#starfield-lore

1 messages · Page 2 of 1

peak halo
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Maybe proxima got eaten by toliman

tropic yacht
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Three dudes in a shed is allowed, but the governments of the treaty are just, like, forever disallowed from ever expanding?

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Again, who cares? Paradiso is not going to expand out into a whole colony, it;s a private beach resort.

I'm talking actual human progress, yknow, EXPANSION, the REASON you colonize space, to spread out humanity

peak halo
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It would take some negotiation, but they might be able to expand their territory

faint cave
tropic yacht
tropic yacht
peak halo
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Honestly, given the population we see in the game... No real need to expand to new systems when you aren't fully utilizing the ones you have.

tropic yacht
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Like imagine the serveral thousands, possibly millions of settlers stuck on the big three colonized worlds. They're supposed to never leave?

tropic yacht
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Or do we genuinely believe that most Bethesda cities are literal ghost towns?

faint cave
tropic yacht
maiden dew
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My understanding is that the cities and population are a tenth of their real size

peak halo
tropic yacht
tropic yacht
peak halo
tropic yacht
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So half the map is empty, with just bandit caves and a couple inns

faint cave
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They know their residents can still colonize other worlds through LIST and have the Vanguard not so subtly protect them. It's just petty politics, at least to me.

tropic yacht
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Again, from a writing perspective. I dont care if its easy to make a shack, from the perspective of governments and cities not expanding out and instead choosing strict isolation, it's just poor writing.

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Because that;s not how human colonization works, you need big backing structures and a lot of funding to make the sorts of colonies that do anything

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A couple shacks and dens (which are immediately going to get raided btw) are never going to build up human presence much at all

maiden dew
tropic yacht
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Look at America, that was several batches of hundreds of people moving in at once, setting up huge colonies with frequent supply lines, not a hundred SEPERATE colonies (made up of one/two ppl) each making their own shack in the woods

peak halo
tropic yacht
mint smelt
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good morning folks

tropic yacht
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It's basically the Skyrim example, you get three cities with the only explanation being "its better this way because none of us will fight now"

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Which means you miss out on the narrative that all the other cities held, their prominence in the story, their use in the wider political game

faint cave
high copper
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Meta wise, having towns and full settlements spawn around in each factions systems can be helpful

tropic yacht
faint cave
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My point is that the UC clearly weren't thinking in the long term when they demanded that deal. Or at all, probably. Politicians.

tropic yacht
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True but... Like what?

"We've finally beaten the axis powers, this is the end of the second world war, and we officially declare that humanity will promise to never at all ever again attempt space colonization"

That's insane logic

peak halo
faint cave
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Bold of you to assume they are thinking of the betterment of the human race. Look at Ron Hope. At least the current batch of UC leaders seem reasonable.

tropic yacht
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A village vs a settlement, you're missing the point here

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NARRATIVE importance of the cities is my arguement.

peak halo
tropic yacht
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Ugh like talking to a brick wall

peak halo
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Hmm... That's not nice

tropic yacht
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That's a fair point

Well I concede, the writing in Starfield makes perfect sense then

stark shuttle
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It boils down to the UC didn't want The FC to expand because the more they expanded, the more chance people would leave the UC to join them. So in order to legitimise them not expanding they had to agree to not expand either.

peak halo
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Also, as an FYI, IRL, within about 150 years, america had 13 formal colonies. That's with the established logistics of England funding the expansion.

The issue with starfields colonies is, they didn't have the established logistics of a nation to fund their expansion. It would be like if you and your extended family set out into the wilds and decided to set up a town in a remote area, with enough natural resources they survive, possibly even thrive, but nearly nothing in the ways of a support network.

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Humanity has been in the settled systems for 174 years by the time the game starts

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Of which, they only had about 50 years to establish settlements outside of earth, and so they founded new Atlantis to be the seat of the United colonies.

50 years isn't enough to establish an advanced enough logistics system to transport everything/one needed off earth.
The likelihood is, not many people made it off earth, id say probably no more than 100 mil (unless Godd Howard has anything to say)

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Narion doesn't actually have any settlements.
It has a space station, like wolf.

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Yeah, like Wolf

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Though the Den is much smaller

stark shuttle
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Stroud Eckland i believe

torn ember
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nah stroud ecklund is in a freestar system

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wolf just has the den and the old den

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oh mb lol i misread

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the remains of dr orlase

daring lake
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Stroud-Ekland + The Clinic are both in Narion

torn ember
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ok thats right. i was just getting annoyed earlier about how S-E staryard obscures dalvik on the map

daring lake
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... along with 1 of a Kind Salvage

indigo nymph
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I'm guessing you didn't read my whole comment then if the only thing you focus on is NASA. The only thing about the lore of Starfield not covered in the 5 minute Vanguard hall lore dump is answered by the NASA mission

faint cave
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Does that include Nishina, ECS Constant, and Charybdis?

daring lake
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What have the Romans ever done for us?

broken flower
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brought peace ?

hybrid axle
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Oh yeah, that whole Nasa section is ...

pastel bolt
orchid juniper
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I got an idea for a crossover. The Creators are the Dwemer. The Milky Way is where they got poofed to during the Battle of Red Mountain

unique urchin
cerulean plaza
maiden dew
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Stroud-Eckland is the one Ship manufacturer that has two locations to build ships. There's the showroom on Neon and the Shipyard in Narion.

weak hemlock
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S-E is the manu to go for for your workshop hab if you're gonna install one. They are the only manu that has the research station in the workshop hab, meaning 4 of the 5 most used stations are right there.

sand spruce
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I love Nova Galactic's All-In-One for having the research station, bed, and galley conveniently right there (it looks like Frontier's too, if you're a bit homesick for that, lol) and means you don't need that S-E hab, but it is very, very nice to have it there with the others.
I just wish the pharmacy lab didn't require its own hab.

faint cave
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Why did Nova Galactic go bankrupt, anyway? They couldn't keep up with costs?

weak hemlock
weak hemlock
faint cave
weak hemlock
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Ah

faint cave
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I have screenshots, if you want.

weak hemlock
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No, I believe you. I just must've missed it

sand spruce
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They were some of the first to manufacture ships.

faint cave
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Now there's a DLC/mod idea: Revive Nova Galactic or convince Walter to have Nova Galactic as a subsidiary.

unique urchin
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Matters of the Hart.
Saw this quest in the patchnotes, just curious how does one get this quest? Ive never encountered it in my last 10 universes

high copper
unique urchin
maiden dew
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Cora has such bad parents.

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I would argue that Barret is the only half decent person among the Constellation companions.

high copper
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I think they are alright, do need some tweaking with their likes and dislikes

torn ember
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seriously, ive seen way more people than i would expect who were DEEPLY upset when their favorite one died

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or like they dont want to go to ng+ because they'll miss sarah too much

maiden dew
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And here I am, Barret died on me and did not care that much. He is a decent guy and all, but was not that impactful. He was just a friend.

torn ember
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my character is a total loner so it was easy for me ig

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its weird that in later playthroughs when you save them all the emissary will still use one of their voices instead of the default emissary voice

maiden dew
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Sam is a bad dad- drags Cora all over the place into danger because he has wanderlust and a beef with his dad. Cora's mother is to involved with her job. Sarah is too rigid, and totally failed her crew, though the UC was even worse. Andreja is a spy and just barely learning to be a good person.

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The Trader has Andreja's voice.

high copper
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it's the bethesda way

torn ember
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yeah but normally the emissary has a default voice and then changes to the character one after they reveal their identity to you. in a save everyone scenario this never happens, so youd think theyd just continue to use the default voice

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i never saw this emissarys face but they have the sam voice

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well no lol because this is a different emissary, the only reason i know its sam is because its sams voice

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my original emissary was barrett

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which is weird too because shouldnt the emissary be the same person every time? its not like the hunter is ever different and theyre both present in every universe you visit

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yeah i definitely remembered thinking i wished sarah was my emissary because shes such a natural fit

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if sarah was meant to be the only potential emissary, i wonder if its also true that barrett was originally a secret starborn?

sand spruce
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Considering the infinite scale of Starfield's multiverse all versions of the Emmissary are simultaneously active, but there's only one in each universe. Who lives or dies technically isn't why that person is the Emissary (that's just a fun bit of storytelling) and doesn't preclude anyone from being the Emissary if no one died in a certain universe since that character is already from a different one.

torn ember
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nothing hard but hes the only one with any kind of connection to the artifacts besides the player, and he has some kind of cryptic lines at some points iirc

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but then i guess his quest wouldnt make any sense idk

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i havent even done it

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i've also seen people talking about how terrormorphs have this weird sparkly animation on death similar to what you see when a starborn dies, which makes sense if they were originally connected

stark shuttle
stark shuttle
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She's a Coe

torn ember
unique urchin
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Then there is the player, barely able to fly a class A ship properly, prefering mining work, only to be thrust into this wild ride chasing artifacts, having to learn how to fare in shiptoship combat, gaoning skills they never thought they would need.

stark shuttle
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depends on their background.

torn ember
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i dont think people were taking field trips with kids in the wild west lol

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space is extremely dangerous in sf, letting children travel on ships outside of the settled systems on a regular basis is extremely irresponsible. sam coe is a terrible parent and doesnt deserve custody of his daughter

maiden dew
torn ember
maiden dew
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Yep. There are more bad guys than regular citizens in the settled systems.

stark shuttle
high copper
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kids were built different back then

stark shuttle
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why many families had so many children as there was a high statistic that half would die before they got to their 5th birthday

high copper
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reminded of the Laredo Firearms poster a bit

stark shuttle
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oh yeah

high copper
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both for the kid and adult

mint smelt
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the kid was using an inflictor so he was op

stark shuttle
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it's a Laredo Regulator.

torn ember
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regulator my beloved

high copper
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love the regulator

torn ember
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specifically elegance

mint smelt
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you can not elude the shrouding

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you will be judged

torn ember
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real

mint smelt
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you can not hide from the truth

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you can not escape from the promised

torn ember
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so does anyone have any theories

sand spruce
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Military service is not required, it is just the quickest of the available paths. Being a teacher or other form of public servant also qualifies, but isn't as expedient.

torn ember
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isnt as expedient
need to serve at least 10 years in the vanguard to become a citizen

"starfield is a game about hope"

mint smelt
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Ron Hope

torn ember
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lol

faint cave
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Starfield seems to be a second theme of humans being the same no matter where they go, for good or bad.

torn ember
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except into the unity

mint smelt
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you just need ron hope

mint smelt
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is there a legendary inflictor that has a chance to drop somewhere

torn ember
mint smelt
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so its pointless then? giving you the chance to get a cool weapon, when you are about to go through the unity and then lose it again

stark shuttle
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Ive seen people get legendaries from random drops in Ng+. yet to get one myself.
There is a Blue legendary from the Trader in Ng+ which i always buy

mint smelt
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blue legendary? so you mean its blue?

stark shuttle
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nah i mean not gold legendary, but has one legendary effect on it - ie the blue ones

peak halo
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It's not required, it's just the easiest way to get it

stark shuttle
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gold legendaries i have seen people say they've found but ive not found one yet. Only guaranteed is the one that drops from the Emissary if you kill them

mint smelt
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common (white), rare (blue), epic (purple) and legendary (orange) i think are the categories

sand spruce
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Rare, epic, legendary.

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Legendary implies 3 effects, rare only has 1.

mint smelt
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is that better?

midnight robin
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Only guaranteed inflictor drop is on The Emissary I think. Other than that it's all up to luck, and I think level plays a part too. Although I was around level 65

midnight robin
midnight robin
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Still good damage on it. Only difference the legendary makes is a damage boost via radiation/energy/poison damage. And then whatever the other ones are. Like One Punch which makes it have a shotgun spread. And then you get the extra robot/human damage

mint smelt
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i prefer to sneak attack manage and not give my position away for as long as possible hope that makes sense, so i like long distance sniping

midnight robin
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Yeah I use my Hard Target for sniping. I only tend to use the inflictor on higher level spacers and varuun

mint smelt
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yeh thats why i like the inflictor for exactly that reason

midnight robin
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Other than that I like running around wirh the grendel and a knife. Wish I still had my Furious grendel, that thing was lethal

unique urchin
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I want to explore space as an Anthropomorphic Cat.

mint smelt
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named goose?

unique urchin
midnight robin
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Named Cat?

mint smelt
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then you could eat the non believers

unique urchin
unique urchin
subtle rivet
mint smelt
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just like in marvel you can make anything canon if you want too

faint cave
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Va'ruun really love their particle weapons, don't they?

wanton basalt
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Is there any other place to sell contraband except The Den?? I cant travel to The Den after the last update! I see The Den in front of me but there is no option to Dock.

stark shuttle
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Red Mile bartender. (also kryx if joined the Crimson Fleet/ undercover with them)

faint cave
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There are also conveniently located contraband caches near the Red Mile Run beacon.

wanton basalt
faint cave
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Don't think so. It's outside Freestar and UC space.

wanton basalt
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Lets try to seel some stuffs....thank you !!

faint cave
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Shower thought: Putting the Red Mile Run on a high gravity planet is genius.

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I wonder how those Red Mile Maulers stack up with the Ashta.

sand spruce
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Aside from their staggering projectile the Maulers aren't terribly threatening.

unique urchin
wanton basalt
torn ember
hybrid axle
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Oh yeah, the red mile
I forgot about them, are they any good ?

unique urchin
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Dont make eye contact, dont touch any of their stuff, and you should be fine

daring lake
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What? That's not true at all.

faint cave
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Lore wise it is

daring lake
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Ok, so what conditions are needed to make it happen?
And where do I find the info that puts that into game lore?

faint cave
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Wait, we're talking about the Ecliptic guys they hired as security in the Red Mile, right?

daring lake
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Yes.

unique urchin
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All of them are so on edge. If you even pick up the wrong playing card the whole room turns into a firefight

daring lake
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I can be right in Stockers face (or any of the others) and nothing happens.
Picking up stuff on tables is treated as stealing, and will cause hostility
wherever you are. Not just The Red Mile.

faint cave
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I think you might be taking a hyperbole seriously, even if it very nearly isn't.

daring lake
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Not at all.

faint cave
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You can make eye contact just fine, but the not touching stuff part is definitely true.

daring lake
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As I mentioned. But that applies pretty much anywhere.

faint cave
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The difference being that if you get caught in Freestar and UC space, they will stand down if you surrender. You can't surrender with these guys and they will shoot you immediately, at least in my experience.

daring lake
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I get that. But its the same everywhere. Get caught breaking a rule and trouble follows.
Its not a specific Red Mile thing 😄

faint cave
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At least there's no bounty if you put holes into every single one of them.

daring lake
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Good.

faint cave
orchid juniper
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I wonder why bananas didn't make it off Earth.

rigid kiln
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Paella did, we won 🇪🇸

trail kindle
subtle rivet
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I explain away a lot of the losses from earth as diseases wiping them out and too many resources getting burned/strip-mined from earth to try to get at least some people off the planet.

rigid canyon
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Bananas these days are a genetic mutation pf the original banana that went extinct

Also modern bananas are headed the same way to extinction now so...

orchid juniper
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yeah I did hear something on the news the other day about the Cavendish bananas getting hit with a blight.

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I wonder if they based the produce off of what does well in hydroponics/greenhouses.

maiden dew
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The banana that the artificial banana flavor was based on is extinct.

random sluice
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dont get me started on banana lore

unique urchin
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If u ate 1 million bananas you would die of radiation poisoning

maiden dew
faint cave
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I wonder what Alien Scramble tastes like.

delicate hazel
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chicken

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everything tastes like chicken eventually

unique urchin
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does Bethesda have a Mascot?

silver eagle
peak halo
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Probably Vault Boy

peak halo
smoky onyx
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What does everyone think is the tastiest creature in the Settled Systems

I bet milliwhales are delicious

daring lake
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Grilled Twistfin is quite nice.

peak halo
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Chasmbass

faint cave
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Aceles

unique urchin
jaunty ginkgo
unique urchin
main flame
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Brainsprouts

quaint bloom
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Out of interest how many of you have gotten all powers upgraded

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Currently at 5 for them rn and not sure I have the willpower to keep going lol

indigo nymph
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Upgrading the powers is mostly pointless I find unless you're proactively using them. The game difficulty scales up every time you go through another Unity (and this includes space battle difficulty where powers are useless)

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So congratulation! You just got level 10 of a power! Only the game has now set itself to basically max difficulty while you play on normal. So the upgrade was fairly meaningless while all your weapons are now doing lower damage overall. It's really not worth it in the end

nocturne hollow
# indigo nymph So congratulation! You just got level 10 of a power! Only the game has now set i...

I've read that NG+10 "Very Easy" is slightly harder than Original Universe "Very Hard."

I'm on NG+ 8, it's not that bad. I'm not dying more.

I just wish they didn't nerf Void Form. You used to be able to pop it, loot without consequence, go sell to Trade Authority, buy it back, rinse and repeat. Then sell what you want, it's all clean. Super wild exploit in The Well and Neon. Unfortunately now the power is basically useless, but I guess Bethesda couldn't figure out another way to make it work. Hopefully they just remove the power entirely, replace it with something we all can actually use.

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(Actually I need to test that, see if that's still a thing in the latest patch, since it's technically a bug, until it's declared as a feature/intentional.)

fallow whale
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If you can access an entire inventory for what you are looting; i.e. a weapon rack and not just the individual guns/ammo, then Void does not immediately disappear when you choose "take all".

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Still, it does need a rework. You basically cannot tell if it's active unless you go 3rd person view. And without the stealth meter it is hard to tell if you're hidden anyway, two armor items with Chameleon and crouching is far more effective for looting.

rigid canyon
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I'll need to test this again, I found that Void form ended when you took something but didn't end when you interacted with and entered the Container UI

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No idea if that's been changed tho

faint cave
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I just learned that Vasco can crouch when you're also crouching. Sometimes, anyway.

faint cave
analog junco
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My hope is that Shattered Space doesn't send us through old Universes. That would be neat and interesting, having to face what you did to get to the next one.

faint cave
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What if it's like Entangled where you can jump between them?

analog junco
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Maybe, I did some bad stuff to level up my weapon skills. Lets say, I have a really high bounty in UC space back in Uni2

nocturne hollow
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Has Sieghart (Neon vendor) been to/through the Unity? Next time you're on Neon, walk into his shop, and look up a bit. How have I never noticed he has a model of Unity just hanging there?

Maybe it's meant to be a topographical model of a planet (not Volii Alpha — the planet Neon is on), but it looks like Unity

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His shop has another unique feature. There is an area you can boost/grapple up to (but there's nothing up there). Very interesting

analog junco
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There's a few nautical items that are round that it could be, all lot of the decorative pieces have been roundish. Edit: NVM, it looks like a topographical/holographic map of a planet. If I remember, the Unity almost has a liquid like texure to it.

daring lake
broken flower
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Maybe the Event Horizons drive core

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Next Unity , if the other me says “you won’t need eyes to see where you’re going” then I’m out

unique urchin
nocturne hollow
# faint cave I find myself using the utility powers a lot like Sense Star Stuff, Elemental Pu...

Personal Atmosphere is a must if you go looting, or if you need to carry a large amount of resources. After a couple levels, it fully recharges before it runs out, so you can basically spam it indefinitely.

Elemental Pull is underrated AF. Using it on minerals you haven't scanned yet counts as scanning them, so it's possible to get survey data by firing off Elemental Pull (worth 1400 and change to Vlad, if you're not speed running the universe, in which case the "sell survey data" dialogue option is not available. Even if it's not, they're worth 717 (to me) to other vendors. Not bad for something that weighs nothing and costs virtually nothing to get. (Upgrade the ship scanner to scan everything in a system, then in every system you go to, scan every gas giant, ice giant, and asteroid in the system.)

As for Void Form, I was able to loot TF outta Kore Kinetics with it. So, maybe it was just a bug?

maiden dew
peak halo
maiden dew
peak halo
unique urchin
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You do realise you dont need to spoiler stuff in this channel?

faint cave
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I made the mistake of clicking the spoilers and now I am sad. That was one of Starfield's biggest secrets and I ruined it for myself!

unique urchin
faint cave
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I was also joking, geez

peak halo
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Only reason I spoilers is because they did...

unique urchin
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Lmao

daring lake
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||sip ☕ || I just set Discord to show spoiler stuff anyhoo 😉

maiden dew
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I figured it was easier to add than make a mistake and have some one complain. I guess there is no winning.

unique urchin
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The while point of this channel is to reduce the amount of spoilertags...

daring lake
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Really? I thought the whole point was to discuss lore

stark shuttle
unique urchin
stark shuttle
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which is easy to do

unique urchin
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Yeah

faint cave
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Y'all think they nukes during the three wars?

stark shuttle
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no where is irradiated and im sure it would have been mentioned

maiden dew
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Niira looks like chemical weapons were used.

stark shuttle
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bombardment i think was mentioned which wrecked the eco system, but yeah possibly that too.

nocturne shard
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Bioweapons on the UC part, too.

faint cave
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I like to imagine that they dropped mechs from space too

clever adder
daring lake
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Deployed by whom? Certainly not the UC or FC.

daring lake
clever adder
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As they bit the hand back lol

stark shuttle
maiden dew
daring lake
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That's not the same thing as a controllable Xenoweapon though

fresh reef
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the xenos you meet on niira when you go get the robot are the ones that were used as xenoweapons, and the one you have to kill so the ecliptic cant use it is the last one they engineered

maiden dew
daring lake
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Yeah, but no. You might as well just plant a bomb.

stark shuttle
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though they will attack your allies just as readily as your enemies

maiden dew
# daring lake Yeah, but no. You might as well just plant a bomb.

Terrormorphs are more effective than a bomb. They will generate more panic. cause the enemy to fight themselves, and cause them to pull in resources to deal with the threat. A bomb is a one time deal and then it is over and done with. A Terrormorph is an on going threat that demoralizes and traumatizes the enemy. You just have to deploy them to strategic locations, not a battlefield, but say a munnitions factory or a city. We see just how effective just three newly matured Terrormorphs are at New Atlantis spaceport.

stark shuttle
daring lake
clever adder
stark shuttle
fresh reef
clever adder
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Oh I know

maiden dew
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You just have to be selective where you deploy the terrormorphs. Imagine how they could have shutdown the FC's military if they got deployed at the Factory and some shipyards. Would be far more effective than trying to plant a bomb. And deploying is basically just sprinkiling Lazarus pollen on some heatleeches.

clever adder
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Yep

daring lake
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You just have to be selective where you plant a bomb though

stark shuttle
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then you would be stuck trying to clean the place up after.

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if you want to 'salt' the earth so to speak then they could be dumped. but then the place would become like Londinion

maiden dew
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More like Niira, but same thing. But a handful of Terrormorphs can be dealt with by a dedicated team. We can take missions to go kill terrormorphs and they can be found on worlds with cities.

stark shuttle
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if that was the case, Londinion would be liveable again by now in game

daring lake
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Drop all the 'Morphs you like on my cities! Our Aceles need feeding 😄

nocturne shard
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Aceles are best bois.

mighty silo
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If only you could see aceles on planets after the quest

stark shuttle
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you can. You can sometimes come across them guarded by a human guard and robot

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i saw one in the wilds on Montera Luna once

maiden dew
maiden dew
stark shuttle
daring lake
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I'm still taking my thermals when I next visit 😉

stark shuttle
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Yeah.....never quite understood *why *they'd build there, when other parts of the planet are much nicer....Maybe the cold meant for an easy meat storage facility since it was one of the main Aceles processing plants there.

daring lake
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Eklund ship builders too

stark shuttle
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yeah which is a good timeline stamp and possible suggests what the company was doing before partnering with Stroud. Could well have been more like Hopetech making less fancy type ships

daring lake
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I'm still unsure which came first. Walter and Issa as a couple, or Stroud-Ekland the company.

stark shuttle
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yeah, that's very vague

daring lake
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Though the ship-building seems to be quite new in our ("You") timeline.

stark shuttle
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yeah you do get the salesman state their space shipyard is new to the game, game as in universe ship building competition

daring lake
#

The asteroid mine with the giant crystals though. That seems much, much older.

#

Suggesting they were involved in other ventures prior to ship building.

stark shuttle
#

Would love to know what those crystals were being mined for......

daring lake
#

nods .... also .... sip

faint cave
unique urchin
faint cave
#

I prefer Chunks Wine over Tranquilitea myself

bronze shoal
#

No Docking Fees?
I've been leaving my ship parked at New Atlantis forever, living on-board instead of renting an apartment. Taking up valuable landing space.
IRL you usually need to pay for a mooring to do that...

faint cave
#

Not only that, but your ship is on the best spot in the entire spaceport.

bronze shoal
#

I've also been littering, there's a huge pile of misc junk at the bottom of the ramp where I dumpted it. Was hoping it'd vanish after a reload, but I guess its permanent now. Whoops

faint cave
#

I can respect New Atlantis, Cydonia, and Akila having free or mostly free spaceport fees. They're probably subsidized.
Neon, however, either the spaceport is free as a lure to get people to spend money inside, or in-universe you are paying through the nose to dock your ship on the very limited parking space.

bronze shoal
#

doesn't Neon have only a single pad? dang shipping must get really stalled when I take it up

daring lake
#

At least 2 pads in Neon. Might even be a 3rd I've missed. But ships land +
take off whilst you are there. The odd thing about Neon are the ship techs.
They are the only ones I've found that do their work without wearing helmets.

bronze shoal
#

don't forget Paradiso. no helmets there either. or safety vests for that matter

daring lake
#

Don't think I've seen a ship tech. at Paradiso. Just the main guy reading a clipboard 🙂

bronze shoal
#

missed opportunity to have them wear dorky sailor uniforms as seen in The Fifth Element at Fhloston's Paradise

faint cave
#

Well, better than the guy in the Red Mile, at least.

daring lake
#

Yeah ... I'm talking about the little guys. The ones that amble around your ship with scanners etc.

faint cave
#

Oh, then I do not know. Helmets get extremely moldy in the rainy planet, perhaps?

bronze shoal
maiden dew
#

I just figure there is a 10 to 1 scaling for all cities. Or more. And actual parking is some sort of Valet service. Like where do the rest of your ships go? Just hand wave away those details.

cursive pivot
# maiden dew I just figure there is a 10 to 1 scaling for all cities. Or more. And actual p...

If we think of the whole game as a TV show or movie set, there will be no problem. For example, when we fast travel from Neon Core to Akila Spaceport during the mission, we actually change the scene. This is also the case when we land on the ground while in space with a spaceship. (I wish they had made a short animation similar to the short animation we see while traveling from one planet to another within the star system while descending to the planet.) The story tells us that cities are much larger and more crowded than they seem, but we do not experience all of the cities on the set of a TV show or movie. When you're committed to the story, we don't need to think beyond the spaces we interact with. Starfield is a game built on this.

pastel bolt
cursive pivot
weak hemlock
#

I also view it as an update to your starship piloting license

weak hemlock
#

You know what makes no sense lore wise? How stuff that has been sitting for a century in the Lock still functions at all.

modern burrow
weak hemlock
#

I've seen studies on sub-zero temperatures on electronics. Assuming the technological advances that we've seen, and some mentioned technologies...you shouldn't be able to access anything in the databanks. Yet there are terminal entries still active

gleaming dawn
#

Maybe it's more those are exceptions to how many hundreds have been lost

slate valley
#

Also - it's a game and liberties are taken for gameplay reasons. Just roll with it - it's space magic. Sometimes we just need to put aside perfect logic and just go with the flow of it.

maiden dew
#

I really have to wonder why Akila was settled in the first place with its high gravity and dangerous predators when there are two habitable moons in the system- Codos and Montara Luna.

stark shuttle
#

low gravity can negatively effect the body, where as higher grav would make people much stronger over generations.
Codos has high radiation, due to low magnetosphere.

novel sparrow
high copper
white willow
#

Does Starfield ever touch on people travelling beyond the settled systems? Just like - Picking a direction and grav jumping in a straight line to get as far as possible?

stark shuttle
# novel sparrow New Homestead people don’t mind a gravity of 0.14G

They live inside and on a frozen hellscape moon where you cant go outside without a suit.

I honestly do think there should be more repercussions for where your outposts are, where people's origins are. Such as those who are born on high grav planets are much stronger, but need to exercise more in space/low grav due to muscle wastage and people born on low grav planets have to have modifications to even survive on normal to higher g planets.

rigid kiln
maiden dew
stark shuttle
#

which it really should.

novel sparrow
rigid kiln
novel sparrow
white willow
#

Grav Drives have an average range of around 30LY

daring lake
#

Technically Nieves is correct. "Settled Systems" is a general term used by
the NPC population to describe UC/FC/Independent systems with populations.
For instance, Vlad will give you the locations of the last 2 artifacts and refer
to their locations as "the fringes of known space".
We gamers however might see such a small map in a different context 🤷‍♂️ ?

modern burrow
#

The map does seem small because of the speed it takes to travel to it. But it's bigger than it seems...

daring lake
#

Well, I'm an Elite:Dangerous player so ... ymmv I guess 😉

modern burrow
#

Yes I too enjoy some Elite Dangerous. I was hoping for the feel of scale from that and SC for Starfield but... alas.

daring lake
#

o7

modern burrow
#

🫡

peak halo
bronze shoal
# modern burrow The map does seem small because of the speed it takes to travel to it. But it's...

the map seems small because there's Not Enough Stuff to Do in most systems.

I come across a new system the first time, don't even look around, just go back to map menu and click the next one. It's all one giant Fast Travel Menu.
No Sense of Exploration and Wonder.

I think removing fuel was a mistake. NMS is a good counterexample, landing in a new system is an adventure itself because I have to find resources and craft hyperfuel if I want to move on to the next one.

peak halo
stark shuttle
#

Londinion isnt their home planet. No one knows where their planet of origin is.
Aceles are their natural predators.

maiden dew
#

It is highly suggested that Londonium is the source of Heatleeches/Terrormorphs. It is the origin of Lazarus.

clever adder
stark shuttle
sand spruce
faint cave
white willow
#

Oh snap! Hadn't even heard of the Centauri Protocol before - Is that something mentioned in the UC museum?

faint cave
#

Not that I remember. I can't find it on the wikis too. I distinctly remember it, but let me see later if I get the loading screen again.

maiden dew
#

Vlad talks about it. Not sure if it is mentioned elsewhere.

stark shuttle
#

yep got a screenshot of him talking about that

daring lake
#

The Centaurus Proclamation

stark shuttle
daring lake
#

But its not just Vlad that mentions it. Can't remember where else atm.
Also on T'Morphs being native to Toliman II. ;
I'm currently doing the survey thing right now. And the 'Morphs are
scanning as natives.

#

... also quicksaving as I go 😉

faint cave
stark shuttle
#

i remember seeing it - the centarus proclomation, on the info screen during loading too

faint cave
#

The three system limit for the UC and Freestar is probably a response to this proclamation. For all of its military might, the UC's bureaucracy is less efficient than the Freestar's lax laws, so they can't keep up with them in terms of colonizing new worlds. It would have lead to Freestar getting bigger than the UC if the Treaty of Narion hadn't been established.

Though, the obvious loophole is for unaligned people or former residents to establish their own colony and ally with either faction.

daring lake
#

Or start their own, as the Va'ruun did ...
The Narion Treaty was a means to an end. And treaties can be re-negotiated
if both parties agree. Who knows how things will develop. The UC have facilities
in Tau Ceti and send Vanguard there. And the FC do the same with Altair.
So things may change.

faint cave
#

So, did any of you spare Vae Victis and/or Ron Hope?

stark shuttle
#

nope/nope

maiden dew
faint cave
#

I ended up sparing Vae Victis, but it's because I think death is too good for him. Ron Hope attacked me and I just defended myself.

maiden dew
#

I so want to shoot Bayu.

faint cave
#

I think Marshal Blake is a good leader, but he's way too worried about the Council of Governors.

faint cave
# maiden dew I so want to shoot Bayu.

I actually haven't gotten around to doing any of the Neon quests yet (Bayu, Ryujin, and Strikers). I'm limiting myself to one major quest per universe to improve performance.

maiden dew
#

Blake should be elevated to the Council of Governors.

faint cave
#

True

maiden dew
#

Masako should replace Bayu.

faint cave
#

Who else can police the governors except another governor?

maiden dew
#

Reisha should also have a seat to counter Masako

daring lake
#

Lara Darvish is already there and a good counter I guess.
And then there is the FC Ambassador in NA. Radcliff.
She's actively seeking a seat.

maiden dew
#

Radcliffe is the last person who should take a seat. An incompetent that can't even plan a assassination.

faint cave
#

The lady who owns Laredo would be perfect for the council.

#

But because things can't get worse anyway, let's get that guy who runs Kore Kinetics.

maiden dew
#

Reisha is the CEO of Laredo. She also donated to the Stretch and is a lead backer behind the Eleos project. She is a genuinely good person.

faint cave
#

Ah, I didn't know her name. Thanks. Still, that guy from Kore Kinetics counters everyone.

fallow whale
#

"These will put holes in anything."

daring lake
#

Having just completed my planet survey of Toliman II
I'm very grateful for his "target destruction guarantee" 😄
Vimes 8 - 'Morphs 0 ...

daring lake
#

The Centaurus Proclamation - I knew I'd seen it somewhere, and its
documented in the Vanguard Orientation. The UC bowing to the
wishes of the people who wanted independence in 2161.

faint cave
#

30 years later, the Freestar Collective was founded.

#

The year after that, House Va'ruun was established.

broken flower
#

Fly me to Va’ruun

rigid kiln
#

2240 best year

faint cave
#

Y'all think there are catgirls and dog boys running around the setting?

trail kindle
nocturne hollow
#

Is there anything else "of" the multiverse that we know of?

I mean, the obvious things that are "of the multiverse" are the artifacts and the temples. But also the Hunter and the Emissary. And Constellation, notably Sarah, Barrett, Andreja, Sam, and Cora. And the Unity itself.

So my question is... is there anything else of the multiverse that we may be overlooking?

solemn bough
#

Is there a Lore reason for not dogs or cats in the game.

Seems weird like did people just abandoned their pets

nocturne hollow
#

And on that note, what about the "us" we see in front of the Unity? Who is this character exactly? And why is it, when we start over in a new universe, we're just magically on board some strange ship? Why not put us right back on Vectera? I feel like there is a reason for the change, and it's not just a "quick start." I think there's more to it we aren't being told, and we may come to find out with future DLC. But, there may be answers in the base game we're just not seeing.

solemn bough
weak hemlock
#

That's part of being reborn as the universe. Think of it like this, you give up natural mortality for infinitity. You are no longer human, nor are you really a physical entity. You are one of the many physical "avatars" of the universe itself.

nocturne hollow
#

That works. That also kind of plays into my Skyrim theory, that you're basically Talos. Because you, the player who's already beaten the game once, knows things the character shouldn't, there's got to be a reason, but in Skyrim, there really isn't. Hence the "theory." Starfield actually accounts for this, the reason we have that knowledge (for example, that the best gun in the game is found at the end of the Crimson Fleet quest line).

#

.
Still, I wonder. If we just magically appear in this ship that is in the Narion system (where Vectera is), then, could it be said that this ship exists in the prime universe just waiting for a Starborn? Or did the Starborn already take it? Because you can meet the Hunter twice that I know of. Once at the Viewport bar in New Atlantis, and again at the first bar you see in Akila City. I guess it's like a chicken and egg scenario.

But the problem with that is, in the prime universe, we only have two named Starborn who are traveling the multiverse. Hunter and Emissary. The other ones, guarding temples, we know far less about them. But after the prime universe, even though you always enter Unity alone, it's said that Sarah, Andreja, Barrett, Sam, and Cora all go as well. Even if you don't have them on your ship. So, does Sarah get her own Starborn Guardian ship? Does Sam? Does Cora get her own, or does she wind up on Sam's ship? To the actual point we make when talking to Cora about Unity, I kinda do wanna see Cora with powers in a smol Starborn suit.

solemn bough
solemn bough
weak hemlock
solemn bough
#

I hope we get more about the Starborn in future content.

I really want to see where that goes. Like what is the endgame for it.

analog junco
#

What if Starfield really was like Morrowind in the way that the Unity is CHIM?

solemn bough
#

Like iv only maybe played 1 fallout game and only partially, I found it depressing really

analog junco
#

It's pretty deep TES lore. Its not a story the Jedi Telvanni would tell you.

rigid kiln
#

😭

maiden dew
nocturne hollow
nocturne hollow
peak halo
#

Isn't the old guy the emissary?

weak hemlock
#

Emissary is whoever dies.

#

Hunter is Keeper Aquillis

peak halo
#

Oh, I thought it was the other way around

maiden dew
#

Victor Aiza is a starborn, and some theories say he is the Hunter.

#

It is also postulated that the founder of Constellation is a Starborn, and probably the Hunter. It also seems due to the voice changing through subsequent NG+ runs, that the Emissary is more a title and the four main members of Constellation are all the Emissary.

rigid kiln
#

Do we think the change that happened in House Va'ruun is due to new leadership?

#

I feel like that makes the most sense

daring lake
#

sip
So ... Hi all ... just logged in and have been reading ....
Lots of interesting thoughts on display 🙂

#

and erm ... the Victor Aiza that we come across is not a Starborn btw.
His corpse is testament to that.

maiden dew
# daring lake and erm ... the Victor Aiza that we come across is not a Starborn btw. His corps...

The Victor Aiza of our universe is not a Starborn. But his other self? That would have been a Starborn. So one theory would be that Aiza Prime, ie the Hunter, eventually developed a grav drive and found all the artifacts after a very long time. To jump start the search, he manipulates alternate realities to get Grav drives developed faster. I would further postulate that Sebastian Banks is the Hunter, because he founds constellation just so they can search out the artifacts for him.

daring lake
#

Yeah, no. Its a causal loop whichever way you look at it.
All it needs is for our Aiza to do what he did, and then meet a version of himself that escaped the fate
that we discover. Twelve lost days is something not experienced by "You" or Barrett. The possibility that
some other (as yet unrevealed) agency was involved in that should be considered
Aiza becoming the Hunter though is something that should be considered. There is a similarity in the
lack of empathy shown by both.
As for Banks, well I see that as open for debate.

night mist
solemn bough
night mist
solemn bough
#

it says hes a starborn?

night mist
#

"He" is not, the version of "he" that talks to him most certainly is.

solemn bough
#

what are you basing that on though?

night mist
#

The words he says in the audio explaining how he was visited by a version of himself that tells him what happens if he continues the grav drive research.

solemn bough
#

yeah i dont see any reason to think that was a starborn version of himself. sounds like he had a vision rather than being actually physically visited by somebody

night mist
#

I mean the rest of the slates literally imply from Judith's point of view that there was some military people and "someone else" in top secret rooms.

#

Its been a while, but it wasn't a personal vision from him. Trying to find their text now.

#

Never mind, it was just two military people. I swear there was someone else.

stark shuttle
solemn bough
#

starborn tend to physically exist in space, they arent ghosts floating around waiting to talk to the unconscious

night mist
solemn bough
#

also if it was a starborn aiza, wouldnt the other members of the mars team have seen this go down?

stark shuttle
#

Unless they were all sworn to secrecy

solemn bough
#

a simpler explanation is that he touched the artifact, had a vision, and in that vision he was spoken to by some entity that took on his own appearance. similar to what the player experiences at the end of the game

faint cave
#

I laughed when I got to myself at the Unity and got the dialogue 'I do not sound like that'.

round charm
#

well leveled packins just gotta see why lvl packins are underutilized asf

rich zenith
#

what are packing? Im actually about to start getting into modding if its to do with that. I code for a living so hopefull it shouldnt be too difficult @round charm

round charm
#

fo4 introduced it and SF utilized the heck out of it

round charm
#

preferably fo4 creation kit

rich zenith
#

yep i see how this can help to fix it. Yeah Ill learn it, just waiting for it to drop. Let me know if there are any resources that are good to get introduced to it

round charm
#

currently trying to debug PCMs so modders can add new POIsok

round charm
rich zenith
#

ok cool ill get invovled in this

round charm
#

whats taking mere hours on xedit it will take mere seconds with CKpepehands

rich zenith
#

smh, bethesda said its dropping early 2024, and well early 2024 stops on march 31st, so we can hope

round charm
daring lake
weak hemlock
round charm
daring lake
#

No worries 🙂

unique urchin
daring lake
#

That's an interesting viewpoint.
But it does not explain the presence of Guardian Starborn at Artifact sites.
Nor the abscence of same at temples "you" visits early on.
They would seem to be deployed simply to stop "you" from reaching The Unity.

faint cave
#

Maybe they're just the Parallel Self power, either of a particularly strong Starborn or by the Temple itself?

indigo nymph
solemn bough
high copper
solemn bough
#

Based off of That they have still Tuesday end of April to release something they say they want to release early 2024 to be on time,... If they go off of my style of breaking the year up

nocturne hollow
# unique urchin the temples are the reason people hop universes. not the artifacts. and the guar...

Defending the temples against who? They're almost always on barren worlds. I think Tau Ceti can get one, or maybe that's just an Artifact, but there were people on that planet before the Terrormorph incident that launches the Vanguard quest line.

I guess there are people on some worlds with temples. The last one I got, I ran about 1200m to an abandoned something-or-other and fought a couple dozen Fleet pirates, but none of them seemed to have any inclination to take a hike over to the temple.

In fact, we know from The Empty Nest that artifacts, at least, tend to keep lesser minded creatures (the Ashta) away.

solemn bough
#

They throw around the term testing alot..
I heard one say another test, there is always a test

Or something like that.

And at the end of main quest the Emissary mentions the temple testing you.

Maybe those Starborn are just empty avatars and not actually people.

It hints that the unity or at the very least something related to the Starborn and that is a Entity with some form of intent.

#

We also speculate that the temple was where the armillary once stood whole... But perhaps the original creators saw the potential danger in it... Maybe there was a rift between them.. and so It was destroyed and split amongst the stars.

#

Maybe in the Starfeild universe The Big bang was caused by the Armillary.

Which means there might be a Prime Universe the first one where It all started.

weak hemlock
jaunty ginkgo
#

When grav-jumping with music volume at 0%, I heard a brief glimpse of the song that is heard when near an Artifact. Anyone else does?

cursive pivot
#

If Keeper Aquilus is a starborn, why does he glow yellow like normal humans or other creatures when we use Sense Star Stuff Power?

quaint bloom
#

Probably just to prevent spoiling the reveal

cursive pivot
#

I think this can be explained by other powers that we cannot obtain, such as Hunter suddenly teleporting into everywhere or Guardian Athaliah resurrecting the dead bodies. Apparently, Aquilus have a power to not reveal his real existence.

solemn bough
jaunty ginkgo
cursive pivot
#

Or our character had an accident in the mine in Vectera and is in intensive care at a Reliant Medical branch. All these events are a dream in a vegetative state. When we wake up we will immediately run to the Lodge and find that there are only a few more trees there.

#

Barret makes fun of us by saying "dusty dusty", but those are the sounds of our relatives crying at the end of our bed. 😛

solemn bough
unique urchin
indigo nymph
#

Guardians could very well be acolytes of the Emissary. It's said at the end if you side with the Emissary that they go on to grow a cult...sorry...gather those who are worthy to introduce them to Unity. Could be that they're the ones who try to stop others from gaining power and keeping the cycle going. Then again, it would raise even more questions about why Starborn seem to time travel

maiden dew
#

Well, the base unity power is gravity. Current theory states that C (speed of light) is the limit for matter. But the theory also postulate a way around that limit- Wormholes/folding space. The theory goes on that if FTL is possible, then time travel would be a result. So Starborn Time Traveling is an expected result if they gain sufficient knowledge to manipulate Gravity/Space-Time.

tropic yacht
#

At that point you're writing fanfiction

like, say I was playing Skyrim, and a bandit runs out of the woods to attack me. If I stop, and say to myself "Hey I think this guy was actually a paid thug sent after me by Nazeem (haha Nazeem mentioned!), because I saw Nazeem in the market buying carrots and this guy has a carrot on him" then that's fanfiction and nothing in the game supports that arguement

#

It's the same here. I honestly just think they're meant to be bonus encounters to give the temples more content, otherwise you would just walk in, do the shiny circle puzzle, and leave

#

||Ironic then that the moment I leave the temples, as soon as the loading screen is done, I fast travel to my ship, skipping the 'boss fight' every time||

solemn bough
nocturne hollow
weak hemlock
modern burrow
#

There's probably a condition to keep them from popping up in undesired locales.

broken flower
#

you may need multi dimensional perception to see them

keen acorn
indigo nymph
#

I mean they created this entire channel for exactly that facepalm

nocturne hollow
# weak hemlock I don't know if Jemison (or Akila) can get one. I would assume they *can* but I'...

Right. And they're not only on dead worlds. It's probably just a randomizer (with, as someone else said, a condition to keep them from certain places, or keep them within so many LY range of Alpha Centauri). But if you ask for a random world with those conditions, chances are you're getting a moon with no life.

We've all seen temples on worlds with flora and fauna, I know we have. I certainly have, but I'm on NG+ 9 so...

indigo nymph
bronze shoal
#

What's the deal with Ecliptic? are they just Mercenaries? why do UC/FS seem to count them as criminals
-I take plenty of quests from job boards that are assassination missions; ie mercenary work.... so clearly that's legal....

#

how are they different from Trackers Alliance?

indigo nymph
high copper
#

Of course it would be nice to see more of this in game, like them using the faction to skim around the treaty and have based on other planets

indigo nymph
#

It would be nice to see a lot more of a lot of things to flesh the world out to be fair

high copper
tropic yacht
#

What, it's alright to come up with baseless claims but the moment anyone puts stress on them, I'm in the wrong?

#

Also, would like to expand on this but:

Many of the major DLCs for Bethesda games, such as Skyrim and Fallout 4, don't really make a habit of going back and exploring content already present in the base game. Instead the DLCs introduce new locations and histories, they're all very self contained

Fallout 4 didn't have a DLC expand on the Gunners, it had Nuka World and Far Harbor and whatnot, which introduced entirely disconnected plotlines and stories (with their own issues and plotholes at times)

#

That's what I imagine Shattered Space will be like, something entirely disconnected, thus what you've got in Starfield is what you get. The lore here is unlikely to be expanded on in any major way

#

||Like there'll be names thrown around, probably, nods to other parts of the cannon but nothing in the way of 'fixing' what's here||

maiden dew
indigo nymph
tropic yacht
#

I should have also said, I take issue with your tone. Rather than saying "I think that this is this way" you were very deadset on your explanation being the only one. That's why I mentioned it was similar to fanfiction or even spreading misinformation. You have to stress your point is a theory or else people in this channel will get the wrong idea

#

Like, this is Starfield LORE, not Starfield theory crafting

mint smelt
#

please hold on while we scan you for contraband

broken flower
#

I’m a dedicated lore breaker

tropic yacht
#

Lmao

rigid kiln
#

ok so, zealots part of house va'ruun or nah?

#

since y'know the whole followers can honor the will of the great serpent in whatever way they see fit

peak halo
#

They are, just a fanatic subset

rigid kiln
#

yea I thought so too so that would mean that they have been lying about them not being part of house va'ruun anymore

stark shuttle
#

Who are lying? Andreja says they are va'ruun but have twisted the scripture to their own purpose.

rigid kiln
#

I thought somewhere in the game it was stated that the high council said that they are not part of house va'ruun but split from it

#

I could be mixing up lore I've been doing to much house va'ruun writing lately 😭

stark shuttle
#

If u do Andreja's personal mission you find her contact was contacting the zealots. I think officially they shun the zealots but they are still very much part of the religion

rigid kiln
#

yea I assumed that Anasko would be more pro zealot that Jarek anyway

stark shuttle
#

Much like the high priestess you learn about was more militant, there are different sects within the cult.

rigid kiln
#

yea Gravid Si'ah Maven would also be pro zealot

rain geyser
#

I'm worried that you know all these names..

rigid kiln
#

Did I not write like 12 lore pages for the UESP wiki about house va'ruun 😭

rain geyser
#

Fair!

stark shuttle
#

Know all too well, when writing, you learn the most obscure
character names 😁

rigid kiln
#

The great serpent page is way to empty for my liking but idk what else to add :c

desert zinc
#

That it will be eaten by the galactic weasel 🤣

maiden dew
desert zinc
maiden dew
#

The universal honey badger does not give an F.

daring lake
#

My take on the Zealots is that whilst they are considered to be
"of the promised" by right of birth, they are not of the faction
in a political sense.
If the same rules apply to them that apply to other Va'ruun that leave
the homeworld(s), then they are exiles.
That said, the political make-up of a theocracy is always going to be fluid.
If there are changes to official doctrine then the nature of the external political
power also changes. Its fluid rather than cast in stone.

rigid kiln
#

I'd assume anasko probbo just uses the zealots as full agents of house va'ruun

daring lake
#

Never a good thing to assume when it comes to stuff like this.
I get it, but it can lead you down the wrong path sometimes 😉

keen acorn
rigid kiln
#

It feels like they forgot to remove/rewrite that entry

nocturne hollow
# tropic yacht Also, would like to expand on this but: Many of the major DLCs for Bethesda gam...

It's basically considered in the realm of fan fiction, but if you want more on the Gunners in Fallout 4, you should play Sim Settlements 2 (playing SS1 is not necessary, IIRC it had no story). The story of SS2 greatly expands upon, and gives you more reason to do settlements, and as you build up your Sim settlements, you get Gunners attacking you, and you get more into their story. Eventually you take over their base... I forget the name of it but it's to the south and there's a Bobblehead in the main room. Anyway, you get that as a base, and you can clean it up, fortify it, decorate it... it's basically like a super settlement. And I think Chapter 3 (the last/latest one) promised more info on what the Gunners were all about and who was behind them (strongly believed to be the Enclave for some reason... IMO just to shoehorn them in). Since Bethesda didn't answer the question, and kinggath is such a good modder, I suppose his answer is as good as any. I just wish the mod was less buggy, but considering all it does, and running on Bethesda's engine, it's actually pretty impressive overall. Just... save often and in multiple slots, etc.

round charm
solemn bough
#

So I have this conversation form the chat that I will have to continue in here to due to spoilers, but I have a theory that Unity, the artifacts... It's all part of someone very aware entity of sorts.

One the Starborn at the temples and the Emissary mentions the temples are tearing you.

And the Starborn you fight at the final temples all have names not, so they are someone, haven't figured out who though.

I'm thinking those who have reactions to the artifacts are sort of chosen to be starborn whilst everyone else is kinda piggybacked to it

faint cave
#

Probably the guy you meet at the Unity?

solemn bough
solemn bough
bronze shoal
#

For me, the best part of Starfield is the Ship Building.
No Man's Sky just did an update and added ship building.....
I guess I'm going back to NMS for a bit....

#

ship building And exploration? who knew you could have Both

#

now SF needs to catch up and revamp planets to be less empty.

solemn bough
bronze shoal
digital raptor
#

I deeply, deeply want to fly between planets in SF like in NMS, except it would be better because we have ship interiors, and know that the game supports NPCs auto flying the ship for us so we could get up and walk

solemn bough
#

Lol I meant to make my dude look like Brad pit and I made hime look like Zac Efron lol

bronze shoal
digital raptor
#

Seamless orbit to surface definitely isnt possible. We know that star systems are fully modeled though, and planets have orbits. Ive used console commands and mods to make my ship go faster, Bethesda just needs to add official support for that kind of gameplay so its not 100% empty out there while traveling. Need random encounters, and nice views in space like Nebula, and other anomalies

daring lake
#

Whilst I can understand folk wanting to get that feel of flying around space
from one point to another, the only FTL mechanism in game is the grav drive.
Instant travel over large distances.
The Wing Commander style "fly past" animation shown for in-system transitions
is the game giving us a view of our ship. Nothing more than that imo. And I wish
that they would change that to an in-cockpit transition with the grav jump
animation viewable from the pilot's seat.

digital raptor
#

My proposition is mini grav jumps that just passively bend space around you. Easy to think of a solution for fun gameplay for sci fi setting imo. Dont necessarily need FTL.

high copper
digital raptor
#

Rather it like NMS where I can get there in like 5 minutes at most. Ive flown to other planets manually already, both slow and fast with console commands. Just needs more gameplay around it both in and outside the ship

daring lake
#

I would not like to see that tbh. For me, that would cut into the core of
what the story is about. But like I say, I get it.
The ability to use console commands is not relevant imo.
Now if they were to introduce a method of interdicting a ship during a grav
jump .... well, I could see that as a thing.

digital raptor
#

I rather fun over being stuck on a planets doorstep. Wanna explore space. More fun than teleporting imo. Console commands are relevant because they show that the star systems are fully modeled. It's like Bethesda has setup the game to be that way in the future. Probably what the "new forms of travel" update will be,

daring lake
#

When I said that console commands are not relevant, I meant that they are
not relevant to what actually exists in terms of the in-game tech that we have.
And all that in-game tech forms part of the core of the story.
Having spent many hours in games like Elite:Dangerous I get what you are saying, truly.
But any changes/additions have to fit in with the universe we are in and its story.

digital raptor
#

Thus micro grav jumping 😉 ships go faster, the lore is preserved, and i get to actually fly through Saturn's rings and not be told I can't go there.

daring lake
#

I don't get that though. Grav jumping is moving from one point of spacetime to
another in an instant. Its not a "hyperspace" or wormhole journey. If you want
to be able to select a particular point on the map (such as the rings of Saturn)
then they are going to have to do a major re-work of the system maps we have.
And I don't see such a huge change (and significant cost) happening atm

digital raptor
#

Grav jumping folds space around your ship. Micro grav jumping would just be something like having your ship slide through space faster, moment to moment, at each point in space going forward. Going faster. They don't need to rework the whole system. Systems are already fully modeled. We just need to be able to go faster, and have encounters within the system.

#

Everything in SF is compromised for fun as well. It's not a hard sci fi.

daring lake
#

You mean travel slower 😉
You seem to be describing Elite's Frameshift Drive btw.
The game may not be "hard sci-fi" as you call it, but my whole
point is that the grav drive, and its origins, are central to the actual story.
Putting in tech abilities that don't mesh with that story makes little sense to me.

digital raptor
#

It's not really new tech, and doesn't violate the story. We grav drive from point A, to point Z between star systems. Im describing using the Grav Drive more frequently, like a shutter, or flickering light. There is nothing in the lore that says a ship can't Grav Drive to a point much closer in front of itself, and then repeat that action again rapidly to move through space. Your ship would look like a constant flickering light as it makes the journey across a system, while from your POV it can look seamless.

#

Can't think of anyway this violates the universe, its just using the grav drive in a more rapid fashion that is more short range. Wouldnt be surprised if theres mention of that in universe already.

daring lake
#

I can see that we are not going to agree 🙂 and that's OK imo.
But to your point that the system would not need a major re-work;
Changes would need to be made to introduce a co-ordinate system
within the system map to enable the player to choose a destination,
and changes made to the in-ship nav system in order to reveal the
position of POI's such as ships and satellites. Sounds major enough
to me.

digital raptor
#

No Man's Sky has no system map, only a chart of planets. It doesn't even show your location in system. You can't even select a planet in that game to automatically target it, yet it's still trivial to travel, and easy. You face the planet, and go. In Starfield, we already have the ability to open a detailed system map, and target the exact planet we want to go to. It's just a matter of then facing the planet, and micro grav jumping toward it.

#

We can already open the scanner too in game and bring up all planet names on the hud.

daring lake
#

But you can't bring up the position of Saturn's rings though, can you?

#

Or the position of the satellite around Venus.

digital raptor
#

I shouldn't have to, I would just fly to Saturn. If there are other anomalies in space, they can show up in a spot on the system map, and be represented there. Doesn't have to be detailed. Planets and everything else already have real positions.

#

Bethesda can spawn a "dereltict ship" in the middle of a star system, and that can be represented by both a spot on the (simplified) system map, and both by a real position in game.

daring lake
#

Well, its a dream that may only be realised in a different game I feel.

digital raptor
#

They fully modeled star systems and said new forms of travel are coming for a reason. They're going to open up space. Easiest update to do imo to make the game better.

bronze shoal
# digital raptor It's not really new tech, and doesn't violate the story. We grav drive from poin...

the Grav Drive can manipulate gravity, for example if you shoot it out, then a boarded ship has everyone float around instead of artificial gravity.

this implies that in-universe grav drive technology is capable of creating gravity fields, and/or manipulating effective mass. (not just the full on space warping jump).

that offers two more possible methods of interplanetary flight that fit with the SF 'universe': generate a gravity field around the ship for a 'reactionless drive' capable of extreme acceleration. or copy the game Mass Effect where the drive reduces your ships mass to zero.

#

...On a related note
if we have gravity control, and thus by extension can make Reactionless Drives, then.... there isn't a great reason to be using chemical rocket propulsion (all the visible flames).

lots of science fiction stories are guilty of this kind of thing.... establish that a technology exists, but fail to fully account for its implications. instead relegating it to a magic black box.

(see also, Star Trek, transporters, replicators -remember that episode where the crew gets turned into children and back? yet we never hear about people using it to intentionally become immortal after that )

daring lake
#

And that highlights my point imo. The Grav Drive is more than just a "magic black box"
The scientist that died whilst attempting to link his mind to a drive, describes in his
note that scans show a "polymorphic system that mimics human cognition"

bronze shoal
#

or dead Red Shirts, why not just use the transporter to re-make them? its possible to duplicate people using it (the Riker copy)

#

Starfield really should have 'gravity lift' elevators, not these dang ladders. it fits in universe. ships can already turn internal gravity on and off

daring lake
#

I'm hoping that Walter has put his R&D team to work on making something
out of all that Caelumite floating around 😉

maiden dew
peak halo
peak halo
digital raptor
#

They are. Regardless, we have a map, and scanner to show us where to go.

peak halo
#

Or is it 2 months....

high copper
#

it just takes a long time

peak halo
#

No, 5 Months is the fastest we have on record (excluding the nuke launched sewer lid)

faint cave
#

It's implied we use conventional rockets in-system. Assuming technology has improved rocket speeds 300 years later, how fast do you guys think interplanetary system travel is?

modern burrow
#

I've never actually checked a date when traveling between locations. Should see if it updates in game.

quick tundra
#

I don't think it could be that long or I'd have failed way too many timed missions

#

e.g. I often pick up a "transport settlers to [system]" quest and then still go survey multiple planets

daring lake
digital raptor
#

I dont think its ever clarified how we travel in system. Doesnt seem like grav drive to me.

#

If it is than that's just micro grav jumping like ive been proposing, since we are jumping system.

digital raptor
round charm
#

@hardy kelp thats actually an unattended feature btw since it uses the same ID as play I want to say

daring lake
broken flower
#

The ships seem to have reaction engines for sub light manoeuvres

digital raptor
digital raptor
daring lake
digital raptor
#

FTL travel does not exist in Starfield's universe. You told me that Im saying things that dont fit in the universe, but then casually suggest FTL exists? Come on man. That's like a cornerstone fact of the setting. I havent said anything that isnt so. Im suggesting ways for the game to be more fun in a lore friendly way. I dont know why you keep pushing back. Do you not want the game to be more fun?

daring lake
#

I'm not casually suggesting anything. I'm stating that FTL travel exists in the game.
Its not a secret. Its enabled by Grav Drive Tech.
I don't agree with you about the travel system you are suggesting. We've been over
that before.

digital raptor
#

Grav Driving is not FTL travel, its moving space around the ship with gravity. That's a foundational piece of this universe. It's the whole reason I recommended the "micro grav jumping" idea because FTL does not exist. I just thought we all knew that.

#

We cant supercruise like in Elite, but we can move to different spots instantly, near and far away.

daring lake
#

Oh I see. So now we are in the Dune Universe 😄

high copper
#

idk if I'd call the way the grav jumps work ftl travel

sand spruce
#

Cora literally asks "Do you ever think we'll be able to travel faster than light? And none of that grav tech cheating!"

daring lake
#

Moving from point A to point B faster than light can
certainly qualifies as FTL travel imo

daring lake
sand spruce
#

Yeppo - but my insinuation is that even in-universe the characters don't consider anything that they do to be FTL.

daring lake
#

Except for Victor Aiza who remarked that the speed of light is
rather slower than the grav drive.

unique urchin
unique urchin
cursive pivot
unique urchin
daring lake
#

Oh boy

unique urchin
#

People need to stop thinking in the 3 dimensional constraints.

#

People who think in 4 dimensions look at people who think in 3 dimensions the same way that proper scientists look at flat earthers.

#

They (the people thinking in 3 dimensions) dont quite grasp the physics of what the people who think in 4 dimensions are trying to explain

#

Faster than light travel is impossible to accomplish when staying within the 3 dimensional constraint.

#

This is also shown when grav jumping. As the ship jumps, the engines burn hot, the thrusters kicking off alot of energy, despite the ship not moving anywhere from that burn, before blipping out of existence

#

Its been proven from black holes that gravity can be used to fold space.

digital raptor
#

I just want to be able to grav jump in successive rapid increments of 300,000km each. That is enough to create the illusion of "moving" through a star system, and traversing it. Especially if crew can pilot and take over and control the jumps.

unique urchin
#

Well... theoretically

unique urchin
#

The ship is the needle, the paper is space, the folds are created by the grav drive.

#

Travelling a long distance(millions of kilometres) in 3 dimensions, but only a few dozen kilometers in 4 dimensions

faint cave
#

I like to imagine Starfield's 6 note main theme plays in-universe as well when grav jumping

modern burrow
quick tundra
modern burrow
#

Maybe I missed it this whole time.

quick tundra
# modern burrow Not built into the npc escorts though.

I have no idea what you’re on about at this point. Someone said that travel between planets take days, I’m saying that is extremely unlikely because I regularly take missions with a time limit measured in days and then fly between planets multiple times

#

The time limit in talking about is absolutely built into the transport missions for both npcs and cargo

modern burrow
#

Yeah I mentioned at the top speed a ship can go it would literally take days to travel to one planet from another without jumping.

It is some how currently implied that it's instant which wouldn't be correct unless a jump is happening. So there is detatchment from the quest timer and what actually happens when you hit travel on the map menu.

#

As it sits currently : It "would" take days to fly one planet to the next in the same system, but it is not counted against actively, either in game time or for quest timers.

maiden dew
#

We have firmly established lore that you can travel from Luna to Jupiter with a grav jump. So Intrasystem planetary travel is established. By all accounts, spaceship travel appears to not be significantly advanced from what we can achieve with modern spacecraft. So it would take days to months to years to travel within a star system if grav jumps are not used.

#

TL;DR: Space is big, yo.

digital raptor
#

Doesnt seem like we're Grav Jumping between planets. I think the game just ignores the passage of time for in system travel. In universe I think our ships can move faster than we actually can in game. It might just be smaller grav jumps though. It needs to be conveyed better.

modern burrow
#

Yeah as it is right now it seems implied we're cruising while in system between planets and not jumping. (via cutscene)

#

Which is then not reflected by the clock.

maiden dew
#

One piece of lore that is not well established but I think fits is that it requires large masses to navigate with grav jumps. So you can jump to planets, but not empty space. That fits with what we see in game even if not is not explicitly stated.

daring lake
#

Yeah, its all about that fly-by cut scene. That is the sole thing that gives
some folk pause. In spite of all the well established lore of the game.

maiden dew
#

I really feel that the cut scene is just meant to give a cool look at your space ship.

digital raptor
#

There's established lore (like FTL not existing), there's still open questions about a lot of things though. A lot of ambiguity about how people get around from a game point of view, and in universe one.

daring lake
#

Oh not that again.

modern burrow
#

Okay I just tested this.

#

Time was 17:17UT then I flew from a contact ship to Gagarin and the time shift was 19:25 UT

#

So 2 hours of flight time from orbit of Grissom's Moon to Gagarin.

maiden dew
#

There is established lore of travel cruises, and the mission boards show there is regular odd jobs offered to ship materials and transport passengers, mail, or cargo between systems.

#

I could see SSN contracting ship captains to carry news broadcasts to other star systems.

modern burrow
#

So in order to make a 2 hour flight from Earth to Uranus in real distances it would take 398,611,111 Meters per second. Ships are shown being capped unmodded around 220? 250 meter/s ?

#

So... 1.33 times the speed of light. A jump has to be happening.

#

Where 2 hours slip by.

digital raptor
#

Yeah its a smaller jump im thinking

daring lake
modern burrow
#

Less than a minute in UT or local time?

daring lake
#

In your ship there is only UT

digital raptor
#

Either that or Bethesda is just not worrying about it. I know Skyrim and all other Bethesda game travel times def aren't accurate when walking across their maps. They're condensed though. Wouldn't say the same for Starfield's space. Flying around with console commands, and star systems seem accurately huge

modern burrow
daring lake
#

Yes. it will. But I thought we were talking about travel between planets.
Sorry if I've mis-understood.

modern burrow
#

Well hour of game time not 1 minute. I misunderstood your time frame was all. game minutes go by in seconds.

daring lake
#

Yeah Ok. The time frame I'm using is the stated time in-game.
In my test the game said it was 12:52 UT when i began the journey
and still said 12:52 UT when I arrived.

modern burrow
#

huh. I did the same trip in Zelazny and it jumped me an hour ahead from Z1 to Z2.

daring lake
#

I was doing Z1 to Z3 btw 😉

modern burrow
#

my bad. I'll try something closer.

daring lake
#

But I'll try your route as well

modern burrow
#

just had the clock go from 20:39 to 02:45 going from Z2 to visually the closest body which was Zelazny-7c. So distance by eye is deffinitely not a thing.

daring lake
#

? I use the scanner to get the distance and then select the destination from the map.

modern burrow
#

I just went off what looked closest on the map which "visually" was Z7c. Actual distance not so much.

modern burrow
daring lake
#

0.5ls? Or did you mean 500ls?

modern burrow
#

Testing the difference for 500ls.

modern burrow
#

So 500 light seconds we went from 09:56UT to 10:42 UT

daring lake
#

About 8 light minutes (ish)

#

... in less than a minute

modern burrow
#

Cutscene : Cruising away!
The Clock: I don't know what to do!
End Cutscene: We're here in record time!
The Clock: Did... we jump or.. wait how fast were you going?!

daring lake
#

I would hope that changes to an "in cockpit" transition.

modern burrow
#

Some kind of time dilation to relative ship speed is deffinitely happening.

novel sparrow
#

In the Teaser Trailer from 2021 it says that ETA from Vectera to Jemison is 00:22:03

round charm
round charm
modern burrow
round charm
#

well they did something which is nice

#

so once CK does come out we could add packages to vendors

modern burrow
#

Could probably even set up actual cargo runs that require a cargo bay with cargo that shows up visibly.

round charm
#

since devs is almost done finishing the foundation we can do the rest

round charm
modern burrow
#

Has for me. Checking by getting up and hitting the wait menu on another cockpit seat.

#

It does vary by distance. Planets with closer light-seconds are at a different time shift.

novel sparrow
normal mulch
tropic yacht
#

Okay but fast travel causing kind of weird time jumps isn't at all new

The same is true of Skyrim, fast travelling from Windhelm to Windhelm stables has taken anywhere between an hour and a whole day to pass when I tested going back and forth between the two

#

The Creation Engine just doesn't really keep major track of distances sometimes so it's kinda folly to start basing math and theories on it.

Like, it's just guessing. It's not realistic

high copper
rigid kiln
#

Halt! Halt! Halt!

tropic yacht
# high copper If they would bring back the daggerfall form of actually seeing how much time pa...

Amen, honestly It kind of shocked me that there would be zero effort to make downtime a part of ship traversal

Like, that would have been the perfect time to have a chat with companions, do some crafting, or engage in other minigames you could juggle on your ship. It's the one part of the Bethesda exploration loop I wanted expanded on, the constant use of fast travel, and they didn't touch it

#

Also, Daggerfall appreciator, I tip my hat

maiden dew
#

There are only a couple of missions where time even matters, and the funeral.

high copper
clever adder
faint cave
#

Easy guess as to why.

clever adder
#

Have a actual co-pilot for flying

maiden dew
#

But none of the pilots in the game would be able to fly a Class C ship.

#

To expand on something someone else brought up: I think the Terrormorphs are the last remnants of the Creators civilization. Think of them like the Morlocks in HG Well's Time Machine. It would explain why they have quark degenerate tissues. The Great Serpent is really just a heatleech. He is the last of the creators and managed stop his degeneration into a terrormorph. The entity of the Unity is an echo or remnant of the thoughts of the creators. Think of the entity like a recording left behind for those that follow.

rigid kiln
#

Gonna report you to Anasko Va'ruun for this

digital raptor
high copper
tropic yacht
#

It's part of that game-evolution discourse where there's a lot of people who prefer shiny graphics over fleshed out mechanics

silver eagle
#

Please remember this channel is for starfield lore discussion only.

tropic yacht
digital raptor
#

I should really get around to beating the main story so I can talk about this stuff

tropic yacht
#

Starfield was actually appealing to me because the Starborn are still a relatively recent thing, and still around , which is an interesting direction to take your mysterious beings archetype

high copper
tropic yacht
#

Oh sure but I always read that as them still setting themselves up. Like on a cosmic scale, the fact that they've only ever existed after Earth's fall makes them an outstandingly young 'species', so it makes sense their main goal is to expand and grow

high copper
#

continuously grow and become more powerful each go around

#

was it that a part of you gets left behind in the unity or what?

tropic yacht
#

Idk, does it matter?

jaunty ginkgo
maiden dew
maiden dew
tropic yacht
tropic yacht
maiden dew
tropic yacht
#

Sorry, I had blocked out all my memories of the temple runs, because they're just so...

Regardless of that, still have to disagree with the Terormorph theory, it's just a massive unfounded leap

#

Like, there's no actual link between Terormorphs and Starborn, or these supposed 'Ancients' (I'm gonna start calling them Ayleids for how important their temples are to the world of the game)

maiden dew
daring lake
#

Yeah, no. Quark degenerate tissues are common to lots of other fauna. As is the
chameleon trait. And also the 'Morphs do scan as native to Toliman II.

tropic yacht
maiden dew
#

Are Starborn in Fallout?

tropic yacht
#

Ahhh very clever, sure they are

broken flower
#

bye bye logic

tropic yacht
#

Just wait for the next round of Creation Club content, there's already the Prey suit, Doomguy (+BFG), Legend of Zelda sword and whatever else gets put into the CC

tropic yacht
#

Hence the Deathclaw comparison but clearly we're working of a pure literalist form of arguementation, meaning I can't uise metaphors because ppl dont get them

daring lake
#

This has already been said btw 😉

tropic yacht
daring lake
#

"You guys" .. really?

tropic yacht
daring lake
broken flower
#

it is what it is

silver eagle
#

Stop. keep it on topic please.

maiden dew
# tropic yacht I just have to massively disagree with your logic. Invisibility is not cause to ...

I have laid out multiple pieces of evidence. If you don't accept that, that's fine. But we really do not have much else to speculate on if you do not recognize the limited evidence provided in the game. When trying to do theory crafting from game lore, you by necessity accept the premise that every piece of information is significant. Sometimes, you get it wrong, but often you get close to the ideas of the game creator.

tropic yacht
# maiden dew I have laid out multiple pieces of evidence. If you don't accept that, that's f...

That reminds me actually
https://media.discordapp.net/attachments/955790972489445436/1223765391738671164/invisibility-of-enemies-v0-3fuzxmtnbqrb1.webp?ex=661b0b55&is=66089655&hm=c5ff49e0273e00b19af0326e1ce0925da1919f244990911b573d1be37cec081d&=&format=webp&width=893&height=502

So here's a screenshot of an invisible NPC I ran into when exploring, therby if we're going with the logic that because Terrormorphs have Super powers (invisibility) then that must mean they're remnants of the Creators, since this NPC shares the abilities (and importantly, isnt a Starborn) they must be the same way (perhaps sharing latent genes) and you're not allowed to critique my point because only the game creator could call me wrong

#

||Obviously ignoring the fact of the shakey foundation this theory has, it's just pure fanfiction, and it's kinda funny how often people go into writing fanfiction then claim it's 'supported by the evidence' which is just misinterpreting game context||

#

I mean, uh...

Sandwiches sandwiches?

broken flower
#

verrry interesting

tropic yacht
#

That's the point I inevitably always argue

There's a stark difference between putting together clues and writing your own fanfiction, and if your response to any critique is to say "Well actually you didnt make the game, huh!" then that's just a latent admission that you're making stuff up

faint cave
#

I found Terrormorphs near temples on two occasions, if that helps.

tropic yacht
#

This is not a new arguement, I've been having it for years, but people still fall into the same pitfalls of logic

orchid juniper
daring lake
#

Never noticed that before, but if he was then would it not read;
"We are coming"? At least the Dev's like to leave clues on future
content 🙂

digital raptor
#

I definitely dont think the Terrormorphs are more than what they appear. But could be wrong. I think its funny how everyone's different experiences playing the game can affect how they perceive and interpret things.

delicate hazel
#

Terrormorphs are just the big scary alien that can rip you apart

Fallout has deathclaws
Starfield has Terrormorphs

#

Bethesda saw people liked deathclaws and decided Starfield needed something like that as well

#

Sometimes a thing is just a thing there's not always a big deep meaning behind it

sand spruce
#

Yeah they're just everywhere, being a problem.

quick tundra
#

honestly the thing that got me about terrormorphs was when they used the new Atlantis attack to introduce EM weapons

and then the citizens attack and you're supposed to nonlethally stop them

and then when you attack them they beam lines like "no please help us!" into your brain

and then...nothing. that whole plot thread goes nowhere at all

sand spruce
#

At the risk of misunderstanding your point: It's the Terrormorphs doing that - whatever it is that they do to control people seems to emulate the previous last free thought of the individual being controlled as a voice line in the player's mind, hence the lines like "What's that noise?" and "They're all around us!" being what the Terrormorph seems to have taken from the individuals as their last thoughts... and they keep those for some reason, transferring them to others. It's creepy. And for some reason it does occur when attacking their human thralls. Also, some of the lines appear to come from the Terrormorphs themselves, the ones excited for fresh meat and the like, which is even creepier.

faint cave
rigid kiln
nocturne hollow
nocturne hollow
# sand spruce At the risk of misunderstanding your point: It's the Terrormorphs doing that - w...

At the risk of going further off-topic (maybe not), the Terrormorphs seem to be inducing a state of schizophrenia, making you hear voices. I once, for my career, underwent an experiment where we simulated interacting with one another with simulated schizophrenia, in the form of Mp3 players whispering distracting and, at times threatening phrases in our ears. The Terrormorph encounters remind me of that, and I don't think it's an accident.

Apparently it may be a standardized test you can do yourself. I looked it up on YouTube and saw CNN's Anderson Cooper trying it, and what he heard sounds like the recording I heard. It's not just the recording though, you get tested by a person, asked to do some things and remember some other things. The whole thing is quite unsettling, so if you want to understand what it's like to be under the control of a Terrormorph, maybe find a way to try it — or ask a person living with schizophrenia, if you have the opportunity.

nocturne hollow
faint cave
#

Thanks

faint cave
maiden dew
#

Nova lights are pistols that do lethal. Novablasters are EM rifles. They can be used to avoid killing on the Ryujin and CF missions.

solemn bough
#

So the Guardian Starborn ship, seems like it sort of Generated it's own gravity field around it to manipulate how it moves.

It doesn't take off, it manipulate gravity around it to move around in any direction.

It doesn't really have engines it just changes or creates gravity around it to move through space

faint cave
#

It moves through space through sheer spite against the laws of physics.

bronze shoal
solemn bough
bronze shoal
#

-lots of SciFi writing is guilty of doing that.
introducing a tech concept, but not following through with the Full Implications and only using it for a single niche, when it Really ought to be a full paradigm shift

solemn bough
#

I cannot for the life of me find a civilian settlement on Venus that has a vendor

bronze shoal
solemn bough
#

All I keep finding is Bounty hunters and People who need help and have to be taken off planet lol

bronze shoal
#

alternately, don't play the silly Vendor/Wait farm, just install a 'richer vendors' mod

#

bc, frankly, venus/vendor/wait farming is already basically an exploit as is, just cut to the chase and use a mod

solemn bough
bronze shoal
#

ohwell.
i'd had quit playing months ago if not for Mods to fix stuff like this. hope Beth adds full support soon

solemn bough
#

Finally I found one OMG finally now to build an Outpost near it

bronze shoal
#

is there even an IN-universe explanation for why Time moves different on different planets?
Yes planets all have different rotation periods in RL, but that doesn't mean an hour lasts longer on venus vs earth. just that a day has a different number of hours in it.

#

its a puzzling design decision gameplay wise, and I haven't heard a Lore reason to go to the trouble of making it that complicated

solemn bough
bronze shoal
#

Lol, no, LOVE does not explain why time should move differently in SF. Interstellar has zero credibility for science accuracy.

#

(yes I know A Brief History of Time and time dialiation under extreme accelerations) but the planets themselves aren't doing that.
I can see Time Passage being different when using your Grav Jump, but Not when sitting on a Bench.

solemn bough
#

But also the Planet rotates around the sun slower.

So I Venus your spending X amount of days on there sleeping so Venus hours, so one day is not one day as in 8 hours for us, but 243 days I think for earth, so when you spend what is 1 day there as in sunrise to sunset, x amount of days habe already past on earth time.

#

The way they makenit in the game with hours is just some simplification of that. But your essentially spending a whole lot of time on there not that it's going faster it's still an hour in theory but if you stay there from sunrise to sunset a lot of time almost a year really would have last on earth

#

Really it's also how you define a time... An hour on earth is 60 minutes and an hour on Venus is several days maybe weeks

bronze shoal
#

Ewww? just use UTC time for all player references. and have the sun shadows move faster on some planets.

solemn bough
#

The sun shadows would move much slower on Venus

bronze shoal
#

bc otherwise it doesn't make sense for a human to sleep for 6 weeks without dying

solemn bough
#

The way I see it, sunrise to sunset... Which is how time was originally told...

So if you had a sundial on. Venus, an Hour would be defined by a whole different variable of you still use the 24 hour clock.

bronze shoal
#

look, daylight savings is just lame and I wish that the bill to ban it could have gone thru this year.
lets leave it at that. I don't want to deal with it.

bronze shoal
bronze shoal
#

-just because a year is shorter on one planet than another, doesn't mean you get younger or older when you move between them

#

is what it means

quick tundra
solemn bough
# bronze shoal -just because a year is shorter on one planet than another, doesn't mean you get...

That's not what I was implying at all, you age at the same rate, you just experience longer sunsets and sunrises. By the time 1 sunset is experienced on Venus your essentially 3/4 of a year old.

That part is what I didn't understand about Interstellar.
If tike went faster for him, his daughter should have reasonably been still young when he found her.

But than again, we as a species barely know that much about the small species of the universe we even exist in.

We know our laws of physics yet there are things in the universe that are not held to our known laws of physics.

https://www.tiktok.com/t/ZTLht4NBw/
This guy really explains a lot of it. But the sheer size of our little bit of the universe we are aware of is insane like the scale of it is crazy to think about

TikTok

171.2K likes, 3987 comments. “The universe is under no obligation to make sense to you - Neil DeGrasse Tyson”

bronze shoal
solemn bough
#

Man this vendor is a low aller only has 2600 credits on him..

#

I'm Etter off resetig on Venus and going back to Neon

bronze shoal
#

vendor reset farming is lame, hardly qualifies as 'gameplay'

solemn bough
#

I know I'll be looking into that vendor mod when Xbox gets mods so I can just go with a huge stack of stuff sell it all in one shot and have millions of credits to go buy more ammo with lol

quick tundra
#

I remain a bit baffled that people even subject themselves to it

just go do literally anything else lol

solemn bough
jaunty ginkgo
#

I think we already get so much credit even without loot juggling or being a loot goblin, this isn't so much true in their previous games

quick tundra
#

when I hit that point I simply loot less, and save the big unloading sprees for urban hubs like Neon

bronze shoal
#

After a point I stop Looting Items
I just keep doing Kill Quests back to back, most my credits are from the chest by the VIP and the mission reward

solemn bough
#

Om d I get to 2 million I stop picking things up unless they are legendary and advanced or Legendary and Superior for armors.

If my credits get close to 1 million I loot again.

I saw a video of this guy essentially looting buying all the ammo selling loot to recoup credits and would just do that as he went.

I do be blasting through ammo fairly quickly too lol

quick tundra
#

even 1 million is kinda unnecessary especially if you already have your ship tricked out the way you like it

solemn bough
#

I think I have around 10k of each ammo for the three guns I'm using now, so that should last me a bit.. I still have to compete the main story for this Run

solemn bough
#

But all that takes a lot of credits to do

bronze shoal
#

-steal ships, rearrange parts without buying any new one. how cool can you make it look? fun challenge. cheap

solemn bough
#

Idk just seems we enjoy different aspects of the game and have specific ways to achieve them.

I wouldn't sweat it

#

I would prefer being able to dump all my loot on one vendor and get my 1 million for it but until I'm able to do that, this is the only way to achieve it.

1 gun for me usually sells for double whatever any contract pays out.

#

I have one Basic modified Advanced Magstorm that sells for 6512.... that's basically three bounty contracts

bronze shoal
#

flying to Kryx and nuking the fleet is good credits too, grab it all from the wreckage.

#

pirates are loaded

solemn bough
bronze shoal
#

more fun tho

solemn bough
#

There are three vendors in neon that drop around 11-12k each, us the hello there guy and the other grumpy dude than the two inside the tower with Taiyo. I can net a good amount in one trip, and buy ammo at the same. time.

solemn bough
#

I also don't play the game everyday all day, so I just need a quick way to farm money fast in a short period of time so when the next time.indecoded to get on I can do a ship build without having to spend an ungodly amount of hours playing the game.

faint cave
#

It's interesting that the Settled Systems as a whole is more lax towards law enforcement than real life, even accounting for video game laws. I'm guessing space is just too big?

solemn bough
#

Usually hop on for an hour, turn it off domother stuff maybe come back play for three more hours and not pay for like a day or two maybe a week

bronze shoal
faint cave
#

Ship Technicians don't eff around

solemn bough
#

The ship registration fee to selling ratio is so annoying... Pay 40k ton register ship... Resell for 4k profit.

What in the GameStop is that all about

bronze shoal
#

i was so glad the gamestop near me closed for covid then never reopened. got what they deserved

solemn bough
#

I honestly.prefed the economy system in No Man sky over Starfeild.

The vendors have infinite credits but let's say you sell Gold in that system. The value of Gold goes down. So it's great if you sell one huge bulk of gold you get more money that way. But if you sell Gold in bulk once... And come back you will notice the resell value is now much less.

And each system has something they will buy for more because their is a higher demand for it.

Until you sell them a ton of it than that drops the demand and this the resell value of it.

faint cave
#

Imagine if they were still open 300 years later. Let's call them Galaxy Games

faint cave
bronze shoal
#

oh right, I should do some NMS. they added ship customization. should scratch that shipbulding itch I got from SF

solemn bough
bronze shoal
#

like, you scrap ships for parts and can reassemble..... hmmmh if only SF would let you do that....

#

instead of parts vanishing as soon as you close the buildeer

solemn bough
#

I remember using the duplicate glitch to make those AI things and mass sell them lol I had max money in like 1 hour

#

Whenever they had the expedition is did the refiner sup glitch to just get a lot of Minerals I needed to not have to be struggling so much

bronze shoal
#

when they had expeditions, i would go to the Anomaly and claim all the Twitch reward ships to pull tech parts off. they closed that loophole eventually tho

solemn bough
bronze shoal
#

just not allowed to claim during

faint cave
#

Er, are these in No Man's Sky or Starfield?

#

In any case, the last time I played, I visited an independent colony that wasn't part of LIST. I just thought it was interesting.

bronze shoal
#

?not LIST? you mean "Spacers" ? it always bugged me how they're considered hostile, seems like just people

solemn bough
bronze shoal
#

wait? hows that any different from me?

quick tundra
#

yeah that actually annoys me about the memo in one dungeon where the spacers are like "oh cool now we can go legit"

solemn bough
# bronze shoal wait? hows that any different from me?

I mean if you're just killing innocent people than esse risky your just a spacer in constellation.

I just kill hostiles so That's not the same as a spacer

Like a spacer will just kill some random farmers cus they felt like it.

quick tundra
#

you shouldn't have a faction defined by dehumanized violence and then half-heartedly try to humanize them. I have similar feelings about Fallout raiders

solemn bough
#

But until then It's on site with them.

In my head they have killed kids, they don't seem above that, so I mercilessly kill them.

bronze shoal
#

that can't be true. kids are unkillable in Beth games

#

trust me, I've been to Little Lamplighter. they don't die

#

oMG, crazy idea:
combine SF into the Fallout universe
Just change the story so that Earth is uninhabitable bc of nuclear war, not loss of magnetosphere
and anytime you land on earth, it boots up Fallout 3 and transfers your character over.

#

depending on what place you land, boot into either New Vegas, Capitol Wasteland, Fallout London, etc

keen acorn
faint cave
#

Wouldn't it make more sense that some of them are just regular folk that ended up turning to crime and others are irredeemably evil?

pastel bolt
#

Any group of hooligans with a ship can be spacers, but only some spacers go on to join a faction like the Crimson Fleet "Raiders". The Ecliptic are a faction of Mercs.

maiden dew
faint cave
#

If I had any knowledge of modding, I'd be adding more named spacer and mercenary groups. Surely Ecliptic, while the biggest, can't be the only mercs in the Settled Systems.

maiden dew
#

There was the First, but then we slaughtered them all if you complete the Ranger Faction quest.

#

Traders Alliance appears to be a loosely organized band of bounty hunters and mercs.

high copper
#

trackers alliance 🤓

pastel bolt
# faint cave If I had any knowledge of modding, I'd be adding more named spacer and mercenary...

Merc groups are different it makes more sense that it's monopolized into the Ecliptic faction with some supply issues. You wouldn't leave a large military like the UC and FS to be a free agent, you'd want to join a larger group that can offer the same type of support you're used to. Military contractors can typically recruit by offering higher paying contracts for less work than standard service.

daring lake
#

I'm the biggest Merc. though 😉

maiden dew
# daring lake I'm the biggest Merc. though 😉

In a galaxy of normal humans our character is effectively a Spartan. How many times does our character single handedly or maybe with a companion that is fairly useless do we clear out whole bases of enemies on just actual quests?

high copper
round charm
#

you should be able to impact the economy with your actions

round charm
#

either that or it was leftovers of fo4 in the bsas🤣

round charm
#

maybe since lots of stuff in voices got merged into other voices

#

sadly looks like we were supposed to get more eliciptic voices but they settled on 1

pastel bolt
quick tundra
novel sparrow
#

What's the lore behind XM-2311 pistol? It looks like a modified Old Earth Pistol. Who made it?

indigo nymph
#

The XM-2311 is, contrary to the name, really an almost exact copy of the M45A1 just with an extra lightning cut on the front of the slide. Even the colour is identical as is the front rail placement, calibre and magazine capacity

solemn bough
exotic nacelle
solemn bough
#

oh

delicate rover
#

woah the channel name was changed

faint cave
#

Has anyone figured out what's in Chunks?

spring hemlock
#

So I think one thing that went over the heads of many, if not all people (myself included), is why Starfield doesn't have smartphones, and that there are those small text pads everywhere.

I found the answer to that: Mark Weiser and his vision "The Computer for the 21st Century " about "ubiquitous computing" from 1991.

Basically, Mark Weiser described how devices with computing capabilities in "the future" would be like.
In his vision, he thought that such devices would recede into the background of the users attention, would only have a single purpose, be rather unpersonalized, and connected just like IoT devices today are (like Smart Home devices).

To quote Mark Weiser:

Ubiquitous computers will also come in different sizes, each suited to a particular task. My colleagues and I have built what we call tabs, pads and boards: inch-scale machines that approximate active Post-It notes, foot-scale ones that behave something like a sheet of paper (or a book or a magazine), and yard-scale displays that are the equivalent of a blackboard or bulletin board.

I would argue that Mark Weiser's vision is one of the essential parts of Starfield's NASA Punk genre/setting, and an indicator that Starfield's timeline differed from our timeline in the 90s already.

Pretty cool if you think about it 😄 I just wish Bethesda would have specified more obviously that Starfield's timeline started to differ from ours in the 1990s and early 2000s already.

Mark D. Weiser (July 23, 1952 – April 27, 1999) was an American computer scientist and chief technology officer (CTO) at Xerox PARC. Weiser is widely considered to be the father of ubiquitous computing, a term he coined in 1988. Within Silicon Valley, Weiser was broadly viewed as a visionary and computer pioneer, and his ideas have influenced ma...

high copper
spring hemlock
high copper
spring hemlock
#

Lol, I think it wouldn't either get much attention there, or only negativity.

I personally think that this is good worldbuilding what Bethesda did here, it certainly is an integral part of the NASA Punk setting.

high copper
#

things the like internet exists from some conversations you can have, it's just not in a meta sense? is that the right term
like it's not something the player can actually interact with

maiden dew
daring lake
spring hemlock
#

Good point, but I was speaking from a more general worldbuilding perspective and design choice

tropic yacht
#

Ehhhhhh idk, it's been a common criticism of Bethesda's worldbuilding where they don't consider long-distance communication when it would solve a LOT of problems

Like, I still remember this coming up in Oblivion, where the head of the Fighters Guild will only ever give you assignments face-to-face, in spite of the fact the questline has you go all over the map

#

It can kinda be excused in Fallout and Elder scrolls tho, in Fallout it's very hard to mask radio signals, so everyone in the area would be able to hear you, and the world is dangerous enough to make couriers difficult
Same with the world of Skyrim, lots of bandits and I imagine a lot of people stopped using Daedra couriers after that whole Oblivion crisis

#

I guess ppl were expecting Starfield to go against that pattern, hence the criticism, but still I wouldn't say it's worldbreaking.

I'd prefer they DID think communications out more, rather than have me chase some guy down and tell him, in person, he's gotta go back home. But otherwise it's just a nitpick

high copper
#

like my idea was in the cockpit seat or nav desk or computer you can open and see messages you can respond

#

if you have to kill a bounty you can send evidence of it from your ship, this adds some immerison I would say

slate valley
#

In system messaging could work, limited by the speed of light. You would not be able to hold a real time conversation unless you are in very close proximity. Messaging between systems is impossible. The technology does not exist and cannot exist without permanent wormholes. Again, it's limited to the speed of light. Grav drives are NOT a faster than light method of travel. Grav drives fold space to instantly transfer you from point A to point B. The only way to transmit messages between systems is for a space ship to take them physically.
Why is this so hard to grasp?

peak halo
#

Well, FTL comms could be possible with a QEC, but those would be bulky and expensive.

#

Not something you put on a random ship. Something like the Vigilance, yeah, but not the player ship.

solemn bough
#

seems kinda pointless to have some kind of detailed communication system if you're just gonna break the rules to do that anyway

peak halo
#

That might just be a gameplay thing.

#

Or it's a pre authorized transfer, holding in your account until the target is eliminated.

#

Might be something that is done for 'every' bounty hunter, because then the person who completes the bounty is the only one who gets paid

daring lake
#

This 247 units of "stuff" that was in a container in Akila is now
in storage at Deimos Staryard. This happened within a couple
of minutes of it being loaded on a ship. But of course the stuff
has not "travelled". Its simply got to its destination quicker than
light can.

peak halo
#

Also, grav jump time is weird. In some cases, it seems like a journey could take weeks, and in other cases you find a bus full of kids at some remote planet outside the settled systems....

high copper
high copper
#

I'm all about adding details like that for immersion and involving the player more in the world

daring lake
peak halo
#

Each cargo order would be assigned to a named NPC in the settlement, who you have to find and get to sign the receipt

high copper