#・theorycrafting
1 messages · Page 7 of 1
Thx
Can anyone tell me if furina might be able to replace kokomi in Ayaka freeze team? (Not looking for like the most optimal just wondering if it would work as intended)
Yes, just replace shenhe with Charlotte. Unless you are a sheet warrior, shenhe isn't very good in ayaka teams, because she brings nothing in multi wave scenarios, which ayaka is very weak in.
With furina you offload some of Ayaka's damage onto furina, which makes multi wave floors much easier to deal with. It's also more consistent when you miss your ult against bosses.
On the same subject do we know yet if her sig will be worth summoning as a general weapon or if it’ll just be good for her?
It’s one of the worst 5* option for other characters, if we assume no stack
I still haven’t calc on alhaitham with furina though
Then I’ll prolly pass on her sig, do you have any recommendations on 4* to prepare for her?
Festering desire if you have it, or pipe (the new fishable sword)
Its good on her but it's not worth on other chars + it's paired w baizhus sig in 4.2 so it's 💀
Looks like I’ll be farming another fishing weapon lol
Nearly done with catch so good timing I guess
Damn
Does festering get rerun or was that an event weapon?
Nah
could anyone help me with a mono hydro team, ik its probably been done a lot but im pretty new and dont know much. I want to use yelan as my main dps with mona xingqiu and kazuha but dont know if it would be good or what kind of builds they would need to make it work. any help would be greatly appreciated 😄
That team would work
But Mona isn't the best there
Would use someone like Fischl (not monohydro anymore but you double swirl anyway) or Ayato
Hmmm ayato could work if I pull for him on next banner
Do we know if he’s first or second phase yet?
I would change mona for barbara ttds to buff xq or kokomi and make her the driver
Don't feel pressed to pull for ayato
He is in second half w cyno, first half is furina w baizhu
does anyone have any itto artifact set ranking?
Neuvillete with 20:215 cr ratio, using R5 proto amber
Or sacrificial jade R1? He will have around 55:215 ratio then, which would be better ?
sac jade definitely
Ok out of C2R1 Raiden, C0R5widsith Yae, C6R5Stringless Fischl, C0 Kazuha, C6 Sucrose, c6 Dendro Traveler, what’s the best aggravate team I can make?
raiden fischl traveller kazuha
sucrose or yae could probably net higher theoritical dps
but fischl is easier to make use of and kazuha brings his CC with him
you're working with circle impact from the mc so we gotta capitalize on that
!!lilbro
Advanced calculator for an anime game, that allows you to min-max your characters according to how you play, using what you have.
yow does furinas weapon possible by keqings new BIS weap? cuz that 88 cdmg + the new artifact gives it high cdm and crit rate or its still mistsplitter + 4pc tf for aggravate dendro
No . Mistspilitter still BiS
calc from @ Duckfero
🫡
nice thats good to know lmao i knida panicked in furinas weap
Nah don’t worry, her weapon only good for her and mid for others , and coming with worst Sig weapon ever ( Mint donut 🍩of Baizhu)
nice then its not a must have then hahaha i just collect swords for kequeen
Is there a tc discord with leaks like wfp for HSR?
anyone has any sheet or chart of healing done by healers like this one from zajeff.
what about pamber mona
idk. but it depends on % of team hp. so probably doesnt fit into this.
Question
As a poor yelan not haver
How we feeling about furina with diluc and like koko or something
For now Furina will give huge DMG buff for all DPS characters, and that Includes Diluc , Klee , Nigguang .. etc
And Furin personal DMG also better than Yelan , and Furina buff for teamwide not for active character like yelan
For kok , she will have crazy team with Furina :
- Kok Furina Yelan Xq
- kok Furina Yelan Kazuha
Yes , and for your whole account 👍
Furina & Yelan duo will give tons of DMG%
anyone got their hands on navia kit so far?
the usual leaker for kits has seemingly quit (or is taking a break from) genshin, so we will likely need to wait until beta files drop
I’m sorry if this is the wrong channel but I heard someone did a calc for wanderer with furina that shows that MH would be better for him than pavilion, is that true?
And thats for all DPS In Furina team
Do you know where I could find the sheet for that so I can shut my friend up lolol
I don’t have for Wanderer calc rn , but every calc I see say that , MH Is better always with Fuirna
Could always check scaramains disc
I believe someone did a calc there but cant say i frequent it myself
At least for tao its about a 10% increase over other sets and for klee its about 17% to my knowledge
Kleek
do we have faq for charlotte yet? 😄
am i tripping or were the navia-tc and chevreuse-tc channels get deleted 
maybe i dreamt they were there this morning
yes they were there
idk why its gone now though either XD
Is there a pet limit like yae if 4 of you are furina in coop?
If its the same as beta, then yes
Its on its way
been quite a busy time for ppl so will be up as quickly as it can be
Gone because no ambr pages yet, were opened a bit early sorry about that
Thank youu

how good is Nilou's Weapon (Key of Khas-Nisut) on Furina compared to Furina's signature? i lost on weapon banner and got green donut.
its a nice alternative with team support capabilities, its gonna lack behind in personal dmg (altho still better than options like fishing pipe) but makes up for it if your team can use the EM buff it provides
and with furinas high af hp on that weapon, you can go DMG% goblet if you have a better one for personal dmg, or stick with a HP one for more EM to the team
i like it a lot personally
nah. need to save for future characters
Does Charlotte's particle generation differ between tap and hold variants?
Guys for jean in a furina team as healer does she use full em vv or atk atk hb vv
The latter
Probably ok unless ur doing solo hydro, depends on your teams
Well I might play solo hydro
I don’t have a hp goblet rn or a n er sands for golden troupe
So I have to run hp sands
Does jean still want atk atk hb even if she is c3? (T12)
||will royal greatsword work good on Navia? i have redhorn but ion use it on anyone but which one is better?||
Redhorn is better
but doesn't she need a lot of ATK?
Crit > atk
what claymore that isn't a 5 star coul be better than redhorn?
R5 serpent spine
Maybe r5 tidal shadow if you can trigger it
maybe not weapons that are R5 😭
what about blackcliff?
Tidal shadow is craftable
No
oh right
how much atk was recommended for jean in neuvi+furina teams?
like should i go atk/er/cr? or atk/er/atk?
U can go hb circ
Will Navia be better than Itto?
good question
not sure about better but 100% more accessible, possibly better too yeah
theres a new artifact set right will that be best for navia
it's competing heavily with golden and marechaussee
but depends on playstyle / comp (if quickswap dps/ if with furina)
How much does c0 Furina boost c0 Neuv?
anyone happened to have the sheet or just sheeted number of
noelle furina + 2geo
vs
noelle furina + 2hydro
from @warm edge https://docs.google.com/spreadsheets/d/15ST5gl5rG6hd9f7BzcNbvem8jlUcvyQSjg-d9YrNmmk/edit#gid=667902030
Teams
Redhorn R1, Spindle R5,No Furina,Furina,last updated: 25/10 (V3)
everyone else is on Fav unless stated otherwise
9/9/9 Talents, lvl 100 10% RES enemy
KQMS artifacts
ER req,Mono Geo (ZL),same team but no spin (cringe),ER req,Furina 3 Geo,Furina C1,Funina C2 peepoSadSwipe
100%,Zhongli,20000,...
arigathanks gozaimuch
2 questions
- whos a suitable replacement for albedo since I don't have him? yunjin? zhongli?
- 3hydro, noelle uses AP favo, but what about 3geo? 4pcs mh? or still ap
yelan or furina can replace albedo
4p MH yeah for 3 geo
no no, geo options
ie i run furina yelan noelle + geo flex to supplement noelle ER
or furina + 3 geo
gorou maybe
not a fan of yunjin here (you buff noelle dmg that are quite low), and zhong doesn’t bring much
you can play navia as hypercarry or sub dps
then imma ask ur honest opinion
im at c1r1 furina
0 primos as of now
60/90 guaranteed
c2 furina or navia?
I wouldn’t have gone R1 without C2 if I were you
Navia is an easy skip in her current state
r1 was random luck
she is more like a char that work well if you like her, but not needed at all
so if i wanna do 3geo for geo contents
noelle - 4mh
furina
gorou
yunjin/ningguang
thats the team?
or will zl be a better fit
Yeah it’s good
finally time to dig ningguang out of her cryostasis 
Do you know what comp would be good for her
Is this enough ER for solo Hydro Furina? I'm pairing her most of the time with jean favge
Is it expected that raiden + furina + xinqiu + Jean is better than any other hyper carry raiden team with no c6 Sara?
What's c6 Charlotte's average healing?
Does anyone has a proper rotation for Furina Neuv Kuki Nahida team ? i made one myself but i'd like to see how other players manage it
id say smth like nahida EQ>neuvi Q> kuki E> furina EQ>neuvi CA>CA>E>CA ?
hey guys, does anybody know what is telemetry and sophon dlls MHY added recently to their game client? Or could someone DM me a link for the source code of these files? I don't like the names of these files, sounds like spyware
Is there anywhere I could find furina calcs and the such?
there is no place where you can find all of them, you have to find a part of them with each theorycrafter
would marechaussee be better than thundering fury on cyno if i have furina in the team
i'm no cyno expert and i can't say how his rots play around TF vs non TF with the CDR, but just from a stat head to head perspective MH will be giving more buffs so at the very least they should be competitive
the issue with MH however is that you have to reallocate stats because your baseline is 41% crit rate
so if you have SoSS or ballad ot the fjorgs you're looking for a more skewed statline distribution and especially with SoSS you're running into a chokehold with only 15% crit rate available
hmm i guess it might be easy to overcap on crit rate
for example since im using furina would it be worth using marechaussee over gilded dreams
First of all:
TF is more fun imo, if you wanna do that then just play TF
second of all yeah as mentioned overcapping is quite realistic
if you ask me, probably not worth because
- I personally dont think cyno should use furina at the cost of xingqiu
- if Im alr playing a chara like cyno, might as well pick the more fun option
true
also does anyone know what's the best artifact set for alhaitham for 4.2 , every document i find doesnt have marechaussee hunter or any new artifacts in it
it gives a lot of stats but i wouldnt recommend it purely because tf enables comfier stat building
not using tf leads to him being a lot more energy hungry
Can furina compensate for non c1 Neuvi
Yes ofc
If I have to give Nahida to Neuvillette for Dehya Burgeon / Kuki Hyperbloom and the flex slot occupied by say sucrose for swirling hydro at the start of the rotation , which dendro character is better for supporting my TFGM Tighnari in the other team ? Dendro traveller or Kirara ?
Does Diluc Vape benefit from Furina relatively more than Hu Tao? I'm wondering, if he does, whether that + Diluc cons would mostly close the gap. I assume both of their Furina teams would be Furina XQ/Yelan Jean/Sayu.
Not sure how big the gap was before, or how much each benefit from Furina compared to their old best Vape comps (Diluc Kazuha XQ/Yelan Bennett and Hu Tao Yelan XQ Zhongli, presumably).
It's a tricky balance to weigh because whilst the synergy of Tao and Furina is worse than the synergy of Diluc and Furina, Tao can also run without a buffer due to her innate ATK steroids
So for example, if you run Diluc Furina Yelan Bennett, you effectively have a dead weight character who only buffs Diluc
Compared to say Tao Yelan Furina Jean, who yes whilst Jean doesn't really give anything to Tao, she still buffs Yelan Furina who should be half of the team's damage profile, so damage is gained back there
I don't think running Bennett would be worth it in that Diluc team.
If the option is Diluc Furina Yelan Jean, then you just have a worse version of Tao because Tao just does more than Diluc even at full HP
Lemme run some quick optimiser math ig
Yeah, I know, but I'm wondering by how much.
Yeah yeah just give asec
Thanks, I'm not really sure how to put together rotations and such in these sims/spreadsheets.
I did try GCsim, but it didn't have Furina and it didn't seem to accommodate Diluc cons very well.
With 250 Fanfare, 9s of Yelan Buff, with Jean
C6R5 Redhorn Diluc with 4MH, 20/20 liquid/fixed subs, EM/Pyro/CRIT, T13/13/13 doing
Q 4N2 3E (Es are all vaped, N1 are all vaped, Q initial is vaped)
458502
I have some thoughts on that, but I wouldn't mind seeing Hu Tao first.
What is the C1 Tao rotation?
just 8N2CD
The peak is 11 iirc, 10 is good, so I just picked 8 for skill issued players/aka me
I can't even do 8 N1C lol
Btw, what I was doing with Diluc in Abyss was E Q E N3 E N4 E N2 E N2 E. Is there a reason why that isn't ideal?
Too long
You want Yelan's double E
for higher energy economy
(I would assume...)
because in reality I would not be surprised if Furina and Yelan deal like 60-70% of the team's damage
Yeah
so you just want Diluc to be snappy
but yeah that's just a C1 R1 DBane
I would give him Beacon but that hasn't rerun yet
so I don't feel confident to give him a fuken R5 of that
I was actually just thinking WGS
Since he lacks Bennett.
WGS R1 probably, but maybe not R5? Do Redhorn refines even give anything?
R5 WGS unprocced is 467k, R5 WGS procced is 608k
Nice
Yeah. Tbh, I'm not sure if R5 DBane on Tao is actually that much worse if you don't proc the additional attack from Homa?
Good question
But I might just be saying that because I don't have much EM on my Marechaussee set.
I guess so
I actually own both C2R1 Tao and C4R1(WSG) Diluc atm. Tao is super hard to play on mobile, though.
How long should Diluc have for uptime with Yelan? Of a 20s rotation, Furina and Jean should only take up 5-6 seconds total with enough ER on jean, I think.
I've been using XQ E Q N1 E, which IIRC is about 4-5 seconds.
no clue
probs like 10s I assume, cuz that seems like the most natural way to do a Yelan E mid rot
Yeah, so it should be similar. Let me recheck Diluc's cooldown real quick, maybe I have just been using him too long on field.
Oh, yeah, you definitely should only be using 1 E per rotation, maybe 2 if you stuff the second all at once at the end.
just do the epic EEE combo
lol
I was kindof hoping that Diluc would be closer, because he is just so much more comfy to play, but I don't hate Hu Tao.
you could simply just try dropping the pyro all together
and just run triple hydro + anemo and just

chill out
I did do that with Childe Carry, but actually, uh...Childe seemed to die very easily in that team. I've gotten better at the team since trying Diluc and Hu Tao with it, though, so maybe it'll feel better now.
I do have Kazuha, but he's occupado on my Yoimiya Monopyro.
I don't actually have Yelan though
lol
I'll try out Childe again in Abyss and also a condensed Diluc rotation.
Thanks again, I'm kindof surprised that the gap is so large. C6 Diluc is supposed to be, like, a 35% DPS boost compared to C0. I didn't think that the gap between him and Hu Tao would be more than 50%.
It
is what it is
Very casual Tao doing N6 is pretty easy as well and unfortunately does more damage
Actually, while you're here, would you be willing to do similar calcs for Childe?
Well, maybe not actually
Yeah, I could consistently do N1Cx7, the 8th and the ult were the hard part.
Gotta get used to the timings on mobile.
But I want to try mona, kokomi, furina, and like Lynette and do like a mono hydro Pokémon team
For my freeze team, is it better to run Ayaka Furina Shenhe Jean, Ayaka Venti Furina Charlotte, or Ayaka Venti Shenhe Pamber Mona?
So is the new healing set a better option for Mika than Noblesse? Assuming no one else holds noblesse
wait till tomorrow
😭
if its buffed
if its not its doomge
also especially on mdps kokomi she has no crit so the flat dmg she gets wont be buffed from it either
i really dont see a reason for it rn
is there a spreadsheet for exploration primogems or permanent primogems or anything like that
I wanna see how many I could get by just maxing everything on a brand new account
its terrible, bubble unironically outdps it 💀
you can probably approximate it with 2500 primogems per overworld zone (zone is opened per patch). Sometimes it's more, sometimes less, but should average out around 2500
is there a Navia tc channel yet?
I don't see one
oh nvm, it's under suggested at the top. mb
vourukasha boosts elemental skill/burst dmg by up to 50%;would this be better than 4 emblem if Raiden is ran with Furina? assuming both builds have 225 er
also what is a good way to increase an off-field char's em?
rn I'm experimenting with a furi vaporise team and need furi's em to be high
Furina's HP drain doesn't trigger Vourukasha's passive, it requires damage taken rather than changed
yikes thats quite cringe
you cant even get hit 5 times in 10 seconds
onfield EM is Key, Nahida Q, Instructor's, Sucrose or Elegy mainly
yeah, it only works for Dehya or bloomDPS Nilou
Does anybody have rosaria weapon calcs with the ballad of fjord in it
Does anyone know where is Charlotte FAQ
should be up very soon, a lot of people have been busy so getting it on the bots taken a while, sorry about the delay
It's fine, take your time, better a finished faq by healthy team than overworked one

tyvm
how important is charlotte's base level and talent levels in furina teams?
like, is there any significant difference between a 60/70 1/1/6 and a 90 1/1/9 charlotte?
Is there a atk cap for Charlotte?
no
Can 135% ER work on Furina?
In double hydro with neuvillette yes maybe, in double hydro without him it depends. In triple hydro yes and in solo hydro is bad
!idp
Depends on character
Depends on weapon
Depends on move
Depends on target
Depends on moon phase
Depends on your astrological star sign
It Depends™️
Does charlotte provide max stacks with furina?
depend how much HP your team has when she burst
then she will give like half of maximum stack with burst alone, with the rest being gained by furina drain and small heal tick from charlotte. You will most likely reach max stack with furina by the end of rotation
Ic thx
@amber olive
leifo
friendo
question for ya
Currently im running a Kokomi Furina Yelan Kazuha Team
my current rotation is a clean 18 Seconds Furina QE > Yelan EQE/QEE > Kazuha EQ > Kokomi QE 5N3D
i have thought of extending it a bit by doing Kokomi N1 > Kazuha E > Furina QE > Yelan EQE/QEE > Kazuha EQ > Kokomi QE 5N3D
unless ur kazuha needs the extra energy i dont see much need for the extra kazuha E 
ngl i dont even need the kazuha burst ill tell you that
the idea was so that Furina and Yelan would get the Hydro res shred and buff
and then i refresh it Right before koko
their kits are dynamic anyways so theyll get it for the majority of the rot
so better off just keep it 18 secs eh?
i would personally altho my setup is slightly different
koko E > Furina QEd > Yelan Q n1 E n1 > Kazu E > Koko Q NA bullshit
but
kokos able to snap the Q bonus from 2nd rot onwards
Wouldnt starting with koko E mean her Doesnt get to snapshot the Kazuha E bonus?
or do you just Recast it
i just recast from 2nd rot onwards
2nd rot onwards it has 100% uptime on snapping koko Q and kazu buffs
ic ic
rather than disappearing after kokos fieldtime
then theres space for another yelan E if i need it to extend to 20s coz of kokos E CD
i dont have c1 but not like it makes a huge difference for me
also can b comfier to open with E if ur a bit damaged from the chamber before / get hit during IR frames of skills
its generally a pretty braindead team to play so as long as u setup ur stuff then do ur koko fieldtime ur fine lmao
dont rly need to think too much about it

Hello
@jovial smelt
Do u have an updated weapons comparison for neuvilette with furina teams ?
hi yes
should be there https://drive.google.com/drive/mobile/folders/1-HxfgblwLbPHqc8lrJ77hCPXMHaFWykO?sort=13&direction=a
This drive bring together all my calcs on Genshin Impact. I will update it often, so don't hesitate to visit from time to time ^^
Thanks
Tell me if you don’t find it
Someone here has fischls weapon ranking if she has GT???? please please please please i finally have a 200 cv build and after 3 months and i need to know if VH is better than stringless if i don't have em 
food for thought but has anyone considered 4 vermillion wanderer within a wanderer mika faruzan furina team situation ? i feel it would be fairly competitive since bennett is absent
should be here https://youtu.be/JQKYfoV4kcE?si=c-W6UPBYTUW_ZS-I
An updated guide regarding Fischl's Damage, and how the new Artifacts impact her current state in the Meta
00:00 Was Fischl Already Broken
02:05 Stringless Nerfed By Golden Troupe?
02:45 Quicken Fischl Best Weapons
02:58 Non Quicken Fischl Best Weapons
03:24 Atk% Vs Dmg% Goblet
03:46 How Good Is Her Damage Now?
04:05 Fischl Vs Yae
05:58 Fischl ...
Oki tysm
Hello is there any info on nymph’s dream and ayato I could find?
its like
4% better than the current hydro set
Nymph's Dream is Good for Ayato in Certain Cases
Nypmh's Dream performing better than the Heart of Depth for Ayato highly depends on whether or not his watery illusion from his Elemental Skill hits an opponent. The water illusion will help provide the final stack needed to maximize the effect of Nymph's Dreams.
Nypmh's Dream also performs slightly worse than Heart of Depth for Ayato if he is receiving multiple damage buffs such as from Bennett or Yun Jin's Elemental Bursts.
Not the Best Substitute for Heart of Depth
The only time that Nymph's Dream outperforms Heart of Depth is when a character using it can maintain the 8 second buff it requires. There are currently not a lot of Hydro characters who can do this, making the artifact not an efficient way to burn Resin.
Thoughts on c2 yae over kuki/ Raiden in furina/alhait/baizhu teams?
she sadly do not target the bloom seeds, so while she does have a higher personal damage, missing your blooms will be more annoying. her field time doesn't do her many favors either
.
hmm, i've been really liking the koko furi yelan kazuha team lately, i was wondering if i should still use 4p clam, or if there's a better set for kokomi's personal damage
weapon: prototype
anybody did the calc by chance?
Only other sets youll find are gonna be buffing dmg% like 4HoD, which kokomi gets more than enuf of there
So imo keeping clam is good, works in aoe unlike the upcoming healing set and koko maxes it several times during Q
+2pc hb converts to dmg% on her burst
Keep in mind im on a train rn so this is feelscrafting from me tho lol
I mean there's always 2pc hp 2pc hp
Whatever that's worth
Idt its gonna make up for clam personally 
if its all you got then fairs
I appreciate clam for being another source of dmg tho
Its effectively a transformative
what's better for overall dmg on noelle on the fav noelle/furina/xq/yelan team, 4AP or 4MH? I thought the team calcs were using 4MH but 4AP is a thing
For thst version specificslly, 4AP would give higher team dmg coz its buffing ur 3 off fielders who do a majority of the teams dmg compared to noelle
You can run 4MH for more noelle personal and youd clear fine but 4AP would b better assuming you have it
Fav already makes her do negative dmg so 
I strongboxed 4AP after realizing how nice it synergized on the team and was running optimizer for Noelle, so far I'm looking at ~20-25% lower Noelle personal dmg (both sets def/def/crit and keeping >50% CR on 4AP)
I've been torn between going 4AP and seeing if it was marginal due to DR on other dmg% buffs in the team, or staying on 4MH and going for a HB circlet to help with Furina stacks (C0)
4AP is 35% dmg bonus immediately
Gonna do more than whatever extra gradual you get from furinas buff with hb circlet 4mh
it's 35% elemental (hydro) dmg, not a 35% dmg bonus on top of existing dmg
so if I look at my Yelan (hp/hydro/crit) in the team, she does 44,839 per breakthrough barb w/o 4AP and then it goes up to 51,921 per barb (15.8% dmg) w/4AP
I was expecting yelan to be less dmg buff than that though, so I think it's definitely safe to say that 4AP is better since furina/xq will also see pretty similar results
and yeah your point of 4MH can clear fine definitely stands, that team's just bonkers broken, but gotta go maximum effort 🙂 I'm curious if 4AP fav noelle will hold firm as a build and find another elemental team driver (unfortunately most big off-field elemental dmg buffers outside of hydro like fischl/XL/beidou seem to snapshot, so it's a bit clunkier for first rotation on those)
well yes that is how dmg bonus works, and the majority of the dmg in the team is from 3/4 hydro units
and uptime shouldnt be an issue even tho those 3 dont snapshot
coz noelle applies geo with every NA during her Q
so thats a free crystallise every single NA
should be no issues with uptime on the set
I thought you were misunderstood because you said it was 35% dmg bonus immediately (meaning 35% dmg bonus > 25% lower dmg on Noelle, when it's obviously not just final dmg multiplier, whereas it's more like a ~15.8% + ~15.8% + ~15.8% on each of the 3 hydro chars). Still seems to napkin math out more, I underestimated how much 4AP would buff with my scenario (c6 yelan w/hydro gob) since people seem to love to clamor about, "too much dmg% hits DR"
nono i just mean its instantly +35% hydro dmg bonus rather than a stacking effect like yelan A4 or furina Q
i did the calcs eventually, yea, its hard to justify swapping out clam. even in single target, clam explosions outdamage all other artifact options i tested, assuming you hit 2 maxed out bubbles per rotation. in aoe the value increases further. i underestimated clam
i'll need to really whale kokomi so that her personal damage buffing from the other sets outdps the clam
yeah and shes gonna get more than 2 maxed bubbles per rot

her Q state is 10s for starters and youre getting weaker clam procs throughout the rot too outside of Q
does this look right for a noelle hydro rotation (w/c6 yelan)?

heyo, this rotation builder looks awesome, can you please share where its from? 
as for the rotation itself, i'd recommend adding dash cancels in the noelle rotations
you can probably fit two N3D in this timeframe
or if you want N4, N4D N2, maybe N3 if it fits
thank you 
I do like this site, wish it had buff uptimes as well as cds but oh well
it has buff uptime and cd tho.
It does?
Ik it has cds and uptime for stuff like oz
I couldnt find anything for mapping buffs/debuffs

I haven’t figured out how to display buff uptime for weapons/artifacts yet, does it do that?
dont think so which is y i was asking
id love to use the site to showcase some teams in an easy to read format for people
ig for simplicity its not 100% needed but would be nice to have the option for custom buffs if they were willing
idk who made the site so
it shows VV
it powercreeped my excel rotation builder 

it does? 
mhm
ahh 
is that toggleable?
ik almost every kazu should be running vv but its not in his base kit lol
it shows as soon as you "equip" VV on kazuha in the settings
@amber olive its really cool, they even added stuff like dash cancels
for example, i'm doing N3D here on koko, and as it should, its faster than N3

sounds like i will be using it in future for some things
idk what their opinions are on using it for videos n stuff but doesnt hurt to ask for permission
dont do N it counts for it
also 1 thing i saw from experience
because the rotation thing doesnt have Burst swaps
Kokomi would be better off QE
since you get to snapshot the Burst on jelly aswell
actually
gimmie like
2-6 mins
ill optimize the heck out of that teams rotation
getting every nit pick
@amber olive can i get your Rotation?
@wooden belfry @amber olive
wait, 300 fanfare? 
in this team, i always finish the rot fully healed, so every rotation, you gain fanfare purely from furi [150 stacks by the end], and get constantly healed to full [another 150 stacks]. so your avarage is far lower than 300
i used ducks calc for it
furina solo with just a healer fully stacks fanfare at 9 seconds
yelan and furina deal a fair bit of damage even before koko hits the field, this is not a hypercarry team
since when?
have i missed new info on furi?
since beta
so how much hp does she drain in 20s?
i know kat
like
but how fast is the hp drain?
9s to drop 150% of total hp from the team doesn't sound right
in this rate, your team should be at 50% hp after 12s
in runs i did with a burst healer like charlotte or jean, i did not run out of hp after 12s 
1 second ill redo my Stack count
but it shouldnt be any different
had a mistake on field time which messed with the Averages
@wooden belfry
here is the graph
this is the 18 second rotation

Average buff on-field (sum of stacks each second while on-field divided by time on-field):
Kokomi : 214.8 stacks || DMG: 53.7 % || Healing Bonus: 21.48 %
Furina : 14.5 stacks || DMG: 3.62 % || Healing Bonus: 1.45 %
Yelan : 44.33 stacks || DMG: 11.08 % || Healing Bonus: 4.43 %
Kazuha : 66.5 stacks || DMG: 16.62 % || Healing Bonus: 6.65 %
imma go get some breakfast
then redo the calcs with the new averages
keep in mind this is on-field average only, furi and yelan get to enjoy about 180~ stacks avarage even tho they are off field.
its fair to assume they get the same average as kokomi
nope, this avarage is counted from the moment koko hit the field
the middle of the rotation
but not zero 
you should have overall average on 18sec in the results
if your rota is 20sec long, you can do (148 x 18) / 20
its 18 seconds
isn’t furina E cooldown 20 sec ?
you refresh kazuha before 2nd rotation
but the actual damage rotation
is 18 seconds
i usually prefer ignoring the first few seconds of the rotation for the sake of the average, because the dps density there is far lower than the rest of the rotation 
but that usually only raises the average by about 20~ more stacks at most
timer 0 in the calc should be when furina burst start
if you have something else before, you can put negative numbers
hp will be lost, but stacks won’t be gained

158.56 stacks || DMG: 39.64 % || Healing Bonus: 15.86 %
this is the longer rot
@wooden belfry
here is the graph for longer rotation btw
that looks a lot closer to what id expect yeah 
altho the assumption of c1 yelan or sac is kinda 🤨
unless ur just looking at ur own team
id take a look myself trying to calc it but ive got ALOT of chevreuse work to do lol
150-160 ish sounds about right tho
i wouldve said a bit higher before the burst iframing stuff was discovered but idt ducks calculator even has that
so mayb im just overshooting slightly? 
Yelan C0 is like about 1k dps loss
I was doing tc for me and yuvak mostly
Cuz we both own C1 yelan
someone has to tc for the dolphins as well 
nobody thinks about the dolphins 
i have some upcoming plans for stuff like that actually
kinda a personal project but will be working on that after chev stuff, so may not be doing much for next patch tc 

Yo can I have xiao sheets?
Cover
Xiao Weapon Comparison
by Xiao Mains TC
discord.gg/xiao
Updated for Version 3.3
about
The purpose of this sheet is to compare Xiao's damage per rotation with different weapons at various refines. We perform this comparison under different buff consider...
if you’re worried for er needs, yelan is ~180 with 1 e fully funnelled into furina (160 for her), and vice versa if no funnel
. xq is even lower at like 160 himself with 1 e + funnel 
no im not worried about ER i was wondering y there was a 2nd E there in the first place

Ok so I am planing to run a hybrid raiden - is staff of the scarlet sands much better than ballad of the fjords? ; Id run EOSF with Ballad and Gilded Dreams with Scarlet
First time I've done anything on this server so I'm not sure if this is the right place/way to go about this, but uh...
If anyone with time to spare is interested, I'd be happy to get some opinions/review of a sheet I made to calc team DPS of Itto's mono geo comp at the investment standards outlined in the sheet (basically C0R1 Itto, impactful talents crowned, 20 average fixed & fluid subs). It's my own template so it might not be the most readable, but I can answer any questions. Right now I just feel like the numbers are somewhat inflated, even though I feel like some of my assumptions were on the more conservative side.
My thanks to anyone who checks it out (or not)
Overview
1st Rotation: base recommended 0 prestack Itto combo, Zhongli pillar full uptime,Itto DMG,926545,Itto: C0, Lv. 90, 10/10/10, R1 Redhorn, 4pc Husk DEF/Geo/CR, ~117% ER req. to burst every rotation
Gorou DMG,46063,Gorou: C6, Lv. 90, x/13/12, R3+(?) Favonius, 4pc NO DEF/Geo/CR, ~191% ER r...
Looks quite neat
I think buff uptime is too generous
Rotation also prolly takes longer than 20s
Husk doesnt start at 4 stacks
In the sim buff uptime is alot less
Starting with discussing husk uptime: it should at least maintain full uptime beyond the first rotation, correct? My assumption was to measure the first rotation starting only after keeping Itto off-field for a while, which AFAIK you can do in abyss for example by having Zhongli in team slot 1. In other words, the more rotations you follow through, the more DPS begins to approach what would be expected with full uptime on 4 stacks.
I examined some more footage and it seems that when swapping as fast as possible between units (with a dash cancel for Zhongli's hold E and no more time spent on Albedo than is necessary to deploy his flower), 21s rotations at least should be consistently achievable.
Ah it does remain at 4 stacks from 2nd rotation onwards
Gorou c6 buff uptime is much less in sim
Btw
I updated my sheet after examining more footage of Itto rotations and think that the results should be accurate. The changes really only affect Itto himself. Team DPS now falls in the 61-62K range.
Can anyone give simple example how dmg increase in this artifact works? And why is it so low? 8%*15k = 1200 dmg increase? Why so low when my character can deal hundred thousand.
the damage from this artifact set is added onto your character's base talent damage, for example Hu Tao's Charge Attack has a 242% ATK scaling, so if she has 3000 attack or something the base damage is 7260
the 1200 is added to the 7260, then multiplied by DMG, CRIT, DEF, and RES to get the final number
Is it work for HP based dmg too?
yeah, it adds on the same way
I see.. Thank you
@amber olive im getting confused
im trying to use Kol's Calc template
and i dont understand how to input kokomi shit
i want to use sim but no furinge
gcsim - a team dps simulator for Genshin Impact
you cant directly add furina in the team tab
just write the stats in
and when you run she will appear
would the new geo set be best on ninggaung? I don't know how good the uptime would be
not quite sure about best but it should be pretty damn good , assuming you have a second geo that is reasonably helping in generating crystals
Don’t you need to pick up the shard?
It’s very unreliable
ig yeah but there's also the option of using gorou, who'd give interrupt res and 20% CD
honestly MH is probably more appealing
assuming the hyper team is gonna be ning bennett furina geo (most likely zhongli)
probably will be the best option if you run navia ningguang
does lost prayer affect nahida blooms for bountiful cores?
or does it not work for transformative reactions
Um....no
Nope
Here's a short pin with resources for those looking to learn Theorycrafting 
KQM TCL - library with all things TC
https://library.keqingmains.com/
Calcs 101 - video introduction to TC calcs by Vlad
https://youtube.com/playlist?list=PLUSVB89o-SXwAmRKDzuaTAq8dM0N9UMX1&si=yDVJQVCzYa1gZX9t
TCL entry on EGT - explains the ins and outs of the game's elemental system
https://library.keqingmains.com/combat-mechanics/elemental-effects/elemental-gauge-theory
Teyvat Theorycrafting Guide (WIP) - these are a series of mini guides that cover the basic mechanics of the game, a TC project being worked on at KQM.
https://docs.google.com/document/d/1xGhzklEMyC5wmWC4mnWPzD-hSlKONgpng_pNgMisL-M/edit
wfpsim - gscim extention by wfp with beta characters
https://wfpsim.com/
We also recommend using the k!template command in #・tc-bot-spam for access to sheet templates and tutorials on how to use them
its the same as the last pin just added calcs 101 to it 
Quick question (s),
-
in a raiden(c0),yelan,furina,jean team, should yelan still be on EOSF ? If not whats the best alternative ?
-
is festering still the BIS non 5* option for furina in this comp ? Feels like the ER is wasted tbh.
-
How does this team compare to other raiden teams ?
Any help would be appreciated
- Yes. It's still the best if you use yelan in other teams and she has fav, it helps to capitalize the amount of er she builds.
- Yes, it still gives 32% dmg bonus to her skill and 12 cr lol. It's still valuable there
- I don't know
np
for 3 it's not that great, f2p raidens don't appreciate damage% bonus as much as she does other things because of stuff like the catch etc (that's why attack sands are competitive if not better than electro% under certain circumstances), so you're kicking out bennett's buffs to stuff more damage% into her
the team's gonna do damage because any team with furina yelan jean is gonna do minimum 50k kqmc but like in the grand scheme of things it's not a great raiden team
Hmm, i see. Thats kinda unfortunate but yea, i can see why it wont be that great.
Thanks for the info tho
What do you guys think about using C2 Furina as side healer (maiden beloved, healing hat etc.)?
C6 Faru, C6 Scara, C6 Bennett, C2 Furina - Bennett here is obviously not enough to since whole team is losing HP, I thought maybe Furina's passive combined with full healing build would somehow help with sustaining rest of the team as well as building fanfare quicker? I just don't know how big of a dmg loss it is overall for the team if Furina isn't dealing any dmg herself.
Healing build bennett might actually heal enough
not worth it
w/ c2 furina bennet will be more than fine for stack gen, especially since furina's healing is backloaded anyways and frontloading it would be the biggest thing
genuinely won't improve your buffing much to use a healer build
also outside of fanfare gen which is not an issue, the only downside to your other characters being low is lowering the personal damage on furina, and obviously going on a healer build would be worse anyways
Makes sense, thank you
Another point, healer furina wouldnt do shit in the first place. If shes on healer, shes not draining HP so theres nothing to heal, meaning no fanfare is generated. Ontop of that, youd have no particle gen and really struggle to get her burst back up
How good Is the buff from “ Song of Days Past” for HP characters like Neuvi ?
Because we have many options to buff ATK characters already,
honestly
it's not just the attack sets that make this set miserable
it's the fact that OHC exists
OHC Is good and all , but that just DMG from the heal not buff
a buff its just another form of dmg
and the new set buff increases your team dmg on a very similar amount to what the Clam set does
the dpr it does barely the same with clam even on baizhu, which is not the best clam user. that with assumption, ur high crit dps is consuming the buff, if the support steal even 1 proc, its becoming way worst.
and i cant think of a single team your support won't steal a hit 
to explain it simply
if the buff doesnt generate more damage than what OHC does in pops its shit
it can be used if you are chasing Damage per screenshot
but its shit even then cuz neuvi slurps that shit
Nah, I dont think that will be a problem most of the time since you only get the buff 6 secs after the heal
Thats enough for most team to set their buffs and switch to their carry
Even then its 5 hits, even when maxing it out its hardly gonna be useful 
Clam also has the benefit of true aoe and acts as another transformative
The new set is just....
That's not even the worst part honestly for the new set, the worst part is that it scales inversely with the number of enemies
Even If clam added 30k dpr and like this set added 60k dpr (not real numbers, I'm making an example), clam would pull ahead starting from 3 enemies because averaged out the buff per enemy of the new set becomes 20k
Whereas clam stays the same
Like even in this hypothetical world where this set pulls ahead in ST it's still worse in AoE, now back to reality where clam is at the bare minimum slightly better dpr than this set and for most clam holders it stomps, this set becomes even more horrible
Thank you guys, I know that set Is bad but It Is refreshing to hear others opinions about It ❤️
this is the rotation I'm using rn
thank you
c4 surprsingly carries me in terms of er req on charlotte
Some times I also use E after Q when I know I can just push to end the chamber
you can also go neuv E kaz E in the gcsim to see if its worth it to have VV active for furina's E
what are the ER requirements for C6 yelan? I'm at 183% on 4EoSF but am gonna swap her to a 2pc/2pc combo of hp or hydro sets
I know it "depends on team", but she goes in so many teams, so just generalized requirement that people seem to aim for at c6
Obviously gonna depend on your team but ill point you to the resident c6 yelan whale @sand trout 
Id experiment a bit myself but its almost 2am sorry 
150ish pretty comfy ime
150 is generally what id aim for but may be able to go lower
dang, only 12% dmg increase with 150 er req, would've gotten 22% dmg increase with 130 er
You can afford that if you have R5 Xiphos
@sand trout knows 
I'm interested to know too tho 😭
I'm not c6 but i have aqua and i might consider c1 in the future but i don't know
i always run her with a favonius xq and funnel everything to her and i can get away with 130-140 er
i dont see much reason to run c6 yelan in teams that don't provide her with a lot of energy
Is the neuvi furina team calc correct on gcsim? Looks too good tbh
Which sim?
A lot of those teams don't have a healer and do not use furina healing mode, so they aren't that good on field
Like the zhong li version
As far as my experience goes at least
Neuvi doesn't really need a healer no?
he doesn’t need one yeah
but having one is still preferable
How dmg work
Pls help
DMG is calculated as:
DMG
(
Σ
(
Base DMG
×
Base DMG Multiplier
)
+
Additive Base DMG Bonus
)
×
DMG Bonus Multiplier
×
DEF Multiplier
Target
×
RES Multiplier
Target
×
Amplifying Multiplier
{\displaystyle {\begin{aligned}{\text{DMG}}={}&{\big (}\Sigma ({\text{Base DMG}}\times {\text{Base DMG Multiplier}})+{\text{Additive Base DMG Bonus}}{\big )}\&\times {\text{DMG Bonus Multiplier}}\&\times {\text{DEF Multiplier}}{\text{Target}}\times {\text{RES Multiplier}}{\text{Target}}\&\times {\text{Amplifying Multiplier}}\end{aligned}}}
Need understand this
Also what is furina's dmg bonus counted as
That is, definitely some formatting of the dmg formula but looks correct
Base DMG is what is displayed in your character's talent, like Raiden's lvl 10 Q is 721% (of her ATK stat)
Base DMG multiplier is a bonus that some characters (notable Yoimiya, Wanderer and Wriothesly) have as part of a talent that multiplies the Base DMG, for example Yoimiya's lvl 10 E gives her a 161.7% Base DMG multiplier on her attacks
Additive Base DMG comes from effects like Yunjin, Shenhe, and Aggravate/Spread that act as bonus base damage for the character. This is separate from regular base damage so that the effects mentioned in the previous part don't buff them
DMG Bonus is every source of DMG% your character is given (either plain DMG%, Elemental DMG%, or Skill/Burst DMG%). These are added together in one category, not multiplied together
Def multiplier is an annoying stat, you can find the multiplier on the wiki but it's based on the difference between your level and the enemy's level. A level 90 character fighting a level 90 enemy has a 0.5x multiplier here (or a 50% damage loss)
Res multiplier is also annoying but simpler. This is affected by stuff like Viridescent Venerer and Deepwood and scales on enemy's base resistances that differ between elements
Amplifying multiplier is from Vaporise or Melt reactions, and multiplies everything at the end
Furina's damage bonus is part of the DMG bonus stage, as it is a Common DMG bonus
Oh i see thanks
Ig furina's are considered as additive base dmg?
Then crit dmg is total dmg x crit dmg?
Furina is Common DMG Bonus
My discord aint discording
And yeah that is crit dmg
I see thanks
I thought ca dmg bonus and elemental are different
My friend was saying like if 1000dmg then multiplied first by 15% hydro dmg bonus then 30% ca dmg bonus
No, they get added together to 45% first
It's not as strong as it would be otherwise, but it is still pretty good if a character can use it
Though the main problem is the energy loss
Yeah
Well for hu tao id prefer overall dmg
Alot of ppl neglect the ult
Wait what stage is the vaporize dmg bonus in the cw set?
Is it also dmg bonus?
That's the amplifying multiplier
Oh yeh its below
Then crit dmg
Alright thanks
Wait what is bloom and hbloom considered as?
Is hbloom amplifying?
And bloom is additive? Sorry for so many questions lol
Bloom and hbloom have their own DMG category called transformative reactions, including burgeon, swirl, overload and shatter
These have a damage of reactionMulti * level Multiplier * EM Multiplier * RES multiplier
Reaction multi depends on the reaction, hyperbloom/burgeon are 3 and bloom is 2
Level multi is a weird number, but for level 90 characters it is 1446.85
EM Multiplier is like Def and has a dumb formula, but it is your EM stat multiplied by other numbers to mean that EM becomes less valuable the more you have
Uhm for the crit dmg reactions what is EM considered?
The amplifying reactions have a weird EM Multiplier like transformative reactions do
So thas why flop set is better in terms of dmg than gilded
Yeah
Ye diminishing returns
Flop adds directly to your EM Multiplier, while Gilded is worth less
For this is EM considered amplifying multiplier?
The amplifying multiplier for reverse vape with Tao is 1.5 x EM Multi
Which is where EM counts
Oh i see thanks
The CW Vape bonus also adds the same way
So it multiplies the amp multiplier
Yeah

@gaunt canyon my three moments are up and so is my lunch break
i haven't finished the sheet yet and it's not perfect, but this is what i've been able to get done in that time
https://docs.google.com/spreadsheets/d/1LykiJ3EGnVbJcHol6Fy5Cqy4Kh1uzHVlhSMLY4X-u80/edit?usp=sharing
Team Views
Team,Team
Sets/Weapons,Sets/Weapons
Rotation,Rotation
Name,DPR,DPS,Percentage,Name,DPR,DPS,Percentage
0.0,0.0
0.0,0.0
0.0,0.0
0.0,0.0
Total,0,0.0,Total,0,0.0
Team,Team
Sets/Weapons,Sets/Weapons
Rotation,Rotation
Name,DPR,DPS,Percentage,Name,DPR,DPS,Percentage
0.0,0.0
0.0,0.0
0.0,0.0
0.0
Hi, is there no Xianyun tc channel?
It’s too early, usually new channels for unreleased characters are opened when the beta starts.
wait, could it be that the guy who created it forgot to put permission
can you access the channel that I linked?
We asked and they said they want to wait on ambr
Even tho we literally have all the footage needed to tc
It is what it is
yeah I just asked and they wait for beta and ambr to be up
it should happen today anyway so it's fine
guys is it likely that Skyward Pride r4 is better than Sacr5 or event weapon for Navia?
it is better 
did u run calcs by any chance
gucci
are there any rumors on Chiori's kit?
hi, please read the channel description before posting
Sorry if this is not the right place to ask but could anyone tell me how good (or bad) would Navia's weapon be on Diluc?
I want Mistsplitter but in case I don't pull it I'd have some use for the axe (I think other than a crit stick it'd be bad on Itto?)
Buffs based on what element is crystalized, nothing worth tcing so far
It's shouldve been decent statstick but the passive is locked behind putting him on some of his worst teams
Thanks. My team is Luc, Benny, XQ, ZL because I have him on SS so I guess replacing ZL for Albedo if I pull the axe wouldn't be much of an improvement then?
Even with Albedo's Q EM buff
If you're looking for improving your diluc team you wouldn't be playing either zhongli or albedo here tbh
But if it's a passion thing about wanting to run diluc and albedo i guess you can use it? Idk if it's gonna be bis even then (i need to take a look at it) but at least it should be strong
Ty again! Guess I'll wait for some more tests before I try my luck then. Albedo would be a way to make the weapon's passive work in case I pulled it but I don't mind not having him on the team
Nah def not. Thanks!
@sand trout is navia faq going to be a new channel
What is ga mings best artifact? Or is it still too early
4MH, 4Vermilion or 4CW I think
Thank you
why cant i post in chevy tc
this server is more into pre-release. channel locked after release. kqm will handle them
chevreuse isn’t out yet though
I think this should be in Xianyun channel but I want ask some opinions because I was thinking of gambling on the TP and EL banner to get TP or EL for Yoimiya and Raiden but XIanyun is on the horizon. I am asking if, with the initial calculations, do you think Xianyun looks good on the initial calcs or she will be worth it to pull than the vertical investment for Yoimiya and Raiden?
it is very early and there will likely be changes so not really that much to go off, but xianyun is looking pretty strong so far
best to wait until the last minute
Isn't she just a support for Xiao?
Tbh idk 😂
How good is she looking so far?
she lets everyone jump
no
I cant send message in navia tc
Just going to ask. Is it better to put atk% than def% on her?
yes
Bf got navia and I'm looking at guides and none of them recommend def
i believe she only scales atk

@copper cliff for basic questions like this the faq has you covered already
Ohh alright
also genshin help is more suited if you would rather do that
as is stated in this channels description 
Hey can i ask which is the best yoimiya team right now?
Yoimiya is one of those character where the team who has the most theorytical dps is a team without interuption resistance, which can be very bad in practice
@cloud kindle
Which is that team?
Probably Yoimiya Yelan Bennett Kazuha
or yoimiya furina yelan bennett/kazuha
Is there anyone who can help me find a proper rotation for a navia team? I’m been trying but I’m still hammering out some details
What's the top 3 teams of the game? disregarding the abyss advantages, Just imagine ALL the teams fighting against a single Boss and later against a lot of enemies, who is The top 3 team?
Probably want to take this to tc-lounge, that's more the place for general discussion

What team 
was looking at the navia mastersheet and saw 170% ER req used a lot, is there any ERC imaged with this? because that is extremely high
it’s basically when zhongli miss pillar and 2nd rot+, not sure if it was with 1 fav or not
how long is your rotation
thats on 22s
yea lmao no
that team hits 16.5s on first rot
normalises to 18s after 4 rots
theres your problem
now you added fav ok
hm okay
that goes to 164%
also, in first rotation arent you using 3e?
which would lower the ER req more
and you are not on safe particles
and how are you doing 16s rots with 2e
no.
thats less than 2e cooldown
.
and its 2 e per rot
literally on the next rots you just wait for e a bit more
and again dont forget you are on average particles
we did safe
fischl particles change
so its basically a worst case scenario
well yes
thats how you calc if you want it to be reliable
outside that just test ingame and find what works for you for the content you want to use her in
im c2r1 so it doesnt really matter to me the specifics, but most people are getting away in the 120-130% range at worst
so its just very extreme
with reliable particles and fav it is not hard to hit that yes
a much more reasonable estimate then
but zhong pillar is anything but reliable and navia also loses very little damage from building er honestly
if chiori is a geo turret this will need revising for her obviously but in general her er reqs are very clear in our er section
i think it would good to include an ERC with your calcs
then people can actually see where you got it from
we got it from erc what do you mean
theres no image of it though
you just say its 170% ER req
but there should be an image of the erc with it
especially on safe very low particle assumptions
rather than standard
do they assume worst case scenario for Navia?
that's my one, but they are yes
though thats not a calc i'd be using generally
tbh I also disagree with them
but it is what it is
I would recommand anyone playing this team to go for around 130-140% er
yeah, i just want proof of the ER req with assumptions if you are claiming it to be that high
has anyone looked at Song of Days Past (new healing set) for baizhu teams (keqing/cyno) versus running 4 clam?
Navia Yae Albedo Bennet feel like everyone should have proper er but I’m not ulting wit Benny properly
Also wanted to ask if crystallize shards get massively stronger at lvl 90 some other reactions
the graph looks like that for 1-90
so it wouldnt be as huge of an increase as transformatives
lvl 80 > 90
and lvl 1 > 90
Gotcha thank you!
Yae?
Yea
Why not fischl or xl?
Like her more aoe centered and she’s built more than fischl and XL
I’m stuck on what aggravte teams are best - i have access to c0 yae, c2 raiden, c6 fischl, c6 beidou, c6 Sara, c0 kaz and c0 venti but i just dont know which ones to use?????
Pull Nahida
i run raiden, sara , nahida (or dmc / kiarara / yaoyao works) , kazuha for aggravate
it's kinda competitive with C2 raiden hyper at nahida C0
but the problem is no healer
Is there a reason why no Xianyun or Gaming channels yet?
oh damn. missed those. thanks.
Are they going to add artifacts presets on 4.4?
I saw a video right now from beta but i don't understand it can someone confirm with me?
https://x.com/dailyofgenshin1/status/1739432035486249438?s=20
I mean it looks like it but i don't know if it's really presets
[BETA V 4.4]
PRE-SET DE ARTEFACTOS.
#GenshinImpact #Genshin #Genshinleaks
💖 44 🔁 6
thas fuckin cool dude
Not exactly pre-sets like people were expecting, but i still think its gonna be good
They did everything that not actually “ Loudout “
Who made this UI Is joking
i dont trust this
im gonna check in with genshin optimizer before i start using this
I think this is not supposed to replace optimizer

literally
And no actually point to use It either
nah, I think its gonna be decently useful
speaking of albedo this shit is still fucked
why is his skill half defense and his burst is not
and you can still change from what he recommends
maybe loadouts wont work
since
what if the artifact gets deleted
idk they prolly havent thought of the idea yet so they havent tested it
or maybe they testing it already and it has tons of bugs

like it just brings out the same artifact u foddered to smth else
thats a really innocent assumptions
to make these types of systems, they definetely storyboard various different ideas and go with the one they think will be the best
oh yeah
Still no point for It
I think the way they implemented its still gonna be useful
If you want to play with different playstyle then this system make It more time
It In not helpful for now
full loadouts would have the problem that you would be constantly changing it as you got better artifacts
maybe they think it wouldnt be useful for newer-ish players
I don’t see this problem In any game
I mean, genshin does have a much higher rate of equipment changes when you are starting
That’s the point of loudout, It make you change what you want fast and save It
i still think this system will make you equip your stuff relatively quick
and it adapts better to you getting new artifacts
Sadly
One for each character


okay cool, it saves at least 
maybe it's one step at a time

i don't know how well will they listen to our feedback but we can still let them know we want presets
Is it fully custom?
Like i can set any 5 pieces i want for Y character and the game saves that as the loadout for Y character?
no
its "kinda" like Genshin Optimizer
you save the setup, and the game will select the best set that matches it
but you can also change pieces after it does that
[BETA V 4.4]
PRE-SET DE ARTEFACTOS.
#GenshinImpact #Genshin #Genshinleaks
💖 44 🔁 6
Ty
Does anyone know if plunge attacks charge Eulas Burst?
I think it does?
They don't
😭
easy way to find out:
No plunge or charged attacks
It stilla step in the right direction. But yeah would prefer 2 at least.
send the simplified config here @wintry tide
Any thoughts on this?

I had been curious about this team for a while but got unexpectedly good results
damn 
how many CAs is this btw?
it’s with 4CA and perfect frame, because if you are late by a second on your combo, you lose bennett buff and other things so dps drop to 82-83k iirc

So I think it’s safer to say that this team sheet at 83k (which is already very insane), though it might not be easy to play it because no interuption resistance
its this Lyney best non-shield team?
hey, at least its better than shielder-less with XL 
can you do just 3 CAs?
wfpsim - the superior option
This is with random 2-6f delays between actions
without adjusting the rot
you mean if you can, or if i can sim it?
oh, lol
@low shale the link
and if your question is if you can, then yeah. the dps would be really high anyways
I think I did something wrong 
wait, how are you doing 2 Lyney Es?
if it's energy related, you can give the team a lot more energy to fix that
and figure out energy needs later
that's the burst cancel
oh, okay
yeye
change this value from 1 to 1000
than this is 3CAs 
so you don't have to be changing stats all the time
damn, thats pretty good then
3 CA is tricky cause if you don't add frame delays, bennett's probably gonna stall weirdly
And the ER would have to be adjusted
it should be really good
its his new best shielderless team probably?
i mean... st with overload
but in terms of dps, i think it is
fair 
If I get 99 rune crafting it is going on my resume lol
@sand trout is new healing artifact implemented into the sim
is this basically just telling it you have max energy every rot?
afaik yeah
basically. there is a mode you can use to ignore energy needs with bursts, but this has a similar result
Ic
https://www.youtube.com/watch?v=1meL9l4LKvw&ab_channel=Cerzeroth
Moving the discussion here, as i was asked to: c0 xiao 9 stars abyss with NO FARUZAN and bad gameplay and still worked @strange torrent
Team: Jean c0, xiao c0 with pwjs, bennet c5, furina c0, jean build is really bad cuz i took many pc for xianyun pre built
team2: everything c0 but kiki who is c2 or 3 , nahida has lost prayer but that is worse in this team and i didnt even change her on-field crit build to em build for alhaim, didn't use xq either cuz who care is a xiao show case
only shows chamber 3, xiao's half is over 90 seconds 
still does 9* abyss so ig you were right

i didnt think it was needed so i dint record it but as soon as hoyolab i will upload the pic
that was the point i did it with no optimal build and gameplay
i dont doubt the 9* clear, the worrying part is the cleartime being over 90 seconds
and you cant see what it was on the other chambers
i get it but time wast the discution , would do a better showcase if it was
ok next time will record the whole run
didnt think was need cuz other chamber were easy
nah you dont really need to
the only reason chamber 3 is a problem is cuz pyro shields
you already p`roved your point
lol
im also surprised he doesnt need faruzan to clear
it just updated @strange torrent
pretty aight




