#elder-scrolls-general-chat

1 messages · Page 2 of 1

scenic spade
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What a relief. I've spent the last week being harassed by the sun.

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I'll be buying Shivering Isles soon.

nimble pond
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Just add a "+" in there since thats the thing to do these days lol

bright vortex
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The game is already in pre production. I hope it takes place in hammerfell and high rock

scenic spade
bright vortex
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Ik a little bit of the lore but does hammerfell have fairies?

nimble pond
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I'm rooting for High Rock, but would gladly take both provinces. Someday I'd love to see Valenwood properly fleshed out tho. Argonia and Summerset too

dapper lichen
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Where do I report a bug for elder scrolls 5 Nintendo switch?

bronze frost
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Regarding ESO is there any story content that can be played with friends or is it all instanced?

nova falcon
bronze frost
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The one of molag bal?

nova falcon
bronze frost
# nova falcon Yup!

Thank you very much for the response. I will now probably play with my brother then.

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Because that was what was holding me back.

nova falcon
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You're welcome! There is so much to explore and do, so if you and your brother decide to do other side quests or writs, you can pick up where you left off on the main quest journal.

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Just make sure that you are the same alliance!

bronze frost
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We are yeah xD

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We chose on purpose.

nova falcon
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Perfect!

bronze frost
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I am a Nord and he's some kind of elf.

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Dark elf.

nova falcon
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What alliance did you choose?

bronze frost
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I think ebonheart pact.

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Is it now related to races?

nova falcon
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Nice!

bronze frost
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Not*

nova falcon
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Nope, just alliance

bronze frost
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Does that mean we can choose any race and be of whatever alliance?

nova falcon
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You can choose whatever alliance or race you want but make sure that you and your bro do have the same alliance though

bronze frost
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Yeah we will.

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Thx.

nova falcon
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Now the Molag bal quest line, there will be instances where you will need to complete them on your own but you and your brother can complete it at the same time. Lol if that makes sense

bronze frost
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I know we did until sancre tor.

nova falcon
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Perfect!

bronze frost
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That was all we did tbh.

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And some crafting dailys.

nova falcon
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Nice! Have you tried High Isle yet?

bronze frost
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Huh no.

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I stopped buying dlcs in greymoor.

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Because there was a lot of content we have to play before.

nova falcon
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That is or newest DLC/Quest line and pretty fun! Love Jarkarn

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Lol oh okay gotcha

bronze frost
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And plus we go usually for the sales.

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😛

nova falcon
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Those are always the best time to get them! 😁 sweetroll

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And no worries, there is plenty of content to keep you busy for awhile

bronze frost
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I bought 1 tamriel a long time ago and got a huge house.

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Visijic or something.

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Pisjic villa.

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Psijic*

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My brother didn't buy this pack.

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He had the game before.

nova falcon
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Love it! Grand Psijic Villa! Beautiful home!

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Sometimes houses can come on the crown store

bronze frost
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Yes I basically don't have to worry about getting a huge house. XD

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I know.

nova falcon
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Lol nope! Hay! If we can' t have one on real life, we can have them in these games!

bronze frost
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We only waste crowns on zone dlcs which are exclusive to crown store.

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I don't recall any by name but there are some.

nova falcon
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Awesome to the max!

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Do you watch our ESO streams? If you account is linked to twitch, you can get some cool Ouroboros crown crates and sometimes a cool pet!

bronze frost
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Probably not.

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But I will keep it in mind.

nova falcon
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https://bit.ly/3GPmWMP here is our Twitch channel if you are interested. We do some pretty cool things from exploring new content to cooking

Twitch

Welcome to the official Bethesda Twitch channel! Tune in for all things Elder Scrolls, Fallout, DOOM, DEATHLOOP, Dishonored, Ghostwire: Tokyo, Prey, Redfall, Wolfenstein and more.

▶ Play video
bronze frost
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Thx for the input once more. 🙂

nova falcon
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You're welcome! 😃

dim reef
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Hey everyone I’m new here. I was wondering if someone might be able to help me with a Skyrim quest. Any Skyrim players out there that can help me would be amazing! I play on Nintendo switch if it helps. The quest is ‘Under Saarthal’ and I’m at the part where Tolfdir has weakened Jyrik so I can kill him but it’s glitched so I just can’t kill him. I’ve tried everything possible I’ve waited and played weeks of gameplay then came back and it’s the same story. I can’t reload on an old save as I deleted all old saves and also have played soooo much since then I’d lose all my progress. Any help would be amazing thanks guys

steep relic
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Try #skyrim-chat, see if someone in there has any info for you

dim reef
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Thanks will do

tribal hornet
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I believe we need the ability to create our own spell scrolls. Just like we can with blank paper in Elder Scrolls 3 Morrowind.

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At least in Elder Scrolls 6.

sleek mountain
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well you have spider scroll in TES V

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i think its better than boring paper lol

tribal hornet
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At least making your own spell scroll is quite a fun way to use it for any convenance. Or for an outright challenge.

sleek mountain
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oh you mean spellcrafting? yeah, skyrim magic kinda different with perks and dual hand cast system. like how the mechanic gonna work? how to value damage and cost? its not gonna be like old titles.

hidden herald
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If you want to create your own elder scroll, try reading the text printout of a save file for one of these games.

dim reef
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Spellcrafting definitely should make a return because it'll allow magic to be more viable at higher levels, especially if the crafting system for regular gear is fairly similar. Magic gets weak in Skyrim without breaking Alchemy once you reach a certain point.

Of course, they could totally change the system, and that'd be just as good too (I hope).

sleek mountain
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I think skyrim magic just fine, they have less cost on higher level, so you have to spam more.

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Oh or is this just for higher difficulty level?

pulsar root
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Provided its not in both hands, I liked it in Oblivion more tbh.

tribal hornet
eager remnant
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Skyrim's magic mechanics with Oblivion's spellmaking and Morrowind's spell variety is the system I want.

lavish grotto
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Can someone help me when I try to enter the mods in skyrim it appears that it was not possible to connect to Bethesda servers

nimble pond
dim reef
nimble pond
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If they do Hammerfell next or at some point, I hope they include Yokuda in the base game too. Assuming we get a ship, I'd like to have a big area and more purpose for using it. I know they got the bay, but honestly doesn't seem like there is enough there. Also, Yokuda (since it's sunk) could be kinda like a lost city of Atlantis feel.

ripe abyss
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I really wish the next game wasn’t an exclusive

rapid nacelle
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Never played ESO but it looks sick

eager remnant
hidden herald
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Already prepurchased the Necrom Deluxe, looking forward to seeing how they reimagine parts of Apocrypha, and going beyond what we saw in TESV's Dragonborn DLC.

normal mist
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So are the dlcs free to play now? Except for high isles....I may have heard it wrong on the stream

sleek mountain
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Nah

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You still have to buy it

pulsar root
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Like I said, there are some desires I have if I were to play it. Not for me,(But that doesn't mean don't play it, so please understand)

nimble pond
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For me I prefer TES games over Fallout (single-player), and F76 over ESO. 🤷‍♂️

hidden herald
pulsar root
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Now if there was a weapon customization(Color of hilt witin reason, type of sword it is big fat or just regular long sword etc) I might be tempted but I'm good.

I do not wish for its failure. ✊

hidden herald
candid oyster
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Eso reveal was amazing 🤩

eager remnant
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There is an optional subscription that confers a few bonuses. Otherwise ESO is buy to play: purchase the game once and play free after that. It is available on XBox Game Pass.

buoyant bay
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so ive only played skyrim amongst all the ES games. what makes the other protagonists special? like skyrim's is the last dragonborn so what about the rest

eager remnant
# buoyant bay so ive only played skyrim amongst all the ES games. what makes the other protago...

My interpretation is that we are nobody special in Arena and Daggerfal. The protagonists in those games appear to be regular people who have been tasked, for plot reasons, with righting wrongs. In Morrowind we have been chosen by the goddess Azura to be the reincarnation of an ancient Dunmer hero. In Oblivion we are again an ordinary person, but one who has appeared to the Emperor in his dreams.

None of these protagonists are gifted with special powers like the Dragonborn (with the possible exception of the protagonist in Morrowind, who acquires permanent immunity to disease during the main quest).

buoyant bay
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ahhh okay, that is interesting. thanks

sleek mountain
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Well oblivion protagonist obviously a madman/woman who dare to enter oblivion gates so many times.

hidden herald
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In ESO we're less of a chosen one and more so just someone that happened ||to maintain enough of their mind and body after getting killed by Mannimarco and having our soul stolen by Molag Bal||. I.E. less about prophecy, but just someone that fit the bill.

pulsar root
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I'm not a mad man >.>

midnight whale
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It's like reading everyone's first playthrough of Oblivion as a teenager. "Yeah! I'm a mage warrior thief assassin vampire that solved everyone's problems across the breadth of Cyrodiil and then saved the world! And then became a god!"

coarse sorrel
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Hello, where can I find an idea forum for Elder Scrolls in game development suggestions?

I developed needs through thinking an mod integration that no longer can be satisfied by the normal ES game design.

I want do participate in the process to match player needs better or again.

frosty patrol
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ES6 needs to have each strand of hair rendered. Horizon Forbidden West on the PS5 has peach fuzz hair strands individually rendered on Aloy's face and probably other AI too.

manic terrace
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Anyone know why it sounds like a constant windstorm that is the so loud that it is hard to hear the dialogue in game and even the television show audio from my girls TV, the overwhelming wind in eso is constant and louder than other sounds, like on purpose to sound like it's surrounding you?

frosty patrol
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Dead Space 2023 remake has virtually no baked lighting. Hope ES6 does this too.

eager remnant
manic terrace
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Ok sorry and ty

dim reef
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how long does support usually takes to responsd

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been waiting for like 19 hours or less

viscid walrus
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Couple of questions that have probably been asked a million times. How easy is it to co op? Is it just the main campaign that's sp? Also how does dungeons work for low level peeps? Thanks

muted quartz
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Lol it's ok

frosty patrol
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I have seen a game that has the best tree cutting and digging animations ever.

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ES6 needs these.

sleek mountain
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IMO Gameplay is more important than any graphics or animations, for TES series, more freedom to living in tamriel.

frosty patrol
ionic pebble
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Hey i'm having trouble with the acces code mail on TESo 😦

spare anchor
thorn heart
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im having issues linking my game to my steam version ive made a ticket already

scenic spade
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Hi folks. Just a request... I posted a question in the Skyrim section. I hope any of you can answer. Thanks.

nimble pond
sleek mountain
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That's too darn complex

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tho i agree at least crafting traps should be option.

scenic spade
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I personally ain't touching any of the Hearthfire homes anymore. No sir.

nimble pond
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Ooh, they could put stuff in the ground too like insects for alchemy or particularly larger creatures that come out the ground to eat you 😱

scenic spade
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I'm stick to houses in walled cities, thank you very much.

nimble pond
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Not gonna lie tho, I would lmao everytime if we could set tree traps that whiplash & send enemies flying. WHAM 😂

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In general, a variety of wilderness trapping would be most useful for passive hunting while you're busy doing other things and could maybe help with some foes too, maybe some humor too with some of them.

sleek mountain
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i want to become something like overseer in elder scrolls, RP as evil warlock, kidnap people, put them on experiment lol

scenic spade
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Trailerkin, to an extent, we already have that through Volkihar castle.

sleek mountain
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ah really? i never take vampire side during dawnguard.

nimble pond
scenic spade
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TrailerKin, yes we do. You get to have human cattle. Morally repulsive, but fitting for evil roleplays.

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I've personally never took vampire side in Dawnguard, but that's a common thing to be said on the loading screen.

scenic spade
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I was shocked when I discovered it.

nimble pond
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Yea, but like actual town guard tho and involved with the other town guards system throughout the province

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Help ppl find their stolen sweetroll

nimble pond
sleek mountain
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master neloth not that evil

nimble pond
pulsar root
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I did like that one mod where you can be a werebear(I love bears apparently now)

sleek mountain
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weresabercat 👀

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i think that's one of khajit fur stock

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like giant khajit

scenic spade
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I'm roleplaying a daedra-hating orc right now. lol. He's getting rid of beast blood as soon as he can... I actually haven't progressed on companions that far yet for this PS3 campaign of mine...

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My PS4 is doing a big Skyrim update. It's taking three hours or more.

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I got a PS5. Can PS5 play PS4 and PS3 games?

nimble pond
scenic spade
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But I guess that's the point of being the Dragonborn. Shrug

pulsar root
scenic spade
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It's the only way our Hero of Kvatch becomes powerful. Otherwise, he's nothing more than a seasoned mercenary. And there's a lot of that in Elder Scrolls.

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But with Sigil Stones enchanting, the Hero of Kvatch becomes extremely powerful. This is of course before the Shivering Isles stuff.

nimble pond
scenic spade
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Anyway, any of you wanna tell me about your characters? I always enjoy hearing them from other players.

scenic spade
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I'd do it on Reddit, but that place has no sense of community.

sleek mountain
pulsar root
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All I'll give is, he's from High Rock, human and not the Dragonborn despite game mechanics saying he is. >.>

sleek mountain
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never once finishing all factions main quest in 1 character, this time i'll try to.

scenic spade
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I'll roleplay a vigilant of stendarr in my new campaign. No Dragonborning. Just some guy who wanders around and help people while hunting down daedra and other abominations.

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Dawnguard sounds like the perfect fit for him but... I'm dreading the trip to Aurum Vale with Survival Mode on. Holy hell that sounds terrifying.

sleek mountain
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use camping 🙂

nimble pond
# sleek mountain well my character is trailerborn, the guy from trailer. a bit mercenary with str...

I've generally wanted to be a bandit at some point (like there's some big bad bandit leader head honcho guy out there all the other bandit attacks and such go back to. Then, you got the lesser-organized independent bandits just doing their own thing). Problem is Thieves guild kinda is that already in a way. I guess they could make it like a sub-part of the bandit commuity that broke off and formed their own unit). But yeah thieves steal and that's about it, generallythere to take care of the more "illegal" matters. As a bandit you should be able to do a lot more and burn down villages as if you were Alduin 😆 Basically anti-story/mainquest completely, but beyond all the destruction perhaps some goal (I mean what do bandits want? Everything and to rule?).

sleek mountain
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living in the wilds, raid villages or caravans, avoid guards.

nimble pond
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Wonder if they're doing something similar with the Crimson Fleet of Starfield? 🤔

sleek mountain
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For next TES? probably, i mean if their setting is hammerfell and seafaring is feature 😄

nimble pond
nimble pond
# sleek mountain i think we'll better discuss this on <#784548467531055134>

I know they never really tie-in the previous chapter with the next beyond loose lore.. but say for TESVI, the game or Xbox or profile on cloud (or something of the like) detects if you played Skyrim or earned a certain achievement beating the main quest. Thus, there is a chest in the very beginnings of TESVI that contains perhaps a special weapon, armor, or item(s) special or unique (it'll be empty if you hadn't played the previous game or earned the achievement) from Skyrim as a token for supporting their previous games and just a cool sense of prestige?

sleek mountain
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or just selling it as DLC like proper corporation wink2

last vessel
# nimble pond I know they never really tie-in the previous chapter with the next beyond loose ...

Nah. In general games should be stand alone. Getting stuff for having played the previous game means that potentially some people can't get that item - or get frustrated because they beat the previous game, but on the wrong platform - say they beat Skyrim on the PS4, and ESVI releases on (hypothetically) the PS6, which can't access the PS4 save. Or they beat it on the computer they have now, but in 3 or 4 years when we get ESVI they've moved on to a different machine or had to replace the hard drive.

nimble pond
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Oh I totally agree on keeping them standalone, I like how they've done that over the years for the most part besides lore mentions.
However, I hardly think a good excuse to punish others just because some want to throw a tantrum over not having something that wouldn't even be that big of a deal item. I wasn't talking anything big like some insane new class or area. It's just something I've seen done with other games and thought it was pretty cool to do that. Personally, I have played games where I hadn't played the previous title and did not get whatever the exclusive item was and it honestly did not bother me at all, game still played just fine.

pulsar pivot
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Hello. How do I get help with account recovery?

rose lodge
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is there a issue with servers or a downtime on eso atm as i cant get back on after the game kicked me offf

spare anchor
nimble pond
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Regarding Skyrim, Illusion magic was cool in concept and so was Alteration. However, with Alteration the magic seemed more focused on the player or magicka itself, I was thinking something more along the lines of being directly involved with the physical environment. Kinda like how Transmute was, I did like that spell (would of been very cool if they had expanded on this spell to have different effects on a variety of item types such as food too). Like bringing trees or spikes out from under the ground or temporarily opening up the ground to swallow enemies whole (their hands or limbs sticking out the ground after it's closed so you can still loot bodies), or vines wrapping around enemies to bind them and squeeze dmg. Creating avalanches and rock slides. Scalding water enemies are in would be fine too if they not gonna add more water magic/school and parting water apart like you were roleplaying Moses lol, could lead enemies down the dry path then bring down the waves to drown them under

arctic thicket
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^^^ Okay now this is the kind of thing I hope would be either added In, or expanded the idea of more diverse types of spells. Like some of those spells you made up could be like earth alteration, giving more types and more amazing spells would make people want to try a play through, through all the classes of magic.

dim reef
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Just started eso, any noob tips?🥹

spare anchor
tall geyser
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I don't know if Bethesda reads these or not, but I really hope on TES6 they add armor and weapons damage. Actually show your armor getting damaged in real time.

frosty patrol
tall geyser
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I'm glad someone else is with me giving them ideas. Fallout4 power armor damage wasn't that detailed. There can definitely be improvement in that area. Which I can understand on that generation of consoles. I haven't played the online games because I work sometimes very long shifts. I'm thin in with to his console generation and the power of these systems. We should get alot more detail in games, or at least thats what I'm hoping for. Another thing is Skyrim. How you got the black star, black soul gem, and the grand soul gem have the exact enchanting strengths. I think the Star should have been the strongest, then the black soul gems, then the grand. That's one thing that Bethesda didn't detail enough in the game in my option. Hopefully they do better in this area next game.

sleek mountain
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Weapon and armor durability works well when you want to focus on survival mechanic but not quite sure for single player RPG experience, like not many people want to maintain their Character needs or warmth, durability also something similar like that. I agree when they add this to survival mode not standard game so people have option to have it on their game.

sleek mountain
tall geyser
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I think that if they was a little bit stronger that would keep players from breaking the game. Also the missions you do to get the black star, then you figure out it's no stronger than a Grand gem with grand soul. I won't like I was kinda disappointed with that. I like the enchanting things. I think it would be cool to unenchant all things too. Have that option. I also understand some should be single non enchantable items to not overpower your character and make the game challenging.

frosty patrol
sleek mountain
frosty patrol
# sleek mountain Fo76 and ESO is not single player game, probably people complained weapon and ar...

I know they are not singleplayer games, read my post again I said BGS and Zenimax Online Studios put armor and weapons breaking again in those games after in Skyrim the armor and weapons being indestructible. I said it is a good first step in the direction for BGS to make armor and weapons break again in TES6, I think even Starfield they will break someone pointed out in one of the gameplay videos they saw armor have a health bar of some kind.

pulsar root
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Armor durability and weapon durability aren't fun or interesting mechanics. Its obnoxious.

frosty patrol
tall geyser
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I also really hope they work on the fires in next Elder Scrolls 6. Like the small fires they have no smoke. And the vampire house where they was all dead. And it was smoldering wasn't really any smoke. We want to see smoke coming from a house. And be like "Yea I want to go there" for you Todd. 😁

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Smoking rising up into the world. Thick smoke like something is really on fire in the distance.

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And say yea I want to go there see what's going on.

scenic spade
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How do you folks think Bethesda would handle the Stormcloak vs Empire results for ES6?

livid ingot
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Alternatively, the Second Great War begins, and Skyrim and the Empire put aside their differences and fight together while never mentioning the civil war outcome. Then any civil war outcome can be effortlessly woven into the established history.

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The other options include another Dragonbreak (Alduin and Akatosh play major roles after all) or establishing Season Unending (a temporary truce) as the canonical player choice since its part of the Main Quest.

pulsar root
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I doubt nor do I want the Empire to just dissolve. I think its a faction that shouldn't go away. I expect the Thalmor to still be involved again. Of course they could be irrelevant, who knows.

scenic spade
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I want Bethesda to have one of those Dragon Age style character creation options where you decide and dictate what happened in ES5 Skyrim as part of character creation. In Dragon Age 2, they have you answer that question for the sake of the Dragon Age Origins events.

sleek mountain
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the only important event from skyrim is the dragon crisis

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skyrim civil war is just.. side show, i mean nothing surprising for other part tamriel about nord's war.

nimble pond
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Would be cool if for a DLC, we got to explore one of the moons..

nimble pond
# tall geyser I'm glad someone else is with me giving them ideas. Fallout4 power armor damage ...

Soul fushion. Basically you put more than one soul on an item (weapon). While greatly increasing damage output, it should come with a suitable cost. The fact that you are putting more than soul on the item will cause instability. This will cause you take some of the damage (low, but still felt) from each blow to an enemy.
For armor, the cost could be that armor/clothing items enchanted this way NEED to be recharged (unlike normally enchanted armor/clothing).
They could make it (soul fushion) considered an illegal practice in the game lore due to the hazard it poses with instability.

nimble pond
# pulsar root Armor durability and weapon durability aren't fun or interesting mechanics. Its ...

Personally, whether this could be used in main game or survival option, I think it would be cool if it acted more like a temporary buff system that is reusable. Basically like how the grinding stone gives your weapons a permanent buff (like bonus dmg, or even a choice of variable benefits based on what you do with it or the style in which you sharpen it for different purposes, from a sharpened blade opposed to dulled), but instead change it to temporary. Use that instead of overall weapon durability or breaking them.

nimble pond
pulsar root
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Keep it in Survival mode(The weapon and armor durability).

sleek mountain
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Rather than durability, what if just decreased quality over time for weapon and armor, so you can lose its tempered state.

nimble pond
sleek mountain
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oh right, but something like this will force player to interact with crafting system. not good idea for rp.

nimble pond
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No it would not because it's a temporary buff. You can go entirely without it without penalty.

frosty patrol
bright siren
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Idk, I don’t really feel equipment durability added any value either way. It wasn’t punishing enough to add any real challenge to the games but it also didn’t really make the games more fun. Unless they overhaul the mechanic I don’t really see any value beyond just kinda being there for the sake of it, but that’s just my opinion

frosty patrol
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Ok for the people who do not see armor and weapons breaking fun. Lets just put it this way agree to disagree. I love it, you guys do not love it. There that settles it.

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I always found having my armor and weapons break fun in Morrowind and Oblivion. I really miss it and hope BGS adds it back in TES6, and as was mentioned before someone mentioned seeing some sort of health bar in Starfield on armor and weapons, so there is hope BGS will add it back in TES6! I am very excited about that in Starfield.

pulsar root
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If you want a survival mode, you can have it but don't force everyone else to suffer through it

frosty patrol
pulsar root
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I'm not forcing it on the game. Thats you.

frosty patrol
nimble pond
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Everyone has their likes and dislikes of course. For me, I don't think the concept of durability is boring, just the method thru which it is most often delivered (not much beyond a statistic).
However, I think it would be very cool to be able to break enemy weapons or armor in battle (like actually break in animation). Say a foe goes to block your attack with a two-handed battle axe, but you slash right through the handle as you give off a true warrior's shout, your spit flying onto your foe's crusty beard due to a minor speech inpediment. Or your blades clash in the air as your superior, blacksmithed-blade shatters your opponents. You get clubbed so hard to the face it tears and launches your helmet right off your head (or maybe with it). 😂

tall flame
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hey

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does bethesda take feedback?

sleek mountain
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Well you're free to write your idea

tall flame
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While playing skyrim and fallout games

i came across many location on the maps that seemed to have such beautiful design

Altars Caves Ritualsites

and everytime i would end up in a location like this i always would try to play around with it

  • if it was an Altar table i would open my inventory and drop random items i would assume are fitting for the place and align them in an order i would assume would be taken as a fitting offering

  • if it was a ritual site i would clean it up and place my own ritualistic items from my inventory and act as if i am doing my own ritual in that place

  • if it was a cave or a tomb i would instead of looting the items in the jars i would place items in the ones who have already been looted

what i was looking for is secrets

i was looking for ways to interact with the locations i was visiting outside the box

i always expected something to happen that might blow my mind

but it never did happen

i still had fun dragging around corpses and dropping flowers on them from my inventory

dropping ore and ingots i had found in caves next to the blacksmith hoping some rare item would show up in hes store

following the friendly wildlife

dropping equipment next to guards

instead of looting a corpse placing items in their inventory like soul stones

never leaving an enemy NPC naked on the ground

hard for me to recall but i simply what i mostly had fun was using my imagination

and the item system in some games gives you place to do that

specially because the items you drop have their own presence on the floor

the only thing that is missing is a reward system for playing like this

imagine if random acts like dropping flowers on a corpse would give hidden points to a player

and at some point suddenly a deity would speak to him and give him a reward for hes actions

what if you hear about this deity who loves spiders
and you kill a specific amount of spiders and this deity shows up as a boss fight

does it already exist?

scenic spade
#

Is it believed by most here that the default difficulty of Morrowind, Skyrim, and Oblivion, untouched at first-time playing, is the one difficulty position that Bethesda intended the game to be played? Is it balanced ideally in that way?

I once read a player saying he goes out of his way to only play on default difficulty because it was what the game was balanced for. I believe it, but what about you folks?

sleek mountain
#

I just changes whenever i need it, in skyrim, probably i just want to chill so i turn into apprentice difficulty and turn off survival mode or maybe i need some challenge, i will switch to higher difficulty.

#

I think higher difficulty works very well if you have high leveled character too. Sometimes its boring to defeat enemies with just 1 hit.

eager remnant
scenic spade
scenic spade
#

Fun question... If you get transported to any elder scrolls game world, which would you rather get to if it means you are gonna be treated into the game world's finest cuisine?

#

I'd probably would rather go to Oblivion' Cyrodiil because they have mutton. I get enough beef in real life.

#

But what about you?

nimble pond
#

I mean there's only so much you can do with cannibalisine ..or is there? 🤤
Perhaps Argonia, I hear they taste like chicken 😆

pulsar root
#

🐮 Here's your beef. Unrelated but I hope the type of Daedra is improved instead of just dremora and imp.

nimble pond
#

Daedra whale

scenic spade
#

My noble paladin orc is staying away from daedric armor even at 100 smithing (if he gets there). He's a supporter of the Vigilants of Stendarr.

So I guess dragonplate for me at end game. If not, he'll just proudly wear his orcish armor to proudly show his awesome race.

scenic spade
#

My man Bowin in Cyrodiil is currently in his swim-wear as he gazes at the beauty of the Imperial City docks. lol. I'm AFK...

He just got done weight training with his heavy glass Warhammer. 😄 He'll probably go for a swim as a way to improve his cardio.

#

I'm sorry to hear that, friend. This is why I play on console. They tend to be a lot less complicated.

I hope you figure it out.

scenic spade
scenic spade
# nimble pond I mean there's only so much you can do with cannibalisine ..or is there? 🤤 Perh...

The Argonians probably make good use of those dino-cattle things, whatever they're called. I've seen them in ES-Online.

No matter what, if I were to be given a choice, I really think I'll work as your everyday Imperial Guard within the Imperial City in Cyrodiil. All I need to do is survive the Oblivion Crisis and I'm set for life. Permanent job and I don't have to leave the city to earn a living. I'll be eating mutton chops with my wife and kids regularly in my home.

And that armor looks awesome.

nimble pond
#

Argonian-Yoshi? 🤔

sleek mountain
#

high rock seems peaceful tho. at least on western side.

scenic spade
# nimble pond Argonian-Yoshi? 🤔

No. If you've played ES-Online and you went to that swampy beginner city, you'll know what I mean. They look like fat dinosaurs but small.

scenic spade
scenic spade
#

Can you imagine seeing the contrast between Reachmen Bretons and High Rock Bretons? lmao. You have cavemen versus pompous monarchs.

sleek mountain
#

well reachmen only live on eastern side high rock. they're much problem for nord instead high rock kingdoms.

scenic spade
#

Hello folks. I would like to hear all your thoughts on this...

I'd like to create a tiny community of dedicated Skyrim and Oblivion players who enjoy sharing stories and events about their own unique characters, however many characters each has.

I feel like an actual old-style forum would be too much of an overkill. But is it really? How about a mere discord server separate from this one?

Back when I hung out in Reddit, I'd occasionally prompt the Skyrim community subreddit to talk about their characters. And what a joy that was. They all enjoyed it, I myself enjoyed reading them, and I enjoyed sharing about my own characters.

What do you folks think? I feel like it deserves a separate server instead of putting that kind of content in this small section.

And really, I enjoy learning about the characters of other players. It's a real pleasure to learn about them.

sleek mountain
scenic spade
sleek mountain
#

you could mention moderator, not sure how soon they gonna respond.

digital compass
#

Is the markplace actually going to be a thing in elder scroll v? I hope so . Then can support these lovely moderators who mod skyrim.

eager remnant
digital compass
thorn heart
#

does anyone know when we will have access to the necromancer if i have bought thedeluxe version of the game as i upgraded my version yesterday and dont see it at all

eager remnant
scenic spade
#

Question to everyone...

#

Which weapons in Skyrim are your favorite? It doesn't matter if it's a unique weapon or a type of weapon. Which is your favorite and which are your favorites?

#

Me personally... Enhanced dwarven crossbow and dragonbone bow. Both of mine are upgraded to legendary with smithing's grindstone. I want to say I love Zephyr as well, but I actually haven't tested Zephyr yet. Zephyr is a unique bow in the game.

#

It depends on my character as well... For my Bosmer, aside from his bows and crossbow, I also love my crafted dragonbone battle-axe. For my orc, I haven't finalized his ultimate weapon yet. He may very well craft his own dragonbone warhammer. We'll wait and see.

#

I do have to admit that I also love Molag Bal's mace.

feral viper
#

Bog standard Ebony Sword

#

It's like a fantasy Scimitar, and I dig that

pulsar root
#

No more "Berzerk" kinda swords pls, thats obnoxious.

livid ingot
feral viper
#

Some were a touch chonky, yes, but Berzerk? Not even close

pulsar root
# feral viper Sooo... No sword in Oblivion or Skyrim?

Its worse in Skyrim(The two handed variants don't need to be that big). Just a big pet peave I have but to be fair other game devs do it to. So I'm not picking on BGS.

I'm not saying swords shouldn't exist, good god no not what I mean.

feral viper
#

Hyper realism is lame though

#

You want that, play The Witcher

scenic spade
feral viper
#

Skyrim occupies an area between Realism and WoW, and that's fine by me

scenic spade
feral viper
#

I still play WoW as well, but it's definitely a different sort of setting. So is FF14

scenic spade
#

I'm one of the wealthiest players in my server. Or in the lingo of the game, in my "world".

feral viper
#

Hah, nice

#

I used to have enough free time to play video games regularly. Now I only have enough to talk about them online

pulsar root
#

Somehow be wanting not an absurd looking weapon means I want hyper realism(Which is ironic considering I also feel Wow does the same thing but...ok dude).

feral viper
#

No weapon in Skyrim is absurd. At least not size wise

#

Some weapons are, like, literally a danger to use

#

Elven axes, for instance, seem to have barbs that dig into your hand for some reason

sleek mountain
#

Weeb weapons are cool, daikatana like Ebony Blade or goldbrand.

feral viper
#

Eeeeh... I wouldn't say COOL, but, you know. Fantasy gonna fantasy

#

So long as we never get another set of Blades Armour

pulsar root
#

Not my taste but I know I was obsessed with the Blades during the Oblivion days. /embaressed.

feral viper
#

Though, I'd even say go for more Blades stuff, if it meant the Tsaesci NOT just being racially insensitive parodies of Japanese culture

#

Give me a whole game of gag Blades Equipment... But make Akavir Beast Folk, and make them more than one dimensional

scenic spade
#

(edited. Read again.)

feral viper
#

The Blades have never been elite anything though

#

They're, like... If Dr. Evil ran the Secret Service

eager remnant
feral viper
#

Their best achievement was Cosades tracking down a single smuggler den

livid ingot
#

I like to imagine the Blades as competent. But the games though... 💀

radiant moss
pulsar root
sleek mountain
#

We should be able get contact with former blades agents in all skyrim, i want sky haven temple become a decent headquarter.

#

Or Delphine could give Radiant quest to disrupt thalmor operation, rescue her contacts etc. With ai voice, its should be possible to clone her voice.

feral viper
#

Like... What did they do, bring it with them?

radiant moss
#

still though, rebuilding it was an achievement in itself

feral viper
#

The Blades suffer from a common writing problem in that they are generally used as a 'friendly' faction that drives the plot, but because of the players need to be engaged, ultimately never actually succeed at anything themselves

#

It's a similar issue to when a character is said to be something that their actions clearly indicate they are not.

#

Commander Chenkov in 40k being a brilliant strategist. Chancellor Ocato in TES being a great leader. Mr. House in Fallout being a genius.

#

It wouldn't be that bad if the Blades had actual exploits to prop them up, making the players engagements more exceptions rather than the rule. But they're basically all we have, leaving the Blades rather... Just silly.

pulsar root
#

Its not like we actually saw what the Blades did in detail. We went from Oblivion to them existing and then they're mostly dead cause the Thalmor took them out. And the time gap between Oblivion and Skyrim is massive.

feral viper
#

True, but zero effort was made to fill in that gap, or even give them victories during the Septum dynasty. The Blades have basically nothing but dead emperors and failed plots to show for themselves.

#

And a bunch of dead agents.

sleek mountain
#

well the elder scrolls blades about what blade agent capable of 😄

#

our character is nothing special.

feral viper
#

I mean, heck, apparently Sky Haven was sacked during the Great War too... When the Empire still controlled Bruma, and the fortress could apparently hold against an army with a handful of men ...

#

So even that proved to be nothing but a very empty boast.

#

Or was it Cloud Ruler? Whatever the one in Cyrodiil was.

radiant moss
feral viper
#

Yeah.

But, you compare the Blades, to the Penitus Oculatus, and we'll...

sleek mountain
#

without dragonborn in the throne, i think blades just lost their cause.

feral viper
#

The Penitus Oculatus has thwarted at least 2 assassinations we know of, helped stop Umbriel, and almost destroyed the Dark Brotherhood.

sleek mountain
#

but elder scrolls blades game.. the skyrim tabletop game 😐 its all about blades.

feral viper
#

Haven't actually explored Blades myself, so can't totally comment.

#

And I didn't even know there was a Skyrim tabletop game. That sound... Absurdly noncanon

#

Though, if Blades is anything like Legends...

sleek mountain
#

well a cc item mention about blades setting so its canon. 🙂

#

skyrim adventure game tabletop, well its take some years before skyrim event in 1st chapter.

#

like markarth incident.

feral viper
#

That was decades, not a few years

#

But I get your point. I'll look them up

#

You'd have to move mountains to make me respect the Blades though

pulsar root
#

Depends if BGS want to use them again. Be cool but I don't see them touching them again.

feral viper
#

You kidding? People love that Armour and the Katanas

#

They'll find some way to cram them awkwardly in

sleek mountain
#

heh like fallout's brotherhood of steel, blades is an iconic faction.

#

for TES.

feral viper
#

Unlike the BoS though... They aren't cool

#

😛

sleek mountain
#

i really can't make fun of them after playing TES blades 🙂

feral viper
#

Ah, well. I can make fun of anything.

sleek mountain
#

i think its better for them to stay low profile than become empire agent lol. with akavir culture, blades can turn into ninja lol.

feral viper
#

Eeeeh... I'd rather not go that route with the Akaviri

#

It's too easy to just make them "Tamriel Asia". Which is not a good idea.

#

Alas, it's the sort of culture building TES has mostly engaged in since Oblivion

pulsar root
#

I dunno, I think them being related to the Empire is fine. The Akaviri, I'll agree just this once, "Tamriel Asia" wouldn't be as interesting.

sleek mountain
#

Tamriel yokai realm 🙂

scenic spade
#

Folks, who are we kidding? Elder Scrolls 6 would either be High Rock or Hammerfell. They're not gonna go risky and set the game in Akavir. An Akaviri island, province, or city is only worthy of an add-on. An Elder Scrolls title needs to be generic. You don't want it to be too exotic. It's just doesn't feel right.

Morrowind is the only exception. Bethesda would only be adventurous after they prove to themselves and to the world that Elder Scrolls 6 will be just as successful as Skyrim.

Look at Oblivion. It's as generic as can be. It's basically medieval-esque Pagan Rome. That's the kind of setting and theme that is worthy of an Elder Scrolls numbered title. Skyrim is the same way. Viking culture.

Asiatic themed entries should only be side add-ons.

I personally would be taken aback if they set the next Elder Scrolls on Valenwood. Way too alien.

High Rock on the other hand... With Breton kings and queens... Now that's worthy of an Elder Scrolls entry.

Orsinium is a great choice, but perhaps I'm biased because I love Orcs...

sleek mountain
#

well high rock and northern hammerfell already covered in TES daggerfall. if starfield could covered 1000 planets, TES VI should be able take setting in all tamriel 👀

scenic spade
sleek mountain
#

it could be done if all quests are radiant form lol

#

except main quest of course and probably faction quest.

#

tbh i just want something like dynamic encounter if you join guild, maybe you find your guildmates doing some quest the wilderness and you can help them.

scenic spade
#

I wanna meet the dwemer.

sleek mountain
#

play morrowind then 😄

scenic spade
feral viper
tropic patrol
#

maybe this is a stupid question but whats up with maintenance 2 days in a row

noble verge
#

If they wanted a game with Akaviri influence without diminishing the mystique of the actual continent, they could do Elsweyr since it has a population of Akaviri-descended Imperials.

scenic spade
feral viper
#

Samurai also would never use a shield

#

So the Kendo pose kinda goes out the window when you factor in everything else in TES

pulsar root
#

OrAkavirorwhatevercontinentcould have more then one specific racethere(Like two kingdoms)

feral viper
#

Akavir should be at last the main 4. Kamal, Tang Mo, Ka Po Tun, and Tsaesci

#

Though none of them should be like Oblivion and Skyrim: Simple, mono influence tropes

scenic spade
#

What are your favorite races and why?

feral viper
#

Dunmer, because they're actually developed like a functional society and culture, rather than a meme.

scenic spade
sleek mountain
#

yeah, backstabbing is legal in dunmer society 🙂

scenic spade
#

Because really, Nords are snow-vikings and Dunmer are fire elves.

sleek mountain
#

i guess we have very different view of function society then

feral viper
#

Dunmer are more... Edo-period Akkadian gnostic elves living in Hawaii

#

Whether I agree with how their society functions or not, they are actually a society

#

Nords are just... A Viking meme.

scenic spade
#

Mine would be both wood elves and poop elves.

#

I am sure you know what a "poop elf" is.

pulsar root
#

Humans(Because) I see the Human variants as still human

sleek mountain
#

imperials 🙂

scenic spade
scenic spade
feral viper
#

Orsimer. You mean Orsimer.

#

And Malacath would be disappointed

pulsar root
#

Nah I'll live I mean Lightsong will live way longer.

scenic spade
# feral viper And Malacath would be disappointed

Yes. Orsimer. Orc.

I like orcs for the very simple reason that they are the brawniest race in the game. And I like wood elves for the very simple reason that they are generally the master archers of the game. You got pure strength on one side, and you got the pure agility on the other. Imagine those two races being led by an Imperial Tullius type of character. Front line heavy armor troopers and light-footed master archers. It's a deadly team.

feral viper
#

I... Don't like stereotyped races. They take away from the world and diminish the cultures involved, in my mind.

scenic spade
#

I don't really care about origins and homelands. I only pick the races with the best physical and combat talents. Most factions in Elder Scrolls are not racist. One of the Companions Harbingers in the past was elven.

scenic spade
pulsar root
#

No, its just his family name.

feral viper
#

I'd much rather Racials be discarded entirely, and the 'Races' simply be developed into proper ethic groups instead of outdated clunky gameplay intrusions into worldbuilding

scenic spade
#

I'm probably misinterpreting what you mean by ethnic groups.

scenic spade
sleek mountain
#

I think because they're most versatile race and strong at unity.

#

i heard imperials have biggest population in tamriel.

feral viper
#

Well, in reality, Races don't exist. We have Ethnic Groups instead, which are divided along different sorts of lines...

sleek mountain
#

i think race term is just well known term in rpg community.

feral viper
#

But, we know that, in setting, Genetics don't work like that anyway. You've got the Wood Orcs, who are just as agile and stealthy the Bosmer, while also still having the same emphasis on strength

#

I won't really get into why Race is so prevalent in the RPG community, where it comes from, and why it's wrong here ... I'll get myself in trouble

sleek mountain
#

not sure where its coming from? tolkien? 🤔

scenic spade
sleek mountain
#

or just d&d stuff.

feral viper
#

It's both, but mostly D&D. And based on very, very outdated ideas.

#

Either go full Species, and all the diversity that entails, or drop the notion entirely

#

Which is basically an abbreviated way of saying... The populations of Tamriel shouldn't be defined by stereotypes, but rather built as actual, functional societies within the world.

#

The Dunmer are my favourite, not because I like or agree with their culture, but because they are still the ONLY ones who are more than a tacked on Gameplay defined, one note meme.

sleek mountain
#

Most common perception is all considered as humanoid species even goblin maybe.

pulsar root
#

Humans are human. Fart

feral viper
#

All peoples are Ehlnofey

#

Well, except those trees ...

sleek mountain
#

Stereotype eh, i think its player choice to following racial stereotypes or become unique individual.

#

and that's beauty of rpg like elder scrolls 🙂

feral viper
#

Yes. But the problem is when stereotypes are forced on you. As they have been since Morrowind

#

Only Daggerfall let you ACTUALLY create an individual

sleek mountain
#

are we talking about racial bonuses ?

#

I mean as unique individual, you must work really hard against racial stereotype. so racial bonuses maybe not give you any benefit.

feral viper
#

But why? Why would a Redguard, raised outside of Redguard society, be subject to the behavioural stereotypes OF that society?

#

Why would an Orc, raised by Mages, automatically be inclined to be a warrior ?

#

More importantly, what even IS a Warrior? A Knight? A Hoplite? A tribal spear fighter from the jungle? A Horseman from the Steppes?

scenic spade
#

I don't know what it is about me but I seem to really really stick to the stereotype of my character's race. I just enjoy capitalizing on genetics.

For example, my Bosmer started off as an archer, only developing his battle-axe skill in the later periods of his Dragonborn career.

My Orc went ham on fighting everything, all the time, with the heaviest warhammer he could find.

My Redguard is some kind of martial arts expert specializing in dual-wielding axes.

I don't know. I just love stereotypes. It feels like my character (or me) is taking advantage of his Akatosh-given gifts.

I mean like, I wanted to be a basketball player when I was young. But as soon as I realized how my stocky, endomorphic physique was best suited for powerlifting and how I seem to find strength and mass gains to be a piece of cake, somehow my brain shifted into wanting to be a professional powerlifter. And it worked well.

#

There's nothing wrong with sticking to in-game racial stereotypes. I'm gonna be a great wizard if my dude or gal is an Altmer.

scenic spade
# feral viper More importantly, what even IS a Warrior? A Knight? A Hoplite? A tribal spear fi...

Good point. I also honestly hate that aspect of RPGs. Somehow, it's like you're not allowed to use a bow if you call yourself a "warrior".

In truth, warriors come in all shapes and sizes. I consider some kid who grew up in a bad neighborhood and having to fight to survive against thugs to be a warrior in a modern age. Even if he's not enlisted in the military. And just because your military officers teach you stealth doesn't mean you're not a "warrior". I share the contempt, Terical.

pulsar root
#

I'm not even sure what are you even moaning about. In Skyrim you can be whatever you want and do/roleplay whatever backstory you want to have. You don't have to the typical person a type of human or race someone is. Its all up to you(So long as the openness of classes in Skyrim goes forward).

sleek mountain
#

rather than stereotype, i prefer call it natural talent? 🤔

nimble pond
#

Honestly I don't even think like this.. I see different types of character choices with cool abilities and traits and I'm like sweet, how shall I decimate my enemies this time muwhahaha. I don't want sit there with a checklist explaining to my dragonborn character with an endless list on how they fail to meet societal standards from a world they don't even exist in..which is kinda the point, to get away from this world and it's pettiness.

scenic spade
# pulsar root I'm not even sure what are you even moaning about. In Skyrim you can be whatever...

I'm talking about Bethesda putting things like sneak, archery, and alchemy under the "thief" playstyle when archery, in the real world, is the vocation of "warriors". At the same time, they portray thieves as lightly armored, as if armored nobles in history never stole money when they were in their privileged positions in their society. lol.

I wouldn't complain. I am not complaining. I just simply don't like it. For all I know, I wouldn't be able to do even half as good a job as Bethesda. It's just my own thing.

scenic spade
nimble pond
#

They're not separate, I am roleplaying too. I roleplay with that world, not ruin it with this one.

scenic spade
#

Because for me, I like put real-life themes into my roleplay. Like, I'd take historical characters and ancient cultures and find inspiration from them for my next build. One time I pretended I'm one of Genghis Khan's soldiers when I had my archer Dragonborn, at low level, snipe to death a giant while mounted on a horse. It was fun. I was like a nomad.

scenic spade
#

Archery is under "thief playstyle" when in reality, it's a weapon of warriors. Dedicated samurai in that era in Japan were adept archers.

nimble pond
#

Oh, well I hardly see as a thing to get to hung up on about. It's not like you're roleplaying as Khan in-game contemplating as to where the thief skill should go lol

scenic spade
nimble pond
#

My guess is it's just how they trying to develop the whole skill system

scenic spade
#

I'll go play Skyrim now. I'll talk to you all later.

nimble pond
nimble pond
# pulsar root I dunno, I think them being related to the Empire is fine. The Akaviri, I'll agr...

Hmm, but it doesn't have to be all "Asia" continent, could be a mix of like Asian and European (heck for that matter.. African, Austrailian) and just because something is "Asian" doesn't mean it doesn't have different subgroups within that. Like Japanese and Chinese are not the same. Akavir could be diverse as Tamriel. I think the problem is that most of is "beast-folk" rather than bc of Asian influences that ppl complain about. But even in that sense, it's still diverse in the various types of beast-folk living there. It could be like a much larger "Morrowind." And if they have a game with both Tamriel and Akavir in it, that'd be a dream for me

sleek mountain
#

I think skyrim already have diverse setting for each major holds, that's just for one province. much better than oblivion setting. its not all viking vibe.

nimble pond
#

I agree. I get it was supposed to be a lot of snow, but it was cool how they still had different types of environment in the province

sleek mountain
#

but i don't mind return to high rock ( and probably hammerfell included ) for next series. i wish more faction/guild exist.

noble verge
#

On the topic of races, I wish that TES did subraces. For example, Crowns and Forebears for Redguards, Colovians, Nibenese, and Rim-Men for Imperials, Ashlanders and House Dunmer for Dark Elves, Bretons and Reachmen for the Bretons (not sure what word to distinguish the "civilized" Bretons), the various bipedal forms of Khajiit, and so on.

sleek mountain
#

aren't crowns and forebears just political faction? and maybe ashlanders too.

frosty patrol
#

You know we keep getting Werewolves in TES games, how about we finally get Werebears, Wereboars, and Werewhales? Those are real too in the lore apparently. Are there were anything else?

scenic spade
sleek mountain
#

that's seems will take very long game development time for each lycanthropes model 😮 not good idea IMO.

frosty patrol
sleek mountain
#

yeah probably but coding, testing part still take time.

frosty patrol
sleek mountain
#

i mean sure its great, but i think lycanthrope ability is not main priority unless the game really focused on that.

#

i remember a story during skyrim development, there's plan to include centaur but its too difficult to animate or something and it got scrapped.

scenic spade
frosty patrol
sleek mountain
#

vampire lord form and werewolf perks are coming from DLC, like look it's not main priority unlike vanilla game system and features.

scenic spade
scenic spade
# sleek mountain vampire lord form and werewolf perks are coming from DLC, like look it's not mai...

Ah, fair enough.

But... Hear me out...

Bethesda has several years to create a complete game. I am sure that right now, they're busy with the slow creation of ES6 while they invest more of their energy on Starfield. There is no way they'll be neglecting Skyrim's successor. Dude they have several years for ES6. Anything is possible.

I want them to have both beast form and vampire lord form. If not, replace them with something just as good. But I dont want them taking them away. They have no excuse at this point.

sleek mountain
#

I don't they think gonna be removed but to add more variants of lycanthrope bit take time because each animal have different animation. game development have deadline so they can't have put a lot of resources for secondary priority like that.

scenic spade
# sleek mountain I don't they think gonna be removed but to add more variants of lycanthrope bit ...

Oh.....

Oh yeah, no. I'm only thinking about the two. Honestly I don't give a rat's behind what kind of beast we get for the beast form. All I care about is that it must make our character hulkish and fast. And then give us a second form, preferably vampire lord, but as long as it's just as awesome, anything works. All I care about is that there must be at least two. No more if it's too much work, but it can't be less than two. I've been too spoiled and so did most Skyrim players.

sleek mountain
#

well i always believe bethesda gonna try add something new, like we got feature build settlement or robot building in fallout 4, they add full manual controlled spaceship in starfield.

nimble pond
#

It would be cool if they did something different with each title. Kinda like we have a lot of different folklore, each province has their own folklore of beasts and legends.

feral viper
#

Hammerfell Wereshark

feral viper
#

Since I'm here, let's see what I can stir up in the pot.

#

Controversial things Bethesda should do for TES6.

Get rid of Racial Bonuses

Merge Light and Heavy Armour into just Armour

Double down on Skyrim's Perk system rather than bring back Attributes

#

Oh, also, don't bring back spears, throwing weapons, or other weapons until the combat system is sufficiently refined to stand on its own

pulsar root
#

Are you sure you aren't a little Daedra servant?

frosty patrol
feral viper
#

Per Armour specifically, though, divided skills simply create superficially different competing skills which behave the same way, and have to impair other skills to make themselves distinct

#

Light Armour, for instance, has Stealth bonuses... Which rightfully belong to Sneak

#

If you merge them into a single Skill, then you have a Skill that specifically deals with Armour it's self, without needing to take away from other Skills to make it's self relevant

#

You can then put the equipment related stealth concepts into Sneak, and you open up enough weight and mobility options to give Athletics enough range to be an actually useful Skill as well

#

This approach would not only reinforce all the impacted Skills with more options, but could easily create far more natural 'Weight Classes' of Armour down to, and including, fully Unarmored gameplay options

sleek mountain
#

They need to overhaul perks system, for skills system, people already familiar with skyrim. So make them little bit complex is good idea. Combat, magic and Stealth still your basic skills tree, and speech or crafting should not related to three main skill.

#

So 3 main skill tree and so other for secondary skills.

pulsar root
#

Provided it offers the same freedom Skyrim has, sure.

sleek mountain
#

Ah something like field skill to collect more materials should be separated too.

feral viper
#

I think having the 3 Paradigms, with 5-7 skills in each, is still ok

sleek mountain
#

So 3 main skills and 3 secondary skills.

feral viper
#

The main problem there is, is the activities attached to Skills

sleek mountain
#

Well fishing,mining and chop Woods are activities too.

#

We can finally play as true fisherman lol

feral viper
#

I'm talking more like... Archery and Sword&Board aren't related activities at all

#

Nor are Archery and moving steathily

#

So in a game where progression is activity based, instead of EXP based, too much lumping becomes problematic

feral viper
#

Every day, I agree with the Thalmor more and more

pulsar root
#

Thalmor must die.

feral viper
#

Yes. But that doesn't mean they're WRONG

#

Their biggest problem is, they're stooping to the level of the enemy.

sleek mountain
#

Eh, hunting their own kins is pretty wrong i think.

feral viper
#

Tell that to literally everyone. Khajiiti tribal wars, the Nord civil war, Dunmeri house wars.

#

Every culture in Tamriel turns to violence to deal with dissent

#

But the Thalmor ARE right, in that Humans are a colonial legacy which has brought conflict, systematic oppression and more than a few genocides to Tamriel

sleek mountain
#

Mer enslave humanity in merethic era or falmer probably attacking saarthal first, and whatever Sinistral elf did. Most man conflict with mer is just retaliation.

#

Both are have good and bad side i think.

#

Oh don't forget dwemer experiment with falmer.

#

Not that saying man is better tho.

feral viper
#

Men and Mer both engaged in slavery. However, Men came to Tamriel.

The Mer may have attacked Sarthaal, but the evidence indicates that the Atmorans were in possession of the Eye of Magnus, which the Falmer buried

The Left-handers are not mentioned, ANYWHERE, of doing anything. In fact, their earliest mention is the Yokudans literally fighting a civil war to decide who got to lead the attack on the Left-handers.

#

Man is, and has always been, the instigator. They are the invaders. They simply use the retaliation of the natives as justification for their own violence.

sleek mountain
nimble pond
#

Seems like man and elf are more alike than either care to admit to.. 😂
Get rid of one and the other will just turn on their own kind next, it's what we all do, we get too bored without a self-fulfilling sense of purpose

sleek mountain
feral viper
#

However, the fact that the Eye remained in Sarthaal, that the attack was targeted and precise (per the Mages Guild archaeological survey) and that the Falmer chose to entirely burn the city rather than occupy it, paints a pretty clear picture

#

The Falmer were (justifiably, given what we see in Skyrim) trying to ensure the Eye remained buried.

#

If they actively wanted it, as Dranor suggests, they wouldn't have left it in Sarthaal after taking the city.

#

But no, Mer are not innocent. No one is.

But compared to Men, they are far, far more often the victims.

#

Men have either fully, or nearly, exterminated 3 Meri ethnicities, and attempted to exterminate at least 2 others.

#

The worst Mer have ever done was the Barbasic Ayleids and their Gut Gardens.

#

Something which even Alessia's Ayleids allies were exterminated for, in the end.

#

Still, none of that ultimately justifies the Thalmor and their actions. It just means their reasons are in fact true.

nimble pond
#

All ye is lost when they start keeping score. One is just as bad as many and two wrongs don't make a right. Give em enough time and opportunity and that number will go up from whence it started. Revenge is a greedy poison and history goes to the victor, but surely the losers would of heeded the win had it been theirs instead. But as such is in their nature whether the blood spilt is from a foreign enemy or within.

feral viper
#

Agreed, which is why I don't agree with their actions.

#

But the reasons BEHIND those actions are entirely valid. Far more than, say, the Stormcloaks and their whole nonsense

nimble pond
#

I think to each their own belief as it feels just as valid to them as any other. Besides, is there really a "right" or "valid" reason for bloodshed..? It's all the same to me, blood is blood (sounds like something an old orc would say eh 😂)

feral viper
#

Yes, I think there is a valid reason. The issue is more about how far down the list of options violence is.

#

If it's ever above any other options, then it's too high

nimble pond
#

Then I'd say the Stormcloaks and any other, are just as valid 😁

pulsar root
#

I feel like he's being devil's advocate for the arguments.

feral viper
#

To a degree

#

I think the Thalmor COULD be a really interesting, even sympathetic villian. Because, when you actually look at the facts, Mer HAVE been victims more often than not.

#

But... Well, the memes speak for themselves, and we all see what the Thalmor are likely to be

nimble pond
#

Fact can be an elusive word coming from everydayers like us. Let us summon the word of Talos to providr clarity.. 😋

feral viper
#

Talos, god of lies

nimble pond
#

Lmao

feral viper
#

Sounds like a reliable source

nimble pond
#

I just kno he is your favorite god 😁

pulsar root
#

Nah, I feel like some mer are jerkfaces. And to be fair the Thalmor are just one political group. They aren't the only faction of Mer(Or High Elves rather) that matter. I think if there was more High Elven opposition to them in Skyrim(Based on what I've seen vanilla game anyways)

It would given a more "grey" feeling with ..da elves.

feral viper
#

Oh, I'm not saying it was executed well

#

But, like... It's just grating when people act like the Thalmor are this big evil boogey man targeting poor innocent men

#

When Bretons are literally the only Mannish ethnic group who hasn't commited literal genocide

nimble pond
#

I think they're just more in the present. One enemy down, another appears

feral viper
#

And then Men go around and literally idolise mass murders that would make some historical psychos cringe

sleek mountain
nimble pond
#

Like after we slayed the dragons, it was right back to civil war

feral viper
#

Ok, so EVERY Mannish ethnic group then

feral viper
#

Tiber Septim is still a hero to the Empire too

sleek mountain
#

A Hero is a villain for another side.

feral viper
#

And that guy was so bad, I can't even talk about some of the stuff he did because it's against the rules here

pulsar root
sleek mountain
#

I think talos cult is dangerous as well in morrowind CMIIW

feral viper
#

This is a player complaint, more than a setting complaint, really.

sleek mountain
#

Nothing good about extrimist i think.

feral viper
#

Nah, the Talos Cult was a sect within the Imperial Cult who basically viewed Uriel as weak and wanted to instigate a return to Tiber's tendency towards ethnic cleansing.

#

Talos was a fully recognised god, they were just fringe radicals

nimble pond
sleek mountain
nimble pond
pulsar root
nimble pond
#

Mmm slamming skulls. I want a flails so badly in game or meteor hammers. Even if I hit myself with it sometimes 🤪

feral viper
#

Always need more Wolfenstein to get the point across

nimble pond
#

Took an arrow to mein leben! (Wolf3D inside joke)

feral viper
#

I prefer higher calibre solutions into those situations.

#

But anyway, that rant out of the way...

pulsar root
#

Laser their shins and let the panzerhounds finish the job(Ok maybe thats too violent lol)

feral viper
#

Speaking of... Hunters was a great, cathartic show...

#

BUT, getting back onto some sort of topic...

#

I think, as a general concept, Skills should be divided around like activities, rather than strictly by Paradigm or overly specific

#

For instance, 1-handed Weapon is a fine Skill. It's clear, and conceptually cohesive, while pertaining to a particular grouping of activities (swinging a weapon in 1 hand)

nimble pond
#

Don't mean no disrespect, but any other new topics? Beating a dead horse bringing up these same topics over and over without any new ideas for them

feral viper
#

Hmmm...

nimble pond
#

Like idk, talk about the sun or moons with magical abilities lol

slim berry
#

How often are the horses discussed here?

pulsar root
#

I mean.... its easier topics wise for an established franchise.

feral viper
#

Well, I could be radical, and say that Skyrim's approach to Magic is superior, and should be built upon instead of going back to shiver Oblivions

sleek mountain
#

Bring traits to elder scrolls seems good idea.

feral viper
#

Traits should be brought back, yes. Daggerfall best Character Creation

sleek mountain
#

Able to cast magic with both hand is immersive.

#

Don't think they will bring back shout.

#

Probably power button will stay.

feral viper
#

It's also about how it combines actual variables and behaviours to create functionally and behaviourally distinct spells, instead of just visually textured replications that just apply different effects when they hit

nimble pond
#

I wouldn't mind seeing shouting again, but from like a boss enemy. One that's kind of a shadow of the dragonborn and uses all these shouts against you. I just wanna get flung around a bit before I chop their head off

sleek mountain
feral viper
#

It could be interesting as a Skill of its own, but I'm not sure how it would be practical to level...

nimble pond
feral viper
#

Power Wheels

sleek mountain
#

Its possible bring weapon art but i think that's 3rd person only flashy moves.

feral viper
#

Tap to use primary Power, Hold to bring up a radial (and slow time) with your chosen ability loadouts

nimble pond
#

Yes and no. Like I'd want it to be your choice throughout the rest of the playthru, otherwise it might just feel like basic magic. I was thinking more like a tri-force thing, one of the shards.

feral viper
#

That is not something I have any experience with

pulsar root
#

I like pretending my shouts are Magic. Since I don't like being the role of Dragonborne(Its a cool idea for a SP RPG though).

feral viper
#

I've got, maybe 2 hours total in the Zelda franchise

sleek mountain
#

Less menu pls

feral viper
#

Some menus are a necessity.

#

The issue is ultimately about their integration

sleek mountain
#

And probably not chosen one but without Hero, there's no event.

feral viper
#

That's a whole other topic that I don't have the battery life for...

sleek mountain
#

Nah i don't think i need more UI, i like skyrim because its easier too learn.

feral viper
#

But as far as powers go... Using a Quick-Key combined with a Radial Menu would allow for a lot of versatility, both for magic and martial abilities

nimble pond
#

I just wish they felt more natural. Kinda hated the digital map, woulda preferred in-game map you can hold in hands. But like I understand some players don't have much time or like having the digital maps for ease, so I wouldn't say get rid of it ya kno, but just more options?

pulsar root
feral viper
#

Like, imagine if Paralysing Strike was a keystroke, instead of that horrible Morrowind control scheme...

pulsar root
#

Keyboard

feral viper
#

Ok, so. When you're setting up your 'Loadout' you assign Abilities to 'Slots' on a wheel. Say, 8 slots.

When you're playing, you tap CTRL to use the Ability in the 12:00 slot. However, if you hold CTRL, time slows VATS style and brings up the wheel, and you can use the Mouse to quickly highlight another assigned ability, which you use when you release CTRL

#

Whether certain Magical abilities (allowing for non-hand linked spells) or martial 'moves' like Paralysing Strike, you can mix and match things you've learned

#

On a Keyboard, you also have the benefit of numbered Hotkeys as well, though the core dynamic also works just as well on a controller

nimble pond
#

It's like different tabs basically

feral viper
#

More like DooM

#

But with powers and abilities, instead of guns

nimble pond
#

Tab 1 (destruction spells) tab 2 (illusion) etc. All on a big wheel. You select destruction it opens up the sub-tab for it

feral viper
#

I was thinking more like you assign spells and abilities from the character menus, and the wheels function more like a more functional Favourites system

nimble pond
#

Yes that too. You have the option to create and customize your own tabs

feral viper
#

So you could have Kick in slot 1, Flame Breath in slot 2, Candlelight in slot 3, Paralysing Strike in slot 4, Healing Potion in Slot 5 etc.

nimble pond
#

Yep in tab 1, then you can make tab 2, 3, 4 and so forth

feral viper
#

Functionally infinite favourite slots

#

The only limitation, how quick you can select what you want. Since it only slows time, not stops it

nimble pond
#

I think fable did something like that, not sure if it was customizable tho

#

You could also use the tab system to say... change your quick-select load out

pulsar root
#

Sorta like a Hotkey mapping

feral viper
#

Making Martial Abilities function like Powers in this way would also finally allow for the horrible Morrowind control scheme to be laid to rest.

nimble pond
#

Switching loadouts with the tap of a button

#

So don't need to pause time at all

feral viper
#

But .. it's bad movie night, and my cell is almost dead. So I'm out. Gnight!

nimble pond
#

Later

sleek mountain
#

Loadout magic eh

pulsar root
#

Gameplaywise its an improvement then going through your menu to change spells all the time.

nimble pond
feral viper
#

Loadout is a bit of a weighted term in gaming, I'll admit

#

But Radial Favourites Menu is far clunkier

#

Functionally, it would be more like a customisable Action Bar, but without the standard sort of interface

scenic spade
#

Hi folks.

feral viper
#

Heya

prisma smelt
#

hi im not sure what channel to take this but i recently got skyrim AE on gamepass pc and wanted to try the Bittercup content but i cant see it on the installed content nor can i download it. can anyone help me?

scenic spade
# prisma smelt hi im not sure what channel to take this but i recently got skyrim AE on gamepas...

When you play the game and you are in the starting screen with the black background and the Skyrim dragon sigil on the left side, what do you see on the right side? If you see "Creation Club", click it. Hover over the one that says "Bittercup". If it says there that it's "owned", it means you have it installed already.

To further double-check, when you're playing the game, click the one that says "installed content" at the pause screen.

prisma smelt
scenic spade
prisma smelt
frosty hinge
#

Any idea when playstation na servers will be back up?

scenic spade
sleek mountain
#

Shehai replace thu'um is gonna be must boring thing ever in next franchise elder scrolls.

feral viper
#

Depends how it's approached

#

If it's literally just a sword... Then yes

#

If the Shehai can be shaped to your liking, and it's just been a sword for most Ansei because of their cultural association with the sword... Well there's more you can do with that

sleek mountain
#

I am not sure how shehai works, is it something like thu'um but with movement or what?

feral viper
#

Basically, it's shaping your soul into a tool, and using it to harness some kind of magical power

sleek mountain
#

I think its more fit to fighter guild type power.

feral viper
#

There's a lot you could do with it. Many Ansei were more like ascetic monks, rather than full blown fighters

#

The issue is mostly the Sword focus, since that sorta pigeonholes the style and approach

sleek mountain
#

Ansei is sword saint right? Feel like not far from kensei IRL

#

I mean redguard basically desert samurai.

#

Gaiden Shinji lol

feral viper
#

Well, they WERE

#

We'll see what survives a hammerfell game

sleek mountain
#

I don't see bethesda will using same gimmick for thu'um replacement, but power activation will stay. They can bring new skills tree for more options.

#

I don't see they can go more streamlined than skyrim 🤣

feral viper
#

See, streamlined isn't a bad thing. It's what's under the hood that's more importanr

#

Complex for the sake of complexity is terrible game design

sleek mountain
#

I am not saying its bad, but i think skyrim already...basic?

feral viper
#

To use Daggerfall as an example... There's no reason what so ever to have long blade, short blade, blunt, axe, AND Critical skills

#

Nah, Skyrim has most of the right ingredients, the recipe just needs to be balanced better

sleek mountain
#

I think they could implemented ability system from blades.

#

Its stamina based skill.

#

Well they already done that by perks.

feral viper
#

Yeah.

#

Combining active Martial Abilities, Powers and certain types of Spells into one basic system, functionally like the Action Bar of more D&D inspired systems, would open up a lot of options

#

And DooM has already shown the versatility of using a Radial Menu to keep active engagement without sacrificing mechanical options

dapper lichen
#

Quick question which Elder Scrolls game should i play first?

feral viper
#

They are mostly stand alone, so you can pick any

junior verge
#

I have a question for xbox 1/X users - is thieves guild for good guys compatible with Xbox 1/X, even though it says it's for that platform on Bethesda?

#

All info I've found points to pc only

scenic spade
# dapper lichen Quick question which Elder Scrolls game should i play first?

Oblivion.

Because if you fall in love with Skyrim and get used to its next-generation graphics and engine, Oblivion is gonna be hard to enjoy.

On the other hand, if you play Oblivion first and learn to appreciate Oblivion for what it is, then you will not have the unpleasant experience of getting used to black coffee, so-to-speak.

I hope I made sense.

feral viper
#

That is unfair to Black Coffee

scenic spade
feral viper
#

Sounds like you have only tried cheap major brand coffee. Get some good stuff, grind it yourself, and use the proper temperatures, and you don't need no Sugar

#

And I say that as someone who would have agreed with you 6 months ago

scenic spade
feral viper
#

Fair enough.

scenic spade
# feral viper Fair enough.

Even if it's possible for me to have it as an acquired taste, I still wouldn't like it because it's gonna be a major chore to learn to appreciate it.

feral viper
#

Sounds like me and Ketchup

#

I just... Do not understand ketchup

scenic spade
#

I'm sure the Nords would agree with me. While the Cyrodiilic Imperials would scoff at defiling their premium, high-society black coffee.

scenic spade
#

You hate tomatoes or something? lol. They make many foods taste better.

plush sapphire
scenic spade
plush sapphire
#

It's okay, just wanted to leave a reminder before it got out of hand

scenic spade
#

Okay, but anyway .....

#

Honestly......

#

I sincerely think that either in future Creation Club content or in Elder Scrolls 6, they should have an entire expansion/add-on dedicated to adding several were-creatures and vampire lord forms. Like, a big content update that is dedicated to just that.

Maybe I'm just biased for beast form, but I would definitely buy that add-on in an instant.

junior verge
#

That would be a cool addition

sleek mountain
#

wild hunt DLC 🙂

#

o wait that's entire bloodmoon DLC story right? 🤔

#

minus vampire lord

scenic spade
sleek mountain
#

the gameplay quite dated, i think. its just different experience than skyrim. the atmosphere is great tho.

eager remnant
#

Morrowind's main quest is my favorite BGS main quest. I personally love Morrowind's gameplay and do not think it is dated. I prefer it's slightly more roleplaying mechanics to Oblivion and Skyrim's more first-person shooter game mechanics. Having said that, Morrowind and Skyrim are tied for first place in my affections. They're vastly different games, but I love them both.

sleek mountain
#

TBF, oblivion is my first TES game lol

scenic spade
sleek mountain
#

With current blades focusing on dragonslaying business, maybe they're not gonna return on next franchise as main quest faction? 🤔

tardy tiger
#

It's the Blades. They get a new job each game

sleek mountain
#

but they have no empire to serve or probably new dragonborn

#

wait they never serve an empire, they only serve dragonborn emperor.

tardy tiger
#

They'll find a way. It's been getting quite silly with them as Bethesda kept adding new things to them in each game.

tardy tiger
sleek mountain
#

tes5 imperial armor will stay probably lol, kinda iconic now.

pulsar root
#

Eh, it was ok. Not my favorite but I have the armor modded for something else.

tardy tiger
#

I doubt it will. TES3s didn't stay, TES4s Gondor look didn't stay so I doubt this will stay.

#

Art style changes a lot of the time which doesn't help as seen with Vampires and Imperial Forts

pulsar root
#

I preferred Oblivion's imperial armor personally but I don't think they'll go back.

tardy tiger
#

Oblivions look is actually a big issue since TES4 felt like it didn't want to do Imperial styles.
Cities were doing their best to not be Imperial and the Legion was heavily influenced by the LOTR movies

tardy tiger
scenic spade
#

Can anyone here please link me the official ESO website forum?

scenic spade
feral viper
#

As with most things, I put Oblivion's Armour pretty much at the bottom of the pile...

#

A combination of very dated character models and the Imperial style armour just looking so generic it's just ...

#

Not to mention the Legion armour looks like no one's cleaned it in decades.

feral viper
#

@pulsar root I said what I said. Oblivion's Imperial sets lack any sort of identifying character or visual interest. They're just vaguely 'Fantasy' plate armour

#

In general, Oblivion lacks any sort of visual identity of its own, and could very easily just be dropped in any of a hundred different settings with only name changes.

#

Skyrim's aren't that much better, but at least when veering away from the more standard armour sets there's a more strongly established visual style. Elven and Glass having a unified stylistic theme, Ebony recreating Ga-julan Bonemold, Nordic Carved armour, etc.

pulsar root
#

And I say the armor looks distinct enough for me and I care more about it then vanilla Skyrim's look of the Empire.

feral viper
#

And that's perfectly fair. It's not like Classes here, style is entirely subjective as a concept.

#

Personally, I'm sick and tired of 'Realistic' armour in games. Looks like in Wild Hunt, and even the bog-standard Sci Fi armour style are so dull and dime a dozen now.

#

Almost makes me wish for more Anime style equipment... And that is not a fun realisation

pulsar root
#

I'm not consistent when it comes to armor types or weapons I think are cool. I'm picky. Vanilla Skyrim's armor is... well some are ok. I like the Dawnguard armor even if its simplistic(The more steel armor then the leather variant). I like the Ebony armor if a bit slightly weighty.

feral viper
#

I can't say I'm particularly consistent either. Like, I adore Bobby's power armour in the Expanse, despite it basically being the Mass Effect Standard...

#

But, in general, I ere more on the Style over Substance side for armour. If I wanted absolute realism, I'd play something other than Fantasy

scenic spade
# feral viper But, in general, I ere more on the Style over Substance side for armour. If I wa...

I'm not gonna lie, I am your oppsosite. A massive reason why I decided to take my dedication elsewhere (from FFXIV to Elder Scrolls games) is the realism of it. Even though Skyrim and other Elder Scrolls games are unrealistic, they are still significantly more realistic than FFXIV's ridiculous fantastical elements. In that game, you have a 60-year old man be able to toss a part of a train with a mere kick, and you have your Warrior of Light somehow be able to fend off a swarm of hornets with a pointy stick.

In Skyrim, you may have unrealistic magic and Thu'um, but their effects are reasonable. There's also the fact that you get easily beaten by a massive giant until your character is far more developed. And in Oblivion, your character improves his athleticism (or "cardio") faster by swimming, which is immensely realistic.

So yeah, I love realism because it adds to the immersion. It's far better than JRPGs with tiny characters punching giants and then the giants magically explode.

Plus, Skyrim's perks make sense. It's realistic.

#

Quick example of realistic perks, "conditioning" within the heavy armor skill tree. In reality, that's really how it works. Even the name of it is spot on. In MMA and football, you may not necessarily be the strongest or fastest, but if you have good "conditioning" (which is the actual term they use for it, for cardio), you are able to move around without getting tired. And if you look at the heavy armor skill tree in the game, "conditioning" does exactly that. Your armor becomes weightless to you.

feral viper
#

See, my problem comes mostly from the approach Realism=Real World.

#

Realism, in reality, should be more driven by logical consistency, rather than a direct adherence to the real world. And in most cases, that instantly falls apart in a fantasy setting.

#

Between magic, inhuman skills, monsters, and just the ease of mass production, the actual influences on armour and weapons are going to be significantly different. No one in the real world would want a sword as beefy as a Skyrim iron sword, for instance... But no one in the real world has to try to cleave into a Troll, and that extra mass may be crucially important.

tardy tiger
feral viper
#

Yeah, which I like.

#

Oblivion actually does the same, for Elven, Orcish, and Blades.. unfortunately they just all look so lame.

tardy tiger
feral viper
#

That would qualify as Heavy by most metrics

#

Though the whole Light, Medium, Heavy thing is kind of absurd in any realistic sense. Which kinda gets back to the primary point

tardy tiger
#

I'd assume the full face helmet with a plume is a cavalry helmet which is why it's rarely used

feral viper
#

Cavalry or Officer, but in general Imperial armour in Skyrim does show a vastly superior transition in equipment 'weights'. Each subsequent weight class is largely just the same, with more layered on them.

#

Not perfectly, though

#

But largely, that's how any Light, Medium, Heavy scale SHOULD work in a functional sense. Though really, the distinction is highly relative anyway and actively impairs gameplay options and systems to maintain

#

You could do away with it entirely and have a vastly superior result

tardy tiger
#

Officer already has its own helmet with the metal plume

feral viper
#

Maybe I'm confusing helms then

scenic spade
#

@tardy tiger

Bro, I think that in vanilla Skyrim, there's really only one copy of that helmet in the whole game. Am I right? And that just shows that it is reserved only for the very high ranking officers like Tullius. Even Legates don't wear it.

#

The top one of the two, I mean.

tardy tiger
feral viper
#

For instance, 'Lightly Armoured' simply means LESS armour, not specialised forms of light armour

pulsar root
#

Like I said, the armor IMO just isn't to my liking.

feral viper
#

A full suit of Leather Armour, for instance, would actually weigh the same as a suit of Plate... It'd just be vastly inferior in basically every way.

#

Meanwhile, Elven and Glass armours ARE plate, and should behave exactly the same in every way to Steel or Ebony, even if they may weigh a little less

#

Meanwhile, while the actual differences in encumberance between types of armour (Maille, Gambesson, Lamellar, Plate, etc) are actually measureable, they aren't enough to even really worry about functionally

tardy tiger
#

Fantasy just likes leather a bit too much. Like where’s chain mail?

feral viper
#

Mmhmm

scenic spade
# feral viper For instance, 'Lightly Armoured' simply means LESS armour, not specialised forms...

Really? I don't think you're right. The Spartan Hoplites wore heavy metal armor and their idiot enemies from Persia had hand-woven wicker shields. That's not "less armor", it's a different type of armor altogether.

There's also cavalrymen in the Napoleonic wars who had literal bullet proof metal armor versus lightly armored cavalrymen who literally wore clothing. And then you got the super old school mounted knights who had even their steeds wearing heavy metal armor.

So no man, I don't think you're right. And it's not like leather armor didn't exist in the real world. At low levels, Skyrim is very stereotypically medieval with its armor aesthetics and really only becomes high-fantasy as soon as you are able to craft or loot elven armor and beyond. Real-world breast plates probably looked very similar to your Skyrim steel armor. Well-fitted but still had room for movement with the arms.

feral viper
#

More Armour has always been synonymous with More Metal, though even in regards to that how the metal is worked also contributes. Cloth armour equates to less armour when compared to Maille, or Lamellar, or Plate.

#

But in terms of weight, Plate objectively weighs less than other forms of metal armour that covers the same amount, and inherently incorporates cloth armour in its design anyway.

#

To use medieval arming standard as an example, the transition from Light to Heavy Armour was entirely based on how far along the armouring process you were. Cloth armours such as Gambesson were 'Light'. Then you throw a breastplate and Maille coif on it, and it becomes Medium. Then you add more complete plating spaulders, greaves and gauntlets, and it's Heavy.

#

The scaling is just about the amount of armour, not distinct classes of any sort.

But even then, if you compare armour by raw coverage, the weight classes fall away entirely. Fully body coverage of leather (sufficient to be protective) Maille, Lamellar, or Plate, all weigh about 50-70lbs.

#

Except, of them, Plate is actually the least encumbering, simply because of how it's made and articulated.

#

Gambesson and Cloth are a clear exception to these general behaviours, because Cloth armour was almost universally used AS part of heavier armours. So it was basically you armour underwear

#

But like... Glass and Ebony wouldn't behave entirely different, like they do in TES, because they're both Plate armours. And even when you go from Leather to Maille to Plate, the actual behavioural differences aren't really significant enough to worry about mechanically. And if you DO, then the way games handle them are actually backwards

#

Leather and Maille are actually MORE restrictive, because they lack the rigidity to self support, and thus require more effort on the part of the wearer to move. We're talking like, single digit differences in efficiency, though

#

But, in actual historical arms, 'Light' armour is synonymous with 'Less' armour.

#

Armour, meaning the protective equipment, of course. A wicker shield IS less armour than a Wooden and hide shield. Weaker, less protective materials equates to less protection.

blissful prawn
#

ESO : II when ?

eager remnant
scenic spade
feral viper
#

Basically

#

The more 'heavily' Armoured they are, the more protected they are. But it's usually more of a linear thing, not a class thing.

#

And, like... Of you have access to Plate armour, there's no reason to use Maille instead.

scenic spade
#

I won’t pose this question in the Skyrim section because I want it to be broad and open to possible deviation to other Elder Scrolls games, so here’s my question to each of you…

One day, you wake up in Skyrim. I don’t know where your starting point is. It doesn’t matter… But in Skyrim, you end up as not the Dragonborn. The Dragonborn is some nord guy you don’t know about and he’ll kill Alduin eventually. But there you are with your ragged clothes, 20 Septims, and an iron dagger… You’re stuck in Skyrim until death. You can only return to our own world at death, and committing suicide will incur the wrath of Earth gods and they’ll send your soul to coldharbor. So you’d have to find a way to deal with Skyrim life. The question is, what would you do?

And you have to be a human. So not an elf or beastfolk.

scenic spade
feral viper
#

Typically, yes. Though there were a few exceptions. India for instance continued to make extensive use of leathers, Maille and scale armours long after they had developed sophisticated metalworks to manufacture plate armours. Despite their ability to do so, they favoured Maille and Lamellar straight up to the rise of firearms, and we're not entirely sure why.

#

Cultures largely focused on more mobile warfare, especially equestrian cultures, also rarely moves into heavier forms of protection, rarely opting for more than a breastplate and helmet in a lot of cases.

#

Because, at the end of the day, not getting hit at all is still preferable. The armour is only there for when you DO get hit. And then, you only ever want to wear as much as you think is absolutely necessary

scenic spade
#

lol. What a bummer. This really throws realism out of the water with Skyrim and Oblivion’s dual classification of armors. lol

feral viper
#

And in a flip of my earlier complaints, it's one area where realism would actually lead to more interesting mechanics

scenic spade
#

As for size of greatswords… I’ve seen claymores before. Skyrim is spot on. It’s the battleaxes and warhammers that are oversized.

feral viper
#

MOST fantasy axes and hammers are oversized, yes. Rule of Cool and all that

scenic spade
feral viper
#

I think its more a legacy of the visual style of 80s fantasy, really. Which I'm mostly ok with.

scenic spade
#

I’m okay with it as well. I’ve seen maces used in real life. Effective mace combat is super fast and downright ugly. Whereas you got one of the Companions in Skyrim swinging that thing and telegraphing the movement to the enemy from a mile away. lol

sleek mountain
#

you can work at farm, lumber mill, fishing or dock worker.

pulsar root
#

They don't need to be oversized. Oops late response Derp

sleek mountain
#

have enough money and just left to high rock for better life 😂

scenic spade
feral viper
#

Not like we're talking Morrowinds Iron Warhammer

sleek mountain
#

i am not fan of species thing if it applied to elder scrolls, feel too sci-fi.

pulsar root
#

Species thing? What? And uhhh oversized weapons take me out of it and its a trend I've noticed a lot in Rpgs and it annoys me. At least BGS offers modding support to allow weapon mods.

sleek mountain
#

sorry i am just talking on different topic lol

feral viper
#

Species are better than Races... Though neither are really applicable to TES outside of Khajiit and Argonians

#

Race, as a concept, is woefully outdated

sleek mountain
#

i think pathfinder put it in better term, ancestry.

#

cmiiw

feral viper
#

That fits a bit better, I'll grant

sleek mountain
#

well i am ready for possibility of hybrid "race". like half nord-imperial, probably.

feral viper
#

But by and large, the whole system should really only be to deliver preset character packages. Daggerfall-esque character creation should return

sleek mountain
#

but i don't think half khaji-argonian exist tho.

feral viper
#

Inconclusive. Notes on Racial Phylogeny mentions there are reports of them, but no clear documentation

slow falcon
#

What Level are you all

sleek mountain
#

30 😉

pulsar root
#

this physical form is 33. And Humans are human no matter what flavor, except forsworn cause screw them.

scenic spade
feral viper
#

The Foresworn are just basically what Nedes were before they were absorbed either by the Mer, or Atmorans

scenic spade
#

Anyway folks, please scroll up and read my question. I’d like to hear your thoughts.

scenic spade
scenic spade
sleek mountain
#

but nede people is followers of cult of the stars not daedra.

feral viper
#

They're followers of a lot of things

#

Just like the Foresworn. They worship both Aedra, and Daedra

scenic spade
feral viper
scenic spade
#

Okay wait, the forsworn are Bretons. Breton is their race while being “forsworn” is sort of like a clan.

feral viper
#

Again, Race is about as useful a term in TES as it is in real life

#

Which is to say, not at all

scenic spade
pulsar root
#

Well... I dunno about that but...(Not the Forsworn uprising stuff I mean)

feral viper
scenic spade
feral viper
#

And when trying to style themselves like the other kingdoms and vassals of the Empire didn't work, many Reachmen returned to the Old Ways.

#

The Old Ways, which has successfully served them for thousands of years against their oppressors

scenic spade
#

This discussion is making me want to watch even more fudgemuppet videos. lol

feral viper
#

Never actually watched on, myself

pulsar root
#

He's entertaining...

feral viper
#

I have obtained my eldritch knowledge the old fashioned way.

#

Reading. Like a nerd.

sleek mountain
#

many of his lore interpretation that i don't agree but yeah, it's entertaining.

pulsar root
#

I liked(But I may get hate for it) his Uriel Septim(Not the guy from Oblivion) theory.

scenic spade
# feral viper Reading. Like a nerd.

Go watch one of his lore videos. Aside from his knowledge, his videos are high quality and like what trailerkin and light song said, he’s entertaining.

#

There’s actually three of them. Fudgemuppet is a group of three people.

feral viper
#

My old, dead heart is only entertained by the suffering of my enemies

#

And fart jokes.

scenic spade
sleek mountain
feral viper
#

Anywho, to veer back to the Armour topic like a someone who started day drinking at 6am on a Sunday and need to make it to church on time...

#

If you get rid of explicit Light and Heavy Armour types, and simply make it a sliding weight based encumbrance scale, you open up a huge range of behaviours and interactions you can't do easily otherwise.

cinder stirrup
#

Bot solution: Zos should move enemies closer to ore nods so bots would have to fight them first before mining it.

eager remnant
tall geyser
#

I hope Bethesda really steps their game up with the bow and arrows. I mean arrows going through faces and the enemy NPC still running around talking. It's just looks generic. It would be cool if the enemy NPC had a skeletal and actual shots from the bow did like actual real life damage. I mean this is up there with dialog to me. It's a shooter game if you use the bow. So hopefully they improve this like they did the dialog. We have the tech now.

feral viper
#

Too easy to absurdly imbalance the game that way. What's the point of even being an RPG is you can just snipe everyone with a headshot?

#

While I do think there's room for more control over things like Critical Damage, real life damage? Nah, that'd just undermine the entire RPG aspect and actually make those who complain about the 'removal of RPG mechanics' correct for a change.

pulsar root
#

I mean you can still do the whole "Headshots" do more damage then other parts of the body. Its not persay realistic but closest you could get without it being well un fun.

feral viper
#

Oh absolutely. And Indo think there's value to that, and being able to target linbs

#

Though that would require a system with better control

scenic spade
#

Do you find roleplaying to be truly more enjoyable than merely playing Elder Scrolls with a do-whatever-i-want mentality?

sleek mountain
pulsar root
#

Most RPGS are.

tardy tiger
#

Just needs to have more damage and not one shot kill. it's a fantasy game with stats meaning something.

eager remnant
scenic spade
full monolith
#

We still have to wait YEARS for TES 6.. I cannot believe it takes ages to create a game....

livid ingot
#

We're almost in the homestretch now. 2027! Maybe...

pulsar root
#

I think the engine updates might of hindered and well BGS did try something new but thats another story. All things come in time.

tardy tiger
scenic spade
#

Do you folks think there can be honor in being a thief in these games? The Thieves Guild in Oblivion actually manages to give an air of honor to their Thieves Guild. I don't know about Skyrim though.

I have done the Thieves Guild in the past, yes. In other characters.

I'm roleplaying a righteous Orc front-line warrior. Because Hircine's beast gift is abhorrent to him, he will eventually get rid of it. For the sake of progressing in the Companions questline, I have to have him accept it first, unfortunately. There's no way around that outside of mods, right? But anyway...

As much as he is honorable and righteous, there is this weird quirk about him... He doesn't mind stealing food for the protein. Seriously. He aims to become the strongest warrior in Tamriel, but he understands that aside from training with a heavy warhammer, he needs to eat lots of cheese and meat in the process, so he actually makes an exception for food when it comes to whether or not he should steal.

Do you think there can be a compatibility for his character with the Thieves' Guild? Or you think it's not a good fit for him?

sleek mountain
#

Food smuggling seems not quite popular in guild. Like its more bandit gang doing rather than thief guild.

#

Thief guild look for valuable things, not their quantity.

full monolith
scenic spade
#

@sleek mountain

Thanks for the input.

So I guess that's a no for Thieves Guild for him, huh?

tardy tiger
# full monolith Ok so you think starfield will be a big jump next to fallout 4?

If I recall they were talking of engine updates with Starfield.
Game wise they went FO76, Starfield (with a major engine update with being the creation engine 2) and then it'll be TES6.

Like the only reason they announced TES6 so early was to reassure people that they were still doing single player games given FO76 was multiplayer.

noble verge
#

Furthermore, TES III's Thieves Guild was working in opposition to the Camonna Tong, a much more brutal and ruthless crime syndicate.

spare flower
#

Can anyone help with lost of ages glitch when you got create artifact at the end to complete quest?

frosty patrol
#

I hope we get more 3D strands of hair rendered. Apparently Aloy's hair on her face the so called peach fuzz on her mouth and lips and cheeks each hair is individually rendered in Horizon Forbidden West. I hope in a BGS game starting with TES 6 we get 3D rendered individual strands of hair and no more 2D textures over a 3D polygon head.

scenic spade
#

Honest question to you all... To those who've played both Oblivion and Skyrim...

If Oblivion had the same "format" as Skyrim, with the same graphics, gameplay, everything... But the setting, the characters, the quests, et cetera, are the same... Would you still say you like Skyrim better?

The visuals and the gameplay of Oblivion really was a major acquired taste for me. But I'd be lying if I was to say that I didn't enjoy the Imperial City.

I really love the setting of Oblivion. It's just that Skyrim is a far better game, in my opinion, overall.

But the aesthetic... Honestly, I think I might have liked Oblivion better if it had the same graphics and things like that as Skyrim. The cities are so civilized. Skyrim feels like even the most well-protected holds are ruled by very primitive people. lol. I guess Nords are brutish or something.

sleek mountain
eager remnant
pulsar root
#

Cyrodil is preferable in terms of land to me. Not that Skyrim is bad but the Tundra setting isn't for me but I do appreciate it.

sleek mountain
#

Cyrodiil have quite diverse regions, except there's no desert lol.

noble verge
livid ingot
# scenic spade Honest question to you all... To those who've played both Oblivion and Skyrim......

There are a few things I really like about Oblivion:

  1. The general art aesthetic. Cyrodiil is a really inviting. A bit dream-like. Morrowind and Skyrim are comparatively dour.
  2. The quests are some of the most memorable in the series. Morrowind had a better story, but both Morrowind and Skyrim suffer from unimaginative quest design.
  3. The soundtrack. 'Nuff said.
  4. The A.I. conversations and behavior. Clumsy implementation but endearingly goofy and fun. Feels somehow more alive than Skyrim with its instanced encounters and intellible but repeated conversations.

Skyrim has better gameplay, better dungeons, better world-building, better graphics and just a more natural/organic look to the world. More detail.

scenic spade
scenic spade
livid ingot
sleek mountain
sleek mountain
livid ingot
#

Heh, true

#

And I guess I want to clarify that the setup is compelling enough, with a more thuggish, mafia-style guild. It's just the story and quests themselves were a bit too generic.

#

When you roleplay a thief you want to be pulling off intimidating heists. Not doing dungeon crawls or chasing down thieves...

sleek mountain
scenic spade
#

Heck, I even have the Guild Master armor or whatever it's called. You earn it after becoming the boss.

scenic spade
#

Okay... Where do you all think ES6 will take place?

#

Although I'd prefer Hammerfell, I think it will be High Rock. I think Bethesda is gonna have us experience the monarchs of the Breton race.

livid ingot
#

They mean it's not tied to the MQ I think.

sleek mountain
scenic spade
sleek mountain
#

agent of strife 🙂

scenic spade
sleek mountain
#

same as fury i think.

scenic spade
sleek mountain
#

oh right frenzy

scenic spade
#

I chose the invisibility. That thing allows me guaranteed stealth hits at key moments in so many missions...

#

And the sound factor is gone too because my sneak is and was insanely high. Nowadays it's maxed.

sleek mountain
#

Oh wait wrong power lol

#

Instantly absorb 100 points of Health from the target.

#

subterfuge then.

scenic spade
#

@here

A question to you all...

If you lived in Skyrim and was given the chance to become a vampire, would you accept it? Why or why not?

sleek mountain
#

I like the sun, so probably no.

eager remnant
#

I wouldn't want to be immortal. I think immortality would be very sad. I would chose to remain mortal.

pulsar root
#

My char doesn't age. Now if Nirn disappeared form existance...yeah bye.

scenic spade
#

I would accept vampirism (if at all) not due to immortality, but due to the enhanced abilities.

#

To be immortal in a hostile environment like Skyrim and seeing people die for endless years is... Harrowing...

sleek mountain
#

And Malacath can become main focus of daedric DLC.

tardy tiger
#

I doubt they'd go to High Rock. They're going to stick with one province and not do two at the same time.

scenic spade
#

What I truly wonder is what the title of the game will be. The Elder Scrolls 4 was titled "Oblivion" and not Cyrodiil.

sleek mountain
#

Hammer time 😛

sleek mountain
tardy tiger
#

The Iliac Bay is the setting of TES2 which was parts of High Rock and Hammerfell

sleek mountain
#

hopefully, with new engine, i expect they're gonna step up their game setting.

tardy tiger
#

That doesn't really matter. Scale matters a lot more.

scenic spade
#

What if Bethesda....... Is actually doing the Elder Scrolls 6: Tamriel?

#

Is that way too optimistic?

sleek mountain
#

Zenimax already doing that lol

scenic spade
#

I mean... It's a good game for an MMO, but MMOs are just different.

tardy tiger
#

I don't think Bethesda would do all of Tamriel until they'd given each province their own focus. TES3 did the Dunmer, TES5 did the Nords and TES6 would possibly be Redguards.

eager remnant
#

They certainly have the technology to do Tamriel with Creation Engine 2. If they can create 1000 planets they should easily be able to create one continent on one planet.

scenic spade
pulsar root
#

I assumed Hammerfel was mostly desert. woops

scenic spade
tardy tiger
tardy tiger
pulsar root
#

I looked at the teaser, hammerfel is not what I got from it but....I'm not a dev so /shrug Edit: Well the internet seems convinced its Hammerfel...with little evidence.

sleek mountain
#

i don't care for setting as long i can sail to big open sea in tamriel 🙂

scenic spade
#

I would pay double if there was an Ansei joinable faction. lol. The greatest warriors in Tamriel. 😄

sleek mountain
#

just give me bandit clan because starfield already add pirate as faction.

scenic spade
#

I might not enjoy Starfield because I'm a Sony Playstation purist. My laptop is too weak for next gen games, and all three of my consoles are: PS3, PS4, and PS5.

sleek mountain
scenic spade
sleek mountain
#

I don't know. Let's hope everyone can enjoy the game.

scenic spade
#

I keep a daedric warhammer (previously a glass warhammer until I replaced it with daedric) in my wood elf's house and roleplay my character having it as a weight training tool to improve his punching power for arena fights. lol. He brawls with his fists against armed opponents in the arena.

Meanwhile, he's a stealth archer too.

#

In Oblivion, of course. Not Skyrim or Morrowind.

#

Meanwhile, my Orc stays in shape by training with the guards in Solitude.

#

That one is Skyrim of course.

feral viper
#

It'd be better if Sony didn't cause so many modding problems though

feral viper
#

Once they get back to Morrowind quality worldbuilding, then they can look at multiple provinces

pulsar root
#

I dunno.... I think maybe... you are underselling Bethesda here and pulling a "Back in the old days"

feral viper
#

Nah, I'm setting a standard. And Morrowind is it.

#

Even then, there's a lot that you could improve on from Morrowind

#

Based on Oblivion and Skyrim, I fully expect Hammerfell to be Arabian Nights, and Highrock to be 1981's Excalibur

#

And I'd honestly rather we only get ONE of those at a time, and give them time to... You know, go back to interesting worldbuilding.

#

Since Oblivion, they make games to explore, not worlds tonexplore

pulsar root
#

Sounds pretty subjective "Games to explore" Its still a game at the end of the day though.

feral viper
#

Sure, and that's not exactly BAD.

#

But Oblivion and Skyrim haven't offered worlds which reqlly encourage you to delve into the world it's self. They're surface level, simplistic easy to understand packages that serve as nothing but a platform to facilitate you exploring the game world provided.

#

And I think we should be expecting more, and Bethesda should be trying to do more.

#

Otherwise, we're just going to get more Dark Brotherhood. And I'd rather not

full monolith
#

I think they should hurry up for real

#

In my opinion there is too less information

#

let us wait and wait and wait

feral viper
#

I'm fine waiting, for a good product

#

But 15 years for just more of the same? Not so much

full monolith
#

That's why I am saying

#

I am not saying they should drop every year.. What I am saying is to connect little bit more with the people which buy your games tho.. Nobody will say yes let me wait 10+ years for the next title

#

I am not a game developer, I am not sure how much time developing a game takes, but c'mon man

feral viper
#

Typically 2-4 years

#

Which they generally do, it's just... Bethesda has now 3 franchises for a relatively small studio

#

An average of 3 years development per game, equates to 9 years between releases for each franchise

#

ASSUMING round robin

spare anchor
#

Please remember to follow the #rules

feral viper
#

But in general, I'd rather they take their time, and deliver a good product and than try to match the rushed and often forced release schedule of other studios. I'm not against 10 year periods between releases.

#

I'm more concerned with what they do, rather than how long they take. And as far as worldbuilding goes, Morrowind sets a standard they have yet to replicate, let alone surpass

#

Gameplay wise, Skyrim's on the threshold of absolute brilliance, even 11 years on

scenic spade
hidden herald
#

We do not discuss legal/contractual topics here per #rules

ZMI Legal Matters
We do not allow discussion of any legal matters involving ZeniMax, Bethesda or any of their associated companies.
If it were up to me, I would point to that if people keep harping about such matters.

feral viper
#

Fair point.

scenic spade
feral viper
#

I suspect, more, to the room

sleek mountain
#

is southern hammerfell ruled by dominion? i mean that's good setting for TES VI as theme of rebellion.

#

oh wait redguards already doing that. 🤦

feral viper
#

No. Not officially anyway