#fallout-4-mods

1 messages Ā· Page 26 of 1

thin cloud
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That IS what I said

ruby wadi
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šŸ¤¦ā€ā™‚ļø

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so then YES, my saved games are toast

thin cloud
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No

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You save files are tied to your GamerTag. Meaning the game can be completely uninstalled. Leaving no trace of Fallout 4 on your Xbox. Once this is done, you will then need to reinstall Fallout 4 only, go to the Creations menu, remove the mod/creation that is no longer there ** before loading anything**. Once you have removed it, you can then load your previous game, as it is saved to your GamerTag, not Xbox.

ruby wadi
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alright. so then, I am not clearing my reserved space or my saved data.

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only uninstalling the game.

thin cloud
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That is not uninstalling the game COMPLETELY

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You will need to clear the reserved space and saved data.

ruby wadi
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If I clear saved data, I lose my saved games. If I clear reserved space, I lose my mods. If that's what I need to do then so be it.

thin cloud
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You only lose local saved data when clearing your saved data. As I've said before, your Fallout 4 saves are tied to your GamerTag.

ruby wadi
tulip briar
ruby wadi
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you facepalm reacted to me trying to confirm that I am not doing that, so I guess that's what needs to be done

thin cloud
ruby wadi
tulip briar
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If it’s not working from the steps, reach out to the support team. We can only help with so much

thin cloud
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You're save files will be fine, even once you have cleared the save data and reserve space. Those are for the game itself. But the game's save files, those are tied to your GamerTag. While they sound similar, they are not the same. I've done this before myself. Please just trust me on this.

ruby wadi
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I hate to be pedantic but I'm really having trouble making sense of this

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Okay, this might be the missing link here:

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@thin cloud This is the option I get when going to clear my saved data. Did you mean to tell me to delete it only from my console, perhaps?

ruby wadi
# thin cloud Yes, Console Only

then when I've reinstalled the game, that data will sync again from the xbox cloud. makes sense now, thanks for your patience!

thin cloud
ruby wadi
dapper narwhal
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I've just recently started a Survival run of Fallout 4 for the first time and I'm loving it however I would really love to see exactly how much a stack of like ammo, for example, weighs like how you can in Fallout 76, anybody know of a mod that implements this?

rose nebula
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Hey howdy, I'm not really sure where else to ask for help but I can sure use some help kermielaugh.

I'm running some mods and creations and getting a periodic screen freeze. It's not too bad as for the most part it only seems to be whenever I go a certain and each freeze lasts only 5 or 6 seconds. It also made the Corvega plant really iffy with one crash and the screen periodically freezing for several seconds throughout the dungeon.

Anyways I'm hoping that somebody with technical knowledge can help me work out whats causing this, whether it's my load order or a specific mod. Thanks in advance. In Todd we trust kermieheart

rose nebula
gloomy shale
rocky mantle
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Is there any mods that let me compare a weapon I can loot with the one currently equipped ***before ***picking up?

olive vigil
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Bump

calm glen
hot chasm
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Is there a way to make a mod to swap maps without fast traveling to the area first?

stable crystal
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could potentially adapt the papyrus door script to make you go somewhere when activated by a quest objective

cosmic epoch
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Does anyone know if the CRP overgrowth mod still works, and if it does can someone please show me how to actually install it because rn I've been trying for a couple hours and all I've done is manage to break the game by having missing textures, and stuff popping in an out of existence

sleek torrent
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is there any mod that has a bigger plot to build on and also good building stuff

amber mulch
amber mulch
# sleek torrent tyssm

Np. Just be sure to read the instructions and requirements to get the mod to work properly.

sleek torrent
amber mulch
sleek torrent
cosmic epoch
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Actually wait.. I just realized, I'm trying to use the CRP LOD mod to generate the LOD.. I think?? Actually wait what does a LOD do???

amber mulch
# sleek torrent i used that 1 before but im really looking forward to a mod that makes me able t...

I use to combine many mods on xbox that would permit me to scrap and build anywhere in the entire commonwealth, even inside places. For that kind of freedom, you need to combine "Commonwealth geck -Take back the commonwealth" https://mods.bethesda.net/en/fallout4/mod-detail/4204045 This mod disables timing out the border. Pair that with Conquest mod and scrapping mods, and you can build and scrap anywhere on the map. BUT! beware-This will break previs precombines. This means there is potential you could end up with flickering textures. I never really had a problem with it though, and I was scrapping and building everywhere! I was totally reckless to be honest. I only started to have problems when I started to clean up the inside of Fallons. Then I got invisible white floors and walls. If you do not want to take such risks, then you can just try "Expanded settlements AIO" Which simply expands the borders of all settlements significantly.

sleek torrent
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this will help me a to btw ill try to up to a pc 1 day i have a pc rn but its ass.

sleek torrent
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has excuse me

hot chasm
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hey i got a question

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i saved and favorited mods from my laptop to my xbox and i dont see them. what do i do?

hot chasm
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@xbox

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<@&846733797114511366>

amber mulch
amber mulch
hot chasm
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Thing is is I have 200+ mods

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Figured out how to do it a minute ago

hot chasm
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I'm half tempted to replay Fallout London again. First time i did, i found it really mediocre, maybe my opinions will improve

hot chasm
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Came back to my MO2 Fallout save and for some reason MO2 isn't loading the mods that are selected correctly. It is using the Creation Club section to determine what mods are selected. Any ideas?

hot chasm
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I’m guessing it is a Steam thing.

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It did this when I was using Vortex before too,

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Perhaps the Creations system doesn’t get along with other modding systems.

hot chasm
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Update: It did the same thing in GOG.
Update: I just reinstalled eveything with Steam and purged all files outside of MO2. That corrected the issue. It may have occurred because I was experimenting with running Fallout London from another outlook profile on the same pc. Maybe they conflicted somewhere.

zinc steppe
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Does anyone know a mod or something that can help me with the railroad? I forgot to talk to them before going to the institute and now they’re mad at me.

hot chasm
zinc steppe
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Damn it. I went to the Institute at 14 hours and I didn’t check with the Railroad again until 30 hours.

honest merlin
hot chasm
# zinc steppe Damn it. I went to the Institute at 14 hours and I didn’t check with the Railroa...

I’ve had to learn that one the hard way too Xern. Here is how you approach the storyline in Fallout 4. You can get a bunch of rewards from each if you progress each faction up to the point of the text that will pop up and tell you that choice will change things in the Commonwealth. Stop progressing with that faction at that point, and select not to progress further with that faction. This way you can at least have a save where you’ve reached the deciding point with them all.

zinc steppe
zinc steppe
obtuse quiver
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A little question:
Are there any rules or guidelines for promoting your freshest mods?
Cause I got a neat little something I'd like to share here.

obtuse quiver
# hot chasm That’s epic!

I don't wanna accidentally break any rules by posting links, so I'll just say that it's on the NexusMods homepage right now.

olive vigil
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Hey, with the settlements reborn mod for Xbox, how do I get the robot at Sanctuary to work?

hot chasm
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Can anyone make a mod increasing the wolf size?

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They would be about double, or even triple, their default size. Wolves are big, and having the pack be a more intimidating encounter like a Yao Guai or Deathclaw might add some flavor.

south cargo
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@unkempt bobcat I have had trouble with you craftable plague doctor outfits as I have the plague doctors of the commonwealth downloaded it still says cannot downlosd because files are not present could you help me fix this please I am sorry for the disturbance

unkempt bobcat
# south cargo <@298719142800785408> I have had trouble with you craftable plague doctor outfit...

Dw about the disturbance! Im honestly kinda surprised i got a notif lol. The issue may be because it's not updated for the next-gen update, but more likely you don't have one of the required dependencies. That being said i might not be able to even do anything to help, since my new computer doesn't like the creation kit and without that i cant publish mods to bethesda.net. i do still have the files though, and i could open them up in xedit and have a look as best i can to see if theres anything noticably wrong with the dependencies? If it does need an actual fix id be willing to give you (or someone else, if u dont have fo4 on pc) the files to upload to beth.net

south cargo
unkempt bobcat
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Files not present usually means that the mod references a specific plugin that isnt enabled, so it cant run because it depends on information that doesnt exist in your game at that moment

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Im p sure i listed dependencies on the page but ill doublecheck em for you

south cargo
unkempt bobcat
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Iirc its the custom workbench mod? I dont remember the name off the top of my head but it adds a bunch of workbenches for sorting. It's used because theres a utility workbench that i use to seperate mod config items from the chem bench. Its a neat mod, but if u dont want to install it i could easily whip up a version that just uses the chem bench. But i wouldnt be able to publish it unless someone else did it for me :/

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I think its something like whispers sorted workbenches? Or

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Try that and lmk if it works. Nextgen shouldnt be an issue since it just edits some basic records and theres no assets that need to be repackaged for the newer format. and if u dont want to use the workbench mod and can find someone happy to upload the file i can make a standalone for you

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If it doesnt work ill have a look at the files. I just laid down for my nap so i dont wanna go on my computer if i dont have to lol

south cargo
unkempt bobcat
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Its a mod for xbox?

hazy prawn
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Quick question...

Whats better for more mods you have... ex. 600+ mods... MO2 or Vortex

unkempt bobcat
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Not sure, since i have no experience with mo2 and have only used vortex, but there is a 250-ish mod cap with .esp files and a 4096 mod cap with .esl files, and vortex will very quickly and easily let you set something as an .esl if it fits the criteria for it. Which personally is like 90% of the mods ive downloaded. Id get someone who has more experience with mo2 to comment as well tho

dim star
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Does anyone know why the mod tab is inaccessible on Xbox-One? I was trying to look at the mods I was useing on console to try and replicate that LO on PC, but when I tried to access the mod tab, I get an "This Operation Could Not be Completed" message.

honest merlin
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You might have a mod in your load order that has been removed by the creator.

dim star
dim star
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I can't access the mod tab on console, but I can access it on PC.

calm glen
# dim star That makes no sense. Someone removing a mod from my LO should not affect my abil...

It's a thing that happens after the most recent update to the game - if a mod has been deleted from bethesda.net it will lock you out of the mod menu. Not sure if this is intentional or a bug though.

if you know which mod it was that was deleted, you can boot Fallout 4 logged in to a different Xbox account and it will let you access your load order and you can find the mod and remove it.

If you don't know what the mod is, then you can delete your Reserved Space for Fallout 4 which will delete all of your installed mods and allow you to access mods again

dim star
calm glen
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Maybe - or they made the change intentionally to stop people using mods that had been deleted for moderation reasons. Either way, all we can do is speculate and the solutions above will allow you to access the mod menu again. :)

dim star
calm glen
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Also you might find them in your library if you login to the bethesda.net website on the mods page

wooden vigil
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Anyone know of any good weapon mods?

south cargo
warm spruce
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hey guys, i installed this mod but its just taken away different parts of the bos troops

final bronze
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Hey is there any working or functional mods that add tents or tents as beds?

calm glen
final bronze
calm glen
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You'll be good to look through Homemaker then although it is a large mod that includes so many objects

analog blaze
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It's one of these:
Integrated Commonwealth
Taxidermy and Statuary
CIO-Companion Inventory Overhaul
Invulnerable Dogmeat
Dogs not Brahmin
Ghouls of Commonwealth
Zombie Walkers
Zombie Walkers bonus patches
DLC Creatures Integrated
Exotic Enemies PS4
Snipers of Commonwealth
Deathclaw Overhaul ding ding ding this is what broke, it's incompatible with Ad Mortem
Settlers Extended
Lightweight More Spawns-DLC version
Craft A Cat
Rad Farm Animals
Dismemberment Overhaul
Realistic Death Physics

My best guess is Integrated Commonwealth and DLC Enemies Integrated are clashing

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damn crashes

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Still crashes with the DLC adding mods enabled

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I'm gonna edit my message with the mods I've ruled out till I'm down to the last few

analog blaze
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I think I've figured it out VBThumbsUp

outer fog
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Anyone encountering an error message when trying to load the FO4 mod menu on Xbox?

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How do I fix it?

calm glen
# outer fog Anyone encountering an error message when trying to load the FO4 mod menu on Xbo...

Operation could not be completed? If you get this whilst trying to access mods from the main menu, it means you have a mod in your load order that was removed from Bethesda.net. You will most likely need to delete your Reserved Space for Fallout 4 (2GB file) which will delete all of your installed mods however it will let you back into the mods menu. There's another method that allows you to keep your installed mods however it's only really feasible if you know exactly which mod got removed.

outer fog
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I don’t know what mod got removed exactly

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And with the mod menu being buggy after the next gen update still it’ll take me forever to find my mods again

amber mulch
final bronze
amber mulch
final bronze
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Oh, sweet! Tysm! @amber mulch

rotund crescent
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Does anyone know where to find the bobbleheads for More bobbleheads by El ha and Zorkaz. Sorry if I butchered names, but I found the Silver shroud bobble and the Grognak bobble, but I’m utterly lost for the rest.

calm glen
analog blaze
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What would be the fastest method to get assaultrons legs?

timid sentinel
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hi can someone help me real quick i have a decent amount of mods running on series x, but for some reason after i fast travelled to the red rocket it just completely disappeared

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Tactical Tablet mod btw

rotund crescent
olive osprey
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Hmm Any mod for re work PA protection like F76?

analog blaze
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My game crashes when scrolling onto the perk poster with Posters of the Commonwealth (all DLC version)

Any clue what causes it? I do have other building mods, should I just delete them all and get USO?

quaint reef
analog blaze
hot chasm
hot chasm
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Also, can someone help me with how to save a mod created with the Creation Kit? It tells me invalid directory when I go to create the save file. The location it is trying to save it to is within the Steam Fallout 4 Mods folder. Edit: Found the answer https://www.youtube.com/watch?v=7saCZRgo1hE

Fallout 4 - How to FIX "Invalid Directory" Error: CREATIONS KIT (2018)

Creations Kit Error:
How to FIX "Invalid Directory" Error:

BugFix Playlist
https://www.youtube.com/playlist?list=PLbE8Dby7dKOPlUAX2n4BE2UYnidTLhvUD
-------------------------------------------------...

ā–¶ Play video
south cargo
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Could someone make a micheal myers outfit and upload it to the Bethesda Mods? PLEASAASSSEE

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For XB1 btw

stable holly
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Hi there modders šŸ™‚ is there a mod to clean up all the weeds and rubbish in settlements on ps4?

muted light
final bronze
gaunt gull
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having a very specific problem with a very specific mod so if no one's able to answer this i'll happy take that as an answer but

using Snappy's build mod (on top of a few other mods but I doubt they're the cause of this issue, you never know though)

In the picture you can see me trying to place a trim on the top of the wall in the back-you can see I was able to do this for the first room, anyone have any idea why the game won't let me place a trim over there?

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alright, I don't know what I did, what I changed, if anything-but the issue is gone. It Just Works

amber mulch
# gaunt gull alright, I don't know what I did, what I changed, if anything-but the issue is g...

I'm very familiar with snappy. Looks like you shouldn't have a problem with that unless it needed a floor or roof piece behind it. When working with Trim, be mindful of their names. Some trims are for the floor while others are top or even for underneath a floor. With that particular section of housekit, I can recall the wall floor panels being super finicky. There grab point is very small in the center or something.

gaunt gull
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yeah I couldn't understand why-at some point I tried replacing one of the "working" trims and it didn't work, but the other one was fine. it might have had something to do with the metal beams in the area. no clue haha

gaunt gull
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btw do u recommend any mods that dont require all DLC that add interior design elements?

analog blaze
amber mulch
analog blaze
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How does Custom Vanilla Assets work? It's got a really confusing layout

Also are there any other good building mods other than USO since I don't wanna run the risk of it causing the 0kb bug

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It's happened before and I don't wanna do another reinstall

honest merlin
analog blaze
vocal atlas
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Hey everyone I'm new to fallout 4 and I'm using the place anywhere mod and every time I press x it ask me to delete the object I'm trying to place, šŸ˜ž any suggestions for me thank you

outer fog
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Anyone know how to fix the operation not completed thing on Xbox? I can’t find the specific mod that’s causing the issue. I don’t really want to clear my reserve space because the mod menu is still broken due to the next gen thing Bethesda did.

calm glen
west spear
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How does one mod fallout 4?

outer fog
west spear
ashen coyote
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I wonder if there are any mods that do the opposite of Sim Settlements and make building settlements harder?

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like you can't do anything with wood, without a hammer, nails, level and ruler. Or you can't do concrete work without making the machines to make more concrete

outer fog
desert escarp
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Can someone replace the pipe gun with the pipe revolver? That's all i wanted to ask really

ionic harness
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Hi

Anyone here can help me for made a quest mod ?

I don't want to bother you, I need your help for creating a quest mod.

I need to add a bounty hunting quest to an actor I've created. Could you help me with the CK method?

I'd like it to offer a few main bounty hunting quests,

which I have some good ideas for, and lots of side quests, endless, like with Preston Garvey ?

honest merlin
ionic harness
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i really search someone for help me, someone that i will credit him for the help at the end

thick egret
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can anyone help me find mods to get more side quests add new content?

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I'm on Xbox one if that helps with anything

honest merlin
opaque terrace
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Does anyone know how to remove collisions of inside buildings? I have shadows disabled and they are disabled on the outside but when I enter an interior, it’s dark and has shadows. I was wondering if anyone knew if there was a way to remove the collisions inside buildings that trigger the transition to darkness inside buildings and make it so building interiors have the same skybox as outside.

honest merlin
stable crystal
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you click add lightbox, press 3 to scale it and you use the batch editor to put all lights in the level under it

opaque terrace
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What is the batch editor

honest merlin
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It's the tool that lets you do something to a lot of objects all at once.

opaque terrace
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Wait I think I found out how to do it I just went into the interior to test it and clicked edit then went into lighting and selected use sky lighting and that did the trick from what I can see

opaque terrace
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Though I selected it for the building some parts are still not effected by the sun

opaque terrace
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I did the sky lighting edit for the converga plant and most of it is completely lit up but when I enter the lower and upper parts of it as soon as I walk through the door way it darkens like it was before then when I go back through the doorway it goes back to lit up idk what is transitioning the light boxes because I deleted the all the collisions in the interior and can’t see anything in the doorway

lusty ermine
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Besides Nexus, does anyone know of a decent website to get FO4 mods?

honest merlin
radiant herald
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so you know how the ingame mod menu and the website uses different units of measurement is there actually a conversion rate for it?

mild parcel
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Hey everyone, working on a custom dungeon/quest mod and was wondering, is there anyway to create custom robots in the creation kit using the automatron stuff?

gray spruce
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Guys best Follower mod for Xbox series x?

rotund crescent
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Does anyone know any good Bethnet mods that will make getting adhesive and glass easier? Long story short I have a super duper secret build planned and I need like a crap ton of adhesive and glass but I don’t wanna explore the map for 38 hrs straight

rotund crescent
toxic forge
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The Echoes of the Past quest won't let me complete it. I've already killed the colonel at the enclave as the quest indicates. But it won't let me advance.

amber mulch
radiant herald
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anyone know how to fix the "object was released too early" issue with place anywhere i and waiting 5 seconds and it still says im releasing too early

fervent roost
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What are the animation keyword points that add vibrations to Xbox controller?

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Reloadcomplete is one

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Weaponfire is one

naive rune
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@vivid oasis sorry if doing it like this is out of style or against the rules, i was wondering if you would know or can ask Bethesda about what they changed on the backend of the mods for Fallout 4 on Xbox

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after the update deleted mods would cause you to not be able to enter the mod menu but here i sit with a deleted mod in my LO in the mod menu, also after the update it was no longer possible to play with mods offline since it would autodisable all mods, but i jsut tested it and while i still cant enter the mod menu offline i can boot up my save with all mods enabled

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whatever the case its the best easter present i ever gotten xD

vivid oasis
naive rune
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yeah well after the update last year it would autodisable all the mods in your LO and no means to enter the mod menu to enable them(as was possible before the next gen update last year), the same with mods deleted off of bethnet they would cause you to no longer be able to enter the mods menu saying The Operation Cant Be Completed.

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but just now i was re ordering my LO after the last time a mod got deleted off of bethnet and i noticed one that was deleted and showing just the ESP name but i was in my mod menu, then decided to test being offline and while i cant enter the mods menu i could boot up my save with all mods enabled, while normally after the next gen update when offline it would just autodisable all the mods in the LO

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so i was wondering if anything is known to Bethesda doing something on the backend i suppose(cuz there was no downloadable update)

vivid oasis
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Ah I see. Not that I know of, no. Possibly the mod itself was updated? If anything I would ask the mod author if anything was changed on their end.

naive rune
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uhm no its defo on bethesda their end, a month ago a deleted mod caused me to have to clear reserve space and redownload everything sans the deleted mod and being offline autodisabled all my mods, but ey ill take it lol even if no1 knows what bethesda did, as i said best easter present ever

vivid oasis
analog blaze
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Quick question

What landscape mod should I using since they conflict with eachother:
Simplegreen(with simplered since FO4 looks so good with autumn trees) or Commonwealth Flora Overhaul

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Or do I just rock both and hope for the best?

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Screw it I'm just gonna risk it

analog blaze
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Seems fine after playing for a fair bit

finite marsh
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Is LBGSHI here by chance?

gray spruce
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Somebody's know some Low space mods? That are worth to download?

serene drift
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G:\SteamLibrary\steamapps\common\Fallout 4\Papyrus Compiler\Fallout4\TESFlags.flg
above this is where it should be but there isnt anything there
this is missing.
when i installed CK it wasnt even there
and its giving me compiler errors.
I even tried to verify files but even when it finished it still wasn't there

wooden forge
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does anyone know of a good fast shooting revolver mod?

maiden glen
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does anyone know like any mods to make the playthrough more fun, i already beat the BOS story line

proven acorn
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I just jumped back on FO4 after spending way too many hours on the Oblivion remaster and my mod menu isn’t glitching out like it has been for the last year. Was it just a fluke or did something get patched. On XSX by the by.

young raven
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@rotund crescent
Cheat terminal - grind what?

rotund crescent
young raven
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You asked where you get a mod that will get you more adhesive earlier

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@maiden glen increase your difficulty lvl that will liven it up a bit.

naive rune
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or like i also have a mod thats removed from bethnet and its still in my load order even tho normally after the update such a deleted mod would cause Operation Cant be Completed bs

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but i can enter my mods menu with said deleted mod

proven acorn
summer bronze
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Does anyone know why Bethesda.net mods won't show up/download automatically when I launch the game (after favoriting and subscribing)?

amber mulch
summer bronze
analog blaze
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Is there any mod that makes keys not appear in the inventory since my misc tab feels way too cluttered rn

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Might actually do a survival run tbh

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gonna definitely use a modlist from YouTube tho

analog blaze
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switched to survival and was apparently carrying 40000KG of ammo

This is gonna be painful ain't it?

analog blaze
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Anyone have any good modlists for survival? imma start a new save for it

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(im on PlayStation)

analog blaze
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This looks sick

I'm definitely gonna use this modlist

median bay
analog blaze
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I ran SimpleGreen, Commonwealth Flora Overhaul and all the Overgrown mods at once

It's painful when the frames drop from 60 to 20 but meh

analog blaze
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Shiiiii I goofed up

The zombie mod (Zombie Walkers) I accidentally overrode it and let zombies do a one-hit kill charge attack lol

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I think it's all good now tho VBThumbsUp

amber mulch
summer bronze
amber mulch
analog blaze
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also adding immersive fallout and geek's tweaks

radiant herald
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i wonder if theres a mod out there that allows you to take jobs from settlements like go find them some scrap or run some produce to a location

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skyrims got one called missives so if theres somethin like that for fallout 4 it would elevate my survival character XD

amber mulch
solar bridge
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That’s not always true but most of the time, yeah. If not, then find a way to make it! Hahah

radiant herald
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wtf iss up with bethesdas site atm i click my mods on the site im logged in and it just kicks me back to the dashboard page

radiant herald
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... dumb bot

i think there needs to be a mod that makes the BOS non-hostile to danse and just have the BOS use the voicelines they use towards nick and curie pretty sure one of the lines they say is about keepin an eye on our synths or was it a leash

analog blaze
radiant herald
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Yeah it's also the fact that this synth is now taking orders from a sentenal

radiant herald
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for me personally my main character is ment to kill off the BOS but i tend to keep the BOS alive purely because they are useful for survival (yes i know the minutement get birds but it feels better to have it feel like a joint taskforce between BOS and MM)

sudden onyx
jagged pollen
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If i launch the game through f4se will i still get achievements?

i mainly want to use the encounter zone recalc mod

past lintel
jagged pollen
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I just tested it and got the achievement when f4 was launched through the f4se_loader exe

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With the recalc mod installed too

past lintel
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It is? Huh that's weird

past lintel
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What mod manager are you using

hazy prawn
#

Me moding Skyrim: 10 new weapons

Me modding FO4: 70 - 90 New weapon mods knowing damn well 90% of those weapons I'll never use

analog blaze
#

Does anyone know if USO has issues with the Graphic T-Shirts Pack from CC or not?

#

ig I'll just play the game and see what happens

jagged pollen
past lintel
#

and achievments worked even with recalc?

past lintel
radiant herald
#

ok so i need a mod on xbox that allows me to edit a NPCs face any idea what could work?

jagged pollen
jagged pollen
past lintel
jagged pollen
#

It's probably the mod manager that disables them

past lintel
#

yeah has to be what version are you playing on ( pre next-gen or next gen)?

jagged pollen
#

Next gen

past lintel
#

That might be a factor idk im playing on pre next gen but achievement did work so I have no clue what's going on

timber flame
#

Need help

#

What mod uses this. Esp

#

The first one with door

dense citrus
#

Is anyone else not able to use mods on fallout 4

dawn ravine
#

I'm actively working on mine, questioning a decision that happened over a decade ago, actually.

grave cloud
dawn ravine
dense citrus
#

Oh

dawn ravine
dense citrus
#

Is that what your working on?

analog mirage
#

Yo im looking for some PMC contract type of mods

#

On xbox im on xbox rn and i wanna do a more tacticool playthrough

#

I got the wepaons and the armor, i just need some missions or something to do

dawn ravine
amber mulch
sullen nimbus
#

Do you guys know if we can get ENBs on console?

sour loom
#

Question for anyone here who is a modder

#

Could anyone reach out to the maker of this mod

#

And makena clean version "Vanilla Bodies" for Console?

#

Because lowkey I have yet to see any proper Feather Boas or any form of Fur coats added to Fallout 4

strange epoch
#

Is there mod out there that has everthing scrapped in sanctuary except the workbenches and gives that materials you would get from doing all that in the workshop? Im tired of scapping everthing in sanctuary when I start a new game. Thanks

viscid stag
#

Hi, I've noticed on series X that no matter I search. I can't find Evtital BSAA outfits 1k Textures. It shows the post mods like MM BSAA or BOS BSAA Conversion. No original mod? Anyone got a search criteria that I'm not using. I've tried so far.
BSAA
Evtital
KokaZ
1k Textures
Outfits
Armour and Armor
Shemagh
Vest
Multicam

dusty stag
#

Does anyone know any good mods for fo4 that add extra big settlements

amber mulch
warped haven
#

Are they ever going to restore the creation kit website?

cloud jetty
#

Also recommend the Colt 723 weapon mod and the MW2 SCAR Family weapon mod just downloaded them yesterday enjoying using them

cloud jetty
#

Na I just generally can't download Insignificant Object Remover

#

It's impossible due to the next gen bug

#

I don't even get time to press on the mod itself and it backs me out to the main menu

#

They need to fix the bugs like honestly

naive rune
# cloud jetty Na I just generally can't download Insignificant Object Remover

the pic is corrupted the fix would legit be for the uploader to just change that to a picture in the correct format, i also just checked if this mod has open permissions on Nexus and that sadly aint the case, you can try to message the author on Nexus Mods and tell him that the pic on the Xbox port of that mod is broken and that he needs to change that to a pic in jpg format

naive rune
violet steppe
#

hey i loaded this up again after a while, recently got a higher refresh rate monitor and for some reason the game runs 90fps in full screen but 60 in borderless? is this normal?

#

also is there any way to increase loading times with the 2k textures mod

cloud jetty
#

See i love the mods I use but always have problems in game like quests problems or the main quest line just not working like the game crashing when I go certain places so annoying because sometimes I have too make a new game and even then it mostly doesn't work probably my load order tbh but not sure where half my mods should go lol

lusty ermine
cloud jetty
#

Hey folks I've got a good idea I'm thinking of using just the Wolverine mod that gives you the injection to use the claws on a new game just sitting here and I was thinking if I only use texture mods landscape mod and the unofficial fallout 4 patch mod and a few others and doing it on very hard difficulty or survival no cheat mods or cheat room obviously you get so fast regeneration am thinking I should do it as like a challenge I feel like i should do it because I had a good idea and I thought you know basically I'd still be unstoppable in a way but no cheat mods just what I said what do yous think about it

cloud jetty
naive rune
cloud jetty
#

I didn't know that's why it wasn't working there's a couple mods doing the same thing not that i use them but the same thing happens it kicks me out so yeah just thought I'd say

naive rune
#

just corrupted pic is all

cloud jetty
naive rune
#

since the next gen update a year ago and bethesda stil has not fixed a thing its shameful is what it is

cloud jetty
naive rune
#

annoyed?

#

i was annoyed when it was not fixed within the month of them dropping this 'update'

#

now that just turned to dissapointment and anger

cloud jetty
cloud jetty
#

Can folk sware here

naive rune
#

and every moderator on here says yes we are aware we will fix it well WHEN its only been a year

#

we cannot

cloud jetty
naive rune
#

try it the bot will autoremove ur comment

cloud jetty
cloud jetty
naive rune
#

they wont fix it, think about it the starfield and skyrim modding menu's dont have these issues only fallout 4 does, and fallout 4 is the only 100% free mod menu, they dont want us playing fallout 4 they want us playing skyrim and starfield in the hope we buy those slop paid mods

#

bethesda is a shadow of their former selfs

cloud jetty
cloud jetty
naive rune
#

also why i rarely port for Fallout 4 on Xbox anymore and dont do modding for skyrim or starfield, i dont wanna support these stupid practices that bethesda does, they fix the game i return to do much modding lol

cloud jetty
naive rune
#

you should read the PM i sent you

sour loom
dense citrus
#

Haha im glad to see other people annoyed with the modding issue with fallout 4 I just came back to fallout 4 specifically to play a nice modded game and I’m just horrified in anger I don’t even wanna touch it

sour loom
naive rune
# sour loom Damn and you are a gem to me for fallout 4 modding

ey i get it man and i love modding hell even porting for you guys, but if Bethesda does not care about the state they left Fallout 4 in then i dont care about porting much xD Feels like i would be supporting their practices if i would keep porting like i did before. And i dont i want them to fix the Mod Menu(which was working just fine pre-update) so the Operation Cant Be Completed BS and i want be to be able to be offline with mods and not having em autodisable. But ey its been more then a year since the update this might be the state fallout 4 will be in forever

sour loom
naive rune
sour loom
#

This "Next Gen" "Update" is more like a Next Gen Downgrade

naive rune
#

as was being able to be offline

sour loom
#

Honestly the game didn't need to be touched

#

If they wanted a TRUE next gen update they could have given Fallout 4 and Skyrim the same treatment they gave starfield "the same amount of mod storage" and called it a day

naive rune
#

i still think this was all part of the plan

sour loom
naive rune
#

and fallout 4 modding menu backend is so fecked that they decided to make it unusable

#

cuz bro aint it sus that Skyrim and Starfield CAN be offline and use mods do NOT boot you out if you have a deleted mod in your load order

#

what do skyrim and starfield have in common? thats right they both have the paid scams(sorry mods) stuff

sour loom
#

Well so did Fallout 4

naive rune
#

no just CC club the modding menu for mods in fallout 4 is 100% free

sour loom
#

Ah yes they didn't like how it was separated

#

They needed to combine it like thwy did Skyrim and Starfield

naive rune
#

cuz now in starfield for example

#

all my mods i made for that game(mostly just my own ship) is now in the same menu as paid mods thats not okay imo

#

to have the gall to charge for that mod

sour loom
#

I agree and I think they should have kept paid mods under the CC menu and Mods under mods

naive rune
#

that beowulf mod yeah? would legit take me like 30 mins of fiddling in the CK max

#

and dude charges 100 credits for it

sour loom
#

I have a select few modders I will gladly pay for because they have given the game quality like Korodic for example and Harra and Bub200

#

Korodic is the author behind better brigs and all that, Harra and Bub200 make weapons

#

With Bub200 releasing some high quality weaponry like the Plasma gun pack and such

naive rune
sour loom
#

While I don't agree with paid mods be shoved in our faces amongst the free mods I think bethesda should go back to the old system

naive rune
#

i just think bethesda should oversee paid mods more, if its clearly a cashgrab they should say NOPE not a paid mod

sour loom
naive rune
#

i would not know

sour loom
#

Low effort copy and paste slop

naive rune
#

never played it

sour loom
naive rune
#

but thats worse imo aint minecraft aimed at kids? or well as in it can be played by kids?

sour loom
#

It's more predatory in that sense towards children and their parents

naive rune
#

thats way worse then if they have the same sorta paid mods system atleast fallout 4 is targeted to adults and starfield andso

sour loom
naive rune
#

uhm no every update i check if they fixed the new atlantis and akila framedrops, which they dont and then i dont play it till the next update

sour loom
#

The Russian doctor in NA goes from Russian to American because the author added voiced dialogue instead of making a new NPC working with the doctor

sour loom
naive rune
#

i WAS gonna give Starfield a pass on the framerate drops till i played KCD 2 after that and seeing how KCD 2's biggest city runs bethesda has no excuse

#

cuz imagine bro a city the size of downtown boston in fallout 4 hell maybe even add in cambridge

#

each house you can enter each npc has their own stuff to do

sour loom
#

Hell Oblivion remastered and they failed to give us console plebs modding...

#

Damn Dyno...

naive rune
#

on my series x KCD 2 biggest city runs without a hitch or a stutter or a framedrop

#

and its massive!

sour loom
#

I haven't gotten the chance to play that

naive rune
#

oh bro if you wanna lose your last ounce of respect for Bethesda then play it and wake up from the matrix

sour loom
#

I recently got into cubic odyssey "Minecraft X No Mans Sky" and the Precinct which is a top down GTA game but you play as the Polie and conduct searches, traffick violations, and parking tickets as well as other things like gang shoot outs and homicides

naive rune
#

ill PM you a pic lol

sour loom
#

I didn't even swear!

#

I noticed bug-thesda doesn't have an excuse especially when I play No Mans Sky and the frames are solid even entering and leaving a planets atmosphere

naive rune
#

oh bro bethesda modding stuff yeah did you know i cannot upload a mod if the world flamer is in the description same with Shank

#

even tho you know there is a weapon in the game called Flamer and a NPC called Shank

sour loom
#

Why is that?

naive rune
#

censor

#

it legit will not let you upload a description if certain words are in it

sour loom
#

That's stupid!

#

I have another complaint that drives me up a wall

#

@naive rune I hate the fact that bethesda doesn't allow you to crossport models or audio across their titles

#

Fallout 76 got more love than Fallout 4

#

Because $$$

#

They removed the 10SMG from fallout 4 to bring it back for 76

sour loom
#

And the Guass Minigun, .50 cal browning, and MG42 for Fallout 76... Ffs!

#

And the Chinese AR and Screaming Eagle one...

sour loom
#

Wait what happened? Why did the message get deleted?

#

My argument is ports between bethesda games is fair play because theybare all bethesdas creations it's not like I am going to an Activision game and stealing from them

#

I am using Bethesda made assets, models, and audio and not even for financial gain

weak venture
#

You used a word that was on the ban list so the message auto deleted

sour loom
#

Not me the message who responded to me

#

I wanted to read it and have a civilized chat about that

keen vigil
#

Bethesda has never given a reason as to why. But I would venture to guess it has something to do w licensing. And the licensing in place is only for the specific game the asset was created for. So ā€œallowingā€ it to be ported could create an unnecessary headache.

sour loom
#

I can understand if I ported a COD BO1 raygun into Fallout 4 and there being a license issue

#

But these are models all made from and by Bethesda and Obsidian aka Zenimax under Microsoft

#

I have the ultimate solution and ultimate fallout game idea

#

We combine Fallout 3, NewVegas, 4, and 76 into one massive game which remasters 3, and NV using the 4/76 engine. And combines all the weapons, power armor, mechanics, and such into one massive game

#

And you travel the American wasteland via the metro tunnels that most games have

#

And we could make it a timeline to unify them

#

After operation purity, after the battle of hoover damn and let bethesda and Obsidian decide the true ending, after 4 which also we have to let them decided the true ending and fallout 76 into the timeline

night plank
#

Hello modders!

#

I recently came up with a concept for a mod that I don't know if it will be doable or not..

dense veldt
#

Hello, how are you? I'm new to this group. I want to know if there's a mod to play Fallout 4 multiplayer.

stable crystal
#

there was one in development but far as we know it has been abandoned

desert kernel
#

Hi, can anyone tell me if there is a height map of Fallout 3 or New Vegas on the Internet or where to get it?

stable crystal
icy gate
#

ugh, I can't figure out which part i'm screwing up on when i try to make my own radio station

amber mulch
icy gate
amber mulch
icy gate
amber mulch
amber mulch
plain ivy
#

im having a problem with f4se. it says wsfw_identifier.dll does not appear to be a valid f4se plugin

heady orchid
#

Trying to add a .44 and .38 (for .357) receiver for lever action rifle. I copied and renamed an existing receiver so it made new entries for the mod, mismod, and comod.

The issue is that these receivers are showing up on a bunch of guns. Does anyone know what makes this happen?

icy gate
pearl jewel
night plank
#

If anyone uses Norspawns Home Plate and is wondering why the Vault 111 elevator disappears with it, I can tell you how to fix it..

night plank
#

Bethesda could easily slap them with a DMCA cause it's basically a whole new game they made using Fallout 4 assets

pearl jewel
night plank
#

True but I am not sure if making a brand new Fallout game is what they had in mind.. lol

pearl jewel
#

I think so and it ain't the first time. We already got Enderal that use Skyrim asset and mod kit to make a whole new game

solar bridge
#

That’s why they hired the writer of the fallout London mod hahaha

past lintel
#

Does anyone know what causes this and/or what I can do to fix this (castle only no other structures do this)

fair comet
#

best way to fix it would possibly be to install prp or a patch for prp

#

or both

past lintel
#

can you give me a link to that pls

fair comet
#

the patch would be based on the mod (or mods) you have that affect the given area

manic sorrel
#

Did you ever sort this out?
I played on Xbox One forever.
Finally bought a series x and I am getting that error. Tried everything. Deleted all mods from my library in Bethesda. Reinstalled Fallout 4. Cleard the reserve space, etc. No luck.

#

I can access Creation Club stuff I own and download it, but the mods menu just gives that "the operation could not be completed" message.

stable crystal
past lintel
past lintel
fair comet
worthy whale
#

So i am wondering if mod support is aloud in fallout 4 on the new switch would that be considered as them being able to brick the system or no

solar bridge
#

We have no idea yet. Bethesda has not said anything about a switch 2 port as far as I know

dawn ravine
night plank
#

I found a perfect combination of scrap mods that don't disable pre-combines and it works with All Settlements Extended (if you're on a PC)

Spring Cleaning + A Spring Cleaning Compatibility patch that someone made.

Both are necessary.. And you download the full version (not the Ini) and you can also choose to disable the deletion of houses and roads, which I also selected.. Other than that, it works exactly like scrap everything, I can scrap.. All of it! And I am not seeing any flickering or invisible objects and the Vault 111 elevator is still there!

#

Also recommend having Homemaker..

#

Homemaker for some reason indirectly help improve or stabilize scrapping setups..

amber mulch
amber mulch
# night plank I found a perfect combination of scrap mods that don't disable pre-combines and ...

Can you scrap oberland station building and somervill house without being immediately punished with breaking previs? I don't know why pc is so sensitive with scrapping. On Xbox, i had STS and I had scrapped just about every main .nif structure at settlements and never got texture flickering. But on pc, as SOON as I tried to scrap oberland building, texture flicker like crazy instantly.
My next game, I'm going to try the aio rebuild collection. It claims that most buildings you can scrap if they can be rebuilt. No more scrap mods for me.

stable crystal
amber mulch
# stable crystal toggle pre culling

How did I not know this!?? 😭😭😭😭 so it's not the same as changing busecombinedobjects to zero? Hey google- define "culling"

#

In video games, "culling" refers to the process of removing objects or parts of objects from the rendering pipeline that are not visible to the camera. This significantly reduces the amount of work the graphics processing unit (GPU) needs to do, leading to improved performance and smoother gameplay. By selectively discarding unnecessary elements, culling optimizes resource usage and allows for larger, more complex environments to be rendered efficiently.

#

Ok, well my previs is completely broken as I'm getting flickering right in front of my face. Looks like if I take one step, I'll fall. But this only happens at starlight, sunshine and sanctuary. Is there a list somewhere of what cells affect each other?

stable crystal
#

if objects are flickering or are hidden/culled out by broken precombines i use tpc

amber mulch
stable crystal
night plank
#

So far with Spring Cleaning and the Spring Cleanin Patch and Homemaker, I am not having any issues

#

Probably the best scrap mod I have used

#

First sign of a bad scrap mod is usually the Vault 111 elevator disappears.. Well, a bad mod in general.. I had a mod "Norepspawns Home Plate" break precombines and was making the Vault 111 elevator disappear, I was able to fix that myself though with FO4E

amber mulch
night plank
#

Oh you might be right, hasn't been updated since 2016

#

It appears to be working for me though..

#

With the compatibility patch it's on par with scrap everything, without breaking precombines..

#

Maybe thing will break when I get further out but so far so good.. Even Vault 95 is good..

#

What Spring Cleaning seems to do is actually delete what you're wanting to delete where most mods will simply just "hide" it

#

It seems to properly disable precombines

#

Clean My Settlement Redux is a newer one.. It only deletes a few things without breaking precombines.. It deletes leaves, trash, vines, shrubs and brambles and that's all it deletes..

amber mulch
night plank
meager garden
#

Question for the modding community about sharing content: I recently purchased the Dogmeat MTG commander deck and Designed a deck box for it using the in-game model of the buildable dog house. I would love to post the files on Printables for free so others can make their own (i have already done this with a mini-nuke deck box I made, but that didn't use game assets). My question is: am I allowed to do that knowing that it was based on an in-game asset?

hot chasm
#

Hello everyone, I'm new here, and i have a few of questions

#

Is there a method to let my mod load & save the local configuration file on PC disk?

#

The nexus mod "SUP F4SE" is unavailable now with fo4 1.10.984.VaultBoyConfused

manic sorrel
#

Are Xbox Series X users still using UFO4P? Been googling around a bit, and it isn't clear.

#

My take is yes. But, just checking a bit.

split yarrow
#

Don't see why not.

manic sorrel
calm glen
desert kernel
#

Hi, can anyone tell me if there is a height map of Fallout 4 on the Internet or where to get it?

honest merlin
#

Fallout 4\Data_Textures\Terrain\Commonwealth

zealous lagoon
rancid nest
#

who here has a heavily modded game here?

fair comet
rancid nest
fair comet
#

although I could be overestimating, as I haven't actually had a real save file, just done a lot of testing

naive rune
#

NVME alone is insane lol(i play on xbox but have a pretty decent PC aswell) wanted to test a mod i was doing on PC first it booted up into the save in like 5 secs(i will say that is NOT with a lot of mods lol)

#

xbox however im pretty much capped on there LO wise and that save does boot up slower then unmodded(if unmodded is like 10 secs my load time is like 20 to 30 secs)

#

tho i will say the limits on console are way tougher then PC ever will be like we can only use 2gb for mods and can have a max of 150 esp's

fair comet
naive rune
#

i still have to setup TTW someday lol, should seriously do that, yes i like my RPG's on chill on the couch but Fallout 3 and NV in one package feck yes

#

im honestly kinda stupid lol that i prefer my Series X over my PC(i5 11400F and a RTX 4060 32gb ram)

fair comet
naive rune
#

the CPU is on the older side yes but still a capable little thing even today

fair comet
#

more relaxed

naive rune
#

its just more chill man chill on the couch controller in hand, tho sometimes i do feel like an idiot knowing how i could mod my game on PC but ey atleast i can use the Creation Kit myself and that helped massively for my Xbox LO

#

still its good to have 2 devices, i use my Xbox for the singleplayer stuff and PC for all the online games i do

fair comet
#

nice, I use my pc to mod fallout 4 and play fortnite atm ( I have a massive backlog though), I have been playing fallout 3 on xbox 360 though, I picked up a game from like 2 years ago

naive rune
#

wanna lose your last ounce of respect for Bethesda? play KCD 2 xD

fair comet
#

damn

naive rune
#

for real imagine a city the size of downtown boston(maybe even cambridge included) almost each house can be entered(no load zones) and each npc has their own bed and stuff to do(and there are hundreds) and the best thing? it all runs at a solid framerate no stutters nothing meanwhile in Starfield on the same console i cant run tru New Atlantis without framedrops

rancid nest
rancid nest
fair comet
#

even if it's not nvme

solar bridge
#

The only thing I don’t like about KCD is the combat system. Other than that the game is perfection

naive rune
rancid nest
rancid nest
amber mulch
# zealous lagoon

Be careful what you wish for. Downtown is notoriously unstable. Adding extra explosions would cripple performance even more so. Good luck.

surreal wadi
naive rune
surreal wadi
#

huh, weird

naive rune
#

its just a uhm filepath that points to F4SE that ini

#

can i include said ini in the main and ifso what does said ini do

surreal wadi
#

I don't think it really matters too much, it's probably a leftover or something

#

I've asked the others and will answer you as soon as I get a response

naive rune
#

aight thanks for clarifing ill port it over in a few so many xbox players hassled me for a musket tru the years lol

surreal wadi
#

so pretty much, the f4se is to counteract daks ammo rebalance override for the musket ammo.

#

that's all, it's kinda small but I think the damage of the gun is 1/3 of the original with daks mod

naive rune
#

so i would need to up the damage a bit in the esp before i port? to keep it at the damage you intended?

surreal wadi
#

nah just keep it as is

#

the damage is only affected if the mod is used alongside daks mod

#

otherwise it keeps the intended damage value

naive rune
#

aight okay want me to shoot you a link to bethnet when im done?

surreal wadi
#

sure

#

I'll wanna post it on nexus as well as share it with people who've asked for one

naive rune
#

yeah my thinking too as i said ive had tons of people ask me for a musket mod/port for years now

surreal wadi
#

groovy

#

thank you!

naive rune
#

no thank you, you made the mod all i had to do was pack the texture in the CK to make it work for Xbox

surreal wadi
#

is there a texture tho?

naive rune
#

yes there is

surreal wadi
#

I've used vanilla textures for it, tho am not sure if it's 100% vanilla textured

naive rune
#

one for the outfit?

surreal wadi
#

oohhhhh, yea that makes sense

#

also the munitions part is funny, we did add the requirement recently but forgot to on release

naive rune
#

i loaded up the esp just now and was like wow that loaded up fast

#

but forgot i had the warning popup not there checked it and was like Missing Masterfile Munitions, its no biggie

#

people are gonna love this mod id wager

neat fog
#

Hi Can someone help me make an xbox mod to change my dogmeat’s name to Bronx? Please?! That is my dog’s name and i currently changed dogmeat to a black lab like mine! So this would just make me so happy!

#

Thats him lol

amber mulch
#

I beat fo4 on Xbox again and now I'll be adding mods. Does anyone know of a mod that cleans up settlements without breaking previs? Rebuild aio is not on Xbox i think and clean and simple does break previs

queen pilot
#

Im clueless what category is mods that change npc factions armor? Theres either new armor or and then can i pit the armor mod that have the files above or under those mods changing faction armor

calm glen
# amber mulch I beat fo4 on Xbox again and now I'll be adding mods. Does anyone know of a mod ...

There isn't a full settlement collection yet (Rebuild AIO will be on Xbox eventually when it gets a revamped update). I've personally uploaded "Sanctuary Deep Clean and Remodel" which rebuilds the previsibines it touches. I should get around to doing the rest of his mods that have open permissions eventually.

https://mods.bethesda.net/en/fallout4/mod-detail/4368352

amber mulch
calm glen
neat fog
#

WOW so u guys can answer him but not me?

mint galleon
# neat fog WOW so u guys can answer him but not me?

That's probably not the best way to get help.

I can get you 50% of the way there though. Download a program called xedit find dogmeat in the actors tab copy as override into a new plugin than just change his name. Cant help you with getting it onto an xbox though i dont own one to play/test my mods so i never bothered learning how to port mods to xbox

neat fog
#

Thank u!

#

Im sorry i was rude just determined lol

shell rose
#

Does anyone know where to find some good creation kit tutorials for fallout 4 with the wiki down? Can't find any documentation on creationkit.com right now because it's under maintenance. I'm familiar with other game editors but never used creation kit before.

shell rose
#

Camera
Center Wheel Scroll: Camera Zoom
Center Wheel Hold: Move
Shift + Mouse: Rotate
Y: Cycle (Center) Camera View
T: Top Camera View
Alt+Z: Drop Camera
Space bar + Mouse: 3D Camera Position

Object
D: Clear Selection (de-select)
LMB move: x, y
Z + LMB move: z only
X + LMB move: x only
C + LMB move: y only
F: Fall
CTRL x: cut
CTRL c: copy
CTRL ...

ā–¶ Play video
naive rune
shell rose
# naive rune what kinda stuff are you looking to do CK wise?

I think to start I want to make quest which would probably require creating NPCs, giving them dialogue, setting up quest objectives, making a combat encounter, and maybe scripting events in the world. It's a lot but I kind of want to dip my toes in a bunch of things and makea simple quest that has all of these things in some capacity.

naive rune
#

oh damn i never really dabbled into that so cant help much there, one thing i can say is you can for example download a simple quest mod from Nexus orso and see what it does under the hood so you know what to look for, quests are full of stages and so on you have to setup etc.

#

i mostly did weather mods and like annoyance fixes personally

shell rose
#

I've seen some of the basics of creating a quest and it's stages but that's it. Maybe I'll have to look at some stuff in the game that's similar and try to reverse engineer it

naive rune
#

yeah sorry i cant help much here i do have around 500 hours in the CK but most of it was exterior cells and interiors and weather and stuff

shell rose
#

Ah so if I want to make a poi or dungeon for my quest I should ask you lol

#

that youtube playlist I linked earlier has a good series on what I want to do that should help me

naive rune
#

but yeah i know some stuff about like interior stuff and cells not much tho

#

its not much and fairly simple but it is a little interior cell i made myself https://creations.bethesda.net/en/starfield/details/8ee3b12b-e59d-4069-86b0-e7df25760ecc/Stovie__39_s_Shooting_Range

odd swallow
#

Do you all have any suggestions for Fo4 PlayStation mods? I already have stronger Dogmeat, the one ring, 70 starting special stats, and one that unlocks more settlement objects.

amber mulch
#

Why do I keep getting kicked back to the main fallout menu when I'm trying to browse mods on Xbox? I was trying to look at "realistic bars" i press 'A' and it kicks me.

wheat lichen
amber mulch
amber mulch
wheat lichen
charred kernel
#

It does help finding them again, if you have to uninstall them

amber mulch
mint galleon
#

new milestone 🄳

radiant herald
#

anyone else having issues opening "my mods" on the website it keeps kickin me back to dashboard

naive rune
radiant herald
#

mod menu on the Xbox works fine its the website thats scuffed any idea how to fix it or is it just wait till bethesda is bothered to fix it again

naive rune
#

wait the website? thats a weird one never heard of that one my bad

radiant herald
#

yeah the my mods libary one

naive rune
#

hmm lemme check

#

seems i can click on it and see the mods(i am on firefox on PC tho)

radiant herald
#

yeah ive tried on chrome and edge still nothin

#

even tried on my phone and still kicks me to dashboard

#

skyrim and starfeild seam to work fine just fallout 4

amber mulch
#

Somebody PLEASE tell me there is a "workshop lag fix" equivalent available for xbox. On pc, my workshop menu pops up instantaneously. On Xbox, I'm counting 13 seconds and it's only going to get worse as I'm not done loading in mods 😫

radiant herald
#

anyone able to help me im useing Calamity Weathers on Xbox X but it seams to have a issue where the water will go floresent green

dense geode
#

does anyone have ideas i should add?

zealous lagoon
#

downtown has crashed once

stable crystal
mint galleon
stable crystal
mint galleon
stable crystal
#

at this point lightboxing and navmeshing is easy as second nature, now i want to figure out how acoustic spaces

#

i would love to do havok animations but havok no longer has a free link on intels website

mint galleon
#

yeah i want to learn animations its really expensive hireing people for even simple ones

#

my friend animated the rotor on some helicopters for free but i have a bunch of doors and stuff i still want done

stable crystal
#

yeah

#

i know the spline system but it would be cool to attach splines to a object and let it swing lol

mint galleon
#

thats another thing id like to figgure out is how to add custom spline meshes/textures.

#

in the very early stages of doing an oil refinery right now im just working on making some of the structures before i do the layout

stable crystal
#

nice assets, you nifbash those or are they entirely custom?

mint galleon
#

i aim for a sort of modern-realistic asthetic with my stuff and the industrial stuff fits right in to it without any modifications

mint galleon
#

this ones vanilla shell kit but with custom concrete textures

mint galleon
stable crystal
mint galleon
stable crystal
#

thats usefull info but i would need to buy those programs lol

#

il look for a gimp plugin in the meantime

mint galleon
#

found out the hard way about the 256 thing lol the textures for a pack of squishmallow models i bought where 1000x1000 every time i fast traveled into a cell they where present in the game crashed. finially figgured out resizeing them fixed it

stable crystal
#

is there a way to put rain occlusion into your buildings and shacks?

mint galleon
stable crystal
#

il check that out

#

do you have any idea why there is a 7 ground texture limit per cell?

mint galleon
#

especially when i have a river near a road

stable crystal
#

i spent hours trying to place a prewar grass patch and i realized its a limit lol

mint galleon
#

for the African worldspace im working on now i usually use one of the riverbed silt textures for under the water, sand for the riverbanks, a custom texutre "congodirt" for roads and then "CongoWildgrass" for open areas and "congodeepjungle" for areas with heavy tree cover with prewarwildgrass to blend and im constantly running into the limit

stable crystal
#

yeah, it would be nice to have a f4se mod that bypasses that hard limit

mint galleon
#

theres this type of grass native to africa thats human height or taller i think its called sugar grass or something, i like to use that for the more open areas and then prewar grass to blend it into the roads because its shorter kinda how irl the bush around the roads would be trimmed back a little

stable crystal
#

you make a custom texture for the sugargrass and apply it to the ground materials?

mint galleon
#

the mesh

#

ground texture is bassicaly just the vanilla prewar grass but with a redder dirt texture to match the congo dirt texture i made

stable crystal
#

ah

#

thats impressive, i should look into making my own ground texture for my projects

mint galleon
#

i bought a pretty big pack of foliage models of a guy i found on cgtrader plus i have some smaller packs and individual models ive gotten

mint galleon
stable crystal
#

i make all my own meshes but im heald back by texture workflow so i texture my models with existing materials in game

stable crystal
mint galleon
#

i dont really do any 3d modeling myself but ive bought a fair amount of assets and i do a bit of kitbashing and rextextures

stable crystal
mint galleon
#

thats kinda what i did with the whiteboard. i took a blank whiteboard asset i had, added a bunch of vanilla photo assets that i modifed to display screenshots ive previously done, added a map mesh with custom textures to reflect the borders in the lore for my mods, polaroid mesh i ported with more screenshots, lore doccuments with some exposition about factions/characters, a little notepad thing with investigators thoughts and a pin mesh to hold everything to the whiteboard

stable crystal
#

is there a magical way to havok settle static objects into the world that are static on runtime lmao it would be so much better than rotating things in manualy lol

mint galleon
#

havok settle statics? not that i know of xD

#

you can pose corpses or sketetons that way

stable crystal
#

but it would be nice for editor only havok that is fully static at runtime

mint galleon
#

i feel like thats kinda the art part of it though is making it look natural lol

stable crystal
#

yeah

#

would you mind if i sent you a friend request?

mint galleon
#

sure

tiny apex
#

anyone know what is responsible for allowing you to enable supply lines to an interior settlement?
im using goodneighbor expanded and dont wanna truck all my stuff here

honest merlin
#

I think It's the keywords in the location

amber mulch
#

Since there are a few driveable vehicle mods for fallout now, can we get a provisioner truck brahmin replacer mod? That would be sweet.

night ether
zealous lagoon
#

are there any ps5 mods for starlight drive in thing to maike the movie screen work and lights for the building itself

naive rune
zealous lagoon
#

He had a working movie screen with a movie actually playing

naive rune
#

i will take a peek inside the CK regarding the screen

naive rune
#

but all that would be, is the Far Harbor screen

#

you know which one i mean?

zealous lagoon
#

I played fh but i dont remember that

naive rune
zealous lagoon
#

Maybe show a picture then i know

naive rune
#

there this cinema that plays a movie orso, not even sure if i can do this and stay within no External Assets rule but ill take a peek see what i can do

zealous lagoon
#

Ah close to the factories?

#

Or fishery stuff right

naive rune
#

uhm could be

#

so yeah not saying its even possible but i will see what i can do maybe i can copy whatever is making the video play at that location and put it in the cinema in the commonwealth

zealous lagoon
#

@naive rune what mods have you made

naive rune
#

i mostly ported mods for Xbox, but i make some bugfixes for myself and a whole ass weather and interior mod

naive rune
zealous lagoon
naive rune
#

and they never will be cuz sony their modding rules, aka no external assets

#

meaning whatever we upload for Sony has to be in the game files

zealous lagoon
#

Sony is so ah šŸ„€

rapid patio
#

I wish someone would make firefighter turnouts but no one will

sick holly
#

Hello

I need help with a mesh. I can walk through the mesh. How do I create my own ā€œbhkNPCColliisionObjectā€ and ā€œbhkPhysiksytemā€ collision in Nifescope?

Copying from an existing NIF is not possible because there is nothing comparable.
I am totally desperate. Please also provide links to useful tutorials.

Many thanks Jan

pale plinth
#

aight im lowkey pissed.

#

Bruh i spent 15 hrs alone doing stuff with mods, took 8 days to make a giant Halo ODST base, just for 2 weeks of not playing a mod was corrupted and now i have to redownload fo4 on Xbox AGAIN. And take ANOTHER 15 OR MORE HOURS TO FIND THEM AGAIN, ISTG IM FINNA BLOOD EAGLE SOMEONE.

#

like just for it to say "ThiS OperATioN CanNoT Be COMpleTEd"

#

not to mention if i do somehow find them and put them in the wrong order My base will look like it got sat on by bethesda staff😐

#

sorry If i offend anyone I just needed to get that out bc this is the 5TH TIMEšŸ’€

radiant herald
#

might not fix bethesdas janky nature but i got my xbox load order setup in a text document with links to the mods in the working loadorder

calm glen
pale plinth
calm glen
# pale plinth thats what I DON'T want tho... Having to redo all of the mods

Login to a different xbox account and boot fallout 4 on that account. Go to your mods and it should ask you to sign in to a bethesda account - don't do this. It should also let you access your load order, which you can then try to look through and see if you can identify which mod was removed from bethesda

#

It's a long shot but does avoid you having to remove them. It's usually quicker to just delete everything and redownload though if you aren't sure which mod was removed.

rose sail
#

I had a mod idea to bring Intelligent Deathclaws to Fallout 4. Though I am not a mod creator. In Fallout 2, the Enclave used FEV on Deathclaws, and it made them intelligent. What if the Institute had a secret base that was conducting experiments on Deathclaws, as they viewed it as safer than doing it inside the main base? Just think of seeing Deathclaws in the tubes like the super mutant, and there would be a questline to either free them or destroy them. If you free them, they will be thankful, but ask if you can help them out since they know that most people would just shoot them or flee. They would like to have a home/a base to call their own. It would give the player a new building location, new items related to DeathClaws, and the Intelligent Deathclaws. It's just an idea though.

cloud jetty
#

I wish there was a metal gear solid Ui mod on xbox that changes the hud

celest cliff
#

Anyone know mod with settlement watchtowers npcs can guard with out dlc

cloud jetty
#

Not sure if it needs dlc tho

#

@celest cliff

cloud jetty
#

Type in Fallout 76 Watchtowers it should come up

cloud jetty
#

@celest cliff

manic sorrel
#

Are xbox users using AWKCR and UCO nowadays? Or have they gone out of favor?

#

I am trying NEO, ECO and LEO. I kind of miss UCO.

mint plover
mint plover
#

btw make sure to follow the instructions

manic sorrel
#

I saw New Equipment Overhaul (NEO) touted as not needing the "problematic" AWKCR anymore, as an alternative to Unified Clothing Overhaul, which i used on Xbox One a lot. Wondered if AWKCR wasn't as recommended on next gen or not. I am new to next gen, finally bought a Series X. šŸ˜‰

#

Seemed like some people thought AWKCR was no longer in favor. Glad to hear it is! I think I am going to get rid of NEO and go back to my comfort zone with AWKCR and UCO. Haha...

#

@mint plover thanks!

mint plover
manic sorrel
#

Ahhh

mint plover
#

AWKCR mod author gets some hate cause hes a bit crass. which is often due to people sayng the mod is bad but dont read the description

mint plover
# manic sorrel Ahhh

"ECO suite of mods + Standalone Workbenches + Complex Sorter, does the same thing without all the bloat and crashing"

#

alternative would be this. if its on xbox

manic sorrel
#

Yes. Thats it.

#

I am currently using that stuff. It has a couple of things missing that I wish it had.

#

Otherwise seems fine. I used the AWKCR stuff for years on Xbox one.

#

Well, AWKCR doesn't appear to be available on Xbox Series X mods at the moment, anyway.

#

May be a moot question

mint plover
#

yeah, ive used it for years too, without issues on PC. worst case it brought some bloat, but when i got 400+ mods its almost nothing compared to the other ones. on PC theres a hub that has all the patches so you can avoid using it, if a specific mods asks for AWKCR. could be something similar on xbox too if you really need it

manic sorrel
#

Well, I searched a little more and found it there with Valdacil as the author... doesn't seem like the original author. I can't remember who it was. Says it's version 6. I may research a bit more before I go that route.

#

Was AndrewCX originally?

mint plover
#

its valdacil also known as gambit77

#

damn i didnt know gambit77 was the author for awkcr. hes the guy who makes awesome crafting mods for starfield

#

no wait they are 2 different authors

#

but those 2 work together

manic sorrel
mint plover
#

have you gotten it working?

manic sorrel
#

Haven't tried yet. I think I am going to, though.

#

They all loaded, and started a new game....

manic sorrel
#

@mint plover seems to be working fine, with the exception that the CC armor paints don't appear. Not a deal breaker. There may be a patch for it, not sure.

#

With UCO installed, I mean.

mint plover
#

yeah, may need a patch for it.

#

are there patch hubs on xbox? which dedects which mods needs patches and install em automatically. like on pc

manic sorrel
#

No, you pretty much have to research it yourself and then see if the mod/patch is there. The search function returns all sorts of crap you aren't looking for, though. Creativity in search terms and patience usually win out. Haha

mint plover
#

good luck then laff

manic sorrel
#

Thanks. About bed time though. šŸ˜‰

dawn ravine
#

Yeah, the CC armor paints expect a different category that AWKCR doesn't have setup to my knowledge

#

I think it was last updated before they came out

somber burrow
#

Hi all šŸ‘‹ I’m looking to try and make a mod that adds aim assist for people playing with controllers (who want something more realtime than VATS).

I’m having some trouble finding resources on creating mods that add actual code. Does anyone know of a resource like that?

I assume the creators of f4se know all about that stuff but I don’t know if there’s a community around that here or if I should look elsewhere!

naive rune
#

cuz console has some slight aim assist i believe so that has to be a setting in the CK or a ini edit of some sort

#

or if you did not meant the normal aim assist then disregard i said nothing xD

cloud cloud
#

Hey, I've just come from a server that's all about the Predator/AVP universe and I was hoping someone could help me by using their modding abilities to bring some things to fallout 4 from the game Predator Hunting Grounds, like predator skins and armor permutations. Speaking on bringing files and models from hunting grounds please can someone bring these models to a fallout 4 mod as an attache to the existing fallout 4 one and also port it to console since I'm trapped on Xbox? 😭 I know this is a big request but I have nowhere to turn to, no computer and no technical know-how whatsoever, I physically cannot do this, I need a modder's help

hot chasm
#

H

cloud cloud
restive zenith
#

Yall hear about the real AI mod?

#

Its actually makes the NPCs smarter, and a tad bit more mass homicidy

naive rune
restive zenith
#

I'd say for the most part, it makes the enemy NPCS definitely smarter

#

Not so much haha smarts, more like fatman from a mile away smart

naive rune
#

the stuff ive heard about from people on Xbox was mainly that the range at which they fight was too damn long, like i think i had one guy saying his entire settlement at Red Rocket went out on a rampage to kill one damn bloodbug a mile away

restive zenith
#

Hahaha yeah

#

Its like oblivion.

naive rune
#

yeah a bit i did the thieves guild questline on the remaster and i had to run like from bravil to the imperial city to get bravil's wizard off my back xd

modern orchid
#

Any mod recs on Xbox for settlement building? Looking for something to add more to my settlements, more structured and furniture, accessories, etc..

tame lodge
#

plus a ton of mods that are more specific. I have a list of some workshop mods I personally use but you need more specifics like what style youre aiming for

#

cVc dead wasteland is good as I believe it either adds in stuff fromprevious fallout games as workshop items or has workshop items that fit vanilla but isnt from any other game.

Project mojave workshop pack has stuff from new vegas and theres a fallout 3 version called the capital wasteland pack I think.

sandbag fortifications adds in some military looking defenses and decorations like sandbags (obviously).

better armory mod is just stuff to make a dope armory.

oppressors workshop I belive is a lesser know mod but it adds a alot of higher quality decorations. The nexus file is like 5-6 gigs while the full patreon version is about 15, lots of stuff.

simple modular housing adds stuff in for making better more custom detailed houses.

Thats what I got @modern orchid

tame lodge
#

np

#

cVc dead wasteland also has dlc addons with alot more content but obviously require other base game dlc

cobalt pine
#

Hey is using AI voices to expand upon original lines allowed?

amber mulch
tame lodge
tame lodge
cobalt pine
#

Alright done

upbeat jacinth
tulip wave
#

I finally got my mods working again, anyone know the name of this mod? I can't seem to find it. Yes I've used the text as possible name

naive rune
#

and if ur on Xbox most porters do it like me and just use the actual nexus title for the port(not all tho)

hasty hill
#

anyone know if alternate life works at all?

zenith belfry
#

anyone know what to do if i cant get the mod menu to open form the start menu on steam?

tulip wave
split heath
#

has anyone tried america rising 2?

ruby wadi
#

Has anyone else had issues with being UNABLE to switch back to 1st person view, from 3rd person?

#

The issue persists even after all mods that could possibly affect camera angles (ITPCC, A Touch of Life) have been disabled and a full restart performed. Pressing the button that would normally switch between POVs just results in stuttering on-screen, and me staying in 3rd person.

obtuse parcel
#

Is there a way someone could make a mod to put my dog in FO4

#

I wanna explore the wasteland with my good boi

honest merlin
amber mulch
# obtuse parcel Is there a way someone could make a mod to put my dog in FO4

Weather you are on pc or console, there are TONS of dog texture mods. I would suggest getting a mod closest to your dogs breed if not exact breed. Such mods are free, but creation club also has a pretty big dog collection I have seen as well. I would just go on nexus or bethesda and type in breed name. See what comes up.

ruby wadi
#

The problem (which I was able to replicate) came when I tried to use ITPCC for the first time in a playthrough, within the crafting area of a settlement. Those two things do not play nicely together, apparently.

#

I uninstalled ITPCC through the in-game uninstaller, deleted the mod, then restarted my game fresh/deleted all saves that had ITPCC enabled in them. I reinstalled the mod and configured it normally, and now everything works as intended - even within settlements.

#

Just in case anyone else runs into this bug - ITPCC is a really handy mod that I would have missed had I needed to go without.

lucid glade
#

hey guys im trying to create mod for fallout 4 using creation kit et F4SE with the latest fallout 4 version. i am having some trouble to compile my things and creation kit be acting weird, i need help from an experienced mod creator

halcyon furnace
#

can someone tell me how to install a certain mod?
i tried installing vortex but it said it couldnt install part of it because of windows firewall, so i disabled it and it still doesnt work. im trying to install the "too many nukes" mod but i cant figure out how to use vortex, when i try to install the mod with it it just says installing and never actually finishes. do i NEED vortex or a mod manager because im just interested in this one mod, not a whole bunch

cerulean mountain
#

Regarding the sign in the screen

#

I'm having issues with mods

#

I can't open it. I use Xbox One. Can someone please help me? I am asking any Bethesda staff.

woven dock
cerulean mountain
#

I try that already

#

I don't understand it sometimes

woven dock
cerulean mountain
#

Can't get mods works

woven dock
# cerulean mountain Can't get mods works

I meant are you running into issues trying any of the steps in particular? If not, you can open a ticket with our support team and they can take a closer look. Please make sure to mention all the steps you have tried thus far. You can open a ticket here.

cerulean mountain
woven dock
cerulean mountain
#

Yes

woven dock
naive rune
# cerulean mountain I can't open it. I use Xbox One. Can someone please help me? I am asking any Bet...

a mod you are using got deleted by either Bethesda theselves or the Author from Bethnet and thats why you cant enter the mod menu, this is a problem since the next gen 'update' over a year ago and bethesda just does not care about fixing it, you can enter the mod menu again when you clear your reserved space on xbox but you will have to redownload and order all your mods except the removed one ofcourse

cloud steeple
rapid patio
#

Anyone on here makes outfits? I want a firefighter turnouts uniform, but please only message me if you can do it without making me pay for it

tepid sluice
#

hello sorry i cant find anymore the mod that allows you to always show first time pick up weapons animation, do you know the name or if it's not on nexus do you still have a copy pls?

fair comet
#

How difficult do we think it would be to do a demake mod like NV Unloaded for Fallout 4?

quick remnant
#

Can you change the animations of entering a power armor? like making custom different animations?

honest merlin
#

Not very many people have the tools to make new animations, but yes.

little flare
#

Any chance someone code make a mod for ps5 that fixes the miscellaneous quest "meet ness at the crash site" I know there is a holotape of quest fixing but it isn't in there. I was hoping to mark this as complete and get the are marked cleared. Thanks yall

main mist
#

Are there any contact details for the Holotape of Quest Fixing author?

main mist
main mist
# little flare Any chance someone code make a mod for ps5 that fixes the miscellaneous quest "m...

It looks like there are many ways that quest can fail, and many solutions, context dependent. Maybe why the mod author left this one alone. I for one would not know how to execute all the required fixes in a PS mod. Maybe it’s not possible.

https://fallout.fandom.com/wiki/Meet_Ness_at_the_Crash_Site

Fallout Wiki

Meet Ness at the Crash Site is a miscellaneous quest inĀ Fallout 4. This quest is obtained when interacting with Ness during her random encounter. Ness will hire the Sole Survivor as a mercenary to...

honest merlin
main mist
#

Oh is he the author?

main mist
honest merlin
#

Ya it said on the mod page to contact them here.

little flare
#

Im kinda new to discord not sure how to contact the modder directly. But my issue is kind of weird. I already looted the secret compartment and then met ness, told her I already looted it with the dialog option and it didn't give me the quest then. but the area now infinitly respawns all the containers instantly. Im guessing since I didn't do thr quest it won't be marked cleared and it glitched the containers. I dont mind the random enemy encounters that happen there. But I want to have the containers stop respawning and have the area marked cleared.

#

Also wouldn't mind the xp from it. Im a completionist to the max. I also modded it so that survival mode is super difficult and need all the xp I can get. Lolol

potent grail
#

am getting back into PC Fallout modding, and am looking for a mod that add trees/more plantlife to the wasteland and wanted to get some community suggestions, so, what are some suggestions?

#

my PC is a little old and a gaming laptop so keep that in mind

potent grail
#

more so share mods, as well ask for opinions, and for people who may have had the same issue as you to help each other

#

at least thats what ive always saw it as

little flare
#

So the mod is "holotape of quest fixing" and creator is @lucid minnow

#

The issue is seem to be having is the quest won't appear. Despite meeting ness. I also had already fully looted the crash site including the secret compartment since I had master lockpicking. I guess what im hoping for is just to force the miscellaneous quest to completion so I can have the area marked complete. As without it being marked complete the containers infinitly respawn instantly which is way to cheesy. And im obsessive completionist

#

The quest is "meet ness at the crash site"

lucid minnow
#

Ah, I just read a little more above. OK, so you just want a fix added for that quest? I'll add it to the list and let you know here when I've added a potential fix.

#

Fair warning; I'm currently focused on Starfield mods and may not get to this for a while.

little flare
#

@lucid minnow thanks bud I appreciate it, my ocd won't let me not have it done lolol. And I've modded a survival mode play that is beyond tough. I wanted to make it as hard as possible. So I dont wanna restart all the work

lucid minnow
#

(granted, PC allows console commands and XBox has quest debuggers due to external assets being allowed, but that's not necessarily user-friendly for all users)

little flare
#

I know right. I wish sony would allow scripting mods. And just bethsda making a correct game from the start. I get some bugs will be there but for a AAA maker they should really do better alpha and beta testing lolololol

#

Thank God for you lolol

pure turret
#

Probably been asked a million times but, does anyone know how to download a mod on xbox if the image file is broken without getting booted to the menu?

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Havent played in a while and one of my favorite mods was removed that changed the brotherhood's combat armor to be darker and cleaner, and i wanted to try the classic combat armor replacement but i cant install the classic combat armor mod by metalmouth

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Or if anyone has any other mod suggestions for xbox that do the same thing, I dont like the changes of Ad Victoriam Apocalypse and cant find any other armor changes that dont look how I want.

pure turret
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nevermind i was able to brute force it and make the game not load images

amber mulch
potent grail
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overgrowth

potent grail
amber mulch
modest ridge
potent grail
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is there a mod that gets rid of these tooltips?

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ive been playing 4 for years now and i dont need any of these anymore

potent grail
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PC, pre next gen update if that matters

naive rune
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cuz i believe there is a ini line to disable tutorials

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if its tied to the first time opening up the workshop you can always take a peek in the CK and see if you can find the messages

heady spoke
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Are there any mods that make power armor rare? I want to make survival harder, and I barely started 3 hours ago and have tons of power armor.

amber mulch
heady spoke
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Also now that they added the enclave and you can get Tier V Xo-2 easily its like???

amber mulch
heady spoke
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w

civic thicket
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I'm currently preparing to start a new game on fallout 4, is anyone able to help with a mod list? if it's a small list, i can grab the mods myself, if it's a big one, maybe we could figure out a way for you to send me the full list and i can download them as a pack?

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and can anyone recommend a modding program? i have experience with MO2, but heard that the original MO was better, and i want some opinions on those and/or others

civic thicket
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also, anyone have any performance fixes? the frame rate is slow and a little choppy

heady spoke
# civic thicket u good?

A site for Fallout fans:
http://www.sugarbombed.com/forums/articles/

Nan-ni Shimasho-ka?

Soundboard:
http://www.realmofdarkness.net/sb/fallout-takahashi/

More Soundboards:
http://www.realmofdarkness.net/pc/

Prank call done with the voice of the video game character, Takahashi, from Fallout 4.

If you like the video and want to see more, leav...

ā–¶ Play video
civic thicket
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would be better if he said more than the one line

heady spoke
civic thicket
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yes

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but he has more voice lines

heady spoke
civic thicket
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he can talk to takahashi

heady spoke
# civic thicket bring codsworth with you

just tested it, he only says the one thing
https://www.youtube.com/watch?v=jMH9-qGc680

Companions speak with Takahashi, the noodle-serving Protectron in Diamond City Market. X6 doesn’t say anything, and I used extracted audio for Strong, as it doesn’t trigger correctly.

Mods used:
Buzz Lightyear Paladin Danse by Sorenova (includes Preston Woody)
http://www.nexusmods.com/fallout4/mods/3579/?
N7-CombatArmor-STANDALONE_by_Ruddy8...

ā–¶ Play video
amber mulch
civic thicket
# amber mulch When making such a request, you might want to add some specifics of your preffer...

i want something that adds more vaults, as i feel they are the coolest part of all fallout games, maybe some horror aspects, i plan to add follower tweaks as they have an option to autobuild settlements, and it's always much better than i can build them, i have a specific character build i love using so I'm hesitant to add anything that changes the perk system, unless it's to give a higher max level and/or the ability to fully max everything out

amber mulch
# civic thicket i want something that adds more vaults, as i feel they are the coolest part of a...

I did not find a mod that adds multiple vaults off the bat. You would have to add those mods one by one. I have not downloaded this one, but If I did use a mod for vault 88, it would be this transfer settlement for sure. Sounds like you will also want simsettlements. As far as horror aspects, there are plenty of options there too like making things pitch black, extra ghouls and new terrible looking creatures. Just browse nexus. Or if you are console using bethesda's horrible mod search engine, just try with singular keywords and sort by all time popular. https://www.nexusmods.com/fallout4/mods/65001

Nexus Mods :: Fallout 4

This is a blueprint for my settlement at Vault 88 created using only Vanilla and DLC assets, with some additional assets being spawned using console commands. The settlement is fully decorated, and I

potent grail
civic thicket
potent grail
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i do believe you need caps for all except Sanctuary

civic thicket
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Good, that makes me feel better about doing it

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If it was free I wouldn't do it

civic thicket
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is there any mods to get a mass of caps, without being cheaty?

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meaning, i don't want a cap mint where it just takes scrap and pumps out caps, although...that would technically make the most sense, now that I'm thinking about it

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but i wanna be rich, without just...BECOMING rich too easily

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and any performance reccomendations?

potent grail
civic thicket
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who tf is calvin

potent grail
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a guy in Vault 81, a walk away from Diamond City, will pay 15 caps per tool

civic thicket
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not exactly breaking the bank, but they are so flipping common that it would indeed make a neat and tidy profit

civic thicket
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these are all the mods i currently have installed, i was focusing on performance before content, and tried to start a new game to make sure it's running better, but now it freezes on starting a new game, then crashes, i checked buffout 4 logs cause it's supposedly got a crash log, but it doesn't log anything

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there are 2 others that aren't listed, F4SE and plugin preloader, because i had to install those manually

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and i already modified the preloader config as instructed, first to OnThreadAttach, then when that didn't work, to OnProcessAttach, which finally allowed me to even LAUNCH the game, anyone got any advice? whether that's how to fix my issues, or whether to scrap all these and choose different and/or better ones, i am all ears, much love to any that can assist, even minutely ā¤ļø

civic thicket
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okay, so update, it's not crashing on new game, it's just crashing after a short time, regardless if i leave it on the main menu or not

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i am using version 1.10.984 i believe

amber mulch
# civic thicket i am using version 1.10.984 i believe

Since you are next gen, your version of buffout should be "Buffout NG". They are two different mods. Plugin preloader must be in your games root data folder. Once buffout ng is working, baka is no longer needed because it is built into buffout ng.

dawn ravine
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^ In addition to what marky said, that should apply even if you downgraded the exe (for F4SE plugin support)

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With that said, really wish the F4SE plugin landscape had caught up fully by now

civic thicket
potent grail
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rip

potent grail
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yk, i never know what im doing in regards to load orders, which sucks because a couple of places in my game i cant leave if i go in

lofty torrent
civic thicket
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any mod that adds the ability to craft better stealth weapons?

potent grail
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none that i use sorry, i like the vanilla gauss rifle, plenty powerful (at least for me) if you set up your character the right way, you dont start to encounter it until level 30 tho

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until i hit level 30 i use a varity of whatever i find, mostly try to stick to shotguns

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tho my character rarely ever is set up correctly by level 30 because i always randomize my special using a randomizer

civic thicket
obsidian moth
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does anyone who mods Fallout 4 know what these arrows on glass mean? im guessing it has something to do with the detection mechanic for some glass

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and i can probably put this together myself but do the detect variants mean enemies can see you through them?

potent grail
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would anyone be able to put together a moon replacer mod for me? i've been trying to make on for the past hour now but idk what im doing

amber mulch
potent grail
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i want one with my own PNG, of a Vtuber i watch

amber mulch
main mist
main mist
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TBH, apart from whether they are suppressed, weapons themselves don’t have any stealth characteristics as such. They just have… weapon characteristics. Apart from suppression, all the stealth characteristics are on the player, not the weapon.

potent grail
# amber mulch

any chance i can pick your brain a bit and see if i should move/change anything in my load out?

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want another persons opinion

amber mulch
# potent grail any chance i can pick your brain a bit and see if i should move/change anything ...

Everyone's load orders can vary so much. Mods I use are mainly for settlement building and AAF. If yours is all weapon mods and environment related stuff, than I am probably not the best person to ask. But here is some advice and this is what I keep in mind each time I am doing my load order. Try to put like mods, with like mods. Ask yourself "what does this mod do?" and look at those templates and then decide where it might be most appropriate. Some mods it gets a little confusing because there are multi purpose mods, but use your best judgement.

civic thicket
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is there any mod that makes very hard difficulty actually worth it?

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like, if I'm getting 9 xp on easy difficulty for a feral ghoul, then when i swap it to very hard and kill a feral ghoul...i shouldn't STILL be getting only 9 xp

civic thicket
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Also, is there a mod that makes it like, perma night?

main mist
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There are some mods that make night really dark instead of dusk-like

civic thicket
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No

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I need to be able to see still XD

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But I'm playing stealth and the daytime ruins it

vapid topaz
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After a lot of delays and tweaks, I'm proud to announce that Mod Switch Framework is finally released.
It is a F4SE plugin capable of attaching and removing mods (OMODs) to inventory items during gameplay. The data for equipped items are updated seamlessly without visual bugs. Features include ammo switching, selective fire, underbarrel, side aim and much more. Custom HUD widget for ammo type and firing mode display is also included. Supports BCR and TR.
Some demo mods are also available to download with it (Ammo Overhaul and SREP addon), see the mod description page.
Check it out at Nexus Mods: https://www.nexusmods.com/fallout4/mods/90676

Nexus Mods :: Fallout 4

MSF is capable of attaching and removing mods (OMODs) to inventory items during gameplay. The data for equipped items are updated seamlessly without visual bugs. Features include ammo switching, selec

main mist
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That sounds totally awesome!

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I am currently trying to do something similar on PS - good luck with that. 😁

main mist
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PSA / Shameless plug:

A major new version of Free The Vertibirds is now in beta on all platforms. ā€œFree Vertibird Jumpā€. You can fly Vertibirds anywhere, hover them, jump out of them. Also unghost them, use them in Far Harbor, and other options.

https://mods.bethesda.net/en/fallout4/mod-detail/4373117

https://mods.bethesda.net/en/fallout4/mod-detail/4373115

https://mods.bethesda.net/en/fallout4/mod-detail/4358153

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Over time I will be merging all the features of my other Vertibird mods into this mod. So: ability to swap out the door gun; level the door guns and/or nose guns; tougher Vertibirds; more aggressive Vertibirds; strike mission (non-transport).

dusky osprey
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i love fallout 4 modding so much

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(i'm only having fun with one mod)

light current
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How do I get rid of this stupid radiation particle effect, it is actually the worst thing ever conceived of

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Nvm

light current
dusky osprey
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im making fun with what i got

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and making wacky ass guns is the coolest ever

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hmm

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i made a revolver that can shoot three shots at once, but i dunno if i wanna make it more sniper like, or shotgun like

light current
# potent grail

I'd say it looks fine; load order really only matters for overwrites (especially for mods like body and face textures and other body mods, I tend to have issues with those the most), i.e. loading a mod you want to overwrite another lower on the order. just group similar mods together using mod categories, which I believe are auto assigned from nexus.

potent grail
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will 100% crash your game fast if you arent careful tho

dusky osprey
potent grail
dusky osprey
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yeah, the cheatroom mod

potent grail
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thats the mod

dusky osprey
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tasty

dusky osprey
potent grail
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if you have the DLC, and want access to the things that are from the DLC, then yes, if you just have the base game, or dont care about the DLC items, then you should be fine as the modified guns are in the base mod

dusky osprey
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oh, so there's no special guns if you get the other dlc patches?

potent grail
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nah, last time i checked it just gives you all the items in the DLC

dusky osprey
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oh, alright

dusky osprey
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gosh dang darn why this is funner as heckity heck

civic thicket
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Have any of you tried Nordic Europa?

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Long dungeon, some tricky bits