#starfield-mods
1 messages · Page 92 of 1
ahem.... I've had this in mind for awhile lol. Asset creation just takes me a long ass time, plus I'm still waiting for animation tools. But I want to tackle an arsenal expansion and ground vehicles for each faction (tanks, armored vehicles, artillery, etc). Having infantry, mechs and spaceships only is kinda bizarre. So I'll be filling the gaps. They mainly serve as pieces for my overall larger project. But I'll be making everything avaible in smaller chunks for people to enjoy on their own.
Bet
That guy has definitely embezzled charity funds
Probably things are more mobile demanding or focused on what can be fitted onto a ship and deployed in mass quickly
Gotcha. Thank you
Illnesses of the Settled Systems? I feel like this game could benefit from the flu or the Norovirus
Dinner
Dark Universe: Outlaws is good, yol!!!!!
That’s my point of contention. We really don’t see the stress of a Cold War at all in Starfield. I wish there were more mods that made that possible. It’s just a very sterile, uninteresting atmosphere. I pray one day a modder can turn up the heat on this game and give it some very gritty atmosphere.
I agree I do think this game lost out on the UC and FC being hostile to each other to really push them being opposite factions
Does anyone have a suggestion for a cool base game dungeon that has awesome design but feels unrewarding to complete?
@cold slate you can click "disable" after you download. #starfield-suggestions message
True. I would still prefer to install later at the time of my choice after purchasing.
I’m totally with you on that. It just seems as though they just coexist or that they don’t really recognize each other’s existence even though they were just in a massive war 20 years ago. Lol.
Bookmark and delete it to install later? I might be misunderstanding what you're preference is but to me it seems like you just want the buy the mod and have it in your library rather than have it installed
I have a mod in the works with a UC/FC feud that translates into moustaches vs beards... But I'm pretty sure you would like something more serious than that. I'm just that kind of guy...
Lol. Yes. The concept is funny, but yeah, I would like something a bit more serious.
https://youtube.com/shorts/da46ZBbihAQ?si=orcO0rR_-77WhYT- quick look on the uniques and a new unique that will come with an update early next year.
🎬 Watch more Starfield weapon shorts here
https://www.youtube.com/playlist?list=PLhnh_b9LNXrwfrb0srpZA1MLtmeRresRi
🎮Starfield Game Version 1.15.222 (2025 Agust update) (SFSE 0.2.18)
Showcase of the two unique variants in the creation + teaser for a third unique coming in an update soon; the long scope on the second variant uses an upda...
Click delete. Either way, you're asking for a button to click so that you don't have to click another button. It wouldn't be easier, it'd just be more cluttered.
Yeah. You click buy then just click delete.
They make it download by default when purchased because the alternative is people contacting support wondering why their mod isn't working.
Or just click disable instead. Remember, mods can get deleted, or can get an update with something you might not want.
Fortunately, LO reloads won't happen until you exit, so if you download and disable or delete it won't reload data. In my experience. Which is not exhaustive.
I can do without being mocked about it, thank you.
I know how the system works. But as the game is already extremely fussy about mods and LO, downloading a mod and then immediately deleting it seems like a recipe that makes potential conflicts worse with errant files that might not get removed
If it isn't that much of an issue, that's fine I can follow the steps as is.
Nobody's mocking you, unless a message got deleted that I didn't see.
People laughing at your comment makes me feel like I'm being mocked.
Whatever. I'm going to delete my suggestion. Clearly my sense of logic is wrong in this instance.
If you are seeing something like this, please message us a link to the comment in @livid skiff
I should clarify. When I say Cold War style, I mean like inspirations and aesthetics take from the Cold War and given a sci-fi twist
🙄
Outlaws you say? Can I hunt them down like the dogs they are
what about the Inlaws?
LOL
That being said, I do understand why the proxy war thing wouldn’t be good given the freshness of the conflict on everyone’s mind. However I do still see one side backed by the UC and the other back by some of the corporations of the Freestar Collective but not by the government which has decided to stay out of the conflict asides sending rangers to hunt down criminals and such.
Also hi, Tank. Hru
I mean, you've sort of described the Freestar Ranger questline and post-questline bounty system.
Who me or someone else?
Hewo
Howdy tank. Hru
You. It's a faction of the FC Council of Governors backing a proxy group who want to re-fight the Colony War, knowing that they will inevitably (and deliberately) re-ignite the conflict, as long as they get his chores done first. And then you get bounties to clean things up after.
Oh nah. I was saying criminals would be hiding out in that place while the war between the two groups is ongoing so you could have some crooks or even bounties to hunt down for fun.
Brb
Nice guitar
I think I'll call it a sender lol
Right now it's got the acoustic strings I just noticed dangit

Jokes aside, that’s a pretty sick guitar, gonna be a pain in the ass to place though.
Why would it be a pain to place lol
You know that weird ass sitar or banjo or whatever it is in Starfield? Can only place the sucker facing up in build mode.
Then I’m out here all…

Cause I can’t get the thing next to my chair and beer bottles I’ve placed around it.
My character tried to learn how to play Never Fade Away and it ended with a LOT of dead spacers
Oh yeah, that damn thing, the "Startar". I think I ended up using console commands to position it in the end just to lean it up against a wall, it's desperate to fall on its face whenever possible.
Mine places better
Thank Akatosh.
YES, that damn thing.
Unrelated, I can’t believe this is the biggest TV we’re allowed to “purchase” in Starfield.
I got the money for a 70 inch Spacesung TV, BGS, I need to watch my BILLS games.
Your picture gave me an idea.
Someone should make a mod to bring more historical outfits to that clone project or better yet, more clones of famous people with their Clone High outfits lol
I recognize this building
It would actually be kind of a neat place to put potential follower NPCs based on historical characters. Like we could recruit Billy the Kid there, or whatever. They wouldn't need to get involved in the questline, just sandbox there until recruited.
Jeanne de Arc
Abraham Lincoln
Gandhi
JFK
You should, it’s yours after all.
Guess it's time to give you a larger TV
Perfect House with the perfect view.
Those bilboards in Neon work very nicely as TVs when scaled down. Surely that has to be in someone's furniture mods already by now?
Haven’t seen anything like that yet.
Now THAT is a tv!

But I think I'm going to make a custom model
This house is great for Photo Ops.
@dusk steeple cold war bunker tho
On Earth yeah. That’d be fun to explore.
Tank, quick question, if you ever do update your houses mod, how hard would it be to add a light switch that turns off the lights in different rooms?
Like, to turn off the lights in the bedroom.
There should be one there already
if you suggest that to Sweetpea704 maybe she'll put it in Tailored Spaces
A lot of stuff in there is because somebody suggested it in Discord or while she was streaming.
Really? Well, I’m onna go lookin’
Went lookin’
All I found were shutter switches.
maybe I’m not BELIEVING hard enough.
There should be a switch there, that or maybe I had to cut that cause the links break overtime and there's nothing I can do about that
aw, well, is what it is then.
I’m gonna imagine when my character goes to bed she claps her hands and the lights go off.
LOL
I’m gonna take a shot in the dark and say, after coming into contact with the artifacts and the temples, our characters physiology changes and they can run on little to no sleep at all, head canon wise, they really only sleep because they like it.
A colony war era bunker for a player home would be cool too
Yes. It’s very fun.
🎵 Riff raff….street rat 🎵
So I have a sort of solution for this whole Cold War thing. One side is backed by both UC and the FC while the other is backed secretly by a number of corporations, groups of interest and possibly some unknown entities.
And yes I’m rambling again before I go to bed lol. I can’t help it
What if
One side isn't backed and is a corporation that would do the backing and the other backers are mysterious
For the otherside that needs backing
And the side that doesn't need to back itself is absolutely perplexed by this and requests aid from the main factions
Small relatively unknown group taking on a larger one with a very concerning and unexpected amount of resources they shouldn't have lol
Well I did plan for the Russian/bloc styled faction to be a bit of a corporate runned nation/oligarchy. Technically they are a heavily corporate influenced entity.
They could be anything
Hey Fren!!!!!
Gn. I’ll have more rambles tomorrow.
Wow. @edgy plover Another update or Creation that allow us to turn objects to pieces? Maybe monitors and electronic panels 👀 👀 ?
Break the Lodge
I have no idea what they're calling the mod, that was just me making a joke, sorry if I caused confusion
Now see, I wish this is what the lodge looked like in universes where constellation is gone, dirty, looted, abandoned
Prime New Atlantis real estate? Never, Sgt. Yumi would seize it and sell it at auction.

halrixx are you going to make the case the suit's in breakable? 😄
Or turned into a museum.
Torn down to build the new Stroud-Eklund-Falkland building.
Would make sense honestly.
I find it weird as hell that it’s just abandoned and no one questions it
I haven't encountered a universe where there is NOBODY in there yet. Just ones where it's Constellation, Constellation and somebody else, Constellation but it's not the Constellation you remember, or someone else has taken over through economic or violent means and not yet vacated the premises.
There’s the Hunter universe where he’s killed everybody and it sits abandoned.
Haven't had that one yet. I'd assume it's still a fresh event, is it not?
That's a big ask, because the Lodge affects a lot of things.
Doable though, people have done.
Yeah nah, I’m certain universes where Constellation is gone, the lodge should be completely empty and ransacked, like. Squatters living inside.
there's one universe that has this, basically.
You mean the kids playing in it?
The Kids one? Or the Alt us versions?
kids, yeah
IMHO Alt Us is what I mean by "Constellation, but not the Constellation you remember"
Well garbage living inside would be squatters.
ah.
Doesn't the Hunter kiilled everybody one still have Vasco in there?
He'd keep the place clean until he could no longer function.
Technically there two universes where the hunter wiped out constellation, one where he left Vasco alive and the other where he didn’t
Ah, I was unaware of the latter.
Yeah, there’s one where he greets you inside .
I just think it’s SO weird that the lodge is always nice and tidy after everyone is gone.
The only hostile Lodges I've hit so far have been Andreja and Walter. I actually hit Other Me multiple times, due to a... I won't call it a bug, let's say "inconveniently documented" feature in a mod.
I use the “pick your universe” mod, I hate Re Rolling for a unique world.
The Andreja one is weird because where are the bodies?
I was using SKK's, evidently once you set a universe in it you get that one until you actively set another, even if you enter the Unity normally.
I'm in very early planning for one of my own variants, and yeah, one of the things I intend to address in it specifically is what happened to the bodies.
Although in a way mindful of potential triggers.
In that one alt youniverse Sarah mentioned you strangled Barrett to death.
I will assume she's thanking me until proven otherwise
If that variant is dangerous enough to kill constellation, it’s safe to assume they managed to kill Andreja in close quarters so you’d probably find her in her room slumped against a wall with the knife they used, Sam they’d probably have taken his gun and shot him square in the head and I feel like they would have been brutal in ending Noel, Matteo, Walter and Vlad’s lives
Like, they probably killed Vlad with his own dumbbells and the others gunned down in the well tunnel out of the lodge.
first thing I'd have done if double-crossing them would have been slightly sabotage that door, to make it harder to escape, so they don't notice the claymores I planted on the other side.
actually, would be sadder if they used Andreja’s groat dagger to kill her.
They’d know where she buried it.
fair enough, I like to think that variant has pretty much become the hunter, they would be nigh invincible.
They’d want to be as brutal as possible purely for fun
If you just weld the door shut, they take one look at it and give up that route, but if you plant traps on the other side, then chicken wire the door shut and pile objects in front of it, they think you were acting in haste and they take the time to get through.
I automatically assume that the fact our character ends up with the equivalent of a dozen PhDs in diverse fields means we've lived lifetimes, even though maybe it's months of time spent playing it's got to be years for real, Bethesda compresses things narratively.
Decades of combat experience.
I have a theory you absorb other starborn’s memories, thoughts and combat experiences after you kill them.
The Highlander TV series eventually went down that route.
I mean, it makes sense how our characters have the capability of handling heavy weapons, like, if you have a chef background, you certainly wouldn’t know how to handle a magsgear
With enough time you can acquire many diverse skills unrelated to one career, even acquire multiple careers. Being immortal has perks.
But you’ve also gotta consider people that remain in their original universe
Enhanced Humans
I don't HAVE to. 😄
There's always going to be people playing non-canon paths. Whether it's playing 300 levels in Universe 0, or using mods so you don't even encounter other Starborn, there's always going to be exceptions.
Heck I don't have to account for Genesis modlist users. 😄
I consider them to be an important part of the lore, their physiology has changed, but they are still flesh and blood
They’re unique beings that grow old.
Follow the path in the basement... Leads to a interesting room and a single crate of ... Sauce
That version of her would do something like that.
I mean.. do we not all want to exsanguinate constellation? Gotta get blood somehow
I like to go down there to collect the boxes of sauce for decorating my outposts with it

That's the spirit! Bring the blood on a journey
This reminds me I still need some sauce for the pirate party pad I’ve been building on a piazzi
I’m sorry where did you get this footage of me at a party?
@true igloo just had a thought. Vigilance helmet mod linked to the toggle armour ability that activates a star stuff like power. Letting the HUD in the helmet detect combatants within a radius
I was thinking again.
Oh? What were you thinking
well stop it, what will the neighbors think?
Some Starborn related ideas. So we know most Starborn are after the whole power and all but what about those who are jumping to try and fix past mistakes or undo damages they couldn’t prevent originally? Maybe having some of those Starborn as companions or such within various groups could be unique and all
More mods in this area would be welcome. Watchtower and Audrey - Starborn Companion are two favorites of mine.
Fascinating difference in approaches too, Torin in Watchtower's story is all about you, but Audrey? You're not the main character in her story.
I need to play Audrey again and continue grinding Watchtower only with Torin as my companion.
I use a mod that allows me to recruit other me in any universe, which I only activate after encountering them in that character. I was using them as my Torin before Torin, using DarkStar Emissaries to make them Starborn. My ideal crew is my brother, Torin, and Audrey, just four Starborn travelling the universe together, righting wrongs, and sometimes writing wrongs.
Maybe with Sarah too, because Emissarah is TERRIFYING.
All the core four have extensive Emissary lines recorded, and the combo of Sarah's propensity to take combat personally with her Starborn powers and lines is... something.
who?
ah, never heard of that mod before, I use Robin Locke
But honestly I had a thought that one of the main factors of the war thing is a Starborn who happens to hail from the said planet before who is trying to make sure one side wins over the other. Secretly aiding the faction and turning the tide in the favor of said faction as well as gathering up resources and such for them to keep going and fighting against the other group.
Could become your companion or an enemy during that whole ordeal if you are fighting against him and his faction by siding with the other side
I’ve been watching a LOT of AOT lately, I think survey corps outfits in Starfield would be pretty weird, but funny.
There a chance for a mod that makes sense star stuff a toggle instead of the maybe 10 seconds you get
Which one is sense star?
Sense Star Stuff is the name of the power
Oh so it’s just a detector of beings or hostiles then?
Yes, you see living things around you, through walls.
It’s a stupid ass name
Can we get a mod that changes the name to Life Sense or something?
there you go, your first mod
brother, I ain’t got any kind of anything to do that.
I LITERALLY am incapable.
Lol. You’re funny.
I try.
Audrey is really well done
Bout to hop into the Starfield if my game ever freakin loads.
Question: Are there was to have clocks in NA? That keep up with local time?
Oh, then you'd have to start asking when 'now' is... that'd get complicated real fast.
Now local, now universal, now somewhere else (maybe you are visiting from akila), or now where your business is (like paradiso)
And then, add on the day & date since the time will need more than just an hour reference
There was a Clock widget mod made (only on Nexus). But it apparently take a long time to grab the Starfield base in game local times. I have not used it. So I do not know what it looks like.
You could do a cydonia 'no accidents since' clock that resets itself every X hours, aligned with the planets' midnight.
But teaching people a normal earth 24 hr clock is difficult.. imagine teaching gamers the Jemison 49 hr clock.
If someone put up a 'the time/date is now XYZ' for the major settled systems cities, i'd use it for immersion.
Oh this is on Creations: Scanner Encumbrance Display With Time Vanilla Watch Its local time and the UT time with your scanner.
But I think the programming limits the time to the location you are at - so modders could not program a mod to grab say what time it is in NA and Akila and Arcturus. You only can get your location Time and the UT Time where you currently are at.
Only thing stopping me from getting Audrey is that she's right in the lodge, like why
A companion if you upset them - will go to their base location. So if it is the lodge then that is where they end up. They can pop off a spaceship and to the lodge, for example.
I guess its more about why this character would be at the Lodge
A mod sized update is now available for Crimson Fleet outfitted fixing small issues and bringing three new outfits to the mod.(I would suggest deleting and re-installing the mod as simply updating doesn't always work)
https://creations.bethesda.net/en/starfield/details/48b3e3b6-0381-4cc2-ac23-432bb2e8381c/Crimson_Fleet_Outfitted
here is a some pictures of the new outfits added in the update.
@viscid olive I hope this patch was authorized, because it could be a real lifesaver for players who want to enjoy your amazing Falkland Creation without taking a performance hit in the Commercial District of New Atlantis due to the addition of the Falkland HQ.
Sadly its only for Star Wars Starfield 😢
Wow
Were you able to investigate that situation where face variety sometimes doesn’t work on enemies wearing spacesuits? When using Simple Immersive Looting, we can undress dead enemies, and it reveals that most of the time they actually have the same face underneath.
Nevertheless, thank you so much for this. The variety is truly amazing. And sorry to bother you with this, but how is the Civilians NPC Variety mod coming along? ❤️
This is huge
why would it require authorization?
Dunno
Yeah it's this. I can't really accept a starborn standing in the lodge from the beginning of the game.
She says she asked permission, so she's allowed.
For anyone that plays with Factions & Encounters Expanded and Forgotten Frontiers 1 and 2
I had noticed I wasn't getting the factions in all the FF POIs. The original patch only included one POI location from FF1, so I made a new combo patch to get the factions in all the locations.
Very nice, sir
We expecting/hoping for much this eve mod wise?
Probably not.
This is usually around when it's slow or dry entirely, things will pick back up mid-late January, going by last year
So yes I tested the very breifly but I could,nt replicate it on my end the faces were all showing up just fine for me.
Also civillian face variety is on the backburner for a while I ran into some issue I need to fix with the spacers first and I have another mod I have been working on for about a month that I am likely going to brute force to completion (Not in a bad way its just alot of work)
Pretty safe to say, we’ve gotten some damn good peak at this end of year
Like Vigilance
Perfect then
im gonna guess that by now, the unofficial official patch packs have settled now and are solid?
bunch of stuff
Rabbit's AIO, heavy shotguns from Bub, some AF versions of free mods.
Oh yeah, Marv introduced placeable ship builder terminals, that's a game changer for the outpost crowd.
We won't get anything this week though.
Korodic released a ship self destruct mod last week or week before. I can't wait to use that when I start pirating
Capture, plunder, explode!
why is the verified tab not updated then wtf
oh you're right, it isn't, that is weird
do we have a list of last weeks creations?
thank you
Improved night vision for an upcoming VIGILANCE update.
What's new this week?
Star stuff ability mebe?? Plssss
Has a thermal highlight but no vision through walls (at least not with this one).
no new stuff until mid-late January
at least not in verified stuff
Could they please gift us a big update for Christmas? 😅
Will you ever add New Skins to the armors someday?

Hey as long as it works and people don’t blame me if it doesn’t, then I’m all for it. I am all for player made Falkland patches for any mod because I got my own fish to fry, don’t use most of these mods players want patches for and can’t always guarantee I’ll get around to a patch in a timely manner anyway lol
Least not with this one?! The implication aaaaaaa
So what's your next ideas for the Falkland line? The parts are a must have in ship builds
Giant vacuum cleaner ship weapon?
Honestly I'd love to see the quad turrets as manual variants because their silhouette is just too good to have as turrets alone
I mean if Matilija made that it'd only be like the third largest weapon he has.
For the main mod, we're still missing some habs like the mess hall, battle station, etc., so the plan is to finish out the collection so it's on par with the vanilla vendors. Wanna add Falklandized variants of the Ares and Cabot bridges and maybe a few more cockpits because they're highly requested, expand into the showroom's R&D wing (that one will 100% be an interior cell)
As for additional projects, I've got some ideas in the ol' coconut but will be staying hush hush until I have something more concrete to show off 
gn, hope alll y'alls dreams are filled with love and light
Oo imagining now Falkland stepping into the firearms business as well
Overtake Ryujin as the superior company
Combatech but with leather and chrome.
Will there be posters?
👀
Anyone noticed Bethesda made a new skin for the beowulf?
Glorious new content has arrived!
is it a blackout skin?
I don't see it on Bethnet
Huh. Still missing for me.
Healthy Beowulf
I did just start using it as my main for the current character
You need to get it via the giveaway, you can't get it manually from Creations: #starfield-chat message

Thank you 🙂
I released the combo patch for those that have FF1 and 2 the other day, now here is a patch for anyone with only FF1 https://creations.bethesda.net/en/starfield/details/a157dbba-4c4d-4607-b458-04440dc469b7/Forgotten_Frontiers_1_ONLY_patch_for_Factions__amp
My mod, STARFIELD - THE FAN ART COLLECTION has been UPDATED with 22 more pieces of art, bringing in a total of close to 40 pieces of original art to decorate among the walls of you Player home or ship hab. Best of all, it's FREE! We've added this as a little extra sumthin' so everyone can enjoy the art in their own way. https://creations.bethesda.net/en/starfield/details/f404d137-e294-4979-be51-4dba19b51dcb/Starfield___The_Fan_Art_Collection And if you wanted a print of this, you can find it on my redbubble page (CrazyPencilCmx)
ive been looking at the cyromancers mod seems pretty good but was wondering if it would conflict with the dynamic universe mod
Are there any mods that will let me kill Bayu?
Also, did the Ship Vendor Framework mod get deleted or updated or something? None of my custom ships are showing up.
There are mods that will make any NPC non-essential and allow you to kill them. They won't fix what that might do to quests, but hey, there's always the Unity.
Creations website has a changelog, it'll have accurate dates even if the author ignored it and didn't update notes or version number.
Isn't there a starfieldcustom.ini setting that let's you damage any essential npc? Try that
this one I think
bEssentialTakeNoDamage=0```
Gotta keep stalking g this chat so I can remember to get my own starfield mod list for my return

So did the whole email thingy for the Beowulf skin... Where is it
See if this helps: https://help.bethesda.net/#en/answer/61305
Can't get it to work :/
In that case, I recommend reaching out to our support team
I’m on console and not a modder, so that is Greek to me. Lol
Have you tried not being on console and not being not a modder? How do you know until you try.
That’s not going to happen. Lol. Yes, I know, “you have to try”, but that’s not going to happen in my case unfortunately.
I like to think of myself as a “mod curator”. I’ll critique and enjoy from the comfort of my Xbox Series X.
Lol
Someone that GETS IT
I try, man. Lol
Help I can't stop making patches https://creations.bethesda.net/en/starfield/details/92cbc124-c300-45c5-b90b-c35a836742e5/Dark_Universe__Takeover_patch_for_Factions__amp__E
That Dark Universe Outlaws mod is good, yol!!!!!!
About to boot up Starfield sitting here with my glass of wine.
👀
I have dropped some serious cash for your stuff on RedBubble. Not even the least bit regretful about it. Superlative work. Kudos and massive Thank you.
It'll be in your library, in Creations. Don't look under Bethesda's other mods as it won't show there, you need to go via your library. Why Bethesda doesn't tell people this in the FAQ is anyone's guess.
I doubt it will conflict. However I just got cryomancers and I use dynamic system levels from same author so if you ask me in a few days or a week I'll let you know
dynamic system levels conflicts with base game quests and bounties, and the author has stated this will not be fixed.

Some quests look for a system to spawn in, with a maximum level. If you're above that level, they can't spawn.
One of these is Barrett's temple quest.

Oh man no way! That’s you? Thank you so much! I never get to know who it is that is buying the prints! It just tells me someone in (place country here) is buying your work! Thank you again so much!!!
Your artwork is 🔥. Had to get some prints to frame. And a couple journals because I'm pretty sure I don't have enough wall space left in my house for all the fandom artwork I've collected.
The dudes at Mighty Car Mods keep dropping those limited signed prints and I have almost the complete set. I guess they are like Pokémon now and I have to catch them all.
Something I am really curious about when you believe the reports about Starfield 2.0, how the POI overhaul is going to affect existing creations that add POIs.
probably break em
If I remember, when they add the empty habs, that broke a bunch od ship hab mods
Mine still isn't showing up in the creations tab in game. I think some of us are being hit by a library bug. Because mine still shows things game side I don't have in my library and aren't showing them site side. So the creations tab in game just isn't updating to show us the Battle-Hardened Beowulf.
At least this is my assumption. I have the 76 item in game. I have the Beowulf skin in my library on the site but when I go to install via Creations in game? It isn't there. I've even bookmarked it on the site and it doesn't show in my book marks either in game. 🤷♂️ so like I said I think it's a in game creations menu bug preventing those of us who can't find it from finding it. Lol.
Ah cool, yet another Creations bug then. Add it to the list!
It'd sure be nice if someone at Bethesda felt like fixing those, like the one where new free mods aren't listed at all.
Friend of mine with the same issue said deleting all their mods, installing old mods that still showed in their library and deleting those again and then clearing the reserved still didn't fix the issue. The creations menu just is holding old data or something I guess. 🤷♂️
Or rather isn't updating with new data.
I think the ingame Library has some undocumented limit.
I'm way past it, whatever it is.
It's something cause now he says his library in game shows all the mods. The old ones and the ones he was just recently playing with. So now his library is chalked full of deleted stuff and the game side just isn't keeping up.
And he still can't see the Beowulf skin lol.
yes that’s exactly what it is actually
That’s awesome thank you again! I hope the new update keeps you happy for a while I’m staring to find my imagination is taking me to a new place and I hope to share more later about that but for now thank you and keep your eyes on ‘starbreaker’ when I post it
Excellent description!!!! Thank you!!!🙏🏾
Something similar happened to me in skyrim, except all of my textures got deleted and wouldn't reactivate even after reinstalling the game repeatedly, I had to redownload new ones on nexus
Wonder if its related

Anyone down for some shredding?
Anyone know of any armor/spacesuit mods that have a slimmer look? Instead of the more bulky build of most armors?
Lol
I made skeleton armor LOL
Will you now go after He-Man?
Lol they need some spare ribs
But yea, I think my mod I designed to not be as bulky
I feel like these are on the sleek end of things
It looks cool but not my style. Lol. I prefer more grounded stuff. 🙂
Any tips on making armors? In Starfield
YouTube
I used outfit studio mainly for previous games but it hasn't been updated for Starfield unfortunately
What would you consider "grounded"
Hmm. Something like this concept art from The Expanse Osiris Reborn
Idk really. It's more of a vibe than an actual style
I'm actually using it right now. I'm just looking for options. 🙂

But yeah. I didn't actually realize how similar those are
Plus, for stuff like later playthroughs and followers
I have ADHD so I cycle through stuff a lot and come back to them later
Making your own would probably be the best and possibly fastest option
I was wanting to do that but wasn't really sure how to get started with that for Starfield
Yeah like almost identical 😅
Sure does
That are some tiny feet
My recommendation, do what you know, build a library of what you want and cross that bridge when you get there
What I'm rocking right now! Also with Gran Gran's helmet!
Thanks. Any tutorials you recommend?
Not off the top of my head
Oh well. I should probably do my own research. Lol
The crimson feet
Wait. I didn't notice the feet until they mentioned it. Lol!
What happened to them?!
They aren't that small it's probably an illusion cause the feet are the length of his forearm
The arms are also kinda messed up in the pic though
They sure are lol it's not finished
I made that xD
Made the vigilance mod?
No just the little guy there
Oh ok. Lol
It's the only pic of the vigilance security I had handy
No worries. 🙂
Gtg! See ya! 🙂
Why do I find this so funny?
Okay. I’m hopping in the Starfield after my show go off.
Ding ding Starfield time (((time, time, time)))
Bing bong
So is anyone going to mod in more alien creatures? Dangerous spores? Viruses
Can we also have protests as well? Whenever humans are in the same vicinity to each other, there’s going to be disagreements.
I feel like we all need to get on a Teams/Skype meeting or something.
Very good movie as in a very awful one that gets more entertaining the more one watches it.
i was working on xenomorphs but gave up because i figured someone else was doing it
Supposedly GoArrary was doing it and had a whole set up and everything. It was VERY good from what I saw. I’m not sure why he stopped.
At this point, I’m like….if we can mod in common illnesses and congenial disorders for our character like type 1 diabetes or migraines and medications that can either cure or treat these, that would be VERY nice.
And big Pharma is located on Neon of course. Drug prices are high af.
Unless of course, you’re UC Military, then the drugs are free, but there should be an option for that within the mod.
This is the most suitable New Atlantis theme, btw. I’m so glad I have it in my game. The OG Starfield soundtrack is lame.
This track is 100% copyright safe to use in your visual projects, just credit "Karl Casey @ White Bat Audio" when you use it. Subscribe and hit the notification button for more free music in the styles of cyberpunk, darksynth, synthwave, metal and more!
Artwork by Tony Skeor:
https://www.artstation.com/artwork/NGN2rJ
Download here:
https://whi...
Ooh Zombie Virus. Like Space Zombie mod. That would keep me occupied. 🧟♂️ 👀
I mean….i am open to anything the modders are cool with. I wasn’t going to go that far because a modder would be like: “Oh My GoD tHiNk AbOuT tHe LoRe!!!!”
That’s why I suggested we all link up via Teams/Skype. I don’t know why nobody has never suggested this before. Yeah, it may be unnecessary, but it’d be cool to talk to modders and modders can communicate with their fans/the people who ingest these mods.
I think it’d be a nice way to level set.
i still have xenomorph and face hugger models
that’s very easy to do i made a few traits in one of my unreleased follower mods
Hopefully they are just adjusting spawn rates, fixing likelihoods of seeing the super common ones, and increasing the chances for some rare/mission-linked ones to spawn in different scenarios. Same issue with space encounters, there's actually a mind-blowing amount of it... that you'll never meet the conditions for, instead repeatedly encountering the 5 or 6 we all know and love.
They could get a lot of mileage out of just adjusting what they have to work with, and maybe adding variants (just renaming Muybridge Pharmaceuticals and removing the lovingly handcrafted notes would have made it barely noticeable how much they recycled it...) on top of that would be enough.
I'd love to have bigger pois, like areas or interest. And more stuff to explore between the pois. But that's more a problem of the proc gen and it doesnt sound like they are doing something there.
More POIs, and especially some natural ones that can appear between "major" ones, would help with that
i have a bunch of pois planned
🙌
I too am slowly working towards POI creation
May you DM me the images? Just curious. Lol
Hey stranger!!
got lots of thigns to learn that weren't present in Skyrim
its hard to go back to older cks after starfield. too many qol features here
Hey bro bro!!!
Thank you!!!🙏🏾
Howdy!
Where’ve you been?
Y'all working on POIs I wrote a tutorial for setting up radiant POI spawning https://starfieldwiki.net/wiki/User:Cyberpsyche/Tutorials/CreateRadiantPOIs
It doesn't cover everything but it fills in gaps of some of the older tutorials out there
Key warning do not cut block size larger than 3x3 or they will not spawn lol. That lost me days of time.
5x5 Including the edges/red squares
There a NG+ that drops you in vectera instead of space that comes to mind?
Where is @neat crow ? I have a question
😂 😂
@neat crow Nemmy, question for ya. Are you familiar with making alternate start mods? I had an idea for my character.
not really no
Dang it.
Oh heyas Nem
Hiii
I have a question/request thingy if you're game
I'm personally really hoping for a space station home in orbit of Eridani II (Remember Reach) and in all honesty when it comes to homes non hold a candle to your level of decor and versatility
I really wish we had multiple prisons scattered across the galaxy, with one being on a space station.
Just been working! Trying to juggle updates for older projects and a few cool new things I finally have some solid concepts for.
Nice. I was going to download Starvival just for the eating/drinking/sleep requirements, but I didn’t know if it conflicted with Real Fuel. So I’m waiting for a modder to make a mod that punishes the player harshly for not eating, staying hydrated, and getting rest.
I do have an update to Peak Performance ready to publish to Creations, I'll try and get that done this weekend. It does have those features, however, just maybe not as harsh as some others
Hello. I have a query for @surreal storm regarding Tiny Reasons To Explore Space. Thanks for your work on these creations, I thoroughly enjoy this one and TRTE.
I’ve encountered an issue in my game in orbit around the planet where my main outpost is.
Every time I travel there, my game gets really laggy. There are LOADS of asteroids all banging into each other and about 6 or 7 star stations that have spawned. My guess is that every time I travel there it rolls the dice to spawn another star station and progressively it’s getting more laggy due to having to load more and more stuff.
Is there:
- Any limit to the number of star stations that can spawn around a given planet?
- Any way to despawn them after they’ve been explored?
- Any other solution to try and de-escalate the lag situation?
It may not be your creation that’s causing this issue, I don’t know much about game dev etc, do you or anyone have any experience of this sort of thing and any potential solution other than moving my outpost elsewhere or NG+ing?
Thanks!
Wild there's no Ng+ vectera mod
Like Artifact made player pass out then we wake up on the medbay
Perfect spot to start NG+ right where the artifact attuned to us etc... call it '...finally awake'
Hello. This is the first time I'm hearing about an issue like this, so I assume it's conflicting with some other creation. It should only spawn a starstation/asteroid once. Try disabling the spawning in gameplay settings and then waiting somewhere else for a few days. It might help, if not I could try creating a patch that would clean this up for you (assuming you're okay with mods that aren't achievement friendly and aren't playing on PC)
Thanks for the quick response. I’ll try that solution first. My creations list is pretty short, I think the only other two I have that affect space are Watchtower and Mining Conglomerate.
So Peak Performance is all about taking care of yourself? I don’t think I’ve seen that one.
It could be an issue on my end, but neither Bethesda QA nor any user reported this to me yet, so I assume it's a conflict. If it's my bug, I'll fix it asap once the QA team returns from their holiday break!
Yeah, I’ve never seen anything like that with the TRTE series at all and I’ve been using that mod for eons.
Good to know! This issue could hypothetically happen if there's a mod that's somehow dynamically changing this orbit's levels otherwise not sure
Thanks! I’m a bit of an amateur when it comes to mods/creations, so it might be something I’ve done wrong. I’ll have a play around with disabling things and waiting and see if I ca identify a cause
Let me know if you aren't able to solve this and I'll look into making that cleaning up thingy
Yep! Hunger, thirst, rest, hygiene, functional caffeine/stimulants, etc.
All built from scratch, with multiple stages for each need and lightweight tracking of how well needs are maintained over time. https://creations.bethesda.net/en/starfield/details/7574cef0-f4b6-48b3-801d-90f89bc8ffa7/Peak_Performance___Minimalist_Needs

Hmm a space station home sounds fun! I'll do some brain storming if I can come up with something
Bro, you are the best!!!! I didn’t even know this was a mod. I need to download it immediately.
I guess I have to deconstruct all of those showers I have built on my outpost.
Awesome, enjoy! I'll try to get the latest update over to Creations when I get a chance.

Thanks!!!🙏🏾

Sorry but I'm still taken aback at how there just isn't a mod that puts you back in Vectera for NG+ as if you just woke up from the artifact again
be the change you wish to see
Bruh, you sound like Syber.
who?
This guy.
For a second, I thought I was having a Fight Club moment.
90% of our conversations can be summed up with you telling me to learn how to mod.
And 100% of my responses are, I have the IQ of a peanut.
And no pc.
Peanuts aren't actually a nut
that doesn't change their IQ, though
that one peanut guy wears a monocle, he looks pretty smart
Well, that’s today’s fun fact.
I was gonna say questionable lol
It's a legume. It's closer to a pea than a nut.
I'm only questionable because my answers are so valuable. 😄
see, that guy got a lot out of those questions
@tall swift About to try it out now. I’m so excited. This is exactly the mod I’ve been looking for.
Hayyyyyy Fren!!!!!
@sharp lynx If you have the time and/or opportunity, could you add plantains/ fried plantains to The Galactic Harvest? Not a hard requirement, just wondering. As a Dominican, I eat fried plantains at least 7 days a week. Lol
Thank you, TG!!!!
Broccoli and mayo tacos?
I wanna add more exotic fruits too
Sarah's Cheddar Broccoli Casserole
Open question to any modder. How difficult would it be to implement, at least in my case, a UC Military ID? @neat crow already has my character’s design values and graciously created a preset character mod for me.
Not too difficult
Thank you, TG! Hopefully someone picks it up. Now would it be difficult to display that in the center of the pause menu instead of the character?
What really steams my mustache is people complaining about the graphics of this game. The graphics are the least of this game’s worries. It looks very beautiful
Sarah’s Broccoli and cheese quiche
+15 to ignoring your problems, lasts 20 years
Ah, exotic, like Whiskey Apples.
Apples that you make you roll ass after 1 of them
Time to replace all my showers in my outpost I suppose.
I also wish we can see a ship’s layout prior to purchasing it. There’s no mess hall on this ship which means it is made for quick trips to and from, which I guess is the point, but I was more for deep space UC Bounty hunting tonight.
Ugh. It be working my nerves sometimes. 😩
Maaaaaaaannnnn, all I need is an Aliens mod to be compatible with this mod and I will be happy, and I mean a hardcore Aliens mod with the Xenos ready to take over the entire galaxy if you choose to ignore it.
I tend to like mods that are down with punishing the player for their mistakes, but don’t make it obtuse and vague. The player has several warnings that the Xenomorph threat is getting larger and gaining ground. The player can either ignore it, or go to LV426/Hadley’s Hope to make a stand. The result is either you slow the Xenomorph threat by going or it rapidly multiplies until the player gets overwhelmed and gets infected themselves or has to land on a Xenomorph ridden planet.
Been away for awhile, did the sound issue for weapon mods (Star Wars blaster, etc.) ever get figured out?
anyone able to look though the Mcclarence Outfitters in the creation kit and help me figure out why a command i'm using isn't doing anything?
i'm trying to skip through and see all the quests... but when i do the command to set the total weapons given to Jason, nothing happens. it doesn't even give an output.
set PQV 0e000183 iTotalModCount 500
that's the command i'm using
i've been trying to figure this out for hours. does the "setpqv" command even work?
Does that include harvestables for the already existing produce from earth?
Cause that would make at least a part of my current project obsolete
Oh wow. Lol
It's a part I haven't invested much time in yet, and the stuff that I do have created is still a worthy addition to the game
So it would have included growing crops like corn, soybeans, potatoes, etc. ?
No, it would have included plants for the already existing produce we see in the game, like lettuce, onions, or lemons
Oh, I like. Release it anyway. I like that idea, tbh.
I will, once I have enough content to do so
and once the flora actually does what I want it to
does anyone know why starfield doesn't have full mod support for example custom animations and when is bethesda adding full mod support
i have some weapon mods that are already awesome, but they would benefit so much with custom animations
I don't believe we know the exact reason but supposedly since SF has a brand new/rebuilt rigging/animation system they wrote for CE2, their work pipeline is based off licensed/paid third party tools, which they can't release. So they either have to write free alternatives for modders to use, etc.
Because the old CE1 animation pipeline is no longer functional for the CE2
Can someone just develop custom animations and develop that as a pre requisite for animations? I’ve heard that PC has custom animations
There are no custom animation tools for Starfield as of yet
There have been a small showcase of 3rd party animation tools being shared around but it's not ready to be released yet but it appears they've had a full successful round trip of .af -> edited keyframes -> .af again... So we'll see! Also fingers crossed for an official tool
👀
It includes crops from the game already + a whole ton of crops I've added with plants that are plantable and grow
but also 400 or so new food items to go with that
Mind Melt
So yea, in-game produce is already harvestable and made into flora.
the crop pack I have planned adds to this list
I’m a Mutfruit farmer thanks to you.
LOL I'm glad someone appreciates the trouble I went through to make punga and mutfruit
I don’t actually pick them, I just like lookin’ at them.
As SOON as I saw it was an available plant, I WENT for it
LOL my guardian
That's definitely more than the scope of my mod 😄
All you’re missing is a cat in there
And an oversized cardigan and coffee cup that says “Foxy Starborn”
This is a dedicated farm sim lol
I’m noticing one mistake here, Tank.
I even got greenhouses and fields
does it have a blue couch?
LOL
Sarah isn’t being launched into orbit
I'm just building Farm POIs...
I still hope to see a galactic farmer’s market someday
Somewhere to sell my wares that doesn’t end in a firefight
some in development pictures
Holy Hell, a PYRAMID
I like
No, that's mostly just a copy of the vanilla Animal Husbandry outpost object, slightly modified to my needs
the red barn is so sweet, I need to make more use of it.
I am a bit confused on something. This game claims that planets have seasons, but has a modder actually got the timing down to create handcrafted seasons for a planet. I have a mod where New Atlantis actually had snow flurries. Lol. Just wondering if I’m not reinventing the wheel here for a mod idea I wanted to pitch.
Yeah that red barn is sweet. It has a very rustic look.
So just pois then
I read Flurries wrong.
Yes

I wanna add more exotic fruit
pupu fruit?
The vault at tps found more files
yeah, that's my main goal
I would love to add some plants that serve as the source of earth produce we see in the game, though
so we have an actual source for all this stuff we see out in the world
i know theres already starfruit lol
I have to confess that I do not care much for player-built outposts
If you want, you could do a patch with my mod, absolutely fine if not
Is it real?
Carambola, also known as star fruit, is the fruit of Averrhoa carambola, a species of tree native to tropical Southeast Asia. The edible fruit has distinctive ridges running down its sides (usually 5–6). When cut in cross-section, it resembles a star, giving it the name of star fruit. The entire fruit is edible, usually raw, and may be cooked ...
I added starfruit
thats what i said, i had forgotten xD
Starfieldfruit
Not a pupu tho
close enough
@sharp lynx if I may ask, how do the flora for the earth items look like? did you create them from scratch?
Some yes
I should make a patch, add more explosive trees to your mod.
Lol
I still use the boomfruit
Mostly on Sarah
I don't remember the exact number of crops but I think there's at least 60
Maybe less then that I do know it's a lot
The vanilla alien fruits are also in that pile
but can I eat people?
hiii
Just get some Soylent Green
And a very uncomfortable sink
TG did you see the updated child?
Oh?
#starfield-mods message
could someone help me with this
gave her a ponytail
Nice
Dat looks cool
I need more mods on console that deal with hair and clothing.
About the exact same time you typed that, dev.eris released one, so enjoy.
Hey, Tank, I gots a question.
@sleek cliff @mental estuary what other kinda crops you want?
Which one?
Hmm dont have any on my mind atm imma build my ranch right now maybe ill think of one that sounds good
If you use the Creations website and you click on "All" and then in the filters pick "Sort by Recently Updated" you'll see mods in descending order by recency of update.
Osage Orange?
Fun
New Hair Colors (Hair Overhaul Addon)
Since I'll have gh opened soon might as well take suggestions
Be the change you wish to see.
-Sarthes
There’s the sandbox tree, a tree straight from hell itself.
LOL
Or a Guanabana
If you had to pick one tho that you really like and would like to see
hm, that’s a good question.
There’s a fruit from El Salvador I enjoyed called marañon.
Perfect
Great during the summer when it’s hotter than hell.
They're adorable too
Is there a mod or something that adds a target with infinite health? So you can try out stuff like crit damage, crit chance etc?
Yeah, they’re funny lil guys.
IIRC You can turn off ai with tai & tcai commands then select something and do setav health 10000000 as a workaround
yeah
Hmpf my custom perk doesnt really seem to work, at least it doesnt feel like it
Graf's Habs Nova 1x1s and Singularity STEM.
@tall swift Dude, Peak Performance and The Space Economy are wonderful.
Hmm neither of those fit but Ty
STEM fits everything.
They're empty habs no?
Habs for a ship
Correct, empty habs in every exterior and many interiors, so you can decorate to meet any aesthetic.
They absolutely are!!!
I don't remember who I had the conversation here with about how many people should be alive in starfield and how they believed you should times everything by 10 because there's no evidence that the human pop should be low (the convo was a while ago). But I finally found confirmation in game that most people didn't make it off earth in lore. 2 people talking in new atlantis hidden away next to dawns roost, complaining there's only 1 new atlantis compared to the hundreds of cities on earth, and the other pointed out billions died when earth did and that humanity still hasn't recovered
You know what GH needs? Buffalo wings, we have chunks chicken, let’s get some WINGS.
Yeah I mean, it's fairly known that most the population was wiped out. Even more so after the Colony Wars and Crusade. They had 50 years to evacuate earth. Now let's be logical here. The ships, couldn't be constructed to take billions off world. They also surely didn't just take anyone. A fraction of the Planet's population escaped. Anyone who argues just want to believe there are billions of people out there to justify whatever future DLC or Story lines they want to happen that require loads of bodies to justify
Yeah I knew it before finding that reference but it was an argument in here and when I found that convo in game earlier I thought I'd drop it in here just in case that person remembers the conversation.
I do wish there was a way to get like mini quests or whatnot from the generated crowds, like the aurora incident on the opposite of dawns roost, would be cool if you could strongarm them or turn them in
Two random people talking about what they think regarding the current human population isn't enough to officially prove it's accurate
Watch any man on the street video where random people are selected to answer questions lol
Some may be correct but that's not the point because the accuracy isn't 100% which means they themselves aren't reliable narrators
What makes it even further unreliable is we don't know how educated random NA people are or how accurate information is provided to them by the NA government or even where they got that info from.
I really wish a modder would add in Buffalo Wild Wings or Wingstop to NA and Akila
The other side of that coin is, those are people who were evacuated from NAs perspective
There's no definitive proof that NA was the singular only faction with technology that existed
It's only told to us that way
Which, could be their own narrative and propaganda in universe
For all we know other places on the planet who didn't agree with NA could have also evacuated people
They say there teacher taught them billions died...
Hilariously I'm actually in the camp of most of humanity didn't make it
Which leads me back to, that's NAs curated narrative
A known dystopian like faction
Which wouldn't make sense, the uc orchestrated the evacuation and proudly admit that, so they would be saying their crowning achievement was the death of billions if its own citizens
But if we put on the speculative hat for a moment, we had colonies on Europe and mars prior to the invention of gravity drives which leads me to believe that, that level of technology was more common place and ergo there's no way other factions didn't have some spacefaring capabilities
Or they're hiding a larger bulk of humanity from the citizens they control
Either way it's not exactly a full proof narrator
They were no other factions, during the evacuation the uc was in charge of the entirety of humanity, at no point is any of that disputed by any other points of lore or even rumor
Personally, I think the UC deleted all of the other opposition lol
And are hiding that horrible detail
But I'm also playing devils advocate lol
Then varuun or freestar would point that out, you can't hide something that big from everyone, especially not your enemies
I dunno a galaxy is really big
Like very big lol and, if you are correct about the population loss then that makes the available power of looking for this "big thing" even less
I'm just saying there's no definitive proof and it's all pure speculation
Except you can't hide anything of substantial size when the entirety of the galaxy is exactly 5 minutes away
Again, big galaxy, lots of solar systems, pretty easy to hide things even with that as the context
Case point the varrun managed to hide an entire planet
Oooohh……
ANUTHA ONE!!!
Well that one is contradicted in lore since heller in the intro makes a comment about no more unauthorized jumps into varuun space but everyone else proclaims to not know where varuun space is
And that, is exactly what I mean
Two random people in a passing conversation isn't enough to definitely prove that correct
But the population is never contradicted and is reinforced by almost a dozen different viewpoints
Until it is lol
All I'm say is there's no definitive proof that no one else evacuated
And that the UC could be lying
A faction proven to be liars
But at the same time, I agree most of humanity was probably yeeted
Which I actually think is stupid, cause we again had colonies on mars and Europa why on earth would an atmosphere matter lol just use what's left of Earths already existing infrastructure, take a few million people and build what you built already but do that on earth
Stupid lol
It was do that, or, die...... Pretty clear options
I mean. You aren't wrong. Something folks do tend to forget is Bethesda is big on the "Unreliable Narrator" approach where just because something is said to you in game doesn't mean it's factually true until you see or find said facts. Like say, Vae Victis. Everyone says he's dead... but if you do the quest line you find yourself in the unique position to learn those folks are in fact, wrong.
That part is definitely true about they could have sheltered people on earth. Im sure the lore justification is to not divert resources from the colony ships, manpower, construction materials, food, medicine, and whatnot
Which is what I'm getting at and why I say initially I totally agree with the narrative it's just there's not really anything that definitely states no one else had the ability to leave earth
For all we know there could have been a complete USSR faction that managed to also hit a wormhole on exist
Tbf. Do we know how large the colonies were at the time? I know the in game representation isn't 1:1 what's supposed to be there in lore. Also, it's possible the tech was just enough to get folks to those locations but not enough to be wide spread. Look at our own current space system. Not everyone can afford to go to space nor could we get everyone to space if we needed, but we are capable of getting some folks to a massive space station.
That we have 0 idea about
I'm just saying it's possible that the narrative could be wrong
The scale of those are a bit irrelevant as, the technology was there ergo they could make that or had the ability to do so
We know earth had millions of people lol so, take a few million and tell them, make these changes or you will all cease to exist and I feel without a doubt that they'd be building a mars city 2.0
Lol
I also feel without a doubt other places that didn't agree with the UC cause I highly doubt the UC owned all of earth, definitely would have 100% attempted to make their own sleeper ships
Given that it was again, do this or die
And to me that possibility is stronger than the narrative we get in game
Plus keep in mind that one colony managed to be uncontacted literally until we contact them
At least I think that's how that goes I could be wrong
Well it does matter. Just because the tech is there doesn't mean it's in a grand enough development. For example, we have the technology to build space stations and shuttle people to it, but we don't have the technology to do much more than that. So when considering how large a colony is. A colony sized to hold a few thousand vs the tech to build a colony of more? Technology in itself isn't the issue. It's the capacity of it. Also, if humans were capable of just all banding together. We'd have a much different world. Now for all I know Starfield's universe had a species of human who could all band together and push the capacity of current technology in 50 years but I dunno...
No scale definitely does matter. Cydonia is not self sustaining, if the ships stop delivering anything they die. And europa is just barely self sustaining due to available water. Something earth loses
Which is the speculative part, in reality it clearly didn't happen
And the earth is dead and no one is on it
I'm on it. 😔
So earth shelters would have to be continually supplied same as cydonia
So it's very clear they didn't, but I highly doubt millions of people and all the brilliance of humanity didn't think..... Hmmm let's build a cydonia here
And that's what I'm getting
But where would they get supplies?
Its more do it and die I think
The point I'm getting at is I'm pretty sure people would have attempted not to die
And there are avenues of example of how
Which clearly they didn't that's not what Im arguing
Which with the destruction on the surface great enough to wipe out cities its reasonable to believe there were shelters and those are gone too
Wanting and being able to are different things is my point. Of course they'd want to get right on with building colonies and saving as many, but we also don't know the level of resources, and countries tend to prioritize themselves and their people etc.
👀
Its all good, civil lore debate is all
Like right now if we were told we had 50 years. The only folks with the ability to get off planet are the people who already can. Without violence or hostile Takeover etc.
I just struggle to see whole entire cultures just sitting on their hands and going "guess we'll die with the planet then." That's essentially what I'm saying
It isn't that they agreed to die, but that they weren't allowed to live.
And we have irrefutable evidence that we have the ability to make habitation without needing an atmosphere
They were probably building more ships, just didn't get done in time
But the pre earth destruction habitats had either constant supply from earth or access to a resource, water, that earth lost
Like I don't think billions died just because they gave up, but that the tech and the time frame just means few got to live. Like the Arc.
I mean these would be on earth, we don't know if they would've needed that
Cydonia is literally still functional without earth
With constant uc supply still
But stayed functional
They had 50 years, heck they probably had longer than that
You can do heck of a lot of things with a few million dedicated people
Especially when extinction is the motivation
This is also assuming humans didn't act like humans.
Well no we know it was 50 years, no unreliable narrator there thats straight from the horses mouth
This is actually future humanity so more tech than we have now
Yeah they did a heck of a lot, building dozens of colony ships and saving who knows how many
What I mean is there's a possibility someone could theorized this loss far sooner
Again pure speculation
But that's just the UC
From what I understand. I could be wrong, but they only realized they had 50 years after it was already in motion. Before learning the timeline they had no idea there was a danger.
Earth is big, other places exist on it
Which was everyone, it was a federation of all governments
Again theres zero contradicting evidence of that other than headcanon
Yeah but your argument hinges on that, I'm saying as the lore is written now
Nah this is regarding pre earth and millions of people on it dying
Varuun left from earth under control of the uc, so why don't they talk about other groups other than uc. Thats a direct link to pre earth destruction from a faction that hates the uc and they still tow the line
That's probably when they came to a final consensus, cause rarely does the scientific community unanimously agree, I bet it was motioned then peer reviewed then they settled on it being fact
Again speculative here
Unless it was irrefutable
But idunno a lot of things in science is irrefutable but still go through that process
I'm trying to figure out where the Timeline is getting its information. It says "2199 the last Exodus Fleet leaves Earth. Billions of people who did not evacuate in time remain stranded on the doomed planet."
That's where my speculative attempt at not dying are aiming
What I'd like to see are, obviously failed, attempt of people clearly trying not to die
Cause again I fail to understand how millions of people would just sit by and accept that fate and not at the least try not to die
I also fail to see how there wouldn't be riots and war regarding who does and doesn't live I bet the UC had to have a full military crack down as they evacuated
This had to have not been a pretty time
It's hard for me to accept all government just merged into the UC and that's that
While at the same times it's bonkers to speculate people trying their own thing
Yeah in the real world sure, but you can't really argue against lore, it is bethesdas universe so what they decide happened, well happened
Which, correct
But that goes back to my first, "is this really reliable information"
This is also a long time and information regarding this could have been lost or twisted
Again, I initially agree as I said prior to this. That most of humanity is dead.
But, the chances are not 100%
And the narrative could easily just flip
Thats where the multiple references and lack of counter points come in to play. Bigly being that varuun stretches back to preearth destruction and say nothing about it
Can't say much of what you don't know
That was my point earlier. Governments will focus themselves first. Deny resources, sabotaging others to make sure they get off for sure. By time the UC formed and everyone was on the same page a chunk of time passed.
Again, my point goes back to the capacity of the technology of the time. What we see in Starfield is hundreds of years after this event.
Because saying "Well we can build rockets and leave the planet" doesn't mean in 50 years of red tape, chaos, turmoil, conflict etc that we'd be able to advance the technology enough to build arcs or something. Certainly not Well enough to save billions.
It depends
The objective truth is there's too many variables
The rest is speculation
We could have gone through a few industrial revolution eras in those points as well
Which, saw our growth well beyond imagination in a very short timeframe
The clear answer tho is that, no one lived and earth is dead lol
Now, will this be fleshed out later, we don't know.
Probably not, I'm sure in their eyes its put to bed and they aren't going to risk contradicting themselves without good reason
We could've also not done that and it was more like fallout

Where the technology advanced too fast before we understand the responsibilities of using it
Well thats what happened though
I don't think that would be considered a contradiction, I won't argue with that lol cause we clearly don't agree so I'll agree to disagree
It is what happened cause we destroyed earth yes
But the general level of human technology is what I'm more getting at
It's actually kinda all over the place LOL
Cause, the amount it would take to have a colony on Titan is extreme
Some how it's still there and functional to date
According to the timeline. The first public display of Gravdrive success was in 2141. 2149 they realize its destroying the magnetosphere. Which is covered up. The rich and influential begin leaving Earth. All the Bezos' jump ship.
In 2150 they announce they have 50 years to get off planet.
It took us then 6 years to get to Alpha Centauri and establish a foothold. Then in 2160 the Galileo arrives on Jemison. Then UC forms. Then over the next few years we have UC and FC conflict. So space war.
Makes sense
Thats also part of the issue isn't it? Since they needed to seed the stars with some life some uh, suspension of disbelief has to occur otherwise we'd have a very very lifeless universe. Just like how we have POIs that don't make sense on some planets or right next to Alien Temples. 😂
So where do we suspend belief for the sake of game and where do we assume things work because they did in lore? Games be silly.
Yea, that's where the fun of speculative thought comes in
Cause like let me be clear, I again understand that earth is void of life
And that's what makes it difficult cause, there's moments that are the way they are cause game or development reasons
For example, helers comment could be left over from early story changes
Regarding varrum space
For the temples I think it's fun to speculate that the creators were once super prolific and had a galactic civ
But yea funny that there's a camp of humans right next to this alien monolith lol
I like to think this too. I love seeing the inspiration from The Expanse and Firefly.
Tbf tho in the end game it does say people discover those
Well yeah, but because of your actions.
Yep lol, so like, they didn't see those massive alien pillars 🤣🤣🤣
Not once before you existed. Lol.
That's the thing I'm having a hard time with, like, okay, they slipped mars and Titan..... But weren't willing to supply an earth made colony
We currently have biodome projects on earth
I'd imagine we would've eventually had more if not even a full replica of cydonia prior to cydonia
I'd have loved to see like just a failed attempt. Because sure, maybe it would take too long to build something sustainable on Earth, plus when you have billions of people who wanna live, and not everyone wants to work for it. Even in Starfield negative human traits prevail. It could have been dangerous to even try, BUT I'm with you here that it's weird we don't see any sign that folks tried to make it work on earth. Even if they were told it would fail. I could see it being not unlike vaults in Fallout where the countless corpses of folks who couldn't get in in time litter the outside or whatever.
Then again.. Earth is a huge desert that randomly swallows all of new York except like the top 20 feet of the empire state building. So such things are likely buried.
But what could that earth colony provide? Think of how much material cydonia provides the uc, whereas mining earth is more complicated sonce we've been doing it for 10,000 years basically. There's no spot on earth to put a mine that could last 200 years like cydonia has
That's not the point, period
At all, completely far from it
It's people in their final moments trying to circumvent extinction
Lol if one had existed they'd just, let them die?
Just because they didn't have much to offer?
Well you said uc was dystopian, not me
I did say that
I also think the UC was probably far worse in those times
So fair enough
Well there you go, why would they support a useless colony on a dead world
Science
Lol they support it for science
I mean having an extra million people for the sake of genetic diversity is a resource on its own
This is meta speculation tho lol speculation within a speculative pocket of existence
Or ya know, preservation of any earth biosphere
All the "why no dogs/cats" people
On a similar vein, I want some more normal animals. Like obviously not direct earth creatures but maybe some mammals that look like they could have come from earth like a space deer. Ashta is probably the closest thing we have in vanilla
I'd def like more mammals
Thanks! I'm glad you're enjoying them.
you are truly a gift
I was making fish the other day, new fish
Like regular fish
Dude your rbtui is a mainstay no matter what in my load order. the fighter styled hud alone makes space combat feel so much better
Oh hell yeah, we definitely need every fauna and flora mod we can get
Damn that looks good I'd even argue probably releasable just like that, any plans for what you will do with it? Just decorations or would you add them to some planets?
I think I have a ton of plans with it
I think I'd wanna do a fauna expansion at some point
I know one of my mods is getting that fancy aquarium lol
I'll probably start stuffing my player home mods with more custom decor items and models
I think that's the only mod of mine I 100% can never play without lol. I feel so claustrophobic going back to the vanilla ship HUD.
Yeah I do love cost of living and spacing too though (a nice subtle nerf on the credit explosion the game is), I've bought the economy overhaul but as I'm mid playthrough I haven't installed it yet that'll be at unity or next full playthrough (I've heard that unity might not be as safe as we've been lead to believe but I don't know how true that is)
I was just looking at galactic harvest (didn't realize tg was tankgirl so I'll add thank you for your amazing work here too) and damn I want to grab it so bad but I'm avoiding ship or outpost mods until the record count issue is resolved (gotta save the limited space I have for POI and quest mods, plus I love the exploration aspect and each landing adds more records)
I run ship combat overhaul, slowmo power, and deadly ramming and debris with it and damn its suddenly like having ace combat light
Unity should be fine, the only issues I've ever had were with mod-added hairs that would cause freezing. But that was a while ago, and even then you could just remove those plugins before going through and everything would work again.
Always, bro
Please keep these excellent mods coming. PLEASE!!!!🙏🏾
That's the plan!
@tall swift question. Could you take in consideration a mod for military tactics for companions? Something like Mass Effect? Telling companions to rush the enemy? Stealth? Stack up on you in a doorway (which will be somewhat difficult as animation tools aren’t available yet), take point? Stand by? Fall behind? Guard? Just wondering.
Why all of a sudden is the you lack permission coming up so frequently?
Which one is that?
I was told someone in this chat would be able to help me with setting up/using blender to make mods in starfield or is this the wrong chat im new to computer stuff sorry.
Hmm. I don't really have any companion or enemy AI plans, it's not something I have much experience with. I think of those features, some like stealth or guarding positions would be doable, but others would just be sort of strange if implemented since there's no engine-level support for the AI to do those kinds of things.
I found out what it is. Starfield doesn't like nexus mods open when you update mods via creations.
There’s no AI for your companion to be extremely aggressive and rush the enemy? Interesting. No wonder why my companions sit back sometimes and let me do all the shooting.
Lol 😂
And to the modders, since I downloaded @tall swift ‘s PEAK PERFORMANCE when I can actually shower, can we get some robes and/or nightwear please? 🙏🏾
It's more that setting that 'aggressive' state and having them react immediately isn't something the game is really set up for. They still have to do their own pathfinding and such to get to the enemies and that may just take more time than it would for you to go over there. It's a neat idea and maybe one of our resident AI wizards will get some mileage out of it though!
Thank you for explaining that to me.
And while I’m on my high horse and requesting this and that, may I get a REAL bathroom ship hab that uses showers from PEAK PERFORMANCE?!?? These little 3x5 AIO bathrooms are like….what?!?
I needed like an Alien Covenant shower in my ship.
Even though that scene was some of the dumbest cinema I’ve ever seen in my life.
@tall swift Peak Performance is 🔥. This is just what wanted and needed for my immersion!!! Thank you!!!!🙏🏾
Is the modder who made Useful Mess Halls up in here?! I have my 180000000th request.
https://m.youtube.com/watch?v=Hh_uKObQPsM
Also, may someone add this music to the doggone pause menu music? You’d also have to patch it to be compatible with the synth wave music mod that I’m using, I think I am by no means a mod expert.
This track is 100% copyright safe to use in your visual projects, just credit "Karl Casey @ White Bat Audio" when you use it. When using my music on YouTube, the credit must be placed in the description. Subscribe and hit the notification button for more free music in the styles of cyberpunk, darksynth, synthwave, metal and more!
Download here...
Back in my day, we had pause menu music.
And Pluto was actually a planet.
Please is there anyone in this chat that can help me im trying to understand how to get models from the creation kit to blender 3.6.9. Im new to computer stuff is this the right chat for help?
New modder there that is trying to get on Blender!!! This game needs new modders that are trying to get educated on Blender!!!!! Please someone help them!!!
Heaven knows we need new modders that are experienced in Blender on the real.
There is Starfield Geometry Bridge, which can get models from Starfield into blender
I'm not sure which blender versions it supports, though
I have just the thing: https://youtu.be/T5JEdFl8vSY?si=1GbBUeTDzf-sCBX0
A tutorial to go over how to get a raw Blender 3D model from Blender into Nifskope and the Starfield Creation Kit, and have it be usable in Starfield. This tutorial assumes you already know your way around the Creation Kit somewhat. Apologies for the audio and video quality here, not sure what's up with my PC :/
Tools Needed:
Blender 3.6.5
Nifs...
Any mods that turn planets into Endor or Pandora
maybe one that combines them both into Endora
https://static.wikia.nocookie.net/bewitched/images/7/72/Endora1.jpg/revision/latest?cb=20181211211455
Wonder how hard that would be to create getting the game to generate
An endor like planet with redwoods and randomly generated Ewok villages
the Ewok villages would likely need to be pre-created POIs
Oh Lawd, not more Star Wars mods. Smh
yep, randomly placed pre-created POIs. I think the hard part would be the Ewoks, not the rest.
Hell, At this point I would welcome Andromeda mods that had that crazy guy who played Hercules in it. Lol
Just my opinion, as much as I love Star wars and I really do I wanna see other mods
I heard a rumor there were several others.
It’s just so over saturated. Like, there are other Sci Fi IPs that the same modders who obviously have the talent to crib from.
people mostly mod what they want in their game.
That’s all fine and dandy, but variety is the spice of life.
Firefly mods would be dope. I loved that show. Or The Expanse.
Spice, you say?
Dune intensifies
I would kill for a giant sand worm being a boss as a mod.
Hell, I would pay a modder 1k USD for the actual final boss of this game being the Great Serpent, which would be nothing but a giant sand worm that you fight in space.
Just saying, you hear about the Great Serpent all throughout the game, but it never comes into play.
Heresy
likely because BGS wants to keep it ambigious whether it actually exists or not
The Great Serpent does exist
This is the thing. Not everyone likes those things. Sure, you do, but the folks making Starwars stuff clearly like Starwars. Gotta also consider most these things are going into a much larger project. Genesis. Which is a total conversion of Starfield into a Starwars Game. So that's why you see so much of it. A bunch of mods changing a bunch of things to become one over all experience. They can't just do all those things in one mod. Then we have the authors uploading the bits for console players so they can get as close to that experience as they can. Cause we can't run the Genesis Mod Pack.
To clarify, we've discussed this next part. I do agree I'd like to see more stuff. Especially Alien, or The Expanse or just more dangerous/space horror-esque experiences personally.
Now once those authors are done making Starwars stuff, they may be enticed to make other things. So keep that in mind too.
I never stated that they should do everything in one mod. My argument is that there’s an over saturation of BS Star Wars crap on Creations. Do some other Sci Fi IP. There’s more to Sci Fi than BS Star Wars crap
Whomsoever is making those mods should use their talent and dedication on other Sci Fi IPs in conjunction with their Star Wars crap, because they obviously have talent. Not taking that away from them. I just don’t give a damn about Star Wars. I never really have. Maybe I was born in the wrong era or something. But I love, absolutely love Sci Fi.
And there are is so much potential in making other Sci Fi IPs with that level of talent and dedication. Just sayin.
I never said “Make what I want”. Lol
I simply stated that there’s an over saturation of a certain Sci Fi IP
And I do reserve the right to voice an opinion. Isn’t that what this Discord is for? I think Star Wars mods suck and there should be a greater variety of mods for Sci Fi IPs
Let's be respectful and constructive please
Bro, I stay respectful. I ALWAYS do.
I’m just very outspoken and opinionated and folks around here can’t handle that.
Like, I’m the nicest person in the universe. If someone has a problem with me, that’s a THEM issue.
not sure if arguing with a moderator is a good idea...
Okay, but no need to discuss that here. That's personal stuff, and this is for Starfield mods. So let's stay on topic please.
Not arguing whatsoever. Banter is more the word you’re looking for.
Sure thing.
You can't expect people to spend hundreds or, in some cases, thousands of hours making mods they don't want to use. The reason there are more Star Wars mods is, the people making them want Star Wars in their game.
If you want other IP in the game, make those mods.
Going back to the Dune topic, I always imagined sandworms as giant, impenetrable planetary fx, and would like to implement them as such if I had any idea how to do so xD
sadly, Canopus, the star that Arrakis revolves around, is far too far away from Starfield's playable area
Canopus more like Can O' Worms
(Canopus is a real world star, by the way)
Yes it is.
Please don’t beat a dead horse, dawg. I have been dropped the topic after a moderator stepped in. I know you like to get the last word in, but please don’t revive a silly disagreement between two other people. I plan on apologizing to @subtle jungle later on when the dust settles, but don’t add on to it. Thank you! 🙏🏾
Anyway, back to talking about mods.
Which is what I was politely and respectfully doing, but I will respect your wishes to no longer discuss that particular statement.
@chilly reef I still need to watch that new Dune movie. I would love some Dune mods. Great IP.
There's Zone79's Nomad armors, they're very clearly (at least to me) stillsuit-based
I have to look that up. Thank you!!!
I don’t know why, but this made me laugh for some reason.
What about some replicants androids yknow
Out Vasco in a human body, let him feel human xD
That would be awesome.
Even though i doubt they'd do it again an automaton dlc would be kinda cool

Vasco is only good as a hood ornament
Vasco would actually make a pretty cute tiny decoration
Now we need BGS to incorporate some of these fixes so our vanilla+ mods don't conflict 😭
True
Player scale being one of them
Super satisfying to see though
We can now reduce the height of all ventilation shafts in Starfield 😄

Imagine if we had prone in Starfield
How many ventilation shafts are there in starfield
Yes

