#how do i get custom edited maps

1431 messages · Page 2 of 2 (latest)

slim belfry
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Put 1003 in the seed box

haughty pawn
#

Ok cheers

charred cloak
#

Thats a little worrying lol

ruby ember
hard tulip
#

You have any 3km ones?

slim belfry
hard tulip
#

Oops that's what I meant. Looked like the one I replied to was smaller

hard tulip
#

But I also like that one tbh

#

Appreciate your service to the cause 🫡

slim belfry
hard tulip
#

As long as we get easier building in terrain from world 2.0 like pc did, I'll be satisfied for a while

slim belfry
#

I feel like these have potential to be some good maps especially the one that has the empty middle.

faint violet
#

that empty one would be sweet if oil rigs could spawn in there, along with cargo circling on the inside

slim belfry
#

I wish I could do that but sadly not

ashen remnant
#

Finlaydog can you help me out with the settings for this Map?

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@slim belfry When you get the chance? ^^

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Or rather how can I do shore receding on beaches without creating too many lakes close to the center of the map. What command settings are those? I want to play around with it.

dusky sundial
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This happens by simply changing the elevation of the water in the ocean, it can be lowered or raised. When you raise it like they did on this map, water fills the lower elevations on the map.

dusky sundial
#

Yes, spot on! That is a console map, I know, I've done it.

slim belfry
ashen remnant
#

Now I'm going to go experiment tonight.

untold etherBOT
#

Thanks for helping out @slim belfry. Have 300 Extra Scrap!

slim belfry
#

also gonna leave this here as it quite cool generation imo

slim belfry
steep coral
slim belfry
steep coral
steep coral
slim belfry
#

that will create a normal map but it flat so lot of build spots

steep coral
slim belfry
#

only issue is that nodes may not spawn much so you'll need a bot

steep coral
slim belfry
steep coral
slim belfry
steep coral
slim belfry
steep coral
#

@slim belfry

slim belfry
#

you want that map?

steep coral
#

Or this one i would really love a map like this

slim belfry
# steep coral Yeah

generation.centerfalloff 9000 try that for now it will create something similar as for the islands it may take a minute

slim belfry
steep coral
slim belfry
slim belfry
# steep coral

to create this map all you need is generation.centerfalloff 7000 number will vary abit

steep coral
steep coral
#

@slim belfry its really good but is their a way to delete a road?

faint violet
steep coral
twilit reef
north sundial
#

big fan of that

hard tulip
atomic crypt
twilit reef
#

Would be a really cool map if you were able to get 1-2 monuments per island

river turret
#

@slim belfry is there gonna be a pree update this wipe

lost swift
#

Does anyone know how to change map spawn

proper thicket
#

i like where this is going 👀

buoyant cloud
proper thicket
#

what do you mean? 😮

buoyant cloud
proper thicket
#

i know what you meant 😄 whats stopping ya?

slim belfry
proper thicket
#

huh? nah i meant the map gens

buoyant cloud
slim belfry
proper thicket
#

so spawning is defined by whats on the island, you need a beach

#

where you have beach, you have spawn

slim belfry
#

ah thought so

proper thicket
#

thats the very basic explanation anyways

slim belfry
twilit reef
# slim belfry ah thought so

I seen you had satellite spawn underwater before, do you know if it's possible to get roads to go underwater as well? If so, the islands with monuments MAY be a possibility?

slim belfry
slim belfry
#

found a pretty consistence way of getting monuments to spawn underwater however i don't think this has any practical uses as it involves changing the whole map to a point where it just not fun to play on

lost swift
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Anyone know how to get this map

fierce raptor
#

Looks similar to the sync server

lost swift
#

?

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I just need the map for events

bitter spear
#

Why no oce servers😂😂💔💔

slim belfry
# lost swift Anyone know how to get this map

spawn.respawn_populations "0"
generation.placerockformations "0"
generation.setheightnoiseparams 0 offset 0
generation.setheightnoiseparams 0 amplitude 0
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0

#

put in boot commands and then full wipe

charred cloak
charred cloak
slim belfry
slim belfry
lost swift
lost swift
#

@slim belfry

dusky steeple
#

if you only have a beach in the corners you will only spawn in the corners

dusky steeple
tawny flint
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what is every command

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to edit maps

slim belfry
# tawny flint what is every command

generation.setheightnoiseparams 0 octaves 0 generation.setheightnoiseparams 0 frequency 0 generation.setheightnoiseparams 0 amplitude 0 generation.setheightnoiseparams 0 offset 0
generation.setheightnoiseparams 1 octaves 0 generation.setheightnoiseparams 1 frequency 0 generation.setheightnoiseparams 1 amplitude 0 generation.setheightnoiseparams 1 offset 0
generation.setheightnoiseparams 2 octaves 0 generation.setheightnoiseparams 2 frequency 0 generation.setheightnoiseparams 2 amplitude 0 generation.setheightnoiseparams 2 offset 0
generation.setheightnoiseparams 3 octaves 0 generation.setheightnoiseparams 3 frequency 0 generation.setheightnoiseparams 3 amplitude 0 generation.setheightnoiseparams 3 offset 0
generation.setheightnoiseparams 4 octaves 0 generation.setheightnoiseparams 4 frequency 0 generation.setheightnoiseparams 4 amplitude 0 generation.setheightnoiseparams 4 offset 0
generation.setheightnoiseparams 5 octaves 0 generation.setheightnoiseparams 5 frequency 0 generation.setheightnoiseparams 5 amplitude 0 generation.setheightnoiseparams 5 offset 0
generation.setheightnoiseparams 6 octaves 0 generation.setheightnoiseparams 6 frequency 0 generation.setheightnoiseparams 6 amplitude 0 generation.setheightnoiseparams 6 offset 0
generation.setheightnoiseparams 7 octaves 0 generation.setheightnoiseparams 7 frequency 0 generation.setheightnoiseparams 7 amplitude 0 generation.setheightnoiseparams 7 offset 0
generation.setheightnoiseparams 8 octaves 0 generation.setheightnoiseparams 8 frequency 0 generation.setheightnoiseparams 8 amplitude 0 generation.setheightnoiseparams 8 offset 0
generation.setheightnoiseparams 9 octaves 0 generation.setheightnoiseparams 9 frequency 0 generation.setheightnoiseparams 9 amplitude 0 generation.setheightnoiseparams 9 offset 0

#

server.maxrivers
server.minriverdist
generation.beachslope
generation.hillelevation
generation.beachslope
generation.borderfalloff
generation.borderpadding
generation.centerbump
generation.centerfalloff
generation.cliffspawnslope
generation.decorspawnslope
generation.frequencymax
generation.frequencymin
generation.getheightnoiseparams
generation.hillfade
generation.mountelevation
generation.plainelevation
generation.plainfade
generation.shapeamplitude

some of these don't work but I don't remember which ones

proper thicket
#

Keep in mind that these will be changing with World 2.0, standby for updates 🙂

dusky steeple
slim belfry
#

I have figured out how to make node spawns more often

The command is generation.cliffsidespawnradius 40

There is a lot of side effects with this command, while it does increase node spawns it decreases the amount of spots in which players, animals and vehicles can spawn.
The value 40 is the best value (i think) which still gives lots of node spawns without decreasing the number of spot for other things to spawn too much, if you do set it higher everything will spawn in the same space if set too high nothing will be able to spawn apart from nodes, players will spawn at 0 0 0.

if you want to decrease the amount of node spawning put the value below 1 as the default is 1
below are some pictures of the increased node spawns

when the value is set at 40 these were how many nodes were spawning on my map at one time
stone ore 4000
metal ore 2500
sulfur ore 2500

north sundial
#

huge

tawny flint
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dam

#

discord mod fast af

slim belfry
elfin needle
elfin needle
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How do I put on tje commands to set maps?

slim belfry
elfin needle
#

Ah do I do that on nitrado

slim belfry
elfin needle
#

Cheers lad I’m absolute shit at coding

vivid kiln
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@slim belfry my flat map disappears with size 4500 map

slim belfry
vivid kiln
#

Wait so I can’t do flat map again???

slim belfry
vivid kiln
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Ok good

teal eagle
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cause ive spent like a week getting a perfect 10x10 for my 1 grid

slim belfry
teal eagle
teal eagle
#

😭 what does that meannn

teal eagle
#

are they fixed yet 😭

slim belfry
teal eagle
#

so d11 give us like 100 new map gen commands which is great 😄 but then none of them work and the old ones are broke

dusky steeple
slim belfry
dusky steeple
slim belfry
#

probably not then

dusky steeple
safe mulch
#

following

cursive mulch
#

So they are still broken?

slim belfry
#

probably won't be fixed till next week or even later

dusky steeple
slim belfry
dusky steeple
slim belfry
#

yeah, it is what it is

cursive mulch
#

Hopefully thats the extent of it.

slim belfry
#

https://rustmaps.com/dashboard/generator now works with console due to the new world 2.0 update.

There is a few issues, of course, the main one being only the island shape is the same with very few monuments being in the same place, this is likely due to the extra monuments pc has (exactor ,ferry etc) you can pay to disable these extra monument by gaining access to a much more advanced map generator but that's up to you.

Rust maps also generates heat maps of node spawns, animal spawns, player spawns, hemp spawns and berry spawns

Below is a picture from RCE (seed 10801) and the rust maps generator, as you can see the island shape is identical so this can be very useful for those trying to scope out a certain island shape.

broken radish
slim belfry
shrewd jasper
#

holy damn

teal eagle
slim belfry
cursive mulch
dusky steeple
slim belfry
#

first 4.5km flat map!

big thanks to @dusky steeple as i was being stupid

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fun fact commands were never broken

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technically

carmine root
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Nice work

broken radish
slim belfry
broken radish
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So the old commands are still working? Or

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Weve seen reports about it beijg broken

slim belfry
#

we should talk about this in dms i think so people dont abuse it

slim belfry
#

yeah commands are still just as crazy

dusk garden
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Working on something 🫣

dusk garden
#

.

teal eagle
#

Have they changed

teal eagle
#

Nvm

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Why am I called change nickname

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Nevermind again

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Also how do I change my role to Xbox

median blaze
cursive mulch
#

if someone figured out working cmds for terrian please lmk my community has been impacted by this heavily.

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so devs are handpicking who they give the proper cmds to?

dusky steeple
cursive mulch
dusky steeple
cursive mulch
proper thicket
#

I'm working on it, dont worry

teal eagle
teal eagle
#

Reckon today? Maybeeeee

cursive mulch
#

I dont mean to pry but a rough timeline would be nice considering the issue nuked my community ive been building. Especially when I have other players telling me and showing me pictures of some work around they found claiming to have the help of d11.

proper thicket
#

a work around? what do you mean?

cursive mulch
teal eagle
teal eagle
slim belfry
#

also I think my method will get patched

teal eagle
#

This is genuinely annoying me 😔

cursive mulch
#

Well I put them in just about everything but my self last night and got nothing.

teal eagle
#

Gportal doesn’t give access to file manager

slim belfry
cursive mulch
teal eagle
teal eagle
dusky steeple
cursive mulch
#

So basicaly some how they're saving the cmd in a file in the sever console 🤔

teal eagle
#

Only thing I could think of what if I ran the commands ingame via the command thing would that do it? 😭 I’m desperate

slim belfry
cursive mulch
teal eagle
slim belfry
cursive mulch
teal eagle
#

Or is there some command that lets u write in ur cfg file

cursive mulch
teal eagle
#

cause on pc u can do cfg.write

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server.readcfg

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This outputs stuff don’t know if it’s helpful at all just outdated like 1000 lines

cursive mulch
#

but if you go to your log youll see boot cmd/flags similar to wiki 05/05/2026 18:30:53:LOG: BOOT - Procedural component SMALL ROCK FORMATIONS ARCTIC 50.55214
05/05/2026 18:30:53:LOG: BOOT - Procedural component SMALL ROCK FORMATIONS ARID 50.61614
05/05/2026 18:30:53:LOG: BOOT - Procedural component RIVER ROCKS 50.67337
05/05/2026 18:30:53:LOG: BOOT - Procedural component ARID ROCK FORMATIONS 50.70025
05/05/2026 18:30:53:LOG: BOOT - Procedural component SHORE ICE 50.80517
05/05/2026 18:30:54:LOG: BOOT - Procedural component UNDERWATER FORMATIONS 50.93246

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makes me wonder if its structured wrong on the wiki

proper thicket
#

It's not 🙂

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right now community servers are reading the commands wrong

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I'm looking into a fix, trust me

slim belfry
#

custom.command is the reason.

cursive mulch
teal eagle
#

We need a command like pc world.render map gives u an image of ur map as it is

dusky steeple
cursive mulch
#

if you were that serious abpout "protecting" and bieng "fair" you wouldnt have posted it in here or dms but your chasing clout

dusky steeple
#

i cant get a flat map either

slim belfry
#

I only posted it to show it was possible and then haven't use the commands since

teal eagle
cursive mulch
teal eagle
teal eagle
cursive mulch
slim belfry
slim belfry
dusky steeple
teal eagle
cursive mulch
safe mulch
#

filezilla?

teal eagle
#

Oh shit

slim belfry
teal eagle
#

😔

teal eagle
#

does that community server update i just got change anything 🙏

teal eagle
#

CustomCommand Executing [server.writecfg]

I think I found it

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Yh my map commands are working

proper thicket
#

how exactly are you executing server.writecfg

proper thicket
#

can you grab a screenshot of what youre seeing in boot commands?

teal eagle
proper thicket
#

a screenshot of your current boot commands, and the log when it runs them 🙂

teal eagle
#

Alr 1 sec

carmine root
#

⏳️

charred cloak
slim belfry
safe mulch
#

boys

#

the devs i’m working with have found the method gg

woeful crypt
slim belfry
safe mulch
#

hopefully, then they can actually fix it for everyone

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mind you i’ve been waiting for a mem cell patch for 2 months

teal eagle
#

btw my version doesnt work it said this value changed stuff yesterday but now all it says is this server.customcommand stuff

dusky steeple
safe mulch
untold etherBOT
safe mulch
#

👀

zealous cedar
cursive mulch
cursive mulch
zealous cedar
cursive mulch
dusky steeple
#

im sure the devs will have a patch soon though considering its been two weeks already

cursive mulch
#

Day 11 of heartbreak 💔

teal eagle
#

cant they give an update atleastttt

cursive mulch
#

Day 12

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My community yerns for an update

cursive mulch
#

Day 13 my entire community is playing any game but rust.

broken radish
#

Can you list down the commands you are having problem with and we will cross check it

carmine root
#

All the map generation boot commands

safe mulch
slim belfry
gray shuttle
#

Yep all of them

teal eagle
#

Can we get some sort of time frame because all u guys have been saying for weeks is that ur looking into it just an eta would be nice like next wipe or this week?

gray shuttle
teal eagle
#

Probably just gonna ignore this again

broken radish
# teal eagle Aren’t u already

im trying to narrow it down, since some are saying its working while others are saying its not, so if ik which is which it would help cut down everything. Again sorry if this has affected all of your servers.

gray shuttle
proper thicket
#

Patch coming soon!

#

very soon 😮

teal eagle
#

soon as in tommorow or soon as in next month 😄

safe mulch
#

so will the commands pre world 2.0 work after the patch or they’ve changed?

teal eagle
carmine root
#

Would be great if we (community servers owners) could get access to many of the other disabled commands for better server customization and uniqueness. So many are either hidden or just inactive.

teal eagle
#

half the cmds on the git arent working either

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that was a fast soon

safe mulch
teal eagle
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wait what

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noo

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wait no that doesnt even affect it for me

safe mulch
#

neither but still wild will affect loads of servers

teal eagle
#

i use zone text but surely that wouldnt make a difference

safe mulch
#

if you already placed it then ur good

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but after the server update you won’t be able to do any text

teal eagle
#

zones cant have names im confused

safe mulch
#

this text

teal eagle
#

oooo woah i didnt know that was possible lol

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i was talking about sumn completely different

safe mulch
#

yh haha got nerfed quick

tawny flint
#

the poor guy at #📷screenshots

slim belfry
#

I think this was the main reason it was took away, the performance issues were insane

teal eagle
#

what the hell u could do that with zones...

slim belfry
#

yeah

safe mulch
teal eagle
#

i was on about the work around for the say cmd cooldown

dusky steeple
teal eagle
#

also why are the gen cmds still not working

slim belfry
#

yeah I alone probably sent a 100 crash reports when I was testing it

dusky steeple
safe mulch
#

they need to add signs now asap

dusky steeple
#

they'll limit those to 5 per server

tawny flint
slim belfry
teal eagle
#

wait am i being dumb are the gen cmds not working

safe mulch
teal eagle
tawny flint
#

for some reason I dont let me see update

teal eagle
#

whats that.

tawny flint
#

" -"

carmine root
teal eagle
#

05/13/2026 17:23:15:LOG: Command 'spawn.arid_cactus' not found

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pls tell me im being stupid

slim belfry
teal eagle
#

yh i even checked the 5 zone limit thats working

safe mulch
#

don’t u have to put — before it?

teal eagle
#

dont think so but i tried and got same

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any1 else trying 😄

teal eagle
carmine root
proper thicket
teal eagle
carmine root
#

Try the example as a test --terrain.noise_base_shape oct=6,freq=0.3,amp=0.5,offset=0

proper thicket
#

yeah we're working on cleaning it up, but we wanted to get a quick patch out so that people could get the terrain gen working again

teal eagle
#

no worries ❤️

atomic crypt
#

there should be a channel for this

teal eagle
carmine root
teal eagle
#

isnt that the pickups tho the small ones

carmine root
teal eagle
#

do we think if i send claude the map gen cmds and info about them on the git it can make me a flat map lol

teal eagle
#

yesss

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Yeh there definitely working.

proper thicket
#

I've added a flat map preset to the wiki page

cursive mulch
cursive mulch
teal eagle
teal eagle
safe mulch
teal eagle
#

?

safe mulch
#

nvm i don’t see it

tropic plover
teal eagle
# tropic plover is it on the generation page ?

--terrain.noise_base_shape oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_base_land oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_base_lake oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_south_plain oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_south_hill oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_north_plain oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_north_hill oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_mid_plain oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_mid_hill oct=1,freq=0.00,amp=0.000,offset=0.000

--terrain.noise_mountain oct=1,freq=0.00,amp=0.000,offset=0.000

tropic plover
#

jeesus

#

Appreciate it ❤️

teal eagle
#

yh its the ones on the git for flat map

viscid dew
#

no other commands needed ?

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okay appreciate that brother

teal eagle
#

havent tested but its the example on ther i think its good

viscid dew
#

this is a small map but its something

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its a 3.5k i believe

teal eagle
#

anyone know how to get a near flat map not full flat tho a few tiny hills?

gray shuttle
gray shuttle
cursive mulch
#

Not a fan of the world 2.0s generation cmds. 🙄 I've spent 2 days trying to re create what our community had and I can't get anything even close.

proper thicket
cursive mulch
# proper thicket do you have a copy of the old commands?

generation.shapeamplitude 10.00
generation.hillelevation 0.46
generation.mountelevation 0.46
generation.plainelevation 0.46
generation.hillfade 100.00
generation.mountfade 100.00
generation.plainfade 100.00
generation.oceanlevel1 0.18
generation.beachslope 0.15
generation.placerockformations True
generation.placecliffs Trueserver.planttickscale 10
server.artificialtemperaturegrowablerange 10
server.plantlightscalemultiplier 2
generation.decorspawnslope 50
generation.cliffspawnslope 50
generation.cliffsidespawnradius 15
spawn.max_density 2
spawn.max_rate 2
spawn.min_density 2
spawn.min_rate 2
spawn.respawn_populations 1
generation.frequencymin 0.0008
generation.frequencymax 0.0018

#

@proper thicket any guidence for trying to recreate something like this?

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This is a picture of my old seed it was perfect. Flat mild noise for nodes to spawn. Cliffs all around the edges multiple islands.

cursive mulch
#

We need to be able to iron the map out to minimal noise with out it becoming a giant square while keeping everything like 15-20 y bc it floods monuments and creates visual bugs and the cliffs around the island borde give it character

twilit reef
#

Wish I could get monuments to spawn on the smaller islands or at least off of the harbor road rather than just the main island road WhyGod 😭

cursive mulch
twilit reef
cursive mulch
#

Is that spawning at manageable heights bc i can get my noies down and smooth but everything ends up at really high elevation like 100y

safe mulch
#

only if the monuments weren’t only on the middle island though 😂

#

that’s a nice map

twilit reef
cursive mulch
twilit reef
safe mulch
#

or it just looks different on that map

proper thicket
#

yeah i think theyre hardcoded to only spawn in the central island

twilit reef
# cursive mulch Would you be kind enough to share your terrain cmds here or in a message

I basically just turned down the freq and amp on these ones to get it flatter

v THESE AREN'T DEFAULT VALUES v

--terrain.noise_south_plain oct=8,freq=0.1,amp=0.025,offset=-0.02
--terrain.noise_south_hill oct=8,freq=0.5,amp=0.01,offset=-0.02
--terrain.noise_north_plain oct=8,freq=0.5,amp=0.01,offset=0
--terrain.noise_north_hill oct=8,freq=0.5,amp=0.01,offset=0
--terrain.noise_mid_plain oct=8,freq=0.5,amp=0.01,offset=-0.01
--terrain.noise_mid_hill oct=8,freq=0.5,amp=0.01,offset=-0.01
--terrain.noise_mountain oct=8,freq=0.5,amp=0.04,offset=0

twilit reef
twilit reef
proper thicket
#

nice try 😉

safe mulch
twilit reef
# proper thicket nice try 😉

Figured it was worth a shot 😂

So I'm guessing it's gonna be a no on letting me use whatever software you used to make the donut map too huh? 😅

cursive mulch
#

Anyone else having an issue with ocean monuments i got terrain and everything dialed in but now ocean monuments won't spawn 😭😭

twilit reef
cursive mulch
teal eagle
#

and idk maybe make it so we can spawn entities in at a certain rotation 😓

carmine root