#fallout-4-mods

1 messages · Page 1 of 1 (latest)

brittle schooner
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Could I have some modding help if there are any mod authors on here?

keen vigil
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What’s the issue?

brittle schooner
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Just need a small patch for a mod

woeful charm
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Please just explain what you're looking for and if someone can help and wants to help they will. But we can't read minds. 🙂

brittle schooner
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Okay, sorry. I am looking for a simple temporary patch for project X that fixes the accidentally deleted weapon skin crafting slot.

honest merlin
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Open in Xedit, look at the "constructible object" records to see if you can remove the edit.

brittle schooner
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I can't, I only have xbox atm

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Trust me I would have already if I could

drifting rampart
drifting rampart
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cant just copy paste the files as the system is different

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i want to recreate this

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undamaged but not too clean

keen vigil
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You can’t copy-paste but you should be able to take color samples from 76 and put them onto the FO4 texture?

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And/or adjust the brightness or the saturation a bit.

drifting rampart
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only thing i have done with textures so far is very simple edits like put a rank insignea on combat armor etc

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and have no real experience in that field aside from that

keen vigil
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You should be able to patch the scratches on the FO4 texture using Healing Tool. Better yet, create a new layer that cleans up the scratches to save on space. Then set the layer as a new OMOD that just patches over the vanilla texture. It’s crazy enoug that it might work. 🤷‍♂️

raven girder
brittle schooner
zinc hare
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You'll need to reach out to the mod author and submit a bug report so they can fix it.

brittle schooner
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They said it would be easy to fix though if someone could

viscid lake
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Deleted weapon skin crafting slot as in the paint / material slot for all weapons is gone?

brittle schooner
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Yep

weary meteor
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Okay so I've got a mystery for you guys to solve involving some Fallout 4 cut content I'm trying to restore: in the game files there's textures for "dirty"/"post-war" versions of the sweatervest, t-shirt and slacks, and sleeveless dress, which I'm making a mod to reimplement and distribute. The first two I've completely succeeded on, but for some reason the dress is refusing to cooperate!

Here's what I've done in the GECK, as you can see it's all displaying properly in the render windows and all the materialswaps, armoraddons, and .BGSMs are done properly (I've triple-checked!):

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... and yet, when I load it in-game, while the "dropped item" model uses the correct materialswap/armoraddon, when equipped it renders with this one!

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I'm completely stumped and my only guesses at this point are that there's some sort of script/code shennanigans involving this dress that I'm not aware of lmao. Any help would be appreciated!

viscid lake
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Do you have any other mods installed when doing your in game test?

honest merlin
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The armor peace might have a default Object Template that over rights what you set up.

weary meteor
weary meteor
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It looks like it was the Object Template. I'll test real quick to see if I've fixed it, thanks for the swift responses!

glass gate
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Fallout 4's CK is seriously getting on my nerves

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CTRL+F4 won't do anything

brittle schooner
drifting rampart
glass gate
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Lucky for me, I fixed the issue

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If only CK would told me what it was

drifting rampart
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any BoS fan that also knows how to make PA textures ? please PM me if you would like to help with a project or can teach me how to do it

weary meteor
keen vigil
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Anyone else getting a server error on Xbox?

dawn ravine
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Is there any way to measure draw calls on xb1, or should I stick to PC for that.

There's a few precombine bug fixes I want to port to xb1.

honest merlin
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In Creation Kit hit "B" to see the cell lines

royal pecan
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Anyone got reload speed fixing mods? I've been using a couple of new mods the last few weeks and uninstalled most. But now my reload speed is like 0.5s for a revolver and every other gun and I dont know why

drifting rampart
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what mod manager do you use

viral lichen
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Im playing on xbone s, need some help with my LO. Ive been having stability iasues and really wanna make this Mario play through work. Anyone available to hmo?

drifting rampart
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Hi, is there anyone here that knows how to mod textures and either would love to help add clean T-60 BoS paint to fallout 4 (like how it is in fo76)
or if you can teach me how to do it please let me know.

is for the mod https://www.nexusmods.com/fallout4/mods/58140

honest merlin
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DO you have Gimp installed?

drifting rampart
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but that was just adding rank insignea

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not actual texture editing

royal pecan
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I had the militarised minutemen mod. And I used it for the quick reload with dump mags. Just looks like it never disabled when I deleted the mod

woeful charm
royal pecan
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I removed the militarised minutemen one bc it was making my game really laggy and it was freezing constantly

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And I had massive settlements I didnt want to lose

viral lichen
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Bummer. I need to revise my LO too, and will also have to restart my play through.

zinc hare
# drifting rampart not actual texture editing

If you create your own PBR materials (which you can do using free or royalty-free textures Textures.com, GIMP or Photoshop, and Materialize), you can use Quixel Mixer for Free. The Megascans library requires an Unreal Account (and I'm not sure how licensing works between games, so if you sign up read the fine print before doing anything).

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You can also find some nice, already made PBR materials on sites like Art Station, CGTrader, and a few other places. Some are free, some you need to purchase. You just have to set a budget for your mod.

maiden oak
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hypothetically;

I’ve obtained permission from a mod author to port a mod of theirs that was made two years ago and has never been updated

I begin the process of doing so.

Are there any concerns I should have about the version of the game the mod was made from being obviously older than the current version of the game?
If so, how would I go about rectifying that?

heavy escarp
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I've gotten confirmation that Maxwell's World for Xbox One finally freaking works

keen vigil
zinc hare
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I'm still crying at Blender 2.9. >_>;

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Anyone who can do anything with models has my awe. 😄

zinc hare
maiden oak
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Thanks @keen vigil and @zinc hare 🙏

crystal moon
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Hi new to discord but have played fallout 4 since release, does anyone know of mods that have gun belts or leg holsters available on Xbox? I used to use modern firearms but the latest version dropped armor which I’m not made about since file size is so much better

keen vigil
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As in fully functional holsters or just armor aesthetics?

crystal moon
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Armor aesthetics, but a separate layer like the older firearms mod

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Mostly looking for suggestions have looked at a lot of different mods but still not satisfied

viral lichen
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i so desperately need a mod that makes the forged fall in line under the overboss as a potential gang--maybe post NW storyline, so there's still 3 gangs if you recruit them.

glass gate
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I have to ask: do STAT names even show up in game?

keen vigil
glass gate
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no

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Statics

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as in world models

thin cloud
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Let's keep things civil please.

keen vigil
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Just realized that didn’t come across as intended - very hard to convey tone in text. My bad.

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I think only objects that can be interacted w carry an in-game name. You could maybe try adding an Activator? Not sure if that would work but stranger things have happened.

glass gate
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I don't want to mod anything lol

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just trying to figure out if I should translate STAT names in SS2

hexed hull
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Does anyone know how to get USO and Workshop Rearranged to both work together cos only rearranged is showing in my structure tab?

glass gate
full kayak
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It says (Add-On For Unlocked Settlement Objects) I know, but read in the Description and you will see it is also for users of Workshop Rearranged.

split yarrow
crystal moon
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Does anyone know how I can join the modern firearms group for fallout 4?

keen vigil
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I don’t, sorry.

green mortar
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John Wick saved me from bugs. This is the best Mysterious Stranger mod ever. I'm dying. XD

slender cove
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Hey everyone, not sure where or who to ask but the creator of wacky weapons, is he still around or does anyone know if the wacky weapons (complete edition) is broken? Have some weapons I built years ago that are just absolutely shocking to play with now but I can’t remove the legendaries off them due to the mod being unplayable. Any help would be greatly appreciated 😌

maiden oak
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Anyone on xbox use the Shoulder Swap mod?

graceful drum
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Is there any mods that allow you to still get trophies?

split yarrow
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Nope. Any mods in use will disable achievements/trophies.

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Even on PC.

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Yes, but that requires F4SE 😛

graceful drum
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I’m on PS and damn already finished the game like 8 times on Xbox this my first time on ps bit of a shame 😦

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Just wanted the trophies

split yarrow
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If you want them, you'll have to go without the mods until you get them all.

graceful drum
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Guess I’ll have to

viral lichen
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Can i get a couple xbone stability mod recommendations?

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Seems lighting related, if that helps at all.

crystal moon
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If it’s weather related there are several mods available I use true storms idk if you can permanently change the weather but you can change it, other than that for Xbox 1 the “Boston fps fix aio” is the best mod for stabilizing the game in my experience only issue is it’s freaking huge on. On series x the only issue I’ve noticed is crashing during shadow of steel but that issue was running nearly all the individual clean and smooth mods separately at once

honest merlin
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See if Ugh. God Rays. helps.

viral lichen
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Thank you!

maiden oak
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Anyone use this shoulder swap mod?
Or is there a better option?
The item doesnt spawn in my inventory no matter where I stick it in the LO

https://bethesda.net/en/mods/fallout4/mod-detail/4276282

woeful charm
# crystal moon If it’s weather related there are several mods available I use true storms idk i...

The Clean and Smooth mods have thousands of deleted items and Identical to Master references, they will cause crashing all on their own. Use the Clean and Simple mod series instead. They break precombines as well but at least the mods are clean and safe to use. https://bethesda.net/en/mods/fallout4?author_username=therealjenn

cloud vortex
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I’m trying to sculpt Harold the Ghoul from Fo1 in Blender for a mod i’m making. I’m having trouble adding smaller details to his face because of how rotted it is. My sculpt doesn’t look good at all. Any tips? I’ve been sculpting stuff for a while, but I guess the deformities on his face are what make it so difficult

dense elbow
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How do i get the backpacks in the mod modern weapon tactical edition

cloud vortex
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Ahh, that makes sense. I know how to sculpt human heads, but not humanoid heads. Sculpting in layers makes so much more sense

crystal moon
woeful charm
crystal moon
novel pumice
viral lichen
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is Systoliker on here? I have questions about Nuka World Plus

zinc hare
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The Bethesda website lists all mods in MiB and KiB, which is digital storage value. The reserve space on Xbox is 2 GB. There are 1.86265 GiB in 2 GB. Yes. You get 2GB, but you have to actually calculate the values from the website to figure out if you've gone over. It's an approximately 25-30 MB difference. Here's more information about conversion: https://docs.ukcloud.com/articles/other/other-ref-gib.html

tough quartz
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hey does anyone know a mod that makes it so name variations (same pronunciation but different spelling) are included in Cosworth's lines
kinda sad to me that in order to get him to say my name "Madeline" I have to type it "Madelyn"

crystal moon
novel pumice
zinc hare
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CC is actual DLC for the game and I think it has to be deployed and distributed very differently than what we see in the reserve space. I could be mistaken. There's not a way to really check. However, AFAIK, the CC was added to the FO4 game files under the Game Management options, which is different from the reserve space used for mods. When CC first came out, there were people offline that hadn't updated that had smaller game file sizes before the download of the extra stuff.

exotic wedge
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@lucid minnow heya, sorry if pings aren't appropriate but the mod description told me to come find you so I have. I'm using your Spawn Settlers mod on ps4 and I've run into a big issue. I'm no modder so I don't know if it's because of conflicts or what. So, when I've used the beacons relatively spaced in intervals so no crashing occured, and then assigned the new settlers, everything works just fine. They do their jobs and the numbers go up as they should. However, when I've left the area for a significant amount of time and return via fast travel, those spawned settlers are gone. It's not just that I can't find them; the settler count diminishes and their jobs go unfulfilled. Is there anything I can do to solve this issue for good? Have you ever heard of this before? Thank you for your time

crystal moon
# zinc hare CC is actual DLC for the game and I think it has to be deployed and distributed ...

Ok create a new mod list download everything you can in the reserve space then when that’s full load any cc content you have, only load cc after the free mods and see how many creations you can load if you can load everything something is weird with my game but after clearing the 2gbs on my hard drive I downloaded cc first then mods I still had 49mbs available when free space ran out. When I downloaded mods first it’s was 24mbs but I couldn’t load any cc try it for yourself I did this in the past few days

zinc hare
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Oh wow. I'd contact support about that. Their response time was very good the last time I contacted them.

crystal moon
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I know cc is different those updates where gigs total not a few mbs

zinc hare
crystal moon
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I don’t actually think cc is dlc I think it’s closer to mods they both use esp files right not esm so yes it’s separate but some files connect them

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Besides some of the cc items are fairly big aren’t they like over 100mbs

honest merlin
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CC uses .esl's, they are light masters files

crystal moon
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I never claimed to be a programmer or master modder but test out what I’m saying

novel pumice
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Turtle and Invoker are long-term modders, so know that it works the way they explain it does.

subtle cloak
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New here to the group help a dummy out would you kindly, I have an Xbox one x updated (preowned, don’t know prior history came clean) fallout 4 updated. I can’t go into Boston outside goodneighbor without freezing. The mods I’m using are strictly for “fixing” the game and fast start and location setting. The unofficial fo4 patch, alternate between Boston fps fix aio and Boston fps fix-aio, Boston lesser enemies, skk fast start ng and location. That’s five mods and in that order and that’s all I got. I spawn in goodneighbor wait till everything is loaded and I walk out and spend my time runnin tryin not to die just to see if I can push the console and freeze and it’s constant freezing for all of my tests. Help msg me directly for any ideas I’m open, I spent $14 on it on sale and it’s my 2nd digital version 1st ps4 now Xbox and I can clearly see Xbox’s limits being pushed

supple nova
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feeling a little stupid, i didn't ever use mods until this playthrough and ive been playing forever (i mainly used patches and stuff like that) 🧍 just finding out about the bethesda website thats easier to manage so time to redo my mod order mogsAwk excited to find better mods and way easier to find mods now LOL

supple nova
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i settled on this fallout 3 themed load order. just started a new playthrough but im gonna have to do another new one because i really wanna give this a try and mix it with mods of my own that i prefer 🧍woohoo i'll let you guys know if it goes horribly (im so bad at figuring out the best way or organize my load order LOL

supple nova
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anyone have any recommendations for a fallout 3 or NV styled hud or something clean like those huds? mogsDead (should mention im on XB1)

tough quartz
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anyone know how to edit something like codsworths name list
I want to add my name that he can pronounce but only with a differnent spelling

honest merlin
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It's a quest that references a form list, I think. If you just want to change the spelling I think you just need to change the form list.

zinc hare
# crystal moon I don’t actually think cc is dlc I think it’s closer to mods they both use esp f...

There was a lot of confusion when things first landed because there are a number of creations by well-known mod authors who applied as contractors to Bethesda through the Creation Club program. From what I understand, the mod authors listed on each CC are actual contracted plugin developers that went through the Creation Club application process to have their ideas and work showcased. I'm not in the program nor did I apply so I'm not sure what the application process was or what all was needed to have any ideas showcased.

My limited understanding is that Bethesda bought their works and gave them adjustments as needed to fit them into their Fallout 4 universe and turned them into content to work with the base game. Updates to the game code and main plugin had to be done to fit them in, just like with the normal DLC. Some only have like 8 or 9 records in them. These are ESLs. They tiny. While others are actual ESMs because they have more than a set number of records in them. Charlestown Apartment, for example, is an ESM master file with localization and other under-the-hood stuff necessary to make it a DLC. (ESL masters only hold so many records before they have to be converted to an actual ESM master.)

That said, and regarding modding and load orders: Because of how the prologue works with Fallout 4, most of the CC have to be treated as mods when downloading them. They're automatically installed when purchased. There are random issues that have been known to occur when attempting to load them all at once; one such issue is the Vault 111 door not completing its animation sequence to leave the Vault. It also makes it difficult to manage mod load order installation and testing if you get pop ups for the DLC the whole time and that door gets stuck. There are mods available to skip the prologue sequence, and there are mods available to delay the starting of the CC that mitigate this issue.

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Treating them as mods does not make them mods nor does it make them part of the Season Pass DLC. They aren't even downloaded to the same partition as mods or DLCs on consoles. They'd be separated out if that were the case. When attempting to uninstall (and because they're not separated into Season Pass parts like the originals but are part of the main block on the Fallout 4 under Game Management on Xbox), they must be removed by reinstalling the game (for PlayStation) or clearing the reserve space on Xbox -- which for the CC is not shown but it appears to be two different folders under the same 2GB header. There's over 4GB for the entirety of the CC so it would be completely full if they were in the same folder and no mods at all could be downloaded.

At least that is my understanding on how things work regarding everything. Like I said before, we don't have a way to look at things on Xbox other than the Games screen and the load order screens in-game. DLCs have never been listed on the Load Order screen. I do wish they had an uninstall button on the CC screen, but I'm pretty sure that's a bad idea since it could very well break the game if they're uninstalled on an on-going save.

Anyway, here are definitions of the three types of data files (esp, esl, and esm) that Fallout 4 uses and how they are used by the modding community. https://www.creationkit.com/fallout4/index.php?title=Data_File

viral lichen
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Re: vault elevator not descending during the exit sequence...weird. But if i wait long enough an invisible barrier disappears and i can proceed as if the elevator is present. Change race/name/special works as normal. I dunno, wonky as.

zinc hare
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Vault elevator? I've only had that happen if the precombines are disabled for the cell. The Vault 111 door animation sequence will freeze right after unplugging the pipboy if too many things inject into the player inventory right after you acquire it (1 possibility, there are others).

zinc hare
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Also, fixed a mistake in the above. Apologies.

zinc hare
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If you have permissions, post them. If they are from a site that's banned from Bethesda, then you will get the porter banned. Not cool, man.

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@spare talon If you have something to say to me, please stop DMing me. Thank you.

raven girder
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If someone is just looking for a mod here’s a weapon

zinc hare
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That would be cool-looking as a pipe weapon or a gauss rifle.

raven girder
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Well it’s a real thing too

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TKB-059 (ТКБ-059) was a Soviet three-barrel bullpup assault rifle, capable of fully automatic fire, chambered for the 7.62×39mm round and manufactured by Tula Arms Plant in 1966. It was based on the Pribor 3B (Прибор 3Б), an earlier experimental assault rifle with three barrels. Both weapons were developed by the small arms designer G. A. Korobo...

maiden oak
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Anyone on Xbox use the “Take Cover” mod?

I tried it but new guns/gun parts added by mods hate being aimed out leftward/don’t aim out left at all

Just curious if theres anything I’m missing or if thats just the way it is

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Nevermind, just found out it is what it is. Oh well.

prisma steeple
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Anyone know a mod that adds Australian flags?

rugged bough
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anyone got ultrawide working?

novel pumice
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It’s not listed, but they’re there.

prisma steeple
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Ok

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Thanku

novel pumice
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The OMA must’ve been an Aussie

prisma steeple
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Thanks, the mod i was using had the wall flags not work unless on the floor

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So it was kinda, broken

novel pumice
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Better Stores has Wall and Flagpoles. I’ve used them, they work 👍🏻🇦🇺

gilded spindle
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Hello, do you guys have any suggestions on ENB Presets? Does FO4 ENB support SSIL/SSGI?

viral lichen
gilded spindle
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I aim for something that looks natural and realistic, I'm on PC

supple nova
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are there any xbox mods that improve npc interactions and makes use of areas that shouldve had more and general changes that makes the commonwealth feel a lil more alive and improved by clearing out raider outposts etc? 🧍 thank you if you respond with any suggestions mogsNote

true plume
lucid minnow
# exotic wedge <@343927025947508746> heya, sorry if pings aren't appropriate but the mod descri...

Yes; this seems to occur for some players, and I'm unsure why. Assigning them jobs seems to sometimes resolve it, but not always. Sometimes it only affects some spawned NPCs and not others. A workaround that sometimes works is to tell them to relocate to another settlement, then talk to them again before they leave and tell them to relocate back to the original settlement. I wish I had more info.

supple nova
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any good mods for improving performance around boston? 🧍

zinc hare
cloud vortex
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Is there a way to create a weapon with custom armature? I just modeled a weapon but I’m not sure which steps to take. I’ve done lots of rigging for other games, but I’ve never tried using a custom armature

zinc hare
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I'm not a modeler so I'm unsure of the terminology, but the Rizzler made an excellent Modding Tutorial for Weapons: https://www.youtube.com/watch?v=PZ5nP8mwzDA&list=PLGGw--fFEeZd5HM9shaaANPuXP9zAgmAN&ab_channel=TheRizzler

The introduction to my Fallout 4 Weapon Modding tutorial.
Unfortunately as I unlisted all of the videos in one go, they appear on my channel out of order - so make sure you use the playlist! - https://www.youtube.com/playlist?list=PLGGw--fFEeZd5HM9shaaANPuXP9zAgmAN

Links:
Bethesda Archive Extractor: https://www.nexusmods.com/fallout4/mods/78/
I...

▶ Play video
dawn ravine
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takes a bow.

cloud vortex
zinc hare
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That is unfortunately the extent of my knowledge regarding such things. I can check on another server and see if there are any other tutorials though.

zinc hare
zinc hare
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Updates for Start Me Up REDUX are now complete. All versions appear to have successfully transitioned to 6.0.1, but if anyone has any issues, please let me know.

Please keep in mind that version 6.0.1 now requires UFO4P version 2.1.4.

Thank you for your patience. Have fun!

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Thank you to whomever pushed the update. Much appreciated.

shell gorge
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suggestions for new Discord features belong in #discord-suggestions That said, this chat is where content creators and content users can talk to each other.

wheat sandal
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Anyone else having issues accessing the mod portal on xbox?

viral lichen
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given the 23rd century and color-coded, clean interior, i've always thought it would be neat to redo the Institute as a blend of mirror-universe Starfleet and what it is currently. Shaun with a badguy goatee. type one and 2 phasers, type 3 rifle with plasma perhaps, but reskinned to match the show (and give the "good guy" minutemen blue lasers instead? hmmmm maybe a higher-frequency crank chamber module that does equal electrical damage, designed to kill synths)

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just remembered this while reading some lore on various 23c sci-fi franchises.

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rats: night of terror = institute hazard suit

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forbidden planet = protectrons

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etc

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logan's run, ofc. That Gun.

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bicentennial man AND the creation of the humanoids = synths

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it all fits so nicely. 🙂

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if i owned it on pc youd betta believe id do what i can on the star trek front(ier), alas.

broken mural
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I could never get into Star Trek, I didn't like that Chewbacca character.

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And yes I say the same thing about Star Wars and that Spock character.

thin cloud
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Wait.. error

broken mural
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Uh oh I'm in trouble now

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Are those going to get deleted I think they're funny as hell?

thin cloud
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If they were going to be deleted, they would have been done so by now. VBThumbsUp

broken mural
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Well somebody will comment or correct me on them since it's not about Fallout 4 mods

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Don't mess with trekkies or Star Wars fans like that

thin cloud
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We should keep this channel designated to Fallout 4 mods, you are correct.

cloud vortex
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Do human animations work on Supermutants? I cannot find a Blender compatible rig for them.

cloud vortex
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I meant an IK rig

rugged bough
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anyone here use an ultrawide mod?

mellow cypress
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are there any mods similar to workshop rearranged that are better to use please?

woeful charm
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Xbox or PC?

mellow cypress
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well i am going to use SS2 and the master plan along with homemaker and have been told workshop rearranged does conflivt

woeful charm
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Xbox or PC?

mellow cypress
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pc

woeful charm
# mellow cypress pc

https://www.nexusmods.com/fallout4/mods/43818 and https://www.nexusmods.com/fallout4/mods/16207 are both very lore friendly and have a lot of stuff that no other mods have. Unfortunately mods which change the layout of the entire vanilla menu are going to cause conflicts with any settlement mods that don't use script injection for the menus such as all of Ethreon's mods (The Master Plan etc). I have a HUGE list of settlement building mods you might want to poke through including all of the ones I've created and contributed to like Creative Clutter, Do It Yourshelf, Modular Kitchen, etc. https://damanding.xyz/settlement-building-mods-guide/

Creative Family Mods

Guide to all the best mods for Fallout 4 settlement building. Rebuilt, expanded, and updated from the original. Postwar, prewar, Vault-Tec, Institute, structural, furniture, décor, building tools, and more!

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I personally also use Settlement Objects Extended and Snappy Housekit a LOT.

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SOE and Snappy create a lot of architectural building kits and objects that Homemaker doesn't. Homemaker, SOE, and Snappy will get you all the most important "vanilla" content. cVc and Thematic/Practical get you a lot of new and unique stuff that has a vanilla feel to it. If you like furniture and decor you might want to also check out my three mods I mentioned, but especially Creative Clutter and Do It Yourshelf. DIY is great for easy decorating shelves, lockers, bookcases, and displays. Creative Clutter is chock full of unique decor you can't get anywhere else.

mellow cypress
woeful charm
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settlement workshop mods is something I know a lot about 😉

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Yes I lead the Creative Clutter team 😄

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oh what mod did you make? I'm always looking for new settlement mods to try out 😄

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I see from your Instagram you do art, you could add it to F4 as workshop buildable art. People would love it

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There's a couple mods that make it easier for modding newbies to add artwork to the game. https://www.nexusmods.com/fallout4/mods/18595 and https://www.nexusmods.com/fallout4/mods/11963

woeful charm
#

oh you did models nice!

#

sorry I'm at work so I might come and go as work calls

#

oooh I love that case on the right!

#

that would be good to make the shelves Do It Yourshelf compatible

#

I love it

#

I'd love to see more of what you made if you ever drag it out and want to work with it again let me know!

viral lichen
#

hopefully just a shohrt scroll up, to where no man has gone before. 😛

proud lava
#

Anyone here able to make Xbox one mods

#

I had a few ideas. Don't know much about copyright limitations but was curious about a few outfits/armor ideas

proud lava
#

Aurons whole outfit from ffx and Madara armor from Naruto

woeful charm
#

Recreating attire from copyrighted characters is a very gray legal area. Bethesda tends to exercise caution and not allow them if the intellectual property is owned by someone other than Zenimax/Bethesda.

storm lantern
#

Anyone knows if there is a mod for fallout 4 that removes leveled spawns? I want ennemies and items to spawn at lv1 the same way they'd spawn at lv 100 (or what ever is the max spawn level)

storm lantern
#

Found it

proud lava
#

Is there someone that can do what the person that made the Naruto race/kakashi race/sauske clothing with the above mentioned clothing/armor ideas?

hot chasm
viral lichen
#

A power armor based on the forklift pieces and construction protectrons, similar to the Lifter in aliens? Let's you pick up and move static objects as heavy as box cars, big unarmed bonus, moves slowly.

#

/idea

hallow orbit
#

I’ll put the link

#

This file is a feral sound replacer

#

Idk why discord calls it dangerous but I checked it and it’s not at all

#

So I was curious if anyone could port this to Xbox

#

Me and JMM made it

#

Here’s perms

#

I’m co author

viral lichen
#

A "Full Restoration" material mod for weapons, increasing damage output by 5 percent and making them look brand new, no rust. /Idea

cloud vortex
#

What would cause a custom NPC made from scratch (not templated from another npc) be invisible in-game?

main vector
#

Is fallout London coming to xbox

maiden oak
#

Someone dropped a mod that adds all the stuff from london, just not the worldspace

Might be worth a look at least

main vector
#

Well damn

honest merlin
cloud vortex
honest merlin
#

Making a new skin (armor and armor addon), then adding your new race to that armor addon is more compatable then changing the existing skin armor addon. BTW.

cloud vortex
honest merlin
#

So you are using the armor addon skin of a human that is not marked use-able for your new race.

cloud vortex
#

I made a new head for the human race

honest merlin
#

O ok sry

cloud vortex
#

No worries, though

cloud vortex
dapper jetty
#

Hello there modders. I'm the Project Lead of Fallout 4 Ouachita Wasteland. We're about to start production on a DLC sized mod. We're looking for Modders to join our team because right now, it's just me and a concept artist. I'm no stranger to the Creation Kit, but it will realistically take a very long time. We already have a small community with our own public discord. We have two trailers currently on our YouTube, but we do not have new assets in game right now. I'll be adding some of our concept art here, and if you are interested, or have questions, you can DM me.

lucid veldt
#

Can someone help me with a CK problem please?

honest merlin
#

@lucid veldt Just ask the question. Asking if you can ask will result in crickets.

viral lichen
lucid veldt
#

Well, given my luck with different discord servers and asking for help I felt it best to ask first just to see if anyone was on, but here it goes.

#

I have twice now tried to use the Creation kit, and received these messages when starting it.

#

1st one:

#

actually this one came first:

dapper jetty
keen pagoda
#

So I'm role-playing the Institute. I really like the look of the battlecoat. So what I was wondering is if there is a ps5 mod that can enlarge the Synth armor to show over it?

#

And also crafting of the Mark 3 synth armor. Can't seem to find anymore of the Mark 3 armor

zinc hare
zinc hare
dapper jetty
#

Yea here it is;
https://youtube.com/channel/UC5QaPAmD4E5x1XsOiMx8JiQ

To date, we have a teaser trailer, Story Trailer with Concept Art, and we have a video set to premiere during Quakecon that has the full version of our main theme with a SpeedPaint of the latest concept art

#

We're going to be making a big announcement in the next few days on our Public Discord. If you'd like to join, let me know and I'll DM you the link.

zinc hare
hallow orbit
#

@zinc hare hey man do you know how to port ?

#

Sorry for the ping I just really need someone to help me out

#

Someone told me you were the guy to talk too

zinc hare
#

I prefer to create my own things. Are you an MA from collective modding?

hallow orbit
#

So me and JMM made a mod together and we want it on Xbox

#

But it’s been a hell of a fight to find people

#

Either people get mad for me asking or everyone just ignores

#

I kinda made this mod for my buddy sooo

#

Ya that’s the thing

#

It’s a very small mod too like it should not be a issue

zinc hare
#

Ohh. I see. Do you not have a Bethesda account to upload to? Well it would be public for everyone and it has to obey Microsoft and Bethesda upload guidelines. I wouldn’t put my name on something that breaks the guidelines. I’d also need permission to fix any issues or make a fork if necessary for Xbox.

hallow orbit
#

We alright took care of the guidelines

#

It’s just a l4d sound mod for the ferals

#

All I needed to do was give credit to valve

#

I talked to the guy who made fgep and I guess valve is fine if you credit them

#

If you know how to port then please man I need your help

#

I don’t have a pc I only got the noises

#

Their for making me co owner

#

I did other stuff too

zinc hare
#

Oh that doesn’t sound like a port. That’s actual mod making.

hallow orbit
#

So my friend can have it and the same is for me

zinc hare
#

I’m sorry I don’t understand how it’s a mod if you don’t have the creation kit to make the mod.

hallow orbit
#

JMM made a file that is the sound replacer

#

All it needs now is a port

#

I’m sure he used creation kit

#

I could ask him rn if you want me too

zinc hare
#

And why isn’t JMM uploading? No Bethesda account?

hallow orbit
#

Wait one sec

#

If you just upload the mod to Bethesda net does it just go on Xbox ?

zinc hare
#

You have options of PC, XB, and PS

viral lichen
#

You haven't tried yet?

#

Lmao

hallow orbit
#

Ok I’ll tell him then

zinc hare
#

You just have to be careful when archiving

hallow orbit
viral lichen
#

Should be good to go. It is unlikely to need much extra work if it is just a sound replacer. Try it out first, then see if you need a hand. :)

hallow orbit
#

Ok

zinc hare
#

You only want the sound files. Nothing else. CK likes to grabby hands. Make sure that you have the correct paths and make sure you have parented Fallout4.esm or whichever DLC is needed.

hallow orbit
#

Ok I’ll see how it goes

#

But if it does not work out then would you guys mind helping me ?

#

I’ll tell JMM now

zinc hare
#

I’ll be happy to. Give it go on your end first though

hallow orbit
#

Thank you man

proud lava
#

Someone port some more visual weapons/katana/sword mods to Xbox one lol

zinc hare
#

You could also learn to mod and completely customize the game to your liking. That’s the fun of modding. 🙂

#

I’m kinda to the point where I feel like I can say, “I play CK”instead of, “I play Fallout”. I don’t know how I feel about this.

proud lava
#

Well that's just rude

viral lichen
#

Lol. Could be as easy as asking a Skyrim mod author to give permissions to the files for use in fallout, but I know little about this. Just the vagaries.

proud lava
#

Im just disappointed with the lackluster melee mods out there. Yea Ik fallout is a "fps" essentially. But there are those of us that prefer swords over guns. Or scythes. Or giant flaming hunks of metal. It's a fantasy game ffs lol.

viral lichen
#

There are some solid melee weapon mods, have you checked it out?

proud lava
#

For the Xbox one? I don't really see a lot. Mostly just guns

#

When I type "sword" or "katana" into the search bar I get the same results I did last year lol. Nothing really new

viral lichen
proud lava
#

I found some good ones. But nothing new. Mostly stuff I've seen before. Idk the weeb(not really) in me wants more swords ಠ_ಠ

zinc hare
mellow cypress
#

what is a good supermutant overhaul mod?

hallow orbit
#

@zinc hare hey man someone just offered me something very big

#

It’s a mod port but it’s a fgep zombie version

#

He’s my buddy so he gave me perms

#

So what do you think would you be up to port this zombie mod ?

zinc hare
#

There are porters on Reddit. I have too many projects to take on a project that looks like I’ll need to rebake textures. I am not a digital artist. I am a level designer and environmental type.

hallow orbit
#

Oh what about that feral sound mod ?

zinc hare
#

How did it go?

hallow orbit
#

Not really good

#

He does not know how to port

#

Or even upload stuff on Bethesda net

#

He’s mainly a pc modder

zinc hare
#

How-to ^

hallow orbit
#

Dude I’ve tried telling him

#

He just refuses

#

Ive told him many times that he should start Xbox modding but he just never does

zinc hare
#

Forgive me but this now seems sus.

alpine dune
#

Hey

viral lichen
#

Well, the very vague and general idea is to go from base game changes to specific overrides. If two or more mods alter the same thing in the game, the bottom one will be the one that you see when you play.

#

You can probably figure it out on your own but there are some handy guides...one sec.

alpine dune
#

Ok

viral lichen
alpine dune
#

Thank you

#

I saw this lol

viral lichen
#

There's also some general best practices involved.

After installing and sorting your mods, the game will reload. Let it do the thing, then quit the game, restart the console, and start up the game.

alpine dune
#

Ah ok

#

Ill save that

alpine dune
#

Next will be sim settlements

#

What files need to be present for sim settlement to work?

hallow orbit
#

All I need is someone to port this for me

#

It’s just a sound mod

#

Idk what the problem is

alpine dune
#

With the description you want

hallow orbit
#

Ok so the author is a friend of mine

alpine dune
#

Give his name as well

hallow orbit
#

Ok

solemn plover
#

Ports require specific information be included in the description to ensure proper permission was obtained. I don't doubt you're friends, but that doesn't exempt displaying permissions.

hallow orbit
#

We already made sure it did

#

But thank you for caring

solemn plover
#

A lot of folks new to porting (whether it's getting permission to uploading the file) aren't aware of the rules, and often get dinged pretty quick by community reports. Glad to hear you're already on top of this 🙂

hallow orbit
#

I contacted the guy who made fgep and he told me that valve is fine with usage only and I mean only if you credit them

#

It’s the same stuff with naughty dog

#

Or the flood feral sound replacer from halo

#

Also is your pfp that famished creature ? @solemn plover

shell gorge
alpine dune
#

I see lol

#

Cant use it

#

Dont have pc

viral lichen
#

I remember a mod merger tool as well, but yeh. Pc requiredd

gray sand
#

Hi all, just a quick question regarding weapon replacer mods if I may, do they live in the level list changes part of the load order or is it better to place them below the weapon mod itself? I’m still fairly amateur with modding as I’ve only just moved to xbsX from Ps4. Thanks in advance

unborn vapor
#

I made my own custom raider outfit for FO4 inspired by the pack 😄

unborn vapor
#

A pic of it ingame!

zinc hare
gray sand
#

Thank you

zinc hare
#

No problem. Have fun. Welcome to Xbox. 🙂

spark oyster
#

There is this mod that I have been looking at for a long time. I talked with the creator, and he gave me permission to upload the mod to console. The sad news is my computer can't handle the process.

bleak gyro
#

hello in fallout 4 i have tried everything but nothing has worked i have tried to reinstall update vortex but nothing has worked i think it is somthing wrong with my pc that or i need to figure out how to make fallout 4 go over 105 mods withpout loading for ever. anybody know how i can add more nodding completabilities to FO4

dire lake
#

any recommendations for ps4?

broken mural
#

You have to be more specific about what you want to do with mods for somebody to recommend them, some mods don't play nice with each other and it depends on what you're wanting to do.. blow stuff up, build, manufacture, look pretty or just enjoy the scenery.

split mango
#

One message removed from a suspended account.

broken mural
#

Once again more specific....for what platform? At least that guy asked PS4.

viral lichen
#

Anyone managed to get DooM running on the pipboy yet?

brittle schooner
#

So I am trying to make a mod that adds faction skins in the their respective load order and I did what I could to match how the keywords were done with other materials in the game but it just won't work. I'm not sure what I'm missing. My current edit is a keyword similar the BOS Material, not skin, modification. Although previews are saying it's not loading right. Any help?

light gorge
#

Why tf is the fo4 a commonwealth story collection pack 71 GBs?

split mango
solemn plover
hot chasm
# split mango One message removed from a suspended account.

Sadly not for PlayStation. If you’re looking for top quality mods and you want to stay in console, then unfortunately you will have to move to Xbox. Sony doesn’t allow assets to be added into the game. So basically all mods on PlayStation are just reused assets that are already in the game. PC and Xbox is the way to go when it comes to modding though. Bethesda and Microsoft are very supportive of their modding communities and allow external assets in their games.

alpine dune
#

Any good land mods for xbox?

#

Mods like tales from the enclave

hot chasm
# alpine dune Any good land mods for xbox?

I haven’t played fallout 4 in a while. I’d assume “yes” but can’t give you a specific answer. I’d suggest a quick YouTube search or google search would help you.

alpine dune
#

Ah ok lol

hot chasm
#

(Depending on which ones of course)

alpine dune
#

Microsoft doesnt let you mod Minecraft xD i tried

#

They removed downloading on xbox browser

hot chasm
#

Well they do and don’t at the same time. A ton of the store packs you can get are community created.

#

It’s no “modding” in the traditional sense but they still let the community create things. Honestly I think that’s also up to Mojang.

alpine dune
#

Mojang on pc you can mod lmao

#

But xbox no

hot chasm
#

But that’s Java. Not Bedrock.

#

You can still create your own packs.

alpine dune
#

I see

#

On bedrock?

hot chasm
#

Yes lol the packs you buy from the store are community created.

alpine dune
#

Oh lol well they wont have forever stranded or an amazing mod like draconic evolution

#

I looked

hot chasm
#

Because Bedrock is a limited version of Minecraft. The same thing goes for pocket edition.

alpine dune
#

Oh

hot chasm
#

Bedrock is limited only because Bedrock has access to PlayStation. PlayStation doesn’t allow modding so Bedrock is now kinda “stuck” so to speak.

keen vigil
#

@split yarrow any chance I talk you into adding 2 lines of code to CompanionActorScript? Or get permission to add those lines myself to UFO4P script and ship the edited script w the mod I’m developing?

Short version: I want to add a CustomEvent that sends out a message that an Actor’s Affinity has been changed.

alpine dune
#

Oh lol

obtuse anvil
hybrid briar
#

0kb

steady lotus
# hybrid briar 0kb

I absolutely hate that glitch. Everytime it occurs with CC, you have to delete Fallout 4 then reinstall.

solemn plover
viral lichen
#

Idea for a new settlement shop: broker

You give them what you want them to sell and trade. You collect the caps at the end of the week. Rare chance for a legendary item they got in trade, rare chance that business was slow and they only sold half as many goods. Increase sell rates by increasing the number of connected settlements. Inventory capacity increases with shop tier.

#

Tier 4: unlimited inventory capacity. Give them all your purified water and contraption manufacture output, receive capssssds

light gorge
#

My 10MM gun is invisible

#

Both on hand and on ground

#

Anyone know of a popular mod that causes this problem?

light gorge
#

They can’t stop you from modding

broken mural
hybrid briar
broken mural
# hybrid briar But mods make it happen earlier

Actually I don't think it was there until Bethesda announced the mods, but I do remember getting it while building a settlement on spectacle Island, and waiting for manufacturing extended, to finally get cleared by Sony... and that was when I got my first 0KB before mods were released on PS4. And Bethesda did an update for the other systems which had to be pushed through on PS4.

true fox
#

Does anyoke know how i can get into contact with LGBSHI? Im using his mod "holotape of quest fixing" but none of the railroad path quests are on here and i cant progress because deacon keeps telling me i sold them out to the brotherhood
Im on the quest "precipice of war" and on ps4

hexed hull
#

Does anyone know if CordlessVii vault settlement mod is still available for console?

woeful charm
hexed hull
#

They are I’ve just looked at them but the mod I’m looking for isn’t coming up, but when I go to his page on Bethesda its saying it’s there

woeful charm
hexed hull
#

Thank you but I tried it and it keeps saying:

woeful charm
#

log out of the site and log back in again. the site has broken cookies

#

@hexed hull see above (forgot to reply)

loud quarry
#

Is there any elex or elex 2 themed mods for fallout anyone know of ?

tough quartz
#

does anyone know if there is a working multiplayer mod?

wide lintel
#

@torn pebble the mod I mentioned is called Delirium. Definitely fun to play with. Now I think the base game is too easy, even on Very Hard difficulty.

torn pebble
wide lintel
# torn pebble What things does the mod change?

It's an overhaul mod. Fusion Cells act like Fusion Cores, ammo and stims are rarer, Staggering is buffed, there's around 30 unique weapons to find. The author can tell you more. Ask @glad panther to give you a better rundown.

torn pebble
#

Well, that's sounds cool

wide lintel
#

He's done a ton of behind-the-scenes tweaks, and made the game an actual challenge.

torn pebble
#

The mod is in PS4?

wide lintel
#

Unsure.

torn pebble
#

I will sew more later

#

See*

wide lintel
#

Sorry. Not on PS4.

#

Just checked the details.

torn pebble
#

🥲

#

However, I would never past the introduction whit those things what you tell me

#

But

#

Damm I need the translate

#

I come back in some seconds

#

Once I killed the deathclaw without the things from the plane

#

And I just discovered than the name o the deathclaw in Spanish is not the same in inglish

#

The name what will get is bloodthirsty

tranquil solstice
#

I can’t get the mod “instant vault” to work pls help

zinc hare
#

Please provide links so that people can help you.

loud quarry
#

Sorry to bother trying to make or least start a custom robot mod using via the robot bench (automatron dlc )

Can someone tell me how I start going bout this ?

honest merlin
#

Robot parts are "Object Mods".

loud quarry
#

I’m guessing editing the normal way you would any armour ?

honest merlin
#

Ya, Object template

loud quarry
#

Thanks dude was giving me a headache trying figure it out

tranquil solstice
woeful charm
# tranquil solstice https://www.nexusmods.com/fallout4/mods/46189

I know that author and they do good quality work. What issue are you having? We can't help you without knowing what the problem is. Based on a look through the comments and bug reports the mod is working just fine so whatever issue you're having is unique to you.

hot chasm
#

Is there anyway for me to have PC and Xbox mods on PlayStation cause these mods ain’t cutting it

keen vigil
#

No

#

Sony won’t allow external assets

viral lichen
#

I still really wanna do a syringer-only character. Would be especially neato to get curie to use one effectively. Any recommendations for a mod or two?

#

I'm open to fev, disease, and other bioscience mods as well.

molten star
#

Guys any of you have idea how to fix the log in mods fallout 4 I keep repeating many time log in it cannot let me access

brittle schooner
#

Is there a mod to fix the bug where dr. penske and tina de luca have the wrong face textures?

#

It's not the brown face bug, it's that they literally have the wrong face.

wooden ibex
#

i previously used vortex now my data folder is full of old crap i wanna start fresh

#

i need to delete all the mods from my data folder

drowsy sorrel
#

Hey I was wondering if anyone can help me with a modding issue I'm having on PS4. My game files are constantly being corrupted and/or crashing and I can't create new games. I've tried reorganizing the load order several times and taking out conflicting mods. The only solution I've been able to find is playing with three to five mods at most

weary meteor
#

Just gonna pop in and shill my newest mod(s) real quick; a pack of settlement flags with a bonus version that uses Sim Settlements 2's dynamic flag system:
https://www.nexusmods.com/fallout4/mods/63329
https://www.nexusmods.com/fallout4/mods/63265

#

Have fun with 'em thumbsupshadesboy

nimble nebula
#

Anybody familiar with the Ring of Infinite Ammo mod that can help me?

full kayak
weary meteor
#

Thank you for the kind words!

mellow cypress
#

is it the same for pc as it is for xbox that you only enable most of the mods after you leave the vault or does it not matter as much for pc?

full kayak
#

Personally I leave the vault, hard save as soon as the elevator spawns me up top then enable mods on PC too.

#

Better safe than sorry I say 🤗

mellow cypress
loud quarry
#

Can someone point me in right direction on how to mod the the skill tree look

Trying change it looks wise eg colour /generl look of it etc

full kayak
# mellow cypress thanks, i always did that using xbox, i wonder could i get away with just having...

Most mods would be OK to go on PC. On Nexus they have a better description and if you read any pinned posts as well they normally warn you if they need enabling after the vault.
When you ride that elevator up the game is reloading the landscape to the post war state so in general, avoid enabling any that make changes to the vanilla landscape before it has all loaded an rendered in. Ie; blueprints, Sim Settlements, environment /foliage mods, quest mods and mods that add extra items/volume etc.
Looks Menu should be fine as its your character, any other npc/follower mods I would wait on too.

full kayak
mellow cypress
full kayak
tough quartz
#

LOL

mellow cypress
#

@full kayak should i do the same for CBBE and bodyslide or can i have them enabled before i leave the vault?

full kayak
#

I've never used CBBE myself but I would hazard it's ok

woeful charm
mellow cypress
woeful charm
# mellow cypress thanks for your reply

Sorry I accidentally @ 'd someone else in my previous response. Think of save game persistence to decide what to load before starting the game vs loading after the vault exit. Assuming your load order (especially Creation Club content and mods that add things on startup like holotapes) isn't too heavy you can actually load all mods before you start the game. But the bigger the load order and especially the more mods that have quests kicking off on game start/things being added to inventory the less safe it is to load all mods at the start. There are some types of mods that must ALWAYS be loaded before you ever even start the game though as I described above. There are a bunch of quests kicking off in the background during the pre-war sequence, both mod added stuff and vanilla game stuff. Quests and scripts put stuff in your save game that is persistent so that you can always carry on with fewer issues. Leveled lists should also be generated at the start such as your weapons and armor, anything that goes into a vendor's list. Otherwise you have to wait for a list reset to get those items to show up. Things like the environment however are not stored in your save game, so you can technically change pure mesh/texture replacer foliage mods mid-game for instance without any problems. Weather won't change instantly but as soon as a weather change is due the game will pickup any weather changes from just added mods so those can be added later. Body replacers like CBBE can be added at any time but if you're going to use a Looksmenu preset you want all your looks based mods to be loaded before the game starts so you don't have to do your looks a second time.

#

Settlement mods can be loaded after vault exit, in fact I recommend installing Settlement Menu Manager first, running the game, save, exit, then install any mods which rely on SMM.

mellow cypress
woeful charm
#

I can definitely send it as a DM however I prefer to not be DM'd for questions about load order and such. It's better to ask those questions here where others can see replies and learn. 🙂

mellow cypress
woeful charm
#

For learning about load order and getting general help there's a different discord I recommend which is good for beginners, they provide links to good tutorials and guides and can help you with understanding Buffout crash reports and such. I'll send you the link.

#

the other server has a LOT of channels and can be very intimidating as a result but there's good people there and lots of resources 🙂

mellow cypress
woeful charm
#

Creation Club quests are one type of quest mod that are not only safe, but actually better to load post vault exit and there's a mod that delays their start that I highly recommend if you have more than 2-3 CC packs

woeful charm
mellow cypress
woeful charm
#

PC modding can be a LOT more complex than console modding, but it's also more rewarding, a lot more customizable, and the availability of mods is SOOO much more vast

mellow cypress
woeful charm
#

Luckily with PC modding if you're willing to learn to use the tools like xEdit to create your own patches and resolve your mod conflicts you can use mods together that you couldn't on console

mellow cypress
woeful charm
#

that is the best mindset to have for PC modding 😄 you'll do great!

mellow cypress
#

are there any mods that are not on nexus that you would recommend?

woeful charm
#

I highly recommend learning to use mod organizer 2 vs any of the other mod managers. It's more complex to learn at first but it has a lot better functionality

mellow cypress
mellow cypress
woeful charm
# mellow cypress are there any mods that are not on nexus that you would recommend?

Most of the best mods on Bethnet for console are also available for PC on Bethnet or an even better version is available on Nexus by some other author. There's one site I won't mention here for NSFW mods, aside from that site most modding sites beyond Bethnet and Nexus are questionable unless it's an individual mod author's site. Lots of mods are only available via discord now too since the Nexodus.

mellow cypress
woeful charm
mellow cypress
#

thank you for this, i shall compare to my list of settlement mods i have written down

woeful charm
#

Unless there's a specific mod you want that isn't available on Nexus, Bethnet, an individual mod author's personal site, or discord I'd stick with just those locations.

#

Not all sites and not all mods on the sites that are known for it, but a lot of other sites and mods on those sites are stolen and hosted there without the mod author's permission

midnight imp
woeful charm
#

I won't be posting links Louupy 😄

#

not to the sus sites

#

I'm well aware discussion of that sort of thing isn't allowed here

mellow cypress
midnight imp
#

As per #rules
NSFW Content
NSFW content such as media, text, inappropriate names, or discussion is not permitted.

mellow cypress
#

i am so sorry i did't realise i couldn't use that word

midnight imp
#

All good, thank you for understanding VBThumbsUp

woeful charm
#

back to discussion, I know settlement related mods best. I'm definitely not the person to ask about things like weapon mods. I will say that on PC if you want a lot of weapon mods (and armor mods) you'll need to learn to patch your leveled lists. Not all weapon mods script inject to the leveled lists, some direct edit them which then conflicts with every other mod doing the same thing.

#

I recommend going with the newer Equipment Crafting Overhaul (ECO) framework vs AWKCR/Armorsmith/Weaponsmith. I recommend the FallUI mods series, including that same author's Complex Sorting xEdit tool vs using DEF-UI and VIS or VIS-G. The older mods work, they're still quite popular and high in the list of most popular of all time on Nexus, but the newer ones generally have less bloat and better features.

mellow cypress
#

that was also one thing i wanted to learn xedit about, putting weapons and armours in to level lists

woeful charm
#

someone (I'm blanking on who) has a whole patch repository to de-AWKCRify a bunch of weapon and armor mods

mellow cypress
#

yes i have already looked through it

#

so once again thank you for the advice and conversation, hopefully i will catch you again and have a good rest of the day, i am off to make some dinner

woeful charm
#

enjoy!

viral lichen
#

im on xbone s and tryyyyying to put a MILA on top of the bank next to Faneuil Hall. however, it freezes indefinitely (no crash, just a game freeze) when i get to the raiders behind it. why? what gives?

lofty slate
#

can you request mod ports from nexus to bethesda/xbox in this section? requesting a mod to make billy (kid in fridge) human. if possible move him to vault 111 so the sole survivor is not the only survivor. I just think it would be a fun RP. found one on nexus but the author hasn't been active for over a year https://www.nexusmods.com/fallout4/mods/21495?tab=files

loud quarry
viral lichen
#

Literally next door to faneuil hall, so.

mellow cypress
#

does anyone have a link to Hozsa discord, so i can download a fallout 4 mod please?

mellow cypress
#

pardon?

steady lotus
#

Its a website (safe) to search and find servers

mellow cypress
#

ahh ok

#

thank you

viral lichen
#

My Mario playthrough guy bugged to the point of no return. The MQ won't continue and Nuka World won't trigger--and I suspect it is mostly because I'm running a handful of mods that alter the faction-based endings of those. Oof. Gonna delete those and try a Luigi playthrough now, soooooo. Anyone Mod suggestions for a Junkyard Scientist tinkerer roboticist type? Or even just a utility coverall with a green undershirt and a matching newsie hat? ;)

steady lotus
#

Maybe just good old colorswapping

mellow cypress
#

are there any settlement extension mods that don't break precombines? @woeful charm

woeful charm
# mellow cypress are there any settlement extension mods that don't break precombines? <@26853387...

None that I'm aware of. They break the precombines to allow you to scrap things outside the vanilla borders. If you've got a beefy enough PC (mid range at least) and you're selective about where you build you should be ok. For instance instead of using Neeher's AIO mod for extending settlements pick and choose individual settlements to extend. Don't build up more than one in the triangle of death (Sanctuary, RR, Abernathy), don't build up Hangman's, Airport, or Bunker Hill. If you're going to use settlement extension mods I definitely recommend Neeher's vs anyone else, his are safe and properly done.

woeful charm
mellow cypress
#

so am i ok to use Neeher's settlement extension mods then

#

i meant to ask as i am going to have ss2 mainly for the quest rather than the building, as i like to do that myself, do i just run with ss2 scrapping mod that is built in or should i go with the one's you link in your guide? @woeful charm

woeful charm
#

Yes you can use Neeher's settlement extension mods. I personally really like to use Raze My Settlement to scrap with because one press of a holotape button does it all for me.

#

As for SS2 there's one quest that has you build a city plan but you're not otherwise required to build city plans so you can build plots and arrange the settlements however you like 🙂

mellow cypress
woeful charm
#

yup they're all perfectly safe to use together

mellow cypress
#

what about workshop rearranged or can i get by without it?

woeful charm
#

if you're going to use WR just make sure that all your other mods either script inject their menus or you have a patch. Ethreon's mods will need a patch.

mellow cypress
woeful charm
#

most settlement building mods script inject thankfully. If it requires SMM or mentions an uninstall chem it's script injected

#

Note that it's just a list of settlement building mods, not meant for you to install them all 😄

mellow cypress
#

can i get by without it though or is it needed

woeful charm
#

Nothing on the guide is needed, it's all optional. It's not a mod pack list

#

Just depends on what you want to build with.

mellow cypress
woeful charm
#

WR does add custom content in addition to re-arranging the menu. I personally don't want the menu re-arranged so I've never used it

mellow cypress
#

i like to build each settlement differently

woeful charm
#

Personally I use a few big ones from the Kitchen Sink section like SOE and Homemaker, pair with Snappy Housekits for structural beyond what SOE has and then focus mostly on mods with custom content

mellow cypress
woeful charm
#

I tend to go with either the prewar or shabby chic look myself but if you prefer lore friendly wasteland I recommend Thematic and Practical

#

oh and cVc's Dead Wasteland is lore friendly custom content

mellow cypress
#

i try to mix them up, i have my main settlement as pre-war and the rest a mixture of lore friendly and shabby

mellow cypress
woeful charm
#

For shabby chic I recommend Vronykah's stuff like V's Stylish Decor and Old World Plaids by LupusYonderGirl

restive karma
#

Anyone used whispering chills mods? It seem a decent mods I played on fallout 4.

pallid brook
#

Try going through other way to see if it helps

magic warren
#

Xbox mod recommendations? :))

First time playing with mods really so not too complex please n thanks.

shell gorge
magic warren
#

I suppose weather mods would be nice. Perhaps any immersion ones folks enjoy either for survival or new story content or expansion of settlement stuff. Just curious what folks have enjoyed and can share.

broken mural
#

Sorry tagged the wrong person in a response.

broken mural
solemn plover
# magic warren I suppose weather mods would be nice. Perhaps any immersion ones folks enjoy eit...

If you look at the top of the Mods menu you'll see everything being officially featured for the month. Currently, there are 64 mods being featured for Xbox. Many are chosen with an eye towards easy installation and general accessibility.

The first few mods are part of this month's theme, 50s car culture. If that's not of interest, the latter half are general content mods like equipment, companions, and adventures.

Every month we also release an article summarizing our new features: https://bethesda.net/en/news?tags=mods

heavy vessel
#

I launch fallout 4 through F4SE, is it okay to launch it through steam instead?

supple sun
#

is there a mod to make dogmeat not attack people?

loud quarry
#

Any idea why blender isn’t picking up my plugins etc

It was allowing me to use the nif file plugins but since yesterday evening isn’t (it’s upto date etc the usual stuff I’ve double checked )

As making custom mesh etc

Any advise be grateful 🤘🏻

mellow cypress
#

are there any good rust devils mods?

mellow cypress
#

would people recommend fort hagen and concord expanded?

woeful charm
restive karma
#

holy jesus..

#

frost over part two is over 1gb on xbox and barely had any remain left for it

#

is machine and her mod any good? I never tried it out

woeful charm
# restive karma is machine and her mod any good? I never tried it out

The Machine and Her (TMAH) is extremely well-written storywise and well worth playing through a few times to see different endings. The mod is however a bit on the buggy side so I highly recommend creating hard saves often, especially before entering any mod interior location or before starting a new quest. I can send you the link to the official discord server for TMAH, you can check the tips channel for more suggestions on having a good experience with the mod.

restive karma
#

hm

#

I will try it out later and right now Im fixing up some mods on my xbox

#

last time I used whisper chills mod and load in with those buggy stuff where you died and load back with multiple building assest vanished upon your view

woeful charm
#

When you play the mod and see the amazing storyline you'll understand exactly why Bethesda was smart enough to snatch up the author Nika Cola to be a developer on their games. 😄

restive karma
#

oooo

woeful charm
#

There are definitely some technical issues with TMAH, I won't lie. I have permission to do an "unofficial patch" for the mod but it takes time and energy and I have lots of mod projects to work on so I don't know when it'll get done >.<

#

But as long as you avoid a couple of common issues and save often for reloads you'll be fine 😄

restive karma
#

lol Im working on getting hybird mods on my xbox since im huge sc2 fan

#

one thing Im struggling is find this piece of mod

woeful charm
#

You might want to consider using Equipment Crafting Overhaul (ECO) instead of AWKCR. ECO is currently maintained and lighterweight (less bloat). It's available for both consoles. The PC version isn't on Bethnet but is on Nexus

restive karma
#

already got it installed but it wont let me enable armory tho

#

not sure what I do wrong xd

#

lemme disable eco try awkcr this time

woeful charm
#

If the mod you posted a pic of above isn't a mod you created you'd need to create a patch for it to remove the AWKCR requirement. I probably misunderstood you

restive karma
#

oof

woeful charm
#

yeah if it's not your mod you'll have to use AWKCR instead as it's a master to the file and won't load without it

restive karma
#

cursed…

hidden musk
#

Can somebody help me with a minor issue I’m having with a NPC I have created?
I need the character to talk whilst sitting down but the option to speak to them disappears when they sit and they don’t initiate the dialogue as they do when standing up. Any ideas?

#

If anybody knows of a play idle command that will play the animation of a character sitting on a stool, that will work for my purposes as well.

hot chasm
#

No idea

hidden musk
#

¯_(ツ)_/¯

wary patrol
#

Any good gun mods for PS4?

fervent roost
#

I don't believe you can get mods for PS4

keen vigil
#

No external assets allowed; no exceptions.

solemn plover
#

Re-balance mods are more common, since PlayStation mods can change numbers even if they can't add art. Although I don't have much personal experience with such things so I can't make recommendations.

wary patrol
broken raven
woeful charm
broken raven
#

I'm on PC

#

😄

woeful charm
# broken raven I'm on PC

I can't DM you or add you as a friend, feel free to add me or start a DM and I'll send you the link 🙂

#

sent! 🙂

broken raven
#

Thanks again!

woeful charm
#

no worries 🙂

spark oyster
#

Is there a Discord channel where I could request a mod to be ported?.

thin cloud
#

So, this channel 😅

cloud pewter
#

Did someone figure out how to convert loose file mods to ba2 individually and make it work? I've followed every guide I've found and never got it to work as it was loose

brazen barn
#

BAE tool might work for you if the CK tool isnt

#

Oh wait I'm dumb, that's extraction.

#

I think you can also run the ba2 archiver that comes with the ck directly

woeful charm
wheat sandal
spark oyster
#

I would like to request a mod to be ported to console. The mod in question is called Burn The Body by gh0stwizard.

solemn plover
spark oyster
novel pumice
#

Just pointing out that permissions are open when you make your request is what Carto’s saying 🙂

tough bronze
#

So I've progressed pretty far into the main story, but I just found a very cool mod. I assume in order for the installed mod to work, restarting the progress is required?

solemn plover
blissful plank
#

Hello Guys, idk where else to ask. But, I just started fallout 4 after 2 years on xOne, wanted to download mods, but on the menu, I don't see the MODS. Do you know what is Goin' on?

blissful plank
#

Oh, thank you so much. I couldn't find it. ❤️🙏

undone imp
#

Does anyone support port requests? I have permissions for two mods if you're able

#

I have permissions for the Amac-1500 by Tacta ghoul and the AnotherOne's M1918A2 mod

#

Permissions were granted from the Mod Authors. Only caveat is that the BAR has a file without the Ammo Counter Framework requirement.

keen vigil
#

If the ammo counter framework is required, then it’s likely a skills issue as to why it was never ported.

#

Porting the ACF would be possible but would require doing so via Behavior. ACF on PC uses F4SE Papyrus extensions to achieve the counting.

undone imp
#

No, I'm saying there's a version of the mod that lacks the ACF requirement. Uou don't need it

spark oyster
#

HUDFramework and DEF_UI CORE is on the console already.

#

If you are able to port this mod to console, You can contact the creator either on Nexus Mods - DJD2010 or Reddit - DJD2019

#

If I am messing up on the port request, please let me know what I am missing?

lament mirage
hot chasm
#

I don't believe in someone granting you permission suddenly makes it a free for all.

#

If it was worded to asking if they minded it being on Xbox/someone porting it then different story. But specifically says "may I have your permission to port".

keen vigil
keen vigil
pallid brook
#

Anyone using Start Me Up? I don't know if it's a bug, but when I do the interview with Piper, it has some new questions and answers, but when I do everything the interview doesn't end as it would normally

#

She just says that I'll really going to like when the interview is printed and ends the conversation w/o completing the quest

#

I'm using the FDI version

#

She just says this

pallid brook
#

Hm, turns out that I had to load FDI before SMUFDI. I had to move FDI (and the lockup failed! Patch) from the HUD section of my LO.

In the Mod's description says it should work regardless if it's loaded before or after. A bug perhaps?

keen vigil
#

Or a conflict of some kind.

dawn ravine
#

What's a good name for Slocum's BuzzBites if the Egg base was from the Nukalurks instead of the typical Mirelurk Egg brand?

pallid brook
#

I just don't know what could be conflicting, since I don't have anything the alters Piper's interview

#

Could be AI Overhaul, but I don't know for sure

keen vigil
#

It doesn’t take much to break Quests.

trail meteor
#

Is it against the TOS to post a link to my new YouTube channel with a Fallout 4 modded playthrough? Or is there a way to promote the channel elsewhere?

glad panther
#

random question guys. anyone know if it is even remotely possible to change the name of a difficulty setting with the creation kit? like, very easy, easy, normal, etc etc, to say something different?

keen vigil
#

Within in the CK? Unlikely. If you’re lucky, maybe via text file edits. If unlucky, it will require modifying the SWF.

dusk shale
pallid brook
#

I'm following the vanilla path

#

Just skipped the pre-war section

hot chasm
#

Srry

#

I need automatron mods pls for xbox pls

obtuse fable
ebon verge
keen vigil
hot chasm
#

Any good retexture mods for Xbox?

quaint trail
#

Is there a way to remove stuff you downloaded in creation club on ps5..

honest merlin
#

Uninstall the game, power off system, reinstall the game.

modern kelp
#

Its a really nice texture mod especially when paired with shader mods

hot chasm
modern kelp
hot chasm
#

Alright awesome

#

What shaders do you have?

modern kelp
#

Nac x lite

#

It's a more lightweight version

#

Of nac shader

#

But if you have a newer Xbox I'd go for the full version though

exotic gulch
#

Anyone here make radio mods?

exotic gulch
#

Or does anyone know someone I can talk to about it?

keen vigil
#

And you’re looking to contact….?

shrewd geode
#

Hello there I'm looking for a FO4 mod that erases the special points limit of 10 to either 20 or unlimited.

hot chasm
shrewd geode
#

Why not? I have the craftable special books mod and want to actually put it to good use. It's not that hard to get level 180+, if you do everything, including additional content and are immersed in building settlements.

#

I know that 10 + bobbleheads + equipmemt boni is way enough for any playthrough except maybe survival, but why should I not be able to go beyond natural 10 without resorting to playingbsurvival and artificially lower my stats through drugs and sleep, food, water depravation?

hot chasm
woeful charm
#

Charisma 15+=your settlements going Troll with the number of settlers. Hope you're not on console. Troll

hot chasm
#

I have a Series X and I have over 40 settlers in one settlement with no issues (this isn’t base game this is a modded play through)

still sphinx
#

What about Series S ?

woeful charm
#

Sorry I'm not herami, and I don't know them

still sphinx
#

Too

keen vigil
#

Not me

pure heath
#

Please do not spam tag other members.

hot chasm
#

I got tagged

#

Why

hot chasm
keen vigil
#

Especially tagging them twice.

shrewd geode
golden magnet
#

Hi, I was wondering if there's a possibility for a small mod made for me, on ps4?

You know the dogmeat name change mods?
I'd like a mod with dogmeat renamed " Nebby ", after my pupper

I am blessed to have her in my life (I have various medical issues, and she has helped enrich me and my mind)
I don't know what I would do without her companionship.

woeful charm
#

@zinc hare if you wish to do another doggo name mod see above

zinc hare
#

My Dogmeat renamers are ones for deceased puppers. They have personalized dedications in the help files for the players who request them. I don't currently have a series for alive dogs. Is there anyone who has a series for alive doggos?

exotic gulch
#

Anyone here make radio mods?

honest merlin
#

Are you on PC? @exotic gulch Thay have a tool for song replacement on Nexus https://www.nexusmods.com/fallout4/mods/32291 and they have mods that are like templates for a station too.

exotic gulch
#

I wish I could do it myself

honest merlin
#

All the songs must be free of copyrights, so not many ppl will help unless you give more info, like the song list.

exotic gulch
#

That’s lame. I see all kinds of copyrighted songs on radio mods.

honest merlin
#

Just not enough reports on them, for the system to remove them.

exotic gulch
#

Why anyone would report that is beyond me, oh well. 🤷‍♂️

honest merlin
#

To prevent the full system from getting shut down.

exotic gulch
#

Snitches are the bane of fun.

honest merlin
#

legitimate Authors don't like copyright violations

exotic gulch
#

Yeah I understand that.

woeful charm
#

All it takes is for oh say a company like Disney to go hard after Bethesda and Bethesda to decide allowing radio mods, or even mods at all isn't worth the risk. It's in everyone's best interest to follow copyright laws, not to mention the interest of the actual author who will be the first handed paperwork to show up in court.

#

I certainly can't stop you from trying to get sued by companies with way more money than you do but I wouldn't recommend it.

golden magnet
zinc hare
#

I was hoping there was another series out there for you. 😦 What kind of pupper do you have? Nebby sounds amazing.

#

Does she look like any of the CC doggo skins?

golden magnet
#

Um. So if I wanted to make my own mod for ps4 then, what would that require to even accomplish?

Do I have to get fo4 for the PC, also, to make the mod ?

woeful charm
#

yes you would need the game on PC as well

zinc hare
golden magnet
zinc hare
#

Give me a bit. I'll give you a new coat for Nebby just for her.

pine ocean
obtuse relic
#

Do any of you know someone who can help me find differences in materials/textures and find out how to make them compatible with Crafting Highlight Fix?
I have AK and the mod makes it possible to have decals on the chest and arms of the combat armor, but when using Crafting Highlight Fix it is impossible to see the decals in the armor bench, they show up healthily on the armor when wearing it, but that you can't see them, is bugging me and i would like to fix it

keen vigil
#

Is it a mod issue outside of Crafting Highlight Fix? All CHF does is override the ScaleForm shader, it cares not about anything else. If you remove CHF, do the decals show up? Chances are they don’t and the issue is w whatever mod is adding the decals.

obtuse relic
#

@keen vigil if i deactivate the shader in MCM they show up fine

keen vigil
#

Now that’s interesting.

spice yew
#

Does weapon smith really require all those weapon mods?

serene vale
#

No, why you ask?

spice yew
#

Cause it says they are requirements on the nexus page... But, thats really dumb imo to have to download like, a dozen guns n such just for a framework mod

split yarrow
#

There are two sections to the requirements tab:
The first is labeled "Requirements" and are the things the mod itself needs.
The second is labeled "Mods requiring this file" and are other mods which rely on the one you're looking at.

zinc hare
# golden magnet Yellow lab! I kept getting side tracked to double check name of the skin, sorry...

My Amazing Mutt! Nebby
🎮 PlayStation Download: https://to.oddsmods.xyz/AmazingNebbyPS4
🎮 Xbox Download: https://to.oddsmods.xyz/AmazingNebbyXB1

Things you need to know
💡 Documentation is on the mod page.
💡 Craft the special TransDogrifier at the Chemistry bench, then take it to the Armor bench to upgrade it to Nebby's Amazing coat. Equip the special TransDogrifier on Dogmeat.

Compatibility
✨ No conflicts.
✨ No vanilla forms touched, no other transDogrifiers touched.

HaybulaSkies, should you decide to change platforms to Xbox One, I'll add scripting to the Xbox version to change the name while the TransDogrifier is active. Unfortunately there are only two scripts with the appropriate function that allows one to do that and they will not work with magic effects (which is what the hologram is). They're for spawning things in. Contact me on my website if you change to Xbox and I'll get the Xbox version updated for you.

golden magnet
zinc hare
#

So glad you like. Have fun! FO4_pipthumbsupp Let me know if you switch consoles though. I'll get it updated. I was really disappointed when I couldn't find any default functions I needed for you.

spice yew
#

some of these are just un lore friendly imo but weaponsmith is a very essential mod, so...

#

rip

serene vale
#

Anyone can help me find real life weapon mods that could fit in the Fallout universe in Fallout 4 Xbox version?

hot chasm
spice yew
#

should be two seperate things, then

#

the framework should be seperate form the bs weapons

#

lol

spice yew
#

search like, "juicehead fallout 4 weapon mods" n profit

serene vale
#

I did and I’m trying to find real life weapon mods that could fit in the Fallout universe.

spice yew
#

keep watching n you'll find tons

patent frigate
#

Got a weird issue, I started Nuka World (PS5) but I can't interact with any of the traders, Mackenzie or N.I.R.A

#

I read on a couple of forums that it's due to UFO4P but that was ages ago

spice yew
#

https://www.nexusmods.com/fallout4/mods/62110 using this mod, is it normal to still find half a dozen stimpacks n half a dozen 10mm ammo boxes just in vault 111? or does that imply that the mod isnt working?

honest merlin
#

The mod Author (Dank Rafft) did not describe how the mod is made. In the description is said "you'll have to wait a couple of ingame days for all the cells to reset".

spice yew
#

yea but im talking about a new game

#

with the mod installed, im still finding all this stuff in the vault at the start

#

on a fresh new game

honest merlin
#

The description did not say to install before you start a new game or if that is supported.

spice yew
#

so your theory is that regardless of if i add it mid save or have it installed from the start of a new save, it likely takes a few ingame days to go into effect?

honest merlin
#

Another possibility is the mod changes only the level list {so the marker that spawns the item don't work} and hand place items have not been disabled. Look at the mod in Fo4 edit, of it has items marked as deleted in cells avoid that mod. See if it only changes the level list. If it notes cells, and the items are disabled then that's what you want / are asking for, NOT DELETED.

spice yew
#

it says it affects placed items as well as leveled lists. its a pretty popular mod so i am inclined to believe that

#

whatever, all my other mods work, so i'll just assume the vault is supposed to still have its loot

#

n hope the rest of the wasteland is affected

woeful charm
#

DankRaft knows to not delete objects, his mods are safe to use iirc

#

I suggest asking on the mod page for clarification. Also you may have a mod conflict and need to sort his mod lower

mild hemlock
#

Hey guys, I have a quick question about the versions of Fallout 4 for modding purposes

#

Anyone know anything about Fallout Versions Like 1.10.63- 1.10.75 etc? Mod author of Horizon 1.8 states in his install directions that the Versions required for the mod to work are 1.10.64+ and up.

#

I have 1.10.63 and can't seem to find a way for it to update. I have tried everything.

split yarrow
#

1.10.163 is the current release version of the game. So something described as being for 1.10.64+ should be fine.

light gorge
#

The queen had died

#

Fallout London might remove the Ghoul queen from the project

#

Or will they double down and keep her as a memorial?

hot chasm
#

Also I give my condolences to the Royal Family and all of the UK.

hot chasm
#

So, the mod Barren Trees keeps disabling itself and auto-positions itself at the bottom of my LO.
What does this mean and how can you fix it?

The Mod Author doesn't know how either.

novel pumice
#

From what I know, a mod that does that on console has not had the actual game listed as a master when it has been made. It’s an error that can only be fixed on the MAs end.

zinc hare
#

DarkAngel, the mod author will need to save the mod in the CK with Fallout4.esm selected. Data > check the box for Fallout4.esm > check the box for Barren Trees > select Barren Trees mod and click the button for Active > hit Ok. Make a tiny edit to "bump" the CK to let it know the mod now has a master and click save.

#

I assume Barren Trees is just supposed to be a blank plugin with a texture and material file BA2s.

hot chasm
#

I'll screenshot this and send it to him.

novel pumice
#

called in the cavalry \0/

zinc hare
#

Let him know that even the blank plugins need to know Fallout 4 is the master.

hot chasm
#

Appreciate it you two :)

zinc hare
#

No problem. 🙂 Matt smacked me with a stick.

novel pumice
#

Always happy to hit people for the sake of the community 💪🏼

hot chasm
#

Lol

Sorry. Need the assistance 😂

zinc hare
#

I'm not in the CK at the moment but he should be able to look up the basic information the CK wiki. However, if no one else is available to do so (or the MA cannot find the information), I can get some screenshots later in the event that I did not explain clearly enough.

#

OH. With the tiny edit, they'll need to go back and clean it with xEdit to ensure it remains blank.

hot chasm
#

He headed off for the night. So I'll wait and see what he says about this later.
Pretty sure you explained it pretty well. Otherwise, I can come back here.

light gorge
spice yew
#

No

#

I dont see how figure that, lol

hot chasm
# light gorge Technically, 2077 in Fallout is 1977 here

…no it isn’t lol. The “Great Divergence” happened immediately after WWII. That’s 1945. The world is still “our world” but instead of weaponizing nuclear energy, we focused on researching power. We still weaponized it but we were able to discover Fusion Power. In the year 2077, that’s when then bombs dropped. 2077 in the fallout universe is still 2077 in our universe. The only big difference is we discovered fusion power in Fallout.

light gorge
#

Oh

hot chasm
#

So can anyone help me with a mod?

honest merlin
#

Yes

keen vigil
#

That really depends on the kind of help needed.

hot chasm
#

I want a mod either created and ported or just ported if there is something like that. I know it’s a lot to ask but I just don’t have the resources necessary to mod myself. If I did and had the knowledge I’d love to.

keen vigil
#

You still haven’t said what type of mod.

hot chasm
#

I know. I’m trying to like gather what I need to say lol

hot chasm
keen vigil
#

I probably won’t find the time to help w it. I was more or less just curious what the mod/idea/port was.

hot chasm
#

Well there’s a few. I’m looking for a good retexture mod that makes the world feel a bit more run down and rustic. I have a mod installed called “Clarity - A Visual Overhaul”, but it’s not quite what I’m looking for. I like the atmosphere of New Vegas personally, only because it’s more barren and rundown.

#

The other mod is actually a touch-up for an existing mod. This I know you’d have to ask permission to alter or change and then re-upload, but basically there is a mod called “Colonial Army Uniforms”. I like using this mod for the minutemen. Especially the ones around The Castle. The only thing I don’t like is the uniforms are dirty (which I completely understand lore wise because of radioactive dust, etc. Yet, I want a clean version. Either that, or if there’s a better Colonial Uniform mod I’d love that to be ported.

#

Another mod I’d love to either be ported or created is a mod pack that gives you all the old Fallout New Vegas outfits. There’s one close to it which gives you all outfits from Fallout 3, on Xbox. Yet I haven’t seen anything for New Vegas except the Project Mojave Workshop Pack. The closest thing to outfits is the NCR Outfit Pack, but I was just wanted all the outfits from the game.

#

Those are my requests and I absolutely know it’s a lot lol

#

Oh! And I forgot- maybe a sound overhaul mod as well? There’s some on Xbox but not enough. The ones that have been uploaded are either buggy for me or aren’t quite right to me.

keen vigil
#

I’m out.

hot chasm
#

Lol

#

Yeah it’s a lot

hot chasm
pine ocean
white gate
#

Anyone know a mod that can make items act as quest items?

hot chasm
pine ocean
hot chasm
still agate
shell gorge
hot chasm
#

Is there a mod that makes the Gunners Plaza into a settlement? (Including the interior)

white oxide
#

I want like mods for quests

#

Like if anybody has any good quest mods

#

Im bored outta my mind

#

And my distraction is gone

#

So someone give me mod recs for quests

spice yew
#

tbh, fallout 4 is pretty limited for the mods

#

peep skyrim tho

#

11 years in n goin strong

#

💪

dawn ravine
#

Console friends, what's the recommended baseline mod set? I've finally pulled my old XB1 out of storage and I'm making prep for mod development.

#

I presume UF4OP at minimum

raw schooner
#

Hey fallout peeps, how do yall move heavy bodies

dawn ravine
# hot chasm Wdym baseline mod set?

At the time of posting, I was looking into a list of mods recommended for pure mod development to ease my suffering with my aging original XB1.

hot chasm
dawn ravine
hot chasm
#

IOR is extremely helpful with crashing in Downtown Boston

prime stag
#

Hi, IOR is a placebo at best. It was made and released very early in Console modding and over time has been proved to make little difference. Avoid.

dawn ravine
#

Alright, let's see if my mad scientist gambit paid off or not

solemn plover
# white oxide I want like mods for quests

What platform are you on?

If you jump into the in-game Mods menu, and scrolls along the "Featured" category at the top, there are a bunch of quest mods, especially near the end.

dawn ravine
#

It appears to have worked, though additional testing may be required

dapper radish
#

Hi sorry, emm can someone help me with some troules that i have related with mods?

#

troubles

woeful charm
dapper radish
#

Sorry

#

the problem that i have is that im using Vortex mod manager but idk why fallout just crash, but when i disable all the mods runs ¿there's a way to solve this?

woeful charm
#

the most likely reason is that one of the mods you have installed is missing a master file. does Vortex not tell you about missing masters somewhere?

dapper radish
#

im in the plugins zone and says theres 2 masters missing

woeful charm
#

install and enable those two masters

dapper radish
#

ok let me see..

#

Thank you so much, now its working

woeful charm
dawn ravine
#

Apologies for how new this might look, but it's finally up. I'm used to modding on PC.

https://bethesda.net/en/mods/fallout4/mod-detail/4290183
Previsibines Repair Pack (PRP) - Corvega [XB1]
https://bethesda.net/en/mods/fallout4/mod-detail/4290226
Previsibines Repair Pack (PRP) - Financial [XB1]

#

Other clusters will get similar treatment once I've had enough complaints comments and figure out where the major offenders are

broken mural
hot chasm
raw schooner
broken mural
#

Search for that mod

raw schooner
#

Next time tag me so i can thnk u sooner

main mist
#

@raw schooner drop a rifle on the ground, pick it up holding it in your hands, use it to push the object

raw schooner
#

Ive tried that, its tideous, but thx im thinking of making a rope mod

prime stag
spice yew
#

Idk why you insist on "Avoid." A placebo ain't harmful

#

N this isnt OverWatch, lol

hot chasm
#

I’m sorry but- with this mod installed I don’t crash in downtown Boston. Without it I do. I’ve tested it myself on 2 different saves.

spice yew
#

If it works for you then no harm!

prime stag
#

Sorry to disagree but we tested it on multiple machines and saves over an extended period with and without other mods. Our advice is to avoid.

#

I use the term avoid as I don't wish to appear to criticize any Mod Author's work and only want to thank them for providing us with Free Mods.

spice yew
#

Lmao

obtuse relic
#

Anyone know an easy way to edit OBTEs (Object Templates) ?
CK or FO4Edit are clunky af

zinc hare
#

I think the easiest is CK. if you know pascal, you could probably write an FO4Edit script or Pra might have a few scripts.

obtuse relic
#

pra?

#

ah right

keen vigil
#

Aye - Pascal is the easiest way to batch edit OBTE. I’ve written a few scripts just for that.

weary meteor
#

Random and very simple question, but I'm trying to make a custom NPC and I can't find the eyebrow options - well, I can find them but the only option is "DEFAULT" and the field reads "none (def)"

weary meteor
#

Ah, never mind, I poked around and figured out how they work lol

night crypt
#

What mods does anyone recommend on Fallout 4? Because my Skyrim is unplayable.

night crypt
#

Xbox.

night creek
#

Lol we had same idea im reinstalling fallout 4 as we speak

night crypt
#

I'm only doing this until Skyrim's fixed.

#

Because if I have to once again Re-do The main Questline and Rigmor of Bruma all over again, I'm going to lose it.

#

Even more than I already have.

night creek
#

Well I lost my 183 hour character due to corrupted file

zinc hare
#

Darkhai, what’s your play style? Explorer, weapon smith, builder? What Xbox do you play on? OG, S, Series S, Series X. There are 20k+ mods to choose from.

Some load order staples: Skip the prologue with SKK’s New Game Fast Start, search the mods and see your full load order with Ugh. Mods Manager Cap. Optimize your game and fix bugs with the Unofficial Fallout 4 patch and Previsibine Repair Pack. Build wastelandish stuff with Dead Wasteland. Higher poly body without having new meshes for every vanilla mesh and waste precious space with Enhanced Vanilla Body.

If you want a more in-depth main quest overhaul, substitute SKK’s with Start Me Up Redux. If you don’t care about the space and just want female body and to replace all armors in game with new meshes CBBE.

An excellent quest to try is the Machine and Her, and there are several others. If you scroll up, I think Cartogriffi gave a list but it has been a while.

Also check out the featured mods. There’s some really fun ones to try this month. Last month had some fun ones too.

#

If you’re a builder, supplement Dead Wasteland with Creative Clutter. If you want to expand crafting, Equipment and Crafting Overhaul.

#

If you want to expand vanilla weapons, and aren’t using a crafting overhaul, Equilibrium.

#

If you want previous games goodies rebuilt and refined for Fallout 4, any of the FriedTurkey and Grills goodies.

#

I don’t have links for these since I’m on phone so you’ll have to do a website search or maybe someone nice will come along and link them for us.

#

Fallout Miami team released a mod during the summer, but I haven’t had a chance to try it. Have it on my list to play. You might want to try it too.

night crypt
night crypt
#

I tried adding mods of weapons, armor and creatures that have said to be in old Fallout games.

zinc hare
#

Series X is pricy but nice. Xbox One S will give you issues downtown, so make sure you’ve got the previsibine repair pack. The MA is also looking for feedback on how it is performing on console. The more feedback they have the better they can improve things.

night crypt
#

One request to the mod author. Could they make one for Nuka-World?

zinc hare
#

On S don’t overdo it with weapons and armors. Those are created dynamically and at the various places downtown with all the turf triggers can bog things down. HalluciGen-Hubris Comics area, for example has three turfs back to back along with crossing over borders as you fight so it’s loading and unloading the cells depending on certain scripting that’s running.

#

The MA builds things in 3x3 blocks, so will need a list of the areas that are giving people problems. Just saying “Nuka World” is not very helpful.

night crypt
#

The Gauntlet mostly. It's been a while since I last played so I might be fuzzy on where I've had problems before.

zinc hare
#

I rarely go to Nuka World. I only have it because it came with the season pass. FO4_vaultsweats Last time I played I was a cheating cheater with cheat terminal god mode and one shotted everything. trollz

#

The best thing to do is to play through on vanilla and see where your sticky points are. A mod might make things worse by making adjustments to the turrets or adding textures the box isn’t expecting to have to load

pallid brook
#

You guys saw that some parts of PRP is released on Xbox? Now we have Corvega, Financial District and Boston Common

#

Would it help on Xbox? Since BFPSF is heavy and doesn't allow us to play Far Harbor, if this helps I say it's the way to go for trying to make the game stable

sick quartz
#

Hey does anyone here know about load orders i know it loads them from top to bottom but what should be placed more at the top and more at the bottom?

#

I would assume patches and fixes up top and better graphics first and weather and all that jazz then move onto faction overhauls then settlement addons

dawn ravine
#

@pallid brook In theory, the first two should have an improvement, the third, unsure yet. I need to test on XB1, but the process used is the same I've done for the last couple years, just adjusted for XB1

pallid brook
#

Nice!

#

If everything goes well, BFPSF will be obsolete

#

BFPSF is awesome, but it's flaws (for Xbox) that get me, besides the huge file size there's the FH matter

woeful charm
kindred falcon
#

New mod drop: Working Aquariums. Build fully functional aquariums in your settlement.

Inspired by the aquarium in the Center Field Greenhouse and maintained by Doctor McClintock, the mod has over 40 constructable uniquely decorated aquariums with various colored glowing animated fish and powered fishtanks. They're not just decorations - settlers will enter idle animations to interact with them, increasing your settlement happiness rating.

https://www.nexusmods.com/fallout4/mods/64360/

zinc hare
#

Oh neat!

lost kiln
#

Huh, an aquarium mod. Now that's interesting. Hmm by any chance is it related to the Skyrim aquarium mod?

tidal imp
#

Amazing frogehype

weary meteor
#

👀 Man, that makes my new mod feel lame by comparison 😂 Been thinking about Disco Elysium lately and decided to bring a bit of superstardom to Fallout 4. Not my first time making a clothing retexture but it is my first time adding a custom NPC and notes to tell a little story vignette : ) https://www.nexusmods.com/fallout4/mods/64411

night crypt
#

I keep crashing and I don't know what's causing it.

#

Did Fallout 4 get the same update as Skyrim?

#

I was trying to start a new Game and Yet I crash before I can.