#🐣︱classic-role-ideas

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meager bone
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Would work only on the space ones

buoyant crow
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Was suggested a little while ago. Some concerns were raised about the potential to link such an ability with a certain historical atrocity

calm hare
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That and it would just be warlock in space

fervent pasture
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What happened to warlock role

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And ninja

calm hare
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Nothing, they aren't available on all maps

fervent pasture
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Oh so some maps you can play with all the roles?

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Does some maps disable 6 roles because there was 6 I saw on YouTube that I haven't saw yet must be different maps

buoyant crow
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Various maps don't have some roles due to the map itself not having the required features or simply because the developers were trying for a different feel to some maps.

For example, the ninja duck is unavailable on any map that doesn't include "fog" as it would only be a massive nerf to the role otherwise.

earnest wyvern
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Rechat to get feedback
Name: Executioner
Team: Goose
Before meeting, you can mark one player. If they're died by vote. You will know their role.

calm hare
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Only need to post the same idea once really. Reposts may be considered spam and get deleted

young lantern
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how bout
an announcement pops into your screen exclusive to you whenever someone dies
i do hate being mortician because i never find any bodies

calm hare
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it would still give you information on when they died, which can be powerful in it's own right

viral dove
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The trick with mortician is figuring out where bodies are likely to be. If you want to find corpses, you can always team up with the medium or someone who claims to be sheriff.

oblique meadow
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Hidden Duck
Team: Duck
Function: You know other ducks, but ducks view you as gooses or neutrals and also can kill you, and morticians view you as a goose. You can kill gooses or neutrals once other ducks are eliminated.
Note: fake tasks, can vent like ducks, killing cool down is 15 sec.

wispy oriole
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Wouldn't ducks just be able to figure you out by not being able to kill you?

viral dove
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Also, what is the point of a mortician not correctly identifying them as a duck? They're dead, so it's not like they need to keep the secret.

oblique meadow
wispy oriole
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That's actually not a bad idea

oblique meadow
oblique meadow
viral dove
viral dove
oblique meadow
oblique meadow
viral dove
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I'm not trying to tear down the entire idea. It's just that people constantly seem to be trying to sabotage mortician readings, when often a mortician won't even find a body in a game. I just don't see the point most of the time.

oblique meadow
viral dove
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It's still important to ask why. Does it actually improve the game, having a duck that isn't read as a duck? Also, depending on what message is actually sent back, it could be more confusing than if the truth were there.

wispy oriole
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I still feel like that idea could be interesting, just may need more improvements.

fervent pasture
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Which idea?

drifting light
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As it is right now, it just seems like a negative to the duck team. Imagine both this and a mimic together, the ducks would just assume there is no mimic.

wispy oriole
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As a duck, you should always be wary of a mimic.

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Also, being able to kill other ducks is a dead giveaway that there's a mimic.

fervent pasture
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Hawk ( neutral ) win conditions teamwork three hawks they win if they are the last one stand if one die it ok but if two die they lose

viral dove
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Only problem is that, as the game is currently, each role is unique except for Lover Goose (as a possible pair) and Dueling Dodo (a pair out of necessity). Having Hawks require to be spawned as a team of three is quite demanding, and team swapping is not allowed so no creating new hawks.

calm hare
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Honestly, it's just normal duck with no abilities and a handicap

sonic prism
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I wonder what intreresting games a third faction could bring, but they’ll probably need to be balanced really carefully

calm hare
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The big problem with a third killing team is that it becomes a lot less social deduction and more who can kill faster

sonic prism
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They don’t need to be killing. I feel like it would be fitting a whole new faction to have some completely different win condition, what specifically, I have no clue, but I feel like it could be something really cool.

fervent pasture
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Fisher goose
This role can only appear if there is a fishing task on the map, the fishing goose can use the fishing task infinitely to catch different things that can help goose win, examples could be:

  • the picture of a goose that currently has a dead body on the map
  • a key that allows them to open 1 door during sabotage
  • a paper with 3 colors of which one is guaranteed to be a neutral or duck

you can probably think of trivia fun stuff to fish too, or any other things that help goose win

sonic prism
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%role Nemesis(Goose and Duck): Find clues about your enemy and guess their identity in meetings to kill them.
Both the nemesis goose and duck come with secondary investigating abilities that can be used to check if their nemesis has interacted with something during the round, whether it be any task, sabotage, or a corpse. In meetings, both of the nemeses gain an one time use assassinate button to either eliminate their rival or die missing.

midnight sable
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Goose role(s):
Samurai—with the exception of Professional/Ninja, a Kamikaze automatically kills the goose/duck that kills them (reversed failed Sheriff kill basically, so Vigilantes beware).

Thanatosis—a Thanatosis is immune to their first attack but will remain immobile for that round as a "corpse" until a meeting is called (think of it as delayed Canadian/Celebrity, except you get to report your own "death" but will also make you vulnerable to an Assassin shot during a meeting). To counter suspicions, a Cannibal/Vulture must eat their body.

Nocturnal—a Nocturnal can see in the dark when a duck triggers a light sabotage.

Duck roles(s):
Shaman—a Shaman will have the ability to briefly possess a player (after plucking their feathers, similar to how a Morphling steals DNA) to kill another player. An Esper can avoid a possession, but a Shaman will be alerted to their general location.

Neutral role(s):
Turkey—similar to a Thanatosis, a Turkey can play dead (once per game) and reporting their "corpse" will trigger a meeting. They will also be vulnerable to Cannibal/Vulture while playing dead. A Turkey wins from an Assassin shot if their are mistaken for a Thanatosis.

viral dove
viral dove
# midnight sable Goose role(s): **Samurai**—with the exception of Professional/Ninja, a Kamikaze ...

samurai: the idea's been suggested before, but it mostly punishes ducks for doing what they're supposed to be doing.
thanatosis: this is still a kill-stop and has been heavily frowned upon, unless you can find a really good twist on how this can work, because you for certain know a player who can kill
nocturnal: sabotages are one of the tools a duck has, and thus the devs don't want them weakened, especially for new duck players.
shaman: that's taking control away from another player, which is also a no-no. Plus, the esper is a duck now, so I'm not sure why a duck would be possessing another duck
turkey: the win condition heavily relies on there being both an assassin and a thanatosis in the game. If either are left out, this doesn't work at all.

oblique meadow
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Seagull
Team: Neutrals
Function: Only appear in the goose chapel. When the Duck or Goose meets the victory conditions, if the Seagull is still alive, the Seagull will replace it as the real winner. But this function is only available when Falcon is killed or voted out.
Note: Your tasks is fake

oblique meadow
oblique meadow
sonic prism
viral dove
oblique meadow
viral dove
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That could easily be any of the geese players. Plus, it's a pretty passive role as written. There's not much the character can do when handed that role.

lavish craterBOT
white patio
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Penguin-Solo role-You can frozen other player, if someone try to kill it got slower.

glacial surge
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Speed runner
Group: neutral
Every duck knows who they are. They have to kill him or else he wins. There will be a timer for every one can see about 2:30 mins to 3 mins tell they win

viral dove
glacial surge
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Every one n
Knows who they are is the down side

viral dove
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And what's to stop people from calling a meeting and voting them out first?

lavish craterBOT
unreal dagger
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i have an idea for class
a goose with noctovision, in dark you dont see colors of the ducks, but have extended vision
im not sure of name tho

minor finchBOT
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We don’t really want to create additional vulnerabilities to the lights sabotage The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

cyan wadi
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i have a few ideas
PSYCHIC (goose) - you could see the ghosts around you for a certain time

NUKER (neutral) - it just means that after some time you win so games wouldnt take so long and it would feel like the ducks have to kill and gooses do tasks to win (everyone would see the timer)

MINER (duck) - you can place three of your own vents (or hiding spots) around the map where ever you would like

lavish craterBOT
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The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

viral dove
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Psychic is exactly how Medium used to work, but because it gave too much information, it was changed to the current format.

cyan wadi
viral dove
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I think the helpbot says it better than I could. Read the design document before you propose a new role. It's not strictly necessary, but it will reduce suggestions that have already been rejected for this reason or that.

cyan wadi
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i just did i dont really see any contradictions but i suppose it wont work

void halo
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Miner is a copy of a modded Impostor role. Nuker doesn't seem fun to play as or against IMO.

cyan wadi
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ok

unreal dagger
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would be funny if medium would have to stand still to see how much ghosts are there, for example his skill would have 5-10 second cooldown whenever he moves, it would flip meta a bit so esper isnt so suspicious,
oh ye and while standing still he could use it like every 2-3 seconds
im not good at balancing with numbers and probably these cooldowns should be twice as big as i said

buoyant crow
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Somebody suspicious of you when you're espering, claim Astral. The role works the same way mostly

fervent pasture
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Paint goose
The paint goose can mark persons with paint with a short cooldown, and during next meeting you can see everyone who was painted that round because their name will be a rainbow color in the meeting, which disappears after the meeting. But the trick of the paint is that it spreads to everyone they interact with, so if you mark a detective then when they detect someone the person they detect become painted too. Every interaction works, even spreading the paint when you are painted and kill somebody, but the person who reports a painted body also becomes painted. A pelican will for examples paint everybody they eat if they or someone they eat was painted.

you can use this in many ways, and maybe this roles will be better if there are more roles that interact with each other later

median delta
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I still think it would be cool to have a flashlight goose. For whenever the lights turn off. The circle of sight is larger than the other geese, but the same as the ducks or maybe slightly smaller to balance it out

minor finchBOT
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And yet: **We don’t really want to create additional vulnerabilities to the lights sabotage ** The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

median delta
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Oh ok

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Well now I'm sad, I thought it was a good idea 🥹

drifting light
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No such thing as a bad idea, even ideas that don't work with the game can work in an alternate and new game mode, or even be the inspiration that leads to a different role that does work.

fervent pasture
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they need to have a real person look at it

minor finchBOT
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Who you calling fake?

leaden daggerBOT
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Woooooow

fervent pasture
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your not fake?

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it says bot

leaden daggerBOT
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You're fake!

minor finchBOT
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I am a very real goose tyvm

fervent pasture
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bruh

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im sorry

leaden daggerBOT
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It's okay. We birds have feelings too!

fervent pasture
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i love yalls game

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way better than among us more roles

toxic cloud
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%role

Name: Turtle or Slowpoke
Team: Ducks

Info: the turtle or slowpoke duck, whichever is preferred, has the ability to temporarily slow down a targeted player for 5 to 10 seconds. The targeted player would receive a notification that they have a limp and would be required to "Walk it off"

This could help a potential killer track down their victim faster or would slow down a potential player from reporting a body or getting to tasks.

minor finchBOT
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Every idea that gets posted in here is seen by the developers btw, they just don't always reply to them all

fervent pasture
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yalls gameis way better than among us

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because yall have more roles

calm hare
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Not sure how that is a role idea

frosty bone
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I feel like the astral goose is useless compared to the birdwatcher, my idea would be to let astral listen to people using the ghost and make it a little bit faster

calm hare
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The astral is pretty dang good if you figure out how to use it

frosty bone
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Birdwatcher simply outclasses it if Im being honest

calm hare
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they both have their uses

frosty bone
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Astral is vulnurable while using the ability, cant see colors, the ghost is really slow and cant fly far, + he has a limited vision

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Meanwhile birdwatcher can just witness murders while hiding and just looking through the walls

young lantern
olive doveBOT
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What are you trying to say?

obsidian island
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How does the stalker goose work?

fervent pasture
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Stalker can choose one bird to keep track on until the meeting

obsidian island
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Why though? How does this help them?

fervent pasture
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If the arrow disappears, the bird stalker was stalking died and it'll know where it died

void halo
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If your stalked bird walks through forbidden passages that's a pretty suspicious sign

obsidian island
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I see. I though it was like they would just follow around said bird, but the arrow makes sense

fervent pasture
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You don't have to follow the bird you're stalking, you'll just know where it is

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I once caught a duck by stalking a canadian goose

cyan wadi
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i was thinking there could be a role that if a goose (sherif, vigilante and other killing geese) kills you you would win

fervent pasture
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And what if none of them are in the game?

cyan wadi
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good point

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could work on bodyguard/hitman basis there would have to be one to be the other one you know?

fervent pasture
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My mikro doesnt work on mobile

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How to fix it

buoyant crow
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Please remember this channel is for ideas.

Discussions about existing roles should go in #💬︱general

fervent pasture
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Guard (goose) it has 5 camera he can hide and it can only patrol where there camera only

lavish craterBOT
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@fervent pasture

The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

oblique meadow
fervent pasture
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Neutral Role: Eagle

Objective: hunt your preys.
(All killer roles from all sides: pelican, falcon, duck roles, sheriff, vigilante)

Pros:
-You'll win by killing all the killer roles. If you are still alive and no killer roles around, there will be a countdown timer for 50 secs, like how falcon and pelican have when there are only 4 remaining players.

Cons

  • this role prevents players by telling there roles. (Especially killer goose roles)

Note: This role is only available if there at least 3 killer roles, from any sides (Duck,Goose,Neutral), in the game.

#

Neutral: Hen

Objective: Stay alive and finish your tasks.

Pros:
-you'll win by finishing all your tasks.

Cons:
-the birds will hear a clucking sound when you finish a task.

oblique meadow
fervent pasture
fervent pasture
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The crow
The crow is a neutral role that try to guess roles like assassin during meeting, and the win condition is to guess 3/4th of the lobby right, so at 12 players they need to guess 9 players right for example and they can guess dead players roles

the way it works is that the crow during a meeting can guess like assassin and get one chance, and if they guess the role right then during the next meeting they will have a black feather on their voting card which everyone can see (meeting 1 engineer gets guessed by crow and then meeting 2 everyone can see that the crow guessed this person right). the crow does not die if they guess wrong and the person they guess right doesnt die, but if they guess right they get to guess again. once they then have guessed the required amount they win during the meeting.

everybody will know that there is a crow and everyone can kind of guess who the crow is because anyone with the black feather cannot be the crow, and if the canadian for example only told the crow their role and they have a feather next to them then the canadian can assume that the person they told is crow. and the amount of players needed to guess can obviously be changed, maybe 3/4th of lobby is too much or too little, it is balancing question

digital atlas
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Name: Fog Whisperer
Side: Goose
Description: Gets a notification through some means (Ideally visual and auditory feedback) whenever another player enters or leaves fog. (A less tuned version having a CD of some time, so the Fog Whisperer cannot get exact timings on entering and leaving rather only when other players enter or leave.)

Reasoning: Gives this player a general area of where potential ducks/neutrals may be. Good info role without being overbearing as many games can go by without ducks and neutrals using the fog on maps where present. Also adds a slight counter to the ninja recharging their CD, tipping off that a kill may have occurred.

whole widget
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Both the Crow and Fog Whisperer have some potential I feel like

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Would probably need some balancing but I like how they function

sudden rampart
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The listed crow is the magpie idea we've had before

whole widget
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ah

whole widget
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oh wait I'm not supposed to tag sorry

sudden rampart
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things have changed a bit

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it might be on the table

whole widget
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cool

rigid venture
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Name: agent
Side: Goose
The agent can kill once it investigated a player for 2 rounds if the player done any bad stuff and it can't,t died to assassin shots

lavish craterBOT
unreal dagger
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its almost identical to falcon in main aspect

fervent pasture
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Jock ( goose ) this goose ability is fear ( is alone 10 sec with someone) they can kill you

fervent pasture
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yes i said that in the idea

unreal dagger
drifting light
unreal dagger
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oh ye

final fable
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mortician is weird, standing at corpse and checking role. Why do we need to know role of a dead one?

fervent pasture
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Useful for neutral roles

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I once checked one body as a mortician and it was a vulture

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But it didn't really help

final fable
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and someone can see you while standing at a corpse and he will report and say that you're killer

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What's adventurer? "The environment can't kill you"

calm hare
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the boulder, chandelier, and mummy can't hurt you

final fable
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thanx

calm hare
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This is getting off the topic of new roles ideas and should be brought to a different channel, thank you

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I mean, this channel is for discussing roles you would like to add to the game, not playstyles with the roles that exist, so please move it to general or DMs

calm hare
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That is feedback, not an idea for arole

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please put it in the proper channel

final fable
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This is classic role ideas, not feedbach

calm hare
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and that was not an idea for a role

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that was feedback on the game

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This discussion is over, please put feedback where it belongs and put new ideas for roles here

sonic prism
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%role Mutant(Duck)/Map specific Demolitionist variant: Can infect other players, killing them at the end of the round.
The Mutant works like the demolitionist in that it takes a few seconds for the victim to actually become infected so you can’t just infect a player and call a meeting to kill them instantly. Unlike the demolitionist, there isn’t any indicator that somebody nearby is infected, so keep that in mind. If a player gets an infection passed from another player while already infected, they die on the spot to give the mutant a way to close out games when alone and to put innocent players in scenerios that could frame them for killing.

buoyant belfry
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Mother Goose
Side: Goose (obviously)
Gain an ability to protect everyone nearby from attacks. While protecting the mother goose herself can still die.
Win Conditions:Eliminate every every bird that goes against the geese or finish your tasks

lavish craterBOT
calm hare
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Kill prevention = no go

sonic prism
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It sounds more like its a bodyguard for everyone nearby

buoyant belfry
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Ty

digital atlas
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Name: Peacock
Side: Neutral
Description: Must receive X amount of votes throughout the entire game. (Changed based on player count like Vulture body requirement).
Theming: This bird loves peacocking and getting attention. However, not too much to be voted out!

Considerations: This version of the peacock is much more experimental in terms of interaction with other roles, while still being simple to understand. The main issue I see with this role would be muddying up the relationship dodo currently has in the meta. To fix this, I would consider having the peacock replace the dodo to create a new interaction on certain maps, to ensure both are not in play at the same time. The peacock themselves also benefits from voting themselves, however unlike dodo does NOT want to be voted out, giving players a lot of agency and strategy with their voting decisions.

stark nimbus
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A duck Or neutral that can set i trap at a goose task once per game like a "touch it get poisoned or killed" type thing

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Even a jumscare if possible

buoyant crow
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The game does include Jumpscares already

minor finchBOT
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**Have you guys considered a type of trapper duck? ** We have! It's been suggested several times. The idea could work, but as it currently stands, the role would be difficult to pull off in our existing maps. Having not been made with this in mind , the hallways and spaces in the existing maps are a bit tight, allowing for these traps to zone out entire areas. Consider the bridge leading to comms in SS Goose, or the teleporter in Nexus colony, for example.

stark nimbus
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Then how about a kidnapper duck? 🥸

Kidnap a goose 1 times per game. The others have to find the key and free the goose before they die.

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30secs

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Tag the target

After a while the target will have a "knocked out and hauled around a corner" animation. Then telleport to a spot where they are slowly being hauled to their death

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The other geese have until then to save them

fervent pasture
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Blacksmith ( goose ) once per round it give a goose to kill for money ( like the gravy get a bonus) only goose not include mimic

drowsy sleet
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⛑️Medic [Goose]
⭐️⭐️

  • You can heal players to long the killer’s cooldown(s).

  • You have a button with a potentially semi-long cooldown that “heals” players. When you are healed by the medic, the player that kills you gets +(insert number here) seconds to their kill cooldown. (You of course don’t know that you are healed or not)

  • The medic can’t heal already healed players and will see healed players have a Red Cross or something else by the name of the player.

  • The more the medic heals, the higher the cooldown, (a 5-8 second increase would work best, probably). This will not reset.
    (Achievements)

  • of win’s achievement: “Don’t be such a baby, wings grow back.”

  • “I HAD NO IDEA!!!” / The same killer kills healed players three times in a row.

(Possible on all maps)

calm hare
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So, instead of the player dying it adds to the cooldown on the killer?

drifting light
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Certainly more workable than most suggested "healing" roles.

drowsy sleet
buoyant crow
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So its more like a trap, instead of healing a player, you're suggesting a role that can select a player (who has not died), use their ability on them and if they die that round, whoever killed them gets x seconds added onto their kill cooldown?
I would assume it works this was, except the "i had no idea" achievement you suggested conflicts with what you said, implying 'healed' players are actually revived.

drowsy sleet
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No, the players that are healed aren’t revived, they die, but since they are healed by the medic, the killer that kills those healed players gets additional time to their cooldown. If the killer kills healed players three times in a row, they get the achievement. (The healed player stays healed for the whole game until they die. I was also intending that you can heal multiple times during one walk around, but I can definitely see it changing to only one heal per round. Even than it is still possible to theoretically get the achievement.) I was also thinking about the medic and the killing role both getting the achievement if this does occur. (The quotes in the achievements are references to TF2 which is what inspired me to come up with this idea)

drowsy sleet
toxic cloud
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Killing a certain player by a killing role and penalizing them for that kill sounds better as its own role rather than having a secondary "heal" another player

%Role

Name: Penalty or Backfire
Team: Geese

Information: Once this role is killed by a duck or falcon, the player that made the kill would have their kill cool down doubled for the rest of the game.

If the Vigilante kills them by accident, they auto report the body. Possibly leading to them to be voted out as if they killed the Canadian.

If they're eaten (and die) by the Pelican, the Pelican's cool down to eat again is doubled for the remainder of the game.

drifting light
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Not sure if the vigilante auto reporting would be necessary, a good vigi or sheriff will report their own kills anyway.

toxic cloud
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A sheriff would die if they kill another goose

drifting light
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Also I think a full doubling of cooldowns is a bit harsh. Especially for the rest of the game.

toxic cloud
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So that wouldn't apply. But the Vigi option is there to make it a little risky to waste their bullet

drifting light
toxic cloud
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A sheriff DIES if they kill another goose. Along with the person (goose) they kill

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Sheriff only survives if they kill certain neutrals or ducks

drifting light
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I see you were still talking about the role, I was talking in general about how a goose killing role would report their own kills anyway.

#

Miscommunication

toxic cloud
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Besides, the increase could be far less, like 5 to 10 seconds. But in order for the killer to be penalized by the Penalty Goose, the effect would need to last for the remainder of the game. Otherwise, they can just report the body and do away with the penalty. Thus, rendering the role's effect of penalizing the killer to be rendered moot

drifting light
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Maybe doubling for the rest of the round, or adding a few seconds for the rest of the game. Doubling for the entire game is very harsh of a penalty imo. Other than that I feel the role can work well.

buoyant crow
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The developers have said multiple times they don't want to add more roles that discourage the ducks from playing their roles out.
A role that's sole purpose is to increase the cooldown of a duck, is not the best option.

fervent pasture
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I have an Idea, penguin role. the penguins needed to freeze the others. freezed players walks slowly. and penguin can freeze the places too. if the players freezed 4-5 times, (or place) the player will die. if the place is freezed, the players will freeze automaticly. maybe there can a thermometer. %0 degrees: die %30 degrees: normal. if the penguin freeze any place, only the place will freeze. (like barber shop)

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sorry for bad english 🙂

digital atlas
whole widget
digital atlas
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I like the idea of having a special sabotage that slows players in a room, but would need some different theming since other birds are generally neutral roles.

fervent pasture
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yea I think a special role like pigeon

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but for map, I dont have an Idea

digital atlas
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All neutrals need a special win condition, what would the penguin's win condition be if you're designing a neutral role? If you want it to be like a pigeon variant where you freeze all players slowing down a player would give yourself away very easily.

fervent pasture
#

The penguin needs to perform a task to sabotage once, but to sabotage another place at the same time, he must do a different task. and he has to do the same task again to freeze the place he sabotaged for a longer period of time. it can freeze main locations such as the middle of the map if the other 3 last locations are frozen. When it freezes the main places, the penguin must be killed. otherwise everyone freezes and the penguin wins, but this does not mean that the penguin will win when everyone freezes. If the penguin freezes the center of the map, the main location, and leaves it frozen until 60 seconds have passed, he wins.

digital atlas
#

So penguin is a neutral role that does tasks. As they complete tasks it freezes out parts of the map until the entire map freezes over

fervent pasture
#

if the penguin freezed the main location, everyone needs to kill the penguin in this 60 second

#

yes, it is.

fervent pasture
#

I have some better ideas for the penguin role.
It wins by sabotaging or by being the last one alive.
After the penguin finishes its tasks, it'll be able to start freezing the location whenever it wants, which is a sabotage that can be fixed by others. If the sabotage gets fixed, the penguin can activate it again by doing more tasks.
The penguin can kill, but only during its sabotage.
Similarly to falcon, while penguin is alive, geese can only win by tasks, and ducks by their sabotage.

#

yea its better than mine I think

digital atlas
#

Neutral sabotages is an interesting idea, but I'm afraid that they would quickly complicate the game state. Would engineer see penguin sabos? Ducks lose their agency by having their abilities disabled during the penguins sabotage.

fervent pasture
#

Yeah, the engineer will be able to see it, and right, I think the last part about disabling the sabotages must be removed

digital atlas
#

See I think having two active sabos at the same time is even worse

fervent pasture
#

Maybe if one side sabotages, the other will get extra seconds in the cooldown

#

I have an Idea, if the penguin sabotages, the ducks can stop penguins sabotage with another sabotage.

#

Interesting, but I think it'll make it impossible for the penguin to win by the sabotage

#

ducks only can do that special sabotage when the penguins use freeze sabotage

#

true

#

I think the penguins sabotage should be given priority.

#

But on the other hand, maybe if the penguin can stop ducks' sabotage with his own, I think it should be good

#

because the ducks sabotage is common

#

yes

digital atlas
#

I think neutral sabotages are an interesting idea, but not super realistic. If they were ever implemented, I feel they would have to become super simple, and I would rather it not be tied to the win condition.

#

You say penguin wins if they're last alive, how would that ever happen? That would essentially just be like the survivor in townofus.

fervent pasture
#

were trying to say, penguin versus all

#

but penguin needed to look like a goose

#

needs to do role

#

maybe we need another role to ignore the penguins

#

a kind of goose

digital atlas
#

I think in general, sabotages should create opportunities to achieve something, not straight out winning being the primary goal.

#

But if the penguin can't kill as a neutral, what does their sabo achieve? What's the point?

fervent pasture
#

I said the penguin can kill during its sabotage

digital atlas
#

I suppose I should be making a clearer distinction between Zul and Nishikata's version of penguin

fervent pasture
#

or by killing people who are only half frozen.

#

The sabotage doesn't affect the birds

fervent pasture
digital atlas
#

Oh absolutely. We serve as inspiration at the very least.

#

Players are bad designers

fervent pasture
#

I'll agree there

#

yes

half crown
#

Role: the scientist[Goose]
Can detect how old a body is with the l-shift button there are 4 types:
Recent:1-15 sec
Pretty recent:16 sec-1 min
Old:1-2 min
Very old:2+ mins

Cool achievements
Medical degree- win # games as the doctor in classic or draft
According to my calculations- detect the age of # bodies

#

Ik it's kinda like the mortician so maybe it could be an add-on to it as for now mortician is kinda weak
Like when it sniffs a body it can detect age and role
I don't really know

fervent pasture
#

I'd suggest to name the role the scientist

half crown
#

Hmmm your prolly right

#

Should I change it now?

#

There

#

Thnx

obsidian island
#

I have an idea for a neutral role, but it kinda goes against the social deduction rule.
Basically to win they have to be one of the last three (like the falcon and pelican), but they can’t kill. They are given hints on (or some way for them to deduce) who the ducks are. They don’t stop the geese and ducks from winning like falcon and pelican do.
The idea is, this role has to find out who the ducks are and then keep them from getting voted off or killed in order to make it to the final 3.
Like I said, I know it breaks the social deduction rule, but it still has the fact that this role still has to deduce who the ducks are.

half crown
#

What if you have to complete like a bunch 'o' tasks to find them, like the dueling dodos

obsidian island
#

Maybe it could be like a neutral role mimic. The ducks see them as a fellow duck.

drifting light
drowsy sleet
#

It wouldn’t be a bad medium rework…right?

buoyant crow
#

Many people don't realize just how powerful knowing when a body died (approximately) is, like how current medium works.

You can almost single handedly clear the while lobby, by yourself, as long as you know who you were around while kills were happening (it obviously cannot be the people near you)

drowsy sleet
#

But with the scientist, you won’t directly know when they died immediately like mystic from ToU for example. You will use your non-visual scientist info as a way to see where the killer is by time. In general, if you see someone nearby a body (Like a room next to it or “running away from it”) You will sus them. With the scientist potentially just having to report the body to see the info you can make different scenarios in your head like “maybe it wasn’t him because this body is old”. With one obvious flaw though, can people really trust your non visual information? Maybe you are a killer and you knew when this body died anyways.

fervent pasture
#

Liar ( goose ) ability detect one person during meeting if they told the true

drifting light
#

That's practically impossible to implement. Even if it was, a role like that dismantles the point of a social deduction game.

sonic prism
#

It’s simple. In order to use the lie detector goose, all players are required to use and attach the Gaggle Licensed Lie Detector to their arms and microphones at all times to have the full GGD interrogation experience!
(Lie Detector not included with the Goose Goose Duck game, $249 MSRP, patent pending, may cause sudden urges to honk and/or quack)dodo

bright hound
#

Bat/Vampire:
You can convert gooses into vampires, to convert a goose all vampires need to bite the same target. it can only affect gooses. A vampire knows how many bites a goose have

calm hare
#

Already a thing in trick or treat

bright hound
#

should i delete it?

buoyant crow
sonic prism
#

I am aware, the Gaggle branding on it is the part that makes it so pricy

visual juniper
#

%role Hater (Duck): Get specific birds voted out to reduce your kill cool-down by 3 seconds per bird voted out. (Cannot target Dodo.)

#

I figured some sort of Executioner role could work in this game. So I figured this could work

buoyant crow
#

Has been requested in various forms for a very long time.
You can see all the other discussions about it by searching the word "executioner", some are quite interesting

visual juniper
#

Yeah.

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

lethal leaf
#

Translator Duck (Spy is a better name but that already exists) - You can put a wiretap into someone and listen everything that player says everywhere in the map (could too everyone next to that player too, but that would be just anoying)

visual juniper
void halo
#

Eavesdropper

visual juniper
#

Even better!

drifting light
#

It's an interesting idea, I can see it working. Remotely learn what people are claiming. You might even catch something like a pelican speaking to their meals. It has a lot of uses yet isn't overbearing.

buoyant crow
#

Surprisingly (or maybe not) been suggested in the past a few times

drifting light
#

I never noticed it if it was lol. The only flaw I can see is that it is useless in non-mic lobbies, but the party duck if the evidence that mic only roles can work.

obsidian island
#

They could click on a certain part of the map, and listen to what’s going on there for a few seconds

fervent pasture
sonic prism
#

So it would kind of be like an invisible radio that can be dropped to pick up everything in its radius like a player can

sudden rampart
#

its pretty provable

void halo
#

"I'm the Eavesdropper! go to the tavern and say something then come back and I'll tell you what you said!"

sonic prism
#

Thought it was supposed to be a duck role to get “secret” info

void halo
#

Ah fair, probably not optimal to out yourself then dodo

stoic moth
#

Penguin- gives stone to potential Lover... achievement, rejected 500 times?

buoyant crow
void halo
#

Yes somewhat

fervent pasture
#

Penguin ( neutral ) win conditions bluffing if he success doesn't get vote out he wins

calm hare
#

So they just play as normal and avoid getting voted out? Doesn't seem fair to the geese

oblique meadow
#

Booby
Team: Neutral
Function: Survive till the end of the match and win with the winning fraction! (except other Neutrals). The function is only available when you complete all fake tasks.
Note: Your tasks are fake. When you have only one task left, your location is exposed to all killer roles.
+you will be useful when in an endgame because ducks and gooses might need your vote. You can dominate matches sometimes.
-You must be alert for all roles while doing your last task.

lavish craterBOT
sonic prism
#

%role Punisher(Goose): When voted out, a player that voted for you also dies.
A punisher goose is able to potentially bring down an evil role if falsely accused, but could also be as destructive to the geese as a sheriff misfire if some geese also vote. Claiming to be the punisher goose can protect you in meetings if you feel in danger of being voted, but you could also stay silent and potentially catch an evil player trying to out you. This isn’t completely unstoppable as if it seems the punisher goose is being voted by a landslide, skipping as an evil role can make it more likely to kill a goose that follows the crowd. Other roles can take advantage and claim punisher if they’re also in trouble to make geese less likely to commit a vote.

fervent pasture
#

Tracker ( goose ) it track some when they die the are notify the can follow the only person per game

calm hare
#

Already a stalker goose in the game

fervent pasture
#

Better idea for the tracker:
It sees footprints of all birds that fade away after some time passes

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

viral dove
#

There's also already a role called Tracker in Ancient Sands.

drifting light
#

That's probably what they meant. They were refering to reworking it

viral dove
#

Well, Hidden described it as if it wasn't.

buoyant crow
viscid knoll
#

Idea from a dream I just had: please do NOT implement VR portraits and add a role that has a different mouth interior texture from all other roles so it can't speak without outing itself.

drifting light
#

No need to worry about that, devs have no plans to take this game into vr anyway laugh

viscid knoll
#

thank goodness I can rest easy

fervent pasture
#

Night vision (goose) a goose see on the dark during light sab

lavish craterBOT
viral dove
#

**We don’t really want to create additional vulnerabilities to the lights sabotage ** The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

fervent pasture
#

[idk what to name…can be stalker but there is already 1] (neutral)

lore: You have fallen in love with a bird(expect lovers), you decided that you must keep them safe and care for them…NO MATTER THE C O S T

Abilities: kill and whoever their target votes, will vote along with them

Objective: kill everyone and win with your “lover”, if your “lover” died…idk so just add whatever you want sad

#

Bodyguard kinda does that. Plus neutral roles always go solo and win only by themselves

#

True…but then again…lovers are half neutral and half goose/duck

#

but still true

viral dove
#

Lovers are an oddity in that they are on Team Goose (or Duck) and can win with them, but have the bonus win condition, mostly to give a Lover Goose a reason not to rat on their Lover Duck. I wouldn't call them a neutral in any respect.

viral dove
# fervent pasture [idk what to name…can be stalker but there is already 1] (neutral) lore: You ha...

Taking this idea, I have a suggestion:
Swan (neutral): Always spawns in pairs. Survive with your partner to win. If your partner dies, you gain the ability to kill.

I really like the idea of having a two-person neutral team, but not a great idea on how to implement it. Swans can disguise themselves as either Lovers or Bodyguard and target to run around together. Rather than making them a Lovers clone, I thought giving the survivor some way to get revenge would be a fun idea, although I guess it would basically become a Falcon at that point.

oblique meadow
#

**Albatross (neutral)
**
lore: You have fallen in love with a bird(expect lovers), you decided that you must keep them safe and care for them…NO MATTER THE C O S T

Abilities: you can kill(25 secs cooldown) and whoever their target votes, will vote along with them

Objective: kill everyone and win with your “lover”, if your “lover” died you will die too.

Revise version @fervent pasture

fervent pasture
#

The whole you die if your partner dies feels a bit too cliché…it’s just a boring thing that you unexpectedly die for a heart attack

#

I know there is no other ideas but it’s just that it feels boring, sure you usually die first and wait or leave the game but that’s a different type of “dying first round” but I wanted something like: “make one of the lovers trying to kill everyone because their lover died” and something like that

#

until there is a rule for “there is no rule changing” so that’s out of the idea sad

fervent pasture
lethal leaf
#

politician rework - if 2 people get voted and draw, u can choose one of them to die

fervent pasture
#

i think personally that politician should just work like tiebreaker from among us mods where the person you voted for is thrown out if there is tie, regardless who is in the tie

viral dove
void halo
#

That feels more like a Duck role tbh

fervent pasture
#

yes i think it is weird design currently because i have not once seen it tiebreak currently with more than 400 hours in the game

#

why would that be a duck role

viral dove
#

Being a tiebreaker duck feels like a weak duck power, compared to every other duck role.

fervent pasture
#

yes ducks want to skip in almost every case and if you vote for skip you get nothing from your tiebreaker ability

viral dove
#

Even if they don't want to skip, I don't think ties happen quite often enough for a tiebreaker vote to be extremely helpful. It has the same problem as politician: the power doesn't activate that often.

#

At least with the slightly extra voting power (I suggested 1.5x vote), the two powers complement each other.

digital atlas
#

Politician is balanced out by having a 2nd ability to not get sent to jail remember.

digital atlas
#

I don't think in a game like GGD all roles need to be equal per se. Avoiding power creep is a good thing.

viral dove
#

points to Engineer Power creep is already here. We're not suggesting a huge power boost, either. As we said, ties are still hard to come by.

buoyant crow
#

Engineer was an overall nerf since in exchange for the technicians ability, it lost its ability to stay in vents indefinitely (except on maps where the vents are stationary)

viral dove
#

No, that nerf was made back when it was still Mechanic, and the change was only because of the change to the task system. Engineer is a Mechanic, Snoop and Technician all wrapped up in one package. Closest to a nerf it has is NOT seeing dead sabotages.

sonic prism
#

That was to help with inconsistencies but I did find it funny when the technician used to get tricked by ghosts

sudden rampart
#

Wanna know what I want to do to the politician

digital atlas
#

Nothing? dodo

sudden rampart
#

No I was going to esper him

mint hollow
#

What if we instead gave them a bomb?

digital atlas
#

Politicians always have people whispering in their ears tbf

viral dove
#

Evil politician? I can see it, but I'm curious what the power would be.

digital atlas
#

I feel like the snitch kinda does something an evil politician would do.

sudden rampart
#

I had a good idea, imo

#

But maybe I'll say nothing so someone will come up with something better

#

And I'll steal it

digital atlas
#

It's the designer's way

sudden rampart
#

Its hard to follow the guidelines

#

More than 99 percent of ideas fail at the fundamental level, imo

oblique meadow
sudden rampart
#

(Although that's fine)

#

I think there are maybe ten future role ideas in thr Bank should we need them

oblique meadow
#

And too similar to among us mod won't be a big deal

sonic prism
#

Is whatever this new politician still a jail exclusive role?

sudden rampart
#

Jail independent

#

He'd be free to run for office on any map

oblique meadow
#

That's a way to attract Among us players. You know, not all players are like to download mod

sonic prism
#

That’s cool. Locksmith is the best jail role anyways.

sudden rampart
#

He'd actually have two powers, technically

#

A passive power that facilitates the main one

#

But saying what the passive is would be too big of a clue

oblique meadow
#

Cannibal reworks - Once per round, You can eat a corpse, but eating a corpse will share a cooldown with killing.

drifting light
#

Not bad, I do agree that cannibal only being able to do his thing once seems a bit outdated.

#

I wouldn't say he sucks, but just somewhat outdated with his power.

oblique meadow
#

But outdated indeed

#

Invisibility reworks - You can be invisible for 12s, during invisible you can see around (no longer grey vision).

viral dove
#

I think Invisible works just fine as it is. It's not underpowered like some ducks, and the weakness means you need to think carefully before going invisible.

oblique meadow
#

Slicener rework: able to vent

sudden rampart
#

he can eat multiple times per round, but with each eat

#

the odds of him pooping out a bunch of legs increases

drifting light
#

Reminds me of when you were talking about early ideas of the pelican. I like it

oblique meadow
#

Morphling rework : During morphing, you can't vent

oblique meadow
sudden rampart
#

i think what i;d do is

#

with each additional eat per round, you increase the odds of getting diarrhea

#

like 25%, 50%, 75%

#

and if you get it, you will fart, and leave behind a corpse

#

and it empties out everyone you ate

#

so you'll start leaving a trail of bodies

drifting light
sudden rampart
#

oh and id let the vulture eat it

#

if you dont want them to win you gotta report your poop

oblique meadow
whole widget
#

yeah I'd love that cannibal rework

#

boi deserves some love

sudden rampart
#

the achievement would be

#

eating 4 bodies

#

without getting diarrhea

#

it would be called

#

I worship the Pelican

whole widget
#

lol

drifting light
#

Actually want to see this now. You have gotten my hopes up.

oblique meadow
whole widget
#

Herbird's rework idea

oblique meadow
sudden rampart
oblique meadow
#

But more neutral will be fun

#

Like cuckoo or something else

whole widget
#

it would be, but the thing with Neutrals is that they need either very unique win conditions or be really strong to win on it's own

#

and finding a new mechanic without disrupting general gameplay isn't easy

drifting light
#

Regarding herberd's cannibal idea, I think it would be best to notify the cannibal if it comes time to go and give a timer to the time. Would be kinda sad if you try to remove a body only to plant 4 more.

sudden rampart
#

no way

#

you take the eating gamble

drifting light
#

Like 10 seconds or something, run quickly to a corner before relieving yourself

sudden rampart
#

life is about risk adn reward

whole widget
#

I've always wanted to fart out bodies randomly

sudden rampart
#

do you eat that 15th slice of pizza or not

#

you live with the consequences

drifting light
#

Cold pizza or tummy problems, make your choice. rides away on red tricycle

whole widget
#

I wouldn't mind randomly farting out bodies tbh, sounds like it could make for a lot of funny situations

#

and set it apart from the vulture a lot

drifting light
#

Would it also work like pelican where bodies are digested fully at meetings or do they remain in your belly to be pooped out on a later round?

sudden rampart
#

i dont want to be cruel

#

time freezes when a meeting is called

calm hare
#

who are you and what have you done with the real herbert? suspicious

sudden rampart
#

the cannibal goes to the washroom

#

and then goes to the meeting

#

canonically does not wash his hands btw

drifting light
#

Does pelican wash his hands though before a meeting?

sudden rampart
#

he never goes to the washroom

#

canon

drifting light
#

Ah so literally everything is absorbed, bones and all. That's scary.

oblique meadow
drifting light
sudden rampart
#

how does not going to the washroom disrupt gameplay

#

if anything thats more gameplay

viral dove
oblique meadow
whole widget
#

might be because his hands smell like crap

#

so people get distracted

oblique meadow
sudden rampart
#

is that what im doing

drifting light
oblique meadow
sudden rampart
#

np (?)

whole widget
#

WHAT THE...

drifting light
#

Mix of rework discussion and deep lore happening here

whole widget
#

it's now canon that Cannibal has Diarrhea

sudden rampart
#

only if he eats too much

#

and fails the check

whole widget
#

lol

#

yeah

sudden rampart
#

maybe he's lactose intolerant

#

and birds are so boney

#

that seems like it makes sense to me

#

we got a role rework boys

drifting light
#

I hope this makes it to the live game

whole widget
#

same

#

always been wanting a Cannibal rework

sudden rampart
#

any other roles you want reworked

#

ill try to make a poop variant

oblique meadow
sudden rampart
#

the morphling already cant vent

#

the one thing i think you do have agood idea for btw

oblique meadow
sudden rampart
#

is that we can change the silencer to the slicener

#

i dont know what itll do, but it makes sense to me

drifting light
#

Cannibal evolves to vulture which evolves to pelican. This is canon

oblique meadow
oblique meadow
#

Btw, silencer and silcener can seperate

sudden rampart
#

like into two characters

oblique meadow
#

yes

buoyant crow
#

Who left the wine cabinet unlocked?

oblique meadow
oblique meadow
#

It seems like the fool in The Werewolves of Miller's Hollow

hasty hinge
#

LAST DUEL
When (1 Duck, 1 Goose), A game is not end. Because leftover goose may be killer. They then gather at spawn point and duel. Except when there are peregrine falcons or pelicans. It call "LAST DUEL", And living ducks are can sabotage. In that time, they can't escape spawn point.

digital atlas
#

I feel like a last duel would be very unfun. Ducks shouldn't be able to play a good game then just die to a 50/50 chance

fervent pasture
#

Yea and so does falcon…even tho ducks are alive killing a falcon

fervent pasture
sage drift
#

can hide thro the shapes of the walls

fervent pasture
#

Sidekick duck
the sidekick duck has no special ability but their kill cooldown goes down faster if they are next to another duck or mimic

whole widget
fervent pasture
#

maybe it would be interesting to have the ability to swap kill cooldown with another duck, so because your cooldown goes down faster they can kill, you give them your cooldown and then you have their remaining cooldown which goes down faster

#

the professional and sidekick would be very powerful combo

#

and then swapping cooldown with the mimic gives the mimic the ability to kill once like vigilante so mimic is a sidekick counter

whole widget
#

That'd be pretty neat, yeah.

Or it could just be something that you apply to a duck or mimic to make their cooldown go down faster. Like a buff of sorts.

Which you could use once every round with your secondary ability.

If it's a fellow duck, it'll do as intended. And the Sidekick's buff ability will be depleted after using it.

If it's used on the mimic, it'll still be depleted but not do anything for the Mimic. That way, it can't be abused to try to blow the Mimic's cover.

Otherwise, it might end up confusing them too, if the Mimic suddenly had a kill button. So I'd rather steer away from granting it an ability to kill

fervent pasture
#

yes that is a good idea as well

#

more simple than swapping cooldowns and easier to understand

fervent pasture
#

But it will be a massive disadvantage when mimic and ducks are dead

#

since uh…yea you don’t get a fast cooldown

oblique meadow
#

How about Mafia ducks

sonic prism
#

How would they work?

oblique meadow
oblique meadow
oblique meadow
sonic prism
#

So it’s a duck, a vulture, and a goose(?) that have the same goal come in a set of 3? Seems like only 1 of the 3 are actually fun

oblique meadow
oblique meadow
fervent pasture
#

Unless a mimic is in the game

viral dove
#

And what happens when both the Capo and Sidekick are dead?

tired stag
#

i can just imagine the eraser getting that mega promotion laugh

viral dove
#

I mean, I can see some fun in this Mafia-style idea, but it's probably better as a new game mode than in Classic. And to adjust for numbers, 1 duck would also be Capo, 2 ducks would add the Sidekick, and 3 ducks would then add the Eraser in the same style as Dine and Dash does it.

fervent pasture
#

Arsonist duck (duck) set someone on fire it contagious kill after 10 sec

fervent pasture
#

i think it would be simpler to just have executioner because working with a point base system adds a lot of complexity and balance questions and the way you word it makes it a very obnoxious role that just tries to troll the lobby to win. dodo bird also does this but it is in a different way, it is one objective instead of trying to vote random people all the time because convincing everyone to do this all the time makes it not very fun to play with after 5 games i predict

executioner and jester roles work because you have one target always, but if you win just by throwing out anybody when you report then the game just becomes bad in my opinion

#

i forgot vulture that uses points kind of yes but i still dont see a role that can win by voting literally anyone out because then you cant vote anymore when someone rings the bell because even if you know that the person you are voting out is evil you still lose as goose, and winning by voting out a duck or neutral is a big no no

#

but you say in your idea that if you ring a bell and get anybody thrown out you potentially win the game depending on the points you need, anyone does not mean innocent

viral dove
#

Also, vulture has to do a specific task a set number of times, so it's different from getting a point as you were describing it. If you want it to be "get X people voted out", I suppose that could work, but try to keep the basis of the role simple instead of complicating matters.

fervent pasture
#

yes but my issue is how is the game suppose to know that you are framing them?

#

the game does not know whether you framing someone or not

#

and if you have to see the kill then this role will win maybe one out of 50 games because that is very uncommon

#

the game does not know when you are trying to frame someone

#

it is a role where you have no control over your win condition and that is not a very good role

#

if you want something like this in the game then i suggest that you try to ask the developers for the executioner

#

i am reading it, my response was in response to yours

#

i have a computer science degree i know the limitations of the game

calm hare
#

Alright, this is starting to get a bit out of hand. Remenber the channel is for bouncing ideas around and none should be taken overly serious.

#

I'd appreciate it if this discussion did not escalate any further.

fervent pasture
#

i am simply explaining why the role does not work

viral dove
#

It could work, but it would need to be rephrased. Like, "get 3 geese voted out in the game". Voting out a duck or a neutral wouldn't count, and it could happen by accident.

calm hare
#

Rognik, that was me politely suggesting the topic change before people get more upset.

fervent pasture
#

i dont think an executioner like role is a bad idea, i actually want to see the role at some point too, but the meeting should always be in geese control unless ducks are outnumbering geese, which means that targets never should be ducks or neutral, so having win condition of voting out x number of geese can work because ducks will be afraid of voting but i do think that not encouraging ducks to vote takes away from meetings

viral dove
#

That's why I said voting out geese. The role might be able to win by doing nothing, but at least it's an objective goal to shoot for. I'm also not certain what proportion of geese to get voted out versus the lobby size.

fervent pasture
#

yes i agree with you choosing to only be able to win by voting out geese, and i imagine that if your idea were to make it into the game then it would be like vulture where it scales the more geese there are in the game

viral dove
#

Thinking about it, it should probably be "Vulture bodies" - 1, just because it's harder to vote people out.

oblique meadow
viral dove
toxic cloud
#

I mean a framer would work great if you select someone during the game and the next person you kill, the selected player switches places with the Framer or the corpse teleports to the selected player to be framed.

languid girder
#

Name: Silent Butt Deadly
Type: This role is a standalone role.
Ability: This role is where you can kill as much as you want like (mostly) any other role. However you can’t go into shadow areas and the only way you can cool down your kill time is by holding perfectly still until your counter reaches zero. If you move you have to start over or it stops going down if you’re moving. Other killers / roles can killers can murder you. Basically it’s almost like a reverse Ninja role but it’s in the daylight.

P.S. I’m aware that I’ve wrote the word Butt as in the body part due to all the farting in this game.

languid girder
#

Idea for an achievement!

Kill Bill

If you’re this role and you’ve killed the Ninja role you’ll unlock this achievement! Anyone who saw the movies will understand.

supple lantern
#

Possible Lover rework idea to fit Draft like scenarios where someone might not want to pick Lover, could become base. Lover Goose: Has the ability to ask a Goose or Duck to fall in love with them. There should be an incentive to join a possible double death: Upon accepting one could always have an arrow pointing to the Lover Goose, maybe lover wins give more silver. Upon denial the goose gets the ability: Unrequited Love - Move faster for a few seconds while leaving a trail of tears. They could have the ability to ask every round, or once per game. If they ask a neutral they automatically get the Unrequited Love ability activated. I would assume the ability could show up like the Demo Bomb, using something similar to E to accept or deny. I could see it having a timer to accept, if its more than 10/15 seconds it gets denied automatically. This could leave you to not having a clue to who your supposed lover is until you accept.

Could always make it able to accept neutrals as Lovers too... Dodo gets voted out, you die too, they win you lose. Pelican eats their lover and a meeting occurs, the pelican suddenly dies along with everyone inside them.

Just imagine you ask an Assassin Duck to be a lover, they accept, then misfire during a meeting for everyone to watch you both get bullet holes.

fervent pasture
#

Hunter (goose or duck) see footprint there colorless not multiple

lucid axle
#

might be kinda hard for the devs to code tho

fervent pasture
#

Not bad, but there's already a stalker

viral dove
#

following footprints has been suggested already, plus Stalker and Tracker do most of what those things do.

minor finchBOT
#

New members join everyday and don't go to previous messages, they probably dont know what has and has not been suggested in the past

lucid axle
#

could help to see the story of murders

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

lucid axle
#

oh ok

sacred kite
#

Neutral role design : Owl

Skill: Have 4 nests at the same time to win. Your tasks are fake.

Description: The owl likes a solitary life and would like to build nests away from other birds. The owl can build a nest by pressing "shift" and waiting for 10seconds (cooldown: 20sec, cannot move or talk when waiting, like Astral and Esper). A nest has a radius equal to the width of the pavements in most maps. The nests cannot overlap with each other or outside the map. Nests can only be seen by the owl and are marked on his mini map. When any other bird steps in, the nest will be destroyed with a sound alert to both the owl and the bird destroys it. Undestroyed nests still stand on the map after each round of voting.

Idea:

  1. The owl can build nests anywhere on the map. Since the nests need to be destroyed, it prevents all the birds from grouping together (which is always a nightmare for ducks, falcon and pelican) - you need to separate, finding the owl or destroying his nests.

  2. To keep nests safe, the owl might build nests at corners or some small rooms. Therefore, other birds need to check all the corners instead of walking back and forth on the path or large rooms - that helps everyone to do something secretly.

  3. The owl is usually isolated from the crowd. It might confuse both ducks and geese - is he a duck? a Canadian? a celebrity? Moreover, since the owl cannot move or talk when building nests, it can also mix up with Astral or Esper.

  4. The owl gets alert when a nest is destroyed. Therefore the nests help the owl stay safe by providing some information of positions of other birds. This design corresponds to the great eyesight of owls.

  5. Having 4 nests at the same time is hard in early games. With fewer and fewer birds alive, it becomes easier to keep nests undestroyed in late games. For this reason, the owl needs to keep the game balanced between ducks and geese to make it late game (which is a good thing when designing the neutral roles, i believe).

calm hare
#

I think that is the most original owl idea I've read

void halo
#

Superb Owl idea

digital atlas
#

I really like the idea as well. I think nests need a little more counter play as finding 4 places to make invisible nests is fairly simple for a lot of maps. Maybe some time (20 seconds, same as the CD) after the nest is placed it becomes visible to neutrals and ducks similar to professional bodies.

Edit: Also, I assume that nests would reset after meetings like pigeon does?

sacred kite
#

My first design of owl is like: the owl can press “shift" to start a "solitary period" for 30 sec. He can move and talk during that period. If no one walks into the range (with a radius about 1/3 of map length) of the owl during the 30sec, the owl gets a "victory point". If the owl gains 3 VP in a game accumulatively, he wins.

#

Later I thought the "VP" could be something weird... nests would be good

#

The main idea is the same: the owl works alone and is always isolated from others, building his own territory not disturbed by others. Others need to destroy that, which prevents them from grouping together all the game.

#

Had a lot of games with a big flock of birds gathering all game...bad experience for ducks

plain sentinel
#

That sounds interesting! I think its play will be a little similar with pigeon, but to some degree it will be just contrary, owl tend to move more solitarily than group together

#

Beyond this new interesting creation, I also expect to see the rework of lover( I have browsed the latest conversations and creative suggestions in this channel, about the politician and cannibal)

fervent pasture
#
The Spiritual (Goose) : When Spiritual use skill, can hear ghost voice 'around you' for short time. but ghost dont know that you are Spiritual```
calm hare
#

It was already determined that the living and the dead should not have communication with the original medium who could see ghosts. It is too much information and kills the deduction aspect of the game.

fervent pasture
oblique meadow
#

The Spiritual (Goose): you can select a dead body killed within 30 seconds, and you will find the murderer's information. E.g light or deep color, wearing something... etc.

oblique meadow
lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

fervent pasture
#

That's kinda similar to the mortician

oblique meadow
#

Gekka duck: Once other ducks are eliminated, Gekka duck is able to kill, its killing cooldown is 13s, and no longer affected by the blackout.

#

Gekka= under the moon

oblique meadow
lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

fervent pasture
#

It was an idea that came from thinking about a role that could do something for geese rather than simply dying and wandering around. It's unfortunate, but thank you for listening and for your kind words.

oblique meadow
#

But why Gekka duck can't ?

oblique meadow
#

Sniper(goose): Complete your task to use your skill. Once per meeting, when you complete two or more tasks(not including emergency) in one round, you can choose a character and then guess its role and killing. But remember, the wrong guess will cause a fatal result.

void halo
meager bone
#

Sounds similar to Assassin Duck

fervent pasture
oblique meadow
fervent pasture
#

I'd suggest for sniper to have a bigger killing radius, but maybe it's not very helpful

oblique meadow
#

How about to creating more holes?

oblique meadow
lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

fervent pasture
#

Does it like mean creating more vents?

oblique meadow
void halo
#

Trickster from AU mods

oblique meadow
lavish craterBOT
void halo
#

Might be good to give that a read ^

supple lantern
#

I'd be more akin to something more like Kool Aid man, a bird that can bust through walls.... though if they bust through an outer wall they instantly die... like space / mummy army / big foot eats them / etc. -- Ability to do it once per round. The hole can be either patched up each round or stay for entire game. Could work for either duck or goose... A sneak attack or a quick escape if you find yourself cornered.

#

Chicken maybe?

oblique meadow
#

Kiwi(Neutral): (only appears in goose church and jungle)To dig four or more holes(depends on player numbers in the game) and survive until the end to win. You can dig a hole outside of the building, each hole requires 6 secs to complete(45 secs cooldown). Once the hole is completed, you, the mimic, other ducks, and pigeons can vent that hole.

oblique meadow
oblique meadow
supple lantern
#

I did not... I said it works for either a goose or a duck role, hence they win depending on if its a duck or goose role, it was just the idea of a bird that breaks down a wall and possibly smashes a bird on the other side I thought was funny..

supple lantern
#

The Chicken maybe was an open ended possibility, since you made me look back at it... Chicken would use the above except need to punch holes equivalent to say vulture bodies eaten in an entire game. That would require a cooldown, would be unfair if it was round dependent. Plus it could be very obvious, unless it was also a neutral killer role and would instead need to be the last alive.

viral dove
#

Here's a random idea on the "goose assassin" idea. How about the goose has the ability to kill one duck or neutral in a meeting if the role is known; however, right or wrong, that goose dies, too.

oblique meadow
oblique meadow
buoyant crow
drifting light
#

Goose assassins have been suggested so many times, I believe there was a dev responce exclusively to them.

#

I think it's in the role doc, actually.

buoyant crow
#

Didn't Walliam have a document about it also?

void halo
#

I shared the link up a bit

void halo
calm hare
#

the infamous essay

drifting light
#

I was half right, it wasn't a dev that made the responce.

gusty bone
#

every time The Essay needs to be pulled up, another goose earns its wings angel

fervent pasture
#

Drunk duck ( dizzy affect) it click and u spin to death

lavish craterBOT
fervent pasture
#

Goose Role: Defuser (Expert)

Objective: You can defuse the bomb given by the Demolitionist. But you can't diffuse it if it's given to you.

lavish craterBOT
viral dove
#

In general, it's better not to create a role that exclusively counters another one. If it happens to counter, great! But it should work even if the other role isn't in the game.

cloud pike
#

ngl, that owl idea should definitely be something team look into

#

well-balanced plus a great role to fit into the gameplay

oblique meadow
#

I thought kiwi is a good idea

fervent pasture
#

Duck Role: Evil Cupid

Suggested Objectives:

Match two players then kill. The kill button will be activated if they're together and can kill even if you're afar.

Match button cooldown: 10 secs
Kill button cooldown: 30 secs.

Note: Matched players won't change their roles as Lovers. They won't be notified as matched.

#

This role avoids pairing when doing tasks so his teammates can kill them individually. Also, they can claim it as sheriff kill, especially, if the sheriff is dead or there's an assassin.

calm hare
#

Basically ninja but with extra steps

oblique meadow
#

SWAT(Duck)
skill: when you kill a bird, you will obtain a skill until end of meeting:
During the meeting, when you are voted out, you can choose a bird who votes for you and kill it.

oblique meadow
lavish craterBOT
oblique meadow
fervent pasture
buoyant crow
#

seems okay and may help to alleviate lobbies where players tend to group up a lot

supple lantern
#

what if a duck had the ability to spawn a localized fog on someone for like 15 seconds, it would trigger like the demo bomb with a variance in time after. To the bird fogged they just see everything in fog, to everyone else they just see the bird covered in a fog centered over that bird

#

maybe with the ability to pass it, its not deadly but its a distraction and people could pass through your localized fog and kill *maybe it stays on a dead fogged body victim

oblique meadow
#

Investigator (Duck)
skill: You will reveal the occupation of the deceased person you killed.

oblique meadow
sonic prism
#

A lot of them aren’t helpful as a duck

hasty hinge
#

SimYoung (Neutral)

If SimYoung dies in a murder, a bomb is created around him. And they will explode. If (Goose, Goose, SimYoung) or SimYoung kill them all with bombs, SimYoung wins.

peak latch
#

The explosion king has a bug that will keep reading the seconds and then the bomb will not be dropped

meager bone
#

%role Signalist Goose

Once per round, you can put a beacon that keeps track of the players that passes through it's range. Players that pass through the beacon will be marked with a symbol during meetings.

Notes:

  • Beacon is only visible by the Signalist Goose
  • Beacon lasts 20 seconds or when a meeting is called.
meager bone
oblique meadow
sonic prism
#

It’s probably has the same problem with a trapper role given that it can be avoided but sometimes not.

#

I could see it being able to only beacon at a doorway so it can still work consistently, although limited

oblique meadow
# viral dove You mean like the mortician?

Yes, and originally I want to add another ability: when you are the last duck, your cooldown will become 13s. But that seems too similar with Evil Ace in among us. So I shelved that idea.

oblique meadow
viral dove
#

Well, ducks generally don't care what roles dead geese have. Plus the spy can do similar as the duck if they kill the people they spy on.

sonic prism
#

An evil mortician that passively knows all dead player’s roles can be really good though. Lets you have claims for you + your team and can deduct which threats are still in game.

cosmic karma
viral dove
#

It's one of the better trapper-style roles.

meager bone
#

This one does not kill tho

#

It just tracks players that passed through the beacon

whole widget
#

I like it, it doesn't seem too strong and it could be an interesting counter to Morphling/ID Thief and people lying about their position

viral dove
#

Actually, that's an interesting question: would the tracker see the actual player or their skin? Maybe if Jenso passes by twice, it'll tell you there's a morphling there.

meager bone
#

Now that I think, putting the beacon next to a task would reveal ducks or dodos

#

What about not allowing players placing it nearby a plausible task or sabotage task?

whole widget
#

could be some kind of restriction to avoid that, yeah

viral dove
#

But most sabotage tasks have an actual task next to it. In general, it should be fine to put the beacon wherever.

whole widget
#

this is also true

#

and people could just claim that they just happened to pass by it too

plain sentinel
#

Turtledove(Duck) skill: you can't kill birds. Instead, when being killed by others, you will survive and kill the murderer.

#

Just a intriguing idea suggested by my friend

#

Will it affect the basic experience of other players? or to be an effective way to avoid the police's bold kill, increase the pigeon's opportunities to infect and create suspicion inside gooses?

viral dove
#

Killstops are a no-go, even for ducks.

weary wraith
#

pls fix pelican

calm hare
plain sentinel
#

I guess his meaning is an occasional bug of pelican that the skill of pelican actually goes into cd but the target is still alive and nothing happened

calm hare
weary wraith
#

Duckfather (Duck)

You can speak to all ducks. (only for some sec and with cooldown)

Rationale
playing as a duck, you can't communicate with your teammates directly in any way, which creates a lot of problems with disagreements on sabotage and other game moments. On the other hand, it is also dangerous to allow constant communication between ducks, since peaceful ones do not have such function. This role is a compromise, since only one player in the game can communicate with the ducks.

fervent pasture
#

Leader (duck)
If a duck gets killed by another bird (but not by voting), the leader will see it, like geese see the celebrity death (the leader also sees which duck died). It works with a mimic as well.

fervent pasture
#

ahhh as in “the spy duck is killed” or “[insert a avatar] is killed by someone”

drifting light
#

Probably [avatar] is killed by someone. Would defeat the point of having mimic displayed as well.

viral dove
#

I was thinking more the mechanic from Goosehunt when someone dies there.

toxic cloud
#

%Role

Name: Rocketeer
Team: Ducks

Information: The Rocketeer Duck, like the Demolitionist Duck, has the ability to select a player to plant an explosive on them. But instead of a bomb, the device is a rocket. Once the countdown elapses. The rocket activates and propels the targeted player in a random direction until they impact something like a wall or building (if outdoors). The targeted player then dies on impact, their remains most likely would look like a blood splatter with their feathers.

The player being propelled could be able to control their path with limited success, possibly hitting another player in the process. Like the bomb, the rocket can be handed off to another player, including the Rocketeer. They would have to use their ability to plant the rocket before being able to hide/use vents.

%Role

Name: Gravity
Team: Ducks

Information: The Gravity Duck has the ability to control how gravity would affect a targeted player. They would be able to either crush a player with an immense amount of gravity or cause a player to literally float up, and possibly killing them if they're outside of a building or in an outdoor area. If they don't die from the lack of gravity, they could wind up bouncing around slowly until the next round.

Alternatively, the Gravity Duck could create a temporary gravity well that would ensnare players that cross it or get too close. A notification on the map and a text warning will warn players a gravity well has been created. Those who are ensnared would wind up either be crushed (if they get caught in the center) or thrown out into their surroundings if they're on the outer limit after the well explodes/dissipates.

buoyant crow
sonic prism
weary wraith
buoyant crow
#

Yes, I gathered that.

sonic prism
#

And the other ducks didn’t bring their own phones to talk to their boss? Talk about budget cuts

fervent pasture
#

Reaper duck- it can pierce if someone is next to them

viral dove
fervent pasture
viral dove
viral dove
lavish craterBOT
toxic cloud
# viral dove What's the counterplay for either? The key thing is there must be some way to de...

The player would be notified that they have a rocket strapped to their back after 15 seconds after it being planted, like the normal bomb. As for the gravity duck, the targeted player would receive a notification about 15 seconds after that gravity has been increased or decreased. The effect would take place after a countdown of 10 seconds. If it's a decrease in gravity. It may not even kill the player but just cause them to float around randomly.

You can strap someone else with the rocket, like handing off the bomb.

viral dove
#

So the rocketeer is basically the Demolitionist, but with a moving body instead of a stationary one. It's not a quite "X but better", but not highly original, either. Keep working on it, and maybe it can be improved upon. engineer
As for the Gravity Duck, it seems a little too complicated. You'd need two buttons for if it's an increase or decrease (if you can even pick that and not have it be random), and the kill button is supposed to cause someone to die in some way, shape or form (except in rare cases like Esper or Demo not planting the bomb).

oblique meadow
#

Shadow fight3 x GGD
Role: Abdicator
Fraction: Goose
Skill: When you have been killed, you will survive 10 more seconds and then die.

oblique meadow
#

Shadow fight3 x GGD
Role: Void Warden
Teams: Duck
Skill: Twice per game, you can mark a bird. He will be killed if that bird has been targeted with two or more skills in one round. This skill is only activated once per round, and can't kill gravy.

supple lantern
#

Rubber Chicken: Wins with goose: No active ability, Passive ability: Non-lethal abilities are reversed... Ex: Morphling samples themself, detective detects themself, demo hands themself their own bomb, stalker arrow points to themself, Party duck parties themself--- Upon death releases that infamous rubber toy chicken sound, like celebrity, everyone hears it.

supple lantern
#

why are you replying to yourself as if you were someone else? confused suspicious

oblique meadow
#

I just can't figure out why those creative idea, but no one reply

supple lantern
viral dove
supple lantern
oblique meadow
viral dove
#

But that's the thing. The deduction is supposed to be that the party duck CAN'T party themselves. Having it deflected means they aren't suspected of being the duck, which helps Party more than geese. A detective who detects the rubber chicken would instantly know what they are, which makes it a confirming role.

viral dove
supple lantern
#

Most of us don't care if they see the light of day, let us put our suggestions, they don't always need feedback lol.. You can easily kill someone's mood if they enjoyed an idea for it to immediately get shot down, let it simmer, let them relish the thought.

viral dove
supple lantern
viral dove
supple lantern
#

so instead of shooting it down, think of a fix, an alteration, you did nothing but kill my mood within seconds of me putting it, was my whole point... I think it would be fun, you don't. They could easily add another role that helps to make it less confirmable. Like it could easily only apply to neutrals and ducks, there voila detective isn't confirmable. Demo was the only "lethal" i mentioned cause it can be passed.. I was just asking you to not instantly pull apart suggestions. One of the worst feelings I've ever had in my life is when I get an idea, get excited, then get the idea torn apart.. its really demotivating.

sonic prism
river juniper
#

Man, dark

#

Just, dark

supple lantern
river juniper
#

:/

sonic prism
#

The pocket dimension collapses

supple lantern
#

the real question is would it take their victims or release them?

oblique meadow
oblique meadow
oblique meadow
oblique meadow
#

Shadow fight3 x GGD
Role: Divine Judge
Fraction: Goose
Skill: After completing all tasks in the game, you will have an opportunity to kill a bird. However, if you attempt to kill the goose, it'll kill you instead.

oblique meadow
oblique meadow
mortal lagoon
#

He

oblique meadow
drifting light
buoyant crow
next ridge
#

Penguin Goose Role where you get to freeze a player in motion ..

lavish craterBOT
viral dove
#

By convention, Penguin is a neutral role, not a goose role.

sudden rampart
#

im closed to locking in the next set of roles

#

rognik roll a dice from 1-8 and i'll tell you the name of the role

strong vault
#

Ooo new roles coming soon?

lavish craterBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

sudden rampart
#

help bot a tad overzealous

#

there's always new roles and things coming

buoyant crow
#

I wouldn't say soon, but what herbert said, he was faster lol

sonic prism
#

8 roles?honk

sudden rampart
sonic prism
#

True. Can’t predict a role that works with a map mechanic when you don’t know what the map mechanic is dodo

sudden rampart
#

Number 4 is the seamstress goose

viral dove
#

... I'm intrigued, but I can't help but think of Discworld when I hear mention of seamstresses. Prachett ruined the word for me.

sonic prism
#

Seamstress goose hmm? Something to do with being able to fashion a disguise or something along those lines?

sudden rampart
#

nope, it's one of those ones that works with a different mechanic

#

but they are comparing two people

#

once per round

sonic prism
#

So is it something like a detective but unlike checking killing it checks for a difference in some other map exclusive mechanic?

#

Sounds cool

viral dove
#

It feels anti-Morphling or ID thief, but I'm sure it's deeper than that.

drifting light
#

Reminds me of the Maid from Throne of lies (a game very similar to town of salem). At the start she will have a target. Each night she can compare a player to her target to see if they are "compatable" (if they win together). The selected player becomes the new target for the next comparison.

sonic prism
#

If that’s what it is (hopefully not) then it’s gotta be broken.

drifting light
#

I doubt it, it's just what came to mind with chris' description.

void halo
#

I think that would be workable. Just because someone wins together doesn't immediately confirm anything on the first pair

#

Imagine you got really unlucky and picked three neutrals in a row

drifting light
sonic prism
#

confirms both dueling dodos as they have the same wincon

drifting light
#

Ah, but do they win together? Thay would be interesting though and could lead to some chaos.

void halo
#

Or if they pick a lover Goose and a lover duck

drifting light
#

For thematic purposes, that should be compatible. Throne of Lies maid does have thematic exceptions as well. Like the royal family being incomp with each other, the Inquisitor being incomp with the heretics he is hunting, etc.

sudden rampart
#

It isn't win together

#

It isn't faction

fervent pasture
#

Toxic duck- it spray a poison gas anything caught dies

sudden rampart
#

That's why you can't guess it, because the thing you are comparing is a level of something

drifting light
#

I imagine it's a map exclusive thing, so we cannot know until tomorrow.

#

Maybe not tommorow either, but one can hope.

oblique meadow
sudden rampart
#

I can confidently say that none of your roles are the 8 I was referring to

sonic prism
#

Still can’t get over the fact there’s 8 roles planned.

drifting light
#

Herberd, what will I have to sacrifice in order to get 1 more die roll hint

sudden rampart
#

And then ask your question

drifting light
#

You strike a hard bargin. What am I willing to reveal...

#

My deep dirty secret is that I still sometimes play among us.

leaden daggerBOT
#

That's not a secret, we all knew that already... suspicious

sonic prism
#

Traitor! avenge

sudden rampart
drifting light
sudden rampart
sonic prism
#

Nobody expected that!

drifting light
#

Anything but the comfy chair cry

oblique meadow
oblique meadow
viral dove
#

The price is another secret. Presumably. Up to Herberd.

sonic prism
#

Whose to say? Maybe we’re getting 8 geese? Maybe we’re only getting 2 geese and 6 neutrals? We’ll never know

oblique meadow
#

I just hope my kiwi will become 8 of them

sonic prism
#

I’d really hope for no more hints. I’d rather wait for closure than these vague descriptions.

leaden daggerBOT
#

I'm just gonnna chiiiillll and wait my dudes, all will be revealed in time

drifting light
#

I'm the opposite, I must know asap. (Though I am very capable of waiting.)

sonic prism
#

Let’s chiiiilllll together dodo

leaden daggerBOT
#

Like dudes, we are lucky they told us anything at all, like, most devs I know just drop things on you with like, no warning my dudes

pure lagoon
#

Role: The Puppet / The Dummy (or any name that may fit)
Team: Goose
Ability: Can place one dummy (replica of itself) somewhere. They are notified when this dummy is killed. Whether it moves on its own or not is tentative.

cloud pike
#

to add, i think it would be more fun if the puppet can control the dummy to move around

#

however the dummy can't talk

#

So it would be trick to tell if it's the duck that steal other people's identity or the puppet

#

and while puppet is controlling the dummy, puppet himself can't move or talk either

#

so it's like the ester (did i spell that correctly?)

#

@pure lagoon thoughts mate?

tired stag
cloud pike
fervent pasture
#

Owl [neutral]

Lore: they are on a hunt to find foods to eat

Abilities: they have a ability to see through walls, while lights out, their kill cooldown is going faster but they cannot use their ability in the dark

#

That’s all I can do to think of the owl role sad

pure lagoon
lavish craterBOT
sonic prism
#

%roles Conspirerators(Geese and Duck): Knows who the other conspirerators are.
These roles only appear together in a set of 4, 3 geese and 1 duck, probably should only be possible in large lobbies.
Being a conspirator goose adds a secondary level of deduction between finding the duck in your own group and using this information to help the geese as a whole. The conspirator duck needs to be extra careful around their “team” as the rest of the conspiracy can turn on them and possibly clear themselves after outing the duck. Alternatively, the duck can coordinate with the other ducks to eliminate the conspiracy quickly to avoid being caught.

quiet crest
sudden rampart
#

i feel like in any game with conspirators, everyone in that group would be incentivized to share that Players A, B, C and D are conspirators

viral dove
#

The conspirators, I would hope, would have their own unique win condition similar to Lovers. Something to motivate the conspiracy to work together.

sudden rampart
#

well chonka'rito's description seems to imply that they essentially just have their own little 'mini-game' of finding the duck among them

#

but it's in the best interest of the whole geese team which is going to be larger than that subset to vote out the conspirator duck within that group

#

it's potentially a crazy amount of information

#

in a game i love playing called Resistance Avalon, this would be a hard earned fact

#

knowing that a one spy is within players 1 through 3, and the second spy is within players 4 through 8, is a huge deal

#

because it also means that any doubled information is corroborated, generally speaking

sonic prism
#

Ah I see. I guess I could try figuring out some penalty for the group as yeah, proving 3 geese is really strong. Appreciate the help pointing me to the right direction.

#

Maybe the conspiring geese are unable to hear each other at meetings?

sudden rampart
#

It doesn't really affect the main issue, imo

#

If I'm a conspirator, I share who all the conspirators are the very first meeting

#

Whether I'm a goose, or a duck pretending to be a goose

sonic prism
#

I guess then the concept is inherently flawed because of that

sudden rampart
#

well, it comes down to motivations

#

its kind of like the vulture

#

its quite easy for the vulture to cause the ducks to lose, but their motivation isn't necessarily to out them

viral dove
#

The term "conspiracy goose" implies that the four of them are plotting something, so maybe if all 4 of them make it to the end, they get a special ending. But then, what exactly makes them different from the ducks with their own conspiracy?

sonic prism
#

They’re planning a suprise party party

fervent pasture
#

Peacock (neutral) win conditions smoke screen to kill

viral dove
oblique meadow
fervent pasture
whole widget
#

not the worst idea

fervent pasture
#

Yea it can kinda be good since some roles are good but always has a bad thing

#

Just like a celebrity for example

fervent pasture
#

Role idea: Guardian
He can give a shield to one person (can only use the ability once per game) and if the duck tries to kill the shielded person the duck dies. Also he can't use it on himself

lavish craterBOT
fervent pasture
#

Mastermind duck - control duck or clean the mess

viral dove
#

More details needed please

fervent pasture
plain sentinel
#

It just occurred to me that if it is avaliable to make Pelican an optional role in more maps. Pelican is one of the most interesting characters in the game, and I also understand the limit of neutral 's capacity to kill, so it is a Pelican or Falcon problem, why not add pelican as an extra option for players to choose themselves

spiral merlin
#

Role: saboteur duck. It can activate 2 sabotages at the same time. Eg. Lights and reactor at the same time. Make it more balanced by making the cooldown longer and the ability to also call one sabo. They can not call two game ending sabotages at the same time, like reactor and life support at the same time.

viral dove
unkempt pelican
#

ROLE: The lighter duck

You light the goose on fire they have to go the water to survive

rigid venture
#

Role: confused duck

Can change the colours of body's and make tasks dissappear then reappear

umbral trench
rigid venture
river juniper
#

Chicken (goose) reduces duck next cool-down if killed however can tell where bodies are on mini-map

fervent pasture
#

And how does it win?

river juniper
#

By voting out duck

#

It is neutral

#

I’m stupid

#

Made edits, now it makes sense

#

Or it could be neutral and if eaten wins, but I feel that would be too op

fervent pasture
#

Pelican isn't available in most maps

#

In fact only two

river juniper
#

Ye

#

Thats why

#

It couldn’t win in any other maps

#

Fowl (goose) when killed makes ducks unable to sabotage

#

Chick (neutral) can not be killed when in group but has to vote out duck to win

fervent pasture
#

Basically Gravy goose

river juniper
#

Yeah

river juniper
#

I’m just brainstorming

#

Sight

#

It ain’t that serious

lavish craterBOT
river juniper
#

Uhh

#

Great to know mr.BOT but I’m not planning on it

fervent pasture
#

Owl (neutral)
Can do one kill between the meetings. When the lights are sabotaged, the owl gets an extra kill (but not if it already has a kill) and it also can see in the dark.
The owl wins after killing the needed number of birds (similar to the number of bodies for the vulture to eat).

lavish craterBOT
fervent pasture
#

Cool concept but seeing in a dark is restricted thing because it what makes ducks going full rampage

rigid venture
fervent pasture
#

Vampire duck- it doesnt register when it kill doesn't report candian

pure lagoon
fervent pasture
viral dove
fervent pasture
viral dove
#

Then that's the pelican, before the nerf

buoyant crow
#

Theres some subtle differences there, however the main difference is the Pelican can be caught by determining where people saw who or might get caught eating somebody directly.
The Vampire here, as described, can't be detected except by "who was near player x before this meeting", which may well be the entire lobby every round

split olive
#

Technician (Goose)
After completing X amount of tasks, player gains the ability to instantly fix one sabotage, exception being environmental sabotages. Can only be done once per game, so it would be mindful to decide when to use it.

Lobby host can determine number of tasks required before ability becomes available, to adjust for lobby sizes.

plain sentinel
#

So...When can we know more about the newly designed set of characters T T

lavish craterBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

supple lantern
#

Dark Apothecary Duck (DAD)
Normal duck kill ability, can't vent. Their special ability darkens their victim on the next meeting.
Explanation: Their victim's portrait becomes completely black, the name / color / cosmetics are all hidden behind the darkness. The victim themself during the next meeting see's everyone elses portrait as darkness, this victim can not skip for this round and so must vote someone with the aid of those in the game. The Birdwatcher is immune to this ability and can always see darkened birds.

--- Alternative is to make it like morphling / esper / demo and have it activate and give their victim a darkness mid-game like as if the lights went out, until next meeting. Either on ability use, or like demo with some time taken afterwards. (Birdwatcher would still be immune as long as they use their flashlight)

umbral trench
#

You could just use the method of elimination and see who is darkened. Also, if they wouldn't be silenced, they would just tell you that they are the one darkened. Another aspect is the fact, that players in the meeting are sorted by how long they have been in the lobby, they could just memorise where everyone is.

supple lantern
#

Pretty sure its random sorted now. The point was a distraction, a social confusion.. Party does the same thing. By having no choice but to vote they have to rely on other people to select who to vote for.. And it wouldn't be hard at all for the devs to make the avatars be randomly sorted each meeting.

umbral trench
#

Yeah, but thats either a buffed silencer or a bad duck

viral dove
#

Here's a question: what happens if you darken the falcon/pelican? They have no choice but to skip. Would darkening them override this, or would they still be able to skip?

fervent pasture
#

True…but the real question is once the person realizes that the DAD is in the game

#

They will try to memorize everyone’s positions

#

to make it easier to vote someone…unless you can make a setting that randomize people position meeting every meeting

runic light
#

The poacher. A neutral role. The poacher can’t vent, hide, nor kill. Outside of meetings the poacher has to find their target and get the target voted out. The poacher can not see who their target is during meetings because their target will change after the meeting is over. This will make it so the poacher has to go find their target. If the poacher’s target gets voted out the poacher doesn’t win unless they voted for their target. The poacher also doesn’t win if their target gets shot by the assassin during the meeting. If the poacher’s target is a dodo neither of them wins when the person gets voted out and the poacher just gets a new target. Alternatively you can make the poacher never have a dodo be their target. If the poacher’s target gets killed during a round they don’t get a new target until the next round. The poacher can simply be described as: Find out who your target is and get them voted out.

muted plaza
#

So basically reverse dodo. The target should only change if your target is killed, otherwise sussing random people is just gonna make you look like a dodo. Not seeing your target in meetings is also a bad idea. What if you never find them on the map that round? (ex. they could be a killer hiding) Then you're screwed.

viral dove
#

I feel like it should be similar to bodyguard, in that you're told a name at the start of the game. Maybe if that target changes, there'll be some indication that that target is dead.

buoyant crow
#

Sounds a lot like the executioner that is regularly suggested

whole widget
#

while it's not the biggest issue, neutrals are also usually named after a different species of bird rather than a profession.

supple lantern
#

The Albatross : Neutral : Win Condition - Kill X amount of birds by taking them into doom zones. -- May require a new map or some map updates to create "Doom Zones"-- Zones that kill whoever is dropped into them by the albatross. -- Ability, the albatross stands still and goes into a special spectate mode where they just see uncolored/uncosmetic birds (like astral) and picks a bird.. Simultaneously both you and the victim get giant winged shadow that slowly get smaller over the victim, the victim is then able to be dragged by the albatross into doom zones.. To end the doom drop one must do one of the following A) Call an emergency meeting B) Report a body C) Kill the victim D) The albatross runs out of time dragging victim around E) Victim is a roll that can hide in a vent / closet / bush -- Adventurer could be able to survive doom zones by doing a task while being dragged.

foggy bay
#

investigator : goose : depending on how many tasks there are after a bit of tasks this person can look at notes to get a clue of who it could be ( or someone who is innocent) this role could make it possible to find ducks that don't do anything so the game ends even in a lobby where nobody doing tasks he is running around getting clues to the answer of who it is.

sonic prism
#

%role Metal(Goose):
Cannot die to the Pelican.
If a meeting gets called, the metal goose still stays alive, albiet it can only talk to and hear the pelican and is unable to vote for the pelican. If the pelican dies in meeting to an assassination or ejection, the metal goose goes back to play as normal.

#

Why? Why not. It doesn’t counter the pelican as it’s only looking out for itself anyway, if anything it counters ducks trying to kill it. Is it too situational? Maybe, but I feel like it could lead to some funny moments and isn’t that what it’s all about anyways?

fervent pasture
#

What if astral became a duck like if u go put of your body u can kill as a ghost and in a meting they die

umbral trench
#

That's basically the Esper we have now. The only difference is you gotta fly to the target.

fervent pasture
#

But they die in a meeting they dont know if they will live or die

viral dove
sonic prism
#

I wouldn’t say so. The pelican’s ability still works, it just doesn’t get to kill the metal goose. It’s like an adventurer that applies to the pelican.

viral dove
#

But would it be fun? If the Pelican doesn't die for 2 or 3 rounds in a row, you're stuck in the Pelican being unable to do anything.

sonic prism
#

Is being dead anymore fun?

viral dove
#

There are things you can do while you're dead, such as trying to get more tokens. Inside the pelican, all you can do is talk to them and maybe come back to life.

supple lantern
# fervent pasture What if astral became a duck like if u go put of your body u can kill as a ghost...

reminds me of an Idea I had where there was a neutral that could only kill while dead, to ensure winning they would want to die ASAP which could cause them to stay alive, people might start claiming to be this neutral so they could avoid being killed early game. It would require them to "possess" a bird for X amount of seconds then trigger a takeover task with something like Rock Paper Scissors.. If the living bird won they lived and it would trigger a longer CD... Or they would instead of being killed be visually cursed with say a green trail, birds would need to be cleansed via meeting or visiting a "shower" location. I just couldn't simplify it, over complicated

toxic cloud
#

%role

Name: Ransom
Team: Ducks

Info: The Ransom Duck can lock out tasks and cameras, if available on the map, by placing a price on them before other players can access them. If a price/charge/ransom has been placed on a task or on cameras another player would have to pay coins to unlock them. However, this effect would only last until the next round. Any amount paid to unlock the locked task or cameras would go to the Ransom Duck. It would max out at 5 to 10 coins or something along those lines nothing too asinine or ridiculous. The ability would only work once per round and is limited to one task or cameras.

If the Ransom is paid before the round ends, the Ransom Duck would still have to wait. Yes, even the button to call meetings and maybe sabotage unlocks could be affected to troll the other ducks.

digital atlas
#

Name: Eagle
Side: Neutral

Description: This is another killing neutral role to be added to the rotation of falcon and pelican with the same win condition of be last alive. The eagle can "fly" to a new location by pressing their power button. They select where to fly to by selecting a location on the mini map. Perhaps having an animation that plays when taking off and/or landing. (Think something like using Fly in Pokemon) The CD for fly should be fairly long, somewhere around a minute.

Considerations: This is a dangerous role that can easily kill then fly off. Rather than Pelican where they eat and hide the body, the eagle can quickly reposition themselves. There is also counterplay with fly as when they select a place to fly to, they may land right next to a group of people. While this definitely could use some tweaks in how to handle exactly how the flight would work, I believe it is an interesting tool to rival the ducks.

drifting light
#

This is definitely a unique take on the falcon-esque roles. I'm personally a fan of the idea.

#

Though it does have to have some kind of weakness that doesn't make it just "falcon-but-better". The pelican for example increases his cooldown for each gulp, and has to be exceptionally careful with his meals if a demo is active.

#

Though the start-up animation and the possibility of landing in a large crowd does cover that already

whole widget
#

Could have a delay before it actually takes off, making it a risk to both fly up and land.

#

With a visible animation of it preparing to take off.

digital atlas
#

"Perhaps having an animation that plays when taking off and/or landing."

#

I figured that once you pick a place to fly to, the eagle would get locked into the animation and can't cancel it.

fervent pasture
#

Crow ( neutral ) it two they races win conditions kill their target how it work they do task to find there target and it a races

buoyant crow
#

So, Duelling dodo minus the need to be voted out?

fervent pasture
viral dove
viral dove
#

How is your crow different?

buoyant crow
#

It targets somebody else, then wins

lavish craterBOT
buoyant crow
#

The problem I see is that you can't distinguish it from a Goose doing tasks, and just killing your victim to win seems a little strong

drifting light
#

And if someone gets your victim first, then you are just screwed. Either way, it isn't fun

foggy bay
#

what if the crow had a few people like three( depending on how big the game is) and if one killed they get a new one but they have to kill all three to win

elder surge
#

That gives me an idea of two neutrals (same team, maybe not knowing their teammate?) that swap between who can kill after each kill

buoyant crow
#

So kind of like blind ducks, but they pass the baton (pass the kill cooldown)

Sounds interesting

elder surge
#

Hm, if it's blind what about if you try to kill the other one, you simply just pass the baton as you say. Ultimately revealing your teammate and making them a powerful duo

#

Would it have lovers logic (if one die the other dies too) or do the person just lose the ability to kill after using the last kill?

keen isle
#

I just thought of 2 roles that seem pretty interesting.

Name: Ostrich

Team: Solo (only 4 neturals can be activated in total)

The ostrich cannot kill outright, but can create holes in the map that only ducks and neutrals can see either on the map or when they are nearby one. If they accidentally step in the hole, they are trapped in the hole (ducks can still sabotage in the hole) until a meeting is called, which is when they die (similar to pelican). However, if the ostrich is killed the same round, the person trapped inside is let go (again similar to pelican). If it’s too much like the pelican then maybe they can just die immediately.

Name: Zookeeper

Team: Goose

The zookeeper is alerted when the vulture eats a body, when one duelling dodo kills the other, when the pelican eats someone, whether a falcon still exists in the game, and where ostriches have placed a hole.

lavish craterBOT
void halo
#

Ostrich seems to function like a trapper role

minor finchBOT
#

Have you guys considered a type of trapper role? We have! It's been suggested several times. The idea could work, but as it currently stands, the role would be difficult to pull off in our existing maps. Having not been made with this in mind , the hallways and spaces in the existing maps are a bit tight, allowing for these traps to zone out entire areas. Consider the bridge leading to comms in SS Goose, or the teleporter in Nexus colony, for example.

keen isle
#

Ah, I see. I haven’t seen this bot yet, so I didn’t know

viral dove
#

Zookeeper feels like it would give far too much information about the neutrals.

fervent pasture
#

suspicius:goose; when he is ejected or killed he can do his tasks: when he is killed or ejected he can see who is the duck, in 5 five minutes as a ghost he can revive for once.

whole widget
#

revival roles are a hard no young cat

#

at least, it is not allowed in Classic

weary wraith
#

Trapper (neutral)

You can place a trap-corpse, everyone who will report it, will be stunned. You win by stunning everyone.

Rationale
There are many neutral roles in the game that balance certain game moments: the dodo prevents thoughtless voting out, the pigeon prevents crowds of people, the falcon doesn't allow ducks to win by spamming murders, not by the ability to lie and invent legends. This role prevents players from reporting every corpse and not waiting a Mortician.

Gameplay
You place traps which look like corpses, if someone reports on it, it will be stunned (cannot move), but anyone else can defuse trap and leave you (or kill, it depends of luck). If all of players are stunned - you win. If Mortician examines the corpse, it will be neutralized.

whole widget
#

I'm pretty sure they're trying to steer away from trapper roles since the maps aren't a good fit for them, but I'll admit this one has a more unique spin on it.

Neutral roles are usually also a different species of bird, so outright calling that Trapper wouldn't work. Keeping people trapped also wouldn't be fun for people, as they'd just be stuck there unable to actually play the game. It would heavily disrupt the flow of the game. Honestly, Pelican is kind of treading the line in that area. It's not great to be trapped inside him, but at least you get entertained. You see what they do and can talk to Pelican/people inside.

In this case, it would feel really boring for the victims and essentially take away people's gameplay. Just because they happened to report a fake body.

weary wraith
whole widget
# weary wraith Be dead is also not good) But here u can avoid being in a trap by waiting a Mort...

Yeah, I do understand what you're going for. You're trying to stop the insta report mentality that most people have so Mortician can have more of a use and convince people to call them over more.

It's just that it could really disrupt a lot of gameplay. People would be paranoid to report any body, and in turn the dead people will be upset why their body was ignored. It's kinda the same like Assasin. If people know there is one in the game, they'll be scared to state their role in meetings. Just because they exist.

buoyant crow
#

The reason they don't want trapper roles is the current maps aren't designed for it.

If maybe the trap body looked like your own color, to you, this may work, or may be entirely useless

hasty swallow
#

Duck Role - Contractor - This Duck role is probably the most unique Duck Idea posted here. This role cannot jump in hiding spots or walk through the fog. The Contractor kills by first placing a "marker" on a goose. The Contractor can place more than one "marker" depending on how many players are alive (1-4 = 1, 5-8 = 2, 9-12 = 3, and 13-16 = 4) after at least 1 marker has been placed, the Contractor can summon an Agent in a random unoccupied area who will hunt down and kill each of the marked geese. once all marked geese are killed the Agent will seek out the Contractor to "collect payment" (this can be shown through an animation or something) If a body is found or meeting is called before spawning an Agent, the markers will carry over to the next round. But once the Agent is summoned, all markers expire if a body is found or a meeting is called, and the Agent needs new markers before it can resume its killing duties. TLDR- Contractor is a duck roll that can summon a CPU to kill specific targets for it

weary wraith
# whole widget Yeah, I do understand what you're going for. You're trying to stop the insta rep...

Yes! It is! Insta reports in most situations bad practice and break gameplay for several roles (Mortician, Vulture). This role gives more variety to the game and it helps to reveal some roles better. Yes, you will be stunned for some time BUT it will be not more than 2-3 players per round, and you can be released. This role is difficult to play, and you can really win if there are only 4-5 players left in the game (in this there is a similarity with the pigeon and the falcon).

Additionally, as said @buoyant crow you can identify trap by colors

whole widget
#

I mean, insta reports can sometimes help people determine who the killer was based on the location and which person some people just saw run past them or something.

But yeah, perhaps it could work with some careful balancing. I'm assuming the stuns are counted for the whole game then in order to stun everyone and win?

weary wraith
whole widget
# weary wraith I thought Trapper need to trap everyone in ONE round like pigeon (but there are ...

The likelihood of being able to trap everyone and survive with presumably 3 ducks, Sheriff, Vigilante and maybe Falcon/Pelican around...I dunno, it seems unlikely.

Perhaps the stunned people from the round can be allowed to walk freely again the next round like you said, but continue to remain marked over the long term.

Pigeon has the advantage of being able to hide and vent to survive long enough to sneeze on everyone on whichever round it chooses. Without that ability to keep itself safe, the Trapper will die fairly quickly.

weary wraith
whole widget
foggy bay
viral dove
#

There is a reason why the tasks were moved from X by each goose player to a pool by all alive players. Ignoring all the other elements, having a dead goose that can fill the task bar would lead to that one dying quickly then doing tasks, since ghosts can move around the map much quicker than live players.

fervent pasture
#

Thief (duck or goose): whenever you erase someone else’s role their role is gone and is yours to use for one minute or until the meeting is called for that round(geese can only use goose roles and ducks can only use duck roles)

lavish craterBOT
viral dove
#

Disabling others roles is generally frowned upon.

fervent pasture
#

Ok well I tried

sand owl
#

Magician (duck role) quickly swap the colors of all the ducks and geese.
this ability last until a meeting is over to create confusion its good against people who do not pay attention to the names of the other players (as it only swaps there color and nothing else)

sonic prism
#

That could be a cool sabotage

fervent pasture
#

a witch role that can shrink and grow geese and the shrunk geese can get steped on and the grown geese can step on others

fervent pasture
#

Is it a duck or a goose?

#

I suppose it's a duck

#

If it’s a duck then it’s a easy one and if it’s a goose…yea…uh…that is a problem

#

Since it kills

#

but there are like 3 geese killers

#

But yea the duck witch will be a problem

#

Like…does a Canadian kill be reported? Can a witch apply that to their teammate?

#

Even the witch can make a goose small for a easy double kill

#

You just shrink and then kill and then stomp them

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No matter what side it's on, I think it'll be a problem either way because it's easy to get caught

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and easy for a witch to get kills

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Unless the witch can step on the goose itself

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Yea that’s what I meant

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But that's kinda a normal kill but worse

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They shrink them and they stomp them that’s it

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But it’s a interesting one to make a gamemode dodo

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It could also be a neutral, but the neutrals are just other birds

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Yea…if only we need to get creative with the birds sad

gritty berry
muted plaza
muted plaza
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Crow [neutral]: similar to Falcon, but gains the ability to kill after completing a certain set of tasks each time. Tasks are still fake (don't contribute), and wins on survival/kill all others or a task win.

spare rivet
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scientist (duck or goose your choice)

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Geese can revive other geese with a potion and the carcress found

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Ducks can use acid or other dangerous chemicals to kill geese

lavish craterBOT
muted plaza
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Not a format issue if that bot gets popped in by the mods. This is a sleuthing game, a necro role would mean they'd just rat immediately. Also, if you cant tell if it's Goose or Duck, it probably doesn't match existing gameplay (also no neutral win condition so not neutral)

fervent pasture
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That would probably be too op at the end of the game if only few birds are alive and all ganged up in one spot

final fable
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Creeper would be in Goose group so if he killed all ducks, he would win.

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Another weird role: skeleton = killing from distance with bow or sniper

lavish craterBOT
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@final fable

Rule 3

RESPECT your other Geese (or Ducks)!

final fable
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a goose role: Immortal, attack only hurts you, complete few tasks for healing self

oblique meadow
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Heathens(Goose)
You can vent, and detective investigate always shown you have killed in this round then nothing.

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Makes this game become more chaotic~

sonic sundial
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🤍