#Polaris Palooza
1 messages ¡ Page 2 of 1
Haven't you learned anything from the BMM... 
Yes!
BMM bad.

they never mad surprise release? just shell i get hopium or not!
IS HEEEEERRE
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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spacefligh...
WE DID IT BOYS
POOOLLARIS CONFIRMED
IM AM SO HAPPY
WOOOOO
FINALLY
THE BEAUTY
YOU WERE RIGHT
IT DOES MEAN THAT
WOOO
Oh my god
its happening
Tempering expectations it might be a ship tour and it's not flyable yet.
no stop
its a release
its finally your time be excited
yeah sadly but hopefully i get the polaris as a loaner till they let me fly the idris
Flyby is RSI Polaris... Not sure if that's a good sign or not.
WOOOO POALRIS
Oh no...
Wait you're right and now im scared
On one hand IT FLIES BABY! On the other, it being flyby but not on tour might mean interior isn't ready.
WAIT NO GOOD NEWS
RSI IS IN THE FIRST DAY
Nah
It's just a fly by
Im sad
its a great sign its not just a fly by
It's the famous black screen of CIG
No interior
No ship for us
No fun
And a lot of tears
wow
I will pad ram that Polaris with my Loaner HH from my polaris pledge if it isn't flyable out of spite
POLARIS ILW!!!
polaris being added tomorrow
Lol watch it be ultimate blue ball, itâs just a fly by
It is, the cockpit is blacked out
100% a Cutter
Also no more missile turrets
Those are normally pretty small, would be hard to see them.
Okay good Iâm just old
Letâs see who can break into it first.
Group 1 rams the Polaris hangar at full speed and tries to survive.
Group 2 rams the Polaris garage at full speed and tries to survive.
Group 3 tries to glitch into the bridge and turrets.
Oh shit I love you thank you
A POLARIS!
lol watch it be a Polaris M, extra 200 bucks for additional turrets
Maybe stealth torps
Wasn't the turret slot itself size 4 rather than the weapons.
Turret sizes are kind of inconsistent as to what the turrets actually mount.
Anyone got an estimate on the price?
I bet under 950
Sorry
I saw on twitter
I bet exactly 950
1K.
Nah, bs
Crossing my fingers for the Polaris to go up to 950 AFTER ilw
I want to save a bunch of money
And then if it does go to 950, I might buy an Idris after I have too much fun with the polaris
Polaris now hull limited at 1001 dollaroos
hull limited at 950 lets go
Idris is a worse Polaris. Why?
But 101 makes it auto lti
I mean theyâre different ships
That is true
But everything in it is bigger
Bigger medbay, brig, armory, hangar, cargo deck, pds, etc.
Im still not completely certain, and I'll still be keeping my Polaris for a while anyways
For the turret's size, it just doesn't seem likely. Comparing it to the other turrets on the ship, a quad size 3 for that size of a turret seems too small
EWWW
maybe thats just a model glitch
However, the Polaris wasn't really ever made to fight any big ships head on
Its more of a hit and run type vehicle
The multiple (hoping not s2s)
Are best for destroying incoming fighters
while the torps deal with anything bigger
I don't think they will be, atleast at bigger sizes
since the "balancing" part of this game is nowhere they can change everything anytime... sadly, its annoying buying ship with big guns getting small, but it always can happen...
me2
Best of both worlds would be to have some nice bespoke attachments for the turrets to let you mount 2 S4s or 4 S2s.

i mean if we riot enough, bullying corporations is the new meta
i disagree, this is against solo player... ;-D
as AI is getting more and more a thing, they need rights to! so well, they will help riot all the way up
maybe, in the big picture, of some, its not intended to be a solo ship
depends what AI is for you, ;-D
but in the end, some ppl out there will solo all and anything, because they can, dosent matter if its inteded or not, they do it all the time in EVE, the will here aswell
would be great, if its directly supported by the devs, it should be clear to everyone that this is a desired style of play
Again, its not a solo ship, you cant even launch the torpedoes solo
right now, or at finished game? are npcs unable to handel that task?
Right now, but thats not solo anymore, you have a crew
And even then, AI wont be anywhere near as good as players
ah okay, i am fine toatly fine with npc crew, i in therms of solo talk about one game, one pc, one human
Ai isn't coming any time soon
sure, i hear taht all the time, but that turly deppends on player skill...
well i dont know how hard it will be for one to push launch torpedo...
i am more worried of, that those sub stations willbe boring for human players...
Engineers will be able to run and do that task, its on the same level and wouldn't be hard to do, then they can go back and egineer.
Lucky for me, I've got a buddy with a steam deck and he can push that button while in a turret or even flying
i know all that, in the last q&a they confimed that something small as a idris is doable with npc crew and daly tasks
thats all i want, to do big events and and ill group up with lots of captial players full of npc crew, to have those big imersive cinematic screend space battles...
i am not interessted in some 1 vs 1 javalin battels, which will feel like battlefield on a spaceship...
An idris? A 30+ crew idris? Thats going to cost you 10 million a minute to run
Exactly
AI crew for things like an idris I think should like at most be around 6
An idris is extremely hard to crew, but if all of the crew is AI, whats the point?
Its not even fun anymore, you cant communicate with your team, aim at specific targets, hell you cant even launch fighters from the hangar bay
we will see, nobody knows anyway, just all guessing
maybe its expensiv as hell, maybe not
if i have money for the idris ill handel the rest aswell
i am not sure if you spot me in the right place, i bet the biggest and most fun will be, having 2-4 friends on one cap ship, doing things togehter
scaling up to 12+ on a javelin
that said, puting humans on turrets is allready boring in a redeemer or constellation...
It is?
so if the sub terminals are of interest ok
Since when?
well dont know how long your willing to do turret dutyy?
I've done hammerhead crews for 12 hours+ at a time, and SO many people enjoy crewing turrets
good then how often did you do that, how long till the party started?
? 12 hours?
after 1 min all have bin at place... okay wow
It maybe took an hour to get the crew to meet up at a station
I dont understand what you're saying.
We fought idrises, bounties, beacons, etc.
HH crew about once a week, sure.
hm sounds cool, well my mates are not so addicted to SC then me maybe thats the thing about, others telling me its boring, but doing 12 hours turret, is for me i think aswell maeh
but, i never played SC that long, i never will, 5 kids going to kick my ass off the PC ... all day long
but never mind, why do you fear, that Multicrew playstyle is dieing if soloplay can be a alternative?
would that not tell, that solo is more seeked as playstyle?
i dont understand, why there is no room for both playstyls side by side, other games, allready lack Players!
other games fill Human with Bots....
what the hell is the problem here?
my RL will never allow me to play 12 hours... maybe 5 on a good weekend, so that forces me to play in my short time more effectivly what i want, and thats big ships so ill fight for it ;-D
i will join multicrew events if i can, i bet it will be 3 times a year at best... so give me more options, it will not hurt any hardcore, no big RL player base in any way...
There is a fear that bots will be the meta vs. recruiting human crew
yeah okay, so you take me my options, because you fear something that may never happen, or will happen anyway
and then after what, lets say there will never ever be Hugh "playerbase" in SC... if then there are not Bots... the Multicrew is even more dead, because not playable at all...
is that better?
Acting like ai will ever be better then human
They barely function now and you expect them to firefight, take relays from one part of ship to another, repair components, get material from storage to go repair other stuff, be able to open doors that get jammed and know how to navigate a ship when power is out, know how to navigate around bugs
Lol yâall funny
well, there will be PVE, right?
so will a fully crewd idris just be OP and kill any NPC out there, this is then what big fun=?
npcs will only win if they outnumber you?
if they are that bad, whats the point of PVE?
or is this a only pVP game?
Iâm just saying yâall putting to much hope on ai in a fight against humans
yeah then PVE is dead allready okay
A player crew javelin will beat a 1 pilot and ai crew javelin 100% of the time
Itâs a multiplayer game if you donât have friends go join a big org and make some friends
If you want to play solo, play solo-able ship
hm, sounds strange to me, so all your player are ACEs in this game? no skill requirement ?
ah oh no, i get it, ill never get into this cool "multicrew" thing
i forgot ill need to be a elite player, to even be consideret part of such, another good point, for solo, to not put all of this behind a skill wall by major corps
But if you want the big ship gameplay donât expect to beat a fully player crew ship in your ai crew ship, just have fun killing other ai crew ships
i dont i never said that i even want to play PVP
i am way more addicted to PVE
Okay then whatâs the problem, ai crews will function enough for pve just lack in pvp
i dont know what the problem is, maybe that all folks in their head think, i want to be PVP god in an idris... i really dont know, i never said that
i said i want to do daily tasks and bigger pve events... and some are very agger about that...
100%, player pilot ship with npc crew will be better then full npc crew aka pve, pvp is most likely where ai crews will start to lack
Cig will most likely make solos be able to use their big ships in pve but 100% wonât be pvp gods with ai crews
as long as they are not completly useless, and i have atleast some feeling of my commands helped change the ty of war... as long as the pay of the task, covers i big pice of the cost running it
i am totaly fine
just dont tell me, that thing needs 6 ppl, go away... i am fine, i can read i see that number... solo just tells no toher human, i am fine with the need of crew, i am fine with the lack of PVP ladder competitve play
i dont need that
i mean did some of you played "Executive Assault 2" their it works aswell
I was answering your question in an attempt to prevent you from shouting into a repetitive void.
For example, in the Irdis Group Channel:
#1118050313442709535 message
That will be a lot of credits to fill 12 javelins with npc crews
As cig has stated it will be expensive
Well atleast javelins will only be useful in space as they canât enter planets atmosphere and can barely fly in moons gravity
Luckily idris can be bullied by a lot of stuff
that can be solved differently
eco
crimestate npc faction military will hunt you
on the other hand
in eve 20 player gank a cap solo player
dont see big difference if i get ganked by 20 ions or 20 idrises...
why, the solo loses anyway or do you see chances 20 fighter against a cap, like state of game and MM right now? i bet the 20 fighter win against full crew cap
I hope Polaris is good and didnât get hit hard with the nerf stick
Weâll definitely find out a lot at fleet week
Polaris best daily driver.
@rigid brook the polaris will no matter what be good due to those torpedoes and fill its intended role, it just won't be the idris replacement like some people wanted. But it's role it'll still be very good in which is a ship destroyer and hunter killer
idris is much more suited to be the flagship of a bigger fleet, whereas polaris is better for smaller fleets where the fleet is just big enough that you need a capital ship
if you have 3 gladius pilots and a bunch more people to run your ship, a polaris will be very overwhelmed trying to be efficient with that many assets whereas the idris is at the perfect point
in star citizen there is very little cases of ships being simply better than others, it just depends on what you need to do and with how many people wanting to do what, only place where some ships are simply better are smaller ships considering their prices are so similar
even that is rare imo
Entire Polaris Loadout Leak
||From the RSI Polaris datamined, here is some info!||
||Role: Capital Ship||
||Career: Militia / Patrol||
||Size: S5||
||Crew Size: 12||
||SCM Speed: 210 m/s||
||SCM Boost Speed Forward: 400 m/s||
||SCM Boost Speed Backward: 230 m/s||
||NAV Max Speed: 900 m/s||
||Pitch/Yaw/Roll: 18 / 20 / 25 deg/s||
||Boosted: 23 / 24 / 35 deg/s||
||CM Decoy/Noise: 120 / 30||
||HP: 100,236,000||
||Inventory Capacity: 432 SCUs||
||Dimensions: 87 x 181 x 40 m||
||Mass: 11,000,000 kg||
||Hydrogen Capacity: 2,500,000 l||
||QT Fuel Capacity: 15,000 l ||
||S4 Remote Turret - 12 x Ignite II ||
||S4 Remote Turret - 4 x CF-337 Panther ||
||S5 Manned Turret - 4 x CF-337 Panther||
||S5 Manned Turret - 4 x CF-337 Panther||
||S5 Manned Turret - 2 x Omnisky XII ||
||S5 Manned Turret - 2 x Omnisky XII ||
||S5 Manned Turret - 2 x Omnisky XV ||
||2 x 8 x Arrester III (16) ||
||4 x 7 x Argos IX (28) ||
||Shields: S4 Polaris Shield ||
||Power Plants: S4 Polaris Power Plant ||
||Coolers: S4 Polaris Cooler ||
||Quantum Drives: S3 Erebos||
Im not too mad
^HOW MUCH HP!?!*
Why is one turret smaller than the others. Turret sizes arenât adding up.
EXACTY
TRIPLE THE DAMN IDRIS
S4 Remote Missile - On the top in the back
S4 Remote Turret, below in the back
*5X as much. The NPC Idris has 2M and the player Idris from the event had 22M.
NPC has 22 Mil now
And the S4 turret with panthers? The S5 turret with Omnisky (15s?)
Never the less, WHAT THE FUCK

ANGLED ARMOR FTW!
Either that or you added an extra 0.
Or they did.
No, S5's for the bottom from turret below the cockpit
I thought they were S6 :(
However, the Polaris isn't MEAN to really be upclose to use turrets
Sure they'll hurt large ships, but its specialty is the torpedoes
The smaller s3's will be great for fending off fighters
If Polaris is in game, does that mean it is specially releasing??
No, interior isnt done unfortunately
HOWEVER

With its extremely massive new size
The hangar bay can fit many more ships
AND
432 SCU is REALLY NICE
New??
It kept the ramp, right?
Yea, it was around 160
Again no interior, but it is very likely.
There are lights on the sides that mark around a rectangle, the same shape and area of the ramp
Old versus new size
They are the same.
I sized it to the correct length
Its just labled wrong
Did it get bigger?
Yes

Did the flight bay receive an increase?
Not known
What, you have insider information?
Probably increased so people can't murder the flyby ship if something does go wrong.
Ah, makes sense, not the real health, just to keep it alive
I think 10 mil would be appropriate đ¤
Yeah I don't think the Polaris will actually end up with more HP than an Idris when we get it.
But the turrets look good
Yeah, Im not mad
All S5's wouldn't make sense for it's role
S4's aren't bad
And S3's are good against fighters
Some ship destroying capabilities and fighter destroying capabilities
For big ships we have the torps
Can you put some existing ships next to the resized Polaris? Like reclaimer and c2 etc
pls buff Polaris quantum tank.
Sure
its a self sufficient patrol and escort capital ship, 15k L is criminal
Is it small? I mean its using a S3 QT
Wow thatâs crazy
one of the smaller ships has 83kL
Can you do Corsair and cutty black and f7a please?
the C2 has 88k
Polaris has 15k
HH has 11k
Ah, I see.
lol this thing is huge
Palceholder*
All quantum values are placeholder pre pyro quantum rebalance
better be
Hes right, none of the leaks are official yet
I mean 105 million hull HP, 5x the idris's
"Nerf the HP, its just criminal!"
ngl the HH tank also needs a buff
It better if it my damn loaner lmao
I can cross stanton with the fastest drive once with that tank 
Yeah that bad boy will fit so many tumbrils
Height is my main concern
Itâs got side ramps
Right, which makes it harder for vehciles to fit in because you're going in at an angle
It might able to barely get by
with that cargo size, Polaris is my new cargo ship
The hangar is great
All this Polaris talk is exciting.
So can nova tank fit inside cargo bay
Yep
Pics or it ainât real
50/50 mate just a guess
Not S4??
Hangar link just got the updated model into the viewer, it still isn't sized correctly, however even in its smaller size, it looks like it can maybe fit large vehicles inside the cargo bay
No, but again, it could change.
Wasn't it confirmed to be able to do that?
And an S3 is faster than an S4 currently
No
So no IAE
What
Yâall still think weâre getting it at IAE or no?
Were getting it at IAE at most, more likely to be a 4.00 release.
It is coming before October 21st which is what was promised at Citizencon.
Best Investment...... happy days.
Surely 
Bigger or smaller?
it went from 166 to 181 metres
which implies it also got bigger in every other dimension, unless they made a string bean polaris
The reason it has not interior is cuz they didnt want the interior to look stretched? 
Why on earth would they do that
Changing the ingame model from 166 to 181 just for a flyby would be an insane amount of work
And for not even 10% larger? Why not scale it 2x at that point
I donât buy it
Itâs not as simple as that, every part that makes up the ship is probably measured in game engine units. Increasing the size of each part doesnât magically make the ship larger
Have they ever increased the scale of a ship for an in game event before?
alright dude
taking me for a ride i see
blokette
you made up the ship scaling for ingame event
extended parts i guess
whatever dude ill wait until the flyby and see if we get better values then
although i think it will be the same 181 in xml and 167 in blender
Hope itâs bigger so it can fit your big ugly head through the hangar doors
that is probably not working
POOLARIS
tell me why this wouldnt work
i hope the redeemer is short enough in terms of height to fit
i will squeeze it in
prolly not tho
i believe zeus will fit tho if they keep this size
we here playing ship tetris
yea i think the redeemer is a bit too big
will it fit in an Idris tho?
the vanguard will fit if its not too tall. folded wings
nah you can squeeze the length in probably, its just too tall to close the doors
zeus will fit tho prolly
im happy for that
An inferno would fit + and arrow
it is a tight one but im hopeful zeus wont grow
I kinda want a legionnaire to board ships after soft death by Polaris
polaris aint soft deathing any ships, just send them to a scrapyard after a 4xs10 volley
reduces them to mere atoms
it will fit comfortable
sweet
The idris has more hangar space, however the Polaris will be able to accommodate a wider variety of ships because of it's height and width
Lmao, thats true
Height isn't a problem for the Polaris, it is for the idris however
Especially since you can just leave the hangar doors open
infinite space
Syulens
Hehe
Okay? You dont need the ship to stay inside, as long as it can refuel and rearm
Then It can warp alongside
Mole, Redeemer, Syulen, Corsair, Raft, Valkryie
Those are just a few I can think of
Im sure there are more.
You could set up a private Cry Astros in the black somewhere!
I feel like for a Polaris lover, you're really anti-Polaris 
Its really close
I will agree, I would've prefered duel S4's, but 4 s3's is better than the 4 s2's that I thought they'd be in the trailer
Well its en entriely different role,
Anti-Capital with turrets large enough to fend of some large/medium ships and fighters
Its the 4s3 at the bottom thats remote right
It's torpedoes are what make it shine
4s3 on bottom remote and 4 s3 on side turrets that pop out of the hull
And then duel S5 under the bridge, and duel s4 on the top
Gib pds
Plus the missile turret in the back
Will smaller sized guns have faster velocity?
Exactly,
Maybe? Much fast fire rate though
Good for precision targetting and gimbals
Nice
I feel like theres gotta be some reason for it, maybe S3's will be the new s4's
S6 guns would be nice too
Not as anti capital as a s7 but still punches hard
Unless the plan is torping anything thats bigger than a connie
Tbh the hangar lets it carry an ares ship 
S9's one shot vehicles like the Hammerhead
S10's one shot vehicles like the idris TM? /j
2 if you're feeling special
đ
Wings might clip unto the walls but it looks like theres some wiggle room
Instant 2 deployable s7 guns 
Thats it? It'll take every torpedo to kill the idris + a restock
They need to do 1 million damage at minimum
It would be funny if they buffed s12
You dont call it a capital killer yet it cant even kill a single idris
I mean they kinda gutted the Idris by nerfing ammo on the rail
18 shots
Not that any of them is out yet but
Hopefully we get a better view of the Polaris specs come iae
hangar is smaller inside tho
Or properly figuring out Engineering/Component Damage and Armour so that the torps can gut an Idris and leave it a sputtering wreck if unopposed.
Ah, didn't think about that
Hull breaches
HP and damage numbers going brrr are not the stated goals of capital ship warfare.
Realistically those rail shots and torpedoes would rip the hull right off
A critical hit will disable any ship
Cant fix the gaping hole in the engine with rmc 
We ll see the extent with maelstrom
Yup, without maelstrom (which I don't expect to see anytime soon) I don't see proper hull breaches being a thing.
But for a "good enough to put the Idris and Polaris in" state there should at least be component damage as the main way to actually kill larger ships as opposed to hull HP. Torps damaging multiiple components at once while the Railgun punches through and takes out one component in its entirety.
Now to slap in like 6-8 arrows for pocket carrier
wow cool
RELEASE!?!
I hope not, I cannot afford a 1k polaris
But
Maybe
The signals from CIG are so mixed
We go from ILW trailer
To fly-by
To in-game, but blacked out with no interior
Fly By or Fly By only?
And now its at the convention center
Fixed it
Fly-by
My question still stands though, why is the interior not in and the windows blacked out?
there is Perseus aswell... is this fake?
Those are just holographs
ah ok
Well if the windows weren't blacked out and there is no interior it would look very weird
easy
the interior is done, but placing AI crew at all stations was not finished! so they hide autopiloted flyby! ;-7
Hang on.... did you just say... Blacked out windows and a S no w Interior???
Hopefully we get huge info dump at fleet week through Polaris dedicated video, where they are like yeah it was a rush job to get exterior good looking enough for fleet week come back for IAE
well, we dont know how much modifikation can be made, swaping missles to guns on turret hard points?!
With precision targeting would be cool if we could replace turrets with more armored or harder to disable turrets just adds to customization
posting random screenshots of the model, here are the escape pod hatches
The new hangar door mechanism, and the way I interpret it to open
The doors will almost definitely slide along the spine of the ship, with a second on each end that rotates (labeled rotators), and panels on the sides of each door section that will slide inward to fit within the smaller cavities the door sections slide into
not sure whether the rotators will turn outward or inward, I would think the front door rotating inward would cause clearance issues with the hangar, but turning outward didnt make sense to me either because of spacing
but with the new mesh the hangar doors will clearly look a lot cleaner than the original concept just popping them outside the hull
cargo ramps and docking collars on both port and starboard, but this could be told by previous reference images
The panels advertised as heat vents in the OC brochure are now airbrakes
Ailerons, better atmo handling than an idris?
tbh based on the airbrakes, ailerons, and dual cargo ramps, polaris might be a really nice ship for planetary use, I need to import tonk and check dimensions
I like this one a lot, pretty sure its for the webpage when RSI day opens
One bigass headlight
Wrong, you took off the turret door, not the docking port door.
That is the docking door, the turret door is behind it
You highlighted the turret door
My apologies, you are completely correct
Thats an interesting layout redesign
Very slim chance the Nova will actually fit through the cargo bay doors, depening on ramp/door angles
if it does, its only barely, and probably very intentionally that way
make the doors just big enough to satisfy people but nothing more 
also possible that if the angle becomes an issue while driving the tank in (turret hitting the roof, even while tucked) you might be able to get away with retracting the ramp, and driving in as it levels out
the roof is very tight in the cargo bay
I give it a 50/50 tonk "fits"
While the current weapons on the Polaris aren't the most ideal for a ship it's size, I think it will still be decent in combat and a great mobile base,
I'm very excited for it
But trutthfully, for an Idris P for another 500 bucks, the weapons on it, I think are even worse
I feel like CIG has taken a step back on making Capital ships absuredely powerful for "balance"
Yet I dont understand how an A2 has better armaments.
actually, take that back, tonk will likely just fit
the upper cargo bay door folds inward, and the floor is lower than that picture depicted it as
hm well i like the polaris having it all, using "missle turrets" to chase those small fighter which keep out of turret range, sounds cool to me
so the weapons make a ll commers to me, in bigger fleet fights the small turrets can help doing PD service, not sure hiw good manned/remot are on shooting down missles/torpedoes, but its doable aswell
think all those turrets are gattlings, and go look "the expanse"
because its armaments are limited in scope and vulnerable in situations involving more angles of defense
if youre pummeling a base, protecting the dorsal isnt as relevant
but in space, any angle is likely
I agree, I think that turrets on the ship are primarily for taking out fighters with ease, and not to destroy large ships
I just feel like its a little contradictory when ships like a hammerhead that are primarily for anti-fighter, have 4 s4's on each turret and not 4 s3's.
polaris isnt meant to get surrounded by fighters
if that happens, either it runs, or its too late
combat wise its meant for quick torpedo strikes and staying undetected
To an extent, yes,
If we think of the Polaris's main target being idris's with 3-5 light fighters in the hangar bay, then it could be a problem
hence having a bigger radar than other ships, even the idris only has a large radar AFAIK, polaris has capital
Oh really? I didn't know that.
However, I will say, the SCM speed on the polaris is wild for the ship
yeah, something along the lines of "spot them before they spot you"
very
400 m/s boost is absurdely fast
hard to hit that speed in SCM though, its just the limit
not sure the capacitor would have enough juice to do that even with full engine power
but given its meant to be fast, maybe
Well when your engineering deck takes up half of the entire ship, I think it is likely that it'll go fast
The entrance elevator has a duplicated static cosmetic panel, so its likely even more hidden from the exterior than the A2's elevator
Elevators?
Since when
I dont deny, those are very elevatory looking shapes
since always? its the front crew elevator near the bridge
That goes outside?
yes
Im curious about the potential 2 elevators that go from the cargo bay to the hangar bay
on angled tracks
only one was shown in the reworked concept images, but just as with the docking collars and cargo bay ramps, they were symmetrical
There have been rumors of their removal, but I am really hoping they're still there, especially with the large cargo bay
I feel like having an elevator from the cargo to the hangar is like, very necessary to use the hangar properly
so you can store ship components and resources, such as missiles
Exactly
Especially for missiles, (bullets if thats added), and maybe even fuel, yea.
dont see why they would remove it
Hope going forward we get more of that in caps
Well looking at the white box in 2023 from citcon, its not there.
But it was just a white box
I'm also curious to know whether or not the secret 3rd deck is still in the ship.
Transferong cargo from and to the hangar would be jarring without that elevator
Side ramps ! !
I imagine using the cargo bay like the caterpillar, might be great for salvage or even mining
Store a few extra ore bags, take em' off a mole, and put new ones on
that was the OC model, not the reworked whitebox IIRC?
U can fit a vulture in that and offload the scu boxes in the hangar before selling
I couldn't tell you, but Im relatively certain that was finished whitebox.
I hope we can open the cargo bay doors in space without deploying the ramps, and bringing that to other ships like the Hercules
I thought ore bags were supposed to be inflatable and is like ammo for prospectors and moles
Or plain just swallow up cargo free floating in space 
i disagree, its a patrol ship, which makes it likly to encounter larger numbers of smaller vessles to me
Yes, you can even buy them at the cargo terminals at cargo decks I believe
Hes got a point
However
It might be more likely to see ships like the Andromeda and Corsair
maybe not fighters
That will especially be true for system like Pyro
not saying it cant handle some, you can just look at its HP/shield stats to tell that (though thats very likely to change as the current files label it specifically as FW (fleet week)
but its certainly not a fighter screen
105 million HP? Im sure its 100 percent real and the Polaris beats idris 100% of the time
But its also a S3, we'll see
well its a allorunder, and i hope it stays a allrounder
The fastest s3 drive guzzles up thst fuel fast
I believe the idris has been mined to have 3m K of fuel
Really? I feel like an XL-1 can make like 4 trips from MT and Arcrorp in the HH
I feel like the more accurate answer is that the idris's health is woefully below what it will be in the PU
yeah, this is something I noticed.
Its 22 million in the PU currently
that was just for the player event afaik
Nope, its still 22 million.
For all AI idrises.
ah
A ship meant to the sustainable for a long time wont work with just 15k L of quantum
How are you supposed to escort a bengal 
Hopefully with a starfarer 
it does have a physical fuel port
Im curious to know where the fuel pods to refuelling are in the ship
(I think they're in the secret 3rd deck)
theyre not mapped, actually
this may be a hangar feature
One of them fuel hoses for the ship in the hangar
actually they may be mapped, theyre directly at the front of the hangar
yeah they must have removed the doorway at the front of the hangar, this would make sense with the hangar door piece folding down
so putting the fuel port there along with the cargo elevators would make sense
I just want the 3rd deck to be real, its in all concept images of the hangar and even in the whitebox đ
In the door?
Im sorry, is this how they refuel?
yeah no nevermind thats just the intake and fuel tank, theyre not mapped
I was referring to the idea of being able to fuel a fighter from inside the ship
Ah
The hangar is supposed to be able to service the craft inside
At least refuel, rearm, and minor repairs
Chances of the polaris going up in price this week? :u
Unlikely, probably won't go up in price until release
But its not certain
Considering if I should put my buyback into action before
Just gonna be exterior on display
No clue if this is you, but I have upvoted
If we complain enough, im sure something will be said
Has CIG every changed a ships weapons before anyways?
Sure, but that was for most ships, it was just a gimbal
You could've doen the same with the C2, S4-S5
I don't think they've ever actually changed weapons
If this loadout was still apart of 3.22, nobody would've had an issue
Because the weapon sizes would've gone up like any other vehicle
But now, it feels like they made the weapon choices were made prior to weapon gimballing
Would recommend upvoting this one
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/looking-for-questions-star-citizen-live-all-ships-/6844251
So we can get an answer on the hangar repair/refuel/rearm capabilities
It's not my question, for clarification
It's also near the top so we have an reasonable chance of getting it answered
You're only allowed one question, anyway
Or wait
Are you allowed more?
"Since the Polaris is "only" doing a flyby during Invictus and I therefore assume that it is not flight ready, I would like to know what is preventing you from completing it."
Maybe the fact that it takes time to finish a ship???
What the hell is this question from them
It's a fucking capital ship, lmao
Lmao, I saw that one, couldn't help but laugh
Gimmie my Polaris đš
any chance the Polaris gets an ATC deck overlooking the hangar?
If I upvoted my Lynx to a Polaris, do I get to name it.
Let's put it into perspective about how much he the idris is going to have upon release, the polaris was a lightly armored alternative meant for hit and runs and to quickly dispatch enemies. While the idris was meant to outlast them. So if the polaris is lightly armored and the idris is armored. The hp values when the idris is released or when the polaris is released are going to raise exponentially to balance things out.
Unless they reduce the polaris hp values because it's for the show only.
It has angled armor. Of course it has more hp.
That's, big
Very cute.
Def gonna be my flagship when it comes out
My 890J is my flagship. The Polaris will just be a fun ship to use with friends.
huh i tougth the front turret is remote? hope its only a placeholder
I also have the 890 but that's more of just a relaxing ship for me
Same.
No? They've always said it'd be manned
Where big beefy turrets like in rework
than its me or so what...
Check out that rear turret above and behind the hangar
Its does say automated, but in the Whitebox, it was very clearly manned
automated is what, AI Blade like self controller? or remote/manned and automated?! what is the difference?
I think it means remote
That'd be wild if it was automatically run
But they're all manned, the back 2 are remote
they should remote it ngl and accessible from the bridge
its essentially the main gun
tho a size up would be appreciated
original it had S5 guns on the front automated remote
man the polaris dedicated update video better include alot of info
When is this?
dont know but i have a feeling we will eventually get one
Whereâs this
Theyâre placeholders for now when itâs released itâs gonna be S10 capital killer torps
26 of them đŠ
God I hope so I do like the quad size 4s tho
Thatâs the whole idea of the ship lol
Even if you look at the RSI components and load out page
It says 26x s10 torps
Yeah I know about all this but getting info from the RSI site is usually gonna make you have a bad time
True but we know for a fact itâs s10 because thatâs the whole idea of the ship lol
Itâs suppose to be a hit and run ship
Last cit con for advertisement they showed greybox Polaris blowing up an idris (itâs not gonna be as easy in the video but you can see the explosions are massive)
Referral Code (get 5,000 UEC): STAR-33TX-P253
Star Citizen - Polaris - CitizenCon 2953 -- Watch live at https://www.twitch.tv/treespirit
(Not damage accurate Dw itâs not gonna be that easy)
Iâd assume for an Idris is gonna be 7-12 torps
Yesssssirrrrrrrr
But the turret sizes how do we feel do you think they will change?
s9 are place holders
Unfortunately probably not but again Iâm not sure because they did with the reclaimer iirc
if they were different on the sheet CIG gave out then probably yes
Remember itâs a militia/patrol ship itâs suppose to be able to hold its own when needed
Which means it should have larger guns then the 890J.
Imagine getting chased down, forced into close quarters, and killed by an 890J.
đđđđ
Does it have the same guns as of rn? đ
Itâs suppose to be hammerhead turrets doesnât it?
And one size 5 turret
It has 1-2 sizes smaller.
Hammerheads are S4 or S5. It has smaller than those.
i just hope we can still get those thick turrets on top like in rework
HH was purely s4 unless they changed it
Do we know what tier medical beds it has yet?
2 as concepted a long time ago
Wish they would upgrade capital beds to t1
Make having quantities of medbeds mean something too so that more specialized ships have more uses
Polaris4EVER
An all black 890 is sick though
They will make it concierge exclusive ofc
đ˘
it looks so good tho
i want the holo table and the briefing room
that waste of space where that guy moved the armory would be so cool
Cutters fault we donât have one.
lol roadmap round up 4.0 at q3 mentions zeus es but doesnt mention polaris welp see you bois at IAE
You mean see us Friday!
Yeah....
I mean 4.0 is still like 3-4 months away
Mad cope sorry bud

Polaris before Citcon or refund.
Let me just say - I Fucking CANT WAIT to sit my ass in my fooolie Siiiick POLARIS Captians Chair - and tell my crew to - Engage Warp Spore Drive... and lets go back in time and take over the UEE...
What we need is a capitals strategy channel - to discuss different fleet compositions, ship advantages, strategy and tactics...
Freakin love strategy discussions..
Noice...!
Polaris meetup on release?
If it concides well with my schedule, im in 
What we need is a giant fleet of polarises with two man on them all, so we have a giant missile fleet.
Screw lasers. Nothing but missiles.
Imagine seeing a squad of polarises and hearing 'hold this for us' and seeing 16 torpedoes coming at you
Idris crew be like
Objective: survive
sounds like a plan
i put my polaris on my hoverquad token â ď¸
it was the only LTI i had at the time

how much discount u got?
ngl the discount i got is too big to melt so I decided might as well turn it unmeltable
same
im down to $410 saved
or smt silly like that
Invictus ship round table tomorrow, more like polaris q&a session
âWhy do ships take time to developâ âwhy is this specific ship taking a while to developâ
i swear a couple of s6 guns on the nose would have made it better against targets a size below torping size
connie to 600i sized ships
not quite anti capital as s7 guns but its something
does the Idris have any guns higher than s5? other than the rail
đ
big L
Idris has a scm speed of 45
Polaris is just slightly slower than a Hornet at scm 
for its size thats actually really fast
wish I had the money to take terrible discounts 
well it was money from years of putting in 10-20 into the game each month
so realistically it would be like paying the $20 subsciption for 3 years straight
I was collecting warbond ccus for both the Apollo and Polaris 2 years ago
and finished that chain last year
coming up with about 50% on the Polaris 
i knew a guy in baron's old server who dropped 5k on IAE 2952
Iâm going to be sick
polaris confirmed IAE 









She is big
Polaris my beloved
WTF!?!
LIES!
I was told before Citizencon!
They promised me 12 months not 13 
⣠Q - When will the Polaris be flight ready?
âŚA - Polaris will be flight ready at IAE this year
Eh. I always just thought it was a jump-in, fire torps, get out kinda ship. Turret size doesnât bother me.
I disagree. If you want a gunship get a Perseus.
I always assumed the Polaris would essentially be useless in a large battle once the torps are deployed.
hm...
SPviewer shows at least 1x Turret with S5 Weapons, hopfully the front turret...
and the other ones, maybe can get modular turret fittings, like 4xs3 or 2xs4 as desired...
At as in already released by that point or at as in released during?
Time to melt.

I always assume the longest duration with CIG!
the zeus better come out soon if we're waiting till November
13 > 12 months which was the longest duration.
Polaris backer for 8 years 
feels fantastic beeing this littel human down there... ;-D
N-No.
So it had its guns shrunk and is now useless.
I really should melt.
What else could I buy for $750?
Stop the cap
Source?
What time
Didnât work for me
Theyâve lied to us before
If I get a Jav on wave 1 or 2, then I am melting my Polaris and Arrastra for an attempt against the Idris on Wave 3.
Idris is always a good choice.
That or Kraken but Idris will be done sooner wonât it?
the nose guns definitely looks under sized 
Just a quick video of the insides of the RSI Polaris on the invictus Showroom.
Sure would be a shame if I melted and got an IdrisâŚ
I want those thick turrets from the rework
Hot take
nose should be dual size 6
Top turrets should be dual size 5
Side turrets should be quad size 4
Rear turrets top and bottom should be dual size 4 or quad size 3
And missile turret should be put on top infront of hangar
The Polaris is getting melted. Its current targets are bad.
Why is this a hot take?
Why were they downsized? Just why? They clearly fit so its not a size issue.
Imma be honest the Polaris looks ugly looks too busy I miss the clean panels
I hope the right one becomes a paint would love yellow windows with silver and dark grey
I like the higher detail of it. But the smaller turrets make it bad enough to melt.
I think it's super super pretty, imo
And the turrets are fine, it has enough to shred fighters and then its primary damage is in its torpedoes
It's very premature to give up on it, imo
It gets outranged by the fighters it is supposed to shred.
I found proof that the ship is mostly the same. Except the 1 Quad S3 on the back being an upgrade from 2 X S4.
-2 turrets im pretty damn sure
1 is a missile pod and the other a turret
Yes its a downgrade 
One missile pod missing, missiles are s2 instead of 3 ammo also went from 16 to 12
As well as 1 turret with guns just thanosed from existence
Upper rear facing turret got poofed
Exposed rearâŚ
If Naval action is anything to go by, it will surely get stern camped.
Time to bully a corporation
Im kinda surprised no one in the qna asked who fire the torps
Yes
i like the more rugged look more
After I melt for the Idris? OkâŚ
My Polaris unmeltable 
Cant do anything about it its there for good 
I can only go up
Only if the bmm goes up again in price and if they decided the hangar is gonna get bigger
Oh shoot I thought they said tomorrow
hey sorry for tagging but you seem to know quite alot about the polaris
wanted to ask do you think the zeus will fit inside?
Unlikely
If a ship is below 40m there just might be a bit of wiggle room
30 is very likely to fit
The turrets really do make me nervous so many blind spots now
ladys, dont be rabbits
geth your M50 Merlin or Mustang Delta, or both, to cover those blind spots easy
than there are those nice and pretty and big range missles turrets!!
in the end, just worry about Pointdefence... so those small turret sizes will help with covering those purposes!
i love my Patrol Ship, which can stand on its owne, close or ranged, for me all is covered!
but pls go melt yours all, makes me feel more proud of heaving this beauty not to share with others
;-7
Well if you compare the weapons loadout to the capabilities of a Carrack, its great
we will see, since balancing is going to chance 10x times till this baby is flight ready...
But its not a carrack
Fucking told you
But like, why the hell does a HH get 4 s4's and not 4 s3's per turret?
The HH is an anti-fighter sub-capital corvette
But whatever
still hyped for the ship
it'll be peak
well, ill use B crew (AI and NPCs)
ill maybe bring 2 Human friends
so not solo, just B Liga
and well nobody ist talking about those big shilds and HP pool, aswell big countermessures pool
Also, is there a straight answer to Torpedo damage?
Some say 500k, 2.7 million, or even 11 million, there is no in between, just extreme outliers
fuck, not peak
11 million is fucking wild
56 torps to murder an idris
thats 0.5 idrises per load
Oh
what
that sucks
why
thats horrible
thats so bad
11 million? Thats not a single idris
thats 0.5
weapons go up 150% per size
so S1 100 S2 150 S3 225
so S9 torp is 390k dmg than might a S10 Trop be around 585K dmg
Actual scam
seriously
2.7 million damage per torp I think is ideal
thats about 2 idrises per load
And when considering big capital ships like the idris will have PDS
I think its more than fair
well some missels do double dmg then other missles so yeah might be between 400-600k one torpedo
is there a issue council post we can upvote in protest
S6 pls
wrong numbers lol
those are just numbers for the fly by, i dont think the polaris will have 100mil hp
for sure, there are aswell all weapons listed, and it will be updated as soon as there are real numbers, just wanted to tell that its now on erkul
Nose should be dual size 6
Top turrets should be dual size 5
Side turrets should be quad size 4
Rear turrets top and bottom should be dual size 4
Missile turret should be top front of hangar with size 3
well well right now, polaris has roughly half offensiv power of a hammerhead, if you dont count Torpedoes and Hangar Ship asset
so its like missles around 75 k dmg, turrets around 15 k dmg
hammerhead goes about 150 k dmg missles and 30 k dmg with turrets
but well, then there is no small craft and torpedoes, and the polaris has much bigger HP and Shild pools aswell power supply
strange in erkul, polaris has only one missle turret, i thoutgh it has 2?
well they said pilot can use torpedoes, so its just a big very big bomber as solo player Hrhrhr ;-D
I agree
They did?
Also does phl mean Philippines?
do not kow, someone postet blue text as anwser, what a captain chair can do, or if a co-pilot can take over flying if pilot needs to get out of his chair... need to search source again
but it was pretty clear stated
me is located in swiss, but born in austria, but PHL is just Shotname of my big Orga "Phoenix Legion"
ah oh, did not know
Darn okay
In a QnA it was mentioned that there would be a dedicated weapons officer
You can also see the weapon officer's terminal in the whitebox shown at citizencon
sure, and if hey bussy, the captain helps out, but well i see where this will end again... so keep it, ill not jump on this train!
you all know, i am for solo gameplay in atleast PVE to maximum so yes, aswell to multicrew ships, and all the gamplay, dont try to conivince me to the other side anymore, ill never go there...
i want, soloplay (with npc, blade mechanics of course) i want PVE doable till alomost everything, byside bigger events, which then can be done by multiple player, ech on ther owne multiship with npcs as fleet event!
so yeah, this time it was not me, just read that their is this option, to fire torps by pilot/captain and well sifi wise it would be lame, not to do all the controls by major terminals... of main bridge of a ship... but yeah go and complain about the fear for your broken multiplayer ship crew expierence, because i a causel singel would destroy all your dreams... pff man cant here it anymore
second hand source firing torps by pilot/copilot
https://robertsspaceindustries.com/spectrum/community/SC/forum/65300/thread/torpedo-firing/6570648
Creating Crewmen
Many of Star Citizenâs ships, such as the Freelancer or Constellation, feature positions for multiple crewmen. Players will always be able to hire NPC crewmen in the game, contracting computer-controlled crews to help man turrets, run consoles and fly escort. If you would like the option of customizing your crew, you can create your own NPCs by using a Game Character slot. You will go through the same character creation process as your player character but will then have the option of handing off control to an AI. As an additional bonus, friends can âdrop inâ to take over these crewmen themselves and to help man your spacecraft when available.
2013, RSI even said NPCs can fly as "Escort" on your side...
https://robertsspaceindustries.com/comm-link/transmission/13288-multiple-package-clarification
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
well lets all make peace, i am here because i like the polaris
how gameplay will work later, and how good it can be run is out of our hands...
CIG can any time go in both directions or flip, and in best cases open up both ways to play big ships!
i dont mind that you only want to play side by side with humans
just let room for solos aswell
thats all i want
wonder if they will make AI crew pledge or I will have to but multiple game packages
i think its outdated, but yeah could get a golden cash cow...
maybe than i am to poor to crew anything ending up doing doutys on your ship for ages, to later dream of my owne crewd ship... đ đ
i think its outdated and will not see the verse this way, but wonders happen often!
just finished setting up my new connie medivac

Missile turrets canât hit close. They have a min range.
well for that, there are those S3 quad gettlings, massdriver, lasers!?
That can defend the rear?
no but the M50 can
in the end, as you all always tell me, the Polaris, will for sure always have 2-3 light, med fighter escorts, which can one by one use hangar for short maintenance
True.
thats this fantastic thing in my eyes! polaris has much more options to combat, compared to other corvettes like perseus or hammerhead
Part of the arsenal for the Polaris is the hangar. Choose a fighter that complements it and you should be fine. Itâs not a do everything ship on its own merit and shouldnât be.
hm, in my definition of going alone, the fighter escorts count for the polaris as being on its owne
What are you scared of that an F8 + turrets wonât at least annoy?
Eclipse or Scorpius.
Scorpius doesnât have anti capital guns.
F8 would win against a Corsair, Connie
Ya they canât keep an f8 in firing range and if they did the Polaris would still do damage.
i would than use missles
Which is a huge problem.
aha, well if not than, for what are you going to use those missles?

Missiles are bad against small craft because they they simply close to minimum range.
And minimum range is?
bring back s4 s
upsize the nose to s6
and the missing missile pod
The radar that probably only sees forward? And what if the first salvo of 4 misses and or doesnât kill?
well she will not brak because of some incoming dmg...
it sounds like your finished if just one fighter makes it to shooting range...
well it better be some longer fights and encounters, or most gamply like repair, medic, engenieren or boarding will not be any use... after 10 second fights are over allready
about your Radar love, well steahlt, scramblers and other e-war action will show how good its on long range...
You know even a Hercules has more size 5s than the Polaris
why we so upset about the gun sizes on polaris guys
this was never a ship that was supposed to go in alone and deal with everything
the point that it's supposed to run with a HH and whatnot was made very clear lol
Donât you know if i canât solo every ship and beat a fully crewed idris then this game is bullshit
true
almost as if these mfs want you to work together
Working with other people sounds like some scam bullshit just let us pledge ai crew already
flagship
so it is meant to operate in a fleet
its not gonna be solod by a single ballistic corsair
as long as you have your proper crew
i have
!!!!
u took way too long
hehe

Everyone who is calling the polaris a scam, didn't read or understand the purpose of the polaris... I could see this from a mile away and still happy with the results because it's better than I originally thought it would turn out.
Performs its specific role perfectly and isn't an all rounder ship like it wasn't intended to be. It deals heavy damage and is fast asf. But low armor and low PDS. Only high burst damage as it should be.
It's main weapons aren't guns.
They are the toros
Torpz
It is meant to be a mini destroyer,
Precisely, rock paper scissors.
It is a mix.
It has its strengths and weaknesses
Plenty of strengths
High burst damage for one. Tops can easily rip to shreds other ships of its size and larger.
Speed is damn near unmatched. It can out speed any ship of its size and larger.
It can easily do hit and runs and attack blindspots.
Unsupported yes
But you forget it's a flagship, flagships are supported.
A flag ship is the head of a fleet. It needs aupport.
Just as a idris does.
Just as a javelin will
Every ship needs support to be effective. It by itself can be destroyed and countered.
Fleet tactics 101, never leave a ship alone
A solo "patrol" ship
Remember the word patrol
Patrol does not engage in combat alone especially if outgunned.
It can kill many other things. It can fight fighters as well. It has a fighters bay
You can fit plenty of snub nose fighters there.
You can also run away as needed.
Yes and fighters are gonna hardly damage it. A full ballistic corsair will do damage yes, but it can run if need be.
Idk, a polaris with an idris and hammerhead or two.
Is a deadly fleet.
It all supports eachother easily
You all looked at the polaris like a all rounder and thought of it doing the hammerheads job, the idris's job, and the javelins job.
It is meant to be a small destroyer.
High burst damage. Low survivability in frontal combat.
Capital ship hunter.
Idris has strong defenses, okay offensive capabilities.
@fierce arrow what do you think a small destroyer is bud. It's a capital ships hunter.
But slow, extremely slow
And exposed to torps
Has plenty of blindspots.
Especially the rear.
A normal destroyers job is as a capital ship escort.
Negative, a destroyer is meant to carry an arsenal of weapons to deal massive damage to other ships around it.
@rain carbon javelin is also is large ship, legit a fleet destroyer. Not a small patrol destroyer.
Jav doesn't have PDS either bud.
A corvette, yes, it's what they call it. But it operates more like a small destroyer. Just as the idris acts more like a cruiser than a corvette as they call it.
And yes, they called the idris a corvette recently, as in a few days ago.
Okay I'll gladly call it a submarine, since that is a destroyer in essence but stealth and weaker hull strength
They made it how it's supposed to be role wise.
It fits the role if people have listened to what I and others said since the beginning. That's why we are generally surprised and happy with the results that It won't be broken as you all speculated.
It would have been if others had in their way with having more armor then idris, size 5 weapons, four hitting idris and torps having a bunch of hp.
But in this way it can still damage and destroy an idris if properly supported.
Without being a end all be all.
No. It is meant to destroy incoming munitions and torpedo boats that are attacking capital ships. AKA a Javelin defending a Bengal from a Polaris.
It isnât a Destroyer either.
Doesnât it have them on top of its side and bottom turrets.
CMON POLLY - EAT YOUR CRACKER...!!!!
Cant wait for this bad boi....
i mean essentially the ship is glass cannon but the only thing that makes it a cannon is its torps, other then that its guns dont pack a punch and armor is still considered weak since its suppose to be lighter, i mean if it had good guns and good torps it would have weaker armor still allowing it to be glass cannon and sure it would hurt but with weaker armor would still not have the brawling power just the hurting power
almost like the glass cannon did become a glass cannon
you just cant have it all
but glass cannon part only applies to like what against 5 ships
so its only glass cannon to everything above its weight and just glass for everything below its weight
i mean, yeah
it was never meant to be a ship with no shortcomings??
i like the polaris a lot too and the big reason for it is balance
a ship that can destroy everything and not be taken out isn't healthy and polaris isn't that, it's a ship where if you want to be strong you need another ship in which case you're indestructible
because you're a fleet that support each other's shortcomings
