#Space Marines II - Spacemarines Pack V.2 tests

1332 messages · Page 2 of 2 (latest)

halcyon chasm
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Space Marines II - Spacemarines Pack V.2 tests

halcyon chasm
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getting this done first tho

uncut mirage
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dont forget the mastercrafted texture variants

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(Mastercrafted chainsword skin my beloved that does not work ingame because of a bug)

cunning knoll
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Any one else struggling to get accurate colours or is it just me?

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This is the 4K pack so idk if thats the issue

cunning knoll
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Im using the colour blend file

bright thistle
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Are you trying to make an Ultramarine?

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Like dis

halcyon chasm
cunning knoll
cunning knoll
halcyon chasm
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New shader and models are in the updated pack in the link

halcyon chasm
cunning knoll
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i crii

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so all the working stuff is in the tester link?

halcyon chasm
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yeah

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I updated the posts link as well

cunning knoll
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Okeii

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Thank you

halcyon chasm
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np

cunning knoll
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Okay but now the colour dosent change at all

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Does the 2K pack work?

bright thistle
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Yeah, havin trouble changing the colors

sturdy tendon
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you need to plug in the Color mask to the right of the big shader tree

cunning knoll
sturdy tendon
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Need to plug these into the CC mask slot

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it'll look like this and you can change color

cunning knoll
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ooooo

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@bright thistle Look above

sturdy tendon
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Gruntington my man i think you should add this instruction into the text file at startup

floral elm
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yo dose anyone know where i can get the walking/running from the lobby where you don't have weapons and just can run around, bc id love to get my hands on the animations for blender, plz help

bright thistle
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Uh.. what's this shiny residue?

sturdy tendon
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yeah i did, might be nice for the extra info on people less savvy but either or works

halcyon chasm
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I'll also say, you can change the wear type by changing the CC from SRGB to Non-Color btw

floral elm
floral elm
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damnt

floral elm
halcyon chasm
floral elm
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pain

floral elm
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where do i get the Brutalis dreadnought??

unborn pike
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the dreadnought isn’t included with this pack.

There should be one somewhere in the upload forums though, iirc.

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also if I recall correctly the dreadnought in the game isn’t a brutalis dreadnought, it’s supposedly a redemptor

oblique oak
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I’m slightly new to blender and I was wondering how I fix the circumstance where the eyes of the space marine are just black and pretty much un textured rather compared to the Mark 8 helmet where the eyes are textured and red?

junior iris
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hello, Great rig been searching for somthing like this for a long time. but how do i get the emblems/decals can't seem to find them(the images files is empty)

bright thistle
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After seeing the test server stuff, Grungington is gonna be BUSY after Update 11 drops

uncut mirage
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i tried ripping the soldier constructor from the pts and index went up to 12gb of memory 💀

floral elm
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dose anyone know anything about this for Index V2?

uncut mirage
unborn pike
floral elm
unborn pike
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theres your problem.

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ripping from mods requires a lengthy process and i am not willing to go over it atm. Mostly because I dont remember the steps.

floral elm
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k

viral ingot
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Can... I make a Lamenter Marine with this?

foggy cosmos
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Any potential ETA on a heavy pack? No rush 🙂

azure shoal
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do you plan on making a pack for the vanguard?

bright thistle
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Listen, so uh. I know this is late as heck

But could anyone help me in attaching that new IK rig Grungington made for the Space Marines?

halcyon chasm
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@foggy cosmos @azure shoal no promises on when future packs will drop, Space Marine packs take a long time to set up lol

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Earnestly if someone else has the willpower to help set up the models I'd greatly appreciate it, I don't mind organizing it for you all I just don't know if I have getting all the operators/weapons done by myself in me

halcyon chasm
granite scarab
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Thank uuu

foggy cosmos
arctic laurel
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having this same issue with the color sliders, did you ever find a way to fix it?

granite scarab
arctic laurel
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By default in the shader menu, the image file isnt connected to the CC mask, but if i do connect it, for stuff like the legs its fine, but on the shoulder pauldrons, it does this... wierdness with a green shine to it

uncut mirage
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thats not a cc mask

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pretty sure the cc masks on the right

arctic laurel
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does that one still plug into the same spot?

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sorry for the confusion, ive never been great with the shader tab

uncut mirage
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yes

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all textures on the rightside go into the cc mask input

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the one selected in the image can be ignored, its only used in the campaign for non-colorable stuff

arctic laurel
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ahhh i see

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thanks for the help

proper cloud
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How were the textures properly wrapped around the mesh?

inland yoke
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For the life of me, I can't find the emblems. In my download, there is no emblems file. The only emblem I seem to have is the Imperial Fists

inland yoke
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Thank you so much, sorry for having missed that

halcyon chasm
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Nah ur good

zenith compass
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How can I change the colors within the model?
I've been trying to figure out how to do it for a while now :C

zenith compass
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tysm<3

viral ingot
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It took me a little while, but... I might finally be able to build a Lamenter. Dunno how to make the checkerboard yet tho...

viral ingot
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YOU ARE A LEGEND

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Thank you, I really appreciate it!

granite scarab
viral ingot
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He's beautiful...

granite scarab
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niceee

viral ingot
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Again, I really appreciate it. I love my Lamenters more then any other chapter, so bringing them sorta to life is super exciting

granite scarab
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No worries, it was nothing. If anyone wants new emblems that aren’t on the drive, I can get them really quickly when I can.

lucid yoke
granite scarab
charred zenith
granite scarab
charred zenith
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Ah, damn

ruby quest
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def can't wait to see the update to this

vast plume
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Same!

meager marsh
meager marsh
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Ah..

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now whilst we are on topic.

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Looking to add the shoulder emblems but for the life of me i cant figure out where to plug them.

granite scarab
meager marsh
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And for the markings i remember what they look like

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They basically are the normal squad markings with the blood drops in the centre

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And if they have it, the blood angel knee pad markings.

meager marsh
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The squad markings,

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And the knee markings

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They should all be efficiently labeled by the company/squad number.

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1-10
1-6 etc

meager marsh
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Absolute gem holy shit.

azure shoal
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Is there a tutorial on how to texture these fuckers in blender?

granite scarab
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if you mean like colours you just need to put the cc textures in shader

azure shoal
granite scarab
azure shoal
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i followed that and it didnt work

granite scarab
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keep in mind the shoulders and knees need to have a decal slots

azure shoal
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where is that at

granite scarab
azure shoal
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ah ok

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thx

granite scarab
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it should look like this

azure shoal
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i got it thx man

granite scarab
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np

azure shoal
granite scarab
# azure shoal

so you need to have the decal object selected
after that put the textures in the shader of the decal object and make sure the AO is enable

azure shoal
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still not showing :(

cunning knoll
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Right so right now what is the definitive pack to download?

cunning knoll
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cant seem to get any of them to look like ultramarines as the blue just always looks weird, maybe I'm colour blind or something.
4K pack one looks fine tho

cunning knoll
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Also why does bro have tf2 shaders and stuff in these warhammer saves?

halcyon chasm
plush pewter
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Forgot how many parts are in this blend file lol

cunning knoll
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Can any one help me with the colours? 😭

unborn pike
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in what way?

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also, are you using the RGB-255 formula? i referenced the colors by using the in game RGB-255 codes; lemme find the file rq

granite scarab
unborn pike
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basically just open this in notepad and copy the RGB-255 values for Macragge Blue
R = 88
G = 111
B = 159

just do the value and divide by 255; for example, the red channel

88/255 and when computed in blender you'll get an accurate RGB1 value, in this example it would be 0.3450980392

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this has most colors

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(it has every color up to whatever game version was the latest as of 11/1/2024)

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ill provide an up-to-date file when i get home from work

cunning knoll
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idk it still looks a bit off, maybe its me.

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Also any way to remove or dim the obvious splatter?
Is there more then one texture for these guys each?

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Thank you for the colour codes tho

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The gold looks right, maybe it is jsut my eyes

unborn pike
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Might also be the spec file- Make sure that’s also set to non-color

cunning knoll
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Yeah non colour

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idk how people find time to do this stuff with a full time job 😭

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Any one got a terminator model?

granite scarab
plush pewter
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idk if I'm doing it right

cunning knoll
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Blender does math for you, so in the RGB part type Red 88/255 Blue 111/255 and Green 159/255 and it should calculate it for you.

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for mcrag blue

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@plush pewter

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It still looks off to me, but im probably just colour blind or something.

plush pewter
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Ah

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My dumbass did it in the calculator

cunning knoll
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Let me know if you think it looks good so i know if im the issue with this dam blue @plush pewter

plush pewter
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Roger Roger

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I'll update ya once I get on my laptop

cunning knoll
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ty

cunning knoll
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Could it be im using 5.0?

plush pewter
cunning knoll
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um, i dont know then, maybe the shader is cursed

plush pewter
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Eh yolo I'mma just play around with the colour wheel till I get Da blue

granite scarab
plush pewter
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How I use it? just append it like usual?

granite scarab
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yes

plush pewter
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I assume the node tree ?

cunning knoll
granite scarab
cunning knoll
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Bruh, am i missing a plugin or something, mine always looks to light when i use the colours

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hang on ill show you

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@granite scarab

unborn pike
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i think your using the wrong base texture dude

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the base texture should end in _a and be (mostly) grayscale

uncut mirage
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naur the shader just has a weird color fix thing in it

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which is just a gamma 2.2 node iirc

unborn pike
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where is that specific one located

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because i only used that node for bake outputs

uncut mirage
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idr been too long since i used this shader

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just open up the shader and look around for color fix nodes. ctrl+x to dissolve

unborn pike
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you probably don’t have the updated version then
I updated it 1-2 months back

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cause i reconstructed the whole shader

uncut mirage
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probably, ive just been using my own shader most of the time

unborn pike
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fair enough

unborn pike
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yeah, most likely the case. just looked at the hierarchy of the collections and stuff. idk if Mr.Gruntington completed everything with the new update yet, as far as i know he only completed tactical marine which has the updated shader

cunning knoll
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@unborn pike

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Im using the 2K pack.

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i re-downlaoded it a few days ago to

unborn pike
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thats the old version.
lemme get the new one, it only has tactical marine with pre-patch 11 cosmetics iirc

halcyon chasm
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Other people are currently sitting down and doing the other operators since SMII stuff was really killing my drive to do stuff in Blender lmao

unborn pike
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i bet lmao.

cunning knoll
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Bruh, ive already got rigs for them tho, are the base ones not set up at all?

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What if i wana use the jetpack guy?

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Ill just eye ball it for now, thanks yall for the help.

crisp cedar
plush pewter
granite scarab
plush pewter
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Ah

cunning knoll
plush pewter
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could it be cause I'm using the old blend file that the colours not working properly ?

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or could be the blender version, I am using 4.2

honest brook
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Drop a screenshot brother.

silk jungle
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Have the SFM ports been finished?

olive dawn
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Where can I get that helmet?

plush pewter
honest brook
plush pewter
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Yeah I'm stuck in this part of the model, I set everything up in terms of the armour and everything.

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He's basically a figurine that hasn't been painted haha

unborn pike
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are the color spaces set to Non-Color for the _spec and cc mask?

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mostly looking at the specular texture.

honest brook
plush pewter
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I'll try that once I get on my laptop

amber loom
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@lime bronze

hasty osprey
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Anyone have the textures to the salamander champion ?

plush pewter
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I'm stupid I can't get the colour right to be accurate in game, but eh close enough

bright thistle
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Hmm.. lean the color wheel slightly more towards purple and lower the saturation slightly as well

plush pewter
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what bout the gold in your opinion?

bright thistle
plush pewter
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got it

plush pewter
# granite scarab like this

Apologies for disturbing ya but for some reason mine isn't resulting like the photo, am I doing something wrong?

granite scarab
plush pewter
mental crescent
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Are any classes but Tactical updated yet? I only have that one

wicked hare
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is this the most up to date version of this pack?

wicked hare
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thank you

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is there only this class or do you have other ones?

halcyon chasm
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I personally only setup one class with the new shader and rig, haven't had the desire to sit down and set any of the other ones up. @uncut mirage / @granite scarab should have the other operators set up if im not mistaken

wicked hare
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Alright! thank you so much! Also I love the spartan pack btw, used it to create my own custom avi

wicked hare
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back to churching it

covert hare
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Hi! I was just wondering, are the 4k spacemarines rigged?

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I was trying to mess around with them but I couldn't get the arms to move

halcyon chasm
covert hare
# halcyon chasm Not ik'ed but rigged

Maybe I'm just struggling then 🤣 I've been trying to get the body parts to move for an hour or so and have only managed to figure out the fingers 😭

bright thistle
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If I recall correctly, didn't someone put a new IK Rig setup here? If so, where can I find it and set it up?

uncut mirage
bright thistle
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Now, how would I replace the old rig with it (the stick rig)

uncut mirage
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delete the old armature, rotate everything 90 degrees on x axis, append new rig, select everything, select rig, parent with armature deform

bright thistle
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How would I append a new rig?

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wait. oh.

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I see now

uncut mirage
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download the blend file i attached earlier, then in blender, click file at the top left, append- ah

bright thistle
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I had a dumb moment

uncut mirage
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lol

bright thistle
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mb, thanks boss

remote jackal
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Woah I’ll make sure to have this file later

sage iron
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I'm assembling a blend of the sniper assets and one thing I noticed is that the shader we're using on this file downs out the noise present on both the masks and the albedo texture when using the color correction masks. Any idea how to fix that?

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see what I mean?

uncut mirage
sage iron
sage iron
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Next time I sit down to do more work on the file, I might pope the shader open to try fixing it myself. I know in general CC masks should be set to Non-color and both the masks and the albedo map has the 'noise' detail texture baked it, so I'm thinking it's something in the shader. Either how the colors are being mixed or the corrections being made to the CC channels are too intense.

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Funnily enough, I think I've spent more time fooling around with building shaders (basic ones), than I've spent actually modeling things. Still, I don't know what's going on with all the math in most of the shaders the communities put together.

sage iron
# uncut mirage lemme see

Alright, so it seems that the mask corrections was too intense, just reducing the value of the HSV node did the job. As an aside, who ever made this shader did a fantastic job organizing it.

unborn pike
sage iron
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The value was definately too high, but I'm overcotrexting.

unborn pike
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might be because the devs updated the exact color RGB valus a while ago.

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you'd need to convert the exact RGB-255 values to get them spot on.

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time to download the 5GB tactical .blend to do this update because i lost the og files 💀

sage iron
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Lol

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I slapped together a switch board for the diffuse, albedo and cc masks too.

unborn pike
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oh nice

sage iron
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I have it as it's own separate group

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this was the first time I even touched the switch node.

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I'm ashamed to say I probably spent three or four hours making that. mostly due to not realizing the if selected = true nodes could be used for factors in the bottom section. I tried to math it. I was an art major, so that was just brain melting.

unborn pike
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real

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also heres the exact rgb-255 values for each color directly from the game files. open it in notepad or something similar.

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just got this from the default_other.pak file

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basically just do the RGB-255 value, say, 150- and divide it by 255; like this

150/255 and then you get the blender compatible RGB-255 value.

random igloo
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@halcyon chasm does this file also include files for the sniper marine>

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?

harsh plume
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is there any where i can get a weapon pack since there is only the tactical link that works

olive nebula
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I apologise for the daft question, but does anyone know how to change the armour colours?

rigid maple
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quick question, does the pack inlcude the heavy bolter?

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or is it just the armour ?

unborn pike
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i just figured out what caused the weird colors and im so braindead

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it was the fcking gamma nodes overcorrecting the colors

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ill upload the fix nodes and the updater script when i get up tmrw morning

echo anvil
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Where does one find the red hood that titus wears while in deathwatch

charred zenith
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You can find the model in there

echo anvil
charred zenith
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Diff one

echo anvil
charred zenith
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You're gonna have to ask the original poster then

random igloo
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does this contain campaing Titus?

granite scarab
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wait idk actually there is so many sm packs lmao

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yeah no it does not