#how do i get custom edited maps
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i see other servers have insanely generated maps and i put the seed in and its different
how do they do this its crazyyy
Mess around with the number here and put them in the boot commands (only mess with the 0 but not the first 0)
generation.setheightnoiseparams 0 amplitude 0
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0
How do you know this
Some guy found them and a bunch of others, no clue how though.
What exactly do they do
Do they make maps flatter? I saw radtown using them
they are shrouded in mystery
best to play around with them yourself and figure out cool combinations
If you don't change the commands I gave you and you put them in the boot command you will get a flat map .
All of them?
And could I get an extra mountainy map to like taller
Any pics on what you were able to create?
Yes and yes
I haven't messed around with them properly yet, only things I've done with em is make a fully water map and make a flat map but i might mess around with them more later.
be careful though, youll need to wipe to reset stuff
Luke while your here being able to use the find command isn't ment to be possible right?
find is a weird one
I'm gonna take that as you're not going to remove them?
We love you luke
oh also, youre missing stuff from those commands
Ah okay, I assumed you had something cool to show off. I might have bought a server to try those commands out again if you did.
If I can figure out what the number mean e.g. 4 might mean like mountains or something, it would probably be much easier to make maps but that gonna be a pain to do
The height noise
Amplitude, frequency and octaves
Is there more?
Do you have a good understanding of the commands or do you just know them?
I have a good understanding of half of them
I went through and tested them until I got a full flat map then I stopped
Alright then I might try and document the commands as well as I can later on and post them somewhere.
Most of the commands are quite self explanatory
Should be easy then
ideally youd want this:
generation.setheightnoiseparams 0 octaves 0 generation.setheightnoiseparams 0 frequency 0 generation.setheightnoiseparams 0 amplitude 0 generation.setheightnoiseparams 0 offset 0
generation.setheightnoiseparams 1 octaves 0 generation.setheightnoiseparams 1 frequency 0 generation.setheightnoiseparams 1 amplitude 0 generation.setheightnoiseparams 1 offset 0
generation.setheightnoiseparams 2 octaves 0 generation.setheightnoiseparams 2 frequency 0 generation.setheightnoiseparams 2 amplitude 0 generation.setheightnoiseparams 2 offset 0
generation.setheightnoiseparams 3 octaves 0 generation.setheightnoiseparams 3 frequency 0 generation.setheightnoiseparams 3 amplitude 0 generation.setheightnoiseparams 3 offset 0
generation.setheightnoiseparams 4 octaves 0 generation.setheightnoiseparams 4 frequency 0 generation.setheightnoiseparams 4 amplitude 0 generation.setheightnoiseparams 4 offset 0
generation.setheightnoiseparams 5 octaves 0 generation.setheightnoiseparams 5 frequency 0 generation.setheightnoiseparams 5 amplitude 0 generation.setheightnoiseparams 5 offset 0
generation.setheightnoiseparams 6 octaves 0 generation.setheightnoiseparams 6 frequency 0 generation.setheightnoiseparams 6 amplitude 0 generation.setheightnoiseparams 6 offset 0
generation.setheightnoiseparams 7 octaves 0 generation.setheightnoiseparams 7 frequency 0 generation.setheightnoiseparams 7 amplitude 0 generation.setheightnoiseparams 7 offset 0
generation.setheightnoiseparams 8 octaves 0 generation.setheightnoiseparams 8 frequency 0 generation.setheightnoiseparams 8 amplitude 0 generation.setheightnoiseparams 8 offset 0
generation.setheightnoiseparams 9 octaves 0 generation.setheightnoiseparams 9 frequency 0 generation.setheightnoiseparams 9 amplitude 0 generation.setheightnoiseparams 9 offset 0
oh thats a bunch
Only a few
Offset, never seen that before
Did you use this to create the base island of the donut map by chance or was that a different software or sum
Wouldn't amplitude kinda drown out the affect of the others though? If it's set to 0
i mean theyre zero'd out
correct
nope, handcrafted every step of the way
Did you make your own map editor
thats classified 😄
I hope you guys release a map editor
how could i get more islands
try zero-ing out channel 3
whats channel 3
using the above commands, leave all others default but enter:
generation.setheightnoiseparams 3 octaves 0 generation.setheightnoiseparams 3 frequency 0 generation.setheightnoiseparams 3 amplitude 0 generation.setheightnoiseparams 3 offset 0
Any idea on how to create one of these maps?
Use the command listed above and test things
you gotta play around with the above settings till you find something you like
every small change is unique, i havent catalogued all of them 😄
if you want a map where the land extends to the world border use generation.borderpadding and have its value set to a negative number e.g =200
generation.borderpadding -200
This wont make the fully desert and flat like the map you showed but it will make the border look like this
@proper thicket jow would i get something like this
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👆🏼 See that Dev Mention up there? That's not allowed, as a result they've been muted for two hours (or more).
You can press and hold (Rclick) to "reply" on a Devs message, but please do not mention them.
Rule #12 in #📜rules
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I've gotten similar ones with generation.centerfalloff set to 6500 I believe. Nothing else changed
Should definitely add these to the gitbook
does it work for nitrado?
yes, put commands in boot commands found in both gportal and nitrados settings
then to get a new .sav file fully wipe the server
thanks
@dusky steeple is there a command to get rid of the trees, rocks, cactis etc
would anyone know how to remove the rocks cuase my flat map is covered
Respawn_populations 0
thanks so much
is there a way for it to be specific
like only cactuses or even bushes
i'm not sure
we should start a speadsheet on what codes do what would love to see what type of unique maps can be made
@zealous cedar 🤣
Server wont let me connect since i added that 😄
If the map has no beach you will spawn at 0,0,0
That commands will remove beaches on some maps like flat maps
Like you can't load into the server?
Or you can't respawn without dying instantly.
anyone know the default values of the "setheightnoiseparams"? i wanna go back to a default map
Use a preset map or delete the boot commands and change seed
ty
generation.setheightnoiseparams 0 octaves 6
generation.setheightnoiseparams 0 frequency 0.3
generation.setheightnoiseparams 0 amplitude 0.5
generation.setheightnoiseparams 0 offset 0
generation.setheightnoiseparams 1 octaves 6
generation.setheightnoiseparams 1 frequency 1
generation.setheightnoiseparams 1 amplitude 4
generation.setheightnoiseparams 1 offset -0.4
generation.setheightnoiseparams 2 octaves 6
generation.setheightnoiseparams 2 frequency 0.5
generation.setheightnoiseparams 2 amplitude 0.3
generation.setheightnoiseparams 2 offset -0.15
generation.setheightnoiseparams 3 octaves 8
generation.setheightnoiseparams 3 frequency 1
generation.setheightnoiseparams 3 amplitude 0.025
generation.setheightnoiseparams 3 offset -0.2
generation.setheightnoiseparams 4 octaves 8
generation.setheightnoiseparams 4 frequency 1
generation.setheightnoiseparams 4 amplitude 0.03
generation.setheightnoiseparams 4 offset -0.2
generation.setheightnoiseparams 5 octaves 8
generation.setheightnoiseparams 5 frequency 1
generation.setheightnoiseparams 5 amplitude 0.025
generation.setheightnoiseparams 5 offset 0
generation.setheightnoiseparams 6 octaves 8
generation.setheightnoiseparams 6 frequency 1
generation.setheightnoiseparams 6 amplitude 0.03
generation.setheightnoiseparams 6 offset 0
generation.setheightnoiseparams 7 octaves 8
generation.setheightnoiseparams 7 frequency 1
generation.setheightnoiseparams 7 amplitude 0.035
generation.setheightnoiseparams 7 offset -0.01
generation.setheightnoiseparams 8 octaves 8
generation.setheightnoiseparams 8 frequency 1
generation.setheightnoiseparams 8 amplitude 0.04
generation.setheightnoiseparams 8 offset -0.01
generation.setheightnoiseparams 9 octaves 8
generation.setheightnoiseparams 9 frequency 1
generation.setheightnoiseparams 9 amplitude 0.07
generation.setheightnoiseparams 9 offset 0```
@dusky steeple how do you get the water all in the middle?
wdym
like a donut map?
or map that is split up into tons of islands?
is this fire
Looks cool, perfect for a clan server theres tons of flat build spots
like the map hypes just sent
you could try what luke suggested for more islands
#1460372116431044741 message
send a image of the map it creates for a record of what those do
generation.setheightnoiseparams 3 octaves 0 generation.setheightnoiseparams 3 frequency 0 generation.setheightnoiseparams 3 amplitude 0 generation.setheightnoiseparams 3 offset 0
whats the commads you use for this?
how do i make it flatter
what commands did youuse?
generation.placecliffs 0
generation.placerockformations 1
generation.centerfalloff 222
we can share maps
having cliffs off casue no nodes in snow
it doesnt
i enourage you guys to share and collaborate on cool maps 😮
wait how do u get more nodes on map i see other servers with millions
if you want a fully flat map you can set all of the heightnoise to zero for all layers but that will remove all hills. divots... the lot
I'm guessing you want to make it slightly flatter?
you could try just lowering all of the heightnoise from there defaults by a small amount
maybe decrease each one by 20%
G
did this and it was stuck on oceanman spawning
Any idea when you will make it so we can customize the entire map?
that would be very very hard to moderate 🤔
just being able to simply change where monuments are and changing the landscape of a specific spot would make a big difference
it would, but you gotta think not everyone has the best intentions
true true
used this and my map looks nothing like that
can you explain abit more what each one of these does #1460372116431044741 message
If that's going in the git book you gotta dum it down a tad
dont worry im in the workshopping stage
will it be done today?
good gracious no
| Layer | Purpose (simplified) |
|---|---|
| 0 | Base terrain shape |
| 1 | Large hills |
| 2 | Medium hills |
| 3 | Small hills |
| 4 | Terrain roughness |
| 5 | Micro elevation |
| 6 | Cliff shaping |
| 7 | Detail noise |
| 8 | Terrain variation |
| 9 | Fine detail / jitter |
Do you plan on adding a cap to the commands or just gonna let people run wild?
is this right?
theyre based on wave functions, theyre inherently capped
not too far off 😮
Flash backs to a level maths for me
im glad i did further maths lmao
Which one a level further or gcse?
you able to say which is what? trying to make some cool maps but legit putting random stuff and for some reason just makes a square map or some massive mountains
Yeah took one look at that and nearly went into a coma 😂😂
honestly until the wiki is done, i would honestly recommend just playing around with the numbers
These are some of the maps I've been making and well you can see how weird they get
yeh same has been happening to me
might be helpful to add the values you used for each of these 🙂
legit made the ice wall from game of thrones
Some of the values for those are on my pc at the moment the other got scrapped cause well you can guess why
even still, its fascinating 😄
@proper thicket im hoping for another map like the donut map but something else but for officials
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👆🏼 See that Dev Mention up there? That's not allowed, as a result they've been muted for two hours (or more).
You can press and hold (Rclick) to "reply" on a Devs message, but please do not mention them.
Rule #12 in #📜rules
https://media.giphy.com/media/vX9WcCiWwUF7G/giphy.gif
For those maps you need a bot to Tp you out every time you spawn
mmmmmmmmmmmmmaybe
@cerulean zinc
Your a absolute legend btw
nah
10/10 I’ve spent 48h searching begging fighting tooth n nail for the slightest bit of help
Any help and you hand me the whole mfkn platter what a legend
I'll warn you, these commands are highly experimental
I fully understand
We plan on using a test server but no one would even remotely help us so it was kinda j a wild goose chase
this is the place to be then 😄
Is there any command to make building more flexible going into the terrain like it is on pc?
Ig this kinda fits the topic of the thread is it possible to spawn in abandoned military tents and hangars? They are all deletable w entity delete and have paths for being a entity but I can’t find the spawn command id there is one
Same as the mlrs command id love to know if I can spawn the mlrs truck at different monuments j bc it’s a entity
its not unfortunately, theyre part of the actual monument and its locked to 1 per map
That’s def sum yall should look into saying the tents n stuff are already entity’s I feel like that could be a great thing for community servers
Same thing that is happening to me what did you change or are you still having the problem
you need to make sure youre fully nuking your map after every attempt
like full wipe
And also if I would just remove these from boot commands doesn’t auto go back to vanilla values or no
it does not go back to default automatically
Do I need a specific map for this to work ? Or did I maybe type the commands wrong cause I did full wipe
show me what you got
Nothing much at all yet
Server.maxrivers 15
Server.minriverdist 100
generation.placecliffs 0
Generation.centerfalloff 222
you dont need a specific map or seed for any of this, although things will look different with each seed
No but different seeds give slightly different results and some are more difficult with monument placing
What command was it to get like the snake water path looking things on your one map if you don’t mind me asking
Or did you just mess around for awhile
Kinda like this second one you sent really good shit
Honestly hard work and dedication dude, get a test server and run those commands until you break atleast 20 test servers and just when your on the urge of giving up all hope, keep going, perseverance wins every time mate
these are great 🙂 do feel free to share the setups with me if you like 😛
Can I get a get a d11 position? 😏
Last question want’s default value for generationcenterfalloff
800
nice try 😄
😭
Nah ur maps r sick agro would b sick if u could help the community out n teach us a little bit of youre ways when hype isn’t here to take ya credit🖤😭
Dam, well isn't there some server partnership thing happening? That could work, sure i dont have a million followers but i guarantee no server owner puts in as much dedication 👀
Its not even about the credit dude, tbh as stated the commands are super volatile and instead of just being handed the values its better for owners to test for themselves on a test server that they can throw away if things go wrong.
i reckon theres much wackier stuff out there
Yes i agree 100% but when were the first 10 ppl trying this when we can see what u have done and what it did and see that it helps us understand and breakdown why we want our minds to do
I know one thing, it's much better playing around with the settings on nitrado, as it takes 3 mins to boot a server rather than GPortals 20+ mins 😂
So when we show you ours it’s ah how u do that then u do it w ur lil tweak and it’s sum completely different we both never seen but rn we moreless j spamming commands crashing servers n repeating
Oh fr there 100% is I've seen a lot of it over the 48 hours i spent continually loading servers and editing values, the values we run now are like the best of everything for our type of server
What would be good to know are the min and max for each of the values we can change.....
Gate keeper of doom😭🤝
Yeah scroll all the way to the top and read down homie there’s a ton of information above
I had two test servers running repeatedly for days using gportal i was losing my mind 🙃
well octaves is an non-negative integer
amplitude/frequency/offset is whatever you like
Its not about gate keeping, its about understanding
theres honestly sooooo many combinations, even I havent had time to look at all of them
Exactly and im sure some better than what I've managed
It’s a lot easier to understand when u have something to look at ur not j playing flip flop n skip the rock w values is my point my g i understand wym ima figure it out j a lot simpler if sb helps n im not building the ice wall of Antarctica
Could I possibly get the values and list on how u got your first map the way u did like hypes flexing so I can mess w it and understand that vs the base values?
So if you have all setheightnoiseparam 1-9 in your boot commands, regardless if you have values you still get a square flat map
how might i get this many nodes spawning
They're spawned in
Manually spawned or bot?
ok
And here's me wondering if it's too late to minimalise how many I've added 😭
@granite prairie how do you do that?
so when I did that it got rid of nodes as well I believe
it will all be out there eventually. I been an owner 2 years lol so what doesn't come out now for everyone always comes out eventually. I learn as much as I can and the rest I am patient for.
Yea there's people out there who won't share config as if their protecting the Crown Jewels 😂, who ever makes the first tik tok on it will get tons of views,
Still need the command or are you done
I could do with them, for my test server, I'm trying to get creative but it either goes from a flat square, or the Great Wall in the north
Looking for some opinions real quick but out of 10 how good would you say these maps are, granted they are missing things like islands but I haven't gotten to that yet
Thats gotta be the coolest maps ive ever seen
Once I feel the maps are fun I'll post them here incase anyone wants them.
We plan on starting stress testing things for the next couple days I’ll lyk how it goes if u got the list of values for the first map that was made id love it as another cross reference
Will we see rain?!
@slim belfry do you have the values for islands
fire
Horse shoe map:
generation.setheightnoiseparams 0 octaves 1
generation.setheightnoiseparams 0 frequency 0.4
generation.setheightnoiseparams 0 amplitude 8
generation.setheightnoiseparams 3 octaves 1 generation.setheightnoiseparams 3 frequency 1 generation.setheightnoiseparams 3 amplitude 8
Must be seed 39 also if you want launch on the map try removing a monument e.g. I removed train yard and launch site spawned in it's position instead
Btw I've only just got my server back up after it being down for 24 hours so I haven't been able to add things or smooth it out so that's currently the second version of the map, have a go at trying to smooth it out a tad if you'd like.
@zealous cedar @silk pollen may either of you please share the parameters for your guys maps so me and finlay may document their effects
Could you guys for example make a list of some cool different map examples that actually work?
Server.maxrivers 15
Server.minriverdist 100
Is there a minimum number of rivers one also?
And is there a command for number of lakes also?
Thanks 👏❤️
Theres not from what I know of
Ok. Thanks for answering me. But the river one works?
Theres no minimum river count, but there is minimum distance
For those getting started these are the main commands you should know about -
Channel 0 - makes the basic land mass
Frequency - how many land masses spawn
Amplitude - how thick the land masses are
(Lower the number the thicker they are)
Offset -just raises the land so that less of it is in the water essentially (minus makes the map more out the water.
See attached pictures for more info
Channel 1 - add small hills
Frequency - how many there are
Amplitude - how tall they are
Channel 2 - defines the terrain e.g. makes it smoother, more round and less bumpy or more depending on what you want
Frequency - how many bumps ans dips there are across the map
Amplitude - how large or small the bumps are (the bumps will not all be the same size some may be much bigger then other's)
Channel 5 - makes the large mountains mainly found in the snow
Frequency - how many spawn
Amplitude - how tall it is (Lower is taller)
Channel 7 - mountains in grass
very work in progress btw
Goat btw
Sorry, that link is not on the approved list. Here's a better one: https://tenor.com/view/markiplier-yoinky-sploinky-yoinky-sploinky-dancing-gif-24363852
If you'd like to post gifs you'll need to Boost the Discord or visit the #🛒┃store.
testing these out rn
have you figured out octaves and offsets
i think i understand what they are but im not too sure at the moment
channel 4 amp turned to -170 somehow
Octaves Just seems to multiply the values in the channel for example frequency being 0.5 will turn to 1 if octaves is set to 2 and will turn to 1.5 if set to 3 ect
It definitely does more then that but I haven't fully figured it out yet
Thanks
discord not attaching the pictures for whatever reason
oh thats very cool
dw im still working on the wiki when i have time 😄
What values are you putting in and what are you seeing?
I'll be waiting
Ill let you know tomorrow
Please surprise us with Yaw pitch roll (let me be delusional)
the update will just be that page unforch
Is there a way to remove rocks but not the trees and nodes?
Generation.placerockformations 0
Node spawns in the desert are mostly dependent on those rock formations however
That removes nodes and trees to
It does, I just ran that on mine and now all rocks, nodes and trees are gone
generation.placecliffs 0
generation.placerockformations 0
removes small cliffs also
Well, I can tell you for the nearly two years i've been doing community servers that no, it does not.
Not sure what's causing that but you need to check your other parameters
It dose not remove trees thats for sure
What do i change for the map to not be square?
Great question. Keep running into that too.
@slim belfry
you can onlu make it, flat...like compleate flat.
Then it turns into square
No, you can make it completely square without doing that.Trust me
How do i make a map like
Oh, I have not tried it tho lol 😄
Me, and finlay are trying to figure that out. The guy that figured it out is gatekeeping it
Nodes and trees were there prior to me adding that one command
Okay, and i'm telling you that it doesn't do that so there's an underlying issue
Especially if you're using the experimental commands, there could be something with those that's affecting that
Read this
everything was there prior to adding just that one command
im editing and micro adjusting as i go to see whats going on
Again, you're using experimental commands.... there's gonna be some issues. That command itself does not remove nodes or trees
oh i know, coding is my thing, im just trying to see if anyone else had encountered my issue
World 2.0 will come out in upcoming months...so that will change stuff around also.
it would help if we knew ** exactly ** what 1-9 did XD
Trying to figure that out. This is what weve discovered thus far
as one of them has to have an influence on these spawns too
I don't have nearly the same amount of luck that he does doing this. It takes me a whole hour to wipe my server, takes him seven minutes
the 20minute reboot time on servers is killer
some suggest using rustedit.io with this stuff
Use a test server on nitrado 5 minute boot up time
mines gportal
Gportal takes 15-20
Different versions of the game
i used generation.centerfalloff to a map like this
currently using generation.centerfalloff 3500
the higher the number, the more weird the generation gets
Just that command?
just add some numbers at the end of that command such as 3000 or something
I am giving it a shot thank you
do kinda have to fully wipe the server do get it to work and a custom seed if you don’t already know
I wonder if one of the 1-9 has an effect on "entities" like rocks and nodes
Ill try that out
I can say for certain that 9 doesn't as I've so far tested that one
If I do remember correctly, there is a channel that does affect nodes at least from when I saw on a photo
Yeah it's isolating that one and making it not affect terrain generation
9 created a hill between snow and temperate
Well, created small hills towards the edge of each biome
So far no luck on my end, how's yours going?
weoeew 300 comments
is there a way to directly influence node spawns?
gonna see if i can get an island map
there is not
sorry chief
Luke you gotta tell us what does the islands we are dying here
It's weird as nodes seem to disappear when messing with these commands, I can't get them to spawn consistently with a flatter map, is there some kind of spawn logic surrounding the nodes?
I agree with this notion 😂
It's just gone 10am and I've been up all night trying to figure all this out
Its a nightmare
Like in hypers pic?
Yeah but there's ways to make it literally just patches of islands
@crystal prairie got it but wont share how
generation.centerfalloff
Try this one with a random number after
Like 300 or something
The game tries to spawn them near cliffs/sloped terrain I think so flatter maps will have less nodes
they're sort of base on slopes, but there are other factors
It should totally be a population command like deer and boats
Any factors people can increase? Even with flat maps
unfortunately not yet
Anyone want to learn and copy my presets let me know?
What are yours
Dm me
It appears monuments can’t spawn on islands, apart from harbours, lighthouses
these are neat! id also like to know how you did them 😄
The islands are mainly all amplitudes at 0, tweaking the center fall off and ocean level
The ones with lots of lakes that are popular, are using the default rust commands also tweaking the ocean level and fall offs
I host rust console global warfare and looking to have an island warfare map but it seems to not spawn enough monuments 😀
Been spending the last 5 hours going through different commands
the islands have to big enough
I don’t believe that’s the reason, I believe the centre/main island is only capable of spawning regular monuments
If you look through the images only the center island spawns monuments despite others being “big”. Also with the less island maps, it’s still the same theory
Makes sense, maps in the past in officials have had big islands and no monuments have spawned in them. Only the main island.
Which channels shoukd i be tweaking for this?
To get a fully island map I’ve zero a lot of the amplitudes
So through all channels yeah?
And used ocean levels and center fall off
I didn’t zero everything only
The 0 channel seems to be the most important
I know I mean through all the channels, for the amplitude section you put 0? Or just channel 0 really
Noise param 0 amplitude 0
@slim belfry this is big news
Wdym used ocean levels
To my knowledge right, they can only get higher, not lower
The ocean level wrap
Huh
So I've made a completely flat map with all monuments but I keep spawning underneath the map. Does anyone know which command it is to raise whatever needs to be raised to make sure that you spawn on the land?
You need a beach on the map
Try Channel 2 at 0.1 on frequency, amp and octaves at 1
Thank you I will give that a try
I’m trying to aim for a map that has lots of water but isn’t island, cause islands don’t spawn with monuments
Just got this one. I just don’t understand why it’s so small, there’s 4-5 grids empty on each side
@slim belfry is there a command affecting this? I use everyone of the defaults but I slightly tweaked them
try decreasing the borderpadding/fallof
Just got this banger of a map
That one actually looks sick
Mind sharing the commands you used to generate that one?
Just checking did that work?
I haven't been able to check yet. I'm at work
I see
?
He just asking for the configs for the map you made.
Nvm mind
How do I save it I have typed in the commands an saved but my map is still normal
Is it in the boot commands section and did you do a full clean wipe?
No I did it in console log and yh
The commands must be in the boot commands section
The islands are 100% bugged, monuments will only spawn on the island closest to 0,0,0 apart from water based monuments like lighthouse or harbor. Below are some picture
Also here another bug where the game will infinity repeat invisible land with visible grass if a rock prefab spawns outside the numbered grids, also adds a straight line of land on the ui map
@slim belfry can I get the seed?
You mean the commands?
It’s a command
Yeah, a seed alone can not do that
Then, yes, please
generation.centerfalloff 35000 that makes the monuments only spawn on 1 island (the one in the middle) generation.centerfalloff 5000 this is the one you'll probably want as monuments can spawn on any island but they're technically not islands.
Is that all the commands I need @slim belfry
Yeah only that one for the islands map
You can either do a full wipe or change seed
Also the command HAS to be in the boot commands
I definitely gave the wrong values I think, should be fixed now.
From my perspective, I didn’t see anyone else doing this. I spent two full days, morning to night, running two separate test servers — constantly bringing them up and down, tweaking settings, and observing every detail. I had to delete and rebuild the servers no less than 20 times. It was painful to say the least, but I finally got everything exactly how I wanted it.
If I shared those values, the maps wouldn’t really be custom anymore — everyone would end up running the same setup. That would defeat the whole purpose of the time and effort I put into making something unique.
Fair enough, but we only really only wanted the commands you were using to make the islands which we have now.
nvm
@latent ivy
Best map I generated, I mean there’s literally a mountain with a river running down it 🔥
😂
That’s chopped 😭
Best River of all time
Only 12 hours to make a 10/10 map, just imagine what longer will get you.
Worst part about it was my ps5 kept overheating
Could barely load in and had to get other people to😭
At least your server isn't going down for 24 hours every 2 seconds and this is the support g portal gives
I just wanna makes maps man
Nitrado….
I mean it can be annoying but have never had a single issue with the server crashing even at 100 pop
Only bad thing about it can be the monument spawning
Idk it's Just a pain
Nitrado?
Yeah it’s definitely the better one, think G portal is just easier to use, but Nitrado more secure
I use Nitrado
I've only heard good things about them tbh
Soo what did the update add I can't tell
Nothing
Actually
I swear I saw a tiktok saying there's an update today
Never believe anything on tiktok, especially if it comes from CNQR
lol he doesn’t he like the game, he’s just doing it for money and fame
He ban evades
Check out this crazy map cake I made 😂😂
Beautiful
Is it a test server?
Huh? I only use it for testing if that's what you mean
Yeah, in that case may be worth deleting it and open a new one?
Yeah that's what support said they're gonna do, just waiting for them to do it.
You with gportal?
Yeah
You can delete it yourself if you go onto my servers and click the trash can on that server, your refunded time is then available instantly for you to open a new server
The more you know, anyway they've just done it
Nice, you'll probably be good now if not atleast you aint got to wait for gportal
This is one of my maps I've came up with. Took me quite a few attempts to get it stable.. but it is huge and completely flat
It spawns no matter the seed. I've tried it 15 times and all 15 times it worked perfectly
Those slight beaches on the edges are very nice.
i'm guessing you've utilized the borderfalloff/padding commands?
what values/commands did you use to generate this map?
just wondering are they actually beaches?
I'm gonna guess not considering they died at 0,0,0 probably after loading into the server
I'm guessing you want beach spawns for your building server
Does this all work on console?
i meant to ask if the edge of the map was a beach that you could spawn on....
Yeah and that's what I was on about
Yeah, everything here works on console.
true, just looks really skinny lol
And I can add monuments to these maps
yup
thin enough and close to border like that map
Yeah but you can't chose where they spawn at least not easily
Is there any site that I can look at to help me with this
I don’t wanna mess my server up if I edit these settings
I remember having a command which added a beach to a flat map, I'll send it here once I get back assuming it works
This thread is the only documented place of the commands (untill luke updates the gitbook) so ask questions here.
Okay
thanks, i my self havent had time to test most of these commands lol
kinda just found the flat map and shared the commands lol
What commands to make my build server completely flat
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0
And where do I add this too, the start up commands?
boot commands yes
then wipe the server
Make sure to full wipe or change to a seed you haven't used yet
Yep, put them in there.
Sort of, I've been trying to make it to the best of my ability and these 2 are the best so far
For the flat map what size do I use and what seed
Any seed (just not one you've used before unless you have full wiped)and 3500 size
Will this cause server lag if I add them to custom boot
No
were these made with different seeds? or different commands each time?
Different seeds mainly but once I found something I liked i would tinker with the commands to make that map bigger/better
Can I have a 3500 size map, good spots to build, broken up like islands but will keep all the main monuments
Tomorrow i will get a Nitrado server and start doing map gen
could you send me the commands/values you've used to generate these maps
and maybe the commands you haven't tried yet?
Yeah it possible
Yeah sure
If you want islands chuck generation.centerfalloff 5000 into the boot commands aswell but that may need abit of tinkering with
Can I see your sickest map build
no rush btw im going to bed wont be on for a while
dms are fine if you want
I'll just send all mind but it's not many due to my server being down 24/7
Those are some of the best/ weirdest ones I've made
I definitely would have alot more if it weren't for g portal
i would definitly reccomend nitrado for this lol
i am an avid gportal user but nitrado boots up in 5 minutes even on wipes
Yeah, if I get another it will deffo be with them
Any legit maps for wipes
Only ones are the ones I've posted tbh because many keep theirs secret
dm me i will see if i can give access to a nitrado server
i wouldnt mind funding your experiments
No I died falling out of no clip to make sure I wouldn't clip under the map.
I was in the center of the map so I can work out node spawns as they don't spawn anymore so I will be manually adding them
So you had a beach you could spawn on?
Yes you do spawn on the beaches either side of the map that was one thing I struggled to get right but after about 60 attempts I got it consistently working
Do you mind sharing the commands used to make the beach?
I messaged around with this one until I got it right
generation.setheightnoiseparams 2 frequency 0.5
The 3 maps I've made are just slightly different values in that command
It was the command i was thinking of neat
Like working ones
Crazy
That's madness. Part of the fun is building something yourself lol makes things more unique
rule 11.
Yeah but building it myself I’ll some how end up blowing the server up, the other server owner will then have to spend time trying to fix where I messed up, players will cry about it
What’s rule 11
this place is literally made cause users want to tell about their made maps
not gatekeep them
Well im going to be documenting all my finding here
#1460372116431044741 message these are some I've documented so far
Then, someone please give me 10 custom maps that are unique, have flat builds and will spawn all the good monuments including bandit camp
Oh I have to read these rules, I don’t usually talk in here like that
i reckon when we have tons more maps we should make posts in #1020496823279951953
so we can just link to those posts so people dont have to scroll up here...
you've been given instructions how to do it yourself as well.
or go scroll up and find what others have made and ask them questions
Yeah definitely
Jkjk don’t ban me plz
I scrolled up I couldn’t find any custom maps except for people asking questions about it
Yeah alot of people are keeping it secret sadly, best to experiment for yourself
This is by far the best I’ve generated, it has nearly ever monument, and a waterfall/river running down a mountain
next time send this without the discord link ☺️
Ahhh thought I’d be able to sneak it in lol
that waterfall is sick
Just stumbled across this thread but huge +1 for find. There are many commands that are undocumented and many that are documented that don't exist
Yeah literally loaded in like 100 maps
What’s it do?
Lists valid rcon commands lol
It finds commands
Where do you enter?
You'd use it via an rcon client in a bot, or in the console page on GPortal or Nitrado. But it doesn't work for RCE (does for pc tho)
Oh
Yeah, why tf is that?? GPortal boots are soo slow
How can I use this map
@slim belfry you should make a map where it’s super flat except the middle it’s just a giant mountain
Yeah I'll give it a shot
Or the entire map is just a giant mountain that goes upward
Volcano map?
Any node spawn command to up the spawn rate of nodes?
You could maybe try using spawn.fill_populations in a scheduled command to regenerate them more often than usual
@indigo whale
From the last devlog :
Something else we want to bring in 2026 is [...], along with a special partner program
Also is there any word on this community server partner program yet? Would love to have a comms channel to D11 for community server owners
Ummm
The map is flat now but there’s rocks everywhere how do I remove all these rocks on my build server
respawn_populations 0
generation.placecliffs 0
generation.placerockformations 0
yes, technically they are
im not sure what you mean
You guys said something about a top x amount list of community server or something like that, I think they are on about that.
I keep seeing people talk about lowering the sea level to get the islands and oasis coves how is that working?
Been working with it, seems if I can get the land to connect at all it will allow monument spawns
So gonna try and connect them all as one land mass with small land brides to allow every monument
Any suggestions?
Monuments will only spawn on the island closest to 0,0,0 for whatever reason so best to try to make it all one island like your doing
Would be cool if monuments spawned on the islands other than the main.
like that dome there.
or quarrys going to further islands. without a road
feels like every time quarry needs to have road to even be on the map
Yeah would create much cooler map especially if you could manipulate the spawn of monuments to a certain degree
cause that dome placement is SICK
Exactly if I can split all these monuments up like that dome it will be a 10/10 experience
Anyone reading this of ur using Gportal for a test server stop buy Nitrado rn u will cut ur times in 1/3
@austere seal
@wooden bridge
How do I make donut map?
Yeah I want to host a island warfare for my server and it fits perfectly but it sucks this is a thing expect for lighthouses harbours and some random supermarkets
It genuinely amazes me how many people use G portal….
Had a small conversation with mclovin Caleb after his servers kept crashing today cause of G portal
He still believes G portal is better, despite his servers being unplayable
I’ve had 100 pop servers and they rarely crash and if they do, they’re back up within 5 minutes
I do run 0 bots on my servers so that could be a factor but still
idk who it is but someone here has a server named
"Testing custom maps DONT JOIN"
1/1 pop sitting at the top of the server list lol - and its gportal serv
Think they did sometimes on old gen before shutdown
😭 rip to them
I’d spend the money just to save time
Also to save myself time cause my ps5 would overheat loading into an American server from Australia I would just look at the monument list from the server list
If it didn’t have launch or a good amount of other stuff I’d just simply forget it
Yeah that was donut map.
1 dev made it but now we have ability to make custom maps
Okej will we have ability to make flying Islands sometime lol
I got no idea.
If you have a full sized superflat map with no beaches you spawn under the map and die
How to fix this without a bot?
I’m not fussed with map being full size, so could I change generation.borderpadding ?
yeah i could never and would never
generation.setheightnoiseparams 0 octaves 0 generation.setheightnoiseparams 0 frequency 0 generation.setheightnoiseparams 0 amplitude 0 generation.setheightnoiseparams 0 offset 0
generation.setheightnoiseparams 1 octaves 0 generation.setheightnoiseparams 1 frequency 0 generation.setheightnoiseparams 1 amplitude 0 generation.setheightnoiseparams 1 offset 0
generation.setheightnoiseparams 2 octaves 0 generation.setheightnoiseparams 2 frequency 0.5 generation.setheightnoiseparams 2 amplitude 0.5 generation.setheightnoiseparams 2 offset 0
generation.setheightnoiseparams 3 octaves 0 generation.setheightnoiseparams 3 frequency 0 generation.setheightnoiseparams 3 amplitude 0 generation.setheightnoiseparams 3 offset 0
generation.setheightnoiseparams 4 octaves 0 generation.setheightnoiseparams 4 frequency 0 generation.setheightnoiseparams 4 amplitude 0 generation.setheightnoiseparams 4 offset 0
generation.setheightnoiseparams 5 octaves 0 generation.setheightnoiseparams 5 frequency 0 generation.setheightnoiseparams 5 amplitude 0 generation.setheightnoiseparams 5 offset 0
generation.setheightnoiseparams 6 octaves 0 generation.setheightnoiseparams 6 frequency 0 generation.setheightnoiseparams 6 amplitude 0 generation.setheightnoiseparams 6 offset 0
generation.setheightnoiseparams 7 octaves 0 generation.setheightnoiseparams 7 frequency 0 generation.setheightnoiseparams 7 amplitude 0 generation.setheightnoiseparams 7 offset 0
generation.setheightnoiseparams 8 octaves 0 generation.setheightnoiseparams 8 frequency 0 generation.setheightnoiseparams 8 amplitude 0 generation.setheightnoiseparams 8 offset 0
generation.setheightnoiseparams 9 octaves 0 generation.setheightnoiseparams 9 frequency 0 generation.setheightnoiseparams 9 amplitude 0 generation.setheightnoiseparams 9 offset 0
generation.borderpadding -0.55
Put that in
Too many commands but I cba to clean it up
really only need the frequency then turn off cliffs n rock formatkions
ATM I’ve got this and haven’t seen any issues besides spawning under map due to borderpadding ig
Respawn_populations 0
generation.borderpadding -200
generation.placecliffs 0
generation.placerockformations 0
generation.setheightnoiseparams 0 amplitude 0
generation.setheightnoiseparams 1 frequency 0
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 frequency 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 frequency 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 frequency 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0
Set both #2 to 0.5
Need to test border padding more cause -200 is max map but so is -50, then 0 is normal idk
Border padding should be -0.55
Got this lastnight
Is that just smaller than max map? Why exactly .55
Because then the spawns on the flat map are only on the corners keeping the size
Btw fin mess around with channel two you can get some crazy cove inside of the weird elevated terrain if someone can figure out how to fill in the bump terrain
Okay I’ll try #2 to 0.5 and borderpadding to -0.55
Thanks guys
@abstract ibex
@lean surge
Ty
bro tell me the boots
Can someone make a custom map like donut map for me.
Is there commands to increase chances of lakes also just like the rivers?
@astral steeple
Same boots u use js a different seed
What are your configs
generation.centerfalloff 5000
generation.borderpadding -0.55
generation.placecliffs 0
generation.placerockformations 0
generation.setheightnoiseparams 0 octaves 6
generation.setheightnoiseparams 0 frequency 0.3
generation.setheightnoiseparams 0 amplitude 0.5
generation.setheightnoiseparams 0 offset 0
generation.setheightnoiseparams 1 octaves 6
generation.setheightnoiseparams 1 frequency 1
generation.setheightnoiseparams 1 amplitude 4
generation.setheightnoiseparams 1 offset -0.4
generation.setheightnoiseparams 2 octaves 6
generation.setheightnoiseparams 2 frequency 0.3
generation.setheightnoiseparams 2 amplitude 0.2
generation.setheightnoiseparams 2 offset -0.15
generation.setheightnoiseparams 3 octaves 8
generation.setheightnoiseparams 3 frequency 1
generation.setheightnoiseparams 3 amplitude 0.025
generation.setheightnoiseparams 3 offset -0.2
generation.setheightnoiseparams 4 octaves 8
generation.setheightnoiseparams 4 frequency 1
generation.setheightnoiseparams 4 amplitude 0.03
generation.setheightnoiseparams 4 offset -0.2
generation.setheightnoisepar
Border padding is the cause get rid of it
What does it do?
Also with your center falloff that high monuments will only spawn on the island closer to 0,0,0 which is not good
Put that around 4000 maybe a bit lower
It just pushes the map to its border making it a square
Oh I see thanks I’m just looking for a slightly flatter map so more places to build and then I want lakes and more rivers
There a command to add more river and if you want a flatter map just lower all the octaves by 1 or 2 if possible, that should do the job
Do you know the river command?
Your octaves are quite high tbf so lower it more than that
Server.maxrivers 15
Server.minriverdist 100
what’s the distance how far they can be from each other?
Ngl I don't remember, best to experiment
alrighty thank you so much
Np
Are my nodes not spawning because of no rocks?
Nodes should still be spawning
Only near rivers not a single one anywhere else not fully flat
Did you change it to a fully flat map?
Nodes are dependent on slopes, like they will only try to spawn on slopes/near them, also they will try to spawn near rock formations but you have them turned off so.
I have no rocks or cliffs but I still have hills and stuff I’ll put rocks back and see if it changes it
They should still be spawning then I would think
that’s what I would assume but they’re not so idk the issue
Looking back people seem to also have the issue with nodes not spawning in when rocks/cliffs are turned off so that's probably the cause
Does the rivers one even work? I feel like I tried it in the past to make more rivers and still ended up with like only 2
It works. I got way more rivers with it
Try like Max 15 and then distance between 70-100 if you make more or closer then it will make some rivers that cross each other. In average the setting avove gives around 7-10 rivers
Nice will try that. Thanks
Your welcome. Put them first in your boot commands then make a wipe and it works.
Could you dm me
im liking the information exchange over here, good stuff guys
@pallid palm just gonna move the conversation in here real quick but they disable rock/cliffs and other ones add more rivers
Ik this is somewhat hard as doing different commands results in different stuff but can we get atleast definitions and defaults over onto the wiki for commands?
Yeah if you want to do that use the generation.placerockformations 0
Sure
I tried the flat map but I have all rocks everywhere, how can I fix this?
generation.placerockformations 0
If I add that in boot up command, will it reset my entire server like a wipe
Not until you manually wipe it
Ok so the rocks won’t disappear until I wipe it
Yeah but it gotta be a full wipe for that
how do I do a full wipe
I can’t just change the map and seed for the settings to work
Yeah changing the seed to one you've not used before works aswell
Ok
dont worry im working on it 😄
Would be dope if it where possible to divide 4 of the biomes with rivers. So basically normal map but divided into 4 islands for each biome
Tbh there's probably a seed out there that does that just gotta find it
theres a huge, huge number of possible maps
I'm currently trying to find a combination that make a perfect circle but it's a pain
So a number which breaks calculators neat
Just give us noobs a simple map editor please 🥺
People can't be trusted sadly, even with just vending machines
yeah you gotta think about people who would use it for evil yknow?
They will find a way with all these crazy boot commands eventually.
Also people doing bad, it'll be easier for D11 to take their whole server down.
We lost vendy renaming, we won't get signs, can't have a simple map editor, us good guys suffering due to a few nutjobs 😢
Please start catering to the good guys rather than banning everything because of the bad guys 🙏
Ya'll should really consider making the wiki open source so people can contribute. Me personally I would at least be willing to update/improve docs on commands, as I have quite a lot of xp (bad and good) with rcon commands after building a bot from the ground up lol
Evil as in exploiting the game or evil confined to their server? The former I get but the latter is a bad reason to not let the good people be free imo
community commits to the wiki would require verification and vetting first, not a bad idea though i might raise that 🤔
its not up to us unfortunately, its more a platform thing
check out https://github.com/cla-assistant/cla-assistant for a pretty solid bot that guides contributors through signing an agreement on pull requests
I also feel like we're missing a place on Discord for these kinds of convos. Would be great to have a place for community server owners to share their experiences and help eachother
Hey. Can someone please explain some of this to me as if I’m completely new. 😅 I’m not but this all looks fun and confusing af 🤭Would love to try and make a cool map but wouldn’t know where to start.
Cheers folks.
So I’m
Trying to get my Gportal maps to work and they don’t take the same commands as nitrado I guess bc my set list works for every map through nitrado but Gportal j doesn’t change?
Both providers use the same commands
Well I cannot get Gportal to make oasis
Nitrado does this w j centerfalloff Gportal won’t
Gportal does do that
I’ve put it in 10x full wiped every time
Spelling mistake maybe?
Respawn_populations 1
generation.centerfalloff 5750
Server.maxrivers 15
Server.minriverdist 250
generation.setheightnoiseparams 0 frequency 0.3
copy n pasted from nitrado
Changed to 5 seed full wipes 10x it won’t change anything tbh
Do you have a map preset on g portal?
Yeah I have one as a preset that’s how I generated them on nitrado was preset
Saying I should try turn off the preset type in seed and try that?
Yeah
Bet gimme 10 I’ll try it
Think ima wipe w boots dead empty next and try and do that w no preset
Then put in center fall off see if that will do anything 5000 normal does good but it’s dead not changing a thing
You r a legend noted Gportal can’t use presets
Np
Use this #1460372116431044741 message not super up to date but has all the main things
Would be amazing on gportal, you select your seed (it shows you the terrain of the map in a window on the screen somewhere) and when you enable a monument you want on your map (like launch) it then shows on your map terrain (but selected and highlighted) which you can then drag it around the terrain where you would want to place it. Then you can select one by one which monuments and where you want them. Obviously once you put other monuments there will be a certain distance where you couldn’t put two side by side it shouldn’t allow that.. but that’s the idea.
yeah the ability to generate map previews based on settings would be amazing (even if it took a couple minutes to generate, better than waiting for the server to start and load in).
would also be very useful for server lists and community server previews on discord, etc.
@hard tulip yes the map terrain previews. Then the ability to drag and drop the monuments in the preview where you want them on the map.
Please give me the settings for this map please
oh thats a cool one!
Lukeeee
Can u tell me how to spawn in bandit camp shops ive seen 3 diff ppl on TikTok w it cant find the id for it or how tf did they do it? Custom code??
what do you mean "bandit camp shops", can you show me?
yo you should make a fire map again like the donut one you did and show us
Like yk the drone shop you can purchase from bandit or players shops with? They have that spawned at fishing village
i have some concepts but theyre top secret
Dm me them please😭🖤
got alink to the tt?
come onnn just a lil sneak peak
noooope
1 map sneak peak and i wont leak it
nah nah nah lets get back on topic
Gimme a few igu
I’m searching for it again, idrk how long it’s gonna take but I’ll link it when I do but it’s considered the “marketplace” the drone shops at bandit
Someone have 4 of them one at bandit on at outpost one small fishing one large fishing, idrk how they got the id or any idea how to replicate it unless it’s custom code but atp couldn’t you j copy any item in the game n recode it so i got sum questions for you outside of this chat dm me please😭
DMs are a no go chief
Just spawn it like any other entity, name is "marketplace"
You’re a giga chad atp🖤😭
Luke that's how it done
Maybe homie spelled it wrong he said he tried it wouldn’t spawn it
Probably
Thanks for helping out @slim belfry. Have 300 Extra Scrap!
Ynhhhggfgbjk
Another question anyone know how to do the custom signs? We still using piping or have we had anything added we can do it cleaner w?
Can we upload images like pc can what’s good w that
Not possible, only way is via wiring, piping, or the hose tool
What each channel does (some may be a tad incorrect)
Channel 0 - makes the basic land mass
Frequency - how many land masses spawn
Amplitude - how thick the land masses are
(Lower the number the thicker they are)
Offset -just raises the land so that less of it is in the water essentially (minus makes the map more out the water.
See attached pictures for more info
Channel 1 - add small hills
Frequency - how many there are
Amplitude - how tall they are (unfinished will update later)
Channel 2 - defines the terrain e.g. makes it smoother, more round and less bumpy or more depending on what you want
Frequency - how many bumps ans dips there are across the map
Amplitude - how large or small the bumps are (the bumps will not all be the same size some may be much bigger then other's)
Channel 3 - desert mountains (layer 1)
Frequency - how many there are
Amplitude - how small/tall they are
Amplitude 0.1 is 87.5 meter in game
Channel 4 - desert mountains (layer 2)
Frequency - how many there are
Amplitude - how small/tall they are
Amplitude 0.1 is 70 meters in game
Channel 5 - snow mountains( layer 1)
Frequency - how many spawn
Amplitude - how tall it is
Amplitude 0.1 is 175 meter in game
Channel 6 -snow mountains (layer 2)
Frequency - how many there are
Amplitude - how small/tall they are
Amplitude 0.1 is 100 meter in game
Channel 7 - grass mountains (layer 1)
Frequency - how many there are
Amplitude - how small/tall they are
Amplitude 0.1 is 60 meter in game
Channel 8 - grass mountains (layer 2)
Frequency - how many there are
Amplitude - how small/tall they are
Amplitude 0.1 is 107.5 meter in game
Channel 9 - spawns mountains all over the map except from tier 0 areas (layer 0.5)
Frequency - how many there are
Amplitude - how small/tall they are
Amplitude 0.1 is 40 meter in game
(Btw these values were tested on octaves set at 8)
yo @proper thicket
⠀⠀
👆🏼 See that Dev Mention up there? That's not allowed, as a result they've been muted for two hours (or more).
You can press and hold (Rclick) to "reply" on a Devs message, but please do not mention them.
Rule #12 in #📜rules
https://media.giphy.com/media/vX9WcCiWwUF7G/giphy.gif
What’s the settings for this map
yo check dms
Horse shoe map:
generation.setheightnoiseparams 0 octaves 1
generation.setheightnoiseparams 0 frequency 0.4
generation.setheightnoiseparams 0 amplitude 8
generation.setheightnoiseparams 3 octaves 1 generation.setheightnoiseparams 3 frequency 1 generation.setheightnoiseparams 3 amplitude 8
Must be seed 39 also if you want launch on the map try removing a monument e.g. I removed train yard and launch site spawned in it's position instead
@vivid kiln Im gonna start messing with this feature So Id be down to get some help to try some crazy shit 😅
Didn't mess with too much for my first try but.. I dont think it came out too bad
Looking for anything in particular or just messing around at the moment?
Mostly just messing with the commads trying to figure things out some how made an Oasis in the desert.
@slim belfry I’m trying to add a bit of flatness to my map, nothing crazy, and remove the rocks. What’s the commands for that
Well remove some rocks
generation.placerockformations 0
And if you want the map to be flatter try lowing the octaves by a few
Can you give me exact command
generation.setheightnoiseparams 0 octaves 6
generation.setheightnoiseparams 1 octaves 2
generation.setheightnoiseparams 2 octaves 2
generation.setheightnoiseparams 3 octaves 3
generation.setheightnoiseparams 4 octaves 3
generation.setheightnoiseparams 5 octaves 2
generation.setheightnoiseparams 6 octaves 1
generation.setheightnoiseparams 7 octaves 1
generation.setheightnoiseparams 8 octaves 1
generation.setheightnoiseparams 9 octaves 1
I don't remember how flat this is but you can have a look
nice! that one looks very crispy
I just want one that’s somewhat flatter
Those commands should do
Thats a lot for just some flat
Yeah
I wish there was an app that lets you create a map and see it in real time
So I put all those commands in boot up?
Yeah give it a shot
This will keep the maps shape
Probably not give me a sec
I've just edited the commands above so now copy those
Ok
Btw are you using the preset or typing the seed in?
On g portal using a preset won't allow the generation commands to take affect so just type the seed in
I can find this Gportal seed?
It at the top left of your pic 10358
Ooo okay
Thanks, ended up getting an early release for Oasis 😉
What's the line of commands for this map
@harsh fern
Is there a way to fix spawning under the map?
generation.borderpadding -0.55 put that in boot
Thanks
How can I do a buikd server ive been trying but cant quite figure it out total flat map no monuments
generation.setheightnoiseparams 0 amplitude 0
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0
Generation.placerockformations 0
And turn off monuments
generation.centerfalloff 8500
Put in boot and full wipe
So i put in same map size seed and do what you just told me then full wipe not save wipe
Yeah, you may have to play with the number a bit in order to get the exact same map
So like add or subtract that number ?
Is there a way to fix spawning under a map ive been trying g this commands generation.borderpadding -0.55 an I still spawn under the map I appreciate your patience
Either
Try lowering the number to -0.4
Do i need to wipe every time I change the number
Ok so I did it an fist time spawn in i spanwed on top of the map but when I died I spawned under again
I respawn i respawn y:-9.00
Yes full wipe
Weird it worked for me, keep Lowering the number
Do i need to wipe or just server restart every time?
Full wipe
Ok ill work woth that an try to get it working. How would I get rid of trees and rocks?
Try Respawn_populations 0
That also has to go in boot commands along with a full wipe
Ok ill try it
Gonna try a different seed because I cant for the life of me fix spawning issue
Ok the trees an nodes are gone but I still have rocky masses
Generation.placerockformations 0
Gonna have to come up with a bot to spawn your nodes for ya or manually respawn then
👋 Welcome to the discord, sorry if I've ever killed you!
Your an absolute rust god thanks so much its the exact map !!
Only issue i noticed is I selected all the water wells not to be in the map and military tunnel, the rest were selected to be in the map which all were except outpost 🤔
I just realized there's no outpost on this map aswell
how to make a map in this style
i just want more flat beaches inland like this pic and islands basically
Starting to get some real nice mountains
thats sick
@wintry lion Yo. Do you have commands for a cool map like this one?
Cheers man 🙂 it's got a load of deep canyons that have deep rivers running through them, as well as canyon sections that have lakes and little flooded areas.
When I'm finding time to, I've been testing each command and documenting what they seem to do. Once I'm done with my research and happy I understand it all, I'll probably release it with examples and what not, for everybody to see.
I also believe I'm quite close to being able to make a variation of the donut map 😁
Do you know commands for a map like this one? #1460372116431044741 message
If I remember correctly, you want to increase generation.centerpadding
I've already documented all the commands so if you want you could check yours against mine and see if any of us are wrong on any. #1460372116431044741 message
borderline name change required chief
0.1
Crazy that you can do all this just annoying how long the servers take to restart other than that having fun with it
I'm guessing your with g portal?
If you want it to be a bit faster you can turn off all the monuments and turn off any spawning of rowboats, bears ect that tends to help
Yeah is it better with Nitrado?
Anyone know commands for a map like this one?
I’m trying to get a similar one now but it’s basically just generation.centerpadding
Yes
Yeah just generation.centerfalloff 7000 or somewhere around there
@slim belfry would you be interested in helping make up a custom map for me? I'm not good with computer stuff. My server is on gportal
I’d recommend deleting that and check the rules again especially rule 11
I didnt read any rules so thats my bad.
Yeah I’d recommend you do to make sure you don’t catch a mute or even worse a ban if you break any of them
I check it out and saw how i didnt follow that rule very well lol. Thanks for the heads up.
Course just thought I’d let you know
You may still get mute but at least you know for future
Well I deleted it so should be fine lol
Yeah should be
I'm interested in seeing how you got this exact map set up. Monument location isnt a big deal but the layout itself is crisp
Sure just tell me what type of map you looking for.
Can you DM me?
K
Good definition for sure not holes? I was getting almost caves in the side of these mountains but u can’t build in them
G'day guys, is there any way to stop decay on certain buildings on a map? Can zones be used in some way? I want some builds to remain an entire wipe on a custom build server (decay is turned on so player builds decay and don't fill the map)
you can set up zones around those buildings
And is there a zone decay?
You can also put god stacks in them so they can have 100+ days of upkeep
I think my stack size is limited by server settings, ive tried to move quickly big stack and it seems limited, or am I doing something wrong
So if you have a god stacks of stone in your inventory, and you want to move it to the tc, put a stack of wood metal frags ect in tc, then take the stack in tc and swap it with the god stacks. It'll move god stack into tc. Same rules apply for boxes ect. But if you try to swap the god stack with the wood in tc, itll only move one regular stack. You have to take the other item and swap with god stack.
Ok cheers that should do the job then, thanks heaps
Looking forward to it. Been coming back to this post just for that. Great work!
@slim belfry when I use your custom map settings to make my map flatter yet seem more natural. All the ores disappeared and only stayed on shoreline, is there a fix to that
Not really, just gotta spawn them manually
you can lower the cliff angle and allowed to spawn and nodes should spawn easier
Where do I put this? On boot commands?
Yeah, make sure to full wipe or change to a seed you've not used before.
Okay thank you
how do i get a completely flat normal map where its not a square?
Anyone have any good maps saved ?
What do you define as a good map?
.
i have a few dm me
Can u send em to me to🥺
How do u make it fully flat?
Just got back to playing around again and got a few nice little canyons. Even go Dome spawning on a mountain
so i copy pasted this into my server on gportal and it did nothing to the map, i even tried changing the last 0 to different numbers in boot commands
send a screenshot of how its entered
I’ll try wipe it, I’ve only been restarting it.
I’ll have to show you once it restarts again
Takes a bit of time as I’m
Australia
Looking sick 🔥
Isn’t gonna work cause it won’t even start my server
they need to be
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0
Oh I got it around the wrong way
for all the layers from 0-9 you set there amplitude to 0
Copy I’ll try that
So what will that do to the server?
it will make a flat map
i'll find an image
just delete the generation commands you have and paste in this
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0
should look something like this
Yea I tried that wouldn’t load my server up, kept failing
I’ll just stick to normal maps.
Only wanted the different map to get better pop
i mean arguably you just need octaves 0 for each channel
Has anyone found a way to get rid of the power lines? I’ve been able to get some really good maps the only problem is most of the build spots has power lines that either block or limit building larger bases
So after putting the commands in and removing the commands my server fails to start or let me connect. So now it’s a gportal issue.. hah great…
Well I got this one but tried to make another and I’m back to the old maps again and can’t get to make a unique map again hah
Anybody know how to get the map to look like this?
generation.borderpadding -0.1
generation.setheightnoiseparams 0 amplitude 0
generation.setheightnoiseparams 1 amplitude 0
generation.setheightnoiseparams 2 amplitude 0
generation.setheightnoiseparams 3 amplitude 0
generation.setheightnoiseparams 4 amplitude 0
generation.setheightnoiseparams 5 amplitude 0
generation.setheightnoiseparams 6 amplitude 0
generation.setheightnoiseparams 7 amplitude 0
generation.setheightnoiseparams 8 amplitude 0
generation.setheightnoiseparams 9 amplitude 0
Try that, won't be exactly the same
how can i select different land monuments, because it wont let me pick the ones i want
You g portal or nitrado
nitrado
Turn off the server and then full wipe once you've selected what you want, this is where you select them.
Here's a crudely drawn visual guide for everyone about the heightnoiseparams ....well the basis for them anyway and im probably butchering it. But, it helped me understand it picturing it as a waveform, so hopefully it'll help others.
Amplitude - This is the height of the waveform from the bottom of the wave to the top of it. In this image, the bottom is the 0 point on the x-axis and the amplitude creates the height from this point to the peak of the wave.
Frequency - This is the number of waves generated. 1 peak up and 1 peak down is 1 is a singular frequency, in the image there are two sets making a frequency of 2.
Offset - This is essentially moving your starting point for the wave. Minus numbers shift the wave below the x-axis and positive numbers move the starting point of the wave above it. This can be used to create more or less height.
Octaves - These kind of act like multipliers for the frequency. For example, if you have a singular frequency but an octave of 2 you will get a frequency of 2. Or, if you have a octave of 3 you'll have a frequency of 4. Calculation is NewFreq = freq * octave^2.
Please feel free to correct me on my poor explanation, drawings and if i got anything wrong
That's some PRO Paint stuff W 
Love it 
I think my lack of sleep started to really show during the octaves drawing 😅 i have no idea why I thought it would be a great idea to do it on my phone lol
I like this visual, it'll definitely be a help to others! 💪
This is pretty much what I've gathered:
Amplitude - How strong the layer affects terrain height.
- Change mountain height and valley depth
- Change vertical intensity
Frequency - How stretched or compressed the terrain affects are.
- Changes size of hills/mountains
- Changes distance between elevation changes
Octaves - Amount of layer detail stacked within that layer
- Change terrain detail complexity
- Change surface roughness/smoothness
Offset - Vertical shift of that layer
- Raise or lower terrain contribution before combining layers
Layer 0 = Base landmass shape
Layer 1 = Major hills/mountains
Layer 2 = Medium hills
Layer 3-5 = Smaller elevation variations
Layer 6-9 = Fine terrain detail / surface roughness
no offence but this is AI generated.
Nobody would add bullet points
Even it is, AI makes youre life easy
I use it every day Why Do I type all this, if I can copy paste
Main thing is understanding it
maybe so but it just looks incorrect
might just be me
Jtrott is the main guy that dose map generations.
That's his passion. So I doubt its AI generated.
He owns the biggest Rust help discord server out there. (commands ect)
idk man I doubt he wanted to add bullet points, punctuation etc
AI dose not give you punctions like this, this is just discord formatting-
- 1
- 2
They use images.
That's his saved explanation probably.
I keep many commands, and explanations how things work in my own private discord, for fast grab when its needed.
That's how people work who help community.
We pre save stuff, so when its needed we can just copy paste, and we have something to check upon to if we forget how it works.

I copy pasted it from my discord lol
Ok lol
Tbh I would have added bullet points to my post, I just don't know how to in discord.
What's wrong with punctuation?
Layers 3 - 9 are just mountains essentially not fine terrain details
Some of the info was. I didn't really understand the offset but the description I got seemed pretty correct from testing
Wait?! You have a channel for this?!
Still brushing up on some descriptions and making sure they're correct as you can see lol. I don't want to post it with wrong info
Fair enough lol
Just dm'd you btw with a link about octaves
3-5 seemed to be all the like rolling hills (small-medium) and 6-9 seemed to just be the really small hills from what I was testing. I started flat and tried seeing what each command did lol. I could 100% be wrong though
#1460372116431044741 message
This was my understanding of them
I'm definitely gonna save that post and do some more testing later. I gotta go grind some trials in arc 😅
This actually helped me out a lot. Appreciate you for posting it!
I knew it.
What does it matter? He's using it in the correct way. Collect data, verify data, use data
Some of it is just incorrect.
Layers 3 through to 9 are just mountains essentially and not fine terrain details
Yoooo this is GOATED info holy cow
👋 Welcome to the discord, sorry if I've ever killed you!
That's the outdated info #1460372116431044741 message refer to that instead
How has those creations been going mate? Im curious have you found a way to make god rocks? Is there a way to mess with the rock formations themselves?
We don't have that much control, all we can change is the land in which those prefab spawns on, so unless we get a map editor this is all we can do.
Still those i imagine once the gitbook gets updated people will create some insanely cool stuff
This is what I've made thus far but I'm going to wait until l the world 2.0 before I make anything more as that will likely change map generation a bit
Maybe even give us more to mess with too
Seed: 31279
Size: 3k
generation.centerpadding 0.8
generation.setheightnoiseparams 1 octaves 9
generation.setheightnoiseparams 8 amplitude 0.02
generation.borderfalloff 220
get some more monuments on it, a bit empty at the moment.
Just sharing the settings incase anyone wants to make a similar shaped map 🙂
whats the commands and seed
For which one?
generation.setheightnoiseparams 0 octaves 1
generation.setheightnoiseparams 0 frequency 0.4001
generation.setheightnoiseparams 0 amplitude 6
generation.setheightnoiseparams 0 offset -0.13
generation.centerfalloff 4150
If you go full screen on whatever map you want the seed will be at the bottom
ty
What’s best way to get custom maps and put them on my community server?
The commands listed above are the only way.
Is there one that gives the donut map
I found one that sort of give donut map
Dm it to me please
i am intrigued by your concepts
Just give us the real thing back pleaseee
Ok
Looking at it again it doesn't really look like donut map so yeah
yknow, i quite like that

You still want it?
That looks like a karambit with ed
Yeah only luke can do that, unless he gave us a map editor
the true donut cannot be "generated"
which is a sentence i dont think ive ever said before
map editor then pweasee
generation.setheightnoiseparams 0 octaves 1
generation.setheightnoiseparams 0 frequency 0.4001
generation.setheightnoiseparams 0 amplitude 6
generation.setheightnoiseparams 0 offset -0.1
Ty
Hey luke quick question, how much will world 2.0 change the commands we have

Hmmm
What’s this map look like do you have a pic of it
Look above that message abit
I forgot to tell you but make sure you have the same seed as that pic 457
Bet , might do it later
Have you got any custom maps what include like outpost launch and bandit camp?
I mean yeah
Could you post a decent map up for me to use please you don’t have have to if you don’t want to
It's more so of what you consider a decent map
I dunno just ones with at least the main monuments and could be fun
Maybe if this bit wasn’t here
Yeah, but i can't just get rid of that sadly sort like a all or nothing sort of thing.
Could I get the details to number 1 bud please
generation.setheightnoiseparams 0 octaves 1
generation.setheightnoiseparams 0 frequency 0.4001
generation.setheightnoiseparams 0 amplitude 6
generation.setheightnoiseparams 0 offset -0.13
generation.centerfalloff 4150
Seed 1003
Cheers bud do I put that all on the boot command?
Yeah apart from the seed