#🎮〕illuvium-arena
1 messages · Page 103 of 1
They should do the snapshot early if they reset before Wednseday.
Theres no reason not to reset on the snapshots, only multiple negatives
there's also no need to hold a patch for after reset, like why would they need to be connected
No need to hold the patch if its ready earlier but the reset has to be when the leaderboard and big tournament snapshots are taken mid week
ye resetting before expected reset time is potentially a scam
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Never trust advice or links received in DMs.
Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.
Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.
So the LB on mainet will reset this week, I guess it will occur at the samething the next update on mainnet ?
but as Rich say, we in betta, so they can do that
well if they wanted to pay out early with no minimum games i'm sure no player would object, but then they're scamming themselves
Mods and Team members will never DM you.
Never trust advice or links received in DMs.
Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.
Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.
why scam? they just send rewards earlier to players who done with 15 games
Mods and Team members will never DM you.
Never trust advice or links received in DMs.
Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.
Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.
cuz players are then playing 2 days less for them
are there patch notes regarding the testnet somewhere?
in announcements but there's no balance changes
alright ty
sometimes in illuvium 1 week it's 1 month, but sometimes it 4-5 days. no reason call it scam
Mods and Team members will never DM you.
Never trust advice or links received in DMs.
Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.
Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.
I think I missed something. Is the new patch dropping this week? Does that mean that the Last Ranger Standing tournament will be on the new patch?
they havent confirmed it yet
but it might be out early this week
They should release it with a leaderboard reset 😏
Being in beta doesn’t justify unannounced changes to core reward structures, especially when there have been clear public announcements about weekly resets.
People are putting in time based on those expectations, and changing the rules midweek without notice creates distrust. If things need to change, that’s fine, but there should be valid reasons and it needs to be communicated clearly and in advance. Transparency matters, even in beta, that’s how you build a healthy community and player base.
You are a representative of Illuvium, and this is not a good look, just saying.
I don’t really mind whether there’s a reset or not. However, I would have expected at least a confirmed communication about it whether it’s every week after the snapshot or every 1st day of a month or whatever. That would definitely raise the trust in the system and create a more healthy community. Fully agree with Slickz here.
Monday you mean tomorrow?
Because right now I'm grinding to be in the top 8 for the last ranger snapshot and I'd like to know if this is useless
At first when I read Monday I thought "In 8 days"
you sure they take snapshot for tournament tomorrow(if reset will be tomorrow).
coz in rules: "Be in the top 16 on the Gauntlet Ranked leaderboard by Thursday, June 5th"
so it's mean we can get reset>and then have to grind to be in top-8-16
Tell them to fire me
just saying
you know what...
ok so based on the discussion I see no reason to play now. I will wait for the reset
based on the discussion that clarified nothing KEKW
Rich stated that there will be a reset on monday/tuesday
he didn't state
he said he hopes
and if that happens we still don't know what happens to prizes
we need you Rich...
@noble radish @worn tree Sorry for the ping on a sunday but when you see this could you please clarify when the leaderboard is set to reset
With the leaderboard rewards and big tournament snapshot happening thursday 00:00 UTC but rich rumors that it may happen tomorrow or tuesday this create a lot of fear and uncertainty as you can see in the chat. Ive also got Dm's of people wondering if they played for nothing up to this point and should continue to play until reset
You can read from this point to get the context and picture #🎮〕illuvium-arena message
thanks for the clarification 🙏
he said we should expect a reset anytime and he hopes Monday but could be Tuesday. At least that is the way I interpret it
bro i've heard astrology women say things more clearly reality is we have absolute 0 clue what's going on
As an astrology woman, I concur
Then it should not have been said that way in the arena channel. It just confuses people
surprise reset drop with prizes fuckup would've been even worse
I don’t mean to put doubt, but there seems to be a very unprofessional way the team does things.
If I did this to my clients, I would be laughed out of the room
Tbh, I think things should be set in advance and there should be more in depth places to find info
Especially because of the p2e aspects
if we don't know/understand when reset/snapshot will be> better play 15 games at lest, and then whait
hey @zenith mortar can we hold off on the new patch until after the Last Man Stand tournament? I think it would make things more competitive and fair that way. Or maybe we could open it up for a vote?
absolutely no way, live patch is complete dogshit
I’m a regular gamer, so I’m just here to watch and see how the game develops and this seems a bit wild at least from my pov
i mean the thing is i'd assume rich has no actual impact on when a reset would happen, but his message left unfortunate confusion
For example, in games like House of Legacy there is a lot of updates constantly and a lot more communication and transparency
Yeah, of course — it totally makes sense to play the most important tournament on a patch that’s only been tested by like 10 people and is probably full of bugs...
it makes more sense than the fortress barrier emblem coinflip simulator
we have less and less bugs on every patch. so i'm not expect this happend
we'll have the patch on live for days before the tournament, if there's some crazy bugs we'll know
say air-man player xD
I’ve never seen a TFT tournament in history run on a patch that’s been live on the main server for less than two weeks.
Yes this is imo one of the biggest thing to improve
Btw theres an ongoing proposal to improve the communication aspect around the games
It needs 25 👍 to move forward #1355168989583511662 message
have u seen a tft tournament that was bo1 qualifier into bo1 finals?
Thank you!
in a worst case scenario if there's some insane bugs it can always be delayed or games remade
What do you guys enjoy about the arena btw?
i just wanna play psyons honestly
And is it fun for free players
it's why you play 6 or more games air on tournament?
arena's completely f2p
The fairest option would be to open it up for a vote , let the players decide
i went to bed at 3am so i just played the most braindead thing so i don't have to think
That’s awesome! Sorry I’m really lost in most of the game lol
i have no problem with this, but there's no way it's gonna be a yes for not pushing to live
I like the strategy depth of that game genre. Illuvium has pretty cool characters with even other games connected to it, i personally am really looking forward to play with my own illuvials but theres still no utility to them. The game is only f2p for now
Mhm!! That’s good
I like f2p games
But how is it making money?
sorry @turbid osprey but you'll need to resubmit the proposal for it to go forward. The 25 upvotes must be attained within 14 days of submission.
it's not
Then how does illuvium make profit?
it doesn't
Is the company failing? Sorry I’m confused
it's got 2 years of runway left or something like that, idk how they intend for arena to make money, but maybe they're just trying to use it as a funnel for people to play the mmo lite and make the money there
Why have the arena if it’s a more niche genre, takes a large amount of resources and makes no money?
i guess we'll see
if the game was some .io game that came out 10 years ago it would be decent, unless they pull out an insanely godlike game with insanely godlike cosmetics idk how they want to be profitable on this
Yeah, that’s my perspective as well
In 2015 there were ever after high games on the ever after high website, these games were somehow more fun
Like they had a game similar to the arena and it was really fun
casual mode on testnet.. are they all AI?
if no one else is playing yes, same on live
okay, maybe it was a player then lol
do you know if the AI bots now move illuvials up to last couple of seconds to position better ?
i got rekt
i don't remember seeing AI move units at all, definetly not last second so that was a player probably
also bots usually have nothing on their bench
In the end don’t worry I don’t make decisions if I did then you could worry
I planned the date of the tournament.
What @worn tree, @topaz lake and Production team decides to do in terms of patch/reset is above my clearance level.
But they have the date so I’m at their discretion
But feel free to suggest my replacement if you feel I’m so unprofessional @spring basin, I’m sure @umbral oracle will heed your advice
don't think we will get more than 3 at this time
going to start
The leaderboard reset will be on thursday 00:00 UTC, lined up with the usual weekly snapshot.
“As always” is a stretch Nil
surely he meant from now on 😅
Thanks for the clarification 🫡
You are right, "as usual" is a fairer word 👍🏻🙏🏻
Even still? As usual? I don’t think we’ve had “usual” resets yet?
That’s why this entire discussion is happening
tesnet RXXQQR
leaderboard or rating reset?
We did have one a couple of months ago, but that was the only one.
These resets, however, need to be applied during the regular weekly snapshot, so they line up correctly. That’s what I meant by “as usual.”
So we can expect LB reset every 4 weeks, after the snapshot is taken, right?
Hard reset, everyone at 1200.
it's mean we got resets every week after this?
starting
Nope, this hard reset is happening because of the new features coming in.
About future hard/soft resets, we will give more details soon.
We will explain 👍🏻
How does ranger bonding work?? I was trying to drag an Illuvial close to it but nothing happened. Is there a trick to it?
gg
need put illuvial in ranger
its still going to improve but yes currently you hover for a couple seconds and it bonds while showing th ebonding progress
but its going to change to more of a drag and drop or click not sure which but it will be easier and quicker
I was trying to just drag and drop. That explains it. Thanks!
see 0.33 sec
https://x.com/illuviumio/status/1929255990874222607
Thanks a lot for taking the time to come clear things up @worn tree , greatly appreciated 
Casual testnet YWV45P
How to bound or unbound.
How to see which illuvial the Ranger is bounded to ?
Right click on ranger to see the description and you have the illuvial you are bonded to at the bottom there
You can make a new bond by directly bonding the new illuvial or by selling / removing the current bonded illuvial from the board
nice bonding system, especially when need switch augs, and not forget that your ranger bounding with him.
at round 27-32 when you got more 4 components/aug, ussualy have 100+ gold for rolls, and HP around for last fight it will be interesting.
Gone in 60 Seconds will seems too slow compare to this rounds
and you start fusing augs> 2 sec 1, then 2 sec other, then switch, then rebondig, have to reposition, roll/roll/roll.
and imagine you doing all that on mobile. xD. some rounds need x2 timer.
or need options put augs during round.
or need remove bonding/fusing augs time cast.
and even with it some last rounds to fast, and i'm usually think quickly
is there a augment page somewhere for testnet build
everyday this time, this bug :/
in yet?
where are augments? i can't see the carasual text
qued 40 mins after reset thought it was safe haha
trying it for the first time like you said 😄
sweet lets let eachother know if one gets in
you quit?
nah
it will fix itself if you have list of augments
?
karma, i just looking for the augments to study, i cant read text in game, im too blind
XD
did not wanted to spend a lot of time but it seems like only way is to spend a LOOOT of time to play good
playing for 48 hours straight and just started to play decent
i do okay, but then i look for something to destroy team but it never arrive and i fall apart to superior augment play
this is why I have started to prefer non-specific augments
1600 secs.. 
1800 here ;XD
2130
yes, that is where grand master comes into effect, but im on level 1 right now, i dont know any augment
I uninstalled🤣 🤣 🤣
ooooof
i cant kick your butt if i dunno augments, paying for augment list
there was a list for it
you better focus a single kind of augments first
but probably the moment you learn all they will be changed XD
game is on
game popped @open ibex
@whole palm game
probably, i do not deny, but my skill is maxed until i can get a grip on these things... there's no place anywhere for this info?
@west quartz @dire anchor game
???
thanks
no idea i was in a game i had quit the launcher lmfao
nps
You're 100% right, I'll apologise on behalf of Rich, our marketing team has been cut by 80% in the past 12 months and he was forced to pick up a lot of the slack, including doing the tournaments, he's also about to have a new baby so stress levels have reached boiling point.
We'll get this right in the next couple of weeks. The reality is I think we need to outsource tournaments to someone like @lean ivy in the short term.
We really need to have this first esports committee meeting. Like, this week.
wait has leadboard reset?
Thursday #🎮〕illuvium-arena message
oh nice
hooray, i send you a beer, it may evaporate before it gets there though, its high in alcohol content
@umbral oracle great choice Baron, @lean ivy is really a good host,I put all i had into tournaments/events crafting since early 2024 for this game but I recognize Caveman did much more. /salute
wow this homework is fun...
I have asked you yesterday about it and that is good. but I would suggest for weekly reset. so everyone would try to do something. top players would have to do more than 15 games. and for my case, I made it from 900 to 1300 in 2 days. I was not playing for 2+ weeks since I was down in hell at about 900 rating 😄 if you get down there you would not want to play, so weekly reset would start up a fire to try better. after losing 10 games in a row you are down below 1k and that is demotivating. so not resetting for about a month does not seem like a good idea to me. at least my openion.
or at least bi-weekly reset at least 🙂
regular cycles at least XD
There are 5 ICC members that could easily help Rich with this
If needed I can help with eSports thing, but I'm sure we have a lot of qualified ppl already doing it.
Can we share videos? I just played a game and I really want to share the exciting parts with everyone.
Of the Arena/Overworld?
Yeah there's no restrictions, the game is in a public beta
Arena
yeah share whatever u want 🙂
But it seems there are some restrictions; I can't send it out.
There is no in game feature for capturing ingame footage if that's what you mean.
You could use 3rd party steaming software or game capture software to do that
Or if you mean you can't share in discord.... you need to be level 5 to share things or post links
You need to be level 5, a leadmod can upgrade you like pelican or Rich.
is it a youtube video?
testnet?
Good morning @Kieran,
Caveman is definitely a great guy, very active in the streaming scene and involved in many projects. That said, I’ve also noticed someone in the Discord who’s always present and dedicated to the community— @twilit storm
He’s been consistently running tournaments since the early days of the game, offering solid advice based on real experience.
Sometimes, the people who’ve been quietly doing the work from the beginning deserve a bit more visibility when changes start happening. @zenith mortar maybe it’s worth acknowledging Quants directly in the chat when you’re around—he’s really earned a place at the table, and I think his input would be valuable for the direction we’re heading.
7YAVGW testnet
7YAVGW testnet
noone else down for testnet currently?
should we start or wait a couple more minutes?
lets just start and do another one later 😄
I recorded a video with my mobile phone. Now I realize that I need to know how to quickly reach level 5.
About new weapons in testnet update, wtf, only 2 rogue weapons in 15 weapons, and there are earth & nature ?! who play rogue earth/nature ? there are no sense to that 🙏
d you want more rogue weapons or less?
9REDBS testnet
GG @worldly token that was epic
it was! gg
positioning mattered a lot at the end. Those colossuses just wont die 😄
a bit differently positioned and instead of losing you won
I am at work in 9 hour i will see you
strange remark, this is what they mostly play: spore mud
what about Steam Slayer or Inferno Pred/phantom. nobody will ever be able to do them, right?
No worries at all, that’s understandable. I know Rich has a lot on his plate and is doing the best he can 🙏
That sounds really good! Yeah, Caveman is definitely a great pick to host and organize the monthly tournament, and I think he’d enjoy doing it too 😊
It’d be awesome if we could get one going this week. I’ll try to free up my schedule, so just hit me up in DMs with a time that works for you 👍
Yes
More, 15 weapons, why not give 3 weapons with each element, why fighter/psion has 4 🤔
This synergies have more sense with rogue than spore/mud in first time I agree
Hi Keiran, I hope you’re doing well.
I wanted to share my thoughts about Davide from Dreamers Esports, who has been organizing our regular tournaments.
Having worked with him for the past couple of weeks, I’ve seen that he’s a very responsible and dedicated person. He runs two tournaments every week and has already organized a large number of events. Thanks to his efforts, attendance at Dreamers Esports tournaments is steadily growing, and participants are very satisfied with the quality of the events.
Sometimes it’s worth paying attention to those who might not seem popular at first glance, but who are truly appreciated and supported by the community right now.
Looking ahead, we plan to expand the format by hosting more diverse tournaments and adding new games to attract players from other Illuvium projects into our community.
I believe Davide from Dreamers Esports is an excellent candidate to help develop this area further, and I kindly ask you to consider him.
but spore: "On Omega: Spore units heal a percentage of their Max Health...." - and this weapon not use omega. if they not rework it> you just pick weapon for 50% or less efficiency
idk how most other players feel and if i'm alone in this, but if the ladder was gonna reset weekly i would simply play 0 games instead of 200
i'm not sure. but as 1st looking for that: i'd play much at 1st week probably, coz new patch, competition etc.
then i'l play x2 less probably, 1-3rd place dothen matter, i'l take my 6-12 for 5 hours/day
but i think they prepare something new to motivate us, like placement in LB give you invite for tournament, or something other smilar
Already the case with the upcoming ilv tournament 🙂
yes, but it's still no reason play 12-15 hours every day to get small opportunity
To be in that tournament?
LB positions not give you insta invite. i can be at 32+ position in LB and got in tournament by play 4 hours in sit and go part
and if tournament doesn't even have guaranteed prizing then u're just gambling dozens of hours
it's 32 slots in tournament. and how much competitive players we have? and not tell tailes that everything changes soon. xD
top 16 give insta invite, no?
That you take sit and got as easy access is more because of lack of playerbase/competition, no?
top 16-8 give 8 extra points. top-8-1 give extra 16 points
"All top-16 qualifiers still play the Sit-n-Go but receive flat bonus points based on rank:
Ranks 1–8 → +16 points
Ranks 9–16 → +8 points
"
lack of competition is only gonna change with super rewards increase
if anything with weekly resets it's gonna go down
don't know what you are going with that.
Top 16 leaderboard is insta invite as last time, right?
Implementing systems to suit a very small playerbase like we currently have isn't the way i would go.
it's not insta invite u have to play some
rewards is fine, if imagine token price at other position, not where it's now
My recommendation involved decoupling the leaderboard and tournament structures. The dynamic leaderboard is particularly advantageous in this regard, as it establishes a new, unconflicted metric for eligibility. This negates the necessity for ELO resets, given the inherent separation of the two systems. Consequently, this provides a broader demographic of players with the opportunity to participate in events, independent of their ELO rating. But...who am I...to say something, right?
ya the usual 15 games
no, you have to play the sit and go
so whats exactly the problem with you don't play much if you even have to play in the sit n go?
that will work when we have more people around probably
time/rewards not worth?
leaderboard rewards?
why you rank 2 in leaderboard if you think it's not worth to play for the rewards?
playing just for fun?
it's not worth if reset will be every week
why not?
play 15 hours every day for 12ilv?
because now u play 12 hours a day first week then u play another half a week like that then u play 15 games a week
if u reset weekly it's 10000% not worth the rewards
i'm really trying to understand... but you kinda make it hard 😄
then you not look how we play 1st two week. any idea why 3 players around 3k, and other at 2k?
wouldn't a weekly reset change playing behaviour overall?
Like if all 12h a day player don't play 12h a day anmyore, it wouldn't be needed to play 12h a day to get top ranks?
no it would make u need to play 12 hours a day for the whole month
unless we literally quit playing cuz it's not worth it
why... you don't do it, fox doesn't do it... i bet slickz wouldn't do it either
no.
at start we have more people who fight, and first 4 days we was close, then people start give-up, coz can't stay at same tempo
exactly
yes because we quit
it will not work like that.
1 week race not much, so some people will try it. at next week others try it
that wouldn't be bad either, right? so more people would get a shot at the top rankings.
yes, it's not bad to involve new players try their power. but i don't see myself in this race
and when people start think what they doing, to spend 100hour for 100$. not sure they continue do it
I dont get this tbh
so if you're rank 1-8 and you play 1 match during the sit n'go and you get 8th place, you still get 1+16 = 17 points
what about spend 100 hours for fun, progression and achievements!?
is that how it works?
you just get extra points for your LB position
for fun i'l play 3-5 hours/day
not 12-16 stressful repeat of same build/random i got
good, don't stress yourself but have fun
how not stress when you sleep 6 hours, and then play again and again?
why do you do this?
to got 1st place?
you play for fun right?
no
ok then don't complain
it's no fun when you play 20 games/day
good, stress yourself and be #1
this is how champions are born
welcome to the real world
strange advice from man from side
I think the goal of the game is fun
if you choose not to have fun while playing a game, that's your decision and you will have to live with it
ecpecialy at this patch, when your fun depend, do you got 10% chance to got clumsy
Much respect for this message @umbral oracle 👊
Im glad to see you take it seriously and acknowledge it needs to be outsourced. The arena competitive scene is our first product we will try to sell to players in the coming months, lets get some players and finally start the illuvium ecosystem 
if you're not having fun playing a game, maybe you shouldn't play it. It's a game right? meant to be fun
if you play 4 games everyday and tell about fun, and even not understand me, probably not need give me advices, i'm not ask you about it
fun is different for everyone, even when we are playing the same game
like this?
always the people who don't play the game talking about fun for some reason
if you want fun
play web2 games
web3 is for earning
not for getting fun
I don't play if I don't have fun, it's simple
when u earn and have a little fun its very cool, but the main thing is earning
if the only players in this game were playing for fun there'd be more bots in lobbies than real players
yeah that's why most web3 games fail. They still claim to aim for a fun game though. Thats what attracts the real players!
web2 is here!
yeap people who is playing illuviun only for fun we can count on the fingers
but this game become more and more looks like web-2
he's sarcastic
much better than illuvium if we are honest
because in tft u playing for fun
in illuvium for earning
soon we will all play for fun
because its web3 and its web3
w/e
We will even pay to be on a council because the status is so high
dont wanna continue this talk
and its the problem
soon anyone can become council
I'm also very sad that we've been ignoring anything web3/economy. We might still go there as a last resort!
did they tho? beyond's kinda the only thing they could do that was even worth it
worth it for who? The team? We're giving out thousands of ILV tokens and the revenue can maybe get us half of rogiers wage
he says that because no utility for illuvials/assets still after 1 year of "launch"
Casual testnet UVK8TY
utility's not real, either u made something good enough for people to wanna buy them just to have them or the only utility u can do besides that is pay people more money to make them buy assets which would be dumb
the goal is to play arena with illuvials, without this everything is worth 0 for all games
i legit don't even see a 0.1% chance of that succeeding
mmo might even have double digit %
people never see it until it's too late. High risk high reward, count me in
nah it's legit no reward
there just doesn't exist enough people in the world who would pay to play gauntlet
mmo is far down the line, they literally just started
personally i also have trouble seeing how this could be a huge success. mmo genre is getting old and its already something that web3 is attacking. for example theres axie (biggest web3 game) thats gonna release theirs before us and they will have put much more money and time into it. MMO is like the hardest game genre to make and we are doing a lite version in a couple months/1 year, i personally cant see how that would be the success but thats just my opinion
it's not a real mmo
kierans words managed to attract millions of dollars. If he goes on holiday to manilla once we will have thousands if not millions of players
It's good for the narrative
I'm curious to see the roguelike game, it could be fun
Also can't wait to see other regions
This battleboard would be sick
Wtf 🤣
I also like this board
@worn tree wtf happened here look item number
Does anyone else have this issue when queing?
Lobby says 6/8
Game seems to be taking a really long time to start
Cancel que and reload
Lobby says 2/8
There has to be some kind of que issue where you get booted out of the que but the game doesn't tell you.
Its been happening for a very long time, and I'm wondering how come this bug hasn't been fixed! If player retention is a priority this really needs to be fixed asap. Can you imagine a new player unknowingly in a endless que just getting fed up and uninstalling before even trying the game
I know bugs are not a priority until we get all the features in, but this seems like a particularly foolish one not to address asap!
Changed the image with your image it's fit better 👍
sometimes i got x2 components that have to. it's ussualy happend at late rounds. at 28 i can get 6-8 components. not sure is it ussual.
he pick colossus with HP bonus. but he have 4 augs, you just 2. seems that happend to him, and he got x2 components
This should be fixed in the next deployment.
I just sold an illuvial while trying to put it on the bench:
was like where I marked it. Is that supposed to happen? Seems quite dumb that you can sell between bench and field?!
Holy moley.... 1 hp left @spring basin
Yeah GG wp! That last switch on twine won you the game.
Lucky.... wasn't really sure it was the right move!
It was for sure^^
It needs to be changed for sure
Testnet casual: ZGPSHZ
Oh! That's very cool!
we were always going lvl10 when gauntlet came out but now the best strat is 98% to stay on lvl8 and 2% lvl9 so thats why no one reaches it
4/8 testnet ZGPSHZ
i stay at level 8 like 95% of the time, this map gave me opportunity to get to level 10 first time hahaha
5/8 testnet 
ZGPSHZ
coming 2 min
7/8 testnet
new testnet lobby FMWJ55
still lookin?
When your attacks or omegas deal something extra for a number of activations. For example, flail has +250 dmg per hit, and all amps are individual modifiers to that attack
I appreciate your effort but I did not understand shit my friend 😅 . Also Devs please make it a bit more complicated next time like throw some integral equation in there
I can solve most of what's in the gif but not understand what empowered means
Literally
@topaz lake maybe you can help explain more?
I dont either really
i copy pasted his answer lol
Tbh I think that empowered hits are easy to understand
Some of your hits are stronger due to an ability or a synergy, they are called "empowered"
Is it even relevant? Like is it going to be like this people asking something so complicated and unexplained anywhere?
Lol
it might not be as complicated as we think maybe im just not getting it like sota said
If you play the flail and cast your omega your 5 next hits will deal more damage
might just be overthinking it
5 empowered hits
but why 5?
We have to understand most people, especially new people who we would like to stick around, will be reading this with a timer on their back
And I'm sitting here patiently reading this, with like +300.games played and still don't get it
I might be dumb but still.
I think that it's hard to make it easier to understand
question is ascendant comming back? i like playing my best illuvials ... i feal like thats appealing and fun ... not playing with my t0 in gauntlet
Seeing edi typing for like 5minutes straight I think proves your point lol
Empowered Attack/Omega = Attack or Omega that comes with an attached effect (e.g., Heal, extra damage, status effects, buffs/debuffs).
In the case of Ripple Flail, the empowered is given on attacks (+250 damage per hit for 4 hits) and the amplifiers are other add-ons to those 4 hits.
From chat GPT
Charged hits – simple and conveys buildup or boost.
Boosted hits – casual and very easy to grasp.
Enhanced hits – slightly more formal, but still clear.
Amplified hits – emphasizes increased intensity.
Augmented hits – fits well with sci-fi themes, though slightly more technical.
Synergized hits – directly references synergy-based boosts, if that’s the source.
Powered-up hits – casual and familiar from games.
can we make squizz omega not cancel when he gets cced with lightning literally coming down on opponents?
"Charged hits" and "Powered-up" hits could be improvements
Isn't it 5 hits in case of the flail?
I study my moves but I never see the sorcery larking 🙂
Should be 4, if you see 5 anywhere it's probably a bug or wrong description.
no we are done
So every weapon has unique/ independent upgrades to chose from?
Those are more or less the same as saying empowered hits. Happy to reword if you find it confusing or unclear.
I guess that this vocabulary comes from Aaron who seems to like sophisticated vocabulary
The simpler the better as long as it doesn't become too familiar
Yes, 5 amplifiers for each weapon.
9GDQ38 Testnet
what is unique about root?
Isn't it a stun?
but it can't be only a stun or it wouldn't be root
Ohh ok so you have to asociate it with the weapons ability you are using. Thought the upgrades were the same for all the weapons
Oh no sorry it's not a stun since you can root with archie
Without stunning
So 0 MS
Root keeps you in place but you can still attack I suppose. (Although melee units usually don't)
But I don't understand why it interrupts a cast
No, they are unique for each weapon. You cannot get Cleaver Amplifiers in the pool if you're using Lance.
Gotcha then it will get easier once I'm more familiar with what every weapon does
Thanks for the clarification
ye this is why i'm asking
i feel like the game gets a lot better if cling ult doesn't just deny psyons from existence
I wonder if Archie's root is different than Cling's root
I don't recall Archie interrupting a cast
And the tornado bird
If I have a Vermillare against an Archeleon usually it can cast
i mean that one's fine cuz u can outposition, but cling is like the whole board
You're welcome! We have some UI improvements planned for the amplifier pick phase. Should be better after that.
and fern is knockup not root
Ye knockup makes more sense, well you could think root immobilizes so you also can't "move to cast"
doesn't really make sense
9GDQ38 testnet
What's the difference between knockup and stun?
no clue on this one
Do you know @turbid osprey?
Nope, dont recall seeing knockup, who/what is using that?
In league when you get knockup you go airborn and you cannot reduce the airborn time by any mean, but stun duration can be reduced
is it me, or the "RNG" rules the illuvials out when you pick a drone augument as the first one? This fake-arse "RNG" needs rework. Everytime you pick a behemoth for example, you're guaranteed to get a much worse seed of required illuvials to achieve the bonus, no matter how much gold you spent re-rolling
and its usually the last round before you lose that "RNG" gives you something you've been looking forever to make S3 or whatever
it's expected to completely miss uncontested units once in a blue moon, i geniunely never thought rng was fucked for me, but slickz said he had some fucked uncontested shops in multiple games that ai says it's more likely to be the game not working properly than the chance of it happening
i definitely check weather something is contested before rendering it faulty, last game i played two people had teantee and that was it. all i got seeded was 1xS1 the whole game lol. Cause ive had invoker.
but its not first time ive experienced this. Somehow you can spend 70gold and on last round, the automatic refresh will give you what you need. By last i mean, win or lose game completely
2 Teeantee means that you were quite contested if you wanted to go for Seeforus
It's not negligeable
yeah, neverthless. The game seeded me one S1. the whole 20+ rounds
that's not what i meant, i meant even a unit that's completely uncontested once in a blue moon it's expected to miss completely
ah i see
but this is why i think emblems focused gameplay is so insanely dogshit, the best autobattler gameplay comes when u let the player work with the shop he's getting not force him to hit or get fucked
But I agree that the shop is bugged
When there is 1/1 000 000 chance of not getting an uncontested illuvial after 40+ rolls and it happens almost every day with a small playerbase it's reasonable to assume that something isn't working properly
true 🙂
I'm happy to help where I can 👍
You have run some great tournaments also Quants. I think we all know you have been important to keeping a steady flow of competitive play! 🫡
Caveman the GOAT 🔥
I want to voice some support for @sinful hornet and @viral marsh for weekly resets being rough.
I do think the Monthly resets would be better. We don't see TFT reseting for months. This allows time for MMR and ELO systems to actually start making a meaningful difference while preventing it just being who can grind the most.
There is the trade off that weekly resets do make new players feel like they have a chance to start new and compete. I think with our current player base more frequent patches are understandable, so I will let the team decide what they think is best but once we have a really solid build we should stick to a monthly reset and then as we scale and get more players potentially start expanding the time frame.
i'm not against weekly reset. just tell about my point, that it's high chances i'l play less with it. if it will be only weekly reset changes from month, without any other rules.
but if leviathan start work finally, we got more tournaments in both modes, we have different events like Quants LB, or they create something else, like DND map+grind gauntlet or other cind of grind/qualy for tournaments, we will not care about month/week reset, we will play much
if they think it's better for the game to go with weekly reset then go with it, i just don't see a world where that can be true
imo i think the 15 games minimum are already making casuals just not play instead of doing 5-10 games a week
cling as well
I dont know if its any different, but knockup doesnt show in text when it happens
I know @worn tree you wanted to simplify terms where you could a couple months ago. If knock ups arent that different perhaps they could simply become stuns
I sure hope they don't go with weekly resets, not even if it's soft reset. Resets should only come with new seasons along with a new battle pass set of objectives. IMO should be something like 6-12 weeks long.
that's what i think as well, but every 1 month could be more positive than negative
I would say 3-6 weeks rather as there's a decline in player activity after around 3 weeks I think
Elo gaps are getting wider and wider
It's harder to climb the ranks
elo gaps are noticeable because we lack players for now
we shouldn't make decisions based on problems from a low playerbase if our aim is to grow.
Is growing our aim though?
Without any marketing campaign it doesn't seem obvious to me
I mean in the short term
well do you think marketing an unfinished, unbalanced game with bugs is a good idea?
No I agree that they should not launch the marketing campaign
I was not criticizing this decision but I was highlighting that as long as there isn't a marketing campaign it isn't clear to me that the current goal is to grow
If they really wanted to grow they would probably remove levels in leviathan for the time being, not that I'm complaining since it's not bad for me
does anyone even play leviathan? The leviathan campaign will start once they have the game in a good enough state.
Not at the moment, hopefully the altcoin season starts soon so that we can all have fun in leviathan
And when I say all I mean me with my rogues beating everyone else 😋 😈
Including you Winnie ⚔️
Who knows… Maybe Leviathan will wake up earlier than everyone expects👀
Let's play a leviathan game once the patch is on mainnet
I mean 2 weeks after because I will probably grind the ranked leaderboard first
Maybe we can get together for a game right after the patch goes live to test the level mechanics and spot any bugs?
I would love to but I must prioritize ranked
The first days are important
is there a way to know if i have played enough ranked matches this week? i kind of want to play testnet but don't want to miss the rewards
need to know what you started on only way i think
I think that the raffle tickets reset last Thursday so they are currently counting your games as well for this week
If you go to the Gauntlet Leaderboard it doesn't tell you how many games you played this week but it will tell you how many raffle tickets you have for the week. I had thought that as long as we had raffle tickets that meant we had played enough games but I don't think I have played enough this week and yet I am showing two raffle tickets. Now I am wondering too.
No there isn’t a directly easy way, I’ve forwarded to the team to maybe add a “qualified indicator” or something, but if you’re getting fuel drops you have at least 20 games. So there is that but no it’s not easily clear currently
Are you sure about that? I think I have less than 15 games this week and I received fuel drops
Maybe I am confuse with last week idk
According to the eligibility requirement in the blog
not again with this reset 8/8
I think there is a bug then, I'll check next week if I receive drop.
or maybe its 20 games total not weekly
Yeah might be that
They think they found the cause
And are looking into fixing it
Yeah that would make sense
All matchmaking error ? 🙄
yar
I got in a little late in wave 2
I'm still not in
whats the S tier augment today for Phoenik, and or Phenomenix?
Waiting for the arena patch
maybe we all should pet our squiddles
the last ranger standing tournament ?
Testnet ppl 
TER4B3
@spare frigate
@west plume
@summer frigate
@plush iron
@vivid stirrup
@valid stirrup
@uncut comet
@ebon aspen
@bronze spire
work call atm + updating z.z
omw
how long we waiting for?
think we just wait for mr. @spare frigate to move his ass into lobby
yeah
lets go
we ready
shit
fuck
@bronze spire
42UGN4
sorry
i restarted
im dumb
missfire 🤣
42UGN4
@tribal glade
@tribal glade we restarted
Sorry Rich , i am on the way to work , i ill see you on 10 hour
normal ranked queues empty, because everybody playing testnet 😄
At work
Also not US time...
True, but usually I can find a game in a quite short amount of time. Maybe just had a bad time slot earlier 😁
How long is short? 1000s? During US times it is down to 200 s maybe
so, patch not soon come to us?
Usually ca 300-400 id say
It probably has a lot to do with the upcoming hard reset. People feel like there's nothing to play for, so this might end up being the week with the lowest number of games since the leaderboard started. I'm a bit worried this could keep happening with the weekly resets, especially if there's no real sense of progress or longterm goals.
Now that we are entering in the refinement phase, this type of feedback is very useful.
Thank you!
The first weekend this year that I will be on vacation I won't make it to the tournament 😭
Unless you postpone 2 weeks
Will the snapshot be taken the 5th?
I'm still grinding to stay in the top 8 and I'd like to know if the snapshot will be taken after the reset
A lot of people who has locked in their 15 games don't want to risk a loss streak to get moved down on the leaderboard before snapshot.
At least in my experience
Also will ticket raffles be reset as well?
Wasn't the reason for the long wait times in ranked queues due to the Grinders event qualifiers? Now that there are no qualifiers ongoing, the reason for the wait has changed. Interesting.
That's not how it's ever been since we started the leaderboards. This week, some people aren't even playing their 15 games due to a lack of motivation. All the information is out there, so there's no need to guess
I wouldn't be surprised if it temporarily increased queue time especially the one with 10 game min as requirement after a few days
But there are other reasons for increased queue time
Like people not wanting to lose their elo, knowing that the reset will happen soon
I played last night and didn't have any noticeable longer wait times, feels like early morning UTC is lacking players.
the last one had 15, matching the weekly requirements for the LB tho.
true @west plume
it's a game that hasnt been patched in how long? with an absolute shit live patch and no wortwhile rewards. i'd be surprised if people wanted to play instead
I'm hopeful the imminent patch will revitalize the player base and restore their enthusiasm for the game. @spring basin
how can i download the testnet?
If you want an easy metric, check the leaderboard tickets. I don't think we've ever had this many top players with fewer than 15 tickets at this point before.
Some people also just yolo play to get more raffle tickets. I am doing so but slow queues are definitely in my way 😂
Yeah, the new patch will definitely bring some life into the game. It's better, partly because of the improvements, but also due to the charm of novelty. Still, I'm really concerned about the weekly resets and their impact.
we know that new patch should come soon, it's why at lest i'm not play, this meta bored, and i know that patch come before Thursday, so i'm not hurry play my 15/more games. i think other people doing same
im pretty sure everyone is waiting on the new patch, and would rather practise on testnet than play on mainnet right now to get ready....i had no problems getting games yesterday night....i dont see how weekly resets can reduce the player base, it will definitely give newbies more insentive to play not less also if the top dogs play less that only gives medium and casuals MORE insentive to play even more. Anyway i think there should be 3 leaderboards, weekly, monthly and quarterly then no one can really complain and gives insentive for everyone to play and get their ranking up
or maybe instead of quarterly an all time one or yearly one
hello how can i play on testnet
You need to ask @zenith mortar to send you an invitation code for testnet
ok thanks much. Can I have access please @zenith mortar for testnet? thank you so much
And the people below top 10?
Could you explain in what way it would help newbies get an incentive to play?
If it's more than weekly it would change things for the posstive but with the amount of ILV we are giving out atm we don't have enough to spread them.
I see newbies in here complaining about weekly resets all the time..
It's just discouraging for the to see the top players on 2500 and they struggling to get 1300
With weekly resets they have hope and an incentive to try even though they have 0 chance of getting to the top
What people are you referring to, and why wouldn't they also want a long term goal? I can't think of a single successful competitive game that uses weekly resets and those games usually cater more to a casual audience than we do. So I'm having a hard time seeing the logic in this.
That's why people play the lottery
How would weekly resets change this? They would still end up in the same rank, only diffrence is they would have to play more. How is that good for a casual auidance
Also people that fall to 900 want to start again fast otherwise they just give up
Coz they will play more isnt that the point instead of giving up
This is more a matchmaking problem then a reset problem.
Ducktaping something can work short term but it usually creates more harm then good long term
For sure but we can't have matchmaking right now coz not enough players...and i think we'll see more players on weekly resets...but I think there needs to be two leaderboards at least...I don't see how adding a weekly leaderboard can be a bad thing for the ecosystem as a whole right now....I know it creates problems at the top but that shouldn't be a priority
It's important to make clear what we are talking about here. Only weekly soft resets or both weekly and long term goals?
Because what's being suggested is only weekly resets, right? At least, that's my impression.
We could implement tiered leaderboard rewards based on skill level, such as separate reward pools for Silver, Gold, Platinum, and higher tiers.
From My perspective in the top 70, I could care less about Elo resets.
Your perspective is way different than maybe 90% of the people on the leaderboard.
People dropping below 1200 or lower most likeley just gives up.with resets they can re ingage.
Same i don't care less about resets it's the newbies down below that need incentive to play and improve
I play because I genuinely think the game is fun.the extra rewards if I get is just a bonus.
If you get 100 players a week playing 10 more games we'll that's 1000 games already
And 1000 games less likely to feature slicks hollow and foxpspirit lol
and when every single week they keep dropping below 1200 what's gonna happen
Hope dies last...
Hey it's at least a bump for another month better than nothing and then you'll get new players same again
there are no real new players to target with this game outside of semi decent+ tft players, and they won't have trouble going above 1200
If Syndicate will have the opportunity, we could test an event with weekly dynamic leaderboard rewards tiered to player rank. This would strongly incentivize players to engage in ranked matches, giving them a chance to climb to the top of their respective ranks and earn prizes. @zenith mortar wdyt?
what do u mean with that tho cuz u keep saying it but can u give some super in depth of how u structure the prizepool?
how is it different than basically higher rank = higher money basically
I'll provide detailed information about this event when and if the team grants me permission to run it.
In my opinion, the current leaderboard heavily favors the very high-end of the player base. Everyone else receives only a fraction of the rewards, which tends to demotivate them from continuing to play.
Quants should not better than most...does illuvium get a bump from lower players when he starts his grind or not?
And..btw..Syndicate event will not interfere with the actual official LB...just saying
ye but that's the thing even for rank 1 the rewards are shit
The way I look at the phase we are in now is to test the game and make it feature complete and as polished as we can before we start marketing outside our bubble.
We need testers on all skill levels.
ye then pay them that's the only way
This isn’t just affecting the top players, it’s what drives everyone. Almost every game has some kind of progression system. If we start doing weekly resets, we’re taking away a big part of why people play games in the first place.
or just take the feedback from the 10-25~ insane autists who are sometimes playing 12 hours a day of this game
As I mentioned before, there isn’t a successful competitive game out there to my knoweldege that uses weekly leaderboard resets and there’s a good reason for that.
We also want to cater to the people who can't play 12 hours a day.
Weekly rests would require you to play more not less
by making them have to play more
I would play the same amount as I do now wouldn't change anything for me, and Iam pretty sure a lot think the same way.
the thing is arena's not really comparable to other games, because the chance of tens of thousands of people geniunely choosing to play this exact game for fun starts with 0.x . the only purpose this game mode can ever have is an esport you attract people into with money and hope they stay in the ecosystem and play the roguelike/mmo if it's good and u make money that way.
As I told you before we have statics of everything
how your emtions feel doesn't help the game
Here is week 1 compare to week 4
The number of games required to play each week decreases over time. As players achieve higher rankings, lower ranked players earn more points from matches, which in turn reduces the number of games they need to play.
there's an insane amount of suggestions for random changes that sound batshit crazy to anyone who's actually playing the game when the real problem is A. there's no players for the game to function properly no matter what u do. and B. the game is not good enough or doesn't offer something else to attract the players needed.
Here is the data for the new reset week for top 70 compare to week 3.
So first week it took more to be in the top 100 but slightly more to be in top 70 week 3
A monthly hard reset is very frequent and I don't think we should go more frequent than that.
Monthly has proven successful by Parallel, otherwise I wouldn't recommend it. in pretty much every other big competitive game it takes way longer than that for resets to happen.
An exception to this would be iregular resets on big gameplay changes like what we see on testnet now.
It makes 0 sense to keep the old ratings on a "new" game.
Now, with the facts on the table, I want to hear a reasonable and logical explanation of why weekly resets would benefit people no matter if they are top players or more casual
As I've said before, I believe this new patch will reignite interest even within our currently reduced player base. I personally know people who stopped playing because the mainnet build was, frankly, horrible.
I strongly urge other organizers to implement some form of ranked match qualification logic during the week leading up to their events. At the very least, this will motivate players to keep playing throughout the week, rather than just waiting for a brief 5-hour event on the weekend.
i like monthly too.
As you mentioned in other games they usually tend to have longer time periods for resets, and imo it is too long.
I'm stuck in a specific ranking not really improving and the sense of progression with climbing the leaderboard is gone long before the reset.
I can also see the psycological effect impacting casual player to play more after the reset.
However, weekly would likely be too much for any kind of player, pro or casual.
Progression is not really there anymore since the reset is coming right after a couple days of playing.
Feels more luck rng than passionate competing probably.
I dont think weekly resets are the way to go but I do need to say that the rating system should be revisited
Every once in a while we can have bad games and being out of top4 really hurts
a 5th shouldn't remove points equivalent to 4+ hours of gameplay, its just too harsh
for 'normal players' to climb the LB its really hard because you need to consistently be in top4
it would result in the same ranks but be psychologically better
So how does the guy sitting at 200 feel or 300? He probably won't play again...im not saying take the lesderboard away just add a weekly one for more excitement and renewal. Don't ask me ask the guys that jump in here asking for weekly resets
but it will inflate scores
the problem is the playerbase not the rating system I think, if we had 7 players of similar elo in your game, you wouldn't lose so much on 5th
bro that guy is getting 200 or 300 every single week, eventually that guy is gonna quit and he probably didn't even bother playing 100 games, and the value he provided to the game is basically the same as a bot
ye what paz says as well
My point is,at the current state of the game and where we are in development(Beta testing) doing resets or changing things up is just part of the prosess to get where we need to be to open the game up to a broader audience.
Iam not saying Weekley reset should be a thing. But if it brings in people in the short term i think its worth it.
it's gonna make more people quit
Who? The top 10?
Yeah I understand that but in our current gamestate, I dont expect millions of players to come overnighht, so maybe add some rules to make it more even across the board when you place 5-8
What is the diffrence compare to say LoL where that guy plays in bronze? This is like a working concept that the entire idustry is following. Shouldn't that mean it's what works the best?
ye, the 10 people who have 50% of the total games played
I dunno i just like the idea of a weekly leaderboard on top....were in test bets why not test it ? If it doesn't work it doesn't work
Can it really get worse? Lol
Top 10 is the most competetive players we have,if there sre rewards they will be there.imo
sure if they triple the rewards i'll play weekly
Let him win he knows the dev! 😱
then u can say "wow weekly was so much better actually"
Lol,i mean big tournemnts those are the fun ones.
To watch i mean
I dont mean to come off as rude,i just think top 10 lens is alot different than the rest. And we need both
the only way u can get bottom feeders is if u're overflowing with top feeders
otherwise u have a dead game
Im not even close to top 10 and i would play quite less if it was reset every week
This would make the leaderboard even more only about grind and i dont have time to play a ton like some others
I want u to say it
I'm genuinely worried that weekly resets will have the opposite effect. I think they’ll create worse sentiment, and many people will feel there’s nothing to play for. That’s why I pointed to this week as a good example because people are already playing less since there are new things coming and a reset on the way.
As for your point about making changes to get where we need to be, if we had just followed industry standards from the start, we would have saved both time and money. I don’t see the value in experimenting with things when there are already proven, working concepts available.
i think just the discussion potentially made some people gain sentience on how they're wasting their time for peanuts already
keep in mind with a weekly reset you will have the top players in every game since they/we need to grind way more. Right now top players play a reasonable amount but not every game is impossibly to win for lower elo
just another thought
If I may step into the shoes of a beginner, which is a very important demographic: I download the game, I learn it through bot games and videos, I try ranked, I lose 10 points placing rank 6, I check out the leaderboard, see that I’m rank 200 with 1190, and think to myself—if I keep losing, I’ll drop; if I start winning, I’ll climb.
Now, after 5 days, I’m down to 900. Feels bad.
Two possible scenarios:
Either I know the reset happens in 2 days and I get a fresh shot—but honestly, I’m pretty sure I haven’t improved enough and will end up around 900 again.
Or I know I have 3 more weeks to practice before the next reset and get another chance.
I don’t see either of these scenarios significantly impacting new player behavior. I’d actually say that playing my rating down week after week from 1200 feels rough, and 4 weeks isn’t a long time to wait for a reset.
One thing I would change—something games like WoW Arena changed in similar fashion—is to start everyone at 0 rating. That way, you experience a sense of progression no matter your skill level. You climb up to your true rating (say, 900), instead of dropping down to it from 1200.
All in all, these are small details and likely don’t impact onboarding as much as we think—but I definitely see monthly resets being perceived as “very fast” by every demographic, from noob to pro.
Problem with starting at 0 and having heavy weighted placement games is that people will just create 100 new accounts to try and get the perfect 10 placement wins, instead of grinding their 5-5 account.
Btw you get +0 for 6th if you are at 1200, its hard to lose elo, especially when resets are longer because people are higher elo compared to you
the thing is the amount of players like that u're gonna get are in the hundreds at most lifetime
The point is not whether good players play or not...I just want to see more people playing the game and for it to grow...just a suggestion guys I really don't care either way but clearly the top players hate the idea of a weekly reset/leaderboard that much is clear
the game is just straight up not made for them until the playerbase is in the tens of thousands so they can face each other
i think u geniunely don't understand how hard it is to learn this game at even a rough decent level for someone who's a complete casual who never played tft or a card game or other games at close to competitive level
geniunely takes 6 months +
I think there's a major information missing from all these points, the difference between a hard reset (everyone set back to 1200 raiting), which we have done when introducing a lot of new features (which will happen once again this next Thursday)
and soft reset (which we want to try weekly) which reduce the gap of rating between players by a %percentage value bringing everyone closer to that 1200 raiting. If you're first, you'll still be first but closer to the raiting of the other players.
Same thing if you're last, you'll be closer to 1200 and have a fighting chance to clim back
the geniunely best way u can keep players like this is by having a playerbase of top players big enough that u can have community tools for data/comp tracking or top player guides so new players can just go into a game and click the units the guide tells them to click and do that for 50 games
So with all the information on the table. Who does this help and how?
Keeps the leaderboard competitive but I understand how it can upset the top player who will have more competition
the result is the same, more games needed to be played, if that number goes much higher than 15 then it's just the same thing as a hard reset
i got someone to play from ravenquest 2 weeks ago (ailblaze) and his now top 100. The new player experience is different for everyone (he did have tft experience)
there is geniunely no competition, u literally can't find a way to change the leaderboard that doesn't result in the same 4 players in top 4 if they choose to play, any change is basically just a: "if i have to play more for the same prizes at this point is it even worth playing?"
soft reset is much more reasonable true
The fact that I'm the rank 1 player shouldn't be relevant in this conversation. What matters are the facts I bring to the table and the strength of my arguments.
I was not speaking about you specifically just generally that it would be more upsetting for the top players (all of them) which will have more competition but ok
ye but that's the thing, there's no competition
the determining factor isn't other players, it's time
to be fair the 4th top player changed due to a reset that otherwise wouldnt have. Other top 10 has much more people competing for it. Top 3 is the same and will be again since there arent any players as good that can play 24/7
So how do you address the fact that time will become the most important factor in who can compete? And how does that benefit the casual player?
literally the biggest problem this game has is that the leaderboard is just straight up grind, the only way this can get fixed is enough players for mmr to work properly so you can't just spam games and perma climb
and we're doing changes for the sake of changes that will do nothing but make the problem bigger
@hollow citrus Also, what I think is the most negative aspect of the new system is the psychological impact of not playing for any long term progress. What’s your take on this?
minimum 15 a week is basically the soft reset
time and skill are the most important factor in all leaderboards, if you grind enough you'll be able to clim to a high ranked, it's just going to take more time than if you're really good. That the same in all game, the only issue here is that we have rewards
Maybe the solution is two leaderboards? one, which will never be touched, and a weekly leaderboard.
Personally I don't play much because time commitment is valued too high currently. If I can't play 100 games a week, I can't compete for a spot that represents my skill level, so I choose not to compete.
But also again, pretty much everything that is wrong at the moment, is due to the small playerbase, and instead of fixing it for now, we might have to live with a sub-optimal leaderboard until we onboard more people
ye but in other games skills is 70%+ and time 30%
in this game time is 95% and skill is 5%
I think that's a great idea
The only solution I see for this problem is making it more punishing, meaning if u are 2k rating ahead of your lobby, maybe third place should lose you points instead of just 0 or +1
there is no world where slicks with 0.15+ placement ahead of the other player should be playing the same amount of games to be slightly ahead, that level of skill should be able to basically camp for the whole season outside of decay games
You're right that this is how the industry standard works. But if we switch to weekly resets, time would carry more weight than skill. You also didn’t address how this would help the casual player, someone who has a job or maybe a family.
I was hopimg that Levithan would be were the real competetive players would flock to(bigger rewards ofcourse)
I see it as more about the perception of being able to compete
well or unless ilv just randomly hits 40$
But they would have to play more. How is that helping them?
if you're a casual players and have a hard time staying or being above 1200 the softreset will give you a boost and a fighting chance. It's a minor adjustment in both direction
but u'll keep going below 1200 every week and quit cuz u're there for money that u're not making
unless the plan is to halve the playerbase so 1000 elo is like top 70
No it won't because you are stuck in the raiting for a reasson and a soft reset will not help to get you better at the game. It will punnish the ppl who are trying to improve and get better at the game tho
the raiting doesn't affect matchmaking significantly enough currently to have the effect you're talking about
Exactly this. Its already too grindy (because low player base) and now weekly resets just makes it even more about grind
This is not incentivizing any demographic
That's the whole point to try to get those guys to play more
get 9 women pregnat to have a kid in 1 month logic
if the casuals wanted to play more they already would've
But the casual players don't have that time?
it wont necessarily help them, but they think it will so will be more motivated to play. I guess like a new patch people think they have a new opportunity even though maybe every time they end up similar place
ye this exactly, u're making them play 0 games instead of 10
btw i think weekly is too much, though interested to see how a soft reset will feel and curious if im wrong
u're also absolutely removing any guy who has some bi weekly schedule or some stuff where he has a whole week free to put 100 games in then just maintain 15 in the next 2 weeks, now he's not gonna bother
I think they will...it's those guys that quit...but then see weekly reset Monday and hop back in for a few more games...just like after every reset
I just had a bot in the lobby called web3tv 😂
yea there is that actually, some might go fuck putting in 100 again
i would geniunely make the minimum games below top 5 3 games a week instead of 15 and see if that actually causes people to play more
wtf haha actually as bot? or someone renamed
i think all of top 5-10 have had to play more than 15 to stay in
ye, for top 10-20 i'd assume i'ts irrelevant, but below i can see that actually raise total games played with people who do exactly 3 a week
Let’s do a thought experiment.
Dave is a regular guy. He works from 7:00 to 16:00 and has a family. On average, he can play 2–3 games per day. His average placement is 3.75.
Now, imagine there’s a two-month reset cycle. Over time, Dave would steadily climb the ranks because he’s consistently gaining points. Some people would play more and get ahead faster, but the longer the season goes, the more point inflation affects the top players. This, in turn, allows Dave to earn more points and have a better chance of competing. It means he can gradually climb the ladder and stay motivated by improving and seeing real results.
If, instead, there were weekly resets, Dave would never have a chance to catch up or see the progress in his rating, because it would constantly be reset before any real improvement could show.
i'm curious, is the general meaning from top players (in other games aswell)
To put in some time playing a game and then keep reaping rewards with minimal time effort?
To me this sounds like a failed system.
it's because other games have mmr
so if u can camp the whole season at rank 1 from week 1 it means u're geniunely so good they'd be wasting ur time making u play more
but what happens is those games are actually fun, so the people play it 12 hours a day for 0 rewards because they geniunely enjoy it, arena's not close to that - which is crazy cuz it was way closer on the literal first patch
last tournament watch 3 person. xD
Live?
yes. even Caveman comment it
This topic needs to be changed from toplayers to everyone. Because it will effect most of the playerbase in a negative way and not just the top players.
I usually don't watch live because of time zones, but we should do better marketing those.
Was that on Twitch?
to who
We should copy the real world. In soccer, there are different leagues and its always a season with reset afterwards. We could make 3 leagues, bronze silver gold. If you reach to 10 in your league you go up.
ur potential viewrerbase are the people that are playing in it
Not marketing as in spend money but to the people in here at least.
look around. going Hyper watch 20 person. any video about game? probably 30
ye but who would watch it that geniunely doesn't know about it
Going hyper had like 800 people watch in live on X
5-10 people?
I think that's the ideal system but we don't have enough players for that. Once we have enough that's the way to go
x viewers are so fake
then have translate tournaments on X. not only youtube
it's also displaying total viewers not live
I learn a lot by watching how you guys play, I can't be the only one😆
i agree with this though it could be one of those things where if you have to convince someone its easier to climb now than a reset than its a problem. Kind of like a game feature thats really good but players dont recognise it and if you have to explain it than its not actually good
i ussualy watch replays, to look what my opponents doing, while i think about my gameplay
the reality is u solve a lot of this shit by hiding mmr outside grandmaster and just making 1200-1400 silver, 1400-1600 gold, that kind of thing, but this is not a thing until u have thousands of players
can also just say anything below 1200 is still silver cuz fuck it psychology
hard reset i would agree.
Soft reset to me sounds more like the low end has to put in less effort to climb and the high end has to put in more effort to climb.
soft reset is the same as hard reset functionally
is it anyone around official say that it will be weekly reset?
i hear only Nil say we will explain soon
it literally comes down to: are u adding more than the 15 minimum games per week? then u might make people play 0 games in a season instead of 150 first week, 50 2nd week, 15 3-15-4
Not confirmed weekley resets at all, just for this week for the new patch
yes, but why then everyone decide it will be weekly reset after this?
Soft reset was mentioned to be a weekly thing
But not hard reset
At least that's my inderstanding
soft reset it's like decay? -30% of rating(for example)
ye, it's basically brining u closer to 1200
More to close the cap and move everyone closer to 1200
the higher ur score the higher it takes off probably to make top 5~ within a few games of each other
whait. if i got 2600 1st week, and other person 1400, we both come to 1300?
no
u come to maybe 2000/2200, he goes to 1300
but now 1st at 3000 is at 2400/2500~
Yeah, this problem is caused by not setting a clear and solid standard that explains what would be best for the majority of players. Most people argue about top players versus casual players, but that’s not what’s important here. The main focus should be on the majority of players and what would increase their chances of finding the game fun, addictive, and rewarding, encouraging them to play more and stick with it for a longer period of time.
By enforcing weekly resets, you’re doing the opposite of what a good leader should do. It will only turn players against each other and make it more confusing what the actual best solution is, as we clearly see happening in the chat.
Illuvium really needs to get better at creating a positive sentiment and environment among the player base.
but it's not clear at all, i see that should throw us back by % decrise. and info only: "come close to 1200"
have they even thought about removing rewards for 51-100 and putting them into 10-50 btw?
Nothing is set in stone, remember we are here to ship quick and break stuff.
Lets say everyone lose 50% of their points. How would this benefit dave in the thought experiment.
not everyone does...
everyone below 1200 gains points
ye. top-90 around start rating. probably it some 2nd accounts as well in top-100
But that's not what I talked about in the thought experiment and that's what you responded to?
This is very much still the plan
From Aaron
I just had a bot in the lobby called web3tv 😂
like how about we go for solutions that make people actually wanna play instead of solutions that u're hoping are gonna force players to play
pretty sure it was a bot and took last place
this is the way. Everyone can identify the problems. What we need is smart solutions.
Question:what would make you play the game if there were no leaderboard rewards?
nothing, that's why my question was about restructuring rewards
You mean no leaderboard rewards (weekly) or also including fuel drops + raffle tickets?
complete revert to patch A would make me play maybe 10 games a week for fun no rewards, probably not for long
i'm pretty much as casual as you describe dave, and i would feel incentivized with a weekly soft reset.
And as you mentioned above it's about majority of players.
A thought experiment not excluding half the playerbase might be better suited.
shouldn't exclude the playerbase that wants to play 5 games a week then
I also think there is no harm done in testing it during the polishing phase.
Can still call people out with the "i told ya" after testing it 😄
Can you explain with arguments or facts why it would be better? The reason I used the Dave example is because it seems most people are ignoring that part of the player base and turning it into top players versus low-ranked players. So yeah, everyone is important.
Data will be squewed because of the new patch, we cant really get a conclusion from testing it other than the feeling
why do we have decay and minimum requirments weekly AT ALL for people below say rank 20-25 btw?
sure, read here:
#🎮〕illuvium-arena message
how in the actual fuck can that ever cause people to play more in total
#🎮〕illuvium-arena message I just talked partly about this here and here. You are also wasting time and resources trying to test something that goes against the industry standard, which makes no sense in the situation we are in.
the game is basically asking the casuals right now to actually commit 20 hours every week, and saying sorry, if you can only put in 15 just put in 0 instead don't bother, oh and no you can't put in 100 in week 1 and then sit.
The why not have 2 leaderboards clearly there are players who want weekly resets and those who don't why not cater to both?
and how do u do that exactly
Just 2 leaderboards one resets every week the other every month or two whatever
Isn't it worth at least testing?
and how do u do that?
But that is not correct, it’s just how you feel, not how it actually is.
do u split the reward pool u already have or do u add rewards
i don't see how it is disincentivizing people if it is easier to climb except for the very top end.
Every week those ahead of you get closer to you and climbing of next rankings seems more in reach i feel.
cuz in case 1 u just made people say fuck it i'm out, and in case 2 u could've just added them on top right now and u'd have increased games instantly
Do we have rewards that cater to both? As I said before, I think it would be a different story if that were the case.
I'm explaining just that in the thought experiment #🎮〕illuvium-arena message
also, take 100 ILV from raffle put it in prizes, take 50 ILV from levi put it in prizes, u'll have people playing 12 hours a day for top 10 cuz the rewards are actually worth it
It wont be easier to climb for anyone under 1200 and that's the biggest problem
but even that is useless, cuz casuals will still not play
guys weekly soft resets would only work if we had leagues and you couldn't drop below your current league.
yea and i disagreed
We going in circles it seems.
What do you mean Prizes?
Well, I’ve explained it with arguments, facts, and numbers and those don’t lie.
increase per rank amount instead of raffle
but this is still pointless end of the day, u'll get more games by a lot but not that many new players
So more payouts to top players?
but it feels like. which makes me play more.
if there are 3 people competing on the leaderboard top 3 one with 5k one with 4k and one with 3k they just camp and don't play, anyways not doable to get ahead in x amount of time
if those 3 people have 1999, 2000, 2001 points. I doubt they would be camping, because next rank is in reach.
You say this asumption would be wrong or do i understand you wrong?
if u can find a way to scale rewards to have rank 1 at like 500$ a week/ 3rd at like 250$ a week, 10th at like 100$ and rank 70 somewhere at 20$ then u probably get a lot of players
or u can just cut prizes even, work on the ranks showing instead of rank, polish the game as much as u can, do the marketing push and have the rewards then and see if it sticks
it seems it would be a lot easier to remove ranks and rewards for now 
end of the day u're gonna have to pay to get people to play the games one way or another
ye i agree
Yeah I like this approach better.
remove ranks and close game untill it will be ready?
No, you’re right about this. But the most important factor in making a successful game is that people should want to play it not feel forced to.
Going back to the Dave example (and I do think he represents a large portion of the player base), these players don’t have extra time to play more. So, it would only demotivate them if they had no chance to progress or compete simply because they can’t play enough which in turn would lead to them to play less.
ye
Have bigger tournement rewards for different rank tiers
they're getting 0 value of paying prizes right now
We've had about 5 people come into discord asking about weekly resets or when next reset. How many players want the same thing that never come into discord...maybe 20 maybe 50? An extra 10 games a week from them is 200 games shouldn't yhat be the goal to increase game time and players?
but they also don't understand how to make worthwhile prizes
i hear about game will be ready soon for 1 year almost
We are getting there, they are shipping a lot quicker
would remove a lot of the pain. Leave it open for the tough guys that are willing to test it
then find 1 game will take 2000-5000+ second. do you stay in que?
why are you having a monthly tournament with 200 ilv pool instead of spreading that on ladder btw?
no one would test it cause the queue times would be too long.
and raffle obviously doesn't incentivize playing so that's also missalocated
most problem is token price. if we was at point of december/november - noone complain about prize-pull
yea
since when we need a full squad of real players to test out the game? and 2000+ seconds queues are no different than today
Yeah, I saw one of them complaining that it felt pointless, that it was impossible to earn anything, and that he could never reach the top 100 even though the top 100 only requires around 15 games with an average placement of 6–7.
These are the types of people who blame everything but themselves for being stuck in a rank. It’s either the game’s fault or their teammates. So, I don’t think this group provides the most valuable feedback.
in bigtime they have a player council grinding test environment for 0$ per day for 8h per day whenever they want. We just need a handful of idiotsdedicated people
what do u even need to test btw
I think that's the majority of the population lol
if you need test - just hire 8-24 players and let them test 8/10 hours daily
i feel it does.
You can always squeze in one or two more games.
Those steves play casually, they don't spend every free min they have playing, if so they wouldn't be steve.
But feeling next rankings are more in reach might let them play a couple more games a week, here and there when they have spare time, instead of watching episode 42069 of one piece
don't hire them, let kieran speak to them and they will come for free
might even come over and do your lawn
I ll do it for free😀
there we go
for 8 hours every day?
but that's exactly what i'm saying, u cut off all these players from ur game with the 15 minimum games
Lol no
stop crying you slackers who wants to get slapped for 8 hours per day in return of nothing?
we will give you a special NFT at some point in time!
I can give a decent 2-3 hours a day
good enough
Like before rewards became a thing
then might need to change that aswell.
can't remember why this rule got implemented tbh 😄
and we call them, brave moderator-tester team, there we go
and we also need to not be delusional here and realize u don't have geniuine players here, for like 95% of them this is just a money farm, including new players
thats the thing. Rewards poison the entire community. I've seen it over and over again. Before rewards people play for fun and test the game. Rewards come in and people cry all fucking day about money and time they spend
we got a title, we're getting there so fast
apparently its on the basis of "We are giving money away for free, if players want the rewards, they should sweat for them"
we play x2-5 less. and play mostly to prepare for tournaments
anyone else in here wants to actually provide some value instead of riding his keyboard all day in discord without results?
if we get leviathan this patch we probably have winnie available for 18 hours per day without questions
where should all the money come from, if we not use our owned illuvials. I have stopped buying Illuvials because who knows if we'll ever need them.
but it's more fun talk about it, while we whait new patch come to us
and still not 1st on LB
KEKW
what a ~~loser ~~hero
for real?
Sounds like a strange reasoning, and questionable if more games are played in general.
On Levithan?
coz i'l play more
Well, the majority of the population isn’t in leading positions where they make decisions aimed at doing what’s best for everyone. Someone with more experience and knowledge has a higher chance of making a better decision for everyone if that is their goal. That doesn’t mean their opinions don’t matter, but it would most likely lead to better outcomes for most people if someone with more experience and knowledge had greater influence over the direction being taken.
Leviathan at current state, when most competitive players have +- around same deck, it's just other ranked gauntlet.
does the team have an actual goal with arena or is it just" fuck it boys we're gonna do tft better than tft and have millions of players"
but it's not much new things should come to us. i think we around final version of game - no?
I still think gauntlet is not fit for leviathan. If i have a super OP rhamphyre I bought for 3k usd I wanna be able to use it every game and not if the bugged shop rng gives it to me every 10 games or so
make best game they can and target mid to low level TFT streamers is one plan. I assume crypto players too just by default with earnings
ye i don't mean development plan, i mean did they do this conciously as a funnel to mmo or do they geniunely believe this game can make a profit
it's why better buy x2 lynx
After mobile the team will arrange plane tickets for kieran to visit manilla, Caracas and Nigeria (with Hoskinson) to absolutely bring in millions.
maybe i should buy grilla too then
What I would love to see is in-game tournaments where you can have the option to start a lobby and have a buy-in of, say, 500 fuel or eth silv2 etc. The top three in the money, anyone could spectate, and you could have it gated for rank 1200-1300.
i try not think about it, when they put ranked over leviathan. in past year we see our future in game. now I go with the flow detachedly
I'm not sure about that, I assume that the biggest grinders who aren't in the top 20 grind partly due to the raffle tickets
2 lynx best unit for 3rd - 20th round
maybe he is already there. I haven't heard from him a long time
4 raffles, and top grinders win nothing
I would also like to see that. Like a sit-n-go.
Yeah, anyone could make a lobby.
with top grinders you mean most tickets or highest rank?
there could be official lobbies opened, just like in poker.
only 0xMuhh win something. most attempt players
games, he said below top 20
I won in the first raffle too. It was only 5th place tho 😄
With sponsored prizes from Illuvium.in fuel or win a battle pass etc.
we can also organize a big dinner with kieran for the top 20 players
but do you have most played games to this raffle? coz i look and some people with 20-50-60 games win ussualy it
i already spent all my money on the trump dinner
not most but i was in top 10 of tickets i would say
this to me would be what makes most sense for gauntlet mode since it's an 8-man competition.
ye but those need thousands of active players at a minimum
literally every single problem we have is lack of players
we need Elon playing it on his airplane to test starlink
and the solutions proposed i can't say are player friendly
maybe it's time we push mobile
Push it in council
Need translation to all the Asian countries aswell
i mean u really don't wanna push it before it's actually good
worst thing u can do is have it be fucked and pushed
but this is how we roll
The top 20 players are going to participate in the tournament or top 16 ?
well we better help the team making the game actually good then
Could be gated for any rank
Like 1000-1100
Or 2000-2500
?
we need a translation even for native english speaker! idk why we make the language so difficult?
ye i don't mean the game, i mean the mobile client
if you're talking about the Last Ranger Standing II tournament then:
Read further up it was just an idea for tournament setups and what could be done
you can never gate rewards unless they're not worthwhile
That's the biggest argument against Web3 games
Money doesn't add an incentive on top of fun, it replaces it
Why not?
Sit and go ?
cuz the smurfs are gonna play at lower levels
that was just an idea we we're throwing around
Do we know if the snapshot will still be taken the 5th?
Rich talked about posponing the tournament so they could postpone the snapshot as well
he should do an announcement about that. I dunno as well.
That’s a good idea, so we can have it with the new patch
Let us practice for one week
So what we know for certain as of now is that there will be a hard reset to 1200 happening at this thursday snapshot?
And make the tournament
if they delay patch, probably not
Yeah, that’s a cool idea. I used to play another game crypto atuchess game called CyberTitans, and they had a system like that. We could also include a small fee to generate some revenue from it.