#🌱│gardening
1 messages · Page 19 of 1
I wonder if it was the middle row of tomatoes causing it.
I have tried searching/reading back, but I'm not sure how to look, so apologies if this is a repeat thing. Is anyone else experiencing an issue where, if they plant crops and fertilize them, then stay in-game for a while, the crops end up consuming more fertilizer than the number of growth ticks that pass? I think it might happen while I am online but not on my plot.
For example, I run a layout where I end up with HarvestBoost fertilizer on 5 crops in an X. Here they are immediately after replanting, just before midnight last night:
At some point during the night I was out in Bahari for several hours, long enough that the server emptied out completely and then three grove times passed in an empty server. When I came back and checked my garden, everything was harvestable (as expected) BUT:
(this was a bit before 7AM IRL time)
As you can see, each of them has consumed 6 ticks of fertilizer, but based on previous behavior (because I was using the fertilizer to tell me when my tomatoes would need to be replanted), tomatoes and onions should have stopped at 4 ticks, and the rice should have stopped at 3. The crops have not continued to consume fertilizer, at least.
I think this is the second time this has happened, because the previous harvest, my tomatoes were at 87 fertilizer when they were ready to replant, when they should have only ticked down to 89 and then stopped. (This was another time when I was out in Bahari for a few hours running.)
Anybody else running into anything similar?
It's like the plants are sneaking extra snacks when I'm not looking 😂
so the crops maybe ate fertilizer even after they were fully grown for a few days?
That's how it appears, at least to me; my hypothesis is that it happens when I am online but not at home.
wait, WHAT. I just harvested my tomatoes... and they're instantly ready to harvest again?
I JUST plucked these two tomato plants. There are six tomatoes in my bags now.
Yep, harvested them again and now I have 12 tomatoes in my bags...
Bug report time...
Did they day change r smthn? seems weird for sure
be sure to send your logs with

Will do!
No, it wasn't even 3AM in-game yet
And they would have needed to be watered before they would grow again, anyway, because they had been left unharvested for a long time
if i make this garden, and swap the cotton for onions and carrots, will it be self sustaining?
im still very new and trying to figure out how gardening works
I think it might be a bug from the fertilizer or the tomatoes. I did not want to try it to duplicate it a 3rd time because my production line was falling behind.
I read somewhere players are having inconsistencies with fertilizers lately on here, but I can't look back for it atm.
I went the easier to figure out route. Carrots inbetween my 6 apple trees and the issue is solved. I might still need to water them but that doesn't take long and even on the Switch it is easier than finding the knapweed. And I am keeping track of the days on my trees to see if anything weird happens again.
I was able to reproduce this. Replanted everything, left shortly before the next growth tick. I was out running around for 4 hours 20 minutes, enough for 5 growth ticks to pass, and lo and behold:
And yep, the tomatoes are double-harvestable, again, and then went poof. That's 4 harvests. So they just... kept... growing? despite being harvestable. This would be AWESOME if it weren't for the fact that it ate additional fertilizer on the single-harvest plants. lol
i've never had this problem and i've never used fertilizer. maybe it's a fertilizer-specific occurence
Have you ever spent 4 consecutive hours online but without going to your plot at all? 😂
But yeah I'll need to pull the fertilizer off and test it that way, too.
often, all the time actually
i really neglect my garden when i'm in bahari or just afk lol.
Good to know!
idk if flow trees should be gardening, foraging, or decor lol but if anyone has a flow juniper seed and wants to trade it, tag me and we can trade (I have all 4 types, just not in bag atm)
Foraging probably cuz it's trees but doesn't matter that much 
If my crops have water retain, will they grow even when I'm offline?
Happened to me on daily bases so i thought its just game mechanism when i don't harvest them on first harvest and do on the second harvest i can get two harvest same time don't know how it works but only worked with tomatto
Like they give first yield at day 3 but if you harvest on day 5 on second harvest you can collect first and second one together
No, they only grow while you are logged in, other than finishing their current growth stage when you return (if you're gone during the time they would have progressed)
I've never had this happen before recently, but I am typically "babysitting" my plot; I haven't spent long periods away like this in the past.
Yes it happens to me mostly when i do cernak hunt for plushi like made 1.5k arrows and kill every single cernak for 6 hours straight
XD
My layout is pretty op for garden so i don't need to anything its weed free water retain and harvest boost
check this out
That's very tidy!
i am getting crops to join almost every cooking party
you can switch between corn, wheat and rice every cycle
since they provide same buff
Yeah, I like doing that, too. A lot of times I'll either do corn->corn or rice->rice->wheat so they line up with the tomatoes being done, lol, but mostly it's whichever I need/don't have excess of anymore.
(I use kind of a weird layout, though, as I find the standard 9x9 Garden Cube to be a bit overwhelming, even though it minimizes corners)
Still need that flow juniper seed, or was this a time-sensitive thing?
Very neat - what't the program may I ask?
Also, may I ask - no chilli peppers?
It's the Palia Garden Planner! which I feel could stand to be a pinned post in this channel
https://palia-garden-planner.vercel.app/
OH right, you swap the blueberries out.
i don't use chili but you can switch with bb
yea the palia garden panner
Ah, cool I thought it was needed for lots of recipes
you can do one blue berry and one chilli or can switch between them
if i add chilli extra then its impossible to get fully weed free
Nod
best crop to harvest to exp ? im level 3
All crops give the same amount of EXP per grow time per tile, so, as far as I know, any of them will work for EXP as long as you keep your garden growing and harvest it promptly.
ya but less day equal more exp no?
Not really, because shorter grow time = less EXP, longer grow time = more EXP
It's just a matter of whether they're smaller amounts closer together or larger amounts more spread out
There could be a factor I don't know about, though
In descending order: bok choy, potatoes, rice, tomatoes. Corn, cotton, and wheat are all tied. Cotton in particular can be important early on since it boosts the number of starred crops you get, plus you need it for furniture and stuff.
If you weave in some carrot or onion (whichever you'll use more of, or both), you can make a self-weeding layout, too.
so bok choy is the best?
those are earned after reaching level 10 by completing (very easy) weekly challenges and also every time you level up
I mean, arguably, especially if you process it into seeds, but I personally wouldn't plant a whole giant patch of just bok choy. I'd at least weave in some cotton and/or rice. Tomatoes are also nice because you plant them, then harvest them 4 times before they have to be replanted, so it's slightly less work.
Bok choy seeds also take a long time (over an hour in RL time), so if you don't have enough seed collectors to keep up with the replanting, you end up waiting for seeds or having to buy them, which is expensive.
It sort of depends also on how much time you have to play during the week
I suggest playing around with the garden planner: https://palia-garden-planner.vercel.app/
There's also a link at the top to Arenvanya's gardening guide, which is a great primer if you're just getting started
If you just want a starter layout, though, I can pull one up for you
ok thx
I came up with this design because im too lazy to water my crops and thought it was useful
we can trade whenever. which seed did you want?
which layout has 100% water retain and weed prevention? (no apples or blueberry bushes)
NEWBIE TIP: From a newbie. I couldn’t figure out how to use the hoe to till until I realized you need to press X first to start the tilling process. Grate the hoe around until all the plots come forward and you’ll hear a success sound when the plots are completely uncovered. 
There are lots of them! Here is a clever one @left portal shared in here a while back - does require a whole 9 plots though. (The 4 corner fertilizers are optional)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HTBkCRCrBkCrP-CPTRCrRTBkC-BkCP.HCrRTPCrBk-TRCPCrBkCRT-RCrRPTCRCrR-TRCBkCrPCRT-BkCrPTRCrP.HCBk-CBkTRCrRTPC-PCrBkCrRCBkTP.H
well, i did find another one with almost all the crops. however i did replace some of the potatoes with nappa cabbage. i hope it will still work as intended...
It should! Napa and potatoes (and tomatoes) all give the water retain buff to their neighbors; they're "synonyms" so they can be swapped out for each other as long as you aren't putting them next to another one of the same kind (because they, as someone else put it, "like a buddy, not a twin" when it comes to buffs)
ah, "buddy not a twin" was from Cassie here: #🌱│gardening message
So as long as the napa has a tomato (or potato) "buddy"/companion, should be all good. The layout I linked can accommodate napa, wheat, and/or onions the same way. Cotton can be substituted for every third crop in the ring of grains (harvest boosters), and you can plop an apple tree smack in the middle, if you get lucky with a seed from a Lucky Box or from friendship with Zeki or something.
with napa, onion, and wheat swapped in, plus highlighting to show the "bullseye" pattern of buffs
- outer ring: water A, water B, weed 1, weed 2, repeat (A, B, 1, 2)
- next ring: either grain i, grain ii OR grain i, grain ii, grain iii OR grain i, grain ii, cotton
- inner ring: same pattern as outer ring of waterers and weeders
- center square: grains top and bottom rows, centermost row is water A, water B, weed 1, and CONNECTS with a weed 2 on the ring. (or: a whole apple tree)
That A,B,1,2 ring pattern works in a LOT of places
Not picky, whichever you will use least :) I'm just growing them to chop eventually. Pinecone if you really have no preference.
I love blueberries, any good layouts with lot blueberries and possible apple trees?
I'm still wrapping my brain around blueberry/pepper layout patterns so I will be watching this with interest 👀
I'm online and will be for a good while; IGN is Eliot Reinald if you'd like to add me
you probably won't need cotton but with some poking at it you might find something you like 😄 pulled this one from the archives haha 
bokchoy can be switched out for anything
and ofc with this one you could switch out the spicy pepper for more blueberry too
THIRTEEN blueberry bushes good golly! 🤩
I have trouble wrapping my brain around the spreadsheet format, so I tried putting it in the garden planner (this is with bok choy instead of cotton, so all of the blueberry bushes are weeded and harvest boosted):
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BBRBBBkWBkW-BBRBBBkRBB-BBRBBBkRBB-RBBCoBBBBR-BkBBBBRBBBk-BkBBBBRBBBk-BBBkRBBBkBB-BBWBBBRBkB-RBBBBBBBkR
Does this look correct?
yep you converted it perfectly 😄
Probably this might be the best channel for this question - how many crafters, machines and all u guys have and make money with out of crops? I'm feeling that I earn less than I would like but I follow the guides x.x I do 10-20k after I log in for the first time a day and I see all the people with double or triple of my income :v
i got my first apple seed from badruu tbh
i imagine most people did
fr sent. I think. the game is being weird
I have an acorn and samara in inventory. pinecone is growing
I have all 30 crafter slots full.
- 10 seed collectors: 4 potato, 4 bok choy, 2 for misc. replanting seeds and otherwise rice and wheat
- 8 preserves jars: 3 apple, 3 tomato, 1 onion, 1 that I swap out for whatever I need it for
- 10 glow worm farms processing either store-bought morels or excess meat and forageables
- 2 slots that I use for smelter, sawmill, loom, whatever I need at the moment (I store the inactive ones in the lockbox so I can take them in and out even if my general storage is overstuffed 🤭 )
...but I log a LOT of playtime, so my crops grow very fast. I also don't do much "active play" (going out mining etc.) because of energy limitations, so I spend a lot of that time idling at home. Sometimes I don't have the wherewithal to turn over my garden, so the glow worm farms are kind of my backup income, since they're easy to keep full 100% of the time.
OKAY then i just need more crafters (i also do have a LOT of log time xdddd), damn, gazebo fund is going to be used up on crafters permits ;-; i do a lot of active tho so i can be in bahari for ingame days and let tomatoes cry for harvest and weed removal in the distance :v
ty @neat vortex
crafter permits are basically an investment in future income, imo; they print money while you sleep, or quest, or whatever.
well, you do have to put stuff in
well, yes XD
As long as you choose things that will run without stalling for the amount of time you expect to be away, though
i hardly ever use preservers because they don't seem to be much benefit
i either cook my ingredients for food or just sell them
or turn some into seeds
How so? 34g starred tomato -> 51g starred pickled tomato seems worth it to me; what is that, a 50% increase in value?
(You do get more than that potentially from group cooking, but that's active work)
i mean you CAN eat canned goods, but cooking meals is way more beneficial in terms of total focus restore
cooking is too stressful for me to do it all the time for income, i prefer sth without timer on my head and all
i don't sell the food
i just eat it and if i need something to sell, i'll do some foraged stuff and crops\
OHH yeah no to eat? No, not at all; preserves are to sell, for me.
oh, i understood your message that u do that for money, sorry
i have 3 of each gw farm and seed maker and 6 or 7 jars
still wish we could sell furniture though
that would be an endless furniture xp source tho. buy materials, make furniture, sell furniture, buy materials. sure there would be a loss but I don't think the "economy" needs another gold farm
isn't that the case for everything else, like gardening
i would be happy with just breaking them down for stuff
at least some part of the things i used to just get a new recipe
you reminded me I had a new recipe from pile lol I kept forgetting to craft it
lucky one, i have a sapwood and potato luck...
I'm up to 4 green cylinder. it makes it so less special the more I get
2nd one got me sooo sad x.x
what are those even for?
it's basically a plushie
its a plushie but only one i dont want and i dont like how it looks, yeah
I feel like they must have at least a 20% drop rate, which makes me laugh, because they really were EVERYWHERE on the beach XD
To keep less off topic - i would even be less sad with a seed than a cylinder or some junk x.x i whine about it now on two channels same time here, great xd and zeki is even worse, damn
and then people complain about getting seeds from the Lucky Boxes :P give people free stuff and all you get is complaints, eh?
it's not the RIGHT free stuff 
also - im running out of things to process now with much less crafters, how to don't have this problem all the time? and yeah - free stuff that i get from just one tree down is sad ;-;
I ran 7 preserve until I was up like 300 apples, now I run 9. 4 glow farms that I put mushrooms in because I just run around bahari picking shrooms out of boredom. that's all my money making. and unless I decide to build a new house I'm usually 150-200k gold on hand
It took me a little while to get my crafter-to-garden ratio sorted out. Eventually I did and just filled in the rest of the slots with glow worm farms, since it's easy to just buy stacks of mushrooms (if you aren't gathering/hunting enough stuff to keep them busy) and that way they're not idle. Glow worm farms eating low-value stuff will run for 30 hours straight with no intervention.
and then you can either sell the fertilizer or, depending on your layout, dump it on your crops and get MORE yield to keep your other crafters busier XD
I ran the numbers and it's basically always more money you get back from using HarvestBoost versus selling it. But I end up with excess, anyway, so that just goes in the bin.
yeah I use the fert I get on my 1 apple tree and then sell the rest. worms I had like 2400 stocked but figured I'd never use that much and sold them
i do use harvestboost always but im not sure im not wasting it doing it daily, it feels like it dissapears without working or sth
It does interact a little weirdly with growth boost and I'm also testing a bug with afk layouts continuing to consume fertilizer; but assuming it's working the way it should, it's worth it
That's somewhat of a risk to assume, though XD
Same, i think few spots are also bugged, they always have visual effect of fertilizer but i dont have a clue it works xd and the in-game wording in descriptions sometimes confuses me a little - not a native but i thought its not so bad with my english, and then i read those and yeaaaah right...what?
growth boost is worded poorly. it's more like buy 2 get 1 free. every 2 days counts as 3 (during growth stage only I think?) I only ever do harvest boost
totally off topic but when I first started I saw the pile in kilima and picked it up and got 10 worms. I figured it was a worm pile that you could find. lol
lol! The human brain is truly a pattern-matching machine. It can make a pattern from one (1) occurrence XD
gosh, first time newbie ideas i had are my fav, some of them make me feel sooo dumb now xd
it is, half of my MA is about this, cognitive science is on the theory that what we perceive is just simulation of the things that brain considers the most predictable outcome, not real world (until there is an error with prediction xd)
perception is reality
AND there was a study of some birds called skinner cage, behavioral psychology stuff, exactly the thing with occurence = effect
offtopic BUT im not saying is yo matrix simulation but that our brain just dont want to waste energy and its doing simulation of reality with what it gets through perception
its a long topic and im not sure gardening channel will be happy with it xd
you gotta do it like a recipe blog. 4 paragraphs of backstory, then you sprinkle in some gardening, and then end with a morality question
i can try xd but there is a loooot of explaining - you can do a quick wiki read on predictive coding if u want to have it in actual clear form, not me rambling in the middle of a night in a gardening channel of a cute cozy game xd oh, the theory is used now to do ai and machine learning, gets u to understand how it all works, thats useful (kinda)
tysm ! I will try those out :)
I swear half of science is grabbing the pattern-matching machine by the scruff and going "now hang on a minute" — relevant to gardening because all kinds of strange beliefs end up perpetuating themselves memetically, like "you only need to apply fertilizer right before the plant is about to finish growing" (false) or "just eat one mushroom before each cake at a cake party for full focus bonus" (also false)
It is understandable how it happens, though
brain keeps their energy as high as it can so it does those shortcuts to save it and we suffer after that :v and u triggered my adhd brain to ramble on stuff I can overshare and might get blocked for spamming offtop quickly xd
Interesting - so are the seed collector for selling the seeds? I understand the preserves jars are. Likewise the glow worms are for fishing or use?
Yep! Bok choy and potatoes are my two main cash crops, processed into seeds and sold (but obviously reserving enough seeds to replant + some as backup seed stock).
I use as many of the glow worms to fish with as I have energy for, since the return on investment is so high even just fishing in the pond at home (minimum tripling your glow worm value, why not?), but tbh most of the time I just sell them (or even give them away) once a certain number of slots in my ammo bag are full.
(At this point in the game I am running out of things to buy 😅 so making money isn't really urgent)
Nod
this. gold is too plentiful late game
at least for those of us that play too much
Part of it is that most of the stuff there is to buy are either one-time investments with a purchase limit or durable goods (or materials that go into durable goods). There aren't many consumables to buy other than Lucky Coins and food.
And if, like me, you aren't a plushie collector and you enjoy cooking... uhhh....
this is the output for 1 grilled fish made from giant goldfish:)
OH yeah grilled fish is very overlooked for fertilizer output speed, if you're really in a hurry/have very limited crafter slots! (Not great for profit, though; store-bought morels beat every possible grilled fish for value added per hour, and beat most of them for uptime.)
it does CRAZY outputs! i never experimented and have always done starred tomatoes and always scraping by. i fished a ton of cactus moray yesterday and put them through and sold 2,000+ fertilizers today hahaha it's just mental. so of course it made me really curious to see what epic did
It's because the formula is based on the sell value of the input item :D but it has minimums/breakpoints since you can't output half a glow worm, for example.
I had reason to map out all of the grilled fish values (assuming two identical fish as inputs): https://docs.google.com/spreadsheets/d/1qPbCKTJg8xYlR1Pw60ZkaXAERRkXaMC0r3UZZKLWQ_g/edit#gid=2046320579
(this is projected, not experimental data)
This was a starred grilled fish, right?
yes! starred grilled giant goldfish!
i.e., 1230g worth of fish that you fed to your worms XD for 1250g worth of Stuff
(but useful stuff!)
Would take 42 morels (672g at the general store) to get the same amount of fertilizer - but it would take 42 hours of crafter slot time, of course. (So, 42 hours divided by the number of glow worm farms you're running.) Plus 17 bonus worms.
Definitely has its uses though
dang, that crafter time is killer. i think i found a happy medium in black sea bass (starred) it only takes me like an hour IRL to fish up enough to grill and throw in, and that sets me up for basically the whole irl week, maybe 5 days. but it's much easier to catch than the morays and still has great output! i think the mushrooms would drive me bats waiting haha
The trick is that you don't put them in when you need fertilizer; you keep them running constantly, and the fertilizer just stacks up.
I wish there was a book on palia that explains all of this 😂
XD The book is us. And the treatises folks write up on the subreddit... occasional guides on the wiki, but the wiki is slower to move because of the barrier to entry.
yeah! exactly. but if i just fish and grill a lot once a week that's enough to set me up for the whole week. (like i said maybe 5 days i just started so i'm estimating haha). it's a nice discovery! because tomatoes were such a pain, and now i don't have to grow tomatoes anymore!
Feeding tomatoes to glow worms hurts my soul
I just started playing palia a month ago and there's so much to learn lmao
Tomatoes are too much work to feed them to worms 😭 just on principle
oh yeah, absolutely. i was growing toms JUST for the glow worm bins JUST to keep the fertilizer (not sell) and it was so painful. now i'll probably pickle the rest and say goodbye haha
(this is feelings, not numbers)
What else are you growing, sips?
(I grow tomatoes because they're waterers that don't need replanting constantly)
(and better money than napa)
3 apple trees, 4 blueberries and the rest potatoes. i just accept the watering because i want a ton of potatoes. i seed them and pickle the apple and blue
"preserve" i should say. pickled apples could not sound more horrendous LOL
yeah for sure! i make a lot of my money from apple jam!
is pickled apples just apple cider vinegar? 🤔
sounds right tbh. or applejack XD
because the polished spreadsheet I linked earlier is only for same-fish values, I also scratched this up for my own reference, which is ALL the input values in a row. May have minor inaccuracies due to rounding, but the pattern it spits out is interesting: https://docs.google.com/spreadsheets/d/1AfqsJjHJbN2WR3x1nYxeA2OP72GKNVfk2aO-4Geeiis/edit#gid=2112178574
that's a crazy amount of work there!
tbh most of the work was just figuring out how to translate the glow worm farm formulas to Excel. The rest was click and drag and setting up some automatic color formatting XD
(and I'd already done the first part for the fish spreadsheet)
thanks to you I just figured out that the grilled fish is just twice the baseprice of the fish used haha, I threw their goldvalues into my sheet and it turns out the regular wormfarm gives even more profit than the glowworm farm https://docs.google.com/spreadsheets/d/1cDsOxSJSkODSEimSEZmmos2_5hOGJ1Typ4tXutjBI9I/edit?usp=sharing
Definitely!
Love your sheet btw!
Thanks! :D
However, I am 90% sure that if you use starred fish and grill them, if they turn out unstarred the value is only twice the base, unstarred value of the fish.
this is true
lol when I was in a discussion about this on Reddit I had a very hard time making it clear that it DOESN'T make sense to grill your starred fish... because they might lose value DX
(and they don't gain any either)
definitely lol the chance of it turning into a regular is just too much of a risk 
the other way around is much more fun/waaay easier and riskfree
For sure!
Even in a worm farm you top out at 23g per crafter slot hour, hegh...
and the bins fill up so fast x-X
I should do the same lookup table(?) sheet for worm farms tbh
just got my 4th one lol
wait. 5th? think it's 5 now
my pfp is actually me standing in a green cylinder on the beach. got a few photos before they fixed it
That makes sense - That being the case (I don't think there is any benefit to planting quality seeds) is it worthwhile having quality crops in the seed makers/preservers that are for selling rather than use?
Quality seeds give a bonus to your base chance of receiving some or all starred crops upon harvest. (Base chance is determined by gardening level. At level 25, starred seed alone = 100% chance of all starred crops. By 50 it's 100% even with regular seeds and you'll be getting quality crops whether you want 'em or not. 😂 ) The quality seed bonus also stacks with the buff given by cotton, spicy peppers, or QualityUp fertilizer (which unfortunately don't stack with each other)
Quality everything is worth 1.5x the base amount across the board, and starred crops are guaranteed to give starred seeds and starred preserves from the machines. So, if you can get your layout to be all starred stuff, it's basically a multiplier on your money, even accounting for replanting costs using starred seeds.
Until you are consistently getting quality crops, quality buffs improve your money-making ability about as well as harvest boost buffs do.
Okay so definitely worth seed makering my starred crops then?
Absolutely, preferentially. I'd advise building a stock of starred seeds for replanting with — by which I mean, replant with them first whenever you've got them, but also hang onto your extras instead of selling them until you have enough to replant your layout once or twice, as backup; then sell any excess.
Also, as a note, if you plant cotton: excess starred cotton is best sold as seeds. Starred cotton loses value in a loom, because there is no such thing as star quality fabric. If you need the fabric itself for e.g., furniture or smoke bombs, there's no reason to bother quality-boosting your cotton. I personally just let it slowly all turn starred without any buffs (like fertilizer) applied. lol
Nod thank you!
hey guys, is it worth selling applejam or should i use apples for something else? also whats the best crop to sell as pickles?
If you're after money, apples can be used for cake parties or apple pie parties!
Cake parties: the Fruit Froster role requires you to bring 1 starred apple and 1 sugar per recipe, which gives 3 cakes. If they turn out starred (typical), they are worth 262g each (786g for 3); if unstarred, they are worth 175g each (525g for 3).
If you turned the apple into starred apple jam instead, that would give you 144g. The sugar costs 20g from the General Store. So, as a fruit froster, after accounting for the cost of the sugar, you make 622g more per apple than turning them into jam on starred cakes, and 361g more per apple than jam for unstarred cakes. Very lucrative. However, cake parties require time and active attention, generally lasting about an hour to 2 hours, depending on how smoothly they run.
Apple pie parties: Apple Chopper role requires 3 starred apples per recipe, giving 3 pies. Starred apple pies are worth 154g (462g for 3); unstarred, 103g (462g). As the apple chopper, you make 10g more per apple than turning them to jam IF the pies turn out starred. You make less than jamming them if they turn out unstarred (and only 7g more than selling the apples raw). However, apple pies have the virtue of clearing out apples very quickly since the recipe is fast. (I ran a very slow 30x apple pie party as a test run once, and it was about 30 minutes of active work to "process" 90 apples, compared to 114 hours of idle time in preserve jars for jam). They can be easier to organize than cake parties, since they only need 5-6 people, and they can be a way to "share the wealth" with friends or newer players.
I haven't run the math on using apples for petit fives.
If you're interested in cooking parties, check out #1143270926394335282 or https://paliaparty.app
Apples are also an ingredient for honey lures, and 100 of them are needed for a bundle.
What do you guys think is best for glow worm farms?
Depends on what you need out of the farms, what you like to spend your time doing/how much playtime you have, and how many crafter slots you have available. :D What do you need from them?
thank you! i totally forgot about cake parties
can someone help me make a good money farm that isn't too complicated with tons of different plants?
Try the palia garden planner: https://palia-garden-planner.vercel.app/
trying but not going so well
Not in game right now, but could help later if you like
Do you mean number of crop types, or number of actual plants in the ground? And can you tell me more about the problems you're running into with the layouts you've used so far?
I want as few different types as possible
Or two crops:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk-BkRBkBkRBkBkRBk
from u/Carbalifo on Reddit: https://www.reddit.com/r/Palia/comments/1c0kw1f/comment/kyxfef7/
(basically the previous layout, but instead of tomato-potato-tomato columns it's just bok choy, and instead of rice-corn-rice columns it's just rice)
^ this one would need an absolute army of seed collectors, though
A 3-crop layout, self-watering apple trees with tomatoes and potatoes:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTPTAAPAA-TPTAPAATA-PTPAATAAP-TAAPPTTAA-APAPTPAPA-AATTPPAAT-PAATAAPTP-ATAAPATPT-AAPAATPTP
from u/efluxr on Reddit: https://www.reddit.com/r/Palia/comments/1bz5cdo/comment/kyo6mj3/
and you could probably dump harvest boost on the apples for even more money
(this one is ideal if you want to do cake parties very regularly)
these seem good
Here is my 4 apple tree plot. Uses additional crop to allow for crab pie parties. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-AAAAAAAAA-CrWCrPTPCrWCr-AAAAAAAAA-PWPTCrTPWP-ROOCrTCrOPR-PWPTCrTPWP-AAAAAAAAA-CrWCrPTPCrWCr-AAAAAAAAA
could someone explain the cake (and other things maybe?) parties, i keep seeing ppl talk about?
Read this, if you still have questions maybe ask in #🐣│palia-newbies ?
thank you, heaps!
I finally got my first apple harvest! I'm so happy!
pls I beg give us more soil 😔😔😔
interesting. do you like keeping fert on hand but hate how it fills up your storage? do you happen to have weed crops or crops you don't harvest? you can store 99 fert on grown crops, it only depletes as they grow so it will stay 99 forever (you can place 1 fert of a different type to get the 99 back into inventory)
I do this; can also stack it on crops that are getting the same buff from a neighbor. Then it doesn't deplete even if you replant. :D
Gotta be careful not to put 99 on all 9 tiles of a soil plot though, as there is a bug where the soil becomes uninteractable.
hey guys! i did some math just now and concluded that from the beginner crops/seeds , with seed making , the most profitable on a days to harvest vs how many seeds 1 crop produces in the seed maker , i concluded that it is the potato. Is this correct?
or would it be tomato since you can collect multiple times?
is the spicy pepper better than this? im lvl 5 and a half right now so at 6 i can start making those
does it matter what i put here?
The short answer is "yes." Worm farms produce (regular) worms and fertilizer.
- The worms can produce one of two types of fertilizer that have different effects. Savory foods produce the primary fertilizer; sweet foods produce the secondary (fancier) fertilizer. In a regular worm farm, these are QualityUp fertilizer from savory foods (worth 2g each, gives the same buff as cotton and peppers) and HarvestBoost fertilizer from sweet foods (worth 5g each, same buff as wheat, corn, rice).
- The amount of worms and fertilizer produced is determined by a formula based on the sell value of the item you put in. Higher sell value = more output, as a general trend. However, due to math, there are minimums (can't produce a quarter of a worm, thank goodness) and breakpoints where it goes from, say, 5 worms to 6, or whatever. So the total value of the worms and fertilizer compared to the value of the thing you put in will depend on the math, if you're getting deep into the optimizing. (In a glow worm farm, some items actually decrease slightly in monetary value, lol)
- Processing time is 60 minutes per item regardless of what you put in.
so technically during the day while i play , i could put the rarest best items (which i have low quantities of) and when i go to sleep at night and till i come back from work the next day , i could put like 20 or something items of which i have big quantities of , like hunted meat or something , right?
yes, that would be a good way to handle it, assuming you want to feed those rare/best things to your worms rather than using them!
Another factor is the output bin's capacity. Items that produce lots of worms and fertilizer will fill the output bin faster; when it fills up, the machine stalls until you empty it. So lower-output items are better for overnights for that reason anyway.
Except I think you intuited that already XD
i love it when i put emoji and the message dissapears but i wrote a very huge wall of text
oh nooo
( :
no
i was saying that some recipes use high value materials/very hard to get stuff but the outcome is low priced , but slightly higher than some cheaper foods , however both the high priced food with rarer ingredients and the lower cost one offer the same focus , so ill put the high value one to worms and ill eat the lower value ones
i put some clown emojies because the way how prices for cooked food works is kinda ***ed up
I mean, kind of mirrors the real world in that sense XD Hamburger and filet mignon are both beef (and you can make a hamburger with filet mignon if you really want to)
or cook your giant goldfishes into grilled fish, in the Palia equivalent
im guessing its just a counter for when players cook epic tier food and theres like each player contributes with 1 out of 10 ingredients so in total each player puts 1 ingredient and the total is 30 of that food for just 1 ingredient per player , compared to putting 10 ingredients by yourself and getting only 3 of that food
That's exactly why it works the way it does, yes
yeah , i get it , its a counter for that kind of thing
technically i can just go hunt 20 chappas or sernuk or something , then go cook with someone some epic food , give out the 20 meats and get 60 super epic very high priced food (like idk 5 x the worth of each piece of meat or smth , i didnt get there yet but u get the point)
and for just 20 meats i can make like 200 glow worms or smth idk how it works exactly
(cooking sell values were adjusted back in September(?) of last year, before my time, because at the time cake parties were just absurdly the best way to make money, to the point that if you were trying to make money any other way, you were "falling behind" arguably, and it was a balance issue — at least from what I've been able to glean in my cooking research trying to figure out how sell values of foods are determined! lol)
Yeah, pretty much. See above for some apple math, for example.
technically, if they can code this well enough without the systems breaking , they could make it so that when u cook with other players , based on how many ingredients % you contributed , thats how much % focus of the original u will get and how much % of the original price your food will cost. So that solo cooking can also be a thing if u dont have a lot of friends or arent online whenever the biggest cooking parties are being held.
MOST foods are a slight gain in value over the sell price of the ingredients. The ones that aren't are the ones that benefit most from group cooking, and like... lucky braised fish? celebration cake? muujin Bahari? Those all give more focus than your whole bar. There's no reason to cook them to eat.
i just read ur message , for example with the apple pie recipe... if a player contributes the 3 apples , whoever contributes other things they would get like 10% of the value of the pies and the 10% focus , while the one who contributed the 3 apples would get pies with 90% worth of original
That would imo be a huge mess.
it would , but its balanced and u can both cook with friends or by yourself without any balance being broken
assuming the prices of all the foods would be back to normal , whatever they costed before , so u can make profit from cooking without the parties. But if the whole purpose of cooking is just to cook with friends/other players then it should stay as it is now
so far , as a busy person , i didnt get to attend any parties of any kind , and whichever i was invited to they said i can only come if i buy stuff from the store like butter , oil , sugar etc
I personally don't participate in for-profit parties as I find them waaay too stressful, haha; I make more than enough gold from my solo passive-income stuff.
But it's fun to put together small impromptu groups to make a batch of focus food
Especially if I can invite people to come cover the non-ingredient steps
share the wealth \o/
yeah haha i kinda dont like that type of thing... the game seems very passive-income centered , if i try to make money any other way im always behind and on low money (Ex : cooking , mining , chopping wood , hunting , fishing etc)
on other games i play the passive-income is a very small part of the game and u can only advance and gain money by doing activites like hunting , mining etc
but i need to advance so i unfourtanely have to give up everything the game has to offer and only focus on the passive-income things , that is , if i want to finnish the game anytime soon and now in 2 years lol
"finish the game"? But this is a live service game... I don't think it has a finish line?
(maybe I misunderstood what you were saying)
so far i concluded that doing anything else that farming crops is worth it only for upgrading tools , making furniture/crafting stations/ammo (arrows , smoke bombs) and for completing quests
im currently at 13% of completing the game
but yes you are right. As the game progresses there might be added new achievements , and ill happily be back to complete them too : D
I have bad news... they are adding new content (and with it new accomplishments) very frequently XD Every few months
ive had plenty of games that got big updates and new achievements
(right now patch cycle is once a month, but it's not always a major content update)
Game is still in beta, too; the story is only starting
by the time i complete all these achievements here (some of them seem really hard) ill probably be OP enough to easely complete whatever new things they add. Unless they add some super grindy achievements , Example : new feature with Legendary rarity (10x more rare than epic rarity) and make an achievement to collect starred versions of the legendary things
yeah i can see , it gives me the feeling like back when genshin impact released and i completed 100% of everything in the air land (mondstand or something) and i just had to put my game on hiastus and wait for the new land to release because there was nothing else to do other than absolute 24/7 grind to min-max my characters LOL
the only type of min-maxxing grind ive noticed in Palia so far is to get starred apple tree seeds. Then the game is pretty much done (i mean for the grindy part)
I think you and I have very different approaches to the game, lol - and that's okay!
Yeah , im an achievement hunter
i just come and go , i have 400 games on my list. I play games for the story to enjoy them. But i dont stick for the grind or stuff like min maxxing or doing all these sorts of super techniques you guys are talking all about in the chats, i just want some average/mid type of way to advance in the game and im all good.
Rn i bought all the batman game series , all the witcher series and a bunch of others like jedi fallen order , theyre installed and waiting for me rn
The world is big , im just here to enjoy the content , and i will gladly and happily return to Palia every time when theres new content updates (like i do with every game i own) : D
Palia is a very amazing and wonderful game and i cant wait for it to get more content updates
It's specifically designed to avoid FOMO and "losing progress" if you step away, so it's a good game for that :)
I do all the spreadsheeting because I find it FUN, not because I think it's necessary, lol
Trying to do every single one of the achievements will actually unlock much more of the story than a simple playtrough. For example playing games on the hardest possibly difficulty will unlock new levels , new scenarios , new cutscenes and so on so forth.
For Palia the counterpart would be to unlock all the friendship levels and romance levels (since im guessing its not required to finnish the main story)
and doing all the side quests that comes with them
Correct, that's where a lot of the lore is
exactly! See? doing every single achievement actually makes you see all the lore and enjoy the game fully than doing a simplistic playtrough xD
Depends on what you're after, I guess! Some folks just wanna go chill out and smash rocks, and that's also valid.
according to the global achievement rates , only 2.6% of the players completed the friendship/romance levels for atleast 1 villager , pretty sad
To be fair, the game has only been out on Steam for... uh... since end of March. Maybe 6 weeks? And to even begin romance with most characters you need to be at level 3 friendship first, nevermind finishing it.
it really sucks because the devs(or whoever's job is to do this) put a lot of effort and thought into making the stories for the game and each villager , and a lot of people dont get to see them
well , its still valid technically because the friendship levels and stuff are required to get the apple tree seeds from what ive heard , but yes we are straying away from gardening topic
pretty sure u need to do a lot of gardening for the villager quests too , assuming they want crops/starred crops or food/starred food
fourtanely i have just done this right now on all my seed makers , i have starred seeds for each of the beginner crops , so i think ill be good untill the villagers want starred spicy pepper foods or starred apple dishes and stuff
Yeah, most of the skills are pretty interconnected. It's technically possible to work around most things via quests or through cooperative play (like if you don't have a recipe unlocked yet, or are missing a key ingredient, you can cook it with someone else who does, for example)
like starred apples/blueberries , right?
ahh i see , so untill i get all my skills to level 10 (except furniture im guessing..?) i shouldnt expect to be able to finnish higher level friendship/romance quests
also for the apple tree seeds do u need to romance characters? and if u do , can u romance multiple characters? is your player character polyamorous or something? or do u need to do multiple playtroughts to get all the romance quests done?
Yep, or peppers. I actually had not started growing spicy peppers when I got to the quest that needs you to make starred food that requires them (and also fruit), and I was INCREDIBLY nervous about cooking with others, just so stressed out about it. Some friends of a friend very kindly took me into their kitchen, told me to start the recipe and then just watch, and basically cooked the whole thing together while I observed XD It was so kind of them! And I immediately decided to start working on my garden so I could grow those ingredients and pay it forward.
in my time at portia (a game where it works exactly the same way as Palia , theres villagers with daily schedules u can chat to them every in-game day and gift them stuff every day to gain friendship levels and when its maxed u can make them gf/bf and then marry) you arent polyamorous so u need multiple playtroughts to romance all of the villagers
For apple seeds, the ways to get them are:
- the grindy way, level gardening to 10 and then do weeklies and level up to earn guild medals to buy them from the guild store
- friendship with Nai'o OR friendship with Zeki (or both) - their level 3 quests both are sources
- get lucky with a Lucky Box
Romance is not required for any mechanic in the game; it is intended as fully optional content, and the rewards are only lore/extra dialogue and a few decor items
But yes, polyamory is a thing and you can romance all the romanceable villagers all at the same time if you like!
i sometimes got lucky coins from zeki in the mail , but im too poor to pay 10k gold for one, any other way to get more?
just curious cause i saw it gives epic quality stuff so i can skip having to grind for specific things , for example green pearls
You can get a handful of them (fewer than 10) from running the Tower (jumping puzzle in the Underground)
ahh i been for like 4 hours there and only got to like first floor and a half at my best
(green pearls aren't THAT rare, tbh... I have 20 in storage)
when i reached the first floor there was a message that said the devs hid some treasures trought the tower, im guessing thats where the lucky coins are
i really like parkour games , but this tower seemed harder than literally playing actual parkour games on the hardest difficulty xD
the way to get them consistently is to buy any item (could be a 10g salt, doesn't matter) from the General Store every RL day. Daily reset is at 4AM UTC. You get the coin with the next mail delivery.
lol yeah it's intended as very optional extra challenge content for people who want a wall to throw themselves against
yeah im glad theres no achievement to reach the top xD
(I secretly think it's a bit of a playtesting playground to see how players approach certain puzzles/what they struggle with)
sandbox, I meant sandbox
it could be but i doubt they will ever put anything as hard as the tower in the base game , lol
but its a very good way to test the game's mechanics
oh no definitely not! I think it's to calibrate the puzzles they put in e.g. the temples
You haven't gotten there yet, but you'll see what I mean when you do
Hi! Just receive quest with fabric,so i think i need cotton,can someone share good way to plant it?
Hello! Like how to work them in with your crops, you mean?
yes
What level gardening are you right now, how many soil plots do you have, and what other things are you growing?
I'd be happy to help :D
lvl 1,2 plots and i found here yesterday a way to plant (4tomatoes,2potato,1 corn and 2 wheat)
this one)
Ah, thank you, I was just about to ask if you could link it
i actually completed that quest way easier than having to plant cotton
bought?
Yes, you can also buy the fabric from the Material store (cash register in the furniture shop) OR you can do a quest for Jel that awards it
at some point if u do all the quests u can do , u will get cotton from one of the quests , then u can request the cotton from players. Thats what i did , i got like 10 or 20 at once from players , i turned it all into fabric into the loom (you need lvl 2 or 3 of furniture making to be able to buy the recipe to make the loom)
just craft some chairs or something with wood to easely level up
But growing cotton is a good idea anyway, since it boosts the quality of the surrounding crops, and you will need fabric for furniture crafting (and sticky smoke bombs, later, if you want to use those; I don't XD)
So I will give an example layout and if you want to use it, you can!
yeah i want anyway
i got my first 5 requested cotton in like max 10 mins then put it immediately in the loom and then completed the quest shortly after. No need to wait 5 real life hours to grow the cotton
There are many avenues to get where you want to go \o/
btw i have 1 empty plot so i want to plant something
and i already bought cotton seeds
And 1 more question, how can you get seeds other than buying them
whats the difference between harvest boost fertilizer and quality boost fertilizer?
theres a seed maker crafting station. With this u can make star quality seeds with star quality crops
if u plant these u will get a lot of star quality crops which sell for more than normal crops... so put all ur star crops in the seed maker , leave it overnight then grab all the seeds and plant them , repeat for profit
QualityUp increases the chance of getting back starred crops; HarvestBoost increases yield by 50%. To work best, fertilizer needs to be on the plant for every day that the plant is growing, or else the proc chance is reduced proportionally. QU is the same as the buff cotton gives its neighbors, so they don't stack (can't put QU fertilizer on a plant that's next to cotton and have it do anything.) Ditto HB with the grain crops (wheat, rice, corn), which also give the harvest boost buff.
for a potato plant (needs 5 days to grow) if i plant a starred potato seed , and i put 5 quality up fertilizer on it , will i get 100% quality potatoes?
Here, what do you think of this one? It will also tile as you add more soil plots.
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11_CROPS-TPCoRWRCoTP-TPCoCrRWCoTP
I believe so, yes. Let me double-check that.
ty
You can also use any combination of grains in the center row as long as they each have a "companion" to give them the buff! I just put in all three because why not, but you could do only rice and corn, or rice-wheat-rice-rice-wheat-rice, or whatever you like; play around with the planner
Yes, star seed + QualityUp buff (either from fertilizer OR from cotton adjacency) = 100% star crops
Here is the same layout scaled up to 3 soil plots with slightly different center row and optional QualityUp fertilizer to cover the gaps:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111_CROPS-T.QPCoRW.QRCoTP-TPCoWR.QWCoTP-TPCoRW.QRCoTP.Q
Note: I don't bother putting fertilizer on the cotton itself, because if you're using it for fabric, starred cotton confers no benefit (and actually loses value when put in a loom). You'll gradually end up with star cotton anyway, though, at which point you can turn it into seeds to sell if you have excess, once you build up a good stock of fabric.
About 150 total fabric will cover you for making all of the furniture items once (needed because of the Inspiration mechanic as well as accomplishments), with some left over
I'm sorry, I just realized that I never answered this question because I got too into the worm farm thing XD
- Yes, that's correct, potatoes come out close to the top in terms of gold per tile per day when processed into seeds; bok choy as seeds is even better, actually, because they grow in only 3 days, but most people prioritize self-watering layouts over self-weeding ones at the beginning
- After that, it's rice (because of the short grow time) as seeds, followed by tomatoes as preserves. (Tomatoes as seeds is still better than selling them raw, though.)
- Spicy peppers are, as best as I understand it, one of the least-lucrative crops as they take up four tiles and take a long time to grow; however, they are required for a lot of useful cooking recipes, so I consider them a utility crop rather than a cash crop. If you choose to process excess and sell them, they're best as pickled peppers.
More math here: https://www.reddit.com/r/Palia/comments/1avq7jo/which_crops_should_i_plant_for_maximum_profit/
- note that this is WITHOUT any harvest boost buffs, just the base yield; but harvest boost is a +50% multiplier across the board. The garden planner will also take this math into account if you'd like to experiment with the parameters.
- this also does not take into account processing time, as bok choy and potato seeds both take over one RL hour to process for each potato or head of bok choy. There is an upper limit to how fast you can make gold with this method; you can't just continually cycle your crops every three hours without any idle time to let the seedmakers do their thing.
- and obviously this only takes into account the possibilities for putting crops in crafters (and doesn't include the worm or glow worm farms as options), not using the crops in cooking parties for profit
Hi guys, has anyone had trouble planting apple trees in a 'Non-conventional' way, like putting half in one 3x3 field and half in another 3x3 field? I'm getting the message 'Positioned plantations are preventing this action'. I'm running this layout now
The error message is in Portuguese, so I don't really know the correct message in English
I think it's "Placed crops are preventing this action"
you can search by this phrase, other people mentioned it as well
I have also encountered it myself numerous times
is growth boost fertilizer bugged still?
what is a “harvest boost”? 
+50% crop yield :) So for a one-tile crop (all of the ones on that layout), you get 3 per harvest instead of the default 2
hi there, I'm new to palia..can anyone help me? I can't seem to till my soil
Hello, welcome! To till the soil you'll need to open your tool wheel and choose the hoe so you are holding it. Then aim yourself toward the soil plot and hold down the "use tool" button. Move yourself/your camera around to "paint" over the soil while raking with the hoe. Once a tile has been uncovered enough, it will go "pop!" and appear fully. Then it's ready to plant in. Do that for all of the tiles and you'll be good to go.
ahh, I see..let me try again...Thanks a lot for the info!!
Sure thing! If you run into any trouble or have any other questions, just holler
I found out what I did wrong haha..didn't hold down the action long enough. Yay! I can start planting now!
Yay! That took me a little while to figure out, too, tbh.
a further iteration with 4 plots to show how it tiles together, with optional QualityUp fertilizer to fill in the gaps:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11-11_CROPS-T.QPCoRW.QRCoTP-TPCoWR.QWCoTP-TPCoRW.QRCoTP-TPCoWR.QWCoTP.Q
any tips on how to improve my set up? (if possible id like to stop growing tomatoes)
Do you want to keep the full water retain? Or, I guess I should ask, what has you wanting to stop growing tomatoes?
its not super important but it would be nice, and namely what has me wanting to stop are the really long growth periods and wonky seed processing
How would you feel about substituting napa cabbage for the tomatoes? They are also a waterer, 6-day grow time, 4 seeds per cabbage just like potatoes. 48m processing time for both preserves (kimchi) and seeds, same money for both.
They make a lot less money per tile per in-game day than the tomatoes do, though.
thats fine, thanks!
I'd need to play around with it, but you could also probably profitably shove some harvest boost crops in there somewhere
ok! if you find out anything good lmk
@tall oak
yes
This is the gardening channel. I think you'll find the links very helpful
What Software do u use to view this?
Thx
how you start with fruits? Do I really have to get to lvl10 to get them? ;-;
you can get apples early by doing friendship level three quests (||nai'o and zeki||), or by getting lucky with the zeki machine. i believe you can also get blueberries by completing ||badruu||'s level three friendship quest or also getting luck from zeki's machine
how many apples do we normally get from a normal apple tree? (single harvest) I kinda forgot lol
16 apples per harvest! 24 with harvest boost
alright thanks
hi
dont know if this is part of gardening too. i have a bunch of trees on my plot that are fulll grown now intp mature trees. What am i supposed to do with them? they only give a seed and then no more right? can i chop them? sell them? i know they serve as decoration but jus wondering
You can chop them and sell the wood if you want since they served their purpose. You can save a few for decor if you really like them. It’s up to you.
You can also pick up the unchopped tree and sell it, if you like
Anyone have a good money layout that is also able to be aesthetically done? I have apple trees but no blueberries atm :<
Hey everyone. I'm trying to make an AFK farm with 4 blueberry bushes and I'm not being able to do it myself or find one here 😭
This is mine (sorry had to find the picture from my phone)
100% water retain. I have a well in the middle but you can place another apple tree there and it’ll be water retained + weed prevented.
I replace the onions with carrots, cotton, or whatever crops I may need.
oo tysm, I'm going to save this c:
I found an old layout for blueberries and updated it. If anyone can see a better way to do a similar setup, you're more than welcome to collaborate!
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTOBkCoWOBB-BkPTPBkBTOB-OBkPBWTBRO-TBBPOBkBkPT-WBkWOTPCoBkW-TPBkBkOPBBT-ORBTWBPBkO-BOTBBkPTPBk-BBOWCoBkOTP
I personally like 2x4 layouts in rows and then place the separate one somewhere else to grow things I need there. Here is one easy with 100% water+harvest (with apples and peppers, which u can change to blueberries later)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11-11-11-11_CROPS-RWRPTPAAA-RWRPTPAAA-AAAAAARWR-AAAAAARWR-PTPSpSpSpSpSpSp-PTPSpSpSpSpSpSp-RWRPTPRWR-RWRPTPRWR
and one with only apples https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11-11-11-11_CROPS-RWRPTPAAA-RWRPTPAAA-AAAAAARWR-AAAAAARWR-PTPAAAAAA-PTPAAAAAA-AAARWRPTP-AAARWRPTP
@vernal bluff Dude, your help with my own layouts has been EXTREMELY helpful. Thank you very much for your collaboration to the community
Only 4 bushes or including apples and/or peppers?
Awww, happy to help ahahah, I really enjoy making garden layouts

Only 4 bushes: I found and old one, modified it and got to that point, maybe there are some improvements to be made
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTOBkCoWOBB-BkPTPBkBTOB-OBkPBWTBRO-TBBPOBkBkPT-WBkWOTPCoBkW-TPBkBkOPBBT-ORBTWBPBkO-BOTBBkPTPBk-BBOWCoBkOTP
I like it, looks really nice. All blueberries are harvest boosted and all the buffs without fertilizers

Hi everybody. I want to ask if there is a layout that can meet the following needs? Thanks for your help. 
- Plant all the seeds currently available in the store.
- 100% grass and water protection.
- Achieve high Harvest rate.
- Do not use fertilizers.
Here are two that I have, don’t know if someone can achieve more harvest boost than that (my main goal were apples):
2x4+1
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-11111-01111_CROPS-CbTCoBkOBkRTCb-TPOOSpSpCoSpSp-BkOWCbTCbCrBkO-AAAAAAAAA-WOBkPCbPCBkO-BkOCrPCbPWBkO-AAAAAAAAA-PBkWCbCCbRBkP-BBBkBBTCBkCb
3x3
^
The reply disappeared for some reason
This is my plot currently, 4 apple trees and crops for Crab pies
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-AAAAAAAAA-CrWCrPTPCrWCr-AAAAAAAAA-PWPTCrTPWP-ROOOTCrOPR-PWPTCrTPWP-AAAAAAAAA-CrWCrPTPCrWCr-AAAAAAAAA
100% water retain and 100% harvesy boost
hii
again me haha, what do you normally put into the fertilizer maker? i'm going with mushrooms for now, whats your fav thing to put there?
I have 6 glow worm running now (usually 4) and I just put mushrooms in. I don't buy them I just run around bahari wasting time and slowly leveling foraging at the same time
do plants grow only when ur online or also when ur ofline till they need weeding/water
1 cycle when you’re offline, then it stops growing until you’re back on
how many cycles does stuff take tops then?
Tysm! Sorry been out all day, will save this too c: Thank you for sharing!
depends on the crop and how often/long you play. bok choy grows within 3 hours (3 palian days) so if you play for 4 hours a day, you can plant and harvest bok choy in one play session. if you are growing apples on the other hand which takes 12 hours til first harvest, it could be awhile til they fully grow
That depends what kind of worms and/or fertilizer you need and which/how many worm farms you have!
You know I'd really love an automatic water sprinkler
that's what crop bonuses and fert are for. tho it would be nice to have a sprinkler for flowers. those can be bothersome to water
Hey guys I have just 6 spots to plant and I was wondering what I can do by now to make some more money. Can you see and improve my garden? Thanks, https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CrTCrAAAAAA-BBABBABBA-AACrAAWAACr-AAAPTWRWR-BBABBABBA-AAWAACrAAW-NNNNNNNNN-NNNNNNNNN-NNNNNNNNN
Hello! A few questions:
- What level gardening are you?
- Do you participate in cake parties, or want to?
- Do you have access to worm farms and/or glow worm farms?
- How many crafter slots do you have unlocked?
- Approximately how many hours do you spend logged in per week? (or, if you know it, about how many growth ticks is your garden getting per week)
What level gardening are you?
A: 9
Do you participate in cake parties, or want to?
A: want to
Do you have access to worm farms and/or glow worm farms?
A: yes, both
How many crafter slots do you have unlocked?
A: one
Approximately how many hours do you spend logged in per week? (or, if you know it, about how many growth ticks is your garden getting per week)
A: time is not a problem 😅
Excellent, thanks! (sorry for the delay, kind of scatterbrained today)
- #1 advice, then, is to unlock more crafter slots ASAP, because processing your crops into seeds or preserves is one of the fastest ways to multiply your money in terms of passive income generation.
- The other is to start leveraging quality boosts if you aren't already, either from planting things next to cotton or from QualityUp fertilizer (which can be crafted or obtained by putting savory things in a regular worm farm). Planting a star seed plus the quality buff guarantees all starred crops, which will be important not only for money, but also for participation in cake parties if you want to be one of the people providing the fruit.
(As for layouts, I'm gonna have to let someone else look at that, because blueberries consistently stymie me. lol)
The only thing I would improve is giving the other 2 blueberries harvest boost, so mb smth like this: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-AAAAAAAAA-BBABBAWRA-AARAAWAAR-RWBNNBNNW-BAABAARAA-ABBABBARW-NNNNNNNNN-NNNNNNNNN-NNNNNNNNN
I also would advise to use quality boost fertilizer on apples and blueberries until u reach lvl 25 and use only starred seeds to plant everything
OMG so crop sheet DOES exist
To iterate on the layout above...
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-A.QA.QA.QA.QA.QA.QA.QA.QA.Q-B.QB.QA.QB.QB.QA.QWRA.Q-A.QA.QRA.QA.QWA.QA.QR-RWB.QCoCoB.QBkBkW-B.QA.QA.QB.QA.QA.QRA.QA.Q-A.QB.QB.QA.QB.QB.QA.QRW-NNNNNNNNN-NNNNNNNNN-NNNNNNNNN
The 4 squares in the corner can be anything, of course, but this is just an example for profit.
Thanks for the suggestions guys
Hello! A few questions:
- What level gardening are you? 27ish
- Do you participate in cake parties, or want to? No and no
- Do you have access to worm farms and/or glow worm farms? Yes to both
- How many crafter slots do you have unlocked? 13-15
- Approximately how many hours do you spend logged in per week? (or, if you know it, about how many growth ticks is your garden getting per week) logged in… 40 or more hours a week.
@cinder fossil
anybody have a good 3x3 plot setup for all crops? harvest boost, 100% water retention and maybe weed prevention?
@orchid fiber
tysm!
Any tips for lv2 farmer with only 3 plots (who mostly needs coins)?
and how does the level impact production?
I'm not sure how all these ppl are getting all these flow tree seeds outta the robot. I've literally received TWO, that's 2!! pine flow tree seeds this WHOLE time!
Full inventory trick
I seeeeee ok will try that then ty
Tomatoes are great if u have them, but also potatoes and cotton. Some sell for more as seeds than crops, but I don't remember if u have a seed maker at that level
(all sell for more as seeds than crops)
Where are ppl even getting the robot 😭 Idk where these 'temples' can be found. I did the water one but the windy gales just frightens me cause I was on it for 2 hrs and it felt horrible and unfamiliar
So t p c it is ty
Np
(sorry for the delay; I was in the middle of typing this up and got called away)
- upgrade your number of crafting permits at every opportunity as these are the key to passive income generation and multiplying your revenue from your garden
- Focus on building up starred seeds with the quality boost from planting cotton; save your normal-quality cotton to stock up on fabric, but turn star quality cotton into seeds. Star seed + QualityUp buff = 100% star crops
- cash crops: potatoes and/or tomatoes, bok choy if you can work them into your layout; turn them all into seeds, save back enough (star quality if possible) to replant 2-3x, then sell the excess seeds.
- harvest boost from rice and/or wheat and/or corn (depending on your preferred recipes) can help a lot with gold yield; hold some normal quality for cooking and starred for replanting seeds; excess turns into seeds to sell
- optional: bok choy if you can work them into your layout, but they're very slow to turn into seeds despite their high profitability; maybe a few onions for cooking if you want and can work them in
- once you get the recipe for QualityUp fertilizer, you can use that to fill in any gaps; and the sooner you can unlock worm farms and glow worm farms from fishing, the better
- with only 3 plots you don't need to upgrade your hoe and watering can yet, unless you are very very short on playtime; there are imo better uses for the money you would spend on the recipes and repair costs (makeshift tools do not need repairs)
Here is one possible starter layout: #🌱│gardening message but there are many ways to combine the crops, and this may not be "the best" one for your situation
tnx a bunch and yes im still new trying to get some cash for recipes
If you're looking for something chill to do while your crops grow, you can't go wrong with fishing, and it does double duty of working toward unlocking the worm farms. Fish from ponds and from the coast of Bahari are worth the most across the board regardless of bait. You can even fish from the pond on your home plot if you've got just a short time before the day rolls over. :) Grilling the fish also levels your cooking while giving you a chance to star them (+50% to their value).
Fish stew (from a recipe caught from the Bahari Coast with regular worms) is also one of the cheapest beginner cooking recipes as it requires no garden produce (don't eat your money!) and also no store-bought ingredients (though you can buy spice sprouts and garlic in a pinch). It can even be group-cooked by three people — then everybody gets food!
is this a good harvest? or is it mid? i filled all plots with spicy pepper (16 plants)
letting my seedmaker stoick up some seeds and then its gardening time
After you finish a Temple, you unlock its Vault in the Night Sky Temple. You complete the bundles in there and get rewards. For completing the Vault of the Roots, you get a Galdur statue that gives you seeds.
Hey guys, can anyone send me the list that shows what it's best for sell, crops/seeds/jars? pls 
Do your calculations take into account time? I ask because I always thought potato seeds were better profit than preserves
They’re not my calculations! This is from @upper mist ‘s sheet, here’s the link: https://docs.google.com/spreadsheets/d/1cDsOxSJSkODSEimSEZmmos2_5hOGJ1Typ4tXutjBI9I/edit#gid=1206330854
(hoping this is the right link)
theres the first columns those have growingtime taken into account, and then next to them the new and newest columns without growingtime taken into account
but yeah its mostly about having to limit your gains by the max amount of crafters, its mostly just looking at what is the most profitable thing to do with your time on the max amount of time in a real life day
as potatoes and bok choy need an unreachable amount of seedmakers/preserving jars to craft through it, you will still have overflow when you get your next batch of crops, making you unable to reach the gains promised
the pictures shared here are about the no growingtime taken into account btw
Does anyone have (if its even possible) a 100% water retain layout inclusive of Apples, Blueberries & Spicy Peppys? My brain hurts tryna figure out a layout on planner 
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-TPTAAAAAA-PTABBABBA-AATAAPAAT-AAABBPBBT-AAAAAAAAA-TBBPBBAAA-TAAPAATAA-ABBABBATP-AAAAAATPT 100% water, apples and blueberries (can swap out blueberries for peppers) but unless you sacrifice 9 of the tomatoes/potatoes, you'll have to still check in on the crops for weeds
can also put harvest boost on the apples and blueberries (really the only crops i would harvest)
Bless
it's a certain mess but has full water retain. I'd suggest using the water crops to hold weeds and only worry about the bigger crops
Yeah, thats what i was planning too. Since i'm mostly out of my plot, I can't be asked to come back & water 
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-AAAAAAAAA-BBPBBCbSpSpP-AAAAAAAAA-PCbPBBSpBBSp-SpSpSpSpCbSpSpSpSp-SpBBSpBBPCbP-AAAAAAAAA-PSpSpCbBBPBB-AAAAAAAAA
a 4/4/4 build, better looking. just store a weed on the center tile (it's not even a necessary tile)
Answers for all your gardening questions.
IRL Daily Reset is: <t:1715832000:t>
**- Official Wiki
Is this a good layout just playing around with the garden planner
Were you able to get a flow seed?
"Good" depends a bit on what your needs are, I think! What do you want your garden to do for you?
afk type of garden
In that case, you'll likely want to try for 100 percent water retain and either 100 percent weed prevention or 9 plants you don't intend to harvest to "hold" weeds and keep them off the rest
Oh ok thank you still just learning how to do that kind garden but can we do one that can make profit too?
Definitely! Honestly any garden will make you money as long as you are cycling it regularly; it's just a matter of speed and how well it fits your non-money needs and playstyle
And how you are processing the produce, as well
Thank you for your help 🙂
It looks like you're going for a "grow all the things" type of garden here?
Wanted to see if I could lol as I was just playing around with the planner to see what I could try
That can definitely be fun to do :D (Some days I spend more time in the planner than I do on my actual garden XD)
lol I only really got into gardening more now than when I first started but I actually enjoy it now lol
One thing I hope the planner will do at some point is organize the plants by buff; right now they are in the order they were added to the game
like in the list at the top I mean
Oh I didn’t notice That
Does anyone want me to try make a garden with something? I can try do personalized gardens for u if u specifically want all crops or all water reatin or just 3 specific crops etc.
I'd love your opinion on how to work blueberries into my unconventional layout, because eventually I will need to plant them again and the 2x2 plants just flummox me tbh
I haven't been able to wrap my brain around the patterns they create around them
How big is ur plot?
So u just want me to fit in some blueberries into it? Any other plants? Do u own apples yet?
All 9 plots, but linear, because the 9x9 giant square is too much for me to hold in my head, and I would avoid replanting it 😂 I'll just link:
And I was considering something like this:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-110111-110001-001001_CROPS-T.HP.WCr.HBk.WBBCr.HBB-OBkT.HPW.HPT.HBkO-O.HBkT.HPR.HPT.HBkO.H-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HPT.HBkR.HBkT.HPO.H-TBkO.HPW.HPO.HBkT-SpSpCr.HSpSpP.WCr.HBk.WT.H-A.HA.HA.HA.HA.HA.HA.HA.HA.H-NNNNNNNNN-T.HBkO.HPR.HPO.HBkT.H
(6x6 is doable, ran one before)
So if u want same shape I would do it like this imo:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-1111111-1000001_CROPS-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBkT.HPW.HPT.HBkO.H-O.HBkT.HPBBT.HBB-O.HPT.HBkCr.HBkT.HPO.H-O.HBkT.HBBPBBO.H-O.HBkT.HPR.HPT.HBkO.H-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBBPBBT.HBkO.H-BBT.HBBPT.HBkO.H
But it would result in less money, yet u can always preserve if possible 🙂
Money is less of an issue at this point than ease tbh
Okay then!
I already have max crafter slots and run multiple seeders, jars, and glow worm farms
ooooh, see now, this is the kind of thing I hadn't figured out:
I think I can work this in!
Thank you!
Or if better, 9x9 idea below for anybody who needs it:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BBTBBPTPT-CoOCoRWROCoO-BBPBBTPTP-BBPBBTPTP-AAAAAAAAA-BBTBBPTPT-BBTBBPTPT-OCoORWRCoOCo-BBPBBTPTP
But just let me know if anyone wants some help with their garden plans I can make smth for u
Is this considered good profit?
all gardens are profit making as long as you don't let grown crops sit, and you play for more than 1 daily growth tick a day. grow what you need and use that first, use the rest to fill crafters (seed or pres). it's hard to go wrong
I figured it out! Thank you so much!
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-1111111-1000001_CROPS-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBkT.HPW.HPT.HBkO.H-Bk.HO.HCb.HP.HB.HB.HCb.HB.HB.H-T.HPO.HBkCr.HBkO.HPT.H-Cb.HP.HBk.HB.HB.HO.HB.HB.HCb.H-O.HBkT.HPR.HPT.HBkO.H-A.HA.HA.HA.HA.HA.HA.HA.HA.H-O.HBkT.HPW.HPT.HBkO.H-O.HBkT.HPR.HPT.HBkO.H
Uses more fertilizer of course, but that was inevitable with replacing some of my harvest boosters
(I put in the napa because friends are doing more stuffed cabbage rolls and I might as well start cultivating them if I've got growth boost going anyway)
for a water retain layout it is really good, better results come from actively managing your garden, but I guess, you wanted a somewhat passively operating garden.
My personal feeling is that while active management may lead to better revenue in the idealized case and perhaps the short term, keeping your garden rolling may be even more important in the longer term, and gardens that require active management for every growth tick are more likely to stall due to human factors. But that's more of a philosophy/intuition than anything backed up by data.
(and as my layout indicates, I obviously skew heavily toward "all I have to do it glance at it and it grows" XD)
I just return home between 5 am and 7 am, empty my inventory, water my flow trees and garden, and then head back out. if I'm actively playing that much. never saw the need for water retain when returning to plot is so easy or returning to kilima/bahari just as easy
Ah, see, for me, I get into a flow/get distracted very easily, so it's common for me not to realize that the hour has turned over. I am VERY time-blind, lol
Finally got a blueberry seed, any apple/blueberry layouts with 100% water retain?
I also have days where I'm able to idle online for long stretches, but I don't feel up to actual active play
Hence my personal skew toward AFK layouts :)
As in mostly apples and blueberries, or just ones incorporating both?
Incorporating both (:
What's the layout? o:
tysm! ❤️
I'm having problem finding any layouts that doesn't include apples and/or blueberries. it's such a long way until I can purchase those.. what do people grow before that? Spice peppers?
It depends on ur needs and wishes. What would u like to see on ur garden and what buffs?
low maintenance>xp>gold basically.. this is what I've come up with so far:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-TWOSpSpOSpSpCo-TWOSpSpOSpSpCo-TWOSpSpOSpSpCo-TWOSpSpOSpSpCo-TWOSpSpOSpSpCo-TWOSpSpOSpSpCo-TWOWSpSpTSpSp-TWOWSpSpTSpSp-TWTWSpSpTSpSp
By my reckoning, spicy peppers aren't very good for gold unless you are, I suppose, using them for cooking parties (like Muujin Bahari or something; those are held occasionally), but it might depend on how you're doing your math
Depends on what you mean by low maintenance, I guess?
If u want less maintaining with peppers, can offer u this with 100 harvest+water: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-SpSpRSpSpTTRSp-CrSpSpPSpSpSpPR-SpSpR.HSpSpPCrPT-PCrSpSpSpRSpSpCr-SpTCrTSpSpPSpSp-SpSpRSpSpCrPTP-T.HpCrRSpSpCrSpSpP-TPCrRSpSpTSpSp-RCrRSpSpTSpSpP.H
Or These with less paper, but 100% weed+warer: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-POSpTBkSpTPR-SpPOSpTBkWOBk-SpSpP.WSpSpTRWBk-BkOBkRPTSpSpP-PTPSpSpOSpSpR-TPOBkSpSpWSpSp-SpSpOBk.WRPTPO-BkRTTWOBkTP-PTWBkOBkCoPT
EXP will be pretty much the same no matter what unless you are factoring in a lot of growth boost, as it is the same for every plant per growth tick per tile
I think water, weed and as less fertilizers as possible?

lol yeah keeping up with fertilizer can be a lot even if you stack them and only reapply when doing a full replant
I really like ur crazy layouts!!

The untypical soil plots locations are so fun ajahahaha
I was actually assuming they were good fillers and worth the xp, but I never actually double checked wiki for that lol
tyvm!!
If your goal is xp every plant is good, they give pretty much same results
Thank you! for me it began as something purely practical, because every time I looked at a 9x9 in-game I just was filled with oh no
But then this one turned out to be kind of pretty in the bargain, and it's fun to replant since you just run back and forth from one end to the other lol
Yeah, they can be biiiig and I also prefer 2x4 ones and place the last plot else there. But I like seeing other combinations as well

Can I see how it looks like on ur plot?
imo anything that you will be able to keep up with/harvest regularly is ideal for EXP, since you only get experience when you harvest your plants. Tilling, planting, watering, weeding are just means to the harvesting end. In that sense, the multi-harvest plants are pretty nice, since you get 4 harvests out of them before having to replant, so there is less time invested per harvest. Peppers, blueberries, and apples do have a long lead time, though, and then cluster bigger chunks of EXP together, more spaced out. Tomatoes are fast (4 days to start, then every other day for 3 more harvests) but it's smaller chunks of EXP.
maybe I should ignore the spice peppers then.. I just really don't want farming to turn into this "oh no, it's a new day so I gotta head back to water and replant all those plants I currently have no real use for"
Oof yeah definitely grow stuff you have use for! lol
And whatever your layout needs that you aren't actively using or that you have excess of, that gets processed (seeds, preserves, worms, whichever makes the most sense for your playtime-to-idle-time ratio) and then becomes money
but tbh the only thing from my garden that I grow in order to use is wheat. :P
at least, to use on a regular basis
why do all the garden examples use rice and wheat but not corn?
They are pretty much interchangeable, but corn takes 5 days to grow, which can be a little annoying depending on how you do things. You can sub in corn if you like!
oh so corn doesnt line up properly with the growth time of others making it more annoying
yeah I believe farming will make more sense to me later on when I unlock better food recipes. Right now it mainly feels like an overwhelming chore since the food I currently cook are steak dinner which I only need wheat for. other than that I just grow cotton and chuck em into seeder
Corn lines up with tomatoes, sorta (2 corn per tomato cycle) and with potatoes and cotton; wheat lines up with onions (and the first harvest of tomatoes), and rice lines up with bok choy and carrots.
lol yeah my wheat goes to steak dinner, also XD
some of it, anyway
And I have "better" recipes unlocked! 😂
steak dinner forever
Peppers buff the star quality though, which can be useful as a beginner and I personally like them better than cotton
This is true! I will admit that working 4-tile crops into a layout continually flummoxes me, so that's my bias talking... plus early on you need SO much cotton, and later on you get stuck with only growing star cotton (and putting star cotton in a loom hurts my soul 😢 )
is buying sheets with cropprofits better later on then farming ur own cotton?
That depends on how highly you value convenience
u mean wait times for converting vs going to the shop?
Mostly just the annoyance of having to remember to plant something different and adjust my fertilizer to cover the gaps, lol
At least in my personal layout, subbing cotton in for all/some of the wheat/rice/corn and then (as mentioned) covering the gaps with HarvestBoost is still cheaper than either buying cotton from the farm stand OR buying completed fabric from the furniture store register
complicated patterns are an noying to plant i agree
-is only like lv4 or something-
But at this point I am actively looking for things to spend gold on, just to spend it/avoid the gold cap, so it would probably make more sense to just buy it...
especially if I'm turning it into durable goods
I just buy the fabric, never really grew much cotton ahahahah

how u get that much (still has almost evberything left to go get)
28 crafter slots out of 30 dedicated to seeders, preserve jars, and glow worm farms, and a LOT of time spent logged in (so my garden grows very fast, generally one full replant of everything but the apple trees per RL day). 😂
oof lol
But I've also been playing since January
now im curious about you rsetup
So, I'm long past the stage of every gold I earn being reinvested in tools and crafter slots etc.
(I also avoid cake parties like the plague, because they are too much adrenaline for me, which sounds HILARIOUS when you think about it too hard, but is unfortunately true)
You're welcome to come visit if you like! I'm about to log in for the day
I just want to say that it's super normal in early game to feel like you're constantly scraping for money, and it's because you have so many investments to make before things really get rolling
True of every MMO I've ever played, lol
Someone was asking for a pic of my layout in the game but I seem to have lost the message... squints
Meeeee

any gameplay that you don't know inside-out involving co-op with strangers is a no-go for me. I go out of my way to avoid screwing up in any mmo 😄
Yeah if I wanted to do PUG raids I would... go back to... uhhhhh no nevermind I never want to do PUG raiding 😂 or any raiding for that matter
(cake parties are raids and you won't convince me otherwise... and Lucky Braised Fish is savage mode)
Sweeeeeeet
man the fisheye on the camera makes it look a little goofy... I promise the apple trees are the same size XD
it took me long enough to even muster up the courage to attend groves 🫣
accept friendship!!! or get online
I am online, but didn't get the fr
What's your IGN?
DuhScape
found you xD
This might be a silly question, but does anybody have an optimal gardening layout for crops that include spicy pepper, blueberry bush, and apples? Many thanks 🙏
also found this one but no link with it in my notes 🤔
you could move the spicy pepper over 1 row if you don't mind the wheat growing out of sync
or put growthboost fertilizer on those wheat then ofc to counter that
Omg you’re amazing, ty!!! 🤗
You're welcome 😄
hey guys, im having a bit of a hard time trying to understand how the fertilizer works with gardening, could someone explain it to me?
- can only have one type of fertilizer on a tile at a time (the boosts from adjacent crops will stack tho)
- can stack up to 99 fertilizer on one tile
- need to apply harvest boost/quality fertilizer every day for 100% chance of the effect
- for growth boost, you're supposed to get 1 extra day of growth for every 2 days it's applied, though it's a little buggy sometimes
- fertilizer is consumed every day at 6am, 1 per tile. any unused fertilizer will stay there
if there's anything else you need to know, ask away!
this is so helpful, thank you so much for this little run down 🩷
np! also just remembered that apparently there's a bug where a soil plot will become unusable if you stack 99 fertilizer on all 9 tiles, so best to avoid doing that 
to add on, like buffs do not stack. If an onion plant is next to cotton (so it gets a quality boost buff from the cotton) then if you put QualityUp fertilizer on the onion, the fertilizer will just sit there and not be consumed (and won't benefit the plant, either)
Oh yeah, and if you want to change the fertilizer on a tile, just fertilize the tile with it like normal to replace the existing fertilizer. The fertilizer that was already on the tile will be returned to your bags :D
so there's no risk to piling it on (other than the 99 fertilizer on all 9 tiles bug)
Where can i find more information about growtime of crops?
In-game, it's in the tooltip of each seed. If you want to look at it all together, this page: https://palia.wiki.gg/wiki/Seeds
Sort by "garden buff" to group all the garden seeds together
If that doesn't answer your question, just say and folks will answer if they know it!
It did, i was searching for potato grow time, found it 👍
where or when can i get apple seeds?after lvl10 in garden shop or any other way to receive it faster?
Guild store for 280 medals, lucky coin drop from Zeki's machine, Nai'o's level 3 friendship (quest), and Zeki level 3 friendship (quest)
Badruu’s level 3 friendship quest as well (wait nevermind, you said APPLE not just any seeds)
thanks
, but for me lvl10 the fastest way i think
guys 9 plots of soil is the limit?!!
how do u get apple seeds?
||best way is probably do quests||.. when you get hand on one plant it and use seed maker to get more.
i was a bit lucky and got one from lucky coins tho.
you could also just reach level 10 gardening and buy a seed but that requires spending early gardening coins
ahh okay tysm!
if i just wanted one crop to grow around all my fruit bushes/trees should i opt for potato or tomatoes? i just wanna do one and make seeds and preserves out of all of it (looking to just make gold)
Potato is more gold than tomatoes
Tomatoes are less effort (only need replanting once every 10 growth ticks) and process into pickled tomatoes very quickly but are slightly less money. Potatoes need to be replanted every 5 days but take a long time to process into seeds and are worth more.
Which is better for you will depend on your ratio of playtime to idle time, imo
potatoes seem better when you have a lot of offline time, vs the tomatoes that have a quicker processingtime which is good to fight overflow when you have a lot of online time. So yeah if you're an active player, definitely go for tomatoes instead, otherwise you'll still loose gold
if you notice overflow on your tomatoes as well, your seedmakers chew faster through your tomatoes for the same earnings as tomato preserves
iirc || naio and badruu's lvl 3 friendship quest ||
Same earnings? How do you figure?
by comparing the max amount of craftings you can do in a day tomato preserves hit the same number as tomato seeds, but tomato seeds take up less seedmakers to do it
so with a lot of online time, they would rake close to the same results, just tomato seeds craft faster
so if you got a mountain of tomatoes and you're limited by craftingtime until you get your next batch of harvest, you can get more done by crafting tomato seeds
I just feel like on both a per-crop and per-crafter slot hour basis, preserves would earn more? Though seeds would be a good compromise if you needed a faster input-per-hour processing rate.
(as you are saying, which I agree with, it's the "same earnings" that doesn't seem correct)
if you have more offline time and you're not bound by overflow, you can better craft preserves probably
because you'll have more time to craft those preserves and you won't be avalanched by your next harvest because you're offline
yeah thats the absolute max
97.2 tomatoes per IRL hour (average).... @_@;
thassalotta tomatoes, assuming you actually keep up with the weeding, watering, etc.
yeah I mean its not realistic for sure xD who will be online for 24 growthticks in a day x_x
Nobody, I hope! 😂
but this is the ceiling of online time
I guess this is why the other two waterers have comparatively long grow times lol
and yeah on the ceiling, tomato seeds and preserves give the same earnings per hour, just seeds take 15+ less crafters to chew through your produce.... so in terms of "halp I have too many thing to process in preserve jars" , tomatoes and nappas are safe to throw through the seedmakers without losing money in the process
I run 14 tomato plants in my setup and frequently get 10 growth ticks in an IRL day due to life circumstances, and I still don't end up with a ton of overflow even with only 3 preserve jars, but 14 is not 81
tbh 3 preserves jars is about half a preserves jar too many for my output
in the end its a balancing game for sure, how many hours you're online vs offline, what your gardenpattern looks like, how often you think about emptying your crafters, etc, so many variables
Yeah
In raw output, tomato preserves are... a bit over +24g value added per crafter slot hour, and tomato seeds are 22.
Very close, all things considered, and not that far up there as far as value added speed is concerned
this is what it basically boils down to, if you have a lot of online hours.. it's balancing out the things without overflow/fast crafting crops with the slow/overflowing ones
almost nobody has 81 slots with only 1 crop
so there's definitely a nice balance in there somewhere
seems like to run into problems with a full 81 slots of tomatoes you'd need to log over 16 growth ticks per IRL day?
unless you pair them with some slowcrafting potatoes, youd be in a real pickle
XD
😂
poor Auni, carting off all those jars of pickled tomatoes
that backpack looks heavy enough as it is!
but yeah it takes a while before you get in real trouble
though you gotta keep in mind what other things you're trying to craft as well
Now I wanna figure out the maximum growth ticks per day of bok choy before you run into issues xD
bok choy is terrifying ngl
very terrifying
these things also matter in terms of if you're ready to keep up with whatever you're trying to craft
Yeah
preservingjars are way more forgiving in that
so more interesting for people with a lot of offline hours
depending on the crop ofc
and your random no star seed drops while crafting seeds
19 hours between checks is pretty forgiving for bok choy seeds as well
Never had a no-seed drop from them either
i get them all the time when I least expect it 😒
I get them from wheat and rice a bunch
but haven't gotten a bok choy one yet despite running 4 seedmakers with them for quite a while now
Maybe I've just been very lucky
that seems odd 🧐 but indeed lucky lol
One big advantage of running seeds is that you don't need to take up extra non-optimal crafter slot time crafting seeds for replanting
i.e., "just" 15 tomato seeds in the seed maker for replanting, and the rest sitting in jars
I have 2 seedmakers that swap between making replanting seeds and processing wheat and rice, and they often end up sitting idle because I don't get back to them as soon as they're done making onion seeds or whatever
however, I DO run into storage problems with bok choy VERY quickly if I harvest them more than twice per IRL day, and that's with 14 plants... @_@;
see, absolutely terrifying xD
might become managable if you pair them with some potatoes however
I ran into one person on Reddit who was running a full bok choy plot with harvest boost fertilizer, and was catching cactus morays specifically to grill and turn into fertilizer
pretty sure that involved 28 seed collectors as well
ah yep, you'd need 24+ seed makers to keep up with 81 slots of bok choy harvested just twice per IRL day (5-6 hours of playtime per day)
or 6 log-in-and-water sessions
So that's probably the functional upper limit
If you are seeing fewer than 6 growth ticks per IRL day, though, it's probably fine as long as you don't mind only having 5 crafter slots to use for other things.
Oh, huh. Bok choy preserve jars need to be checked about every 19 hours, too
though of course they process 31 bok choy in that time instead of 16
55 Bok Choy was plenty of spaces for me haha! I can’t imagine 81. But I’m not sure how much more profitable the fishing and making fertilizer is compared to using companion planting. It’s at least way more work though.
Definitely a TON of work
And +43g per crop for seeds vs. +22g per crop for preserves. Same max runtime. Very similar value added per time per crafter (Seeds: +35.8g value added per crafter slot hour; preserves, +36.7), but preserves have just under double the input cost.
I found a sustainable way to do it via farming, with like 8-9 potatoes you could harvest boost the entire field but it increased profits by like 0.5%.
potatoes?
Yeah, into pickled and into fert
Ohhh lol
That seems like a lot of crafter slot hours for fertilizer
Did you happen to try that out with corn as well?
I did not, went based on fert per item but corn might be better for the pickled process. I didn’t look into it much because I didn’t find it worth while
Same grow time, 11 fertilizer per pickled corn vs 12 for potatoes (and still 2 glow worms each!) Corn is a harvest booster so you'd need less fertilizer (45 instead of 81, depending on layout). But even running 28 seeders, 1 preserve jar, and 1 glow worm farm (just based on quick assumptions), you'd need about 3 (2.82 something) hours crafter runtime per growth tick to make sure you could process it all fast enough. So, maximum 8 growth ticks per day.
Full-time bok choy farmer 😂
50k gold per IRL day if you make it your full-time job, though! lmao
Or at least check in on it once per hour to water the dang thing
This is what I threw together to base those numbers on: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H-Bk.HBkBk.HBkCr.HBkBk.HBkBk.H
(Set the calculator length to 15 days (thanks Aqajj; 30 days preset also works) or else it cuts off one of the bok choy cycles and doesn't give accurate numbers)
but also... that is just. SO much work.
You only need to set it to 15. The least common multiple of any crop planted
Yeah, I’ve been growing some apples recently and remembering to place fert on two plants is enough work. Can’t imagine 45 hahahaa
But that is an interesting idea for maxing Bok Choy
Apples are particularly annoying because 99 fertilizer is only 11 growth ticks
and the first harvest is 12 DX
At least with everything else you can stack it up to 30 or 90 or whatever and let it go for 10+ ticks
(or 99 as long as you aren't applying it to the whole soil plot ofc)
this number doesn't count the cost of reinvesting the pickled corn as fertilizer instead of selling it, though
or, some of it, anyway
I'm not doing that math on a tiny laptop, though
(or the money from selling the glow worms, assuming you do that instead of fishing with them, but who has time to fish when there's 72 bok choy to water? XD)
Yes, I know, it was joke :p
but also the mental load of keeping an eye on the clock because a difference of 2 minutes can mean an hour's additional delay on the harvest is, at least for me, not negligible; thus my AFK plot bias
Anyway, using pickled corn, the input cost of HB fertilizer if you direct-sell the glow worms is 3.6g each
I'd also need to math out how many crafter-hours of glow worm farm you'd need to keep up with 45 fertilizer per growth tick. I guess just over 4?
So that seems like it would knock you back to 6 growth ticks per day again.
hegh
darn those devs and their sneaky income ceilings very joking fistshake
Income ceilings?
Oh, just practical limits on how much gold you can rake in per RL time
You don't want players to be able to earn gold TOO quickly, because then there's no challenge and less reason to stay engaged
(I'm laughing because this is already the limit I settled on for my bok choy... 2 harvests per day absolute maximum, and any more than that either ends up sitting in storage taking up space forever or else having to be sold raw or as preserves, thus not living up to its promised gold value)
Anyone have a guide for building a 9x9 farm with every crop type? I don’t have the mental energy to make my own. I like to keep a good stock of every plant and all the guides I find are missing at least one of them
I’m also looking for this
I'm not sure what other parameters y'all may have, but from what I can see, a search in this channel for posts with links and all crops is pulling up a bunch of different layouts folks have shared
You could probably also do a has:image search for similar results for folks who have just shared a screengrab of the layout?
in:gardening all crops has:image or in:gardening all crops has:link
but use the autocomplete to fill in the actual channel name ofc
(Also, if you find an older layout you like from before they added bok choy and napa, you can sub bok choy in for onion/carrot and napa for potatoes, since they are buff synonyms)
or napa for tomatoes I guess
I found one that should work thank you! Didn’t know you could search in a channel on discord. Another quick question: quality up fertilizer is produced in the regular worm farm correct?
Been so long since I have played this game that it is taking me a bit to figure out how to play with all the new changes
Yes, regular worm farm from savory items :)
Does anyone know if it actually works? Never noticed it before
are these flowers u can get ?
These are the flowers we can get in game thus far, excluding the Cottonball, Pink Hydrangea, and Mixed Hydrangea, which haven't been added in yet 
thanks !! hope we get those hydrangea ooo
Do I understand correctly that each cake gives 5 glow worms when you put them through the glow worm farm?
If it's starred and uses at least one apple in the process. Here's a breakdown for ya. https://docs.google.com/spreadsheets/d/1tr5KdvomPxOsA93HC9S7vDdP_bnffWifpwwQPCectdg/edit#gid=1250236996
Guys, can you find a way to make this still AFK but get harvest boost on the blueberries without fertilizer?
Guys I'm in a new palia account since I've maxed my first, I'm stuck on the prove your devotion quest while growing the 5 trees, in my first account that didn't happen so idk what to do
I heard you should stay with them while they grow. Not sure. I didn´t have that problem
I'll try to do that since is the only thing I haven't try yet, ty✨☀️
No promises....
ha ha...am also a new player and have a same problem 😄
I have at least 6 or 7 mature trees but any of them count for the Quest
Ok new updates….its really about the Devotion and Patience. I removed all my matured trees and just seed the five new ones and didnt leave the Plot at all!!!
I was just sitting look at them then running around do my staff…water them two times and look on them for couple of minutes and then Q was complete….dont ask me I dont know 😂😂
Okay good. Then from any cake that's worth at least 234, I can make 5 glow worms, which means I can make at least 425 gold per cake, thanks
Unrealistically, but optimally from 160 cakes, I can get a clean 100k, but more realistically it would be a clean 68k
I'm trying this now, you water them twice after the first right? (I mean, not counting the one when you plant them)
I grew them like you do normally, you don't need to be there. Just get 5 mature trees. The thing that completed the quest for me was going to Hassian and telling him I grew 5 trees. He then says he'll pass it on to Eshe, and you'll have to go talk to Eshe after that to finish the quest
telling Hassian about the grown trees is what checked the "grow 5 trees" quest objective
I'll just cry, I grew them and took them down because didn't count them (I also went to hassian but didn't make a difference for me
u went to him after u cut them down?
i had my trees still standing when i saw the option at Hassian
Also, I was wrong earlier. I could technically, unrealistically make up to 328,000 from 160 star cakes
Which trees did you plant? I've read that sometimes that also has to do with it
A mixed bag, but mostly acorns I believe
Gotta try again, wish me luck 😮💨 ty for the advice 
Ok, this is insane. Update: I grew the 5 mixed tress until mature (those ones I removed since they didn't count) planted 5 more hoping it'd work and while waiting I saw that some people say that you need to remove flowers and apple trees, suddenly when I was moving just one of the bushes and flowers the task was complete
Weird, but I already finished the quest so I couldn't care less
Hi! Can anybody help, I’m new to the game, just been given some carrot and onion seeds but can’t figure out how to plant them? Any help would be greatly appreciated! 🙂
Use the soil Badruu gave you and place it on your plot. Then use your hoe to make some squares on the soil. You can then put the seeds on the soil
Thank you!
does fertilizer bonus stack with crop bonus? If I grow a corn next to a potato and I put harvest boost on it, is the fertilizer being wasted on the potato since the corn already boosts its harvest?
Bonuses of the same type don't stack, so having a harvest boost fert on the potato already boosted by corn is redundant.
That said, it's technically not wasted since the fertiliser won't be consumed. You can get it back if you apply a different fertiliser to it
why do you need to minmax blueberrys?
and u could harvestboost companion p[lant the corn
on this u dont minnd weeding and watering right
do our Flow trees supposed to give seeds like the regular trees? Mine just stopped taking water with no seen given.
They do, but there are a few phases where they don't need water that day. Just keep coming back and watering it when prompted and you'll get a seed eventually :)
ok ty
you mean those mentioned on the flow tree?- they are likely just markers for "has be watered" and "is growing again" (mature trees stop growing for a bit until they can be watered again for getting a seed).
The garden buffs don't work that I can tell, no. It seems to be an artifact. I have "water retain" on one of my trees, watered it, and it didn't stay watered. XD
then this marker is likely "needs water" and not "has been watered" - I guess, they just used the already existing boolean slots as markers for something else, those should just not show, because it's irritating.
The "needs water" marker is just the empty meter, like it is on garden plants, unrelated to the buffs that show on Examine. But perhaps I misunderstood what you meant?
(also the buffs do change if you move which garden plants the trees are next to)
Where is this at in the game?
google "palia game app for gardening"
This is on Steam, the Steam achievements
thank you so much for this
Has anyone gotten any Flow Samara seeds yet? I've gotten 7 flow tree seeds since getting the Ancient Galdur Statue, but have yet to get one of that type.
I also just looked, and you can't even request it (you can request the other 3 flow tree seeds).
You can only request items you’ve gotten before.
So once you get one, you’ll be able to request it. It’s random what you get, so it’s only a matter of getting lucky
is there a way to change the plot layout on the garden planner app? for example to a 2x4 or 1x9?
Click new plot. Choose custom in the size and choose your own rows/columns and then click the squares you wish to use 🙂
gaspp!! thank you! this website really is amazing
Is this farm layout good for getting a bit of all crops for cooking? (not necessarily focused on making money, but a mix of collecting crops/lvling up farming skill)
3 pepper plants is a LOT imo. I only had 2 at max and I still have over 100 spicy peppers (though I don't use them in my typical focus food, so ymmv)
I didn't even keep all of them
(turned a lot into pickled peppers)
Anything will work for leveling, though, as long as you're harvesting/replanting regularly. All crops give the same amount of EXP per tile per growth tick (Palian day).
ahh okay ty!
Pepper plants give you 6 peppers per harvest without harvest boost; 9 per harvest with it (4 harvests over 15 days)
That’s mine! I used a garden generator and then edited it a bit to make sure I got a decent amount of all the crops
thats on steam , sorry i honestly tought it was the one right above.. didnt know ud scroll up soooo much 😅
its steam achievements , but u can see ur in-game achievememts on all platforms in your inventory
why do people minmax apple trees? lol
i just dont have apple trees unlocked yet 😂
i got no clue i mean potatoes are superior money makers (mostly short on gold to get recipes)
i used around 36~ SQ blueberries at a cake party and i made 10k gold , u can see in the pic how much blueberries i get from that harvest , you do the math
oh so blueberrys are more vlalueble if turned to cake (and helps with cooking)
yeah , are your skills not above 10 yet?
nope
ohh , well , pretty much theres nothing after lvl 10...
all u get unlocked at lvl 10 is some medals related to the skill , 100 earned from weekly quests every week , and 10 medals earned with every lvl up. All the shops have some expensive furniture/decorations , aside from that they have pretty useless items compared to their medal cost(in 3-8 mins of grinding u can get 10x whatever u can buy there)
only exceptions are silver and gold ingots from Hodari and the blueberry seed and apple tree seed from Badruu. However those seeds u earn them as quest rewards by simply just playing the game !!
but if ur skills are low , my suggestion is to upgrade your focus bonus as much as possible , so u gain more out of focus , and maybe make max focus to 400 so u can eat star food. Try to join someone to cook together a lot of anything , then ull lvl up all to 10 in no time , thats what i did.
Gardening specific tip : ALWAYS have focus when harvesting your plants!!!!
You CAN go kill 500 deer in 1 hr or smth , you CAN mine the whole map of ores , you CAN cut every tree u lay your eyes on. But you can only harvest crops once every 3-6 real life hours
fun fact : everything else consumes more focus than collecting plants in your garden , LOL
this game is super weirdly balanced but not in a non fun way
Not sure where to ask this but does anyone know how many fertilizers you can get from the glow room farm with a whole stack of starred cakes? Cuz I need a ton fast and cakes give more ferts but idk how much more
what do u think would make it more fun in a balanced way? genuinely curious, saw ur message a lil while ago and been thinking about it ever since lol
one big complaint from my bf and i is that even the highest tier of tools isnt all that great compared to the others, but idk if making another much better tier would make it op
gardening absolutely dwarves all other income sources. getting skills up is way way faster then getting the coins for the recipes at start for some time. and in gardening quyality boosts will quickly become useless and arent even really needed at start im lookinmg at you cotton whicih is only farmed for making the item but whos buff is just maybe nice to have but redundant and then a hgiher tier spicepepeprs by that time u need that buff even less. these just the things i picked up on rn
The amount of glow worms and fertilizer you get back is based on the sell value of the item you put in. The formula is on the Glow Worm Farm wiki page. The hopper has a max capacity of 30 items, so max capacity 31 items; 1 processed per hour, and the output bin has a max capacity of 6 stacks (max stack 100). Starred 3-apple cakes are worth 262g, so they give 5 glow worms and 28 SpeedyGro fertilizer each. (Compare to starred apple jam, which give 3 glow worms and 16 SpeedyGro each.)
A full hopper of 262g cakes will stall out before finishing, though, if you don't empty the output bin. Just from a rough calculation, it seems like it will run through a maximum of 17 of the cakes before stalling? (17 x 5 worms is 85 worms, takes up 1 stack; 17 x 28 fertilizer is 476 fertilizer, takes up 5 stacks)
if you empty the bin more often than every 17h, though, then a full stack of 30 cakes will get you 840 SpeedyGro fertilizer after 30 crafter slot hours (fewer RL hours with more farms ofc)
Ty so much! I didn’t realize it was for speedy grow fertilizer but at least I know
If you put the cakes in a regular worm farm, they will make HarvestBoost fertilizer if that's what you need. The pattern is that savory things make the less fancy fertilizer that the farm produces, and sweet things give the fancy stuff.
But if you don't already have the cakes/aren't already participating in cake parties so you get them cheaply, you might be better off finding something high-value and savory to put in your glow worm farms, like grilled glow worm fish, for example. Any unstarred fish worth 128g or more, grilled in pairs and stuck in a glow in worm farm, will match or exceed the production rate of the cakes for HarvestBoost. Any uncommon glow worm fish (e.g., Crimson Fangtooth from caves) will give 25 to 27 HB per crafter slot hour
Hmm. I think I’ll check it out. Thanks!
Depends how much you like fishing, I guess! 60 uncommon glow worm fish, or one stack from a cake party? XD
Yeah but I’m doing a lot more fishing these days compared to cake parties so I guess it depends on my mood
Either way, you've got options :)
And I mostly need more HB ferts than anything.
Yeah, the cakes will give you those in a regular worm farm, at the cost of needing to check on it more often to empty the bin
(28 worms and 28 HB fertilizer per starred 3-apple cake worth 262g)
That and the only reason I go to cake parties is if I’m in need of money and tossing them in a worm farm reduces my gold. Guess it depends on the situation tho.
It does reduce your cash, though putting a 262g cake in a regular worm farm produces 280g worth of stuff, so the value is kept. If you sell the 28 regular worms and don't fish with them, that's 140g in cash, and then you're "paying" 4.7g per fertilizer.
If you want to make money while creating HB fertilizer, then you need to find something savory with a sell price of less than 25g to put in a bank of glow worm farms :D Those give you 1 glow worm and 3 HB fertilizer per crafter slot hour (4 if the sell value is 16 to 25g), but you get 40-45g worth of stuff back, 25g of which is the glow worm. Sell the glow worm alone and you're already at a modest profit.
I personally use store-bought morels but also toss in any excess meat I get from hunting, plus excess consumable forageables like garlic, ginger, green onion, and the meat from oysters.
I have 10 glow worm farms, though (so, 30 HB per RL hour, and they run for 30 hours uninterrupted, unlike the cakes). If you don't have the crafter slots to spare, though, it doesn't work so well.
As I said: options!
Too many options. I just need them for my apple trees. I never knew you could attempt to make money with them tho it’s good to know
maths
maths \o/
if you need harvest boost fert, and are already making apple jams from preserve jars, you can toss the jams into the regular worm bins. you get 16/16 reg worms/harvest boost per jam
Oh yeah! I forgot to mention that with the SpeedyGro -> HB swap
I have 2 worm farms and just toss all my tomatoes (from setting up water-free farming) in there. Gives me plenty of glow worms and HB fert for my apple trees, berries, etc.
whats the best layout for crops
There is no single best layout; it depends on many factors including what level gardening you are, what crops you have available to you, what your goals are, your playstyle/amount of playtime, etc.
With that in mind, would you like to say a bit more about what you'd like your garden to do for you? :)
Make money lol
The garden does that with varying speeds and levels of efficiency no matter what, as long as you are planting it, progressing it, harvesting it, and selling the produce in some form. Getting those things to happen consistently and at a ratio of effort to return that works for you/your current stage in the game is the real trick.
I'd love to help, though. Tell me more about your situation and your current setup?
I just have a like 6 plots of tomatoes and then 3 plots cotton the cotton for crafting
So is it best to turn the tomatoes into jam or just sell them out right
TL;DR - processing produce is basically always better than selling them raw. I am biased toward the preserves jar simply because if it takes an hour to process one tomato, you might end up drowning in tomatoes... but I log a lot of playtime. YMMV.
Numbers from: https://www.paliatracker.com/gold-profit
Unstarred tomatoes are worth 23g each if sold as-is.
- Preserves jar: 1 tomato -> 1 pickled tomatoes, worth 34g each, 27 minutes processing time.
- Glow worm farm: 1 tomato -> 1 glow worm (25g), 4 HarvestBoost fertilizer (20g), 45g total, 60 minutes processing time
(Seed collector: 26.7 gold per tomato, 30 min; worm farm: 42g per tomato, 60 min)
So, whether unstarred tomatoes are better as glow worms or as preserves basically depends on whether you have access to glow worm farms, whether you are already harvest boosting them with companion planting (i.e., will you get use out of the fertilizer? will you use the glow worms? do you have better things to be putting in your glow worm farms, like meat from hunting or store-bought morels?), as well as how much the processing time matters to you. 34g -> 45g for more than double the processing time.
Starred tomatoes are worth 34g each if sold as-is.
- Starred pickled tomatoes: 51g per tomato, 27 min
- Regular worm farm: 53g per tomato, 60 min
(Seeds: 40g/tomato, 30 min; Glow worm farm: 50g per tomato, 60 min)
To my mind, ekeing out another 2 gold for an additional 33 minutes of processing is not worth it, especially with how fast tomatoes are produced. So, starred tomatoes go in the preserves jar.
I have access to glow worm farm so if im reading it right put them in there
The unstarred ones, yes, if you are producing tomatoes slower than the glow worm farm(s) can process through them. If you have 6 plots full of tomatoes, that's up to 108 tomatoes (some will be starred) per harvest.
A glow worm farm will process 24 tomatoes per RL day, so that's up to 4.5 glow worm farms doing nothing but chewing through tomatoes IF you have only one harvest per day.
The starred ones should go in a preserves jar imo.
Hi! Could I get someone’s help with figuring out what 9x9 farming plot would be best for me?
Looking for an AFK strategy (assuming using water/weed prevention crops) where I log into Palia ~2-3 times a day
Making money is my priority
I have worm farms, glow worm farms, and preserves
I’m farming level 10 and have access to all seeds
I hunt when I’m not farming so I typically just throw sernuck meat in the worm farms to make it easy
Ok awesome so I need like 4 glow warm farms
Maybe XD
Also, if you weave the cotton in among your tomato plants, it will keep the cotton watered and will give the tomato plants touching the cotton on each of the 4 sides a quality boost (more likely to get starred tomatoes, which of course are worth more gold)
Ok I'll do that tysm
You're in good shape to grow whatever you want, basically! Do you want to participate in cake parties? Also, what are your go-to focus foods currently?
Has anyone made a spreadsheet about how many crafters a 9x9 farm can self-sustain without outside assistence? (other than the watering/collecting and restocking of crafters)
I have kind of sort of done this for my own farm, though mine is actually a 3x27 XD
Yeah, I'm basically trying to figure out how many seed collectors/glow worm farms/preserve jars my 9x9 tomato/potato crop can self support haha. Right now I have 4 Jars, 4 Glow Farms, and 3 Seed Collectors.
The first tab on this spreadsheet ("Seed Stashes") is how I went about calibrating how many of each crafter I needed based on how often I was full-harvesting my garden https://docs.google.com/spreadsheets/d/1AfqsJjHJbN2WR3x1nYxeA2OP72GKNVfk2aO-4Geeiis/edit?usp=sharing
Creamy tomato soup is basically what I use haha… is that good? Not really interested in cake parties at the moment.
(this spreadsheet is NOT intended for public consumption; this is basically my personal scratchpad, lol, so if it's confusing, it's because I am the only one referring to it right now)
So where are you getting the tomato seeds?
I just never knew it'd be so intensive trying to figure out how many crafters I should have with my specific set up xD
It's not terrible, though it does use 3 different garden products, which pushes up the opportunity cost of the ingredients (i.e., you're eating more of your produce instead of selling it as preserves or whatever), especially as you start getting fewer and fewer unstarred ones. It's at #5 out of 48 on my ranking of how money-efficient different focus dishes are. If you're cooking it in a group of 3+ (where each person brings one of the vegetables) then the opportunity cost thing isn't an issue. The good thing is that if you want an AFK layout, you'll need a second weeder (the first one will be bok choy), so it might as well be onions. :)
It did take me a while to dial it in, because it really depends on how many growth ticks you're getting per RL day and how promptly you're harvesting/replanting your stuff

I have 2 seeders that are prioritized to creating my seeds for replanting, and if they're idle they process my wheat or rice
Right now I like my Potato/Tomato line, helps me not have to water it, I check it a lot haha, and right now it's fueling 3 seed collectors, 4 jars, and 4 glow worm farms
And I'm trying to know what to add xD
So if my stock of tomato seeds is low (I keep 30 banked + 14 to replant), I put tomatoes in one of those to refill my stocks. Same with onions (and corn if I'm growing corn)
What level gardening are you, and how are you doing on stocking up on star seeds/getting star produce?
Ok gotcha. I unfortunately don’t do a lot of cooking with other players because my hours are all over the place with logging into Palia. Do you have another suggestion for focus foods that is more money-efficient?
I personally really like steak dinner! The only produce it uses is wheat; other ingredients are meat, butter, and spice sprouts. It gives a bit less focus, though (225/337)
@neat vortex I am Gardening 13, and as far as the star quality things, all my crops are star quality seeds, which goes into the seed collectors and that's how that goes, then i put the rest of the start quality stuff into the jars.
Nice! Are you using any quality boosters? (QualityUp fertilizer, I guess, since you're not growing cotton)
I actually use HarvestBoost, should I be using Quality?
maybe I should make a couple regular worm farms for the qualityup stuff from my excess tomatos
This is getting into true minmaxing territory, though. It's a difference of 5.27 vs. 4.75 focus per ingredient cost... really not world-breaking if you like making the tomato soup. :)
I think steak dinners is a great idea - thanks!
I'm a fan of tomato soup (tomato, onion, wheat, spice, milk). fast and easy and low value ingredients.
So, until you are consistently getting mostly/almost all star-quality crops from star seeds, a quality boost and a harvest boost will be kind of neck and neck. Star quality = +50% value, Harvest boost = +50% yield
What I would actually advise is, if you want to weave something else in, let it be either a harvest booster grain crop (and use qualityup fertilizer) or cotton and stick with your HB fertilizer
Though of course if you want to go full AFK you can do the whole self-weeding, self-watering, optionally fully harvest boosted thing
Speaking of which, since that's relevant to Julia as well... let me find that bullseye layout again
found it!
Yeah, I'm down for the full afk xD. I just liked the tomato/potato layout because it was easy. Put star quality poatoes into seeder, get quality seeds, repeat, do that with tomatos too. Then use the excess tomatos for preserve jars, use the preserve jars for the worm farm, that was my idea, my loop lol
Yeah! That was a big chunk of my early strategy as well, especially since I was going for the weed whacker accomplishment along the way XD
I did eventually end up abandoning the preserves-in-the-worm-farm route, though, because they were requiring a lot of babysitting. Store-bought morels in a glow worm farm were producing more value added per hour (24 for mushrooms vs. maximum 22 from pickled onions) without needing to be tended to very often
Awesome, thank you! So apples and blueberries aren’t necessarily the best things to plant considering my needs of AFK/prioritizing money?
So, maybe this will help lol. My primary goal, is gold, I just want infinite gold to eventually build w/e I want, buy w/e I want, while I level up skills lol. I know cap is 300k? But yeah, just like a repeataable insane gold making process.
Ohhhh, so I'm basically using an outdated form of gold making? xD
If you don't want to do cake parties, then that's correct. Apples and blueberries are useful for, like, cooking flexibility? But just processing the crops, apples are middle-of-the-road and blueberries are really not that great. (They do multiply your investment greatly with cake parties, though.)
Well I dunno if I'd put it that way! XD I didn't have glow worm farms at first.
This is basically where I'm at currently tbh. I am not deploying any significant money-making strategies other than gardening. (I DO log an absurd amount of playtime, though. The full AFK layout keeps things rolling even when I'm in stare-into-space mode, though.)
Wow I never realized that haha. I always assumed bc starred Apple seeds sell for 1k that it was the best way to make money, but I guess I’ve got to consider how long it takes to harvest apples
What's your current crafter and farm layout? Would love to know your process haha
Oh gosh, thing is, it takes TEN apples to make one apple seed. Those ten apples could also be 10 apple jam, 144g each for starred. So seeds aren't even great even if you are growing apples...
I mean, it's still value added, and it's faster (over 10 hours processing time vs. an hour something processing time)
Ohhh yeah that makes so much more sense haha XD
Would you like to come visit? Might save some typing xD
Yeah, I could do that! lol
but there is a minimum of 6 growth ticks between apple harvests already (average 7.5) and a maximum of 24 apples per harvest per tree. So even with my mass amounts of playtime, running 3 to 4 jam jars + 1 apple seed per harvest (for gold banking reasons) is keeping me sorted out most of the time with my 2 apple trees.
The thing is, what works well for one person might not work as well for another person, because of the whole playtime-to-real-time ratio, and also depending on whether someone likes to keep busy away from home when they're online, whether they have invested in crafting permits (do it do it they print money in your sleep if you can keep 'em busy), etc.
Being a stay at home Dad gives me infinite time XD, I could be on this game from 9am to 11pm xD
Yeah that's basically me XD
Most of my time spent right now on the game is just making sure the whole crop + jar + seed + worm farm process continues. I keep my sawmills/smelters going, looms going, cook steak dinners when I need to, then I farm deer for gold, do quests when Ican, rinse repeat xD
\o/
put all that meat in your glow worm farms, even better return on investment than the mushrooms (and then the store-bought morels to fill in the gaps)
or gathered mushrooms if you gather 'em, either way
It's just hard to keep up the constant uptime with gathered stuff
I can definitely do the meet, I have thousands extra xD
Well, every time I farm I use 400 arrows, I do that 3-4 times a day, raw gold is probably 35ish K from that if I sell it all
So turning it into more gold is nice xD
You have much more energy than I do lol
I don't even get through all the arrows my [bundle reward spoiler] brings me
I just love the ease of the basically afk farming for deer, it's one tiny circle, can get copper and plants too if you want, i don't, but yeah xD.
Oh yeah, in Kilima? Yeah, I do that too, when I have the energy. I'm trying to push foraging levels, so you betcher boots I'm picking up all that ginger etc. XD
OKAY anyway so: AFK farming layouts for gold!
There's the bullseye one I reply-linked earlier; it's very clever as long as you don't mind a 9x9, and pretty flexible in terms of what crops it supports, including cotton.
The top-revenue crops without taking processing time into account (processing time acts as an income ceiling, because you can only add value so fast) are:
- bok choy (weeder, 3-day grow)
- potatoes (waterer, 5-day grow)
- rice (harvest booster, 3-day grow)
- tomato (waterer, 4+2+2+2 day multi-harvest, normal 1-tile yield)
- cotton (quality boost, 5-day grow) - most advantageous before level 10-15 or so
- corn and wheat are tied (harvest booster, 5- and 4-day grow respectively; corn is flexible with how you proccess it)
- apples (speed boost, 12+6+6+6 day multi-harvest, 16 apples per harvest)
reference: https://www.reddit.com/r/Palia/comments/1avq7jo/which_crops_should_i_plant_for_maximum_profit/
(This differs from Arenvanya's calculations as Arenvanya's are based on maximum possible income given processing time bottlenecks, assuming 24 hrs/day playtime and soon-as-possible replanting. HollowofHaze's numbers, like the garden planner's calculator, do not take processing time into account. Hollow's spreadsheet also does not take harvest boost into account, since that's a +50% yield across the board and will multiply differences in crop value.)
Okay, okay, I like this. So based off of this, what would the 9x9 set up be like? For maximum gold gain. What would seeder input need to be to maintain that 9x9, does the produce go directly to raw gold, or are we preserving/worm farming it? Man, this is a lot more in-depth than I thought, Palia is a farming simulator xD
The math for gardening is very deep hahaha
It can be as deep as you want it to be, which I honestly love XD
(...but for anybody looking at all of this math and feeling themselves go cross-eyed: this is optional, meant for people who have fun doing this stuff. If you are having fun and able to do what you want to do by just planting whatever and not worrying about it, then you absolutely do not need to get this far into it. I promise you will make some gold no matter what as long as you are planting and harvesting regularly. You cannot lose money with gardening; it's all value added.)
I'm less of a designer and more of an implmentation person haha. If someone gives me a route, I.E, deer farm, I'll min/max it to the best possible ability, same with farming/plot set ups/etc, so it's interesting to see how different farms breed different thought process.
You basically always want to be processing your crops before you sell them, in any way you have available. Which one(s) just depends on what machines you've unlocked and whether they will keep up with your production given processing times and how often you can check on them, if they risk the output bin filling before the hopper has been processed (mainly an issue with regular worm farms and seed collectors)
Okay, so it basically doesn't totally matter how it's processed, unless you want to min max, as long as it's processed it's incremental gold gain
Basically, yes. Even just turning everything into seeds and selling the seeds (after holding back enough seeds to replant, starred if possible) will be better than selling the raw crops.
You cannot lose money by processing your crops. (Exception: starred pickled peppers in a glow worm farm. Those lose 5g in value compared to selling the pickled peppers, assuming you are directly selling the worms and fertilizer and not turning them into fish and increased crop yield.)
OH and starred cotton in a loom!
Guess I'll try that bullseye layout and see how well it feeds into my preserve jars and seed collectors haha
Starred cotton loses value in a loom... @_@;
seed your starred cotton for sure lol
(for money purposes, that is - obviously if you need fabric and you are only producing starred cotton, you don't have much choice)
With the bulseye crop thing, what crops are interchangable? Meaning, they won't mess up the point of the full afk bulseye money earner lol
So, any crop that is a "synonym" in terms of buffs and occupies the same number of tiles can be freely swapped in and out
Waterers: tomatoes, potatoes, napa cabbage
Weeders: bok choy, carrot, onion
Harvest boosters: rice, corn, wheat
Cotton is the odd one out as it is quality boost, but it can generally be subbed in for harvest boosters and the gaps filled in with HB fertilizer
If you look at the discussion in the messages around when I linked the bullseye layout, I talked about how to put cotton in
