#Itto Thread
1 messages · Page 16 of 1
Nah, including the mandatory Support swaps
Itto isn't swinign 20s either
but his rotations are roughly 20s
Probably more like 22s now with that hefty hitlag extension on some enemies

what about her n4 combos
her normal swings have more reach so maybe also include the lower aoe swing to even it out
Now do it with Sac GS double Ushi over double dash 
4x N4D but its tighter, so might be more 3x N4D + N3D in effect
hey noelle is conveniently in itto trial for me to test this
just make sure to time it since Noelle's Q lasts like forever
put my wishes into wish storage site
aight so I had gotten itto at 80 pity exact
I did my quest after pulling
so it felt like my Itto went to the slammer 
how much of a dps increase is 4pc husk over, say, 2pc husk 2pc Petra?
Thats what I calced a while ago, can vary a bit based on personal Stats
hows ittto/geo mc/gorou/ele filler ?
compared to ayaka teams for or hu tao for example
https://youtu.be/U-36TM-WjmY
This looks pretty cool
THIS IS FANMADE, I made this, but use you may use it if you wish
(I'll appreciate if you credit me)
Hope y'all Itto wanters get him. Aratakki Itto is the one and oni afterall! This video took a bit of time, but I quite like how it turned out in the end. When is MiHoYo going to hire me? (Joking)
wheezin rn after joining a co-op for husk domain helping playing as itto and sees someone was using sara
primal instinct to remind her she owes him a rematch
then the co-op group gets disbanded
to all my itto guys, what are your team comps currently? was trying gorou albedo and mona and the damage was good but kinda awkward to use
Mine is itto, gorou, geo MC, Bennett
messing around with gorou albedo thoma (no other shielder and ain't going back to diano she deserves to be shafted)
if this aint the entire TRUTH
that 4th spot is killing me cuz of no ZL, and diona is already on my other team anyway

how does benny feel with him?
Feels more comfortable. Bennett buffs itto's dmg substantially and he buffs geo MC's dmg by a lot.
ok ngl i really thought benny would be bad with itto for some reason, his buff is still really great on itto
he feels a lot more consistent, and the rotations don't feel awkward
benny makes him circle impact
I'm still dying from it
people forget that Itto is still ATK scaling 
his Q just transforms his DEF in ATK
Benny comapres to C0 Gorou in terms of buffing Itto
roughly
Its just that not relying on Bennett is a selling point of Itto
freeing him up for the other Team w/o negatively impacting Itto
i don't wanna be that guy hating on itto cause i love him and his playstyle, but isn't the damage loss w/o benny quite noticeable?
not saying he's unusable without benny, but it feels like a huge drop
Bennett isn't part of his optimal Team Setup unless maybe Itto is C6 which lets Bennetts contribution outscale what Albedo does
what would be the optimal team comp then? i see albedo/c6 gorou being thrown around a lot which is obv, but i feel like there's a lot you could do with the flex spot
Itto/Albedo/Gorou/ZL
Yeah, ZL assures the shield for Geo Reso while adding another 20% shred on top
And since Albedo E and Ushi are constructs
he can do some resonance dmg
2.4 abyss tho 
the elemental shields
i'm unfortunately still waiting for that ZL rerun haha
can i pop in to show how the two combos look in game 
Thats more Geo benching in general
sure
true 
And if you wanna go on shieldbreak course with Geo
you ditch Albedo first
bc he aint helping
ZL Q has 4U Geo on the other hand
only one side needs shieldbreak
Looks great
How is he when dealing with abyss mage shields?
All the Bosses and some Heralds
- some Ruin enemies
Ah so the only real issue I'd say would be the Abyss brothers series
Generally Itto also struggles properly delete an abyss mage shield by himself, so you often want to assist him through means of constructs and just overwhelming the abyss mage shield's elemental strength
It is rather easy to bruteforce an abyss mage shield in general so long as you focus fire your geo applications on it
His playstyle is so satisfying man
wont Itto work fine for the first half of 2.4 abyss tho?
its all bosses and no elemental shields
main draw back would be constructs vs bosses
but he would function fine with decent construct positioning
Ahh ic, so he isn't as strong as zl when dealing with shields then?
@rigid bay https://streamable.com/b9c3mv considering im coping with Bolide still im quite happy with this (C0 Itto/C4 Gorou/R5 SS)
Yes he will need helping from his teammates, especially as his geo application only comes from Ushi outside his Q, and yes, don't Q to try and bruteforce an abyss Mage's shield, it's not worth it.
I tried it. 
Rip unga bunga on shields
Yeah that's a rather nice performance for your Itto. As usual though for your case specifically, Zhongli is even more important as you want him retain the RB effect
sheeeesh
81/194
Ah, close.
with itto's ascension
Yeah I forgot to include Itto's innate crit
main downside is the set has basically no ER (105% on itto), but to my surprise R5 Fav gorou is a bigger help than i thought it would be
Gotta see how well he deals with the Primo
But mechanically he absolutely works there, even well suited for the Leyine Disorder
from what i saw the buff for the bosses on the first half gives +50% resistance right, but can be reduced to -70%?
primo gets innate geo resistance tho, so im not sure how much total it be
what is primo natural geo res?
does the rifthound bleed knock off serpent spine stacks through shields? I'm considering getting the bp for it
I failed on getting redhorn and I have 1 prototype
nope
+40% geo res
yeah i dont think he will struggle much against it
additional 1.1 mult from res after honing
I wanna cry
My SO just got Redthorn in 10 pulls
Itto and C4 Gorou
In 60 pulls
⚰️

Itto Comps can get through the RES, yeah, ofc still a disadvantage as opposed to other elements that don't have to deal with another 40% RES
For this abyss specifically I basically bulldozed through the floor with itto
From f9 to f12
Without much issue
they should make that an artifact or sumn
Now I actually have to amp up my 2nd team once I'm done juicing up Itto to the extreme
im more concerned with the 2.4 bosses one shotting constructs since Itto cant swap off to replace them. but im hoping that i can place them abit away (with the exception of Ushi) to help avoid that
Personally I'm not too concerned with construct getting one shotted
As you play with them, you tend to develop a subconscious mapping in your mind of where you should place your constructs to maximize their survivability
Though obviously as mentioned, having a good space apart from the target itself is always good
It's especially easy for Albedo's flower since his range is quite huge so you can play it to the edge of your active battle field and still contribute
sus cow
Me wanting C6 Gorou but have to wait overtime for the primogems to trickle in:
i'm still struggling using itto

You'll get the hang of it eventually, just to have adapt to his playstyle method
I can't use my pc rn so I'm just playing itto on horrible mobile 
Lol rip
yea, 50% better than 5N3, 35% better than 4N4
their field time is more similar than i thought, itto timer starts at the end of his animation and gets a lot of hitlag extension
noelle could do another n2 after the last n4 but it doesn't improve her dps
What's the best combo rn?
N1-E-N3 C4 N4 C5 E C1
I could potentially still go for c6 gorou but i dont think its worth it now when I still want kaazuha and yae
where the first E cancels your 2nd normal attack
So, what are the chances of Zhongli next patch?
50/50 either he shows up or he doesn't
Thanks
Nah don’t bother, just save. C6 will come with time
aight ty
Far to many big banners/new characters rumored for the future
He seems pretty good tho. I wasn't planning on pulling for him and now I'm on the fence
We are talking about C6 gorou specifically
Itto is honestly a great fun character
I don’t regret it
I'm thinking C6 Itto, C6 Gorou would be an accessory
GYATTTTT
does he just reset until rng lets him combo the whole time
gonna need that stats ss rq
How is Itto looking like
thinner than advertised
It’s completely rng
I’ve seen C6 Itto get anywhere from 8-19 swings in so far
Aw. His ult snaps the ATK bonus.
I mean, figured it would but I hoped it wouldn't.
Does his ult snap other bonuses by chance?
is it good to use xiangling with itto as the 4th member (3geo 1 pyro) to get perma crystallize
Which are the other two?
gorou and geo mc for burst buff
I'd say it'd be better to just go with any shielder you can, like Diona or Beidou, even if they're not ideal.
At least Diona can also heal.
C4 gorou is uh... not the best.
Crystallize reactions don't heal. It's just every 1.5s with his periodic AoE damage.
ahhh i see
But it's fairly weak and only on the active character, so it's mostly just a stop gap at best.
If it was a team heal, it'd be a lot better.
'Cause then it'd at least be good for corosion.
Unfortunately, Zhongli is kinda the only shielder that really works ideally with Itto. Can't even use Thoma 'cause he doesn't rely on normals.
dawg I just spent a good time with 2 other ittos crushing the world
shit is way too funny I swear
yeahh im waiting for his re run 
Not sleeping was mistake
I would honestly say Beidou's a good cope shielder 'cause even though her shield's weak af, she procs reactions on top of that.
But Diona heals even though her uptime's not ideal...
Zhongli doesn't need to care 'cause his shield is perfect.
Wait until further calculation comes out for Itto
yea for me, her uptime becomes an issue when her shield breaks
It takes time for all possible comp assortment to be considered
Even Kokomi took like 2 patches until hers was found
her shield is on her burst right
Has anyone tested if itto's SCA hit in venti's burst?
havent really played with beidou
Yeah, at C1.
but so far, Itto is very fun and cool and hilarious
it does
Nice
I personally haven't but I have a hard time believing it won't. His attacks hitbox extend slightly beyond the 'spikes overreaching off' his attacks.
Has anyone tested whether his ult snaps anything besides the DEF > ATK conversion?
That and he has a unique mechanic that makes enemies that get staggered by his SCAs locked into place, and glued on him so long as the combo keeps going.
I have yet to personally but that is only the conversion that goes on anyway, so it shouldn't snap anything else.
Anyone tested does he snapshots sucrose em share 
Well, y'know, miHoYo could decide to just be nice and snap damage bonuses. lol

But yeah, from my minimal testing, his ult seems to work just like Noelle's.
Which is unsurprising.
Can't switch without losing burst 
Oh, yeah, Works just like Noelle's except worse.
dionas actually better thanks
helps with energy too
Oh, glad that's working out.
why the ghosts look like dookie
Cursed.
kinda tempted to build noelle to cover the lack of ZL on my team, mona is not doing it 
Support Noelle?
yeah, mostly for shielding i guess. i haven't really looked into noelle, but i really want to go mono geo and noelle is the only really notable shielder
Support Noelle is not good.
4 nob Noell
Her shield uptime is awful if she's not your DPS.
ah fr? that's a shame
And her heals only work when she's on field.
even with c6? i know her c6 extends the duration from her ult, but not sure about her other cons
If you have C6, you can build a team around her with her as main DPS, but she basically plays the same roll on the team as Itto and isn't meant for support oddly enough.
Her C6 increases her ATK bonus from her ult too.
that's quite surprising, i haven't looked at her but i didn't expect to hear that her support would be bad
thank you for letting me know ahead of time and saving the effort haha
Her only support related con is her C1. The others all focus on improving her DPS.
If her A1 had a lower cooldown, she'd be a much better support shielder.
But because of her shield's relatively low uptime and long cooldown, and the fact that the only way to decrease her cooldown is if she's on field most of the time, it's just not really serviceable.
(She is a solid main DPS and easier to build around than Itto, but she's also a substantial damage loss vs Itto ST)
yep, my itto is C6R1 so unfortunately going noelle as a DPS probably won't happen
I kind of wish Itto had his own shield. That'd make him way easier to build around.
i'm kinda surprised gorou's constellations didn't allow for that
feels like a wasted opportunity there
Yeah, I'd much rather Gorou's C4 be shielding than healing.
exactly! the healing isn't even all that hahaha
A weak shield that refreshed every 1.5s would even be fine.
yun jin does provide a shield iirc right? i haven't looked into her as much
No...
ah, i thought her E had one for some reason
She does what Beidou (sans C1) does.
She shields herself while her E is held.
It disperses when you release.
ah that's what it was
She doesn't fit with Itto either, 'cause she buffs normals and Itto relies on charged attacks.
How essential is Goro with Itto?
I think it's the other way around tbh. Gorou needs lots of Geo, but Itto's a solid unit on his own still.
But if you have C6 Gorou, it's kinda hard to find a reason to not use him with Itto.
The best and easiest support to play with itto, level 60/70 in a 3+geo team will go ve itto 20-30% more DPS so pretty essential unless you have a godlike husk set and his signature weapon
I like that people are saying Itto seems like he can work just fine without Goro because I dont like Goro and dont wanna be restricted around him. But I can understand how a c6 goro is just really too hefty not to use.
Kind of the same package deal as Sara with atk bonus + crit damage for Raiden, but I'm more so trying to figure out how well he does without Goro cuz it's definitely nice to know he's capable of handling himself
Also it would be an R5 SS.
Not getting Redhorn prob
I mean, he'll work best with Gorou, but tbh, it's not like you won't be able to clear Abyss with other comps.
you can use Bennett in his place, but gorou's main gimmick is allowing you to run Bennett else where since he is essentially a Geo Bennett
Yeah def don't have issues clearing abyss, I was more-so wondering if Itto at c0 without goro can reach hypercarry numbers which I think he can but will look into it some more when people figure out more about him.
Looking at the calcs in pins, the difference between having no Gorou and c0 Gorou is 31%~ and the difference between having no Gorou and using C6 Gorou is 51%~ 
Absolutely huge imo
Used r1 ss full stacks as reference
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like, 10 100k hits lmao
My man can't scroll up 
Hey. Do we have any early math on Ittos team dmg?
Wait a sec. Crazy idea, but Itto Albedo Gorou Qiqi. Qiqi uses clam and sac sword, keeps the party healed, does some ok clam damage off field, applies cryo for crystallize.
Y’all got any updates?
ToTM would prob be better than clam there
Since she ain’t healing much off field without burst
That's why you build ER/ATK/ATK, focus on ER substats, and use Sac Sword. C1 also helps a bit.
Battery Gorou in the comp would also help.
It could work but doesn't sound over the top. It could be a little better than Diona but everyone has Diona, not everyone has Qiqi
Yeah, I'm not saying it's ideal, but maybe a backup for those that have Qiqi but not C4 Gorou and Zhongli.
That's fair
I will also say. I'm not sure how, but I've managed to get C1 Qiqi but no Diona on my account.
Is this for c0?
Good luck with that

I mean, that's not accounting for Fav Bow on Gorou!
😂
It is 
Oh, looked at the wrong column.
never burst
people do bring totm koko
itto can hit venti Q reliably 
idk why would you use venti q unless its some quad albedo gaming

Personally, I'm comfy with my current comp now so I am going to slowly optimize them
My only issue honestly is the amount of shit on screen

oh yeah, ushi leaving due to the geo construct limit counts as a stack
Yes it does but you won't usually be abusing this or able to anyway
As you end up wanting to do two Es in a Q, of which you can't swap out of to not lose its effects in an attempt to overload Ushi with another construct
@reef stump Slightly better but still pretty bad if you assume optimum returns from C1.
I had hoped Ushi could be purposefully destroyed by colliding it with another geo construct ala Jade banner on Geo MC stone
But well, that did not work.

8's probably more realistic than 16, 'cause 16 requires your Herald of Frost dmg to hit 2 enemies each time.
Geo energy gen being so insane that other units just want all the ER because they just can't get enough of it 
Since it hits twice per tick but can only dmg one enemy per hit per tick.
Ds?
Dragonstrike

Basically plunge
Ah
Yeah he can
I don't have any info bout how to do it yet though
Yeah but it's bad iirc, you're losing on CA dmg
Yea I've seen Ds itto
Though the MV might not be worth the lost damage
Plus unsuccessful execution means wasted Q time
I think itto is easier to do ds on coz tall man
It is easy they said
Depends
its a skill issue thing

Adapting king
ive seen 4geo rotations where ushi is the opener then zl E>Q
yea
hm
600 ping let's gooo
I mean it's a plausible option if you want easy 2 stacks from the get go, especially as opener rot for C0
So essentially something akin to;
Ushi > ZL E (Q if needed) > Gorou E > Albedo E > Gorou Q > Itto DPS window
There might be slight extension to rot time for this though to accomodate Ushi on initial string
Which can be a DPS hit
not casting zl Q and albedo Q ever?
Isn't gorou e gonna be first before zl
If your ZL is built for ToM ADC, then yeah, most definitely Q, otherwise it's not worth the 2s rot extension trying to
Especially in this rot as you're not being buffed by Gorou's E
as it comes after ZL
ZL doesn't really need the buff itself unless you're making him sub DPS, and it's specifically made so that so that Ushi could echo with ZL's pillar immediately to gain any particles you're able to along the way
We don't immediately put down Albedo's as its performance is game changing with Gorou's E before it
dank 
i wish i had homa

having ZL early on also helps with shielding the supports as you dont want to get bodied while setting up the support rots
I don't dare to even come up with my own optimal combo for now, jsut waiting for TCers
Only thing I could do is just
Finding techs and cancels and the like
i try to do some combos but rn the combo my hand allows me is E N4 SCA4 N3 SCA4 E
Pretty tight fit there
As a C1 I usually do E > SCA5+ (More if Itto gets hit in the process) > NA4 > SCA5 > E
Though I hate doing N4 as it's such a huge animation
And you could fuck up the flow into SCA
i cant even fit the final slash
pepega skill issue
U play on pc?
mobile
Oh fuck
Oh no
Ohhh noo
⚰️
Yeah I wouldn't be confident in myself to do inputs accurately on phone
May the wind guide u
Knowing me id fat finger my sprint button
Rip
In that case id probably just suggest you to do a combo you're comfortable with instead of trying to do mega brain cancels
Which u may not successfully copy half the time tbh
Playing Itto like playing street fighter/tekken
its ok i believe..ill take it as an extra challenge

I'm waiting for the day you can somehow work an SCA8 into your combo


Yeah technically
All you have to do is really just make it so Ushi is sitting right in front of the enemies

It's plausible method because tap E goes as far as SCA dash does, so you could just put a bit distance between you and the target, Q and E, then start SCAing
The only issue is when you're already attacking the enemies don't have a chance to attack Ushu
Ushi

just saw a 2+ stack tc combo N1 E N3 SCA4 SCAF N4 SCA4 SCAF E SCAF
I can see this one includes Ushi cancel
While it might be possibly optimized, I'm more concerned that it wouldn't be easy for people to discern how much stacks they have, which could end up messing the first SCA coming out
Unless this is 2nd rot coming in after your first, by which point we have to first assume what combo you'd yse
Use*
Got my SS! Pretty happy with these stats for now
Going from a poorly built level 80 Ning to this is kinda sweet lol
Time to actually be able to win content
The day mhy puts all types of dmg bonuses on stats (even if just drop down menu) is the day we heal
id have to learn how to ushi cancel first to weave in SCAF..ive done it like thrice so far, im sure the first two were by luck
You mean when they converge all elements dmg into one?

All dmg up% goblet when
Can't talk to c6 gorou havers
Yes I got kinda crazy luck with my 4*s

rob list
So effectively 75/215 :>
Where is that 2nd final SCAF coming from though
There is no stack generating after SCA4 before it

so how many gorou cons do you have
None


yea
Also Ushi cancel is all about timing, as you want to have the NA animation frames already starting as you do Ushi, by which point it then skips to the next string
Though I say that but
I haven't nailed it myself

C6 Gorou in these 20 days

For me as well
Legit game, all I need is 2 gorou

c4 gorou with my trinkle healing
hes level 20 and heals 218 hp
Cute just like what he is
they didnt give you c6 gorou bc you would be too powerful

Deadass I'd have 91/210
But then again
I aim to get at least
90/180 without any buff

My end goal is ofc 100/200 clean without any buffs
But well, one hell of a grandeur dream

That feeling when you finish building your level 90 Itto, go to work on XL for second team and realize she also needs slime parts for her ascensions :<
To be fair there is an abundance of slimes pretty much in a lot places
The coastline of one of the Inazuma islands have a fair amount of them, hydro ones
Also struggle of Itto in OW
When your fucking support rot kills the enemies before Itto could even do anything

Same
Build another arti set for hybrid itto in OW kekw
I just felt this - have to farm pyro regisvine to fix my XL; downed it, popped my supports, went Itto to see how much damage my rotation did. Ushi -> 2N and it died 😦
any new tech/combo discoveries? 
Yeah they got a new combon


Jokes aside some TC mentions, as noom said
Thus
This

ugh I want c6 gorou so bad, currently c4 
and already at like 72 into my next pity, what if this is the one time I win 50/50 
Same here lol
Im at 2 more till c6
Except
I carry literally guarantee
Tho I do have 59 pulls
Before pitt
Pity
any C1 combos? 

Hm wait
cause i know there was one that incorporated an N2 skip
Nothing as far as C1 combo goes yet sadly, not with official vouch or general consensus yet @steep marsh
For C0, there is a few optimals passed out;
w/ gorou combos:
0 stacks: Q N1 E N3 SCA4 N4 SCA5 E SCAF
5 stacks: Q E SCA5 N4 SCA5 E N1 SCA2
Combos w/out gorou
0 stacks: Q N1 N2/E N4 SCA5 N4 SCA5 E
5 stacks: just do the 0 stack one
Credit to jrm for these
I see 
lp from itto mains has a wip c1 combo
So u can use a 5 stack c0 combo
For c1
Gonna mald
My SO gets
Redthorn in 10 pulls
C5 Gorou in less than 120
ah so we're still unsure which is better or are the differences so small that it's a matter of preference/enemies?
How many stacks does c1 give?
Yeah there is usually marginal difference between each combos so it's a matter of using them efficiently
I wish I could go for more cons, but I need to save for Shenhe
and I already got C3 that is probably the best con before C6 anyway
Each stack coming in at 0.5 per stack
per 1/2 second
Yeah that is personally fine, I just want C6 from the get go so I don't have to risk my pity pulling on a 5 star banner featured
Oh yeah lol my brain
no fancy NA skip for 5 stack combo 
Wait if u target bull on a boss
How many can u get on a get go?
Insta 5?
I mean the heavy thudding of u just whaling on enemies is super satisfying
Why wouldn't u want more

Theoretically 6, though 3 still comes a short moment later
But thus far it's hard to not overcap 1 stack because u using E as you get into Q is already enough for C1 to set into motion
For my personal experience at least
sheesh, third 50/50 in a row
Report toro for hax
Across the board

The hutao, hutao, ZL, kazuha part
won 7 lost 3 50/50s
Report toro for hax
Thats pretty normal

I dont think thats how probability works 
Probabilty is bullshit now go worship rngeesus

zhongli vs gmc damage comparison
both seem to be good supports for itto but i prefer zl after testing
do you guys have fun with itto?
how the testing
is there something new you guys found?
Tons of fun. He throws a cow then whacks on stuff with a big-ass club for hundreds of thousands of damage while rolling out slapstick comedy oneliners, what's not to like
hmm looks like im gonna need to wait for rerun to get him
because i can feel ganyu and kazuha peaking in the corner

I did it to see now that history is up, 134 pulls for 1 gorou, 8 Barbara out of 18 4*pulls, somehow a Thoma slipped in, this broke me, had to spend all the 40+ emergency starglitter pulls I had
Jean C2 on the 50/50 so not even C1 itto, probably won't play him
its been a while since the main focus on a character has been on how fun they've been to play
That is a major ass rip 
F

And this is why I still have not pulled anything
Meanwhile some other people getting like
well fun is subjective
trying to make comp that do big damage without too much effort is my kind of fun
I have strange 4* luck. C4 Thoma in 72 pulls. C6 Noelle in 104 pulls. C2 Gorou in 43 pulls.
And I've won two 50/50s in a row now.
miHoYo was even nice and didn't give me any Barbaras.
C5 Xiangling from C3.
Does Gorou have any good weapon options apart from fav bow? Sacrificial seems lacking
I think Fav EoSF ER sands is the safe bet to keep his burst up fulltime.
it is just fav bow, sac bow or elegy
I dont think I can complain about my luck ||even though I got 2 XLs when she was already C6||
fk u
try two barbaras after c6 and still no c6 xiangling or c6 gorou after like 140 rolls
although I'm close

Tempted to pull more just 'cause I know miHoYo would give me more Gorou cons.
Scared because I'm worried my streak will end.
ushi as well i think

8 Barbara's when she's at C6
havent killed a mita with him yet 
⚰️
Then again if you snag him with one of your SCAs in overworld
Man just
Dies
:OMEGALUL:
Lol istg my emotes
R failing
I cant even see the final CA dmg in overworld most of the time 
So uh
cant even do the regular combos in any floor besides floor 12
playing itto is a quiz game of "WHO'S DAMAGE IS THIS?"

SCAF Dstrike anyone?

I've heard it being passed around
but not sure of the viability considering ASPD buffing SCA4s
i canr do it either ways so 
I got 7 Gorou and 1 Xiangling (c4) in like 80 pulls lol
2 eyes of perception and 1 painslasher tho 
damn
I got my gorou c6 on my last 10 pull after stocking 230 lmao. Almost had to dip into the starglitter from the 7000 barbs I pulled lmao. Spooked by itto c2 but I can live with that.
Then theres that guy with c6 itto
And c3 gorou
Oh wait its probably like c0 gorou or no gorou at all
Bruhh 4 star luck is so fucked up
I'd die if I got c6 Itto and no Gorou
I think it's hilarious that it took exactly everything I had to get him right at the finish line lol. I'm sad I got c2 itto ~30 pulls after c2 keq so I'm back on 50/50, but can't win(?) them all
Maybe c2 itto will be some better QoL than it appears on a mono geo team.
does itto's c2 consider him a geo party member?
it should
it does
whats the optimal attack string for c2 itto?
come back after 1 month 
use the 5 stacks one on top
his way complicated to figure out

jsus
nah c2 makes his cooldown irrelevant
i dont even pay attention to cd
the rotation flows nicely for me
same
sca define go
whats your initial thought toro on itto 
he is really fun
and his dmg seems pretty decent
tho I cant say about the dmg for sure, since my Itto is just 7/6/6 rocking a 2Emblem/2WT set right now 
Overworld use of itto is tragic coz everything dies with ushi
I find that really funny too 
do you have any issues with clunkyness. I heard since you cant reposition his CA it could be a problem 
his CA can reposition a bit

yeah, I do that sometimes still 
sometimes sure, but that only happens when the enemies die lmao
when you're in a CA string the enemy generally isnt able to escape
He fucking flies
also his CA is comfortably big
Ushi is a whole mood
bigger than i expected tbh (aoe)
Ushi is my mental state on Saturday
who needs a bow
I'm still trying to snipe flying cranes in liyue
I wish you could aim Ushi upwards tho
Also did some Timmie testing,yes all of the birds die
Broken as fuck
i wish
Ushi hits more than zl q
snipe wolflord
I haven't tested itto fully yet
Just lazying around ow
Also ushi is the first geo construct to exist on oceanid's platform
ushi op
This is why we can't throw him vertically
The amount of range he could travel
Wait
Imagine if ushi can be thrown vertically meaning more distance,we can use ushi to snipe enemies across domains 

Now that explains why he can't go vertical
i sent ushi to do some recon
he is in enkanomiya now

I want a Ushi story quest 
Sniping the boss from another plane of existence

archive when?
not yet, there's still some stuff to polish out i think
Dealing with triple maguu kenki i cant really live without zhongli and i have to swap out albedo 
interesting thing I found out, you can dash cancel SCA when its dash comes out but before the slash for a bit more dash travel distance
Not really you can reposition a bit and if enemies are too far you can stop charging and then catch up to them, but I had to do that like 1 or 2 times throughout like 50 abyss runs
Albedo has always been the flex slot, not zhongli, as always with any geo comp zhongli is a key piece for them because mihoyo refuses to give us more geo shielders apart from him and noelle
The uptime on the shield has always been really important for geo, the extra shred that they dont otherwise have acess to unlike other elements and especially for itto, the long duration to accomodate his burst
I deadass had a potentially good timepiece with CRT DMG CRT rate and ER
Except two went into flat atk upgrade

I want to literally fucking cry.
I had a def time piece with atk% crit dmg crit rate
Rolled 4th stat atk flat AND EVERY SINGLE ROLL from then on too
The RNG hell is real
What a life we'd have if we had the chance to reset our artifacts to its original state
Hell, I don't care if it even took your levels anyway and didn't reimburse any

Artifact levels*
i foddered it..usless
I have a dank defense timepiece except its like ...
Wanderer's Troupe
⚰️
So I need to find an equally dank geo goblet on husk
And make the timepiece my offpiece
To replace the offpiece
Lol lag
Btw @static mural I officially got all elements, electro pyro anemo hydro cryo and physical on husk gob
But geo

husk avatar gaming

It is okay
Artifact reroll system introduced eventually, trust

.... In khaenriah.

my Itto already has better stats than my Xiao 
meanwhile still no usable crimson witch since release 
Real shit
Just waiting for Genshin Optimiser to update Itto in
Gorou's already in, but not Itto yet

To optimally support Itto,
Should Gorou just run 4p Noblesse?
It's less of optimal supporting and more of the only option he's got in a mono geo team
But yes
Husk 2pc/4pc for more c4 healing? 
Regardless, is Gorou a better noblesse holder than geo mc in an Itto/Gorou/geo mc/Zhongli team?
Since he's the only one not doing any damage basically
yeah, use noblesse on gorou
I've come to a very important conclusion. We need a 5* shielder that's not Geo.
when building 4p exile gorou with fav bow
which artifact should be the 5* off piece? crit circlet for more chances to proc favonius or ER sands to get more ER? 
well if you get enough ER, circlet it is
good luck with that 
like ER sands + favo should get you there already, just needs a few ER subs
how much ER does he need again? assuming he funnels all his energy
in a 3geo team, 120-130% ER
in a 4geo team, 110% ER
you dont funnel him btw, he just gets burst up without you needing to worry bout it
Does Itto's Ushi un-spawn if you cast it on a regisvine, Maguu Kenki or other boss mob?
ushi doesnt disappear on oceanid's platform right?
He isn't like most constructs as he can be placed on oceanid arena (tho I believe Jade Screen also shares this property)
so i assume he has the properties of an entity like guoba
It might have something to do with the fact you can't climb or get on top of either constructs
yea Ushi can be spawned on bosses (I fought before Wolflord, PMA, Primo Vishap, Signora, Azhdaha, Andrius, Maguu and Thunder Manifestation. Tho I didn't have any clips of maguu andrius or thunder mani.)
Which is REALLY DAMN GOOD
but give at least some leeway for Isotoma
TL;DR: Ushi is based
Yeah, Ushi doesn't seem to have any limits on placement. I was having so much fun with that last night. lol
we need more geo shielders is a better one
nope, he isnt a regular construct as people have said
also yeah, ushi snipes are my favorite thing in the overworld now
just get on top of a hill and snipe ushi down on some enemies it is so fun
nope, jade screen still breaks


Construct powercreep 
odd thought I remembered a vod of screen being able to be placed
Nah I saw a vid of it today even. It breaks
maybe with some bug or on a specific spot, but in general constructs cannot be spawned on moving platforms
it is the same with the elevator at the inn
You can only put it down on oceanid's arena if you freeze the ground first
yeah and it breaks if it unfreezes, that also is true for any water surface in general

Just don't use constructs against oceanid 
you can still put Albedo flower under water on the side of the arena
yea
Got Itto rather early. Should I go for cons, the weapon or just save at this point?
Depends. What's your Gorou C? Got Zhongli?
Got Zhong
and C0 Gorou
I don't really wanna roll for Gorou because I don't want c20 barbara
I do have r4 Serpent Spine. Just need one more battlepass to r5 it
Just really depends on how many pulls you've got left then. You can kinda safely pull for Itto cons or Redhorn without much risk.
I have I think at least 30 pulls?
Oh, you're a whale? Just drop $ and get both C1 and Redhorn.
Honestly dont go for the early cons
Its just QoL
But very good QoL so yeah depends on you
Not a must have but its also not bad
-sincerely, a c2 itto main
C1 Itto is really comfy. It's similar to C1 Tao.
With r4 serpent redhorn doesn't look that appealing either
yep
tho the r1 redhorn vs r1 ss really did feel like a very noticeable difference for me when i tried it in game
R1 SS is still very strong
Like how big is c1 itto
His overall DPS probably won't be that dif, it'll just make things a lot easier.
You won't have to worry about building up stacks or Ushi canceling.
indeed
then there's C2 that removes the need for ER on Itto
I got c1 hu toa and it really made a difference for me
assuming you're running 3 Geo (ofc)
so would it be that big of a difference
but I think C1>C2 Itto for value
C2 just makes playing itto much more smoother due to reducing burst requirement
the skill cd reduction is kinda useless most of the time ngl
but maybe useful if u wanna clutch kill something and ur burst just ended
since you can use the burst again after 2.5s
I'm considering Mona R5 Proto Amber for 4th slot with Itto Gorou Zhongli when I'll need a bit of healing, any thought on this ?
I have Itto C1 so I guess his damage can be frontloaded a bit to benefit from Mona's Omen
Here's my C2 Itto getting his burst back during his Q duration
https://youtu.be/OJzUxwy1kKU
I think so. It's really just like... "oh, good, I don't have to think so much about this one thing."
Maybe that eats too much time from Gorou's buff, so what I gain at the beginning is lost at the end kinda
late and already been said but
Itto cons are very QoL(c1 and c2) or just team utility boosts (c4), with c6 being an actual DMG potential boost + QoL
don't need any of em imo since he's very complete at c0 and fun
you can go for Redhorn if you want and can shift artis around to accommodate for the CDMG boost
or just save lmao

Seems like saving might be the best option
yea
I don't plan on getting Xaio or Ganyu and I can't utlize Shenhe
so looks like I am going to be saving for a whole patch
doubt you want to get zhong cons
2 dongs
c2 is real nice to see in co-op doe
twice the accidental climbing
C2 Itto really does feel very smooth to play lmao
but yeah its just QoL at this point
and I was pretty lucky this banner
I got C2 itto and redhorn all under the amount of rolls an unlucky weapon banner roller would spend
I got hu tao C1 on her rerun and for me it feels overrated because i play her with zl so no risk of dying without dodge and compared to jump cancelling it's better but not gamechanging, having her geared up was the hurdle to get her good for me
C1+C2 itto seems like real unga bunga style cons, symplifying everything about him
He'll spawn on hit
then is destroyed
so you should get 2 stacks for free

Ushi deals his damage
You get stacks
that's a good deal
ushi's taunt range feels pretty small but that's most of the taunts in the game I guess
Just got Diluc 30 pulls after itto, the problem is I am at C5 gorou, the risk is terrifying 
where can i find c1 Itto chains ? I swear i saw them somewhere here but it seems they've disappeared
can be outdated, we don't have a C1 itto to play with combos, but still useable
This should count as a weakpoint snipe
So I guess we just don't have any actual TCers with C1 Itto
TIME FOR ME TO BE ON- nah

Something ive wondered, how much of Itto's rotation dmg does Ushi contribute if used twice per Q? i only ask because the con evaluation in leaks-faq claim Ushi's contribution isnt significant dmg wise. but i feel like its a decent amount.
maybe its just the big funny numbers fooling me
I think it's big, personally. Atm Ushi crits for 60k dmg or something for me, so that's 120k per rotation. Comparatively the finisher in the charged combo crits for... 45k or so? So at the very least it's like extending my combo by 3 extra charged slashes at the cost of two quick E casts
But I've never mathed it out so idk 
And that's with Ushi at level 6 and the other two talents at level 8 atm
hmmmm, @reef stump maybe you can tell me since you did calcs for Itto iirc.
20-25% total dmg contribution for Double Ushi
yeah it felt decent
Btw since we're talking comfort of c1, what does it do that's more comfortable? c0 already feels very smooth to me. It removes the need to N3 before charge attacks at the start of ult, or what?
Frontloading a SCA immediately into your Q which makes it harder to miss dmg by enemy movement
Less time to get the stacks too
Right. That's no super biggie for me then
C1 is minimal as hell
c0 Hu Tao actually makes me suffer so I wanted to see what the fuss was all about
we sure need some practical testing to figure out if there is some notable C1 hidden somewhere
But c0 Itto feels sweet already
But since my Pre-Release combos held up almost perfectly
for C0
The issues I've found for C1 should also stay for the most part
Oh yeah, how much damage am I missing out of for my currently sub-optimal combo of Q E N3 Charge until finisher N3 Charge until finisher with second Ushi in there somewhere? Is it big enough that I should get something optimal down or is it negligible?
That combo just feels natural atm and stuff dies so hard anyway
Unless Ushi gets pummeled well you should atleast do N4 on the seocnd go and end the rot with a single SCAF after the E
Thats is ofc if you don't need to run around during Q and can msotly keep swinging
Fair enough, that's easy to fix
Yeah I try to move during normals since dashing mid-charge combo is awkward
Ushi often does get pummeled tho it feels like. But I haven't done a lot of Abyss yet since my second team doesn't exist so maybe there he gets hit less
The best 2 combos atm are:
Q N1 E/N2 N4 SCA5 N4 SCA5 E
Q N1 E N3 SCA5 N4 SCA5 E SCAF
E/N2 referring to cancelling N2 with E and then skip to the third and fourth swing
So for first combo you basically do 3 normals, but they happen to be hits 1, 3 and 4 of the combo?
can you send over the updated link? mine doesnt have gorou itto yet
i dont have an updated link i edit mine manually
yea I'm able to get off Q E NA3 SCA3 (4 if had built a stack beforehand) + SCAF N4 SCA4 + SCAF E with hitlag extension iirc
tho sometimes it ends up being Q E SCA4 + SCAF N4 SCA4+ SCAF E
still very fun combo to pull off, fitting in two ushis in one burst
(scratch that SCA4 on the first rotation of that burst, looked back at recordings, either didn't fit ushi in or ult ended before SCAF of second rotation of that burst)
Yep, that allows you to get 5 Stacks, since N4 generates 2
alright then ill update mine 
i have footage of both if you want a visual
Yeah, makes sense. So basically what I do except I'll implement the Ushi cancel instead of normal N3 at the start, and add an extra swing for N4 after first charge. Should be easy to adapt
thanks, but I think I've got it 😊
Two new rotations?:
Variation depends if your Ushi gets hit
#1 Ushi doesn't get hit(this one seems unrealistic most of the time)
Q > N1 - E - N3 > 3CA > Finisher > N3 > 3CA > Finisher > N1 > E > 1CA > Finisher
https://youtu.be/bX-wzH8LMW8
#2 Ushi gets hit
Q > N1 - E - N3 > 4CA > Finisher > N3 > 3CA > Finisher > E > Finisher
https://youtu.be/HnLrmhRQD4M
Significance:
You need to adapt your rotation lol
Q - N1 - E - N3 - 3CA - Finisher - N3 - 3CA - Finisher - N1 - E - 1CA - Finisher
Q - N1 - E - N3 - 4CA - Finisher - N3 - 3CA - Finisher - E - Finisher
There are new combo found in kqm thread
Have u tested it yet?
These look like slightly inferior versions of the C0 combos already found and for whatever reason the second Combo is just worse than the first despite getting to leverage an extra Stack.
Kinda weird though because from mv perspective the second one seems to be the best
But its kinda hard to pull it off
C1 seems like a slight damage increase at least from my testing from c0 -> c1
the extra consistency and extra stacks really help
Unless there is a typo there you give up 1 Slash and 1 N1 from above for 1 Slash below
is he better than hutao or ganyu or ayaka
MV wise the first combo is basically sandwiched between the 2 combos we found here. Although due to Buff Uptime the upper combo with the lower MV wins apparently by a small margin, so can't say where exactly this third combo would slot in.
how do you hold charged attack with itto
Same way you do it normally, you simply need his Stacks to do the proper SCA combo, w/o he will jsut do a terrible spinning slash
if i owned c4 thoma 










its big comfy QoL