#skyrim-se-mods

1 messages · Page 5 of 1

echo pivot
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You need to do more than that it's literally wrapped up in Steam's DRM. And I'm not the one that was asking about it.

pulsar wing
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The author of that mod not only requires permission for the mod to be ported, but they are still active as shown by their profile on nexus - they last accessed the site today/yesterday. You could just send them a personal message asking them to port it either via Nexus's messaging system or, as their profile shows, via their personal website which has a Contact section. In the future, it would help to do this legwork yourself first.

crude helm
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something I posted on Reddit, I have lots of new mods being released at midnight tonight, Hint - All Festive themed so please check them out and let me know what you think!

crude helm
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there are lots of add-ons to the above bundle, I wont list them all but they are listed in the mod description, thank you to everyone who has supported my modding!

next valley
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I'm about to start a new game on my XBOX Series X. I'm not understanding how and why I can't earn achievements when the only mods I am trying to use are not cheats but mods to boost graphics, fps, sound, and textures. I would understand if I was trying to play and beat the game using infinite life, infinite ammo, or God mode. Is there a way for me to use the mods that are not cheat and still earn my achievements?

terse shard
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There is no way around it on Xbox.

next valley
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Ok thank you for answering

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I might as well tryout some of these Dragon Ball mods if that's the case then

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Some of the Dragon Ball mods look like they would be fun to use.

terse shard
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That’s the great thing. With over 22,000 mods available there is something for everyone.

snow fulcrum
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Any play both Coldhaven and Brotherhood of Old?

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@echo pivot is it safe to install At Your Own Pace AIO (USSEP Version) mid game?

echo pivot
small anvil
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Is there a mod for the xbox one that makes the reducing shout cooldown buff an enchantment?

pulsar wing
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Probably.

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You can limit your search results on bethnet to just xbox so it shouldn't be difficult for you to find one. meltcookie

sullen star
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Question on ToS.

If a Child is made a follower and is flagged essential
( which means they cannot die )
but instead go into the knocked down state.

Would a mod like this break the ToS?

Also, Babette is a Child Vampire who doesn't age, talks of murder and killing tales that she has done part of the vanilla game.

If we gave the follower child a similar back story would that then be okay?

tight hull
sullen star
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figure... I wonder if I can just adopt a child send them off to a "guild "

where they train up on anything
ranging from

Magic, Melee or Archery

and when they are done they come back as a fully grown person that can follow you and level with you

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that could negate the ToS child rule 🤔

tight hull
sullen star
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that could be fun

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or perhaps a Terian Lanister esk follower

tranquil thistle
# tight hull from what i rember you cant,the reason was because when there a follower you can...

Brotherhood Scribes are following you around the Commonwealth, if you choose to do those radiants, in Fallout 4. They cower when any fighting starts just like vanilla Skyrim horses and the infamous Kid in a Fridge in Fallout 4. Don't know why there would be different rules for children, vampire or otherwise, following you around in Skyrim. If somebody essentially wants Claudia from Interview with the Vampire following them around in Skyrim, I don't see how it would violate the TOS to create such a mod unless, of course, it's a direct copy of Claudia. If in doubt, I'd just ask Bethesda through their official channels.

tight hull
molten flint
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Good afternoon all, my favorite mod is called The Gifts of Talos, it has if i remember . one Broadsword,one Broadaxe,one axe,one sword, one dagger and one bow, but it does not have a mace. You can kill with one shot, as far as i know you can't get for skyrim se, unless it has changed.

tight hull
fallen wind
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i have a challenge for anyone who is a modder that is just for fun/ something i'm curious if it's possible

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so the vampire disease from base skyrim(i forget the name)

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the challenge is to make that disease be curable in a unique way, being out in the sun

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cause i figured, if vampires hate sunlight, wouldn't the disease also be weak to it?

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plus well, i'm curious if this is even possible

crystal moat
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Anyone know how to create a static object through a papyrus script. This is what i've tried, but i think the placeatme function is more for items? i really dont know, im new to this

echo pivot
crystal moat
echo pivot
crystal moat
echo pivot
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I think the issue might be with GetForm

crystal moat
crystal moat
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thanks for helping me think the problem through

echo pivot
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👍

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I always use GetFormFromFile when I need to create refs with PlaceAtMe.

crystal moat
echo pivot
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how do i get the mods option back on the main menu

iron geode
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Anyone know any good ps4 mods

tight hull
tight hull
echo pivot
tight hull
iron geode
tight hull
iron geode
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Ty

night rover
#

If you look at the top of the in-game Mods menu, this will cover our current few features, and a selection of re-features. We usually have about two dozen mods featured for PlayStation every month.

#

As Alaann has already noted, options are pretty limited for equipment on PlayStation, but folks manage some clever content. In addition to their two great recommendations, you may want to check out these:
https://mods.bethesda.net/en/skyrim/mod-detail/4208612
https://mods.bethesda.net/en/skyrim/mod-detail/3440819

umbral prawn
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Question from a very simple, new modder. I've typically ran my mods through a mod organizer. I recently made a plugin in the CK that allows unplayable armor to be equip-able. The mod has to be enabled through the in-game mod menu. Is that normal? I was under the impression if the file was in the data folder, the mod would automatically load.

final timber
umbral prawn
meager gulch
# night rover As Alaann has already noted, options are pretty limited for equipment on PlaySta...

Hey Cartogriffi, Any chance you could point someone to my 2022 mod instead of one of my already bundled 2017 ancient relics?
https://mods.bethesda.net/en/skyrim/mod-detail/4243055
https://mods.bethesda.net/en/skyrim/mod-detail/4252595

final timber
crystal moat
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This is another noob mod question, but in my interior cell, when the player moves too far away from the center of the level, they get teleported back to the door. I tried fixing this with a room boundary but that didnt seem to do it

umbral prawn
final timber
pulsar wing
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Correct. MO2 has its own method for enabling mods.

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generally when using a mod manager you then avoid the in-game mods menu entirely.

sage echo
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The in-game manager can be used to check if the plugin header is set up correctly though. If the in-game manager auto-disables it, then you know you have an issue you'll need to address (usually by adding the game as a master).

night rover
terse shard
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Would be nice if someone cleaned out outdated versions of mods.

tight hull
limber quarry
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Whats a good graphics mod for Xbox 1 Skyrim? Looking for one that offers the most content, or as little mods as possible since i dont really want to mess with a load order

tight hull
crude helm
crude helm
limber quarry
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Ty for those

Now is there a vampire mod on Xbox 1 that makes it so if you are in shadows you dont get the sunlight debuff?

gilded condor
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There's probably some full overhauls that do it too, but idk personally

limber quarry
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Ty ty

sullen star
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hello

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did the emily mod get removed?

frail hazel
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Hi

sullen star
sullen star
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body-ody-ody-ody-ody

sleek flume
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Hey so none of the claw doors are working and i've done all the save tricks and it still aint

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any help?

dusky yarrow
sleek flume
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They're not enabled

terse shard
sleek flume
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wym?

terse shard
# sleek flume wym?

Did you start a game with mods. Disable them. And keep playing the same game.

sleek flume
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I don't remember, maybe

terse shard
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Start a new game and see if they work.

sleek flume
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It first happened on the diamond claw door, now Im on the jagged crown quest, Is it possible to go in the back way?

gray bronze
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are you sure you're getting the right combination?

sleek flume
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No the door isnt working as in the rings arent moving

gray bronze
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also if you're on PC, turn on the console, hit "tcl" and go through the closed door, then turn it off with "tcl" again 🙂

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Ah, so you can't turn them to the correct position?

sleek flume
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correct, it wont even put the claw in the holes

gray bronze
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putting the claw in the holes doesn't happen until AFTER you have turned the rings to the correct position

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by clicking on each ring individually

#

Well it should work but shower you with poison darts...

limber quarry
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Is there a mod for PC that replaces the body and face textures of both men and women (that does not include anything NSFW or that can be zapped)

sullen star
mint vortex
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Hey all! I'm using the Creation Kit for the first time and now that I know my way around I've been working on an esp that makes most friendly wildlife attack most other humans like a wolf would. I've been watching videos trying to figure out why I can't get this to work. I've tried changing these settings in the actor section for EncChicken as a start:

In the stats tab:

  1. Changed class to EncClassAnimalPredator

In the factions tab: (I was told this may have an effect on other mods, but besides this esp I am running vanilla SSE)

  1. Added WolfFaction
  2. Added PredatorFaction
  3. Removed PreyFaction

In the AI Data tab:

  1. Setting aggression to frenzied
  2. Setting confidence to Foolhardy
  3. Setting mood to Angry
  4. Setting Morality to Any Crime

Despite these changes I am unable to have the chicken attack me. I've tried changing similar things for the cow and other friendly wildlife like the goat but to no avail. I know it's something simple I'm missing but I'm so new to this I don't understand what I'm missing yet. Any help or guidance where to find it would be greatly appreciated!

craggy turret
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Took a peek at the wolves, bears, and sabre cats. Some of them seem to have aggro radius behavior and some do not, though most seem to stop at very aggressive rather than frenzied. I would try to double check the encounter class on the stats page, try to mirror a wolf or sabre cat at first, and then try aggro radius behavior. See if either of those encourages them to attack.

mint vortex
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Thank you so much! I'll give it a try

craggy turret
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I hope it helps. Mind you, this isn't something I've done before, so just taking a guess.

untold crater
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any mad lad out there mind helping me get some mods fixed iv being trying for a few days and cant seem to fix a issue where my game enter a sort of cutscene in helgen where my guy run on the spot and i dont have any hud elements or controls always happen when running from alduin cant seem to get very far from the chopping block before it hits

devout valve
# untold crater any mad lad out there mind helping me get some mods fixed iv being trying for a ...

I'd try general mod troubleshooting:

  1. Disable half your mods and test.
  2. If that fixes the problem, it's in that half of your mods. If not, re-enable that half and disable the other half.
  3. Once you've identified which half of your mods is causing the problem, cut that half in half and repeat the process until you have a few mods left to test, and enable them one at a time until you find the culprit.
    Keep in mind that it might not be one mod causing a problem, but rather a conflict between two or more mods, so you may have to choose which one you want to keep once you figure out which are conflicting.
untold crater
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Ahh that better then my method which is disable all and enable them one at a time while playing to find crash of issues

fading onyx
sullen star
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not an insult but I find the timing of this to be hilarious haha

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the giant is like woah EEK GAD lol

craggy turret
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@mint vortex , any luck?

mint vortex
# craggy turret <@194521188234428417> , any luck?

Yes! I had to pivot what I was making because I’m not the best at scripting but I’ve been messing with the aggro levels and I found out how to make npcs hostile on sight! I’m now trying to figure out how to have one npc from whiterun respawn when they usually don’t

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Thank you btw you led me in the right direction @craggy turret

craggy turret
echo pivot
#

WIDeadBodyCleanupCell

mint vortex
mint vortex
craggy turret
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Who is the npc?

echo pivot
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You CAN however resurrect dead Unique NPCs.

mint vortex
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I’m editing all players in the beggar class, for example Brenuin is who I always find first cause they’re in whiterun

mint vortex
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I even went as far as to create a race for each beggar but what ended up happening was they lost all textures relating to their body and became floating heads

echo pivot
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So, Unique actors are always persistent(actors in general are anyway). What you can do is make a script and have Brenuin's actor property set and then run a check if he's dead and if so, move his body to where ever you want and then call resurrect.

echo pivot
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there is a slight problem with resurrect though, I donno if it's been fixed but 10yrs ago it was reported to not reset the Dead flag(so isDead would still return true even for resurrected actors), in this case you can check if their health is 0 via GetActorValue

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Im also thinking on the fly here so there's probably a step that isn't needed XD

spiral oar
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So i was told this is where i should ask this, sorry if its been answered but i couldnt find anything: but does Anyone know if Bethesda is aware of an issue with their site where mod searches that yield more than 24 results make it to where you can only view either the newest or oldest 12 results? It will say "displaying results 1-12 of 163" and if you click the page numbers at the bottom it doesn't work. Is there a way to see more results than 12? Are they aware of/ planning on fixing this? I'm looking for patches and there are too many results. Please help.

echo pivot
# spiral oar So i was told this is where i should ask this, sorry if its been answered but i ...

You can try putting in a ticket at help.bethesda.net.

I have some experience with that. The CK wiki once got super flooded with bots and the admins could not be contacted there and the beth forums were offline, so I had to go as far as ESO support and I think they forward it to the right support staff, and the wiki problem was solved. (Although looks like Ill have to do it again because editing on it has been broken for a year now)

pulsar wing
echo pivot
pulsar wing
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However, as noted it's still janky in that it can tend to consider you to be logged in and logged out at the same time. But, per the convo bit I posted, it generally lets you stay logged in long enough to push an edit, using the above method.

echo pivot
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"Login error
Creation Kit uses cookies to log in users. You have cookies disabled. Please enable them and try again. " <-- Thats why Ive not be able to login for a year and it doesnt matter if I use different computers with cookies enabled.

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bit of a bummer because I got a few edits I want to make

pulsar wing
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Err, are you sure you don't have something blocking it like a browser extension or something?

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Perhaps an adblocker is catching it for some reason.

echo pivot
pulsar wing
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Ah.

echo pivot
#

I do have to do the yanky thing though.

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but now I can add my backlog of edits lmao

pulsar wing
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Nice. sakurajuicebox

echo pivot
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Thanks for that. I donno what happened to the site, just one day last year you needed to start shooting through hoops to edit.

pulsar wing
echo pivot
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Oh that is very good news. Looking forward to it.

stone quest
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Hey, does anyone here know how to do a crash fix?

terse shard
stone quest
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PC

terse shard
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Sorry. Can’t help you there. But either way it’s likely a mod/load order problem. Would take some work looking at your load order to figure out the problem

stone quest
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I have the crash logs and it's a bit weird.

stone quest
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Hey does anyone no how to fix the "Worldroot Camera" crash?

elfin herald
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Anyone got any final fantasy clothing mod suggestions lol

civic vale
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Looking for mods that improve playstyles but i can download it through skyrim cuz nexus doesnt work for me

echo pivot
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I just dont get it XD. Ever single mod I've attempted there is literally always exactly ONE THING that stops me. Newest thing I was was making a remote teleport door, and the door spawns and I can get the reference to the doors that another door leads to, however it will not work on the spawned teleport door, most likely because it must be a persistent door(already in the world), already be linked to another door(meaning nav triangle it sits on it set as a door triangle). Blah

Working with magic effects(MGEF) gets honorable mention because you have to fight with Skyrim to get explosions to spawn markers.

muted notch
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can i get a list of the best graphics mods (all compatible with eachother) nexus or workshop

daring adder
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i swapped over to ordinator a few years ago and honestly i can't imagine ever going back

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like, wow. so much clever cool stuff

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the idea of linking speech to shouting alone was enough to make it a fav of mine forever

lapis ridge
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Why is All The Little Things mod gone?

tight hull
vague aurora
# lapis ridge Why is All The Little Things mod gone?

Mods can be removed for various reasons, so it can be hard to tell. Sometimes a Mod Author will take it down themselves. Sometimes it turns out that a mod has violated the modding guidelines. These are just a couple of examples, but not the only reasons for mods being removed.

lapis ridge
hidden hinge
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Anyone know of a mod that can make your Dead Thralls stop groaning constantly?

final timber
hidden hinge
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Looks great, thanks mate!

vital echo
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Is anyone familiar with the “marry almost anyone” mod? I’m on ps4 and I really only want to marry Hroki lol, does anyone know if she becomes an option with this mod? Can I have multiple marriage partners as well or is it just monogamous? Also do I have to start a brand new game in order for most mods to even work?

tight hull
# vital echo Is anyone familiar with the “marry almost anyone” mod? I’m on ps4 and I really o...

it would be quicker to download and test it,it doesnt say anything about polygamy if it doesnt work you could try https://mods.bethesda.net/en/skyrim/mod-detail/4035927 https://mods.bethesda.net/en/skyrim/mod-detail/3063610

vital echo
tight hull
sullen star
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does anyone know what the rules would be on assest use perms being open but upload perms not ... like if I wanted to use a mods assests in a mod pack... would that be okay is basically what i'm tryna ask

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like for example Voltage by SRWO

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^ if it's assests are being used in a bundle and it says: " You are allowed to use the assets in this file without permission as long as you credit me " then this would be fine i'm assusming

tight hull
sullen star
lapis ridge
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I wish there were more Witcher mods for Xbox Skyrim.

echo pivot
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Hello @devout valve I'm a fan of your book of names mod, and I have a request for names. I was wondering if you're interested could you please add Vincent, Simon, Cyrus and Lucien to the list of names we can give NPCs. Many thanks from a fan of your work, and an additional thanks for hearing me out!

pulsar wing
echo pivot
#

Xbox

wooden wing
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Hi, is there someone who moderates mods on Beth.net over here? I had a mod I ported taken down earlier and I wanted to get some information from one of the moderators that handles issues like this if possible.

pulsar wing
# echo pivot Xbox

Ah. Well, you may want to keep an eye out for the next update to Debug Menu then. It will be including the ability to edit the names of NPCs and objects, but since it uses a text input system it isn't limited to pre-selected names.

kind falcon
wooden wing
echo pivot
tight hull
sullen star
hardy mauve
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I was wondering , CB choice the best creator content , why the unofficial patch wasn't choice for ps4 , ?

hardy mauve
tight hull
#

the unoffical patch is a mod not creation club

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why did you use a down thumb

meager gulch
# hardy mauve I was wondering , CB choice the best creator content , why the unofficial patch ...

Gokual, you seem to be missing a lot of things about Creation Club. Any existing mods cannot be creations, creations are "mini DLC" with a small number of authors approved as creators. They are hired and content is released after going through full QA by bethesda. https://creationclub.bethesda.net/fr or https://creationclub.bethesda.net/en
Also, I may be wrong about the following, but I may have seen Cartogriffi or someone recently say that the Creation Club is at capacity.

Creation Club | Summer 2017

Creation Club is a collection of all-new content for both Fallout 4 and Skyrim. It features new items, abilities, and gameplay created by Bethesda Games Studios and outside development partners including the best community creators. Creation Club content is fully curated and compatible with the main game and official add-ons.

Creation Club | Summer 2017

Creation Club is a collection of all-new content for both Fallout 4 and Skyrim. It features new items, abilities, and gameplay created by Bethesda Games Studios and outside development partners including the best community creators. Creation Club content is fully curated and compatible with the main game and official add-ons.

hardy mauve
meager gulch
tight hull
hardy mauve
meager gulch
tight hull
meager gulch
next laurel
#

Hey, silly question perhaps, but how would I go about requiring the player be a thane to craft something?

craggy turret
#

Not my strong point at all, but I took a look at the guard/thane dialog, and it looks like there are a few conditions required to get out of jail, including the faction aligned with the jarl who made you thane and a quest. *Try (and you may need to tweak this a bit more) opening a constructible object, like recipeweaponsteelsword - down in the conditions, where it requires the steel smithing perk, right click > new. In the Condition function dropdown, GetVMQuestVariable then Parameters , Quest: 'FavorJalsMakeFriends' . This should default to NONE, and you may need to tweak it a bit to get it to fully recognize thane. I'm not certain how much of the existing dialog is only relevant to getting out of jail. Parameter 2 gives you the option of each hold with Imperial or Sons alignment. Though it mentions get out of jail, it also looks like the only way to tell it which old you're thane of. Then value is 1.00. Guessing at Run On Player, but it may turn out to be the default. That should at least get you a condition in place on the crafting recipe, and you can tweak/refine from there.

narrow elk
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I'm on Xbox so I need a little help so I don't pull my hair out

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I have created a ticket but no one has helped me resolve my issue

vague aurora
narrow elk
vague aurora
# narrow elk 4 hours ago

It may take some time for our support team to get back to you. In the mean time, I have some articles that might be able to help.

narrow elk
vague aurora
vague aurora
hardy mauve
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Hi, i got a question , if we do not have permission for an mod , are we allow to create one similar without problem?

tight hull
#

does anyone know where the rdo lite is for xbox i think it was ported also what is the difference between the lite and full version

hardy mauve
tight hull
#

a mod might seem easy but could be hard what is it you wanted

upbeat moat
#

Anyone know of a mod that will change enchanting to add 2 enchantments per item with 3 or 4 with the final perk?

pulsar wing
upbeat moat
#

I can't make mods.

manic turtle
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i've just spent the last 2 hours of my day trying to make load order work

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i can't

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i swear i spend more time trying to make this game work than i do playing

terse shard
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Fact

manic turtle
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fixed it👍

#

i don't know why it works

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i just know it does

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now to keep adding more mods

cosmic wren
#

Greetings all. I'm looking for a mod for PS4 that removes the ownership tag of the items in the Pinewatch cabin, so that I can grab them all without stealing. Would anyone be willing to create one, or maybe port one over from PC? I know there was one that did exactly that from 2014.

sullen star
#

Merry Christmas everyone!!

hidden hinge
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Anyone using SWIFT by chance? Recently went to the Daysprings Canyon teleporter, I had it open before but now it's closed and I can't activate it again?

tight hull
#

is there a mod to disable enemy killcam but the players killcam still works

trim sail
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Like VioLens?

craggy turret
#

Violens is amazing. I love, love, love the mixed killcams and being able to take away the last player restriction.

white ice
#

Can anyone help me with the summon structures mod? It isn’t spawning the chest in white run for some reason? @devout valve

full lotus
#

Hey, can anyone help me with a bug with the summon structures mods? Whenever I spawn a structure in, about 5 seconds later it disappears without me activating it, regardless of whether or not I have the erasers activated or dormant. Also, I'm playing on the Xbox. Thanks
@devout valve

lost berry
#

Will vortex work for skyrim

final timber
astral vapor
# lost berry Will vortex work for skyrim

Yes, but it can act a little funky and last I recall has functional problems with managing and adjusting mod incompatibility. Mod Organizer 2 is much more versatile and has advanced modding options when needed (including having LOOT inbuilt).

lost berry
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Skyrim won't launch

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I installed mods but I'm not sure if that's the reason

peak mesa
#

Try the steps on https://beth.games/3FYbE8r . Honestly, if it's a mod causing it. Uninstalling them all and Skyrim works correctly, add the addons back one at a time to find out which one it is.

lapis quest
#

how do you know if legacy of the dragonborn is working

light wave
#

There's new building in solitude?

lapis quest
#

oop

lapis quest
terse shard
lapis quest
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yeah, its not worked lol

#

idk how to do it

terse shard
lapis quest
#

PC

terse shard
#

Hmm. We’ll have you restarted your game? Maybe? Not sure how to do it on PC.

lapis quest
#

ive tried it a few times

#

idk if i have installed it rightt

lapis quest
#

if anyone can help me install these mods that would be amazing

craggy turret
#

Are you using a mod manager? If so, which?

lost berry
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Help, I'm using MO2, and i downloaded a bunch of mods then started a new game, and in the prisoner cart, I'm stuck in the laying down position, when i get to the gate, the horses and cart in front of me gets stuck in the running position against the gate, and the guards are frozen. I've tried disabling all my mods but nothing happened

lapis quest
craggy turret
lapis quest
#

data folder

#

idk if im doing that right tho

craggy turret
#

If you're doing manual installs, you want to make sure the files are extracted from the zip/rar/etc archive and placed in the right file path. Usually starts with your data folder, but some go elsewhere. The thing is that most of them are being made for mod managers like Vortex to be able to walk you through a variable install, so you may need to do some folder surgery if you're going to do manual.

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I have a hard time switching away from manual, but if you're new to this, I would strongly suggest using Vortex or Mod Organizer 2 or one of those.

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Best part about these is if you want to remove a mod, it removes all of it, without you having to hunt through a bunch of different shared folders and try to pick out the right pieces.

lapis quest
echo pivot
#

Why?

flint patrol
#

anyone know if shezrie still mods?

final timber
flint patrol
#

damn, was hoping she could make a patch for her old hrolden town mod

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i use a mod called INNcredible which updates the interiors of every inn in skyrim. but collides with shezrie’s mod as the inn mod adds stuff outside the old hrolden inn with clip throttle town

tight hull
lapis quest
orchid onyx
#

I've heard of a mod by one "EnaiRim" for Skyrim. I have no clue as to the name, but I know it makes the game more challenging. Can anyone help me find it?

tight hull
orchid onyx
devout valve
devout valve
daring spade
#

Could any new/upcoming mods require the Anniversary Edition or are they all meant for Special Edition? (not sure if BGS changed any files around or if the mod authors could use files only coming from Anniversary Edition)

#

In other words, will there be no long-term downsides for me to get Special Edition instead of Anniversary Edition?

timid fern
#

Typically if a mod is affected its because of the exe version which you would have updated regardless

#

@daring spade

#

Unless you downgrade, which can be done with either version

#

You will have anniversary edition technically regardless

#

Just if not specifically purchased you won't get all additional content

timid fern
#

Any news on the progress of the Simon magus artifact rebalance?

#

I'm waiting on its release to give septimus a full playthrough

terse shard
#

His discord would be a good place to ask that.

timid fern
#

I just posted there too

timid fern
#

He's gonna release man beast 2 then take a writing break for a bit

terse shard
#

Darn. Been hoping for that artifact mod for a while. Oh well .

pulsar wing
# daring spade Could any new/upcoming mods require the Anniversary Edition or are they all mean...

New mods could be made requiring AE, yes. Whether or not any will depends entirely on the author and whether they purchased AE or not. Whether or not there are downsides to getting only SSE instead of AE is a matter of opinion, as well; rather, the question you should probably ask yourself is if you'd rather pay full price or half price for AE as it is currently half-price due to the holiday/winter sale(s) and will likely go back to full price in a few days when the sale ends. meltcookie

tight hull
#

does anyone know a mod for cc camping where the camp is packed instead of destroyed

timid fern
#

but the only reason youd get that is if your already had those ae mods

echo pivot
#

Hiya I am wondering if there is a mod out there that I could put on that would make it so that once I hit any enemy or npc once they die? I’m sure Fallout 4 has it

timid fern
#

certainly it just depends on how youd like it to be dojne

timid fern
#

like, high damage or they just die from the attack

#

also what platform (grab your platform role)

echo pivot
#

Thank you, no just die from like a one hit if possible

timid fern
#

ok i will look rq

tight hull
timid fern
#

that would do it for sure but it also has other cheats

echo pivot
tight hull
echo pivot
timid fern
#

there are also rings

#

much of what the mod does is essentially use the console commands

tight hull
timid fern
#

i would think one of the rings grants the kill command to actors you encounter

echo pivot
timid fern
#

i imagine the "9999999 weapons" refers to damage

#

@echo pivot

#

but this ring will also be a cheat in every other way

echo pivot
timid fern
#

"kills every hostile npc"

#

thats all i can find

echo pivot
timid fern
#

Ywyw 🙂

daring spade
#

For the Script Extender, do I get the GOG Anniversary Edition build or Special Edition build? I have the GOG version of Special Edition.

pine crown
#

You get the one for GoG AE (which they've unfortunately mislabeled). It's the same thing.

daring spade
#

ok thx

#

Did I install SKSE correctly? I dragged and dropped the zip file into the mods section in Vortex.

pine crown
#

Looks like it, but I don't use Vortex.

daring spade
#

ok. I'll give it a try.

#

Don't have the ability to run Skyrim from the Script Extender shortcut lol

#

What do I do?

pine crown
#

You probably need to run it as admin.

timid fern
#

I was not aware it could be installed through vortex. Only through a self installer, steam, or by extracting to folder with skyrim exe

spring echo
crude helm
#

My final mods for this year and HAPPY NEW YEAR TO YOU ALL! Pauly`S Unique Grasslands Of Skyrim https://mods.bethesda.net/en/skyrim/mod-detail/4305942

craggy turret
#

I didn't release any mods this year. Happy New Year!

daring spade
#

Do I enable both for RaceMenu in Vortex?

#

RaceMenu.esp and RaceMenuPlugin.esp?

cobalt sluice
#

I think racemenuplugin.esp is "optional" though I'm not totally sure what it does, maybe some mods that depend on racemenu require that plugin or something

daring spade
#

I'll enable it as a precaution. thx.

daring spade
#

More hoops to jump through...lmao

cobalt sluice
#

have to make sure the versions line up, yeah, skse, racemenu, and skyrim all on the same page

daring spade
#

Done. It goes into the main menu.
How do I get the Bethesda Net mods to work on the GOG version with the Script Extender's EXE?

#

Don't even see an option when running it on GOG. I did subscribe to what I wanted though.

#

How can I tell if it installed?

cobalt sluice
#

I've not tried the gog version of skyrim, so don't really know how it works

daring spade
#

Is there a folder where the BG Net mods are located in general?

daring spade
#

Why am I getting a 503 error when trying to download a dependency on Nexus? lol

#

nvm lmao

pulsar wing
cosmic wren
#

Greetings, everyone. This has prob been asked 100x in the past, but where should I go for PS4 mod requests?

cosmic wren
#

Ok. I'd like to request a mod that removes the ownership tag from all the items on the main floor and basement area of Pinewatch, and another mod for the warden's chest in Helgen that replaces the Light Imperial armor with the Studded Imperial, replaces the iron sword with an Imperial sword, and adds an Imperial bow. That's all.😁

daring spade
#

I have CBBE. Why is this popping up for Community Overlays when I have Special Edition?

final timber
daring spade
#

What can I do to make it "just work"? Or will it not be compatible because it's for a different version?

cobalt sluice
#

I'd check for a version that's made for skyrim SE instead of skyrim, that'd be the best way

daring spade
cobalt sluice
#

well nexus has two sections, one for skyrim, and another for skyrim SE

#

make sure you are in the right one

daring spade
#

All the latest ones are from 2019

cobalt sluice
#

it's possible to make mods for old skyrim even now, so the date made doesn't really matter

daring spade
#

Ok thx
Found the alternate version lmao

cobalt sluice
#

yeah, make sure it /skyrimspecialedition and not just /skyrim in the url

daring spade
#

Hope the others I downloaded for Skyrim work since I figured out how to "fix" them to where I don't see an error notification in Vortex so...
I really hope "it just works" and that'll be the end of it 🤣

cobalt sluice
#

depends, some may work without problems, other might need a minor tweak, other a bit more

#

though ideally swap out any oldrim versions for their se countpart if you can find it, prevent issues ahead of time

daring spade
#

lol its hilarious when your modded gear makes you buck naked and have to reinstall CBBE and check everything is for SE😂
Too much work for new year's!

sullen star
#

Happy NEW YEAR!!

daring spade
#

🥳

#

For Amazing Follower Tweaks, why am I not getting the "Tweak Options" button when in dialogue with a follower NPC?

#

I saw a flag in Vortex saying that AFT requires cleaning (Loot). Would this possibly fix the problem?

#

I'll see what changing my load order to have AFT go before my Sofia mod does. Hopefully it'll work across all followers lol

#

Nope, didn't work

daring spade
#

What do I do?

craggy turret
#

If I remember correctly, mods like AFT don't always work on unique followers which have their own framework. (ie: Inigo, etc.)

#

You can try going to the powers menu and use "tweak make follower" to see if it jolts the follower into the AFT framework, but be aware that it may bork things even more, or later in game. I would strongly recommend a hard save before you try, and a thorough test afterward, and even then you may end up having to start a new game, if I problem develops later.

astral vapor
#

For most ESPs it's as simple as opening and resaving them but I've never compiled into a BSA before. That's only necessary in stupid cases, and there should be an SE port of the mod.

daring spade
cobalt sluice
#

custom framework followers + follower managers tend to cause problems, though some have nicer blacklist systems or won't work on anything other than vanilla followers by default.

daring spade
#

I just wanted to tweak the vanilla followers to use stuff I gave them lol
I think I didn't see the Tweak Options for the vanilla npcs, so I'll have to consider whether or not I should start a new game

I changed my load order as it was stated for Sofia in relation to AFT and it didn't change for my current save.

Should I try starting a new game since I changed the load order?

cobalt sluice
#

so it'd apply to inigo and a number of others

#

ideally yes, I'm one to mod and tweak my load order constantly, commiting all the modding crimes possible til the save is dead, but I don't recommend that

daring spade
#

Ok, I'll try a new game to see if I get the Tweak Options dialogue. Thx.

light wave
daring spade
#

Just found it in the OG AFT's posts. Going to get the dependencies for it lmao

#

I got the mod and its dependencies, and then modified the load order so that the updater AFT loads and then its dependencies load after AFT SE AE. Then, Sofia loads after the last dependent mod for AFT SE as a precaution.

#

Everything else I left alone lol

gilded condor
night rover
#

The original plan for the Fishing creation was to have the player fight a living Emperor Crab. Afterward, you'd be able to pay some Dunmer to hollow it out and turn it into a home. Unfortunately this had to be cut for time.

cobalt sluice
#

oh, now that sounds exciting

gilded condor
#

I didn't flesh this one out nearly as much as East Rock Estate, but I didn't want to spend too much time on it. Though-.. it's kinda cozy. 🦀
When I heard about the cut house content, I couldn't help myself. So, thank you folks for the idea. ❤️

sullen star
toxic field
#

The Inigo the Brave companion mod was the greatest mod ever made for skyrim. I cannot play the game mod free because of it. He actually is my favorite.

quick marsh
#

I dont know where to put this but for some reason the status page on Bethesda says skyrim mods are operational yet when i go to the skyrim mods page it goes to it but does not show mods for a few seconds and when it does i click on one and it kicks me back to home page with a pop-up box saying The requested URL was not found.

tight hull
quick marsh
tight hull
quick marsh
#

yeap working for me NOW

#

Okay so there is problems. just looked at a website and people are posting problems

tight hull
quick marsh
#

this is on PC

cobalt sluice
#

connecting to bethseda.net in game has always been something that was hit or miss for me, I don't really know details on why

#

I'd just keep trying a few times, then try again later if it still doesn't work

#

that's on PC btw

#

don't have it on a console, and don't have problems with checking the mods with a webrowser

daring spade
#

I have the GOG Version of Skyrim SE. I was running the app that you have to use to generate animations after installing FNIS. It thinks I need a Steam installation. Do I need to worry about that warning?

#

Also Vortex asked me to use a new file for FNIS so I did that.

light wave
#

is FNIS still relateable?, I thought people have move on to nemesis

daring spade
#

I installed it with its dependencies, including FNIS in Vortex

#

And then ran the exe for FNIS genertation

#

I can run the SKSE shortcut with no problem from my GOG installation but I haven't started a game to see if FNIS works

quick marsh
#

is there a mod that gives merchants very high amounts of gold cause i do a lot of power money potions for fast leveling alchemy and hate doing the quick save smack and reload for minutes on end

cobalt sluice
#

yeah, just search rich merchants

#

I'm not sure on which to recommend, but I know there are several

quick marsh
#

i spent like almost an hour quick saving and smacking a merchant to sell over 200k worth of potions haha

craggy turret
daring spade
#

What do I do to get the Follower Tweaks options for AFT? I also lost the power that it gives you for the menus for it. Tweak Options I think.

#

Ok I see the Tweak Options power but not the dialogue option for talking to followers

#

Why am I getting this error? I tried the method shown here: https://gamefaqs.gamespot.com/boards/615805-the-elder-scrolls-v-skyrim/67398577
Copied from:
aamfirdaus 9 years ago#3
This always happened to me, but I'm not sure with the latest update. You need to make a clean save.

  1. After you recruit a follower, dismiss him.
  2. Save. Quit.
  3. Deactivate AFT plugin using Launcher of NMM.
  4. Load the game, then save in different location.
  5. Reactivate the plugin.

Now try again recruiting a follower and see if the dialogue appears.

pine crown
#

There's no such thing as a "Clean Save" in Skyrim (or FO4 for that matter). Anyone telling you to uninstall a mod, load the save, then reinstall the mod after making a new one should be ignored. You'll just break the save.

daring spade
#

This was the ingame readme.

#

It says to put AFT as the highest priority for the load order. How do I do that in Vortex?

pine crown
#

Vortex doesn't have manual load order adjustment, but "highest priority" is usually equivalent to "load last", which is also generally not very good advice for most mods. So the best you're probably going to be able to do is get it to reposition that mods to load close to last.

daring spade
#

Ok. I set up rules so that the load order works with other mods that I am using AFT with, so those should hopefully stay the same except being positioned lower in the order.

#

How do I move AFT to close to last?

#

I made AFT a late loader and it moved. Going to try it out.

#

It works for vanilla npcs. Thx.

#

Holy f--- the faction warfare mod caused an ambush in Helgen as the carts were coming at the start of the game!!🤣

daring spade
#

I had a CTD after changing the load order for Faction Warfare to be after AFT and the SE AE versions in order to get it to work with the Sofia follower mod. What should I do?

#

Should I copy over my Vortex log?

#

It crashed just after Alduin landed in the prologue

#

Why did faction warfare have ambushes in cities when the setting was set to otherwise prevent that in the first place? This happened as soon as I started a new game. I changed my load order to prevent this, but the game crashed in the middle of the prologue.

#

#help

#

Going to try this fix from the Nexus posts for Faction Wars.

terse shard
daring spade
#

MA?

terse shard
#

Mod author

daring spade
#

I used the console command to disable ambushes for now. Going to re-enable it later on after I get the followers I want lol

red shale
#

Anyone know any good poison or alchemy mods cause I want to do an alchemy only build but vanilla alchemy is kinda underwhelming

terse shard
#

Apothecary.

hazy crest
#

Does anyone know how to fix the Unofficial Skyrim Special Edition Patch mod (xb1)? I updated it today and then it completley deleted itself from my library and now when I try to instal it, it says "The operation could not be completed"

red shale
daring spade
terse shard
daring spade
terse shard
#

Oh I see.

daring spade
#

That is how it was when I started the game and kept the old load order that caused the ambushes as far as I know.

daring spade
terse shard
daring spade
# terse shard Probably mod conflict. Otherwise if it’s a problem with MCM only the MA can hel...

Here is my load order:

Automatically generated by Vortex

*Unofficial Skyrim Special Edition Patch.esp
*Lanterns Of Skyrim II.esm
*DA_Skyship.esm
*SkyUI_SE.esp
*IcePenguinWorldMap.esp
*TMBVanillaArmorandClothes.esp
*FNIS.esp
*RaceMenu.esp
*XPMSE.esp
*RaceMenuPlugin.esp
*MCMHelper.esp
*Skyrim Cheat Engine.esp
*UIExtensions.esp
*CommunityOverlays1_0T30.esp
*LightBladesArmor.esp
*Chesko_WearableLantern.esp
*KatanaCrafting.esp
*Point The Way.esp
*Project Flintlock SE Rebalance World.esp
*Dr_Bandolier.esp
*LoS II - USSEP patch.esp
*Chesko_LoreBasedLoadingScreens.esp
*Faction Warfare.esp
*Apocalypse - Magic of Skyrim.esp
*Shiamar.esp
*ScopedBows.esp
*ScopedBows_EagleEyeTweak.esp
*CBBE.esp
*AmazingFollowerTweaks.esp
*AFT_ManagedFollowerBoost.esp
*Amazing Follwer Tweaks Upgraydd.esp
*AFT_NoFriendlySpellDamage.esp
*SofiaFollower.esp

#

What would conflict with Faction Warfare?

#

AFT has a specific load order for the AE version. I'll have to swap a couple of them to get the exact order to see if that works lol

terse shard
daring spade
#

ok thx. I'll wait to see if the MA responds by this weekend lol

red shale
#

Anyone know any mods that let me open my own store?

final timber
# red shale Anyone know any mods that let me open my own store?

Here are two that I've used and that work very well:

The Drunken Dragon - Player-owned Store
https://www.nexusmods.com/skyrimspecialedition/mods/3246

Storefront
https://www.afkmods.com/index.php?/topic/4659-relz-storefront/

terse shard
# red shale Anyone know any mods that let me open my own store?

There is also Blackthorn which is an entire village and multiple stores you can build. NPCs run the shops for you. It’s a bit problematic on Xbox though. The player home is amazing. But once it gets filled with too much it can have crashing issues. Requires a light light order and 🤞

red shale
terse shard
#

Might do much better on Series S\X

#

If it worked 100% it would be one of my top 5 mods for sure.

gilded condor
#

hopefully i can make the entire dungeon like this..if I can even roombound it..

#

otherwise...it was nice knowing you, fps

bronze topaz
#

Can’t connect to servers Xbox . Help

timid fern
#

Try over and over usually fixes it

bronze topaz
#

Been try for hours

timid fern
#

May be a real issue

bronze topaz
#

I tried all

tropic shadow
crude helm
#

is bethesda.net playing up for anyone ? just uploaded 3 new mods, one to PC, PS4 and Xbox and I`m getting signed out, only way I can view the website is not signing in

#

im getting the requested url could not be found but my mods are still there, i checked under my mods and all 3 are there

echo pivot
#

yeah bnet having issues rn

#

having that same issue you are sporadically and also cant upload anything. gives various error messages

#

most commonly this one

#

@crude helm ^

#

started just a bit ago as i'd just uploaded a few things right before

cosmic wren
#

I'm having problems with it too. I can view my own mod collection, but it won't allow me to subscribe to new ones, and sometimes won't load them to view at all

dusky yarrow
night rover
#

The servers did hit a rough patch, but this has been resolved.

#

Let us know if you experience any more problems and we'll have the Bethesad.net team jump back on it.

cosmic wren
#

No I'm on PS4. It looks like it's working now though

cosmic wren
#

Now if I could just find the mod I'm looking for...🤷‍♂️😁

jovial ginkgo
#

Any mod recommendations

formal marsh
#

Thank you to the modders who made the 3D character view in the inventory for skyrim, now if only someone made one for oblivion. Reminds me a bit of morrowinds character in the inventory.

wanton peak
#

… there is a 3D character view in oblivion

terse shard
#

That is a pretty amazing mod. Such an obvious game changer. Too bad it won’t work on console.

gilded condor
gilded condor
#

Anybody else experienced a problem with updating their mod's image galleries on Bethesda.net? Site notification continues to say that the changes were not saved.

raw frigate
#

I cant connect to bethesda servers

terse shard
raw frigate
echo pivot
#

Hello, I’m not sure if a mod for this exists yet; but, can someone please make it to where player placed/built camps act as fast travel points in survival mode?

formal marsh
# wanton peak … there is a 3D character view in oblivion

Sorry I meant I want more of a grid-like slot system with the 3D icons that morrowinds inventory has for oblivion, I wish someone made a mod like that, at least morrowind, oblivion, and skyrim got Fallout 4's real-time looting menu. Now if only modders gave oblivion that 3D inventory slot thing get rid of the paper/parchment inventory it has. Thank you to the modders making these mods though for both skyrim LE/skyrim SE.

crude helm
#

website is playing up again, getting requested url was not found on all mods, anyone else ?

echo pivot
#

Hiya I’m wondering if someone may be able to help me out, I put the ring on that enables God mode and have killed a few guards but now when I go into places like shops etc they are all hostile against me. Is there any way that I can reset this?

#

I’m just messing about with the cheats at the moment just so I know what does what

craggy turret
#

Reload a save prior to killing the guards, or allow yourself to get arrested.

craggy turret
#

Are the guards attacking too, or just the shopkeepers and the like?

echo pivot
craggy turret
#

I mean after that, when you go tot he shops and "they" are hostile

#

more guards, now?

echo pivot
#

Yeah

craggy turret
#

try drawing and then sheathing your weapons. If they are inclined to try to arrest, that should trigger it.

#

it doesn'

#

t always work

quiet socket
sullen star
#

I went LIVE on YouTube
and showcased how I fix mods on PC and pack them to Consoles.
https://youtu.be/DekWBDzKSnc

In today's stream we are testing Youtube Live & attempting to show case how I mod Skyrim.

🌌 For Load Order Assistance or Mod Port Requests
head over to our Discord Server
Omen Outpost = https://discadia.com/omen-outpost 🌌

💫✨ LOAD ORDERS ✨💫

https://youtube.com/playlist?list=PLq2LOJHHCeYR9LaXKT1zO60Iz18mvuwZ-

💫✨ MOD REVIEWS! ✨💫

https://youtu...

▶ Play video
lapis ridge
#

Is it possible to port Xbox only mods to PC? Like The Ring of immortality?

wanton peak
#

its… made on pc first

queen aurora
#

I tried The Frozen North because Survival Mode was causing my game to crash. While TFN hasn't caused a CTD yet, it slowed down the quest system massively. I'd be talking to an NPC about a quest and it will take a minute after they stop talking for the quest to register.
Disabling the mod helped, but any idea why this happens?

tight hull
tight hull
lapis ridge
#

Assuming said Author didn't go Awol.

tight hull
lapis ridge
#

I don't know how to port for one thing.

lapis ridge
tight hull
lapis ridge
#

Which would prove to be impossible if they are Awol.

tight hull
lapis ridge
#

I know. And I couldn't port it anyway as I have no knowledge on how to port mods.

#

Who in this Discord is Clockstrike1?

tight hull
lapis ridge
#

It's worth an ask.

#

Also, Alaann, Could you not ping me with every message, please?

tight hull
tight hull
lapis ridge
tight hull
lapis ridge
#

You don't have to do that. It's only useful if someone interrupts the conversation.

tight hull
#

what is the negitive to using it or if you were away from keyboard how would you know you have a response if there were alot of comments

pulsar wing
formal marsh
terse shard
crude helm
wanton peak
lapis ridge
craggy turret
#

Out of curiosity, what does it do that TGM doesn't do?

lapis ridge
#

I don't have to keep activating it all the time and It makes my Smithing and Enchanting skills be at 100.

#

Plus, With Cheat room, I'm able to get a duplicate to give to a follower.

wanton peak
#

isnt there a billion similar cheat mods on pc

terse shard
#

Or just console command?

lapis ridge
#

I'm prone to crashes. Because god forbid I know how to make a proper load order. TGM disables when I get the game back up.

#

The Ring of Immortality was a reliable mod for me on Xbox.

wanton peak
#

making a proper load order is intrinsic to a bethesda game and pc has tools like loot to help

#

i highly reccomend learning it

craggy turret
#

At the very least, install, update, run LOOT and let it do what it wants. Make sure any patches are below whichever mods they patch, and apply. You will likely run into fewer problems straightaway, and then you have at least a foundation from which to do fine tuning if needed. Be aware that crashes can, among other things, also be mod conflicts rather than load order, so be aware of mods that may add navmesh to the same areas. LOOT will give you some warnings, based on prior feedback, that can help to identify problem mods.

pulsar wing
light wave
#

What about modav health to 9999?

pulsar wing
#

That can also be done.

hollow dirge
#

The Creation Kit uninstalls itself from my computer every time I launch Skyrim. I have installed the Creation Kit and Skyrim on an external SSD. Could that be the problem? Anyone else have this issue? I've been using the Steam version of the Creation Kit but would love if there's a way to do it without Steam if this is going to be a continuing issue for me.

pulsar wing
hollow dirge
#

Good thinking but I uninstalled OneDrive

pulsar wing
#

Followup thought then is third-party antivirus and/or firewall software quarantining and/or sandboxing files.

#

Beyond that, and if you have no other cloud drive software, dunno.

#

Being that they're installed on an external drive, and if all other possibilities failed, then that could be the cause. I've thusfar in life avoided installing programs on an external drive simply because I've yet to have/use an external drive with enough transfer speed to be on par with an internal drive, so it's not a problem I've had a chance to encounter.

hollow dirge
#

hmmm I got an idea lemme see

#

no such luck im afraid

#

I wish the Bethesda launcher still existed! Lol or perhaps a legitimate non-Steam version? Guess I'll just keep reinstalling the CK and the bugfixes for the CK each time I want to work on my new work-in-progress mod 🙃

pulsar wing
#

I mean, the bethesda launcher does still exist; you just had to have it installed beforehand (I'm still using the bethnet version of the CK). Regarding the CK uninstalling shenanigans I think you may want to keep looking into it because that's decidedly abnormal behavior in general and may be indicating a problem in the OS and/or your settings that shouldn't be ignored. davinciconcern

hollow dirge
pulsar wing
#

Seems unlikely, but I can check. Sometimes i save installers.

#

Can't find it, so probably not.

#

If you do find a copy of the installer somewhere (or what seems to be a copy of it), just be sure to run it through something like virustotal first to make sure it's not infected with malware etc.

hollow dirge
#

a sad day

hollow dirge
hollow dirge
#

@pulsar wing looks like I fixed the issue! steam was NOT happy with Skyrim / Creation Kit being on my external SDD

#

guess it's just some extra special software that insists on being cozy next to my Windows files or something

pulsar wing
#

No idea, but congrats on solving it.

formal marsh
gilded condor
#

Maybe if it weren't for the CK downgrade patcher, perhaps. I personally just cannot go back to using the editor without CK fixes. Those patches are practically essential.
Thankfully, the Steam version with the fixes seems to work identically to the Bethesda launcher version using them.

hollow dirge
gilded condor
#

Strange, my external drive doesn't do that with my Skyrim's CK. Never heard of that happening before.

sullen star
#

can a follower mod on xbox cuss?

#

trying to make a sassy follower

craggy turret
#

I mean a Samuel L. Jackson follower and a Happy Gilmore follower...each has their merits. If you go with Sam, you will of course have to create snakes to infest the carriage. With Happy, when you max him out at level 30, you have to fight Bob Barker for a necklace of haggling.

sullen star
#

ahaahha the shenanigans 😂

steady kestrel
#

Should I do a Merged Patch for SKAE? currently about 150 mods and counting, quest mods, items, etc.

sullen star
#

working on a new weather mod... any thoughts?

crude helm
sullen star
crude helm
sullen star
#

It's Vanilla Skyrim on Switch

crude helm
sullen star
#

hahahaha

crude helm
#

I was also impressed how good skyrim looked on the switch, I do actually own a copy and several switches that came bundled with mobile phones tablets, here have a switch, here have a switch, I dont want one, I have 2, its free just have it, oh ok then :/

sullen star
crude helm
sullen star
#

oh here's a fun fact... whilst on the switch I found out that the Dibella Statue had nipples..

Kinda Contradictory with the whole nudity rule in ToS... cough

sullen star
#

also the spell that summons a giant loot chest any where is dope

crude helm
sullen star
#

oh I guess S. h iii t is a bad word

#

there is a certain Zelda amiibo you can get that let's you obtain high quality gear

crude helm
#

i will have to pay extra interest to my nieces collection, though I think I`m banned from that as well :/

sullen star
#

haha

sullen star
crude helm
#

I haven't, not something I`m into really

upbeat moat
#

Anyone else having issues with the Beth.net servers in-game? Even the website is having issues locating mod page URLs.

gilded condor
#

There is a current issue, yeah.

upbeat moat
#

Wanted to try a new mod list I had gotten with a new game but wanted to use Alternate Start to skip the intro. Guess I'll have to play something else till it's fixed.

wheat umbra
#

@upbeat moat for mod lists do you just download all the mods is says too

upbeat moat
#

What do you mean?

lament jetty
#

I talked to a couple friends of mine, one of them was able to get in, but she said after about 30 minutes kicked her back out, now no authentication🤷‍♂️, but I’m sure Beth, is aware of it by now.🤞

upbeat moat
#

We were just talking about that on Fallout 4's channel. lol

#

It is working now though.

lament jetty
#

@upbeat moat lol yeah. Ok cool.

spring dew
#

It's down for me rn

upbeat moat
#

Yeah it went back down again a little while later.

golden niche
#

what’s y’all’s favorite lowkey mods? ones that add fun things such as jobs, farms, weapons, etc

upbeat moat
#

Hard to say. Notice Boards is good for random radial quests though while staying immersive.

golden niche
sullen star
#

for the simple fact of adding additional dungeons to the world but also re-arranges the standing stones and word walls so that when playing a new game it'll feel like brand new

there is also an auto fire cross-bow you can obtain from the adventurers guild

vague bobcat
#

Anyone know if there's a mod that fixes Merida's Beacon so you don't get killed after placing the beacon?

sacred plaza
#

Unofficial Skyrim Special Edition Patch

golden niche
#

anyone else’s server down to get mods

proper sun
#

I haven't been able to get to mods on Xbox for over 7 hours now.

#

@golden niche

#

I asked the same question on Reddit and the post got removed because it seems to be a common error that's usually fixed within minutes according to them. What do they define minutes as on Reddit? Because it's been 420+ minutes for me.

dusky yarrow
proper sun
#

X

dusky yarrow
proper sun
#

What I don't get is that it was j just fine, I started my LO over. Downloaded a few mods to test and from then on I couldn't get back to the mods. Or to download my AE content for that matter.

#

@dusky yarrow

#

From what I've heard others have been and are having the same issue.

dusky yarrow
#

If the troubleshooting doesnt help, be sure to mention the above in the ticket. The Support Team can take a better look into it

proper sun
#

This is ridiculous in my opinion. This has been an ongoing issue for how many years? I haven't played Skyrim since my wife died in 2016. I come back to try to bring back some happy memories and all I've had is issues for over a week.

dusky yarrow
proper sun
#

Reset my modem. I did that 20 minutes ago and it did nothing. Guy tells me he'll have to send it to higher by email. Sheesh.

echo pivot
#

An issue on Bethesda. No steps will solve this issue and the Support team can't help. Best to just wait it out. Give it a few hours and it should sort itself out. That's what I did.

upbeat moat
#

I've been dealing with it since yesterday and told them these steps were done and they still keep asking me to do them. 😮‍💨

echo pivot
#

Best to bring it up with the Community Manager. Maybe they can do something about it.
But indeed. Still the same issue here.

proper sun
#

I don't understand, I had belt fastened quivers working on my last LO. This time it isn't.

#

Can anyone help?

craggy turret
#

Is there something else loading after them, which also touches quivers?

gilded condor
#

Welp, trying to uninstall CK via Steam just deleted the entirety of Skyrim and it's mod files. Funnily enough, every CK file is all that's left. I double checked to make sure I wasn't accidentally in Skyrim SE in my library.
I have a backup, but that's really strange that it happened.

Edit: I'm an idiot 🙃

pine crown
#

Indeed, that definitely should not have happened.

gilded condor
#

I must be going crazy at this point, I had to have been on the SE page for that happen... I need more sleep.

formal marsh
#

Guys is there any mods for Skyrim SE that give quivers a strap or a sling or attached to belts? Thank you to any responses. I hate seeing quivers just float on my back.

sullen star
#

Belt Fastened Quivers

#

@formal marsh

craggy turret
#

I have that but haven't really bothered with it. I guess it's time, since I wear a backpack all the time now.

clear night
#

Anyone here knowledgeable specifically on PlayStation mods? I think I’m having some conflicts

sullen star
#

New Followers & BRAND NEW Quest!

quiet socket
weak cedar
#

Can someone who plays both FO4 and Skyrim help me recreate this, or at least come close to it, in Skyrim? It's the best looking winter overall imo

elfin beacon
#

What are people's experiences like with Skyrim Together Reborn? Had a friend who hasn't played the game yet but also mostly likes to play coop so likely won't touch it otherwise.

Is the mod mature enough? Not too buggy?

crude helm
weak cedar
#

Nah, just for Skyrim, there's way more mods and it's a lot more difficult to figure out what's what

terse shard
weak cedar
#

Was gonna send a screenshot, but none of them really cap what's on my screen, it's basically a Siberian winter from ground to plants to buildings to lighting and sound effects. Made end game really fun running around partially snowblinded most of the time, whole map felt like an entirely new place.

crude helm
# weak cedar Was gonna send a screenshot, but none of them really cap what's on my screen, it...

sadly the best mod I've used is only available on PC, Winter Overhaul its called, the Mod Author has retired and its not open permissions, I released a few mods just before Christmas, Saturalia weathers and its Christmas in Skyrim which adds in more snow on buildings and on paths in snowy areas, you could always overwrite the wood on the buildings to remove the red, FrostFall is another good mod if you like the challenge of the cold, if you haven't heard of it you need to wear warmer clothes and eat warm food and drink, I dont think Skyrim has as good as Fallout when it comes to winter overhauls, not on the Xbox anyway

weak cedar
#

😦 I was afraid of that, unlike other people I can't play Skyrim over and over and over again. I usually start a new save, get a day or two in, and then get bored. Was hoping the change of scenery would make it feel fresh again.

tight hull
# weak cedar 😦 I was afraid of that, unlike other people I can't play Skyrim over and over a...
#

there is also a summertime version

#

it has a ps4 version aswell

weak cedar
#

That's not bad, does the snow vary? Like can it go from light to full on blizzard?

#

Also are there any plant retextures anywhere that could fix the vibrant green plants in a winterscape situation?

tight hull
echo pivot
#

Bonjours à toutes et tous. Désolé, mais je ne suis pas doué en anglais, je m en excuse d avance.

J ai un soucis sur skyrim, avec la version anniversaire. Et avec le mod skyfall estate. Je suis sur ps4.

Est ce que quelqu un aurais un peu de temps pour m aider? Ça serais vraiment formidable.

Help pleace

echo pivot
#

Hello everyone. Sorry, but I'm not good at English, I apologize in advance.

I have a problem on skyrim, with the anniversary version. And with skyfall estate mod. I'm on ps4.

Does anyone have some time to help me? It would be really great.

Help pleace

echo pivot
#

I installed the skyfall estate mod. but impossible to buy the domain, I don't know who to contact in the game. whereas this one should cost 10,000.

despite everything, I know how to access it, but some of the furniture is already visually filled when in reality it is empty when I activate it.

and it is impossible for me to bring my children or companions to this house.

Can you help me please

tight hull
# echo pivot I installed the skyfall estate mod. but impossible to buy the domain, I don't kn...

to move npc in try https://mods.bethesda.net/en/skyrim/mod-detail/4021273 or https://mods.bethesda.net/en/skyrim/mod-detail/4169951 im not sure about the problem with the furniture or the 10000

clear night
#

I’m using an interior decorator mod that lets you build/add objects in game.I added a room to an existing player house (a mod)
By adding I mean I literally built a floor and walls into a vast nothingness of blue/green space.
I want it to be a training/testing room to fight enemies I spawn (using an enemy spawner mod) but when I tested it the enemies will spawn right outside the room (in the actual house) and even if I agro them they won’t follow me into the new room
Is this a nav mesh issue or whatever it’s called? Is there something I can do to fix it?

crude helm
sullen star
gilded condor
# clear night I’m using an interior decorator mod that lets you build/add objects in game.I ad...

If your doors are load doors, as in, they lead to loading screens, then it's probably an Encounter Zone problem. You kind of need those for the game to dictate whether or not enemies can follow you into a different loaded area. Also, without navmesh existing in the new room you built, I can't see it being a viable option to be a training ground, because navmesh is quite important for in-game combat. NPC's will not behave as they should without it.

It's much better to use the CK for this stuff, to do it properly (if your on PC). It may not be as immersive as what you described doing, but it is the best option.

clear night
#

@gilded condor ok I think I understand. It’s a no load door though. I simply destroyed a wall in the house and built a room in the nothingness beyond. But if I understand correctly your saying npcs simply won’t interact in new areas created this way? I’m on ps4 and can’t mod so this is the closest thing I have to creating my own areas/rooms and clutter.

storm notch
echo pivot
#

@storm notch merci beaucoup, mais j ai un soucis aussi pour vous rejoindre. On me demande une vérification de mon compte. Avec mon numéro de téléphone. Je parvient à le rentrer, et à recevoir le code à 6 chiffre à fournir. Mais la vérification ne se fait pas.

Je suis de Belgique au cas ou

echo pivot
#

@storm notch pour moi pouvoir envoyer des messages sur le serveurs qui tu m as transmis, il me faut la vérifications du compte. Mais ils me disent que je suis déjà existant ailleurs. Et que je dois supprimer ce compte là avant de pouvoir interférer sur le nouveau serveur français.

storm notch
timid fern
#

That skyblivion lookin ridonculous

#

I'm actually glad of it's release date as I fully expect to put in hundreds of hours

latent violet
timid fern
#

Right in between starfield and es6

timid fern
latent violet
timid fern
#

Lol it's true

steady kestrel
#

I must be doing something wrong

I have already updated SKSE like 4 times already, but everytime I open up the game it says SKSE version not supported

I am already using SKSE version 1.6.640 (Steam AE)

Am I missing something obvious?

steady kestrel
#

Actually.. I realized the warning is about certain not having the wrong SKSE version
And i cannot find out which one that is..

craggy turret
#

Just want to verify, you got SKSE from silverlock.org and are using build 2.2.3 for game version 1.6.640? If you go to your Skyrim Special Edition folder (one step back from the data folder) and hover the mouse over SkyrimSE.exe does it also say 1.6.640?

sullen star
steady kestrel
crude helm
sullen star
#

@wind stag
Thought you'd might like to know.
I know we don't talk and that's what ever but I keep getting messages about people trying to report your mods, I honestly don't care, only thing I care about is being spammed from what may just be trolls with nothing better to do.

night rover
#

Confirming I did check that mod. The permissions are a bit wobbly, so I can understand why some folks have raised concerns.

Generally speaking, all a porter needs is permission from the OMA. This being said, if the mod has assets which explicitly state they aren't allowed on other platforms, it's on the porter be aware of that. The OMA may also require that permission be obtained from other contributors, in which case the porter is required to do this. Such a requirement is especially common with mod packs and similar bundling.

In this case, AncientKane has given permission to port the mod, and recommended the porter check on the authors of some assets. We certainly appreciate when a mod author is uncertain and asks that people check.

None of the assets used here seem to note they're exclusive to Nexus. Vicn clearly doesn't want their full mods ported here, but I didn't see evidence that a mod using some of their assets can't be. If I missed something, please point it out.

#

Regarding Vicn specifically, a search for his name on Bethesda.net brings up 70 mods. None appear to be straight ports (which Vicn doesn't allow), rather their mods using his assets.

If Vicn doesn't want anything using his assets on Bethesda.net we will happy run through this list and removing anything which does. However, without seeing additional evidence, that's not the impression I'm getting.

tight hull
sullen star
#

well yeah I know, but I believe @frozen torrent needs to read this not me lol 😅

#

I have blocked the user as well

lament jetty
#

Anyone having trouble connecting to the Mod Server on XBOX?

crude helm
#

yes its down for everyone and they are aware

terse shard
#

Not everyone. But yea. It happens all the time. Welcome to BGS.

pine crown
#

Status portal says the service is still up.

terse shard
sterile python
#

Does Bethesda have like an official recommended mod load order list or anything? I've found a few on Google and they're all kind of the same but certain key differences

final timber
sterile python
#

Gotcha

crude helm
steady kestrel
#

Shame, I even used Skyrim Alternate Start for my mods to load properly
Still crash when mods are initializing...
I already patched and bashed too 😦

eternal junco
#

hey can anyone make a backport of a SE skyrim mod to work in the older LE version of Skyrim as i need a cbbe mod with bodyslide support but the version that's compatible with my version is only available in unp type.

hidden hinge
#

Hey has anyone encountered this problem before?

-Have Alternate Start
-Begin at Raven Rock/Arrive by ship to Raven Rock
-Notices that some characters like Fethis and the like are all naked minus their Dunmer hoods?

I assume this has to be a WACCF issue correct?

craggy turret
#

It sounds like it.

#

Can you run your entire load order in xedit, open Dragonborn and look at the outfits for those characters, and see if there is another mod touching the same thing? Conflict winner should be the extreme right-hand column.

steady kestrel
#

I have a very strange problem
So I removed all... Non-Nexus mods

132-mod, 223-plugin new game

  • Merged, Bashed

I load into Alternate Start: several things happen

  1. CTD immediately
  2. CTD a few seconds in
  3. CTD a minute or so in

By pressing T to pop up the Wait window allowing for things to 'finish loading' seems to work... but only for a short while

Is that a common problem?

timid fern
#

It depends on your load order

final timber
crude helm
#

Three new mods from me today !

Castle Revelhost & Pauly`S Lush Forests Of Skyrim Or Aspens Ablaze Patch

https://mods.bethesda.net/en/skyrim/mod-detail/4310243

Hillcrest Farm By RogueReverie (Player home)

https://mods.bethesda.net/en/skyrim/mod-detail/4310370

MountainView Farm By RogueReverie

https://mods.bethesda.net/en/skyrim/mod-detail/4310373

sonic shore
#

which board do i go to to request a mod to be ported

#

would anyone be willing to re-port Raeza to bethesda for xbox one

steady kestrel
still pulsar
#

Skyblivion looks great but I'm hesitant to support the project if all the remake is going to do is cause armies of game critics to retroactively crap on the original game.

#

I don't feel the same with every fan remake but i'm already seeing the same kinds of takes you'd expect from fans who put these kinds of projects on a special pedestal

steady kestrel
#

I don't know anymore... can anyone tell me what should the order be for these mods?
I can't seem to get them to work properly 😦

A Matter of Time - A HUD clock widget
Display Enemy Level
Floating Damage
Customizable UI Replacer Less Intrusive HUD SE
UIExtensions
MoreHUDSE
SkyUI

(I can almost swear they worked fine before AE..) - all updated to the latest version already 😦

pine wren
#

Can anyone help me remember a mod which is a bundle, has the dragon whisperer menu replacer in this bundle aswell as other changes

tight hull
gilded condor
#

I might chime in just a small bit, if it's not minded. Personally, I never ever dump things on Bethesda when making comparisons with what we've done with the mod. They made fantastic use of the technology that was available for them at the time, and while I was way too young to even know or remember this then, I hear it was widely regarded as a very beautiful game especially in 2006. I still think it's a very beautiful game, plus in its own ways. I still play the original nowadays and love it.
Nothing but love for Bethesda from me. fanart2

gilded condor
still pulsar
#

Right now, the original Halo trilogy is the only series to date I feel is warranted to be "fixed" in a fan remake. (i.e the Halo Reborn project currently in pre-production. The troubled development throughout the OT are very well known at this point and much of the story and planned ideas suffered from Bungie's problems)

pine wren
#

Thank you 👍

lost oasis
#

Good night guys! Someone here ran into an anim bug involving the torch? For some reason my character doesn't keep his hand up holding the torch, I dunno why

eternal junco
#

hey can someone help me with backporting an SE mod for LE Skyrim?

lost oasis
formal marsh
#

Is there or will there ever be a mod for skyrim where I can equip a cuirass, a shirt, a robe on. even if only possible through script extender. I feel like I may never see this in skyrim?

tight hull
sullen star
#

MY MOM!!

#

Muscle Man is fully voiced by me and has a unique Quest Line , Boss fight & Player Home ~

#

Created by XVOMTHEMAD

sullen star
#

what ever y'all did to the web browser of bethesda.net completely botched.. like the pages won't load right any more and under my profile under authored I'm getting stuff I favorited mixed in with stuff i've released

#

very strange

sullen star
#

The Muscle Man Quest
Is finally out on Xbox!!!

Prepare to face... My Mom!
She is a level 75 Fugly Orc hell bent on destruction.
Do you have what it takes ? eeerrughhhhhh
https://mods.bethesda.net/en/skyrim/mod-detail/4310957

cosmic wren
#

Can anyone please tell me why I can't subscribe to the Anna's Breezehome PS4 mod, uploaded by Anduniel?

sullen star
#

unless you mean you can't download the mod

cosmic wren
#

That's what I mean. I've subscribed to it, but can't download it. It looks like no one else has been able to, either.

cosmic wren
#

It really doesn't say. I'm also wondering how it has 27 favorites if it can't be downloaded at all.🤷‍♂️

crude helm
tight hull
crude helm
crude helm
#

@cosmic wren I have contacted the mod author of Annas Breehome and let them know it cant be downloaded, if I receive a response I`ll let you know!

cosmic wren
#

@crude helm thank you, sincerely. The mod looks great and I really do want it, but I'm kind of a noob with that stuff so I didn't know how to reach out to the person.

crude helm
sullen star
#

Terms of Service on Nudity, while the Rieklings enjoy the Lusty Argonian Maid wih their linen Wrappings.

cough

sullen star
#

fully jk btw! if it wasn't obvious

tender elm
#

Hi guys, I’m having an issue with mods on Skyrim Special Edition on the Xbox Series X where any time I have any mods loaded in any order it causes a lot of the terrain to randomly phase in and out including buildings on any save or new game making the game essentially unplayable

#

Was wondering if anyone had encountered this any found a solution

latent violet
sullen star
#

it really is 😂

sullen star
tender elm
terse shard
sullen star
#

go ahead and clear reserved space, hard reset console, load up your LO, start a new save. ( please make sure that all other saves have been deleted as well. )

tender elm
#

I’m at work rn so I don’t have it in front of me but it was just cheat room and an extra finishers mod, it was under highest rated-today. Just wanted to see if an unarmed stealth build would be good enough for a full playthrough lol. I’ll definitely try all that, thanks folks 😄

craggy turret
tender elm
#

It worked guys thank a lot!

formal marsh
#

Guess a mod I want that lets me equip a shirt, a robe, and a cuirass at the same time in Skyrim se does not exist, not even through script extender?

final timber
# formal marsh Guess a mod I want that lets me equip a shirt, a robe, and a cuirass at the same...

I don't know of an existing mod that does this. Skyrim has about 20 unused body slots and, theoetically, it should be possible to reassign clothes to some of those slots. But the biggest problem in my opinion would be clipping. Some combinations of items would look horrendous when worn together. In those cases meshes, and perhaps textures as well, would have to be reworked. In short, I think it would be a ton of work for what might be considered by many to be a fairly niche project.

formal marsh
static quarry
#

Hi

sick vessel
#

Question for Xbox
Anyone know a mod that will show armor/equipment slots? Ones I’ve googled only exist on Nexus so asking others if you know

eternal junco
#

Hey could anyone help make a conversion mod for a mod for Skyrim LE? I need help getting something to work with bodyslide program.

pulsar wing
sick vessel
#

Something like the second, I want to be able to see what slots I have open still.

sick vessel
#

I know it’s probably nonexistent for Xbox but thought I’d ask a community if they knew of one

pulsar wing
# sick vessel I know it’s probably nonexistent for Xbox but thought I’d ask a community if the...

I'm not personally aware of such an existent mod offhand, but I am in the process of fleshing out the Edit Player submenu on my xbox mod Debug Menu and I can look into having a full slot display in the Equipment section (I was only planning on listing the basic/common slots). It should be possible since SSE added a function to get the armor (if any) in a specified slot, and there are also existing functions to get the equipped weapon(s) and shield etc. thinkingudao

sick vessel
#

Millions of things now rushing through my head.
First, You’re a mod developer?!?!
Second What is that mod including so far?
Third you mean like a section that shows your slots and what is in the slot? Or something else?

pulsar wing
# sick vessel Millions of things now rushing through my head. First, You’re a mod developer?!?...

Yes, I develop mods (users with orange names on this discord have the "Mod Author" role set which usually is accurate, but as it is user-selectable it has the potential to be erroneous); there are many authors (but not all) who are currently on this discord.

As for the mod's current contents, it contains several reimplementations and/or approximations of console commands as they would appear on PC thus making available a much wider array of debugging tasks for xbox players. It also contains what I call Convenience Menus which are meant for doing various debugging actions as well but in a more user-friendly form and as well as making available debugging actions not otherwise available via console commands. The main issue is that the convenience menus take significantly more time to create than console commands so the focus first falls on implementing commands and menu work being the secondary priority.

As for your third question, sort of; the plan for the equipment section is to display what is equipped and then provide the menus for equipping/unequipping things as desired - the equipping part being more useful for NPCs than the player, ofc. Although if for whatever reason a player wanted to "curse" an item in the process of equipping it so that it remains forcibly equipped similar to the Ring of Hirscine that would also be an option (although a very niche one).

sick vessel
#

Ooo, so a full rework/patch for bugs and commands for xbox.
And equipping and unquipping would that be for both player and npc? Like being able to make housecarl’s wear stronger gear then the steal chest piece they only seem to equip.

#

Steel*

pulsar wing
# sick vessel Ooo, so a full rework/patch for bugs and commands for xbox. And equipping and u...

Ooo, so a full rework/patch for bugs and commands for xbox.
Not exactly. It's not a mod that reworks or patches things directly; if you have a particular bug, lets say the soul gem bug, the mod does not include a fix for it. Rather, the mod makes available commands to perform various debugging functions. For instance, if you wanted to edit what are known as Actor Values there is a SetAV/SetActorValue command similar to the same command on PC.

And equipping and unquipping would that be for both player and npc? Like being able to make housecarl’s wear stronger gear then the steal chest piece they only seem to equip.

Correct. Once I have it set up it'd be usable for both the player and NPCs. I'll probably be adding an Outfit editor to the Edit NPC section as well since there is a papyrus function for changing outfit that would likely make it possible.

sick vessel
#

Ooo seems I might need to learn some commands then, Incase I come across those kinds of bugs.

#

Definitely going to be looking forward to that mid then whenever it drops

pulsar wing
# sick vessel Definitely going to be looking forward to that mid then whenever it drops

The mod is already out (here: https://mods.bethesda.net/en/skyrim/mod-detail/4240482). Above when I mentioned future features that is regarding an update for the next version. As for commands, one thing that will help is if you, say, encounter a bug with a quest you'd want to look up the wiki page for the quest on the UESP wiki and check the bugs section - if there are console commands on PC used to resolve said bugs the information is usually listed there, and then you can look for the same command in Debug Menu to attempt to resolve the bug in the same way as described in the wiki.

sick vessel
#

Ooo that’s very helpful.

#

Thank you for telling me about this

pulsar wing
#

np

static quarry
#

Hi

quaint aurora
#

@devout valve Hi I'm currently using your mod rename NPCs and for some reason the book that changes names is missing.
it's a new world, and I don't have any mods that edit space. So I'm thinking I'm either blind or that you might have encountered something like this before.
reply when you can and thanks for your time

eager chasm
#

Hey there folks 👋
Was ChatGPT integration into Skyrim discussed already? Is there anyone working on it?

pulsar wing
formal marsh
# pulsar wing <:blobwaitwhat:390549767161249794>

I think he is talking about the AI dialog thing that has AI write dialog for Skyrim. If he means anyone working on it I am sure there are modders using it. I have seen a few AI written dialog for skyrim.

eager chasm
terse shard
#

Wow that sounds amazing. Not sure if Skyrim would be capable. Maybe?

eager chasm
#

Look for "Bannerlord and ChatGPT" on Youtube. If I understood correctly I believe it was done by the modding community. Immediately got me thinking of Skyrim.
Maybe I'll dabble with it in the future and create something if no one picks up the glove 🤷‍♂️

sick vessel
#

Anyone have a fun race mod they’d recommend?
Just not Lost Races of Aetherius, found out that was what was ruining my saves

summer brook
#

ok im a xbox user how dose the load order work on here is it loaded top to bottom or bottom to top?

manic turtle
#

I'm trying to port the inconsequential NPCs mod, and after running CAO and opening it in the CK i get a bunch of errors, 85 to be exact , and 68 of them are "QABook has invalid character", does anyone know how to fix this?

latent violet
manic turtle
#

no

#

am gonna donwload it and give it a try

#

it's only opening it and saving like in the ck right?

latent violet
#

Good luck, though.

manic turtle
#

thx

exotic verge
#

I have all of Vanargand's animations but for some reason the transition conflicts with the vanilla even with all the required files installed ://

arctic kindle
#

Has anyone tried playing modded Skyrim with the steam deck? Does it run relatively the same if your not on PC or no?

wild bone
#

Hey y’all, I used a mod to unlock all shouts. So obviously I already have the bend will shout. But now I’m at the point where it tells me unlock bend will shout and I can’t. I have 4 souls, I have no option to unlock it by pressing square or anything, I went to the word walls and nothings working. Idk what to do, I can’t advance the mission anymore. I’m about to go crazy

orchid shadow
#

Have you tried turning off the Mods, doing the quest, then turning them back on?

craggy turret
#

0..........

#

lol, cat just laid down on the keyboard

craggy turret
# wild bone Hey y’all, I used a mod to unlock all shouts. So obviously I already have the be...

Before you do anything, make a save. Just in case. Then open your console and type

help "bend will"

to verify the 3 ID codes in the linked UESP page. (For Skyrim SE, the leading xx should be 04). Then, type

player.removeshout 040179d9
player.removeshout 040179da
player.removeshout 040179db

which should remove all 3 words from you. Then try to unlock the normal way. IF you have a save from before you hit the first word wall, you may have better luck reverting to it, doing the removal, then trying the unlock. This is not 100% guaranteed to work, hence the just-in-case save.

wild bone
#

I should mention I’m on ps5

craggy turret
#

ah, nvm. Forget everything above. Double check to see if the mod has a removal option, or if there is another mod to do it. Otherwise, you may need to go back to a save before you added them all.

sullen star
#

does anyone have a list of skyrim weapon drop rate levels? like for example " at level 25 you'll start seeing ebony or something"

#

just need something to compare

gilded condor
sullen star
#

oh you are awesome thank you sir

sullen star
#

Silver = lvl 2

Steel = lvl 5

Golden = lvl 7

Orchish = lvl 10

Elven = lvl 12

Amber = lvl 15

Madness = lvl 17

Glass = lvl 20

Dwarven = lvl 25

Ebony = lvl 30

Stalhrim = lvl 35

Nordic = lvl 37

Dragonbone = lvl 40

Daedric = lvl 45

#

how does something like this look @gilded condor

craggy turret
#

I might move the silver and golden up a bit, each.

lunar yacht
#

the mod option isnt showing up in the menu

#

?

tight hull
lunar yacht
#

(im using gamepass)

#

strangely enough i have mods installed (whenever i re install the game the mods show up for the first time i enter the game but then disapear once i start or resume a playthru

static quarry
#

Can this Xbox mod be ported to Ps4 ?

#

Please💢

sullen star
#

I put em that way since you can obtain Silver fairly quickly as well as Golden Saint Stuff

#

I can move them to a different level however it's fairly easy to do

craggy turret
#

I was thinking silver maybe just above steel or Orcish, the idea being it's expensive and rare, but not so powerful as the enchanted weapons people can find/make later. Maybe still rules out the common folk, but it could be the slightly better off's weapon against the undead, powerful weapons and enchantments still being beyond them at that level.

night rover
# static quarry Can this Xbox mod be ported to Ps4 ?

Often, if a mod is released for Xbox and not PlayStation, it's because it has external assets (new art, audio, scripts, et cetera). Unfortunately, PlayStation mods can't have external assets.

This isn't always the case, so it may be possible. You'd still need approval from the original author.

static quarry
#

So you are saying this mod can be ported ?

final timber
static quarry
#

I dont why link got removed

#

This it was this one 🤫

night rover
crude helm
# static quarry I dont why link got removed

you asked the same question on Reddit and was told no it cant, they weren't pulling your leg, no external assets allowed on PlayStation so nothing other then esp`s using vanilla assets are allowed.

sullen star
#

say like a group of bandits managed to take down like 2 Vigilant of Stendarr

cosmic wren
#

@crude helm no change on that mod.😫

crude helm
ivory night
#

I have a question a a mod. The Riverwood mod by Ozimandy. It looks awesome but for some reason the names of Riverwood, Delphine and the barkeep are all squares instead of the names. Would it still be safe to use? I wouldn't even ask if it was just Riverwood and the barkeep. But Delphine is like a main character so wasn't sure if it would effect anything like quests or it would just be the name? Cause if it's just the names I'll use it cause it looks great.

terse shard
ivory night
#

So it'd be safe then? I'm not that knowledgeable on these things. LoL

pulsar wing
# ivory night So it'd be safe then? I'm not that knowledgeable on these things. LoL

It should be fine, at least where the text is concerned; I've never used that mod so I have no idea if the rest of what it does is safe or correct. Based on the mod description the author is (presumably) Russian, so what is showing as boxes is actually Cyrillic characters that the game fails to display properly when set to English (it seems to ignore unicode in general when set to English which is infuriating). If you felt like it you could try manually editing your personal copy of the mod to fix the names of things, either with the CK or with xEdit; it's easier than you may think.

#

As with all mods, you're going to want to give it a rigorous play test on a fresh save before using it on your intended playthrough.

ivory night
#

Thanks. I would probably try that if I was playing on PC. Unfortunately I'm on PS4. Guess I should have mentioned that. LoL Thanks though. I would have tried to contact the mod author but it looks like they're not active anymore. Which is a shame. I haven't run into any others on PS4 with type/style mods. Visually I mean. Gots like a Tolkien Middle Earth type thing going on. Would have liked to see what they could have done with a Tel Mithryn redone their way as like a player home. That would have been awesome.

pulsar wing
#

Mentioning that information would be helpful, yes. Alternatively there are also server roles you can set on yourself in the #server-roles channel to indicate your system(s): #server-roles message

Unfortunately your options on PS4 are rather limited. If you have other mods that make edits to Delphine, Riverwood, and the bartender, etc, you can set them to load after that mod and their changes will (usually) end up overwriting it. Depending on what was changed, though, that does have the potential to break something in the overwritten mod if it does more than simply rename things.

ivory night
#

Ah. Okay. Thank you. 🙂

crude helm
#

Sons Of Skyrim By NordWarUA 1.4.1 (Replacer Version)

https://mods.bethesda.net/en/skyrim/mod-detail/4312870

Sons Of Skyrim By NordWarUA 1.4.1 (Standalone Version)

https://mods.bethesda.net/en/skyrim/mod-detail/4312874

covert junco
crude helm
covert junco
echo pivot
#

Is the vanilla scale for weapon attack collision 1.5 or 1?

formal marsh
#

Are there any animation mods for skyrim SE where each model of food and drink is modeled and not the same bread or cup model? Please and thank you I want to see a apple model if I'm eating a apple.

light wave
#

pc?

tight hull
formal marsh
frank wagon
#

Hi everyone! Is this where I can ask a mod support question? I'm having a bit of trouble with my females in Racemenu having beards 😂 and I'm not sure what's causing it. If this isn't the right place perhaps I could be pointed in the right direction? Thanks!

honest python
#

Your in the right place but these kinds of problems can be difficult to diagnose. I cant help right now but please, describe your problem in detail so someone else might.

craggy turret
formal marsh
sturdy geyser
#

Guys how do i get infinte lunchbouxau with prt carrier and all nigker Cola

tight hull
steady kestrel
#

absolutely painful to sort 150+ mods

I crash at the title screen 50% of the time, so something major's going on

Can't find out which one though...

static quarry
#

Any new mods for PlayStation that I should check out?

terse shard
#

@tawdry karma try here

tropic tangle
#

Anybody know any mods that add some of the features from morrowind like classes or birthsigns back into skyrim?

terse shard
tropic tangle
#

Thanks

final timber
#

I'm using "Classic Classes" in my current game. I like the mod very much.

novel blaze
#

Why do the xbox servers always bug out on weekends?

pulsar wing
novel blaze
#

Fair

formal marsh
#

Are there mods that add dragons that have 4 legs?

small raft
#

Lost of ages at the end when you craft arifact does not complete quest xsx

static quarry
#

Is there any Skyrim Ps4 mod that let me spawn Mannequins where I want ?

#

Even not in house for example 😒

latent violet
sullen star
latent violet
sullen star
sullen star
#

it'll include a heavily modified version of the daggers, ive been busting my ass all morning on this update

latent violet
craggy turret
karmic path
#

Don’t know if it works in outside spaces but can always try I guess.

static quarry
#

Top mod from top creator

#

Even weapon display working 😇

static quarry
craggy turret
#

That's really good to know. Wasn't aware of that one.

karmic path
#

So many hours searching and testing.

static quarry
#

Xbox is free so why Ps4 must have limits 👀

pine crown
#

Ask Sony.

sullen star
#

Arsenal Of Boethia | Artifacts & New Weapons Bundle
https://mods.bethesda.net/en/skyrim/mod-detail/4313548

Immersive Projectiles | Throwing Weapons & Items
https://mods.bethesda.net/en/skyrim/mod-detail/4313582

It Is Mine - ( Make Anything Belong To You )
https://mods.bethesda.net/en/skyrim/mod-detail/4313580

sullen star
sullen star
#

lol y'all are killing me

craggy turret
#

This requires a special, innate ability, called partitiontongue. (Not to be confused with parseltongue)

sullen star
#

happy LOVEKING DAY ~

#

❤️ GuildedCrown

sullen star
formal marsh
terse shard
eternal sleet
#

how do youy get skyrim togather to work

fiery pulsar
#

Anyone has, Skyrim SE Open Cities?

tight hull
abstract ruin
#

If you know about Skyrim Together Reborn please reply
I have a question regarding this mod. Me and my friend have been playing the together mod today for the first time, and we really enjoyed it. However one problem that we are pretty upset about is the fact that we can’t see each others creation club items. We have both downloaded every single add-on from the creation club but say that we see a backpack both of us. If i then equip it, he will not be able to see it and same way around. If there are any mods or commands or any other way to fix this please reply. Would very much appreciate it👍🏽

chilly sundial
#

Managed to make a custom launcher for our total convert

sullen star
#

look at you brother

eternal sleet
#

pls help skrim reborn ypgather mod

sullen star
#

what in the world

#

LOL

crude helm
#

Yeah Jon stop being so quick!

or should we call you Sonic ? ;()

sullen star
#

nah

#

Sanic would be more appropriate

#

REEEEE

#

lol

#

you know who else is too FAST

#

MY MOM

crude helm
#

You alright Dyno mate?

Calm Down

sullen star
#

hahahah

sullen star
sullen star
sullen star
#
craggy turret