💭・ideas-forum

1480 threads · Page 2 of 30

Unit Priority 2 messages
Limit unit types that enter combat vehicles 6 messages
Making Hover Tank Landing Easier for Commanders 4 messages
Add Custom Target Priorities for Units (Ground/Air & Threat Levels) 2 messages
Make Heavy Turrets Larger in Scale (Sol and Centauri) 8 messages
Nest growing in size with each tech level 8 messages
Comm Qol - Double clicking on a unit icon to select all units of that type that are on the screen 11 messages
Expansion & Resources 96 messages
SOL is a at a bad place rn: Issues and Ideas 124 messages
Potential Expansion Asymmetry for the Human Factions 3 messages
Option in custom game settings/sandbox mode to make nights darker 5 messages
Increasing the current starting resources by 500 or reducing the price of the Tech building by 500 56 messages
Have the Alien units and vehicles break the Balterium Crystals automatically when they touch it 9 messages
Why is the Menu this hard? 96 messages
Formations, Orders, Controls etc. 2 messages
Alien Respawn Alternative 11 messages
Suggestion: Only allow nodes to be placed around Nests 21 messages
Sol Rocket launcher? 4 messages
Centari Snowmobile? 4 messages
Builder Unit 2 messages
If it ever comes to controlled mechs [suggestion] 25 messages
🛑Closed by moderator🛑 48 messages
horned crab acid spit? 21 messages
can contour lines be added to a view for the commander 7 messages
Siege Breaker Units/Superweapons 32 messages
inputs 4 messages
fighter balancing 157 messages
expand Alien restriction zone (used paint cause i don't have screen shot of zones) 26 messages
Human base building 3 messages
A More Tech Tree Format 34 messages
New unit for greater/colossal spawning cyst 19 messages
Mod Support when? 12 messages
Suggestion: Commander Voice lines 2 messages
Crab weakspots 52 messages
Map layouts 9 messages
2nd in command/Unit commander 13 messages
Increase the unit spacing of smaller units so they bunch up less 8 messages
SUGGESTIONS FOR GAMEPLAY EXPANSION 48 messages
The balterids must never diagetically use human speech if they are to remain ominous or creepy. 2 messages
Guards for buildings 15 messages
Add cover walls to Centauri buildings 28 messages
Spiders 12 messages
3 cool ideas (I think) 2 messages
Auto scout 4 messages
Formations 14 messages
Select target or Area 13 messages
Hit marker 65 messages
put Great Worm on Aliens? :D 26 messages
FaF maps For future map balencing ideas? 26 messages
Factory upgrades & heavy air transport 32 messages