#fallout-general-chat
1 messages · Page 37 of 1
i help all 3
Creation club really just makes me not want to play fallout ngl
Why? Just ignore it, if you're not interested. That's what I do. I don't own any of them. Creation Club doesn't affect my game in any way.
Is there a chat for New Vegas?
nah but u can talk about it here or in lore
or in fallout 3 ig cause that's close enough
Bruh, one question how do I get to dry wells... Like, I nuked the legion but there's no boat to be found.
https://www.gameinformer.com/2021/08/20/fallout-tv-show-details-teased-its-just-a-gonzo-crazy-funny-adventure hmmm, wonder how this will play out
we'll be debating over whether the show is canon or not
what state will it take place in
it should be nyc. the 'engine' might choke on it but should be doable on tv
I live in New Orleans Metro area and would love to see this happen! I have a bourbon street in my atrium!
Hiya I need some advice I spent like 15 20 quid on some lunchbox n Mr handy in fallout shelter. After 15 20 mkms after the purchase my game crashed. N has reverted me back 2 days in doing so gotten rid of the 15 20 quid I spent
How can I get this fixedp
Good afternoon, i’m trying to access mods menu and tried logging in/linking my bethesda account.
I cant seem to login the account it always says “The operation could not be completed.” I tried several troubleshoot from the Bethesda Support but i still cant access it.
My console is Playstation 4, US Region.
When you try logging in, close ot and keep trying 2-3 times. It may be a connection issue as well regarding your wifi. After that, check your Bethesda account whether you have updated details or confirmed your email.
Do you mean fallout 4? Have toy just started? Played before or no..
im a fallout 4 noob🤭
😍 🤤 i got my butt kicked in survival mode at nuka world good work
Playing the Tale of Two Wastelands mod for NV with a couple extras.
F3 with the gameplay of NV
I am too addicted to my character.
Hope Yi. lol
Tag Skills: Science, Repair, Unarmed
8 STR, END, and INT
4 PER
3 CHA
4 LCK
Skilled Trait
Just... I kind of love her. lol
🤔 wedding bells
XD
been trying to get piper to marry me
If only Sarah Lyons had feelings for a female Lone Wanderer. Rawr.
@ruby stream Good choice. I usually go for Curie in 4
Im a weirdo and thats okay
piper funny if u go to the cathouse an poke a few 
lol
is it normal for settlers to come to sancuary with only there underwear🤭
Not normally, but don't judge.
Different strokes for different folks
😏
🤭 i got to becareful with my moddin or every body living get 5 shoots mini nukes pistols 🤣
lol
how do i stream play my game (steam) like go for it chicken
an my discord dont have a fallout 4 room to stream on only 76
You can't steam it here since there are no voice channels, you'd have to stream it to a voice channel on your own server or to Twitch or YouTube
👍
Jet is canon lore in fo76. You're raider collection threatens to cut you if it doesn't get more jet soon
think it's cut but for some accidental lines
Fallout 5 should have a mechanic where certain companions will stab you in the back (literally or metaphorically) if the player character gets their affinity low enough
I wouldn't mind fallout 5 having mechanics where there is consequences for low affinity.
Since it's fun to have actions having story changing consequences.
It fits perfectly
Also wouldn't mind more pipe guns.
What pipe guns are they missing lol
They have pistols, rifles, submachine guns, revolvers, revolver rifles, and so on
Machine guns, shotguns, more slightly improved variants of handmade weapons... The Concept of "The Slider"
O
I kinda dig the idea of an revolver with an bolt and hammer that just slides back and forth... Out in the open.
Oh yeah that sounds sick
The concept for pipe guns look cool.
So Bethesda hired the head writer from fallout London (fan made mod) so do you. Think she will make content for fallout or another franchise??
Bethesda Game Studios puts their entire team on each game. So she will most likely work on Starfield DLC first, then TES VI and then Fallout 5.
Fair enough
Ah, I didn't know that. Yes, if that's the case, you're absolutely correct. She would probably work primarily on Fallout 76.
You can edit your post XD
Hello
iirc isn’t the london writer already a well established book author?
also still need more info on london after their latest controversy
Any news on when is Fallout Shelter Online coming up WORLDWIDE?
Would like to see more variations of weapons in the future.
How do you think the Fallout show will handle stimpaks?
oh, some anticeptic plus maybe blood.. blood.. dammit, what's the word.. свертывание? definitely not magical fix your broken bones in one second thing
Finally beat Old World Blues, onto Dead Money because I abandoned it (like the BOS bunker lol)
Coagulant?
ah, right-o 👍
(I had to pop it into Google Translate as I'm still struggling with the alphabet but I got what you meant by "clot". I should really get back to learning it but y'know, suffering from burn out and all that...)
what would you need russian for, anyway? just curious
anyways, alphabet is easy. X sounds like english H, P like english R, Ь and Ъ don't have sounds at all, and Ё you'll never see in written text 👍
No Elijah, the hardest part isnt letting go, it’s getting through the damn residential district
I want to make a character in something that only speaks in Russian, and anyone who trys talking to him will only get responses like "I have no idea what you're saying" or "Stop asking me questions, stupid American. I can't understand you". Also to interact with the Russian communities in some games I enjoy.
ahehe, so it's about games? english was about games for me too ways back
Games, entertainment industry projects, that sort of thing. I'm also trying to learn Spanish and at least a little Japanese for the same reason.
Traps, traps everywhere.
I'd love for a Fallout: New Vegas 2 to release, like others have said, but honestly: I don't think they'll ever recapture the same energy and spirit the original had. A lot of the ideas came from Van Buren, and it was a decade in the making, in terms of writing, and a lot of the characters that were staple, fan favorite characters in Fallout: New Vegas, came from Van Buren. Arcade Gannon, Father Elijah, and Joshua Graham as well as many of the factions, including the NCR, Legion, and Brotherhood of Steel as well as minor factions such as the Powder Gangers, Followers of the Apocalypse, and Van Graff's. There was so much time and dedication that went into Van Buren, despite it being inevitably cancelled, that much of the material was translated to Fallout: New Vegas. You see it all the time, many games which cannot live up to its predecessors, and with so much of the staff from Obsidian that made Fallout: New Vegas what it is, gone, I don't have as high of hopes as many others do.
I hate how you need light step to get the sneak roll in Skyrim, mainly because in both games it feels like you're turning off part of the game just so you can run blindly through stairwells without checking for pressure plates or tripwires.
truee
I prefer fallout 3 myself
Better to make it an optional path/perk then forced onto the main progression
but the problem is also that it’s just too good to have as a perk regardless. Honestly can’t ever recall a moment when traps were a danger except those rather unfair satchel charges in NV, which as we know were buffed shortly before by some dev fouling their damage and explosion timer
I have Fallout 4 on Xbox One, if I install mods through my Xbox profile, and then my brother plays on his own profile on the same console, will he have the mods?
We have different bethesda.net accounts, and different everything, we only use the same console, different xbox profile, different beth.net accounts, all that.
Just the console is the same.
Then I believe he does not have the samw mods but I have no idea tbh
Alright, I'll have him install the mods to I guess.
Well, one thing that would be nice to see in Fallout 5 is helmets with armor.
Other bits being unique variants of armors for factions.
I think if you don't sign into an account it will use the mods the other person downloaded
Hey does anyone here completed the nuka world dlc
I have multiple times, though it has been a while since I last played it, what are you wondering?
Hello everyone, have you seen shoddycast’s new video titled why did shoddy cast die?
yeah, it's neat
I think the author of that one explains why several other fallout youtubers stopped posting too
Dear Bethesda: Can we have more info about the Fallout TV show? It's been over a year since the teaser, give us something else!
They didn't even tease it they just announced it existed lol
when is fallout new vegas 2 going to be released
sequel would be pretty cool though
another game on the west coast would be interesting but idk how they could make a sequel
I keep hoping that it'll disappear if nobody talks about it. 😢
top ten reasons why fallout tv show:
- power armor
how bout the youtube show did well and fallout is a very good series to adapt
bruh i cant fast travel any where in new vegas without the game crashing\
how do i fix that
do u have mods
no
the most i did was do the command that unlocks all the way points
Shame how only one Easy Pete survived to the start of New Vegas...
idk much but this could b apart of it
and vertibirds
What’s your guys’ favorite Fallout song?
song: A Kiss to Build a Dream On
OST piece: Traders Life
aw i can't post a picture of it
there's a guy in i think fo2 that sings "maybe"
Dear hearts and gentle people
Good choice.
that too
My favorite Fallout songs are In the Shadow of the Valley and Atom Bomb Baby.
Sixteen tons is good
My favorite songs are The Wanderer, Atom Bomb Baby. Favorite background music is 'Dominant Species.'
The Wanderer is great.
My favourite has to be blue moon
Way Back Home
It's alright, just keep in mind that ModMail is for Discord related issues for the future! 🙂
hi homies
sup homie
🦆


Can I confess, I really should play new Vegas on series X and also looks so good too. To much fallout 4 and fallout 3 from my end 😜 anyone have any good starter tips thank you 😊
Beware the deathclaws. They're far more deadly to low level players in new Vegas than they are in 3 and 4
What inventory and want to keep and sell. I looted docs house and sold books etc and just not sure what I should keep for crafting or sell? Also have all dlc so got a few items early armour and some weapons too
I love my girl Hope Yi. lol
Deathclaws were deadly in 3 iirc
Not unless you have a combat shotgun + charon
I punched a deathclaw to death in fonv with enough jet
Softened them up first or did you use a strong unarmed weapon or...?
- A lot of the enemies have been made so quick they can phase through solid matter.
- If you want to kill high level things at the start, you must brave the Divide to get the weapons from there (missile launcher in the Hopeville barracks).
3.Turn the killcam off of cinematic and make it first person, that way you get an extra sneak attack crit if you can aim it during slow motion, possibly getting 2 kills instead of one before the enemies go into Caution mode and stay like that until the heat death of the universe. - Treat Caution as Danger as they will know exactly where you are no matter if you're miles away and walk towards your current position.
- Stealth isn't doable as even with a Stealth Boy enemies will find you easily if you're close enough.
- Look at campfire and crafting/reloading bench recipies and note the ingredients of those you would like to use. For example, surgical tubing is great for tourniquets.
One got jump on me on that cliff just outside nw of the quarry so it was all melee. Although it could have been with a melee weapon but saying I punched a deathclaw to death sounded funnier
The only way to properly attack a Cazadore in melee is to abuse VATS' teleport functionality to end up behind them as they strike. Otherwise it will always hit you.
im thinking of buying fallout 4 or new vegas, which should i get?
If you never played Fallout, it's Fo4. New Vegas is outdated at this point
Get Fo4
I agree with Frak, SkyBorik and The Phil. Fallout 4 is my favorite Fallout game.
Both
Willl go largely unnoticed by the rabble but Beth did terrific job of integrating mods with fo4 and skyrim
definitely. there's even cross dlc integration with automatron and nuka world!
avellone basically tweeted bethesda didnt do anything wrong, that was nice to see
Timing is pretty rando. Maybe beth has avellone working on something...
maaaybe. but avellone's sort of radioactive rn
Yo
Where other see coincidence I see consequence
Still seems things haven't affected him professionally
ok mr Merovingian😄
you also forgot "Where others see chance, I see cost."🙃
😜
avelones been up to bat for bethesda several times making sure its noted that with nv they went above and beyond
facts don't matter to obsidian fans
oooh, first time i heard this. what did they mess up?
tbf biometric seal wasn't a good idea
they said that nuka cola was invented before 1913
it wasn't serious
it's the same kind of mistake school books make
it's actually even less severe
well, I mean, you don't care, but those little things are actually lore breaking on their own, it's like synths super human abilities
it was said by a funny robot programmed to mainly talk to kids
basically there's an issue in the commonwealth where people don't know how to distinguish synths from normal humans, it's actually quite easy: synths don't need to eat
well apparently they don't
{Upset, a little angry at herself / Sad} That! We gave him every capability of a real child, except a future. He'll never age, he'll never be allowed to grow up or have a family of his own.
I mean, sure, they have the capacity to experience taste. Every Gen 3 possesses the synthetic equivalent of the requisite receptor cells. But why this? And why all of them?
Good thing it's physically impossible for a Gen 3 to actually gain weight and succumb to obesity. Wouldn't that be quite the Achilles' Heel? Humanity's most impressive technological achievement - laid low by junk food.
Imagine what you could accomplish if you could live without fear of hunger or disease.
Imagine what you could create if you could use every waking moment of your life as you saw fit, with no need of sleep?
the second one is a terminal entry
oh, the third one is not full but basically Max Loken explains why gen 3 are superior to humans
no, the potential line is an answer to a different question
Except synth Shaun is considered the peak of synth technology
He's supposed to be an exact replica of a child
fixed my quote
aging works the same for everyone
the only real evidence you presented is curie
the rest is inconsequential
I see it as like Exos from Destiny. They eat because their human memories tell them they need to.
danse would have been figured out a synth
exactly!
this is why I called this a sloppy writing
what potential gain does the institute have by telling SS that synths don't need to eat?
like okay, if I cede and admit that synths DO need to eat then you have a whole bunch of evidence saying otherwise, why?
naaaaah, I don't buy it, this whole lineage of lies makes no sense whatsoever
for like 5 seconds
they weren't planning on keeping the synth kid act for long, they just wanted to see your and kids interaction
Shaun was literally in the next room waiting to give his speech
it doesn't matter the length
it actually does, for example you can play a prank on someone, doesn't mean you are now mortal enemies and that you will like to the victim of your prank for the rest of your life
my mom also lied to me when I was a kid
the length and the intention matters
well I trust my mom
actually, no, I don't
but it's not because she lied to me when I was a kid, it's because I recognized she was lying to herself when I became an adult
oh my god I just realized that I could've made a joke out of this "it doesn't matter the length"
such a missed opportunity, how will I sleep after this
I'm not sure they do need to do that I could be wrong though
That's true. I was always dissapounted that the brotherhood didnt take more of an interest in covenant
It would've been nice to see bigger factions interact with smaller factions
Doesn't really matter its a video game quest the brotherhood could have sent scouts or something
Well sure whatever all I'm saying is it would've made an interesting quest
Because we never really see the big 4 factions interact with smaller factions
Well a fetch quest about passing a speech check isn't exactly great interaction and I'll give you that I quite liked the railroads interactions with Bunker Hill
The quest with the escaped synth was great imo
All in all I feel the issue with the smaller factions boils down to the settlement building system. Towns need to be a blank slate of sorts to allow for more player expression leading to what in my opinion feels like a less developed and interactive world although there is an upside in being able to shape the settlements and have a fun past time. I guess its just a trade off
Covenant is specifically trying to figure out a way to find-out Synths without killing them. So they can weed out synths from a population. Starving humans out just to figure out if they're Synths would not be effective and isn't what they're trying to accomplish. I think its a given that Gen-3's need some form of energy, but whether they require "food and water" in the same way humans do is not clear. Max Loken states they don't and it would be trivial for Institute Robotics to program in a 'simulation' of a Synth requiring food and water in the same frequency as humans do. So if someone did try to starve out a Synth, it would be impossible to tell if you're actually starving out a human or its just a Synth's biological mechanism simulating that need.
Personally, I think Synths can eat to restore energy, but don't require it on nearly the same frequency humans do. And could potentially go a greater length of time without either food or water.
The causalities of war she's talking about though is killing people after they've failed the "Test" to see if they're actually Synths are not. So they can make that Test foolproof (and verify their results). Their eventual goal is to make it so that test can be used to determine who's a Synth without any need to hurt actual humans.
My theory is this, and feel free to disagree, but this is my personal theory how the Synths metabolic processes work: Robotics has been shown to have a remarkable degree of control over the biology and inner workings of the Synths (see that one terminal in Robotics listing all the "upgrades" they're working on). I think that when a Synth is designated for replacement/infiltration, The Institute can and does "tweak" their biology to simulate human needs like eating, sleeping, and drinking which has the sole effect of making sure the Synth doesn't accidentally forget to eat for a few days and people start to question them (as an example). A few Synths might be lost by imposing these limits, but its worth it to preserve the infiltration. In all other cases, I think Synths don't actually require food and water in anywhere near the same frequency as humans and this is their 'default' metabolic behavior. So Coursers wouldn't need to stop and collect food and water somewhere, potentially derailing their operation, just to stay alive in The Commonwealth. And Synths within The Institute wouldn't become a burden on their resources. This makes sense to me but I will fully admit there is nothing in-game which confirms this theory definitively.
this has always been my thought honestly. basically that they can but do not need to
what's a small new Vegas reference that i could put on something that people would instantly recognize?
ok thanks!
Crucify random people
Based
I don't believe I could do that
That's what people said to Louis Armstrong when he said he wanted to go to the moon 💯
fair enough
wait isn't louis the trumpet player? or am I getting confused with someone else
as someone who doesn't particularly care for NV, the sign or the helmet/armor would probably be your best bet
thats what i was thinking
The number 38 too
that number means nothing to me
obviously i'm not the arbiter of what is and is not a good NV reference but. if it's not recognizable to me as someone who is familiar with the game, it probably won't be to someone with even less insight
I rank the fallout games New Vegas > 2 > 1 > 3 > 4 and I have yet to play 76, tactics and I'm not including brotherhood of steel
BTW just because 3 and 4 are low in the ranking doesn't mean I don't like them
honestly none of the fallout titles are bad and a lot of people's rankings are really just up to personal preference
Yeah I love politics and stuff so new Vegas was like amazing
Another favourite of mine is Disco Elysium which is a combatless rpg that's basically all politics
I love new Vegas story and perks and dialogue but 4s combat is much better (those are the only two I have played)
Fallout 2 has the best world's pace
In what way did it suck?
I can't think of a universe in which a game about a judgy prefrontal cortex isnt like amazing
I loved the bit where there's that racist guy then the guy on the bridge is like "see that racist guy? I'm like way more racister than him"
Idk I love how confusing it is
I like skillchecks in rpg games because it really makes my character feel mine and that he's skilled in what he does
I loved the ones in NV where you sounded like an idiot
My favourite disco elysium moment was convincing the book store owner I was a ghost hunter
I think in terms of the craziness factor fallout 2 takes the take
I don't think anything comes close to the Hubologists in fallout 2
skill checks in all of the games r kinda funny ngl
there's a skill check in disco elysium near a ladder that leads to the roof, if you pass it ||you teleport and don't have to use the ladder||
10/10 game
what time is the next fallout game taking place and where?
because i think north California would be really cool to mess around in
the thin tight streets of San Francisco packed full of raiders to the river valleys with a new gold rush that people are fighting for
and the return of the NCR
and maybe its after all of the games and mabye one of the plot points is the ncr is breaking apart
idk how this fits into the lore tho
ah ok
what about a offshoot fallout game like 5 years after the great war?
Earlier and you're fighting civilians and national guard instead of evil raiders and enclave
i know and that would be part of the plot. A crumbling life of American government, political corruption gone rampet. everyone on there own. the start of some early factions. people scared that it will happen again. the start of the super mutant plague, strange monsters coming out of the craters and the start of raiders. also this could have a ton of anit hero villain's and explain why some thing happen in future games
and it would be a lot more fierce for food water weapons.
plus it could explain why so many people have firearms in there house in the future games its because of all those reasons
What
I mean I felt motivated by the politics of the world like that's what did it for me and you can't say no to the main quest in any of the games so it seems weird to go after new Vegas
The factions are really well written the NCR's incompetence is one of the focal points of the game. The Legion doesn't stand for nothing it's fascism and it's fascism that Caesar explains to the player very well. House isn't a buffoon, the Omertas were paid by Caesar, and yeah the Benny courier thing can be chalked up to a contrivance because it keeps the plot moving
Yeah NV has inconsistencies with dates probably the short development cycle who knows
Idk what lore breaks outside of the incorrect dates
Yeah I liked the concept of the shi but I was sort of gobsmacked with the extent of the racist writing. I liked the pop culture references for the most part but I feel it led to thematic inconsistency. Like one second you're freeing slaves from metzger then you're... Ahem... Acting
Fallout NV has the biggest amount quests than any fallout game, fallout 2 is right after NV
Fallout 2 has the biggest amount of total conversion mods, fallout NV is the second
Fallout NV currently has the most well-developed modding ecosystem
Fallout 2 is the only fallout game to utilize proper currency
Fallout NV is the first fallout game to introduce weapon modding as a mechanic as well as crafting and ammo types
Fallout 2 is the darkest fallout game
Fallout NV is most well known for experimenting and exploring mature subjects
a lot of the complaints I see about both games are just as inconsequential as complaints about 3 and 4
Fallout 4 has infinite quests
People tend to hate radiant quest but I think they are actually not evil. In the older games there were a lot of unused locations without quests tied to them. And there were no motivation to explore them. Now with radiant quests almost every location has a purpose
none of that really has to do with anything i have against new vegas and fallout 2.
I wasn't replying to you
I was just saying something aloud
notice I didn't address any of your points
that's just a technicality, radiant quests can't compare to pre-made ones
People say that radiant quests are just "go X location and kill X npc or collect X item". On the surface it is true but if you dig deeper it is not. Radiant quests often take you to the wonderfully handcrafted dungeon often with a history hidden in the notes and holotapes. In short radiant quests are not go X kill X
fallout 2 and NV in this case also have infinite quests
repeatable quests
yes, those can be done infinite amount of times
Repeatable quests =/= radiant quests
yes
but both can be done infinite amount of times and as suggested above "Technicalities are still truth."
on the contrary, I like discussing things with myself
Radiant quests on the other hand always pick random location
Sometimes even from the DLCs
Let's make sure to keep conversation civil folks. Thanks!
Btw, I don't remember repeatable quests from NV. Are there even any? There were 100% present in Fallout 3
fixed
caravan quests pick kinda random enemies
it's basically turn in items in return for something but since we are talking about technicalities why not
Btw there are more quests in Fallout 4
even without misc and radiant quests
And heck, there are more quests in F76 than in NV
i make legion and ncr despise me to send death squads after me to make the game remotely open world
if fallout wiki to be trusted fallout nv has more quests than 4
actually no, it's the other way around
fixed my message again
Aren't most of those quests the raident ones?
Hello Simge
are u happy to see me again 😟😟
Poor quality quests but whatever
The Howardtron-9000 doesn't like me using naughty words
Lol
There's like nothing to be gleaned from the quests after the first time you do them unless you play the game like an MMO
it's not even an infinite amount of quests lol
people are being pedantic about definitions but they can't even provide the correct numbers
Breaking bad would have been a way better show if it had raident quests
random quests aren't necessarily bad, it's just not something that should be relied on in games that aren't complete sandboxes
random quests work in rimworld because rimworld doesn't have good quality handcrafted quests to compare random ones to
Isn't much to actually do like meaningfully. It's mostly just mechanical stuff
I don't see the issue
- low quality compared to the rest of the game
- can be less than obvious prompting the player to do a bunch of those without realizing they aren't progressing anything
- repetitive
Improvements to the gameplay?
the first time I played fallout 4 I've done a bunch of BOS radiant quests without realizing it and basically wasted time
Yeah I did it for the railroad and when I found out they were raident I had like a moment of existential dread that's when I became a toxic New Vegas fanboy
stop being a toxic new vegas fanboy and instead become a radioactive wasteland purist
I don't like the Enclave they don't even wear cool skirts
@viral quest cuz I'm not allowed to use a photo of a real thing, duh
i like the nuka world radiant quest that had you defend or attack a cache with your raiders, a nice change of pace
does anyone know if theres any plans to add a feature to be able to lock your equipped amour and weapons so you dont scrap them by mistake IN 76?
Yeah 4 was awfully written
And the ability to join the institute was fine
What if you say synths aren't human?
But what if you don't think they should be destroyed but instead harnessed
Wdym?
I can see why you'd side with the institute they're the most advanced and could provide stuff for humanity to continue and stuff I don't agree but yeah
But what if you just agree with the Insitute?
Because they don't see synths as humans
And because a little fox in a town called nipton told you do
Why shouldn't you be able to join with the antagonist?
No it means you've made a moral decision, not all stories need an antagonist
Sorry I meant bad guy that was really dumb of me not antagonist
But what's wrong with joining the antagonist, then they're no longer the bad guy they've changed who they are in the story
Like who's the "bad guy" in a lot of those arsty films like Mishima not all stories need a bad guy, a foil? Sure but it doesn't have to be moral in nature
There is what if you think "hmmm the master made a really good point"
Why not?
Sure?
Says who, you know? It's interesting to flirt with the idea of the antagonist having salient points, changing the protagonists perspective
By that logic Revenge of the Sith isn't good because because Anakin joined the antagonist
The idea of a transative view of morality and a transative view of the protagonist and antagonist is so interesting
But then why wouldn't the vault dweller take on a similar position to anakin in this regard?
Why can't that conflict or struggle be resolved by or with the antagonist?
You can join the conflict through the master
Or at least the other side
Why isn't joining a new master race able to conquer the wastes under a wise and powerful leader not a resolve? If the protagonist sees it that way then he wins in a sense does he not?
by that logic.... the true antagonist of Fallout 4 is you, the player
Then why not allow the choice for the player to fill the role anakin did in revenge of the Sith
Preston Garvey is a true Protagonist by what you have been saying
But why does the player have to fulfill the sake role as he did at the start of the game
Yeah well that's a player choice
less does not equal better either
I like this choice because the master presents his case to you and you can decide from there
Yeah it's almost like that's a focal point of the game
And another thing if you convince him that he's flawed and he suicides does that mean there's no more antagonist
Isn't joining him an ideological defeat?
That you yourself can choose
Right I think that's a childish worldview but whatever
so how is the Institute the antagonist?
ignoring the rumors and certain events above ground
I thought it was the synths that were hostile?
Wow fallout 4 makes mistakes in its storytelling whooie colour me surprised
ah, like the Sith controlled the Droids
Anyways. I don't mind the insitute all things considered
Like from a story perspective not a lore perspective
me neither, after I learned more about them and listened to what was being said
Why though it furthers role playing
It sounds like you just want a railroaded goodguyfest
but they are only joinable because of a certain someone
Yeah?
Or at least your worldview of media
I mean if the boot fits. Good guys and bad guys, protagonists and antagonists are a very blurred line
Yeah and joining the antagonist is fine
Like if your character has a moral realignment in meeting with the antagonist what's wrong with joining them? Why make the line between protag and antag so rigid?
Well if one joins the Insitute is not the railroad and brotherhood the antagonist?
Like if I'm captured by the Mafia and think they're swell guys and join them then the police are my new antagonists
What?
oh, so like how the Jedi and republic did the same to Anakin
No it isn't you simply realise you disagree with their ideology
You think synths are robots but very useful robots
It's a change in your values that makes you join them
No I'm not talking ahout you
I'm talking about like somebody random who agrees with them the sole survivor or whatever
Let's say he agrees with them then I don't see why he should be precluded from joining
Idk about aldiun he seems pretty solitary but I wouldn't mind a joinable enclave
I don't think it's bad when they don't let you join the antagonist but it's not bad if they do
I mean you'd have to change a few things around about like maybe when you reach them horrigan says "wow you killed all those guys your last chance of survival is to submit and join" idk
No that was just a theoretical idea
Okay sorry it was just an idea
Sorry for non challantely saying an idea of mine
Okay I'm really sorry I'll spend the rest of my life working off this mortal sin of putting a possible idea out there in a theoretical joinable enclave
Yeah I just think that was an overreaction to a random idea I put out there for what Frank horrigan would say if the game was to be rewritten so the Enclave were joinable sorry I didn't carefully consider the lore in an idea I spent all but 10 seconds thinking about
I think you're getting defensive over having your view of morality in media childish
I mean you've brought up the fact I said it like 4 times
Okay
I still stand by it but whatever. Anyways to the topic at hand. Like once you join the master the new antagonist isn't seen because the game ends but it's all who oppose the unity
Same with the institute the villain is all those who oppose the institute
They're the new antagonists in the story
But like let's say the railroad did aid you right? Why does that make you indebted to them? They overall aided you for selfish reasons. Doesn't make them bad but it doesn't make you like magically belong to them
Not really. Like what if you really think synths are fake and that the railroad is aiding potential hazards but you work with them to get where you want to go
No you get what I mean stop using lore we're talking meta for the most part using theoretical players so don't use in game morality to get out of this
Why not? You can disagree with them and think they're a dead end
I'd you disagree with them and they're working against a cause you support? O' metal men please shoot these fellers
But I don't see how a faction helping you means you shouldn't betray them like it's a role playing game
You aren't and I feel you're enforcing your moral code and you're set of values onto a sandbox game that allows you to join factions at you're leisure based on your views
Views that can differ
I apologise for calling you childish earlier that was rude and uncalled for
I think a myriad of other decisions ruined the game but I did like the institute joining the antagonist is in my opinion quite thrilling
And I feel more in control and such
No it doesn't
But removing it would make the story feel weird and moralistic and railroaded to a greater extent than it already does
Yeah I suppose. Fallout 1 lets you join the master. The Enclave in 2 yeah I guess that's the result of being plot driven and 3 I haven't played much of but I've been told it feels on rails aside from a few things like megaton
But even with the brotherhood aren't you still betraying the railroad?
Yeah which makes the Insitute more viable
But with the vault dweller joining the master is like his action the master no longer is the antagonist hes part of the protagonists team commanding the protagonist to conquer for the unity
That doesn't matter?
In terms of the choice to join the unity
But what if the vault dweller doesn't know? The vault dweller may know but if he doesn't then joining could be seen as a positive
I'm gonna go to sleep and dream of being a supermutant pillaging the hub goodnight
you dont have to hurt the railroad to be in the bos
if you beat the gsme without talking to lancer captain kells he wont ever give the quest
allowing the bos railroad and minutemen to work together
or at the very least coexist
There is a mod(ps4) to spare the railroad when talking to kells.
Is Tactics anything like the other classic fallout games?
huh, interesting
tactics is the third classic fallout game
it's generally sticks to similar visual design, interface, themes
I say that for what it was designed to be (a squad based real time/turn based strategy), it's very close to the classic games
No it isn't. It's a squad based stragety game that's considered to be semi Canon (Canon until contradicted). Apparently its pretty good I havent gotten around to it
Do you have a problem with the pre-war jet thing?
Myron invented it though didn't he?
What evidence do you have off Mrs Bishop being addicted to it before it could have been developed?
no
What proof do you have of this?
we've argued about this all before
You and I haven't
let me get quotes
Because I'm just wondering why when fallout 4 changes lore its fine but when 2 and NV do it its bad
Well it made jet pre war
When was it shown in NV?
Jet was Pre-War, yes.
Myron simply made a more potent version.
He directly references its Pre-War nature.
Right I was epicly owned on that front but like take the T-60 thats a lore break on Bethesdas part but I don't mind lore can be a little inconsistent as long as the broad strokes are consistent
2 and NV aren't uniquely evil in retcons
T-60 wasn't a lore break.
Oh my god
It's been too long since we had a good jet argument
But it was established T-51 was the pinnacle before the war
^
Gameplay effects aren't equal to lore.
Otherwise APA as depicted in New Vegas "retcons" how it was in 2.
Yeah that's a minor retcon which I'm fine with
^
But power armour is a part of the lore of fallout
It is, and T-60 doesn't change anything about it.
Like I said, look at 2 and New Vegas and how PA is done there.
Wdym?
What's wrong with remnants power armour?
https://fallout.fandom.com/wiki/T-51b_power_armor_(Fallout:_New_Vegas) Compare the statistics.
It was developed Post-War as a means to outdo T-51.
But you look at it, and it only provides +3 DR at the cost of negative 1600 health.
Right I get what you're talking about now
I guess that makes it better I guess?
Another issue is the X-01 stuff which in fine with but its still a lore break considering the Enclave developed it
I'm fine with minor lore breaks but to lampoon 2 and NV specifically is silly
I'm saying it's fine to make lore mistakes as long as the more major stuff is consistent
Yeah I'm saying sure they should've done it better but considering the major stuff is the same I don't see the issue
Like I can see why it's an issue but I don't see how it detracts from the games as a whole to the extent you claim
Wait, which robot?
Yes, 76 acknowledged and technically corrected it.
Yes, they directly reference and deconstruct it in the tour.
It never says robco invented Mr Handy only that model
Here we have the lobby, reception desk, and everybody's favorite robot: Mr. Handy! I bet you didn't know that RobCo developed the Mr. Handy. That's because we didn't! General Atomics did! But we have added some very unique and morally questionable features to this guy over the years. So I guess that's why he's in our lobby now!
Yeah, she does mention that. RobCo didn't invent it, but they did add a lot of features to it.
Including developing the Mr. Gutsy, which was an F3 invention.
And attributed to RobCo.
The Mr. Handy MODEL shown
Yeah, there's 2 Mr. Handies.
The Type I, and the Type II. The Type I appears in F1/2.
The Type II appears in 3 on.
The Type I was, yes.
RobCo only mentions making 3-4 hands.
It's just adding lore
Yeah, at this point, it's basically the reverse of the T-60.
See the development of these metallic assistants and how they've made our lives easier.
Play our Artificial Intelligence game where you will program a robot and watch it obey your commands in real time! After seeing what makes them tick, you'll never look at your robot the same way again.
Exhibit sponsored by RobCo and General Atomics International.
It was established as early as Fallout 3.
It was sponsored by them, not donated.
And it doesn't specify which robots were made by which company.
Well it never said the Mr Handies were exclusively GAI
The one time I recall was the stupid pop-up ad in F1/2.
At least it never said Robco didn't have a hand
Yes, that's called taking credit for things other people made because you made one or two minor changes to it.
Or in simpler terms, plagiarism.
@grave pilot bold of you to accuse Robert Edwin House of plagiarism. Surrounded by heavily armed securitrons...
He didn't like GAI, so it's fair play.
[FAILED] No. While brains demonstrated some use as organic processors in the robots produced by General Atomics International... They never retained personality once removed from the human body.
GAI has NOTHING on the Securichads of RobCo
Yes, apparently they were sold commercially.
You get the pop-up ad promoting them.
The biggest issue I have with East Coast fallout are the supermutants but I heard they were more fleshed out in 76 so all is forgiven
lore wise maybe but overall eeeeeeeh
there were plenty of other things they could've introduced
They really weren't in fo3 or 4, you never meaningfully interacted with them outside of 1 or 2 of them
You interacted with about 1-2 meaningfully each game.
F1: Harry, The Lieutenant.
F2: Marcus... Gond? Not many important mutants in 2.
wasn't the term super mutant introduced by the master, by the way?
It was, yes.
why?
Because they are mutants that are superior to humans.
I mean, it's not like fundamentals of mathematics is something important
Alright, then a name being given to an outside civilization by others.
why would anyone care why 2+2=4 or why 2^0=1
Like the Romans calling raiding nations "barbarians"
No but they had reasons to do what they did in 1 2 and NV and a real progression outside of being big green raiders they had internal politicking behind them like they had Broken Hills, Black Mountain and Jacobstown
M*thematics is for profligates
1 had them exactly as big green raiders.
still, there's plenty of other names they could've used
As does 2, on account of the lack of the Master's leadership.
They served a greater purpose to the master and had far better reasons to do what they did
As for NV, it's more a commentary on how mutants will never truly be accepted, be they civilized or savage.
They served the Master and the Master alone.
What reasons for 4 let's say?
Survival, reproduction.
if I had to rate SM lore by games I'd say fallout 1 > fallout nv > else
Well they were introduced in 1 as a plot device that was explained by the master and the lieutenant, they meaningfully interacted with the lore as seen in necropolis
no games besides 1 and NV really bring anything new to the table
4 brings a decent amount of new stuff
My most unpopular fallout opinion is that I want the brotherhood retired
I mean in terms of characterization
Yes, by literally acting as big green raiders.
Or rather, slavers.
fallout 1 introduced super mutants, obviously, fallout NV introduced mental degradation
2 kind of did as well.
That was intelligence, this is talking about dementia and such.
I mean mental degradation caused by stealth boys
should've elaborated, I differentiate between mental and intellectual
Sure. But they had a purpose that was really well explained and they served a far greater role in the plot. They were treated as high level raiders I'll give you that but from a meta and lore perspective they were a coherent and well explained group. I don't think that the supermutants from Fallout 4 served the same purpose to the plot
Well, they also didn't really need to.
At the end of the day, the Super Mutants were basically Terminators to The Master's Skynet.
You don't care about the mass army of Terminators for the same reason you don't truly care about the millions who die to fight some meaningless or meaningful war.
But when faced with individuals, be they good or bad, you have much more investment.
Hence why John Connor, the T-1000, and the T-800 made such compelling characters in Terminator 2.
But when you hear of the Future War at the beginning, you don't necessarily care about what Skynet does or why they do it, or the individual backstory of each and every Terminator model.
You just know that they're the big bad, and have to be stopped.
But from a meta perspective they never seem like more than disorganised raiders in fallout 1 they served an important role to the main story and had another groups tied to them like the CoC which made them feel like big green raiders that had a unique relation to the world instead. We don't see this same level of integration with the world in 4 the insitute just put them out and that's it big green raider time. In fallout 1 we see people transforming or about to be transformed. We have a really good and non contrived reason for how each mutant would have come to been
The CoC was the Master's doing, and basically a brainwashed cult.
One that was going to be killed by the Master anyway.
As for the Institute, the Super Mutants exist in 4 because they're effectively proto-Synths.
The Institute, while attempting to make Gen 3 Synths, used FEV as a baseline.
But each and every time, because of the lack of a "Prime Normal", failed.
That was, until they found Shaun. A Pre-War gold mine of perfectly preserved genetics.
And so, with FEV, combined with Shaun, the Institute effectively did what the Master could not.
Create a fully humanoid race of super-humans.
And not only that, but establish themselves in a way that they could co-exist with humans without needless violence.
I guess? They have a very different purpose to the master though
I meant that as a good thing didn't sound like it sorry
Marcus is one of my all time favourite fallout characters
House has to be my favourite though
Long story, so here's the short version. The Master created the Super Mutants and Nightkin. The Master thought he could unify everyone. No more differences, no more war. {Beat, raises an eyebrow} Didn't end well.
The Master sought to make a world of basically identical clones.
Unfortunately, even FEV couldn't produce what were effectively brainless drones.
I'm really enjoying Disco Elysium so far I'm at Evrart
The Institute didn't want brainless drones, they wanted a superior human race that could one day take over once the surface world accepted them.
Unfortunately, once Father took over, he grew to hate the surface world, and wanted nothing to do with it.
I would've preferred an Insitute more hell bent on being the puppet master
And so, the Gen 3 synths were regulated to simple positions like cleaners and fixers, as well as the occasional science experiment.
Perhaps, but it would have removed the nuance and moral choices made by the player.
How so?
Well, think if House or Caesar didn't have their long monologues about why they do what they do.
Or what they plan to do once they accomplish their goals. What motivation would you have to do their things for them?
House you're basically a mailman for, and Caesar you either blow up his bunker, or live to serve as a hated woman, or a brainwashed man.
No I mean like if Father gave a speech about all the institute could do for the world above and all they could accomplish once the population has become more... Servile
In a way, he does give that speech, but in a more saddened tone.
No I'm saying if I wrote the institute
I would've had an institute more wanting to be puppet masters for their own gains but they also want to eventually give some of the tech to the commonwealth once they've been pacified
I would've had father say something like "look at the people above. They have potential as I'm sure you've seen but... They're sick. It should be more than obvious to you left to their own devices, the endless cycle of destruction will continue and then who knows what horrors could manifest. That Brotherhood that floats above them could be the death of us and we need to prevent the next Brotherhood but a "free" commonwealth will only produce more"
That's awfully written I know but idk I would've liked a more active institute
Well, he does kind of say that.
Yeah Benjamin I know that I've said that repeatedly I'm talking about if I was given the reigns of fallout 4 what I would do
Oh that was to sole survivor sorry
the canon fallout 4 protagonist
Kaliteli sohbet
Still dreaming about Fallout 5.
It saddens me that the future Fallout generations may not even know about the existence of such masterpiece as Fallout New Vegas, only recalling Fallout 76.
How can you say that?
It had everything it required.
Good storytelling.
Interesting Faction system.
Multiple side quests.
Actual Roleplay features.
Seriousness you should expect from a post-nuclear survival game.
Well-made DLCs.
Many unique Characters.
Timeline-accurate weapons.
Good enough graphics.
Consequences of the player's actions.
Cool radio stations.
This put into words a lot of what I felt about Fallout 3. Granted I can admit a few things are because "rose tinted glasses" effect, but the same is true of people who idolize NV. https://www.youtube.com/watch?v=5z8XHe2NoAE
"Fallout 3 bad" is a pretty poor narrative.
Fallout New Vegas is good because Fallout 3 is good.
It's all circle jerking really, it's just the groups don't want to admit it is.
It's a good thing this isn't NMA, because we'd be banned for suggesting F3 and F4 are good games.
Could you please watch this? https://youtu.be/gzF7aHxk4Y4
Exactly, circle jerks
hbomberguy is pretty biased while MATN actually goes through the arguments and shows what's good and bad.
nah, NMA changed in recent years, they even allow to mention Fallout 76 AND talk about Fallout 1st subscription
What's NMA?
Hell, JSawyer still sees things he'd change of New Vegas
No Mutants Allowed forums
Hm.
old Fallout forums that were main power in criticizing Bethesda Fallout games (for being 3d, for one. New Vegas being 3d was not a crime)
The comments remind me of people praising The Last Jedi
I like SOME of New Vegas.
And I keep on trying to defend my position on loving having a NPC to connect you to the world like in F3 and a lesser extend F4
The NCR made a mistake by stretching itself so thin. They wanted to take Mojave in order to ensure their control of Hoover Dam. NCR became more imperialistic, harassing locals into submission. House was trading with the NCR, but saw that they want to take over.
Yeah.
Funnily enough that's (one of many) the same reason Ancient Rome fell, expansion and being unable to defend it all when political turmoil struck
Edward Sallow, AKA Caesar impressed his tribe with his intellect. At first, he was convincing other tribes to join him. But after he got enough numbers, he began his domination.
You gotta admit it's weird that the NCR, who has experience fighting Super Mutants, BoS, and the ENCLAVE have trouble with groups of raiders in football gear.
Incompetent leadership, AKA Oliver.
Kimball too.
Well, yes.
Tandi was the best president. And then it was downhill from there.
Tandi was like the NCR's mom, and then all the spoiled children took over
Honestly same could be said about America
Obsidian was doing great games, but it sadly went bankrupt.
Ulysses was also a miguided fool that thinks he should take revenge on a person that wouldn't have known that his package would have caused the Divide.
Ulysses was a Tribal and a Frumentarius.
Yeah... Still his motivation is convoluted and makes no sense.
Tribes have different believes and values.
I know.
Caesar burned and threw Joshua down some canyon. He didn't scream once.
Joshua Graham is another interesting character. A former Legate who was redeemed.
Ulysses isn't redeemed though
New Vegas had this atmosphere of an actual Nuclear wasteland.
Not really? A lot of it was redeveloped.
Which Fallout do you think is the most apocalyptic?
Fallout 1 and Fallout 3.
Fallout 4 if we want to include the chaos of the Boston Ruins
Fallout 3 showed a ruined Washington DC and a Brotherhood chapter that tried to help people.
The Divide in NV is the closest I'd put to Apocalyptic. Same with the Sierra Madre
And what is wrong with helping people?
Nothing is wrong with that.
I like to see the people struggling to survive. Some people deciding to become raiders and rob people, others trying to settle down peacefully.
And New Vegas barely had that.
The Fiends of Vault 3 and the thugs of Freeside.
But even then they were driven by societal pressure, not the result of the Great War itself
Fiends were drug addicts and the thugs were people who wanted to exploit the weak.
Yeah.
Context matters too, not just the actions
Great Khans were tribal raiders.
Great Khans were a tribe beset from multiple downfalls ever since Fallout 1.
FO3 had a lot of small settlements that were easy prey
And only 2 major settlements- Megaton and Rivet City.
Tenpenny Tower
You're forgetting other settlements. Tenpenny Tower, Canterberry Commons, Republic of Dave
Technically the Pitt if we want to go there.
I'm saying 3, unlike NV, had more small settlements that were at the mercy of the wasteland
Republic of Dave was a joke (as a Republic).
True
Still a settlement that could trade
Techically, we also have Big Town and Little Lamplight too
One could argue they succeeded in NCR and New Vegas.
True.
The Battle of Hoover Dam is border disputes between giant nations
There were also the Followers of the Apocalypse.
Followers don't really have settlements, being allied to NCR interests
I hope that Bethesda will continue the Fallout history on the West Coast.
Honestly, I'm curious about their initial ideas that they had for F4.
They barely worked on it, but they had a New York setting in mind early on iirc.
Nick Valentine is technically a remnant of that.
New York? There would only be ruined buildings, there could be little to no farms.
True. But that'd be the Big Apple.
It could be like a Boston situation where the map is mostly city with outskirt settlements and whatnot.
Especially with the implications from previous Fallout games that New York is mostly a crater.
On a note...
I do apologize if I seemed antagonistic in any way in our discussion.
That's alright.
and don't even believe Fallout 5 is going to happen at all \o/
Starfield, fill-the-void-between-Starfield-and-TES 6 game, TES 6, Starfield 2... and then retirement <3
and since universe where Todd Howard's team doesnt make games is not my universe, no-Todd-Howard's-Fallout is not worth considering
(unless of course Microsoft forbid great Todd Howard to retire)
I wonder who doesn't blame Todd for ruining Fallout.
eh? not too many people, really
And the Obsidian supporters? Like myself?
i mean, whoever prefers isometric classic RPGs sure, can play whatever they want

What's up, Mr. Mod?
and Obsidian supporters like yourself are in fact Todd Howards fans, you folks just dont know about it yet <3 play Fallout 3, play earlier Fallouts, and then play Planescape games, Tyranny, Grounded, and fine, maybe Outer Worlds and you'll accept the true faith \o/
As a reminder, we don't permit the bashing of individuals (including ZeniMax employees), groups, or other companies on the server
Fallout 3 was good, that's true.
wasn't just good, it was like-nothing-before \o/ (i allow myself to say that despite that i skipped it back then and New Vegas happened to be my first Fallout)
I honestly feel bad for people who won't play 3 or play 3 with the intent of not enjoying it because bias towards NV
Obsidian made New Vegas before they oficially sold the Franchise to Bethesda. It was a great partying gift from Obsidian to its fans.
ah, see? need to google more, you do
Both Fallout 3 and Fallout New Vegas had something Special in them.
I only began disliking Bethesda after 76.
many people thought they dislike Bethesda after 76, but then Starfield trailer happened <3
anyways, you're praising the wrong people, you'll understand that in time 👍
Perhaps.
But I still have great respect for Obsidian. For bringing us the Fallout franchise.
That was Interplay.
I feel bad for people who won't play 3 using TTW mod
the The guy who brought us Fallout, The Leonard Boyarski (..i think?), he wasn't working on New Vegas
TTW is pretty good. You need a decent system for it though
TTW is not resource heavy but it requires a ton to install
but in general I recommend people to play TTW instead of 3 or NV separately
I checked some things and read that Fallout is owned by Microsoft. Maybe there will be a Fallout 5?
read the discussion a little, imagine supporting a corporation who's main goal is to milk people for money
I do have mods that apply the changes so it plays like NV.
Skill checks and factions and such
don't you people know how capitalism works
Which corporation are you referring to?
Well, that's how the world works.
what's so great about obsidian?
Humans are greedy. What's new?
Pretty good game developers
how so?
uh, Fallout history in two words.
1995-ish, game publisher Interplay lets their developers do whatever the heck they want. Leonard Boyarski, Tim Cain (..i think?) and few other whose names i forgot came up with the idea of RPG -not- set in a high fantasy world. Boyarski imagined retro-futuristic post apocalypse, was his idea. They made this demo, Vault-13 that their boss Brian Fargo loved a lot and greenlit it, and renamed it Fallout.
uh, somebody please continue?
Pillars of Eternity, Outer Worlds, early on they did KOTOR 2
How about both studios made good games and there's no need to fight because it's literally personal preference
Microsoft bought Zenimax, the company that owns Zenimax Online Studios (ESO), Bethesda Softworks (Elder Scrolls, Fallout), Machine Games (Wolfenstein), id Software (Doom, Rage), and Arkane (Dishonored) last year.
Based on the GURPS lisence but Interplay forced the dev team to make a new RPG system because they'd have to pay royalties to Steve Jackson Games otherwise
the title pillars of eternity is really... bad
i didnt care for obsidians writing, linear story and world building but i did like their weapon design and choices and armor design in fonv
um, yeah. Fallout game was great success (in a world where videogames stood next to pron, as great Todd Howard joked), and Interplay just had to monetize it. Somehow original authors left the company, that includes Tim and Leo, and new stars arose - Chris Avellone, Brian Mitsoda (..i think?). Fallout 2 however was different from Fallout 1, thematically. was closer to comedy. Ah, and the studio that made it, they called themselves Black Isle.
Some people prefer linear stories and knowing where to go
Leonard Boyarski made water chip look like a simple vacuum tube circuit as a joke because water chip was supposed to be something ultracomplex and the vault engineers couldn't find a workaround for it
Tim and Leonard love their dark jokes
(Tim and Leo made other legends after that, Arcanum RPG, a steam-punk fantasy and OH MY GOD Vampire the Masquerade BLoodlines, along with Brian Mitsoda, guy who worked on Fallout 2)
Yup
I still need to play Bloodlines...
The Outer Worlds is their recent love child. I personally love it
and now, skies darken over Fallout ._ . Interplay the Publisher was losing its grip.
Funnily enough, isn't Outer Worlds thematically/tonally closer to FO2 than 1?
Interplay made some...... Frankly horrible business decisions and crippled their projects in the warly 2000s
thematically yeah, i suppose, Outer Worlds is a lot like Fallout 2... ummm, ive only played it about 15 minutes on xbox pass <.< too much comedy, couldn stand it. and of course bitterness after their promo campaign
i don't care for jrpgs, but their survival game grounded looks interesting to play on gamepass
anyways... Interplay the Fallout Owner made some terrible games, Fallout tactics (many like it though) and Fallout Brotherhood of Steel. They burried the series, they did it. It was dead before great Todd Howard necroed it. D.E.A.D>
I have never seen "jrpg" and "survival" said about the same game
the only obsidian game I got into was the bloodlines
Obsidian didnt make Bloodlines >.<
obsidian typically makes jrpgs, so grounded is a nice change of pace
JRPG usually mean Japanese RPG
oh wait, true, it was troika
long live Troika \o/ oh wait, they died
jrpg meaning main story narrative focused story line
Todd Howard wanted to make a post apocalyptic game and his publisher friend mentioned they could get Fallout.
JRPG is different than CRPG
as opposed to crpg which are open world and main story line is boilerplate or an afterthought
The Bethesda purchase of Fallout was massive in... 2006 I think?
JRPG refers to a specific type of RPG that is mostly made in Japan. Has nothing to do with narrative focus, as you kinda need a story to even be an RPG
people call bioware a jrpg maker kind of jokingly but some truth to it
Not really
crpgs often had boilerplate main stories like save the baron's niece from the evil dragon
JRPG is Final Fantasy and Dragon Quest
and the success of ff7 influenced many american game makers
ff7 was the first rpg with a kind of broad mainstream success
Elder Scrolls is the biggest and most successful example of CRPGs.
More examples include Wizardry, many of the D&D games, Arcanum, Fallout, Baldur's Gate, etc
darklands didn't even have a main story per se
All RPGs have story focus
if you include side quests as stories
Roguelike is a different genre with similar conventions
er, Col. Augustus Autumn left, i suppose to familiarize themselves with Obsidian's actual involvement in Fallout franchise <.< awright
:/
Was I too aggressive?
wut? nah, i'd say they wanted to learn more \o/
anybody played Dragon's Dogma? rpg made by capcom, japanese developer, but looking like western fantasy with western tropes and stuff. is it JRPG?
Wow.
They're action games with RPG elements
A few elements like buying upgrades does not an RPG make
Yeah.
I apologize if I got heated in my discussions here.
AC Kassandra has branched quests with choices and long lasting consequences. Every conversation allows to pick at least three different replies, different personalities
havent tried Valhalla yet..
Ive seen Horizon Zero Dawn put into the "This is an RPG" kind of thing as well.
And that doesn't really have consequences like Fallout does
It's an open world Action game with RPG and some survival elements
No love for Wasteland... Just finished my first playthrough of Wasteland 3,now thats a great post apocalyptic rpg.
for the record, original Assassins Creed creator... what's his name.. something french?, he called the game RPG - because it allowd to roleplay an assassin <3 turn off the UI he said and just follow your intuition, Listen to the crowd, find your victim, assassinate \o/
Wasteland 2 was great aswell, never experienced the first one though.
They called AC Odyssey an rpg... It wasn't, it wasn't even Assassin's Creed, cant understand how they can even compare it to Witcher...
So it’s a lot more like a role-playing game. People tend to forget what RPG means. You feel like a role-playing game is about numbers and stats, where it’s about playing your character, playing a role, and in that sense AC1, with the HUD removed, is a role-playing game. You’ll be Altaïr if you want to go through.
https://www.polygon.com/features/2018/10/3/17924770/assassins-creed-an-oral-history-patrice-desilets
anyways, found the reference
Origins and Odyssey have Leyla's character arc in modern world and well, Isu civilization, main hero's journey, assassins vs. templars conflict \o/ not bad for a triple A uber popular action games
er, gotta take shower, brb
It would be better if we were just meta-wise playing a "game" or watching a "movie" made by Abstergo and they were just collecting everyone's experiences for their own ends, no need to actually have us play as the person playing/watching
2k calls bordlerands an action rpg XD
i couldnt stand the repetitive clickfest combat in wasteland 2 and stopped playing after reaching california
and no jrpg/linear rpg has improved upon the original phantasy star 1 and 2
they tried this approach with Revelations and Black Flag. did you like it?
i know i didn't. there was no one to refer to, no one's shoes to be in \o/
and playing as someone from your time, doesn't it make things believable? hah, the feeling when you read Leila's e-mails dated like 3 months before you bought the game, yeah? i loved that
So you didnt enjoy Fallout 1 & 2 either ?
oooh, and when Isu hologram talked to me personally, skipping Kassandra? and then skipping ME as well because who knows where emulation ends? x) lovely
I actually liked not being taken out of one role and put in another in Black Flag, at least not as often, because you still got taken out of the Animus several times.
Impossible
Origins has you swap characters? :O is it Aya? i've only recently started, after Odyssey
darn it ._ . All that stuff i posted about AC btw, im not even much of a fan <.< these are just top quality games with historical settings, hard to miss. haven't played lots of titles because at some point there were just too much UI. Black Flag for one..
watching Jonah Lobe's 2,5 video about his work at BGS (Fallout 3, Skyrim, some of Fallout 4). he talks about Todd Howards couple times (audience asked), talks about vehicles, and his job as 3d model artist. oh my, i've already covered 1 hour of it, havent even noticed
watcha think about historical tours AC brought, MODUS? you played them?
weeell i mean, their in-house 'concept' video for developers was Alexios running around town like Mark Renton with 'Lust for Life' playing on the background x) wasnt meant it to be taken serious. Though i watched some of their GDC talk, how they made every bloody town have its identity based on historical doocuments, that's impressive level of detail. nothing's generic..
ha-ha, was hard not to imagine something like this tour in TES universe <3
huh, things they share on ubi launcher, these docs? never clicked them myself. are they too.. techy? x) or like, for broad audience?
Fallout yes, great franchise, m-hm, great franchise
i remember some titles from 'how to build your computer' (duh) to women at ubi to gods know what else
wanna hear a story about Todd Howard walking like deathclaw?
so Jonah Lobe sits at BGS office, his last months at this job, some empty corridor with glass wall..
wait, rewind for like years prior. Jonah Lobe made his deathclaw model for Fallout 3. he was still a newbie, BGS being his first serious employer. Deathclaw had tiny thinly fingers, they'd crack if say, this predator snatched a brahmin and had to keep it while it tried to run and stuff. Fallout 4 version was perfection of it. Strong arms, thick hide, and little gap between its fangs - for this creature to smell things with its viper tongue (Jonah's idea)...
..and so he sits there at the office, months after pitching the deathclaw to management and Todd Howard passes by, behind that glass wall. Howard sees Jonah, and starts walking like F4 deathclaw and puts his tongue out! :D
"is Todd Howard sexy in real life? Yes very sexy. Lot of confidence, lot of charisma"
fallout yes, great franchise <.<
Uhhhhh quick question, so I had a tamed deathstalker scorpion in a settlement, then I just came back to it after a while and now it is an albino scorpion, how did this happen?
I kinda want to see "new music".. Mainly wastelanders making their own tunes, and seeing how that works.
Since recording music would probably be impossible in the wasteland at the moment, the best thing they could do is play at an radio station every now and then.
There are a few
There's good neighbour in fo4 and there's a few in fonv
Mhm. I would like them to expand on it an little, and let us be able to hear an musician from time to time.
Beth should integrate radio stations with twitch
give me ur art teacher
^
Lack of sunlight or the Michael Jackson effect. Really though, it may be because you levelled up and the scorpion matches your level by going up to a higher tier, that being Albino.
Oh ok ok thanks
Also nice pfp
I would like suppressors to add a smidge of range instead of taking away from it...
Fallout New Orleans would be amazing!
A derelict, half submerged French Quarter, Radgators, mutated snapping turtles, plantations full of ferals
Old rusted ships jamming up the Mississippi River
Carnival warehouse where they keep all the Mardi Gras floats
I’m just saying… maybe a dev would see this and consider it 😊
Rad-hurricanes
Swamps
Giant radiated crawfish
So many possibilities
Gangstar New Orleans is set there if you can get past the mobile game ads. It's more of a GTA clone but still, just pretend you're a raider gang going after other raider gangs and hiding from the cops NCR.
I will accept it as Fallout DLC 😂
Suppressor reduce recoil alot, imo thats better than losing a little range, besides if your guns range is atleast 180 a long range scope will work.
Having an suppressor cut an decent chunk out of range is... A little silly, to say the least.
ive never managed to finish it. came to that enclave oil rig well prepared, i thought, killed everything on my way.. failed persuasion check in the end, so power-armored boys didnt fight for me. who knew 100% wasn't enough.. failed to hack turrets - who knew you mustn't touch the console untill the fight. and when that tall robotic guy came out with all his health bar and one hit shootey guns, i didnt even bother to waste time on him. settled on "my mission failed"
the best part about the first two fallout games is that you can actually fail
speaking of failing :'( just the other night i returned triumphant to my shelter in Dead State, zombie apocalyptic isometric RPG, game from Brian Mitsoda, who also worked on Fallout 2. With my war party we assassinated some local biker warlord that threatened us. Was so proud and happy.
Come next morning, i get summoned by my Right Hand let's call him, the guy who put me in charge of the shelter. he said, he was to blame. Was his decision to promote me to leader so every my failure is his.. BANG. he shot me.
"you hear a loud sound like a thundercrack and a pain like being hit with a baseball bat. You look down and notice that blood is pouring out of a hole near your heart."
nobody died on my watch, i risked my damn life every day to get these ungrateful spoiled b-tard food, recharging batteries for their portable consoles, magazines and stuff. To end me like that because their mood was "okay" instead of "happy". Damn videogames :'(
Yeah its the 2nd best one
Fallout 2 is the best imo still give me PTSD whenever i see frank horrigan
Sounds dumb and annoying, like a lot of old games. Didn't crouch next to a wall to let a tornado carry you away? Can't finish the game. Didn't get the Babbel Fish? Can't read signs, you're done for.
Yeah i wish old game have some tutorial
I have to endure a lot to get a hang of fallout 1&2
Your rides over mutie
I'm still hoping for Arizona as there'd be easy tie-ins with 1/2/NV without stepping on their toes, and you'd have a host of environmental biomes to use
Mutated tigers
They should do a fallout like around either Texas, somewheres in like Idahoe or Montana, or maybe Florida
Chem addicts literally every 2 seconds
Lmao
Whoops confused it with Florida
So am I, not only because its my home state, but i love to see the desert rangers again in Fallout.
I think there's a lot of potential for really cool lore and unique factions, especially if the area stretches from roughly south Phoenix up to Flag
Though realistically they'd probably have it go from Tuscon to Flag
They should do it in Texas, and have dlc in Arizona and Florida, and maybe even Mexico
Those are kinda weirdly disjointed places to have DLC in tho, no?
That's the idea
a Mexico DLC would make sense and would probably be super cool though
Bruh I didn't even say anything bad
Bro I'm just thinking of a chubacabra side quest rn lol
Maybe we run into Raul Tejada again in mexico dlc
Arcade come thruuuu
The likelihood of them making an overseas Fallout is kinda unlikely. But if they did I'd wanna see the Middle East
It would sort of run counter to the commentary on American exceptionalism if it were set outside of America
My main hope for new fallout is that the Brotherhood aren't in it
if it was japan, it should have 50s japan scifi theme and design. japan would be great fo
It would be interesting to view the Fallout world from China's perspective.
damn fallout 1 good
Yeah China's kinda the natural choice for any Fallout set abroad
china would just be difficult to handle politically
Undoubtedly. Still makes the most sense tho
Especially since their current leadership is not as accepting of political hyperbole and satire as Americas.
Just, not a place to go, at all. No touchy
If any fallout character we know had been out of country, they should do it there
Hell yeah
Hell yeah
I do hope Cybernetics make an return.
yeah, some F4 perks would work better as implants. like, less gamey? aquagirl for example, breathing underwater
I think aqua boy/girl would be more like a mutation than a cybernetic implant, in my opinion of course
Exactly, though I feel Aquaboy/girl is way too stronk as I only want the "doesn't take radiation damage from water" part.
ah I like that part but I also like the ability to breath underwater, makes walking underwater in power armor so much fun
Technically if you have a power armour helmet on you can breathe underwater regardless.
Honestly for balance reasons, I would have made it Aquaboy/girl Rank 2 the one that gives the ability to breathe underwater
hmmm, I could swear that I remember nearly drowning once in power armor with a helmet equiped, though I may be wrong as it has been several years since that happened and I always get the Aqua Boy/Girl perk to rank 2 since then, and I am referring to Fallout 4 by the way
I don't like it really. I think water is too irradiated in fo4 so it makes the perk a necessity
Huh. Never knew there was a Glock 86 in the Necropolis sewers
True, I swam from one of the docks near the centre of the map to Fort Strong looking for locations via water (because less likely to be attacked) and needed a constant Radaway enema while doing so, to the point I ran out even while wearing a Radiation Suit.
I never take aqua perk, i like survival as hard as possible.
True, it does feel cheaty, like Light Step or the last perk of the lockpicking tree (totally unneeded as locks are way too easy in my eyes. In Skyrim I had to struggle as I didn't want to put perk point into lockpicking.)
I use a mod that removes lightstep
https://i.imgur.com/tqPmvzM.png am i wrong in thinking this is advanced power armor here?
#screenshots-and-video to see embeded
i thought only enclave had access to APA
it's not APA, it's power armor from tactics
so some ships have been spotted off in the coast of alaska 😄 i guess we all know whats happening 😄
nothing
where is the fallout new vegas chat
Hello, this server is specifically for Bethesda Game Studios titles. You are free to discuss New Vegas either here in #fallout-general-chat or in #fallout-lore
why do you think it would be here?
ive never seen any tactics content but now that you mention it that is the same armor in the cover art, thanks for clarifying
Right here
Because its Fallout... Is it really necessary for you to point out in your next reply to this person that its not a bgs game to try and make them feel/look stupid...
A fallout game, may be from obsidian but it's still a fallout game
Fallout New Vegas is the best Fallout!
We all know that Fallout Shelter is the best one. Certainly player count wise
It has more players than all other beth games combined
Good morning
It's... 1PM for me.
rip to u
good morning shoresline
Imagine not living in Vegas
The city of cowards
You can, sometimes it's just really iffy
@quasi sentinel
Hmmm I sill have a working PS3 and recently purchased Fallout 3 and Fallout New Vegas, how do they compare in gameplay with Fallout 4?
Are there factions and stuff like in FO 4 or is it different?
I don't want to start a war but it better in everything
Just yolo man
There isn't much in the way of joinable factions in Fallout 3. It's mainly a main quest and a lot of side quests. New Vegas does have a number of major joinable factions though, just like Fallout 4.
Ok thanks for the info. Kinda excited to play them din't know much about Fallout or Elder Scrolls much until FO 4. I have to admit I had Final Fantasy and Persona blinders on until FO 4. But I was never really into shooters either until it , so I have to give props for FO 4 for introducing me to shooters and Elder Scrolls
@shy falcon I was rereading the F2 game guide the other day, and at the end, they put exactly what developers worked on what locations during F2, or who did what in terms of overall bits.
fo3 doesn't make you choose between faction, fnv does
in terms of gameplay: fo3 lacks in terms of gameplay compared to fo4 (no crafting, combat is a lot worse, no legendaries), fnv has interesting features like ammo types, armor penetration, fatigue damage
both fo3 and fnv have weapon degradation unlike fo4, fo3 and fnv also have better unique weapons compared to fo4
generally I recommend you play TTW as it combines fo3 and fnv as well as fixes a ton of issues
sorry ignorant here, TTW?
it allows you to combine fo3 and fnv into one game
keep in mind it can be pretty challenging to install so if you don't have experience modding bethesda games be cautious
ok that'll be a no go then, and I didn't know PS3 could use mods, because I purchased the games for PS3
oh sorry I didn't notice you said PS3
I mean I did notice but I don't connect the dots like that
generally I think that despite being clunky fo3 and fnv can stand on their own just fine, in some ways they are lacking, in some they are better than fo4
Man now that obsidian own by Microsoft now I wish Bethesda give them the IP to have another Crack at this
Obsidian changed. It is not the same company from 2010. And they have their own IPs
thats not how that works anyways
Noice
Man this sever is cold
yeah, would be cool if there was a Future Fallout and a Future The Elder Scrolls chat
i'd take pet feral ghouls. like say, adopt a family of ferals. keep em caged of course but also fed and warm. toss em meat and stuff
morally grey! falloutey enough. BoS guy did that under Boston airport actually in F4
would fallout 4 be the farthest ahead game on the time line?
Yes, it is both earliest and farthest
Ye
sad to see the waste still hasnt recovered after all that time
i do hope the next game will be around the same time but on the west coast instead
If it was then It wouldn’t be a Fallout game
good point, very true
I wonder where on the timeline Fallout TV show is going to take place
parts are
Do we know which actors going get cast?
Man I wish fallout 4 have races like skyrim
I sometimes want to play a super mutant
I would like the TV show to be like band of brothers, but with war against China. Could be edgy, intense and controversial so beth would never do it
Noice
I’ve got heartaches but the numbers, troubles by the score. Everyday you love me less each day I love more
How does the 13 yr time limit work in fo2
