💭・ideas-forum
Add a few manmade spires with ramps to monument valley.
Adding onto the simulant faction idea
Capitalize on analog horror and realism with centauri HUD design.
Earth Sol VS Centauri Map
Flak that can't hit low flying units but can hit high flying ones.
Walls for both teams
Final Units
Engineer Class Ideas and Probable Capabilities
Ghillie Suits For Infantry
Please implement unit cap (optional)
More Air Units
some creepy monster for halloween?
Medical system/Repair
make it so that on some vehicles the driver cant use the guns
The Simulants
Ideas for Ultra Heavy and End Game Units.
silica crystal forest map
side arms/ equipment
regenerating resources
Mobile Thorn Spires
Alien Sub-faction
Persistent Bodies/Carcases
Give Heavy Armored Car a place in the meta
Players should get points for operating a harvester
building bridges
New Structure type
Different commands
more diverse maps
Minefield for Aliens (Crabs)
Anti-Air For Aliens Other Than Filer
Tracked tanks
Carriers/Heavy transport
Undo Rocket Truck dumb fire nerf.
New Unit Suggestion"Field Medic"
Paratroopers
Commander Harvester/Shrimp counter
tank ai is insane and would demolish air
Air Support Chinhook
Bug Faction Compared To Zerg Faction from Starcraft
Radar station scan ability | WIP concept
a strategic airdrop
Human Jetpack (very short height limit)
Human artillery
upgrades for turrets
parasitic aliens
More Player count Suggestion
General Unit Ideas
a giant glass of earth
Voice chat proximity
Flamethrower quads or troops