#🐣︱classic-role-ideas

1 messages · Page 31 of 1

marsh whale
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okk

wind pine
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You keep making up roles that you've already said and that break multiple roles again and again like being able to revive someone or having someones ability not work.

marsh whale
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this is the first message here

fervent pasture
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%role mayor goose
ability:can call an anoymous meeting from anywhere on the map but will use up one of your meetings

green nacelleBOT
lavish craterBOT
nimble quail
#

%role Tape Goose :

  • once per round he can block one vent
  • again once per round he can also stick a tape on the ground that immobilizes anyone who passes for 10 seconds (to run away from a suspicious person its good)
green nacelleBOT
nimble quail
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%role daunting duck

( his power makes him intimidate all the geese )

  • once per game this duck can use its power in the meeting
  • so that he cannot be thrown out (or nullify the votes)
    -by using his power he reveals himself to everyone (making the next round his last)

why add this role:

it would give a duck a second chance to take someone else with him (second chance especially if he kills a canadian)

what is his ''meta''?

by winning this second chance he would sabotage something so that they don't call a meeting, causing the geese to run to fix it or try to kill him

green nacelleBOT
marsh whale
#

%role
Name :- Picklocker Goose
Story :- he was a robber and he learned lock picking but when the duck nation attacked he changed his heart and joined the geese
Abilities :- Can open any sabotaged doors and the jail
Goal :- He wins with the geese
Team :- Goose

Short Explanation :- You can open locked doors

green nacelleBOT
indigo slate
#

%role King/Queen Goose
You Are Both Linked with the Lovers. Both cant be Sent To Jail

green nacelleBOT
marsh whale
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d

marsh whale
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the picklocker would work on any map

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and he would be better for the goose

gusty bone
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It’s an instant confirm

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really easy to achieve at that

clear patrol
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But like, whats the point of this role? Either you keep it as it is, which is just a better, self-confirming locksmith. Or you chuck the unlock the jail cell system, to which it is highly reliant in the ducks using the door sabo, making it either useless or OP.

marsh whale
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doors sabo are realy op right now

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and someone who could fight with them would be really good

clear patrol
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How so?

gusty bone
clear patrol
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Technician

marsh whale
clear patrol
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It takes quite a while to fail from a sab

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There is plenty enough time

sonic prism
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%role Sightseer Goose
A birdwatcher alternative that gives you for a short time much a larger vision range, however you cannot see colors from that extended range similar to how birdwatcher gets a benefit but with a drawback

green nacelleBOT
sonic prism
#

Its really hard to make very interesting goose roles because of the limitations in place for the sake of balance.

void halo
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If it were easy, I'm sure Among Us would have lots of roles by now

honest knot
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%tracer goose
Once per round can pick someone in gameplay and during the next meeting can see who they voted for

green nacelleBOT
honest knot
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im dumb

#

%role
tracer goose
Once per round can pick someone in gameplay and during the next meeting can see who they voted for

green nacelleBOT
sonic prism
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Wait Among us has roles? And are they even close to fair or balanced?

storm crescent
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%role Serial Duck - Ability: The duck is like a normal Duck, but can only kill people when alone in a radius of (X)m.

green nacelleBOT
shadow falcon
marsh whale
clear patrol
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or is it suppose to just not have one

storm crescent
# clear patrol Where upside?

Upside? It's upside is that when the Serial Duck is alone with someone inside the (X)m radius, the kill button lights up. And when it does, it says that you and that someone are alone and the Duck will enjoy either choosing to kill or to marinate.

#

For example, Me and a guy are in a cargo bay for a task. If there's no other goose in the (X)m radius, the kill button lights up. If there is an another goose, then the kill button can't light up and can't be used.

clear belfry
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I get the feeling that you accidentally kill in front of others alot

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or is this for lower vision modes?

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I think I'm missing something here

clear patrol
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So your kills are limited?

storm crescent
clear patrol
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but like, why don't you just improve your vision so you can just see the people near you

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or am I missing something

clear belfry
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there is one that my niece suggested and I thought was good

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%role grenade duck. grenade duck is armed with one grenade per round that they can chuck into a vent. this grenade does not move and any who jump to that vent either from another vent or from outside the vent will be blown up. the downside is that this is just as true for any of the ducks as well and there is no way to tell which vent as the grenade until someone blows up

green nacelleBOT
clear patrol
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I would like a role like this IF there was more venting roles which weren't ducks

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Currently this is just a middle finger to the mechanic, your fellow ducks, and the pigeon

storm crescent
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So... This is labeled as a Future role.

clear patrol
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IDK man might be cool if there was some counterplay with it.

clear belfry
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I just thought she had a good idea and thought I would share it. I thought it was well thought out for an 8 year old

clear patrol
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Totally yeah

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I am not trying to take away from the idea, especially from someone of that age

storm crescent
clear belfry
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I thought it might pair well if they did an adventure mode like what was suggested on gamemode ideas

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where there can be more than 1 mechanic

clear patrol
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Yeah yeah

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That would actually be really good

clear belfry
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that and I thought it would be hilarious if you booby trapped a vent, forgot and then jumped in and blew yourself up

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but then I have a twisted sense of humor

clear patrol
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I didn't even think of that lol

clear belfry
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that was why there was the bit of not being able to tell which vent you chucked the grenade in

clear patrol
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and I mean with a name change(way to close to demolitionist theme-wise) and some very slight tweaking, it would be sick.

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Also could imagine a situation where a mechanic was trying to prove they were mechanic, hopped into a trapped vent, and then just bleaming died.

clear belfry
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lmao. yeah. that would be funny as hell. especially if the bird just flew out of the vent and across the room

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kind of like what you see when they are thrown in jail

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but smoking

clear patrol
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ooo yeah

clear belfry
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maybe it could be just once a game and the grenade just blows up if a meeting is called

clear patrol
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I mean I actually with the role. If you just add a tag that it can only spawn if there is a mechanic or a pigeon in the game.

clear patrol
clear belfry
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you mean like birdwatcher?

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duckwatcher?

clear patrol
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except permanently on, duck sided, colourblind, and not in flashlight mode

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Stalker Duck?

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idk names don't exactly come naturally to me

clear belfry
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I think it would be fun to be able to tag someone and always know how to find them

clear patrol
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Yes

clear belfry
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like an arrow tells you where they are at all times unless they are dead

clear patrol
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I love that

clear belfry
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a true stalker duck

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and you can only choose a new target if your previous target has died

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it would be just my luck with a role like that to always find the canadian and tag them.....

storm crescent
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Is it possible to have a Duck that can't kill?

clear patrol
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What if its teammate dies?

clear patrol
clear patrol
storm crescent
clear patrol
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or at least win the game

clear belfry
clear patrol
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I mean it can still kill, just very indirectly

storm crescent
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Ooh... I have an Idea. A Duck that can't be voted off, but it can kill anyone it sees. I call it "The Alien".

clear patrol
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but like

clear belfry
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but then there would be no way to stop it

clear patrol
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how are you suppose to eliminate it

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without a sheriff/vig

clear belfry
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who could have died first

storm crescent
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Well... I didn't say it can't be killed. So... yeah it can be killed.

clear patrol
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So it can be killed, but if it is the only killing role outside of ducks, then it can't be eliminated by killing or voting

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It needs some non-role dependant weakness

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like votes only count if the geese who voted them have done all their tasks.

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Meaning its hard to vote

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but possible

storm crescent
open crane
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SWAT Goose
Can kill during meetings only, same mechanisms as Assassin but he is allowed to shoot only Ducks or the Falcon (Killers)
During game his ability is that if he gets the bomb passed to him it gets neutralized

gusty bone
green nacelleBOT
#

Thanks @marsh whale for your feedback, we'll be sure to look at it happy

sonic prism
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%role informant goose
At the start of each round you are told a role is present in the game but not who it is. Basically can eventually narrow down claim space but it takes a long time to efficiently narrow down who can be what.

green nacelleBOT
marsh whale
#

( not yet finished )role
Name :- Swiss Duck/Goose
Story :- His parents are the lovers one so he didn't see duck as the bad guys and goose as the good guys thats why he doesn't know if he should help ducks or goose
Abilities :- Can Ducks always see you as a goose even if you are on the ducks team but you (if youre on a duck team) can see other ducks
Goal :- if(Player.Team == "Ducks"){
Win with the ducks
}else{
Win with thee goose
}
Team :- Ducks/Goose (choosed Randomly on the start of the game)

Pluses :-
1.Can be usefull on any team

Minuses :-
1.Both Teams cant trust you

north pewter
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So you always win? Great! Free silver for all!

marsh whale
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it gives you a random team ducks or goose

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if you are goose you dont win with the duck and vice verca

north pewter
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This just sounds confusing and overall unnecessary

marsh whale
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you will see what team you are on and you win with your team

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but both teams always see you as a goose

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no matter the team you get it would be good for you and for your team

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but beacuse of that both teams cant trust so saying you are the Swiss duck/goose isnt a good idea in most scenarios

jagged kelp
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Handyman Goose
The first sabotage that is fixed by the handyman cannot be called for the remainder of the game. The Handyman cannot be killed while they are repairing a sabotage.

lavish craterBOT
green nacelleBOT
#

Thanks @fervent pasture for your feedback, we'll be sure to look at it happy

sonic prism
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Runs to bell round 1
“I’m canary meet me at bell”
“Okay”
Wins without doing anything

north pewter
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You can probably just run around in a voice chat game screaming your the canary and it might work

lethal leaf
#

%role
Chicken bird (neutral) - If you put 2 "alive" eggs at the same round you win. Every 70 seconds you can put an egg, but everyone can destroy it (Everyone need to move around, then sometimes they need to spread out)

green nacelleBOT
indigo slate
#

%role Police Goose
An alternative from Sheriff Goose
You are Allowed To Kill and Vent. Killing a Goose has Fatal Consequences
Silencer Duck Rework- You can Silence a Player every 30 seconds. You can Vent

green nacelleBOT
marsh whale
gusty bone
marsh whale
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%role
Name :- Penguin
Story :- he came from a far and cold land of Iceguin he doesn't really know that there might be a mimic or that not all roles that kill are bad and someone can still be bad if they dont kill thats why he isn't always right
Abilities :- Can see if a player has a "good" role or a "bad" role
Good roles - goose dodo vulture pigeon
Bad roles - ducks mimic falcon vigilantie
Team :- Goose
Goal :- Win with goose

Pluses :-
1.He can clear a sherrif

Minuses :-
1.He can't be sure that he is right

green nacelleBOT
lavish craterBOT
sonic prism
#

%role Magician Duck
Only on Mallard Manor and lets you use the hiding spaces like traditional vents

green nacelleBOT
lavish craterBOT
sonic prism
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Wait what would this violate?

marsh whale
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i dont think theres a counterplay to that

sonic prism
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I guess that makes sense but going from place to place is what vents do in the first place

void halo
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MM doesn't have vents

sonic prism
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What I meant was that you are able to use the hiding places as vents. Like you can travel from hiding spot to hiding spot.

mint gale
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This would allow for 100% reveal and confirmation of the role.

sonic prism
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Oh okay

indigo slate
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What is MM?

naive iron
buoyant crow
indigo slate
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Mallard Manor does have vent

void halo
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Oh really

sudden rampart
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dont reveal the location

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(its inside the toilet)

sonic prism
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Oh is that why nobody bothers using that?

void halo
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Someone keeps hiding crystals there

sudden rampart
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if you've ever encountered someone who has trouble with the plunger task

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its actually because the snoop is down there blocking the plunger

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this is now canon

limber orbit
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Role: Eagle. If Falcon is alive at the end of the round, 1 random goose becomes Eagle. Eagle can 1 v 1 the Falcon if we have players who still don't like doing tasks.

green nacelleBOT
lavish craterBOT
storm crescent
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%role Chicken in a goose costume - neutral - ability: Runs very fast - Why add this? Chicken scares very easily when with a killer. Also, he doesn't know why he has a costume on.

green nacelleBOT
storm crescent
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%role Duckrunner - Duck - ability: Like a normal duck, but runs very fast - Why add this? This duck is the reason why the Chicken is on the map as both him and the chicken runs super fast.

green nacelleBOT
lavish craterBOT
calm hare
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See someone moving fast, vote them off, chicken or duck I'll take the 50/50

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Plus neutrals, which is what the chicken would be, need their own win conditions

storm crescent
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The Duck Ability of turning invisible for a few seconds can't be added right?

shut turtle
jagged kelp
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Superhero Goose
The superhero can make themselves invincible for a short period of time. Anyone who tries to kill the superhero while invincibility is active dies instead.

lavish craterBOT
shut turtle
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i said it doesnt have counterplay.

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any sort of invisibility

void halo
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Invincibility and Invisibility are two different things, neither works in C+

shut turtle
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oh wait yeah i am dumb

gusty bone
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Is ok

marsh whale
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%role
Name :- Hide Duck
Abilities :- Can hide a player for a round this player doesn't know he is hidden other players don't see him the duck morphs into the player he hid
Team :- Duck
Goal :- Win with the ducks

green nacelleBOT
gusty bone
marsh whale
gusty bone
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Yes, but the Morphing has the ability to change back, allowing it to still hold up an illusion of being a goose.
Plus, it doesn’t have a counter play in non proxy game (and even then proxy games might not have one either). With Morphing, if someone silently came up to you and killed someone, you can follow them to see if they change back. With this, however, can’t trace who the hider is if they change form.

lethal leaf
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I think the best counter to morphling is detective, if you think someone is morph, just use the ability on him, after you can find him because you can see the mark

sonic prism
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@storm crescent I like the role thats able to run fast but because its instantly confirmable it would be interesting if you only get the speed when the lights are off

gusty bone
shut turtle
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Sheriff Goose rework: They can perform a standoff with a player, it will trigger a minigame for you and your target. Both players must wait 10 seconds to draw, the one who clicks the draw button first kills the other.

marsh whale
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%role
Name :- Sacroficer Goose
Story :- When he was a little goose his mother sacroficed herself for him the last words he heard were : <<Son you should always help for the good>>
Abilities :- Can sacrofice for a player if that players gets killed he dies instead and the other person lives (he doesn't need to be close to that person for it to work)(works for sherrif kills)
Team :- Goose
Goal :- Win with the geese

green nacelleBOT
lavish craterBOT
calm hare
#
  1. The kill button should always work, meaning if you click to kill someone they should die, 2. This would actually be a disadvantage to the geese as if the sacrificer just falls over dead there is nothing to deduce about how they died and could potentially also frame someone else for the murder
steep granite
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Is it Sacroficer Goose or Sacrificer Goose?

marsh whale
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just not on the person you want

marsh whale
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i know how to say it

calm hare
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but how do they tell the kill button worked and isn't just bugged? from their point of view, if the sacrificer isn't around, their kill button just bugged out and didn't work

marsh whale
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they would see theres a dead body in the meeting

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and if someone was grouping and the sacrificer dies they would know who the duck might be

calm hare
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plus there is already a role that does this, the bodyguard, doing this from anywhere on the map really makes the deduction side of the game moot. And to directly quote a certain canadian thunder god, "When it comes to classic+ roles: A kill should always work, otherwise players will think their kill button is broken. It also turns the game into more of an action game rather than a social deduction."

steep granite
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It's not

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Kills should always work

calm hare
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Just the veteran from modded among us and has already been shot down

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because the kill button kills, that's what it does

mint gale
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It might kill someone else but it will kill

pearl jay
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Role: Raven
Role type: neutral
Discription: Ravens are role mimics. First round they won't have a role. But as soon as a meeting is started they can pick a player and mimic thier role for the next round till body or button is called in which they can choose again if they want to. Ravens win as the role type they mimic the most.

Basically put this role give the player the choice to be good or bad in a game. Either to help the geese or the ducks. The dodo role is useless to the raven and raven wins if they are the last standing like the falcon if falcon is their mimic role.

Ravens do not count as another duck if they are as a duck mimic. If there is two ducks the game ends when there is two non ducks still but the raven will appear as a winner if they played duck mostly.

green nacelleBOT
lavish craterBOT
green nacelleBOT
#

Thanks @shut turtle for your feedback, we'll be sure to look at it happy

gusty bone
steep granite
#

who wouldn't chose to be bad to be good?

shut turtle
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yeah kingmaker is kinda bad

spiral merlin
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I know this is a bad idea, but a super duck that has all the abilities of all duck roles combined

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That would be so broken

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I know this isn't gonna get passed

void halo
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When you start your idea with "I know this is a bad idea"

marsh whale
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its not really an idea but i think that the birdwatcher ability should work when the lights are off

gusty bone
marsh whale
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:C

calm hare
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just because they have better vision sometimes does not mean they have night vision

sudden rampart
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birdwatcher is getting a buff though

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when they activate their ability their vision range is going to increase

marsh whale
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what do you mean by that will they have a bigger area of the map displayed on the screen?

sudden rampart
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i mean when they hit spacebar

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instead of just being able to see through walls

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the view will zoom out and they'll be able to see further

gusty bone
spiral scroll
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%role
Name : Dumb Chicken
Story : It's just an intern chicken. Not very bright. But resilient and good at repetitive tasks. In actuality it's so dumb it can do without it's brains (for some time).
Abilities : It does tasks like any goose will do. And does not have any particular switchable abilities. BUT if it is killed by any other role it will still be able to run around alive (presumably without it's head) for about 10-20 seconds. Not being able to talk or do tasks though. Another passive ability is to being able to win with geese or ducks (but not with any neutral role). Yeah, it's that dumb that it doesn't see any difference.
Team :- Neutral
Goal :- Win with the geese or ducks but only while staying alive.

green nacelleBOT
gusty bone
#

Kills
Gotta
Work

When you press the kill button, someone else has gotta go squish
This is directly stopping the squish from happening

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Also try not to make pure kingmaker roles, it has to have a side at the beginning and stay with it so that it doesn’t feel cheap when they help that side win

storm crescent
#

%role Runaway Goose - Neutral - Goal: Complete all tasks and Escape pod tasks on the map to unlock the escape pod. If you escape, you win the game with either the Ducks, Gooses, or Neutral. Just like the Influencer in Agrou. If you're dead, then you're just dead. - Questions: Why is it neutral and not Goose? The reason is because the Goose is very scared of death and must do anything to survive and escape, even if it must throw its fellow goose under the bus. Why does the role must complete other tasks besides Escape pod tasks? Because even though its reason can be reasonable, he's still a goose with a heart. Why add this? It gives opportunity to create counter roles and gives the ducks more reason to target the role. Other things in my mind for this role? in my mind, im thinking that this role is reasonable to be difficult since it wins in the end and joins the spectator.

green nacelleBOT
gusty bone
steep pasture
#

%role investigater goal:just as the other geese complete tasks to win but the investigater can see foot markings of all other geese and ducks that has walked that place the last 30sec after 30sec the foot markings will slowly start to seace to exist this role will also show things like you went into a vent it stops at the vent you went out of a vent it starts at the vent this role will not show who the goose or duck was that walked the specifik places it is mostly made to see who went through a vent fx and cooperating with the other whom may have seen them there at that place

green nacelleBOT
zenith vortex
steep pasture
zenith vortex
#

If so that would be a bit hectic

gusty bone
calm hare
#

So, the detective from The Other Roles, i'm sure they've considered this idea before

viscid coral
#

Party Duck buff idea: After using the skill on the player and the player dying with skill, he becomes a fake Celebrity that will alert all players (Gee, Ducks and Neutrals) [Ducks and Neutrals will have a party sound like a party horn] . The idea is to give more strength to the Party Duck skill and make the celebrity less strong than it is. As Canadian vs Professional.

#

Silencer Duck buff idea: When using the skill on the target 30 seconds later the target player will not be able to press the emergency button, the target player will also be silenced after this time until the meeting is called and ended. The idea is to give the Silencer Duck's skill more strength and make him stronger than he is, as in private rooms it is very simple to find out who the Silencer was and makes the skill practically useless in the endgame of a private room.

calm hare
#

First things, as I recall, the party duck isn't there to do anything but party and bring a bit of levity to the game. In addition, the party ducks ability to completely derail meetings once the partied person starts talking is pretty powerful.

Second, removing someone's ability to press the emergency button is going to make people think that the game is bugged, same as if someone pressed the kill button and it doesn't work

viscid coral
# calm hare First things, as I recall, the party duck isn't there to do anything but party a...

In most games the Party and Silencer are deactivated because they have useless abilities. So my idea is to give more strength to make a class relevant like Professional and Assassin.

About the "bug" aspect, a message will appear after 30 seconds "you have been silenced by a duck, wait for a meeting to start and end to speak again". Then the player will know just like the Demolitionist Duck message.

calm hare
#

I have played a lot of GGD and have never had the silencer or party off. Both have their uses if you use them right. Each class has their own weakness and it is all based on how you use them. As far as the message you mention, let's say i get such a message, i've only been around one person. Now i know who that duck is and can inform everyone before the meeting who to vote for

viscid coral
viscid coral
mint gale
calm hare
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Got sent to jail as sheriff cause i got partied and no one took me seriously XD

#

And I have, on many occassions, silenced someone, killed in front of them, and got them voted out

viscid coral
calm hare
#

That is also a personal opinion, I love being party and silencer because the roles are fun to play

mint gale
#

but what do I know 🙂

#

?

calm hare
#

I've seen so many professionals get voted off because people walked towards them and autoreported an invisible body

viscid coral
calm hare
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But, as i said, this is all based on personal preference. Just because you feel the role is useless doesn't mean other people view it the same way

marsh whale
#

i actually think that the cannibal duck is a bad role

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i really like the Silencer

calm hare
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I like the cannibal as well, especially if you wait til late game to eat anyone

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Each role really depends on how YOU, as the player, use it

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and it is fine to not like a role

marsh whale
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the party isn't needed but it doesn't change much of the game so it's acceptable for me

viscid coral
# mint gale Pro is arguably one of the worst IMHO.

Man, Professional is literally the best class in the game and the only class that can kill without worry (Canadian), that's why the cooldown for kills is so high initially. Only a bad or unlucky Pro doesn't like being a Pro.

marsh whale
#

i wouldn't say that

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i think the assasin is better then professional

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yeah he has pluses but he has some major minuses

viscid coral
calm hare
#

Again, this is all based on personal preference, and how you play the game. Everyone has their favorites and then some people have roles that will make them stand in front of the shuttle

viscid coral
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I'm saying this because if the game had a tier list, these two would definitely be at the end of it in the game's meta.

marsh whale
#

The proffesional is good in most public and private games but i don't think it's cause it's op i think an average player of GGD doesn't really care to be logical or make very smart moves but mostly* cares about the fun

steep moth
#

🤔 We will change Cannibal?

calm hare
#

The more serious someone takes the game, the harder i troll them XD

viscid coral
steep moth
#

||Gotta use the spoiler tag||

viscid coral
#

LMAo

steep moth
marsh whale
#

i don't think i ever found a lobby where everyone is just playing to Win with logic

viscid coral
#

Herbert was counting some possible changes and he mentioned the Cannibal being able to move bodies.

marsh whale
#

ooooo

viscid coral
#

I really think he (cannibal) needs.

marsh whale
#

nice

gusty bone
unkempt chasm
calm hare
#

Again, your personal opinion and you're entitled to it, but that doesn't mean a thing to me

unkempt chasm
#

Its not my opinion, a pun lose the fun after time

marsh whale
#

it is tho

gusty bone
gusty bone
calm hare
#

Or if you put the role on ? so it only shows up once in awhile

marsh whale
calm hare
#

So i'm not replying here anymore

gusty bone
#

Alr

marsh whale
#

he ment the tier list conversation i think

marsh whale
#

%role (for April Fools)
Name :- Smelly Chicken
Ability :- Has a random fart assigned every round
Team :- Neutral
Goal :- fart X times
(X can be set in the lobby options in range from 10 to 1000)
(there would be beans hidden around the map if he pick ups one he'll get -10 farts)

green nacelleBOT
viscid coral
#

%role
Name : Silencer
Change the Ability: When using the skill on the target 30 seconds later the target player will not be able to press the emergency button, the target player will receive a mensage that will say he is be silenced until the next meeting over. The idea is to give the Silencer Duck's skill more strength and make him stronger than he is, as in private rooms it is very simple to find out who the Silencer was and makes the skill practically useless in the endgame of a private room.

green nacelleBOT
viscid coral
#

%Role
Name: Party
Party Duck buff idea: After using the skill on the player and the player dying with skill, he becomes a fake Celebrity that will alert all players (Gee, Ducks and Neutrals) [Ducks and Neutrals will have a party sound like a party horn] . The idea is to give more strength to the Party Duck skill and make the celebrity less strong than it is. As Canadian vs Professional.

green nacelleBOT
gusty bone
clear patrol
#

Only buff party needs in my opinion is the ability to party self

#

So that partying someone doesn’t confirm them in a one-duck game

storm crescent
#

%role Ninja Goose - (Not set in stone) Ability: Cancels all noise made by the (Ninja) role for a certain period of time. Also if possible; when not moving, the role can see footprints made by nearby goose/neutral/duck movements. Either behind the wall or nearby. - Why add this? Seems a good way to scare people and sneak away from potential killers.

green nacelleBOT
short ravine
#

Demolition achievement idea, If the demo gets killed by it's own bomb can we call it "Return to sender"

mint gale
#

What if we call it > You Got Ducked

#

like pun on you got mail

#

tom hanks

void halo
#

Okay boomer

short ravine
#

Lol

sudden rampart
#

oh was that me zee

tacit jolt
#

I dont think I get the hate on Party Duck so much. I've played it quite a few times. And it defiantly is useful. It derails entire conversations and has saved my Teammates multiple times. I find it as a better version of Silencer. Especially cause lots of people typically don't try to think back at all they talked too after being partied. So you can party the same person twice in a row and usually they can't place together who it is. And I see people say "It lost its punch" But even if that were true. Listening to the main person giving info in that voice and trying to sound so serious. And laughing yourself can trigger others to laugh. My only issue with Party is I cant imagine it being helpful if people didnt have mics. Maybe it can make words look weird. I think thatd be a fair idea. Though tbh it wouldnt matter to me.

#

Maybe Party could have a Silencer ability to those that type instead. Give them something wouldnt be a bad idea.

harsh meadow
#

psycho duck: they have a self destruction button during meetings if they activate it they kill themselves and kill 2 other people (10+ lobbies) this also ends meetings instantly, they also have a 5 second shorter kill cooldown (not sure about the name you can call it super duck or name it whatever else)

lavish craterBOT
harsh meadow
#

damn it

calm hare
#

that's just way too much power

deep swallow
#

%role
Mortician buff:
Can unlock every door, might take a while to get the right key for it though

green nacelleBOT
calm hare
#

why would the mortician be able to unlock doors? that doesn't really make sense

steep granite
clear patrol
gusty bone
sudden rampart
#

thats my response to people whining about anything in life

calm hare
#

A fine philosophy indeed

sudden rampart
#

'this chicken isn't even cooked'

#

'isn't the problem that your mouth isn't hot enough?'

sick lance
#

How is it with a good quesser? I mean this would be balanced, you know?

#

And i think the demolitioner timer when you become the bomb, had 5 seconds not 10, because this is to op

#

And for the falcon not the modus but a sidekick and when the falcon dies he becomes falcon for the second chance

void halo
#

The team have considered all the roles from popular AU mods. If they're not in the game already, it's for good reason.

broken crown
#

%Role
Name: Woodpecker
Type: Neutral
Abilities: Can be able to use the spy ability to know the role after voting for someone to know their role and to win they need to kill 2 depends on how many players to win the game.

green nacelleBOT
lavish craterBOT
steep moth
#

Respect the bot

fervent pasture
#

%Role
Name: listener
Type: goose
Abilities:You can place 3 radios(Cool down at intervals of 15 sec), you can use the skills to hear the sound received by the radio(You can choose a radio).

green nacelleBOT
fervent pasture
fervent pasture
#

%Role
Name:hidden
Type:duck
Abilities:You can't use the Kill button until all your duck teammates die (but you can still destroy or use the pipes).
You can't be killed by the sheriff, If he wants to kill you, the sheriff will kill himself(Before all the duck teammates die).

green nacelleBOT
fervent pasture
#

%Role
Name:sentinel
Type:goose
Abilities:Your skill is to whistle, during the whistle (duration 10 seconds)You can't be killed, and if someone uses a skill on you, he'll kill himself.

green nacelleBOT
fervent pasture
#

%Role
Name:Tailwind ear
Type:goose
Abilities:After using the skill, your listening distance will be doubled

green nacelleBOT
unkempt cipher
#

Me role ideas, some I posted before, here is the list.

Geese Team happy
-Lawyer - Vote counts twice.
-Deputy - Similar mechanics to assassin but can only make one shot.
-Trapper - Sets up a killing trap for ducks. (once per round)
-Exorcist - Sees duck ghosts and banish them to limbo. (meaning they can't sabotage)
-Psychic - Can sense nearby birdies on close proximity. (arrow pointers)
-Mayor - All players knows their role. (default target for hitman, cannot be assassinated)
-Janitor - Can see and identify tracks on sweeped floor.
-Owl - Can see in the dark, identifies bird roles.
-Journalist - Reveal voting once per game.
-Engineer - Can fix and defuse sabotages for a timed duration.
-Doctor - Dis-infect pigeon and cleanse gasoline once per round.

Duck Team angry
-Mastermind - Assign real tasks to geese to prolong their game, manipulate a random vote on themselves.
-Swicheroo - A goose sliced by a duck makes them a duck, can always be killed by sheriff.
-Abduckter - Can kill a goose and duct tape another. (keeping them as live bait for the round)

Neutral dodo
-Kamikaze - Carries a suicide vest kills whoever is nearby including themselves obviously. (wins by killing everyone that remains)
-Parrot - A neutral that can pirate duck sabotages. (hijacks falcon's default wins)
-Arsonist (possibly duck)- Spills stinky gasoline on birds that lasts for the round, can ignite all at once. (idea from another game)

naive iron
unkempt cipher
#

Can always be disabled, which ones were not?

naive iron
#

Just because they can be disabled doesn't mean they can be any good‚ there's a document you can take a look at to see what is suitable

lavish craterBOT
void halo
#

Trapper, Owl, Switcheroo have mechanics specifically disallowed by the role document

serene sphinx
#

%role Investigator Goose: Can bring up a notepad during the round (which forces them to stop moving) and/or during a meeting and type their own in-game notes. Copying/pasting the notes does not work.

green nacelleBOT
lethal leaf
#

%role
Toxic duck - You can put a genetically modified baby stunk in somebody.
I have 2 ideas for that:

1st - it's the kill button, like the demolist, but the player with the stunk starts farting, and it is so strong that after a while the player die, and if players stay next to it for 20 seconds they die too, being this time for the whole game (you can know how much you need to die, like the circle cooldowns), the stunk stay next to the body.

2nd - It's an ability, the player with the stunk becomes immune to the toxicity, but the effect it's the same, and the time being 30 seconds.

green nacelleBOT
atomic quail
#

%role
Neutral: Hunter
He had hiden target to kill, if he kill him he won.
he will be know the target when he do all tasks (or can revale players if they target or not at meatings)
When he knows who target, Target will be warned.

green nacelleBOT
lavish craterBOT
fervent pasture
#

I used a translator.

%Role: Carrion Crow

Role type: Neutral

Discription: You win if you guess the job of a living person while you're in a meeting. You cannot report the body. And you cannot call an emergency meeting.

I think this class should use 1 out of 3 as a condition to win the game.

  1. When you first start the game, the number of jobs you must match is determined by the number of players. For example, if there are 12 players at the start of the game, you must match 6 living people's occupations during a meeting to win.

  2. When you have a meeting, the number of jobs you need to fit changes according to the number of living people. For example, if there are 12 players at the start of the game and 10 are alive at the time of the meeting, you must match 5 jobs out of 10 alive to win.

  3. You must match all occupations of living people. For example, if there are 12 people at the start of the game and only 3 people are alive at the time of the meeting, you win by matching the jobs of 3 living people.

I think the existence of these classes can a little prevent players from sharing classes with each other during meetings.

lavish craterBOT
fervent pasture
harsh meadow
#

oh

paper chasm
#

Idk

real basin
#

%Role: Chicken
Role type: Goose
Description: Once per game you can for one round go on a scared mode (or just a activation button that you can use only one) where if you die that round you get to run around headless for 3 to 5 seconds

green nacelleBOT
steep granite
real basin
#

didnt even see that

deep swallow
#

I’d bet

#

Oh well

deep swallow
steep granite
#

I saw the idea and just wondered "is it a new account?"

calm hare
#

a chicken role has been suggested over 11 times

#

with several variations

tribal gorge
#

Imagine a role where anyone you vote for, even if there are more votes for another person, they get voted out. This would probably be too OP though.

tribal gorge
#

They could only do this one time though

gusty bone
#

Voting is the only reliable way for geese to eliminate ducks/neutrals, any role that messes with it is a balancing nightmare

tribal gorge
void halo
#

Vigilante has the downside of leaving a body and having to explain, Sheriff has the same AND can die if they shoot a goose.

gusty bone
#

But they aren’t guaranteed to be in the game. Also, vigi can only kill once and Sherf dies on any mis-kills, so they aren’t a reliable way to eliminate ducks, just a helpful bump at best

tribal gorge
#

True

#

What about a role that can maybe turn invisible and perform an action like kill or just walk around? Kinda like mechanic but maybe a higher cooldown?

#

Basically a snoop but altered?

void halo
#

How do you counter being invisible?

gusty bone
tribal gorge
#

Maybe the detective could receive a notification when someone's gone invisible?

#

But not who

gusty bone
#

The detective also isn’t guaranteed to be in the game as well

tribal gorge
#

I mean idk why you wouldn't have a detective lol

gusty bone
#

the roles are randomly decided, and most players have every role option picked to be added to the pool

void halo
#

It isn't really a problem of whether the detective is active or not. The detective already has its ability.

lavish craterBOT
gusty bone
#

plus, no one says things like "why wouldn't you have Medium" around things like this. Why is it always the popular roles that get hyper specific power-ups? sad

void halo
#

The document comments on roles having multiple abilities

mint gale
#

Ducks going invisible is not the end of the world we did have some ideas for a Predator Duck

#

It would have to come out of invisibility for 2-3 seconds before it kills and can't go back in for 10 second or so after it kills

#

it will play similar to the morphling

void halo
#

it will play similar to morphling

mint gale
#

I would also prevent this duck from using vents

#

That would be too broken

mint gale
#

It would also not be able to stay invisible for more than 20 seconds or so

tribal gorge
#

Another idea I thought of was a goose role that could make it so ducks couldn't call sabotages for a short time, maybe by doing a task near lights or something

gusty bone
#

Disabling abilities does surprisingly little to the meta

mint gale
#

It definitely makes the game less interesting

tribal gorge
#

I see your point

mint gale
#

It makes it so less of something can happen

tribal gorge
#

True

brittle tartan
#

A role for goose that switches roles. So player 1 is a switch up goose and player 2 is dodo. When player 1 uses their ability player 1 is now dodo and player 2 is switch up goose. So they they switch roles with anyone even ducks.

lavish craterBOT
brittle tartan
#

okay then, worth a try 🤷‍♂️

calm hare
#

role swapping/team swapping is right out

fervent pasture
#

%Role

Name : Mine Duck
Team : Duck
Goal : Win with the ducks

Discription : You can place mines in any area you want. If 3 or more living people are in a location where a mine has been placed for more than 10 seconds, randomly kill 1 player in that location. Ducks on the same team can die, including yourself.

Once placed, mines cannot be placed again until they kill other players or the round is reset.

green nacelleBOT
zenith vortex
#

Questions:
Can other ducks see the mine (i’m assuming geese can’t because that would be stupid)
How many mines can it place in a round/whats the cooldown
Does it have a normal kill button/can it vent/sabotage?
Is there a way to distinguish a mine kill or does the victim just explode (pun intended)?

fervent pasture
#

I think it would be nice if more jobs were added to check the geese flocking too much. So it's kind of like a Demolitionist Duck.

Ducks can see land mines. Only one mine can be placed and cannot be undone, but can be re-placed by killing another player. I don't think a normal kill button is necessary as mines explode when there are 3 or more living people in the mines.

I didn't even think about cooldowns and corpses.

toxic cloud
#

%Role

Name : Eagle
Team : Neutral
Goal : Win with the geese

Description: The eagle will have a limited timer of protection, the eagles protection cooldown would be about 20 seconds per use. During this time of protection, which would last maybe 10 seconds, anyone that tries to kill them will be killed themselves. This includes vigilantes and other killing roles. However, they could be killed like any geese without the protection function being on.

green nacelleBOT
lavish craterBOT
gusty bone
toxic cloud
#

Ok

leaden bridge
#

%role diffuser goose- can diffuse the bomb if it has the bomb

green nacelleBOT
steep granite
#

Kind of seems boring to have a role that only counters one specific situation. It's also been proposed by this person in some way #🎮︱gamemode-ideas message

calm hare
#

would kinda be like introducing "Food Poisoner duck" a duck that can poison corpses that kill the vulture

void halo
#

Adding new abilities is more interesting than removing existing abilities

calm hare
#

I think a good example of adding a counter would be the professional/canadian effect. The professional can kill the canadian and not report it, but that is a side effect of their ability, not the main reason for it

shadow falcon
deep swallow
#

%role
Fixer (Goose)
When it does a task, it’s completed for everyone who has that same task (by name) too. If none of its tasks are the same as anyone, then too bad

green nacelleBOT
gusty bone
shadow falcon
#

what about crafting items who will have it?

#

gears goo papers leave wires etc.

deep swallow
#

That’s just Rng man

#

They basically do it in one frame while standing still

analog spire
clear patrol
#

Ducks need some way to eliminate other players outside of voting, otherwise you may reach a situation where this duck physically can not win, which is especially annoying if your teammate killed them self round 1.

viscid coral
#

%role
Class name: Diplomat
Class type: Neutral.
Ability: the Diplomat after having completed all his tasks (7 or 8), will know who all the living neutrals are and the team of neutrals is created. With this in mind, if a neutral wins, all other living neutrals will win along with him,however if the Diplomat dies, the neutrals' team is broken and they win alone again.

green nacelleBOT
zenith vortex
#

If theres something that dine and dash has taught me that is falcon + vulture is op
Would the neutrals know each other tho

viscid coral
zenith vortex
#

How would that work with dueling dodos

viscid coral
zenith vortex
#

no i mean

#

If both of the dueling dodos are alive

#

when the diplomat completes their task

viscid coral
#

One Dodo kills the other Dodo and the Diplomat wins with the surviving Dodo.

#

The condition is that the victory of a neutral class is satisfied.

#

Do you understand me? @zenith vortex

zenith vortex
#

Probably

viscid coral
deep swallow
#

Breaker?

swift flame
#

How about this
Giving the bodyguard the ability to kill the hitman and only him just when both are alone
The kill button will only light when he is near the hitman and both alone

steep granite
#

wow so basically it's still powerful

#

it tells him whos the hitman

swift flame
#

Only if both are alone not with people around
Either kill or get killed

fervent pasture
#

Giving kill button to Bodyguard would be hella op. No matter how much u will try to nerf it

steep granite
#

Even if it's at 3pm on a Tuesday, people will abuse it

fervent pasture
#

He could just stay in corner and with his target and when someone comes close he will get into their range and see if they are Hitman

#

if they are, boom. K.O

swift flame
#

He CAN ONLY know the hitman if they are both alone not even with the target

fervent pasture
#

"alone" does that mean when ur target is out of your vision? If yes, he can still be hidden in the corner, safe.

swift flame
#

Yes that's what I mean

fervent pasture
#

If its just question of vision, what about if lights turn off?

steep granite
#

If the target dies he can get revenge? xD

swift flame
#

He lose the ability we can't see in the dark so we can't kill

fervent pasture
#

Yep that could also be way of using it, he could walk alone and just spam kill button

#

He cannot kill anyone else expect Hitman so

swift flame
#

I am just thinking about something for bodyguard cause I can't play with it like this

fervent pasture
#

Well, bodyguard is not very fun role, sometimes when I happened to be bodyguard my target just runned away from me rather the being with me. So instead of following them I just gave my team information about Hitman in the game and who my target is. Depends on game scenario though

swift flame
#

Yeah they can't trust whoever say I am Ur bodyguard

steep granite
#

maybe a kill button that works once and only on the hitman

swift flame
#

Like this the money earned or the bounty isn't convenient

steep granite
#

otherwise it fails but even then..

fervent pasture
#

I guess thats what he meant

swift flame
#

Yeah

steep moth
fervent pasture
#

One kill button on one target and theres also the fact u have to be alone with the Hitman + complete ur tasks

#

Killers have bigger range so he could slay you faster soo

swift flame
#

The button is gained by finishing tasks like the dueling dodo

steep moth
#

You want the hitman/bodyguard to become more like dueling dodos

fervent pasture
#

Well I do not like the idea of giving Bodyguard ability to kill.

#

It could affect the meta..

steep moth
#

which approaches the point everyone is just killing each other eliminating the social deduction aspect

fervent pasture
#

People could think u are dueling dodo, vigi / sheriff, duck, falcon...

swift flame
fervent pasture
#

Giving killing button to too much roles would ruin the game

#

Noone would think alot anymore

swift flame
#

Actually great point

#

I will still work an idea for bodyguard other than killing😅

fervent pasture
#

I hope they will add some new achievements soon

mint gale
#

On the way

short ravine
leaden bridge
#

%role detector goose Can place a sensor or something and they will get a pop up every time someone crosses it

green nacelleBOT
sinful mortar
#

%role Parrot(Neutral)
My idea is a new neutral that makes the game more fun (Not that the game needs it) it would have two abilities:
In the first or second meeting he can choose a player and he would win with that player (If he doesn't choose until the second meeting the choice will be random) so he could win with several roles that only win alone like the dodo, vulture the pigeon and the falcon, in addition he could also win with the ducks geese and the lovers.
His second skill would be like party duck's he could shift two players per round and those players would get their mics switched at the next meeting.

green nacelleBOT
sinful mortar
#

Please see my idea

#

And the parrot's name would be green

mint gale
sinful mortar
sonic prism
#

%role Peeking Duck: Able to secretly place a camera on somebody and for a minute you have the abillity to switch to see their point of view for 5 seconds at a time. Probably should be more powerful then a simple point on the minimap because it's a duck role so I thought being able to obtain more information than just location could be helpful.

green nacelleBOT
shadow falcon
fervent pasture
#

%Role

Name : Crowd Duck
Team : Duck
Goal : Win with the ducks

Description : Unlike other ducks, you have no kill motion. By pressing the kill button you can kill nearby players without taking any action.

However, if you kill someone, all players will know that that player is dead. If you are alone around a corpse you killed, you will automatically report it. Also, you won't be able to see any corpses other than the ones you killed, and you'll automatically report them if you go near them.

It's not suitable for killing single players, but I think it's a good job for sneaking kills when there are a lot of people in a group.

green nacelleBOT
swift flame
#

I am back for the bodyguard (if this one fail I will just stop thinking for the bodyguard)
I thought of giving him a better or easier way to protect the target.
He has the ability to put a shield on his target that he can only see, to make it easier for him to protect the target without looking suspecius and it give him the chances to finish his tasks, but the shield will break when the hitman try to kill him, and he only got two chances for the shield the whole game.
I think this idea is better than the first one. This can give more chances for the hitman to kill and the bodyguard to continue the game without being voted out or assassinated.

#

When the bodyguard use his two chances he can stick to his first ability which is following his target

gusty bone
gusty bone
# swift flame What do u mean

Every protective power needs to also allow the kill button to work (Canadians auto report, Gravy's deflection, Bodyguard's hit taking) all of these give a layer of protection to the goose with them, but still result in someone dying when the kill button is pressed. If a power just straight up stops a kill, then the killer would think that their game is bugged if it isn't telegraphed. Even if it is telegraphed, it adds a lot more insecurity about the kill button in strategic situations, and will make the meta turn towards a more "just kill someone" attitude rather than trying to plan out kills and strategies.

swift flame
#

This can do or we put something like a sign that there was shield that broke and it works for hitman or any duck who tried to kill the target?
I think both can do and we can leave it to the creators for better choice

#

I am thinking of something that won't kill

#

If we thought about the broken shield appears to the person who tried to kill the target, it will make it funnier cause what if the person who tried to kill the target was a vig or sheriff

green nacelleBOT
#

Thanks @fervent pasture for your feedback, we'll be sure to look at it happy

zenith vortex
#

One problem. What exactly does this add to the game? It wouldn’t be fun to play as, and it wouldn’t be fun to play against. Maybe for another gamemode

#

I mean looking for something invisible doesn’t fit social deducktion games, does it?

#

How would that make it fun to play

naive iron
#

So how can the phantom win?

#

That seems pretty easy to me

#

I don't think tasks is the way to go, also They can press the button anytime and they can use it infinitly after they finish their tasks if the phantom wins by finishing their tasks and pressing the button how would this work?

zenith vortex
#

You’re suggesting the role from among us right

#

if it’s not here, then it’s probably not needed

toxic cloud
#

With the demolition duck, does the bomb timer decrease as the bomb is handed off to other players? Or does it reset to the same amount of time each time the bomb is handed off?

steep granite
toxic cloud
#

Thanks!

void halo
#

Meetings reset the timer to 9 seconds. If you have the bomb during a meeting you better find someone fast!

lavish craterBOT
shadow mango
#

how bout a missed duck where he can "miss" a player 1 round aka make them go missing so in the meeting it will show on the person's text dead? and then when the meeting ends the person will teleport at a random point in the map and there he is back

sinful mortar
#

Is a good idea for a role

steep granite
#

So an op silencer?

sinful mortar
#

I think it would be even more op if he didn't even listen to the meeting

calm hare
#

so what is this player supposed to do during a meeting in that case?

#

just sit there?

steep granite
#

3 people, 1 duck misser, a technician and a medium lets say

#

If he camps the button they're done for

sinful mortar
#

I don't know the role idea is not mine

#

But i like the idea

calm hare
#

I don't see it as practical, like alex said it's basically a silencer with a bit more power. And it's hard enough remembering who died without faking it

#

just my 2 cents

atomic basin
#

Clears throat Chicken Role

#

Stuff

fervent pasture
#

Chicken role would be cool.. Just gotta think about what it would do

calm hare
#

if only someone would suggest it.....

fervent pasture
#

I think I saw something about it before

#

But it's always something else.. lol

calm hare
#

as previously stated, i've only see it over 11 times over the last year or so

#

note: Kit is very bad at time estimation

green nacelleBOT
#

Thanks @acoustic shard for your feedback, we'll be sure to look at it happy

green nacelleBOT
#

Thanks @acoustic shard for your feedback, we'll be sure to look at it happy

acoustic shard
#

%role Zombie Duck (Duck) (Part 1/2)
Short Description: Once per game, the Zombie Duck can kill itself during a round. If the body gets reported, it will be resurrected at the start of the next round.

Idea: I got this idea after recently re-reading Agatha Christie’s “And Then There Were None” (so spoilers for a 83-year-old book I guess lol). What if a duck could “fake” its own death to rid itself of suspicions only to be secretly resurrected and continue the killing spree (just like Judge Wargrave)?

Gameplay: The Zombie Duck’s extra active ability turns it into a normal-looking corpse instantly. If their body gets reported (and only THIS duck’s body), the Zombie Duck will be resurrected after the meeting alone in an outer location of the map (this could still work without random start locations, only the Zombie Duck spawns separately to keep it hidden). It can’t resurrect if another body gets found (that would be too strong imo), their body gets eaten, a meeting is called via button/bell, or if the Zombie Duck gets voted out.

Strategy: The suicide skill would give the Zombie Duck an option to rid itself of suspicions or give them an easy way out of a bad kill (possibly making it look like a sheriff kill if pulled off correctly, with the risk of the other body being reported). After resurrection, the duck would of course have to stay hidden. If a goose sees the duck alive and remembers they were reported dead before, they can call them out during a meeting. So the Zombie Duck would have to stay hidden after having been resurrected, trying to kill geese one by one without being seen. This should be pretty hard, especially if the suicide gets used early with many players roaming the map, so I hope it's not too strong.

green nacelleBOT
acoustic shard
#

Zombie Duck Part 2/2:
What it adds to the game: Mostly, it adds a deduction aspect, namely the geese having to remember whose bodies have been reported. If they stumble across a supposedly dead player during a round, they’re better off running to push the button and calling them out immediately. At the same time, it adds a unique duck ability to the game that, if used correctly, can “clear” a duck that has already been heavily sussed.

Problem #1: The biggest question is how to deal with the Zombie Duck’s status during meetings after it has resurrected. The simplest way would be for it to appear alive again, but that might be too obvious if even one player remembers that their corpse was reported before. My idea would be for it to appear dead (usual skull symbol) but for the player to still be voteable. I’m not completely happy with this myself and I don’t know if that would work, maybe someone else has a better idea?

Problem #2: This isn’t really a problem but more of a balancing idea: To make it stronger/weaker, the duck’s skills after resurrection might change. For example, the kill cooldown might increase/decrease for them, or they might lose the skill to vent (as venting might make it too easy to remain hidden). Of course, this is something that would have to be decided by the devs after testing it in-game. Another option might be for the Zombie Duck to be able to choose when they want to be resurrected, e.g. if they have to use the suicide early when there’s still too many players around they can simply wait for a few rounds before resurrection (which would still have to be at the start of a round of course). On the other hand, this might fail to punish early suicides and make the role too strong, so idk.

Final thoughts: I hope I was able to explain my idea properly and that you like it! Just in case this specific idea was brought up before: I was not aware of that and I’m sorry, I did not steal this from anybody! Thanks for reading!

calm hare
#

not sure if that violates the entire "no resurrection" policy or not. sounds like a very troublesome role to work out the mechanics of all around

acoustic shard
sullen oar
#

Trapper: has the right to leave 3 traps in a place. It can be used after each meeting. 1 per hand If you get trapped you get stunned for 3 seconds and you vote against a random person at the meeting and you cannot enter the sewer

fervent pasture
calm hare
#

And trapper has been suggested many times as a role in various forms

calm hare
#

no worries, was just letting you know

#

and i will stay stunning someone and forcing them to vote wrong is a bit OP in my opinion

fervent pasture
#

if u would have 5 last players and trap 3 of them what would happen? ;-;

acoustic shard
acoustic shard
supple lantern
#

%role

3 Roles

Scientist- Neutral - Win Condition - Successfully Poison X amount of targets.. Targets must die to poison or die while poisoned.--Ability: Can tag multiple targets each round with 40 second CD (can be longer/shorter with toggle) --- Poison is a client side visual but slowly noticeable. Your screen starts filling up slowly, takes approximately 60-120 seconds for your screen to completely fill (Color chosen by devs) --- At Meetings all players poisoned will show to others with their Avatar Bars showing how full / close to death they are. Poison carries through after meetings. Voting off a Poisoned player does not count towards win condition.

Doctor-Goose- Win Condition -Goose-- Ability: Can cleanse one bird each round, does not know if player is poisoned unless they notice during Meetings.

Disco Duck - Duck- Win Cudition - Duck-- Ability: Can't Vent, Instead after a 30 second CD they can tag a player who's screen gets filled with a Disco Ball (vision friendly) for 3 seconds and their screen gets mirrored until next meeting. (movement keys stay the same, hitting left still moves player left on screen) OR (movement keys mirror with map, hitting left goes right)

green nacelleBOT
viscid coral
#

%role
Name: Sniper
Class: Duck
Ability: The duck fires a projectile that can be controlled, that projectile gets faster and faster until it collides with a player or with a structure (wall, door...). The duck cannot kill other way and cannot move while controlling the projectile, but can hear what is near to him.

green nacelleBOT
sudden rampart
#

so, as a mechanic, i had considered a similar 'faking your death' type of gameplay in a future 80s horror themed map

sudden rampart
#

where there would be less ducks in a game (maximum 2), but they would have different abilities and what not

#

as an ability, they could fake their death earlier, but progress slower in other ways.. and the idea was essentially that you could still vote out a 'dead' player

acoustic shard
sudden rampart
#

the other side of it was that the longer they were 'alive' the stronger they got in their killer form

fervent pasture
#

sounds cool

sudden rampart
#

it all sounds somewhat complicated as i put it, but it was essentially a tradeoff of whether or not ducks would want to hide by killing themselves earlier or not

sonic prism
#

That sounds like a huge buff to vulture

sudden rampart
#

no, it's not even classic+

sonic prism
#

Ohhhhh

#

Like trick or treat 2.0 or something?

calm hare
#

Duck By Daylight? XD

wind pine
#

lol

sudden rampart
calm hare
#

ummmm that's what the closets are for herbert

fervent pasture
sudden rampart
calm hare
#

okay, that makes more sense XD

rigid topaz
#

%role can i share idea about roles i think about nature duck or goose can hide on wall and color can change same wall every where when on you hide on the wall (sorry about my english language)

sonic prism
#

%role Crossbreed Goose: Has 2 abilities, each one being a goose role's ability with twice as long cooldown, but does not know what they are at first. You can use them, regardless if they work or not at their given circumstance. These cannot be passive abilities like the Canadian or technician. This might violate the "buttons must work" rule but I thought it would be intresting to create powerful combinations, but at a risk. It's probably not a great idea in hindsight, considering you can accidentally sheriff kill you and someone else but with abillities like medium and birdwatcher, it could give you a reliable feedback to what you are.

green nacelleBOT
lavish craterBOT
severe sluice
#

Two Ideas I've had running in my head:
New Neutral, the Cuckoo: At the start of each round gain the abilities of a random role. If that role would win, you win as well. Your tasks are fake. I saw the form and should I fill it out? I wouldn't mind filling it out in detail.
Adjustment to the Mortician: Having a arrow pointing to bodies would be Overpowered, but I feel its too rare to find a body (especially in lobbies without prox chat) Is there a middle ground where you essentially get a hot or cold indicator as you get closer and further from a body, that gradually comes into focus the longer a body sits there?

void halo
#

Cuckoo is essentially a team swapper, which is a no-no

sonic prism
#

Actually, know that I think about it, a "multi role" mode sounds a lot better where everyone gets 2 abilities

severe sluice
#

They'd never see who were ducks etc and would not count as a duck for determining win conditions.
Is that still too much for team swapping?

void halo
#

Any adjustment to give the Mortician a body indicator makes it a stronger Medium and would essentially have two abilities

severe sluice
#

with the indicator very gradually coming into focus I was hoping to keep it away from the very sharp knowledge that the Medium gets, but yeah... any adjustment does make it more powerful.

sonic prism
#

Medium's in an odd spot, not really sure how it could be reworked without it being broken, either extremely powerful or extremely useless

void halo
#

If it gradually comes into focus as you get closer to the body, it is an instant indicator if a murder happens nearby. Say if you're in the mayor's office and someone kills in the barber shop.

I could maybe see it working if it was strictly on a time delay. Maybe ten seconds after a body drops, you get a really big red Technician-like circle on the minimap that slowly shrinks down to the actual location

sonic prism
#

That sounds a lot better than spamming the check for ghosts button and then running around for bodies

severe sluice
#

Yeah something like the that! Thats a much better way to describe it that walking a getting a hot or cold indication.

And yeah Medium is in an odd spot... it was way too OP before, and is fairly weak now.

rigid topaz
viscid coral
#

%role
Politician
Buff: The first time the politician will be removed he is not.

green nacelleBOT
golden fossil
#

arsonist/firefighter opposition roles arsonist duck sets a person on fire they die in 15 seconds unless they get to a firefighter who can put them out

gusty bone
#

%Role The Inferno Duck (demo alternative)
You can douse up to 4 ppl in gasoline. You can kill all doused players once you're near one.

  • instead of a kill button, has a douse button (has 1.2x kill cooldown)
  • Doused players have a fire emoji next to their name to the inferno duck
  • Once in the kill radius of a doused player, the douse button turns into an ignite button (still with cooldown)
  • igniting a doused player kills all doused players
  • ignited bodies are shown as regular corpses on fire and can be reported and eaten
  • Killing a Canadian or a celebrity via ignition triggers their death effects
  • the detective will see doused players (and the inferno duck) as a fire emoji instead of the normal ones
  • all douses are removed in meetings
  • doused players will be told if they were doused in meetings
  • the technician counts an ignition as a sabotage
green nacelleBOT
knotty nimbus
#

%role The Parrot (Neutral role) "Kill someone to take their role" The Parrot gets one kill shot and they adopt the role of the Goose/Duck/Neutral they kill.

Potential win cons: Kill and become the Dodo and get voted out
Kill and become a Falcon for a normal Falcon win
Kill and become a Duck creating a win condition for the Ducks (E.g. Parrot, Duck and Goose are last alive. Parrot kills duck becoming the duck leaving just a duck and a goose)
Kill and become a Goose for a Geese win.

Only coding issue I can foresee is with the Lovers as one would have to die which typically kills the other. The lovers could have an even more difficult "Stolen Lovers" win should the Parrot become a Lover and create a Lovers Win Scenario

green nacelleBOT
steep granite
#

It's a bit different but people think alike frequently in this channel

knotty nimbus
steep granite
#

I guess parot is a common name and so is taking the role of someone else

trail tendon
#

Is there a chance to have the Mayor role?

toxic cloud
#

%role Sacrificial Duck:

A duck with normal killing abilities however, it's primary goal is to be killed by the sheriff or the vigilante. The role would act similar in fashion to the Canadian goose where a report is made after they are killed. This would force the sheriff or vigilante to either out themselves or be made to look like they are ducks. Not only that, it could also bait the Canadian to out themselves as well. This role would work best with an assassin or other duck roles that allow for killing during meetings.

The sacrificial duck could tell the geese that they're a Canadian goose and to be on the lookout for someone that reports them.

green nacelleBOT
near pasture
#

Nightowl Goose > Can see normally during "lights off"

Early bird Goose
If killed first the killer dies. (demolitionist survives if killed by the bomb)

fervent pasture
sonic prism
#

%role forgetful goose You are a goose but not told your role, but the ducks do know(cannot be assassinated). Your abillity will be blank but can still be used if applicable. During a meeting if you are confident what you are you can guess your role, you can guess it similar to assassin, meaning if you miss you die, however if you are correct maybe something like instantly completing your tasks and add some extra to the bar, a shorter cooldown on your ability, or some bonus silver at the end of the match, I'm not sure what a good reward would be considering it could be very easy to know.

green nacelleBOT
supple lantern
#

%role

Dungeon Master / Game Master / etc.
Neutral
Roll Dice to change teams. Other teams do not get notified. Ducks will never think you are one of them. To win, be the winning bird condition's role. Vulture wins, be a Vulture. Dodo, be a Dodo. Geese win, be any goose. You earn a bounty if you win.

Ability: Do a Fake Task and you automatically roll two dice. Dice A decides if you are a goose, duck, or neutral. Dice B decides which role you are, aka if Goose; Sheriff/vig/etc. If Neutral: Falcon, dodo, etc.

To win, be alive when the win condition matches your roll. If Duck wins and you are a Goose, you lose.. If yo are a duck you win. If you roll to become a Dodo and you are alive when Dodo gets voted out, you win. Winning screen includes you and you stand out.

Dice A has a chance to roll Death. Upon that roll a randomly colored dead body is dropped at your feet. Body is reportable / edible. If you roll Death while in Professional form it will be invisible and auto-reported to Geese, you could potentially do another task and auto-report the body. Fake bodies that are reported but the owner of that color is alive gets the "FOUND" attached to their portrait in meetings.

Every task you do rerolls your dice. Feel ducks are winning, try to roll and become one! To win Vrs. Falcon either kill the real falcon or be alive when it's hunt timer finishes.

Careful if siding with Geese as you likely won't have a kill option and you could end up claiming a taken goose role. Also, this leaves games to have possibilities of 2 Canadian auto-reports.. 2 Celebrity notifications.. 2 Professional ducks... and 2 Bomber Ducks... Just imagine 2 bombs ticking at once.

green nacelleBOT
lavish craterBOT
fervent pasture
clear patrol
#

Remade my old role ideas

Owl:

Summary: The owl tracks a player, being able to hear and see everything that player does. After another CD, can shock them, announcing to all players that someone has been shocked.

Can place a tracker on a player. A tracked player will have their camera and all audio relayed to the Owl. Additionally has a shock button, killing a player and only leaving a pile of ashes(reportable, can not be eaten by vulture and cannibal, can not be inspected by the mortician). When this happens, a shock sound is globally played.
The Tracker/Shock ability has the same cooldown as kill cd(takes one kill cooldown to track a player, and another to shock them). The owl can only track one player at a time. Trackers are removed after meetings

Win Condition: Same as Falcon

Can this idea be put in without massively overhauling the rules of the game?
Yep

Does this idea make for a more fun experience without being at the expense of other players?*
About as fun as pigeon.

Does it make sense from a thematic point of view?
It’s a high tech bird.

Does it generate a win-condition on it's own and if so does it have no conflicts with existing roles?
Its the same win condition as falcon

Does it make the game more interesting for everyone playing?
I could see it being fun for the falcon, and presence of the possibility of oh god am I being watched is pretty funny if not anything else.

Is my role not ridiculous enough to be featured in a Sundee click bait video?

Weak if anything

#

Ruler Duck:

Summary. Can reveal to be the Ruler Duck, gaining 1 extra vote plus an extra vote per dead duck for the next meeting, and a normal amount of votes after that. When revealed, all players will know the Ruler Duck’s role is, and the Ruler Duck has a double kill cooldown.

The Ruler Duck activates their ability like an assassin duck. When revealed, all players see the role of the Ruler Duck like they see their own role in meetings, and see a red name during gameplay. The Ruler Duck’s votes are not anonymous. Additionally, the Ruler Duck has a double kill cooldown to allow roles like vigilante and sheriff to take out the Ruler Duck.

Can this idea be put in without massively overhauling the rules of the game?
Yes

Does this idea make for a more fun experience without being at the expense of other players?*
The hype moment of the Ruler Duck revealing and clutching the game is a moment every bird will feel absolute hype for.

Does it make sense from a thematic point of view?
If there’s a will there’s a way.

Does it make the game more interesting for everyone playing?
I mean it would get more birds to start going down on their hunches due to their fear of a ruler duck.

** Is my role not ridiculous enough to be featured in a Sundee click bait video?**
When compared to “Fat Baby” role anything sounds good

#

Seer Goose:

Summary. Can sample a player and scry them for 10 seconds.

This is a two-part ability much like my Owl and the Morphling. The first ability will place a scry on a player, and the second will display what that player can see. While scrying someone, you can not move. Additionally, players will know when they are being scryed.

Can this idea be put in without massively overhauling the rules of the game?
Yep

Does this idea make for a more fun experience without being at the expense of other players?*
I mean I would find it fun just to see what others are doing

Does it make sense from a thematic point of view?
Magic:™:

Does it make the game more interesting for everyone playing?
I mean it would be interesting how players react to being scryed

** Is my role not ridiculous enough to be featured in a Sundee click bait video?**
When compared to “Gummy Bear” role anything sounds good

sinful mortar
#

%Role Macaw(Neutral)

As long as she is alive, the ducks only win by sabotage and the geese only win by tasks.
The macaw could only kill once and would win being among the last three survivors, so in every meeting it can choose two people to change skins during the next round (People who changed skins will not know they have their skin changed and will appear as if they had their normal skin to themselves) Plus the macaw cannot choose the same people during two meetings in a row.

The macaw's problem is that she can only kill once and has to be among the last survivors, this would force her to use her two skills strategically to make the others voted and she survive.

green nacelleBOT
sinful mortar
#

My second neutral role idea (I'll have more ideas later)

sudden rampart
#

too much overlap with the falcon

sinful mortar
#

She won't have the hawk's ability to make geese kill her or do tasks

#

I think it's better to remove the ability to make the geese only win by tasks and the ducks by sabotage while the macaw is alive

#

To make it less op

#

The parrot was my only role that didn't complain about anythingsad

severe sluice
#

Really like the idea behind Seer Goose and the Owl.
The idea of just being spyed upon is great esp with the Owl being an enemy. Seer Goose is pretty powerful though... and it is pretty much just a better birdwatcher.
Does making Seer Goose idea use sound instead of sight keep it distinct enough from Birdwatcher, but retain the same idea?

green nacelleBOT
#

Thanks @fervent pasture for your feedback, we'll be sure to look at it happy

lavish craterBOT
severe sluice
#

With Owl, would it be too OP for when lights go out to see the outlines of nearby players? The idea being they can hear them and tell where they are, just not tell what color they are.

Also, what if the tracker shock kills took two shocks across the whole game to kill a player, with a short 10 second KD between them.
If you are very lucky a quick button could save you and/or just enough time to yell your sus while panicing histerically. This would prevent button camping as the second shock in the next round would be fatal.

#

Or maybe have a button not remove the tracker entirely.

gusty bone
#

%role The Warden Goose (locksmith and politician rework)
you can’t go to jail, and always know where the key to the jail is

  • Whenever the Warden would be sent to jail via a tie, the person they tied with is instead killed
  • The warden cannot be sent to jail via the snitch
  • The warden has a Vulture style arrow to where the key to the jail is
green nacelleBOT
void halo
#

Seems like a Goose with two abilities

severe sluice
#

Pretty much unfortunately...

#

Really?
Politician and Locksmith are both only a teent step above normal goose. As both rarely come into play

gusty bone
#

Happens with politician

void halo
#

I don't know that it would be OP, just not really within guidelines. Also, thematically, a politician fits way better with not being sent to jail

severe sluice
#

Ive seen that happen exactly once. Ties arent all that common to start with

severe sluice
#

And seagull would be a better Dodo

void halo
#

Ties for second place happen a lot, which negates the politician ability. Politician only comes into play if they tie for the most votes

#

Especially with Dueling Dodo new to the meta, people may be a bit more reluctant to haphazardly vote

severe sluice
#

True that

#

Also d20dad, what do you thino of the idea someone put up for Seer Goose and Owl not long ago? Also the revisions I suggested for them.

#

Tbh I havent even watched any videos on town of us so I eouldnt know.

Scry forces you to stop and lets you see another players screen

#

Nope than its different

gusty bone
#

The owl is an interesting idea, but how would a owl/duck/goose ending work?

gusty bone
void halo
#

It's a Demolitionist without the target being able to pass it off

gusty bone
#

OP

severe sluice
#

True it does get close to Falcon...
And my revision idea where it taies two shocks to kill gives time to retaliate or atleast panic hilariously.

#

Tbh thats what the Mortician is

#

But yeah that is unfortunatly true its a lot like demo then...

void halo
#

If there's no indication to the tracked player that they've been tracked, how would they even know to panic or retaliate?

#

And I like the Seer Goose. Unique and not OP

severe sluice
#

Being shocked the first time would stop you, force exit a task, and play the global sound.
I guess that might be a little confusing at first for what that meant for newbies though...

void halo
void halo
severe sluice
#

I had posted some revisions to the idea after they had their originol.

void halo
#

That gives it counter play then, still feel like as a neutral it steps on Falcons toes, but if it were a Duck it's similar enough to Demo that it would be boring I think.

severe sluice
#

Which is the main problem...
I guess its possible to impliment a game can only have a Falcon or and Owl but that starts getting into deeper change.
That and Falcon is just simply the Duck on his own team. Owl is more complex.

void halo
#

The Falcon is weaker than the Duck (no venting, sabotage, or special abilities)

#

Even a single plain Duck is much stronger than Falcon

severe sluice
#

That too.
Hopefully the idea where it takes significantly more time to kill someone as Owl is enough to keep that balance.

I wonder if there is a way to balance it where the Owl wins if they kill all other neutrals... theres a lot you could do with the basic idea of a more stealth based killer on his own team.

#

OK I like this idea of hunting the Neutrals a lot the more I think on it.
It complicates the decision of wether to vote a Falcon out in the early game, as once identified they can be then removed at any time, but the Falcon has by far the best chance against the Owl.

#

Depends on how large a shift in the Meta this could cause...

void halo
#

Would the owl have to personally kill all the neutrals or would they win as long as all the other neutrals died no matter how they died?

#

Either way is problematic

severe sluice
#

I was thinking if they were last Neutral left and directly killed atleast one Neutral. Ofc the prob should be a minimum of 4 Neutrals to be allowed. 3 for sure.(including Owl). Considering you'd never want to vote out a Dodo, and it doesnt really matter if a Dodo is alive, and the Owl is announced publicly the first time they shock, it gives players atleast a little time to react.

Having the requirement to personally kill atleast one Neutral gives both time and counter play options (ie if you see someone get shocked, Vig could steal the kill to prevent an Owl win)

The partial vision in the dark Idea also works a lot better if the Owl doesnt care much about ducks.

white karma
#

Betrayer Goose
Role : this one naughty goose decided to betray his herd and joining into the duck. The duck will see betrayer goose as their enemy until he finished all the task.

Betrayer Goose effect:

  • Detective will always give Evil horn indicator after betrayer goose finished task even he has no killing ability.
  • Sheriff can only guarantee Safe-to-kill after he completed all the task.
  • Betrayer Goose Vision is same as goose vision.

**Ability: **Information leak
Only can use after finishing all task.
Betrayer goose able to leak the goose role by touching to their body. For the ability to be succeed. He need to keep close within the target area for few seconds then the target role revealed below target name.
**Cooldown: **30 sec

Win condition: Be the last remaining goose while duck is alive. (Task must be completed)
Lose condition: All duck has been eliminated, Goose team finished the task, Falcon is still alive.

Sheriff will have guarantee kill over betrayer goose after betrayer goose task has been completed.
*This role is randomize over mimic goose/betrayer goose

calm hare
#

Pretty sure that counts as team swapping

white karma
#

That role effective at late game

calm hare
#

Team swapping, at least until/if they change their mind about it, is never going to happen

white karma
#

I thought it feel like a mimic duck

leaden bridge
#

%role virtual goose: can call a meeting from where ever

green nacelleBOT
lavish craterBOT
sly garnet
#

Poltergoose

void halo
clear patrol
clear patrol
clear patrol
severe sluice
severe sluice
pseudo terrace
#

This is just kind of a base idea, it might be a bit op idk but yeah
Golden Goose - Can detect once first and then shoot once per round, if they kill another gooese like Sherrif they also die. They incinerate who they kill and leave burn marks on who they kill. (I blame Willy Wonka for the idea)

clear patrol
clear patrol
severe sluice
severe sluice
white karma
static sonnet
#

I was thinking that a "Judge Goose" on GC would be so fun. Like assassin but for geese, if they correctly guess a duck in the meeting they can execute.

drowsy sleet
mint gale
steep granite
#

Celebrity was almost it...

drowsy sleet
#

Yeah

drowsy sleet
void halo
#

Judge, Jury, and ExeGOOSEtioner

sinful mortar
#

In ties, the judge goose could decide which of those who tied in votes will be killed or he can send both to prison.

#

Or could this be a buff for the politician

sinful mortar
#

%role My idea is not a role but a buff for the politician.

My idea would be to make the politician can in the draws he could choose one of the tied to be arrested for a round can only be released by the politician or send the two tied to prison

green nacelleBOT
drowsy sleet
#

Awesome stuff

tacit jolt
#

"Betrayer Goose" Would not be considered a Team Swapping. It'd start evil and end evil. It sounds like it would be a Reverse Mimic. That would reveal roles like as if he had a bomb (Infact a fake bomb ticking would make this role perfect to show that a fake is among them when it doesn't kill someone after the timer is up and they live. Plus then the Betrayer doesnt always exactly pick who they wanted to see if done this way). Just a addition on too that idea. I like this role idea tbh. And they win along side the ducks but they're always blind to this guy and until he sees there roles he's blind to them too. And like a Mimic he would be blind when lights are off and cant do sabotages (Plus he cant hold up a game. If Ducks and Falcon are dead game ends.) And personally I like Ducks being in the dark. So I think the roles the Betrayer finds would be revealed too Betrayer and only betrayer. So if he talks to the wrong Duck he'd get slashed mistaken for a Dodo. But when talking to the right duck he could be a amazing partner. But luck of the draw.

drowsy sleet
mint gale
#

People get confused easily. Keeping things named the same based on what they do is imperative for us when we have 30 roles

tacit jolt
#

Honestly I hope Politician gets a buff in any way. (Locksmith too)

steep granite
#

All I think when I have them is: better than regular goose

#

People were more picky when less roles were ingame

drowsy sleet
#

That what most of the goose role should be honestly

#

Because Technician is considered a bad role but its the community comparing the technician with other roles like sheriff (and I love the technician)

tacit jolt
#

I mean. saying something is "Better then Regular" shouldnt be the standard. It should be "Fun to play" or "Can do something meaningful with this role" When you're like "I guess its better then nothing special" Thats not much.

sinful mortar
drowsy sleet
#

Yeah

tacit jolt
#

Technician atleast is useful in many situations. Though has its later game issues. Politician literally all you can do is HOPE to tie votes.

drowsy sleet
#

☮️Pacifist Goose

  • During a meeting this player can once per game protect all players from being voted out and/or jailed. (This ability can save players from being voted out if the pacifist thinks a specific player that is being voted can be innocent or a dodo as an example)
void halo
tacit jolt
#

Thats fair. I love the idea. I am fine with them changing the name

mint gale
#

Id rather have someone who makes voting rounds faster.

#

If they are alive, voting rounds go twice the speed.

void halo
#

Impatient Duck

steep granite
#

That's actually a cool idea

drowsy sleet
#

I’m just putting in suggestions

#

🌟Officer Goose

  • When they only vote for one player during a meeting, that player is sent to jail. (A good Snitch Duck)
#

I personally think the snitch duck can be easily called out if anonymous voting is turned off.

steep granite
#

Have you ever been in a public vote game?

#

I haven't for literally half a year and I'm not exaggerating (apart from precise testing moments)

drowsy sleet
#

No

void halo
drowsy sleet
#

But the option is there so I’m considering the role idea

tacit jolt
#

Isaiah- Your idea made me think of a Mall Cop just sitting there acting like he can do something but at the end is a Security Guard who can only try to be intimidating.

sinful mortar
#

Which of these birds would you like more as a role?: Toucan, Macaw or Parrot

tacit jolt
#

If its the Parrot idea where he takes skin and tries to pretend to be someone. That would be hecka cool.

steep granite
#

Repost hum hum

Have you ever wanted to make an original name for a new role? Here are Role names with first letter that aren't overused:

Emu / Eagle
Ituri Batis
Jay
Kauai O’o / Kiwi
Nuthatch
Owl
Quetzalcoatl
Robin
Umbrellabird
Wattlebird
Xeme
Yellowbill
Zapata Wren

None of these are the initials of an existing role

#

Some of these are very random

drowsy sleet
#

🦉Owl

  • They are given a target to be voted out (This target will always be a goose).
  • They have to vote out that player in order to win.
  • They are also given extra vision during the light sabotage.
  • (This neutral bird is just the executioner with a quirk that make sense for the animal, nothing special)
tacit jolt
#

Owl is the second most used name I have seen Alex. (Next to Chicken)

sinful mortar
drowsy sleet
tacit jolt
#

I edited. My comment was for Alex

lavish craterBOT
sudden rampart
#

beastboy, can you check your bug report ticket

sonic prism
#

%role Sacrificial duck: Cannot vent and able to place a curse on a bird with very long cooldown, about 45 seconds. When you curse living 5 players a ritual event triggers similar to the falcon hunt where all geese are told your identity have the ability to kill specifically the sacrificial duck. If it survives the timer, the ducks instantly win the game. Probably very overpowered but requires the coordination of your team to keep the cursed players alive, and gives a solo duck a chance to win in larger lobbies, where games typically last long.

green nacelleBOT
charred ruin
#

The Chicken: A neutral role that wins by being killed, not being voted out like the Dodo. The Chicken wins if another player attempts to kill him and is then able to avoid being killed a second time with 60seconds of being “killed” the first time.

gusty bone
#

%role Chicken
you win if you can survive after cheating death
after the meeting after the chicken is killed (or after the meeting where they were voted out), the chicken comes back to life, but can’t talk. Then, a falcon style timer appears and everyone has to try and kill the chicken again, By Whatever Means Necessary.
Also, if the chickens body is eaten by a vulture or cannibal, the chicken is fully killed and does not come back.
This one would act as an alternative to the dodo/DuDd (only one of the three will appear in game) and it’s timer is always 2 seconds longer than the set falcon timer (falcon wins in a 1v1)

green nacelleBOT
gusty bone
#

Idk if this steps over the kills gotta kill line (probably does), but it’s the best I could do with the concept to give it a counter play

void halo
#

So to win, Chicken has to resurrect after a meeting and survive for two seconds longer than Falcon Hunt?

gusty bone
#

Yeah

#

The timer is probably gonna be the main point of balancing for it, mainly comes down to who would win in a 1v1

void halo
#

I think that might just skirt around the no resurrection rule, as the Chicken has no interest in trying to communicate who the killer is by circling around them. Would be an easy kill for the Duck/Falcon. Interesting

gusty bone
#

Yeah, I also think it could add a bit of nuance to killing/eating roles as a duck might have to act like a Vigi/Sherf to spread who the Chicken is to everyone else, or the geese might want to keep a vulture around to gobble up any potential Chickens

#

Could create a lot of “enemy of my enemy” situations

severe sluice
#

This is exactly the sorta thing my idea of an Owl does (my idea hunts the Neutrals)
Creates scenarios where you don't vote out the Pigeon to prevent Owl win for example.

Chicken might work better to that end though. Imagine the panic and chaos that will cause for a minute.

clear patrol
drowsy sleet
#

🪖Soldier Goose

  • Has body armor. When a killing role attempts to kill the Soldier, then the killing role and potentially the duck team if a duck attempts to kill, is then notified that the target is the soldier.
  • The Soldier is then notified by the next meeting that the armor has been broken.
  • Balance: I see this as a simple and fake-able investigative tool. If the soldier’s armor is broken at a meeting, the players next to the soldier the previous round is a potential suspect, while also making the soldier vulnerable to die by the player that attempted to kill them or even other killing roles.
  • Counter-play: Thanks to the killing role knowing who the soldier is, this role can be faked by an evil killing role or even cleared.
gusty bone
viscid coral
#

%role
Class: Duck
Name: Shaman
Ability: The Shaman can steal the ability of any bird for 1 turn, 15s after stealing the ability he acquires it for himself until the end of the next vote. For example, if he stole the Sheriff's skill he could do a double kill alone, however when using the Sheriff's skill he would die if his target was a goose. In the case of the Dodo, all the ducks would win along with the Shaman if he was expelled while he had the Dodo's powers.

green nacelleBOT
viscid coral
void halo
#

Would the target still have and be able to use their ability?

#

And would you have to be in close contact with the target to use their power?

viscid coral
#

I was thinking about it too, I would like him to lose the skill until the end of the next vote. However, I don't know if that would make the class too strong.

void halo
#

Then if the target loses their power...

lavish craterBOT
viscid coral
#

Just steal like I first propused, sounds more balanced anyway.

drowsy sleet
void halo
#

So be close to someone and you can use the ability then 15s later you can use their power the rest of the round. Gameplay wise, I think it might work, but it may be resource intensive for mobile

viscid coral
#

I just play on PC.

void halo
drowsy sleet
#

Ok, sorry not everyone gonna remember it all

void halo
viscid coral
#

It's like I said, I don't understand anything about mobile game, I don't know what can be considered heavy to the game or not. That's why I don't know if my idea is too much for mobile version, I need to talk to a dev about this.

#

Just someone who works with this can answer it to me.

void halo
#

The devs read everything, they'll comment if they have any questions

drowsy sleet
#

%role
Doctor Goose

  • When this player comes across a dead body this player presses a button and waits a few seconds then when the next meeting occurs, the doctor sees how long that body has been dead.
  • Balance/Further Description: This simple role has the same idea and mechanic of the mortician but with different info and the info is temporary.
green nacelleBOT
viscid coral
sudden rampart
#

mostly, i think its way too complicated for little payoff

#

when i read the ability, i instantly have so many questions

#

and you might have answers for those questions, but that means the role has a lot of clarification and an incredible amount of edge cases you need to consider

void halo
#

Didn't even think about it until now, but that Duck gets perfect role information about their target and can work with Assassin for easy kills

viscid coral
viscid coral
#

Other example, if you take the tecnician ability you will know only someone uses sabotage and you look on the map.

gusty bone
void halo
#

Medium, Detective, Birdwatcher, Mortician, etc, would all be immediately verifiable

viscid coral
void halo
#

Too OP

viscid coral
#

Like your shift becomes a "pandora box"

sudden rampart
#

what you are describing

#

is so incredibly complicated

#

lol

void halo
viscid coral
#

Not really.

sudden rampart
#

im telling you that it is

#

you dont have to believe me

gusty bone
#

what if it takes the falcons ability? does it skip in the next meeting no matter what? Do you get a personal falcon hunt?
what about pigeon? does the infect help the pigeon, or is it just useless?
If you take the gravy's ability, do you get a bounty also? Do you get it's kill deflection aura?

viscid coral
#

Do you see the problem?

viscid coral
gusty bone
void halo
#

If you steal a passive ability, the Duck will think it didn't work

viscid coral
mint gale
#

I am going to kibosh this. The amount of code that would need to be reworked to make this function would be extensive and would require a partial rework of how we do our abilities. This would also require a full back-end rework to prevent this role from becoming a tool for hackers to literally gain access to any ability while being any role. This is a no go.

viscid coral
#

But I still thinks would be cool a duck with something similar.

drowsy sleet
#

%role
🎯Sniper Goose

  • Helps the geese by guessing duck and neutral bird roles during meetings. Is limited to two shots. (A good Assassin Duck)
  • Balance/Further Description: With this simple assassin clone being on the goose team, it’s recommended to keep this role secret amongst the group to not create a target for ducks and other evil killing roles. This also can create a more stacked meta with two shots not meaning the assassin duck is done with shots.
  • Counter-play: Can be seen as the assassin duck, and can be noticed by an assassin during meetings and vise versa.
green nacelleBOT
drowsy sleet
#

%role
☮️Pacifist Goose

  • During meetings the pacifist can protect a player to make them immune to being jailed.
  • Balance/Further Description: This simple protective tool can protect players from being jailed. This can also balance the politician being easily revealed.
green nacelleBOT
void halo
#

No need to post the same idea twice, especially when a dev already shot it down

drowsy sleet
#

It’s slightly different with just protecting one player instead.

void halo
drowsy sleet
#

The politician already does that

#

Technically

void halo
#

No

#

The politician only protects themselves and only if they're tied for most votes

drowsy sleet
#

Maybe the pacifist can just keep the chosen player from going to jail then

mint gale
#

We don't want to make more roles to keep people out of jail. We have exactly the right amount of people going to jail as we want right now 🙂

#

Going to jail is a good thing for geese FYI, it gives them an alibi in some ways

drowsy sleet
#

🦉Owl
Color: Brown

  • They are given a target to be voted out (This target will always be a goose).
  • The Owl has to vote out that player in order to win.
  • (I’m not sure what would happen if the targeted goose does die, please give suggestions. The best idea I can think of is maybe the owl just dies if the target dies, but that might be to much for lovers and a sheriff misfire potentially existing in a round, again give some suggestions)
drowsy sleet
craggy cedar
#

also maybe they could become a dodo and need to get voted but i dont think we need another role that wins if it gets voted

sudden rampart
#

its a bit similar to the executioner

#

from modded among us

#

we try to stay away from those

#

i will say that your emoji's are making your ideas better than everyone else's

drowsy sleet
void halo
drowsy sleet
drowsy sleet
drowsy sleet
#

Honestly fair, though a way to counter the whole “two shots=assassin dead or done” is something I wanted to try.

gusty bone
drowsy sleet
#

Same can go to the officer idea I had, it was a good snitch duck and I wanted to mention it because players don’t realize that the snitch can be easily called out in public voting, even if it is not the popular choice of gameplay, it’s still there as a problem.

void halo
#

99.99% of the time, taking a Duck power and giving it to a Goose is not going to make for balanced or interesting gameplay

drowsy sleet
void halo
#

Hasn't been found yet. Probably doesn't actually exist. Just exists in theory as a CYA

drowsy sleet
#

Ok

#

%role
🦅Eagle
Color: Purple

  • If the eagle is alive no one can win unless it’s, a Goose task win, a Duck sabotage win, a Dodo/Dueling Dodo win, Vulture win, Pigeon win, and Lover win. Every other win is not possible if the Eagle is alive, for example if the eagle is alive, the falcon will not have the timer counting down at the last three.
  • Gets additional vote(s) that are one use per vote.
  • Needs to be in the last two to win.
  • Balance/Further Description: This all comes down to people calling it a lazy clone/alteration of the falcon, but I wanted to see how a survivor from Town of Salem would work in this game. With being limited to neutrals that only win alone, a role that would only survive and do nothing truly seemed bland to me, so I wanted to try something different then that. Something’s can be changed here, for example the additional votes could be more than one and maybe some of the win conditions can be blocked or beatable just in case of balancing.
green nacelleBOT
gusty bone
drowsy sleet
drowsy sleet
gusty bone
#

ima try that idea, sounds fun

#

%role Warbler
you win by completing a personal list of tasks. Random birds are told when you complete one

  • Has 1.5x the amount of tasks the geese do
  • Once it completes all tasks, everyone is notified to this, and a timer sabbo starts (5 seconds more than falcon to avoid stalemates)
  • if no one kills the warbler, votes out the warbler, or wins by other means, the warbler wins
  • Whenever it finishes a task, 3 random people are alerted to this fact
  • Cannot win while dead
green nacelleBOT
calm hare
#

An interesting idea, but with the current requirements I don't see anyone actually playing it if it was implemented. The odds of someone actually finishing that many tasks before the geese finish theirs, or everyone is killed is very slim. Also this gives whoever is the warbler 2.5x the chance to pick up crafting mats, etc

gusty bone
#

shortened it to 2x mechanic

drowsy sleet
drowsy sleet
gusty bone
mint gale
#

I want to take away the silver reward and change the name to the Coward Goose

drowsy sleet
calm hare
#

also, you give me twice the amount of tasks to do, imma probably go jump in front of the tram instead

#

and there is an economical reason for that, sure I can't win then, but i've still got 2x the amount of tasks to do, that means I can get more materials faster if i'm dead

drowsy sleet
calm hare
#

I love the neutrals

#

falcon is my favorite role

drowsy sleet
calm hare
#

i mean it is all up to how someone plays the role, I'm just telling you that if you increase the amount of tasks, personally I'm just going to find a way to die so i can do them faster and get more rewards

drowsy sleet
calm hare
#

I never play any role like it is supposed to be, because there is no such thing. You play it how you want and that's what makes the game fun. You play it how you WANT to play it

drowsy sleet
calm hare
#

It is a legitimate tactic. And in the end, the game is about fun. I hate people who sit by sabos and kill the first person to go near one, but people still are going to do it

#

but we are off the topic of role ideas so imma just end this here XD

void halo
#

I kick team-swapping Vulture players from my games sheriff

calm hare
#

you can do that too XD

drowsy sleet
#

It’s just because they have their own win condition and they chose to help a different team and even then they can simply betray their motive and win anyways.

drowsy sleet
trail tendon
#

I thought of this silly role and it's funny
Role :: Pennywise (Neutral or Duck)

Ability :: When you hide in vents you can kidnap other players close to that vent (only one player) and keep them in that vent where they can't get out or move for at least 15 second.
Pennywise role can kill & vent.

severe sluice
#

Now I just wanna see this. That'd be hilarious

wind pine
#

seems like a neat idea I've never seen it before

storm crescent
trail tendon
#

I thought of this because when i played a match, a player got stuck in vent after his friend - who also hide in vent - just DCed, so he was stuck there and was calling for help

supple lantern
#

if the host was the one who dc'd it can cause a latency lag where people can talk but can't move cause its tranfering to new host

languid girder
#

Ireland’s national bird is the northern lapwing. For this role you’re character’s controls are backwards (because you are drunk) and you kill random players at any given time because you’re too drunk to tell the difference on who’s good and who’s evil. You’re also a stand alone character. Your tasks are fake.

trail tendon
languid girder
void halo
#

Reversed controls create a heavy processing burden for mobile devices. Also, neutral roles must have a unique win condition.

lavish craterBOT
trail tendon
sonic prism
#

%role blinding duck Can drug one player once per round, and 20 seconds into the following round, the drugged player loses their vision meaning they can't see player colors, only gray. Similiar to silencer in that you can shut down witnesses that know too much, without the risk of calling a meeting as soon as the next round starts, but can still communicate although "I just saw gray kill gray, I was with gray the whole time" will not be very helpful.

green nacelleBOT
clear patrol
#

One problem, prox chat

sonic prism
#

Roles should have weaknesses so I think that's fine

clear patrol
#

Thats not a weakness, thats just picking on no mics

#

To which I support

smoky storm
#

role=security
side=goose
ability= can place 8 cams and see cams anytime

languid finch
#

%role The Shoveler (Duck Role) - The shoveler can use its flattened shovel like bill to push out any venting roles in the same vent, sewer or hiding spot. They can only push out of the vents 1 time per round or game. Also only has the ability to use vents once per round.

viscid coral
#

%Role
Class name: "Medusa" or "Gorgone".
Class: Neutral
Ability: When using your ability on someone, a few seconds later they will become a statue that can only see in a cone and hear. The statue cannot be killed and the bird returns to normal after the meeting. If Medusa is killed all statues are dismantled at the end of the next meeting, statue votes are not counted. Medusa wins if she turns all (or a large number) of the players into statues.

green nacelleBOT
viscid coral
#

%Role
Class name: Medium
Class: Goose
Change: Sometimes Medium can see the ghosts "walking" on the map.

green nacelleBOT
north pewter
#

“Hey ghost bring me to who killed you”

viscid coral
naive iron
#

Communicating with the dead can break the game

viscid coral
#

I see, so the problem here are the players.

naive iron
arctic charm
#

What about reworking the vulture a little bit...
It's task would not only be eating the carcasses, but also calling the meetings (I mean, they are also kinda dinners)
This would make players be more careful about calling a meeting and vulture could affect this by communicating with others (Most of the time the vulture just depends on Ducks' actions rather than it's own)
Maybe it would only give you just a half of a point, or something, but I think that it would be perfect addition to the game, because now calling a meeting is never a risky action.

steep moth
#

Risks of calling a meeting: Assassin, Dodo, removing bodies

fervent pasture
#

As Chris said, meetings are also risky. I think Vulture is fine as it is now. It has the dot that points the way to the body and it has almost no cooldown for eating. I find it strong enough. angel

arctic charm
#

Assasin is the risk of saying others your role, not calling meetings at all, dodo is is rick of voting with no real reason, removing bodies is not really a risk if you know what you are doing

arctic charm
fervent pasture
#

I saw Vulture win in full lobby numerous times. It depends on gameplay and experience of the player. Also the game scenario..

#

I won as Vulture in full lobbies myself. Yep, it's mostly luck to find any bodies, but it's not hard is it sounds. Most risky thing for Vulture is to risk dying when he walks up to the body. Some Vultures are naive and eat bodies in front of vents / hidding spots too.

arctic charm
#

Maybe you seen it numerous times, but whats the real odds of it happening. Maybe the same odds like using the mortician role, almost none. It is not hard, walking and pressing space is really not hard. But it's based on luck. I think it would give people a real risk of using the meeting buttons.

calm hare
#

I have won, and have seen vulture wins many times in full lobbies.

void halo
#

I don't really think Vulture needs a buff right now

sonic prism
#

I wonder what the win rates for the neutrals are. I'd have to guess that vulture is one of the higher ones on the list.

calm hare
#

especially since the demo duck showed up

sonic prism
#

If anything, it could use a slight nerf, like having the arrows show up 5 seconds after a kill or something small like that

drowsy sleet
#

%role
🔪Sergeant Goose

  • During meetings once per game this player can chose to kill someone. If the target is a duck that player dies in the meeting, if going for a goose or neutral then the Sargent dies instead.
  • Balance/Further Description: The main purpose of this role is to counter the “two shots during a meeting=assassin dead or done” meta. (To clarify, the attempted kill right or not will look like an assassin shot)
  • Can definitely be seen as obsolete though, tell me what you think.
green nacelleBOT
gusty bone
#

On my sixth post of it now dodo

sonic prism
#

%role Gooey Goose: When killed explodes into a pile of jelly that cannot be reported, but to the killer would look like a regular body which only they can report. Anyone close to the kill will have jelly on them that eventually wears off. So it can help people identify killers when alone but very weak to any stack kills or self reporters.

green nacelleBOT
white karma
#

Vulture always win due to demolisher feed because you can't report it 😄

gusty bone
#

Almost got me as vulture voted out once cannibal

drowsy sleet
#

%role
⛑Medic Goose

  • When this player comes across a dead body this player presses a button and waits a few seconds then when the next meeting occurs, the medic sees how long that body has been dead.
  • Balance/Further Description: This simple role has the same idea and mechanic of the mortician but with different info and the info is temporary.
green nacelleBOT
void halo
#

There's really no need to post the same idea multiple times

night crypt
#

%role

  1. 🥷 Ninja
  • Can invisible in 15 seconds but the cooldown is 25 seconds, he can kill and he can vent. - Description: This role will be in the killer's side. 2. 🧤 Stealer
  • Steals other players roles that the other player will get a normal goose role, but if he steals the killer's role will automatically combust or explodes the stealer.
green nacelleBOT
drowsy sleet
#

%role
Egyptian Map Idea
🐍Pharaoh Duck

  • Every round the Pharaoh can curse one player. During meetings the cursed player will force vote with the pharaoh, the cursed player will be notified after the meeting that they were cursed and the process continues to another or the same player.
  • Balance/Further Description: Just a silencer/party duck with a different ability. I am starting to think about ideas for future maps and maybe this name can be used for a new mechanic put into the map if you plan to make one.
green nacelleBOT
lavish craterBOT
sonic prism
#

%role Tryant Duck: Able to shut down a meeting once per game during the voting phase. When a meeting gets shut down, everyone is forced to skip immediately, regardless of how they voted earlier and everyone goes back to business as normal. Useful as a last resort followed by a sabotage to sneak in one last kill or can raise doubt on someone falsely accused if it's not going their way.

green nacelleBOT
void halo
#

This will usually just result in someone else running to the button/bell and calling another meeting, dragging it out longer

calm hare
#

then you've got two meetings to go through instead XD

#

and there is a reason most games I'm in have a 1 meeting call only rule