#beta-discussion
1 messages · Page 2 of 1
right click on name or emote should copy it to the input box yea, thats the plan
ok just a L firefox thing then
but yeah not on firefox
i use the chatterino right click to mention quite a lot
We could probably insert an empty string after the emote to allow copying on firefox?
so def want that in the extension
Does the native twitch emote menu show emote modifiers?
I checked, it shows the modifiers when hovering it
added resume functionality to the eventapi
dynamic stuff should feel more stable in future patches
it also recovers underlying/hidden subscriptions
@pure void https://github.com/SevenTV/EventAPI/pull/101 
i think i fixed all the problems in this PR
wait
wrong PR
i meant the eventapi one
not the client impl
one thing im not sure
is that this might anally penetrate redis

lets just say active subscriptions and missed events start buffering upon connection close
and when the actual service reboots this happens for every single connection at once
so it's like millions of redis ops at once
? i think itll kill it
Does the alternate background color override with FFZ alternate background coloring?
looks harder differentiate when it's turned on, i can barely see a difference (also using f.lux)
a lot of ffz features are gonna be added with time, as of right now ffz features are not implemented
I can't tell a difference when alternate background colors in the beta is turned on
maybe i'm just going blind
Turned FFZ settings off, refreshed, still same
thats normal
the extension syncs with the ffz setting for alternate background
wait it does
? my bad then
it's been suggested to add more contrast yes
Couldn't find it in issues/suggestions when using keywords "background", hence the question 
youll only see instant updates of yourself and others using the beta
okay
seems to happen on prod too
a friend had the same thing and it went away by itself
As a moderator, I can't see when a person is new in chat
also eh, is it only me or do emotes load noticeably slower on beta? It's still in terms of milliseconds, but the pop in is quite annoying
@kindred crown we probably dont handle this do we
theres an irc flag so its probably in the message blob
i dont think so
but it should be in the message data
we could just
add support for it
but in a way that isnt as aids as native chat
chatterinos highlight isnt bad
holy fuck have u guys seen those flair banners for things like new chatters and whatnot 
yes
it takes half the screen

padds in the message
then surrounds it in a box
then puts a pink line on it
then puts a header on it


📣 THIS IS A NEW CHATTER LAUGH AT THEM
yeah as much as i like to keep the looks close to native
this is one of those things
where i cant allow it
it's going to look different than native
and if anyone complains i will ghost them
ok anatole
just because night copied from you
doesnt mean
you have to copy back

I would honestly PREFER it to look different
yea i doubt anyone will seriously complain about it

its another of those things where it's hard to tell what twitch was thinking
they werent
it was just some guy
hey intern make this
no i dont care that you dont know what its supposed to look like
figure it out
classic nightdev 
I agree, for the new user highlight stuff we can make something of our own
the highlight stuff in vanilla has 2 options and it can be turned off though
'minimized' doesn't look that bad imho and most of it is turned off by default anyways
agreed
what would be a good shortcut for opening the emote menu?
I've gotten used to discord's control+E

I wish colon works and didn't have to open it 
colon will likely work again next patch, it broke in beta 4
there are shortcuts
its a weird issue
also control G opens the gif browser and control S opens the sticker menu

Didn't excell already make a shortcut
I remember someone complaining about it actually
It was like on Ctrl or alt
well the shortcut he made was literally just pressing control
Yea
Has this been mentioned yet? gift subs now end up as empty messages
known conflict with frankerfacez, tentatively fixed in beta 5 as stendec has now added a way for us to disable ffz rendering
pagm!

impossible to mention someone in the chat without putting the @
basically, impossible to write the beginning of the nickname and make tab to complete it
do we actually have to implement that bttv modifier shit
because then if we do it has to be added for every emote provider
Implement your own 
no
Everything BTTV does can be implemented better
its such a bad way to do it
yeah exactly we would make our own version of it
an actually good one though
not this rushed out dogshit
I still think my implementiation is nice
Use zerowidth emotes that display "wide", flip etc if overlaid
Reverse 0-width when
id like modifiers to be abstracted
distortion maps
@true flower remember the dank invisible unicode shit
turn any emote into a 
yes
we tried to do for personal emotes at one point
yeah
maybe we could use that for modifiers
with variance selectors and unalloc tag
so the modifiers are invisible
and just abstracted at the clientside
i dont like it being text, that non-implementors see
Why not just invisivble or partially invisible zerowidth emotes
because then thats text
why even make it an emote
the idea is if you type an emote with a modifier
to any client that dosnt have support
they just see the emote
but not the extra modifier stuff
That would be cool anatole
in my case they would just see the normal emote and no text
Or if we decide that the zerowidth has some sort of icon to show that its supposed to be a modifier then 3rd party would show that
And you would be able to tab-complete them

i dont understand what you mean excel
that would be kinda annoying
he means
we report an emote
as existing
that doesnt
and our clients hide it and treat is as a modifier
Uh
but clients that dont know
eh nah
the way i would want modifiers to work is basically a new field in the user channel response
where we define data of available modifiers
and we do some image editing
the way i would want them is user definable webgl rendered displacement non color data + color data overlay underlay emotes
yea
using the multiple data blocks allowed by webp and avif
it would be ideal to use canvases so that we can create new modifiers on the fly
you could render any type of modifier
with a displacement uv map
use the red and blue channels as X and Y
that points to a pixel on the source
altho not sure how dank that gets for animated emotes
So say the zerowidth emote looks like this, where everything except the indicator in the top left is invisible. Other clients would just render emote with that icon in the corner
i dont like that idea excel
In our extension we just dont render it and can instead modify the emote in any way
we are literally making a new extension whats the point of doing hacky stuff like that
when we can just implement something
But how would you make it not be just text to other clients then?
what i mentioned
using unicode tag characters that render invisible
and some of which arent filtered out by twitch
yeah twitch filters out the tag block
but
only the ones that are officially marked as reserved
How would the user add the modifiers tho
some are in the tag block but dont mean anything
but most fonts still render them invisible
like
the extension does it for them
Yeah but how do you choose a modifier
Like it would be a special menu
or a command
probably yea, something like a bubble popping up as youre typing
then you can press left/right arrow keys to select
smth like that
would have to think properly of a good UX for it
if you could make the emotes be already displayed in the chatbox before you send the message
The user could right click on it to open the modifier menu
Could also work inside the emote menu as well
i guess im not really opposed to having them be treated as actual emotes tho
because the most efficiant way to render them would be using stacks of images anyways
so just generalizing that and letting us manage them like emotes
with a different preview
on the site
like i think just some simple shader math displacement webgl is actually the best way to do it anyways
can make any type of modifier extremely quickly
with high performance that doesnt depend on how complex the modifier is
To send could be like Stare _WIDE
I personally think the codes that BetterDiscord used were easy enough to type
Kappa:spin
using the same system and just a special internal system flag
I know I originally wanted to have emote modifiers as a sub perk, or like user-submitted emotes that people could pick-and-choose for their channel, but BTTV is giving away some for free
so we at least have to offer those for free I guess
TriHard:w or TriHard:wide = 
TriHard:w2 = 
different levels of wideness 
: is used for autocomplete in chat, so might not work the best
thats true too
only if preceded by a space
also it wouldn't be sent as :wide or anything
it would be sent as the invisible character anatole mentioned
That might also break other clients´s rendering
yes but 
I dont see the issue of just sending it as an emote that we just filter out when rendering
You mean since the other clients already support 7tv emote
And is either invisible or marks the emote in the corner
It makes sense
So the other clients would even know what the emote is supposed to look like
If they dont support the modifiers
Stare _Install7TVtoSeeTheseCoolEmotes_wide
When i implemented modifiers for the old extension I used 4x128 transparent zerowidth emotes
hmm, could have done that yea
Melon subtly calling me and excel snowflakes

but can this be done in real-time?
in chat?
forsenE _kaleidoscope
Feel like you´ve been trail moderator forever now
@narrow wind
nah
It's only been like a month or something
I have another 2 years of trial period
it's been 3 weeks
and 2 days

literally any combination of effects could be summated into a set of data that can be quickly applied
in real time
except for hard to parrellelize effects
like ones that branch depending on colors
or modify colors in a non linear way
non linear meaning like hue-shifting?
hmm
without custom code to do it
What about multiplying the pixels by a color?
well adding subtracting and moving
well yeah the more you add the more overly complex it becomes
it really could just be as simple an impl as just displacing colors
forgetting other color changes
hue-cycling would be one of the better emote modifier ideas

even if it's just multiplying the colors by another emote


because having hue-rotation look good is hard
you need complicated math
Lab color conversion
if you just do the cheap method the colors look like trash
seal lab
yayyyy the colon to search emotes works now 😄
here's that compressor
for what
if not the one FFZ uses, it behaves identically to it
its not
this is a C library
the one FFZ uses is built into your browser
its part of the web audio api
The DynamicsCompressorNode interface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once. This is often used in musical production and game audio. DynamicsCompressorNode is an Audi...

obscure features like this are why browsers seem overly huge
because they have to implement everything that someone might want to have in a webpage
your browser is a daw and a game engine and a printable document engine and a graphics engine
and a vector rastorization engine
and when a browser misses one they're called shit and garbage and chrome is better

oh @narrow wind
heres why
it functions identically
from the readme of that project you posted
that'd be why, because they just copied chrome source

I know about this compressor from a jailbreak tweak for iPhone
iOS does SO MUCH PROCESSING to audio though
it's arguably over-engineered
it would be ideal if tweaks could just expose that functionality for the user to play with
rather than running audio through a 3rd party compressor before sending the audio through the normal iOS processing
I'm unable to use TAB to complete entering a username
Example: Scrimbles has raided
Me normally: !so Scri tab key until it shows their name
Me now: !so Scri tab key does nothing
does it work typing @ first 
Yes but that's like two whole extra keys to press 
😬
there will probably eventually be a setting for allowing tabbing for usernames without @ but it's kinda aids for emote tabbing 
gonna accidentally tab omegalul123

would be nice if right clicking an username in chat autofilled in your textbox tho
just like in chatterino
thats Anatoles plan eventually
@kindred crown not sure if you missed my question, but is redirecting to a 3rd party emote's page on click planned?
Maybe on shift click or something. 3rd party emote cards are planned which will also include ways of going to 3rd party sites
This is must

after some time the emote showcase thingy just dies
emote showcase thingy?
is it possible to see a channel sub emotes in the emote menu before you sub?
like seeing the emotes with a lock on them or w/e
i think the name is toolbox
wutf
this fucking thin
I think the word you’re looking for is “Tooltip”
Even though emotes aren’t really “tools”
There’s another name for them though. Like “emote hover preview” or something
Isnt it the emote card?
Clicking on an emote opens the emote card
What’s it called when you just hover it?
it’s both a preview and a tooltip I guess 
will we be able to see a paints name when we hover someones name in chat
That would be cool
Well you can already do that on the 7TV website. Surely that’s a feature that Anatole wants to implement at some point
And if you dont have that paint already you could buy it for the reasonable price of 7tv's
Great idea. i subbed in June and missed the 80´s pool from May
i like it so much i could buy it anytime if it was possible. If only i had subbed a week earlier... 
I know there has been talks about it. One of these days
Not a bad idea tbh
Just like the ability to buy paints outright
The Twitter outrage mob would love to hate on it though
What about: paying for retroactive months
Like if you missed last month’s paint, you could just advance an extra $4 to pay for the previous month
Make a paint gacha instead
Also discussed
Retroactively would be perfect for me ! Need to go from June 2022 to May 2022 only ! No skipping or hopping back and forth! 
Would help unlock badges one month earlier in the future too ! 

I want to buy the twitchcon paint and founders badge. also discussed?
cptdrax finished their beauty sleep: YO 💤 (9h, 14m ago)

🤙

Hello everyone.
-
Where can I see the changelog for 7tv v3? I want to see if this is part of the UI overhaul #1046391883326312468 message
-
How can I play around with the new UI?
Thanks in advance 
This beta is for the extension and not the website. You can see all changes here https://github.com/SevenTV/ExtensionV3
Thank you @uncut cliff
The ability to add emote sets as “origins” to another emote set kinda solves the problem of making seasonal emote sets
You still can’t “copy” a set but I’d argue that for the purposes of seasonal sets, copying wouldn’t actually be very helpful.
With origins, there’s no need to have the same emotes in multiple sets
@narrow wind Thank you for your timely response! I mostly agree with your thoughts. Please see below 🙂
This functionality will work really well with the new Origins feature as well, since we can easily split a large emote set into independently managed Origin sets, and can mix and match depending on the use case at that time.
Multi select and cut/copy/paste will help a lot in terms of quality of life improvements because we don't need to manually search for and add hundreds of seasonal emotes to the new set, if we already have them in the default set.
For new streamers the Origins functionality is extremely helpful and adequate
Yeah it would be useful for splitting emote sets into separate sets, BUT it still wouldn’t be THAT much faster. It only needs to be done once anyway. It’s hard to convince Anatole to develop a feature that will only need to be used once by a handful of people.
That's a fair point about the dev team's priorities. The use cases for multi select are not just limited for one streamer/user though, or for specifically seasonal emotes.
Origins may allow us to import a different streamer's emote set into our default set, but the access/control to that original emote set won't be with us, so we can't fully manage the emotes that are in our default set
Also, is this the right forum for this discussion? Sorry I'm not well versed about this server ❤️
Nah it’s fine
Ty
Yeah the access control thing has been discussed
It would have to be a copy
Because otherwise people might add emotes that another streamer doesn’t want etc
Exactly
But the backend side is a little complicated
Since it would quickly inflate the size of the database
That's definitely true
And other problems I don’t remember
I dunno to what order of magnitude the copying will inflate the DB. I don't want us to get into the details of data representation or data compression here though.
Technical limitations aside, I do think that multi select is a huge quality of life improvement to a very large number of customers, so if doubling or tripling the size of the DB can solve it, the pros would definitely outweigh the cons.
Thanks for this healthy discussion @narrow wind I really appreciate your time!
I'm open for discussion in DMs. I think it's an interesting and helpful topic to discuss
I dislike the fact that "Shift + E" is emote opening hotkey
I cannot even type capital E in chat anymore
caps lock
yeah, reading stage-discussion, seems like oopsie
doesn't work btw 
personal emote is only loaded after i chat
is that a thing?
Yes
so i have a question about the v3 addon. i originally wanted to suggest for a option to see the emotes bigger when i hover over them in chat and in the emote menu and then i noticed a network call for the 4x file
does this mean its using and displaying the 4x at the size of 1x? (all emotes for this image are displayed at 61x32 no matter #x)
and i wonder if this may be why it feels laggy for me
jesus christ the E bug makes the current version literally unusuable 
radio is no longer AFK: (no message) (2h, 35m ago)
No way
what’s new?
Version 3.0.0.5000 (Beta 5)
Colon auto-complete ( :emote ) should now work again
Added new config option ("Message Batching") to change the rate at which new messages appear
Significantly improved the performance of the Emote Menu
The jump buttons in the Emote Menu should now work properly on Chrome
Made tentative performance improvements to the chat. Please report any regressions
The page should no longer substantially freeze when tabbing in after a few seconds out of focus
The page should no longer occasionally freeze when switching between channels
The page should no longer feel sluggish for the first few seconds after loading into a channel
Fixed a conflict with FrankerFaceZ where some message types did not render properly
Fixed an issue which caused EventAPI subscription commands to be sent twice
Message batching??

did it not load after a few secs?

you can have ffz, but bttv is kinda
because sometimes they clash with each other
I just tried it out. hopefully that gets fixed quick
i remove both then 
ffz had stuff for all the whole site
Not just for the chat

: emote search does not load emotes properly
it's not currently an issue
you probably have an older version
it has been fixed
or so, never actually made it into a release
it was only that way on firefox
oh i reenabled it and seems to work now
everytime i clicked E it just brought up the emote menu

i was on operagx any time I tried to colon complete an emote with an e in it it pulled up the emote menu.
i guess you got unlucky in the 5 minutes where the extension updated to the bad build on chrome
my luck
i wasnt able to cancel it so i had to publish and then upload the fix
avg 
we have instant approval on chrome web store atm so its stonks



release beta 6 then 
yup I literally must have updated it in the time that the borked build was up. literally sniped it
working great now. @kindred crown thank you!
just update, either via extensions page or restart browser
or itll do it by itself within a few hrs
First time I've seen this happen but i guess its a possibility of happening
(firefox) -- tried refreshing and it did not fix either. Only happens if I try to watch
strim for some reason. Opened other streams at the same time and the chats were fine 
by any chance have you at any point today closed out all your twitch tabs

thoughts on this more simplistic highlight style 
i heavily despise the bulky twitch native one
not really a fan of the inset tho
wdym 
how its off over there on the left
true
where would you put it
same place inline
or atleast a badge multiple
offset
the way it is feels clashing
like if there were messages above and below
it'd look weird i think
twitch offers two ways of displaying highlights. Could the plugin support a minimalist and a bulky one?
both styles are gigabulky
jigabulk
I prefer the default one for sus and first time chatters. Maybe depends on chat size and active user count, idk. The native minimalist is indeed too bulky. That's why I didn't activate it for other messages. If it would be just a background highlight, like your example, I'd possible use it for mods/vips as well.
I get what you're saying like this is what you'd prefer
yes 
well not out that far since if there were no badges it'd be offset too much
suspicious user messages typically wont have any badges
since twitch doesnt send them, they dont come over irc
thats true
didnt think about that
how does it look like if the message is longer

pag with a stick up his ass
categories 

Better? https://i.imgur.com/YwuXQbF.gif @graceful oxide
i guess that works 
yeah thats what i meant earlier 
Ok, so which direction when collapsed, and which if open?
when you click on a tab
collapsed ➡️
expanded 🔽
it should default to expanding the section as well
there should be no destinction
between tab open and section expanded
thats overcomplication
I had that to begin with, but didnt like it
And the subcategories are just scrollpoints in the category
exactly
which is why
it should be open
when you open the tab
there shouldnt be two clicks
is what im saying
like the chevron
shouldnt be a button
because its not really a folder or category
its just additional information for the tab
that happen to be breakpoints
suspicious user 

yoinking ffz menu
Menu = menu 
any idea on when vod support is coming?

In the next minute or so
real
anyone knows where the settings for 7tv are? (Can't find them for beta version at least)
its the 7tv icon top right

would extension v3 work on youtube when it release?
its loaded twice somehow 
among us?
soos
These are pretty

btw these are visible as a non-mod
thought id just bring those into view
because why not
How is "returning chatter" determined? That seems like it could get annoying for regular users if they see it
stop pixel complaining

honestly no idea, thats something twitch determines in their backend
ill provide option to enable/disable this stuff though
i saw streamers complaining about the "raid user" highlight
cause it pretty much lasts the whole stream

its a cool feature but it should last only like 5 minutes or less
ill add custom highlights a lil later
just adding support for the regular twitch ones for now
custom highlights kinda depend on excel's work on the settings menu
Possible to not make it pad the message and instead make them line up?
wdym
I'm making an amogus svg right now, just in case some tomfoolery is desired
pog
Idk what the width of the left border is, but maybe add a negative margin so the message is moved a bit further left
please no amogus jokes
So the border dosnt pad the message
like this?
yea
sure done then 
I'd consider an even lower margin and then add some padding to compensate
the margin was affecting it vertically, fixed now ;
But not sure what would look the best
i think the raid thing might be a twitch experiment 
cause i cant find it anywhere
i think i saw something in the code about it
Just check how it looks when the chat is in "compact mode" or whatever we called it
it can be like a 1/100 chance to appear

also theres all this data i guess im meant to be exposing for the sussy users stuff
that is returned by twitch pubsub
idk why twitch implemented this in such a dumb way
all the mod messages come through a separate socket
that isnt even part of their react app
i had to grab the socket from the window context and listen to it directly
same w/ the automod messages
This info might help people ban evade more successfully 
dont get your hopes too high its not returned if youre not modded
Could consider to leave this off by default
oh, nvm then
Thought everyone could see it
Meaning if its done in time, or how i implement something
uh either way i guess, its more like it's not a huge priority
but if we have time to fuck around with adding features after parity is reached then why not
we do need to get started on adding basic YT support pretty soon
hopefully a 1 or 2 day operation
YouTube frogs can use the old extension for now
we need per-language emote queues first
(please)
well i mean the old extension is gonna be updated
Lots of people are gonna be annoyed if the old extension updates to this one, replaces their chat. And then they dont understand why their ffz/bttv stuff wont work 
exactly 
well most important things are to be implemented by mid-feb
thats the deadline im giving to a live rollout
just need get to a point where the only possible complaints would be from power-users
Nah that's just a little extra fun for the mods to deal with in the Discord 
and me 
power users are in the minority and ultimately if they really miss something they can go back to native twitch for a sub-par experience
that is, not my problem

but the good news it appears the way the extension is layed out grants us insta-approval on both chrome and mozilla
so we can do rapid iterations post-release
paint when
monday
will see i had to deal with some company stuff
the logic isnt hard to implement just need to get to it
gonna be this week for sure though
🦤
I have beta installed in my browser, trying to upload emote, this happens
so weird, and it's after 100% upload
that has no relation to the beta
thanks
extension war, which can override the other better while also mining Bitcoin
🪙
i have nitpicks but i guess i'm a "power user" so i'll reserve them for later 
you made that cool lightning bolt emote ? 
yeah i noticed 
i can probably make this reactive so the twitch pops up once it's done processing
the data conversion is done in a seperate worker thread in order to not hinder the page's performance
since twitch emotes usually number in the many thousands
til
@kindred crown 515 bytes
updated version:
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kek
beta really likes to act up when you leave your browser open with streams running non-stop 
fully closing and re-opening browser fixed it but first time i saw this one
emote tetris mode when!?

7tetris
the fuck are those emotes 
thats yabbes channel isnt it
sees 9 FFZ emotes and recognizes the channel

I thought I needed to get the fuck off twitch 
one of them is literally yabbe's face
not that hard to guess it's her channel
new extension has been working amazing. only thing I ran across was if you are an ADHD Andy and try to open the emote menu too quick after the page loads the other tabs disappear and only the personal emotes remain. if you close and re open the menu it the other emotes return. I assume not a bug and just not allowing enough time for the extension to fetch the emotes, but I figured worth mentioning when someone else with juicer brain complains they have to open their menu twice because they can't wait 2 seconds before opening the menu and spamming 
I unlocked tetris mode too!

idk if this is just me or not, but animated pfps aren't loading
i don't see them loading either 
Scuffed Elsa
@uncut cliff not quite done, but can you checkout this branch and test it https://github.com/SevenTV/ExtensionV3/pull/78
It breaks all messagetypes that dont have a usermessage part?
wdym?
It only renders if the messages pass isdisplayablemessage which returns false if it dosnt have a .message
But not all messages has a .message
Like channel point rewards
what would be a better type predicate then
Maybe that it has a user?
not sure tbh
We might want to render messagetypes that dont even have a user in the future
like system messages
I guess raidmessage wouldnt pass that predicate either
Maybe we should scrap the entire "DisplayableMessage" thing
And just use anymessage
system messages would not pass via twitch data
wdym
I still meant messages from twitch
raid messages for example dont have a user or a message
im gonnacum
@true flower i implemented the tokenization concept we made for the train site
to future proof for when we go low level mode
and parse irc directly
so we no longer have any mutations of the twitch message data which is very good, now tokenizer defines ranges on the message's text content with specific tokens
void = don't render, used for zero width
this is CLEAN
great work excell, this is starting to really come together
give him a raise
🥱 paying people in 2023
you're a company not a streamer lil bro 
literally ffz
I genuinely didnt open ffz settings once during this. But ive been using bubus designs a lot
oh well bubu ripped off ffz
like completely
i always joke
that bubu's designs
are just other designs
but rounder
and this case its definately true
its just the ffz menu
but round
and apple style

like ffz even has that twitter
on the right
of their home page next to the change log
exactly the same layout
@true flower Remember that time that bubu blatantly stole my 7TV logo idea and just made the corners round?
I'm glad we went with my original design instead
yeah thats pretty true
og anson is way better than round anson
youre out of shape man
Thoughts?
@true flower where's the emojis and new input box 1!!!!111!!
cock box
we need the litty emojis
are event messages like "user was timed out for 5 minutes" or "user was permanently banned" going to be a thing still?
Yeah, though not in the chat
But rather in a special menu
Where you'll be able to see all recent timeouts and bans
I always find myself scrolling up and seeing the dumb shit people get banned for so might as well turn it into a useful ui
I like that you can view the tweets right in the menu that's pretty cool! UI be looking clean AF

frozen
Nice 
Could also fit a sorting/filtering button inside it on the right side
That Twitter thing wasn’t even in my mockup 
Also this layout is the easiest to navigate
it’s not like they invented it
There are other apps that use it
the compact mode could even fit into the chatbox
Thats the plan 
well then one of you is lying because well
doesnt look similar to me honsetly
the extensions just inspire each others
ffz animated emotes soon
beta 6 deployed & published
insta approval across the board
this one might have regressions just a warning, some core stuff has changed
first message highlights are interesting

are timestamp broken ? 9:52 pm at the time of the screenshot 
is that why people complained about the raid messages being late?
Nah, that was just because we didnt render it natively
Is it normal that first messages are highlighted in channels where I'm not a mod? 
ye
That's not native, isn't it? Can't remember seeing so much highlighted messages in bigger streams in the past
yea but it was only shown to the streamer + mods... or I'm stupid, idk
Only mods and streamer see it natively
What happened to the beta paint discussion thread?
I want a cool paint 
its still there. no update on when we get the paint last time I checked
Change 7tv username
Community patience is also missing 
Maybe don't unnecessarily raise expectations for your userbase if you want them to be patient.

"beta paint will be in beta 2 or beta 3 tbd" - Antole, 2 weeks ago
We are at beta 6 now.

why does this happen
when i type first 2 letters & press tab it doesnt load the third party emotes
i have to type the third alphabet
what this login do
Nothing right now but it will allow you to do things like add emotes and interact with 7tv from the extension directly
Without needing to go to the site

Beta paint is going live today btw
x2
Also going to start promoting the beta in place of the live extension
On the sites front page
Given it's actually more stable than live
when's v3 taking over live
Mid Feb

tentative design please gib fidbek
looks dope, is it animated like the last one?
no it's static
Your personal one is a bit cooler
wdym?
I give it a 8/10, still like the other one better
can you show the beta paint in your chat or is it only local for u atm?
The red one with the shine going over it
useless feedback sorry
which one is that
you should be able to see it with the beta extension
this is a free paint just fyi
it's not meant to be overly insane cool
yayaya it's not too bad i guess. Give the folks taste for what it can do.
Looks good but I think the orange has too much gradient. It takes away a bit of the (I think originally intended) "caution" vibe
but idk if it's even worth a change. still looks really good
in light mode
the beta tester paint will only be visible to non-v3 clients if you're a subscriber. so as a non-sub, only other beta users will see it
though that wont be an issue over time as clients are updated
looks dank
Also very cool. Not approved personal emotes are now shown in grey-scale and it shows a 🚫 as a cursor when hovering it.
I am not able to see it with the beta extension, is there something else I have to do?
see what?
the beta paint
it's not released
ah okay, I misunderstood the chat above then
i presume your using both bttv and 7tv
dont do that
That black outline is sicc
what is that horizontal EDM?
they yoinked my emote and rotated it 

Someone should do the same thing to RaveTime and have a left and right version

I'm actually working on a personal-compatible version right now
I think I might name it "RAVE" though 
Name it cock
How about no
LUKA TIM
the size just takes a bit to update after enabling 7TV beta
I use the click-to-enable feature because sometimes I want to enable FFZ instead
LUKA TIT 
ok 
is this an already reported bug? I see people with 7tv badges even if they're not subbed anymore
Free subs 
i'vd seen it too. it's still a thing 
idk if anyone else uses time stamps on their chat messages but with the beta it just has the hour & not the minutes 
oh i've just seen it as an issue thing nvm 
I dig it
where' the paint ?
crappy or not i'll take it.
should be in paints on profile 

The beta paint is out?
Ah it is cool. I just had to type something in chat, I guess.
Do people need to have the new extension to be able to see it ? I can’t see it even myself in the chat 

I was under the impression that it would only be visible to beta users
BUT I don't know for sure, since it hasn't been 30 minutes since I applied it
It works with the beta at least
I thought that for subscribers it would be visible to all 7tv users, beta users only for non-subscribers
yeah but it still takes up to an hour to appear on the old system 
free paint
i cant even get it...

anyone else not able to login?
Yeah its not fully implemented yet
what happened to the blur
when send same message twice feature be enabled in beta?
Used a lot of gpu, so we disabled it for large surfaces
ok so today the beta exte is fully bugged for me, im a mod in a channel and every time i timeout a user several messages from 2 hours ago apear in the chat ie(screenshot), today the mod slider for timeouts simply doesn't exist and the tags (for me to see a message from an other chatter) won't change to red for me to notice. Im switching back to normal exte because i cant do my minimal job. on a pc web browser google chrome,windows 10
you are right
I was referencing the Jesse Lee Peterson x Destiny crossover
I mean the original paint concept was going to be “Beta Tester” but we were making alternate versions to experiment with different designs
if i press the up arrow it should go to the line above , but instead it goes to the previously sent message 
I guess you could remove the transparency then
there's a toggle for the transparency, I think it's nice
This has always bothered me. Sometimes I want to go up a line, and sometimes I want to go to the previous message. It always feels like it does the one I don’t want it to do, but that’s just placebo. I think maybe pressing shift-up should go to the previous message and only pressing up should just go up a line.
The beta paint is not visible to me in any chat despite being activated yesterday 
Badges gone paint is gone. Refreshing and waiting and typing something in the chat doesnt help 
Your typing from within the beta?
You need to send messages from the beta as well
Not something like chatterino
You won't see it then
usercards are broken in sub messages
I got kinda the same issue going on rn. my badge and paint aren't showing up. I'm sending the messages from within the beta as melon mentioned. the site claims I'm still subbed but it looks weird and says my sub expires in like -7388518 days 
wait thats actually a twitch issue this time 
check and see if your sub expired. mine apparently expired but the site kept saying I was still subbed and wouldnt give me the option to resub. I was able to use old.7tv.app to resub there 
is the paint lifetime? @kindred crown
yes
okay, thanks
whut chat do I need to type once to get that juicy paint 
any
Wonder what the time to claim is
instant

I typed here, does that work

Like till its no longer available
a twitch chat @patent kestrel
i am digging the paint
TY
makes sense
this aught to be a setting if its done
It looks just as good as I thought with founders
its very annoying that no client lets you delete your own message
even though it is possible, you can moderate yourself
just not others
ill use the beta if it becomes a setting
It worked 
is there some way to unhighlight first messages as they are highlighted by default and I don't want it to be highlighted
all the timestamps are 01:00 for me 
not right now but it will be possible in a later version
known issue to be fixed in beta 7 @north ingot
mr anatole is it possible to remove mod icons from yourself , mods , streamer
like in a setting
can you stop asking the same one question every minute




wut really?

"KEKW"
looks like a bug








it's a contribution to open source software


