#all-of-create

1 messages · Page 23 of 1

slender light
#

yeah

vagrant plank
#

All of Create 1.21.1 - v1.4 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? Curse
  3. Have you changed the modpack in any way except mods? no
  4. v1.4
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash? started to crash after a week of playing
  6. What steps cause the crash? trying to craft anything

latest.log | debug.log | crash-2026-03-17_16.45.40-client.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

Mod list was not modified.
last pecanBOT
#

If this command was run in response to your question/issue, it is likely because switching away from the launcher you are currently using would fix your problem.
From our experience, the most stable launcher by far is ATLauncher, also known as ATL. Keep in mind that ATL is NOT related to TLauncher in any way, and is not a cracked launcher.

To install ATL, do the following:
1. Go to https://atlauncher.com/download. If you are on MacOS, then choose the "Jar" version under the "Other" tab, this is important as OSX WILL crash the game on Mac.
2. Install and run the setup, then open the program.
3. Login to your Microsoft account that owns the Java Edition of Minecraft from the Accounts tab on the right. This process is 100% safe, as it goes directly through Microsoft. ATL doesn't see your account credentials.
4. Go to the Packs tab on the right, then click "Curseforge" on the left.
5. Search the modpack you wish to download.
6. Click "Install". Then, follow the on-screen directions.
7. Go to the Instances tab, and click "Play" on the modpack you downloaded. If you ever see an "Update" button on the instance, click it.
This video explains the process: https://youtu.be/xMYW1wMbmkM

To transfer your Curseforge world to ATL, simply right click the modpack on Curseforge, or click the 3 dots, then click "Open Folder". Copy the Saves folder, then click "Open Folder" on ATL and paste the Saves folder there. Do the same with the XaerosMinimap folder, or the Journeymap folder, to transfer over any waypoints you've created.
Because ATL downloads the exact same files as Curseforge does, your world will be the exact same and you will be able to join the same servers. ATL also works without an internet connection (after you've installed the modpack, of course), and does not have any bloat from Overwolf. You are free to uninstall both Overwolf and Curseforge with ATL installed.

vagrant plank
#

All of Create 1.21.1 - v1.4 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.4
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | crash-2026-03-17_18.22.27-client.txt | atlauncher.log | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
vagrant plank
vagrant plank
#

Trying to craft anything

#

I have already played for like a week and it just started

slender light
#

and trying again

vagrant plank
#

It works on the previous version but not the latest

#

The food mod is the most recent

slender light
#

the latest version of the modpack dsoent have the latest version

vagrant plank
#

It was the latest. I reinstalled and reinstalled that mod and its working as of now

slender light
#

as the mod isnt supposed to be on the latest by default

hoary zodiac
#

!Updatemods

last pecanBOT
#

Do NOT Update Mods Manually!

Modpacks use specific versions of certain mods to prevent various issues, such as crashes or major game-breaking bugs. Mods will be updated by the modpack developer when they see fit. Please do not update the mods in a modpack manually, unless specifically told to do so. This includes hitting the "update all" feature on CurseForge launcher it likes to bother users with.

To be clear; this is separate from updating the modpack (such as Better MC / Medieval MC) itself. You should always stay up to date with the latest version of the modpack. To update the pack correctly, you can follow the command!updatemodpack

The easiest way to downgrade mod versions to their original versions in the pack, is to reinstall the pack itself. Before you uninstall, back up both any singleplayer world files you have, and your map folder. LPS packs usually use JourneyMap or Xareos, the map folder will be named accordingly.

  • Curseforge -> Right click the modpack instance -> „Open Folder”.
  • ATLauncher -> Click „Open Folder” on the modpack instance.
  • PrismLauncher -> Select your instance and click „Folder” on the right.

Navigate to the "minecraft" folder, and within that will be "saves" and "journeymap"/"xareos" depending on which the pack has. Copy/Move these folders to a safe location, and you can move them right back to the fresh copy of the pack when reinstalled.

clever stirrup
#

All Of Create have's an problem, in 1.20.1 versions of All Of Create cant break stone with pickaxe.

#

İ tried many times and other versions its cant break.

gleaming cape
#

how hard is it to make a train?

limpid fern
#

Can you elaborate on your issue?

clever stirrup
#

Yeah.

clever stirrup
limpid fern
#

It's fine to ask questions

pulsar bolt
eternal notch
pulsar bolt
#

singleplayer

pulsar bolt
#

nvm

#

i got it

slender light
#

a lot of good tutorials online if ur struggling

worn relic
#

All of Create 1.21.1 - v1.3 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
    Curseforge
  3. Have you changed the modpack in any way except mods?
    No
  4. v1.3
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
    Always crash
  6. What steps cause the crash?
    Tried to ponder the "Experience hatch", I manage to do it, the model loads then crash

latest.log | debug.log | crash-2026-03-18_20.51.48-client.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher | i5-14600k might be the reason for the crash

Mod list changes on top of the modpack:

Added mods:
create_sophback_compat-1.0.jar
Cucumber-1.21.1-8.0.15.jar
MysticalAgriculture-1.21.1-8.0.23.jar
MysticalAutomation-1.21.1-1.0.4.jar
sophisticatedbackpacks-1.21.1-3.25.32.1568.jar
sophisticatedcore-1.21.1-1.4.9.1526.jar
StorageDrawers-neoforge-1.21.1-13.11.4.jar

Updated mods:
createtransmission (1.0.5+neoforge-create6-1.21.1 > 1.1.0+neoforge-create6-1.21.1)
slender light
worn relic
#

okay thank you

pulsar bolt
#

is there any fabric mod inside the modpack?

#

because connector error

slender light
#

!ca

pulsar bolt
#

it's fine on the client but crashed on the server

slender light
#

!moreinfo

last pecanBOT
#
  1. What Minecraft version are you using? (1.19.2, 1.20.1, ...)
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way? (e.g. changing mod versions, adding/removing mods)
  4. What version of the modpack are you using? (v11, v9, etc)
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

Required:

Open the game directory (right click pack -> open folder), navigate to the "crash-reports" folder and upload the latest available crash report.
If there is no crash report, navigate to the logs folder and upload "latest.log."
If there is no log, navigate to the base pack directory and upload the hs_err_pid file, if there is one.

pulsar bolt
dapper daggerBOT
pulsar bolt
#

All of create 1.4

#

it's Presence Footsteps 😭

#

bruh

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i don't know what else i should remove

pulsar bolt
#

It still screams to delete forgified-fabric-api

#

Even though its not there

limpid fern
#

!server

last pecanBOT
#

Free Method

To host a server on your own computer, read the selfhosting guide.
This guide goes over how to install, create, and launch a free Minecraft server on all operating systems (MacOS, Linux and Windows). The guide also guides you through installing Java and optimizing your server for better performance.

If you are installing one of our older modpacks, ignore the "README" file that is included in the serverpack files, as they have outdated information.

Paid Method

We suggest renting a server from Bisect Hosting:
Approx. $10 - $25 a month depending on what plan you choose. You can also get 25% off with Code LunaPixel.

Go here and order a plan which fits you. We suggest 1GB per player but nothing lower than 4GB as the server needs at least 3GB to run.

Go to #server-hosting for more Info!

The following advice works for both the Free and Paid methods:

Transferring Your World

If you're playing Singleplayer and want to transfer your world to your server, simply go to your modpack files and navigate to the saves folder. Inside of this folder, you will see your world saves. Rename your desired world save to world. You can then transfer this folder to your server files. If your world was hosted via world sharing, this process has to be done by the person who would click "Share World".

Fixing Lag

To resolve lag issues, simply run the !tps command in #bots and follow the directions provided.

limpid fern
#

Follow the guide

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And use serverpack, instead of whatever you tried to do

sterile tundra
#

All of Create 1.21.1 - v1.3 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.3
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log head / tail (~29k lines) | crash-2026-03-19_18.26.29-server.txt | CurseForge: launcher_log.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Found 1 log analysis results:
CodexMessage in: crash-2026-03-19_18.26.29-server.txt

Mod list changes on top of the modpack:

Added mods:
fullbrightnesstoggle-1.21.1-4.4.jar
blissful condor
#

Hello I wanted to ask 2 things before starting the pack, does this have a bit of exploration? Does this have quests? Is this recommended to new people into create?

slender light
slender light
vagrant osprey
#

All of Create 1.21.1 - v1.4 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.4
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | crash-2026-03-19_21.39.47-client.txt | PrismLauncher-0.log | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Added mods:
effortless-1.21.1-3.4.0.jar
#

!ea

last pecanBOT
#

⚠️ Essential Mod Not Supported

We strongly recommend against using Essential with our modpacks, and we add a warning screen during modpack startup containing the following message by default. A free world-sharing alternative is already built-in called Luna - click Share World in the game menu to use it.

Why we don't support Essential:

  • Technical issues: We've received multiple user reports of problems when combining Essential with our modpacks, including reports of world corruption. While there is no conclusive evidence of Essential as the definite cause, we do not have the development or support capacity to resolve issues potentially caused by it.

  • Security concerns: Essential's auto-updater introduces potential security risks that are outside of our control.

  • Ethics: We object to Essential's inclusion of in-game currency and microtransactions in an otherwise free modding environment.

If you choose to use Essential anyway

Please understand that you do so at your own risk and will not be eligible for support from our team. To remove this warning, you can open your modpack instance folder, navigate to config/crash_assistant/problematic_mods_config.json, and under essential-container, change should_crash_on_startup from true to false.

vagrant osprey
#

!help

primal mossBOT
#

🚫 .mrpasta., that command is disabled in this channel.

vagrant osprey
#

I've tried adding a mod called effortless structures the neo forge version but is it just incompatible

#

!moreinfo

last pecanBOT
#
  1. What Minecraft version are you using? (1.19.2, 1.20.1, ...)
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way? (e.g. changing mod versions, adding/removing mods)
  4. What version of the modpack are you using? (v11, v9, etc)
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

Required:

Open the game directory (right click pack -> open folder), navigate to the "crash-reports" folder and upload the latest available crash report.
If there is no crash report, navigate to the logs folder and upload "latest.log."
If there is no log, navigate to the base pack directory and upload the hs_err_pid file, if there is one.

vagrant osprey
dapper daggerBOT
molten hill
blissful condor
regal moat
#

All of Create 1.20.1 - v1.2 crashed. The logs have been uploaded to mclo.gs:

  1. 1.20.1
  2. Prism Luncher
  3. No
  4. v1.2
  5. Always crashes
  6. Turning on the game
    latest.log
    debug.log
    Prism Launcher: PrismLauncher-0.log

Mod list changes beyond the modpack:
The mod list diff was uploaded due to it's large size.

limpid fern
#

!outdated

last pecanBOT
#

You seem to be using an older version of the modpack! Updates often fix issues, and yours might already be fixed, so please try again with the latest version of the modpack to see if the issue persists or not.

regal moat
#

All of Create 1.20.1 - v1.4 crashed. The logs have been uploaded to mclo.gs:

  1. 1.20.1
  2. Prism
  3. No
  4. v1.4
  5. No
  6. Starting Game
    latest.log
    debug.log
    Prism Launcher: PrismLauncher-0.log

Mod list changes beyond the modpack:
The mod list diff was uploaded due to it's large size.

last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

heady goblet
#

All of Create 1.20.1 - v2.3 crashed. The logs have been uploaded to mclo.gs:

  1. 1.20.1
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v2.3
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log head / tail (~69k lines) | crash-2026-03-21_12.05.19-client.txt | crash_assistant_app.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

9 added, 1 removed, 79 updated.
spare atlas
#

Hey guys,
I’ve just downloaded All of Create modpack via Curseforge on my Ally X to engineer on the road but i’ve ran into a issue, is there a way i can play it with controller controls? Please let me know how to do so as this pack seems perfect for when im traveling 😁

last pecanBOT
#

Do NOT Update Mods Manually!

Modpacks use specific versions of certain mods to prevent various issues, such as crashes or major game-breaking bugs. Mods will be updated by the modpack developer when they see fit. Please do not update the mods in a modpack manually, unless specifically told to do so. This includes hitting the "update all" feature on CurseForge launcher it likes to bother users with.

To be clear; this is separate from updating the modpack (such as Better MC / Medieval MC) itself. You should always stay up to date with the latest version of the modpack. To update the pack correctly, you can follow the command!updatemodpack

The easiest way to downgrade mod versions to their original versions in the pack, is to reinstall the pack itself. Before you uninstall, back up both any singleplayer world files you have, and your map folder. LPS packs usually use JourneyMap or Xareos, the map folder will be named accordingly.

  • Curseforge -> Right click the modpack instance -> „Open Folder”.
  • ATLauncher -> Click „Open Folder” on the modpack instance.
  • PrismLauncher -> Select your instance and click „Folder” on the right.

Navigate to the "minecraft" folder, and within that will be "saves" and "journeymap"/"xareos" depending on which the pack has. Copy/Move these folders to a safe location, and you can move them right back to the fresh copy of the pack when reinstalled.

last pecanBOT
#

From our experience the only controller mod that seems to work is Controllable Most other controller type mods crash within the packs. If this mod still does not work, it's not something we can fully help or support with as modpacks have so many keybinds that it's too much for controllers to translate over properly.

It is not like using it with Vanilla Minecraft as lots of mods come with lots of keybinds to make the experience more customizable. If you decide to add these mods and need help, make a post in #1061339968691257466 and someone may check to see if they can lend a hand.
Controllable Mod: https://www.curseforge.com/minecraft/mc-mods/controllable

CurseForge

Play Minecraft Java Edition with a Controller / Gamepad
16.2M Downloads | Mods

spare atlas
limpid fern
#

Can you clearify what do you mean by "cannot add"?

barren wagon
slender light
barren wagon
rose star
#

All of Create 1.21.1 - v1.5 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.5
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | crash-2026-03-22_10.24.21-fml.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Found 1 log analysis results:
MissingUnsupportedDependencies in: latest.log

Mod list changes on top of the modpack:

26 added, 0 removed, 0 updated.
#

All of Create 1.21.1 - v1.5 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.5
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | crash-2026-03-22_10.24.21-fml.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Found 1 log analysis results:
MissingUnsupportedDependencies in: latest.log

Mod list changes on top of the modpack:

26 added, 0 removed, 0 updated.
#

any help

All of Create 1.21.1 - v1.5 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.5
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log head / tail (~32k lines) | crash-2026-03-22_10.47.05-client.txt | KubeJS: client.log / server.log / startup.log | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

30 added, 0 removed, 0 updated.
pulsar bolt
#

uh............

#

all of create 1.4 memory leakage

#

how to fix

last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

floral moth
#

hello! kinda need help, it keeps crashing when i try to interact with create explainations.

All of Create 1.21.1 - v1.5 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? CurseForge
  3. Have you changed the modpack in any way except mods? no
  4. v1.5
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash? it keeps crashing when i try to interact with create explainations.

latest.log | debug.log head / tail (~32k lines) | crash-2026-03-23_16.18.24-client.txt | CurseForge: launcher_log.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
worn thicket
#

Maybe a dumb question, but we shall see 😂

So All of Create, I made a steam power station (because of course) I put a tank in the building that I am pumping lava into. I have a fluid valve before the tank which is open and allowing lava in for the power station. I have another fluid valve which is between the tank and spout. I have "forceloaded" the chunks that my power station sits in. Now the question, when I leave the game and come back a few hours later both of the fluid valves are closed and of course no lava means no power. Why do they close? I have currently removed the valves... and burnt them... lol lil po-ed lol

#

The game is hosted on oddblox and i believe i have the server not to standby when players are offline.

#

My lava pool is a few chunks south. Should I forceload that also...?

#

And when I say I forceloaded, I used the Command

vapid yacht
#

All of Create 1.21.1 - v1.4 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.4
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | crash-2026-03-23_22.23.17-fml.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

30 added, 0 removed, 11 updated.
hoary zodiac
sleek island
#

!updatemodpack

last pecanBOT
#

To properly update the modpack you're playing, it depends on the launcher you are using. This video can explains it on CurseForge launcher, and the same method can be used on other launchers as well, but it's not necessary to use this method on others.

  • CurseForge - See above video

  • PrismLauncher -> Select your instance, and click "Edit" on the right. the 3rd tab down will say "CurseForge", click on it, and there will be a dropdown menu, if not already selected, the latest version of the pack will be at the top of it. click "Update Pack". Sometimes there will be new mods to manually download due to liscensing issues, click "Open Missing" and it will automatically download and checked, and copied to the instance folder. It's safe to delete these mods in your downloads folder once done. Once all are detected, the "Open Missing" will be grayed out. You can click 'Continue" at this point, and it will finish the update process and tell you when its successful.

  • ATLauncher - Under the "Instances" tab, find the pack you would like to update. there will be an "Update" button. There will be a dropdown menu, and if not already selected, the latest version of the pack will be at the top of it to select. Click "Update" once selected. Sometimes there will be new mods to manually download due to licensing issues, click "Open Missing" and it will automatically download and checked, and copied to the instance folder. It's safe to delete these mods in your downloads folder once done. Once all are detected, You can click "OK ", and it will finish the update process.

honest kernel
#

can some one tell me why is my server overloaded only if im in my base

#

i have a mid size factory and the server cant keep up

#

ignore the top ssc its to small

slender light
#

or a spark profiler but that would be easier ^

echo hedge
#

All of Create 1.21.1 - v1.5 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
    curseforge
  3. Have you changed the modpack in any way except mods?
    upped the ram allocation
  4. v1.5
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
    no
  6. What steps cause the crash?
    ponder the experience hatch in JEI

latest.log | debug.log | crash-2026-03-25_21.16.56-client.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

Mod list was not modified.
pastel field
#

is anyone getting trouble while trying to get into the modpack?

#

like showing there is a version of two mods are not installed

slender light
last pecanBOT
#
  1. What Minecraft version are you using? (1.19.2, 1.20.1, ...)
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way? (e.g. changing mod versions, adding/removing mods)
  4. What version of the modpack are you using? (v11, v9, etc)
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

Required:

Open the game directory (right click pack -> open folder), navigate to the "crash-reports" folder and upload the latest available crash report.
If there is no crash report, navigate to the logs folder and upload "latest.log."
If there is no log, navigate to the base pack directory and upload the hs_err_pid file, if there is one.

echo hedge
violet rover
#

why cant i connect to th server

#

ive done everything i can to fix it

hoary zodiac
solar igloo
#

Any9ne know of any servers that use this modpack?

real salmon
#

Anyone else having issues with structure generation in the newest version?

pastel field
#

Is server off?

slender light
slender light
violet rover
#

nvm it was a maunual restart

#

lol

pliant lion
#

A couple of issues I have noticed so far: Above the Clouds enchant doesn't work on the jetpack, and the questbook mentions that there is an elytra curio slot but there is not (though, tbh the jetpack seems better than elytra anyway, so I would be fine with the fix for that being to remove the reference from the questbook).

#

Now, I don't know if it's possible, but it would be rather neat if the fix for the jetpack was to somehow combine the jetpack with the elytra and that removes the height restriction. But I am guessing that's a custom mod and all that.

slender light
#

where is the mention of the elytra slot?

pliant lion
pliant lion
#

It would be nice if the book was somehow removed if the enchant is disabled.... You can still buy it from villagers... I did notice you don't seem to get it from enchanting

#

Oh, and you removed the infested stone, but infested deepslate is still there....

#

Also, lol when I tried to move a blaze spawner from the nether to the overworld on a minecart.... the minecart went through the portal.... the spawner not so much. That was fun 🙂 Makes sense though, I like it. Forces me to make something in the nether....

solar igloo
slender light
molten hill
#

!cracked

last pecanBOT
#

If you are using a cracked Minecraft launcher, we can not assist with your issue. In order to receive help, you need to switch to an approved launcher and provide proof you have purchased Minecraft. This is due to the terms of service and guideline agreements of both Mojang and Discord.

patent riverBOT
#
Quarantine Result:

activity Reason: piracy
trustedAdmin Moderator: @molten hillwhitelistUserupvoter

Quarantined:

spacesuccess roman2282 [1163777249263235153]

rustic wagon
#

Can some one give me a list of create mod like train that i can add to my mod pack

regal moat
#

All of Create 1.20.1 - v1.4 crashed. The logs have been uploaded to mclo.gs:

  1. 1.20.1
  2. Prism Launcher
  3. No
  4. v1.4
  5. No
  6. Starting the game
    latest.log
    debug.log
    Prism Launcher: PrismLauncher-0.log

Mod list changes beyond the modpack:
The mod list diff was uploaded due to it's large size.

last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

tranquil pilot
#

hello everyone, I wanted to ask if all of create has guns

lapis pelican
#

Yo does somebody wanna play create modpack with 76 mods and 24/7 server

lapis pelican
#

???

patent riverBOT
#
Quarantine Result:

activity Reason: Legacy
trustedAdmin Moderator: @limpid fernwhitelistUserupvoter

Quarantined:

spacesuccess sprinil [858255543764254721]

delicate hinge
#

Im getting neruina flags from create mods blocks interacting with quark blocks

#

Any people know

slender light
#

also

#

!logs

last pecanBOT
#

to better assist with most issues, we will need some logs:

  • Curseforge -> Right click the modpack instance -> „Open Folder”.
  • ATLauncher -> Click „Open Folder” on the modpack instance.
  • MultiMC -> Select your instance and click „Instance Folder” on the right.
  • PrismLauncher -> Select your instance and click „Folder” on the right.
  • For servers -> Open the folder containing your server files.

To find the latest.log file, navigate to the 'logs' folder.
To find the hs_err_pid.log file, simply look for the file name after opening the instance folder. (this file type is not as common in crashes - do not worry if you cannot find it, just skip over this line.)
To find a crash report, navigate to the crash-reports folder and find the most recent file after your crash occurred.

Once located, please upload the requested file here. If it fails, upload to https://mclo.gs/ and share the link here.

swift bay
#

hey I've been playing the all of create modpack and Im having a repeating crashing issue, which channel should I discuss this in?

swift bay
#

okay heres the log:

#

All of Create 1.21.1 - v1.4 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
    Curseforge
  3. Have you changed the modpack in any way except mods?
    Only added Iron Chests
  4. v1.4
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
    always, only tried twice due to CPU warning
  6. What steps cause the crash?
    Using the ponder function on the XP fluid panel item--I did not try with other items in the same mod

latest.log | debug.log | crash-2026-03-29_15.07.24-client.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher | i5-13600k might be the reason for the crash

Mod list changes on top of the modpack:

Added mods:
ironchest-1.21-neoforge-16.0.7.jar
upper crystal
#

hello folks, i'm kinda confused on the new install script for allofcreate 1.6
i did install 21.0.10-tem by my self, its also my default java on my debain machine and i set SKIP_JAVA_CHECK=true but the script still inst working for the rest...

#

(also gave the installer 777 permissions just in case...)

eternal notch
#

im sorry but the cli colors kinda make my eyes hurt so idk if start.sh was called and i didnt see it

rich flame
#

@slender light v1.6 serverfile is really unstable. V1.4 server file is more stable.

molten hill
upper crystal
# eternal notch are you unable to run start.sh ?

oh well nvm i guess, i thought the installer installs not only java but also downloads neoforge n stuff.
Whats the point then of having the Java installer if u can skip it with SKIP_JAVA_CHECK=true when it only purpose is installing java and SKIP_JAVA_CHECK=true doesn't even work because u get the same "error" (console message) regardless which is very confusing 😅

eternal notch
#

not rly that important just a convenience thing more than anything

verbal breach
#

All of Create 1.21.1 - v1.6 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? . CurseForge,
  3. Have you changed the modpack in any way except mods? no
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash? always started tn already allocated 8 g ram was running fine till now
  6. What steps cause the crash?

latest.log | hs_err_pid17176.log | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

# There is insufficient memory for the Java Runtime Environment to continue.
...
Memory: 4k page, system-wide physical 16092M (2358M free)
TotalPageFile size 65244M (AvailPageFile size 231M)
...
Current memory arguments: Xms: 256m, Xmx: 7.8g
Found 2 log analysis results:
Create6Addons in: latest.log
InsufficientMemory in: hs_err_pid17176.log

Mod list changes on top of the modpack:

12 added, 0 removed, 0 updated.
last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

rich flame
slender light
#

ah

#

could you try 1.5

rich flame
#

Ye later today 😅 i cant hook op my vm from work

slender light
rich flame
slender light
rich flame
#

ill wait for 1.7 no probs

slender light
#

cf now flags modpacks for updating too much afaik

rich flame
slender light
#

tfg?

sleek aspen
#

hello

#

so

#

i need help

#

since the server recently updated

#

idk how to update it

slender light
#

?

sleek aspen
#

All of Create 1.21.1 - v1.6 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | CurseForge: launcher_log.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Updated mods:
Controlling-neoforge-1.21.1-19.0.5.jar > (Controlling-neoforge-1.21.1-19.0.5 – Kopi.jar, Controlling-neoforge-1.21.1-19.0.5.jar)
#

i ran the fox launcher thing

#

i have not chsnget the modpack in any way

#

i have not experienced this condition before

#

i do not know wich steps caused this but i do know i tried the reinstall and update button on curseforge as an attempt to join the multiplayer server

sleek aspen
#

maybe i used curseforge launcher

slender light
#

please read what I sent

cold narwhal
#

Quake 2

ashen kettle
#

Is there any particular reason this pack does not have Steam and Rails?

rich flame
eternal notch
slender light
#

im not sure what getting flagged means though

rich flame
slender light
#

my guess is being flagged just means you get manual moderation

rich flame
#

Probably

#

Im not familiar with that process

ashen kettle
flat hollow
#

which mod makes that to make tuff you need super heat and other things

delicate hinge
#

everything in the game is named either exposed copper, weathered copper, oxized and slightly weathered

#

anyone know?

oblique trail
#

I just got the same thing, thought my pc was dying

#

does it crash your world on load as well?

delicate hinge
#

dont believe sp

delicate hinge
#

so*

delicate hinge
oblique trail
#

omg

hoary zodiac
delicate hinge
#

how

#

does one disable this

hoary zodiac
#

FakeDate mod, you can use that mod to help with bypassing the thing

oblique trail
#

All of Create 1.21.1 - v1.1 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log head / tail (~31k lines) | crash_assistant_app.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

Added mods:
man_of_many_planes-0.2.1+1.21.1-neoforge.jar
hoary zodiac
oblique trail
#

have already

#

doesnt help

hoary zodiac
#

check for modpack update

oblique trail
#

its been needing updates for a bit, but always crashes whenever i update

#

one moment

hoary zodiac
#

!alternates

last pecanBOT
#

If this command was run in response to your question/issue, it is likely because switching away from the launcher you are currently using would fix your problem.
From our experience, the most stable launcher by far is ATLauncher, also known as ATL. Keep in mind that ATL is NOT related to TLauncher in any way, and is not a cracked launcher.

To install ATL, do the following:
1. Go to https://atlauncher.com/download. If you are on MacOS, then choose the "Jar" version under the "Other" tab, this is important as OSX WILL crash the game on Mac.
2. Install and run the setup, then open the program.
3. Login to your Microsoft account that owns the Java Edition of Minecraft from the Accounts tab on the right. This process is 100% safe, as it goes directly through Microsoft. ATL doesn't see your account credentials.
4. Go to the Packs tab on the right, then click "Curseforge" on the left.
5. Search the modpack you wish to download.
6. Click "Install". Then, follow the on-screen directions.
7. Go to the Instances tab, and click "Play" on the modpack you downloaded. If you ever see an "Update" button on the instance, click it.
This video explains the process: https://youtu.be/xMYW1wMbmkM

To transfer your Curseforge world to ATL, simply right click the modpack on Curseforge, or click the 3 dots, then click "Open Folder". Copy the Saves folder, then click "Open Folder" on ATL and paste the Saves folder there. Do the same with the XaerosMinimap folder, or the Journeymap folder, to transfer over any waypoints you've created.
Because ATL downloads the exact same files as Curseforge does, your world will be the exact same and you will be able to join the same servers. ATL also works without an internet connection (after you've installed the modpack, of course), and does not have any bloat from Overwolf. You are free to uninstall both Overwolf and Curseforge with ATL installed.

hoary zodiac
#

not updating the mods, just hte modpack

oblique trail
#

oh?

hoary zodiac
#

!updatemods

last pecanBOT
#

Do NOT Update Mods Manually!

Modpacks use specific versions of certain mods to prevent various issues, such as crashes or major game-breaking bugs. Mods will be updated by the modpack developer when they see fit. Please do not update the mods in a modpack manually, unless specifically told to do so. This includes hitting the "update all" feature on CurseForge launcher it likes to bother users with.

To be clear; this is separate from updating the modpack (such as Better MC / Medieval MC) itself. You should always stay up to date with the latest version of the modpack. To update the pack correctly, you can follow the command!updatemodpack

The easiest way to downgrade mod versions to their original versions in the pack, is to reinstall the pack itself. Before you uninstall, back up both any singleplayer world files you have, and your map folder. LPS packs usually use JourneyMap or Xareos, the map folder will be named accordingly.

  • Curseforge -> Right click the modpack instance -> „Open Folder”.
  • ATLauncher -> Click „Open Folder” on the modpack instance.
  • PrismLauncher -> Select your instance and click „Folder” on the right.

Navigate to the "minecraft" folder, and within that will be "saves" and "journeymap"/"xareos" depending on which the pack has. Copy/Move these folders to a safe location, and you can move them right back to the fresh copy of the pack when reinstalled.

oblique trail
#

thank you so much

pastel pier
#

what mod is causing this does anybody knows?

eternal notch
faint sigil
#

wait this is april fools joke?

#

i spent like 2 hrs trying to fix it thinking it was broken

flat hollow
#

HOW THE HELL DO I TURN TS OFF (these textures)

molten hill
last pecanBOT
#

To disable the Supplementaries April Fools joke which causes everything to have a copper-adjacent themed name/look

  1. Download and Install the FakeDate mod (Latest versions of the BMC4 Forge and BMC3 Fabric already include it)
  2. Download this file and paste it into your configs folder
CurseForge

Change date at will

flat hollow
molten hill
#

in the filter add "supplementaries"

flat hollow
molten hill
#

either works

flat hollow
#

i cant

faint sigil
#

isnt there a supplementary config that just says "im boring" or smth like that

#

when you turn it on it should work

flat hollow
molten hill
last pecanBOT
#

To disable the Supplementaries April Fools joke which causes everything to have a copper-adjacent themed name/look

  1. Download and Install the FakeDate mod (Latest versions of the BMC4 Forge and BMC3 Fabric already include it)
  2. Download this file and paste it into your configs folder
CurseForge

Change date at will

molten hill
#

here

#

the command was fixed

flat hollow
molten hill
#

it objectively does

#

it is physically impossible for that to not work

#

you either did not add the mod, didnt add the config, or didnt restart your game

flat hollow
#

okay it works now

#

but im in the future

molten hill
#

@faint sigil

woeful gale
#

Oh. Ohhhhh Lords it's an April Fools' joke? Okay I thought I broke something -

real salmon
#

i litteraly broke my launcher trying to fix it btw

#

i tried fakedate and config but this doesnt work lol

limpid fern
real salmon
limpid fern
#

Then it should work fine

real salmon
#

i reinstalled already

limpid fern
real salmon
#

oh

limpid fern
#

In that case you might need to change your system clock shrug

#

!redditorholiday

last pecanBOT
#

To disable the Supplementaries April Fools joke which causes everything to have a copper-adjacent themed name/look

  1. Download and Install the FakeDate mod (Latest versions of the BMC4 Forge and BMC3 Fabric already include it)
  2. Download this file and paste it into your configs folder

The FakeDate mod is currently broken on Neoforge. If you are playing a Neoforge modpack, your only option is to set your system date to April 2nd.

real salmon
#

oh

#

thx

#

i think im doing something wrong

worn relic
#

Changed my system date to april 2nd.. Everything is still copper

hybrid mauve
#

Hey, just downloaded the modpack and saw the integrated mods, it made me want to add cataclysm and integraded cataclysm but when i tried to add the latest version of cataclysm, alone, in the latest version of the modpack it crashes systematically while mods are loading, but it does not crash if i add another mod other than cataclysm.

rustic wagon
#

Can anyone please help me make a thumbnail for my first episode of my create series

maiden horizon
#

uh so can anyone help me with the modpack? i downloaded it and it just keeps doing this

maiden horizon
#

hello?

last pecanBOT
#
  1. What Minecraft version are you using? (1.19.2, 1.20.1, ...)
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way? (e.g. changing mod versions, adding/removing mods)
  4. What version of the modpack are you using? (v11, v9, etc)
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

Required:

Open the game directory (right click pack -> open folder), navigate to the "crash-reports" folder and upload the latest available crash report.
If there is no crash report, navigate to the logs folder and upload "latest.log."
If there is no log, navigate to the base pack directory and upload the hs_err_pid file, if there is one.

slender light
maiden horizon
#

nvm

maiden horizon
#

or nah

wind lance
#

Have a question

#

Suddenly everything is has in its name copper

#

Weathered copper and so on

#

Is this a bug or April fools thing?

#

A

#

Just saw earlier messages

#

Srry and thanks

#

Lol

maiden horizon
#

For 1.20.1

hoary zodiac
#

the copper thing is april fools by supplementaries...

#

Been having to say it all day

#

As for game not loading, qwek isn't working on 1.20.1 anymore

#

he's moved onto 1.21.1

real salmon
#

copper thing already gone or still no?

upbeat mason
#

How do I make minecolonies work with this modpack

#

All of Create 1.21.1 - v1.6 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | CurseForge: stdout-logs.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

7 added, 2 removed, 18 updated.
last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

molten hill
molten hill
last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

real salmon
#

watahell already 2 april byt copper dont gone

slender light
hoary zodiac
real salmon
#

1 sec

#

HELL YEAH

#

FINALLY

#

I CAN PLAY

real salmon
#

best modpacks❤️

void bane
#

900 mod edition when

sick cipher
#

Quick question, im having problems with wizard tower structure that crashes server. Current installed server version: 1.6, cant find any newer versions with server packs, are they even exists or just me looking for smth that isnt there?

slender light
#

next update will include a fix for it

#

or you can manually update the integrated api mod

bleak gazelle
#

Hello does anyone know how to reactivate infested stone ? (1.21.1 version)

bleak gazelle
#

i have already delete the datapack but my players can't take infested stone in their inventories

#

Nevermind xD

bleak gazelle
#

And how can the deployer place the infested stone ?

sick cipher
vale night
#

@ebon haven twin do you wanna run all of create together? I just finished another mod pack and I know you like lunapixel packs

#

Create is also hella fun and it’s a really pretty pack

slender light
steep venture
#

All of Create 1.21.1 - v1.6 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
    CurseForge
  3. Have you changed the modpack in any way except mods?
    No
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
    Game crash randomly
  6. What steps cause the crash?
    Just playing

latest.log | debug.log head / tail (~12MB & ~74k lines) | crash_assistant_app.log | startup_scripts.log | win_event1775148626424.txt | modlist.txt | CurseForge: skip launcher | i5-13600kf might be the reason for the crash

Mod list changes on top of the modpack:

Mod list was not modified.
rich flame
#

All of Create 1.21.1 - v1.5 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.5
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | crash-2026-04-02_20.13.53-client.txt | CurseForge: launcher_log.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
#

pressing W on an experience nugget crashes the game

maiden horizon
eternal notch
bleak gazelle
ashen kettle
#

Does anyone know who made the create café mod, and why in the world it adds all of the necessary ingredients for regular coffee but only lets you make boba-slop?

hoary zodiac
vale night
#

From load, i hadnt even moved

#

I was tabbing in and out during world generation, and i think that caused it?

#

Completely unmodified pack

vale night
# molten hill !ca

Bro im not even doing this. It just crashed again. If you pack consantly crashes, and even someone with a high end gaming pc lags out on default settings, you need to learn how to make modpacks twin

vale night
#

I did

molten hill
#

why didnt you follow what the video says

molten hill
#

nor your pc

#

your install is likely broken

vale night
#

Okay then

molten hill
#

no way of knowing without you following the video 😭

vale night
#

I will go through and follow, but i already closed the crash after copying the link

upbeat mason
#

how can I get rid of the april fools texture

#

its still there

vale night
#

All of Create 1.20.1 - v1.2 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [FABRIC] - it says 1.20.1 on cf, but i just downloaded the offical version.
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...) CurseForge
  3. Have you changed the modpack in any way except mods? No, and no new mods
  4. v1.2 Yes.
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash? It always crashes, randomly.
  6. What steps cause the crash? Just running around the world, will crash it after a few dozen seconds.
    latest.log
    CurseForge: skip launcher

Mod list changes beyond the modpack:
Mod list wasn't modified.

vale night
#

Im just reinstalling the pack now, incase the version thing is an issue

vale night
#

Okay then

#

Reinstall should fix it shrug

#

Yerp, its now on 1.6

sick cipher
#

Another quick one question. My friend is having a problem, he's having a not corresponding textures of blocks to what is that block. For example placed large cogwheel is just a shaft, it started at aprils fools. Note hes not having copper textures just mixed blocks

Edit: sent him my config and it worked

bleak gazelle
#

Does anyone have a french translation of ftbquest lang file ?

limpid fern
#

There is no translation in the pack

worn relic
#

All of Create 1.21.1 - v1.3 crashed. The logs have been uploaded to mclo.gs:
1.21.1 [NEOFORGE]
What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...) Curseforge
Have you changed the modpack in any way except mods? NO
v1.3
Have you ever gotten past the crash condition without crashing, or does the game always crash? No
What steps cause the crash? Playing normally, then sudden crash. Able to launch and play 30 seconds before crash
latest.log | debug.log | hs_err_pid2964.log | crash_assistant_app.log | startup_scripts.log | modlist.txt | win_event1775222266244.txt | CurseForge: skip launcher

Problematic frame:

V [jvm.dll+0x360e2b]

Found 1 log analysis results:
Jvm in: hs_err_pid2964.log

Mod list changes on top of the modpack:
Added mods:
create_sophback_compat-1.0.jar
Cucumber-1.21.1-8.0.15.jar
sophisticatedbackpacks-1.21.1-3.25.32.1568.jar
sophisticatedcore-1.21.1-1.4.9.1526.jar
StorageDrawers-neoforge-1.21.1-13.11.4.jar

Updated mods:
createtransmission (1.0.5+neoforge-create6-1.21.1 > 1.1.0+neoforge-create6-1.21.1)

limpid fern
worn relic
#

Restarted pc like fifteen times, works fine now

molten hill
vale night
#

You need to upgrade.

sick cipher
#

Anybody have an idea how to pump lava from nether to overworld?

worn relic
#

@limpid fern @molten hill @vale night thank you all for the help, I will be updating my modpack to make sure I won't have trouble playing in the nearest future.. Really appreciate it

vale night
#

Bug report: using the scoll wheel to take items in and out of the 2x2 grid causes you to desynch, and get kicked from the server list

#

Very easy to reproduce, scroll items in and out of your 2x2 a few times

#

Newest version via forge

vale night
#

Wheres the config for increasing the max number of forceloaded chunks?

ruby vortex
#

Guys whats the Lag Mod called where you can open TPS Logs and find out what lags specifically?

warm knoll
#

All of Create 1.21.1 - v1.6 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. Sklauncher
  3. I set the pump's range to 64 instead of 16 and i set the bottomless fluid to allow-all
  4. v1.6
  5. It always crashes
  6. I was afk while in my
    Mining machine, i drowned because i forgot that i could go through underground lakes, and now everytime i try loading the chunk that has the Mining machine the games freezes and crashes right after

latest.log | debug.log head / tail (~50k lines) | crash-2026-04-04_12.47.42-server.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | win_event1775320406081.txt | unknown UUID

Found 1 log analysis results:
WasClosedByWindows in: win_event1775320406081.txt

Mod list changes on top of the modpack:

Updated mods:
neoforge (neoforge-21.1.221 > neoforge-21.1.222)
vale night
#

All of Create 1.21.1 - v1.6 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...) Cursed Forge
  3. Have you changed the modpack in any way except mods? Only added the default shaders.
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash? It crashed while pondering the experience hatch from CEI

latest.log | debug.log head / tail (~35k lines) | crash-2026-04-04_13.45.31-client.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

Mod list was not modified.
static monolith
#

Hello creative people, i just made a discord to message my crashlogs and the troubleshooting i asked gemini to do while playing the modpack in case it's useful for any developers or mods checking this channel.
The Crashlog:
All of Create 1.21.1 - v1.6 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
    I'm currently using CurseForge, latest version to day (April 4th, 2026)
  3. Have you changed the modpack in any way except mods?
    Nope, only tried to use the "Repair Profile" option in CurseForge
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
    It crashes only when attempting to generate specific non-generated chunks, i believe this beacuse journey map automatically loads most rendered chunks to the map, and the chunks that cause the problem don't appear in the map.
  6. What steps cause the crash?
    I am playing normally, then i try to generate new chunks in a certain region to the southwest of my spawn and the error "Connection lost, server closed" appears while playing singlepayer; Then the game sends me to the multilayer screen, i exit this screen and press the "Quit Game" button, i tried for 5 minutes and it didn't close, so i used the task manager to close the minecraft instance.

latest.log | debug.log head / tail (~36k lines) | win_event1775330502269.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Found 1 log analysis results:
WasClosedByWindows in: win_event1775330502269.txt

Mod list changes on top of the modpack:

Mod list was not modified.
#

I asked Gemini to read the crashlogs and interpret them so that i could do some troubleshooting, it said this:

This current session shows that the game is successfully loading into the world but is failing due to severe mod dependency issues and resource loading errors specifically related to the "Ice and Fire" mod and "Integrated API".
The Current Problem: Missing Mod Dependencies
The crash or failure you are experiencing now is primarily driven by missing or incorrectly installed content that other mods rely on: Missing Ice and Fire Mod:
The log shows a critical error from Integrated API because it cannot find iceandfire:dread_lich.
Several other mods in this pack (like idas) are trying to load spawners and loot tables that require the Ice and Fire: Dragons mod, which appears to be missing or failed to initialize.
Paxi Resource Failures: There is a failure to find "Paxi" data, which is often used in modpacks to load custom world-generation or configuration files. This suggests that while the profile was "repaired," some custom pack-specific files may still be missing or in the wrong location.Missing Sound and Model Assets: The log is heavily populated with "File does not exist" warnings for sounds (e.g., from design_decor) and models (e.g., from bits_n_bobs). This indicates that either the mods themselves are incomplete or the resource reloading process is failing.
Recommended Steps to FixManually Install Ice and Fire: Go to the CurseForge page for Ice and Fire: Dragons (and its required library, Citadel) and manually add them to your mods folder.
The log explicitly states it cannot find the dread_lich from this mod.Verify Integrated API Version: Ensure you are using the version of Integrated API specifically recommended for your version of the "All of Create" modpack.Check for "Paxi" Folder: Look in your instance folder for a folder named config/paxi. If it is missing or empty, the modpack's custom configurations cannot load.

#

Hope it helps ❤️

vale night
#

Interesting, im just looking through the logs, and it claims that it is, in fact, expecting I&F

#

@static monolith Did you have I&F in this world previously?

static monolith
#

Not at all, I downloaded the modack normaly on this computer, the only movement I did with the modpack was me making a copy before I initialized it for the first time.

#

yes, i downloaded more modpacks in CurseForge like BetterMC and Create:Astral, but i haven't played them yet

vale night
#

Even if it isnt the root cause, im trying to figure out why tf its talking about i&f having missing assets in the loot tables?

#

ResourceKey[minecraft:root / minecraft:loot_table]:idas:chests/dread_citadel/dread_citadel - Unknown registry key in ResourceKey[minecraft:root / minecraft:item]: iceandfire:dread_knight_sword

#

It appears that the structure your game is failing to load is a dread citadel from i&f?

#

Idk man

#

Just wait for one of the actual devs

last pecanBOT
#

STOP USING AI

  • AI has zero clue how to fix minecraft problems, it is built to manipulate and falsify information and gives fake proof all the time. Be patient and wait for staff to provide assistance.
  • AI is known to tell you to remove something, this does not fix your problem, this will break the pack and a high chance to break your world too.
hoary zodiac
#

!alternate

#

!alternates

last pecanBOT
#

If this command was run in response to your question/issue, it is likely because switching away from the launcher you are currently using would fix your problem.
From our experience, the most stable launcher by far is ATLauncher, also known as ATL. Keep in mind that ATL is NOT related to TLauncher in any way, and is not a cracked launcher.

To install ATL, do the following:
1. Go to https://atlauncher.com/download. If you are on MacOS, then choose the "Jar" version under the "Other" tab, this is important as OSX WILL crash the game on Mac.
2. Install and run the setup, then open the program.
3. Login to your Microsoft account that owns the Java Edition of Minecraft from the Accounts tab on the right. This process is 100% safe, as it goes directly through Microsoft. ATL doesn't see your account credentials.
4. Go to the Packs tab on the right, then click "Curseforge" on the left.
5. Search the modpack you wish to download.
6. Click "Install". Then, follow the on-screen directions.
7. Go to the Instances tab, and click "Play" on the modpack you downloaded. If you ever see an "Update" button on the instance, click it.
This video explains the process: https://youtu.be/xMYW1wMbmkM

To transfer your Curseforge world to ATL, simply right click the modpack on Curseforge, or click the 3 dots, then click "Open Folder". Copy the Saves folder, then click "Open Folder" on ATL and paste the Saves folder there. Do the same with the XaerosMinimap folder, or the Journeymap folder, to transfer over any waypoints you've created.
Because ATL downloads the exact same files as Curseforge does, your world will be the exact same and you will be able to join the same servers. ATL also works without an internet connection (after you've installed the modpack, of course), and does not have any bloat from Overwolf. You are free to uninstall both Overwolf and Curseforge with ATL installed.

hoary zodiac
#

ais are idiots that hallucinate crap all the time. Curse does break downloads, and likely a result from the messed up april fools joke by supplementaries

static monolith
# vale night Just wait for one of the actual devs

damn, sorry if that wasn't very helpfull, i'm still not that tech savvy.
I just googled the dread citadel and im just as confused, why would that structure be trying to spawn in my world?
Doesn't look coherent to the rest of the modpack

hoary zodiac
#

read the commands from our bot, if you don't see it restart discord

static monolith
hoary zodiac
#

These packs are made by humans, so yeah, asking a machine that can't even understand itself is never the move

vale night
#

Hey, @hoary zodiac, out of curiosity, can you explain the issue to me? Why was it flagging I&f as the cause/why would using CF launcher cause that

#

I have good knowledge in cs but I’m always interested in learning different systems

hoary zodiac
#

likely a mod that has compatibility and searches for it. That wouldn't be the cause, gemini is just being an idiot making up nonsense

vale night
#

It is specifically looking for an i&f item in a loot table

#

And crashing when it doesn’t find it

hoary zodiac
#

It shouldn't be doing that shrug but in regards to why curse would do that, ngl, 90% of their choices make zero sense to me

hoary zodiac
#

they refuse to clean out the bloatware at the very least soo yeah

static monolith
#

Hello there, im back!
Sorry for troubling you guys.

In short, i was running a bunch of tests and adding and removing mods that could cause problems at world-gen and i found the solution for my specific crashing.

It's the mod "Integrated Dungeons and Structures"

I'm gonna be honest, i don't really understand why or how this mod does what it does, but basically:
I manually loaded a copy of my instance with the crashes, and only and exclusively updated this mod and the crashing stoped.
Here is a screenshot of the possible structure that was causing this crash, i also checked underground.

#

I also tried installing Ice and fire and ars nouveau because it was being flaged in the logs, but that didn't help

hoary zodiac
#

not imported, fresh install

last pecanBOT
#

If you are using a cracked Minecraft launcher, we can not assist with your issue. In order to receive help, you need to switch to an approved launcher and provide proof you have purchased Minecraft. This is due to the terms of service and guideline agreements of both Mojang and Discord.

slender light
warm knoll
#

aw, ok i already solved it myself

last pecanBOT
#

You seem to be using an older version of the modpack! Updates often fix issues, and yours might already be fixed, so please try again with the latest version of the modpack to see if the issue persists or not.

slender light
#

fixed on 1.7

slender light
slender light
#

not cf

hoary zodiac
#

oh known issue going on?

#

weird that there wasn't too too many reports on it

slender light
#

there were some reports of it, but mostly on dp

slender light
#

there are many other bug fixes in later versions as well

static monolith
#

Yeah!, really sorry about the bugreport on the 1.6 version, for some reason CurseForge didn't update the modpack to the newest version, I just noticed i was playing on an old one when installing ATLauncher and it popped up the 1.7 ver.
I actually had to manually update to the new one

#

Thank you so much for the support, hope you have a nice day/evening/night.

marsh nebula
#

hi! i want to knows if the 1.20.1 modpack version is compatible with valkyrien skies and clockwork 😅

last pecanBOT
#

Following mods are incompatible with all LPS modpacks: Epic Fight, Valkerian Skies, Eureka Ships, Essential (use !ea), optifine (use !optifine), clockwork, e4mc (use !ws) and on (for the moment, wait on devs to do updates to their packs, do not update it yourself)

marsh nebula
#

oh! i see, tenkiu ❤️

vale night
#

!ea

last pecanBOT
#

⚠️ Essential Mod Not Supported

We strongly recommend against using Essential with our modpacks, and we add a warning screen during modpack startup containing the following message by default. A free world-sharing alternative is already built-in called Luna - click Share World in the game menu to use it.

Why we don't support Essential:

  • Technical issues: We've received multiple user reports of problems when combining Essential with our modpacks, including reports of world corruption. While there is no conclusive evidence of Essential as the definite cause, we do not have the development or support capacity to resolve issues potentially caused by it.

  • Security concerns: Essential's auto-updater introduces potential security risks that are outside of our control.

  • Ethics: We object to Essential's inclusion of in-game currency and microtransactions in an otherwise free modding environment.

If you choose to use Essential anyway

Please understand that you do so at your own risk and will not be eligible for support from our team. To remove this warning, you can open your modpack instance folder, navigate to config/crash_assistant/problematic_mods_config.json, and under essential-container, change should_crash_on_startup from true to false.

vale night
#

!ws

last pecanBOT
#
Luna Pixel's World Sharing

Our modpacks don't support any mods that add singleplayer hosting / world sharing because we already provide free world sharing. The 'Essential' mod is therefore incompatible.

To share your world using our own world hosting, click the 'Open to Lan' or 'Share World' button in the game menu when in a singleplayer world, and share the world.

It will give you an address, like magma-cube.mc.lunapixel.gg, which your friends can use to connect directly to your world as if it were a server!

We still highly suggest not to play through LAN as LAN is untested and unreliable. Using it will cause longterm damage to your world.

There is no reason to use LAN, as we support both paid and free methods of hosting a server the normal way.

If you get an error in chat when trying to host your world, we highly recommend selfhosting instead as it's free, very easy, and much more stable. Run the !server command in #bots to learn more.

vale night
#

!optifine

last pecanBOT
#

It is highly advised to not use Optifine, as it is very glitchy, will increase loading times to upwards of 10 minutes, and will decrease your FPS substantially. All Luna Pixel Studios modpacks come with shader support without Optifine via Oculus on Forge and Iris on Fabric. Optifine is also incompatible with all of our modpacks. The game will not launch with Optifine installed.

If you are interested in Optifine alternatives for your own gameplay, you can find a list here
Note that a majority of these mods are already included in our modpacks.

For an indepth explanation of why Optifine is bad, you can read this document created by Sodium's developer, Jellysquid.

half quarry
#

@eternal notch hello mimi.

eternal notch
slender light
glossy glacier
#

All of Create 1.20.1 - v2.3 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.20.1
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v2.3
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | crash_assistant_app.log | modlist.txt | CurseForge: skip launcher

Mod list changes beyond the modpack:

Mod list wasn't modified.
hoary zodiac
astral trellis
#

Hi! Quick question. Is lithium the mod that doesn't let you inspect blocks on the ponder screen? 🙂

astral trellis
#

Uhm... Well, I just looked onto some forums, the modpack includes Lithium, and in game, when you pause any of the Ponder screens and try to see which block you are pointing it doesn't appear any tag or name. So I tried disabling Lithium and now it worked. Just wondering if that was the mod or if there's is anything I'm missing.
The config and the mod list was not changed at all (besides Lithium)

hot glacier
#

Hello. I'm using all of create on 1.21.1 mc, but I cant transfer items thru portals, do I need to use minecarts?

fast osprey
#

hi, im using 1.20.1 of all of create but my items are bugging in the chests, idk what to do bc they disapear and appear, wich is strange

slender light
icy stump
#

is there a way i can enable silverfish xp farms

slender light
coarse prairie
#

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...) CurseForge
  3. Have you changed the modpack in any way except mods? Don't understand the question ^^'
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash? I used the Ponder key on a Nugget of Experience

latest.log | debug.log head / tail (~39k lines) | crash-2026-04-07_02.04.27-client.txt | CurseForge: stdout-logs.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
slender light
coarse prairie
coarse prairie
blazing coyote
#

Im can't connect to all-of-create server (Velocity (moderd) + NeoVelocity)

limpid fern
blazing coyote
#

yes

molten hill
#

then don't use velocity

blazing coyote
#

I need velocity

limpid fern
#

Why?

molten hill
#

nobody needs velocity

limpid fern
sleek aspen
#

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log head / tail (~16MB & ~96k lines) | crash-2026-04-07_16.15.09-client.txt | CurseForge: launcher_log.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
last pecanBOT
#

If this command was run in response to your question/issue, it is likely because switching away from the launcher you are currently using would fix your problem.
From our experience, the most stable launcher by far is ATLauncher, also known as ATL. Keep in mind that ATL is NOT related to TLauncher in any way, and is not a cracked launcher.

To install ATL, do the following:
1. Go to https://atlauncher.com/download. If you are on MacOS, then choose the "Jar" version under the "Other" tab, this is important as OSX WILL crash the game on Mac.
2. Install and run the setup, then open the program.
3. Login to your Microsoft account that owns the Java Edition of Minecraft from the Accounts tab on the right. This process is 100% safe, as it goes directly through Microsoft. ATL doesn't see your account credentials.
4. Go to the Packs tab on the right, then click "Curseforge" on the left.
5. Search the modpack you wish to download.
6. Click "Install". Then, follow the on-screen directions.
7. Go to the Instances tab, and click "Play" on the modpack you downloaded. If you ever see an "Update" button on the instance, click it.
This video explains the process: https://youtu.be/xMYW1wMbmkM

To transfer your Curseforge world to ATL, simply right click the modpack on Curseforge, or click the 3 dots, then click "Open Folder". Copy the Saves folder, then click "Open Folder" on ATL and paste the Saves folder there. Do the same with the XaerosMinimap folder, or the Journeymap folder, to transfer over any waypoints you've created.
Because ATL downloads the exact same files as Curseforge does, your world will be the exact same and you will be able to join the same servers. ATL also works without an internet connection (after you've installed the modpack, of course), and does not have any bloat from Overwolf. You are free to uninstall both Overwolf and Curseforge with ATL installed.

wispy mural
#

hey guys' anyone know if theres a good storage interface other than normal chests in all of create? im starting to get a lot of items and i hate sorting,

#

tempted to add refined storage to my existing world

slender light
wispy mural
#

this is perfect

wispy mural
#

its a tad annoying though, i always forget to press send haha

wispy mural
#

is there an item that acts like a sponge that doesnt get wet? for an easy quarry

fast osprey
slender light
fast osprey
slender light
fast osprey
#

how do i save the world?

coral atlas
#

Has anyone had the issue of Create: Big Cannons crashing the game?

#

I see that it was removed in a recent version update, nvm yellowdance

slender light
slender light
coral atlas
upbeat mason
#

what mod prevents you from sleeping while hungry

fast osprey
fast osprey
slender light
fast osprey
#

oh wait i think i found it

#

what now?

slender light
fast osprey
#

ALR

#

caps

#

i think i made a backup

slender light
fast osprey
#

k

slender light
#

do u see “worlds”

fast osprey
#

no

slender light
#

send ss

fast osprey
#

the thing is i can't go back 1 folder

#

when i open folder it sends me here

#

but i think i got a backup when i opened the modpack

#

wth all the mods of the modpack got removed

limpid fern
fast osprey
#

i think i might be cooked

limpid fern
# fast osprey

That looks ok - that's the savefile (which should have all your player data and chunks/dimensions inside)

slender light
#

yeah that should be fine

#

but what did you press AFoxy_Despair

fast osprey
#

alr that's a relief

fast osprey
limpid fern
#

Copy that zip file to Desktop (for added protection) - then just delete and reinstall the pack

fast osprey
#

how do i copy it to the desktop

#

alr i need help

#

i don't wanna lose this world

#

it tells me i cannot copy

limpid fern
fast osprey
limpid fern
# fast osprey

Just copy the file (using Windows Explorer, not WinRAR)

fast osprey
#

idk how to do that

limpid fern
fast osprey
#

tells me windows cannot open the file

limpid fern
#

Hmmm, that's not something easy to fix (and not really a modpack problem)

fast osprey
#

idk what happend

#

well that's 96 hours gone of work..

limpid fern
#

I reviewed the article and it doesn't seem too complicated to follow (and should not really break anything else)

fast osprey
#

alr

#

man can you go call with me and try to help me out? idk how to work with this

limpid fern
#

No, I do not provide help in VCs, nor in DMs

fast osprey
#

ok

limpid fern
#

You have a step-by-step instruction, just follow it

#

If you don't understand - I would recommend maybe asking a more experienced friend to help you out with this

fast osprey
#

i don't have a more experienced friend

#

im doing all i can by myself

fast osprey
#

yeah i can't do this idk how to do some commands, my world is gone

#

now i don't even have the world file, its gone

slender light
fast osprey
#

literally nothing

#

this is just bugged as hell

slender light
#

what were you doing before it “vanished?”

sleek aspen
#

hi

woeful gale
#

Okay, this is odd. The Limestone can't be put into the Millstone. Can anyone walk me through this?

plain arrow
#

Hey can anyone tell me if i can add extra create addons without breaking the pack? 🙂

Id really love to have the phantom rails from Steam n Rails for my build.

Thanks alot 🙂

last pecanBOT
hoary zodiac
#

I suggest a 2nd download the pack for tom foolery to try things out with a save you don't care about

plain arrow
#

Yea thats smart :D, i was just wondering if any1 tried something simular, cause the pack has some custom recipes. Dont wanna mess up smt i dont see immediatly :/

slender light
slender light
plain arrow
woeful gale
slender light
#

also

#

it works fine, you prob js got the wrong limestone

woeful gale
#

Will do, thanks

lethal sphinx
#

how do i fix a memory leak in the pack lmao

#

maybe its not a memory leak but somethings causing a lot of mem usage and crashes

#

nevermind i guess it fixed itself? i was getting crashes last night but today its sitting at about 40% usage

#

it did not fix itself

#

idk what that is

slender light
lethal sphinx
#

dont know how i didnt see that... lmfao

#

the tree farm has gone insane

#

makes sense why it takes like 10 minutes of just getting slower

slender light
lethal sphinx
#

its just a cirular farm lmao its just full

#

so its throwing the items everywhere i had to turn it off

#

cleared that up but its still crashing so idk whats going on

#

i have 16gb of ram allocated and its still eating it up im lost

slender light
#

!tps

last pecanBOT
#

Please follow the guide here for changing the Java version your server uses. This will improve performance dramatically. If you are on a third party server host, you likely can not change the Java version your server uses. Bisect Hosting and a few VPS providers do allow changing Java version, though, which can usually be done through your server dashboard.

The method on Bisect is to simply go to the main dashboard page, and select "GraalVM 22" as the Java distribution. If it crashes, use 21 instead.

For further performance improvements, you can also follow this guide. This guide's section regarding GraalVM is completely wrong from our own testing, and we recommend ignoring it.

Reducing server render distance in the server.properties file is also a very good way of reducing lag. Most of our modpacks include mods like Bobby and Farsight, which make it so reducing server render distance will not affect players.

If lag persists, run the following command ingame:
/spark profiler start --only-ticks-over 50
Then, send the link in this channel.

slender light
#

run the following command ingame:
/spark profiler start --only-ticks-over 50
Then, send the link in this channel

lethal sphinx
#

is the above the clouds enchant bugged? just ended up getting it on my jetpack but still cant go higher than 28 blocks

lethal sphinx
#

makes sense

slender light
#

you fcan enable it through the mods config

lethal sphinx
#

oh cool

#

is it disabled for a reason?

slender light
lethal sphinx
#

before i enable it and summon doom

#

ok makes sense

slender light
#

never been tested though, so not sure if it would cause issues

#

but honestly unlikely

lethal sphinx
#

guess ill find out'

lethal sphinx
#

am i missing something? its not pulling

#

it was earlier now its just not

#

i have realised i may be using too many mechi pumps

#

im dumb it was just retracted

#

time for bed

lusty depot
#

me and my friend keep crashing on world start does anyone know why?

lusty depot
lethal sphinx
#

is there a way to automate snow that im missing? im trying to work towards crimsite automation but im getting hung up on the snowballs

hoary zodiac
lethal sphinx
#

they arent generating snow lol

formal walrus
#

Guys, how i can put a Shop in the spawn?

potent widget
#

is the server down or something i cant join

slender light
formal walrus
#

Thank you Ajolote_CORAZN

lapis kettle
#

hi guys I have a question about the data packs in the All of Create modpack. can I remove them and will it affect the modpack a lot. secondly, why did the author even add them specifically about the ban on using the experience farm on silverfish and the creation of obsidian and diamonds. so was this done for balance or do these things cause conflict?

#

and is there another way to produce lava in a modpack besides a cauldron with a drip and lava on top?

slender light
#

check pinned messages for properly adding infested stuff back to the pack

lapis kettle
#

thx so much bro

lapis kettle
slender light
lapis kettle
#

ok thx

lapis kettle
fleet glade
magic trench
#

All of Create has virus? I just downloaded offical datapack

slender light
magic trench
#

can i use this modpack without that?

#

CrashAssistant-neoForge-1.20.6-1.21.4-1.1.6.jar

limpid fern
#

And it's false positive (due to C.A. collecting data about your PC like RAM or CPU which AV might mark as suspicious)

magic trench
#

Thing is other modpack have this mod to and have no issues

#

No warnning

#

Only this pack

fading helm
#

All of Create 1.21.1 - v1.6 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? CurseForge
  3. Have you changed the modpack in any way except mods? only mods
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash? it pops up when i start it, but it lets me proceed
  6. What steps cause the crash? i just opened the game

latest.log | debug.log | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Found 1 log analysis results:
Create6Addons in: latest.log

Mod list changes on top of the modpack:

17 added, 0 removed, 0 updated.
slender light
#

!modified

last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

fading helm
#

thanks

jovial basalt
#

hey all. where is Dreams and Desires 6 0.2c Prebeta?? My modpavk for all of create is currently ruined

#

im running 1.20.1 and i don't wanna switch to neoforge as it would render some of my mods uncompatable (buffers and beams) please someone help ive been trying to fix this and its not working

#

what are we supposed to do???

slender light
jovial basalt
# slender light wdym

basically my dreams and desires mod keeps saying that d &d to create 6 needs 0.2c alpha and it doesn't exist on curse forge and my body pack is broken because of it

jovial basalt
#

I'm running 1.20.1 Forge

slender light
jovial basalt
#

backdating to create 5.1 is not possible. I'm already in create 6

#

this is what I keep getting

jovial basalt
#

reinstall create 5.1?

slender light
#

no

#

the version with 5.1

jovial basalt
#

ok

#

one sec

#

alright now I just need to install the few addons I added (all the railway related stuff lol)

jovial basalt
slender light
jovial basalt
jovial basalt
#

anyone know how to fix this??

limpid fern
last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

limpid fern
#

Follow the advice from the bot, and if it's still crashing - post in that channel, instead of here

magic trench
#

is all of create best create modpack?

#

I mean i cant find anything better so far 😄

graceful sail
#

anyone encountered this specific launch crash paste? can't make heads or tails of it.

graceful sail
#

ah figured it out, was just a bad mod added that quark didn't like

graceful sail
#

now to figure out if Totally Lit will cause any issues down the line with compatibility...

round raptor
#

i noticed that in this modpack enderman can leave boats, which mod does that?

graceful sail
#

is there a diagnostic command for highlighting hostile mobs with the glowing effect in an area around the player? getting the massive frame drops at Tinkerer's Workshop and neither cramming setting changing, arrow deletion, or hostile mob deletion is resolving it

storm gazelle
#

Are changelogs or even just update notifications for updates to this pack posted anywhere like the LPS packs are in #announcements or can that only be found in the pack's curseforge page?

dark cypress
#

what biome/ worldgen mods are in this modpack?

median oasis
#

Is there a page for neoforge server files, as im having trouble turning on the server without crashing.

storm gazelle
#

I am using the Prism Launcher and for some reason the instance of this particular modpack is not using my dedicated GPU and instead defaulting to my CPU
I also have another instance with the Steampunk [LPS] modpack and that one is using my dedicated GPU as it should
Both instances are using the same java installation and such that is set to High Performance setting in both the Nvidia Control Panel and the Windows Graphic Settings

limpid fern
limpid fern
storm gazelle
limpid fern
storm gazelle
#

ah u want the full F3 screen
1 sec

storm gazelle
limpid fern
#

They're not using the same java binary

#

You can see the difference in the first line on the right side

storm gazelle
#

oh
huh

limpid fern
#

Most likely you have the High Performance set only for Java 17 used for Steampunk, but not Java 21 used for AOC

#

I would suggest to use Java 21 for both

#

And set that to use Nvidia GPU

storm gazelle
limpid fern
#

In the Java tab

slender light
rich flame
#

Also.. is there a reason there are two recepies for seed oil/ plant oil? They both get used for bio diesel. It bugs me to having 2 liquids from seeds 😂

median oasis
#

wait!
found it

limpid fern
#

Where do you see this?

#

That explains it

patent riverBOT
#
Quarantine Result:

activity Reason: Cracked/Illegal Minecraft - The use of pirated software is not allowed on our server
trustedAdmin Moderator: @limpid fernwhitelistUserupvoter

Quarantined:

spacesuccess misterloco [936817956833361991]

marble elk
#

how do i make the trees grow faster vro for my tree farm

worthy pine
#

tf?

lapis kettle
#

hello I need a Russian translation for this mod pack.

slender light
slender light
last pecanBOT
#
  1. What Minecraft version are you using? (1.19.2, 1.20.1, ...)
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way? (e.g. changing mod versions, adding/removing mods)
  4. What version of the modpack are you using? (v11, v9, etc)
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

Required:

Open the game directory (right click pack -> open folder), navigate to the "crash-reports" folder and upload the latest available crash report.
If there is no crash report, navigate to the logs folder and upload "latest.log."
If there is no log, navigate to the base pack directory and upload the hs_err_pid file, if there is one.

slender light
lapis kettle
#

oh ok

#

how can i automized rubber ]

#

i need too much flower

slender light
#

Compressor

#

i dont remember off the top of my head, but you could basically automate rubber with js a heat source and sapping from trees iirc

lapis kettle
#

ok thx

graceful sail
#

is there a way to get the Just Enough Resources Oregen tab to show in-game

opal zodiac
#

For All Of Create Modpack, is there a way to get the Flashback mod working on it?

#

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? Prism Launch
  3. Have you changed the modpack in any way except mods? Nope, just only added mods
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash? Always crashes when I try to look at a replay
  6. What steps cause the crash? Opening a replay

latest.log | debug.log head / tail (~15MB & ~87k lines) | crash-2026-04-17_17.11.46-server.txt | PrismLauncher-0.log | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

15 added, 0 removed, 0 updated.
last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

rapid cedar
#

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log head / tail (~36k lines) | crash-2026-04-18_14.07.28-server.txt | CurseForge: stdout-logs.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
#

crashing and corrupting some recently placed blocks and inventory. crashes when trying to save and crashes randomly during building

#

i dont wanna lose my world waaaah

slender light
rapid cedar
# slender light wdym?

blocks placed with trowel disappearing and replaced with the grass that was there after the crash. i guess it was the trowel

opal zodiac
# slender light !modified

after done some testing I just think that the flashback mod just straight up doesnt work with all of create KEKW

tribal brook
#

has anyone tried Aeronautics yet?

rich flame
soft jay
#

Do we think Aeronautics will be added to this pack?

graceful sail
#

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. ATLauncher
  3. Mods were added but no other changes were made
  4. v1.6.1
  5. Game is consistently guaranteed to crash when opening the Ponder for the Experience Hatch from Create Enchantment Industry

latest.log | debug.log head / tail (~42k lines) | crash-2026-04-18_17.28.39-client.txt | atlauncher.log | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

31 added, 0 removed, 0 updated.
last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

graceful sail
eternal notch
#

please report the issue to their devs

graceful sail
brave ocean
#

cashed

latest.log: https://mclo.gs/MD2D9ml
debug.log: https://mclo.gs/mTB3cfZ
crash-2026-04-19_08.34.49-fml.txt: https://mclo.gs/NXqHKfe
CurseForge: launcher_log.txt: https://mclo.gs/9QfDKGU
crash_assistant_app.log: https://mclo.gs/izCWw0Y
modlist.txt: https://mclo.gs/BWKVAf3

lavish hamlet
#

Is it okay/safe to add some mods like Oh The Biomes We've Gone, Tectonic, Formations Overworld, Create: Rustic Structures, and Create: New Beginnings?

hoary zodiac
hoary zodiac
last pecanBOT
lavish hamlet
#

Oh I haven't even opened the pack yet lol

frozen juniper
#

I am trying to make a villager breeder in all of create 6.0 1.20.1 v2.3 and none of the breeder farms i've made have been working on my server.

#

also villagers won't go into boats

#

but when i test in single player they do

#

i havent changed any of the configs in my server either

frozen juniper
#

they show the heart particles but always fail for som reason

rich flame
#

@slender light any plans to add the newly released create aeronautics update?

#

Im early i know, its just been 21 hours 😂😬

frozen juniper
rich flame
brave ocean
# hoary zodiac you need to use the upload all and copy button, the green one, and paste here

fixes reverted the update i guess anyway new issue when you ponder the nugget of experience lol

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | crash-2026-04-19_19.23.12-client.txt | CurseForge: launcher_log.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
slender light
#

to get the fame to launch you have to take out like 7 mods and Lithium and even then the physics still dont work

slender light
warped drift
#

For aeronautics, I manage to make the physic works (Or at least functions) by disabling 'Leave be Gone'.

#

No further testing yet

slender light
#

i was guessing it was some optimization mod but didnt expect it to be that

brave ocean
unique sierra
#

Hello. In the "All of Create" modpack-page it says that it has built in world sharing. Does anyone know how to do it?

last pecanBOT
#
Luna Pixel's World Sharing

Our modpacks don't support any mods that add singleplayer hosting / world sharing because we already provide free world sharing. The 'Essential' mod is therefore incompatible.

To share your world using our own world hosting, click the 'Open to Lan' or 'Share World' button in the game menu when in a singleplayer world, and share the world.

It will give you an address, like magma-cube.mc.lunapixel.gg, which your friends can use to connect directly to your world as if it were a server!

We still highly suggest not to play through LAN as LAN is untested and unreliable. Using it will cause longterm damage to your world.

There is no reason to use LAN, as we support both paid and free methods of hosting a server the normal way.

If you get an error in chat when trying to host your world, we highly recommend selfhosting instead as it's free, very easy, and much more stable. Run the !server command in #bots to learn more.

unique sierra
#

?

slender light
unique sierra
#

what bot

slender light
#

u dont see the msg?

unique sierra
#

i see it now. thanx

warped drift
slender light
#

ill get this reported as well

rich flame
#

Sooo there might be a chance?

#

😬😅

solid onyx
#

I am currently at version 1.3 for my friend groups server... what is the safest upgrade version?

#

I saw the stuff back and forth with the 1.6.1 stuff

slender light
#

could be a seperate version

slender light
#

I never make gamebreaking changes with modpack updates

exception was the create 5.1 to 6.0 on 1.20.1 as I had to, but ill write it in patch notes if updates break so dw

vale flame
#

any idea how to solve this? minecraft failed to synchronize registry data from server

last pecanBOT
#
  1. What Minecraft version are you using? (1.19.2, 1.20.1, ...)
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way? (e.g. changing mod versions, adding/removing mods)
  4. What version of the modpack are you using? (v11, v9, etc)
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

Required:

Open the game directory (right click pack -> open folder), navigate to the "crash-reports" folder and upload the latest available crash report.
If there is no crash report, navigate to the logs folder and upload "latest.log."
If there is no log, navigate to the base pack directory and upload the hs_err_pid file, if there is one.

distant dock
#

All of Create 1.21.1 - v1.6.1 crashed without a crash report. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log head / tail (~10MB & ~53k lines) | crash_assistant_app.log | startup_scripts.log | modlist.txt | unknown UUID

Mod list changes on top of the modpack:

Added mods:
create-aeronautics-bundled-1.21.1-1.0.3.jar
sable-neoforge-1.21.1-1.0.6.jar
#

What do you think about this?

slender light
#

ask the aeronautics developer instead

uneven spruce
#

hi i just added aeronautics to the All of create modpack and it wont work contraptions wont assemble at all. Any fix for this?

eternal compass
#

how to get bread slices from someassemblyrequired because i can only get from create food

solid onyx
#

I do not think people understand new mod and established modpack do not easily mix 🙂‍↔️

soft jay
#

Yeah, new mods dont always just easily slot in

slender light
soft jay
#

Qwek just wanna say thank you for a really amazing modpack

slender light
#

Glad you enjoy it

graceful sail
#

aeronautics is giving me Archimedes Ships flashbacks, and the mod before it

#

and not in a good way. hopefully the mod development scene is in a better place for that kind of thing now

graceful sail
graceful sail
#

does anyone know how the hell the Hydraulic Press works because there's no ponder for it, there's no in-game or external documentation for it, and there's no quest info for it. seems like it wants fluid but steam doesn't exist and i can't get it to accept water?

small phoenix
#

How do i add aeronautics to all of create

hoary zodiac
plucky plover
#

Hi,
Is there an easy way to add some basic commands to the pack ? (Spawn, home and back)

frozen juniper
#

Do any of the mods affect where slime chunks are?

plucky plover
frozen juniper
#

the pack has the waystone mod

#

they are like pillars you can place and you can teleport between places based on where you place them

#

its the closest thing unless you want to add your own mods or datapacks to the modpack

ocean flower
#

All of Create 1.21.1 - v1.6 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. Cursforge
  3. Have you changed the modpack in any way except mods? Add some mods
  4. v1.6
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash? The game crashes most of the time, but stime possible to enter after reboot.
  6. What steps cause the crash? Launch game

latest.log | debug.log | crash-2026-04-20_12.33.30-client.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt | CurseForge: skip launcher

Mod list changes on top of the modpack:

Added mods:
divinerpg-1.10.9.3.jar
functionalstorage-1.21.1-1.5.4.jar
fzzy_config-0.7.6+1.21+neoforge.jar
guideme-21.1.15.jar
immersive_paintings-neoforge-1.21.1-0.7.6.jar
justzoom_neoforge_2.1.0_MC_1.21.1.jar
titanium-1.21-4.0.37.jar
trade-cycling-neoforge-1.21.1-1.0.18.jar
zmedievalmusic-1.21-2.1.jar
plucky plover
frozen juniper
#

i'm playing on create 6.0 1.20.1 v2.3

plucky plover
#

Oh there is two versions ?

#

I never realized

#

Is 1.21 still updated ?

frozen juniper
#

yeah it is

#

maybe it was removed for the 1.21 modpack

#

or the waystone mod itself hasnt been updated for neoforge 1.21

plucky plover
#

I see that there is a separated version for Aeronautics, will it be added to the 1.21 version at any point ?

frozen juniper
#

I would save a backup of your world/server first though

#

incase the datapack breaks any of the mods

plucky plover
solid onyx
slender light
slender light
#

some servers and people might not want aero and the sable physics

vale flame
last pecanBOT
#
  1. What Minecraft version are you using? (1.19.2, 1.20.1, ...)
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way? (e.g. changing mod versions, adding/removing mods)
  4. What version of the modpack are you using? (v11, v9, etc)
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

Required:

Open the game directory (right click pack -> open folder), navigate to the "crash-reports" folder and upload the latest available crash report.
If there is no crash report, navigate to the logs folder and upload "latest.log."
If there is no log, navigate to the base pack directory and upload the hs_err_pid file, if there is one.

vale flame
#

line 216

lunar night
#

what does this mean?

feral geode
lunar night
#

i've got the modpack direcly from curseforge

feral geode
lunar night
#

oh

slender light
slender light
#

i forgot to remove it, thats the official server for the non-aeronautics version of the pack

#

there may be a official server on the aeronautics version in a few weeks from now

lunar night
#

oh

#

makes sense

#

ty

slender light
#

np, ill remove it from the multiplayer tab next update

dense cloak
#

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)
  3. Have you changed the modpack in any way except mods?
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash?
  6. What steps cause the crash?

latest.log | debug.log | hs_err_pid10936.log | CurseForge: stdout-logs.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

# Problematic frame:
# C  [ig8icd64.dll+0x1b4926]

Mod list changes

rich flame
#

oehh even server files 😄

last pecanBOT
#

You are using a modified version of the modpack!

Adding, removing, or updating large amounts of mods without testing any of your changes is **not **a good idea, and it is very unlikely that anyone will want to debug your issue for you. Please test the changes you make in small groups, as opposed to doing all of the changes at once.

If you want further support for your issue, someone may respond to you in the channel for the modpack you based your changes off, but please only post once. You may also have better luck in #1061339968691257466.

barren dagger
#

This might be a better place to try to diagnose this issue: I'm using the Aeronautics version of the modpack, and the Aeronautics gimbal doesn't seem to output any redstone signal. I can't seem to get any help in the Aeronautics Discord, figured I'd ask here.

#

Didn't know if that was a known issue or anything.

#

It does seem to be an issue with the mod pack, a straight Create + Aero install works.

eternal compass
slender light
#

I really should setup a Github page to document these issues 😅

slender light
eternal compass
#

Yes

slender light
eternal compass
slender light
#

Its caused by the Alternate Current mod, removing it will fix it and wont cause any issues

#

Im not yet sure if its an issue with Aero, Sable or Alternate Current but ill figure that out and report it myself

#

thanks for the report 👍

still crane
#

Sorry if this has been answered somewhere, but are there plans to add Create Aeronautics to this modpack at some point?

barren dagger
#

No problem! Glad it was an easy fix.

slender light
still crane
#

awesome, thanks!

slender light
eternal compass
slender light
eternal compass
#

not good

slender light
#

either next week or the week after

eternal compass
#

okey thx

#

is there temporary fix?

slender light
eternal compass
barren dagger
#

Thanks to your help, I got this working. Maybe the simplest buffered auto-balancing implementation I've seen so far.

slender light
#

I haven't tinkered with the mod too much yet personally, cant wait to build a giant airship once I have more time :p

slender light
# eternal compass thx
  1. Go into your modpack instance folder (Press open file location on Curseforge if your using that)
  2. Go into the configs folder
  3. Go into the paxi folder
  4. Go into the datapacks folder
  5. Remove aoc_data_1.21_v2.zip
  6. Add the file attached into the same folder where you removed the previous file

It adds a recipe to turn createfood:bread_slice x3 to someassemblyrequired:bread_slice x4 and vice verca

eternal compass
slender light
#

just putting it in the paxi one works

eternal compass
#

thanks

pallid drift
#

Hellooo ! I'm currently trying to lauch a New world on the new modpack with Create Aeronautic
However... when I'm trying to create a new world it crashed

#

Some of you have experienced this issue ??

unique sierra
#

All of Create 1.21.1 - v1.6.1 crashed. The logs have been uploaded to mclo.gs:

  1. 1.21.1 [NEOFORGE]
  2. What launcher did you run Minecraft with? I use CurseForge.
  3. Have you changed the modpack in any way except mods? Other than adding FTB Ultimine which I removed due to it crashing, no.
  4. v1.6.1
  5. Have you ever gotten past the crash condition without crashing, or does the game always crash? No. Always after some time has passed.
  6. What steps cause the crash? I have no idea.

latest.log | debug.log head / tail (~35k lines) | crash-2026-04-20_20.13.17-server.txt | CurseForge: stdout-logs.txt | crash_assistant_app.log | startup_scripts.log | modlist.txt

Mod list changes on top of the modpack:

Mod list was not modified.
pallid drift
slender light
rich flame
#

@slender light ill keep u updated on any issues ill get

slender light
unique sierra
#

WHAAAT NOO. i love that item 🙁

rich flame
#

And ill dm u 😂

slender light
slender light
#

I can already imagine all the wave of issues coming in

pallid drift
slender light
unique sierra
#

sorry

slender light
unique sierra
slender light
#

or are you js trying to disable the trowel

#

u can disable it in the quark config if thats the case

unique sierra
#

i'm able to go into the world but it crashes after a few minutes and resets the progress i made

pallid drift
#

uh... for some reason, my world have been created

Soooo keep in mind that creating an new world can randomly crash the client

#

(The only thing I have done differently is I didn't close Curseforge during the loading of the world )

slender light
slender light
#

if you encounter the issue again please send me the log here 👍

pallid drift
last pulsar
#

Are they planning to add create aeronautics?

slender light
pallid drift
slender light
# last pulsar Are they planning to add create aeronautics?

There are no plans to add Create Aeronautics to the pack, however there is a separate version of the pack with it.

Download: https://www.curseforge.com/minecraft/modpacks/all-of-create-aeronautics

Worlds can technically be brought over from All of Create 1.21 with no data loss as there were no mods removed, but I wouldn't recommend it until the mod has been out for longer and its more stable.

Please keep in mind that you will likely encounter bugs during your playthrough. If you do encounter any bugs with Create Aeronautics or Sable please report it to them directly and if you encounter any issues with the modpack please report them here.

CurseForge

The Ultimate Create Aeronautics Experience | Create Aeronautics with 50+ Addons, Quests and Great Performance
849 Downloads | Modpacks

last pulsar
slender light
pallid drift
slender light
#

nothing that would cause a data loss

#

only optimization mods

#

could you send a screenshot of this?