#š±āgardening
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As you level up in foraging you can purchase the recipes for new axes from Ashura's Guild Store.
https://palia.wiki.gg/wiki/Axes
Then craft them at home from your work station 
is growing apples and making them into the jam the best way to make money?
For lazy moneys hell yes
For effort moneys overprep epic fish dish partys
Hey so if I buy a new plot, u can't buy any gardening plots for it? š
nope u only have 9 soils tops and its highly recommended to place em together
Welp... That sucks for me who bought a whole new plot just to make another garden š„¹
hey plots do have their uses
their are great storage for starred items or u can be a decor player
eh, with the whole decor bug (or the devs planned for it) decorating other plots becomes far more troublesome than the gold they're worth if you ask me (which i know nobody did) but storing star items is a good idea, especially star quality foods if you do cooking parties, or to store extra focus foods out of your storage system
i use one plot to store my tree seeds ... and flwoers ... i need more storage
Apple tree seeds also sell pretty high. Personally I grow spicy peppers, potatoes, and corn and turn all those into preserves and sell them. Slow-ish but steady cash inflow.
Potato better to seed but more work and consumes more crafter time apples definitly jar is better
only seed as many apples as it takes to replant when needed. preserve jars are far better for apples than seeding
i did see poeple use apple seeds as a way to bypass gold limit htough
Best selling crops? Wether it be seeds or normal
For processing potato bokchoi seeds
Jar what u can
Cotton self use as fabric
The rest seeds though
Hi!
I am struggling to switch some of my crops to regular quality. Everything I harvest still comes out star quality regardless of seed quality I'm planting.
⢠Not using qualityup fertilizer
ā¢only using blueberries, apples and tomatoes
⢠Need blueberries (reg quality) to contribute for cake parties
Any suggestions?
What level Gardening are you? If you're high enough level, IIRC, you'll harvest starred quality more often than regularly than unstarred
Pretty high, which I recognized as a potential issue. I just want to figure out if there was any tricks to revert to regular quality now since I need crops for cooking and not just cash flow.
Some of the only other options would be to buy regular crops from Badruuās stand, but not all of them are present there, alas :/
why do you need reg blueberries? star quality also works š
I don't have enough star quality sweet leaf. It won't let me start the recipe with the star?
Maybe I have a bug lol...
it doesn't matter if you have enough star sweet leaf or not. it should downgrade itself to use regular leaf. as long as you use the option to cooking with star quality ingredients when you start the recipe
when you start the recipe click on the small square at the bottom "use star ingredients" (I think that's what it says if I remember) and if you don't have star leaf it will choose normal leaf
Okay. Thank you. I will try this when I get home. I didn't want to waste any food
you will only get starred crops as you lvl up, and its imposible to downgrade to nonstar
Yes. I grocery shop at badruu regularly.
I don't worry about cotton anymore either since I'm far enough to have solid cash flow
Okay! So I won't bother changing my set up then! Thanks
just press the use star ingredients and you will never have to worry about that
but you can always request the crops
although i still dont understand why anyone would want to get non starred crops/be upset that you can't
yes but it's going to be hard to request 100 blueberies or more for cakeparties. people just use star lol
well why would ever do nonstar cooking 
idk XD
For me, it's an "accidents happen" thing, since you can't permanently check the "use starred" box. Occasionally, someone will forget, or the mouse click won't register correctly, or whatever, and then the whole party scrambles to figure out who has the ingredients unstarred. (Though, for a cake party, this also means that the host SHOULD lock any unstarred blueberries to prevent exactly this problem.)
But mistakes happen, we're all human ā and when it happens, unstarred produce on hand saves the round :)
I canāt wait to get home to hop on Palia and start making profits from Gardening
Gardening is pretty chill passive thingy so cozy
I have some sketches and ideas for my base and yard
Oh, the other half of your question... I think part of the logic (because I certainly thought that way before I came to terms with the fact that I was only going to be able to obtain starred stuff for the most part) is a mental division that goes like "starred stuff is for profit/ultimately selling, unstarred is for eating (or crafting)." When you're short on money, you want to eat as little of your resources as possible. If the dishes you are cooking meet your needs in the unstarred version, then pushing for the starred version specifically (at high risk of not getting a starred result, besides) feels particularly wasteful ā plus the whole rigamarole of having to lock starred forageables etc. etc.
hey friends š I havenāt been on in a while and Iām wondering if anyone knows if any values have been changed in farming, like sell price of seeds/fert/preserves/worm farms/etc šš»
Can someone please explain why the apple tree isnt getting any effects from the crops placed around?
Apples need 3 of a buff not 2 of 3 buffs
Ohhhh thank you hun
your welcome luv
The gardening produce/seeds/preserves values weren't changed in the big economic update with 0.180, but the worm farms did have some changes. Sweet items now give QualityUp and savory items give HarvestBoost fertilizer in both farm types; the underlying formulas didn't change, but it changed the profits and feasibility a bit. Arenvanya's fertilizer spreadsheet in the pins is up to date. Speedy Gro is now only available from guild medals, and apple and blueberry give harvest boost to neighbors now.
I canāt wait to start planting apples
is there a way to pick up 2+ soil with the blueberry bush connecting them ?
i did it once and wont let me again
Do tell us if u find out maybe the alt key to move group of items
greatest enemy of farming is connected plots
To me its the timetravel bug of knapweed
the what
this whole thing where if u got 9 knapweed ur plants can grow backwards in time so they kinda ungrow themselves really annoying
becuz of this i cannot have ffertless 6 afk apple layouts š¦ so now i do it with fert
what the
player support said u just have to weed ur knapweed cuz hte chapaas sprinkled magic dust on em
lmao just weed ur crops is a great answer tbh
i thnk the extra data from having weeds makes the saving of ur crops error cuz it wont grow backwards if u cause a manual update to ur crops
probably a memory out of bounds issue like wth is this game programmed in
anyone around?
is gardening good to start making gold as beginner?
some guide talks abt tomatoes but they seems to costs quite alot compared to what is written online
I make most of my gold on my garden
the best
it becomes cheap once u can make ur own seeds though
start with tomatos potatos rice wheat setup as i saw?
uhm well theres options
tomato is super expensive
we got away from plot layouts and max gainz for low level ones
no it is not all plants are free getting a seedbank first is just a tiny investment
i can imagine, but for a start is quite expensive, need to see how much i gain after selling the crops
own seeds its quite far in the skill if i read it correctly
Tomatoes also grow for 10 days and give 4 full harvests, so you do much less replanting compared to, say, carrots.
If you want to really dig into the numbers, here - have a look at the Early Gardening Profit/XP tab on this sheet: https://docs.google.com/spreadsheets/d/1AfqsJjHJbN2WR3x1nYxeA2OP72GKNVfk2aO-4Geeiis/edit?gid=579700341#gid=579700341
You should be able to sort the table by different columns, too
thanks, appareenty i was checking something lil outdated
im not gonna give beginner layouts anymore š¦ need to fix my newby guide so it will be more actually helpfull its kinda useless to most newbies
for some reason my crops are growing weird . i planted them weeks ago and they wont grow . they also are 100% water retained
Is there a chart or something out there that tells you whats to sell things at. Seeds vs preserves vs the item as is. It seems all the prices are different than what i keep seeing in game when i look manually and the charts i keep finding are inconsistent to other charts. I usually have star items and just needs to make moola! I have a self sustaining garden with apples, tomatoes, carrots, onions and potatoes. Thanks!
bokchoi potato seeds
can jar do jar
cotton self use as fabric
rest seeds
exceptions self use in cooking for example or low on craftrer time to process all then it dont matter much
dont need a chart its jkust 5 sentences
do u know how growhtticks work?
weed ur plants weed stop growing 9 weeds total stops eveyrhting including stop that has no weeds
dont tell ren
Is there profitable way to use starred apple and blueberries other than preserving? I need to dispose some, itās taking up so much space in my storage.
Preserving then worming or cooking in partys or uhm nope thats the best ways
Jarring is real nice though
Ohh ok then Iāll stick with jarring them. Im lazy enough to join cake parties š¤«
(ren don't get the wrong idea, we love u)
I put starred apples in my reg worm bin
from your pic it looks like your wheat, tom, rice, pot are all ready to harvest.. maybe you just canāt pick them up cuz your inventory is full..?
Oh, haven't seen someone doing this before - mind if I ask how come?
I canāt be bothered to cook or grill fish for the worms.. starred apples make decent profit if you sell all the fertilizer & worms. I also jar some apples too. I spent some time reading Arenvanyaās fertilizer chart and decided if I want to minimize work/maximize profit for my play style I will mostly put starred apples & potatoes in the worm bin and unstarred meat and candy eggs in the glow worm bin
i mean if you jar all the apples it'll just add a tiny step
Iām just looking at the chart and it looks like profit from a starred apple in reg worm bin is 24 gold, but from starred apple jam is only 20.. so why add an extra step to make less profit? or am I missing something..?
is it
I guess you add value with each step.. but I only have 1 apple tree so I donāt usually have enough for jars & worm bins at once
The wiki gardening page is what I use to compare seeds vs preserves. And yes, unfortunately almost all palia yields and profit guides are a little wrong and should be checked against in-game numbers.

I find this chart helpful.. I just checked a few of the numbers and they were accurate
This is perfect! thank you!!!!!
Never considered it may be more profitable to sell seeds than jarred preserves 0.0
I'm a little confused, apple seeds when I sell them say they go for 1050 gold each bag of seed.. why does everyone and every chart i see say preserves are better to make and sell than seeds when they only got for 144?
- i always have the starred veggies and fruits.
10 apples per seed
ohh that makes since so you make 1440 instead of 1050! Thanks!
Most things make multiple seeds so it isn't a 1v1 thing.
Thanks for answering!
I keep wanting to put something together that will compare all the different processing paths (including cooking) in a clear way
Because for starred apples, it's like...
1 Apple -> 1 Jam
96g -> 144g (+48g/apple)
76 minutes | 38g value added/crafter hour
Max unattended runtime: 30 * 76m = 38 hours
Max unattended value added: 1,440g
Input processed/hr: 0.79 apples/hr
Max unattended input processed: 30 apples
10 Apple -> 1 Seed
960g -> 1050g (+90g overall | +9g/apple)
142 minutes | 38g value added/crafter hour
Max unattended runtime: 3 * 142m = 7.1 hours
Max unattended value added: 270g
Input processed/hr: 4.2 apples/hr
Max unattended input/crafter: 30 apples
1 Apple -> 12 Worms + 30 QualityUp Fertilizer
96g -> 120g (+24g/apple)
60 minutes | 24g value added/crafter hour
Max unattended runtime: ~13 hours (= 156 worms [2 stacks], 390 fertilizer [4 stacks])
Max unattended value added: 312g
Input processed/hr: 1 apple/hr
Max unattended input/crafter: 13 apples
1 Apple -> 2 Glow Worms + 30 QualityUp Fertilizer
96g -> 110g (+14g/apple)
60 minutes | 14g value added/crafter hour
Max unattended runtime: ~16 hours (= 32 glow worms [1 stack] , 480 fertilizer [5 stacks])
Max unattended value added: 224g
Input processed/hr: 1 apple/hr
Max unattended input/crafter: 16 apples
1 Apple (+1 sugar) -> 3 Celebration Cake (as single-role fruit froster)
96g + 20g -> ~745g (+629g/apple) [average - assumes 66% star rate at cake party ā can be higher or lower]
.5 to 1.5 minutes (time per round) | ~37,740g value added per active cooking hour [not counting planning/setup time]
\\ Unattended figures do not apply as cooking is ACTIVE processing.
Input processed: ~60 apples/active cooking hr [not counting planning/setup time]
3 Apples -> 3 Apple Pie (as single-role Apple Chopper, not rotary or anything)
288g -> ~434g (+48.6g/apple) [average - assumes 66% star rate at apple pie party]
???? (time per round) | ??? value added per active cooking hour
\\ Unattended figures do not apply as cooking is ACTIVE processing.
Input processed: at least 180 apples/active hr (3x as fast as cakes)
but that is. not readable.
(also I don't have timing data for apple pie parties because they are - in my very personal opinion - such a bum deal that I never attend them š )
Ohhh okay! I usually come back and weed them but I mustāve been missing some
I wasnāt trying to harvest. The problem is my other crops wouldnāt grow
oh yaa.. the math makes my brain hurt šµāš« .. so I am always trying to find a balance between efficiency/profitability and simplicity/enjoyment. And, I agree about pie/cake I only ever went to one cake party and then said "never again" š .. not worth it.
just curious @neat vortex what do you put in your worm & glow worm bins?
I have 1 worm farm that gets some of my pickled onions (+23g/hr, not bad for something with a 9-HB-fertilizer yield, 30 hr unattended run time).
My 4-6 glow worm farms mostly eat unstarred sernuk/muujin meat plus morels/oyster meat/green onion (all +29g/hr, 30 hr unattended run time).
I also spend my excess cooking medals on hearty vegetable soup to keep the glow worm farms busy when I haven't been feeling well enough to hunt or do much foraging (+23g/hr, 30 hr run time, and the best return for gold from cooking medals)
I need stuff that can buffer my inconsistent play times (feast or famine lol)
And I jam all my apples for the same reason
oh thanks! thatās a good tip about the soup! I donāt do a ton of hunting so I run out of stuff for the glow worms, so thatās a good back up option. I have 2 worm & 4 glow bins.. Iām debating now whether it makes more sense to use my apples for the worms or if I should give them my extra star jarred corn. Iāve been selling the jarred corn but maybe it would make more sense to give it to the worms and jar the apples..? š¤·āāļø
HB fertilizer might be more useful, and it stalls less often ime
I do use HB but I make more than I need so Iām always selling fertilizer.. what do you mean by āstallsā?
Like how when the output bin gets to its max capacity (no room for one more craft) and the crafting stops and won't process any more
Seedmakers are kind of bad about it because they always have to leave room for the occasional unstarred bonus seed, so for ones that output 4 seeds per crop, they can generally only run for 16 (maybe 15?) crops before they jam, if starting from a completely empty output bin
ohhh.. okay, gotcha.. ya, thatās good to factor that in, I hadnāt really paid much attention to it
Yeah, it basically determines which things run profitably overnight and which need babysitting
right ofc.. thanks for the tip!
Sure thing :)
That's what the "max unattended run time" is about in that giant mass of numbers š
hi ! I have a question about gardening. I saw on Pinterest lots of informations, more precisely about placements of each vegetables, could someone explain to me what it is for ?
plants give buffs to their + direct neightbours not diagonal but htey wont give same buff and cant buff the exact same plantype
it seems to be difficult ngl
nah its not that hard once u figure out the rules of thumb
also u can get a buff with fertiliser but its generally ebtter to get it ferom another plant
if u need layout help i can whip one up for ya
what is ur level?
will u forget to check back on ur crops for weeding and watering?
do ask how growthticks work if u dont know yet
6 in gardening
its ok little chapaa this is what this channel if for we can do everything for you (disclaimer do not make difficult everything requests on duh cuz hel snap_
how many soils do u have rn?
I have 2, and I already have the machine to get seeds
will u forget to check back on ur crops for weeding and watering?
do ask how growthticks work if u dont know yet <----
I have to buy more soils, but I'm broke.... poor problems
dont worry gardening will make u 4k/growhttick soon
what does growthtick mean ?
once every palia morning ingame time at 0600 when you are online
and one time after u logged out ur crops will grow
will u forget to check back on ur crops for weeding and watering? <----
I'm always watering my seeds... I think I don't get what you're saying 'cause I'm tired I'm sorry
u gotto remove weeds and water em every growthtick or they stop growing its relevant cuz
il give u aaway from plot layouts/set and forget aka afk
or max output ones that require more ttending
ahhhhhhh no problem about that I figured out that can happen, so I'm always making sure to do it every palian days
unwatered crops do not grow
crops with weeds on em do not grow (and at 9 total weeds u start to have timetraveling bugs ...) plus it make it out of sync wiht the rest but anyways u always get 100water retain from me anyways so just od u check back to weed
ok il give u max output for low lvs ones then that will also get u ur cotton cuz cottons buff is that it stars plants next to it more often (higher lvs alwyas get it starred) so not is the best time to farm cotton for ur own usage (u need insanely much im lv 80 and i sitlll need more from time to time)
DO NOT SELL THE COTTON (use it as fabric for urself)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CoRCbTWTCbRCo-NWNNCrNNWN-CoRTCbWCoTRCb-CoRCbTWTCbRCo-NCrNNWNNNN-CoRTCbWCoTRCb-CoRCbTWTCbRCo-NNNNNNNNN-CoRTCbWCoTRCb
example patterns for low level
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CoCbWCrPCoWCbSp-CrCbCrCoP.HCoSpCb.HSp-WCbCoCoPCrSpCbW-CrCbSpCoPWCrCbSp-SpCb.HSpCrPCrSpCb.HSp-SpCbCrWPCoSpCbCr-WCbSpCrPCoCoCbW-SpCb.HSpCoP.HCoCrCbCr-SpCbWCoPCrWCbCo
example with spicy peppers but uses fert
oh okay, I'm not selling it I have like a thousand and I'm using it for textiles
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111111111_CROPS-CbPCoCrRCrCo.HpCoCb-CoCbPCrRCrPCoCo-CoCoCbCrRCrCbPCo-PCoCoCrRCrCoCbP-CbPCoCrRCrCoCoCb-CoCbPCrRCrPCoCo-CoCoCbCrRCrCbPCo-PCoCoCrRCrCoCbP-CbPCoCrRCrCoCoCb.Hp
Lane maximum star quality for only 2 water retain fert can swap water retain with harvest boost aswell if u prefer other fert
All buff layout also known as most afk cotton
a stupid meme layout in practice but some poeple want it or it shows as an example of why not to want it
unles u really dont mind excessive fert usage
yeay but u can farm it till lv 25 at which starred seeds is starred produce only and then u still need more cotton every now and then for all the furniture and thats just for getting 1 of each furniture
lots of informations, I'm looking at it thx
especially lower lvs quests and furniture need it like alot and now u still actually benefit from its buff to neightbours and u benefit ALOT
ok so i kinda send u every possible layout that gives quality up that makes sense so uhm u probs want nr1 for now though
about that, do I have to get 7 more soils ?
thast this one
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CoRCbTWTCbRCo-NWNNCrNNWN-CoRTCbWCoTRCb-CoRCbTWTCbRCo-NCrNNWNNNN-CoRTCbWCoTRCb-CoRCbTWTCbRCo-NNNNNNNNN-CoRTCbWCoTRCb
example patterns for low level
it just shows how to chain plants so copy the topleft soil on everything(for each soil u got u can grab one of the other ones whenever u feel like it i do recommend running the spicypeppers one time though but that for later)
so this every soil for now
i so have to update my newby guides ...
great, thanks a lot, that's more clear now
Im back and thank past me for making a list on the things I was planning on
yoshi anything u need?
Stove bug to get fixed
i mean gardening related
No not really waiting on my crops to yield everything so I can move some things around and try out a new layout
so best setup as a noob is the last one on wich i can swap potato with tomatos sell everything apart from cotton?
?_? what is the last one u are referring to
this one sorry
im still a bit confused abt how long takes to get rdy and how works when im logged off
i mean i personally like cabbage and potato more cuz of better lining up of harvest times for example but yeay u can interchange it (and less harvest times which i prefer)
only on afk layouts it could be an issue cuz there i chose stuff that linesup better cuz it aint afk if u need to harvest every hour anywyas
@blazing junco
perfect, so u go for potatos since the timers are mostly same with the rest instead of several harvest with tomatos
and ok for the other, every morning need watering or taking care eventually
yeay if u have to weed anyways it doesnt really matter i just find tomatoes more work cuz u have short harvest intervals
Whereas *I* find cabbage more work because in 30 growth ticks you have to do the whole replanting thing 5 times instead of 3, AND you MUST replant if you want the crops to continue (can't just zip through and harvest). So, it's down to playstyle and how often you are home
So what do u prefer?
has anyone had glitches with fertiliser? i currently grow 2 apple trees & use speedy grow fert on them & always maintain them to have same amount of fert; logged off with them both at max amount last night, come on now to find one of them was completely empty of fert while the other still had some... anyone experienced similar?
i've never had this happen before
just noticed it also did the same with one of my chilli plants :( they're planted right next to each other, but hasn't happened to any of the other plants around them....
the game has robbed me of 99 growth fert & 52 weed fert 
Speedygrow is glitchy
To much fert on one soil is glitchy
i've been doing this for months and never had an issue before š
i recently changed the layout so i guess that's why it's started glitching now...
can devs do anything to "refund" either the fert or gold/guild coins spent on it?
That's wild! Never seen that before, but I also never use SpeedyGro (because it's bugged to heck and doesn't work half the time if you aren't ON your plot when it goes to apply it and/or interferes with harvest boost).
Hey @ashen garden is this the kind of thing you were running into with fertilizer on your apple trees?
It's certainly worth sending in a support ticket about it - at the very least to report the bug, but they may also be able to refund the fertilizer.
dang i litro had no idea speedygrow was glitchy... it's been fine for me until now, same with using lots of fert at once.
i appreciate the feedback :) i'm assuming support tickets are done on the website?
Am i the only one who dont use speedygrow cuz medals are to valueble
My own playstyle is that I tend to be bumming around at home a lot, and in general it's rare that I'm not home to harvest my tomatoes on time. I also find replanting tedious and sometimes I'll let my other crops sit and only harvest my apples and tomatoes, lol.... Bok choy and potatoes are pretty resilient to harvesting delays, so it doesn't matter much. (Carrots, on the other hand... whoof. Their gold per tile per growth tick drops like a rock if you're late on harvesting them.)
When harvested on time, tomatoes beat out napa cabbage by a considerable margin for gold per tile per growth tick, so I usually prefer tomatoes for that reason. They just keep producing and reduce the number of times I need to replant (and till).
i've been too focussed on maximum payout from gardening & pickling to care about the medals š š
Meanwhile, I need ALL the wells, thank you XD
!support You're correct!
Here's a link to the Player Support: http://support.palia.com/
This isn't a perfect conceptualization/comparison, but just to give you some idea...
(Potatoes? VERY powerful.)
iirc, DuhScape's scenario is the last one, where you only even LOOK at your garden every 6 growth ticks - aka when your apples are ready to harvest.
and spend the other 4-5 in-game hours doing other things
Omg spicypepper is truly horrible
i keep getting garden spots that are not fully watered but showed watered when i watered them. its kinda weird. they dont change till a few game hours after watering. im using the exquisite watering can.
uhm yes every growhtick u gotot rewater unles it has water retain (if weed on it or ready to harvest and weed not removed or plant not harvested it also stops being watered)
these are losing water before growth ticks, with no weeds and were for sure watered fully. its a bug but i dont know whats causeing irt
wut u sure htey fuily watered and not 99% and when growthticks are some poeple mess that up
i think so?
i cant be sure though
That's definitely super weird!
I have not heard this one before, but I wonder if it could possibly be related to this known issue from patch 0.186 notes?
When watering a friendās crop, the crop could appear āunwateredā after it has been fully watered.
Are you able to reproduce it consistently?
trying a new layout of crops with quality fert to then repeat the layout with star seeds
this sounds like a slightly different issue, but might be related.. I encountered a bug a while ago where I couldn't fully water some of my plants, but if I moved or rotated the tile then I could water them no problem.. I ended up moving my whole garden and haven't had the problem since then.. if you can, you could try moving your plot to see if that helps?
wait should i convert my potatoes to seeds before selling
And bok choy, too
(and anything that can't be jarred, ofc), like wheat)
can someone define "crop types" or is it used as a general term to mean adjacent crops?
Idk that term to have specific meaning here maybe all cabvage are cabbage like that and one cabbage is only one of em
For same buffs it gives we say companion or buddy plants as we group em together to help themselves get their own buff
I was planting my apple tree. I put it in the middle so that it would boost harvest.
But the terms are weird. Cabbage and Bok Choy being the same type. Would blueberry be a type of tree like apples?
Bokchoi is weedbloch cabbage is waterretain
@floral talon So, if appleseeds are a harvest boost, then I have to plant them next to a harvest boost type?
Well not have to but for example
Cabbage next to potato means they gives each other waterretain
Its a trick we use to get a plant its own buff without fert
Well if I put my apple tree in the middle of my garden does that mean that adjacent spots will get a harvest boost?
All the crops right next to it will, yes
@mint sandalThank you.
caveat: except another apple tree wouldn't get the buff, of course
also, to give an apple tree a buff you need 3 of a plant next to it.
3 tiles of that plant buff yes but do play around with the layout planner
Why doesnt watering and weeding give you XP ?
weeding does give xp
I don't think it does... unless it gives foraging XP for some reason.
If you've got a screenshot of a weed giving XP, please share, obviously!
(I changed part of my layout to not be weed-protected, so I will check it out š )
Right now (as you've noticed) the only thing that gives you gardening XP is harvesting your crops. The XP amount per plant is proportional to the number of growth ticks the plant needs to finish growing completely, times the number of tiles it sits on, divided by the total number of harvests.
I'm not one of the devs, so I don't know what reasons THEY have for designing the system this way in particular. But, in my opinion, the most likely reason that watering and weeding do not give XP is because they are infinitely repeatable - or at least watering is - and gardening is intended to be somewhat time-gated. If watering gave gardening XP, to "power level" gardening would simply be a matter of planting a cheap seed, watering it, digging it up, and then repeating. Weeds will also grow on harvestable crops, so that means that you would be able to gain XP without having to buy or craft any seeds: just plant a whole garden full of the same crop and let it sit and grow weeds. (Of course, you can already do this for a tiny bit of "free" money, but it's much less effective than actually growing and processing the crops...)
Gaining XP from watering/weeding would also represent a disincentive for making use of the companion planting system, since one of the major benefits of companion planting is having gardens that don't need to be manually tended. Players might then feel obligated to do all that manual labor instead of having gardening be the powerful source of passive income that it is currently.
Just my onion!
Well that reasoning makes perfect sense to me :) thanks for your answer
Confirmed that weeding gives no XP to any skill, incidentally
Folks who like tweaking layouts...
Is there something glaringly obvious I'm missing here for making this layout 100% water/weed?
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-W.HOBk.HPT.HPBkOW-OPTBBBkBBO-W.HOT.HPBk.HPTOW-AAAAAAAAA-WOTPBk.HPTOW-AAAAAAAAA-TOWPT.HPW.HOBk-AAAAAAAAA-WOBkPT.HPBk.HOW.H
Friend wants "mostly apples and 1 bush" plus onions and a good number of tiles for grains. She doesn't have much time to play, so an AFK layout is pretty important. She's willing to use fertilizer, but if we could avoid the store-bought ones, that would be good, y'know?
That lower left corner is what's giving me trouble
I think I did it: only hb fert required (12), 10 grain tiles and 11 onion tiles. I did end up flipping the trees' positions cause idk, the other way around was messing with my brain lol
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-R.HOPCbBk.HCbPOR-AAAAAAAAA-OPR.HBkCb.HBkRPO-AAAAAAAAA-ROPCbBk.HCbPOR-AAAAAAAAA-ROBkPCb.HPO.HBkR-RPCbBBOBBBk-OBkRCb.HP.HCbP.HO.HBk.H
oh wtf... only 12 harvest boost to get full 100%...well done
Genius! Thank you, I knew I just wasn't puzzling it correctly
Yeah, had to sacrifice a grain tile in bottom right so hydro or weedblock fert wasn't needed. You had the same problem in yours too I think but bottom left
which veggie grows fastest?
The 3day onez rice carrot bokchoi
Though tomato averages a harvest every 2.5 days so u could count those
Any way to actually rank up fast in gardening? Been focusing on it the past 3 rl days and my patience's starting to get there. Been trying a bunch of different crops to see which ones gives the most XP/the fastest growers. I could be on my pc playing like 12 hours constantly checking them - still only lvl up like 1 level a day if i'm lucky.
The wiki has a nice breakdown on xp per crop and crop speed. Mix & Match to find the best combo for you. The longer the time to mature the more xp you'll get.
Crops: https://palia.wiki.gg/wiki/Crops
Experience: https://palia.wiki.gg/wiki/Experience
Each crop gives the same amount of xp per palia day (real hour) so sadly there isnāt an optimal strategy other than just putting in the hours. Sadly speedy grow is broken. Then itād be fun.
Yeah i think it would be better if you got some XP for taking care of it too. But thanks for the help/input !
every corp same xp / tile / growthtick
so for xp we try to go for ez to maintain gardens so crops that line up in reseed/harvest times and afk setup
do up ur focus bar and bonus
for pure xp u might not even care about the quality of the crops or the harvest boost
Yeah i never cared about the quality, i got too many already. But i did finish the goal to reach lvl 10, so i can plant some apples and FINALLY finish the Earth Bundle š„¹
if u forget to tend completely u can also opt for afk garden wiht longest growtimes for most xp set and forget style
Thanks for the advice !
ur welcome
Is anyone having issues with planting seeds?
Here's a breakdown that may be useful to you: #š±āgardening message
No trouble here; what is happening when you try?
@grave vortex I sort of cheated the system with this one. I'm on level 9 gardening, but I requested apples until I had enough to make the seeds and planted that hopefully they'll be ready to harvest when I get up out of bed.
I couldnt even request apples š¬
They take 12 growthticks which is 12h but it only counts 0600 paliantime when online and one time after logging out
Sorry took a while to reply. Basically I can select the seeds and where to plant them on the soil but it wonāt do the action of actually planting ā¦if that makes sense. I was playing with a friend and they didnāt have any issues like me which is so weird
Tilt properly
How strange - was it giving you any kind of error message when you clicked/pressed the keybind to use the actionbar item?
gonna use this to water my crops. i think thats water anyway.
u mean ur watering can cuz windmills wont work
is there a thing as to many plots for gardening?
9 is the limit, no more
oh ok thank you
no theres only a maximum u can get id love to dupe em
is rice with a star better to sell as crop or seed
Seed but if you want to really go the extra mile make congee, compost it, sell the fertilizer, use the worm or glow worm to catch a fish, grill the fish and sell that.
Crops are always worse sold unprocessed.
wait what type of fertilizer would that create i mostly use quality fertilizer which is made from sweets i have way more than enough worms at the moment.
Harvest boost, it should be checked but iirc selling the worm still makes more; the way I said mostly adds fishing and cooking xp but also time and clicks. In my process I sell worms over 200 in my inventory.
ok I will try it
I'm not catching 200 fish in one sitting or even a few.
It is dull but hey the grind is the grind, numbers go up woo.
Out of curiosity, why congee vs. just putting the rice straight in the (glow) worm farm?
Congee makes slightly less in the worm farm but I feel like it's worth it for the cooking xp. But if you follow through with the fish it isn't a noticeable amount. If you set up a line of fire pits it doesn't take long, just loads of clicking if star quality.
Right, yeah, the checkbox
If you needed it, @sonic flare, here's the comparison for processing paths for starred rice (40g):
-
Rice in seed collector: 4 seeds (64g)
-
Rice in worm farm: 6 worms, 6 HB fertilizer (60g)
-
Rice in glow worm farm: 1 glow worm, 6 HB fertilizer (55g)
-
2 starred rice -> 1 starred congee (81g) - 40.5g per rice
-
1 starred congee in worm farm: 10 worms, 10 HB fertilizer (100g) - 50g per rice
-
1 starred congee in glow worm farm: 2 glow worms, 10 HB fertilizer (100g) - 50g per rice
Minimum value of worm fish from ponds: 55g*
Minimum value of glow worm fish from ponds: 100g*
* +50% value if you grill 2 unstarred fish and it turns out starred
-
2 rice -> worms -> 12 worm fish + 12 HB fert (720g)** - 360g+ per rice, plus fishing and cooking XP
-
2 rice -> 1 congee (+20-40 cooking XP) -> worms -> 10 worm fish + 10 HB fertilizer (600g+)** - 300g+ per rice, plus fishing and cooking XP
-
2 rice -> glow worms -> 2 glow worm fish + 12 HB fert (260g+)** - 130g+ per rice, plus fishing and cooking XP
-
2 rice -> 1 congee (+20-40 cooking XP) -> glow worms -> 2 glow worm fish + 10 HB fertilizer (250g+)** - 125g+ per rice, plus fishing and cooking XP
**(plus any bonus gold and XP from grilling unstarred fish with starred outcome or any uncommon/rare/epic fish caught)
- 1 starred rice -> 3 sashimi made with rare glow worm fish at a cooking party: ~817g at 95% star rate average + 40-80 cooking XP
as well as other options like sushi parties for profit, various focus foods, etc.
But, for the fish half of things, there are definitely other options for stuff to put in your worm/glow worm farms
u forgot turn the fish into pokebowl worm it fish turn pokebowl fish worm it etc
Iām sure this has been answered somewhere, but what will yield me the most harvest boost fertilizer?
thanks
If your answer is strictly "most," then it's whatever edible thing has the highest sell value, because the fertilizer yield is directly proportional to the value of whatever you are feeding the worms. Strictly speaking? that's two giant goldfish (or other same-value fish) grilled together. (I actually don't know if that would process all the way... it's possible that it might jam up the output bin all by itself XD)
In my opinion, a more practical question is either:
A) what's the easiest thing for you, specifically, to use to make the amount of HB fertilizer you need in a given amount of RL time
or
B) what's the cheapest/most efficient way for you to make HB fertilizer so you "pay" less per unit
The exp/hour and pokebowl needing other ingredients makes me not want to. I'm already making more rice than I have irl time to deal with. Congee is simple and very fast with a line of fire pits. And I want gold too not endless xp.
This sounds like a dismissive answer but it isnt; the wiki pages for worm farm and glow worm farm will help you a lot.
But yeah I second @neat vortex and their advice to tailor your plan to your play style and specific situation.
We all want 100% efficiency but none of us will ever obtain that and there's always a better plan than what you're doing so don't sweat that too much, focus on doing better than you not on being perfect.
I also recommend Arenvanya's fertilizer outcomes spreadsheet, since the wiki lists can be based on somewhat arbitrary dish values, while Arenvanya's breaks it down per variable:
https://docs.google.com/spreadsheets/d/1cDsOxSJSkODSEimSEZmmos2_5hOGJ1Typ4tXutjBI9I/edit?gid=1206330854#gid=1206330854
You all are awesome haha. Yeah something simple on the grill might be a good upgrade for now. I usually just throw in whatever extra veggies or raw meat I have because itās easiest, but Iām wanting to try selling the fertilizer so need to up my production. Thank you!
Upping the production is unfortunately likely to reduce your profits when you consider that you could just directly sell the thing you are feeding to the worms. Due to minimums and rounding, low-value items can gain up to 29g in value each in a glow worm farm (anything worth 11g or 16g will do), but higher-value stuff typically give outputs that track more closely with the input value (and produces less profit, as a result).
For example, say you grill up all your common glow worm fish (scarlet koi and mottled gobi, 100g each) that you caught while fishing in your home pond, and they all turn out unstarred. All those grilled fish are worth 200g each (2 fish per grilled fish, no increase in value unless starred). An item worth 200g will produce a whopping 22 HarvestBoost fertilizer each after spending an hour in your worm/glow worm farm.
HB fertilizer is worth 5g each, so that's 110g worth of fertilizer, plus either 22 regular worms (also 110g) or 4 glow worms (100g).
So, add all that up and in a regular worm farm (the more profitable of the two, assuming you're just selling the output), 200g in fish becomes... 220g in regular worms and fertilizer.
20g net gain, after an hour. (In a glow worm farm, it's 10g net gain.)
In other words, if you allocate half of the value of the fish (i.e. 100g) among the 22 fertilizer, then you can reckon that each fertilizer cost you just over 4.5g to produce. By selling the fertilizer for 5g each, you are making 0.5g profit per fertilizer by using a high-value item.
Meanwhile, say you keep doing what you're doing and putting sernuk and muujin meat (16g each) in your glow worm farm.
You can't get back half a glow worm, so every hour you get back 1 glow worm (25g) and also 4 HB fertilizer (worth 20g) for a total of 45g worth of stuff back, or +29g in profit.
In this case, if you allocate half the input cost of the item to the fertilizer, then that's 4 fertilizer costing you 8g, or 2g apiece. When you sell them for 5g each, you're making 3g of profit per fertilizer.
So, the "wow, this makes so much fertilizer, look at all this in my sell bin" is kind of an illusion, because you put more gold INTO the worm farm to start with... š
does anyone have any garden planner that has all crops besides apple , blueberry and chili?
Sure, plenty! What would you like your garden to do for you?
I would also like the garden planner
i'm trying to make the most moolah. same crop restrictions (no apple/blueberry/chili)
Garden Planner in the piinned messages
@proud cosmos Here, I modified my cross pattern that everyone was gushing about a few weeks ago so it has everything but apples and bushes. It's 100% water retain/weedblock and can be 100% harvest boosted if you use 10 hb fertilizers (otherwise it's 88%, which is still good)
(The original has apple tree in the middle #š±āgardening message)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-T.HCbCrBkCRCrRC-OC.HTTCoPPW.HO-CrBkT.HRCPCRCr-TPOBk.HCoROTP-BkPCbWCrWCbOBk-PTORCoBk.HOPT-CrRCPCRT.HBkCr-OW.HPPCoTTC.HO-CRCrRCBkCrCbT.H
i am duhscape and i approve this layout
tyvm!!
You're welcome! 
@copper zephyr @proud cosmos There's also the Bullseye layout!
It needs 4 HarvestBoost fertilizer per growth tick to be 100% boosted, and you can weave in cotton in place of the grains if you need to (at the cost of needing to put more HB fertilizer down)
Same-buff crops can be substituted in:
- carrots (weed prevention) can go in place of onion or bok choy (not both at the same time though)
- cabbage (water retain) can go in place of tomatoes or potatoes (same deal)
- wheat (harvest boost) can go in place of rice or corn, and in general you can play with the pattern of that middle ring to have more or less of each grain, or even all three at once
!warning with bullseye u can get really dizzy planting it
how is this as gardening lvl 5?
I'd tweak a couple of things. The first would be where you've doubled up on tomatoes (1st, 4th, and 7th rows). Swap one of them with potatoes so both can get water retain. I'd also remove the harvest increase fertilizer from plants adjacent to your rice & wheat to save on fertilizer.
i have too much fertilizer thanks to my glowworm farms so i dont really care about it but i will change the tomatoes as you said! thank you so much...
not sure if if i should send this here, my brain is going crazy for the last hour so i need help with some math
most of the guides regarding seeds vs preserve i have found always advice to put bok choy in the seed collectors as it makes more profit, but with my (limited) calculations i have found that..
4 seed = 60 gold per 72 minutes so 0.833 gold/min
1 preserve = 45 gold per 36 minutes so 1.25 gold/min
so i thought maybe everyone calculate the profit by subtracting the value of the raw crop first , but even then
4 seed = 60 - 30 = 30 per 72 minutes so 0.4166 gold/min
1 preserve = 45 - 30 = 15 per 36 minutes so 0.4166 gold/min
and since most the guides tend to be specific and if the seed and preserve were the same , they wouldve just advised to use whatever crafter for convenience, and since everybody is so sure that bok choy is more profitable as seeds( and not the same as preserve)
this makes me believe my math is wrong...
i tend not to min max anyway, but this is annoying me more regarding the math of it all
that was too long...
So, it depends on what you are going for. You are correct that bok choy preserves are faster than seeds. The reason for saying to do bok choy seeds over preserves is that the value per crop is higher.
If you are in a situation like we are for the next week where you need to make money as fast as possible, bok choy preserves are your friend.
math to back up my opinion here: https://www.aqajj.net/palia-notes
Basically agreeing with Aqajj here, but here's how I think of it:
The "typical" algorithm assumes a player with low-ish playtime and/or not too many bok choy planted at once (diversified crops). When you are getting fewer harvests per RL time, it's better to wring out as much value per harvested crop as possible while also making use of those longer stretches of idle/offline time. That's why seeds, with their longer runtime and higher total value added per crop, have the advantage there.
In other words, if your bok choy is done processing significantly before your next harvest, leaving your crafter slots idle, you're losing money by you're choosing preserves over seeds.
HOWEVER:
As your number of bok choy plants and/or number of harvests per IRL day increases (higher playtime), that's when you start actually running out of idle time for your processing to catch up with your crop production ā even with all 30 crafter slots being used.
If you end up being forced to sell bok choy raw because your seedmakers are still full when it's time for the next harvest and you're running out of storage space, that's when preserves' faster processing time comes in to split the difference. If you can keep your crafters busy 24/7 either way, then all the longer runtime on seeds does is back up your storage.
But it's interesting that the value added per crafter slot hour is identical! I hadn't done that math yet for bok choy. (Edit: that's for unstarred! for starred bok choy, preserves do give a tiny bit more per crafter slot hour.)
Would you know any plans for 1 apple tree and 1 chili seed? I finally got enough apples from requests to make a seed. Also, just curious, do you know the most efficient layout with no restrictions? So like an 'endgame' plan
"most efficient" is going to depend highly on your specific playstyle and use cases, but if you can tell me more about what you'd like your garden to do for you, I'm sure we can rustle up something for you :)
I would prefer maintaining complete water retention while making the most money in both plans, crop types aren't important for the late game plan, for the single apple and chili i want it to be most efficient to make more seeds from that harvest to make more. Thank you so much by the way!
Maybe try this one out? If you don't have blueberries yet, somehow, or don't want to grow them, it can be modified to use regular single-tile crops
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-O.HCbPBkBBPBB-O.HTRBkCb.HBkRTO-CrOP.HTBk.HTP.HOCr-T.HPRBkO.HBkRPT-AAAAAAAAA-TPRBkO.HBkRPT.H-CrOP.HTBk.HTP.HOCr-OTRBkCb.HBkRTO.H-SpSpP.HSpSpBk.HP.HCb.HO.H
the blueberries is from a quests? or leveling up farming?
okay I have the quest so i'll go do it while my old crops grow out. Thank you very much. And yeah I want a crop plot I can just have ready in advance because I should start making money this way and I can get more special plant seeds
Ohhh I see, so you probably want this to boost quality so you can start making starred seeds ASAP. (You can buy unstarred spicy pepper seeds from the General Store.)
yes i have them
In that case, I would use this layout, but put QualityUp fertilizer on the apple tree and the pepper bush(es)
There are many, many, many other layouts you can use that will do similar things, though
and if you don't want to grow 'one of everything,' it's not too tough to substitute whatever crops you actually want to grow, since the layout has room for all the buff types except for cotton (which could even be snuck in there in place of some of the grains)
Also: generally speaking, unless you are using them for cooking parties for gold, peppers and blueberries are really Not Great profit-wise.
Solo processing, they are worth less money per tile per growth tick than most other crops.
okay thank you š
so i should remove the blueberry? i personally don't care to have them.
and replace it with another pepper?
Yeah, you need a few blueberries for quests and bundles down the line (if you haven't done those already)
that's fine right now i want to make some moolah š
level 9
Oh, you should be able to go talk to Badruu and get the seeds
yeah i have the quest
just, you know, to have them
level 10 is seeds directly tho according to the wiki because i haven't seen them in the shop
Yeah Badruu sends a letter and if you go chat with him, he gives you the seeds
ye i have everything to finish his quest i just have to go see him. so i'm good there. thank you very much
lol, well, you'll see what I mean, I hope
i'm trying to learn everything and my brain is crippling
There's a lot to absorb!
I just about lived on the wiki my first 6 months in the game XD (and then started learning enough to start going "wait - that ain't right" XD)
yeah i was following wiki guides for the crops and i was making more efficient farms myself with the limited knowledge i had so i was like hm... maybe i should ask elsewhere xD
As to this question... you may find this interesting:
https://www.reddit.com/r/Palia/comments/1akh2ll/updated_should_i_make_this_crop_into_seeds_or/
https://www.reddit.com/r/Palia/comments/1avq7jo/which_crops_should_i_plant_for_maximum_profit/
Keep in mind that it doesn't factor in processing time (related to what Aqajj and I were discussing a bit earlier tonight), and also doesn't consider the worm/glow worm farms as processing options
I wonder if this cross-shaped layout might be a good possibility (based on the original concept by @mint sandal )
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-T.HPCrOBkRCrRO-BkO.HTPCoPTRBk-CrOT.HRBkPORCr-TPBkO.HCoRBkPT-AAAAAAAAA-TPBkRCoO.HBkPT-CrROPBkRT.HOCr-BkRTPCoPTO.HBk-ORCrRBkOCrPT.H
PLUS put QualityUp fertilizer on everything that isn't getting buffed by the cotton plants ā you can use anything sweet to make it, including apple jam.
Uses for crops:
- Bok choy (seed), potato (seed), tomato (jar) as cash crops
- Onion to take to epic poke bowl parties and/or muujin Bahari parties; otherwise jar (and optionally also feed to reg. worms for a little extra profit + HB fertilizer)
- Cotton saved for fabric
- Rice for rare fish sashimi (else seed); corn for muujin Bahari and/or rare/epic fish tacos (else jar)
- sub out some of the rice or corn for wheat for muujin Bahari or other uses
- Apples - take to cake parties if that role is needed (else jam)
Alternatively, sans apples, there's the regular bullseye:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HTO.HBkRCoOWP-BkPT.HCrRCoTOBk.H-OBkP.HCrRTPCoO.H-T.HCoBk.HPROBkWT-OTPRWRPBkO-TCrBkORPBk.HCoT.H-O.HCoPTRWP.HBkO-Bk.HOTCoRWT.HPBk-PCrOCoRBkO.HTP.H
Same idea, and if you plant grains instead of cotton, only the corners need HB fertilizer. There's no built-in, easy way to get QU fertilizer to put on everything else, though.
Oh my. Never realised there was so much behind this whole farming thing and I been doing it all "wrong", or atleast far from effective/logical.
I tend to just do whatever without giving it much thought. Let alone plan. I just plop down whatever I have seeds for. Granted farming is not really my thing. So honestly I probably wont change my tactics, or lack there off. And just accept I am a "terrible farmer". But nice to find out the system is much deeper then I figured out with my casual glancing over it.
Yeah same here at first but like 20 hours into the game a quickly switched around and focused on profit so I could get all of my tool to exquisite took me 75 hours to do so, the reason of getting there quickly was to have access to the bigger resource nodes
Iām now focusing on getting my house built the way I want which requires a lot of initial money
I am about 70 hours in I think. I just accepted things will take me a bit longer then if I were to max efficiency. I just sold most of what I shot, angled up or smokebombed. And anything if worth I mined/foraged. That got me my tools in the end. Or I just tend to plop my fields full of star potatoe seeds and the extra yield fertiliser. Sell that yield minus the for new seedd stuff and call it a day. Best profit.. probably not. Easy and carefree... yup... works for me š
I mostly have a stater/temporary one furnished,
Which is what I love about this game there is no one way of playing it, itās all up to the player because even the story and its (missions) quests are exploratory based
Doing this also due to selfknowledge. I either go for max efficiency in a game and burn myself out of the game but get everything and be complete... or I just mess about and whatever will be will be. Being silly and with the attentionspan of a goldfish. (Ok... of to mining... hey a bug, sparky disco deer cool... got away... hey plant... oh yeah i was gathering iron 10 minutes ago.. hmm.. bags full). Which tends to be better for me in the long run. š
I remember the first thing I did after the first 10 hours in was get all nine plots of dirt with my copper hoe and had no idea what to plant I quickly joined this thread and never chatted at first because I thought let me just scroll back and almost all my questions were answered and I was at a loss and in ah of all of the useful information
them i learned about this https://palia-garden-planner.vercel.app/ . A complete game changer, my way of farming in the end is plant standard seeds- water once- (thanks to water retention) - use quality fertilizer- harvest - process star crop into the proper amount of seeds needed - replant but with star seed - use harvest boost fertilizer- keep crops needed for recipes, everything else either process it into the preserving machines and any extra grains produced ālearned this one recentlyā process them in either worm farm to get harvest boost fertilizer.
I am doing those to thing to, but fully on a when the mood/idea strikes me passing the machines. Nothing premeditated. So yeah I had moments where I needed onions or such for a quest, but had none. Puts a smile on my face that so many seem to want to help me out when I put on a request for them. I don't ask often and never rare/expensive things. But al the same I am very pleasantly supriced more often then not someone helps me out within minutes even. š„°
Have a lot to arrange for my love him to bits but a bit more work then average somewhat special needs kid. So guess my brain loves to just not be logical and just go with the flow (pun intented) when in my latest relax game.
I'm fond of saying that there is no such thing as a "wrong" garden layout - only layouts that are not doing what their player needs from them. Random planting is a perfectly good way to garden if it is doing what you need it to do! And in this case, it sounds like your answer to "what do you want your garden to do for you?" is to require as little mental overhead as possible. I think it's very wise that you know that about yourself.
This is a game, and its primary purpose is to be fun! If a garden is numerically ""optimal"" but fills you with dread or anxiety or reluctance, then that's KINDA missing the point entirely, you know? :)
The folks in here who are digging into the numbers and minmaxing and tweaking layouts for hours (lol me) are - hopefully - doing it because that's what they enjoy doing. I definitely am! But the numbers and the tweaking are there to serve people, not to dictate to them.
This isn't 100% water retain for some reason
Top left potato doesn't retain water in game
Hm, that's weird - could I ask you to examine your garden (G) and take a screenshot of that corner, please?
i replaced the blueberries with a chili but i didnāt think that would affect the water retention
Ohh your garden plot isn't fully snapped in!
ohhhhh
That can happen sometimes, sneaky thing
thank you i just moved them that makes sense
still doesnāt work š®
should i wait a day?
Try changing plots or server hopping (to a friend, or run out to Kilima and back) and see if it updates?
that worked thank you!
@neat vortex @stable ginkgo thanks for the answer, i focused so much on calculating rates i forgot to simple look at the total profit. i knew i was missing some basic, but not that basic lol. thanks again
Haha, glad we could help! It can be a little head-spinny at times, for sure
Hi, are the SpeedGrow Fert are fixed ?
No, still bugged
Honestly I hope they don't bring it back, I love that the apples give harvest boost now, it's so much more useful imo
its simpler to make layouts and balance harvest times like this
Yes
That's how I feel about it, too, though I can understand the utility for people with limited time to play. It can be a real struggle getting harvests in if you are only on for a handful of hours per week, or not even every week.
imagine apple farming if u can only play a few hours per week oof
Meh, I have limited time to play, I still prefer hb. Having only some crops' growth boosted becomes a logistical nightmare fast
It's...fun š š
I agree, a real pain to have my tomatoes out of sync š®āšØ
"Oh yay I get to replant one crop everyday for 6 days straight" mefrfr
I've been timing my harvests around my tomatoes which has worked out nice for me š¤
I love doing this ngl
I stole your lights idea for marking harvests btw š except I used three PalTech Wall Lamps near my seed collectors
What are good milestones to celebrate leveling up gardening just got to 13,
5, 6, 8, 10, 15, 20, 25, 40, 50, and then after that it's pure "number go up"
- 25 38
Thanks
I'll be happy just to get to 10. My gardening is only 6 right now.
I feel like the gardening takes forever to level up š
I think I finally reached whatever level to get blueberry seeds so I can finally make those petit fives š« and I got an apple seed from Zeki from a quest, so that was handy
It's definitely very heavily time-gated
I feel like tilling plots and watering crops should also give (a minute amount of) XP.
funny gardening is by far my highest skill
I'm about expand my garden to make an apple orchard
Really? Even higher than cooking? My cooking skill is way higher at 154 ish, though gardening is my 2nd highest near 60. Tbf I do go to a lot of cooking parties
DS was telling me the other day that he had only just now run out of the cakes he had been eating for focus food for the past several months XD
i heard a rumour that the trees you've planted in your plot are not longer moveable after they've reached full maturity? is that true?
No, they are perfectly moveable and you can even pick them up like a furnishing and put them in your storage. (They do take up space, though.)
Before they changed how trees work (back when they added flowers), then yeah, at that time when you planted a tree seed, it sprouted instantly into a medium-sized tree and could only be moved by chopping it down. Royal pain š Very glad they changed it.
even if they are fully grown? okay that's such a relief thank you! i got told you could no longer move them once they've reached full growth and i got paranoied š
Number go up is my favorite game. I spam click through text that isn't why I'm here.
One cake party like the small ones is 150-180 thousand focus if u eat ur cake + candy eggs from fox statue till cake runs out i need 2-3 partys like that per irl year this way
At 2500 focus per level gained (assuming you always keep your focus up and never bloopclunk), how many overall levels per year is that, I wonder?
Not that levels matter past a certain point, unless you're just playing Number Go Up (valid), but now I'm curious
A starred cake is 1,000 focus (functionally), and unstarred is 825
100 rounds at 66 percent star rate (could be higher if your group is fast/efficient), avg 2822 focus per round... so 50 rounds would yield a total of 141k focus, approximately
Call that 56 total levels worth of focus assuming zero wastage
or about one level worth of focus per round of cakes; more if you let yourself run totally out of focus before you eat, which means more effort per level (you don't get focus bonus XP for any portion you don't have focus in your bar for)
i mean i guess i have to encalc that i lose some cakes by eating em while cooking but idk wanna math to much
almost entirely i mean if ik im gonna get a big drop of xp i will eat something to not waste that but most of the time i can empty the bar completely
I don't do cake parties anymore, I do epic sushi/sashimi for money once or a twice a week. I bought so many zeki coins with that, and rooms for my plots. But I did go to a lot of cake parties for the same purpose before I discovered the epic fish parties. Maybe I should do one once in a while for focus
they still most focus per effort
hello i have a fertilizer question; is there a time in the day that they ought to be used to be more effective? or do you just apply it upon planting a fresh seed in the soil? thank you!
as far as i know, no... also, you can stack them
if you placed 1 stack on each crop, i think they get used per Palia day unless a nearby crop is giving the same boost as your ferts
the ferts will remain until the crop nearby that gives the same boost is ready for harvest
aah i see okay tyvm for the information
i was worried i wasn't utilizing them properly and didn't understand the best method to use them.
more info - may be helpful? #š±āgardening message
I need a new garden layout with I think everything in mind, so profits, and the different fertilizers and stuff. I have been on the garden planner webist for what seems like hours trying to make a good garden layout with no luck
Here's the one I'm using now. Can be an everything garden if you substitute a few rice for cotton, and you can swap some of the many rice for more corn or wheat. It's 100% weedblock/water retain, and 100% harvest boost if you're willing to use some fertilizer. Serves me good so far: I preserve or seed most crops before selling to try and maximise profit, and the rice I use in epic sushi/sashimi parties for lots of money. For the fertilizer, I grill what I fish and throw the grilled fish in my glow worm farms
#š±āgardening message
I will try that out. Thanks so much!
why is there a limited number of soil plots...... got my first apple tree seed and i cant even plant it...............
9 is enuff and cuz balance reasons
best garden layout for 100% water retain and main crop i'm trying to farm is starred rice. i have quality up fert just mainly looking for water retain
imagine unlimited plots
that'd be a gold farm and a half right there. fill up all new slots with plots and make money
9 soils tops though
The upkeep on a theoretical full slot of plots⦠[shudder]
dont forget the u can only have 9 weed stotal or ur plantswill glitch
Does anyone have a list of what stuff sells for like
Crop $, seed $, jar $
dont u justwanna know whats best to convert stuff into? (cuz most poeple thats enuff tthey dont getenuff growthticks to need further optimalisation
I guess so yeah
Cos I grow a bunch of random stuff and I never remember what its best to sell as
is it bokchoi/potato seeds
can u jar it then do it
cotton self use fabric only
rest seeds
disclaimer actual use in cooking or something goes first
Disclaimer being short on crafter time makes it abit more complex
its literly just the above u think u can remember that little? if not feel free to reask
I think I can remember that! Thank you:)
I haven't played in a couple days. I really need to check on my garden.
In case you do still want it, the Gold Profit tool on PaliaTracker.com will list out all the solo processing options for each crop/fruit/vegetable (and pickle/jam!)
And there are other tools/spreadsheets out there, too; just ask :)
Are crop buffs removed after they're harvested or they persist on the remaining nearby plants?
i.e. will my crops still receive quality buffs 'til they're harvested after I harvest a cotton crop?
The crop has to be in the ground in some form (growing or full-grown crop, or even just unwatered seeds) for its neighbors to get the buff
oof, good to know
If you don't want to replant it, you can substitute fertilizer with the equivalent buff, enough to finish up the other plants :)
I see, well I guess as long as I replant everytime I harvest i should be fine
Yep
And be careful replanting close to the growth tick (6AM)
I've had it catch me in the middle of replanting my onions and ended up with a batch of weeds XD
I usually go one crop at a time, and place a seed down immediately as I harvest
Oh, do weeds stop crops from growing?
Yeay they unwater them in the growthtick before the grow happens so they wont grow
Having everything with water retain helps a lot
Oh, I didn't mean watering. I meant the monumental task of replanting.
Just arranged the crops so that I never need to water them again
thats the way
Be aware that multi-harvest crops do "unwater" themselves if you are more than a whole growth tick late to harvest them! but if you're on time to pluck them, they don't need anything to keep going \o/
(well, other than to have weeds removed, obviously)
(as DS also mentioned, weeds left to sit will unwater a plant, too)
Does anyone else's garden planner look like this? With some of the plots blocked by the word box? Is there a way to make it so it doesn't cover the garden part?
I'm assuming they don't unwater themselves if they are watered by others right?
mine is fine must be the browser u use i use firefox
Nope, they will need water even if they have the water retain buff if they are left harvestable for too long. That is, if they become harvestable at 6AM Palia time. and you wait 24+ in-game hours until past the next 6AM growth tick, if you harvest your apples/tomatoes/peppers/blueberries you'll need to water them again right quick before they'll keep going.
This is actually true of all crops (that they become "unwatered" on the next growth tick after they become harvestable) - you can see the soil underneath them will look dry. It's just that of course the single-harvest crops will then need to be replanted, and all crops have to be watered in after planting, anyway.
they programmed gardening so ultra weird
idk, I came here from being elbows-deep in the FFXIV gardening system, and while the system in Palia is complex, it is overall SO much less annoying
true its not annoying just nonsensical and buggy
Your crops can never die, for one... in FFXIV, before they FINALLY changed it like two expansions in, your crops would wither (die) if you didn't harvest them within 48 real life hours @_@;; and they would still die if you didn't tend them at least once every 48 real life hours while they were growing
but it's true that there are some real headscratchers in there
I wonder... could this be because the garden isn't supposed to consume fertilizer once crops are harvestable? š¤
I see, pretty cool to know, thanks
I just use google chrome....
desktop or mobile?
Yes, that gets old fast. My plots are potatoes, tomatoes, corn and rice. 3 of them are 5 or 10 days. Rice is 3 but this setup gives me days that only need weeding. Or I guess picking tomatoes but that's easy.
And as an added bonus everything is harvested boosted by default so that's neat too.
That's odd, it should squeeze down to make room for the garden even on chrome. You might be on a browser version/platform that sadly hasn't been accounted for.
Not ideal, but would zooming out help with this?
is there a be all and end all best profit garden for a 9x9? ive unlocked all crops, i just see so many conflicting things online and the gardening guide pinned here doesnt have a reccomended plot from what i can see, i might be blind though
nope only best fopr u exists
Yeah, what DS said: the "best profit" garden is one that you can be consistent with and that works with your playstyle/amount of playtime/preferred activities outside of gardening
(and available crafter slots lol)
So! Tell us about what you want your garden to do for you and what you want to avoid, and let's see what we can come up with!
(please feel free to ping me on replies)
oh yeay and i can make layouts for poeple
I tried zooming in and out and it did not help sadly. I'll try updating my browser... see if maybe that helps... but I kinda found a workaround... just delete the crop and figure out which one was in that spot by watching what goes down haha
i dont care about having to weed and water, i just want the highest selling stuff, advice on if thats not sustainable which crops to grow to process into seeds/preserves to sell. I have apples, blueberries and peppers unlocked, (ping me too please i have big servers muted)
i have worm farms, dont have enough points for farming currency to buy the crazy fertilizers. the garden layout thing just makes me mad, i dont have enough knowledge and understanding of it to make something that actually works for me and is the best it can be
In that case, you might look into Aquajj's harvest-boosted bok choy layout, or we can get you a slightly easier one (at cost of 1 bok choy plant)
It is absolutely the highest revenue per tile per growth tick, but it DOES take a lot of manual labor for tending and replanting ā which is why DS calls it the tryhard layout XD
Ironically, apples are only middling for revenue, and blueberries and peppers are generally terrible; they just have high utility for cooking (hosting cake parties and several popular focus foods, respectively)
The main selling point for apples is that they take down the amount of work that a garden requires by a significant amount
@urban fjord Here's the easier version (and I use corn instead of wheat because wheat tends to jam up the seedmakers; you can use any combination of 2 grains you want)
Use all starred seeds. IF you are not yet gardening level 25, I suggest stacking QualityUp fertilizer on everything to ensure all starred crops, but this is optional, as with starred seeds you already have a 70% chance for starred produce.
How to process:
Bok choy
IF you have low playtime and harvest your bok choy LESS than once per day on average: turn all the bok choy into seeds.
-> You will need to clear the output bins on the seedmakers every ~19-20 hours (or at least once a day) for them to continue processing
IF you have higher playtime, process as much bok choy as you can into seeds, as much of the rest as you as can into kimchi, and sell the rest unprocessed if necessary
-> bok choy kimchi will run for 30 hours uninterrupted
Rice
If you can, use starred rice to attend for-profit sushi and sashimi parties. Otherwise, process into seeds.
Corn
Bring to for-profit fish taco parties (or perhaps muujin Bahari parties) if you can; otherwise, process into pickled corn. If you need glow worms and don't have anything better to feed your worm farms, you can use the pickled corn; it yields 2 somewhat expensive glow worms per jar.
As a final option, if you'd like you can also take any one of those 9 identical garden plots in the layout and repeat it as many times as you have energy for, and otherwise plant whatever you need and/or crops that may be easier to keep up with. If you'd like help with that, let us know!
thank you so much, reddit can only help so much. this is amazing, will definitely be setting this up rn!
and by stacking up quality fert, do you mean more than one? i thought only one was beneficial per ingame day reset
Only one is consumed per growth tick, but having multiple stacked on there means that if you are a tiny bit late one day, you don't run the risk of the plant going without and potentially losing out on the bonus. It also means you can store the fertilizer in the ground instead of in your storage/worm farms (and since the layout will consume 81 fertilizer per growth tick, that would be a lot to store, lol)
@urban fjord if you will indulge me for a few more musings...
For bulk quality fertilizer, you'd need a source of something sweet to feed the worms/glow worms. Cake parties are probably the easiest/most cost effective, since you can participate with purchased ingredients or just sweet leaf, and starred 3-apple cakes in a single glow worm farm will almost keep up with your garden hour-by-hour (producing 76 QU fert each hour, while the garden consumes 81). They won't effectively run overnight, though, since they will stall after about 6 cakes. This will depend on how many growth ticks your garden gets in a day, though.
If you prefer to be self-sufficient, you could also throw in a blueberry bush or an apple tree and reshuffle a few of the plants to make sure the plant gets harvest boost. That way you could jam the fruit, then use those to make fertilizer. Buuut... that's more crafter slots being used that might be better deployed processing bok choy. I'm not sure if the additional 30% starred crop yield would be enough to make up for the missing crops and crafters - especially since your proportion of starred crops will swiftly go up as you get closer to level 25. š¤
The other option, of course, is to plant cotton up the middle instead of the grains and put harvest boost fertilizer on everything (probably using grilled fish to produce it). But I think the profit actually drops a little bit that way, especially since any cotton you grow you'll probably want to save for fabric (rather than sell), if you're already going through all that trouble.
lol this is why there is no be-all, end-all for-profit layout
so tldr for feeding worms, i thought they all did the same thing and produced the same fert?
Not quite! For both farms, sweet items (sweet leaf, fruit and jam, dessert foods) produce QualityUp fertilizer. Savory items (basically everything else) produce HarvestBoost fertilizer. The amounts of worms and fertlizer that the farm produces scale with the sell value of whatever they are eating, basically trying to match it as closely as possible, given that it can't give you half a worm (lol).
Also, because I got curious...
At gardening level 10, the difference between just letting your odds be your odds (~70% star crops if you plant all starred seeds) and quality-boosting all of the crops in the layout (100% star crops assuming starred seeds) is...
- +222 net g/growth tick if selling all crops unprocessed
- +408 net g/growth tick if selling ALL bok choy as preserves
- +516 net g/growth tick if selling ALL bok choy as seeds
("Net" because 81 QualityUp fertilizer sells for 162g.)
So, an 8-10% increase in revenue, overall, from using the QU fertilizer, though these numbers will rapidly shrink as you level up gardening.
But, if you're already minmaxing... might as well go for broke? lol
(or if you're lazy like me and would rather just dedicate a single machine to bok choy rather than shuffle)
Er, sorry, which thing are you referring to, there?
Quality-boosting the crops so they all turn out starred? It's true, that's more convenient, because then they stack on top of each other in the machines
I saw that "oops all seeds" was super profitable so I originally meant that part of the message
But yee, making everything starred is also the A+ play š¤ sorry for the confusion Ren
Hehehe š honestly, it's mostly my fault for not being clearer with my reply š
Do the LNY flowers look glowy and pretty for PC users or also just purple?
weird question for all my fellow gardeners - after the patch, have you noticed the harvest boost left in your glowworm farm turning into qualityup fert?
havent noticed that yet and i only worm savory foods not the sweet ones but interesting
i buy 20 mushrooms from zeki as my daily coin and throw it in there for the worms, mostly, but i logged in today and the ~350 fert i'd left in there was all quality
it could just be that i forgot throwing something else in there, so i figured i'd ask in case it happened to others too
Looks like the regular anemone flower on my pc and I run on all epic settings, unless it does something different in the evening.
I haven't checked it at night yet.
Maybe I just didn't notice it before, but nearly all of my plants have Water Retain but some of them still needed to be watered.
More data: I store 300 HB fert in each of 4 glow worm farms, plus also have a worm farm eating pickled onions, and it was all still HB!
Are any of them multi-harvest plants?
perfect, then i will assume user error. thanks for confirming!
yes, I don't think I noticed it before, but I'm guessing it's normal?
Yeah, if a multi-harvest crop is harvestable, but sits past the next growth tick, it needs to be watered again :)
I has question, srry if this seems dumb
Does weed prevent crops from growing? I've only noticed it just now
I believe it does yes
Ooooof...
It can also make all plants grow in reverse once u have to many ā¦
It does. If you have too many weeds, your plants won't progress any further in growth until they're removed. Learned this the hard way.
Same cuz i noticed my crops took a long time to grow lol
Whaaa-
yup weed on em stops em 9weeds on other plants glitches it ....
player support said about hte 9 weeds bug to just weed ur garden lmao
anyone else having trouble watering flow trees? despite the water meter showing the game won't let me fill the water meter
normal trees work fine
Yes. Many players have been reporting that issue this patch.
alright, let's hope the next patch fixes that again
Im lvl 38 gardening and thinking its more profitable to buy seed than to use the seed collector to make star seeds. Everything I grow becomes star quality on its own, Thoughts?
I've ran the numbers and I like them but I want to be proven wrong if I can be.
Also I think the math shows the regular worm farm makes more money than the glow worm farm, again thoughts?
Barely but I think it does
Glow worms are worth more than regular worms, and from my using grilled fish for it, those glow worm farms produce a ton of harvest boost fertilizers. I never made as much money with regular worms
Why buy four seeds when you can transform 1 crop into four seeds at no cost and thus make more profit? Cause crops are worth more once processed into seeds or preserves. Bushes, apples and tomatoes are the only ones requiring more than 1 crop to make seeds. Every few days (I don't play consistently) I make about 25k by only selling preserves and bok choy seeds, I make even more if I fed my glow worm farms and decide to sell the excess worms and fertilizers
it all depends what you're putting in your worm bins.. some food items are more profitable in worm bins and some in glow worm bins. Arenvanya's fertilizer chart shows which bin you should use for which foods, which make the most profit, etc.. https://docs.google.com/spreadsheets/d/1cDsOxSJSkODSEimSEZmmos2_5hOGJ1Typ4tXutjBI9I/edit?usp=sharing
Im sorry I wasnt specific, I usually compost preserves and sell the results
For me, this probably depends on what that crafter slot would be doing instead if it weren't being used to make seeds, and also how much crafter time it's using up to craft them. I know that the seedmaker that I free up to make seeds for replanting often sits idle once it finishes the run of tomato and onion seeds, and an idle crafter makes no gold, of course.
Take onion seeds, for example. Unstarred, they cost 20g each at the general store. One onion (45g) will produce 4 seeds, so if bought, that would be 80g of seeds.
A starred onion is (ultimately) worth between 67 and 90g to me, because I pickle my onions (45g -> 67g, 36 minutes, ~37g/hr) and then worm about a quarter to half of the pickles (67g -> 90g, 60 minutes, 23g/hr) because I need the fertilizer, and I sell the worms.
So, say that an onion after 96 minutes of crafter time is worth 90 gold, double its start value. Overall, the onion processing nets me about 28g per crafter slot hour if I take it all the way to worms and fertilizer.
Alternatively, after 24 minutes in a seeder, one onion is worth 80g as seeds in terms of opportunity cost. (Because if you don't craft the seeds, you have to buy them.) In terms of value added over the base crop, that's +35g per onion, and 87.5g per crafter slot hour. That is VERY high! (Higher than bok choy seeds, or rice seeds, or any other crop process, actually.)
However: I'm not continually processing onion seeds, because I don't need that many. If I set my tomato and onion seeds to process and then go to bed and don't put anything else in the seedmaker to run overnight... I only put in 3 onions, so that's 240g in seeds over 8 hours, say, or +105g value added over the onions. That works out to 13g per crafter slot hour. Not great. Terrible, actually.
The upshot: make sure you craft your seeds during your active playtime if you're gonna craft 'em, and make sure you keep your crafters busy overnight.
(However, here's where I say "hang the numbers," because there's nothing that makes me groan more than going to replant my garden and going "ah, crud, I don't have enough seeds" and having to run to the store. I don't want to run to the store... I want to stay home and replant my garden! š So I just craft my seeds, and do it overnight if I have to. This is also why I refuse to use layouts that rely on bought fertilizer.)
Let me know how this differs from your way of reckoning it, because everyone comes at things from a slightly different angle :)
I canāt speak for Renās opportunity cost math, heās got a nice spreadsheet if you want the data. But in terms of simpler math, for a starred onion preserve it sells for 67 gold. You need 1/4 of that for the replant cost to plant that seed back down which comes out to 16.75 gold. The price for the seed at Zekiās is 20 gold. So if youāre looking to make more money on paper then the seed maker would win.
But as Ren said, if you can find a way to make up that 4 gold difference with worm farms then it might be worth it to save those spaces for a different crafter and support your local Zeki.
I never sell raw produce and irl I generally only get 10 or 15 minutes to play daily for a few days at a time. Time to process is the thing I have in abundance. Right now my crops are rows of potatoes/tomatoes and rice/corn. It allows me to save time watering and gives everything harvest boost. I seed the potatoes, make congee with the rice for cooking xp and preserve and then compost the tomatoes/corn.
Im thinking zeki seeds are worth it because everything I plant becomes star quality now.
Ask decor channel they know how to do that
ok thanks
Is the Lunar Anemone Flower glitched? The image in inventory shows it white but when itās out of inventory it shows up pink?
Idk for me they are yellow
They have a white glow at night, and during the day they are a slightly darker purple than the regular anemone (plus slightly different shape flowers)
If you have very spaced out, short playtimes, then yeah, it could very possibly be more practical to buy your seeds, because like you said, you have lots and lots of idle time. By my reckoning, that makes value added per crop most important, as you said, because all your crafters will end up idling no matter what, and your total crop production is limited.
tbh, if buying seeds gives you back some of your limited playtime to do other things, then I say go for it! If you decide you hate doing it you can always switch back again later, y'know?
Hey Guys, im really overwhelmed by the amount of information. i use this garden to get many gold daily. i look every tick into my garden so i can remove the crops and give water to the few without. is it a good way or can i do something better? im level 138, lvl 30 in gardening. can i sell everything or should i keep something?
itsgood but at lv25 star seeds 100% star produce and at lv38 unstarred seeds 100% star produce so ur cotton buff no longer helps u
oh i didnt knew this. thats insane. so then i should change it i guess? i have 350 cotton on stock. not that much maybe
i mean u can without missing out on anything if u want
i thinks is not smart to plant something that boosts star quality if i dont need it ^^
correct but i myself sometimes plan a a 2/3 cotton layout when iu run out of cotton like when new furniture is added XD
^^ hm kk i understand. this whole gardening thing is so huge and i just dont have that much time xDD but gardening is by far the highest profession ive got. then maybe i switch to something other
dont get the layout u think is most fun and we can get actually optimised ones to XD
before i had this layout
one thing i recommend is getting harvy buff and water retain always 100% at minimum
i get the harvest buff but i really go to my garden every tick so i can water it if its needed
well if u like to garden
u can btw make afk layouts if u want or high maintenancve if u like weeding and watering its up to you
i just want a smart layout xDD feels sad to invest in quality increase if i dont need it. but im not really sure what i want to farm. i just sell everything. maybe i should start cooking and farm for cooking mats. where can i see the buff i got with lvl 25 in gardening?
what do u want from farming?
thats the question i guess xD i dont know
i just want lazy profits and weeklys done thats all and some apples th ough i dont need em for cake partys i got epic fish meal party stuff stockpiled
do uu use blkuberrys at all spicy peppers? apples? do u wanna water/weed or just afk u care about thhe output?
i dont really care bout watering or remove weed. if i have to, ok. if not than not š but jeah i get it i have to understand what i want and then built a layout for this. learned alot now š
i wasnt asking cuz i literly got every MIN MAXED layout thats possible and wanted to grab the right one for u or anything
i will take a look for cooking and maybe search a good layout for boosting cooking cuz im just lvl 13 in this profession. otherwise i found this layout which looks really nice i guess
u can always get another layout later if u have to i personally only cook cake party cakes as focus food
and epic fish dish overprepping for money
then u need few epic fishs? ^^
surprisingly nope dont need any
lel
but u shoudl ask how it works in the cooking channel here we only discus it if its gardening relevant like what crops to get for it and layouts
birthday cake sounds good also. jeah u are right. i think im fine for today š u helped me alot
?_? another good deed for duhscape (has no clue how it was helpfull anyways)
hello quick silly little question that i seem to be having difficulty finding out, what times are the growth ticks in game? i know one of them is at 6am, are there more? x
Nope! Just one every in-game day at 6am c:
okay thank you!
how do fertilizers work?
Oh yeah, that's the cross layout I came up with for someone here a bit ago. Hope it serves you well 
If you also want bushes though, I am currently using this one. It's a lot of rice cause I do sushi/sashimi parties regularly but you can easily swap some for corn and wheat to balance it out and not lose the harvest boost they give. Can also replace a couple with cotton without losing the harvest boost on the tree and bushes
#š±āgardening message
I feel like weeds are so much worse since the update. I'd get like 2 or 3 each time I checked on my garden, now I'm 6+ š I guess I have to be more purposeful with my planting now š«
Oh, that's fascinating! I wonder if anybody else has been noticing this? (Is it possible you're seeing 2 growth ticks worth of weeds due to the LNY event? I know I keep missing the 6AM because I'm at the fairgrounds š )
Maybe this explainer might help? #š±āgardening message
Nah u probs switched layout
That might be possible!
Lol I went ages without any weed suppressing plants though
mh the amount of weeds u get is kinda random one of my layouts isnt 100% weedblock but i still use it as if it is 99% of the time
hello, gardening question. if i double up on fertilizer does that cover the strength of the effects? or does it cover an extra day? for example, if i apply x3 harvestboost fertilizers on the same crop, does that mean it's x3 as potent or that i don't have to re-apply it for another x3 in game days? thank you š
tyso much ā¤ļø
I put down some fertilizer like 2 irl weeks ago and the particle effects won't go away on some random spots. Does anyone know what to do about what I assume is a glitch?
fert one use per growth/growthtick it differs based on what grows with what buffs from nearby to plant but hte ert needs to be used for it to deplte but u can always swap a stack out for liek one other and remove that one by placing one that will always be used (the only reason i got quality up fert cuz i never use that in my layouts anymore
What DS said; that plant is getting the same buff as the fertilizer from a neighbor, so the fertilizer is just sitting in the soil
That makes sense, it is harvest boost fertilizer from before I changed my layout to have all spots get harvest boost adjacency bonus.
Ill try changing it to quallity up fertilizer and see what it does after a game day
this is the way
not that having unused fert on ur crops hurts unles u overwrite the max memory on the osil plots
or when u wanna move em to differing plots
You can check whether a fertilizer is in effect by inspecting your crops (G on PC, secondary interact on Switch). If it has a number next to one of the buffs, it's from fertilizer. If there are particle effects but no number, the fertilizer is a duplicate of a companion planting buff.
Yeah its just annoying to look at
lol yeah, and makes it harder for me to keep track of which tiles I actually want to keep fertilized...
That said, it could be a good temporary storage solution for fertilizer? š
thats why i came up with a way to remove it it so dont satisfy my ocd
a reallly inconvinent one though XD\
I keep QU fertilizer around for exactly the same reason; I use it several times a month š¤¦
its literly its only use outside of low levels and they cant afford it š¤£
Woe betide you if you have a clever 100% water/weed, mostly % harvest boost layout with peppers planted, though; you put ANY fertilizer down between that pepper plant and a rice or something and š«”
it's there to stay until you're mid-replant
... actually yeah, if a tile has all 4 buffs naturally, you'd have to leave one plant unreplanted for a tick for any fertilizer to be consumed
thanks gang changing fert type worked
Guys! I watered samara flow but it didn't work, what happens?
Its glitched atm
jeah i found it here. i think i like this layout š sushi shashimi parties sounds interesting too xD maybe i will try this out and use ur layout.
and i have few noob questions again :/ its just to long since i really played this game xD do i have to use the fertilizer every "tick" or just once to the plant and reuse it after i farmed it?
second: is it random if i have to plow the fields?
u can stack at for every tick at the same time
plowing fields is 48 real hours after last time and theres nothing on it
hm i dont really understand. so i planted a new field, used the fertilizer on the plants that needs it and then i just can wait till i harvest them? and then replant and refertilize it?
ah ty for the info. i had the feeling few plants never need replowing but k
ok so for example u plant a ncie cabbage but it has no water retain on it it grows for 6 growthticks (u have to water it once as water retain fert dont make it be watered) so it needs 5 water retain ferts u can dump those on every growthtick that it grew or 5 at once
if it was missing harvy buff put 6 on it
weedblock 5 cuz it started without weed and u dont care if it has weed on it once its harvestable
oh crazy didnt thought this
a apple tree its the same calc with different grow times and it need 9 per tick cuz 9 tiles
So like i posted im doing this layout. i have to use fertilizer on the tomatoes and the onions. after planting i use 3 times (not sure) at every tomatoe?
oh wow my english is so bad xD
but jeah now i saw it. the fertilizer on the tomato is left now after the new tick. so i have to check how many ticks a tomato and onion need and just use it this often
mh yeay tomatoes are 4 2 2 2 total10
so ur onions need 4 and ur tomatoes need 4 or 2 depending on wether they were arvested opnce but id say just dump 10 on em at once after planting
ok now i get you. jeah then i use 10 after first plant
Hey!
Will tomatoes/potatoes keep watering other plants forever, if I don't pick them up?
Or as soon they are fully grown they stop watering other plants?
thank you very much. hot info ^^ never have done this.
parazino i think yes
they give buffs indefinitly aslong as they are planted
however plants will not receive all buffs indefinitly
Thank You!
yw
@floral talon u told me something about the quality increase at gardening lvl 25. where can i found this ingame? are there more buffs like this for all professions?
cooking gives more star chance but yeay u kinda lv it by cooking anyways so its not that relevant and its not like we know at what points or how much it increases its never 100% every other skill doesnt do anything besides guildhall unlocks and lv10 weeklys/medals
but can i see this buff ingame? for example the gardening buff? or is it hidden
itys hidden but for gardening u can c it in the layout planner if u play with the lv settings
ok ty š
yw
How does offline crop growth work?
when playing at 0600 palian time and one time after u l;ogged out
Gotcha and can I add 99 fertilizer to one tile?
u can but usually u dont have to
Why not?
i mean 99 for things not apple will take literly forever to place down and ur probs not gonna run a layout for 99hours
not to mention, did they ever fix that bug where if you have stacks of fert on plants that the growth tic uses more than what it's supposed to?
speak for yourself š
I haven't observed this one, personally, UNLESS I'm not on the housing plot but online for multiple growth ticks past when the crop becomes harvestable. Then it will keep using fertilizer for every growth tick I was gone.
I suspect this is because it runs all the checks on the plants at once when I return, and the "how many growth ticks have there been" one (which determines whether the plant continues growing) gets run - of course - before the "is the plant harvestable" check. But that's just speculation.
does anyone have a good layout for someone at gardening level 6? :")
I'm sure we've got a couple kicking around! What would you like your garden to do for you?
level up quick for now, i guess? xD then afterwards id like to switch to one more money efficient
re: leveling up, give this a look, if you are so inclined: #š±āgardening message
ah so a self watering and self weeding layout
And any other features that will be helpful to you in staying on top of it, yep
brb
So, there are a couple of things that people sometimes find helpful when it comes to staying on top of their garden:
- minimizing frequency of replantings (focusing on re-harvestable crops where possible; mainly tomatoes, then peppers; later blueberries and apples) - helps if you find replanting tedious/if that stops you from harvesting your stuff
- maximizing growth times - useful if you spend long periods online but not on the housing plot, as you "lose" fewer growth ticks to being late with your harvest
- adjusting crop variety - less direct, but having fewer different plants in the ground can help with staying on top of seed stocks if you have fewer seeds to craft before you can replant
- emphasizing useful crops so that there is an incentive to harvest and replant them
- anything that will make you happy to be around your garden! sometimes aesthetics or ergonomics can be more important than a strict numerical optimum
Do any of those sound like you?
oo yeah less crop variety, maximizing growth times, replanting isnt too big an issue but would be nice if there were fewer replants
sflr its CNY hahaha
Alrighty, COOL - lemme see what I can drum up. What focus foods do you like to cook, and do you participate in any for-profit cooking parties (or plan to)?
im actually not sure, open to recommendations
im new so i dont really have any recipes except the beginning 3 foods
What's your current max focus? (You'll want to boost your focus bonus percent at the Phoenix shrine first, probably, if you haven't already been doing that)
53%, 725 focus
Alright, cool, yeah def catch your focus bonus % up first, because that directly affects how fast you level
i didnt know about the commune thing initially HAHA was spending my renown on writs, silly me
Oh whoops!
Okay, hm... I've got a few ideas for you
They're all based on this bullseye layout concept:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HTOBkRCrOCrP-BkPTRCrRTOBk-OBkP.HCrRTPCrO-TRBkPCrOBkRT-RCrRPTBkRCrR-TRBkOCrPBkRT-OCrPTRCrP.HBkO-BkOTRCrRTPBk-PCrOCrRBkOTP.H
oohh
But since you're level 6, you can also weave in pepper plants - up to 4, as shown here, to reduce replanting and take advantage of the quality buff (at the cost of losing your harvest boost on some plants, unless you use fertilizer):
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTBkOSpSpBkSpSp-OBkTPWPTBkO-BkOPSpSpTSpSpBk-TPOBkWBkOPT-WCrWPTOWCrW-TPOBkWBkOPT-BkSpSpTSpSpPOBk-OBkTPWPTBkO-SpSpBkSpSpOBkTP
oh!
that helps so much thank you :")
Few more ideas for you, hang on XD
Here's an option for syncing up your harvests more, but obviously the gold drops a bit, and napa needs replanting every 6 days instead of every 10 like tomatoes - tradeoff
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PCbBkCCrRBkRP-CPCbCrRPCbBkC-BkCPSpSpCbSpSpBk-CbCrCPRBkCPCb-RCrRPCbCRCrR-CbPCBkRPCCrCb-BkSpSpCbSpSpPCBk-CBkCbPRCrCbPC-PRBkRCrCBkCbP
IF you have access to the glow worm/worm farms, you can also dump harvest boost fertilizer into any gaps:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HTBkOCrWBkWP-OPT.HCrWPTBkO-Bk.HO.HP.HSp.HSp.HT.HSp.HSp.HBk.H-TCrOPWBkO.HPT-WCrWPTOWCrW-TPO.HBkWPOCrT-Bk.HSp.HSp.HT.HSp.HSp.HP.HO.HBk.H-OBkTPWCrT.HPO-PWBkWCrOBkTP.H
I gotta run out the door, sorry to paste and dash!
oop NO WORRIES ur an amazing help
re: focus food - steak dinner or meaty stir fry :) š
might take a while for me to get there (cooking level 2) but ILL DO IT ONCE I GET THERE!
Hearty veg is great in the meantime! \o/
i think ill go with this one! thank u soo much š„¹
Notes:
- make seeds to replant first
- any single-tile crop can be swapped out for one with the same buff as long as you keep the "buddies, not twins" companion planting going
- save back what you need for cooking
- after all that: any excess, process before selling
In general, the algorithm is: potatoes and bok choy sell as seeds; anything you can jar (once you get the preserves jar), jar it; everything else, seeds
There are some nuances, though, depending on your playtime and other things.
For more details: https://www.paliatracker.com/gold-profit
oh gosh š
oh no why crying D:
the seeds take so longggg
multiple seed collectors is the key :)
im gonna need to sacrifice my poor glow worm farms bc of the crafter limit if i want more seed makers (6x for the 6 crops i plant shld be best right? i can go afk until a long long time)
Depends how many harvests you cram in per IRL day, tbh
true true
palia will be farming simulator for a bit until i reach level 10
gosh its 340am i should go to bed
Oh goodness yes - tomorrow, tomorrow! gardening nerdery will still be here tomorrow XD
i cant progress in my main storyline quests now bc i need fruits to make the petit fives
You can cook them with someone who has fruit already :D
RIGHT that makes sense, but gonna be hard finding someone from my server </3
I can help you tomorrow :) Or ask in #š³ācooking-foraging
i would love that thank you š„¹ GOODNIGHT~~
hi guys i havent played in awhile but im wanting to redo my farm since theres some new crops (bok choy and napa cabbage). does anyone have any recommendations for best money maker? i also am not familiar with the best processing nowadays, as in what should i put in seeders and what should i preserve? oh gosh and worm farms.. im so out of touch lol
have anyone discovered the best berries farm layout yet?
"Best" depends on your specific needs and playstyle. What are you looking for?
These links might be useful if you'd like to dig into the numbers!
Revenue per tile per growth tick:
https://www.reddit.com/r/Palia/comments/1avq7jo/which_crops_should_i_plant_for_maximum_profit/
Processing:
https://www.reddit.com/r/Palia/comments/1akh2ll/updated_should_i_make_this_crop_into_seeds_or/
(doesn't take worm farms into account as options)
and also
https://www.paliatracker.com/gold-profit
re: worm farms:
https://www.paliatracker.com/gold-profit
Recommendations/TL;DR to follow :)
Executive Summary
New crops:
- Bok choy shot to the top of the list for revenue per tile per growth tick. It grows fast and processes slowly, so mass plantings and/or lots of playtime can overwhelm even the max number of crafters (making kimchi a viable option if you're going for bulk)
- Napa cabbage is a utility crop (mostly for focus food). Its 6-day growth period aligns with apples and 3-day crops, but it's kind of crummy money unless you tend to neglect your garden for hours on end.
Money Makers
The overall order of revenue per tile per growth tick is:
- bok choy
- potatoes
- tomatoes (if you stay on top of harvests)
- rice (also useful for for-profit sashimi and sushi)
- corn/cotton/wheat - but recommend only growing cotton below level 25
- apples (mostly useful for cake party participation options and for reducing labor, since long-growing)
- carrot and onion - basically tied with apples (onions can be double-processed jar -> reg worms and also used for epic poke bowl parties)
- napa cabbage, blueberry, and spicy peppers (utility crops)
Processing algorithm for MOST players
Obviously save back what you need for cooking plans and make seeds for replanting, then...
- Bok choy and potatoes as seeds
- Otherwise, if you can jar it, jar it
- Seed everything else
YMMV if you log lots and lots of playtime or have other needs based on playstyle or preferences
Glow/Worm farms
- No more SpeedyGro (it was bugged as heck anyway)
- Savory items give HarvestBoost in both farms; sweet items (sweet leaf, fruit, jam, dessert foods) give QualityUp
- Formulas work as before: there is a minimum yield and output scales with the sell value of the input
- For profit? Glow worm farms eating savory items worth 11g or 16g add 29g/hour, the highest possible value added for worm farms. This also produces essentially-free HB fertilizer and half-price glow worms.
Cold Hard Cash
Then the answer is "Not Blueberries or Peppers" - unless you're planning to host cake parties or bring spicy peppers to muujin Bahari parties very regularly.
Do you have cooking party plans, or do you just want passive income from solo processing crops in crafters?
passive income from processed crops
Awesome. How do you feel about weeding/watering every growth tick (for more profit)? There are perfectly profitable layouts that can be 100% self-watering/self-weeding, but a "tryhard layout" (as DuhScape calls them) produces ~20% more revenue IF you don't get very many growth ticks in ā or about the same/maybe a bit less if you have very high playtime.
8 Ferts here
Well, I gotta hit the hay, but here are two options (among many many many good ones, search palia-garden-planner.vercel.app/?layout in: š±āgardening or has:image in: š±āgardening in this server to find more, or check Reddit)
The Bullseye
100% water/weed, 100% harvest boost with 4 HB fertilizer per growth tick on the corners. Lots of replanting work, but no tending work. Good for moderate playtime-to-idle-time ratios; follow the usual algorithm for choosing crafters (posted just above in the "executive summary").
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HTBkOCrRBkRP-OPTRCrRTBkO-BkOP.HRCrTPRBk-TROPCrBkORT-BkOPRCrRPTBk-TROBkCrPORT-BkRPTCrRP.HOBk-OBkTRCrRTPO-PRBkRCrOBkTP.H
The Tryhard
100% harvest boost, requires watering/weeding to progress and VERY frequent replanting. Best for those with lower amounts of daily playtime who don't mind spending their playtime doing gardening work.
Seed as much bok choy as you can (if you can seed 100%, that's the +20% amount), jar as much of the rest as you can, and sell the remainder raw if you absolutely must.
(Note that if you JAR ALL the bok choy (and seed the rice/wheat), this is less revenue than the Bullseye, at least according to the garden planner's calculations.)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk-BkRBkBkWBkBkRBk
Search for Aqajj's name to find an even more min-maxed version of this that fits in 1 extra bok choy tile!
Other notes
- AFK layouts with different numbers of fully-buffed apple trees may be helpful for further reducing replanting labor. (There are lots of these floating around!)
- Blueberries and peppers are recommended for utility/cooking party needs only
- Below gardening level 25, QualityUp fertilizer* + all starred seeds are required to get 100% starred produce (max revenue). Starred seeds alone are sufficient at levels 25-38ish. From level 38+, even unstarred seeds yield all starred produce.
*or weaving in cotton to replace some grains, which necessitates supplemental HB fertilizer and is not necessarily better for pure revenue (cotton is a utility crop)
"From gardening level 40+ unstarred seeds yield all starred produce."
That's without fertilizer?
25 starred seeds star produce only
38 same unstarred seeds
Thank You!
I was a bit confused.
I got lvl 17 gardening and I planted 3 starred apple trees and each of them gave me different amount of starred and unstarred apples, so I was thinking it's a random thing, but now it's a bit clearer for me
u can go to the layout planner and mess with the what is ur lv thing aswell to see what each level up does to it
It's random, but with modifiers - player gardening level, seed quality, and the QualityUp stacking buff.
@paper rain what layout u using now then and what u want?
What do you mean, what I want?
I do:
1 row potato
1 row tree
1 row corn
1 row tree
1 row potato
š® so the lazy plant max tree
Yep
what ur gonna use the layout for afk ness production specific cooking
othger plant preferences
Oh Iām good with my layout. I put everything into 30 jars and keep it going as my passive income
i gues it cant be further optimised if u just want easier planting
Hey! Sorry new here just trying to figure out how t oget more garden plots?
9 max. If you talk to Badruu you can purchase the soil from his store
Got it thanks
ur at the right place for all ur famring questions here though aslong as htey are about palia
does anyone know why i cant water my flow tree? is it glitched? i just planted another one and i can water that one but cant with the one thats like first growth stage?
Yes it is bugged and known.
(Sorry late reply)
whats the best apple tree farm layout without using any ferts?
Like to maximize your apple trees with water/weed/harvest boost? Probably the "4 apples, AFK style" layout, unless you want blueberries
(or unless you don't care if the supporting plants get water/weed/harvest boost, in which case you can cram more trees in there)
Here it is, in case you wanted to give it a look:
4 apples, AFK style
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-OBkWTPTWBkO-AAAAAAAAA-OBkWTPTWBkO-AAAAAAAAA-PBkWTOTWBkP-AAAAAAAAA-PBkWTOTWBkP-AAAAAAAAA-OTWBkPBkWTO
Planner link omits the fertilizer. As you can see, it's still got harvest boost on all but 9 tiles, and all 4 trees are fully buffed.
This is my version, but DuhScape also came up with a similar one around the same time. You can swap out the single-tile crop choices for their same-buff equivalents with no problem (as long as they each have "a buddy, not a twin," anyway)
Are you aiming to be a fruit froster specialist at cake parties, or just want to do less replanting?
Hey sorry for the super late reply, I mainly want to turn them to jams to just sell, as I want some money whilst im out and about doing things, funding my decorations
Thats a cool setup for sure, ill give it a go, I currently have a 5 apple tree afk setup, but it only has 100 water retention and weed prevention. But the 100 in harvest sounds great! I wonder if those 4 trees with the harvest increase is more than the 5. Do we know the numbers?
Oh cool just checked the website as my picture was way back in the start of beta
and you make around 40+ apples with the 4 tree setup! Sick! Ill do that then
Xp layout nice for if u dont care about harvestboost
The harvest boost buff gives +50% yield, so 4 trees with full-time HB is like 6 trees without :D
any gardening tips to level up faster?
This is the gardening layout I've been using for a while now. Just use WeedBlock on the apple trees and WaterRetention on the rest.
I usually don't harvest the non-apple stuff until the apple trees are completely spent. I then turn everything into jam/seeds and I get 81,348 gold per lifetime of the trees. Biggest downside is that it takes a very, very long time to get it all, especially if you're not prompt with checking it every hour (which I'm not due to work).
What's a good, faster layout that offers good money? If one is available?
Apple trees certainly give big experience boosts. Reached level 100 pretty damn quickly.
it says i need to reach lvl 10 to be able to plant apple tree seeds and blue berry bush seeds
Ah. Didn't realize you weren't at that level yet. Really, the only way to level gardening "fast" is to just be diligent about it. Plant as many crops as you can and be sure to check in every hour to make sure they grow as quickly as possible. And of course, make sure you eat plenty to fill your focus bar before harvesting. And when you unlock them, spend some renown to boost your experience gain at the Phoenix Shrine.
i'll do that when i have time only at my home city were i'm located right now
This is, sadly, a bit of a misconception: all crops give the same XP per tile per growth tick. Apple trees just take up a lot of tiles and take a long time to grow, so they store it all up and give it to you in a big chunk
this might be helpful? #š±āgardening message
i'm already in the gardening chat eliot
It is a link to a specific message in this channel :)
That said, there are other, plenty good reasons to include apples in an XP-focused layout, including the fact that they reduce your replanting labor significantly and give you a long time between harvests
This one is pretty clever, but we could probably give you some suggestions. You say you're not prompt with checking it every hour and that's slowing things down ā does that mean that you're missing growth tick opportunities because you're not online, or that you're online but not able to tend it?
If you get the seeds earlier, you can plant them earlier - there is no level restriction on the planting, fortunately
(Some people get very, very lucky with a Lucky Box and get an apple seed from it right away, lol)
wow i didn't realized that before
You get apple seeds at level 10 yeah?
I just miss growth tick opportunities mainly because I can't exactly bring my Switch to the office...
is afking for farm prohibited?
When I work from home I can keep my Switch nearby to log in for five minutes every hour but taking the thing into the office is a very bad and unprofessional look.
No, probably, unless you're automating something? It's not good for the servers for them to be "held" for a long time, though (memory leaks build up)
and then things can get real glitchy
Hm... well, no layout can really help with that, unfortunately. But increasing your gold per tile per growth tick may help. Apples are really only middling for that, and cabbage are bottom-rung along with peppers and blueberries
A self-watering, self-weeding layout (achievable without fertilizer) may also be helpful to make sure you get all your growth ticks in when you are online
What layouts are recommended? I see lots of layouts while scrolling up but there are so many it makes my head spin.
Sorta depends on what you are wanting your garden to do for you. Other than the missed growth tick opportunities due to in-office days, what annoys you most about gardening?
we got everything minmaxed to whatever u want
just ell us what u want and we can get u settled or discus the mechanics and strats here so u can choose urself and maybe make ur own
Also, in terms of gold generation: are you interested in participating in for-profit cooking parties at all, or just want to go for solo processing your crops?
I use this one atm, treats me good. It's an everything (except cotton) layout thats is 100% water/weedblock and can be 100% harvest boost with some fertilizer. It's rice heavy cause I go to epic sushi/samimi parties but you can easily replace some of those with more wheat and corn 
Everything gardens can be good for people who want a lot of flexibility for cooking different dishes and who also don't have a lot of playtime/don't want to swap out crops (since that can catch you flat-footed if you don't plan waaay ahead)
Generally not super good for gold, though no garden is terrible for gold if you can keep it turning itself over
(and depending on what you're cooking and why, it can MORE than make up the difference)
Yeah, I usually play more casually trying to play more rn because of the lny market. But this layout gets me a decent amount of money. Since I log in maybe once a day or a couple times a week, my preserves are always ready to sell and those net me around 20-22k, to that I add the bok choy seeds for approximately another 3.5k (3 of my seeders used only for this). The rice is my main income through the epic sushi/sashimi parties I attend once or twice a week
Yepyep :D
Gold generation is my first and foremost right now. Got some decent stockpiles of stuff for cooking. Need gold more than anything. Just last week I had 450,000 gold in my wallet, the result of weeks of gardening work, and in a few days I was down to 150,000 because there's so much I want and it's all so damn expensive.
Solo processing. My schedule is all over the place so it's hard for me to coordinate with other players.
For you, then, it'll depend a little on how you feel about using your playtime for gardening labor vs. freeing it up for other stuff.
Here are two higher-labor, higher-gold options, one AFK (100% self-watering/self-weeding) and one not. The AFK one (the bullseye) is probably better for you of these two, since you get a lot of your growth ticks by just logging in during work hours.
But by that same token, all the replanting needed may make things difficult, since minimum every 3 growth ticks you'll need to replant something, and idk if you would be able to do that while working from home. š¤
If you can't, then apples may actually be advantageous here, even though you take a hit to gold per tile per growth tick on paper. If we can get rid of the weeds for you, and focus on minimizing replanting while maximizing gold otherwise, I think that might be good.
Thoughts?
ren can vouch that i own an entire library of minmaxed layouts so if what he gives aint what ur looking for u can check my stuff out
what really surprises me is that i often still gotto make new ones lmao
Honestly, I should aim for highest gold while also maintaining lowest maintenance. I can save replanting for lunch break or after work but during work hours I can't spend more than a few minutes an hour. Logging in and weeding are all I have time to do. So should I be sticking with my original layout after all?
Hm, okay, so you'll need stuff that is resilient to hanging around as a grown crop for a couple of ticks, then. Lemme see what I can do with that :)
Something similar to your current layout might well be best, in the end, but I think we might be able to do better.
Oh I'll take better. š
Under these conditions, would it be fair to assume that you can only replant about every 4 growth ticks, but you can always harvest your multi-harvest crops on time (except for maybe the last harvest, which would necessitate replanting obvs)
Like if you have tomatoes in the ground, you could sweep through and harvest those and your apples?
I believe so, barring crazy scheduling conflicts.
Naturally XD There will always be bobbles... so, let's see what can insulate against them
Do you wanna dig into the math with me, or just get recommendations with reasoning?
Feel free to hit me with some math, Professor.
Hah!

So, first of all, here's something I've been working on to figure out gold per tile per growth tick for different crops and different solo processing methods. It's on my personal scratchpad, so, not ready for full public sharing, since I'm still refining it... but, it's something.
Replanting Frequency Math
The bit that's relevant to our purposes is a bit of a scroll...
I'm particularly looking at that number for bok choy, which is nearly identical to the figure for bok choy-as-preserves in the ideal case.
That means that if we say "hey process the bok choy in a jar" in the garden planner, it will spit out numbers that are VERY close to what you'd get from processing bok choy as seeds but only replanting it every 4 days (instead of every 3, when it's ready)
Note that this also assumes that you replant your corn and potatoes on time at 5 growth ticks. I'm not sure if it would work out that way for you, in reality.
You would need to be able to consistently chain-replant: log in, replant the 3- and 4-day crops, let the growth tick roll over, replant the 5-day crops. If that's not likely to be feasible, then we might need to do the calculations a little differently.
(Otherwise, the 5-day crops would be waiting for 8 growth ticks, ouch)
Hmmm. If I'm picturing it right, that does sound a little high maintenance.
Yep. Meanwhile, apples pretty much keep on chugging.
I'm already thinking that lots of apples is a good choice for you, but I think we can eke more gold out of the supporting crops
Well with my current setup with potatoes and the rest, I could make a bit more if I harvest them when they're ready. I just often let them ride until the apples are done and then I harvest and replant everything.
Yep. And I think that if the only change you make to your current layout is to plant tomatoes instead of cabbage, you'd already be upping your income
Here's another variant on your current layout:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PAATAACrAA-ACrAAT.HpAACrA-AACrAATAAP-PAATAACrAA-ACrAAT.HpAACrA-AACrAATAAP-PAATAACrAA-ACrAAT.HpAACrA-AACrAATAAP
Assuming you seed potatoes and jar everything else, this gets 3,946g per growth tick, and requires weeding.
Swap tomatoes and potatoes (6 tomatoes, 9 potatoes) and you'll have more replanting work, but gain 40g per growth tick š¤
So replace everything except the potatoes with tomatoes and corn?
And keep the apples, of course
The pattern is a little different (to give most of the center row water retain without fertilizer) but yes
Cool. I need to replant my garden tonight so I can give this a shot. š
Thanks for the help, Professor! I always appreciate the people who take the time to crunch all the numbers like this. Used to do similar myself but harder to find the time as I get older.
I am blursed with lots of free time and a brain at loose ends, haha
I have two other options for you, too, if you're interested
I need to leave for a bit to do some stuff but will happily check out and respond to any advice once I get back.
First option, a variant on Four Apples, AFK Style
- Requires ZERO work for 4 growth ticks at a time. No watering, no weeding, just pluck tomatoes and apples as they are ready.
If you: - seed potatoes and bok choy, jar everything else
- replant bok choy (10 plants) and onions (8 plants) every 4 growth ticks
- replant corn (10 plants) and potatoes (7 plants, respectively) every 5 growth ticks
then this one pulls in 4,126g per growth tick
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-O.HBkCrTP.HTCrBkO-AAAAAAAAA-OBkCr.HTP.HTCrBkO-AAAAAAAAA-PBkCrTO.HTCrBkP-AAAAAAAAA-PBkCrTO.HTCr.HBkP-AAAAAAAAA-OTCrBkP.HBkCrTO.H
And the other one is this incredibly mirthful URL, a variant on Five Apples, AFK Style
- Same process as above, but with more apple trees (more resilience to delays/less replanting work)
Pulls in about 4,078g per growth tick BUT does use an awful lot of harvest boost fertilizer to keep all those apple trees boosted.
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-A.HA.HA.HA.HA.HA.HA.HA.HA.H-OBkTPCr.HPTBkO-A.HA.HA.HA.HA.HA.HA.HA.HA.H-OBkTPCr.HPTBkO-A.HA.HA.HA.HA.HA.HA.HA.HA.H-OBkTPCr.HPTBkO-A.HA.HA.HA.HA.HA.HA.HA.HA.H-OBkTPCr.HPTBkO-A.HA.HA.HA.HA.HA.HA.HA.HA.H
In truth, Samuel, I think your original layout is VERY well-tuned to your particular restraints, especially if you would rather not mess with the supporting plants too often. Just making a few tweaks (cabbage -> tomatoes and rice/wheat -> corn) would let you keep more of your value even with infrequent replantings
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PAATAAPAA-ACr.HpAACr.HpAACr.HpA-AAPAATAAP-PAATAAPAA-ACr.HpAACr.HpAACr.HpA-AAPAATAAP-PAATAAPAA-ACr.HpAACr.HpAACr.HpA-AAPAATAAP
For comparison:
- Harvest/replant ONLY the apples: 2,477g per growth tick (as jam)
- Harvest apples and tomatoes on time, leave everything else alone completely: 2,798g per growth tick (jam/preserves)
- Harvest apples and tomatoes on time, replant potatoes and corn every 10 growth ticks (together with tomatoes): ~3,400g per growth tick (potatoes as seeds, everything else jarred)
- Harvest/replant EVERYTHING on time: 4,036g per growth tick
i currently use this cuz im to tired to really bother with gardening atm
takes only very litlt emaintenance cuz i only replant the support crops when i feel like it and never more hten once per 6 growhtticks so pure chill and cozyness so i can chill and let the plants do all the work
i dub it the maximum chillness layout (its totally not max afk apple with fert)
the weedblock fert is kinda optional just like the water retain cuz i forget that half the time and watering 3 plants per tick isnt much work and the weedblock ones often dont even get weed on it
Meanwhile... swap to 12 tomatoes and 6 potatoes
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-TAAPAATAA-ACr.HpAACr.HpAACr.HpA-AATAAPAAT-TAAPAATAA-ACr.HpAACr.HpAACr.HpA-AATAAPAAT-TAAPAATAA-ACr.HpAACr.HpAACr.HpA-AATAAPAAT
Same set of conditions as above:
- only apples: 2,477g per growth tick (as jam - no change)
- only apples and tomatoes: 3,119g per growth tick
- apples and tomatoes on time, corn and potatoes every 10 (with tomatoes): ~3,540g per growth tick
- everything on time: 3,961g per growth tick

Obviously all that is minus the ever-so-burdensome 18g per growth tick for the HydratePro fert š
btw, the way I got those figures was by simply... deleting the non-harvested plants from the layout (and replacing the HB buffs with fert, obviously) XD
and if the potatoes/corn were only being harvested half as often, then that's the same as having half that number in the ground
Much to absorb! I think I'll try this one first to see how it works out with my schedule. Thanks so much!
Happy to help! Let me know how you go
Thanks for giving me some new parameters to consider :)

r u the resident farmer with all the knowledge? /halfjokin
I will never be able to keep up with Badruu where puns are concerned š And I'm always still learning, but I like talking with people about what problems they're trying to solve! Sometimes I have helpful ideas, sometimes other people have better ones. :)
4 poeple here total can cover literly all theres to know
Ren is one of em
does the well actually give you water or is it still just for show?
you can refill ur watering can at it but u basically have to ram it
still very usefull so have ur soils whereever u want
Hey is there beekeeping in Palia? New player. If not there totally should be
And you could plant flowers for them and stuff
unfortunately no beekeeping... yet...
Would be pretty cool to see some stuff like vines that can wrap around its surroundings also various stones and rock paths
did i hear a stones and rock?
rock and stones forever baby
Yess rocks and stones like different assortments of them would be so cool
š²
I say yet because that might be something they add later. They're always adding stuff to the game so it might just not be on a front burner right noe
who knows what the next big update will bring u know the one with new map
does anybody have issues planting on the soil squares
Mine never lets me plant stuff anymore and it used to :/
are u sure they are fully tilted and that u selected the seeds properly
yea i have tried even deleting the soil spots and making new ones but still no luck š¦
How do you... delete them?
Does anyone have a good farming layout that uses ALL crops? apples to wheat.
I have a few that can accommodate all crops. Do you want cotton, too?
(though there are plenty of other everything layouts that folks have developed)
Yes. All crops. I have one that someone sent me and it is great but I want to add cotton somehow
I won't be able to get you mine until I am back at my PC, but maybe if you share the link for the one you have it might be modifiable
I have (an admittedly very unpretty) Everything Garden here!
But but u do have one
there is a throw away button so i just put it in there and made a new soil square
made? how?
Yeah, I actually use that layout on my plot. š¤
Here's my current layout, it can easily be modified to add cotton (you can also replace some of the rice with more corn or wheat)
#š±āgardening message
Here's my "all the everything" cooking garden, modified to already include everything (including cotton)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Co.HO.HBk.HP.HT.HPBkOCr-OCbTBBBkBBO-R.HBkT.HPC.HPTBkR-AAAAAAAAA-WOTPC.HPTOW-AAAAAAAAA-RBkTPC.HPT.HBkR.H-O.HSpSpBk.HSpSpTCb.HO.H-CrOBkPT.HP.HBk.HO.HCo.H
But in general, any layout that accommodates apples, bushes, and all of the different single-tile buffs (water, weed, and harvest boost) can be modified to accept any crop
Hey Ren, whats the best/easiest food for quality up fertilizer for someone who plays once a day ish? i do bokchy/rice/corn in my garden with one apple tree.
if you have a reccomended layout for profiting off of gold bokchoy/seeds/kimchi and one apple tree i am open to that as well
i was thinking that the apple tree i could turn into jam, and utilize that for my next seed/quality ups
Depends on what you spend your online time on, really. QualityUp gets produced in such quantity that it doesn't really run well in long stretches of idle time, and apple jam will, well, jam up the farm's output bin in a hurry, too. But it's easy and available to you, so there's that.
i usually log on, deal with my farm, make seeds if needed, turn rest into kimchi for profit. thats it at the moment but i want to do a little more
Other options include sweet leaf (produces very cheap fertilizer, but takes time to gather) or, if your playtime ever lines up for it, attending a cake party once. You'd be stocked forever that way.
What level is your gardening right now?
only 11 unfortunately. about 2/3 through
Okay, so you can't ditch qualityup just yet, hm
definitely not
and i ran out just now. hence the need for a source of food, ive never seen someone advertise a cake party ingame :C
They don't usually get advertised in-game unless someone on your server just really really needs more bodies for one, lol
Check PaliaParty.app for public listings, and also #1143270926394335282
oh cool! maybe ill do that. how do they work? do i have to bring ingredients?
For most roles, you do, yes. There are two role types, baker and spreader, that don't require ingredients. Leafer (1 sweet leaf per round of cakes) is imo one of the easier roles because you complete it right at the beginning of the recipe.
is there a reliable sweet leaf route or easy way to get it? should i just buy from zekis? i have about 54k gold right now, missing last backpack.
let me make what im doing in the planner really quick, i used a previous one you sent then just plopped the apple treein the middle, which might be hurting me more than helping
You can't buy sweet leaf anywhere (except for using foraging guild medals, which is imo a waste), but it grows pretty abundantly in N. Bahari, shares spawn points with mountain morels
(screenshot from https://palia.th.gl/)
is it smart for me right now with the 55k gold to get the last backpack right away
Yeah just turn your middle-left and middle-right plots 90 degrees :) easy!
Mm, depends on whether the backpack space is cramping you or not. Clever application of the overflow feature can get you around that for a while. Do you have all your crafter permits bought yet?
no I have not bought all crafter permits, however if i will attend a cake party i dont know if i should be prioritizing the backpack or not
Your backpack will matter not at all for the party
You don't even need to have your ingredients in your backpack; it will pull from your storage if they're in there.
If your backpack is full, the cakes will go into overflow and go to your home storage. If your home storage is full, it will just overfill (I've seen 12,000/10,000 and other silly numbers) until you pull enough stuff out that you can put stuff in the normal way.
Starred cakes can be placed like decor and won't take up your storage that way
is there a reason im switching out the corn? im curious
(I have pallets of racked focus food on one plot š¤ )
No, that just happened to be the version of the tryhard layout I had saved. I was more wanting to demonstrate the grains being shifted so they would buff the apple tree.
fair enough, id rather prioritize for cakes/profit from bok choy abusing
Technically, you would only need to rotate one; an apple tree only needs 3 tiles of a buff touching it to get the buff, so the 4th is just for symmetry.
symmetry definitely a need aahahahha
so go for the crafting licenses then instead of backpack? im not noticing it hindering me much at all
Crafting licenses are one of the ONLY things in the game that directly enable you to increase your passive income generation
cant wait till this looks better
They are a direct investment in a way few other purchases in early game are
The only exceptions are tool upgrades that unlock new resources (fine pick, fine axe, and I also count the exquisite rod because trying to catch glow worm fish without one was miserable)
i have all palian tools thankfully
Excellent. I'd also argue that an ammo pouch upgrade or two can be helpful depending on what you're doing, but unless you're constantly being interrupted by your carrying capacity, imo the crafter licenses should always come first
i have the 3 row version, that seems more than enough for me at the moment
Nice
may i add you in game? id love to see your plot, you seem so knowlegable i just know that plot is amazing lol
its prolly built for profit im assuming as opposed to looks
It's built for me, more than anything
fair enough, it is your plot after all hehe. added!
Uhhh. Is anyone else having an issue where harvest boost fertilizer suddenly doesn't work?
Uh oh, what's it doing?
Nothing lol. That's the problem.
As in, it's being consumed as the plant grows, but not giving the bonus yield?
Or just sitting there not being consumed?
Consuming but not giving any bonus yield.
I just swapped it out for a single quality boost andet it run out because I don't want to waste all my harvest boost
Oh dear, that definitely seems like a problem. What crop was it on, out of curiosity?
I first noticed it with apples last night. Then today it's apples, blueberries, corn, and cotton. I haven't tried it with other crops because they're either boosted by another plant or I don't grow them.
Would you mind checking on your crops? I can send harvest boost fertilizer if you request it.
I use HB fertilizer extensively and I've been getting all the expected yields, myself :(
Well... Heck
If you're on, maybe I could come visit?
Sure.
I'm on now
@ashen garden Does this sound similar to the issue you were/are having with HB fertilizer?
what
The message from Hela that I replied to
no idea because im ngl i never tracked how much i got i just run around spamming the button lmao
im very useless as a bug reporter
XD
Changing it from max fertilizer to 81 made it work again.
Kinda stinks that bug is back, but oh well
That is very interesting and I will have to keep an eye on mine, too
i mean theres no real need to put 99 on every tile at once since nothing grows that long anyways but its annoying u cannot choice to do that
how does weed interact with crops that occupy multiple tiles (apples,blueberries and pepper)
if i remember correctly, if weed appear on an apple tree for example , removing it give 9 knapweed instead of just 1, and since i want to finish the weed whacker accomplishment (3000!! weeds srsly???) , i was thinking to maybe just allow weed to appear on apple trees to "farm" weed quickly, did someone try this before??
In my experience, the weeds appear on the individual tiles the multi-tile plants sit on, and they are randomly distributed. So, a blueberry bush can have up to 4 weeds on it, but usually only 1-2 will appear on them at one time, at maximum.
So, no, you can't use apple trees to "farm" weeds, basically, unless (I suppose) you had the rest of the garden weedblocked (either through companion planting or fertilizer) and the apple tree left unprotected. Then that would guarantee that any weeds that appear would appear on the apple tree, but you won't get more weeds than usual.
Apple trees use 9 per Palia day. It's just easier to have them fertilized for 11 IRL hours 
Mh apples nvr bug for me though
I haven't run into any crops with HB not getting the buff so far, but I'll continue keeping an eye out
I'm using harvest boost fertilizer - but specifically my question is with any fertilizer does it matter when you apply it... Is it better to apply it right before you harvest... Is it better to apply right when you plant? Thank you
for fert to take effect it must be applied before the plant does its growthtick
What DS said, but the post linked here and the replies give more details you might find helpful: #š±āgardening message
If you apply fertilizer right before you harvest, then it won't be on the plant for any of that plant's growth ticks: it won't be consumed and it will do nothing (for that specific plant, unless it's multi-harvest).
At minimum, I would advise stacking fertilizer on the plant equal to at least as many growth ticks as the plant will take to become harvestable and/or finish growing. So, 3 for bok choy, 4 or 10 for tomatoes, 5 for potatoes, etc.
(Note that this isn't possible for apples, at least for their first harvest, which takes 12 growth ticks. You can only put 99 fertilizer on the tree - enough for 11 growth ticks - so you'll need to re-up it.)
Does anyone know the optimal layout for level 6 gardening? I'm not bothered about money right now, i just want to level up as fast as possible. Right now im just doing carrots and rice since they're pretty quick to grow, but the xp has slowed down recently. Was wondering if there's a better layout i could try?
All plants same xp per tile per growthtick
So whatever keeps em growing the most for xp
Oh okay so all crops are same xp, it's just money etc that changes with each crop?
Does anyone happen to have a good layout with a somewhat reasonable pattern and not just a mess? But still somewhat efficient?
Harvesttimes coinsvalues processing what u can cook with it and what buffs it gives to other plants and size
Yes we do dozens of em
Can you share one? I've been trying to make some myself, but it's either not pretty and pattern enough for my ocd or it's not efficient enough š
At mobile but i got so many minmaxed to seperate needs idk which one to send xd
Well i want at least apple and blueberry and the one that has the most perfect pattern i guessš¤£
Great only 4 of thosr i got
I did something like this.. so you know somewhat what im looking for..
It was the best I could do to keep it pretty as i wanted and have some of the boosts. But it can probably be alot better lol
Why the spicypeppers?
Cause it's spicy
No, but it's the only one that gives quality boost no? And I like to make some spicy food now and then so I am happy to have some.
this is what i got if u demand peppers
the other blueberry apple ones i got dont have spicypeppers though
Pepper is not demanded lol . I mostly added it there for the quality boost. But I guess harvest boost is better?
can someone send me a good plot layout that will make me money? iām trying to do gardening right but im a lil confused
I believe there are some good gardening strategies in the pinned comments
quality up increases star chance but at some point ur evel alone gives 100% star produce
lv25 star seeds 100% star produce
8 even un starred seeds starred produce only
Ah okay makes sense. Thanks
does anyone else have the issue of celebration cakes not producing speedy grow fertilizer? my starred cakes only produce quality up fertilizer anymore... Is that a bug or did something change in the year that I was away?
I always feel like this is a "just me" problem I've run into
they changed it cuz speedy grow buff is bugged
apples and blueberrys also now give harvest boost instead
u just missed hte patchnotes which said that
sweet foods quality up fert
the rest harvestboost
ugh does anything make speedy grow?
medals but speedygrow doesnt even work so dont use it
also the medals are wayy to time and grindgated to spend on that
I haven't had an issue with it not working as far as I've seen
just that yeah, I don't wanna spend all my medals on just fertilizer
guildstore at badruu u can get it but i just dont htink thats remotely worth it XD
well boo
there were to many cases of speedygrow not doing anything or glitching harvest boost out ....
weird
i mean ur third growth tick is skipped kinda works funcy with onions which are 4 growthticks to fully grow so they just pointlesly consume one speedygrow fert
if a crop needs to have 3 days of harvest buff to get 100%chance of harvest buff but its growth got speed up it wont have 100% chance of it
what does it even do on tomatoes when they are at their 2 growthticks till next fruit stage
It didn't use to be like that though when I first started playing
would be fun if it worked without weird stuff like sometimes it never even does anything either
cuz then u can speed up ur garden
well if u got any more questions or need a layout this is the place
haha I've just been kinda goin with bthe flow at this point
Help I think my brain is melting...
sooo many questions,
to start with, just a basic overview for my farming.. grow, harvest, make into seeds? sell seeds? ... keep stared seeds for replanting? and sell the normal or the other way around? ... would like xp and money š from it.
as for the produce, do i keep the stared for cooking and sell the plain, or other way around?
what crops to grow to level. As for garden layouts... i have read most things here and tried out the link for the garden planner thing, is just i dont know if im doing it right.. i only have 4 pieces of soil atm, i think i could buy 2 more but will go right now and see.
thanks so much for any advise
Our resident number cruncher Ren (@neat vortex) has some resources that might be of interest, when they're available they can point you in the right direction š
awesome ty, btw do you know off the top of your head where I buy the thing so i can have more crafting stations?
City Hall cash register :)
This message may have useful info: #š±āgardening message
Have you read Arenvanya's guide to gardening?
