#Polaris Palooza

1 messages · Page 11 of 1

frank lily
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Hey Mate,
In Pyro - Checkmate, Orbituary Station and Ruin Station have Extra Large Hangars. However, if you travel to the station in an E-Large ship, you may still need to dock via the docking collar.

sharp raven
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Dock, store the ship and boom, you get an XL hangar... right?

frank lily
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Spot on chum

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I found this vid interesting Polly Mates.

https://youtu.be/mmmrJvVMJ3c

With the arrival of Persistent Hangars in patch 3.24, we'll finally have a secure space for our loot and cargo. But which planet suits hangars best? Especially with Pyro in Patch 4.0 coming soon (TM), your choice of landing zone will be an important one.

Join me as I review ArcCorp, Orison, Loreville and New Babbage to see which planets are...

▶ Play video
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Bit old but at least spells it out

sage rover
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Is hauling available at Microtech?

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I haven't had the chance to watch the video lol

lethal dove
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What do I do with this ship? Kek

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Wanted to get crazy, melted my F7A and Fortuna Pack for one, idk wtf to do with it

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Also is there any way to profit off using a torp?

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lethal dove
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Got bored of the Phoenix

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lethal dove
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I am the BANE of FOMO players

lethal dove
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lethal dove
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Tbh just wanna dissect the interior model and use it as ref images for my own 3D renders

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Very neat ship but a weird fusion of roles

rigid brook
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Can’t do cargo contracts tho, torps are joke, and once they nerf payouts again putting a crew together to grind bounties will be dead

lethal dove
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Lol

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Sorta glad I'm getting out

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Polaris was just the most convenient place to store an ungodly amount of credit

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1 thing to melt instead of like 10

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sadge but also kinda sad to see myself grow to disdain a project I put so much gametime into

lethal dove
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I think the artists and tech designers at CIG are some of the best in the business

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Like server meshing and a ton of the other tech they have working is nothing short of magic

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Every ship is so detailed and cool and there's so much passion put into the fidelity and detail of the design of everything

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It's just the game balance is so fucked up and has been forever

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I get that it's alpha but there's a point they need to revisit the balance of the alpha to make the playing experience tolerable

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Military ships being expected to operate at a loss is an insane decision, like why

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That's not how you design end game

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Also all the little realism things are neat but not how they're implemented, grabbing a suit manually from a kiosk or locker from an inventory system (with no search feature) is painful, it'd be way cooler of it was just an animation, hold F on the suit, go through an animation to put it on, way more practical. Cargo refractor is neat but takes way too long to bring things up to you to let that happen, not sure why I can't just press I and load stuff onto my ship through the menu anymore (idk if this is still the case but was when refractor came online)

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The speed of MM could and should be doubled, it feels like flying space corollas even in super agile ships

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No reason mission payout can't just be shared, everyone gets the full amount (Elite Dangerous does this just fine), and then group play is actually worth doing other than for fun. The whole "forced" crew on a a few ships is just clunky (Corsair guns, Polaris Torp room, Arresta EMP)

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If it was still like 3.20 I'd probably be really into the game still, imo the economy and game was balanced almost perfectly then. Mining was good money, cargo ERTs was a bit crazy powerful but matched trade and cargo, physical cargo finally made piracy a real career choice, it was just well balanced and fun to play

clear stag
lethal dove
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Do like the Polaris quite a bit though

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It's pretty, just very impractical

lethal dove
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Too big to land?

rigid brook
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If cargo contract requires going to station then Polaris to big to land and use freight elevators

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But doing cargo running Polaris can do cause if still going to station you can store the Polaris then go to admin terminal and sell plus can also load from station using auto loading if ship is still stored

lethal dove
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Mmmmmm game design

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What about going from station to planet?

rigid brook
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well yea all cities have a hangar and outposts have the freight elevators so the planet is your landing pad

lethal dove
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yeah that's fine

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I guess also getting a docking collar really screws you

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can't really offload to freight from there

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But the more I run numbers on it the more I think the best use case for the Polaris is piracy

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Throw down the S10 torp and pray it soft kills your target and then pray that target had some good loot

rigid brook
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polaris is hands down best armed cargo ship in game for cargo running

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piracy pretty sure is firmly in guardians hands now, bring like 1 of those with maybe 2 support fighters and 1 guy in cargo ship

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polaris would probably be a good pirate ship if target is sitting still but if target is sitting still then any ship is a good pirate ship

lethal dove
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Moreso for the ability to carry I think up to 2 guardians if fitted right and having the almost 600 cargo right there + medical respawn

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Hinge on the fact most cargo pilots run solo with no security so throwing like 1 guardian and a somewhat crewed polaris, idk what a solo C2 is gonna do about that

rigid brook
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i mean polaris serving as pirate mobile base is a pretty solid use

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but sad fresh off the assembly line, military grade capital ship is glorified cargo/transport ship

lethal dove
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The biggest kicker for me was that it wasn't namable

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Design in some regards felt a little rushed, looks a lot more low poly than some of the other newer models, but it is still neat

fierce arrow
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I just found this. Is this out of context and it will be re added to the game later or was it really removed because… that’s a problem.

sharp raven
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EXCUSE ME?

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THEYREMOVED IT?

fierce arrow
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That is seemingly what the images suggest?

night cipher
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sharp raven
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From IAE

night cipher
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they removed it from the website but its still somewhere else i found it awhile backl

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sharp raven
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When they released it

fierce arrow
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Ok but why was it removed from the main page of this year.

sharp raven
sharp raven
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I think we're behind

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but like

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what the fuck

fierce arrow
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So where are the “repair and refuel facilities.” Manually using a hand tool is not a facility!

night cipher
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yep

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i could do that literally anywhere

fierce arrow
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So then they were removed…?

night cipher
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like on a planet

night cipher
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they removed that from the ships page

fierce arrow
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More expensive, less functionality.

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That’s it.

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I’m refunding.

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Polaris… is no longer useful.

warped barn
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it never was useful

night cipher
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they doing alot of things so well but their predatory business style and stance on capital ships/multicrew does put a bad taste in my mouth too

warped barn
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not me buying a polary and forgetting that there are like no scenarios where a polaris could be useful kekcry

night cipher
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they arent helping themselves, majority of the world sees cig as greedy

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and p2w

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they continue to not help themselves and come across as crooks more and more, which i dont want

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cmon cig help yourselves tho

fierce arrow
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I was routing for them… and then the Polaris happened after SQ42 delay happened (again) after MM happened after XYZ happened.

lethal dove
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I'm honestly wondering if the refuel/repair functionality was removed to just speed along production and not release an "uncompleted ship" or if they're planning on a Polaris 2 that will have refuel and rearm

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I honestly wonder if the marketing team is just intentionally throwing to expedite the development team along?

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CIG quickly becoming the usual TripleA slop studio

rigid brook
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Polaris M upgrade kit when, cig shut up and take my money

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At this point I’ll gladly sacrifice the gimmick torps for adding more military cap to the ship

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lethal dove
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Polaris from concept was a weird clash of ideas

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Torpedo boat carrier cargo ship?

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Why

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Obviously the cargo was for repair supplies, but that was scrapped

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I'd give up the torps for a bigger hangar or better gun coverage

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rigid brook
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Honestly would be cool to see torp tubes replaced with rail guns

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fierce arrow
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Quad S10 or Quad S9?

rigid brook
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Quad 7’s rail tubes then make top and nose dual size 6 laser cannons and everything else quad size 4 and replace missile turret with quad 4

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rigid brook
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Yea but 4 size 7 would probably equal 2 size 8

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Plus rail gun is different from bespoke cannon

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rigid brook
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Well cause they are not the same class of weapon

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It’s like saying laser repeater and laser cannon are same

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Plus 4 rail shots probably have a higher chance of breaking something under armor then one single rail shot

fierce arrow
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What has 1 single railshot? If Idris M, 1 larger shell has been proven to be much more capable against armor throughout history.

lethal dove
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The torp bay is just badly designed

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Who wants to stand in the windowless box and press a button lmao?

lethal dove
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More reliable storage for the STY

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Also does the Polaris only have one point of entry for ground entry?

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Just the ramp right? Same issue as the Carrack

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lethal dove
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It's slightly too tall, if not landed perfectly

lethal dove
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lethal dove
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Why is the missile computer not somewhere with a window?

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lethal dove
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I love the STY

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lethal dove
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I do like my Polaris, but she's not a permanent fixture

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Nitpicking some design issues

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But mostly just got the Polaris to dissect the interior model

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lethal dove
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It has a lot of empty space to personalize

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But mostly I'm picking apart how the model topography and polygons (presumably) work so I can do my own ship models

fierce arrow
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Personalize with what exactly?

lethal dove
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Idk put your flair items in places

lethal dove
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I'm relearning Blender to do hard surface

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Did a ton of physics simulator stuff

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But getting back into the swing of modelling

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lethal dove
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What

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No way

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lethal dove
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Blender isn't too difficult if you just know workflow

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lethal dove
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Just think ahead for your models, handle your meshes efficiently, if it feels like it'll be a pain in the ass down the road it will

fierce arrow
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Symmetrical model.

lethal dove
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Brother how do you have that many normals?

fierce arrow
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I commissioned this for 20 bucks and am trying to figure out if I could have done so myself more efficiently.

lethal dove
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Oh that's actually pretty cool

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Uhh take a peep in edit mode with x ray vision

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lethal dove
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A view port mode

fierce arrow
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Can this be made by a pro in less than an hour or not?

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lethal dove
lethal dove
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Spend a few weeks/months watching blender tutorials for the vanilla program, then consider add-ons

fierce arrow
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I’m doing that.

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2 weeks in and almost done with my first render.

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Just 1 hour of videos I do at a quarter pace and I have a presentation at 1PM tomorrow.

lethal dove
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Very epic

fierce arrow
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And… I need fog.

lethal dove
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I've been away from it since 2017 or so

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The program has changed a lot since then

fierce arrow
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What so?

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lethal dove
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Like the whole UI is different, a ton of new rendering tech, Blender Render I think is totally gone for Eevee

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Yeah I think now that I'm more used to new blender it's way better

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I've put like $200 USD+ into add-ons though and haven't got all the ones I want yet

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lethal dove
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I use HardOps + BoxCutter (combo add-on) and added decal painter to my collection recently, going to add meshify and a few others

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But collectively they're like $250 USD and they're going to be overwhelming to a new user

lethal dove
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Fog should just kinda work, basic fog is just plug and play mostly. But gets tricky when you want it to do something other than just emit

fierce arrow
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So no I did not.

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World settings is… pain.

lethal dove
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Uhh

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I'm of the opinion you should learn using cycles

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Eevee was added some time after I took an extended hiatus for university

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And I mean it's fine I guess

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I just prefer cycles

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Also check the shader viewer, see what your colors and hue and all that Jazz are on your fog

fierce arrow
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Ok but it’s so slow.

lethal dove
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Are you constantly in rendered view?

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Also are you running your render on GPU complete with your VRAM maxed?

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Blender uses 2gb of Vram by default, you need to give it the whole GPU manually in settings

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And also I think defaults to cpu render for some reason

fierce arrow
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How do I change those?

lethal dove
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Uhh I don't remember off the top of my head but ping me in like 5 ish hours and I will get back to you

willow hollow
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Oh cool a place to cry about the Polaris

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I'm in

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So it's an alright ship. The role is a lot different now though. I bought a capital ship that was fast(for its size) and a first strike ship "tip of the spear" and all that. Now it seems more of a brawler with a utility item(torps) that saves some time at a fairly significant cost.

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The capital shields and PDS give it a lot of staying power now. so I don't think it's a bad ship. It's just a lot different now.

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My main gripe isn't with the ship, it's just with the focus of the ship now. While I don't hate it, I also don't love it now that the role has shifted. I would have rather had torps do much less damage, cost less, and have a chance at hitting things. Gameplay wise that would have been more fun imo.

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Unfortunately, mine was heavily ccued and has a melt value of $280. So while I kind of don't want it anymore, melting it doesn't seem worth it Facepalm So I'm in a weird spot.

rigid brook
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Brawler? Sorry bro this is a best armed cargo ship chat, that can’t do hauling missions

lethal dove
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Best way to get rid of unwanted ccus without eating a huge loss

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/gm

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/greymarket

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!greymarket

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Idk the command

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Just don't try to GM here, mods will cut off your peepee

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Idk if there's anything you can CCU it to, $975 might be the most expensive ccuable ship, because anything over $1k is hull limited iirc

rigid brook
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pioneer

proper junco
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fortune can definitely fit in the Polaris

lethal dove
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"we have the reclaimer at home"

opaque rain
# lethal dove bruh grey market that

tbh im stupid for not spending another 30 on a fresh token and making mine giftable. i'm gonna take a huge L melting mine whenever i need the store credit. even though it's like 355 melt it's still not worth it

night cipher
lethal dove
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Turns out GMing is really hard because CIG keeps taking Ls and nobody wants to buy right now Kek

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Just clean uninstalled though for the ~200gb of storage space. Might redownload BG3, was thinking of modding Skyrim again but I think I'd rather kms

opaque rain
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if they make the kraken ccuable one day that's my only path lol

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im just gonna melt and move on

rigid brook
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I’m in the same boat as you as Polaris is total let down but holding out hope that once idris officially comes into the game they’ll buff Polaris

lethal dove
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I'm not sure I'm gonna hold out that long Kek

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Star Citizen is fun to talk about but playing it is a bit like shoving a fishhook in my dickhole

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I can't just get into my ship and go space pew pew, I need to go to a kiosk and get my space suit and wait for my ship to come out of the ground, I gotta take the elevator two maybe three times, etc. etc.

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And that's not even mentioning the FPS set up time

willow hollow
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While I have my fair share of problems with the game and am def no white knight for it. I do have to give it to them on this one. Star Citizen was always marketed and presented as the game you are describing you don't like. It is fair to not like it, but to have expected any different(bugs aside) is kind of on you.

lethal dove
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Nah I used to be all for it, back during Covid where life was nothing but gaming it was awesome

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But now it's just too much of a timesink. I'm kinda falling off high complexity steep learning games in general

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The ones I have I've stuck with but I haven't had the energy to get into a big time sink game in a year or more and SC was kinda the weakest link of the ones I did play. Really cool game and the concept is awesome, I've just lost the interest

rigid brook
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No poolaris M why live

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brazen eagle
patent galleon
brazen eagle
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so how much gonna Polaris cost ingame?

west imp
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At least 100 million, probably closer to 200, this is assuming they let you buy it.

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It’s looking like they want cap ships to be obtained by events rather than money

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Since the new Banu trader gives a Polaris as his last reward

frank lily
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Oh my

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does this mean there is a high value military Polaris we can obtain in game?

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Once released of course

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'EXCITE'

frank lily
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So standard military bespoke fitout... 🙂

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frank lily
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😦

rigid brook
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“Military” sorry chief best we can do is best armed cargo ship that can’t do missions involving freight elevators

frank lily
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booo lol

sage rover
fierce arrow
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But yes, yes it does. There isn’t very much gold though.

sage rover
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Thank you!
Just want to see if it's worth the £20

fierce arrow
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Yes.

willow hollow
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It's not, but that is just my opinion.

prime glen
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I just was on a polaris for the first time yesterday, i now adore the polaris

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its basically the SSV Normandy

opaque rain
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i took this screenshot for something in the perseus club, but even though it's in the perseus qa it should apply to polaris

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i don't see how one specific kind of manned turret would be the only one that we can blade, esp when they mention other ships with manned turrets, so maybe solo polaris dreamers will get what they want in the end kek

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space dad dream come true

night cipher
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defo worth just store credit tho

patent galleon
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frank lily
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Fkn love my POLLY..!

rigid brook
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well it was a meh run, gg, time to melt

opaque rain
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oh shit my capital ship doesn't turn almost as good as a sub-capital gunship anymore it's garbage

rigid brook
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nah talking about the size 6 range getting nerfed, shields being halved, but hey atleast overall dps went up by 200, but yea i guess speed is pretty sad to

west imp
rigid brook
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but tbh polaris wasnt even that good to begin with, if it enters atmosphere one A1 is all you need to pop it super easy, in space a handful of fighters a small group will do the trick, now idris will be the ship that is oppressive and broken cause it literally has no counter except against an org or another idris cause polaris is a joke in cap warfare

halcyon estuary
rigid brook
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meh idris kinda ugly they got enough to worry about

west imp
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I just don’t understand the logic of cutting the Polaris shields nearly in half, which was 250k per side, down to 125k per side, even if you do get through the shields, how are they going to get through the hull HP which is what, 3-4x that of the shields?

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Just seems like they’re going after the wrong things to balance it

rigid brook
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100% excepting another corvette concept that is just polaris but can actually do cap warfare, perseus 2.0

west imp
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They don’t need to nerf the shields or hull, they need to nerf the things that allow people to run around 24/7 with it with zero worry

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Even expediting the Polaris is cheap as shit

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While also not taking long

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They already experimented with fuel cost as well

halcyon estuary
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Could the change be for this?

west imp
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Ehhh, I doubt, I think it’s just CIG pushing buttons

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Either they’ll revert the changes, or in a couple months time they’ll make it 800k shield instead of 900k (looking at you Corsair)

brazen eagle
west imp
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Yeah, but the Polaris expedite claim time is quite low for what it is either way lol

opaque rain
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an hour on a carrack vs 18 minutes on a military capital ship is pretty different man

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should be the other way around and hella expensive to expedite

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because right now people just fly their polarises and claim them later when they log off for half an hour, it's just not fun

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there's no reason why anybody would be careful with them

opaque rain
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that is dirt cheap

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should be more like half a mil for an hour timer, and the standard being at least 3-4 hours

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although i get why they're not doing that right now since losing your ship to random things is a thing

fierce arrow
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No way.

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opaque rain
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the only reason why short claim times like this are actually okay right now is because the game is a buggy hell

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if the game actually ever gets better in terms of gameplay and bugs i'm so sure the claim times almost across the board will at least go 3-5x

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plus the prices

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opaque rain
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what the hell kind of L take is that

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opaque rain
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opaque rain
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that is fun to literally nobody

fierce arrow
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At least I don’t have to log off after 1 death due to a multi hour claim time so it is more fun for longer.

opaque rain
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so much fun

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avg bristerian L take

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whole sleet
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Sub capitals and capitals depending on roles should be long claim times. Some of them I can see being shorter if say it's industrial or non combat but over all it does need a tweak going forward to balance. Right now in alpha it's fine but once it hits beta and things get more stable with extended features yeah, crank the times.

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I full expect an Idris to be several hours. A Kraken may be less but not by much.

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It should feel like a loss overall.

willow hollow
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I agree, I think the claim times should and will eventually be much longer

patent galleon
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They've mentioned that in the future it'll be based off the crafting time of the ship as well.

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I expect that will Polaris and other Capital Ships might have crafting times in the range of days in the future if they're also tough enough that they can survive most attacks and limp home for repairs.

west imp
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Honestly, I don’t know what they’re smoking

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Just take it back to how it was at 900k

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1 mil health, 27k regen is the PTU number now

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WAIT

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THE REGEN IS 48k PER SEC NOW??

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THE FUCK???

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west imp
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gotta get 50 F7's with full ballistics lmao

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west imp
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shotgunning s10 torps is the most abused tactic to ever exist, and with how the perseus will handle, probably wont be too hard

opaque rain
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the polaris has 9k front facing dps

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11k at best

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plus have fun firing s10 torps at a faster ship when your turn rate is abysmal

west imp
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ehhhh, the s6 alone is what, ~4k? (PTU at least)

opaque rain
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yes and the top two turrets can go up to 6k total so sure, 10k

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get another side turret in 12k, sure

west imp
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fair enough

opaque rain
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that's 40% less than your claimed 20k

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and that's assuming you can keep all turrets on him, imo almost all of the time you'd be lucky to get another side turret in with the top turrets

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unless they really give the perseus absolutely horrible handling for what it is just so polaris owners wont cry

west imp
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really depends on how maneuverable the perseus is

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concept pages aren't very reliable for in-game performance, but they did originally want it to have an SCM speed of like 90

opaque rain
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it's smaller than a hammerhead

west imp
opaque rain
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idk man when a hammerhead has 160 scm speed and the polaris is at a 145, i'd still expect it to at least match a polaris

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it's almost half the size still

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if not match then still be pretty close, and the angular speed will probably definitely be faster

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regardless, i think other than a bigger capital ship or another polaris the only other huge issue for the polaris is going to be 3 fully crewed percy's

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because also keep in mind that with 2 gunners and a pilot you can man 3 percy's by the time you get all the manned turrets actually manned, a torp operator, a pilot, and 2 engineers for the polaris, and the percy's can also target the turrets and simply kill them

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opaque rain
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opaque rain
west imp
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using anything but attritions for your guns is heresy

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I can somewhat respect ad4b's though

fierce arrow
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I’m going with Attritions in the side, M5As on the bottom, and M6As on top. I like high Alpha and I cannot lie?

night cipher
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they probably nerfing polaris to sell idris ngl

opaque rain
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nah

night cipher
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yuh

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either that or they changed a number by accident

opaque rain
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no it flew too well before

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now it flies like a cap ship

rigid brook
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thb im probably gonna be the only one but i do agree with caps being slow but polaris is barely a capital ship so i think its speed nerf was alittle to much, and polaris will eventually get nerfed even more when engineering comes since 25%+ of the ship is its reactor even tho turrets barely get any power and it has lighter then normal cap armor and torps are a joke in cap warfare, and eventually cig will introduce a 2nd corvette that will just be perseus 2.0 that can actually fight in cap battles and be relevant, idk polaris is just weird, its meh against things below its weight but absolutely useless above its weight

opaque rain
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you don't get a pass to go in the rides at the amusement park when you're barely over the limit do you

rigid brook
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i mean depends does the staff at the amusement park care, or do they just want your money

opaque rain
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the polaris doesn't get a pass on being slow just because it's barely a cap ship

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it's a cap ship it ought to move like a cap ship

rigid brook
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i mean if you wanna play that game doesnt polaris have like half the weight of a 890j

opaque rain
rigid brook
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so cig doesn't know what they are doing

opaque rain
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no they're just meaningless numbers right now

clear stag
night cipher
clear stag
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Rip Polaris

rigid brook
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F

brazen eagle
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Yep Polaris about to get bullied hard by solo Idris players

lament thunder
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maybe im just smoking major hopium but now cig might have a reason to buff the polaris now that theres another cap

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or more likely they'll just forget about it

rigid brook
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Or more more likely they’ll just concept a new corvette that can do cap warfare and make it limited hull lol

night cipher
clear stag
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Never have I been more upset with this game than the Polaris

rigid brook
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I mean tbh pretty good cig move, everyone already threw $950 at the game for a poolaris, now just melt and throw additional 600 to get a capital ship lol

#

But nah 100% cig will concept another corvette that can do cap warfare and make bank by making it the price of idris and not hull limited at the same time as they make idris 2k lol

clear stag
#

Think I’ll just grind for the Idris in game don’t really like the layout

candid moth
patent galleon
#

Imo they need to get the Perseus (and other S6+ Ballistics) and Engineering in, then rebalance how they want Torps to work. They're the main armament of the Polaris and one of the possible main Armaments on the Idris, make them more interesting to play with than just big slow missiles.

#

PDCs and Torps need more play and counterplay.

lament thunder
#

Polaris honestly isnt as bad as anyone is making it out to be

#

with the right shinanigans you can take out an idris with a polaris

fierce arrow
#

Ok? How?

night cipher
fierce arrow
#

Huh??

night cipher
# fierce arrow Huh??

missile dump with guardian MX to confuse the idris PDCs and then land your torpedos

opaque rain
#

i do not get why people don't understand you're just not allowed to torp through pdc's without getting them offline somehow or saturating them with other smaller missiles

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it's literally how big missiles work

pallid lantern
#

Looks like you just torp point blank in the right spot and it's done

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stuck moth
#

Anyone else rocking a Polaris / vulture combo?

west imp
#

much easier to do now though

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since you can quantum to your ships now

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opaque rain
#

moving boxes from the vulture to the polaris ain't bad, but when you gotta move 600 boxes of rmc one by one it kinda gets real boring real fast

west imp
#

gotta have one or more people that are REALLY dedicated to moving boxes up and down

#

not to mention the person who designed the polaris cargo lift is evil

#

because that thing eats boxes and humans alike

#

why couldn't they have made it go up and down vertically instead of sliding

spice moon
#

No point landing and dealing with elevators

west imp
#

Fair, I just find it easier to use the hangar usually

night cipher
stuck moth
gray flower
#

Just slide your vulture into the hangar of your Polaris and bed log in the Polaris.

lament thunder
# fierce arrow Ok? How?

the idris hanger doors are comically weak for example a gladius turret can open them with a couple second burst, you get those open you can board real easily, my crew has been using a medical terrapin

from there really just get shooting while the crew who remains on the polaris tries to stay away from the front of the idris

#

if you rip out the right fuses in an idris you can disable its engine power, and probably other systems like weapons and shields

#

I know for sure you can kill movement, but im unsure about the others I haven't had a chance to test extensively

#

then really from there once you get movement the ship is kinda yours to do with as you please so long as they dont restore it and your boarding group keeps them busy

#

it sucks saturation fire w/ the torps doesn't exactly work but the pds and torps need a rework

#

its goofy I can put a shield on a pulse but not my half a million dollar size 10 torpedo

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lament thunder
lament thunder
#

so in theory you could dry them out but that would take forever and several reloads

#

so im with you on them being bad and slow

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lament thunder
#

another issue ive noticed is you cant target individual pdcs with the precision targeting mode so you can forget accurate fire on the systems

lament thunder
lament thunder
#

sometimes they knock it out of the park and other times its just confusing how an aspect got missed

lament thunder
#

but if you want free torpedoes you can do the "surprise attack" foxwell contracts for 200k, soft death that polaris then salvage its torpedoes

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lament thunder
lament thunder
# fierce arrow How do I soft death it?

same way you would any other ship, keep firing on it with your polaris untill the ai polaris folds, then stop firing and make sure it doesnt fully explode

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but yeah I made away with 12.5 million worth of torps after that

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lament thunder
#

are you soloing an idris

fierce arrow
#

I had a few turret gunners.

lament thunder
#

I see,
if you can just try and target a specific shield face and run it down over time

#

although staying on with the idris movement sounds challenging

west imp
#

I can't wait for them to add the idris to the missions with its 100k+ shield regen lol

lament thunder
west imp
#

true, although I see a ton of idris' get taken out by a torp to the back or some fuse muncher kekw

#

easier to board and take out than kill

lament thunder
#

exactly

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its so much fun lol

#

why play a game of attrition that you will lose in something smaller than an idris when you can get inside and do it yourself

#

cig legionnaire please 🙏

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stuck moth
#

Tip for those who bed log in their Polaris, AVOID USING DOCKING PORTS, the second you use a docking port you can no longer bed log on the Polaris until you store the ship in a hanger and get it out again

stuck moth
#

anyone know a good fix to get the QT marker to consistantly work for the polaris? guess it applies to all ships but assuming most here use this function

lilac swan
#

did i hear that right

#

that the idris got S12 torps?

#

ah yes they finally make the polaris obtainable in game and immediately add something better you can just buy

opaque rain
#

to be fair cig pretty much gives everything 6 months before it's in game buyable

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and it was earlier than 6 months when people could just get polarises

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idris isn't just better they're different platforms for different things and they got different pros and cons

night cipher
lilac swan
#

thats fair

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night cipher
#

have you even watched this?

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night cipher
#

if that rear turret was crewed on the P youd shoot the torp and kill the polaris

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M doesnt have that

fierce arrow
#

A Polaris tried to do that to me and a bud and we just… moved out of the way and lazed it to death.

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night cipher
#

M does not have that bottom turret

fierce arrow
#

I was in Forward Left Shoulder turret and still nuked 3 torps in its face.

night cipher
#

then why have multiple people including me done this

#

sounds like you had a shit polaris crew on you

fierce arrow
#

2 V 2 soon?

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night cipher
#

not paying attention to the polaris behind you 💔

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night cipher
#

basic gameplay there

fierce arrow
#

Exactly. So I dunno why they aren’t doing so. Staged video perhaps?

rigid brook
#

Eventually cig will get rid of dumb firing torps so yea arguing over a mechanic that is keeping a irrelevant ship barely usable isnt worth arguing about

latent nebula
#

I think arguing over the current state of the game we have in our hands now is much more sensible than not arguing about anything because ‘it will eventually change’

night cipher
#

like every game i know has dumb firing missiles or torps without a lock

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let’s you fire it sooner and to stuff that doesn’t have a lock like a person, this is mainly fps games

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it’s more skill to dumb fire and land it unless you are right next to

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i can’t see a reason they’d want to remove it

rigid brook
#

Cause they don’t want cap warfare to look like Polaris is sniffing the rear end of every ship

opaque rain
#

would you please provide some source as to where cig said they do not want dumb firing torps or missiles

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the only reason i can think of for you to come to this conclusion is that now they are going to have an arming range, which, you know, is not the same as not wanting dumb fire torps

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that's just so you don't kill yourself trying to torp somebody else

rigid brook
#

Maybe I was to direct but I know they don’t like us dumb firing torp in sniffing range, I forget which video cig talked about torp gameplay when it came to cap warfare but they said they are not happy with how torps are being used

night cipher
#

they should have a coordinated team to counter the capitals PDCs, turrets and fighters in order to land their torps not just sit behind it and HP tank the fighters as a polaris

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but i don’t think CIG will go this way, not sure tho

patent galleon
#

I assume that's what people are talking about when they mention that dumbfire won't work. Not that it won't be dumbfirable, but there will be a minimum arming distance to both prevent self-damage and to avoid the point blank buttshots currently happening.
Though with that said, I haven't seen where CiG actually talks about that.

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night cipher
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night cipher
#

ok

opaque rain
#

I PAY MORE SO I SHOULD WIN

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space dad ahh opinion

opaque rain
#

it's just that that doesn't mean they will get rid of dumbfiring entirely

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somber wren
#

Tbh the polaris' torpedos need something to make them not get insta-defeated

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I am not a fan of the current melee polaris

night cipher
somber wren
#

because polaris should absolutely be a threat at a long range

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It's designed to fight like a submarine not the turbosniffer

night cipher
#

it should be a threat at long range not short

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sniper not a shotgunner

somber wren
#

it could be so hype but cig needs to give it testicular cancer for some reason

patent galleon
#

I'd personally like if Torps had more active gameplay, though CiG has said they plan for them to act like missiles.
But in my opinion ship that's large enough and has torps should have a dedicated station where you can configure the torps and launch them in a manually guided state. Maybe give each Torp one charge of noise that can be manually activated to break target locks and stop PDCs from firing on them for a short moment.

night cipher
#

they’d have to up the torp HP too

patent galleon
# night cipher this could make torps a bit more skill based maybe

That's my hope. I'd rather they take skill to use and be engaging to play from the torp station (and you could theoretically slap a torp station in any ship that mounts larger torps like the Idris and Javelin. It's just a terminal so it doesn't have to be usable if it's not installed.)
Right now the torp station is having a whole crew member dedicated to pressing the fire button, which isn't great.

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Then you can give the pilot the ability to fire them with the standard not-very-effective guidance.

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I also generally feel like PDCs need to have more counterplay. EMPs should knock them out and Noise/Decoys should confuse the heck out of them and make them lose their tracking for a moment. Make their base target priority be based on what they see first, so you can saturate a zone with rattlers to mask a Torpedo launch and either have a MFD for PDC and Bladed turret priority and flagging or use a blade to set priority to something like "no longer shoots fighters, increased accuracy against torps and missiles and better target priority". Let us load utility missiles like distortion and chaff missiles that can confuse PDCs if they hit.

#

Basically stuff that lets you get torp hits via teamwork and skillfull play

patent galleon
fierce arrow
# patent galleon I also generally feel like PDCs need to have more counterplay. EMPs should knock...

EMPs do hurt them if shields are down. No, Decoys and Noise shouldn't confuse them, that makes no sense. And as of right now, they target Torps, then Missile, then Fighters. I think they should target not what they see first but what will have the first impact based on velocity toward the ship. PDCs probably shouldn't require Blades as that is going to add up really fast but The JC also said PDCs will continue to shoot fighters including the new Missile PDTs which are specifically meant to shoot fighters. Also, While Distortion missiels would be cool, they don't make very much sense and what is a chaff missile?

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patent galleon
# fierce arrow EMPs do hurt them if shields are down. No, Decoys and Noise shouldn't confuse th...

That's at the base level. I'm saying that PDCs and Bladed Turrets. Anything that requires automated targeting really, should be extra vulnerable to distortion as a tradeoff.
Why does it make no sense for Decoys and Noise to confuse them? The PDCs aren't players, they're running off targeting and Noise does break your targeting lock from other players at the moment. Without an actual player at the helm, it's my opinion that it should take them longer to reacquire when they do lose locks due to noise. Given they're automatic targeting units based off your sensors, I feel like decoys should confuse them as well, though those tend not to cause you to actually break locks.

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patent galleon
#

Extra vulnerable as in if you hit the component directly with distortion damage, it should scramble the targeting of PDCs and any bladed turrets in addition to doing the damage.

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rigid brook
#

The problem with making torps better and pdc weaker is then torps become to op and ruin a lot of that brawling cap warfare that people dream of

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patent galleon
#

Capships need to better incentivise teamwork.

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That and more loadout options. Give different tuning blades to PDCs, you can have a set that has better target priority for missiles, improved capacitors and accuracy but they don't hit fighters anymore. Ones which affect missile lockon timers and improved tracking against fighters for pepperboxes, or which make them fire in higher accuracy bursts to conserve ammo for if you're using ballistics. Different tunings depending on how you want to use your PDCs and which encourage mixing up your loadouts with different types of PDCs.

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Same with Torps, I'd like to see something like lower damage torps with built in countermeasures, fast moving torps with little to no AoE that you need to subtarget components with in order to actually be effective. Let the current setup torps be a finishing blow shot to murder ships whose PDCs are already down or overwhelmed and provide more options.

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It's all wishlisting and stuff that would take time to develop, but more options, more engaging gameplay, and more teamplay is what I hope CapShip gameplay eventually becomes.

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night cipher
#

it’s gonna be tricky cuz rn torps are ass and PDCs are really good at they job which you would hope so because otherwise your 16 person super ship will get 3 hit or smth

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and on the other hand if you buff torps up the PDCs will become useless and cap warfare won’t exist

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reign of the eclipses

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polaris going round blowing everyone up

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they need to keep PDCs as strong but add counterplay

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like noises breaking their lock makes sense, if it works on ship and turret computers lock systems why doesn’t it work on the PDCs

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just have your light fighter make a risky fly past the cap ship drop his noises, maybe get killed in the process but you land that killing blow

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maybe you’ve poked at all the turrets on one side of the ship so that side is more open for your fighter to not get mauled by the defences

patent galleon
#

Yeah, exactly this. Almost all capships right now have the ability to bring an escort and imo they should be important in the play. Risky close range passes to do an EMP or disruptive chaff which confuses and addles the PDCs. Do it with the right timing for a short opening to land a torpedo hit.

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In my opinion you should need a spread of ships with different capabilities to take out a Capital, and a Capship generally has all of them in varying degrees.
Something like an Ares Ion to take out shields quickly, a Sabre to EMP, and an Eclipse for the torps would be a trio that can work together to punch above their weight class/crew complements to do significant damage to a capship that underestimates them. (Pair it with a Perseus or Paladin for some level of anti-component brawling as well)
And for the Capship vs Capship fight you have lots of energy weapons for the shields, ballistics for components/PDCs, a hangar holding fighters to take out enemy components and run interference, and torps for killing strikes. But all this assumes PDCs are fragile compared to the toughness of the hull and able to be disrupted.

fierce arrow
#

And… it’s dead.

fierce arrow
#

NVM, Our prayers have been answered. Torpedos are now viable at long range and buttsniffing is no longer necessary.

night cipher
#

MORE HEALTH

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YES

night cipher
#

safety distance is now 1500m?

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what is 1500

fierce arrow
# night cipher what is 1500

The random distance they though of. They also removed the uniqueness of missile sizes but whatevs. Atleast Polaris works now.

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Now… to get those prices down.

night cipher
#

now that wont happen

opaque rain
willow hollow
#

I need to do some tests tomorrow

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see how viable they actually are

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friend has an Idris so will see if any can make it through

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night cipher
opaque rain
night cipher
#

yeah lol

#

what do they ever do thats fast except fix the pledge store

amber breach
#

and money glitches

#

dont forget that either

frank lily
#

Hmm not impressed with the torpedo distance nerf... nothing better than YOLOing in the Polly./.!

amber breach
#

PDCs need to be designed to have poor rear coverage

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I know that isn't "realistic"

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but it rewards positioning and actually might make missile gameplay more skill based

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amber breach
opaque rain
#

if nothing has weakpoints then everything is broken and you just use the thing that has the biggest guns

#

that's boring as shit

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opaque rain
#

no weakpoint in any game is ever subtle because in the age of the internet everybody knows about something once one person discovers it

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opaque rain
#

sometimes i feel like you type without thinking things through

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if it's hard to kill the polaris through the weakpoint it has, well that's not really a weakpoint is it bristerian

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that's just another point

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the point of a weakpoint is that it's easy to exploit so you have to play around it or find some way to defend it silly

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opaque rain
opaque rain
#

the only literal counter to a polaris is either another polaris or an idris

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?!

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how is it not strong

#

currently it's literally the second strongest ship in game, unless you have a very coordinated group you cannot get through a manned polaris without another polaris and an idris

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even if the polaris was a flying weakpoint, i never argued that it wasn't, my only argument is that giving a ship blindspot with it's pdc's is not bad design, it's actually balancing

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but then again

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amber breach
opaque rain
opaque rain
amber breach
#

Don't treat this game as though it's real life with real life consideration

opaque rain
#

bro i can't believe it

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he just called the sniper highly durable but lacking teeth or reactive power

#

it's a literal sniper

#

it's like when you send a b2 spirit bomber to fight a mig 29 and you're surprised when it gets shot down

#

https://robertsspaceindustries.com/en/comm-link/transmission/15559-RSI-Polaris-Q-A-Part-1

"What types of ships do you intend the Polaris to be strong against? What should it be weakest against?"

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read it

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fierce arrow
#

Torpedos cost 500K per, it takes a lot of them to even penetrate any other caps PDCs. The only capital kill mission pays 300K. You could this to fight reclaimers. Reclaimers can hold over 500K of Cargo, right? Yea, that’s… about the only use I’m thinking of.

opaque rain
#

the way i see it currently the only thing that can kill a polaris is another polaris or an idris

#

if it was undertuned you'd see retaliators or heavy fighters soloing polarises, which is not the case

#

torpedoes will cost a bunch of money and always will, this is not new info. pdc's are not big threats to torps if you have any brain cells and use them simultaneously with a fighter shooting off missiles or your own missiles, yes there are not many use cases for the polaris because there aren't many caps in the game right now

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?

#

i don't get any of your points

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opaque rain
# fierce arrow But unfortunately that is functionally what they gave us.

no it's only that because you do not realise that not dying within 30 seconds of engaging with anything does not make you durable. the only things that are supposed to die fast are very small things in this game, cap warfare, unless you're putting down all guns on the javelin onto a polaris, is supposed to last a while

#

so you see polaris surviving hits from a fighter and conclude that it's durable, meanwhile when you put it up against an idris it's literally as fragile as anything else

opaque rain
#

a slightly manned polaris cannot be killed by anything that's currently in the game aside from another polaris or an idris

#

unless you're getting attacked by a group with a mantis, multiple ares's, gladiators, retaliators, etc

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you can say this is before the mobility nerf but then upping the amount of people you have manning guns from 1 to 2 would produce similar if not better results even with the nerfs anyway

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opaque rain
#

read the qa bris

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opaque rain
opaque rain
#

it has decent enough turret coverage and decent enough damage considering it's main damage is supposed to be torps anyway

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opaque rain
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opaque rain
opaque rain
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opaque rain
#

any fighter that can slightly damage you you can kill anyway

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opaque rain
opaque rain
opaque rain
#

actually i don't know for sure but i'm %90 sure they talked about it at some point that to stop shield regen you'll need to deal a minimum damage

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opaque rain
#

so big explosives that are size of small ships should not cost a lot of money, it should have turrets everywhere, torps should be broken

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is this your idea of balance

opaque rain
#

you have not read the qa aside from the parts where there's something affirming your beliefs

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As with most ships, we want to provide you with a lot of freedom in your choices, but that doesn’t mean you shouldn’t be paying attention to whether your ship is reasonably appropriate for the job you have in mind.

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opaque rain
#

if that mission does not pay out enough to make money using the torps, that means the ship is not reasonably appropriate for the job

opaque rain
#

a whole lot of them

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and a whole bunch of fuel

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a guidance system

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safety measures

opaque rain
#

regardless, before anything, it's a balance choice

opaque rain
#

if torps were 50k everyone would be running a polaris doing ert's

opaque rain
#

much like half the ships in the goddamn game

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opaque rain
#

the carrack, herald, msr, starfarer, and many other ships have literally no gameplay or have half their features not implemented yet

opaque rain
opaque rain
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opaque rain
#

i genuinely think you're an npc sometimes i can't help it

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opaque rain
#

please

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opaque rain
#

please read it

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opaque rain
#

if anything you're acting like gpt, i literally posted a screenshot of cig saying "you don’t deploy or use capital ships, even corvettes, as casually as you would an Aurora, Starfarer, or other personal-scale ship where you can tool around space on a whim and cover your operating expenses with casual profits."

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and then you said no i will be using it casually like an aurora and expect to pay operating expenses with casual profits

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you literally ran out of context window

#

cig: you cannot use this ship casually

bristerian: this ship is bad, i cannot use it casually

??

fierce arrow
#

Yes, but this isn’t tooling around. This is having a plan and it still not paying out.

opaque rain
#

your plan being casual use is not a plan

fierce arrow
#

Since when can those be done by an Aurorav

opaque rain
#

i'm not gonna say that a polaris should be covering it's costs on an activity that can be solo'd by a connie

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opaque rain
#

as i said before the use cases for the polaris are not in the game yet, that does not mean they should start catering the current gameplay mechanics to the polaris to justify your $725 spending

opaque rain
#

polaris owners do not have the priority to get gameplay, just like everyone who waited and are still waiting for their ships to get actual gameplay you will too

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opaque rain
#

this is precedent set by cig already, just because you spent $725 does not mean you get to jump the queue, people have spent similar money already

opaque rain
# fierce arrow Money talks so yes we do.

you do realise that 3 people buying corsairs make up a single polaris purchase right? what do you think, are there less than 3x the amount of corsairs, connies, and other 250-300 ships pledged than that of the polaris pledges?

#

i think not, most people are going to be buying 250-300 ships if they buy at all, and the median spending on sc is the initial game package, so actually no, you are not the majority

#

and cig has no reason to cater to you

opaque rain
#

whatever man, you believe what you're gonna believe

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rigid brook
#

Too much arguing didn’t read but just gonna put this here, easily Polaris is best armed cargo ship in game…. that can’t do station runs

willow hollow
#

Polaris sucks for what it is supposed to do. It is great at doing the hammerhead's job though.

fierce arrow
#

Punching down? Nope, still worse due to how laggy it is.

rigid brook
willow hollow
#

Interesting enough I spawned the Polaris in arena commander and an Ares Ion was absolutely wrecking my shields

#

I don't know much about the Ares other than people saying it sucks, but it sure didn't seem like it

fierce arrow
#

Big, slow, and undergunned.

amber breach
#

The Polaris is dogshit

frank lily
#

Hey wasnt the main gun going to be linked to the pilots chair?

opaque rain
#

afaik that was a bug

willow hollow
#

Yep, it was a bug

somber wren
#

New skin looks hype

rigid brook
#

Anything but the concept paint with yellow windows is dog water

rigid brook
#

Cig pls stop being lazy when it comes to Poolaris

coral rover
#

Man I love different colored lines

unique oriole
rigid brook
#

CIG devman if you watching, are you happy with how the Poolaris is currently or are you guys waiting for future content to see how it performs before any decisions, also the paints for the love all things is there anything beyond gray with a colored line

willow hollow
#

I only agree with the paint part. Ship is fine imo. Torps could use a bit of tweaking, but the ship itself is fine to me. The only minor issue I have is cosmetic, and that is the medical desk is kinda dumb, but it's not a major thing.

rigid brook
#

IMO the problems will get worse cause once more systems come online like armor and engineering Polaris is gonna get even worse, has no attack power really, and it lacks in armor and 50% of the ship is a giant reactor so easy disable, its a ship that just can’t do combat except if the opponent is busy/disabled (allowing the use of torps if they can even land a hit) thanks to the help by a ship that can do combat, which at that point gotta ask yourself if the other ship can disable the opponent why even bring Polaris just bring a 2nd one of the ship that can battle to be even more efficient

novel remnant
#

Polaris is actually growing on me. We will have to see with engineering though.

opaque rain
#

the polaris is a box with half of its space wasted with engines attached on it

#

looks wise it's also bland and boring

#

esp the interior

halcyon estuary
opaque rain
#

what does that have to do with anything?

#

it's got a hangar cool story

#

half the ship is a useless gimmicky room and the other half is full of wasted space

#

the entire thing is bland boring and useless

willow hollow
#

I love the interior 🤷‍♂️

rigid brook
#

After seeing Perseus, Poolaris has to go back into the shop for a major overhaul in like every category

lilac swan
#

literally

#

the perseus is honestly the new gold standard of rsi

lament thunder
mossy yoke
#

i still prefere polaris, in design and function

having hangars for space/ground and med station

its a mini flagship mothership HQ

that its not so high on combat value never mind

willow hollow
#

I don't know, I have both but thought the Persus interior was just "ok" I don't understand all the drooling. It feels a bit bland to me. The lack of an actual cool engine room to walk into for sci fi vibes kind of sucked to me.

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Gameplay wise having a small component room with almost everything in one spot is more efficient sure, but it doesn't feel or look cool in any way. Which is what I'm after in a sci fi game. 🤷‍♂️

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We all like different things though

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Signage wise I could go either way. I thought the Polaris did fine with the colored stripes on the floor, you can't get lost. Orange toward brig, blue toward medical. If they want to add more signage though I'm fine with it.

lilac swan
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i agree that the engine room is lacking but the polaris overall just feels a bit dull in color and atmosphere

willow hollow
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For me I thought it felt good, especially after walking around in the Idris. It felt like a modern capital ship inside. Efficient, to the point, and easy to navigate. The only minor issue I had was the medical desk felt a bit lazy and dumb. I know we all have different tastes and things we enjoy so I can only speak for myself on this. I just don't see a problem with the interior. I'd even hazard to say it's one of my fav interiors in the game next to the Carrack.

opaque rain
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a cool room to walk into does nothing and people do not want rooms that are completely useless and take up a third of the ship

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also perseus is not bland especially not compared to the polaris. that thing is gray with like blue accents if you look for them hard enough whereas perseus has depth and shit you know

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to say the perseus is bland and praise polaris interior in the same sentence is a literal crime

rigid brook
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Personally I can go for beefed up Poolaris

halcyon estuary
willow hollow
rigid brook
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Tbh they probably could have fit a pool table where the chess table is if they just expanded alittle and got rid of couch

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Can’t wait to watch cig not fix Poolaris or give it a m kit and instead sell us a Poolaris/perseus hybrid through greys market lol

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And it will be above $1000 and be limited hull lmao

somber wren
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Polaris needs all S4 guns for turrets

rigid brook
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Man no pilot controlled torps for Poolaris cause it would be too OP, looks over at idris with T-kit, cig is such a joke, they could at least put some 900mil effort into a quality lie

willow hollow
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I don't think either should have pilot controlled torps, but I agree that if one does the other should. So they need to take away the T kit control and move the torp station to a different seat on the Idris. That, or Polaris should get pilot control as well. I would prefer the first solution though.

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Having the T kit be pilot controlled and pretending like it's not a thing and is a non issue when blatantly saying that the Polaris would be too powerful if the pilot could shoot them is just one of the craziest takes ever kekw

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They brought up the Idris and I was like "Here we go" and then never mentioned the T kit at all, just the rail gun and beam laser coolchris

wild wedge
willow hollow
rigid brook
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random cig dev if you see this......... hear me out......

wintry gale
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Any polaris news? mods

rigid brook
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DOA

willow hollow