#🐣︱classic-role-ideas

1 messages · Page 32 of 1

calm hare
#

meetings are important to the game, but when people abuse it and constantly call them over and over it just slows the game to a crawl

drowsy sleet
#

Maybe the ability could be voting placements being swapped randomly and all players are seen as blank? Not only this does go with the whole saving a duck thing, but this does give it a chance to randomly vote another duck or even a dodo, the chance is small but it’s there.

wary void
#

%role - Lawyer Duck. The Lawyer Duck can choose to save 1 Duck or Goose from being voted out per game. Like the Assassin, during the voting phase of a meeting, the Lawyer activates their ability and selects the player they want to keep in the game. This can save a fellow duck, keep a goose as a scapegoat, or maybe even foil a Dodo play. Their ability ends after the meeting and cannot be activated again. The player that was saved from elimination will be eligible for elimination again during the next meeting.

green nacelleBOT
void halo
#

This will usually just result in someone else running to the button/bell and calling another meeting, dragging it out longer

drowsy sleet
wary void
sonic prism
#

I was thinking of this with one emergency per player, but yeah it would probably make everyone run back and call a meeting. Maybe it would be better if the cooldown after the cancelled meeting was longer so you cant just redo whatever was happening

wary void
#

%role Dictator Duck - During the voting phase of a meeting, the Dictator may vote for one other player as usual. However, if the Dictator is the only one to vote on that person, that player is automatically voted out and any other player that may have been voted out is saved. May only use this ability once per game.

green nacelleBOT
sinful mortar
#

%role Imprisoning Goose(There must be a better name)

If only the imprisoning goose votes for a player, that player and the imprisoning will spend 30 seconds in a type of prison talking. The imprisoning goose would turn a nameless gray color and its voice thick so that it is unrecognizable,
the imprisoning can kill his prisoner once per game.

This would make the players more fearful and they would have more reason to vote for themselves besides the dodo, snitcher and spy since none of them are goose

green nacelleBOT
calm hare
#

Wouldn't discourage me whatsoever, oh no, someone with a deep voice....that can talk to me....and nothing else. I don't really get the point of the role

#

also from a goose perspective, this sounds more like it would hurt the game than help, because if done during the meeting that is 30s you don't hear the meeting, if done outside that is 30s you can't do tasks or anything else

gusty bone
#

The game revolves around information, being able to anonymously and privately gain information from virtually anyone is fairly op

sinful mortar
#

always hate my ideassad

toxic cloud
#

%role: Lame Duck: Effectively an evil mayor. Can skip votes to build up total votes at once. Good for voting out geese, the pigeon, or the vulture. Can kill and vent like normal.

Based off the idea of a lame duck president.

green nacelleBOT
gusty bone
calm hare
#

yep, not hate, just explaining how I don't really think it has a use for game balance

sinful mortar
#

%role Imprisoning Goose(There must be a better name)

If only the imprisoning goose votes for a player, that player and the imprisoning will spend 10 SECONDS in a type of prison talking. The imprisoning goose would turn a nameless gray color and its voice thick so that it is unrecognizable,
the imprisoning can kill his prisoner once per game.

This would make the players more fearful and they would have more reason to vote for themselves besides the dodo, snitcher and spy since none of them are goose

green nacelleBOT
lavish craterBOT
sinful mortar
#

The problem is the role does not have a counter?

steep granite
#

I mean first of all, it's overpowered in some ways

sinful mortar
#

This was already said and I changed 30 seconds to 10

sonic prism
#

Cant you just say your name

#

Town of Salem jailor cant transition very smoothly into GGD because in the very nature of that game, the meta revolved around the confirmed jailor

calm hare
#

they tend to avoid any role that can instantly be confirmed, with a couple notable exceptions being the canadian and the celebrity

#

also there is still the problem with when this 10 second imprisoning takes place and still has the issues i mentioned earlier in regards to pulling people out of the game

clear patrol
#

Least it aint a kidnapper

wild vector
#

%role - Hypno Duck: Being the only person to vote for someone disables their albility for 1 round. Only 3 uses per game.
(Not effective on gravy, bodyguard, politician, dodo bird.)

green nacelleBOT
lavish craterBOT
mint hollow
#

%role Birdwatcher alternate idea

Birdwatcher in general, at least within the circle of friends I play with a lot, feels like it gets a lot of "I don't like this role". This aims to find an interesting alternative that might be more fun!

This version of the birdwatcher gains an ability that can only be used once per round. When using this ability while standing next to another bird, for the remainder of the round the birdwatcher gains an arrow pointing towards their chosen bird's location (Similar to Dueling Dodo's arrow). This arrow does not go away if the watched bird is killed, but will vanish if the body of the watched bird is eaten.

green nacelleBOT
calm hare
#

That sounds more like a role to itself. And I still feel anyone who doesn't like the role just isn't using its full potential

#

And there always is the option to disable the role

mint hollow
#

I suppose you could call it a tracker

white karma
#

%role
The Grim duck
This one badass grim reaper duck can put death sentences on goose/neutral.

Ability: Mark of death
This ability will mark the target to die after meeting end.
The effect will start active after 10 - 15 sec.

  • If the ability is not active and meeting called the effect is nullified.
  • Everyone can see the mark of death icon on the affected goose except the affected target.
  • If 30 seconds passed after the mark of death active and the meeting hasn't been call. The effect will get removed.

Cooldown : 30 sec

Doesn't have default knife ability until the last resort (only the last remained to be duck will have their knife ability on)

green nacelleBOT
proper carbon
#

Can I say korean to here?

void halo
#

Yes!

proper carbon
#

thx 🙂

proper carbon
#

%role
까마귀(Crow)중립
오리들과 협업하거나 거위들에게 협력하세요 어느쪽이든 당신은 이길꺼니까요.

능력:날기(은신)
까마귀는 자유롭게 어둠을 날면서 이동할수 있습니다

  • 이 능력은 숨을 수 있는 대신 흔적을 남깁니다
  • 까마귀는 10초 동안 날 수 있으며 전등이 꺼지면 쿨타임이 없고 더 날 수 있습니다 (최소 5~7초)
    서브 능력:어둠의 상징
  • 전등이 꺼진 상태에서는 당신은 회의에 참여하지만 하늘에 있어서 조금 멀리 들립니다 그리고 누군가에게 유일한 투표자가 되면 그 사람은 타겟이 됩니다(3분동안)
  • 타겟을 죽이거나 오리가 타겟을 죽여도 됩니다, 이런 행동을 4번하면(16명 기준)당신은 승리합니다.

쿨타임:25초

proper carbon
#

I'll be translate that^^

proper carbon
#

translated
Crow(neutral)
You can cooperation with duck or goose
side with anybody, it doesn't matter
Anyway you'll win

Abillity:fly(hiding)
"crow can fly anywhere in the dark"

  • This abillity can hide, But you leave a trace
  • Crow can fly for 10 sec, When the lights off crow can fly with no cooldown and more fly (at least 5~7)
    Serve abillity:The mark of dark
  • When the situation lights off You can join the meeting, But you in the sky so your voice is far away and being the only person to vote for someone they be a target (for 3 min)
  • It can be killing the target or ducks killing the target, you make this action for 4 times(basic to 16 people)you'll be win.

cooldown:25 sec

digital fable
#

hey,
I would prefer it if the PartyDuck can give itself the voice. Under the condition that no one got the party voice.
The role is not as strong as the SilencerDuck, besides the laughs, because the duck could pretend it can't communicate.

kind regards

steep granite
#

Believe me, this is not the first time someone has asked

gusty bone
sonic prism
#

%role martyr goose: After round 1 you can sacrifice yourself and you are given 10 seconds to choose someone to bring down with you, wherever they are. Both your and your target's bodies drop at the same time. So like sheriff except you always misfire but there is no risk in getting killed by a duck before you can get them and can potentially get someone in hiding or across the map, what the vigilante cannot.

green nacelleBOT
dusty shard
#

%role Cursed Duck : You can choose 1 player(Even Duck) to have same fate as you. But if the chosen got taken down, you go with it as well. Also, You can restict using ability as well. (Can't be used on Gravy, Lover-Duck, Politician)

green nacelleBOT
sonic prism
#

%role Apprentice goose: you can pick a player and if they die that round you get to copy their role if they were a goose. Can confirm what someone was once and is less swingy than being able any role.

green nacelleBOT
clear patrol
#

%role Pirate Duck: After a 10 second kill down, you can copy a players ability, allowing you to use their active ability once. This ability replaces your venting ability. If a player does not have an active ability or has a kill ability, your kill cooldown is half filled. After you have successfully copy and used an ability, you can not copy another ability for the rest of the round.

Can this idea be put it without massively overhauling the rules of the game?
The rules are kept the same.

Does this idea make for a more fun experience without being at the expense of other players?
This does not negatively affect players.

Does it make sense from a thematic point of view?
Piracy, pirate, you get it? ha.. haha... ha. There is also a ship somewhere

Does it generate a win-condition on it's own and if so does it have no conflicts with existing roles?
Duck Win Condition

Does it make the game more interesting for everyone playing?
I mean now you can't prove yourself by using your ability, even if it usually confirms yourself, such as the case of the mortician in a smart prox lobby.

Is my role not ridiculous enough to be featured in a Sundee click bait video?
GUYS NEW SPIDER MAN: NO WAY HOME ROLES!!!1!1!1!!

Edge cases:

  • If copying an ability off a duck or a mimic, your kill cooldown is half filled
  • If copying an ability off the duelling dodo, your kill cooldown is half filled
  • If copying an ability off the pigeon, you get the vent ability
  • If copying the ability of a locksmith, gain a key if the jail is closed, else continue with the normal protocol
green nacelleBOT
plucky coral
#

%role Life Wizard:
Role function:
Bringing back only one of the dead.
After the geese, ducks, and neutral members die, he makes a choice. If their choice is to be revived, they cannot communicate with the dead and see the role of the living. The life mage can bring this person back to life. However, if the deceased does not choose to live again, he can communicate with the dead and see everyone's role.

green nacelleBOT
lavish craterBOT
fervent pasture
# plucky coral %role Life Wizard: Role function: Bringing back only one of the dead. After the ...

"Does this role fundamentally alter how the game is played?
If a role would fundamentally alter how the game is played at its core, it probably should be in a different game mode if it's interesting and fun enough of an idea. Lots of people often suggest roles that have the ability to resurrect the dead, or roles where players change teams. These ARE interesting ideas, they just break different facets of a game of social deduction. Resurrected players will have knowledge of who killed them, and if role reveal is on, will be able to see what everyone is. Instead of trying to force the square peg into a round hole by trying to make it so that these dead players can’t speak/see names/etc etc, just accept that role reveal is going to be a staple of most games, and that this would have to live in another game mode.
Fundamentally, Classic+ is a game of social deduction where an informed minority of ducks are working against an uninformed majority of geese (and throw in a few neutrals). Lots of suggested roles break this basic core concept. For example, if your suggested role is just that your geese can have a burst of speed.. Well that seems simple enough, and maybe not overpowered. Except it violates the social deduction factor, and everyone will immediately know that this player is a ‘Fast Goose’. A goose that knows all the duck roles, but can’t speak, also violates the social deduction aspect of the game. An ability to switch teams or to change the team another player is on violates the minority/majority aspect of the game by affecting the numbers.
We have an upcoming game mode slated for Halloween where dead players are no longer ghosts, but will join the duck’s team and will contribute to the duck team. All three of these factors break every part of Classic+, and that’s why it's its own game mode. "
"
U can find this out in living document pinned in this channel

plucky coral
fervent pasture
calm hare
#

roles that bring people back from the dead aren't going to fly

#

"I would delete GGD before I put in a resurrect/kill stop role" ~ Shawn

lavish craterBOT
sturdy wagon
#

still the random effect bartender would be cool.

steep moth
#

bot didn't like the word cocktail thats why it was deleted
"How about a Rooster role? Job is a Bartender. He makes random effect cocktails which can do things like teleport self or grant one auto revive. Also the role is a GOOD GUY role."

sturdy wagon
#

yeah i didnt realise that. my bad. i thought it got taken down cuz of the r e v i v e part

#

still the rest was a good idea

#

or a mad scientist evil role with bad status potions

#

the bad status effects are up to you guys so it come out fair.

sonic prism
#

%role Hawaiian Goose: When killed does not leave a body, but its killer will be notified they killed the Hawaiian and will auto report in 30 seconds. Helpful to catch players that is in a crowded area and randomly reports a body others did not notice but can be countered by 1 calling an emergency or 2 hiding somewhere that people don't often go and pretend you just found it.

green nacelleBOT
north pewter
#

That would be kinda cool if not just a worse Canadian goose

sonic prism
#

I think if anything it should be an alternative to Canadian. It doesn't cause the killer to immediately think of an excuse on the spot, however it can give the killer away if they are in the wrong spot at the wrong time.

vapid wind
#

New duck idea.

Phantom Duck.

Can phase through a wall once or twice per round.
Which would be an ability they would have to be careful with as if seen coming through a wall, Geese would know they're a duck.

sonic prism
#

%role Ostrich: Neutral role with its goal is to be out of any players sight for a set time. On it's screen it will have a timer that counts down whenever you are not in a player's sight range (I think for 16 players 3 minutes would be okay). When the timer gets to 0 all players are given 15 seconds to try to kill the ostrich in that time or else it wins. You know when you could never find that one player all game? That's what I'm trying to promote with this idea.

green nacelleBOT
void halo
#

Interesting. Maybe doing fake tasks would decrease the timer. A reward for putting yourself out in the open

toxic cloud
#

%role Disappearing Duck:

A duck role that allows the duck in question to turn invisible once per round. Can kill and vent normally. A duck that turns invisible has 10 seconds to kill and run before reappearing.

It's probably best used when there's a gaggle of other birds/players.

green nacelleBOT
sonic moon
#

Change demolitionist to a neutral role, mocking bird
I think that it's the only duck role that end up killing all of its own partners- including itself in a single round

toxic cloud
#

%role Chicken:

A neutral role that in order to win they must be killed. Much like how the dodo needs to be voted out to win the game the chicken must be killed in order to win the game. The chicken would have fake tasks, cannot vent, but would be able to retain the ability to kill the falcon if the falcon is the remaining bird in the game like any other role.

Voting the chicken out does not allow the chicken to win the game. However assassinating the chicken will let them win the game.

If the chicken is facing off against the falcon the chicken can still win. But they must kill the falcon. The falcon does kill the chicken in the end the falcon will win.

Geese can still win by a task win only if the chicken survives. The ducks can win if they are the remaining birds along with the chicken. The falcon can win if they kill the chicken last. The chicken wins if they die prior to the falcon being the last bird or if they kill the falcon at the end of the game.

Players, who might fear the chicken winning by dying, would try to vote the chicken out first, however the dodo could take advantage of that if the chicken doesn't admit it who they are.

green nacelleBOT
steep granite
#

Just wow

#

A role that people won't shoot then?

#

You have to consciously select the chicken role right?

sudden rampart
#

there's no indication that someone would be the chicken

#

so effectively, the game breaks because the ducks will continue to play as they are except now they just have a % for everyone in the game to lose

nocturne thorn
#

There has to be some outs to deal with Chicken as a role... like if the Chicken is a Hitman target it bypasses the win conduction

toxic cloud
#

Idk, i guess it is a pretty convoluted idea. I had the Chicken dance song stuck in my head when I was thinking of the role LOL

#

Maybe the CH would get a bonus for killing the chicken?

calm hare
#

This certainly would make for a lot of short games, especially with very proactive ducks

sonic prism
#

%role Oracle Goose: It always has low vision, like the lights are out, but on it's minimap it has dots representing where each player is standing and it can see those dots wherever they are on the map. It mostly serves as support, as it usually unable to catch killers on its own, but rather get a general idea of where everyone is and can deduce if people are really in a specific location or not.

green nacelleBOT
calm hare
#

Sounds good in theory, but the birdwatcher originally only had cone vision. Most people would just jump in front of the tram rather than play with limited vision

toxic cloud
#

How about the chicken and chicken hawk act as a Target and executioner?. The chicken hawk would need to convince the others to vote the chicken out. If the chicken is killed before the chicken hawk can get the chicken voted out the chicken hawk is turned into a dodo

void halo
#

The team is aware of the Executioner role. Probably doesn't fit in C+

sinful mortar
#

%role Seller Goose Once per round he can give an extra vote to another player by tapping shift on him

green nacelleBOT
sinful mortar
#

A simple and funcional goose

void halo
#

Neat concept, might be considered a confirmable role though.

lavish craterBOT
sinful mortar
#

Why?

gusty bone
#

Prob because it’s basically the Mayor from Town of Us

#

They’re trying to move away from Amogus and it’s mods, not toward it

sinful mortar
#

Say that the town of us that imitated us

#

Then just sue him and we get rich

steep moth
#

That's extremely unethical and not what we're about

sinful mortar
mint gale
# steep moth That's extremely unethical and not what we're about

We see streamers and content creators asking to take our game content and put it into Among Us all the time without giving credit where it's due. They don't even change the names. It's flattering but the least they could do is try to put their own spin in it. We believe in improving on things. Not just stealing it.

#

As a result if we borrow a concept we put our own spin on it.

steep moth
#

improvements can always be made to make things unique and better

mint gale
#

Oh Sorry missed that part of the conversation.

#

Yeah we're not suing anyone.

sinful mortar
mint gale
#

Maybe Facebook?

#

We can sue them, everyone else is...

sonic prism
#

Ok I'm gonna fire back with another idea

#

%role Sightseer Goose: could be a replacement birdwatcher on open maps like nexus or its own thing entirely. Can extend its vision like the birdwatcher, but instead of through walls it goes out more. Instead of only seeing in a cone however, it cannot see close to it like a donut, however you could still see your own bird.

green nacelleBOT
toxic cloud
#

%role Penguin:

Team: Neutral
Type: Killing
Win condition(s): Last bird standing

Info: The penguin functions a lot like the falcon or ducks. When the penguin kills, the animation would be a freeze ray. The penguin would push the victim over and the victim collapses into ice cubes. Instead of a body, there would be a pile of pieces encased in ice. It would be reportable like a normal body.

The penguin would also be able to freeze tasks by encasing them in ice until the next round. The penguin could also freeze vents shut and freeze the lights panel. Which, like tasks, would be frozen until the next round.

In order to win, they would be required to be the last one alive.

green nacelleBOT
viral drum
#

%role Angel Team: Goose
Type: Support
Win condition(s): Same way as Geese win
Info: The player with angel role won't get any benefits before dying. However when the Angel goose dies they can save one player from being voted off during discussions. They won't know if the person they saved is a duck, goose or neutral. They also won't be able to tell what role each player is even if Role Reveal is turned on. It also tells the remaing crew whether or not the angel saved someone

The point of the role is to counter ducks who are excellent at maniuplation. It can also be used if the angel believes an alive player who is saying this person is a dodo and prevent a dodo win

green nacelleBOT
sonic prism
#

Couldn't you just ask one of the other dead guys who do have role reveal on?

lavish craterBOT
sinful mortar
sinful mortar
viral drum
toxic cloud
#

Maybe

viral drum
gusty bone
viral drum
# gusty bone “The point of the role is to counter ducks who are excellent at manipulation” So...

Let me start by saying I should have reworded some of what I said. Anyways, This role has a counter-play because as I stated before "The player with angel role won't get any benefits before dying" and when you do die you save only one bird that was about to get voted off. Besides, Who knows? They could add ghost duck roles. demon Even if it doesn't have a great counter-play does it really need to? I mean Canadian and Celebrities roles are roles that are practically pointless unless you die and it is a very rare chance for their to be both a canadian and celebrity to be in a "possible" final discussion . And on a side note, I feel like there should be more to a dead goose's life after doing all their tasks. angel

winged ingot
#

I got a good one, the golden goose, a rare chance (like 1.25%) to get instead of the gravy goose, receive gold coins (1-5) when game ends and completed all tasks. Ducks receive same silver when they slain the golden goose.

mint gale
winged ingot
#

Fair enough sorry about that.

winged ingot
# mint gale Who will pay for our servers 😦??

Even though, it is still a good game, thanks for all you have done. how about this one, Parrot, a third party character which copies the role of a target bird after 30 seconds. But will suicide when coming into contact to a different third party character (falcon, dodo, etc.)

void halo
#

Maybe make the rare chance like 0.0001% chance to be golden Gravy Goose and then it would be a pretty neat Easter egg.

mint gale
void halo
#

Nice

gusty bone
#

While we’re at it, why not have a 0.1% to get guaranteed extra materials from tasks as the Collector Goose

steep moth
#

While we're at it, why not have a 0.1% to lose materials as the Hole in Pocket Goose

calm hare
#

how about a .2% chance for the game to just uninstall itself if you become the deleter duck?

leaden bridge
#

or a .0000000013% to for your device to explode if you become demolitionist

mint gale
toxic cloud
#

Or a .000000001% chance of missing a shot as sheriff, letting the bad bird live

steep granite
#

I mean the player's just gonna think the game bugged xD

mint gale
#

Id rather a .00000000001% chance that you get hit by lighting. We'll put this in the game but we won't tell anyone when it happens. It will just happen.

#

IRL

supple lantern
#

%role

Name ???? basing this off of watching the movie Leprechaun
Ability: Tags a player to add a money bag above their head, this money bag adds 0 bounty but ducks see it as one and killers think they hear the coins on kill regardless of role
Win Condition: Neutral: They need X amount of their targets to be killed by any means except meetings

green nacelleBOT
supple lantern
#

%role

Name: Puzzlemaster
Duck
Ability: Instead of a normal kill, they tag a player and after 3 seconds that player loads up a task. If they quit out the task or don't beat the timer on it, they die. Meetings will not save this bird, they instantly die in the meeting once Discussion Timer ends and voting begins.
Can Not Vent, Ability can be used on any other bird including their own ducks. These special tasks are unique to this role. Timer can be decided in beta.

green nacelleBOT
storm crescent
#

%role
Name: Ninja Goose
Goose
Ability: Press SPACE to make a decoy once per round. The process of making a decoy is hard. Thus, setting it will involve time (Setting time needs to be decided). Because of this, this ability is both a strength and a weakness.

storm crescent
#

%role

Name: Loan Duck - Duck
Ability: its ability is that it can debuff people's speed (break people's legs). To heal from this, a special task called "Heal legs" will be available to the afflicted.
What is the reason for its existence? The majority of the goose’s faction borrowed money from him and never paid. Thus, he joined the duck’s faction to break people’s legs as compensation.

green nacelleBOT
supple lantern
# storm crescent The problem about this is that the Puzzlemaster duck can just exploit its abilit...

huh? wtf do you mean by buttoning it? emergency meetings? Yeah.. most games give you 1 emergency button, and if the role is on... everyone would know that a victim just died due to it and might Vote to kick the person that pushed the button.. How is that any different from a killer clearing their kills? Demo ducks do it all the time, pass then button press. Some hosts turn off buttons, and the devs could easily remove that duck's ability to use emergency. You will always find a problem, if you look for it... And one free goose kill? Kills should always kill. I didn't want a second hot potato which is why you get a chance to survive it and a chance someone calls a meeting where you won't.

storm crescent
winged ingot
#

%role
Name: Parrot - Third Party
Have the ability to copy a role of a fellow goose/duck after 30 seconds within the game, however if they use the ability onto another third party bird (vulture, dodo, etc.) they will end up killing themselves.

green nacelleBOT
supple lantern
gusty bone
storm crescent
viral drum
#

%role Butler (or Assistant In Space Maps) Team: Goose
Type: Support
Win condition(s): Same way as Geese win
Info: Once the Butler completes their own tasks, they earn the ability to take a list from a goose or a duck (Or any of the neutrals) and complete their tasks (NO SABOS) to help them out. Even if the tasks are fake they still must complete them to get to the next person and they will get more chances to get crafting items. Every player who gets their list taken from the butler will know who the butler is as soon as their list is taken. If a player completes all of their tasks (real or fake) Then this "thumbsup " will be near the player letting butler know this person completed their tasks and their role will NOT be revealed to the player they attempt to take from. Also, Once butler dies they can no longer take lists from other players but they can still complete the last list they have taken. If an assassin finds out who the butler is after butler takes their "Fake" task list (if they have them). They can't assassinate them during meetings. Similar to gravy since it's an easy giveaway. But they can assassinate them if butler didn't take their list or completes their fake tasks.

green nacelleBOT
gusty bone
# viral drum %role Butler (or Assistant In Space Maps) Team: Goose Type: Support Win conditio...

I have a couple suggestions/clarifications:

  1. The butler starts with no tasks, and everyone else starts with 2 more tasks
  • this would be a balancing thing, allowing the butler to use their ability immediately but making the game take a little longer if they die
    2: The butler does the tasks for them, and can see what tasks they both have left, but not the other way around.
  • this could allow the butler to act as a “task surveillance guy”, and gives it a good bit of utility outside of task wins
    3: if they take a set of fake tasks, the person they took them from learns of their identity
  • making it so only Ducks / neutrals learn of it’s identity, and quickly at that makes it non-confirmable. With suggestion 2, this could create a meta around doing fake tasks which could be interesting.
    4: the assassin can shoot it no matter what
  • this would be an easy but risky shot for the assassin (a competent butler would tell someone else who they took tasks from). Also gives some risk to using the butler’s ability
    5: Fake tasks done by the butler count towards task wins
  • this would continue the task meta stated in suggestion 3, and could help the game go faster
#

Overall, I really like the idea of creating a meta around fake tasks, as well as creating situations in where you either play along or find the butler to kill him

fervent pasture
#

he's not, u can check it by looking at his roles, but he is quite a good player with good suggestions :3

lavish craterBOT
viral drum
#

Was that for me or for someone else? Because last time it pinged me and had the same message

supple lantern
#

Its a bot, it auto detects as well as it can be triggered by a mod/dev/gcrew

#

Plus, these are idea channels. People put ideas, others make suggestions on them or point out flaws. Common repeats of roles and many do not fit the needed criteria, hence the bots. They look at all the roles though, good or bad.. Even bad ideas can sprout good ones.

gusty bone
sonic prism
#

%role Taskmaster Goose: Once you finish your tasks you are able to see how many tasks (or fake ones) other players have left. Once you are able to secretly eject the player that has the least amount of task progress if nobody gets voted out/sent to jail that meeting (only you and the person you eject sees them get voted out). If this seems to strong which this probably is, maybe there should be a consequence for throwing out a goose like sheriff does.

green nacelleBOT
steep moth
#

thor_hmmm why would a goose want to eject another goose?

sonic prism
#

It's the person who did the least amount of tasks so it could be a goose

#

It could still be played around by finishing your fake tasks so somebody else gets thrown under the bus.

mighty sparrow
#

Something I've noticed repeatedly when playing with the demolitionist is that a large portion of players don't know there's a delay from being given the bomb and the ticking starting. I've seen many innocent people voted out or killed because of this. Is this aspect intentional? If not, is there any way to make it clear that you weren't JUST given the bomb? Intuitively I think many people assume the ticking and message flashing on the screen indicate the bomb was just given to you. What is the delay there for? Thank you in advance for reading my ramble.

steep moth
#

otherwise if I place on a bomb on you and you know right away, you would know I was a duck

fervent pasture
#

Well if delay wasn't there Demolitionist would have almost no chance to kill.. Delay is like 8-15 seconds what what I heard, I think most of players already know how demo works since it's in game for a long time now.. Barely saw someone who didn't know how it works angel

calm hare
#

And people not remembering/knowing game mechanics is really on the player and not the game

mighty sparrow
# steep moth This is intentional, there should be some delay between the initial plant and th...

I agree and I like the delay, but I think it's difficult to know, without someone telling you, that there's a delay. A new player wouldn't be able to tell from any of the wording that there was a delay, and they'll always accuse the people with them when the bomb starts ticking. Obviously as people learn, they stop assuming that, but it's almost inevitable with a player new to demolitionist that they get it wrong.

#

How would a new player know there's a delay? None of the wording even suggests there's a delay.

#

Again, I'm not saying there shouldn't be a delay, I do think it's necessary.

steep moth
#

Sometimes giving too much information actually becomes a problem

mighty sparrow
#

But I don't even think it's players misunderstanding. There's no reason for them to think there's a delay. Every other ability in the game, besides the mortician, doesn't have an ability delay, and that one is a couple seconds, right? I would find it hard to imagine any new player correctly assuming there's an 8+ second delay.

#

"You plant bombs on other players." is the wording of the role in the game. "You have the bomb! It will denotate in X seconds" (Paraphrasing, but I believe that's correct?) is how you're told when you have the bomb. I don't think either of these imply in any way that there's a delay.

steep moth
#

"Hey a player was close to you, they may or may not have planted a bomb on you, if they did it will activate soon and will blow up after X seconds" is a lot of text to put on the screen

mint gale
#

It will take 1 or 2 times for this to happen for players to learn.

#

IF we don't have this delay this will make social deduction fall apart.

#

You would just run around and tell everyone who planted the bomb on you. The Demolitionist might get 1 bomb off and then they will be voted out almost 100% of the time.

#

This is a necessary requirement of the role because it gives immediate information.

#

Imagine being "killed" but you know who your killer is and you have 15 seconds to tell as many people as you find who it was before you die.

mighty sparrow
steep moth
#

as soon as you say "it will activate soon" it tells you the person next to you planted a bomb on you

#

I am providing you feedback regarding the feedback and providing insight on how we make some decisions regarding gameplay/roles

mint gale
#

We also have to choose words carefully when considering translations.

#

Simple language that tells just enough to help the players learn the game is what we're after.

deep swallow
#

%role
Hunter (Duck)
Kill a specific role to get a bonus, determined by rng

green nacelleBOT
agile arrow
# steep moth "Hey a player was close to you, they may or may not have planted a bomb on you, ...

Receiving bomb from someone else: "You got passed a ticking loaf, pass it off to someone else!"

For the first goose that received it: "You start to hear ticking from the loaf you were given earlier! Get rid of it!" then a big red countdown would somewhat solve the problem though I don't know about translation for that. I think the bombs being disguised as loafs of bread will add to the lore and fit in pretty well. Most people should already associate "ticking" with a bomb if it is coming from inside of a type of container

I just wanted to suggest something since I somewhat agree with the delay not really being emphasized but at the same time games are meant to be played and figured out yourself but a phrasing change could quicken realization of game mechanics

fervent pasture
agile arrow
# fervent pasture I think there's nothing wrong with delay, its part of gameplay and players shoul...

I never said there was anything wrong with the delay, in fact the phrasing I said suggested that you had the bomb for a little while before it started ticking. The delay is a key mechanic for the demolitionist but there is really nothing that tells the demolitionist or the victim about the delay, even though you can figure it out through like the first meeting after the first bomb you encounter, if the phrasing is changed to what I said then people could come up with it themselves instead of hearing it from someone else.

sonic prism
#

%role Sidekick duck: Can only kill and vent when it's the only duck alive, your ability can used on another duck allowing them to get a shorter kill cooldown and the ability to privately use text chat with their sidekick at the next meeting. If you use the ability on the mimic they are able to kill you next round, like how dueling dodo works.

green nacelleBOT
lavish craterBOT
drowsy sleet
#

%role
🧭Explorer Goose

  • Can do the torch sabotage faster with a lot match already lit to light the torch up and can see what death stingers are being activated with a notification on the map, informing which one is being used.
    Further explanation:
  • I wanted to find a Mayan map idea before it fully comes out, and this the most balanced/fitting thing I could think of. An explorer would make the most sense in this setting and the explorer having knowledge about stuff like how to light a torch would make sense. Overall this can be changed to be more fitting for the dev’s liking.
green nacelleBOT
sudden rampart
drowsy sleet
rain sapphire
#

%role
Veteran Goose:
Ability: Alert ~ On activation any interaction (infect, kill, etc.) will trigger the alert and kill the target instead. This last only for a very short time and will go on cooldown (Kill CD) and if nothing triggers the alert the ability is wasted, only has 3 uses per game

green nacelleBOT
sonic prism
#

Cant do that!

toxic cloud
#

Already tried something similar, it stops ducks/falcon from killing another player.

lavish craterBOT
sonic prism
#

%role Plumber Goose: If anybody has been in a vent for over 10 seconds without moving to another one or jumping, you get alerted on your minimap to where they are. Just a small passive abillity that can put a stop to people camping certain locations like the shuttle vent.

green nacelleBOT
supple lark
#

%Role Hunter (Duck) Or Neutral :If He kills Everybody Has a Kill skill like (Sheriff,Vigilante,Falcon Etc.) He Auto Wins.

green nacelleBOT
fervent pasture
supple lark
#

If it is Neutral It counts But If it is Duck Not counts

#

This is my idea

fervent pasture
#

Can he still kill others not only Sheriff, etc? If yes, how can he can tell the person is killing role? Does he see his victims / their roles just like dueling dodo? Does Dueling Dodo count as killing role he has to kill?

supple lark
#

He can still kill the other Roles (Gooses) But His First mission is Kill the Gooses Or Neutrals Has a skill for Kill

#

He can't see his victims

#

He can kill Every role But I'm saying it again His First mission is killing The Has a skill With Kill roles

#

If This role gets voted out He Auto Losts

fervent pasture
#

So let's say he is neutral, but ducks already killed sheriff, vigi and falcon. Does that means he wins? If yes, whats the point behind this role? He can just camp and spam space somewhere where he is safe and he can still win as staying the last "goose" alive.

supple lark
#

Nope If he is Neutral and ducks Kills the Other Roles like Sheriff Vigi This role Needs To Run for his life Like Falcon But Ducks Can see where is this role In map

#

I will think abt this role More But I think this is a good idea

fervent pasture
#

how can they see him? Circles like technician? He can still kill them after all. If its just him / duck - falcon and goose he can still win by killing single person and not caring about his mission

supple lark
#

Maybe Hunter Needs to do Some missions for Kill skill first?

#

Like 5 Mission to kill 1 person?

fervent pasture
#

that could be balanced, but that means he can only kill like 2 times in whole game. Because he wouldn't have that much tasks in one game to kill all of killing roles.

supple lark
#

Yea I will think more Abt this

obsidian talon
#

Chameleon

rigid dawn
#
mint gale
#

@obsidian talon I've timed you out, please have a quick read of the #rules

full jackal
#

woops

#

%Role Seer
-Side Can be Good or Bad
-The Seer can twice for the entire game Check a role of a Player of their choice and will say the role to only them withing 5-10 seconds (Also with a 20-40 second cool down depending on what the host sends it to
-When the Seer checks someone it will notify the Player who got checked that their role is now shown to the Seer Duck or Goose
-This can be a Benefit for both sides and downsides to them which i will list now (Simplified)

  • Goose Side: The Seer can tell this info to a vigilante or Sheriff that they know of, they can tell everyone when a meeting or body is found, and they can whisper this info to others
    -Duck Side: They can tell this to a assassin and they can murder them in the next meeting or body reported, They can let other Ducks know to kill them since they can be dangerous to the Ducks like Sheriff or vigilante , and they can Murder them if they are by themselves when checking if they're to dangerous
    -Now the Downsides
    -Both Sides: It will take around 5-10 seconds to show their roles (Depending if this is accepted the head person places it as), It lets the person who is checked know that there role is exposed and may go looking for them
    -Goose Side:If you Scan a Duck and it was just you by them, they may put 2 and 2 together and know your role and if there's a assassin goose, they may kill you in the next meeting or body found
    -Duck Side: If a goose role is scanned they may try to find out the seer since they may think that it was a duck and may tell this to a assassin
    -This can change the game in many ways dealing with trust since the person who gets checked has to hope that the person who checked them is a goose seer and not a duck seer, also the reason i wouldn't put it as unlimited is because then people won't be cautious with the amount left and use them all up so 2 would be good
green nacelleBOT
lavish craterBOT
full jackal
#

ok i understand, thank you for letting me know and i will try to think of a role that passes these rules

void halo
#

That's very sad. But there's over 100,000 new friends you can make here! happy

sudden rampart
#

did we kill your friend

#

you and your friend are going to be fine

gusty bone
rain sapphire
#

this is why i hate the seer role in ToU, too overpowered

sonic prism
#

%role Mocking Bird: A vulture alternative that requires you to witness people getting killed. To make this easier, you are able to vent, and the amount of kills you need to see to win is half the bodies the vulture needs to eat, rounded up. Requires a bit more luck and strategy than the vulture but could be interesting because you need a more active playstyle to pull of a win because you are always going to be a witness and potential suspect.

green nacelleBOT
sudden rampart
#

half of vulture means.. like at 12 players if they witness a sheriff misfire they instantly win

sonic prism
#

Ok. Maybe half +1 but that might be too much

viral drum
#

%role Hawk (Neutral Role): They have to find out who the 3 (or less) ducks are. In the voting phase they can use an inspect phase to find out if a player is a duck, goose or neutral (won't say the type of duck, goose or neutral) The Inspecting phase is clicking magnify glass and choose the player to show if it's a duck, goose or neutral. This includes dead players. This role makes the geese come up with the plan of not calling too many meetings to give the hawk more chances to find someone's role and it makes it easier for hawk if someone tells them their role so they know not to inspect them. Hawk wins if they find all the ducks. It's hard to decided if falcon should be counted so thoughts on that would be nice.

green nacelleBOT
storm crescent
storm crescent
#

What if there's a duck or bad neutral that spawns in a certain area and he/she needs to get out of there before the goose finds out he/she is it.

dire hull
#

A duck that can lure a goose into the mist and kill them (a limited number of times)

gusty bone
#

You can already kill from the edge of the mists and then hop back into them. If anything, this sound like more of a strategy to do with current Duck roles.

dire hull
#

im not speaking of lure in the sense of strategy. think of the "lure" as more of a tether. say the duck taps a button near the goose in question and the goose is forced to follow

gusty bone
#

Idk if that would be any fun for the goose, or have any way to play around it

#

Interesting idea tho

dire hull
#

...dying isnt exactly fun for the goose either but ok lol

sudden rampart
#

thats really just changing something from easy to super easy?

#

you want to pull someone into the smoke

#

so they can't be caught at all? lol

#

i think it might be a little too powerful

dire hull
#

i mean the cannibal would be too powerful too if it could eat unlimited bodies but it has limits imposed on

sudden rampart
#

lasso duck

gusty bone
#

Every role needs a counterplay, or a way that a target of said role can work around it’s abilities.

dire hull
#

...i was making the point that obviously the "rope duck" wouldnt be able to lure an unlimited number of victims lol

sudden rampart
#

ah okay

gusty bone
#

For example: The Professional’s bodies aren’t auto reported or hidden to neutrals and ducks, so they can be used as a potent way to find them

#

Being able to just grab someone and pull them into an unreportable area against their will is a power that has no work around.

dire hull
gusty bone
#

But the cannibal can only do it once. It’s a somewhat weak power that has the plus of very little consequences.

sudden rampart
#

i do think there's a difference between getting rid of a body

#

and being able to kill undetected

dire hull
gusty bone
#

Being able to drag someone against their will is a much stronger power than removing one body. Because this role can end up as a cannibal with the extra ability to drag someone against their will. That alone is a very powerful ability. You could call lights and then actively split up groups. You could drag someone in place so you can refill your cooldown. You could drag a mortician away from a body it’s inspecting to kill it. It has more uses than just pulling someone into the mists, and would end up making cannibal feel obsolete.

#

I could get behind just being able to drag someone, but dragging them into the mists make it OP

sudden rampart
#

maybe related, but we've talked internally about adding a role that could drag dead bodies into the forbidden passageways for eating

#

maybe they move at decreased speed while dragging

sonic prism
#

%role Assistant Goose: You are told at the start of the game what role you are the assistant to, essentially confirming the prescence of said role without giving away who it is. If the original role dies and the assistant finishes their tasks, the assistant becomes that role. Kind of confirms somebody if they claim the role you are the assistant to as well as gives the geese a second chance with an important role such as the sheriff or mechanic.

green nacelleBOT
drowsy sleet
tranquil minnow
#

%role Greeter Goose: (Goose)
Every round they are alive, a notice will pop up for them with 1 role that did not spawn in the game. (Good for lobbies that check everything). It would alternate between a goose role, then a duck/neutral role.

Profiler Duck: (Duck)
Same as the a normal duck, with the Greeter Goose ability. (Would get the same role notification as the Greeter if both are in a game).

green nacelleBOT
sonic prism
#

@fading houndiah yeah only geese

sonic prism
#

%role Archivist Duck: You have access to a list of all the birds currently in your game and you can pull it out whenever you want. Whenever a player dies their role will be automatically crossed off your list. I get information gathering roles, especially duck ones aren't very exciting but I feel like this could be very helpful in planning your next move considering you get to know all the possible threats unlike the spy, which is more specific and narrow.

green nacelleBOT
steep granite
#

You've posted about 40 roles in this channel

#

I have to say El Chonkyrito, you have a lot of dedication on designing concepts

sonic prism
#

Thanks

#

A lot of them arent very good I just like getting feedback

tranquil minnow
calm hare
#

And anything that instantly confirms a role is kind of a bad thing 🤷‍♂️

viral dove
#

The other thing is that there's not really a spare button for a duck to call up said list. It would have to give up venting or perhaps sabotages.

#

However, an archivist goose could be interesting. They know all the roles picked (except lover duck isn't shown as such), but have no idea who is what or when they die.

mint gale
#

The buttons can be overlapped

#

but... we want to limit actions to keep them simple and focused

lapis blaze
#

%role Cursed Duck they don’t know they are cursed until they kill and trail bloody footprints away from scene!!

green nacelleBOT
sonic prism
#

@lapis blaze Call it the amatuer duck and I'll be on boarddodo

lapis blaze
#

😎that could work also @sonic prism

tranquil minnow
#

That kinda is a huge drawback, especially depending on how far the trail goes.
Perhaps a shorter cooldown to compensate (like an amateur, fast but sloppy).

Oorr you can kill faster than normal, but if you do, then a trail is left for a while.

dire hull
#

I think the new Jungle map deserves a role dedicated to it. What about a Shaman goose (high priestess goose, chief goose, or whatever the heck you want to call it) his/her vote subtracts a task for from the goose he/she votes for or adds time to the kill cooldown if the person he/she votes for is a duck

void halo
#

Why stop at one? I think the map is cool enough for two roles!

languid finch
#

Why stop at two? I think the map is cool enough for three roles!

steep granite
#

Why stop at 3, how about 4?

#

That is a far stretch

#

But it probably has enough relevance for you

fading drum
#

How about 5?

void halo
#

That's ludicrous

steep granite
#

Don't be silly now

sonic prism
#

%role Conjurer duck: Sort of like morphling where you grab a player's essence and create projections of them running in/out the foggy hallways. And yes, while you are able to this yourself as morphling the conjurer would seem innocent because they wouldnt be missing from the scene while this is happening

green nacelleBOT
steep granite
#

pain

#

It's probably a good idea but I can't seem to read it

mint gale
#

Yes can you use the channel commands and refrain from using script font.

dire hull
#

Something about nocturnal emissions- er ability. I was under the impression that a neutral role has to have a win condition, yes?

steep granite
#

don't forget the %role

amber vigil
void halo
#

^^^

amber vigil
#

%role 🏹 My 1st Original Goose Goose Duck Role Sugestion. 🏹
OWL role is a neural role like vulture and falcon that have a special ability called Nocturnal
Nocturnal ability pros
➡ Time cool down reduce to five second when night cycle is on in a certain special map or when duck make use of the light sabotage.
➡ Owl when in night cycle and light sabotage it have a vision like birdwatcher.
➡ Possible additional pros for nocturnal ability is owl can walk faster making its speed walk x2 when nocturnal ability is active.
Nocturnal ability cons
➡ Kill button is disable when the light is on and day cycle on certain special map.

green nacelleBOT
viral drum
#

%role Slick Goose: This goose can't be killed by sabotages (Chandlier, Sucked in space, Boulder, etc) If the Slick duck comes in contact with a sabotage that would have killed them an animation of them narrowly avoiding it would play.

green nacelleBOT
mint gale
#

like literally 🙂

steep granite
viral drum
mint gale
#

We had this one for months

#

but it made sense to introduce it with the Jungle Temple Map

sonic prism
#

But wait cant you just walk in front of the boulder to confirm yourself?

gusty bone
sonic prism
#

That actually sounds a lot better so you cant throw out all the sabaotages without thinking.

gusty bone
#

yeah, it's got the same philosophy as the locksmith: Confirming is ok, as long as the confirmation is a result of an opposing team playing into your strengths

sonic prism
#

But then again you can instantly confirm yourself to everybody without the ducks being able to play around it when you walk into the shuttle on Nexus

sonic prism
#

That could actually be a problem

#

Maybe if it's exclusive to the Jungle Temple it would be alright

gusty bone
#

then again, that's it's only apparent abuse case. They very easily could just, not have the role be on Nexus specifically

sudden rampart
#

and really, nothing's stopping a duck from killing you an dthen turning you into jam with a boulder

viral drum
#

Will there be an animation on your screen showing the adventurer duck avoiding the death sabotages? (if you are adventurer)

sudden rampart
#

you'll just walk to safety

gusty bone
#

ooooh

#

so (shuttle as example), it would just have you auto walk out of the way?

sudden rampart
#

right now, it's going to be disabled from NC

#

only JT and MM for now

void halo
sudden rampart
#

hmm that seems like a mistake

#

a boulder seems like the most jam-miest thing in the game

mint gale
#

We will test it and see 🙂

void halo
#

Didn't know if that was intentional or not, never personally saw it during betas

sudden rampart
#

we got no strawberry

sudden rampart
mint gale
#

I think we can make one?

void halo
#

Make it descending instead of ascending maybe

sudden rampart
#

if i was a musician

#

maybe i'd be able to have something that seemed similar but not actually the same thing

void halo
#

If only you had audio engineers on staff

steep moth
#

E, F, G, C lets honk it out Herbert

sudden rampart
#

thats actually correct

#

chris with that expert ear

steep granite
#

D E F

steep moth
#

uhhh yes 100% used my hearing. I may be colourblind but have an expert ear

steep granite
#

G A B F, A B C D E

viral drum
# mint gale I think we can make one?

What if the Adventure avoids killing sabotages by flying. Adventurers might have some dangerous parts in life, so it wouldn't be too much of a stretch for them to learn how to fly and get out of extreme situations. Those are my thoughts (Chandlier sabotage avoidage = air dodge)

sudden rampart
#

the game is two dimensional

void halo
#

Dodge rolls

steep granite
#

Too dimensional or Two Dimensional, that is the question

void halo
#

Two Dimensional. That is the answer.

mint gale
#

Its dimensionally challenged

steep granite
#

Indeed

sonic prism
#

%role Outlaw duck: twice per game during a meeting you can quickdraw duel someone. When you duel somebody, both players get a popup on their screen. In about 5 seconds you have hit the draw button, too early or slow and you're dead. Assassin requires a lot of skill to play as and around, and while this isn't a guaranteed kill, it can be used on anyone and is a lot more exciting then suddenly getting shot for something you said a round ago

green nacelleBOT
gusty bone
sudden rampart
#

very sssundee

#

it sounds like a provable role though

gusty bone
#

I mean it's a duck role so they wouldn't want to prove it

sudden rampart
#

oh whoops

#

thats true

steep granite
#

guys I swear i'm the outlaw

gusty bone
#

Idk just sounds like a less usefull assassin to me

#

has a much lower skill ceiling

viral drum
#

%role Dueling Vultures: If Dueling Dodos is a thing then why not Dueling vultures? Same thing as a dodo. Clear fake tasks to kill and hopefully eat vulture meat

green nacelleBOT
sonic prism
#

So you always have a competitor trying to kill you and compete for eating bodies for what, an extra body?

viral drum
#

I could say the same thing for outlaw duck

#

Duck Duck Goose doesn't need quick time events

sonic prism
#

I never knew this I just wanted to think of something that would be fun sad

gusty bone
#

I personally think that adding more "Dueling" variants of existing roles isn't the way to go. Adding more would only serve to thin the soup.

viral drum
gusty bone
# viral drum Dueling pigeon wouldnt make sense because since their goal is to infect everyone...

But making their be a “Dueling Vultures” doesn’t affect the meta. The Dueling Dodos makes it so that you aren’t just weary of if someone’s a dodo, it makes it so that you have to consider weather the person who tried to stack kill at lights is actually a dodo. Giving the dodo a limited kill button causes discourse around it to shift. What does giving the vulture a limited kill do? It might give it an extra body to eat, but it doesn’t change the way people play the game. That’s what I meant by Thinning out the soup.

viral drum
#

I see

sonic prism
#

%role Handy goose: Once per game can go to a sabotage task and repair it, requiring a living duck to go back and turn it on. If a duck is paying attention to their minimap and see the task light back up again, the handy goose gets their location revealed so it could be played around. I know undoing a goose's task isnt good design but I'm wondering if it's okay for sabotages.

green nacelleBOT
wind pine
#

That would also give ducks when doing a sabotage an alibi

tranquil minnow
#

%role Shadow Duck:
Able to place down a smoke bomb, creating an area of impassible smoke (similar to the mayan temple smoke). Geese need to complete a task in order to clear it up to pass through. (Ducks pass through with ease). After a period of time it will disipate on its own.

If trapped within the aoe smoke when it goes off, the goose has limited time to complete the task and clear it before they are eaten by the shadows. (Though this wouldn't be the intended purpose of the smoke, just an additional interaction, other options include them just being stuck until they complete a task, or they can move freely inside if they were in the middle of it to begin with to leave, but once out they can'tgo back through).

Task would be turning on a complex fan by cranking it to give power, and then selecting the right settings for it to clear the smoke.

Smoke bomb should not pass through walls, but still have a decent aoe.

Smoke bombs could replace the vent button if necessary for balancing.

green nacelleBOT
lavish craterBOT
worn egret
#

%role drunk duck: can make 2 people drunk (25 then 50 sec cooldown) when someone is drunk they get the effects after the meeting and they will have random keybinds that includes stuff like using theit ability clicking the task button and of course moving around (totally not inspired by my name or profile picture or a random charachter from a steam game called team fortress 2)

green nacelleBOT
gusty bone
viral drum
#

%role Armored Goose: It takes 2 attacks to kill you. If someone attacks armored goose the armor will break and the armored goose will be notified about it when the next meeting is called or a short time when attacked (20 or more seconds). If the sheriff attacks the armored goose when armored the sheriff will be aware of the role and will not kill itself in the process.

green nacelleBOT
gusty bone
toxic cloud
#

%role Quack (Doctor) Duck: A Duck that can inject a substance that will kill after a timed delay. It's kill animation would show the duck in a doctor's outfit and an eyepatch. However, it can kill and vent normally as well. Giving the Quack/Doctor Duck options to use.

green nacelleBOT
gusty bone
toxic cloud
#

Hmm

sonic prism
#

%role Stalker goose: You can track the killer's footprints after finding a body but you cannot report bodies. It has the potential to catch ducks that decide to run away, or at least find the general direction that they went went BUT you will look very suspicious if anyone sees running away from a body, potentially getting yourself voted out because of it.

green nacelleBOT
tranquil minnow
#

So what exactly in the shadow duck broke the classic+ design rules? Because I just looked through and didn't catch what was the possible issue

gusty bone
#

There’s no circumstance for the geese to use the smoke to their advantage (A Counterplay).
Silencer and Party can get found out by remembering who you past when you’re affected.
Professional can end up outing itself and other Ducks because they don’t auto report the body.
Assassin can be baited by claiming a fake role.
Morphling can be followed after a kill to catch the demorph.
All of these add vulnerabilities to the role, and GGD’s gameplay mainly relys on this system of plays and counterplays.

tranquil minnow
#

If you see the smoke starting you'd know who started it, mimic would also be able to see just like the mayan smoke.
Also it could be tweaked so birdwatcher could see through it. Perhaps due to its shadowy nature it also alerts the detective if he checks the shadow duck.

tranquil minnow
# sonic prism %role Stalker goose: You can track the killer's footprints after finding a body ...

Perhaps you have to stand over the body for a moment before the tracks start appearing. And instead of them all appearing they only appear when you are close to them, and fade as you are further away. The longer you track the more faded they are until they are gone. (Probably for balance it wouldn't be that long of a trace.)

Though idk how much I like the idea of a goose that is incapable of reporting a body.

sudden rampart
#

the problem with that imo is similarly to the problem with many trapper suggestions we've been given in the past

#

which is effectively that as an idea, it can work, but none of our maps are really made with that in m ind

#

if you have the ability to create effectively walls, it breaks the game in many maps and spots

#

for example, say in mother goose, you just wall off the whole east end and then players no longer have access to communications or the bridge

#

and if you combine that with something like a doors sabotage, there's effectively no map where you can't break it in some way

#

and cut off huge areas.. and in doing so, more than just killing, you're also stopping progression of the game, which is generally marked by the invisible timer that is geese doing their tasks

clear belfry
tranquil minnow
sudden rampart
#

either it's doing too little, or its doing way too much

tranquil minnow
#

Fair, probably many other roles that would be easier to balance with novel gameplay. I do like that poltergoose I heard about. (I know it was just an idea being thrown around, but I could see a lot of great moments coming from it)

worn egret
#

%role brainwashing duck:can convert a goose in a meeting (can only do it once), the brainwashing duck only appears when there are 2 ducks or less 12+ lobbies only

green nacelleBOT
lavish craterBOT
worn egret
#

damn it

tranquil minnow
#

%role amateur duck:
Can kill 5 seconds faster than other duck roles, however if they do a faster kill they leave a bloody footprint trail proportional to the time that was remaining. (Based on balancing could be a multiplier like 1.5x or something so if you kill 5 sec early, the trail lasts 7.5 sec)

The kill icon would change as well. If it is this sloppy kill time frame the dead goose would be red, with a timer still going until it is a clean (normal) kill.

Possibly as a balance that sloppy kill timeframe coule be 5 seconds before and after the mormal cooldown. So for the amateur they would need to wait 25 seconds to do a sloppy kill and 35 second for a clean kill (in a 30 second kill cooldown lobby).

*this is a modified idea trying to make someone else's role idea work better

green nacelleBOT
lilac egret
gusty karma
#

%Role: a duck or neutral role that’s a terrible shot and can only truly be able to kill alone.

If they shoot in a group or try a double kill they might kill a partner or accidentally hit the Canadian. 3 shots, all they get

Robber: It’s a neutral role treated as a goose. It comes for the gravy alone. It has one shot. But it can’t see who the gravy is. So for gravy to keep its loot without getting hunted. It won’t announce its role every meeting. But the robber has to be alone with the gravy. Trying to get it alone. If it misses they will kill whoever is with the gravy

green nacelleBOT
lunar nacelle
#

%role dove. goose. doves are a pretty worldwide symbol for peace. i think it could be fun if to have an idea of a dove goose who’s ability could be something like, once per round they can active their ability which would block any shots to them for a period of 5-10 secs.

green nacelleBOT
gusty bone
#

Kills gotta kill. Stopping a kill only makes the game longer and doesn't end up doing anything to the social deduction aspect of the game.

fervent pasture
#

Witch: Three times per game, they get to poison someone. If a meeting is called, the poisoned goose will die at the start of the meeting. They are a duck.

Nightlight: If the lights go out, they have full vison and give off a bit of light to other players. They are a goose.

lavish craterBOT
clear patrol
sudden rampart
#

except since they die, there is no way to know at all who they touched because theyre dead

lilac egret
#

%Role: A goose that has the ability to give them selfs up for a dead body. So when this goose finds a body they could choose to give themselfs up for the other player. The other player is brought back to life and can tell who killed them.

green nacelleBOT
calm hare
#

"I would delete GGD before I put in a resurrect/kill stop role" ~ Shawn

sterile flint
#

Do a snitch

covert zodiac
#

Role: Gassy duck
Has the ability to create fart clouds big enough to hide a player entirely, potentially making grouped kills more confusing or hiding multiple bodies temporarily

green nacelleBOT
green nacelleBOT
#

Thanks @errant harness for your feedback, we'll be sure to look at it happy

supple lantern
#

%role
Goose
Ability: Reverses one ability on them per round, not including kills. Detective detects themself, silencer silences themself, party parties themself, pigeon misses a cough, if not used it will activate in meetings causing a spy to spy themself, if not used a mortician will read their body as a mortician
Ability only blocks the first ability cast upon them each round. So they can still be afflicted.

green nacelleBOT
shadow falcon
#

guess they have a uno reverse with them

tranquil minnow
#

%role
Loon
Neutral
Have the ability to sample someone, at which point their own watch will activate.
Loon's watch causes hallucinations for the individual they sampled.

(Some different hallucination options since I couldn'tdecide on the best ones, though there should only be 4 for the actual role)

  1. A fake Light sabo that only effects the sampled
  2. A fake door sabo that is only cosmetic (the effected could walk through the fake doors)
  3. Garbling of all the audio coming in (kinda making it sound underwaterish)
  4. one that removes names from players, and adds a bunch of fake geese walking by
  5. Map gets a bunch of extra task dots, but if the target goes up to a fake task they can't activate it (because it is fake)
  6. Game eneding sabo starts happening, if you get to it and try to fix it, you can't but laughter is heard instead
  7. The entire screen goes greyscale, including players

Loon must sample a new person each round, and they can only do each hallucination once per sample, before having to sample someone else. (They can sample the same person multiple times)

The goal of the loon is to get someone killed by someone else while they are hallucinating. Lover dieing because their partner died doesn't count, neither does sheriff suicide.

If it is too powerful, there could be a balance with ducks and falcon getting a notification of a hallucination starting with a distant laugh, making them second guess their target. Also demo duck kill might not count depending on how easy it is for loon to win by passing the bomb and then causing a door hallucination.

If the loon is too weak because people shout "omg I must be hallucinating" perhaps during hallucination their mic is disabled (though it wouldn't show it so they wouldn’t be sure if they were or not)

green nacelleBOT
green nacelleBOT
#

Sorry, I couldn't find a command or game object that matches: `%кщду
The Prince and the Pauper
Duck
Once per round you can make a player to heed to your majesty and force them to vote someone you pick. They won't know they are under your influence. You can't see other ducks. You can't vent. You turn to a Pauper and act like a normal Duck once there are {0} players left.

The ability would be prioritized, if you forced a falcon. ability cooldown > button cooldown.`

radiant jetty
#

%role
Prince and Pauper
Duck
Once per round you can make a player to heed to your majesty and force them to vote someone you pick. They won't know they are under your influence. You can't see other ducks. You can't vent. You turn to a Pauper and act like a normal Duck once there are {0} players left.

The ability would be prioritized, if you forced a falcon. ability cooldown > button cooldown.

green nacelleBOT
green nacelleBOT
#

Thanks @sonic prism for your feedback, we'll be sure to look at it happy

lavish craterBOT
errant harness
#

Wait... what did I do to get my message deleted? I just did a small edit.

steep moth
#

bot says too many emojis

errant harness
#

Ah...

#

had to add reactions since I had 3 roles...

#

might been better to make 3 % roles instead

steep moth
#

you can either separate them or just post all 3 in one post, we read them either way

#

the % command just booksmark them in chat for us if we decide to go back

errant harness
#

can you retrieve the deleted message?

#

I mean so I can remove the emoji

#

The clown and duckling was basically part of the Carnival map idea.

steep moth
#

it gets cut off but I see a clown idea, something about throwing a pie during the meeting.

errant harness
#

yea, it's pretty much something that can pop in mind due to Silencer and Party duck counter with a Carnival vibe.

calm hare
#

Could be roles that are specific to the carnival map like snoop is for the manor and such

errant harness
#

No, it's an open role

calm hare
#

I mean, that's up to the devs XD

errant harness
#

yea lol, I mean something that appears at the same time as a Carnival map

#

But it is up to them for sure, since most map appears with ducks that fit them, and some transitions to other maps.

#

Clowns/Jesters/Comedian, are not limited to locations, they usually only have different names. But sticking to Clown.

#

Well I gonna retype the Roles into their separate chat box.

#

Gonna change the ability of duckling a bit.

calm hare
#

Sounds like the duckling has it's own separate win condition right?

errant harness
#

Kill the duckling in world and it wins.

calm hare
#

Probably should be a different species of bird then if it wins separately from the ducks or the geese

errant harness
#

also it's similar to dodo, but everyone will know. since it will spawn smaller

#

It's a mischievous child, which duckling or gooseling pops in mind... I felt duckling is more appropriate, since the ducks are mischievous.

#

I changed the crow role a bit as well.

#

%role
(Goose) Clown: Has the Pie icon at the bottom same place as the Assassin. It can pie anyone in the meeting once per meeting. A counter to the Silencer and Party duck. When a party duck gets hit, the party duck will have the helium voice in the next meeting. (If you think it can ruin a party duck, the party duck can use it to their advantage as well, framing the one the clown pied) But such effect is up to the devs.

Can be use on any map. This is in regard that clowns can exist in any situation (Jester/Comedian/Jokesters/Mimes/etc.)

If possible make it appear at the same time of a Carnival Type Map.

green nacelleBOT
errant harness
#

(Neutral) Duckling: Must not be killed or voted out in any way. (Duckling Quitters won’t affect the game). Duckling has the Steal ability, which works on bombs, and even sabotage, which will make ducks redo the sabotage to reactivate it. Duckling will spawn smaller then other ducks, and if multiple goose/ducks/bodies are in the same stack as a duckling, duckling is prioritized to be killed or eaten. Vulture can eat the duckling, which acts as kill the duckling for the win. Ducklings are 100% if Demolitionist and Vulture are spawned, even if set to ?.

Duckling represents a mischievous child, such as Ducks against Goose, I choose the duck’s child as a reason for ruining their parent’s plans. The reason behind the win condition, is that in any cases, ducks can blame the goose for it’s death, but it’s a lost to ducks as well in that context.

Edit: Duckling can't hear the bomb, when use the steal ability on a duck/goose it counts as an attempt even if nothing happens.

#

(Duck) Crow: It's a duck that sabotages tasks (one task per round, if sabotaging another task it swaps), when a goose goes for such task they will get killed. But if a detective, sheriff, or/and vulture are in range of sigh, they will get an arrow pointing to said crow. Crows can’t kill directly; crows can even sabotage bodies, killing the reporter and vulture respectively after the meeting. A crow kill is similar to demolitionist for sound (everyone can hear), but will leave a body (which can be reported).

Crows are very smart birds in nature...

#

There, all 3 roles are separated for reactions.

teal trellis
#

mayor: has a number of extra votes once revealed or something like that

sonic prism
#

NO REVEALING

hushed burrow
#

(Arsonist Crow)
(Make up a name if you choose to)

Objective - Dose everyone in olive oil and cook them alive to be the last one standing

Team - None

Passive ability - Cancels everyone's win conditions.
(Unless dodo voted or falcon timer)

Main ability -
(Cooldown: 20s lowest)
(1) - Dose; Covers the selected player in a odd glow of Carmel only seen by the arsonist crow
(Drawback) However after the present meeting the game will tell them that they were dosed
(Ducks or falcon will get notified instantly during game if they look at their task menu 👀 'Change if like')

(Final cooldown: 25 lowest)
(2) Fireworks! (lit match) - The arsonist crow dead match magically lights up again once all remaining players that are alive have been dosed and it sets a 5 second timer to burn them all leaving the crow last alive
(Drawback - Everyone gets a arrow pointed towards the crow when the countdown starts)

Counters - If a snitch goose/duck is ever made, Falcon, sheriff, (if dosed someone that round) detective,
and demolition duck.
(I wanted to see a showdown of those 2 for a while 😂)

(If 'burning them is bad you can change it to spreading bread crumbs)

+EDIT: This role will cancel out pigeon from joining the game but will add demolition duck (?)

errant harness
hushed burrow
# errant harness That's a role that clashes with the pigeon. I know where you're going with it, b...

May I ask how it would clash with the pigeon role? I think you mean similar and I would see then but I decided to add more drawbacks such as it tells them and let them have fun since in normal games pigeons just give up soon as they spawn and just run around in vents which is fun but then it becomes awkward but with crow and such as your duckling role it feels like it would clash with the celeb role but even modifying it would always seem like a brighter idea right?

errant harness
#

They are both roles that add something invisible to others, but it could be a replacement or a swap role. But can't be on the same map at the same time.

hushed burrow
#

That was my thought process also so that's why I didn't add it in the counters which is my fault but the final decision isn't me it's how they see it and wish to modify it also

It's only a idea

errant harness
#

yea... but It's something I am not against tbh

hushed burrow
#

Same ¯_(ツ)_/¯

void halo
#

It isn't bad necessarily, it's likely more a matter of would it be better to develop this role, which is REALLY similar to Pigeon, or spend that time working on a totally new role, map, etc

hushed burrow
#

Next map: the dungeon lol

But yeah it's supposed to be similar to pigeon but different also in many senses

I have another role idea which is different but I need to develop it so it's balanced

astral hare
#

%role What do you think of a pirate duck that can target itself and then kill for an extra bonus?

green nacelleBOT
warped void
#

%role Duck - Poisoner

Twice per round this Duck can inject poison in another players (high cd)

Any poisoned bird will not see the names or color at the meeting, adding to that the bird can't skip the vote.

green nacelleBOT
tranquil minnow
#

%role
Listener goose
Team goose
Once a round you can plant a bug on another player, after a boot up of 10 seconds, you hear any audio happening around them like it is around you (with that 10 second delay).
You can head the footsetps, tasks, and even kills, but you have no context of these noises and it is a 10 second delay.
A player effected would notice after 5 seconds of being listened to (so 15 seconds after being planted), by having a symbol displayed by their mic.

Depending on balancing Mic chatter may or may not be included on the listener's ability

green nacelleBOT
warped void
#

%role Goose - Ranger

This Goose can't be Poisoned (this is the counter part of Poisoner)

In addition to that, the Ranger have the ability to track the foot prints for a short period of time (High CD) but their vision will be reduced.

green nacelleBOT
steep moon
#

ad a robotic role,can summon a drone that can do task and specitar a goose/duck (their don't see it)if the duck/goose die,the drone will been found and been dismast after that ,can kill 1 time and that 1 time is the drone die

tranquil minnow
#

%role
Loon
Neutral
Acts like the mimic in that ducks see the loon like a duck. (To discourage the ducks from killing the loon)
The Falcon also sees the Loon like it is another Falcon (to prevent the falcon from accidentally killing them)

The goal of the loon is to be killed.
Demo explosion, Assassin, and Professional does not count. Being voted out, or enviromental kills does not count.

green nacelleBOT
sonic prism
#

%role Ducksguiser Goose: Able to transform their appearance to a random living duck or the mimic for about 20 seconds. Only the ducks will see this change, and to note the cooldown for this is very long, around a minute. A morphling for the goose team could be an interesting idea, and while there already is a goose on the inside, the mimic, this could change how ducks coordinate because even someone you think you trusted could very well be a ducksguise. It is risky however, if you run into multiple ducks your cover would be very easily blown and you can be caught switching back to a goose.

green nacelleBOT
viral drum
#

%role PayToWin Duck: This ducks pays 100 gold for ever extra vote to remove someone. If they die they can pay 50 gold to revive themselves and continue the game. If they have 1000 gold they can buy the undue stick which reverse geeses and neutrals task for 1 game. If the Duck have 2000 gold they can get the abilities of every duck for one game. The ducks can't lose unless the PayToWin Duck runs out of money or gives up. (APRIL FOOLS)happy

green nacelleBOT
viral drum
#

This role probably won't be in the game but I thought it would funny to add an april fools role

sudden rampart
#

there is one

#

its called the birdwatcher

sonic prism
#

Why does everyone hate birdwatcher so much? It seems okay to me

gusty bone
#

Idk
If anything people should be clowning on medium

sonic prism
#

I agree, but medium is in such an awkward position because any buff would completely break the game

void halo
#

I've caught more people with Birdwatcher than with the current Detective

gusty karma
#

%role Flipflopper or Reverser duck.
Being the only one to get voted Temporary switches the functions of your movements.
Right is left and left is right. Same thing with up and down

There is a timer so it prevents the goose from being stuck with it for long rounds.
They would have to be carful to not interfere with spy duck. They can kill and also be killed by all other roles.

green nacelleBOT
dire hull
green nacelleBOT
static sonnet
#

%role I would LOVE a neutral Swan role. Something similar to pigeon that would either "spread a song" or collect feathers from each player, IDK but can it also come with a pretty cosmetic too? Thanks for being awesome!

formal helm
#

Paparazzi Partridge. Once they complete their tasks they know where the Celebrity is. If they go near the Celebrity, the Celebrity goes faster with reduce vision to escape the glare of cameras. If the Celebrity hits a wall the Celebrity die. Also, if Paparazzi Partridge is voted off the Celebrity becomes a mere goose.

leaden bridge
#

%role magic duck- turn invisible for a short period of time after killing

green nacelleBOT
tame thistle
#

%role The Bird? (Name needs work) Neutral Role

How this role works is if they find a body, they become the victim. This includes their role, color, cosmetics everything. Their win condition also changes to the person they become, so if they become a duck they need to kill all the geese, if they become the sheriff they need to kill all the ducks. To balance it out, when they become a new "Bird" its like they just spawned so if its a vigi they will still be able to kill.

green nacelleBOT
#

Sorry, I couldn't find a command or game object that matches: `%A duck role that can go invisible for a certain amount of time like maybe 15 seconds or something but loses the ability to move and can also kill when within range without being seen by other geese or neutrals
(What if birdwatchers and other ducks were the only ones able to see them while they are invisible making the birdwatcher role a bit more useful and likeable?)

This idea is based on the Venus flytrap bird
I don't know what the role would be called but I really like the idea and wanted to post it here`

shy slate
#

%role A duck role that can go invisible for a certain amount of time like maybe 15 seconds or something but loses the ability to move and can also kill when within range without being seen by other geese or neutrals
(What if birdwatchers and other ducks were the only ones able to see them while they are invisible making the birdwatcher role a bit more useful and likeable?)

This idea is based on the Venus flytrap bird
I don't know what the role would be called but I really like the idea and wanted to post it here

green nacelleBOT
rain thunder
#

%role

Name: Gossip Duck
Alignment: Ducks

Ability: Gossip any goose/neutrals. When a person is gossiped they will vote the same person the Gossip Duck vote's (include's skip).

Attribute's:
--Can only Gossip 1 people per round.
--Can only gossip the same person ONCE, gossiping the same person again will alert them you are Gossip Duck.

green nacelleBOT
sonic prism
#

%role Doormaster duck: Able to open/close individual doors that you walk by, loses out on venting and sabotaging all doors at once. Doors you manually close will open up faster and do not make sounds when they close/open, can't close the same door twice in a row.

green nacelleBOT
surreal gulch
#

%role copycat duck. can copy a goose's role and use their effects. examples Canadian auto report and celebrity notification if killed by a falcon or blind duck. to copy a role Is similar to assassin. you have to guess the role in the meeting, failing will revel yourself as duck to the lobby.

green nacelleBOT
drowsy sleet
#

%role
🩺Doctor Goose

  • Gets to choose a patient during walk around, the doctor will know when the patient dies with a indication on their screen.
  • This can only be used once.
green nacelleBOT
drowsy sleet
#

%role
🔮Seer Goose

  • Gets to envision two players during walk around, in the next meeting, the seer will see if one of those chosen players at least killed a player through out the game.
  • The info shows an aura by the players that were targeted by the seer will show a different color depending on the outcome of one of them killing or not. (🔵=No Kills 🔴=One or Both of them killed)
  • This is a one time use of course.
green nacelleBOT
drowsy sleet
#

%role
🎯Hunter Duck

  • Can choose to track a player’s location.
  • During meetings this player has a track button in the same location of the button that the assassin has. When this button is pressed, the hunter can choose to put the tracker on a player.
  • During the next walk around, this tracker will come into play and the hunter will see the targets location at all times.
  • This ability will reset when the next meeting is called.
green nacelleBOT
drowsy sleet
#

%role
🗳Consultant Goose

  • Gets extra votes that are optional in each meeting.
  • These votes are limited to one use so use the votes wisely.
  • These extra votes will be anonymous regardless of vote settings.
    Balancing:
  • Can change the number of votes. I personally think 2 extra votes would work fine to keep the role limited but still powerful enough.
green nacelleBOT
drowsy sleet
#

%role
Balancing:
⚙️Mechanic/🐦Pigeon-Has limited time in vents.

  • Why I think the game needs this change:
    Not only does this keep players from staying in vents from a whole round, but this also make both roles more strategic. This change will not be included in Mallard Manor.
green nacelleBOT
void halo
#

I could see this perhaps for the Pigeon, as hiding in a vent is a solid strategy to survive to the late game when there are fewer birds to infect. But the Mechanic hiding is already hindering their team by not completing tasks

drowsy sleet
#

%role
Balancing:
🤩Celebrity-When the celebrity is killed, the ducks/neutrals will hear the celebrity notification and will see that the celebrity died but not see the celebrities identity.

  • Why I think the game needs this change:
    I understand why it’s called a celebrity and about it’s mechanic, I get it, but at the end of the day, this role is only balanced because of the optional neutral roles: mainly the Dodo bird/Dueling Dodos, which is not good game design in my opinion. A role affecting another role should add a new scenario/experience that changes how one of the roles play: Like the upcoming Undertaker somewhat making the Vulture an interesting challenge, not make the role beneficial for one or two solo teams and unbalanced for just both geese and ducks alone. Yeah, occasionally you will have geese who don’t see the notification because of tasks and other things, but still. Imagine having a celebrity with no neutrals with a more experienced lobby. Personally, I would love an explanation on why this role is balanced with the current play style if their is one, other than having neutral roles on.
green nacelleBOT
sudden rampart
#

i don't quite understand your argument

#

so you think that the role isn't balanced without specific roles.. i mean you can also just not include it if you believe that

#

the game might not be very balanced either if you put in a bunch of ducks and no geese roles

#

that's really up to you

steep granite
#

and the fact that they're unaware makes it a good role

#

this would be a big nerf

drowsy sleet
sudden rampart
#

yeah

#

not everyone likes to put the dodo on you say

#

sounds like you might not like to put the celebrity on either though

#

seems okay to me lol

drowsy sleet
#

My goal is to make every role in this game playable regardless of how the game is played, and unfortunately, this is not the case for celebrity. I can even say that the snitch is a good role only because anonymous voting is the most popular way to play. As a designer, I want to make your game better by making each role work with each possible outcome with choosing specific roles/settings and excluding other roles/settings.

sudden rampart
#

sounds like a very noble goal

mint gale
#

^ The game being ultimately and unilateraly balanced in every aspect, for every situation, for every map is both unobtainable and an undesired design outcome.

#

The human element adds chaos and randomness to the mix making it impossible to balance everything.

#

There needs to be a spectrum of power and play associated with each role, it should have a clear purpose, utility, goal, and mitigation.

#

The celebrity does exactly that. It informs the group to a specific playstyle and makes other roles in specific situations disadvantaged.

#

It was carefully considered who could "notice" the death and we tested out permutations of it before it even hit the beta testers hands.

#

In a game about social deception, the power and intricacies are all centered around a role's ability to achieve it's specific goal. Whether it's passive or active, the geese are more powerful by obtaining information. Information, or lack thereof, is combatted by lying and acting. This is the heart of social deception.

drowsy sleet
# sudden rampart sounds like a very noble goal

Yes, as a matter of a fact, it is, all I’m trying to do is improve your game. But if course you can obviously disagree that is inevitable with every opinion and say it like an insult all you want, I just want to make your game better that is all, this argument stops here.

sudden rampart
#

i didn't say it like it was an insult

#

maybe you're attributing some sort of tone i didn't intend to deliver

#

i think shawn nailed it on the head here that we're approaching this differently, because i don't think that's something we were ever really after

drowsy sleet
# sudden rampart i didn't say it like it was an insult

Yes I agree, all I’m saying is that the celebrity feels to powerful, and I’m not saying it like it’s a fact, I just wanted to improve how the role works that is all, I understand your perspective and I will be using that perspective for all other role ideas I give you, thank you.

drowsy sleet
mint gale
#

I think attempting to approach this from a holistic viewpoint of balance and harmony you have to consider the atomics of the game. Unlike other social deception games that have a very limited and fixed game mechanic system spread across 4 maps (that only differ in layout) we have much more going on. It is much easier to strive for this.

#

As a matter of fact, taking out proximity chat entirely, and even things like Opening Statements, and the game fundamentally changes.

mint gale
#

The maps are designed to behave almost like variations of the same game even within the same game mode.

#

There are plenty of advantages that ducks gain and the celebrity is there as a tool to offset it in a large game of 3 ducks and possibly 2 or more neutrals.

#

It is a necessary power shift.

drowsy sleet
#

Yeah I got all of that from the live, I’m aware, thank you.

mint gale
#

We're not trying to argue or prove a point. We're just tyring to demonstrate that we VERY carefully consider the interactions and balances of every role before it goes into the game. We often make mistakes and in some cases people choose fun over power/balance.

#

We have to make that choice consciously and carefully.

drowsy sleet
mint gale
#

In some cases no matter how we intended a role to be played it doesn't get utilized properly. The detective and gravy were prime examples. We had to nudge players into a the way the role should be played in the case of the gravy by creating an inverse bodyguard mechanic. In the detective's case we had to nerf the role to make it more fun. We learned single use abilities are less fun unless they are killing abilities that have an immediate impact on the game.

#

This is a terrible life we live 😦

drowsy sleet
mint gale
#

We are trying to please everyone

drowsy sleet
drowsy sleet
drowsy sleet
sudden rampart
#

I'm fond of it too, and that's why it came out of the gate that way

#

We were asked I'm the devlog about it, and maybe it'll make a comeback in another form on a different map

#

I don't think there's anything fundamentally unbalanced about it, so much as people wanting a more active role

drowsy sleet
mint gale
#

We spend as much time working on the game as we do playing the game too. We play A LOT with the community.

#

Sometimes more than we should

drowsy sleet
mint gale
#

I can say that players with 1000 plus hours in the game can EASILY talk their way out of a certain situations almost instinctually. The skill cieling is nuts.

mint gale
#

Everytime we play with really experienced players we also learn things.

quartz rampart
#

Chicken role,, neutral, wins with geese tasks, when a duck kills this role the body can run and kill 1 person before dying to the timer,, short kill cool down. Creates more chaos in the game imo. Cant vent/hide/fog

mint gale
#

@sudden rampart should we ban Chicken from the channel?

sudden rampart
#

i want all the chicken suggestions i can get

shy slate
#

I am really obsessed with tawny frogmouths and I think it would be cool to have a duck or neutral role based on their characteristics

gusty bone
#

#🐣︱classic-role-ideas Fun Drinking Game
Take a shot of pond water when the following roles are suggested:

  • A Chicken that survives being killed
  • An Owl that can see with the lights off
  • A Swan (any ability)
  • A Penguin with Ice powers
  • An Assassin type role on the goose side (Ping me for this one, I wanna post the essay)
  • Any resurrection role
  • A role copy/pasted from town of us
mint gale
#

It's drinking itself the game?

#

I usually see how much of the 40oz whiskey bottle I can finish before falling asleep.

gusty bone
shy slate
sonic prism
#

%role Ambassador Goose: Once a round you can walk up to someone and put 2 anonymous vote on them for the next meeting, even if you die that same round. You can only skip or vote yourself if you don't place a vote.

green nacelleBOT
gusty bone
#

Correct

tacit jolt
#

%role adjust: Silencer Boost: I dont know how common this is for others. But I play with a bunch of people who know roles very well. And when Silenced usually if theyre not voted out (Which if they're silent doesn't happen that often tbh) Maybe the Silenced* can atleast have his Button Privileges removed as well. I wouldnt even mind having them silenced in game the next round until next meeting. Making it someone else's responsibility to hit the button. And Info can actually not spread like wild fire immediately after. Cause Ive seen many times immediately after The Silenced victim knows who it is and runs to the button yelling who it is the entire way hitting the button. And the Silenced victim basically worked his way around being silenced. I've been on both sides of this coin. I think just removing buttons from the silenced would be better in general.

green nacelleBOT
edgy hedge
#

I have an idea for a role which is basically bodyguard on steroids. The roles name is guardian, and basically it has someone it is assigned to protect however unlike the bodyguard it actually has some abilities to help it. It has an assassin type kill, except instead of guessing roles he has to guess wether it’s a duck or not (should this ability be able to work against neutrals?) and it has a vigilante kill. However if anyone attempts to kill the guardians target the guardian will die instead, delayed by 5 seconds to make it harder to track down the one who did the deed.

#

^side note on this for the assassin mode he presses the assassin button, and clicks on a person, no menu pops up, if it’s a duck the duck dies, if it’s a goose, the gaurdian dies

edgy hedge
# clear patrol Is this goose or neutral?

I’ve actually been thinking about this. Maybe they could win like the lovers do? I had another idea where the guardian becomes basically a falcon if its target gets voted out. I guess it could also depend on the targets role.

clear patrol
#

I am actually unsure. All I know is that this role needs to be a neutral and it needs a name change. Maybe a protective bird like a plover?

edgy hedge
clear patrol
#

I would say their win condition would be for their target to win, but they've already said they only like neutral roles which win alone

#

So maybe something on the lines of living to see your target to top 3

edgy hedge
clear patrol
#

Also I think it would be smart to make the Plover's target any non-neutral role and maybe make the assassin ability more like the assassin, where it has to guess a specific role.

#

So that the gameplay of the thing is to keep your target from dying during meetings and killing any potential threats, while not allowing anyone, including your target, know that you are the plover

edgy hedge
clear patrol
#

With like double kill cd ofc so as to not tread of the falcons... claw?

#

whatever a falcon considers a toe

edgy hedge
#

Maybe not double but yeah a longer cool down maybe 1 1/5

clear patrol
#

yeah double is a bit extreme

#

So if I am not mistaken, this is the Plover
Plover - Neutral role
Win Condition - Keep them and their target alive to top 3.
Abilities:

  • Assassin ability - literally just the assassin
  • Kill - 1 1/5 cd
  • Dies when its target dies
edgy hedge
#

Yup that’s pretty much it.

clear patrol
clear patrol
#

np

edgy hedge
#

%role
Plover - Neutral role
Win Condition - Keep them and their target alive to top 3.
Abilities:

  • Assassin ability - literally just the assassin
  • Kill - 1 1/5 cd
  • Dies when its target dies
green nacelleBOT
edgy hedge
clear patrol
#

waiiit

#

isn't this hyper agressive GA?

edgy hedge
clear patrol
#

Guardian Angel?

edgy hedge
#

Welll yesss but no

#

writes down idea to give plover a shield ability

#

/j

tranquil minnow
#

%role
Binder Duck
Ability to "blind" 1 person per round. Nothing happens during that round, however the following round their target will start off with low flashlight vision for a time (prossibly 1.5x standard kill cooldown length)

green nacelleBOT
tranquil minnow
#

%role
Warden Goose
Goose with an ability to forgo their vote. This button would be where the assassin button is. If they skip, the 2 most voted players that aren't voted out (or 2 of the most voted in case of a multi way tie) are chained together at the start of the next round.

2 keyes will spawn to release them from each other (same as the jail keyes) or after some time their shackles will release on their own.

For the two chained, if they can co-ordinate moving, they won't be hindered at all. They only will get hindered if they try to go different directions from each other.

If you kill while chained, the body will still be attached and dragged along slowly at the furthest end of the chain.

green nacelleBOT
green nacelleBOT
#

Thanks @tranquil hazel for your feedback, we'll be sure to look at it happy

steep granite
#

I'm not sure but I think they see the message if you do the command

#

so deleting it won't remove it

tranquil hazel
#

%role Medic Goose This role would work as a paramedic. If someone dies then you have 10 seconds to get to the body. An arrow would pop up pointing you too the body. Then if you get there in time you can bring the duck or goose back to life. This can only happen once per game and you have to finish your task (like the dueling dodo) in order to save anyone.

green nacelleBOT
civic linden
#

%role

green nacelleBOT
civic linden
#

painter duck

#

You can change the color of the body.

#

If you report a body of a changed color, it will be reported as a body of that color.
Then, when the meeting begins, you don't know whose body was found.
You can't change the color of a dead body that another job killed. You can only change the color of the dead body.

lavish craterBOT
toxic cloud
#

%role

Saboteur:

Team: Duck

Can sabotage one task per round by going to one of their fake tasks and rigging it to kill the next bird that completes it. Regardless what team tries to complete it.

The sabotaged task would only kill one bird that round other birds would be able to complete it once the sabotage has been activated.

green nacelleBOT
gusty bone
tranquil minnow
#

Perhaps Sabotaged tasks spark frequently so if you are paying attention you see it.

But, I don't think death is very balanced for task sabo. Especially since you would flat out be preventing that task for the round (if people could tell) or just unfairly killing someone (if they could not)

#

Perhaps if it caused them to do a second task in order to complete their actual task, or be on a timer before the task is fixed it could be more balance than a flat kill (especially if it is once per round)

toxic cloud
#

Fair enough.

calm hare
#

XD hard enough getting geese to do their tasks as is without them being worried about being killed by them

sonic prism
#

%role Detonator goose: Can place dynamite in a vent/hiding spot. When all spots have dynamite in them, you can detonate, giving all ducks a 3 second countdown, when it hits 0 anybody in vents/hiding spots explode.

green nacelleBOT
toxic cloud
#

Maybe instead of killing the bird, the sabotaged task would zap the bird, forcing them to reenter the task to complete it or cause a small explosion which results in the birds face being darkened from smoke?

toxic cloud
sonic prism
#

@toxic cloud Yes, just because new maps release with their own mechanics doesn't mean we won't get maps with more traditional vents

gusty bone
#

The devs said in the April 1st QnA stream that they’re trying to move away from traditional vents.
Other than that, I kinda like the role.

sudden rampart
#

we might have them again

#

i dont like them

#

i think a good test of whether i am appraising them correctly is that i see a lot of people use the passageways

steep granite
#

I originally thought the new vents were like underground passgeways

#

so the vents took actual time to travel through

sudden rampart
#

that's something i considered

#

i thought something like that could have fit for goosechapel

steep granite
#

yeah

#

sewer meetups xD

sudden rampart
#

where if you were a venting class, you could just teleport to a sewer or something

#

i dont know how you would know whats going on above you though

#

it might be interesting though

#

like if you did it like.. if the person is in the room 'above' you, you can also hear them

steep granite
#

yeah

sudden rampart
#

and if someone is below you, you hear people talking but muffled, or maybe just movement

steep granite
#

water splashing sounds and stuff

sudden rampart
#

could definitely be interesting

#

i do think we have the ability to muffle speech

solar narwhal
#

There are alot of people that stays in a big group no matter how many times u tell them not to group up they do it anyways and it's hard for the ducks and falcon too get kills.. so I have a idea for a new role and it's called a suicide duck ( or any name u want too choose).. there abilty will blow everyone up thats grouped up and hopefully they will learn stop grouping up..

void halo
#

Sounds like the Kamikaze Duck that until recently was in Prospective Birds channel. Also, Pigeon and Demolitionist Duck discourage grouping

toxic cloud
#

What would be cool as if you were in the sewers or vents that you could actually see it as if it's another level. While the level above you would be lowered in opacity so you can see what's going on above you or see what you're below

solar narwhal
#

@void halo yea but pigeon and demolitionist doesn't help stop grouping they still group unless we have something that will stop them from grouping.. thats y we need the duck that will kill them all when grouping

gusty bone
#

Lights and fire are both ways to split up groups, and most environmental kills effect areas, not individuals.
Grouping is a fine idea until the chandelier gets a pentakill.

void halo
#

Ultimately, grouping is not a successful Goose strategy. Tasks get completed slower and are vulnerable to Pigeon and Vulture wins.

gusty bone
#

List of all non-goose roles that can benefit from large groups:
Party
Demo
Silencer
Pigeon
Professional (nearly untraceable stack kills)
Dodo (by not joining)

List of all Goose roles that are less effective when ppl are grouping:
Mechanic
Medium
Birdwatcher
Sheriff and Vigi (more likely to misfire)
Mortician

tranquil minnow
#

%role
The return of the bounty goose.

Bounty goose now gains the gravy trait of having to be alone to be killed.

Bounty goose's bounty starts with a 10 silver bounty.

Bonty goose's bounty decreases by 3 silver every kill that happens before them (but isn't entirely removed unlike before)

Every time the Bounty Goose does a task while alive, they pocket 1 silver of their current bounty for themselves. (Even if they die).

Unlike Gravy, vigilante, falcon, and even sheriff kills will net your killer the bounty.

Sabo kills, and environmental deaths (such as tram) cause the remaining bounty to be lost.
Assassinations don't work.

Could replace Gravy on some maps (similar to how identity theif will replace morphling on some maps).

Bounty would have an icon next to them for the ducks, the size of the money bag will get smaller as the bonus gets smaller.

green nacelleBOT
tranquil minnow
#

%role

Bounty n Gravy:

A dual duel role where both the bounty and gravy goose are put into play and gain a kill button that only works on the other when they are alone.

Bounty killing Gravy adds current Gravy bounty to Bounty's but increase his remaining task collection to 2 silver a task.

Gravy killing bounty adds current bounty bounty to Gravy's, and then pockets 1 silver per task you completed before killing the bounty.

Both have an arrow pointing to the other.

If either of them get voted out after killing the other, they lose all bounty coins gained.

This combo would add chaos within the geese, and put 2 geese against each other (assuming they are greedy for that sweet sweet silver)
If this option is enabled you will not get a normal gravy or bounty.

green nacelleBOT
tranquil minnow
#

%role

Seer (slight return of beta Medium):

Can activate an ability, when activated vision mode will drop to flashlight after 2 seconds. They can see ghosts for 5 seconds before it shuts off, however they cannot move during those 7 seconds. (This prevents you from chasing down someone you suspect, so you must time it well)

(Debating on if their mic should mute during their ability to really give the feeling that you are 100% focusing on the dead instead of the living.)

green nacelleBOT
tacit jolt
#

@edgy hedge %Role Boost: I like the idea of a BodyGuard Boost in general. But I think your Boost is a bit too much. I think The Bodyguard should get a Assassin like Shot. And able to shoot a duck. If he hits a Duck thats not Hitman both him and the Duck dies. If he hits a Goose or Neutral then just he dies. If he however hits the Hitman. Hitman dies and Bodyguard lives. Its a win/win for everyone. Gives the fear of Assassins around which helps Ducks. Gives Bodyguard a gun essentially. Gives enough of a boost without being OP. Still is a Goose by all standards. Gives a high chance of him shooting himself early on. And makes the game a bit more Chaotic and fun.

edgy hedge
# tacit jolt <@!895325861929185310> %Role Boost: I like the idea of a BodyGuard Boost in gene...

Thanks but in the end my idea strayed away from a bodyguard and came to a neutral role, where they end up just being a neutral, who has to protect a goose in order to win. If he and his target make it to the final three the role would win, however the protected goose would not, however I do think giving the bodyguard the ability to kill when someone is close to his target is a good idea

#

And an assassin kill for regular bodyguard might be a bit too op

tacit jolt
#

Yeah but a good 75% of the time it'd mean the Bodyguards death. And in the rare chance that he actually gets them. Then did the Hitman truly deserve that kill? Even if that's too much. It could be a simple "1 Meeting Shot to guess the hitman and if hes right Hitman dies if wrong then he loses his shot" So he doesnt even know if he clicked a Duck. Itd only work if he guesses the Hitman. Just to give the bodyguard some flavor.

edgy hedge
tacit jolt
#

Really? That sucks. I would be down for a weaker Assassin like ability. Like the one I named for the Bodyguard. More I think about it. Thatd be the better one just to give Bodyguard a bit of Flavor. But not too much.

edgy hedge
#

Yeah, however I think assassin kills are better for making sure it’s harder for the geese to communicate, don’t you think?

gusty bone
tacit jolt
#

Walliam- I think a really weak Assassin Ability would be fine.

gusty bone
#

Thanks for giving me the chance to post itmechanic

edgy hedge
gusty bone
#

Either way, too many assassin’s in the kitchen could ruin the og assassin’s appeal.
I can somewhat understand the idea of giving the bodyguard a strict “who’s the hitman” assassination, I just don’t know what it would accomplish.

#

Like, if you think you know who the hitman is, just say that to the rest of the geese.

tacit jolt
#

I read your article Walliam. But a BoostedBodyguard would have 1 Shot and only 1 person they can try to hit. And that would be a Hitman.

#

It would make Bodyguard more fun

edgy hedge
#

Yeah, geese are already really powerful in meetings, as long as they trust each other, they don’t need more power in that stage of the game

tacit jolt
#

Make them feel like theyre a bit bigger and keep Hitman away for a while longer.

gusty bone
#

Also you have to realize, a buff to the bodyguard is a nerf to the hitman. It’s already a challenging role to pull off, adding the ability for it to just get shot would fully make the hitman a liability.

edgy hedge
tacit jolt
#

I guess eventually we can make Hitman a better role. But atleast the Hitman isnt strapped waistside to someone. That kinda sucks when not lovers.

edgy hedge
#

But still I’d say is a bit too op

gusty bone
#

If I were to propose a role that states:
You can learn of one person who is guaranteed to not be a duck.
That would be a fairly good role, correct?
That role is bodyguard.

tacit jolt
#

A Kill button would make him OP. A Possibility of a 1/14 chance of a kill button would not.

#

Thats not true. You could be next to Falcon

#

Or Dodo, Or Pigeon

edgy hedge
tacit jolt
#

Literally you are strapped to someone. Who you might not even win with. And they might have a kill button. And might need to kill you even. Giving that guy a bit of a boost wouldnt be that bad.

#

Geese might be stronger during Meetings. But not by that much. Theres a guarenteed 4 skips. If 3 Ducks and a Falcon. Plus youre mixed with 12 others who dont know anything the ducks know or Flacon is forced to vote.

#

Heck I wouldnt mind a Mayor role. Cause of how many times the Geese knew the killers and couldnt vote that way. Cause a Politician and a Locksmith cant do anything.

gusty bone
#

The bodyguard knows of one person who isn’t a duck, knows that someone is going to be trying to kill them, and knows that one of the Duck roles is a Hitman.
That’s a good amount of starting information and can make the bodyguard be a social deduction powerhouse.

tacit jolt
#

I said a 1/14 Chance.

#

Yes I understand that.

#

You want a 1/14 chance BUT a guaranteed kill. I want 1 1/14 Chance without a Guaranteed Kill.

edgy hedge
gusty bone
#

The point of GGD roles isn’t to give you the way you win, it’s to give you a small bump in your abilities that can make a drastic difference if you play it right.

tacit jolt
#

"The point of GGD roles isn’t to give you the way you win, it’s to give you a small bump in your abilities that can make a drastic difference if you play it right." And thats what I want

tacit jolt
#

If they play it right and luck is on there side they have a chance. If not then 'Oh Well'

gusty bone
#

That’s the reason the devs won’t add a Mayor role, it’s too blunt. It doesn’t aid social deduction, it saps power from other players to make themselves stronger.

tacit jolt
#

Well the Social deduction can only do so much. When everyone should know the killer but too many Evils and Neutrals. Its good to have the voice of reason do something.

gusty bone
#

Geese roles are never direct about their abilities. The detective doesn’t learn if someone’s a goose or not, they learn weather they’ve killed.

tacit jolt
#

The Detective role was Debuffed. Technically it doesnt even do that anymore.

gusty bone
clear patrol
#

Also the Plover isnt a rework or buff, its a separate role

tacit jolt
#

Nerd- If a Major got me out from a 1VS1 vote. Then I wouldnt be upset by any means tbh. And if I was Mayor instead of the dreaded Politician. Id be happy I did something useful.

gusty bone
#

Exactly, like I said, goose roles are never the way you achieve a victory, they are small boosts that can expand into large ones if played properly.
Being able to shoot the hitman is the exact definition of your role giving you the way to win. Having one person with 2 votes is also a role giving you the way to win.

tacit jolt
#

Ummmm I know many roles that lead to victory. Sheriff being a obvious one. If someone puts enough thought and effort into there role and choices. Yeah many roles can be dang good.

#

Nerd- Im getting argued about many different ideas. Mayor (The modded Role from Among Us type of deal)

edgy hedge
# clear patrol A what?

Mayor, a role from other social deduction games, which, essentiall, allows the player to vote several times.

clear patrol
#

Oh like Mayor from ToS

tacit jolt
#

Yeah after absenteeing there vote enough times.

#

ToS?

clear patrol
#

Town of Salem

gusty bone
#

Sheriff and Vigi are the only exceptions, and both of them are hard to win as.
One wrong shot as Sherf and your dead. And you can’t kill 3 ducks with one shot as Vigi.

tacit jolt
#

Oh my friend mentioned that game. I couldnt get into it. Standing in a circle wasnt for me.

clear patrol
#

Yeah its not everyone’s cup of tea

edgy hedge
clear patrol
#

Town of Us that it right?

edgy hedge
clear patrol
#

Wait isnt that that role which just votes a player 7 times?

edgy hedge
gusty bone
#

Goose roles need to work as specific tools for everyone to use. Having a toolbox full of hammers might get the job done, but it isn’t very interesting.

tacit jolt
#

Ive won all thanks to being Mortician before tbh. Many roles can get you direct victory if people are smart enough. (Except maybe Politician and Locksmith. Then youre kinda SOL)

#

Nerd- No you absentee your vote for rounds to build up votes.

#

Yeah he uses his tools of Leadership and choosing not to vote. Its not a 100% win guarenteed and he can die like anyone else.

edgy hedge
tacit jolt
#

Ive done that before 😉 Mortician is great. Definitely a awesome role. :3

#

But Politician and Locksmith are ehhhhhhhhh

#

.With Politician being the most Ehhhhhhhhhhhh

gusty bone
#

Snitch duck is useless with a locksmith in the game

edgy hedge
#

What does locksmith do? I’ve never gotten it.

gusty bone
#

Unlocks the jail door

clear patrol
tacit jolt
#

Snitch Ducks are kinda meh too. But without a Snitch a Locksmith is absolutely useless.

edgy hedge
gusty bone
#

Again, all in the wording.
Snitch can effectively take one person out of the game for the beginning of the round.

tacit jolt
#

Yeah. But usually the Locksmith voted for the ones that ended up in prison. They dont want to let them out.

gusty bone
#

Also, locksmith and politician instantly confirm themselves when they use their abilities. I’m not gonna argue that they can get boring, but they can definitely be useful.

tacit jolt
#

I didnt call Snitch useless. But I wont lie. I rather not get that duck. Compared to most Ducks. Assassin being the clear winner.

edgy hedge
#

I’d say locksmith is a whole lot better than eh in case a duck hogs the key, and is about to win.

tacit jolt
#

Politician rarely use there ability. You have to balance on death to ever use it.

edgy hedge
#

Like the person in the jail is the only one with a meeting left.

gusty bone
#

Assassin has a lot of mind games to it.
It’s best to shoot once to assert that they exist, but the second shot is much rarer than the first. Once they shoot again, they’re effectively a normal duck.

#

You can get away with a lot as a seemingly weak role by calling the assassin’s bluf.

#

It’s still very powerful, just nuanced

tacit jolt
#

You literally have 0 control of your role as a Politician. I rather get it where you purposely throw yourself in prison if you get one vote. Just so you can use your role.

#

Saying "Well its better then nothing" should never be the standard.

edgy hedge
tacit jolt
#

I usually shoot the Mimic when I can

#

My surprise when I found out the Mimic can go into the Fog on the Jungle Map XD

clear patrol
#

They can?

#

I’ve never played the new map much

tacit jolt
#

Yeah. I learned that the hard way

clear patrol
#

Also learned what the shut door button does the hard way meself

edgy hedge
clear patrol
fervent pasture
#

2PJ2MGQ

clear patrol
gusty bone
clear patrol
#

Politician is a nice calm role

#

A counterweight to roles like sheriff, falcon, and duelling dodos

#

Love claiming it to kill assassins, plus putting on a british accent is always fun

tacit jolt
#

I literally just act as a bonus Dodo. Trying to get votes as Politican. Give it any purpose. I suggested they make it so it wins with whoever wins if it gets voted out. Cause a Politician needs votes afterall. But not like a Dodo where they interupt the game. If theyre meant to balance on the edge of death. Let them get a prize for if they do die from being voted out.

clear patrol
#

I absolutely hate the idea of factional roles not exclusively winning with their faction’s win condition

tacit jolt
#

My tier list and the Developers are completely different. But there is a few roles they claim as OP. That I strongly. Very Strongly disagree with.

clear patrol
#

Let me guess, birdwatcher?

#

Since I can’t say I disagree if that is the case

gusty bone
#

Birdwatcher counters ever single role

tacit jolt
#

Nerd got it on the first try 😉 Well. Id be down for many other ideas. I just feel that doing anything interesting with Politician would be best.

gusty bone
#

Doesn’t matter what plan you were trying when Billy over here can see through walls

clear patrol
#

Birdwatcher can be good

#

But I play that town map with the fog

#

So its not

tacit jolt
#

Walliam* For 10? 20 sec? Then has the wait time. Cant see in the dark. Must use its ability at a wall. I think its not OP by any means tbh. I infact find it UP.

gusty bone
#

Even still, birdwatcher can take a peak into the jail to see all the shenanigans

gusty bone
tacit jolt
#

The town map (Other then Jungle. I havent used it on there yet) Is the best map to use it. And thats to look in the jail. Only use yet.

clear patrol
#

Mallard manor has tight hallways so it might be good there

clear patrol
mint gale
#

Birdwatcher is actually too strong on everything except nexus.

gusty bone
clear patrol
#

It has a high skill cap, and I understand that I am terrible, but damn if you have the patience to learn this role then you can have it in all its brokenness

tacit jolt
#

Even if so. Youre hoping to see someone kill threw the wall. Its unlikely. Again I have said my peace with that role. I find it as a bad role. But we can agree to disagree. I want to focus on Politician where all you can do is hope to balance on the edge of death.

#

I dont think many people just hangout in the "Secret room" When they find it. Its like "Oh cool its there." and then vent out.

mint gale
mint gale
tacit jolt
#

Sadly I dont have the numbers. But I know when I am in the last 3 with that role. I am just like "Oh god this game sucked." Its a role where you cant do anything. You hope you balance on death.

#

My map knowledge is fine. The roles just not fun and many times I find to be a bottom tear role. Its fine if we disagree. But like our agruement before I rather focus on the Politician.

gusty bone
#

Like I said, if there’s any role to pull off weird deduction strategies with, it’s politician.
You’re not the only person who thinks it’s weak tho, most ducks would rather kill more interesting roles than the politician. Of course, that’s something that can very much be used to your advantage.

clear patrol
#

It is my belief that the politician should have a tracker to the jail key, locksmith should be removed, and if snitch jails a role, the key should not be pointed to for the politician

clear patrol
#

And the politician fits that well

gusty bone
#

Yeah, being weak isn’t always a bad thing, and getting yourself underestimated in the eyes of the ducks is the best thing someone can hope for.

tacit jolt
#

Walliam- Like I said, I literally just act as a bonus Dodo. Trying to get votes as Politican. Give it any purpose. I suggested they make it so it wins with whoever wins if it gets voted out. Cause a Politician needs votes afterall. But not like a Dodo where they interupt the game. If theyre meant to balance on the edge of death. Let them get a prize for if they do die from being voted out. And will add sometimes I also just say I am Politician. The best thing I can think to do is not balance on the edge of death. But be dead from a Assassins shot. I rather waist 1 of there shots when I can.

clear patrol
#

That is literally just gamethrowing

#

And sad if you do that in an lfg lobby

tacit jolt
#

Its not. Youre keeping useful Geese alive. Like Sheriff and such.

clear patrol
#

And the ducks too

#

Removing the primary method of elimination for your team so as to eliminate yourself isnt the best

tacit jolt
#

I have saved a Mortician from that. Sheriff before. A Mimic before. And Nerd honestly it can very well be the best thing you can do as a Politician.

#

Literally when all you can do is balance on death and more then not die anyways. It makes it so you can do ANYTHING on your own. Sad to say.

gusty bone
#

I think we see the role completely differently, but I’m agreeing with you that it’s meant to be a role based around risk.
Politician is kinda a meta role, it’s most useful if you know what it entails and what people think of it. The assassin isn’t gonna waist their second shot on a politician, and that goes for the rest of ducks as well.

clear patrol
#

The politician is british and therefore is the best role

#

They have a tophat

tacit jolt
#

Yeah but they will waist there first shot on it. Ducks rush sometimes.

#

Yes XD The tophat might be the best part of that role.

mint gale
clear patrol
#

Never claim politician as politician unless forced to

#

Sheriff is funny tho

gusty bone
#

Not every role needs to be flashy, sometimes roles are at their best when no one expects them to be helpful.

mint gale
tacit jolt
#

Maybe, but thats more for Public Lobbies. I rather get 10 rounds in a row of Sheriff then a single round of Politician.

#

Yeah but you cant out a duck as a Politician anyways. It doesnt pick and choose if the other being voted is a duck or not.

clear patrol
#

Wait till you learn ab technician

mint gale
#

Not social deduction:)

clear patrol
#

I mean wielding a weapon is powerful

tacit jolt
#

Nerd- Technician has its uses. But kinda sucks dead Ducks Sabs are shown. No biggy.

mint gale
gusty bone
#

Like I keep saying, not every tool needs to be a hammer, and trying to make a hammer work for every job only ends in disappointment.

clear patrol
#

Funny throwing

tacit jolt
#

Oh no I just mentioned Mortician is a great role 100%. Politician is not tho.

mint gale
clear patrol
#

I’ve never gotten any use out of technician

#

Maybe its my lobbies, maybe its my skill, who knows

tacit jolt
#

Shawn- I can agree with that about Technician. I find it has a small thing that bugs me. But not bad by any means.

#

Yeah again. Politician as a role you can literally do nothing besides hope to tie for death. Thats why I find the role bad. I know when I get a role. I hope to do anything with the role.

mint gale
#

Not every role will be good in every game. They all have a utility, some more than others. It's part of the design system.

mint gale
tacit jolt
#

Yeah. I just wish it could somehow match so the Politician can do anything. I use to feel this way about Gravy. Now* that it works like a Reverse Bodyguard. I have been happier with the roll.

clear patrol
gusty bone
tacit jolt
#

Editied*

clear patrol
tacit jolt
#

Yeah but the Politician should give the player something to do. Good bad or ugly. Locksmith might be a bottom tier in my opinion as well. But when I get the role. Atleast I can do something with it. Even if I am letting killers out of jail XD

#

If I a Technician I can check where the Sab is and go to it.

#

If I am Bodyguard. I protect someone. If I am politician I ____________

clear patrol
#

Put on a british accent

#

And lead geese

gusty bone
clear patrol
#

The politician, being specced into nothing, allows them to play more aggressively, such as convincing geese to vote out people they might’ve only put on Slight suspicion on

fervent pasture
#

Seems like u are having some tasty conversations right here

clear patrol
#

Yeah mate

gusty bone
#

Yep

clear patrol
#

Topic is: Is Politician a fun role to play

#

Or smth on the lines of that

tacit jolt
#

Thats all you can do as a Politician. It falls flat for anyone making a List. I think I saw the Developers Tier list. Which is way nicer to some roles then I wouldve been. But I think Politician was low on there list too. I can do that with any role Nerd 😉

clear patrol
#

Not without a stab wound

clear patrol
#

A mortician playing aggressively is a dead mortician

tacit jolt
#

Nerd, I can get stabbed if I am Politician as well.

clear patrol
#

A sheriff playing aggressively is a space bar soammer

#

*spammer

fervent pasture
#

I honestly like Politician even though I don't get him too much. Most people just cry about getting it and when I'm Assassin its lovely to shoot em, some players also gets confused because they mostly don't know abilities of Politican. It's also great when u have lovers on your team, epic voting power.

clear patrol
#

A politician playing aggressively is a true politician, no ducks are bothered to kill them because they are weak

tacit jolt
#

Neko- Thank you for proving my earlier point btw

clear patrol
#

But they are strong

fervent pasture
clear patrol
tacit jolt
#

People will waist there shots on Politician absolutely.

fervent pasture
#

But I can't wait to see new roles in game, they seem crazy.

clear patrol
#

The new roles?

gusty bone
fervent pasture
#

Yeah

clear patrol
#

Did they mention what they were doing?

fervent pasture
tacit jolt
#

Gotta be careful with Lovers knowing youre the other duck. Theyll push a vote on you.

#

brb

clear patrol
fervent pasture
#

Undertaker - can carry bodies
Ninja - can kill two people at once when they are close to eachother, but he has 3x more cooldown and cooldown reduces faster in "fog"
Adventurer - Sabotages can't kill him
Avenger - If he witness a kill he gets temporialy ability to kill.

#

Ohh and Identity Thief - If he kills someone he "morphs" into them for the rest of the round. He can enter "fog" unlike Morphling soo

clear patrol
#

Identity theft? Ohohoh I cant say no to that

fervent pasture
#

Yaaash

clear patrol
#

Also isnt the undertaker like the janitor ppl keep in suggesting

fervent pasture
#

I guess so, it can carry bodies with reduced speed

#

Imagine Identity Thief killing someone and then Undertaker hides the body.

#

Super confusion dodo

clear patrol
#

Like this?

clear patrol
fervent pasture
#

he cannot hide them inside vents as far as I know, but he can drag them into fog

tacit jolt
#

But again if they gave something for Politicians to do. Id be more okay with the role. Rather it be "Okay" to go over the edge with death. Then you win from that along side winner*. Or the Mayor role from the Mods.

clear patrol
#

Politician can walk around and be british

#

What more can you ask for

tacit jolt
#

Sheriff can walk around and be British too.

#

What more can you get?

gusty bone
#

No sheriff is Redneck southern

tacit jolt
#

Infact any normal Goose can do that XD Why play Classic+?

clear patrol
#

Sheriff walks around and becomes the “sheriff of the town”

clear patrol
#

They dont get any excuse for accents

tacit jolt
#

Nah they can be british

#

For funcies XD

clear patrol
#

The locksmith you sound like a British chimney sweeper in the industrial revolution

fervent pasture
#

Well, do u guys think there will be any new achievements?

clear patrol
#

Yes

fervent pasture
#

I think most people already got most of secret ones

edgy hedge
#

I wonder what accent the canadian gets 🤔

clear patrol
#

Australian

#

Ofc
catch up

tacit jolt
#

Nerd- Like little Timmy. "Can I have some more?" XD

fervent pasture
#

embed perms

clear patrol
#

Yep thats the one

gusty bone
#

Politician doesn’t need a buff, you just need to realize the effects a small bump in survivability can do.
Politician is the only role where I actively play aggressively, every other one ends up feeling like I wasted the role by playing that way.

clear patrol
#

The celebrity gets to drag out their words obnoxiously
“Ohh my gaaawd, Jenifer only has three thoousand folloowers, she must feel soo ashaamed”

edgy hedge
clear patrol
#

Yeah

tacit jolt
#

Wallaim and we start to disagree again. I think it needs a boost for sure. Its by far the bottom of the barrel role. We completely disagree