#🎮〕illuvium-arena

1 messages · Page 52 of 1

worn tree
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Good point sir. You know why Rha starts going on since turn 2? Because it is so OP that it doesn't need you to deploy further synergies for it to work.

For some reason the team refuses to accept this 😭

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tier 0 stage 1 empaths are completely unplayable right now because it's omega is barely any bigger than it's hex radious

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and you can't cluster them up

topaz lake
static crane
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@topaz lake What do you think about it? ^

worn tree
worn tree
alpine dagger
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Keep it frozen,take snapshot and end the reward system for this month

west quartz
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@topaz lake can you please tell us how the unit positioning is done when a rogue jumps on a spot already taken by an illuvial please ?

topaz lake
worn tree
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actually templar cluster stopped being a direct strat a while ago. You can only play templar cluster by full switching to it into late game. This is no longer available due to token tax.

topaz lake
worn tree
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So token tax + hex thing completely destroyed templar cluster in a competitive way. Well that and the fact that you can't bond blazenite with fighter dominant and make a templar ranger with empath weapon.

west quartz
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that's why i'd like a more detailed explanation if possible 😅

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if i have 2 rogues on the same vertical line, which one is taken into account first

topaz lake
worn tree
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Templar cluster should be a natural counter to rha. It is not 😭

west quartz
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like if i place a rhmaphire first, then a rota, then next turn move rhamphire on the same vertical line as rota, is rhamphire still taken into account first ?

topaz lake
west quartz
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same for enemies ? if my rogue was placed before the enemy's backline, will it move the enemy's unit instead of my rogue ?

topaz lake
west quartz
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it was an archeleon, so it doesn't move at all

topaz lake
worn tree
gritty wren
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big fan of all

worn tree
topaz lake
west quartz
worn tree
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Maybe managing to get enough resist before first rha cast?

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Through templar

west quartz
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because i still don't understand how the enemy rhamphire manage to teleport my archeleon

worn tree
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But it's rough, I will try it out

topaz lake
worn tree
topaz lake
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You should give more credit to the fighter ranger, often times people don't pay attention and it turns into a killing machine.

west quartz
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we've seen it 😉

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but if he gets OS by rhamphire he doesn't have the time to shine

worn tree
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Sure maybe templar fighter ranger can stack enough resist, but heck... Ima try this, even if it works, rha needs nerf hahahahah

topaz lake
worn tree
worldly token
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I really like that rha is powerful and needs to be handled, but you still cant really avoid his omega at all it feels like😅 if his omega hits, it should hit hard, but it is too easy currently (imo). maybe make the omega even smaller? Dont know if thats the right way, just my 2 cents

worn tree
vivid stirrup
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instead of nerfin' rha i would rather like to see buffing the rest of the field 😛 make phosphorus great again D:

vernal forum
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I am a little befuddled by the decision to increase the energy gained by getting hit. I don't understand why getting absolutely wrecked gives an Illuvial energy faster - it's also quite a buff to Rhamphyre. Any insight into why this was implemented and/or how the team feels about this particular mechanic and how it's working in the current state?

sacred finch
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the problem is you can't consistently avoid rhampyre omegas with good positioning, if someone just put rhampyre in the center it will hit most of your team, very little skill involved

wicked cloak
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how do these augments work, my opponent got surge module first round 2 games in a row on rhampye

fallen vortex
fallen vortex
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Make Scoriox gud plz @topaz lake

fallen vortex
fallen vortex
vivid stirrup
fallen vortex
fallen vortex
topaz lake
rancid raptor
vivid stirrup
fallen vortex
rancid raptor
fallen vortex
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Stop nerfing them, keep buffing stuff

vivid stirrup
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ye true, i wonder tho how much you can keep constantly buffing everything thats underperforming until you get to a meta that just feels like a bunch of glass cannons ^^

fallen vortex
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Currently Rha isnt even that good, just the entire field is super weak

sacred finch
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there is not that much difference if we are buffing or nerfing things, we just need to do small buffs and nerfs so nothing suddently becomes OP or unplayable

rancid raptor
light thistle
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What Is Vanquished??

fallen vortex
light thistle
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????

rancid raptor
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And wierd

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Nvm I don't get it

vernal forum
fallen vortex
# rancid raptor And wierd

illuvial A has 50% att speed and gains 100 energy per attack
Illuvial B has 100% and gains 50 energy per attack

If Illuvial A doubles its att speed through external effects, Berserker, Mystic etc. Then it gains 100 energy per attack still, and gains at double the rate

rancid raptor
worn tree
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I will harm you @west quartz Atlas_GrrAtlas_GrrAtlas_Grr🤣🤣🤣

worn tree
south glacier
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That doesn't make sense. The collection aspect will be totally lost. And you have to keep in mind that after the game is released not everybody will have every Illuvial.

Apart from that is your idea really weird. You want to create identically teams for both players to solve the problem that the same teams are battling against each others???

fallen vortex
south glacier
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I don't really see why you need the tokens. I think it limits players during the game.
Why do you need a second currency in the game when you already have mastery points. It is way easier to balance one currency instead of 2. I think it would be better game design to balance ascension around mastery points too.
To make ascension a meaningful mechanic you need to reward the players for ascending the Illuvials. Which means whatever resource is used for ascension is the most valuable resource in the game. So even if you adjust the MP curve during the rounds you will always be limited by your ascension resource because you will reach a point where you don't know what to do with your MP because you placed everything and augments are free. This will make MP obsolete in the end game because the ascension token have more impact on the game. You can move every unit anyway because that's the only thing that costs MP. Ascending Illuvial costs MP too but you can do that only a limited amount of time leaving you with too many MP at some point.

Why not balance everything around MP. Then a player has to think what to do with that resource. Ascend? Move units? Place/Switch units? Maybe introduce a rebonding mechanic that costs MP too.

young wagon
# south glacier I don't really see why you need the tokens. I think it limits players during the...

It also narrows down your options a lot. Previously you could opt for composite synergy decks. For example Singe + jotun was a very good combo against rogues, and you could build decks more focused on this type of compound synergies like behemoth. Now you can't, you have to focus your deck on low cost illuvials and simple synergies like bulwark, because the number of ascension tokens is limited, so you have very limited number of evolved illuvials that you can play.

jagged summit
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You start simpler and build up to more advanced decks no? Or are the tokens given that limited. I have yet to play and don’t remember the details of the update.

south glacier
west quartz
south glacier
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This makes the game more static again because you are limited what you can play. You get composite 1 after 2 tokens, Composite 2 after 4 tokens. Then you wait for the next 2 token to get the next composite. This makes Illuvial tiers and MP cost irrelevant.

young wagon
# jagged summit You start simpler and build up to more advanced decks no? Or are the tokens give...

Before this patch I was testing a deck of behemoth + arcanite + magma + frost + vanguard + bloom (singe + jotun + slashin + malura + scoriox + phosphorus), all of those illuvials share some kind of compound synergy with each other. It was giving me good results against rogues, but decks like that are no longer playable. As I said, this patch seems worse to me than the previous one, it doesn't fix the game's real problems and adds new ones.

south glacier
# west quartz to prevent the whole team comp swap

That was also a problem of too many MP and could be balanced by adjusting the MP. not introducing a token that creates new problems. Or introduce new ways to spend your MP to make team swap not worth it

west quartz
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which allows the opponent to think forecast your play and adapt

west quartz
south glacier
# west quartz which allows the opponent to think forecast your play and adapt

That sounds more like that you don't really adapt but you just play the counter of your enemy. Which means in the end it will be very static. You always react with x if your enemy plays y and so on. Why do you even need MP? The game could also tell you that you can only place 3 Illuvials per round and give you 2 ascension tokens every round. That would be the same gameplay like we have now because MP don't matter. But if you only have MP you need to think for what action you will use them and have more room to adapt because you have more options.

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Right now the best option is always to ascend and then waste the rest of your MP
That is more limiting because it is the only option you have

young wagon
# west quartz well no offense but your comp was absolutely not viable, and most of the players...

I don't know how viable it was, I was testing it, but it countered Rhamphyre quite well. The issue isn't whether it was viable or not, I liked being able to play and build decks like that, and decks like that can't be created anymore. I don't know where you get that people liked the patch, the first positive comment I heard was yours, all the others are negative. In fact, I was planning to play quite a few hours these days, and I've decided that I don't feel like spending any time on the current arena mode at all. Not only does it seem bad and boring to me, I think that if they want it to work they will inevitably have to change things, so It is also dedicating time to something that will surely change.

west quartz
west quartz
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and there's no way you countered rhamphire with this comp, because you'd be dead far before being able to put all those on the board

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also this new meta may have made disappeared your comp (that was unplayable) but allowed new comp to come back

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i mean even if it's not balanced, they made the game easier to play for beginners, and harder for advanced players

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well not harder but they rose the skill ceiling

south glacier
west quartz
young wagon
# west quartz feel free to back read the chat. we all stopped playing the last patch as it was...

I've been reading this all day, and I read it quite a bit yesterday too, I don't need to see anything else. I have also played it and it takes a long time to find a game, there are influencers who even recommend playing it because so few people play it that it is very easy to get the rewards. But hey, if instead of accepting reality and trying to improve things, you prefer to deceive yourself, thats your problem, but that usually doesn't turn out very well. By the way, not being able to play the compositions you want because the game suddenly decides not to let you, whether they are more or less viable, and that the meta revolves around the other playing you a rhamphyre and automatically winning for playing that illuvial seems like everything to me. less fun.

west quartz
south glacier
young wagon
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Likewise, I have already given my opinion, if any of you like the arena mode as it is now, play it and I hope you enjoy it.

south glacier
west quartz
south glacier
west quartz
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except you'll be dead before being able to put it on the boiard

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just like you would be dead before the patch

south glacier
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And still give you ways to react to your opponent if you react early game.

thin hawk
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Anyone here who would like to play some private matches with one of my scholars? He is a top 60 player and would like to dig deeper in all the mechanics of the game as a way to really understand each Illuvial, team, every strategy, enhancing his skill to create better strategies, anyone who finds this good for their own learning strategy and is up to some scheduled regular plays with him?

west quartz
south glacier
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If the only argument for ascension tokens is to prevent team swaps then I think there are way better ways to do that and they should be removed

west quartz
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btw the last meta was ALREADY play a rhamphire and win

south glacier
south glacier
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Why not?

west quartz
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at best it delays it

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but once you're round 7 you'll have so many MP that losing 50% of it doesn't matter

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the token system makes you truely UNABLE to completely swap comp in 1 turn

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especially now that augments cost 0, you could even do it R6

south glacier
wicked cloak
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I think, starting round 4, start scaling ascension token production, selling a tier 2 gets you zero back and selling a tier 3 gets you one back

south glacier
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That numbers are obviously pure speculation. But I think it is easy to fine tune them that they work. While the token system makes MP useless and limits your decision making

west quartz
south glacier
# west quartz based on your system, you don't divide 620 by 2. because somme illuvials were T1...

Fair enough. But it still shows you that if you make the punishment for selling stage 3 high enough it will prevent team swaps. Especially if we might see additional systems that cost MP (instead of augments) which make team swaps even more punishing. And I still say that the tokens are bad design. Even if it would be the best way to prevent team swaps it feels stupid to me to introduce a complete new currency just to fix a single issue in the game flow.

west quartz
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it won't

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with your example, i could definitely

west quartz
south glacier
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Otherwise you deserve that win 😛

west quartz
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you should, except you don't. because there is no longer a 800 comp as augments cost 0.
And you lose because your team is completely countered and outpositionned

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so no you don't deserve the win, you won a coinflip

south glacier
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You are too focused on that one example and not open to any other solution. It was just one idea to fix the problem. And it was never tried so you can't say it doesn't work. I try to focus on the problem of the current system while you abandon a system before anyone ever tested it. You could also refund 0 MP when you sell a stage 3 for example. Because if you comitted in ascending your Illuvial all the way it shouldn't make much sense that you sell it anyway.

west quartz
south glacier
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But judging the token system only from a team swap standpoint doesn't make sense. It might fix team swaps. But it fixes one problem and introduces many new ones. I don't see a benefit in the token system over a pure MP system. I can see only limits and not enough decision making because as I said. The only decision you can make is which Illuvial to ascend. After that you are stuck with MP you can't use because you are missing the most important resource until next round starts. And you will reach that point very fast. Probably from round 3 onwards

west quartz
south glacier
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I agree that making augments free also limits your decision making because there are not many resources left that you can spend your MP on

fallen vortex
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Damn I don't think u should get ascension refunds imo

west quartz
south glacier
fallen vortex
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Yeah obviously the ceiling without augments is so different

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I think u add an MP economy same as TFT and everything resolves itself really fast

west quartz
south glacier
# west quartz it fixed the biggest problem of the game

I don't think the concept of team swaps is a problem. It should be a noob play that works only in low ranks. The problem with team swaps was that it worked to good. If you make them inefficient enough then people won't play them. And I think you can achieve that with MP only

fallen vortex
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@noble radish I'd love your thoughts, in the name of 'progression over time' in the same way u added ascension. Can you do an economy system?

For example you start with 100 MP and get a 10% boost on MP saved each round. But the big thing is u dont start with 8 slots available, u start with 4 and the first upgrade costs 100, then 150 and so on.

This incentivises people to play the game against their opponent, if they play the longer game and u dont eliminate them u r screwed. Its an element that helps good play not get washed away in the last few rounds where everyone is maxed out.

west quartz
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may i ask what's your elo please ?

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thinking a coinflip only works in low rank isn't quite accurate, that's the whole issue

fallen vortex
west quartz
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it's a coinflip, you remove skill and pray for luck

fallen vortex
west quartz
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that's why i said they rose the skill ceiling, people can't rely on pure comp swap luck to win anymore

fallen vortex
# west quartz didn't we all

But they were more positioning, I either guess they swap side or they dont. Whoever is right wins, is that fixed or not really?

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I still think u need to cap amount of position moves per turn

fallen vortex
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Right now I'd say 30% of ur decisions matter

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Since u can do whatever on round 6 no matter what

west quartz
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but it would be tough to balance

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anything under 2 is too litlle

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and 2 is enough to move your 2 main carries

south glacier
west quartz
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okay but then what you dramatically increase the selling price ? so if you want to rebound, or change augments it costs so much that you can never do that ? so you get an even more static gameplay

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anyways i'm off to bed. i'm not sure the current system is perfect, but it's definitely a big improvement to me

south glacier
noble radish
south glacier
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Would make MP even more valuable and maybe prevent people from swapping because freeing a resource for MP is more efficient

south glacier
fallen vortex
gentle bronze
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I could be speaking too soon but holy shit so far this new game mode has been FAR more enjoyable

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I was a little worried about the ascension system at first but it feels so good and it seems like it adds so much more variety

gentle bronze
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that being said I haven't played too much but those are the first thoughts

gentle bronze
west quartz
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two more very active people who like the change

noble radish
west quartz
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and i can find plenty more of them

bronze spire
# gentle bronze How have you felt about the recent update?

i like it, its a move in the right direction. Especially considering we are all probs a bit over playing gyros and rhamphyre, so its hard to tell fully but if its more enjoyable in this meta cant wait to see how it feels in a meta with less all rogs

fallen vortex
bronze spire
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in saying that looks like behem and mag ench might be the best teams atm

noble radish
fallen vortex
copper robin
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only for simplicity of building a team mentally, but you wouldnt want that as you proceed

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how does all this affect future illuvials, like if you have verdant archos, or toxic archos, you can only choose one line per team or will there be two turtles, i miss turtle power already and never even used it yet lol

spring marsh
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2 games in a row playing vs 600 elo enemy (i have 1220). Playing for +1 elo sounds great. Isn't possible to make customizable search range?

vernal forum
light thistle
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When the week finish to clasificate??

fallen vortex
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Can pick both

copper robin
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can you ascend a firchie with a toxos

fallen vortex
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They look similar but they r different illuvials

copper robin
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ok

fallen vortex
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If that weren't the case then making illuvials go extinct forever would make no sense

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thats how I see it anyways

vernal forum
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I want Rhamphyre to get launched into the sun forever. That's it.

fallen vortex
vivid stone
vernal forum
fallen vortex
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insta hyper

vernal forum
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So, there is a hardcap of 3 max Ascend Tokens? Why would this be the case?

vernal forum
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Guess what my opponent is playing?

fallen vortex
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Who needs balance

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Balance is weakness

fallen vortex
rancid raptor
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cant seem to find a ranked game

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anyone else?

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nvm got one

fallen vortex
copper robin
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is there a point in the lower tiers? they just play the role of spoiler, everything is just build your tier5 offense, and chew apart team?

spring marsh
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how often arena leaderboard update? I earned ~180 elo since last update

serene lance
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Make it so each player can ban 1 illuvial line per game

rancid raptor
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fix rhamphyre pleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeease. thanks Atlas_Love

fallen vortex
serene lance
regal marsh
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Why are everyone playing same team

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It's boring.....

lean stratus
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can someone send leaderboard ling

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link i cant find it

static crane
# south glacier That doesn't make sense. The collection aspect will be totally lost. And you hav...

You did not understand me.
If the collection component is important for many, you can do this with separate game mods. For the competitive component of the arena, in comparison with the current ranked draft, I see the option with a random draft as the best

And the same cards do not mean the same teams on the table. Players will have a choice, but for balance, the starting data (decks) will be the same. And the set of cards that the game offers you will change every match, and not every patch

worldly token
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I thought rewards are going to stop with the new modus? I was excited to getting back to testing stuff instead of everyone playong meta 😁 also getting back to actually testing features and giving feedback will be more without rewards I think

ebon pagoda
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is it now

arctic pumice
azure wigeon
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GENIUS Move from TEAM in the ARENA

dark vine
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is there anything wrong with the login on the homepage for you guys? I can login/logout in the game without a problem but if I want to login on the homepage I simply get kicked back to the login window after solving the puzzle.

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That means I can't open the teambuilder

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hmm, just tried another browser (was using firefox before) and it works. Anybody else using firefox?

fierce abyss
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@feral plinth can you explain to me why my rhamphyer did no damage on his Omega in those last two rounds just then? What am I missing there 😂

west plume
ancient orbit
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Guys just curious. What was this payment for

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Can't attach anything

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Payment was for 0.12 ilv

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On the 25th

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Address ended with 2150 that send it to me

granite osprey
ancient orbit
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I'm so bad at the game no way I've made the top 1000

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I'm below bronze

silver merlin
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We have less than 1000 people each week so if you play 15 matches you are in

lean stratus
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bro and here ive been grinding up to 1500

calm steeple
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ranger not counting for basic affinity and class once he have composite class+affinity is intentional or a bug?

ancient orbit
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So I've made it😂Atlas_Dead

silver merlin
ancient orbit
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I'm at 5000 rank lucky meAtlas_Yeah

lean stratus
silver merlin
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Leaderboard also has inelegible players on it so not that reliable

lean stratus
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how do I check though just curious

ancient orbit
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I know I'm low as last time I check I was 4000th now I've even dropped so.

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Thanks inactive players

silver merlin
ancient orbit
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Is payments in illuvium immediate when snapshot is made or can I expect more.. yea greed.

silver merlin
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Rewards are bit delayed sometimes because of high gas

lean stratus
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found it thanks

ancient orbit
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Om so bad you scroll down to the end of the rank 13000 and scroll up you will find me at 12526

fallen vortex
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Wait im confused, do illuvials give their basic and composite now?

silver merlin
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Yes

fallen vortex
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lmao wot

silver merlin
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So insane teamcomps now

fallen vortex
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on paper this new game mode looked easier

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But I got no fucking clue what I am doing

silver merlin
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Nobody has haha

fallen vortex
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i did struggle to hit max because of ascension stuff until like round 6 tho

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which was interesting

silver merlin
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Still looking for a reliable team against revenant ramphyre

fallen vortex
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im testing rev rha now

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whats the build order?

silver merlin
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Im not sure. Illuviantion has a video on it I think. Haven't had time to test it myself I used a fire ramphyre deck

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With magma

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But that's too greedy

worldly token
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I played soo many rhamphyres now.. but they really arent the problem. Those revenants shield are WAY too strong. Not only will nothing die because you cannot get through that much shield, but they shield the whole team. In the time the shield is up they just need to kill one more unit to repeat the process. So you have to play super tanky to not get a unit killed, but then you do no damage at all. If they would provide less shield to allies or something then they might be in a better place. Thoughts?

fallen vortex
silver merlin
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Agreed, already thought this previous patch

silver merlin
fallen vortex
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just lasts too long

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if its just revenants itd be really bad

silver merlin
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Yeah that too, or make a cooldown on it

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So it cant stack

bleak escarp
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Time to boot up the old hamster wheel.

worldly token
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yeah, all good ideas I think.. Halving the time would also help a lot - not stacking sounds a little too harsh maybe? 😄

silver merlin
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Yeah or a 2 sec cooldown or something so its a bit more fair

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After shield is gone ofc

fallen vortex
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I think stacking is fine

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if u let them drop 5 illuvials

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then u deserve to lose

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its only stacking rn cause of the duration

silver merlin
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Yeah oke

fallen vortex
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they seem to only be getting a kill every 4-5 seconds

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which when u think about it, is 40 sec to kill everything

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thats why it feels so monstrous

silver merlin
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Yeah but the shield lasts for 4 seconds right?

fallen vortex
silver merlin
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Oh damn

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Oke im gonna play it😂

west quartz
silver merlin
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Which augments are best?

west quartz
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While procing shields

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So rev spat phantom spat augments that allows omega to crit

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And obviously inferno spat

silver merlin
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Idk how good inferno 3 is now tho

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Last patch was insta win

hot pond
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Indomitable is also pretty good. Easy one shot with the added dmg

west quartz
silver merlin
west quartz
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it used to be auto 3 bet

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now i'd ponder if i see a rev spat or phantom spat with it

silver merlin
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Who wants the Rev or phantom spat?

west quartz
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rev spat on rhamphire is a menace

hot pond
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The thing is with the 1000 illuvials in each team, you’re getting so many shit augments like mud or toxic or whatever to choose because they’re in the team. So its like the same issue as we had before that one patch that changed the legend augments

west quartz
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phantom spat allows your rhamphire to crit and still have the revenant synergy so op too

silver merlin
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Oh yeah if you go the other weapon you don't have phantom anymore

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I'm dumb

wary wolf
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Are there any rewards for playing the game now?

west quartz
wary wolf
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Are there any plans to introduce other languages?

calm steeple
worldly token
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Is there some way to get energy when being lethargic? I thought this is the whole point of it.
I had evasive veiling triggering (5 seconds blind and lethargic) before rhamphyre got to full energy. He then got hit - got energy and casted. Am I misunderstanding something?

worn tree
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@zenith mortar how is the leaderboard sync going?

vague karma
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How do u guys feel on ascending refunds of tier 3? I feel tier 2 should also refund to give more early game options.

worldly token
bronze spire
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but im also ok with it

vague karma
silver merlin
worn tree
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When you sell an ascended unit that you put in play that very same turn you dont get the full refund although the UX/UI says so. That's a bug.

vague karma
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but i'm stoked that even with this rework, the meta is really close of what it was before

silver merlin
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How is that a good thing?

worldly token
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That system prevents full comp swaps later on (or makes it harder). I dont think that is a bad thing.

vague karma
silver merlin
worn tree
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More feedback on bugs and thoughts:

Dominant affinities should be eligible, now more than ever with hyper relevance so high (class is fine not to be movable as it sort of marks the behaviour of the illuvial, or you could always have them both found in the overworld).

Augment system (besides from not being balanced) doesn't feel fair, way too much rng involved. Some constraints should be put so that players get similar good choices and augments of a certain type based on some criteria to be established.

Ascention mode is nice, but tokens are bad design imho. I would lean towards something more divisible such as essence or a parallel resource to MP that allows to ascent your illuvials and also unlock the moves and passives you have obtained by leveling the illuvials up when using them in the IP.

Game needs more variability factors, right now there's only augments and legendary augments. We need other sources of variability (moves & passives would contribute to that, mainnet will contribute to that, but also smthing game designed specifically for the arena).

When you sell an ascended unit that you put in play that very same turn you dont get the full refund although the UX/UI says so. That's a bug.

I agree that revenant is a too polarizing mechanic that needs a rework. Maybe revenant should be each time the revenant illuvial crits, shield himself and his closest ally for 50 hp. And then, rework aswell vanguard and make it smthing like, each time it crits, gain 5 max hp and 1 health regen or smthing like that.

There is a bug related to phantom-inferno that triggers the units to start stacking OP for no reason.

#

Also, I anticipate that once Rha is correctly Nerfed the meta will need damage dealers back. Consider adjusting bulwark resist stats. I have said for weeks now that bulwarks stats where the main reason of tankiness in the meta. 5 bw was just too consistent. For some reason desingers thought that making inferno a % health true damage mechanic would solve bw issue. Well it has made the meta even worse. Maybe just set bw stats to 15-30 instead of 18-40 and collect data from there would be more reasonable.

worldly token
#

I disagree with the affinities. You then get back to play 2 different jotun (for example) just depending on the matchup, but it makes the whole deck-building more complicated and makes it harder for beginners to get into it in general.

Further I think that Rhampyre is currently in an OK spot. Inferno not melting the tanks enough is also because currently there can only be 2 inferno. But with the moth coming in inferno should be fine against tanks.

worn tree
#

Dont disagree so fast, if what you seek is simplicity, in the deck builder you just select the jotun line (right now ux/ui regarding tb and decks is outdated, just the illuvial line should appear). Deck building should be all about illuvial lines. When we are on mainet, if you dont have s2 or s3, you just cant evolve that line.

Now then, if tb doesnt have affinity differentation, what does? I would go for smthing in game selected then, smthing that enables the player to select composites class and dominant affinity right when the illuvial is played.

Inferno is in a decent spot, rha tho is not quite yet, it needs more tune down on its omega cadence. A bit more delay for cast.

#

Inferno 3 and 4 remain super overpowered. Inferno scaling should be logarithmic, not exponential.

dark vine
#

more range fighter/rogues would be a rhamphyre nerf as well

worn tree
#

For me inferno should be smthing like 1.5-2-2.5% true damage or 2.5-3-3.5% energy damage. I rather energy damage as true damage types have no counterplay and kills competitive spirit. Historically true damage has been seen as smthing dangerous in terms of balance, it can only appear sporadically and on single target's like vayne's w. An unavoidable entire team % health true damage tick is just the cancer of the damage types lol

#

Rough estimates

worldly token
cyan olive
# vague karma How do u guys feel on ascending refunds of tier 3? I feel tier 2 should also ref...

I think then you can pseudo store up lots of coins for "free", which would lead to "teamcomp swap" coinflip being the for every silver player obv 50/50 event making all the other small optimizations or possible good plays/missplays irrelevant, aka all the small plays and decisions aren´t actually good or bad plays, but just not relevant when faced with having the winning/loosing side of the teamswap flips/dice rolls.

worn tree
#

Another feeling that is great is when you feel like your deck is unique an no one else can copy it. This will come with mainnet, copying decks will get much harder. Those will be good times cuz right now, it only takes one screenshot for someone else to copy your creation.

vague karma
cyan olive
# vague karma just making stage 3 more relevant, and that is not really a problem

? you can choose to spend 1 token to upgrade to 3 or sell and choose entirely new Illuvial and spend same amount of tokens, if the opponent "guessed" wrong if you stay on e.g. air carry or you swap to fire carry, that will decide the game, and then invalidate other plays, which seems bad.
looking at card games or autobattlers like TFT, you want many events with variance that allow for player input, not one big one that invalidates other stuff while also being low player input

vague karma
#

maybe you could rule up to have up to 1/2 max refunded tokens on reserve for next round then. So it allows to start with something for early games, and allow some change on the next rounds instead of full commit to what is on the board, you already have the lose in gold, in ascending tokens is really punishing.

cyan olive
#

idk, the thing I had big issues with was that your early game decisions simply didn´t matter in the swap team turn 5/6 meta at all, as there was no punish for playing bad early game, could always win 1/2 flips any silver player could see to then win the game, as long as you didn´t die on 4/5

if there are no consequences to your early decisions, that would suck
ascension token system limits the moves one can make the next turn, making it far more strategic imo, idk if the amount of tokens given is perfect, maybe not, but the refund for stage 2s option would invalidate the upside the system gives imo

worn tree
#

@west quartz I will harm you!!! Atlas_GrrAtlas_GrrAtlas_GrrAtlas_GrrAtlas_GrrAtlas_Grr

grand bluff
#

Did anyone encounter this kind of bug?

  • Selling higher stages Illuvial disallows you to place the Illuvial at the same round because the UI is stuck at tryin gto place the higher stage Illuvials (but you can't because you need to place Stage 1 first)
calm steeple
#

maybe there could be like a timer on each unit, for example to upgrade to stage 2 illuvial needs to be on the board for a whole turn and can be upgraded on next turn after deploying, for stage 3 two full turns, so you could only get stage 3 on third turn after deploying, without any tokens just pay the MP, would solve at least the issue with abundance of MP at the end of the match

grand bluff
worn tree
west quartz
#

top damage dealer : mini titanor with augment lmao

worn tree
late lagoon
worn tree
#

gg dude

late lagoon
#

I thought the extra enchanter was the way!

#

ggs

#

oh god leave me alone 😄

worn tree
#

Hahahhahaha last game for now, got a meeting in 10'

#

Notice that I don't use augments... the reason? I am a moron

late lagoon
#

should I just play verdant?

uncut comet
#

is it not possible anymore to remake a move?

inner orbit
#

Undo has been disabled due too many bugs, in the future it should come back at some point

late lagoon
#

@grand bluff your game crashed too?

uncut comet
#

the change with the bigger hitboxes is nice no counting hexas anymore if playing a clump team

grand bluff
#

It's already a normal occurrence for me 🙂

#

I just weather through it.

late lagoon
#

okie dokie... I havnt won yet on the new game so enjoy 😄

grand bluff
#

The new game is more fun imo

#

I just hate the disconnects. It's not fixed yet from earlier versions.

late lagoon
#

ok I need to just stop playing or I will get no rewards this week 😄

grand bluff
#

Haha. New deck you're trying?

#

I still need a few more games >.<

late lagoon
#

well they are all new now

#

I was only playing once a week anyway but struggle with the big change

grand bluff
#

Do you like the change so far?

late lagoon
#

yeah enjoying it wish I had a smurf though cos iv no idea what im doing atm

#

next week will be good when the rewards stop I can just do whatever

zenith mortar
#

Actually I just checked internal I think it’s fixed

grand bluff
late lagoon
grand bluff
grand bluff
late lagoon
#

even if I cant buy a win

grand bluff
#

It's still good even with the new changes.

late lagoon
#

aaa whatever its not that much in rewards il play now... free elo for everyone 😄

worn tree
#

Yeah it works Rich

zenith mortar
vernal forum
#

How do we feel about the augment system now for Arena? Does each player get the same 3 augments to choose from in between each round? It seems to add more luck into the equation for who will win. If someone gets a better augment that the other player didn't have a chance to even bid on... just not sure what the purpose is for this new system - would love to hear peoples' takes on it! Thank you guys!

turbid osprey
worn tree
cursive echo
#

@uncut comet bug ?

uncut comet
#

dc

#

you too?

cursive echo
#

yes

wicked cloak
#

do we have a snapshot for any week after 5 yet?

uncut comet
#

lets see ^^

cursive echo
#

haha

uncut comet
#

do u know how much points u had i forgot xD

#

your vermiliar augments where scarry tho

cursive echo
cursive echo
uncut comet
#

i think if u would gone mystic lategame too u would have one with that vermiliar

#

the 4 mystic only carried me

cursive echo
north mantle
#

wildfire > inferno

grand bluff
edgy flower
#

Suggestion: if at legendary augments you both bet nothing, you both discover 1 common augmentation.

grand bluff
silver merlin
#

I thought the immune was insane but it's different then invulnerable

#

The 20 sec one

west quartz
#

having your rhamphire freely cast for 20 secs is massive

silver merlin
#

What does immune do?

west quartz
#

see how you just stunned my rhamphire 3 times in a row ?

silver merlin
#

Don't take ult damage?

west quartz
#

well immune makes my rhamphire unable to get stun

#

you can't get cc

gentle bronze
#

Where should I report bugs if I took screenshots?

fallen vortex
#

Just had a quick question pop into my head. If inferno grants a fire synergy. Does it gain the full benefit of the fire synergy bonus too?

edgy flower
#

btw why on earth we came back with indomitable augmentation? 😄

cyan olive
#

I think the augments shouldn´t give utility like indom, make omega crit or similar, seems impossible to balance illuvials around those existing.
All the stats augments feel fine, but the utility ones feel op.

edgy flower
#

i mean 3% pure dmg in aoe isnt fine at all : D

cyan olive
#

I think that´s fine

#

or you can adjust number

#

can´t adjust number on indom/make omega crit

twilit storm
#

they took off indo and put it back..meh

steep linden
#

The augments feel good so far. It would be cool if your Ranger had a single item slot. Something that personalizes your Ranger. Nothing OP, but something that have all the time.

rancid raptor
#

What if we could ban say 2 illuvials from the opponent at the start of the game? Then this rhamphyre crap stops and balancing can be made less often

#

Force everyone to have multiple playstyles within a deck

west quartz
#

in case no one said it yet : i'm GLAD you gave us this quicker, even with its issues, than having to wait 2 more weeks to take out a few bugs

cyan olive
west quartz
cursive echo
edgy flower
#

suddgestion: for first per round sell of st3 unit - give back 2 upgraid chip, for others - keep 1

#

i mena i cant even swap augmentation and make a turn

sour silo
#

"on combar start become immune for 20 seconds". Illuvial dies at second 9 😄

sour silo
dull wind
#

anyone correct me if i'm wrong pls

arctic turtle
fallen vortex
fallen vortex
#

What about with the ranger, does it gain fire AND inferno full synergy bonuses?

silver merlin
#

was there a site where i could see how many games i already played this week?

twilit storm
fallen vortex
fallen vortex
#

Thats crazy

silver merlin
#

does the game not like if you alt tab? because it just crashed, kind of not a full crash but froze with bugs in augment round

wise scarab
silver merlin
#

oh wow, you were winning that one

wise scarab
#

Yeah I was winning but was not able to play augments and units

#

and then it looks like I lost

silver merlin
#

oh damn

wise scarab
#

I just want to finish 15 games. Was not able to play this week and now out of 5 games I lost 2 because of lag/crash

eternal kestrel
#

what is this "zeus_0ne" character's incentive to start games and afk ? its not like theres any rewards yet right? they need to add kicked for griefing

#

no touching two rounds in a row should be "kicked for griefing" or "kicked for inactivity"

#

(same guy doing this multiple matches throughout the day, why?)

silver merlin
#

you get in top 1000 with 15 matches

#

even if you afk because we dont have 1000 active players rn

olive hedge
#

i thought rewards are paused atm

silver merlin
#

in 1.5 hours they will

#

so i gained 200 elo for free lol

#

might get top 100 now

eternal kestrel
#

alright zeus_one if ur reading this 🖕 your mom

#

and illuvium team when you create a reward , think of the most basic punish for exploiters please , dont be like gods unchained

olive hedge
#

that would be frustrating for sure

silver merlin
#

what was the leaderboard rewards chart again? like which rank gets which reward?\

rancid raptor
#

Having to look at 50 cards at once at the begining of the game feels super weird

eternal kestrel
#

50s alot, deff makes the team building process kind of daunting

silver merlin
eternal kestrel
#

i sense weve only seen the beginning of the major fiddling with the engine but its welcome imo

fallen vortex
hoary mason
#

what is the new point system how many points am i getting per round?

fallen vortex
#

its the ascension system that affects it

hoary mason
hoary mason
fallen vortex
# hoary mason explain

Well u get 2 ascension tokens per round. So even though the mastery is the same, your choice is very different. You cannot drop 3 stage 3s in 2 rounds for example

#

no matter their cost

hoary mason
#

or is there some math im doing wrong?

100 R1 - Lesser Grilla, valante, slappin - 5
125-- R2 dash verminio and water shiv
R3 - lura, aapon,
gyser
late game - vangaurd, vermillair.

#

it doesent let me play 120 on round 2

fallen vortex
hoary mason
#

does upgrading cost tokens?

fallen vortex
#

Not sure how u hacked it before

#

120 was ALWAYS round 3

hoary mason
#

no way'

fallen vortex
#

@twilit storm help me out here

hoary mason
#

i thought it goes 100 120 140 160 160 160....

worn tree
#

100 twice brotherman ❤️

hoary mason
#

also, does class ex: slayer still give rogue or is it only afinitys ex:dust give air?

silver merlin
#

what is the rest

warped basalt
#

Goddd.. All players use the same illuvials, the same team with rhampyre that destroys the entire battlefield with one omega, and the omega on other illuvials does not take any damage, and how frustrating it can be to all illuvials give omega random without any target, random random. ..

west quartz
west quartz
karmic token
rancid raptor
west quartz
mental gazelle
#

frezz game alot i am lost 2 games now Atlas_Pepe1

uncut comet
#

yeah same fuck this

#

1 game before top 25

neat walrus
#

I think the recent changes are very good.
However, I don't think the fundamental issue of just copying decks and mimicking placement strategies has changed.
It would be more interesting to add a bit more randomness, requiring players to think on their feet during gameplay.
For example, how about random weather changes?
During a storm, movement could become slower, and rogues might not be able to fly behind their opponents.

mental gazelle
#

alot smurf in arena -.-

serene lance
#

The new 8 player game mode is probably going to be completely different and get rid of the deck copying same placement every game issue

worn tree
#

Right now everyone has access to the entire pool. This will no longer be the case in 3-4 months

dull wind
dull wind
#

this update was definitely a step in the right direction but I still fail to see this as a game a not a build recipe you follow step by step.

neat walrus
dull wind
#

I agree with @neat walrus if for example the battle board was random and each one had its own set of random rules it would completely be a game changer

worn tree
dull wind
worn tree
dull wind
#

I can guarantee you there will be a meta and the majority will simply copy it. If needed buy the missing illuvials from the market

worn tree
# dull wind why is it a niche game? When illuvials stats are normalized?

It is a niche game because it's too complex for mainstream players. I suggest you go and watch Artemis AMA to Kieran, he touches on this and summarizes it really well.

And it actually makes a lot of sense. People won't come from work wanting to kill their braincells on a teambuilder for then to get anihilated on the first game. They rather jump into action in a TFT like xp and the feel is much more rewarding and increases likelihood of hooking the gamer rather than losing it for onboarding friction due to complexity.

dull wind
#

then there will be hopefully a counter meta and a counter counter meta

worn tree
#

Let's be honest, current mode is a niche for gigs like us.

worn tree
dull wind
#

The arena in its current state isn't really a game that's all i'm saying

#

the game is mostly in how you position your team

worn tree
fallen vortex
worn tree
dull wind
#

if every match had random rules you would have to actually think how to build your team instead of just following the recipe

twilit storm
#

@fallen vortex

fallen vortex
#

THATS INSANELY OP

twilit storm
#

broken AF

fallen vortex
#

Who did this

rancid raptor
#

man it feels good to defeat that rhapmphyre air fire team

worn tree
fallen vortex
rancid raptor
fallen vortex
#

Glad to see it worked

#

I did have a fear that invoker couldnt break thru rev shield, did it have much issue?

#

Also the augments dont support invokers too well from what i've seen sadly

rancid raptor
fallen vortex
#

Outside of Scoriox, Squizz gotta be my favourite easy

west quartz
rancid raptor
#

i won that one in overtime

#

and i got a lucky verdant augmnent, but maybe it can be improved

hoary mason
fallen vortex
rancid raptor
fallen vortex
scarlet spindle
#

It puzzles me why everyone is still playing ramphyre. You have all this new cool stuff to explore. Get into testing mode instead of I'm afraid to anything not meta 🙂

copper robin
#

tales about 9 hours to build a team, easier to hit play

#

why did they remove undo?

fallen vortex
rancid raptor
fallen vortex
#

Without winstreaking, the risk is too great

fallen vortex
#

Noice

rancid raptor
#

You are right though, he just had the right class and affinity

fallen vortex
rancid raptor
#

i'll try something with archie/adorn/fern now

#

see if i can make something out of those

scarlet spindle
copper robin
#

why are 589 players better than 700 - 900's

scarlet spindle
# rancid raptor we need to implement bans IMO

That is an option. As a gamer, though, I would rather see people experimenting and playing wide varieties of things. We already know Ramphye is OP, no need for more testing on that lol. Then again, I was the Knife guy while the other guys used Rocket Launcher heh.

rancid raptor
#

realisticly speaking, thats impossible, specially when there is a leaderboard with rewards

copper robin
#

why am i here

latent mauve
#

Is there any info about the new arena game mode?

fallen vortex
#

Bans are an insta fix haha

rancid raptor
#

yup

hollow orbit
#

Currently, for example, Gyro is fixed as "Air,Rogue". Is there any plan to make it possible to select from "Air,Rogue", "Air,Fighter", "Earth,Rogue" and "Earth,Fighter" when constructing a deck? I think it would add a lot of variety to the team composition.

fallen vortex
#

Cant save my new Illuvium team

#

says 'try again later'

#

it finally worked, so weird

zenith mortar
hot pond
ocean junco
#

I'm hoping to play in the private testnet please! 🙏

hot pond
#

Now that leaderboard is fixed and rewards paused, it’s time to experiment more with different teams

neat walrus
#

I want no emotion button

mighty tulip
hoary mason
#

Ive once again created a revenant meta...

#

wait rewards arer paused?

atomic depot
#

This ai in casual is nice when you wait for minutes on players to be paired with, but it has me thinking I'm amazing at Arena and I know that's not true cause I knew my rank

light thistle
#

how many points i need to win more illuviums??

hoary mason
atomic depot
hoary mason
#

im having no problem with ramphyre

north mantle
#

@hoary mason🥲

#

I wrote to you)

#

@hoary masonchek ))

hoary mason
north mantle
#

huh,okay)

hollow orbit
#

I think the rogue is too strong and needs to be counteracted by changing it back to 3,5,7 from 2,4,6 activation.

hollow orbit
north mantle
#

@hollow orbit🥲

#

I asked him to give me a deck, but he refused

#

u won?)

hoary mason
north mantle
#

Are you sure he's needed there?

hollow orbit
north mantle
#

I think without it, the deck is strong

hollow orbit
north mantle
#

I turned on the recording because of him)

hollow orbit
hoary mason
hoary mason
north mantle
#

I don't understand anything, there won't be any awards this week?)🥲

hoary mason
north mantle
#

😄

hollow orbit
hoary mason
#

i dont understand what you are replacing to play fire

hot pond
#

No it was the last snapshot yesterday

hollow orbit
hoary mason
hollow orbit
hoary mason
hot pond
#

What deck?

#

Revenant with rogues and rhamph?

hollow orbit
hot pond
#

As if you can keep it a secret forever. Just need to fight me once and I can see it anyway haha 😂

hoary mason
#

there is a bug where if you take a t2 or t3 ilv off it goes back into the deck as the t2 or t3 and its unplayable.

hollow orbit
# hoary mason there is a bug where if you take a t2 or t3 ilv off it goes back into the deck a...

For example, if you want to attach an early augment to Rhamphy and then replace it with another good augment at the end of the game, you need to be careful in the current situation. When Rhamphy is at s1 or s2, you can see the cards to evolve Rhamphy on the deck, but if you sell it in this state, Rhamphy can no longer be repositioned. (Only the cards to evolve to s2 and s3 are visible, but not the cards for s1).

So, you can reallocate the Rhamphy by selling it after you have finished upgrading it to s3. (Because the evolution card will not be visible once it is up to s3)

If you have no s2 or s3 cards in your deck from the beginning and only have s1 cards, you can always sell them and reposition them since the evolved cards are not visible on the deck.
By the way, there are 2 evolution tokens used when you apgres to s3, but the token you get back when you sell it at s3 is 1. So basically, you should proceed so that you never have to sell and reposition.

※There may be some strange English since it is translated by deeple. Sorry.

hollow orbit
hot pond
#

Konichiwa

serene lance
#

New art for sword or always been like that?

silver merlin
#

Why would they balance now, we are testing for bugs

serene lance
#

Yeah why would they do a quick easy balance to keep people testing the game instead of quitting.

static crane
supple condor
#

Hey, is there any easy way to see your placement in the leaderboard? 😮

#

I just see the rating and it doesn't help me much 😅 newbie here

cyan olive
supple condor
dull wind
worldly token
#

question: do granites get energy for being attacked when they are still invincible?

serene lance
cyan olive
turbid osprey
vernal forum
#

@proven ember Feedback as requested.

Ascension: It seemed like a reasonable solution, but after playing it I no longer feel the same way. I think it adds complexity to gameplay (but NOT strategy - opposite actually and reduces available moves) and I do not currently see the value over just using MP or even extra MP for Ascension purposes. It gets especially unbalanced when selling units and provides no real value (that I can determine).

Hyper: I like the hyper system in theory, but so far, in practice I experience a disconnect between the actual improvements Illuvials are gaining and any visual input/feedback that I'm receiving as a player. Perhaps some type of aura around units that expands as they gain hyper with noticeable visual cues at 25%, 50%, 75% and then their final form at 100% hyper power to show the user that these hyper units are Beasts and need to be taken care of next round in a better way. The current little yellow border is not on par with the actual power boost received (although it looks nice fr).

Synergy Calculation Changes: These changes have been positive and really give the Composite Illuvials a nice boost to power that I feel they deserved. Really happy with this implementation.

UX/UI: This is looking really good with the exception of the Hyper system - I think bringing some interaction w/ Hyper that can help the player interact better with this system would help loads. Perhaps when clicking the hyper button in a game - we get a different look that is focused on Hyper similar to the Visor in OW and how it changes the user experience.

Not included: bugs (addressed in game by hitting B or rarely in Discord when I'm not sure about something or missed it in game), everything else.

Stay the course! Incredible improvements as always!

pastel plank
#

guys ever happened where some times the game just freezes and thats it?

#

ca nt get it back to normal

#

so what happens now if i alt f4 do i lose points??

silver merlin
pastel plank
#

oh damn

#

it was 3-2 to him

#

but i reckon i was going to win

silver merlin
turbid osprey
#

New Mode Feedback

Ascension: I like this change a lot, feels natural to evolve throughout the game. Its good that the token limit ourselves to play only big boys at the start and great that they limit complete team swaps

As augments are now free, I feel stuck from R5+ though because im left with many mastery points but nothing to do. On R5 If you max upgrade ranger and move you can use most of your points but from R6 its impossible and it doesnt feel good to be unable to max your team because of those 2 token limit per round

I think 2 tokens early game is good but i would suggest thinking about giving more late game. Maybe from R5 we could receive 3 tokens instead of 2

Hyper: Great change here too! Only thing i would say here is that 70 hex is too big. With 70 you dont need to position to get hyper you just have to get hyper advantage and you will get it

Composite Synergy Counting for base: Im happy that we got this back, it was removed due to complexity and unboarding but with the ascend feature it is now natural. Opens up building possibilities while feeling natural for newcomers.

50 Team Slots: I know this is just a first test with the new mode but this is too much to me.

Since augments were made weak (2 patch ago) the arena is its worst state with only 1 team at a time dominating the meta.

This is due to balance but also because we can bring multiple teams in our deck. For example, last patch inferno and dust may have been way over buffed and broken on their own but what ultimately made the dust/revenant + inferno deck rule the meta is that fact that you could bring both teams in your deck without losing on augments and armaments. Both those teams were really good but still had counters. If nothing can win vs both then it sucks and everyone fall back to the 1 single best deck

Now i get that we dont have augments at all in our decks and need 3 illuvials for most of the lines but 50 feels like way too much because we can now even have 3 teams easily

I would like the team slot to equal in 1 team and max 1 team with 2 different adaptation. If someone wants to push for 2 full different team he will pay either in armaments or in being short of S3s

Before augments were made weak this is how team building was and it was great. Even the best illuvial/team could get countered and we just had to make the best out of our team

Instead now we just want to auto-win and chose the best team. Having multiple teams in a deck its easy to have the best deck that counters everything and at worst just mirror match

For onboarding purposes i believe its also bad to have multiple teams. Its already something to ask people to build and catch their own team now we say go get 3 teams minimum if you want to stand a chance and you need to learn all the meta and counters to just hope to auto-win your match

Also takes about 234 IQ to figure out what your opponent will play when you first see their 50 card decks. Way better experience to simply see arcanite, or behemoths or invokers, etc

ocean junco
calm fiber
#

Are rewards paused or no? Because i still see a snapshot scheduled for next week

silver merlin
#

Should be paused

dull wind
# ocean junco Complexity = more room for mistakes = more dynamic gameplay

Being limited to 2 ascensions per turn isn't increasing complexity. What I assume he means with complexity is having this token thing to manage.

I agree with @vernal forum I would remove the token mechanic altogether and simply increase the cost for playing a stage 3 without having its stage 2 or 1 already on the board. E.g. if I want to play a rhamphyre without having a rhamphy or a rhamphite it would cost me 150 MP instead of 100 MP.

cyan olive
calm fiber
vernal forum
twilit storm
#

New Mode Feedback

I really like the new system implemented regarding the ascension mechanics. Once the lynx issue for which we can only deploy 1 lynx is resolved, we will be able to fully use/utilize the lynx units. 50 cards deck offers an incredible amount of strategical options/gameplay possibilities, also adding another difficutly layer in the reading of the opponent's deck.
Surely games last longer which adds both positive and negative, adding more strategical thinking, but also requiring a lot more time for a game to be over. The new augments system increases the RNG weight on the outcome of the game, but also offers an opportunity to play a less polarized game with the same meta-decks over and over again.
Illuvium has for sure improved, the tutorial is exceptional and we are on the right path to become a top notch web3 game

ocean junco
#

Well, I get your point guys but let's see a few more days into it.

#

What i'm thinking right now is we should test this mode to the 8 player mode and we can really see the difference

cyan olive
pastel plank
#

si rank reset

ocean junco
#

The board becomes small or just the illuvials takes more spaces than before. Rhampyre ult eats i think more than 50% of the board

worldly jolt
vague karma
vivid stirrup
#

i'm hosting an arena tournament with phantom on saturday for anyone who is keen. i tried to keep it as simple as possible for this one.

i would like to know what you all think about it. i know timezone is bad for usa, but this is the only possible timeslot for us for this saturday.

please retweet so we can reach a big audience for the tournament. if u want more weekly tournaments we need to get a lot of sign-ups to make it worth for sponsors.

https://twitter.com/illuvination/status/1773370629003112784

Illuvium Arena Tournament this Saturday! 🏆

You can sign-up right now! ✏️

More Details Below ⬇

vague karma
#

UI UX feedback -> Maybe just show the highest tier of the line, instead of all illuvials of the line to improve deck visibility?

ocean junco
#

Different games have different mechanics. The arena's mechanics are not bad so I like it. We just gotta play what mechanics we have. I like the current mechanics and the previous one.

One thing about the current mechanics, I think it might be more satisfying to have more illuvials with tier 3 upgrade to be "more rewarding" when the T3 upgrade comes in.
Like for tatopee teantee Seeforus in a invoker team. When seeforus comes in, invoker comes in damage goes up and and the synergy and damage output is good. It's like having a thought that "when this upgrade comes in, my board will be different". Or a carry.

I'm not saying that this will beat other mechanics, but this will be so satisfying with players. Because it's like getting your ace illuvial and have it deal with everything. Isn't that so satisfying while playing the game.

cursive echo
#

could we just add the casting time of ramphy omega to the beta time?

pastel rampart
#

Quick question: How does synergy boost work for a unit with composite made of the same element like Axodon (double water)? Does it benefit twice from the water boost or only once? Asking to understand if units with pure composites like tsunami are weaker in that sense compared to say Magma that benefits from 2-elements boost (both earth and fire)?

cyan olive
#

noone benefits from 2, they only benefit from the one that is their dominant, aka the one that stage 1 has

pastel rampart
#

I see, thanks

light thistle
#

rewards of illuvium stop??

turbid osprey
supple beacon
#

Make augments great again

#
  • control of the augments we can get
#

Maybe it is still random, but you can ask for dmg augments, utility augments etc.

eternal kestrel
#

i dont see any bug submit button on the game but its still buggy for me. when that timer runs out, i dont know if its going to play the battle or just sit there on zero. 0 seconds, ready to fight, waiting for opponent.

uncut comet
worldly jolt
scarlet spindle
vivid stirrup
# uncut comet yeah augments need to be balanced(more balanced then atm) for both sides otherwi...

comparing it to tft i think they found a good way to do it, where you can almost gurantee specific items that you really want for your build if u sacrifice something for it (like not building them right away - lose value early - but have a high chance of completing the perfect one in lategame)

maybe there could be something similar where high interest augments (for example right now omega can crit for rha, gyro) are something that you can have a high chance on getting late but at a cost of having no augment early. for example you have to buy it 2 times before you get it

uncut comet
lean stratus
vivid stirrup
eager portal
#

shields in my opinion should be revised, since they can be expanded even if the revenant cannot win

serene lance
#

Revenant shield needs a cooldown, or make it not stack, or make it if they get the kill not from assists.

worn tree
#

Maybe revenant should be each time the revenant illuvial crits, shield himself and his closest ally for 50 hp. And then, rework aswell vanguard and make it smthing like, each time it crits, gain 5 max hp and 0.5 health regen/s or smthing like that.

granite osprey
#

I like High cost illuvial got syngey as PB1.I feel they are strong enough each of them.
We want New augment infomation on HP or somewhere.
game is great.

#

As marcketing side, ILV need PIKACHU.All illuvial is talent and looking good, but you need to make Pikachu as symbol of POKEMON.

lean stratus
#

I think revenant shields shouldnt work in overtime because It just takes out the skill of most of these setups like if you run magma enchanter against rhamph rev and your sear stalls the rhamph and vermillaire or smt it feels so wrong for the rhamph rev team to win off of bs shields

worn tree
lean stratus
#

really maybe it was just them hitting the unit and overtime helping

#

cause it really felt like overtime gave the shields

clear hinge
#

Overtime dmg means like ring dmg?

lean stratus
clear hinge
#

overtime dmg takes real hp only?

clear hinge
#

If not, i think, overtime dmg should take real hp only at first.

lean stratus
#

i was fully convinced it helped with shields lmao

arctic pumice
#

Ok, so I went down from 1750 at peak to 1250

clear hinge
#

Suvival is determined by whether there is real hp or not.

arctic pumice
#

and I spent today to learn meta and got back above 1600 again with 74% winrate

lean stratus
#

they turned off leaderboard rewards right?

zenith mortar
#

Yes

lean stratus
#

cause now if all the pros arent playing Im gonna get rank 1 🔥

eternal kestrel
#

every patch update 99% of players just look for the same exact setup to use . i play against 4 out of every 5 people using the same setup. last patch same thing 😂 try to be original lemming asses

west quartz
serene lance
serene lance
#

ive tried 7 earth and granite which is the hardest counter to rhamphyre for hyper, with stuns from behemoth and aapon, placing units at the back to get on him straight away, none of it works its just too strong

bronze spire
clear hinge
serene lance
serene lance
#

Once Monarch is released (inferno, phantom) we are doomed

#

You'll be able to have inferno, phantom, revenant, dust, spore and more all on one board xD

raven obsidian
#

revenant shields are giving me ptsd

#

would reverting the Rogue numbers back to 3,5,7 balance revenant out a bit? atm the rogues get their bonuses by being in 2,4,6

serene lance
#

Rogue buff is just crit stuff, its the shield that needs a nerf

raven obsidian
edgy flower
#

Just fixing the revenants amount of shields would be fine

clear hinge
silver merlin
hoary mason
#

@neat walrus I'm sorry...

hot pond
#

My honest feedback on this: The game has turned to a coinflip now as to who gets the good rhamphyre augments first or if at all. Without devastation surge and/or survival protocol, rhamphyre wouldnt be a huge issue

worn tree
hoary mason
worn tree
#

Btw, I have created a deck that consistently wins vs any type of rha deck. So far, out of the multiple things that should win vs rha, only one does.

worn tree
#

No, you wont

hoary mason
west quartz
worn tree
#

Not yet guys

west quartz
#

dust revenant wins against rhamphire

worn tree
#

Dust revenant is not consistent

west quartz
#

it is

worn tree
#

And my deck shits on dust revenant lol

hoary mason
#

you ready dm me code @worn tree

marsh bloomBOT
#
DMs are scams

Mods and Team members will never DM you.
Never trust advice or links received in DMs.

Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.

Support is not provided via DMs

Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.

worn tree
worn tree
#

And I wont play you just yet cuz you will see it. I am considering showing it on tmorrows phantom tournament

#

Since there are no ranked rewards

#

At least I will shake up the meta a bit and we will stop with this rha-rev spam nonesense

hoary mason
west quartz
hoary mason
worn tree
hot pond
#

Who is this guy even?

#

Never seen him before

west quartz
worn tree
#

Show him style, if he cant beat you, he sureley doesnt deserve to play vs me, lol 🤣

hot pond
#

I start smelling some smartass vibes from this dude

hoary mason
#

style is bout to get smoked

west quartz
worn tree
#

You sure? Smartass would be hoping us to get cancer already, no?

alpine dagger
#

Brah,i enjoy seeing ppl, cry and lose minds about coin flip

#

I am glad you dont enjoy game, copy cat animals 😄

#

Not a players

#

But plagiators

hot pond
alpine dagger
#

All u can do is play ramph reve , or ramph phantom , and cry every day

#

Or go play behe verdant , change your boring deck lose few, and go back to ramph

#

I played Ramph in 5% of my games, since last 2 patches, and i enjoyed almost every game smashing this low skilled inferno spammers

hot pond
#

You know I used 3 other decks already without rhamph and the only reason they were able to win is if they had devast surge or survive protocol. Without them they lost all the time

worn tree
#

Anyway guys, since there are no rewards, tomorrow I will show you a deck that will finalise with the rha spam and will shake up the meta by providing deck rotation.

My deck has weak points, I shall show them to you as well 👌🏻

Maybe I will make a vid with my labtop ans post it on youtube? 🤣

worn tree
alpine dagger
hoary mason
#

@west quartz not to be cocky but earlly ggs

alpine dagger
#

@hoary mason who are you, u newbie?

silver merlin
#

Random people doubting a former rank 1 player lol

alpine dagger
#

Or some high mmr player who made 20th smurf acc

hoary mason
#

was style former rank 1?

silver merlin
#

No @worn tree was

alpine dagger
hoary mason
#

ok so why am i playing style rn

silver merlin
#

That's what you deserve

hoary mason
#

cuz hes getting shit on

west quartz
#

ok your team beats dust, let's see against rha revenant now 🙂

alpine dagger
#

I smahed viper and every other highest ranked player dozen of times, but this guy i think i couldnt handle single win in our 10 matchups

west quartz
hoary mason
#

No im going back to ranked

#

Find me i there

west quartz
worn tree
alpine dagger
west quartz
hoary mason
#

Trust ill beat anyone right now with the deck I have

alpine dagger
#

I hit top25 with ease every week, why you mad ?

west quartz
silver merlin
#

When do we see list of latest snapshot?

worn tree
silver merlin
#

I'm curious if I made top 100 or 50

west quartz
alpine dagger
hoary mason
neat walrus
west quartz
alpine dagger
west quartz
worn tree
#

You both are great players guys

hoary mason
#

@style gg

cyan olive
west quartz
hoary mason
#

well played

west quartz
#

looks like sometimes noobs need a reminder to take a chill pill

west quartz
hoary mason
#

nah you just took the augs on ramphyer, some rng is good to have in the game to give noobs like you a chance

west quartz
#

stay in custom, it's best lmao

#

dude you lost WITH INFERNO SPAT

#

you lost with this

#

and i told you before hand what team i was playing

#

so chill the f out lmao

hoary mason
#

you had better augments we played mirror match ups. gg

west quartz
west quartz
cyan olive
#

I have said this often before, most of my friends in HS who made 6 figures + prizemoney have less ego than many here or many in various web3 games as far as I have seen.
I think unless you did compete in some AAA Esport with success you should be a bit more humble, and be real about own abilities and mistakes.

hoary mason
#

1-1 buddy remember that

west quartz
#

or is this your main ? 😂

hoary mason
west quartz
#

oh ok

#

rofl

#

wanna rematch ? maybe i just got lucky

hoary mason
#

im in rank q, go for it

west quartz
#

we can't forget the day a silver main told us he invented the meta played for 1 month straight 😂

silver merlin
worn tree
west quartz
silver merlin
#

Isn't inferno 3 an insta win?

worn tree
silver merlin
#

Haven't played it in this patch yet tho

west quartz
#

no longer insta win but super strong

#

but we're talking about the charexy god

#

he can do anything

#

even lose on 3 inferno

#

gosh, i died to the superior being

#

charexy god confirmed

hoary mason
#

Thanks for the elo

west quartz
#

my pleasurte

hoary mason
#

2-1 ggs

silver merlin
#

But both play Rev ramphyre?

west quartz
#

only 300 more and i can start farming you on my main 😄

hoary mason
#

I dont play ramphyre

#

Only if i have to

silver merlin
#

Then how did you get 3 inferno?👀

worn tree
# silver merlin Haven't played it in this patch yet tho

This patch brings the core balancing problems as prev patch. However, the the change in hyper and the inferno nerf opened a possibility to beat rha rev shenanigans.

As said, I might do a vimeo (it will be a low quality experience) and explain the deck to you so that we unstuck the meta. The beauty of this saviour deck is that it beats rha but is weak vs other stuf, so a new cycle of deck designs will commence with this.

That way we get new hopes to test decks and keep on providing feedback to the team.

west quartz
silver merlin
west quartz
#

he figured we wouldn't win the mirror 😄

silver merlin
#

Still revenant vs revenant is just who gets the shield first

west quartz
#

doubt it's good though, i failed the positionning which spread my units and rhamphire took full focus somehow, but i doubt it's sustainably good

silver merlin
#

So positioning yeah

worn tree
hoary mason
# west quartz my pleasurte

Go to my tiktok, you will see a post about exactly a month ago of me playing rev. Theres yr proof. Charexycr

silver merlin
worn tree
#

There is always a first time

silver merlin
#

Just gameplay is fine too

worn tree
#

Yeah, I will record a gameplay with me on real time comenting. That's my idea

serene lance
#

A bunch of sweaty basement dwellers arguing over whos better at an unfinished beta of a web3 game lol

west quartz
#

Fascinating

hoary mason
#

when it comes to mobile i will get alot more into it.

west quartz
#

@alpine dagger is this you ?

alpine dagger
#

Its you on your 16th acc, playing same opening as 99% matchups i had last few days , skill is that

#

😄 circus

west quartz
#

wait so you're also talking sh*t when you're a 1500 elo player ?

#

dafuq is going on these days hahahahahahahaha

hoary mason
#

dude 1500 is like top 500 😂 so yeah people talk shit

silver merlin
#

Top 250

west quartz
hoary mason
alpine dagger
west quartz
silver merlin
#

It's his 21000th account didn't you see

alpine dagger
# west quartz oh ok

I am just testing new deck, playing it for first time ,while you copy each illuvination paz setup and position 😄

hoary mason
#

whatever bro, you were doing it too.

west quartz
#

didn't know mb

west quartz
#

I need paz to teach me ?

#

@vivid stirrup ayo i need coaching lmfao

silver merlin
hoary mason
west quartz
#

@alpine dagger this you ?

alpine dagger
west quartz
#

with spore, dust, inferno spat, losing ?

#

AND THEN FLAMING PEOPLE ?

#

hahahahhahahaha

alpine dagger
#

Lel

hoary mason
#

style just stop bro😂

alpine dagger
#

I just try to adjust my deck while we have some time to test 😄

#

And you grind

#

Well known meta on 3rd acc 😄

#

Feeding your ego, chill kid 😄

west quartz
west quartz
alpine dagger
#

Go play on them :d

hoary mason
alpine dagger
#

And you will be silver on each acc

hoary mason
#

or if your a streamer and this is your job

west quartz
#

i was trying to queue him because he says his team obliterates rhamphire

#

so i was legit trying to test if he is onto something

west quartz
alpine dagger
#

I changed deck just before this game, i came from 12h 3rd shift 😄

west quartz
#

so you know, maybe you've said enough bs for the day 😉

alpine dagger
#

I try to implement water synergy in to my deck

#

Chill out 😄

west quartz
#

rofl

#

you're the one who started flaming when you're in no position to 😉

alpine dagger
#

I would never add ramph in game, but i got inferno synergy

#

Bcz u went for other augment

#

😄

#

You act like you won best of 3 and proved any point

#

Bro pls open your eyes

#

I am trying to use 3mythics, earth nature and water

west quartz
#

you being hardstuck out of platinum is enough proof that you're not skilled enough to trashtalk 😄

alpine dagger
#

So i am adjusting my slashing penguin boi with water slayer

#

And waterythic

cyan olive
#

thx for the reality tv input while I have my morning coffee guys