#💡︱general-ideas
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I believe a controller can be used with the game, though you may have to manually adjust keybinds in the settings.
But it is not currently a default control scheme
k thx
Would it be possible to add game languages? I'm willing to translate to french
I believe this is currently in the works 
might i suggest a keybind to open and close the chat window simmilar to the map button/tab?
oh, any help needed? I want to get involved as much as possible
Brown nose goose: a goose that reminds you of the kid in high school that no one really liked but simped for the teacher. So.. like that but in classic plus
This is something on our list of qol updates
Not so much about the game itself, but rather a Discord idea. I noticed @magic yarrow is capable of responding to certain phrases when people ask certain questions and then give out a canned response to answer said frequently asked question. I also noticed that every day, someone posts a lobby code in #💬︱general. Given that lobby codes ALWAYS end with 3 letters associated with the map and are a known length, isn't it possible to have the bot watch #💬︱general for people posting lobby codes and refer them to the LFG channels?
that makes sense
Would we be able to add the advantage of night vision goggles for the Birdwatcher role? It’d only be able to active when lights are sabotaged and the role has to manually activate the ability, it would only re-reveal their cone of vision and it would only last a predetermined set of time that you (Gaggle Devs) feel would be appropriate in order for the game to still stay fair. This is just the general idea for a modification to the Birdwatcher role to be more interesting for the players.
Okay. I didn’t realize it would fall under that rule for this specific role. I just thought it would be more accurate to birdwatcher since my birdwatching friends use night vision goggles for bird viewing at night. Sorry.
its no problem! it's not so much about thematicness as just a game balance thing
Okay, I understand. I don’t have any problems with keeping things fair. I welcome all fair treatment.
could we.. have the "yum yum" sound effect when we eat a body like when we eat and the dining table?
I love the yum yum, and while it is great for high-quality ant-encrusted dishes, I'm not sure it would necessarily be the right call for eating bloody corpses lying on the ground. But maybe!
trueeee and yeah! i thought it sounded cuteee
I will think about this.
Not sure if this one's been put there before but it came up the other night about how it would be nice if we could change maps within the lobby rather than making a new lobby
id say 20
This has probably already been said, but...
I’d like the ability to view chatlogs, it makes life so much easier in ToS and would help a ton in this as well
Such a cool map, upcoming?
soon
Great
#lfg-english-over18 or your preferred LFG channel
Make it so if you hold down f, you can choose from a bunch of other emotes you have
minigames in the waiting room. Nothing extravagant. Tic tac toe, connect 4, something like that maybe.
A LFG Channel for Turkish speakers is needed here! 
@ocean cypress get on this 🙂
It can be named as "lfg-türkçe"
Yeah!
ummmm devs.... idk if this is a you thing or a steam thing buuuuut
alll of the 0b in the 0 files are valid....
This is a steam thing
almost a hundred thousand downloads in last couple weeks and no reports of this.
so the long version is ive been trying to get this to run on ubuntu for a few hours and the farthest i get is it will download start and immediately crash. so i uninstalled, tried to reinstall and noticed it was "verifying" rather than trying to download.
^ We don't support Linux at the moment
that was steam on linux btw, yea i was hoping proton or whatever would make it work but nope... cant even make wine play nice
No it will not work
whatever this means lol so i give up on that and going back to mobile
ouch
Invalid platform means we do not support your operating system.
but wine should be telling the application its actually on windows
imagine players leave the game when they died and get banned by fbi
i think its a 32/64 issue but im over wine today so maybe another time ill kick it around
We don't actually call the FBI
i saw bunch of them
The only time you see that message is when you try to join a game you immediately abandoned
And or if you disconnect and try to quickly join a game when you're still technically in another one.
Maybe there could be a special animation for if everyone votes for someone?
It's rare even with the falcon but it could be cool idk
id love to see the ability to group vote for a kick...
In public games if enough players mute or block a player they will be removed from the game.
omg that needs to be common knowledge! thats awesome
Would be cool if the dead birds could use the intercom and instead of talking it just played a ghostly noise. getting the intercom uses takes a while when people kill right off the bat
wouldnt put it on cooldown right?
no it would be the same as it is for alive ones. basically game just registers who has used it and they can only use it once.
ok good
Could be used as a way to figure out a killer, for example they could say use intercoms twice if x is bad. It’s better to keep living and dead separate.
Yeah, being able to have the dead signal the living is dangerous. Just asking people in a meeting "Hey, if it's so-and-so, use the intercom" can be an issue. I have seen games that more or less asked people to disconnect from the game if so-and-so was the killer, but most people got mad about that request and the dead goose didn't do it even though it was actually the killer that was being sussed
The intercom itself can only be used once whilst alive. all they would have to do (if possible) is make it so that if you have not used it whilst alive you have 1 use whilst dead. yes people could do what you are saying but the lobby host can just say "if you do this you will be removed"
If there’s someone dead first round and everyone is unaware until the intercom goes off, they now know someone is dead and could defeat the purpose of a medium goose if someone just used coms every time they died. Nobody likes their body not being found so it would happen more often than not.
It definitely can work on Linux using proton. It has a Silver rating on protondb; works out of the box for most people with some having audio issues that they need to tweak to resolve.
https://www.protondb.com/app/1568590
Don't abandon hope
Hi this isn't a game suggestion but a discord suggestion (for this discord server). Make a faq channel please
@still ridge there's one in the works, its just invisible currently
do you have a specific question you want to ask
Not really, but just suggesting it
Is there a server for asking questions?
what kind of questions do you want to ask
So how did the medium roles get onto the ships in GGD
lore questions, if they aren't repeated questions, go into #lorequestions
Ok thank you
sorry mailman, you've asked repeated questions
one of the few crimes of #lorequestions
I think in Goosehunt gamemode will be better if everyone knows who is the duck, and his name are highlighted in red, because his moviment speed is increased, and its the only way (in a public lobby) to know who is the duck and can have a reaction
you can't run from them, so that would be useless, they supa fast
I've made some bad investments in ggd (buying clothes n stuff I end up not using), so I was thinking of a recycling option to get gold/silver coins and/or materials back. It's like a refund. We don't want ppl to use it unfairly tho, so maybe only a portion of it is given back (75% or 50% mayb)
This would devalue all of our cosmetics. It's our only income source.
We give the game out for free, host all the voice chat data, constantly update new content... if we let people recycle cosmetics this would all end :(
I would propose another idea. People who have spent $20+ into the game (buying cosmetics, etc) to get a special Discord role. At certain purchasing level, unlock other abilities (custom room codes, etc).
This is better
Expanding on that, it might be cool for those people who spent "a large sum" (to be determined by people who actually have access to the data on how much people spend) to get special perks like, opportunities to beta test, or a heads up to play with devs sometimes.
Chris also known as Canadian thor who is a dev does actually play with viewers. He typically will stream Thursday, Saturday, and Sunday.
You misunderstand. I was thinking before he goes live and shares the code with the stream, maybe, for example, pinging a private discord channel and sharing the lobby code there to give supporters of the game "first dibs", as it were. An extra reward and incentive to support the game and keep it going
I've worked on FTP games that depend on people buying cosmetics for their continued existence. Little extra bonuses for paying when you realistically don't need to is something I've thought about a lot before
The big thing being "Let people who paid feel like they got something special out of it, without it affecting gameplay because screw pay to win"
Hmmm. I will bring it up and see what is felt on it. Thank you for the idea. It is greatly appreciated. I will say that if approved it will require some extra steps, would take some time to implement and such but could be done.
I think it could be nice to have it so people who have spent x get access to exclusive skins. Could be as simple as the beta tester type skins. Kindof a reward for supporting while keeping it to just a little visual item.
Doesn't spending money already do that? This just makes people show off stuff that the poor can't achieve. I never liked exclusives in any games - always a turn off for spending money if some guy has something I can never attain without their connections --- The limited exclusives for certain content creators is different, they help to spread the game, hard to find them in public lobbies or even LFG private ones. I feel it would take more away from the game than give to.
People who Beta test are our friends and helpers. They shouldn't have to pay to beta test.
We're ok with people not being able to get cosmetics because otherwise everything else in terms of gameplay is entirely free.
You can have the same amount of fun as someone who spent a bajillion dollars 🙂
Alright how about this: X3 fart buttons and the ability to equip a different fart to each slot?
I only meant people who think spending more money makes them better than others: Aka I'm not saying anything against outright buying cosmetics etc. Lets say you make an awesome skin I want... but oh wait no, you aren't getting the money cause now I gotta spend 500 dollars to get the exclusive skin within a limited time. - Its just my opinion but it devalues the cosmetic to me and closes my wallet. Not saying people don't buy into this, they do. Its like buying 1000 cracker jack boxes to get the free t-shirt on redeeming codes. Maybe I just want the shirt, not the 1000 boxes of junk food. -- not continuing this, just can't sleep, and I'm cheap
^^^ This isn't what we do nor do we get close to that perspective. I don't think we will put a $500 barrier infront of players to be able to access a special item/in-game content. The most we would go to would be like $499.99. Never $500 🙂
Remember at the end of the day, we're not asking for $5 upfront. We understand not everyone can afford to shell out $5 especially after COVID. We get it, some people got hit really hard. All of the founders of Gaggle essentially lost our business (we're all in location based entertainment). We know exactly what its like to have everything vanish infront of us. It was imperative that we make the game F2P because we thought it would be shitty if someone got left behind because of a few dollars. It's a social deduction game, that's meant to be played with friends. It's also why we went out of our way to support MacOS when the other guys couldn't. If people choose to support us that's awesome. If they don't and they still enjoy the game and bring friends, that's also awesome. That's our company perspective in a nutshell.
With this players will create a code for communication amongst friends.
boop, here i am, from the livestream!
If you'll need Italian translation hmu! i already translated indie games, animes and i also stream in 3 languages! :3 would love to work on this project!
Reach out to Chris - Gaggle
He'll get you all set up. @sand egret is also from italy !
Ciao! Yeah we are super excited to start translating as well to make the game more accessible to everyone
Will do! me and my comunity are stocked playing rn and having a blast, but sadly many Italians that watch streams don't want to read english text in game, so... let's figure it out! gonna contact Chris in a min
New Option Idea: In the settings menu, can we have a setting that mutes everyone but the host for the first 10, 15, 20 seconds of each meeting?
i have had a large number of people agree with this concept and i think that the community would really love this to be an available feature
-side note- this feature could be separate from the regular discussion timer so that way people still get a fair amount of time to counter claim and debate
QoL?
Quality of life
I'm guessing you didn't mean to say the host
Someone said it a while back, but a neat QoL update for MM would be for the cello task, as you complete each string, the sound would go up in pitch instead of all four strings sounding identical
^interesting point
This might take us years
the alive players should be able to see the dead players farts! @gusty surge
N o p e
why not
No communication between the living and dead
whats there to communicate they are just farts
In meeting fart on the killer ghosts.... yaaa nope.
I don't see us crossing the living/dead plane anytime soon
just think it would be fun to see random farts while doing tasks lol
Thought about it, heh. not convinced and going to ask we leave this idea here
ok
Does that include my "Phantom Duck" idea?
The Phantom Duck can become a ghost (for a very short amount of time) to evade capture, or to better position for an attack...
But Can not communicate with the realm of the dead.
Can also be used to covertly do a imposter task.
I honestly don’t see how this assists the ducks in any way, shape, or form besides doing sabotage tasks.
I WANT THIS
-
As a ghost, they are invisible to the living. So, escaping after a kill becomes much easier.
-
As a ghost, they can travel through walls. So, they can travel to adjacent rooms, even if there is no quick way to get from room to room like that. (Examples include outside to Foyer in Mallard Manor).
-
As ghosts can move faster than regular ducks, they can catch prey much faster.
It also would add offensive capability to a door sabotage, as they can either sneak into a locked room or sneak out of a locked room after a kill.
But they shouldn't exist completely in the ghost world (so no communication with the other ghosts). However, mediums should be able to see them (number of ghosts would temporarily increase and decrease) when they are in ghost form (the mediums need to have a bit more purpose).
And from a defensive perspective... if they made a kill, they can "go ghost" and become invisible, so the reporting party doesn't see who the killer is (as no one will be visible to them).
And (to the option of the developers here), they may or may not be able to see other ghosts (but may not have access to ghost chat).
That "see other ghosts" bit is completely optional, as there is no benefit to that. But in either event, absolutely no access to the ghost chat (as there is to be no communication between the living and the dead, as stated repeatedly).
In the right hands, this would have a lot of benefits to the ducks. Conversely speaking, this would also have a lot of benefits to someone filling a neutral role (as then it'd add the ability to escape from being killed).
But then they'd have to have their own clear condition (such as... be the last one standing), but that'd play to similar to the Falcon.
They could also just simply use vents
Have an among us crossover
I don't think you can make a crossover with another game even if both share similarities without the permission of the other company, this would be a pain to set it up.
I personally think that the medium goose is sort of useless. I think it should be that the medium goose can see the ghosts for 15 seconds as their ability.
U used to be able to see the ghosts... but even this version of medium isn't useless... you just have to know how to use it
Your suggestion for the medium is exactly how it used to work but it was tooooooo powerful with experienced players. We had this in the game for a good chunk of the beta. We are happy with the balance of the medium's power.
Alright, thanks for the feedback.
I wonder if having the medium be able to see where someone died (even after being eaten by a cannibal/vulture) would be overpowered or affect the balance (only when the medium's power is active).
This would be an entirely new role.
Hmm... true.
Any thoughts on my Phantom Duck idea?
Essentially temporary ghost powers (without being a ghost)
Too complicated.
Ok. 👍
Are there plans to add random traits that can affect duck, goose, or neutral?
Yes, we have alt versions of most roles :)
Alt versions?
They are similar but slightly modified versions.
And will that be randomized as to which version they get?
Haven't decided as of yet but it's in the pipeline.
Creating roles is a tricky thing.
Take a look at Herbert's pinned doc in the role ideas channel :)
We pay more attention to the suggestions that follow those guidelines.
I did read it. My Phantom Duck idea started simple enough.
But then I started thinking more and more about it...
Implementing a temporary ghost ability... seemed simple enough.
But then coming up with guidelines of how they would spawn back in, etc...
Explain it in one or two short sentences:)
Cause my idea was a slight variation on the Swooper ability from Town of Us.
Where instead of "stealth"
Just become ghost instead.
(Without seeing ghosts or participating in ghost chat).
Interesting.
Did not know this.
And I was in the Town of Us discord too. 😐
I had even come up with a good idea in the Town of Us discord... 😐 But then everything shifted to Polus...
Why sad face?
I don't remember what my idea was in the Town of Us server. 😐
Here's a QOL idea: Ability to change the room name when a previous host leaves. It better identifies the new host.
Maybe an addition of: "Current host - (Name)"
Although you can find it by looking at everyone or asking
Well, as it is currently, if someone with an extremely inappropriate name creates a room, and they get reported for their bad name... the room name stays inappropriate. 😐
There is currently a room named "Cum-Master" 😐
(Umlauts above the u to make it get past any sensors).
The user is no longer in the room, but the name stayed inappropriate. 😐
And as long as people stay in the room, it stays inappropriate. 😐
Ah
This is a very specific thing that could maybe be helped if a vote or something was implemented to be able to change this if it ever came up again
This is the nature of the internet, people will find a way to get around EVERY block we put in. There are infinite combinations of ways to offend people.
This is why we give a huge warning before joining public games.
People who click OKAY still find it necessary to tell us about everything that happens in the game.
There are report tools in game and we do actively monitor reports.
And I do understand this. It's just part of the reason I suggested having the room name be able to be changed by the current host. (Like a notification popping up telling the new host they are host, and asking if they want to change the room name. Clicking yes, changes it to [HOST]'S ROOM, clicking no, keeps it the same.
This will be a smaller problem in the future with deep linking and friends lists
Yo why did you delete the idea
@gentle sluice
They should add a command or bot, when no one with effective power is on, where we could silence someone if he got enough votes in favor of this action, so moments like these where someone is spamming undesired links or just been an ass while moderators and the higher ups are not around, could then be managed by those who are around and willing to help in the chat hour of need
Theres several bots that will prevent people from posting links
doesn't look like it, to be honest, we suffered several times with guys spamming said discord links in the last 48 hours
Most moderation bots have a setting to prevent people from sending links, that settong just needs to be turned on for the bot to auto delete those links.
my mic is working pretty well
maybe at some point allow a vote to be made for if people want to turn proximity chat on in public lobbies, because it is quite fun to use and lobbies for it are hard to come by since it is currently private only
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
I like mafia and werewolf, which ggd seems to emulate, and there’s this soon to be released game called Blood On the Clocktower (botc) that I think is a direct improvement to the old mafia formula
Key ideas (that I think could be emulated in the game)
- players aren’t eliminated if they die (unlike vanilla mafia). They lose their abilities but they’re still able to talk and they have 1 vote left. This works in botc because you never know who killed you, but I think it would require a special duck role to pull it off (as well as limiting the ability of dead players to learn new info, e.g. if all players appear the same colour to them and they cant do prox chat). This results in more players being engaged through the whole game
- players cannot trust their own abilities. Various effects and abilities cause players to recieve false info, even to the point of believing they’re a role that they arent. This makes hard claiming a role/info a lot less incentivized
- some roles bend or flip the game state. There’s one evil role that makes every player recieve false info, all the time (it’s easier to deal with for the good guys than it sounds). Some roles allow players to kill themselves and make one of their teammates their role. I imagine a role where, if theyre in play and tasks are completed, evil wins. The bluffing about these roles being in play is super interesting
Has making controller support been an idea?
we're already on the edge with a lot of the technical requirements
in the next map, we had to decrease the quality of the river so older phones could play it
Lmao
What if there was a setting to adjust atmosphere level? So lower level would work on the older phones, but those with newer phones could have higher quality atmosphere?
It's also the texture memory
I suggest that when Role Reveal is turned on, the ghosts can see the Hitman/Bodyguard's target and which roles the Spy knows.
I would like to suggest the lobby leader has the ability to rename an already made lobby
we've removed the ability to name lobbies at all
nevermind!
i have a bg brain idea
if the game that you want to play is locked
there is an option to wait until the game start again?
It's definitely something we are looking into but it's not THAT simple to do. :)
please buff medium role, its very
useless.
We have this conversation at least once a week. Not all roles are created equal but no roles are useless. They can all be used to gain valuable information. Medium is a VERY powerful role if used correctly.
Is there particular part of why you think it's useless?
We also heard the same thing about the Birdwatcher, and people wanted to make it "better". So we nerfed it and now we get less complaints.
Wait so if I ask to make a certain role better, it will get nerfed instead? Make Vulture OP
People kept saying the birdwatcher was useless so we nerfed it and now people like it.
Most of the time, the medium function only serves to collect information that has already been obtained in past rounds, to know how many geese died in the game, if by chance I use the ability and found out that one more person died than it will do? if you have no clue. In my opinion, the medium perceives spirits in other dimensions, mediumship is linked to the fact that you open up to be able to communicate with “the other side”.
Communicating with the other side is too powerful, we had this in early beta and it was breaking games.
So i'll give you a bit of a hint on how the goose can be powerful. When you're with someone and they leave your company, wait 5 seconds and then call your ability, go in their direction. In some cases you can catch a killer with their pants off and cooldowns in effect.
This is a quick way to catch a killer. In addition in long rounds you can easily know if the game is progressing, you're the most informed to call a strategic meeting.
In other cases you can know "when" someone was killed based on when the number changed (within a few seconds). This is all powerful information.
i have not gotten the hang of medium either, i liked the ghosts but understood that was too powerful,
but i will use those tips ❤️
Usually as the medium I hang around in groups and call my ability constantly to clear people.
But... most ducks don't even wear pants!
Russian language
I see there are no plans to make it so the dead can hear the living - would it be possible to make a streamer mode where the host is a non player and can just move around the map to watch the game play?
It sounds cool, but I can also see this as a nightmare to program. Especially if you want Death Chat to overlap with proximity chat. The latter alone is an impressive bit of tech.
Easy to make, difficult to make good. We are thinking of toggling a mute and listen to living but then other dead players maybe trying to talk to you.
They will think its broken 😦
Good point! Thanks for the reply.
I like medium this is similar to what I do 
I wish it was like vulture, to where it points where bodies are - but I think that would be too over powered
How about the option to auto try to connect to the same server in the event that you are waiting for a spot in a specific lobby for which you have a code, but you have to click a ready check before it actually places you in the lobby so that AFK people can't join a lobby while not at the keyboard. Maybe some dramatic background music or a sound effect to warn people their lobby is ready to join.
That is a good idea
Or whenever the host clicks start it kicks people who aren't ready because they were afk
you know a special button to kick people who are not ready would also be good. maybe again giving a sound warning and ten seconds before a kick so they can ready up
Smarter
Honestly, I'd prefer a small chance to spawn back into a room if I d/c'd thanks to technical issues, if the game's been going for a while, but I can see why that might not happen.
This allows lag switches to break the game.
I'm sure what lag switches are, but as I said, I get why you can't/won't.
Being able to respawn into a game causes the server to deal with the reconnect/teleport into the map. This can be abused to break the game for other players.
Well, the games are short enough that picking up a new one isn't a big deal.
It is and will be a problem when people make bots to bring down the games :)
Are there any plans to increase the number of players allowed into the lobby? Say 20 players or so.
Most people's internet can barely support 16 players, going to 20 would be problematic =(*
Oh I see. So I guess it will not go above 16 then. Or who knows, maybe even 1 or 2 slot increase but I still think that's too optimistic.
We are considering going down for players with slower internet
I can see that. Though having the option for 16 player lobby is still good to keep I think. Since AU has 15
it wouldn't be universal
this would be more like.. smaller maps for people with slower internet, and it'd have a smaller player cap
A small suggestion to improve the Medium Goose (sorry if this is the wrong place, seemed like #🐣︱classic-role-ideas was more about new roles)…
I think the worst part about Medium currently is that information becomes faulty if someone DCs. What if instead of showing only the number of ghosts, it displayed a ratio? Instead of “2” it could show “2/16” and would change to “2/15” if a living player DC’d, or “1/15” if a ghost DC’d.
It shows them as dead right now; this isn't a terrible suggestion
I will add it to our list
How about more environmental kills? I am so glad you made a mansion map, which reminds me of the boardgame Cluedo, or Clue as it's known in the US. Have you thought about kills with more areas of the map that need to be Primed? Picking up a candlestick, lead piping, poison, then triggering one of many death scenes.
I can think of so many on the mansion map. Pushing them off a balcony; into the fireplace; shelf dislodged in the pantry; dinner fork in the head at the dinner table....
All done in slapstick goose style of course....
Yes we've thought about all of these but environmental kills are extremely powerful for the ducks. Working more than one or two into the map where it would remain balanced for the geese is something we are trying to hold off on. We are also considerate toward lower end mobile devices. Each death has a kill stinger and unfortunately those animations take up big chunks of texture memory. If we add too many we would need to exclude people from being able to play 😦
Maybe allow players to join a running game and spectate as ghosts while they wait for another round.
This may become more possible when we switch up our server architecture.
Nice. Also, could we maybe get a setting to change the distance people can hear each other from?
It's called the range of vision
That is fixed, when we change that we get 100s of bug reports that audio is acting funny. Even if we give control. Its set to the most "Comfortable" and expected range.
I think the range is really good right now, I was just thinking about for custom gamemodes
I would really like a fade out for the voices
Is there a strategy channel?
no
There needs to be a system that you can report players for teaming and ruining the game for others. I joined a lobby and 4 people team with the Falcon that were not the ducks and they let him kill and didn't say a word protected him 🙄
Game issues stay in game please. As for reporting there is reporting available in public lobbies. If its private have host kick or go to a different lobby.
We need a strategy discussion channel and an "Experienced" role for people who've played a lot
e h
Strategy changes each and every game, and with every different player and every different role combination therein.
General strategy - if you're a goose, do tasks, dont die - if you die, do tasks... if you're a duck - kill, dont get caught. general strategies per role are on the spawn screen. the best way is to just play but if you have a specific question about a role, feel free to post asking someone to DM you regarding that role
better duck strategy would be fake tasks, mingle, create alibi, kill, don't get caught, lie, lie, lie and lie!
Best sheriff strategy is to play passive until late game unless there's an obvious kill and record sus on paper.
Meta question: Should the sheriff sacrifice themselves if there's a 50-50?
I don't know about the rest, but I always move based on my gut feeling, 60% of the time I get it right.
Sheriff is in fact more about investigation and deduction than the Detective, since a misfired shot will pretty much end your life and worse hasten the demise of all other geese. In this aspect I think Sheriff goes the extra mile, that the detective doesn't dare to go. Detective just need to check if a suspect is a saint or sinner. Sheriff deeds may influence the very outcome of the game. A good sheriff needs not only to infer on the suspects but trust its own judgment
Yea, the value of a sheriff late in the game is extreme
Sheriff late game scaling is ridiculous, esp if there's a falcon
the one flaw i see in this (i know im late) if you have another account on phone and there is a spot you could join on it to cheat and ruin the game for others. asmuch as i would love spectator mode
People already do this with Twitch, they generally get caught pretty easily
yeah would be harder to tell through spectator mode stuff though honestly imo
So the lover duck just died inside a bush, it'd give their role out so maybe not gonna happen (hard proof of their role) but it'd be hilarious if a body just plops out of the bush
Make a lobby filter
The filter can be:mode,voice chat,map
Go play goosechapel guys 🎉
Now that is a good idea!

This could go in role discussion also but it’s kind of an idea in general so here it goes. I had an interesting thought for the falcon role or possibly a different role entirely. The example comes from the vampire in trick or treat. Essentially while this one specific role is still alive nobody can truly finish tasks they just keep coming back after so many have been done but it calls the meeting after x amount of tasks. Unlike the vampire it doesn’t recruit others to it’s side however. Once they get a kill the victim stays dead
And perhaps to throw in flavor so long as the this role is alive the ducks cool downs are extended or they’re forced to a single kill per round until this role is voted or killed off
Essentially what I mean is literally all win conditions are gone while he or she is alive
Thank you for joining my rant lol
My apologies I just noticed the other channel that this could’ve gone in
it's worth checking the pinned message i have in #🐣︱classic-role-ideas
the idea wouldn't work in the current framework for classic plus because the amount of tasks in a game are the hidden timer
and we wouldn't want to mess with the length of the game that way
Ah bummer ultimately it seems it would have to be its own game mode or something then. Aw well
Is there a way to save settings? Say you don’t use voicechat at all, could you have a way to keep settings the same whenever you start up again?
Will the twitch drops come back again, when these ones end?
@rapid meteor the generic one repeats every so often
if you mean specifically dhalucard's, for example, it depends
thank you <3
General idea to shake up gameplay. Have items laying around the map.
As geese complete tasks, they have increasing odds to collect an item upon task completion. A goose can only ever find one item per game, and the item they find is random.
When a duck kills a goose, they immediately inherit their item. If the duck has an item already, they immediately throw it out for the new one.
Flashlight - Can toggle on or off every 5 seconds (meaning it must be active for 5 seconds between mode swaps). Narrows down field of view to similar to birdwatcher ability. Extends visible range to edge of screen. Works during lights sabotage.
Keys - Allows the Goose to unlock any single door when doors are locked. Cooldown would line up with approximate rate at which doors can be called.
Jingly AND Shiny!
Candles - A single candle can be placed on the map as proxy vision. Gives small range of vision to ALL players directly around the candle. Only works if the player has line of sight to the candle (you can draw a straight line to the candle that is not through a wall).
Are you afraid of the dark?
Mask - Hides the identity of the goose for 6 seconds by coloring them grey and removing the name.
I am the night. I am GooseMan.
Duck Call - Emits an audible quack for all to hear, then shows all Ducks their approximate position on the map for 5 seconds.
Lead them on a wild goose chase!
Manual - A book that contains all the knowledge necessary to immediately solve any time-sensitive sabotage. Can be used once per round or per game.
Look at me, I can read!
Honestly I love this idea
I think the goose should just drop their item on the floor if killed though, or maybe its on the body and you have to report it to get it
Sounds like a better use for its own game mode, (Bowerbird?) but I like the idea.
We have! We will carefully examine most role ideas to consider their subsequent effect on the overall balance of classic mode. Please check out #850063497877913630 to see some ideas that we are tinkering with.
or other mods, we are aware other mods exists 🙂 we can come with some cool ideas of our own/put our own spin on things
Will ggd receive mod support like among us?
So uhh
What kind of thing was you looking for?
#816356997564727367 message
May find this of interest regarding modding
There could be a duck that could make gooses go completely blind for some seconds
So he could do blind and Kill plays
change place from press to speak and would be on the right side Because it's very difficult to click up there near the map to speak
You can change which key it's bound to in the settings.
Snitch can strategically put people there.
We don't want to make it COMMON, it should be infrequent
haven't looked at all the messages but I feel getting pulled down by an Anchor would be cool since we are on the coast and different. just an idea
do you think its possible to have selection of spoken languages in the discord to reduce lfg clutter? just in the same area as the goose/duck react roles
If I understand this correctly (and correct me if I'm wrong), you'd like to be able to use reaction roles to enable only the LFG channels you use, and completely hide the others? In the meantime, you can always mute the languages you don't use, though I understand that's quite a few channels.
yeah, i already have them muted but i think that it'll just make the server easier to navigate, by removing all the channels with languages you don't speak
Something else you may have already done, if you tap or click on the LOOKING FOR GROUP category, it will collapse all muted channels in that category and any channels with no new messages.
poison sabotage should poison anyone else who isnt a duck in the manhole.
That would be rare, since the mechanic would be the one who is positioned
dont forget pigeon also can vent
So two rolls that COULD get poisonous
could make the role easier
he's gotta come out sometime
and if you really think he never will, you should disable him as a role
well i clearly dont agree with you
and i've thought of a great solution
you can disable it if you think its overpowered
the whole point of people being able to select the roles they want is for their own perceived sense of balance and what they think the meta and the interactions of the roles should be
If the mechanic sits in vents the entire game his whole team can't win
The ducks and falcon will win
It all depends on the group you play with and how many tasks they play, we give granularity to the settings to people can choose how they like to play.
If you're in a public game the mechanic will get kicked for not doing tasks
If you're in a private game and someone is griefing you need to play with better friends
thanks for the feedback
i think we count ourselves on one of the more responsive game studios out there
it isn't that we don't understand what you're saying, we're trying to take a wider view here
and we will certainly take your feedback into account, and will observe if other players have similar issues at large
like i said, we've noted your points down
pigeons on new map should make small sneezing sounds every once in a while
Fun story: I was snoop in one game, and I knew who the pigeon was, though they weren't getting voted because nobody seemed to care. All I could do was jump into the nearest closet every round to block their win. Pigeon still won in the end because they would just wait until a round where they spawned with me just to get me since my hide cooldown was way longer than their sneeze cooldown, and then they ran around and ended up infecting everyone.
Pigeon has options. Like identifying the mechanic and hunting for them before the mechanic can hide
And if they do hide, the Pigeon can try calling a meeting and either getting the mechanic voted out, or just let people skip and try to catch the mechanic outside of a vent
its not immortal lol
assassin, voting, getting them doing tasks.. they gimp the geese if they don't do tasks. Pigeon should also be on to help make people assume its a bad role
Penduck, can you dm me your user ID , I will remove the pigeon and any role that can vent from games you host.
They will be force checked off so you can never add them.
Is there any way we can limit the talking tasks on GC. The are slightly aggravating. Also game breaking bug imo... a broom is sweeping mud off of steps. Just unrealistic. Should be a mop.
Alternatively I think it would be interesting if the talking tasks actually pointed clues towards the real ducks. Might be hard to implement without being completely overpowered.
you get one a game
you can just click through them, they take about 10 seconds each
Actually this may be unintended then but I know multiple people have gotten 2 in a round, and on rare occasions 3
I have gotten 2 myself multiple times
i dont think its possible to get 3 at all
it is hypothetically possible to get a second conversation if you uncover evidence from the shack
i think you might be exaggerating a little bit here
we can make sure you don't get 2 even ever
but i think if you hate the mechanic you should play mallard manor
Most recently I got the mayor and the ship captain in one round. Are they connected to anything else?
no they are not
Theoretically you could get 3 since there are 4 or 5 different talking tasks.
no im telling you, we programatically prevented this
unless you're counting something like.. delivering food as a conversation task
Okay that's good to know. Getting 2 can be annoying, but I understand it now thinking about the fact that there isn't a download for a second long task.
i'm not even sure you can get 2
No only counting the ones where you get dialogue options.
i dont think its possible for you to get the mayor and the captain in one round
are you playing classic plus?
I may be mistaken but I have heard from others that it happening to them too.
Yup classic plus.
I'll keep an eye out for it tonight and will screenshot it if I see it.
it's impossible because they are on the same task group. The game would break if you got both (wouldn't be able to do the second one).
I am checking now
I might be able to get a clip together from some games last night, pretty sure at least one round of classic plus I had a dialogue task at the bank, then the presenting evidence to the cop
Oooh
For additional context I always have max tasks. Is it possible there aren't enough task groups to pull from and it is doubling up at random?
Ok maybe I misunderstood
let me take a look at that
luckily what I thought was happening is not happening.
Follow up dialogue tasks CAN happen I believe.
But...
I am glad that is what is happening and not something else.
Give me a moment.
i said specifically that it was possible you could get the second part of uncover evidence
so it's possible you get 2
Are you referring to the shoving evidence under the bed task? (Realize you can move it anywhere but shoving it under the bed is the most comical choice)
Does this place mean people can give ideas for the game? ._.
Ah. Gotcha. I'll watch when I get on tonight and make sure this is what is happening.
there are various channels in the ideas subsection where you can make suggestions
Can I give a suggestion? :DD
You want a cat in the game don't you?
A-
Not all people called cat want cats in game.
BUT
I’m not saying to add it I’m saying something else
Also
If I wanted to ask to add cats I would’ve already said it
sure whats your suggestion
well, i promise that you never needed my permission to think about it lol
Can you add this that sherif should not die when they murder some one wrong but they do have a sign on there head of what they did
It’s a dumb idea idek lol
Just add suspect over there head
No, this just slows down the game and takes away a ton of interesting game-play content.
Yea ik :’D
I have a question though
What does the room with a dead body of a goose mean
It's kind of important that a sheriff kill have serious consequences, so they don't turn into another murderer like a duck.
i have also received 2 and sometimes 3 on multiple occasions and it can be overwhelming. esp if it would have taken place in a goose hunt game.
if you see three, take a screenshot
Not sure if this particular idea had been thought of behind-the-scenes so here goes: Would it be possible to add a setting where nametags will not be visible during gameplay and meetings? Waiting lobby would be the only place you would see each others nametags.
during winter time would be fun for a death animation of a throwing a sharp end candy cane
a couple of my questions/suggestions. 1. are the large pupils coming back anytime bc 🙏. 2. i’ve polled a large number of ppl and they would be v interested in purchasing silver/gold to buy craft items since stonks and others can be difficult to fine. id be embarrassed to leak my hrs/play but i literally finally just got my third stonk after a month’s time.
- not any time soon 2. the only thing that requires craftable items and can't be purchased are the kill stingers
Would it be possible to add Thai as a language? I'm not Thai, but I feel bad that there are a lot of Thai players that have to name themselves with "TH" "Thai" etc. Seems to be popular with Thai people. Or perhaps at least an option to have the language listed as "other" for unlisted languages.
Plus, I have accidentally stumbled onto a lobby where everyone was speaking one of the languages of India (I think, I couldn't tell which one), but they had to list English as the language. The host didn't have it in their name at the time.
we're working on translating the entire game into thai right now
if you want to help, a fan of the game is working on it (alone)
If I could speak Thai, I'd try to lend a hand. Sadly, I only know English, some Japanese, and a bit of French.... 
haha, it's okay
does anyone know why my user changed to player7520
In the Top right before you create/join a room you should see player7520 before you create/join change that
Fred install of the game may do that.
im sorry i didnt even see that there thank you so much!!
How about when on the new map when doing the fishing task, there is a 1 in 8 chance the shark eats you 🙂
you want a random one in eight chance of just losing?
I prefer a 0.303 chance
We could simplify it and make it so that there is a 1 in 8 chance when you start the game you spawn as a ghost
That's uneventful, especially if you got Falcon or Canadian
You do nothing. Except tasks, and just wait forever
Sounds like a Classic+ Rejects thing
i mean it would be cool to purchase crafting items too. and/or make some crafting materials a little more accessible.? it took me a straight month to find 3 stonks which i was far too excited about to find in time before temp items expire
They're just optional cosmetics
You will survive, lol
The drop rate for craftable materials with the mobile ads is significantly higher if you're on the five day streak, if that's relevant to you
oh yeah i wasn’t like trying to step on any toes, i was just trying to bring it up. so you’re saying if we watch the ads that unlock the chests over five day streak then we’re more likely to find these more difficult to find items?
Is there a way to perma-ban people so they stay banned even if you have to pardon others? Also not sure if y'all remember me mentioning this but it would be awesome if there was an option for twitch streamers to toggle on twitch verification (maybe something like other games have... ie: Jackbox). Would be a nice layer of accountability for players and security for content creators.
we can make where we can make sound effect for example: quack honk and brrrrrrrrruuuu and...idk what eagle sound so... eagle sounds and if you press H you can make the birds voice
Because we are f2p, people will just make another account.
Once the code is given to someone there is little we can do
We have some ideas though...
oooo I wanna see them soon
I understand. I know they could just make another twitch account too if linked... but would make it more difficult.
Soon you'll be able to set lobbies to friends only
there aren't enough hearts for this
On GooseChappel, why is it Locksmith can only unlock jail and not the other doors. It feels almost useless unless it could unlock any door during sabo
In player testing, having a role that can escape on it's own / let people out instantly does potentially give an interesting dynamic to the gameplay.
The map just came out and players have yet to learn how to use the snitch/locksmith properly
Give it some time. 🙂 None of the roles are useless.
I just thought it'd be interesting cause Ghost ducks love trapping geese, what if 1 could go "nu-uh" and walk out into the death alleyways
This is not something we plan to do and we're doing our best to keep the map as decluttered as possible.
we had a feature like this in during internal testing and it was causing a lot of screen cluttering (considering the amount of doors).
As players learn the map and look at their minimap they'll know how to get in and out of buildings after 1 or 2 playthroughs.
Probably what's easier is to put something on the road to indicate that's where the door is. That's what I'd do, anyway.
Something that helps me, especially when on a new map, is to have the minimap pulled up so I can easily see the openings in the walls
I like that idea
Same
Dunno which place this would go in (map or game mode) but the Goosechapel map has no external killing mechanism (chandelier, shuttle, airlock). What if poisoning the water killed anyone in the vents?
Ducks would most likely murder their fellow ducks in this scenario
I got the impression that environmental kills were left off the new map because each custom animation takes a lot of memory.
new animations do take memory, they also take more time to produce but we are constantly optimizing and finding better ways to do things. If something was worth putting in, we would put it in.
I have had people report stream sniping over a couple of my streams from a certain individual and when going over the VOD footage it really looks like it their guesses are spot on with very little evidence or just random excuses that make no sense. An idea I had is if you are dead maybe make an option where the roles show up are randomized and do not reflect a persons actual role. Again this is only if you are dead.
Yeah that would work too.
Yeah, I was thinking more local, but I always forget that option is there Chis. lol
I am just going to do that from now on. Sorry, I feel really dumb for forgetting that existed.
I wanted this option to be client side too, but the people who click for Role Reveal off are so concerned about cheaters that they don't want a random to notify their buddy who is what - stream sniping isn't the only way to cheat
We were talking about making it client side Pen, you are only stating facts about the actual option, my reply only explained why it likely wont be added.... streamers want it off due to sniping, players want it on in game so they can watch... but a player in game can cheat even if streamer has client off... so it'll likely never change
The ideas channels can now be discussion boards. If you want to submit a formal idea/suggestion please use the following starts to your post.
%idea - for ideas for new content
%suggestion - for suggesting changes to existing content
%suggestion I would like to suggest a third level of higher priority when enabling roles. This has come up when playing the new map and wanting to guarantee the new roles exist in the game. However, setting the new roles to ☑️ to guarantee them in the game and all the other roles at ❓ to give them a chance of maybe being in the game sometimes leads to generic geese ending up in the game.
Thus, the idea is so lobby hosts can set specific roles at a sort of super priority so first, these roles are selected, and after selecting these roles it then looks to the normal ☑️ roles to randomly distribute them.
This may be useful for lobbies that always want certain roles to appear, but still want to avoid possibly having generic geese showing up. e.g. "I always want there to be a Sheriff no matter what, and after that is assigned, every other role I want to be possibly in the game is ☑️ so we might have them, or maybe we'll run out of geese to give roles to."
Thanks @toxic summit for your feedback, we'll be sure to look at it 
maybe like a 👑 for priorty
I would've thought a ! for "always have", check for "pick these first", and ? for "maybe if we have room left over".
A good host will keep track of players in game and role count and should disable roles as you lose players to ensure all wanted roles are in and everyone gets a role.
i have a question. 90% of the time when i go to war with someone (when we’re both need to kill each other at same time) i rarely ever win. i thought this may be a delayed mobile response..? i know others have had the same sort of situation. i was wondering if it is a mobile delay or?
Could be latency.
Could you guys please add a Queue to join while a game already startet
that would be nice 🙂
so they could spectate
This is not a trivial thing to add, it's something we're considering but we are contemplating letting people join as spectators to lobbies that are not full.
@granite wave our lobbies can get really busy during certain times so we added a waiting list thread in our server and combined with locking lobby it really helps to coordinate the correct people coming in. though this would be a very welcome change that would hopefully take care of the bits of remaining frustrations that comes from coordinating this.
Why not have two lobbies if there is more than 18-20 players wanting to play?
^^^ two rooms of 9 are more fun than 1 x 16 and 1 x 2
sometimes we do open a ‘rush hour’ second room i think our lobby just really enjoys playing with one another so the main room will get the special attention. but i see where you’re coming from. i just wanted to upvote their comment. i know the alt options but they come with sacrifice.
It will be fixed in the next update @dawn pendant
Will there be any Chinese version in the future? This game is so funny but my English is not good enough to understand all the English, sorry
Translations coming soon 🙂
Thank you so much!!!!
Working on it right now
This is simplified we will also have traditional
A group of players from Thailand are happy to help. If you want to translate into Thai
You can try randomly to say hi to ask for help with Thai people. They may not be brave enough to talk to foreigners, but they should be happy to help with translation.
We reached out on their discord server and only received one person
If you have more people can you please DM me or @ocean cypress ?
We appreciate the help and because of the way Thai language is written it does require extra testing in our beta program.
@lean pasture You, or anyone who knows Thai and English well enough to translate. It probably extends to all foreign languages, but I'd comment here first before tagging a developer.
Yeah I'm inviting them to DM us 🙂
We have most languages covered
but there are some we need extra help with.
;-:
Only 5% would be able to verify that claim and that's not a high enough percentage for us to feel that you would be able to translate it into said language.
my son plays ggd and is fluent in italian and i’m sure wouldn’t mind helping. i might be able to help with thai translation as well.
i really dig the idea posted in the polls channel of the "rejected" roles and such being an option. would be really interesting to have a matrix of sandbox meets custom game modes. Example: in some of the Among Us mods we were able to set multiple sheriffs and i had 8 sheriffs + 2 impostors and it was amazingly chaotic but hilarious.
There was also a mod that allowed everyone to vent. i think modifiers like this would really ramp up the game for more diverse ways of playing
I feel like this is exactly Dine and Dash though
not quite, the fact that you would have complete control over how many variables of the same role are allowed opens up so much freedom for your own custom game modes. Imagine only morphling ducks or a lover vigilante etc.
Id really like a channel where small groups can advertise other discord servers GGD related. Me and my friends want to start a small group that plat with our own rules and get to bring some other people into it but its very hard to "recruit".
nothing is stopping you from making friends and inviting them to your discord...
#rules
"9. NO personal gain advertising If it's for a good cause, ask the Gaggle Crew first (this includes Personal Discord Links)"
Most people share their discord with people they've invited to private games. We totally encourage this. If we allowed links there would be non-stop spam of discords.
Could make it 24 hour cooldown to repost and have a rule saying if you try to get around this by having multiple accounts send invites before 24 hours a ban is given. Thats what MMO discords do.
Not everyone is going to get along and that's ok
You'll find your lobbies 🙂
Ok
I love the idea of the chaos gamemode! Whenever that's added please make a channel to submit chaos role ideas ❤
are you guys working on an German Translation as well?
a German
I'm not staff, but I'm pretty sure every language currently listed with an LFG lobby, they are working on a translation for. How long a language will take varies depending on various factors.
Localizations are coming soon!
yes german is being worked on, and will very likely be in the first batch of language releases
%idea
Make it so theres another option next to a role that goes into another menu and lets you chose the min and max of a role
Theres 2 sliders one for min and 1 for max (there cant be less max then min)
For ex.
You can make it so theres allways 2 dodo birds but a chance for a third one
Or theres a chance for 2 dodo birds but ethier of them arnt 100%
Or if you want there to be 1 Dodo bird as a chance but its not 100% and there cant be more than one
For people who want more than one of certin roles. But people who want only one can still do that
Thanks @late otter for your feedback, we'll be sure to look at it 
How many languages will be released?
Depends on how many are completed by the first patch. Some languages will still be being worked on
It definitely feels like a "when it's ready" deal. There's not that much text, except maybe Goosechapel and the Nexus call home, but translating can be tricky with even the simplest of sentences.
1491 lines of text
thus far.
It takes a single translator about 7 hours to go through the list if they are 100% proficient with both languages.
could you please add that Dead people can here the alive?
This has been suggested numerous times and tested, its too confusing for the players and adding a toggle will only lead dead players to think their mic is broken.
This is too much noise/conditions for the human brain to handle.
We either have it that dead players can't talk but can hear living in proximity OR they can talk and hear one another.
We found it was more fun for them to hear one another.
Okay^^ btw your game is Awesome
%suggestion This is an idea for the discord. I don't think anyone's said this bc vc isn't used often, but I suggest a no-mic text channel in the voice channel category for no mics. A lot of discord servers have had that along w their vcs, and if more ppl use vc here then it would b good to have :> (kinda like #pictures-discussion , but for vc)
Thanks @golden moth for your feedback, we'll be sure to look at it 
I think there should be a way to keep track of your achievements progress other than steam, steam is unreliable when you play on mobile devices because it doesn’t progress/update.
Maybe an in-game progress bar
Just an idea though.
I was about to point out that there is an achievement tab, but if you're talking about how many cleaning tasks you still need to do or how many ejected votes you're still short, I can understand that frustration.
We are adding server side progress tracking in the next patch.
What about for private only servers you can see who didn’t finish the tasks they had to do. But it only shows for roles that had to do tasks to get the task win
That feels like it would ruin some aspect of the deduction. I know some people who hate winning by tasks, even if it would be the most efficient route to victory. Instead, it's better we keep the pressure on the geese themselves. If you find it an issue, then turn on the Kick Idle Geese option, so those who don't finish tasks feel the pressure.
I was talking about after the round was finished. But I doesn’t really mater
this has been suggested before
we thought about it, and probably aren't going to implement anything like this
I saw in the last announcement that you are working on localizations. Maybe I can help you with translating the game into Russian?
Ok imagine a squid game mode in goose goose duck
Not going to happen, but think about it
I mean, it COULD. Would it be 16 geese trying to run a set gauntlet? Do X number of tasks before a time limit? Or is there one duck but he can only trigger environmental sabotages to kill off the geese?
Acually that could be fun. Like have a mode where everyone has todo tasks, but the imposter can activate sabotages that slow the players down. There would be no killing(although players can die from sabotages(chandelier and shuttle)), so roles that show evils/killers can be removed
Or mabye have a red light green light mode where you have todo tasks, but there is a red light and green light.
I think it could be enjoyable
This could work. Have a duck have control of the light, with maybe a bit of a cooldown so stuff can actually get done. Maybe make it so only the duck isn't penalized during red light?
Oh that could be fun. They could also do door sabotage( although some sabotages have a time limit to fix, so mabye make it so the other sabotages like fire and engines don’t have a timer, but they lock all tasks untill they are fixed)
%idea squid game gamemode
Thanks @left hearth for your feedback, we'll be sure to look at it 
%idea I think it'd be cool to add categories for roles so we can have rolelists - similar to town of salem - if you get what I mean.
Thanks @rapid cargo for your feedback, we'll be sure to look at it 

would like to be able to join games in progress as a spectator/pseudo ghost. Not in a way that interferes with medium and stuff, maybe even a separate room where the new joiners are locked up while the game runs. Alternatively join a queue where you get updated on the progress bar for tasks so you have an inkling of when the game is done
This is a frequently suggested concept - see reponse from a developer here https://discordapp.com/channels/816356438032908328/816364266537484308/905514785481842708
i can't believe i searched for plusrole ideas but not for this channel. my bad
all good 🙂
Hi Gaggles, would like to know if you are interesting or have planning about Thai localization? I'm a Thai innocent goose who working in game industry and I believe I can support on translation task if you want. 😄
Hiya Frog! Our Thai translations are actually 99% complete.
The next update will contain localization for Thai language among others too!
We wouldn't mind having you reach out to @ocean cypress or @sage carbon so we can get you involved in the translation team for future content.
We love the support from our Thai players and so you guys were the first language we approached 🙂
Wow! That's a big good news. 
Already text to Chris. Thank you @hazy pivot ~~ 
I think it'd be great if server settings were saved each time. So for example, you don't have to set english setting each time you want to find a new server.
%suggestion Another suggestion for the duckscord. Mayb a heads up msg for new peeps to check lfg for finding lobbies? I see the question come up a lot in general n managers have to direct them to lfg. The heads up could b in a channel everyone has to see or read like rules or something
Thanks @golden moth for your feedback, we'll be sure to look at it 

peeps don't like to read
but ... what if I like directing traffic? 
Reading takes too much work these day
Seriously I have heard of the pain of people not reading
Seriously? I can read a 700 page novel in 9 hours straight
Sorry, do people not do that?
It's just a point to see how easy, and how little work it is to read.
On a serious note, people don’t like to read rules. They want to get into the fun content the server has to offer. They usually ask questions that are on the faq when they are confused, instead of…well reading the faq.
Amiright
O sorry! I prob forgot ab welcome msg bc been here 4 too long ;-; guess ppl just don’t read it
You could put up a ten-foot tall flashing sign directing people, and people would still find ways to ignore it. That's just how people be.
%suggestion Do any of the future maps include a PC? Had a random thought that a task could be to play GGD lol. For fake task it could be to murder a goose, for real task it could be to vote a duck out. Obviously the task should be simple to complete, so maybe just basically copy the same task featured in the tutorial
Thanks @gaunt thistle for your feedback, we'll be sure to look at it 
The task would probably be something like
Security: Run simulation
Our existence is a bird simulation!
The computer task will be to walk up to a computer and do a computer task
Well it was worth a try. I figured since you could play minecraft on a pc inside minecraft, why not play GGD on a pc inside GGD
it's ggd all the way down
as it takes over 150% of your CPU usage and your computer melts
which, in and of itself, is to complete a computer task
Exception: infinite loop found
Maybe the task should be to watch an (fake) ad on GGD mobile then
Even better: close all the pop-up ads
Promixity chat in Public. So can also make like that when you go to find game: there stands if there is promixity
idk how to explain
Just put Promixity in Public
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
Mockup for what the Cyborg (Steampunk on old maps) ability looks like
Classic+ Rejects idea: The Sherf
It’s sheriff, but instead of dying when they kill a goose they get fired from their job. Now once they go home they’ll have to explain to their wife and kids why the household has no more income. This would also ruin any future job offerings, because no one wants to hire a murderer. Eventually you will end up on the streets because you failed to pay your mortgage, and the bank foreclosed your house.
I know this is a joke lmao but I just wanna let you know I appreciate the thought out consequences of killing wrong
%idea
Make an "or" option for picking roles
for example
✅ Dodo or Vulture
❓ Pigeon or Falcon
So there will always be a Dodo or Vulture
But theres a chance for the Pigeon or Falcon so there will not always be one of them but if there is, it cant be both
Thanks @late otter for your feedback, we'll be sure to look at it 
that's a bit more granular than we want to be with the options, but you can emulate that
like if you select 1 max neutral, but then checking dodo and vulture on, you're only going to get one of them
My idea is adding a oceania server if possible because I have some friends who play with me and we’re always on roughly 250 ping it would be great to have a oceania server or aus server
Our servers are located specifically where we see strong player base. We have server access points in Melbourne and in Singapore for those close to the Pan Asian region.
If we see more players come online in AU/NZ we will definitely look into getting faster server access points there.
fair enough hopefully there is enough one day
Spread the word 🙂 We're behind the players. We don't really have the money the other guys have being a free to play game so advertising is kinda' out of our range at the moment.
100% of everything we make is going back into the game, we're going to keep doing this.
My promise to you guys is we're 100% behind the community with this.
Can confirm as someone from NZ who’s been playing for 7 months that the devs do what they can to make game play smooth for all. I play with east coasters,
west coasters and Europe often. Everyone knows when I end up as host as they start to experience what I do on a regular basis. … 🤣
I'm 100% behind Shawn's 100% promise. That makes me 200% deep into this.
I second this. So that means I’m 400% in.
This is kinda random, but I’d like to see an option that makes the dodo not end the game if they win, they’ll still get every reward they would for winning though
The reward for winning is pride and ego >
The dodo's whole threat is that they end the game, remove that and there is no point playing with it.
what happens to everyone else? they just keep playing with knowledge that this guy is the dodo?
Maybe like they can kill a player like the jester from tos, or maybe something with killing people
Hmm this sounds sound like a well formed thought/idea.
I'd say this one should go back to the drawing board.
Yknow I was debating about that but decided not to
marksman duck- can kill from farther ranges
i think it would be cool cause say if they see u vent if ur the marksman the chances of the getting away are lower
hello there
is there any ongoing translation patch?
I would like to participate if possible, don't know which text channel is more appropiate to propose this
I could translate the game to Brazilian Portuguese, can anyone give me a feedback about it?
Hi! I'll give you a DM
Alright! :D
I want to be able to customize the position of the button or the size for mobile phones.
Sometimes it doesn't press down. because of its small size for speech
So you want them to be slightly bigger?
Button size settings
bigger
honestly, I think it's fine to adjust the size according to each person's preferences.
I know this is gonna sound weird but would it be possible to change the inputs for movement to custom inputs? I know you can use WASD but I'm using the colemak keyboard layout so that changes it to WARS, which the game doesn't accept
sound no weird for me. 
Add levels to goose goose duck pls
Basically you get them by playing
Do you mean account levels?
Yep
Like prestige with unlockables?
Like in among us
I mean,you get the concept
And make it better
Is that an order?
What if we did that but also looked at their history and retroactively gave them levels? This way all our loyal players are secretly earning XP even now and they just don't know it?
Like, what if I told you that you are already earning XP.
?
Ok...
So I think I just got baited.... I guess we wont do it.
if we were already earning exp keyser is past the final boss level already
but its xp for getting coins right?

No
oh....ok
I'd have to double-check, but you can customize the key inputs to some degrees. I'd have to verify if direction keys can be changed, but I'm pretty sure everything else can be changed.
wasd cannot be customized
Yeah, it only lets you choose between mouse, keyboard, or both. I haven't tested the arrow keys yet so I may just use that instead if those work
They do work
ah, thanks for telling me! I'll stick to doing that, but others may still want the customizable inputs for movement. Thank you though regardless
Add achievment
more specific
game mode idea - the mouse game / whackamole but as a gamemode
you mean the record player?
properly tune the gramophone, and the mouse will freeze for a moment?
Who can whack the most mice in a limited time 😂
*winning animations on the winning screen? (honestly it seems fine as is, but maybe imaginative brains can figure something out?)
eg. ducks unzip and reveal themselves
The mouse task, but every time you miss, it resets the gramophone. you have to do both tasks at the same time.
We're not that kind of game, we should probably keep it pg13
i thought you were being serious for a second hehe
Revealing yourself without permission is not ok.
There is to be no unsolicited duck pics.
%idea
An all vent option,where all roles can vent
Killer mode
Everyone can kill and must be the last bird standing
Thanks @granite wave for your feedback, we'll be sure to look at it 
@granite wave What motivates a character to not hide in a vent while everyone else slaughters everyone else?
Yo read,the all vent is an option in the settings and the all killer is a mode
That wasn't immediately obvious when it's all in one post.
no, it's a ducktopian. I'll be here all night.
Is there any way to get an option to ban an IP after so many kicks/boots?
Been having issues with people coming into my stream and just regular non-streamed games from the 18+ group that are screaming all the words that are not ok.
While I understand that is a possibility b/c it is the internet and there will always be some whos just that immature, it would be nice for them to have some sort of consequence and not be able to continue doing this to folks.
If it had been a public lobby there is a report feature and those reports are looked at and monitored. But from the information you provided Im going to assume you made a private lobby and posted your code in the LFG... once you give out the code you have the option to kick the people from the lobby they cant rejoin that lobby unless pardoned by the host or a new lobby is made, but posting your private lobbys code in the discord does open your lobby up to those trolls sadly.
@late spear You are absolutely correct. And thank you for the feedback.
Another tip that I've seen suggested, if you encounter problematic players in a private lobby, before you kick them, go into the player volume settings and turn their volume down to zero. Then if they join another lobby with you in the future they will join at zero volume and you will know it was someone you had a negative experience with in the past.
@rich dagger I didnt see that but that is very smart and I will be doing that as well going forward. Thanks for that helpful tip.
what I meant was that the geese are the mouse
Sabotage on docks on Goose Chapel where you push them into the water to feed the shark. 
Perhaps an achievement for shooting the right person as sheriff many times
Well, nearly all of the achievements are related to the space maps, so maybe a couple that are more geared towards the Ducktorian ones?
@rare flame like dropping the chandelier x amount of times?
Ideas:
Criminal Scum - get sent to jail
Death Row - get killed in jail
Arsonist - get a duck win via fire with at least 3 geese alive
Gerrymandering - Skip going to jail as politician
Cover me in gold - get killed by the Chandelier
I'm thinking more like "catch a fish X times". Maybe without falling for a fake-out bob.
I feel like there can be millions of achievements that would be fun to earn, but wouldn't want most to reward gold coin due to people wanting to farm them.
I think more people would know about this game if maybe some people should flood tenor with more of GGD's gifs onto Tenor. Perhaps set up someone working for GGD to do this?
Looking up gifs for this game doesn't exist. On the other hand, if you search for Among Us, there are lots of gifs on that, but I think if there are more gifs on Goose Goose Duck, this game will be even more popular...
These were likely uploaded by the community.
It would be very costly to have someone from our team (mostly developers) uploading memes 😛 We really need to focus on game content and let the user base share what is important for them.
You could make a Gif community event to challenge the fan artists.
I would open that up to community, all of these community outreach ideas are fantastic but were a team of dedicated developers. Our priorities right now are to make sure we get as many features that make playing the game more enjoyable in the game.
Taking time away from that to moderate meme communities is counter-productive for the game. We are hoping that as we continue to grow in popularity we will see these things happen naturally.
%suggestion
The little bloop sound when someone types in text chat, is it possible to make it a client option to disable or adjust that sound?
Thanks @rich dagger for your feedback, we'll be sure to look at it 
I would like to see some kind of "speaking tube" on the Victorian maps as an equivalent of the intercom on the spaceship maps.. just to help with that achievement on those maps. :p
Can we rename the cannibal duck to bread duck due to cleaning up the jam the goose makes 🙂
no
%suggestion I don't know how much of a problem it is for other people, but when I'm playing with my friends it's kinda hard to get their attention in the lobby with all their talking. So I was thinking maybe you guys could add a button where the host mutes everyone else so they can speak?
Thanks @rapid cargo for your feedback, we'll be sure to look at it 
It's in the next patch
Do you have a time frame for the next update or should I chill?
As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.
If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.
Got it
%suggestion when someone talks in-game the name of the player shows on the screen corner, something like discord when someone talks and the nickname pops on the screen.
Thanks @radiant swan for your feedback, we'll be sure to look at it 
When people talk their name lights up
and that's not my suggestion, but okay.
I feel like it makes you pay more attention if you don't have the names. I don't think it would be that useful in proximity since you can see the players anyway.
it would ruin morph in game play since it'd light up the morphed person, granted they may be talking before the morph shows up but it gives some deniability
good point
%suggestion This is a combo idea. Mode/map -- After every meeting the map loaded is random. Everyone spawns on the same map but say before meeting it MM and someone died to Chandalier, after meeting it might load everyone into Nexus and now the duck's sabo is shuttle or teleporter. Next meeting it goes to GC and people can get locked up in jail. -- It might be overcomplicated, possibly it might be to big of a dl due to map graphics, it just seems interesting to me.
It would need equivalent tasks that when map changes it has one to replace it, other maps might need a jailer update if its needed,
Thanks @mint plume for your feedback, we'll be sure to look at it 
%suggestion Since the winter holidays are coming up, maybe a fully holiday map and gamemode combo (with a "Grinch VS Santa" type of role set to go with it)...
GAMEMODE: "Naughty Or Nice?" Basically 1 "Santa Goose" (instead of "Santa Claus") and 1 "Flinch" (instead of "Grinch") and everyone else tries to complete their tasks while "Santa Goose" tries to protect them and the "Flinch" tries to kill them (only require kill cooldown to be at max for both roles so people have enough time to at least TRY getting some tasks done and the other 2 roles can at least TRY to accomplish their missions). Everyone (excluding the "Flinch") wins if the Flinch has failed to kill all the basic goose players by the time they can complete their tasks. The "Flinch" wins by killing EVERYONE (excluding the "Santa Goose") then killing the "Santa Goose" as their final goal. (couldn't think of another bird type that could work for a "Grinch" role)
MAP:
Basically would be North Pole (Santa's workshop, the stables for the raindeer, Santa & Mrs Claus's living quarters, the Grinch's cave, etc) with a literal red-and-white candy-cane striped pole in the center with the words NORTH POLE on it (would probably be called "North Pole Central").
Thanks @errant ginkgo for your feedback, we'll be sure to look at it 
Has there ever been a suggestion to add a goose task to the manor chandelier? It would make it a bit safer for ducks to unlock - since only ducks need to go to the rope right now.
There has, it likely wont be done. There are ways of using other sabotages to safely unlock the chandelier task
its not meant to be easy to get
also its better to activate it later in the game
we don't want it to be used as an early game killing utility
but punish players looking to make an escape from a duck on their way to the report button/forgetting to do their sweep task early.
It's perfectly balanced for social deduction gameplay.
Okay 👍 thx for the answer.
i didnt see a suggestion channel so i'll say it here, maybe add a gamemode that lets you single play and try every task, and fix sabotage, that way people can figure out how to solve certain tasks without being under the pressure of being sliced by a duck
You can already do every task in explore mode
sabotages are simple enough and there should always be a risk when that's happening.
there is a explore mode?
Umm yeah.
ive never seen it, how do i use it?
Go create a game
aight
and at the top of every map there is a giant button
it says "EXPLORE"
We're moving it in the next patch
alright thanks
I'm working on a third party app that explains every task, sabotage, etc.
I post updates in the fan-art channel and on twitter.
Oooo
%suggestion As a alternative to the PC version that can't have ads to reward players, maybe adding a '2-tier daily/weekly tasks' will balance this situation. Why 2 tiers? Well, mobile and PC version will have the first tier in common, that way mobile players won't be left aside with this new feature just like the "ad-reward" situation on PC version. The second tier will be only available to the PC version and will reward the same as watching ads on mobile. As a way to prevent the exploit of this feature, when someone watch a advertising on mobile, the second tier of daily/weekly tasks will be blocked if the person login on PC version.
Thanks @radiant swan for your feedback, we'll be sure to look at it 
%suggestion A preview button for the death stingers (ideally available before and after crafting them). I worked hard to get my stinger but I never get to see myself using it.
Thanks @toxic summit for your feedback, we'll be sure to look at it 
I would just like to use my xbox control when playing this or at least to have that option
I remember someone tried to do it with their controller. If you remember to change the buttons, I think you can do the normal stuff, but you might have trouble with certain tasks.
Fireworks farts for new years. just saying
You just know Cartoonz is going to go bonkers if that happens.
%suggestion
Fart needs to be quiet when I deafen the game, or give me a 3rd option to turn off fart sounds proactively next to the deafen and mute toggles --- I deafened to watch a quick video and farts, farts everywhere.. I know i can click "silent but deadly" but It isn't just one click
Thanks @mint plume for your feedback, we'll be sure to look at it 
You can toggle down master volume
that still requires opening a panel that takes up the whole screen, its more of a QoL thing
Every other game does this, we purposely don't let people hotkey this because in multiplayer games AFK rates would go through the roof (people alt+tabbing to go watch videos while waiting for a game to start) etc.
This is standard practice in almost all multiplayer games
Deafen is just for voice audio, not for in-game sfx.
Huh.. Its just farts though
Literally nothing but farts in one click is a bad thing? I tab out to watch a 3 second video and I hear nothing but farts. Its nothing to do with afk.. Also maybe I wanted to deafen quickly to hear if my dogs were barking, it was in lobby and a million farts.. IT isn't about being afk.. as I said it was just QoL to not have to click so many times.. Deafen is QoL so you should remove it then by what you just told me. Farts are triggered constantly by players so it might as well be voice audio.
I have silent but deadly on so I never hear farts regardless
i like farts, but sometimes i need to quickly silent them, but anyways he said no so I'm done arguing it
So basically, you want a hotkey to mute farts?
yes, they only saw alt-tab and assumed it was about being afk, so nullified it, i don't care anymore.. I'll just mute my pc next time my dogs bark or I need to answer a call, or I'll system hotkey to mute GGD since an out of options toggle is a no no
It would require us to move farts to voice channels or create separate audio channels for every sfx, we would run into a situation where everyone would want something specific on a specific channel with a hotkey.
The list would never end. It's an sfx, we give the option of muting all audio, but we're against putting that on a hotkey
We could put the toggle on a hotkey but... people without farts assigned will think its broken
people not hearing/seeing them and not knowing why is a bit problematic for us. There are enough people who think farts are already broken.
I think you either want farts or don't want farts in your life.
There is no grey area of fart acceptance.
opinions and technical issues aside, this is a funny subject to argue about lol
it would be cool to see the progress to locked achievements.
Then you would easily be able to find out what they are....
Like making pandora's box out of glass.
Next you're gonna ask me to sample all the ice cream flavors?
for example i’d like to know x/25,000 tasks i’ve completed to unlock the task cheetah achievement. i think you misunderstood what i was saying.
he just wants icecream to himself
this is in the upcoming patch
Ahh yeah those wouldn't be Hidden
yeah this would be awesome. obvs keep the hidden unlockable achievements locked
I think chat should have a translate button so you can play with people who speak other languages
%suggestion Just a little quality of life feature: add a preview when selecting vision for each role. Perhaps just a picture or gif to show the host how far the players can see.
Thanks @rapid cargo for your feedback, we'll be sure to look at it 
That's a lovely thought, but a bit beyond a small game company's ability. When Google Translate can make a reliable translator, then we can try to integrate it into a game. 🙂
Ok
Are you making a game?
@fast lintel It's not a bad idea, and a lot of chat systems based out of China like QQ and Wechat already have these translative services built in. It's actually quite easy to do and would only take one developer a few hours but in a game where how you say something matters a lot translating will likely just add to a lot of confusion. @rare flame suggested using google translate but that's probably not where a developer would go to do web-based translation services. There are a lot of other services out there that are better at translating every-day speech/chat rather than pre-written texts like DeepL.
I built something similar to this when online translators first started showing up way back in the early part of 2000 out of PHP. I was 16, it took me 20 minutes... I wouldn't say this is challenging for a small game company 🙂
Another issue may be with shorthand. I'd imagine shorthand like vigi and bg would be difficult for a translator to pick up.
We can easily design intermediary text converters for shorthand text.
Its not the point, the point is language structure in different languages can change tone/meaning.
Playing a social deception game with people that speak different languages is very very difficult.
Also not fun.
I keep disconnected and I know for a fact it's not my wifi, I disconnect every few minutes and this computer is a few weeks old and its a windows HP laptop, any ideas?
it can be your isp, random servers in between, etc.
my isp is fine ive done jitter checks im at a constant 50 down and 20 up and everything is stable
and idk if its random servers bc it does it no matter who i join
What is your location? Geographical?
The only way a server will drop you is if you stop responding for 2.5s
You may not catch this is an internet test, but something may be causing your router to drop your wifi for a few seconds here and there intermittently.
I would recommend restarting a router first.
yeah but otherwise discord calls would also pause or disconnect and they dont
that and we have good wifi
can u pls help me next
and also, Im in colorado idk how specific the location question is
Not necessarily
Before the recent update i would be left in the lobby when everyone was taken to the map
And after, that doesnt happen
but theres a new issue of just disconnecting, I think it might be an issue with the servers?
Ugh idek
The ping is always below 130 but its always at least in the 100s when joining a server
No, the problem before was that you weren't disconnecting
Getting left in the lobby meant you werent responding to the game for over 2.5s
we run almost 30k games a day on average and our lobby disconnection rate is fairly low
can you run a test for me?
You can open a ticket and put the results in there...
Chances are a router restart will fix a lot of these issues, if not we can look into seeing why your specific connection is dropping.
%idea What if ghosts could see the bodyguard/hitman's target and whose roles the spy knows, but only if role reveal is turned on?
Thanks @brittle tartan for your feedback, we'll be sure to look at it 
It's just a little idea, but it would be really cool if we could honk/quack in the game. Whether in the lobby or while playing a round, it could be used just for fun or as some simple communication!
And maybe if a ghost is near a player, if you pay close attention you can hear eerie sounds just to add some atmosphere!
A more complex idea:
I find the tasks quite complex. Maybe improvise the tutorial, where you are able to practice task on any map or learn where you can sabotage or vent in private without the pressure of other players. I used a lot of time to figure out how a few task work, which was really scary since I kept messing up because of the Ducks. That would be quite helpful!
If you go to host a game, there is an explore function for each map, that allows you to go around the map and do all the tasks
There’s an explore mode to practice
Oh okay, I didn't find this mode yet, but I will look it up as soon I play again! Thank you!
%idea
A toggleable(in settings)lover chat and a duck chat
Lover chat will function like normal chat but you talk to pre-set words such as”(name)is mimic”
I am(insert a duck role)
Double kill
Thanks @granite wave for your feedback, we'll be sure to look at it 
we dont really plan on doing that
it's pretty clear that you've played a few of the among us mods, but we aren't trying to resemble those
we have proximity chat and want to lean into that.. so if you have a lover, there'll be risk involved with talking to them in proximity
The public voice chat sucks
But i have no friend
To play ggd
you can do to #lfg-english-over18 or #lfg-english-all-ages
%idea
I’m not sure if this was mentioned before but I was thinking about ghosts to toggle between ghost voice chat to live bird proximity voice chat (we’re automatically muted and hearing what they say when we’re in a general area of live birds) but only for private games ofc. As a ghost I always wonder what some of the live goose/ducks/neutrals are saying to each other.
Thanks @fierce frigate for your feedback, we'll be sure to look at it 
@fierce frigate
Oh gotcha thank you 🤙🏽
%idea
1)When you’re dead you have the option to click on an alive player, so the camera follows him all the time automatically. I think this is a good option because once you are done with the tasks, most of the time you are just following the assasins.
2)Regarding the option “Kick dead players if they don’t complete tasks”: it would be nice (at least for private games) that the tasks they haven’t done were skipped or at least assigned to other dead players who are still active. It happens lot of times that just one player is missing 1 or 2 tasks.
Thanks @hushed mulch for your feedback, we'll be sure to look at it 
im just imagining in classic rejects that maybe they'll make an option for the politician goose to have extra votes (so that it's useful on other maps lol) but imagine saving 15 votes to put on someone at the end of the game
Oh classic rejects isn't meant to be useful or balanced in any way lol
I daydream about having my day as an overpowered goose in the game of goose goose duck
would love it if unlocked farts could have a random option so they just randomize in game
%idea
I am using a translator I hope my idea is understood.
How about a kamikaze roll? A goose that is loaded with explosives, if you suspect that someone is approaching you to kill you, you activate your ability and if it kills you, all 2 explode. However, if nothing happens, shortly after a few seconds you will explode by yourself.
Thanks @maiden hatch for your feedback, we'll be sure to look at it 
There is already a role exactly like this that is planned to be added eventually
%idea
Would it be hard to include controller support in this game? I’d like to play with a controller, but if it would be too hard to implement, or if it’s just something you don’t think is necessary, then don’t worry about it.
Thanks @crimson pebble for your feedback, we'll be sure to look at it 
I was thinking the same thing! I’m able to move with my controller but not select anything.
I think dodo needs a slight redesign. The general idea is good but it's not fun nor fair that everyone else automatically loses if dodo wins. It also makes chat useless as it's nearly impossible to distinguish dodo from an evil-killing.
There are similar roles in other games, like Jester in Town of Salem. But not only this role is much harder there due to the fact that the game only has text chat (so you can't be spotted near dead bodies and other stuff which makes dodo so easy). But also Jester kills only one player if he gets lynched and even that causes some controversy in the community.
@hasty frigate What would you propose as a replacement? The dodo only wins if the majority agrees to vote them out. People have very quickly figured out a technique to kill a suspected dodo instead of voting them out, while a truly cunning dodo does little to reveal their role.
My proposal is quite simple. Just make it so that when dodo gets voted out they win but the game continues. So dodo may win alongside other roles.
But then there's no punishment when dodo gets voted
That ruins the whole risk of dodo, you don’t have to think about voting.
Also what you've said about identifying and killing dodo instead of voting them out isn't true for most public lobbies.
Well, you waste a meeting. And it's still better than everyone insta losing because dodo got lucky.
It’s not dodo getting lucky if the majority vote them. The devs have also declined this idea a while back
I just think that as it is now dodo requires too much teamwork for a public lobby. While punishment for getting even one element wrong is an instant loss for everyone but dodo.
Can't really work around people making not smart decisions
That’s a problem with the lobby then, not the game
There needs to be at least one killing role with a kill available. Then this person also must find and kill the dodo which is alredy not that easy on most maps. And if something goes wrong then the result will be everyone losing as dodo will be voted out later.
And on top of that, how do you differ between duck running from a corpse and dodo running from a corpse?
Well most people voted for the dodo so that’s their fault. There is always a killing role available
You think about it, did it just fall over, is it an old body
Not always. This killing role may be already dead or die while searching for dodo. And someone like vigilante only has one kill which they may have alredy used.
Duck is a killing role
There is always at least a duck
Hmm, there's no reason for a duck to kill a dodo unless they want to fake sheriff or vig, in which case they'll probably be killed by real sheriff or vig
Of course there’s a reason, they don’t want dodo to win
You can just tell people to not vote them cause they're likely dodo
what? lol
^But only ducks can say so with confidence
Problem solved
A goose can not want to vote for someone who’s being obvious
Epic solution: host a game and turn off dodo
that's always a solution
especially if you're playing in a lobby filled with people who agree with you that think dodo is broken somehow
dodo isn't broken, it's just unfair that everyone loses
It isn’t, the majority decided to vote them
when countering dodo requires a great amount of teamwork for a public lobby
i think we have different opinions on what broken means and what unfair means
i think you might be happier hosting lobbies without the dodo
Dodo role as it is probably really good when you're playing with friends. But it's not for public for sure.
There are private lobbies here if you don’t want to play public
Well, then maybe it's best to just disable dodo in public
why? if you don't want it you can just disable it
i don't think everyone shares your opinion, and they shouldn't be forced to play without it if they do want to play with it
we give people the option
fair
But, not talking about dodo, too many options is what ruined among us public lobbies for me and many other people, while hosting your lobby usually takes too long
maybe you would be better served by playing classic mode, instead of classic plus
Don't get me wrong, I still enjoy the game overall. And classic has too little roles for me to be as interesting as Classic+.
so you're looking for something with more options than classic but less options than classic +
No, I just don't like the aspect of dodo that makes everyone else lose. Otherwise, I like different roles in Classic+
By options I mean lobby settings like speed, vote timer, etc..
Do ya'll plan on adding anymore colors soon? If ya'll do can you do another purple color i have a few people that like to fight over the color.
The problem with among us is that there are many lobby options which objectively don't need changing. But people still change them for the sake of it making the game much worse.
And developers continue adding new options to...probably break the game even more? I don't really know why. I just hope you won't go the same way.
We're more excited at the thought of removing options
Option bloating is definitely a concern, and has always been. That's another great reason to use the settings preset feature as a lobby leader, so you don't have to spend nearly as much time adjusting the settings.
No, we're already at the limit of what colorblind people can discern between.
Actually we're passed that.
I just figured I'd ask. I have people in my server that argue about it and it starting to annoy me. thank you the response though. Ill just deal with my server a different way then
Ask them if they hate people with disabilities?
A few of the devs are colorblind, so they hand selected the colors to give everyone the best possible experience. I know many players have suggested a color wheel, and that really just wouldn't be feasible to be inclusive.