#skyrim-se-mods

1 messages · Page 16 of 1

pulsar wing
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Basically, yeah. I'm not sure but I think I removed a similar edit for the leveled lists for the NPC versions of Miraak's items since those are not normally playable either. BBthink

gray bronze
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Another mod I'm wondering about how to get full functionality out of is Pevey's "Become a Bard"... Which finally got its first update in seven years, on Nexus, but was not updated on Bethesda, and it also requires SKSE for some of its full functionality, but Bethesda does not provide SKSE or SkyUI

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So how does modding and load order with with that? Are those two things even "mods" per se, and would they load in before, or after, things like Creation Club or USSEP or anything else?

[EDIT] Looks like if I want SKSE I have to go through Nexus, it's only on Steam for regular Skyrim LE, and not on Bethesda at all...

pulsar wing
gray bronze
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Yup, checked that out. Looks like the version number matches on Nexus, and latest version went up literally today... My question is still: I assume Bethesda will not recognise it in their "load order". How does it even INTERACT with the concept of "load order"? Does it need to be at the top? At the bottom? Or does it not even show in a load order? If I have it, and other mods, which "happens" first?

pulsar wing
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You use SKSE to launch the game. And if you use a mod manager, you have the mod manager launch the game via SKSE.

gray bronze
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So it's kind of a meta step further up the chain of command? I'm kinda confused.

pulsar wing
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Correct. SKSE has to be what launches the game in order to inject its code into the game.

gray bronze
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No wonder that every patch for the vanilla game breaks it...

pulsar wing
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It's unfortunate, but at least Bethesda is proactively assisting the SKSE project prior to updates in order to minimize the downtime which is great.

gray bronze
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Which is apparently a fairly major change from years ago.

pulsar wing
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IIRC they did it for AE's release as well, but I don't recall if that was done in years prior to that.

gray bronze
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To be honest it's amazing that a game as old as Skyrim still has as active a modding community as it does. I remember Morrowind and Oblivion, and before that, the Baldurs Gate series getting masses of mods...

sonic fern
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Morrowind still has an active modding community. Two years ago an ineed/campfire/frostfall mod was made

pulsar wing
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Well, even without mods it's a good game, so that helped. It's also a lot easier to make and maintain mods for it compared to other games and their engines and toolkits. There's a couple games I considered trying to make mods for at one point, but dealing with Unity and other things looked like more of a headache so I opted not to.

sonic fern
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Every game in the elder scrolls and fallout series's made by bethesda or while owned by bethesda have very strong modding communities. Even Daggerfall and Arena

fossil cobalt
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What's a good alternative start for the Xbox

terse shard
fossil cobalt
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OK thank you

sonic fern
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Alternate Start - Live another life

Skyrim unbound

sonic fern
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Yea look at the Morrowind section here i had some one post a link to Ashfall and tha5 mod is very new. Im also in the discord called the Morrowind modding community

wind stag
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The newest version of Divergence does not need any patches

sudden night
sudden night
wind stag
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Yep

sudden night
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Awesome, thanks.

high flare
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For anyone wondering when JContainers will update, they already have. Go to the GitHub page for the mod and download v4.2.7.7

sonic fern
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Anyone got any tiny tweaks or armors i could use to use up the rest of my storage space. I only have like 47mb left

wind stag
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Elemental Armory

sonic fern
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This new menu hates me having 203 mods installed

latent violet
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And what about racemenu?

wind stag
sonic fern
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Snipey here plugging his mods lol

wind stag
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Ain't no shame up in my game... and it's only 46mb...

sonic fern
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Ill look into it once i can organize this one mod to its place

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Just need to stuff the reashaped dialog interface into its position with the rest of my ui mods

latent violet
sonic fern
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I swear the mod menu just does not respond to button presses some times. Ill press a ans nothing happens. Ill press left bumper and it doesnt activate

high flare
latent violet
sonic fern
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Ive succeed in getting through the crashes yay

high flare
opal fossil
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Is anyone else still having weird bugs & issues with the new update?

high flare
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i just have to wait for these three mods to update now and I can play Skyrim again
Bethesda really likes violating their community and breaking the mods authors had worked tirelessly to get working after the anniversary update

sonic fern
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I was wrong i have 63mb

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For some reason my 63mb is not enough space for 45mb of mod. Damn

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Ohwell i am gonna bookmark it. Might be because Reconciliation only displays at 13mb and not its full size of 73 or so mb

heavy galleon
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hey all

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where do i see MY unpublished mods on the in-game creations menu? I want to test things out before publishing and can't find them

terse shard
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@pine crown

pine crown
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Thanks, that's the one I suspected when you mentioned it.

obsidian hazel
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True yes but the mod was created for the male werewolf character the werewolf replacer is for males but I want to use it for my female character

sonic fern
obsidian hazel
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True yes but the mod was created for the male werewolf character the werewolf replacer is for males but I want to use it for my female character

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So was wondering if there is a mod that will let me use it

sonic fern
obsidian hazel
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Yes but I can't find a mod that does this

sonic fern
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It would help me if i knew the mod in question so maybe i can understand the problem

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Are you using the tamaska werewolf replacer but want the male look and fur color when you go werewolf? If so there is a tamaska werewolf player only thats ONLY the male model

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The full title is

[XB1] (ESL) Tamaska Werewolf Player Only SE 1.0

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All werewolfs use the same model. The only mod that seperates them is tamaska male and female werewolf one.

Meaning any werewolf replacer without that mod will be used by both males and females turning werewolf

obsidian hazel
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Srry it's the elegant Werewolf replacer dark silver blue eyes

sonic fern
obsidian hazel
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👍

sonic fern
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The mod author had plans to eventually do what the other modder did and seperate the genders into there own models

obsidian hazel
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Yes but inpatient 😅

sonic fern
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Yeah the only female models are from mods like female werewolves and that other mod series i spoke about

obsidian hazel
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Ok

versed ruin
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Is there a good mod making serana a strong follower and somewhat good looking on ps4?

crude helm
main snow
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Anybody knows of a mod that display the full stats for weapons? I mean including reach ecc to know differences with modded weapons

Also one for warmth rating would be nice

noble phoenix
main snow
noble phoenix
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🙂

echo pivot
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anyone has the ussep 1.6.640 version?

chilly sparrow
brave gazelle
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So I can’t get rid of the mods in my library? Half of which I haven’t used in years and deleted a long time ago. And what’s with me having 700mb of ghost mod space? Deleted everything correctly ( I am sure Bethesda is aware of the ghost space issue that has been in Xbox mods since day 1 ) and did it correctly and when I redownloaded my mods still almost 700mb of ghost space. I even cleared reserved save space. What’s the deal Bethesda? Anyway to fix this? I’m open to suggestions as it’s obvious legit updates don’t fix anything.

noble phoenix
deep inlet
brave gazelle
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Ahhh USSEP……….. maybe try not using it.

terse shard
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I have. No way

sweet hatch
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What's up with the mods being added to creation club it looks like you have to spend points to get mods

sweet hatch
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It's just confusing

terse shard
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Almost none cost money. No old mods do. Never will. Only the few new ones with prices listed on them.

sweet hatch
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And I'm not sure how to get points for creation club

verbal falcon
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push x in any creation menu, they are purchased

sweet hatch
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Cause the achievements don't work if you are using mods is the the achievements how you earn the points

sweet hatch
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Yeah I'm kinda new to the creation club

terse shard
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You buy them

sweet hatch
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Oh that makes since

terse shard
versed ruin
tardy cargo
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Is that fixed file size on console now too?

crude helm
tight hull
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for people who are having trouble with the store make a 2nd account for downloading mods,i was able to get the creations tab back on the main menu (my menu dissapered after a few hours on my main),use the search on the store (it was crashing when i was able too access the store)and download without crashing

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the issues seem to be with the accounts

noble phoenix
versed ruin
shut coral
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Is Adventurers Weapon Pack V.1 working? I'm trying to download it on my PS4 and the message "This Creation cannot be installed since it depends on files that aren't present" appears.

sacred plaza
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So did you read the mod details and know what files are required?

crude helm
main ferry
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I came to share with you my experience with this new update on Xbox in relation to mods, which might help you.

  1. Go to the Bethesda website and leave only the mods you will actually use in your favorites and in your library, I recommend removing the rest from your list to make the process easier.

  2. Download all the mods one by one, you probably won't find all of them in the Creation Club library, so you'll probably have to search for the ones that aren't there one by one. I recommend using a cell phone together to identify those who are missing.

  3. Download all Mods before organizing the loading order, as the probability of messing up this order is high if you install a new mod. Generating bugs and game crashes.

  4. I recommend creating a new game. Unfortunately, the Update hurt the game a lot. When I reloaded my old save, it messed up the order of the mods, causing a bug in the game.

summer lichen
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I noticed my CK hasn't updated; can I expect issues if I just keep using the old CK and just don't upload to beth.net anymore?

grim summit
sonic fern
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Here is hoping after a good nights rest that my game does not crash while trying to organize my mods like it did 30 times last night

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Thanks to tommas uodating realistic armor replacer bundle i have found out that when you update mods that they no longer go to the bottom of your load order

They remain where they are suposed to be

crude helm
main ferry
crude helm
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If anyone is interested my UI MOD is back up and is 100% compatible with the creations menu and my custom gamepad controller works properly with the creations menu as well, happy to share what you need to do with anyone that wants to put together their own UI MOD, we don't even have to be best of buddies, I am just happy to finally get it working again and share the new information with anyone that wants it!

sonic fern
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What one is that?

crude helm
sonic fern
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Thnx

rugged vortex
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Hey guys, I was trying to play Skyrim AE but the difficulty setting seems to revert back to novice. How can I fix this?

sonic fern
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It happens to me from time to time. Most of the time its a ui mod or ini mod resetting your settings. Just fix it to what you like and play like that without updating or adding new mods

oblique vale
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anybody know the best graphic mods for playstation?

quiet sequoia
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when I install arthmoors mods on xsx, should i use the normal version or the one with [xb1] ?

sonic fern
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Both are the same

quiet sequoia
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thank you

pine crown
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The ones that only list XB1 should be considered legacy links though. You'll want to switch to the combined URL if possible.

quiet sequoia
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ahhh i see

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thank you!

sonic fern
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I need to redo my list again. I love it when i make dumb mistakes without any planning

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Like deleting the unofficial patch while having forgotten to write my list down. Im about to just uninstall skyrim and be done with it im sick of the mod menu crashing all the fuccing problems all the broken mods

burnt yarrow
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Does anyone know if Bethesda plans on fixing the Creation menu? I know they’re kinda helping the SKSE team with their SKSE, but after that, shouldn’t they fix the crashes that are in the mod menu along with other issues? I’m hoping Bethesda hears all of this crazy drama and fixes the issues like they’re supposed to. It’s been like, three days after this, will they fix Creation soon?

sonic fern
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Lol to much faith in bethesda. Give it a month

burnt yarrow
terse shard
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I would be surprised if they don’t. They had a mess after AE release. Bit they did eventually fix it. And yea it will be a while. No expectation of a quick fix.

sudden night
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Anyone got advice on how to stop my load order from randomly reorganising itself?

burnt yarrow
deep inlet
sonic fern
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If a single file in a mod causes the whole game to crash while viewing the load order then it really is a bethesda problem for making a change thay allowed thay to happen

glossy moat
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I'm afraid of what I'm going to find when I get home and look at my load order. 😬

sonic fern
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Magic

tired cedar
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Hey is anyone else having problems with the variations clothing retexture mods?

terse shard
austere sundial
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has anyone here tried actually exceeding the console mod limit yet? on PS5, i tried pressing the “Download All Creations From Library” button, which installed ~250 mods, well way above the 100 mod limit. then again, that did crash my game after a few seconds, but the fact that it showed that 250 mods were installed in my load order made it seem like it was functionally possible

deep inlet
deep inlet
# sonic fern If a single file in a mod causes the whole game to crash while viewing the load ...

lots of things can break at the press of one button. why do you think we have signs that say "for the love of god do not press this button?"

my guess for this is there would be no fix other than rolling back the entire update, which could come with god-knows-what issues. they absolutely should put out some kind of PSA notifying people about it all tho, the silence is very disheartening but not at all surprising.

sonic fern
deep inlet
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objectively wrong.

sonic fern
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Ok first breaking the script extender is one thing. Im talking about how this breaks mods not even related to it that have functioned through every other update. The script extender is a single mod that breaks causing other mods that rely on it to update

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But thats not the same as every console ui mod shattering the creations menu or this random file thats been fine forever now causing problems.

raven marsh
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Some neat gear in the Legendary Dungeons – Dwarven Delves creation, spoilery but not too spoilery: ||like a couple weapons enchanted with a Poison Damage enchant, and they're disenchantable||.

deep inlet
# sonic fern But thats not the same as every console ui mod shattering the creations menu or ...

i wasnt talking about skse at all. every past update has "single-handedly" broken a LOT of mods.

the AE update broke.. like, basically everything. the patch they released out-of-the-blue one day for some AE bugs, broke a LOT of mods. this update, like almost all previous ones, broke things.

as for why it's supposedly ridiculous that this one file of all things broke the UI.. yeah any time you change one core component of something, it'll probably break anything (mods) which relied upon that file. on a macro-scale, new game versions breaking mods which are dependent on that specific version of the game.

on the micro-scale, right here right now.

craggy turret
deep inlet
lucid aspen
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It is bleakly funny that a big reason given for not increasing the reserve space was that it would delete everyone’s mods, only to publish updates that force many people to have to wipe their mods.

sonic fern
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I never had a problem with my mods breaking before this

terse shard
deep inlet
terse shard
deep inlet
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then i have no idea how you've never experienced mods breaking due to an update, because it's happened with (as far as i remember,) every single one shrug

pine crown
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The mods themselves aren't even what's broken. There's something goofy going on with the update system that's causing load orders to get borked if you tell the game to update your CC content (which you obviously shoudl do because there's fixed in them)

sonic fern
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Oh yeah. Cool feature i noticed. Updating a mod nolonger shoves it to the bottom of the load order and it keeps its place

deep inlet
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fr? that's v good to know

pine crown
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The whole "Bethesda broke all the mods" thing is a wildly over exaggerated meme at this point.

terse shard
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The UI mods(only) did get “broken” this time. Couldn’t just update the mod . Had to clear reserve space and start over without then.

sonic fern
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This issue is due to how us on console can not access our load order outside of the game

terse shard
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There are clearly server problems and other problems with the new interface. Bit the mods themselves work fine…unless you had a ui mod in your LO prior to the update.

vivid prawn
pine crown
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The UI mod thing obviously sucks but I'm sure those will get updated in due time.

terse shard
pine crown
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Nobody really expected Bethesda to shoehorn an option into the middle of the index list.
(Also this 1 minute slowdown sucks! The channel isn't on fire anymore guys)

deep inlet
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the UI one is the only issue ive actually been informed of, or at least is a confirmed issue and not just potentially a one-off bug.

honestly my biggest gripe is with the search engine changes.

terse shard
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This is good timing though. BG3 was just released on Xbox today. So play a cool new game while all this gets figured out.

terse shard
sonic fern
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A few of the ui mods are available to use. Nordic ui had an update. Elden scrolls ui has an updated one, and this other guy has one up. Small ui tweeks like qwix still work. All font mods work and mods that change map marker color works fine too. As well as mods changing the interaction menu. And clear ui works

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Lol they caught on to me skirting the language filter.

terse shard
sonic fern
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Yup i know. I used Sensible Interface with Nordic UI. Now i use Elden Scrolls UI with the updated Kontrol style hotkeys mod and a reworked dialog menu

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I also use updated categorized favorites menu and Pastel map markers and Crafting recatigorized but those are the same as before

deep inlet
terse shard
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I can see it getting better. But it needs lots of updating to become what it should be.

sonic fern
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The problem is this should of all been thought of prior to the update going live, not after

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They were updating the mod menu for months before it released on the backend if we look at the things from steam and not once did they think how difficult it would be to search for a mod that has its name in 400 other mods because it has patches

pine crown
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A title search option would go a long way.

sonic fern
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Would be helpful if mod authors didn't put mods into every category it could possible fit in and we could actually filter our searches like on bethnet. It would also be helpful if we could see more then like 100 mods in our library and bookmarks
Im sure its more but its ridiculous

pine crown
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Thing is, search sucked on the old site just as badly. That much hasn't really changed.

sonic fern
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I could SEE everything before even if it needed mod to do it. I can not do that anymore.

deep inlet
terse shard
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Well on Xbox it sucked. Bnet was better. Now it’s just as bad. And Xbox is no better.

deep inlet
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they both had the same one the entire time, aside from Xbox not being able to sort by anything other than Most Recent. which is the only criticism i can see levied towards it.

terse shard
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Nah. I got different results with the same search. Plus you could sort by MA.

sonic fern
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My problem is even if i type the full name of a mod, baring i get disconnected while doing that fools errand, that mod i searched will be number 40 on the list.
If it has a lot of similar named things. Like patches

fallen plank
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Has anyone checked if “Ugh” still works?

I kinda doubt it but that how I handled searching in the old system.

sonic fern
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It functions in a way where you can still see the menu. But it show more mods

terse shard
sonic fern
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Its not that it isnt needed, it just does not work under the new ui

fallen plank
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I thought that as well. But look at your library and see if you see USSEP for example. It only shows you about 50 mods and half are CC. I was playing around with search’s yesterday and it seems to keep at 50 mods. It better in regards that it (generally) will give you what you want if you search out a specific mod for example. Innkeepers don’t escort. It will be the first mod shown. But if you look for, say, cbbe armor, it will only show you about 50 results.

deep inlet
shut coral
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Is Adventurers Weapon Pack V.1 working? I'm trying to download it on my PS4 and the message "This Creation cannot be installed since it depends on files that aren't present" appears.

vivid prawn
amber furnace
# terse shard Sounds like it is no longer needed.

Still working, didn't try a search though. It allowed me to see my whole library content - 300 mods. Same for my favorites (well not all because I have more than 500). Without "Ugh", I could only see around 150 mods listed, including the 50 or 60+ Creation club "creations". It helped me a lot to rebuild my previous LO, without UI of course. Xbox Series X, currently running 161 mods.

amber furnace
latent violet
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I’m still getting an error message that says that racemenu hasn’t been updated yet.

vagrant vault
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any suggestions for weather/lighting mods with presets? on xbox series s. using paradise weathers but it isn't quite what i'm looking for

sonic fern
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RLO or ELE are also good alternatives to ELFX

vagrant vault
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ty!

sonic fern
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Make sure you install any patches for interior changing mods you have for whatever interior lighting mod you use

vagrant vault
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er, i don't think i have one

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but i'll keep that in mind

sonic fern
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I just wanted to let you know. Like if you use jks interiors or mods that add new interiors to new locations and so on

vagrant vault
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i would love to use jk's interiors but it crashes my game 😦

sonic fern
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How many mods do you have installed? I have 209 and its the most stable my skyrim has ever been

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It might be a poor load order. Because i use Jks interiors, jks skyrim, and jks outskirts

vagrant vault
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110 , 113? something like that

sonic fern
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Do you use any population adding mods?

vagrant vault
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yeah, extended encounters

sonic fern
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That should be fine. Im talking about city population tho. Stuff where jk interiors would conflict.

vagrant vault
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nope. just jk's skyrim aio and solitude outskirts

sonic fern
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Weird. I know the series x is strong but ive been able to run jk stuff since the xbox one. Tho id crash around whiterun a lot

vagrant vault
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idk. just got the s, though. maybe i should add interiors an try again

sonic fern
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If you want. Personally i love all of jk's mods. They earned permanent spaces in my mod lists

vagrant vault
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yeah i generally use his aio and all the outskirts

sonic fern
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There needs to be an aio of the outskirts mods too cuz even tho the mod limit is gone damn there are a lot of them along with all the patches needed. Also if you use ussep make sure you use the patch for it too and if you use an ai mod make sure you use its patch. Like immersive citizens or ai overhaul

vagrant vault
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There really does. Also use RDO, does that count?

sonic fern
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Relationship Dialog Overhaul only really affects voice lines

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I use to many conversation overhauls as it is so i cant use rdo anymore

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More to Say
The HeliosProtector
Immersive Speech Dialogs
Better Intimidation
Immersive Speechcraft
Heart of gold bundle

vagrant vault
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wait wait, what's this bout mod limit?

sonic fern
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You can install more then 150 mods on xbox now. My mod list is 209. A lot of the extra is patches tho

vagrant vault
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... wow

sonic fern
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Some lunatic went over 270 mods.

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The hard esp limit is 251. Tho if you have any mods marked as esl you will be fine with those going over that esp limit as they have there own limit.

He also found out that at 270+ mods the game crashes to xbox home any time you try to look at your load order

vagrant vault
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snrk

sonic fern
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At 209 i have to fight the load order for it not to crash. So installing anything new is very difficult if i need it to be anywhere except the bottom

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You have been warned. Do not be a day1 xbox modder downloading 500 tiny mods and then complain to bethesda about how the games broken and make them cap it again

I'm finally able to use all my patches

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My skyrim has never been more stable. I can actually patch my mods with the proper patches instead of hoping for the best

vagrant vault
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no, that's awesome. 15-20% of my lo is patches, soooo

sonic fern
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I screwed my mod list because i accidentally removed the unofficial patch to replace it with the other available one but then the game said not enough room. But there the same file size. So it didnt make sense. Soi gave upa few hours ago till i got the energy to get my load order in order again

terse shard
restive mica
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Bethesda please can we get a 30fps toggle, no graphic changes or anything, purely a 30fps cap for a better experience with modded gameplay on xbox

sonic fern
glass flume
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Anyone having issues on Xbox where Creation Club allows you to scroll the menu but will not let you pull up your load order, lists, etc. but only allows you to scroll through that main menu?

terse shard
sonic fern
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Im aware. I know what im doing man ive been here a long time dealing with my own crap. Everything from the ui bugs to load order help to discovering you can go over 150 mods. All me and some others

terse shard
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All you?? 😂

sonic fern
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Im just stating my problems and how ridiculous they are

terse shard
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Ghost space is not a new thing sad that it didn’t get better with their server maintenance.

sonic fern
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The problem is i already know the issues. But i dont understand how if i uninstall a mod and then reinstall the exact same mod i nolonger have the room all before i quit out of the game. Anyway once it crashed i cant launch my game anymore without it crashing before i even get to the press start screen

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So im going to wipe my mods. But i dont want to lose anything by bethesda being bethesda so while they are all still installed and properly in that little section called library. Im going through and getting them all down on a google doc

golden briar
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Aye does anyone know the mod for the cheat spells

pulsar wing
golden briar
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Ps5

terse shard
golden briar
golden briar
terse shard
golden briar
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Dang is there any cheat room like that for ps

terse shard
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Search on Bnet using the word cheat. Sort by PS. See what you get.

pulsar wing
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debugging options are pretty limited on playstation due to the no custom assets thing. although they did say they added new default scripts in that resource pack so maybe more can be done now. haven't had a look through it yet.

golden briar
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Yes it’s only for XBOX that’s trash

pulsar wing
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Take it up with Sony, m8. They're the ones setting those limits.

echo pivot
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Anyone having issues with script extender on pc?

true root
# golden briar Dang is there any cheat room like that for ps

If you have AE you can try this one : https://creations.bethesda.net/en/skyrim/details/7343/Anniversary_Edition_Cheat_Room FYI just type "cheat room" in search you can select most popular but be careful because if they work with the new Skyrim version...sorry for my english ^^

manic dew
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can you get cbbe and unp body types with the creation club or do i have to use nexus

dusty plinth
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fr legit about to just scrap playing SE and go back to LE entirely. Though, I hate to give up all the good mods for SE....

dusty plinth
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search for it.

shrewd mountain
#

Don’t know if it’s been asked before and I have a screen shot to go with it, but my “creations” menu is only showing one mod needing an update, a wide expanded image of it and nothing else. Showing load order shows my mods installed, also with wide expanded images. Is there a fix for this?

Asked in general, got no response

crude helm
crude helm
fallow crown
#

Hey, I don’t know if this has been discussed earlier but I’ve downloaded an updated version of Elden Scrolls ui and it all works perfectly (even with Creations menu) but a lot of the text, ie/ dialogue options and notifications, is very squished together and barely readable. Is this an issue for anyone else? Not sure if it’s just this ui mod.

#

I’m wondering if it’s because it uses assets from Untarnished ui, which hasn’t been updated?

versed ruin
#

Do you guys have any recommendations for a challenging mod playthrough like cristobot's arch enemy mod? I liked the mod but it keeps on crashing the game in certain places which a lot and i tried to turning off all my mods expect for this and it is that mod that keeps my game crashing.

dusty plinth
untold venture
echo pivot
echo pivot
#

Worst part of all of this is that those of us playing fallout and Starfield have the new system to uh… look forward to?

clear gull
#

anyone else having problems with their LOs getting shuffled around?

terse shard
#

Yes. Not me so far. But many people are.

clear gull
#

so annoying honestly lol. one of my favourite follower mods got disabled from my LO right before going to pick him up, too… and ussep keeps getting shuffled to sit beneath LoS II. wack

terse shard
#

Just play BG3

clear gull
#

yeah, no, i don’t have the money for that. i’d love to, but i can’t

crude helm
hot walrus
#

Does anyone know of any mod that allows for more diverse races with guards, bandits, necromancers, etc?

terse shard
#

Literally called “Diverse Races” I think 😂

hot walrus
#

Alright thank you I’ll check it out

versed ruin
fervent flame
#

Is there any good mods that allows the player become a child of coldharbour

#

Nevermind I found a mod

next lance
#

Is there an armor cap or tempering nerf mod available to pc through the in game creations menu?

versed ruin
#

Guys, which is better killmove mod for ps4? Big-ultimate kill or violens killmove?

vague cipher
#

guys bug question:
MO2 or vortex?

echo pivot
tribal forum
tribal forum
#

I simplifying it. Its was a process of spamming the disabled all. Jus hmu on a discord or somewhere. I help. Just remember though. Every mod you have interacted with is in your library and bookmarks so true nuking to clean that would be a good idea. Just I had to do 1400 so expect it to take awhile.

tribal forum
#

I'm a computer college graduate. help desk is a part it.

terse shard
tribal forum
terse shard
#

12 hours. No way. I think I have around 1800 I need to clear. Gonna wait for an update. 🤞

fallen plank
#

Lmao. Went to the website to clear things up. Took over 2 days. It was painful. I had stuff in there from when I first started out.

tribal forum
terse shard
#

I can only imagine they tried to plan this update prior to the holidays…with a little room to breath so everyone can take a nice long vacation. Now? I would imagine they are sweating it. Hopefully that will still motivate them to get things fixed sooner rather than later. Otherwise January here we come.

fallen plank
#

Just to show how far back it went… I had mods by the lawful in there.

bold timber
#

Ugh, found a load order for xbox that looks super great, but it turns out it is ridiculously unstable! Does anyone have a load order that features epoch while also having good graphics?

terse shard
#

Epoch?

tribal forum
bold timber
terse shard
#

Ah I see it. Looks interesting. Can’t do the industrialized look though

fallen plank
#

I doubt they’re be a stable LO until February.

tribal forum
#

Depending on your definition of stable. Skyrim never had one that didnt ctd once in every couple hours. Heck most console games. Even NBA, dragon age, etc.

bold timber
#

I had a really good and stable one before this update broke everything, can't remember the specifics anymore

tribal forum
fallen plank
#

I will say, another positive I like, is not having to necessarily rely on bundles anymore.

bold timber
#

I know it had northern roads, Great Cities of JK's North and all of jk's outskirts except solitude in it

terse shard
tribal forum
terse shard
bold timber
#

I'm on a one S, maybe the load order is fine on series console

terse shard
fallen plank
#

Just got an X for Starfield. Was looking forward to trying Skyrim with it…. Ah well.

tribal forum
bold timber
#

are Alt start or Quality world map paper a big pressure on load orders? cause those 2 weren't in the original load order i adapted

bold timber
#

what's rasr, and I take it alternate start is a big stress for load orders

terse shard
#

Nothing compares with alt start no stress

fallen plank
#

Eh. Kinda. I haven’t had an issue with it personally so I just use that. I’d recommend getting cheat room and consider your first LO a test run.

tribal forum
bold timber
#

I'm not worried about that. I might just replace the graphical mods with some less performance intensive ones. Cause I like the landscapes offered by this modlist a lot, and it seems to be an overload of graphical rendering that is causing the crashes, even skeevers potato mode can't fix it

tribal forum
bold timber
#

eh it was moreso about adding things to landscapes. stuff like epoch, ancient roads, unique bridges etc

terse shard
tribal forum
tribal forum
terse shard
vapid falcon
#

I read somewhere post-update that a lot of people were getting their difficulty reset to Novice all the time. Was that here? Anyone know what I'm talking about?
If it's a SKSE bug or something I may just compensate with Wildcat or something

pine crown
#

It's a bug with UI mods. Bethesda inserted a new option for disabling the missing content check and not all of the UI mods have been updated to account for this.
The result is that when you go to change settings, it's "off by one" and instead knocks the difficulty down to the lowest level.

terse shard
#

I’m not sure I even understand the checking for missing content thing…

#

Why would you turn that off?

vapid falcon
#

Interesting. Thanks for the insight. I think I will indeed use Wildcat to adjust Novice to be a little tougher

pine crown
#

No idea why you'd want to turn it off, but it's there.

deep inlet
#

idk how people enjoy vanilla combat scaling anyway ngl

pine crown
#

I find it perfectly fine. Too many overhauls of this type want to turn the game into Dark Souls or something.

deep inlet
#

wildcat is all ive ever rly needed. i found the souls-like overhauls to be way too clunky, which duh. it's an imitation of one engine in the other.

vapid falcon
#

I dug into Wildcat in xEdit and made a table of difficulty values comparing Vanilla, Wildcat, and the Wildcat Realistic Damage plugin so we can manually change Novice in game (through the MCM) how we actually want the difficulty to be. I'm hoping this markdown table formats properly.

|                                    | Novice (VE) | Apprentice (E) | Adept (N) | Expert (H) | Master (VH) | Legendary (L) |
|------------------------------------|-------------|----------------|-----------|------------|-------------|---------------|
| Damage Dealt (Vanilla)             | x2.0        | x1.5           | x1.0      | x0.75      | x0.5        | x0.25         |
| Damage Received (Vanilla)          | x0.5        | x0.75          | x1.0      | x1.5       | x2.0        | x3.0          |
| Damage Dealt (Wildcat default)     | x2.5        | x2.0           | x1.5      | x1.25      | x1.0        | x0.75         |
| Damage Received (Wildcat default)  | x1.0        | x1.25          | x1.5      | x2.0       | x2.5        | x3.5          |
| Damage Dealt (Realistic Damage)    | x1.5        | x2.0           | x2.5      | x3.0       | x3.5        | x5.0          |
| Damage Received (Realistic Damage) | x1.5        | x2.0           | x2.5      | x3.0       | x3.5        | x5.0          |
vapid falcon
#

Commented on the Wildcat modpage as well. @pine crown do you know what the missing content check variable is called so we can notify the mod authors using it?

#

Maybe I'm misunderstanding?

cinder osprey
#

Guys, i dowload adress library for SKSE Plugins, its not active, ehT can i do? O have others moda that have the dane error

#

Have the ✅ in the mod meneger but dont sew its active

vapid falcon
#

Send a screenshot of the error it's giving you

cinder osprey
#

Like, dont its a error but dont is activeting, o gona send a photo, a have like

pine crown
cinder osprey
#

Its supost tô be 11, not 10 active, and the mod is wich ✅

vapid falcon
cinder osprey
#

No, but dont active

vapid falcon
#

If you right click the address library mod there on the left and go to Open in Explorer, you'll should see a path like this with files that look like these. If so, when you launch the game with SKSE it should pick those up

echo pivot
#

when is bethesda releasing an update to fix the Load Order bugging out and UI issue

cinder osprey
#

Paypyrus dont active tô

vapid falcon
#

Installing those mods is pretty simple. Without an actual error message I really don't know how to help you. If you're having problems, I recommend double checking your SKSE install

cinder osprey
#

Thanks

#

Like this, i try tô do a lot of things, anithing heppens

drifting sapphire
#

howdy, so i started a save during the maintenance, and didn’t have my creation club/anniversary content installed yet. i downloaded it after the maintenance and it hasn’t loaded in. is there any way to fix that? or should i just begrudgingly start a new save

cinder osprey
dusty plinth
vapid falcon
#

Speaking of Creations, has anyone else experienced their mods getting unloaded when they launch the game, only to need to go into Creations and enable them there too, even though I launched through MO2?

#

It's super obnoxious. It's like Creations is trying to run the show and I have to manually activate all my mods all over again and sort them by hand, alt tabbing back and forth between MO2 and the game. What the heck!

echo pivot
#

@vapid falcon ifkr its annoying can Bethesda roll out a update post update that resolves this

vapid falcon
#

I literally have to get all my mods sorted out in MO2, enable all my plugins, run LOOT, TAKE A PICTURE OF THE LOAD ORDER, boot the game, open Creations, manually enable every plugin one by one, and then individually move them into the order LOOT suggested. I'm livid.

echo pivot
#

I have an Xbox so dont use MO2 but yeah its annoying -bethesda is obligated to fix this both from a financial, moral and marketing perspective

vapid falcon
#

I just realized it's also missing things too. Completely missed SkyUI, like it wasn't even there.

austere sundial
echo pivot
#

@austere sundial or an actual DLC that is free and is useful like a large bugfix

vapid falcon
#

The way I see it, MO2 is unable to manage mods if Creations takes precedence and invalidates all mods you install through MO2

little snow
echo pivot
#

so, for USSEP on xbox i have the updated version and need to backtrack it to nonupdated so i have the MBs i need for the LO is this possible?

drifting sapphire
#

i’m gonna have to start a new save cuz it seems like cc can’t be added mid save?? like it’s downloaded but won’t add on in game

quartz sierra
#

Could you tell me if there is any mod equal to maximum carnage but for console?

pulsar wing
#

CC can be added mid-save. But I think it does have to be enabled first in the load order menu.

shut coral
#

Is Adventurers Weapon Pack V.1 working? I'm trying to download it on my PS4 and the message "This Creation cannot be installed since it depends on files that aren't present" appears.

drifting sapphire
pulsar wing
#

Well, if you still have a prior save you could try loading it to test that theory.

hallow agate
#

Anyone having trouble connecting to the creation tab in skyrim im on xbox btw

midnight timber
#

Anyone have any luck dealing with mod duplicates appearing in your LO? I’m on XB1S, and it seems to be caused by mods with the same file name.

sonic fern
sonic fern
drifting sapphire
#

so crazy the cc stuff still isn’t available in my game even though i downloaded it all, it’s showing up in my menu and i tried a new save. the mods are working so … idk. i gave up for tonight hahah

manic dew
#

where do i put the mod files to get them into skyrim without using a mod loader

gilded latch
#

Main skyrim directory. Should be something like:

C:\Program Files (x86)\Steam\steamapps\common\Skyrim SE/Data

coarse pine
#

I really don’t mind the creation club thing now and the more I’ve been thinking about it The creators from Bethesda if they wanted to make mods and make a little extra money, they could totally put their mods up in creation club just reasonable prices, and good mods

versed ruin
#

Anyone playing right now on ps4? My game keep on crashing whenever I'm browsing my load order

austere sundial
#

mine would crash while scrolling down in the load order. my solution was to delete and reinstall some of the most recently installed mods, using L1 to search and find the mods

versed ruin
#

I have 110 right now. I'm trying to disable my recent mod i put but it keeps on crashing and it is just sound mod. It was fine all day yesterday.

dusty plinth
#

I'm done with this crap with Skyrim.... I spent 16 hours over the week prior to the recent update, getting all the mods working properly, only for the update to bork everything.....

sour ginkgo
#

I have a sudden orange door problem on a modded house and i tried rearranging my load order, disabling certain texture mods, etc and its not gone!

lapis socket
#

Has anyone got moonlight tales se?

terse shard
sour ginkgo
#

Im using USSEP and its Niflholm. ive had both if these on before maybe a year ago and they were fine. i dont think the house was updated

terse shard
sour ginkgo
#

Awesome! thank you!

keen fog
#

@pine crown Could you please clarify whether the NexusMods upload of USSEP v4.3.0a features hidden editor markers for xb1 as per the changelog? Asking because i have just updated my translated upload for Xbox using that version.

terse shard
#

I don’t think the editor markers have ever been a thing on PC. It is a unique and sometimes common problem when porting mods to Xbox.

keen fog
vapid falcon
#

I am trying to choose a mod to unlevel the NPC's, and I did not realize how massive an undertaking this would be. Morrowloot Ultimate, Skyrim Revamped, Open World Loot... there are so many options, and they're all such big overhauls. How can anyone possibly decide?

terse shard
#

Or possibly check out Yash2. But it does a lot more.

vapid falcon
#

Yeah, YASH seemed really cool, but I'm trying to keep it as simple as possible. I'd like to specifically target NPC levelling instead of also getting a loot overhaul bundled in

terse shard
#

Also recommend using Morrowind misc.

vapid falcon
#

I'm gonna do a trial run with Skyrim Revamped - Loot and Encounter Zones (with MEZF). As far as I can tell from reading the modpages, this is about as minimalist as I can go and still get what I'm after. No harm in trying, at least

sonic fern
#

So other then needing to fondle the load order adjust screen to prevent crashes, the ui mods being broken and how the saved load order function just does not work im enjoying the fact i nolonger am stuck at a 150 mod limit

cobalt grove
#

Is anyone else having not only game crash issues, but also load order either changing on its own and mods being randomly disabled? This has only been happening since the recent update

sonic fern
cobalt grove
#

@sonic fern it doesn't help that they put creation club content at the very top and you can't move it to where USSEP is 1st like its supposed to be

raven elm
#

I'm super casual, but I've had enough crashes with < 12 mods installed that Im just going to switch to something else until I get the urge to play again. Was really looking forward to playing Over the holidays. Maybe I'll treat myself to Baldurs Gate instead.

sonic fern
#

You want patches to be below the things they patch and things that might make changes to those patched things to be below those

cobalt grove
#

@sonic fern thank you, good info to have. I was under the impression USSEP had to be before anything.

sonic fern
#

Ussep has always been loaded AFTER all of the dlcs. CC is treated as dlc so its obvious it goes below it too

On pc this is obvious since the mod organizers can show the esp files for the dlc. It is the first time we are experiencing this on console tho since normally it is hidden information. Even with the old UI for the mod manager the CC content was always loaded before any mods you used

#

Different note.

For everyone: If you are using Alternate Start after the update and the statue will not let you talk to it, save your game, close the game, reopen the game and load back in and talk to the statue, the interaction will function properly

frank otter
#

can i ask a question here? or is there another chat room i need to be in?

sonic fern
#

If it is about skyrim or its mods you can ask here

frank otter
#

it is. my creation menu option is gone from the main menu i got to use it once and the next day it was gone what do i do? this is on skyrim on pc through steam not on a steam deck

sonic fern
#

Ive heard the same thing happening to a few people. I have not heard the solution nor the cause but it possibly is a mod. A lot of mods that touch the main menu have broken the creation menu on console so i assume its the same for pc

#

Maybe use a mod organizer to disable the offending mod if possible

frank otter
#

ok so i am not sure how to turn them off without entering the creation menu? i just got skyrim for the pc

sonic fern
#

Ok look up orginizer on youtube. There are external ways to access mods for pc without using the creations menu. It really opens up what mods you can use

frank otter
#

i have mods on the PlayStation one but this is new for me then they changed it a few days after i got the game

sonic fern
#

Limiting yourself to what is on bethnet when you have it on steam is kinda silly. Look up some pc modding guides for load order support and so on

frank otter
#

oh ok thank you

sonic fern
#

I am not saying you can't use what is in bethnet. Im just saying your gonna have like way way way more mods to enjoy if you look at steam workshop and nexusmods and other external places

frank otter
#

oh yea that makes sense thank you and lot any mod suggestion?

sonic fern
#

I have a ton. But i dont know what your pc can handle. Just try some mods like Ordinator and Imperious as well as an alternate start mod to start you off

wicked geode
#

Anyone know a possible reason why skyrim may start crashing when saving? It only creates an .ess.tmp file, if at all. Or is it just the curse of having a very heavily modded game?

sonic fern
#

Yes

ancient pawn
#

Has anyone tried the new east empire mod with civilization and other mods that add places yet?

pine crown
sonic fern
#

I am finding it impossible to load a save without the required mods. Like if i swap one ui mod for another. This is making ui testing tedious as i have to keep making new saves

pine crown
#

That's normal. Dropping mods from an existing save is something you shouldn't be doing.

sonic fern
#

Im only doing it to test ui mods. Im having some issues with the built in oblivion icons with one of my ui mods not working so i was testing some things and seeing if my font mod was causing a problem. But one harmless mod that wont break anything if removed now prevents me from doing this on the recent update

#

I always have done this when testing things since the save isnt gonna last past the mod testing faze anyway. Still find it wholly annoying that it stops me from doing it but like i get it for those not experienced or think they can drop huge mods from there lo mid playthrough without issues

steel pumice
#

Is ne1 else having trouble with the east empire expansion mod & entering raven rock mine

winged goblet
#

Have they fixed the sky ui and the Skse64 loader not working properly problems?

sage echo
#

@tight hull we might be having two different conversations. This is what I am referring to about enabling Creations. I am not sure what you mean by “game tab”. The other pictures are of the versions of Skyrim on my Xbox as taken yesterday. I am unable to login to Xbox today as my husband is using the game room TV for ball games and I have zero interest in going through the process of moving my Series to another TV. I have Game Pass and Xbox Series X. If you are talking about PC, I am not currently playing there. I’m modding and have no mods installed other than what I’m working on and USSEP.

If you are having issues with access, submit a ticket to Bethesda. I’m otherwise unsure what it was you were asking about.

Conversation continued from here: #modding-general message

echo pivot
#

Hello, I got an issue with Nemesis. I installed it with MO2 exactly like I did on my last computer. And here it is :

sage echo
# echo pivot Hello, I got an issue with Nemesis. I installed it with MO2 exactly like I did o...

From the source code page: https://github.com/ShikyoKira/Project-New-Reign---Nemesis-Main

Nemesis is currently being written from scratch. So existing issues will likely be not valid once it is done. Hence, I came to the conclusion of archiving this repository for the time being

Thanks to all for supporting this project

unless there is another Nemesis?

GitHub

Animation Behavior Patching Tool. Contribute to ShikyoKira/Project-New-Reign---Nemesis-Main development by creating an account on GitHub.

echo pivot
#

Oh, thank you

echo pivot
#

Should I use FNIS instead ?

steel pumice
#

For those of u on Xbox, the mod "ring and scrolls of quest fixing" is awesome, but don't have the ring on when u enter raven rock mine it crashes ur game, unequip the ring & u should be fine:p

devout valve
#

Also, there's no reason to ever equip the ring unless you're following the instructions from the book and it tells you to use it. Again, it doesn't do anything except let you get through a handful of dialogue checks. The scrolls do most of the work in this mod.

echo pivot
#

are there any mods that tell me what can be done in cities?

vapid falcon
#

nexus is throwing a 503 server error

#

and just like that, now it's not

#

definitely intermittent for me

drifting sapphire
#

hi hi, can you use multiple smims?

devout valve
#

I thought I remembered the economy mod Scarcity being on XBox - did it get removed, or am I just failing to manipulate the search feature sufficiently? If the latter, any tips on keywords would be appreciated.

sonic fern
#

Something to note ive just found out. If you update a mod by clicking on the mod itself there is a chance it will reorganize itself.

However if you press start(xbox) and select the update all creations option it will leave it exactly where you placed it on your load order

sonic fern
sonic fern
devout valve
#

Hmm, it may have been.

sonic fern
#

Lmao you just said that

deep inlet
#

Hmm, it may have been.

sonic fern
#

Lol one of my mods disabled my difficulty slider. That is new

lapis socket
#

has anyone played with moonlight tales se on Xbox?

stable bolt
#

Hello anyone on tonight to help me out with mod questions

cold igloo
stable bolt
#

Hi I'm on the Xbox, My mod's seem to be in working order. The only issue I am having is it takes a long time to save anybody else having this problem. Also my race menu mod is not fully working

fiery pulsar
#

What is the Robo Voice?

rotund flame
#

Alternate start refuses to work, I hate this

cold igloo
rotund flame
cold igloo
#

also, what skyrim version are you running, what site did you install the mod from, what mod manager are you using, and do you have any major quest mods

cold igloo
rotund flame
#

Most recent version, Installed from nexus, using vortex, no quest mods and yes I have ussep

cold igloo
#

if this issue is new after the update then revert to an older skyrim install (https://steamcommunity.com/sharedfiles/filedetails/?id=889624474) if this issue predates the update or persists after reverting, move alternate start to the bottom of your load order and try again.

This guide allows you to access and download older versions of a Steam game. This guide is also in russian .

[url=https://steamcommunity.com/id/Aevoa/myworkshopfiles/?secti...

cold igloo
rotund flame
#

It's not a version problem because it was working earlier today but after I enabled some more mods it isn't working, I have tried disabling everything that isn't needed and it still isn't working

cold igloo
#

what mod caused it to stop working? disabling a mod may still allow it to interfere with your load order, especially if any were patches or overhauls

rotund flame
#

I don't know which one caused it

cold igloo
#

well go find the last mod you installed before you started breaking it today, and follow the uninstallation instructions for all of them.

#

either use nexus download history or just your file manager(idk if windows lets you sort by download date by default - use voidtools if you really want to avoid the nexus download history for some reason)

#

then try again i guess :p glgl

rotund flame
#

I decided to do a fresh mod install, I had skse, ussep and alt start installed and it worked

hybrid hill
#

Good morning, Skyrim often crashes for me with mods, I deactivated mods, now things are back to normal, hopefully someone can help me or explain why (gaming on Xbox Series X/S)

strange epoch
#

Guys anyone know something about hall of wonders and creation club content mods for legacy of the dragonborn on Xbox? I don’t find the mods,only the patch

hybrid hill
placid coral
#

when's the next skyrim update ?

bold sleet
#

Is anyone having issues with Skyrim?

thick fulcrum
bold sleet
# thick fulcrum Define issues

I’ve got a black screen when I play Skyrim. I don’t know how to fix it. I’ve uninstalled then reinstalled Skyrim , and it still isn’t fixed

thick fulcrum
#

Tried disabling all mods?

bold sleet
#

Like it’s total darkness besides subtitles showing up

#

Still is a dark screen, my mods don’t even have a description to them. My screen only has the compass showing at the top

thick fulcrum
#

So even after disabling every mod you have, you still have this issue?

bold sleet
#

Yes

final timber
# bold sleet Yes

Try making a new character and see if that fixes the issue. There may be residual data baked into existing saves even after you delete or disable mods.

bold sleet
main ferry
#

Does anyone know the forecast data for a correction patch for this Bethesda update?

latent seal
#

skyrim feels like it’s vanilla. im noticing a lot more bugs when im playing. is it just me?

summer lichen
#

The memory leak in the CK is not fixed waaaaaaaaaaaaaaahhhhhhhhhhhhhh 😭

noble phoenix
#

If i have bought the Anniversary Edition Upgrade and want to install the Unofficial Skyrim Creation Club Content Patch - is it safe to install it as a merged ESL-Patch as offered during the install in the FOMOD or is it better to install the individual ESL-Patches?
Edit: I used the merged patch and did a short test run with the new skyrim version - no problems so far.

night rover
#

@chilly oasis I'm not involved with the patch or localization, but if you send me a list of effected items I'm happy to pass that along. Also important, do you have any mods installed, and if so can you provide a list?

summer lichen
vapid falcon
sonic fern
# vapid falcon Update SkyUI

I dont use skyui. I am on console and there are 2 ui mods i use since unlike pc i cant just use whatever i want. Anyway i use Sensible Interface and then layer Elden Scrolls UI ontop of it

sonic fern
vapid falcon
noble phoenix
#

Does someone know if the help command in the console of the pc version does not work anymore or has been renamed to something else?

raven marsh
#

Fallout 4's console works this way too.

noble phoenix
raven marsh
noble phoenix
sand ember
#

I appreciate the update I am wondering if there is a timeline on the reference bug where the game stacks all the IDs of items in the game and never deletes those references later as it should. This is a game breaking bug that impacts all save games

sonic fern
noble phoenix
cinder osprey
#

Guys, someone know about the mod maximum carnage? I dowload everything but still dont go

echo pivot
#

just wondering, did beth give an eta of when hot fixes are coming for the console issue of mod sizes being listed as larger than the optimization?

#

also are the expanded mod slots intentional from beth? cuz if they're unintentional, then imma wait for the limit to be placed.

potent kelp
#

Hi, what texture/meshes mods do you typically use on xbox for ice/glaciers?

echo pivot
terse shard
echo pivot
summer lichen
#

Summermyst update 75% done 🙂

summer lichen
#

It is my one and only breaking update - I need to move some stuff into injected records so I can make an alchemy mod using the same enchantments

echo pivot
#

yassssss

#

is there info on what the update might include or do we have to wait til its released???

potent kelp
echo pivot
summer lichen
echo pivot
thick fulcrum
summer lichen
#

Yes, but it's not "my" discord server per se

echo pivot
#

300% more orcs 🙌

thick fulcrum
#

Yeah. I rembember it being run by sparx

winged goblet
echo pivot
# deep inlet wait, what?

someone on reddit mentioned that there will be a hotfix coming for mods like USSEP that are facing the issue of appearing with a bigger file size

deep inlet
echo pivot
#

linked it @ hoy

rotund flame
#

I hate mods now, I install skse, ussep, alt start, engine fixes and it's requirements and alt start didn't work.

#

I think I'm done with modding

vague cipher
#

so um, im pretty new with mo2, and i wanna install a german translation for USSEP in mo2, how can i do it?

echo pivot
austere sundial
vague cipher
austere sundial
#

when in the mod’s files tab, there’s a dedicated button to install for MO2, though i know that sometimes isn’t always the case

vague cipher
echo pivot
thick fulcrum
#

Click on settings. Then Nexus
Select "Associate with "Download with manager" links"

austere sundial
#

yeah that’s right, you’d have to associate your MO2 with nexus. if that still doesn’t work you can still install the mod’s zip file itself and insert that zip file into MO2

vague cipher
raw bluff
#

The German translation should be a seperate mod. Download it and place it below USSEP.

echo pivot
vague cipher
austere sundial
#

mod patches or mods that rely/patch on other mods are always placed under the original mod or the ‘master file’

vague cipher
austere sundial
#

skse is a special installation. for MO2 in particular it’s a bit more complex, you’d be better off watching a youtube video on how to do it

thick fulcrum
#

Skse installation is
"Put it in your Skyrim folder, next to the exe"

#

And in mo2, you click the drop down where it says Skyrim.
Then click edit
Then you can add a new exe, and you navigate to skse and add that

austere sundial
#

basically, you need to launch skyrim via the SKSE executable through MO2, NOT the original skyrim executable. like i said, watch a youtube video on how to get to that step in the first place

vague cipher
thick fulcrum
#

Loot can be installed directly

austere sundial
#

PS i’m not entirely sure about this but if you want to play your modded skyrim game, you have to launch it through MO2 every time. iirc there’s a way to make a shortcut for that

thick fulcrum
#

Yep. You have to use mo2 when playing with mo2 mods.

vague cipher
#

alr noted, thanks

chilly oasis
#

@night rover Several tests have been conducted with a clean reinstalled game, and other French players have been questioned, both on console and PC. I don't use mods, and I've submitted a ticket to Bethesda, but I've been waiting for their response for a long time. I would appreciate it if you could convey the message that they overlooked the French versions of the game in their latest update. Thank you.

night rover
midnight gate
#

Has anyone else noticed since the update the uploading or creation of new mods to Bethesda.net has gone down almost 75%

dawn cliff
#

probably because no one can get on it without it crashing

left rapids
#

Are the servers down again? It's not letting me access my mods...again.

deep inlet
midnight gate
deep inlet
#

yehh

opal fossil
#

Anyone else having issues connecting to CC? I keep having an error pop up saying “couldn’t connect to Bethesda.net

opal fossil
opal fossil
#

lol

sudden night
#

@orchid shadow Do you have any suggestions for my mods rearranging themselves after starting a new game. It makes it unplayable sadly, thanks

orchid shadow
#

What system?

sudden night
#

Xbox one (aka the potato)

orchid shadow
#

Clear the mods and rebuild the LO. I don't have much experience with mods on XB

sudden night
summer cave
#

Any tips on fixing up a load order? so i have texture overhaul mods installed but theres one small issue. When i fast travel in the game the character thats on the loading screen sometimes pops up with no textures at all.

sudden night
summer cave
#

This is my load order : Ussep , skyland aio , skyland lods , mythical wonders - a weather and sky , the original sleeving skyrim , old kingdom - weapon overhaul , old kingdom - armor overhaul , old kingdom sleeving skyrim addon , trueblood serana , serana dialouge addon , seranas hood fix , dynamic display settings , debug menu , old kingdom weapon overhaul - patch , cheat room , xp2 maximum skeleton+realistic.

rain sapphire
#

Anyone else having a hard time all of a sudden with creations? Can't log in without being disconnected after a few seconds which is a shame because it was working better than usual for me earlier today

austere sundial
#

everyone seems to be having the same problem of not being able to connect to bethesda.net

#

i can only hope to todd howard that this means fixes are underway

grand matrix
#

oh good, its not just me. did anyone else notice that they cant see their whole library or bookmarks too, even if you sort them? also if you scroll through your load order too fast the game crashes

sudden night
summer cave
#

Im playing on xbox rn, this is the load order for it. Its just confusing because the mods i have wouldnt cause huge problems. But i still find it strange that the textures wont load for the loading screen when i fast travel in game.

dawn cliff
summer cave
#

Thank you, you're a life saver!

sudden night
#

If something still doesnt work, move whatever mod it is to the bottom and it should fix it. Your load order is small so you should be fine

summer cave
#

Yeah its only 3 gigabytes worth

echo pivot
#

id replace old kingdom with smth newer like xabvio retextures

summer cave
#

I did look into those textures, but i prefer old kingdom it has a medieval look to it, and the ebony armor retexture looks great

echo pivot
#

makes sense

summer cave
#

The daedric armor also looks great minus the helmet, everything looks good besides the helmet.

echo pivot
#

personally, i just avoid it these days cuz there are others that are better optimized and doesn't change the meshes lol

#

but its still a solid option if u can fit it in ur lo

chilly wave
#

[xbox] does anyone have a solution to this 'cant connect to bethesda servers' issue?

echo pivot
#

I guess u guys having the same issue as me?

jaunty token
chilly wave
#

Huh. So I just loaded an old save with a different LO and, when prompted, hit 'download missing mods'. It went ahead and perfectly downloaded DawnV2 and USSEP. So, seems like it can connect fine. Except when it....can't

austere sundial
grim summit
#

Thanks to @pine crown for shrinking USSEP for Xbox users!

amber furnace
rain sapphire
grim summit
#

It’s back to what it was, ~235 mb

pine crown
rain sapphire
#

Thank you arthmoor!

opal fossil
deep inlet
pine crown
#

I have, the CK will generate it in lower case already so when it came time to pull the swap I just used the filename it gave me initially.

hazy locust
#

For pc and Bethesda mods, are there any bodyslide mods, 7b, or any options for more curvy female character? Not even seeing ccbe.

wind stag
hazy locust
#

Meant cbbe

dire cave
#

Is anybody still having issues accessing the Creations menu?

opal fossil
#

Question. Is anyone still having issues installing & implementing UI Huds like “Oblivion HUD” etc. ?

opal fossil
opal fossil
austere sundial
final lake
austere sundial
#

now are you sure about that

final lake
austere sundial
#

this seems to be the second time for everyone today

final lake
#

Yes. It happened to me twice. I hard reseted last time, it started working again, not this time tho

vague cipher
#

guys um, big question: does any of the creation club mods needs ITM resources? i heard some mods does need them so i dunno if cleaning them was a good or bad idea

final lake
sullen bane
#

oh sweet, looks like we're all experiencing a creation club black out...again.

vague cipher
final lake
#

In my opinion, the cleaner the better

austere sundial
final lake
#

Hehehehe

austere sundial
#

but really based on what mods you’re trying to use together, the answer is always just “it depends’”

vague cipher
final lake
#

shrug

austere sundial
final lake
#

Don't forget reclamation & the usmp

vague cipher
final lake
#

I saw a fix for that in there somewhere

austere sundial
#

(yes)

opal fossil
sullen bane
#

bruh. On Xbox i have 1.5 gig space left and now the game is telling me i don't have enough space for TAWOBA (its like 760 megs). like i had it before, not even a few hours ago.

sonic fern
#

Ghost space. Its worse now then it has ever been

sullen bane
#

i didn't know that was a thing, and now i hate it.

sonic fern
#

Something about the new update has made it so file deleation is not as good as it used to be. Before it would build a few mb at a time but now its in the hundrads every time you remove big mods

sullen bane
#

Guess that explains why my extra space sat at 3.6 gigs instead of a whole 5, after i cleared out my load order.

sonic fern
#

You have to wipe your reserved space

tight hull
terse shard
opal fossil
#

Not to jinx it, but I logged back into CC & it’s not crashing atm lol 😅

sonic fern
# terse shard It’s just the size of the mod you deleted. Delete a 10MB mod and get ghost spac...

No its some random number of mb of data that just does not get properly removed and because the way the thing is handled on the console it is impossible to overwrite it like a normal like flashdrive ot whatever. So it ends up stuck in this thing of ghost data thats inaccessible yet still present in the storage space. On pc this is solved by defragging the drive or properly shreding files but for console this issue is solved by wiping the reserved space

thick fulcrum
#

It is very much possible to just overwrite existing data, even on a console.
Hard drives don't care about that stuff if you tell them to overwrite data.

#

Defragmentation is relatively unrelated to unused space.
What defragementation does (and this only matters for HDD, not SSD) is it analyzes the whole disk. It then checks which chunks of data are supposed to belong together, then rewrites everything on the drive, so stuff that should be read closely next to each other is written closely next to each other.

sullen bane
#

every minute of every hour i am amazed that the mods are still not working properly on xbox for me. cbbe curvy no longer works for me. its also telling me that it doesnt exist anymore.

sonic fern
#

So whoever ported New Beginnings Live Another Life addon for Alternate Start, i hate you for removing it. Now i need to start a whole new playthrough because the mod uninstalled itself and the game refuses to let me load into games that are missing mods

thick fulcrum
#

Try disabling engine fixes.

onyx sorrel
#

Has anyone encountered a problem with the creations menu on the main menu causing the game to crash on PS5

thick fulcrum
#

Paid mods only work if mod authors themselves want to apply for it. And it does directly help the mod authors too. So it is not simply greed.

sonic fern
#

Yeah but they could of messed with the creation club menu and not the mod menu. Bundling everything together has broken so many things. No mods touched the Creation Club menu. I get they wanted to improve the ui but did they even test it? I mean it looked like they did but did they only test it with like 3 mods and nothing else?

vivid barn
#

@thick fulcrum i understand i do, but im a firim believer if "it''s not broke why break it?" 🙂

pulsar wing
thick fulcrum
pulsar wing
thick fulcrum
#

Which is the worst decision of them all about paid mods imo.

The inability to share things between mods, means it is impossible to have cross compatibility. You can try to, but no mod can build on another. Frameworks can't be used.
Paid mods exist in their own littel ecosystem where each mod exists on its own.

Meanwhile free mods can build on top of each other.

pulsar wing
#

Also the can't use resources of other mods is not quite accurate. They have to be standalone, but there are ways to use data from other mods without an implicit dependency. Whether it would fly is ambiguous, though, as carto has said it would be a case by case basis.

vivid barn
#

so basically if it a paid mod and another mod uses those resources also you have to buy the paid mod in orer to use the other mod? or am i reading that wrong?

thick fulcrum
#

That could lead to very jank and buggy solutions. And paid mods are usually supposed to be stable.

sonic fern
#

Ugh i had typed 5 whole paragraphs and lose it because of one Irish booty. Im tired of this bs.

pulsar wing
#

Not if it's done right.

pine crown
#

Only janky or buggy if the person making the content isn't doing it properly.

vivid barn
#

ok so if cay cbbe is a paid mod and like cbbe name a shape or something it wouldn't work or no?

sonic fern
pulsar wing
smoky cedar
#

Does anyone else keep getting the “can’t login into Bethesda servers” while in Creations and then getting kicked back to the main menu?

thick fulcrum
pine crown
#

CC content wasn't allowed to use the content of other mods either. So nothing has changed there.

sonic fern
thick fulcrum
pulsar wing
#

This is a discord, not the game.

thick fulcrum
#

Lots of company discord are treated as being pg 13 at worst. With almost every swearword being censored.

pine crown
#

That's largely because Discord itself enforces certain terms.

sonic fern
#

Weird when every game bethesda game studios makes are M rated with no chance of becoming T for teen

drifting sapphire
#

now im picturing someone aggressively saying pansy with a capital P

pine crown
#

Weird or not, the rules are as they are and we all agreed to them before coming here

sonic fern
#

I just find it absolutely absurd given the content of the games and all the language it uses

pine crown
#

🤷‍♂️

pulsar wing
thick fulcrum
#

Tbh. Discord itself does not enforce servers to remove swearwords. But many companies do that on their own cause they want a "clean" environment.

Anyway. Not really the topic of this chat.

sonic fern
#

I can't even continue my playthrough i faught a better part of a week to finally get started because the game refuses to load a game with a missing esp file. A missing esp file it removed on its own without even warning me

drifting sapphire
#

i wonder how much all these problems occurring is bethesda or certain mods needing updating?

thick fulcrum
#

Welcome to the world of "you don't actually get to save stuff you download".
It's why I exclusively use websites like nexus where I can actually download a mod, and don't have to worry about steam, bethesda, etc. removing them from their website and my drive.

sonic fern
#

The load order crashes even if every single mod is disabled and the game is relaunched

Thats a bethesda problem not a mod interference problem

pulsar wing
sonic fern
#

Well in this case the mod has been up for over a year now

thick fulcrum
sonic fern
#

Mods randomly vanishing for no reason off bethnet is not uncommon. It happend for fallout 4 too and then the mods got recently put back up once i assume the porter figured out what happend

pine crown
pulsar wing
sonic fern
#

Most mods with actual tos violations get taken down in a week. After that its a crap shoot as to why its gets pulled

pine crown
#

Not necessarily. Depends on whether someone notices and reports it or not.

sonic fern
#

Well there are not many addons for Alternate Start and it was one of the few of them. It had a load of options added too. It was a great addition. It worked perfectly well and broke nothing.

My point is why should my playthrough break because some one uploaded a bad port that no one even knew was bad 2 years ago

pine crown
#

Was it in the WIP area?

sonic fern
#

Nope its been in the live area for ages. I dont think it was ever in wip and even if it was it isnt like i could access it after the update. No ive wiped my order at least 6 times since the update came out

#

And ive been able to find and use the mod constantly without problem till today when it vanished off bethnet and then off my load order even tho i never agreed to deleting any mods.

At least warn me when somthing gets removed. If your going to shoot me while im down i atleast want a freaking warning

#

There are only two alternate start addons now that that ones gone, dealing with another life with coming into adulthood starts so you can start as a teen, and some other random one that just skips the dragon soul collecting.
Oh and I used to be a dungeon boss like you with a start if you wanna be a vampire or start as undead some how with mods

pulsar wing
sonic fern
#

First off no one reads the tos. Like ever. Second i do not care what is and isn't in there tos. There tos can say they can take my first born child but it doesn't mean i gotta like it when they do.

So yes id like some warning like "We removed such and such mods from your load order"

pine crown
#

Ignorance of the TOS doesn't get you out of it.

sonic fern
#

Im not trying to get out of there tos. Im trying to get a freaking warning when they steal mods from my load order because they might be integral to my load order and id like to plan around it rather then hope for the best remembering what it is or what was in it if its a bundle

pine crown
#

Steal? They're not yours to steal.

sonic fern
#

And they are not bethesdas either. I downloaded them. If it breaks my game for them removing it when it wasn't anything like nudie mods or killable potatos or anything like that that strictly breaks the allowed hoasting and its been up years why am i the one suffering ya know. It would be like if bethesda decided to take down ussep and then no one getting mad when it could be a mod others depend on

thick fulcrum
#

Wanting to be informed of deleted mods is fair.
But if you use a service like steam or bethesda's ingame mods to manage your mods, you agree to their terms, which means they have full control over it.

I do not agree with it personally, but it does make things a lot easier and they do explain it to you.

pine crown
#

I'm sure people would get mad, but there's also nothing they can do about it.

thick fulcrum
#

If I delete my mod from the steam workshop for example, steam will remove that mod from every single person who had previously downloaded it.

It is a lot more creator friendly in that regard, in comparison to being enduser friendly. Which many creators appreciate.

sonic fern
#

Id be just as mad if bethesda randomly removed ussep as i would of they removed a random mod that didnt really matter like the alt start addon that vanished. My point is i might have to remove a lot more then one mod and i wasnt even warned. It could of been a dependent

#

Like if ussep vanished id loose access to a lot of mods without warning and be scrambling to figure out what i can and cant use again. Those other mods would still be available but they mark ussep as its master file

So yes i would like if they gave me some warning

pine crown
#

So tell me this. Would the warning have mattered? Would your game still be unable to launch?

sonic fern
#

Yes it would of been but at least id of been warned rather then starting my save and it telling me a mod it depends on is nolonger installed and me having to search bethnet to see if the mod was still on bethnet or not

pine crown
#

So really all the warning does is tell you it's gone. That doesn't resolve the save not being able to start.

sonic fern
#

Not knowing if it was a bug where a mod removed itself like what's happend before or if it was completely off bethesda net like what happend this time.

Im 100% sure that bug isnt ever gonna get fixed.

#

And while i agree deleting a mod midplaythrough is bad. I didnt even delete the mod. Bethesda did. So i lose possibly hours upon hours of playthrough because they wanna whipe the mod?

So like why should i play at all when any of my mods could be removed snd thus killing off that whole playthrough

pine crown
#

And how do you know Bethesda removed it and not the mod's author?

fallen plank
#

@sonic fern Just FYI. Magus (the author you are referring to) deleted their mods because they don’t agree with the paid mod system. They didn’t do it to slight anyone nor could they really warn you if you aren’t in their discord.

sonic fern
thick fulcrum
#

I can understand bethesda's choice of deleting content if the mod author requests it. It's very pro creator, which is why a lot of people were annoyed by Nexus for example after their changes.

pine crown
sonic fern
pine crown
#

As far as how the chain of events goes, we have a "Delete" button on our mod pages. Which is no doubt what that author used.

sonic fern
pine crown
#

That may be true but it's only because we have options outside of the walled garden.

fallen plank
#

I lost “we don’t float” so I get it.

I learned that after a week, maybe two, if a mod is pulled from console it does get pulled from you LO (assuming it’s in your LO). Leaving you with a broken game and/or ghost space problems.

Not fun but kinda why I’m just sticking with long developed mods or authors I trust or follow for the time being.

sonic fern
#

I liked the alt start addon because it gave me more options. Just like i like every mod i use. If i was on pc id have over 6 thousand mods installed more then likely because thats how many mods i truely enjoy using. Im stuck at my now current 216 because im to broke to afford a strong pc.

I get mod authors being allowed to remove there mods just like a game dev can pull there games. But when it affects the end user in a way where it destroys there game because you pulled it and now i have to deal with the consequences of some one elses actions, be it magnus or bethnet for doing payed mods again or whoever in any example it just isnt a good time

pulsar wing
#

and now i have to deal with the consequences of some one elses actions
Bruh that's existence itself.

sonic fern
#

So yes id like a warning. And maybe 5 more gb of mod space if they are gonna be out here killing playthroughs

fallen plank
#

If it was in your LO, you should still have it for a week or two. Enough time to start a new game or continue the game. The alt start already took place if your in the middle of a playthrough.

sonic fern
fallen plank
#

Didn’t know that as I’m just waiting for things to get fixed. 😂

sonic fern
#

Press start in the creations menu and click update all creations. It will keep your lo in check and just update everything. Am actually good feature considering how my whole game crashes if i stay in my load order to long

pine crown
#

Intercepting crashes and forcing a program to remain online and running is almost never a good idea.

sonic fern
#

Im going to bed. It's 2am

thick fulcrum
#

Depends on the severity of the error.

pine crown
#

I doubt it's a good idea in Minecraft either. Crashes usually indicate bad memory states and keeping a program alive once that's happened a seriously bad idea unless someone's actual life depends on it not crashing.

thick fulcrum
#

Usually a program crashes due to unhandled errors.
If it crashes even with proper error management, there is something seriously going wrong and a restart is a far more reliable option to fix it.

pine crown
#

Not on a properly functioning modern OS. Unless you manage to somehow trigger a kernel violation.

fallen plank
#

And now I want popcorn… 😜

pulsar wing
#

Please do not eat the Kernel, sir.

pine crown
#

Kernel violation. An intrusion into the operating system's protected space basically.

opal fossil
pulsar wing
opal fossil
#

I’m really not the complaining kinda guy, I’m seriously not y’all. But it’s getting pretty ridiculous how much my game crashes cause of either reason A, B or C… I know I don’t know anything about coding and development, but I’m pretty sure I’d test everything in all available platforms before releasing a supposed update……

thick fulcrum
fallen plank
#

The argument there is they can’t plan for every mod…

… but they should’ve at least planned for main menu mods or hud mods.

opal fossil
thick fulcrum
#

It is impossible to test for every mod setup. You can test for standalone mods, and maybe a few combined ones, but testing for larger setups is impossible.

pine crown
#

Bethesda's only obligation is to make sure the vanilla game works. Which it does. They cannot possbly test the millions of combinations of mods we're all using to see if the game likes it or not. Especially since that's not even going to be consistent from user to user with identical load orders.

opal fossil
#

Again, it has nothing to do with an Existing LO that’s worked for years.. to suddenly just crash before even loading up the menu to reorganize the LO..

opal fossil
# pine crown Bethesda's only obligation is to make sure the vanilla game works. Which it does...

Yes ,obviously. That isn’t my point brotha.. the mods keep scrambling in the LO. I try reorganize it, for the system to crash entirely the moment I scroll through it….. I clear reserve space, hard reset. Load game up (hoping to not get “couldn’t connect to Bethesda.net”) get half way through the order I’ve made (that’s always worked before and recently after the update) to scroll down & have the game crash over & over after installing the mods in order.

#

& within accordance with LO templating..

fallen plank
#

I don’t think we have an answer to that particular problem just yet. Happened to me too. Like I said earlier, I’m just waiting a month to see if this gets fixed or whatever.

Not sure if this solution will work but you could try saving your LO to bnet and then just load it up. So any changes should just revert to the LO you saved.

Just an idea. I haven’t tested that myself yet.

vivid barn
#

so is skse still needed or no?

thick fulcrum
#

If you have any mods that rely on it. Yes.
Otherwise no.

vivid barn
#

hmmm not sure skse has been updated yet

pine crown
#

It has

vivid barn
#

hmmm keeps telling me to get the address library so willf igure that out later i guess

hazy locust
#

Hello. Any bodyslide mods exclusively for pc and the creation club/mod menu? Not seeing various mods that were available for Xbox.

terse shard
chilly storm
#

Yes, I have no problems playing with my LO. When I scroll down in it on Beth net, it crashes. However, I have learned that it crashes less if you load in-game menu, wait for a few minutes so everything loads (i.e. you can see the pictures of everyting) and then scroll down.

amber furnace
grand matrix
plush ether
opal fossil
gleaming oyster
#

Somebody also have issue with the connection to the Bethesda server right now? Can’t get inside Creation menu

orchid shadow
solid tusk
#

Does the ultra large long sword mod also work on PS4?

gleaming oyster
#

Yes, „cant connect to the Bethesda.net server“
I‘m on the Xbox Series X

solid tusk
#

and what about the pistol mod does it work on ps4?

deep inlet
#

are they on ps4?

solid tusk
#

I play on PS4

deep inlet
#

are they on ps4?

opal fossil
terse shard
# solid tusk I play on PS4

If you search for the mods you are looking for on Bnet and sort by Play Station you can see if they are available.

sudden aurora
#

This is my first time modding on Skyrim (Xbox) and I'm not sure if the more powerful mods go at the top of the list or at the bottom, I've looked at some examples so I know what order to put them but I'm not sure if they start from the top or bottom

terse shard
# sudden aurora This is my first time modding on Skyrim (Xbox) and I'm not sure if the more powe...

That’s not how you load order. There are some templates out there that organize by categories and help spot conflicts and overwrite. The most important principle is lower one wins/overwrites any above that touch the same things. And some types of mods work better below others. I’d recommend finding a logical load order template and follow that. “Power” is not a factor at all. Master files like USSEP do go at the top. But they are not more “powerful”

sudden aurora
terse shard
# sudden aurora I'm only really usuing visual enhancements mods and like 2 gameplay mods and was...

Depending on what you are using it may not really matter at all. But for visual mods like mesh/textures the order may matter if you have any overwrite. Whatever you want to see needs to be lower if they cover any of the same items. And mesh above texture is usually the way to go. Also read mod descriptions thoroughly as they usually give decent instructions. (Many will reference the category in the LLO they belong)

sudden aurora
terse shard
sudden aurora
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12 visual mods and 2 gameplay mods

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The gameplay mods are the marry me serana one and a debug menu

raven marsh
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To save anyone else the disappointment: Shadetree Lodge is not spouse or adoption friendly. It really should say it in the description like Winterfrost does. Probably safe to pass on the Verified Creators houses if integration is important to you too.

terse shard
bold timber
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I think I may have made my favourite Post-Update Load order

terse shard
livid furnace
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if i upgrade to skyrim Anniversary edition, do i still need USSEP or.... since a lot of mods rely on it

bold timber
terse shard
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Yup

bold timber
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and even then it's as simple as installing a patch. I.e I know northern roads has patches for all conflicting CC content

terse shard
livid furnace
bold timber
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The other thing you should try is the "finally fixing skyrim" series of mods. also yes, panini

livid furnace
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is skyrim anniversary edition even worth it?

terse shard
sudden aurora
# terse shard Which visual mods?

Graphics pack

A quality world map

Obsidian weathers and seasons

Female body renewal

2B movement and idle replacers
2B's moveset

50% lower 1st person

Marry me serana

True blood serana

2k improved npc clothing
2k npc clothes (dirty clothes)

1k stockade

10 KS female hairs

Debug menu

These are all of my enabled mods

bold timber
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I would say so. The CC content is mostly only "bad" for being so expensive individually and in total. But AE is way cheaper than buying all the CC content

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It's one of the reasons why the new paid mods are such a slap in the face cause we're back to square one in that situation

terse shard
bold timber
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I personally prefer Divergence to Graphics pack, tho

terse shard
grand matrix
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Honestly if they offered several mods in a pack once a month I would buy those. Individually its to expensive

sudden aurora
terse shard
bold timber
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yeah it's all preference's sake

terse shard
sonic fern
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Immersive Citizens or AI Overhaul?

terse shard
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IC

sonic fern
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Yeah that's how i feel too. That mods been through hell and back and still stayed top dog. But i know a lot of people are jumping on AI Overhaul.

terse shard
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AIO sold itself as being “more compatible” out of the box than IC. It’s really not.

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Plus IC makes more and better AI changes IMO. Feels more “alive” overall.

livid furnace
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what is USCCP

sonic fern
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Unofficial Skyrim Creation Club Patch

austere sundial
sonic fern
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Well first off because its been around forever it has a patch for literally everything. And second the only incompatibilities are like pathing issues. Like with jks whiterun outskirts the carriage driver likes to sit in a rock that was added

terse shard
austere sundial
terse shard
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About the only ones I wish it were compatible with that it is not are a few of the Arthmoor villages.

austere sundial
terse shard
sonic fern
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On another mod battle, RS Children needs way more patches then The Kids Are Alright Renewal

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Not even one single fruity pebble faced child even with mod added kids like from some of the new towns added by the people of skyrim and the great cities towns and villages

craggy turret
long crow
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Dragon Carved Armor is bugged. It used to have both Light and Heavy, now I just see the Heavy version in the crafting menu.

sonic fern
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I love when bundles have a smaller file size then if you just downloaded all the mods individually. Im gonna struggle fitting rhem all in but its gonna be worth it for my ability to patch my mods better. Time to wipe everything and hope for the best lol

wintry hornet
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I have a question is it possible for someone change their load order from bethesda.net? because the game crashes every time I try to do literally anything involving the creations menu(the new system is supposed to be better but it isn't functional in any way shape or form)

azure panther
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Not possible, you can add to bookmarks and library, but not your actual Load Order mate

raw bluff
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You can only view what mods are "In Library" on Beth.net. It won't effect your LO.

wintry hornet
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so I am pretty much screwed?

plain birch
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I wonder with the ability to save lo's on beth.net would that allow people to post their LO and others download it to use?

raw bluff
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Most people are clearing their reserve to try and clear up the crashing with the Creations menu. But that means losing everything. So it's wait and see if they make a fix, or start over and hope it doesn't crash again.

#

If you can, you could try on another system, but not everyone has access to multiple consoles.

mild shoal
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Anyone have a link for Reconciliation AiO AE for Xbox? I can't find it 💀

sonic fern
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This one? The aio is just all 3 mods being installed and then you use an aio patch to not have to patch all 3 individually@mild shoal

mild shoal
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Ooooooohhhhh, gotcha haha. What's the 3rd one then? I have reconciliation and the AE version

sonic fern
mild shoal
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Appreciate it 😁

sonic fern
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No problem. Just install all three and one of the aio patched for whatever you need to patch and your good bean

mild shoal
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Got it :3 was trying to install the LotD patch but couldn't figure out what was missing

deep inlet
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maaaaaaan i hate this new search sm

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no matter what i type i can't pull up Stigr Virding. tried everything i can think of, even managed to get every single patch for it to appear... not the original mod tho KEKHands

sonic fern
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If it is in work in progress then you will never be able to use it

safe vault
deep inlet
sonic fern
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Congratulations!

austere sundial
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were the creation club credits packs names and prices supposed to be updated today?

sonic fern
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Yes

austere sundial
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tell me that they’re cheaper

sonic fern
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$4.99 - 500
$9.99 - 1000
$24.99 - 2700
$49.99 - 5500

This is in USD without any taxes applied

austere sundial
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not that playstation AE players have any use for these anymore

cinder osprey
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Someone know his tô instal maximum carnage? O dowload everything but still no gor

pearl wind
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is anyone having problems with "All in one Address Library (Anniversary Edition)"? on version 9 that just came out? It keeps saying some dll's are disabled without updating it but when I updated it, it caused my game to crash on launch and never open lol

wintry fog
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has the mods been fixed where it dosent crash or uninstall mods

tight hull
frank forum
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Has Xbox modding been fixed? I can’t even enable or disable mods and when I do have the ability to mod it crashes leaving me stuck again with the wonky mod menu

frank forum
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Sounds like nothing has been patched yet, ik they said oh UI mods causes issues rn but I don’t even have the mod enabled so I can continue to mod my load order. Idk what mods are causing this much issue. I can’t even play the game since the new update because everytime I go to mod it messes up and now I have to delete my entire reserve again to have the ability to install mods again

sonic fern
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Few things to note

When your load order is above 120 mods looking at the load order has a chance to crash the game, the chance increases the closer you get to 200 mods where its a 100% chance it will crash

UI mods have been broken and will show the old menu, there are a few updated ones that are safe to use
The ui mods safe to use are as follows

  1. kontrol - updated
  2. Sensible Interface - Updated (SWF Edition)
  3. Elden Scrolls UI (Updated)
  4. Vanilla Plus Controls - Updated
  5. Paulys UI - Compatible with creations menu
  6. Hotkey Controller - Updated
  7. Untarnished UI (Devils Edit 2)
  8. All, and i mean all, Favorites menu mods
  9. All, and i mean all, pure font overhauls
  10. Mods that exclusively modify the dialog menu appearance
  11. Mods that affect map icons
  12. Mods that reorganize the crafting menus

All of these listed mods are safe to use and have been tested by myself and others. If it is uploaded by Tommas or Devilsplay it will work 100% as they only port functional mods. The older non updated mods need to be removed eventually but for now make sure you look for ones that are newer and say updated

fallen plank
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Skyrad updated his UI mods as well. They work fine now. Tested today.

long crow
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So, I just solved my issue with the Dragon Carved Armor. The reason the Light variant is missing is because I installed a version that was only the Heavy variant. The problem here is that the armor set that I downloaded and the one I actually wanted to download are useingbthe exacst same thumnail. I should look at my LO spreadsheet and include the mod author's names so this doesn't happen again. At least it's just an armor set that can only be crafted at a forge.

long crow
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Did the mod New Beginnings - Live Another Life Extension get pulled down? I had it when I rebuilt my LO. I still have it, but now the thumbnail has been replaced with the Imperial Legion symbol, and the description is gone.

stark goblet
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bethesda, what the hell is this? I uninstalled an eye texture mod and when it asks me if I still want to load my save despite the mod being gone, instead of LOADING MY SAVE, it just boots me to the creation club menu lmfao.

uncut sundial
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How am I supposed to check CC and mods if the options are no longer on start menu?

raw bluff
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If the Creations menu isn't there you'll need to relink your Beth.net account.

fallen plank
long crow
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@fallen plank screws over a bunch of people, who only use his mods, because he's mad at BGS? Brilliant logic. Hopefully someone else will make a similar mod to replace him.

pallid sparrow
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problem here i have also this problem is for future me but some help would be most welcome since i have no idea what this means

#

Pls help

trim sapphire
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Restart the game

#

And for pc player - go back to 1.6.640 or lesser

cold igloo
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is anyone aware of a JKs College/UCOW patch? Closest I could find was patches for JKs/ICOW and JKs/OCOW (https://www.nexusmods.com/skyrimspecialedition/mods/67820?tab=posts) and it rather cheekily says it doesn't work with UCOW. Is there a reason for something like that to be impossible? Or has it already been done elsewhere perhaps?

Nexus Mods :: Skyrim Special Edition

JKs College of Winterhold + ICOW or OCW patches (and patches for use with other mods)

pallid sparrow
bold timber
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is there any paritcular reason why FPCAO 2 hasn't been ported to xbox? 2 Individual animation sets have been but why not the whole thing? It has open perms

pallid sparrow
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ok so i've got a new problem game crashing apon start up and not a single fragging clue on where i went wrong

thick fulcrum
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You need to run skyrim by starting it via the script extender, and not the normal exe

pallid sparrow
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using vortex as well not sure if that helps with solving my problem

thick fulcrum
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Then you have a wrong skse version for your current skyrim version.
Most recent skse version is build 2.2.5 for steam/Ae

thick fulcrum
pulsar herald
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or use 2.2.3 from Nexus

thick fulcrum
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2.2.3 is for gog, or for skyrim 1.6.640
Current skyrim is 1.6.1130

pallid sparrow
thick fulcrum
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Then you download 2.2.5, as I stated.

pallid sparrow
thick fulcrum
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And despite only having skse and skyui, your game crashes on startup when you run it with skse?

thick fulcrum
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And you are running the game via steam?
Then something broke quite badly if even just basic skse and skyui crashes your game.

pallid sparrow
thick fulcrum
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please post a picture of your skyrim folder.
Where the skyrim.exe is.

pallid sparrow
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@thick fulcrum not sure if this is the right folder or not

thick fulcrum
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Okay.
Where is the script extender?
Wait, I can see it.

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And are you starting the game with skse64_loader.exe through vortex , or directly by using the skse64_loader.exe in the skyrim folder?

thick fulcrum
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Yeah. Idk anymore then.
Somebody else might know more.
This discord also makes any and all troubleshooting be slow as heck, which does not help at all.

Somebody on the vortex discord might know more.

pulsar herald
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a number of mods cause ctd's now. (like AMR, TrueHUD, Compass etc..)

tepid belfry
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so is going back to the previous version a stable solution for now? or are there still issues with some mods?

vague relic
gaunt quail
sonic fern
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Ive put the list of working ui mods with the additions in the skyrim mods thing

cold igloo
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does anyone know of a mod that moves the vampire lord and werewolf skill trees into the custom skills menu framework?

cold igloo
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sorry for the dumb question, i am very sleep deprived (the functionality is baked in)

sonic fern
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If i knew of one I'd tell you

cold igloo
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no sorry, the functionality i was asking for is already included in Custom Skills Menu

sonic fern
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Oh lol

livid furnace
#

Is vigor a mod worth using

sonic fern
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It is if you like its features. Its pretty popular on pc

livid furnace
sonic fern
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Well i use the ultimate dodge mod myself so im not one to talk about dodging in a negative light

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Dodging is essential if you use a lot of combat overhauls or make the damage npcs can do crazy by unleveling the npcs or normalizing healthpools so things die quick.

Helps keep you alive and vigor is made for those kinds of load orders

cold igloo
hazy locust
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Is this the ideal place to ask for help with Vortex Skyrim SE modding?

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The Nexus logo isn't appearing, and all characters are frozen upon loading lol.

hexed notch
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in this server? yeah its the best place ig. Maybe you can show a picture of what you mean because rn i am rather puzzled by your descriptipn

terse shard
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I bet there is a vortex discord

hexed notch
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id personally just ask in r/skyrimmods discord (though yeah this sounds more like a vortex question than a game specific question)

terse shard
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Or I should say a nexus discord .

hexed notch
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ye there are.. uh a few? 😅 nexus related discords

hazy locust
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Well, the instruction on Nexus, say the logo should appear in the background of the games main screen if successful.

terse shard
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I would ask nexus

hazy locust
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I'm just a bit overwhelmed with all of the discord servers and options lol, thank you all for the advice.

hexed notch
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well if you are up for it, i have a little bit of time right now, we can VC and you show me what the problem is and i ll see if i know anything about it. I personally never had issues with vortex but who knows maybe its a simple thing to figure out

hazy locust
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I'm open, how do we video chat?

hexed notch
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i will pm

atomic ocean
#

So every time I boot up my SkyrimAE, it’s fine. I can go into the mod menu and do whatever I need to just fine. But as soon as I try to make a new character the game crashes. On my PS5 copy of the game, that issue doesn’t arrise whatsoever but on my Xbox Series S it’s different. Any fixes for it? Any help would be appreciated!

sonic fern
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I don't have this issue. Maybe a mod conflict thats bugging out the new game

inland compass
#

Hello, I was wondering how I could go about downgrading Skyrim on PC from the most recent update? I’m fairly new to modding and when the new update broke everything (I also think the whole new creations thing is BS) I have been trying to downgrade it but can’t find anything about going back to the most recent update. Thanks

pallid sparrow
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question where exactly would i drag and drop these fnis2 files?

gleaming oyster
#

I‘m getting really frustrating with the creation menu and some mods (JK AiO, The Great Towns, ELFX and some updates for it)…. 😞
First of all when I example download the JK‘s AiO by Jkrojmal… they also automatically download an other JK Skyrim AiO mod from an other author (this was also on my bookmark) When I deleted it from my bookmark this happens again.
Second when I organize everything again and close the menu the game crash and I‘m back on the Xbox home menu. When I restart Skyrim and the creation menu, these mods above are not downloaded anymore so the vicious circle starts again 😔

Does someone know this issue and can help?

terse shard
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No fix until Bethesda fixes it it seems to me. Submit a ticket to Bethesda

gleaming oyster
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That makes sense, because when I delete the 2nd mod with the esp file name and close the menu, it’s crash. When I come back these mods are all deleted…
What is the solution? 🥴

pallid sparrow
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soooo i do have the mod config menu installed but its still showing this

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yep helpful you lot are thanks

pine crown
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The error message told you what you need to do. Nobody is gonna advise you any differently.

hexed notch
hazy locust
#

Hello. Can someone please share the latest Skyrim SE version number for pc?

hexed notch
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1.6.11 or something like that. Several mods have not yet been updated for it

pine crown
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1.6.1130

hexed notch
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ah ye thats the one

uncut sundial
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I've restarted my console a couple times now, and my game is updated, but I still can't access my mods or CC

Any ideas?

hazy locust
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Many thanks

uncut sundial
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How do I do that, I've pulled up the site just not sure where to go now