💭・ideas-forum
Personal resource ideas.
Dram's Hell: The New Arena Game Mode (Potentially)
Gunship And Combat Robots For Humans
Should a Full Harvester Explode more than an Empty Harvester?
Shredder (alien unit suggestion)
The Tresher (Alien Unit Suggestion)
Air Harvester For Aliens
Bomber and transport planes rework
Allow Silos to be created before the first Refinery is build
Incentivise territory control - don't enforce it
Add a automatic search mode for combat units
Infester alien
SMITE - LOL Mode
Tunnel nodes [Aliens}
Harvester idea
Map maker
General poll discussion post
Secondary resource for tech/upgrades?
Tactical Pause
Scorpions Should Burrow. Change My Mind
Human needs better ground AA for smaller targets
Vehicle Garage
Things to do if a jail system gets implemented at one point
Player only gamemode
Battle Fortress
Profanity Filter
Pulse Truck Shields
Have the Nest also work as a resource delivery-point like the Biocache
Making Shrimps move through eachother
Putting the Pulsetruck weapon on a tank like the Siegetank model
choose spawn location for humans
Repair Units, Medics, and Upgrades
Earth like maps?
Build Zone Visible
protect the cortex
Harvester Tactical Redemption
Smaller resource collectors
New scopes
Electrocute Ability
Sinkholes and Sandstorms
shrink the bloody crabs m8 they be too chunky
Some way of customizing guns/evolutions(?)
Having some kind of control over the commander AI when playing Solo fps
Allow an automatic AI toggle
Allow commanders to land tanks with cntrl.
Flying Aliens Glidephase
Add police lights for humans if you tab through the flashlight button. (Very low priority)
add Harvester drill damage
--Background-- FPS-Limiter
Dynamic campaign co-op