#🎮〕illuvium-arena

1 messages · Page 39 of 1

worn tree
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100% agree on this, I made the same point the other day

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staff ain't that bad tho

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to me, sword is straight trash

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the rest are decent

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and gauntlet is OP

sacred finch
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I was trying right now 3 vanguard 3 bloom dagger, even with 70 cost earth dagger and tank armor the ranger just randomly dies by jumping in the middle of a bunch of enemies

worldly token
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I really like your ideas @worn tree ,well done! Tsunami certainly is hard to balance either way. The granite idea with positioning on the field is very interesting and would open up many possibilities

worn tree
worn tree
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Not much more tho, or it gets OP

worn tree
sacred finch
worn tree
sacred finch
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i was trying to make the ranger last longer with bloom boosting up omega power which has a great multiplier on dagger, but after 1 cast the ranger suicides

worn tree
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Hahahahahaha, which armor did you equip? Proton cuirass?

edgy flower
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I hope that with start of this creator event they will drop new patch to motivate ppl play and learn again new things 🙂

sacred finch
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Maybe if dagger omega could target the enemy illuvial most apart from the team or just give untargetable for a few seconds, it could work

vernal forum
# sacred finch this one

Untargetable is very interesting to me because, you know, it’s a rogue. I like when things make sense in that way.

edgy flower
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i thought about this diff suit who will give some effects from augments like cleance, gain dmg or crit or others, but its big amount of work for test and balance so

echo yew
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Thoughts on fludd and geyser health pool and protections ? Looking at the rest of empaths and illuvials with same cost and the health pool and protections are crazy bloated. I get he doesn't AA but still. Didn't adorius get a huge nerf for this awhile back ?

worn tree
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Suits definitely have room to grow. In the sense that many more options can be implemented 😄

vernal forum
echo yew
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I dunno I'm not a fan. I'm ok with not aa but the protections and health is crazy compared to let's say archellion which is also bulwark with way lass prots

worn tree
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The possibilities are endless with new illuvials

potent topaz
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how can i move drone on arena?

vernal forum
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I think it’s ALT-right click, if not it’s shift or ctrl-right click

potent topaz
formal crown
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whats a good deck lol

edgy bough
past nexus
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Whatever is meta

edgy flower
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Can we be informed about the date for the new patch?

scarlet spindle
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I really hope it fixes my invokers nuking the blue dot instead of the enemies 😦

cursive echo
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@worn tree oups -30 ...

worn tree
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🤣🤣🤣🤣 gg!!

cursive echo
worn tree
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You will only surprise me once @cursive echo . I am a fast learner ❤️

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GG brother

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still only +9 ahahaha damageeeee

cursive echo
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you found a way

worn tree
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balance is like -24...

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You owe me elo!! hahahaha

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Current meta is pretty disgusting. I hope the next patch isn't long...

@stray gull , can you give us a hint about next patch timings please sir? From PM to PM, an ETA plz ❤️

cursive echo
worn tree
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Zodd, you just gave me an insane idea of a deck

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Thx

cursive echo
worn tree
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Nice 😄

formal crown
normal halo
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Hi guys. Do u know any good tutorials or blogs, or something where can I learn something about the game? Thanks Atlas_Love

woven flint
junior geyser
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@vernal forum leave me alone

vernal forum
junior geyser
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ha. ha.

junior geyser
vernal forum
vivid stirrup
winter dagger
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Are DAU numbers dead or something, been long queue times the last few days or maybe its just my timezone

supple beacon
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I agree it seems lower than a few weeks back

reef basalt
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Many are waiting for the next patch it seems. Tsunami Enchanter seems to have made a negative impact in this meta

winter dagger
odd wren
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The changes feel slow to come. Last real patch that was not a hotfix was on December 15th I think. Sure changes are on the way but a patch in-between would be welcome. Even tournament attendees is down. Doesn't feel like there is a lot of new players and I see a lot of people not wanting to play currently.

supple beacon
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I agree, it is not much work to do a small patch and juste change a few dmg values.

keen moth
winter dagger
jagged summit
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people don't play most games that are finished beyond a few weeks to months at max. No surprise an unfinished game mode without rewards would be a hard sell for people to keep grinding

cursive echo
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Important question, will you have the patch before Friday's tournaments or not? @stray gull 🙏

zenith mist
# keen moth The game is just extremely difficult. It's really hard to learn. I'm huge into c...

my advice would be to keep trying to learn by watching videos on the basics of PVP, get accustomed to the affinity and class synergies by playing the survival mode against the computer and remember you're early at this point to Illuvium in the grand scheme of things. Between now and Open Beta launch the game will probably look quite different with new mechanics introduced etc. If you can get a handle on the basics that will set a solid foundation for you to become a better player

west musk
# keen moth The game is just extremely difficult. It's really hard to learn. I'm huge into c...

I feel you. It took playing other people's decks before I started understanding how powerful synergies were and what they do. Before I was just trying to combine things that made sense to me but were trash garbage in gameplay. And don't get me started on Ascendant... over the past year I would try but there's no tutorials or documentation so it was like wtf am I doing? But after playing a bunch with premade meta decks you start to see why they work and can then modify them little by little. It does take a lot of time and patience.

Also, sounds like the mechanics are going to be reworkded and I hear they are going to address the lack of tutorials in order to help onboard easier. I mean they have to... like who tf is going to just figure it all out?

keen moth
# zenith mist my advice would be to keep trying to learn by watching videos on the basics of P...

Yeah, I definitely understand this and is really the ultimate reason I keep coming back and trying to learn more. But most players just aren't going to do this.

Ultimately I understand how to play the game, as in what everything does, or at least the concept of what they do (I don't understand how to even figure out many of the technical questions, such as how different bonuses stack).

But I just don't really understand how to use it. There's just soooo much going on in a battle that I can't follow it all. I can put together a synergy of my own, and I can see what combos my opponent is putting out there, but I just really struggle at understanding why one beats another. Even when I win I don't know why I won.

bronze spire
bronze spire
lean ivy
# keen moth Yeah, I definitely understand this and is really the ultimate reason I keep comi...

I'm curious how much time you have put into survival mode. And to any other new players I would suggest spending a good amount of time there first then go to pvp. I really think there should be a level system where you have to build an account up to x level playing survival then you can play pvp.

Would stop players from just getting wrecked against players that have litterally 1000hours in this game already

bronze spire
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@elder ore haha that ranger last round...

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wish i recorded that

elder ore
bronze spire
elder ore
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damn 😄 by any chance do you mind sharing your team? I see it is updated from you recent video

bronze spire
elder ore
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oh. now it is. I have imported it like hour ago and it was full fire then 😄 thanks, great job with all the videos you do

bronze spire
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but thats it anyway

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yea trying to add things to help with 7 air. I thought you may had played air there otherwise i wouldnt have started that way

elder ore
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I figured out you will out-hyper me, so I went with earth

bronze spire
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yea good call

edgy flower
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@proven ember hello, can we be informed about the ~date of upcoming patch, please 👉👈

brazen quarry
proven ember
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Have asked @lilac bear to come explain this, he's in charge of the patch cadence 🙂

brazen quarry
regal marsh
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Guys were all the creators chosen already ?

cyan olive
tribal glade
regal marsh
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Also do i just stream just as i do on My Twitter. Or do I have to do something different ?

velvet dome
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can grit and resolve be less than 0?

cyan olive
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Not as far as I am aware

wheat moth
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I hate to copy. Now play many players toxic / verdant teams. This team is very powerful. Which ist best against toxic / verdant ?

scarlet spindle
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Man this new wave of smurfs is killing me. Several accounts in the last few days have played WAY over their elo and when you get beat by these 800s and lose 40+ points over and over it's rough. How do we fix this? Can't you guys just stop pussying out and just play your main accounts?

brazen quarry
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lol

scarlet spindle
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They way that last guy moved his bird around? precision man, that guy had to be 1700+ but was wearing an 800 elo

worn tree
wheat moth
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🔥

scarlet spindle
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It's these guys that are scared to lose on their main accounts so they make new ones and on their way up screw over guys like me who only play one account.

worn tree
sacred finch
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Probably people creating a lot of accounts to get points in the illuvium creators program

scarlet spindle
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THat could be, because it's really only been this bad for a few days

cyan olive
brazen quarry
cyan olive
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kid is 1700+ elo though, will prob beat me soon

brazen quarry
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Predator Axodon meta

scarlet spindle
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Mad props to whoever that was, though, they played superbly. It's just that these really low elo players have been playing that high level for a few days and it's getting aggravating lol.

cyan olive
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I mean if you are down 600 elo, it prob isn´t only few people making new accounts, it might be them just copying good teams/standard good plays

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if there would be so many high elo players in low elo and they win every game it would take a day max to be 1900+

scarlet spindle
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I was 1600 and would get matched with an 1100 and lose 40 pts, then would get a 900 and lose 40 pts, etc etc. Hardly any games were equal or higher. It's been a bad streak.

cyan olive
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that´s unlucky, I have lost games to 500+ lower as well, some matchups are just very bad/rng atm

wicked cloak
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@worn tree ggs

worn tree
cursive echo
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smart ...

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miss you

raven obsidian
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anyone else get insane fps drops when playing arena? mainly from the survival part. i can play at a smooth 140 fps until i start reaching round 20ish plus and then it drops to 10-20 fps

scarlet spindle
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Yes, I only have a 2080 and when it gets intense like that I have to turn the graphics down a bit.

raven obsidian
vernal forum
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I submitted my application for the content creators program, but haven’t heard back. Since it started today what should I do?

turbid osprey
raven obsidian
willow shale
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I tried to redownload Arena to play a little, i get the "authentification failed" message. do i need to re apply for beta or something?

vernal forum
junior geyser
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ngl im starting to loathe seeing the HYPE tags in arena... its like you guys are multiplying by the day Atlas_Crying leave me alone

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although i did jump up a couple ranks today, thanks to you guys 🤣 Atlas_Love

civic grotto
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Im tired of facing every game tsunami/enchanter teams.

wicked hedge
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went up to 1700 now down to 1600

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;/ all those fire units...

junior geyser
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i exited the game at 1750ish today, started at 1568 To_The_Moon

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i have definitely noticed the fire units coming out to play

wicked hedge
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yeah, my team struggles with the double rhammys

west plume
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that feeling when you play against people like Sjud where you win the first 3 rounds and you are thinking "i got this,Noob" and then they pull some crazy shit and just destroys you...

turbid osprey
junior geyser
turbid osprey
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We are a community focused on illuvium, mainly arena. Its a place for all of us to share our illuvium journey together and rise to the top. We always have a bunch of people playing, theory crafting and analysing games in our voice chats or in the various channels

We are all here to help each other, anyone is welcome to look in #1169004294473793597 and come join us HYPEUP

raven obsidian
junior geyser
turbid osprey
fallen vortex
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they keep taking our money

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come join us 😛

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we cannot feed our children

turbid osprey
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Lol, best recruitment technique ever @fallen vortex Pho_Haha

willow shale
stark swift
worn tree
civic grotto
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Why do people still play this? 😄

echo yew
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Please let's see some balances

civic grotto
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Hopefully new patch will solve many issues

echo yew
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Needs one bad

languid sparrow
west quartz
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@tribal glade I have some questions for you, sent you a friend request to be able to message you 😅

tribal glade
halcyon nova
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I will play again when the game has a full game play loop or after the next Arena patch

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my hangover will be gone bythen for sure

worn tree
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I know next patch is full of upgrades and changes. But it is starting to take too long given the current meta state 😢

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Why not just hot fix gauntlet and some other overpowered things to recover meta balance? So far 95% of teams wear gauntlet as their late game win condition. It is disgusting

edgy flower
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I hope the patch is soon (this week), but we wait for more info about it from @lilac bear as Devs who is in charge of the patch cadence : )

lilac bear
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Hey! 👋 I'm working with the devs to determine how soon we can push this patch out. I will keep here updated once I have more information worth sharing.

worn tree
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Thanks Jay, based on your feedback it looks like its going to take long. Please consider making a quick patch adjusting gauntlet, it is a one trick pony in the entire meta 😭

west quartz
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i'd feel better knowing this this and that will change evn if it's a week from now than being completely in the dark 🙂

worn tree
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I have my doubts it is a week from now. It seems like its several weeks from now. Maybe even a month from now.

If that is the case, a hot patch to adjust gauntlet and maybe some other mechanics would be good for the playerbase. Even I am running out of will to play given the current meta...

bronze spire
arctic pumice
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wen arena rewards? Also will it be kyc or good players with hundreds of smurf accounts will farm it all?

vivid stirrup
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no kyc

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i believe

safe valve
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Yea, remember someone from team posting they are fine with smurfs

worn tree
worn tree
junior geyser
worn tree
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Also, it's pretty disgusting how the current ranking is made.

Between 1500 and 2000, most players aren't ranked on their skill, but on the decks they are using.

Meta slaves playing mystic enchanter shenanigans that play like rubbish at 1800 elo, and some guys at 1500 with off meta decks playing much better.

Ridiculouys really. While the new patch will be huge, I don't get why they dont fix fucking gauntlet fast, just for the sake of current enjoyment and right balance.

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Look, I am around 1600 right now. Climbed down from 2K because I got tired of playing fucking shitty meta deck mythic-enchanter-bulwark-toxic-earth-berserk shit.

If I go tryhard retard mode on, see how fast I get back up.

This is how broken the game is right now. Mainly because of gauntlet, enchanter, tsunami and leecher problems.

ebon flume
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There is no Airdrop, beware of scams

marsh bloomBOT
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DMs are scams

Mods and Team members will never DM you.
Never trust advice or links received in DMs.

Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.

Support is not provided via DMs

Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.

worn tree
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Me trying offmeta shit

edgy flower
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And elo didn't matter for now I guess

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And you can redirect your attention to any other thing and come back when the new patch will be released

worn tree
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I guess you are right. It's just I love the game so much. A quick patch nerfing gauntlet wouldn't hurt anyone...

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Maybe I go back to TFT in the meantime

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It's so fucking funny that leecher has an anti-energy mechanic which is best countered by playing energy itself. Ridiculous really.

An anti energy mechanic shouldnt be countered by an energy class, it should be countered by an aa class. Maybe go with each 3 or 4 aa, reduce % of enemy team energy. Something like this. Fucking basic game mechanics.

Sorry, but I am pissed

regal marsh
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Hey guys

cursive echo
proven ember
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Patch Notes : ETA tomorrow. No date for patch confirmed yet though.

summer frigate
raven obsidian
worn tree
worn tree
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I just played 4 tsunami and is ridiculous. Hope the team is aware and reworkd the class making it scaling or smthing 🙂

cyan olive
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unpopular take, gauntlet isn´t an issue, quantum nullifier being bugged makes enchanter tsunami the strong thing due to bug and there not being great counter to frontline with extra schields

if gauntlet would be that op, why do we not play tsunami+ non enchanter options?

sacred finch
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we also don't play tsnumai with any other weapon and don't even bother having a 70 cost weapon in the team if it's not gauntlet

worn tree
# cyan olive unpopular take, gauntlet isn´t an issue, quantum nullifier being bugged makes en...

LOL. Disagree.

Gauntlet is not only played in tsunami enchanter comps. How many late game comps you see with 70g fighter, bulwark or empath weapons? ZERO. Maybe you see a rogue item some times to counter invokers or shit.

It is clearly overpowered. I am surprised coming from you that you don't clearly see that gauntlet is fucking OVERpowered and is a big issue for the meta.

Of course, enchanter tsunami are broken right now, and quantum nulifier needs a fix, but definitely not the big part of the cake.

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You even play psion gauntlet on inferno-phantom when it would make WAY much more sense mechanic wise to make rhamphyre psion dominant and attach a rogue weapon to the ranger. It is not the case. Wonder why? Of course, gauntlet OP.

sacred finch
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now I wanna try tsunami enchanter with staff for science

worn tree
cyan olive
worn tree
cyan olive
sacred finch
fair hemlock
# worn tree You even play psion gauntlet on inferno-phantom when it would make WAY much more...

Rhamphyre hyper is overrated.
No need for the extra Omega power if you cast within 1 second anyways. Hyper will never be able to fill in time, especially because Rhamphyre should be placed in the center which allows it to be affected by every affinity on the board.
Then it just dies before the +2 or +3 gets it anywhere close.

If you get hyper on rhamphyre, you either play it poorly, you have an entire Nature enemy, or you have 8s invulnerable + 6 seconds indomitable. And even then, would it cast?

worn tree
# cyan olive I think you don´t see how big a relevance the schields on high res units are

Let's study what we said.

You said "Gauntlet isn't an issue" --> I fucking disagree as fuck.

I said "Bulwark and quantum nullifier are an issue, not the biggest one" --> You say that I don't see how big a relevance the shields are on high resistance units.

Man, I totally see it. But to me it is not the biggest issue. Tsunami spam and gauntlet are insanely OP. Enchanter shields are not. High resist units with shields are not.

The issue is the high synergy on tsunami and psion weapon. Two mechanics that are too strong on their own, but if you merge them there is no counter possible other than full fire team.

worn tree
worn tree
cyan olive
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you would never play rogue weapon on inferno

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rogue weapon is also insane on paper, rogues are just horrible beyond playing 1-2

edgy flower
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i will after gauntlet will not be aoe, coz random shoot worse then controled jump on lower resistance or how dagger works

sacred finch
sacred finch
worn tree
cyan olive
cyan olive
sacred finch
worn tree
# cyan olive ok, I will

Great, glad that you didn't defend the "gauntlet isn't a problem" statement tho. I was getting worried.

cyan olive
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like I said gauntlet would be perceived far less "op" if enchanter tsunami would be as good which they are due to nullifier being bugged

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the weapon doesn´t do much early in the fight

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and you have a 50/50 to lose on positioning very often

worn tree
cyan olive
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I think you miss how much else goes into that, enchanter, arcanite, invoker are all playable traits, behemoth e.g. isn´t, bunch of rogue traits suck etc.
it isn´t only the weapons but also related illuvials/traits, that are in the game atm and their current balance

summer frigate
worn tree
worn tree
summer frigate
worn tree
# summer frigate If that were the case, you would not be here complaining every day.

Wrong. Since I understand the game quite a lot, I can complain and I am pretty sure the game design team is pretty much aligned with my views. Let's see what tomorrow's potential update brings.

Look, I see why a kid like you is trying to bully me. Because I didn't appreciate you have 5 accounts above 2K elo? Everyone with a brain, meta slaving and playing enough can have that. Your 5 accounts don't make you special. You bringing no value to the chat makes you special. But in the wrong way. Be better.

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Anyway Viper, good chat. Looking forward to knowing what next update brings us.

summer frigate
worn tree
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The only one I regard as toxic here is you. Be better.

wheat moth
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Cheater or bug? In game I were very close to win after round I can not move illuvials or augment ? But the game was going on. And of course I loose. Can not do anything.

summer frigate
supple beacon
worn tree
worn tree
supple beacon
worn tree
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I have played and won multiple times vs top 5 players. You meta slaves think the ranking is everything in a currently beta state unbalanced game.

Understand this, with the current meta. The deck is more important than the player. You can literally copy a top 3 deck, stick to a round based strat and make it up to north 1.8K easily.

supple beacon
worn tree
supple beacon
summer frigate
supple beacon
worn tree
worn tree
worn tree
worn tree
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I was thinking, have you ever considered expanding the deck? 28 cards seems a bit restrictive. Maybe 30-40 cards would allow for more game variability and in game shenanigans, running 2 or 3 potential builds ramifications in a single deck.

That would open up for more skill.

I would love to know others feedback on this 🤔

summer frigate
worn tree
cyan olive
worn tree
cyan olive
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it is fake agency, in the end it matters less what you put as the things have less impact and you still "rng" if your matchup is good or bad

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what are the 2 options then?

one is just favoured like atm, or you "switch temas during fight or you don´t know what they do in the beginning" those are coinflip events that likely overrule small min max decisions

worn tree
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You build teams that have pivot potential to optimize economy, or you trade health to see what your oponent is going. It is not coinflip man, it is decision making.

The biggest and most disgusting coinflip of them all is matchmaking pairing you with a deck that counters you.

If rng can't be put down to 0, at least let the player be the owner of their own fate, not the matchmaking system.

cyan olive
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you suggest more rng/same rng scenarios, not more agency with that

safe valve
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What if there are 3 options and not only 2?

cyan olive
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you 1/3 then?

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the thing with setups like that is, that the random event of blind what do you play/switch to will be more relevant than any of the other small events/decisions rendering most of the small min max skill cap things less relevant

safe valve
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So there is no such thing as decision Making, it's just counflipping with 2 or more chances?

cyan olive
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in a world where both play with full information and play well it would be

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because the low skill big impact decision of what to play ooutperforms small positioning min max etc. at that point most game

worn tree
cyan olive
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same as people complain about atm, that the matchup is mroe relevant than ingame decisions

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it doesn´t change that one big rng swing problem

worn tree
safe valve
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Well why not Make just a coinflip game then 😂

worn tree
cyan olive
worn tree
cyan olive
cyan olive
worn tree
cyan olive
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I always said this "mindgame" stuff is fake

worn tree
cyan olive
worn tree
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And when you have 4 builds in a deck you remove coinflips and add player skill.

jagged summit
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Maybe instead of pure radius around units there needs to be some more diversification of effective range for skills and buffs to adjust spacing and make positioning more important? Not sure though right now with everyone basically getting everyone buffed or debuffed. Do some more straight lines, unit behind. Units outside of the radius within another radius etc.

worn tree
cyan olive
worn tree
cyan olive
jagged summit
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So the game is a coin flip no matter what and we should abandon it because it’s not skill based but deck based?

cyan olive
worn tree
cyan olive
safe valve
worn tree
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Idk, I am sad Viper sees this the way he sees it...

cyan olive
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idk, I just tell you how it is from a competitve perspective

worn tree
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How is it better that matchmaking coinflips decides games rather than human coinflips? And multiple at that, which can be traduced to player skills and real time decision making.

WHAT THE HECK!

cyan olive
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your point is giving people fake agency so they feel better, ok sure

worn tree
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Man it is not fake agency

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it is making the skillcap higher

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making the game more variable

cyan olive
jagged summit
cyan olive
worn tree
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I am a bit discouraged with your views Viper. I really like you as a player, playing against you, losing against you, winning against you. But I dont get how you disregard adding player control and skillcap

cyan olive
cyan olive
# worn tree I am a bit discouraged with your views Viper. I really like you as a player, pla...

you fail to understand that you aren´t adding agency but more random events that overrule the actual skill/agency decisions

idc how you feel about me, I just give the feedback from someone who did compete in high variance games, that had enough agency for top players to do consistently well in and what you describe here is taking agency away from players, as you give more super high impact rng options

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in e.g. arcanite mirror, if I play vs a competent player, the matchup just has a 50/50 every turn turn 5+ if people swap side or not, other things don´t matter much

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you just make more matchups into that 50/50

safe valve
cyan olive
# safe valve What would you say IS the actual skill/agency decisions?

what you put in your team and how you position, in which order you play your cards atm, which is rather low if we assume both players are proficient at the matchup and know the options for positioning and order of play

so is any "cardgame" though if both play perfect the cards you draw decide, here if both play perfect the one who got the blind positioning wins atm

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in reality playing perfect is difficult and small knowledge/adjustments on positioning or order of cards matter a lot, so an issue atm would be that those 2 matter less than they should as they are overruled by bigger rng events

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like side swap, team strategy swap, blind matchup, "gauntlet ranger position" but that´s a proxy for any carry tbh, ranger is free to move though so it is more obv that it is rng where it goes than if someone has to pay points

worn tree
gritty wren
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a pro with off meta deck should always beat a copycat meta player which is not the case here it feels. Deck building is most important and with fundamental insutructions playable in top elo

cyan olive
cyan olive
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why wouldn´t they, playing the meta team/deck and knowing basics prob puts you in top 10%+

gritty wren
cyan olive
#

card game best one 1s need high sample size for "competitive"
e.g. poker noob can beat world champ sure, but not over many games

cyan olive
gritty wren
#

But its not the case here

#

Off meta has no chance

cyan olive
#

I could que control warrior into quest rogue and prob lose to avg gold elo player in HS

worn tree
cyan olive
gritty wren
#

I get the point with the blind guess more rng but we need a counter chess like building battle with reactions and counter placements imo and not a blueprint for every battle

cyan olive
#

and order argument also not all the time, as you can just have more "perfect" options in your teams then, which makes it easier

worn tree
cyan olive
worn tree
worn tree
cyan olive
worn tree
cyan olive
#

I give up

worn tree
cyan olive
#

idk, I just see low skill player winning the relevant 50/50 after playing horible all game being the best case outcome here

#

last turn of the game, well do they switch to rogue or play front to back, time to flip my coin

worn tree
#

Idk sir, I respect you but you see us asking so many questions and it seems like we are not fully convinced. This indicates something

cyan olive
#

you have 0 arguments for what you say and coundl´t disprove what I said, you simply repeat you thesis

gritty wren
#

adding more slots might not be the best solution then. What would you change then, viper?

worn tree
cyan olive
#

you say you get more skill with more slots, as you can play more teams/options, I outlined why this results in blind high impact rng events, you repeat your thesis and say it is correct

worn tree
cyan olive
worn tree
cyan olive
#

you could not show an example or argument why having more slots would give more agency and not give big rng event instead

gritty wren
cyan olive
#

you said yourself the one who puts more mirror techs wins

worn tree
cyan olive
#

I mean yes entire life is small min max decisions and some big rng events that´s true

worn tree
#

Your reductionist approach to increase player options and added builds to a player deck is what I dont share.

This axiom is where we disagree. You havent given actual examples either

cyan olive
cyan olive
worn tree
#

Because if a dumb player can learn how to play a deck, if that deck is more complex and the opponent has more options to play aswell the room for possibilities expands substantially, thus making the game more complex and skill rewarding.

cyan olive
#

more team slots doesn´t impact blind matchup, nor does it ingame decisions, it forces into lategame high impact rng events, that outdo the min max of positioning/what to play before

gritty wren
#

the team should tweak up some modes with different deck sizes so we can play these options and see how it goes

worn tree
cyan olive
cyan olive
# gritty wren the team should tweak up some modes with different deck sizes so we can play the...

ideas like mentioned before like only 1 stage of an augment/team would go that direction as well, as people can´t 6x biogenic/techno leecher anymore e.g. so you can´t do as polarizing augment techs (idk if that is good or bad idea tbh, as having 20/30/40 cost options feels nice to min max moving, maybe having all 3 stages available and you can only play 1/counts as 1 slot would mitigate that e.g.)

worn tree
cyan olive
worn tree
#

Anyway fellas, exquisite chat. Ima head for some grinding metaslaving with my new variant of enchanter tsunami 🤝🏻

#

Current elo around 1600, lets see where i am in 2-3 h

cyan olive
#

it is literally the opposite of what you describe, atm I can sack turns 1-2-3, get perfect positioning for having lost health, force my opponent of their standard turn due to having to move.

if we have bunch more slots, you can just swap team and kill the other guy who had saced health to get an advantage on mastery points, as you can counter the team and make fewer points work better

vale coral
worn tree
#

Also reducing illuvial slot also makes the game simpler. Making it easier for trash player to copy strats

#

Chess has been a success for the amount of "coinflips" or informed decisions you make. If we want to succeed competitive wise, we need to go towards chess complexity, but adapted enough so that most players enjoy the experience.

vale coral
worn tree
worn tree
vale coral
worn tree
#

I would rather allow for 3 augments per illuvial, but augment type cant be repeated

#

This way an illuvial can grow into multiple branches thx to augments

#

Also I think augment impact is too high currently

vale coral
worn tree
#

Although it would be cool to see players fighting for legendary augments with no slot cap 🤣 idk, thats a great question

cyan olive
#

I guess last remark I make will be that e.g. Hearthstone has done exactly things like adding many complex decisions and min max options in games especially in 2020 onwards, but also added while doing so random or semi random events that outdid all the small min max decision most of the time, so yes better player won maybe 55-60% of the time still due to small min max, but lost more to worse players due to the high impact decisions making the other ones not matter, before these "complex difficult scenarios" better plays had higher % to win, slightly, but was higher, as having few better cards in your deck made more of an impact every single game and there were fewer bail outs for mistakes, as there were fewer big random event kinda things.

#

as an example of how these ideas actually played out

#

not how they could be in theory

worn tree
#

I think that HS has its own game variability and skill cap because you draw cards in rng mechanics and you need to adapt your game plan based on your draws and your deck knowledge.

Illuvium doesnt have that, as you have full access to your entire deck any instant of a game. You design your deck based on this, you decide your own tempo. With small deck slots, you can predefine how your game will be regardless of your oponents decision making. This sucks and it happens in most illuvium games right now. Game is too lineal. For this reason, if we want to increase game variability and add skill complexity we need to increase the pool of options a player has each turn.

#

I mean I am playing a meta deck and I play 80% of the games the same way regardless of the oppenent. This is unhealthy competitive wise. Imagine comenting this. After 10 games it gets boring as fuck.

vale coral
#

@worn tree are you worried about deck price. what is the ideal size you think?

worn tree
vale coral
#

yeah

worn tree
worn tree
junior geyser
#

You think changes like this will even be tested/thought about before open beta? I feel like with the time crunch to open beta, they will leave it all as is, with balancing updates to come first and frequent

vale coral
worn tree
worn tree
coarse echo
worn tree
coarse echo
#

you can sleep

worn tree
coarse echo
#

sometime soonish maybe does not mean today

#

but it's getting there. notes are almost done.

worn tree
junior geyser
#

Hopium

civic grotto
#

hopefully we will never see this again after the patch.

scarlet spindle
#

Rogues feel left out

junior geyser
#

I've had my ranger deal almost 9k dmg in one blast, it's insane tbh

worn tree
coarse echo
#

so, buff ranger glove?

fair hemlock
topaz lake
coarse echo
vernal forum
#

After reading all that, I’m a little concerned.

Anywho - imagine a game exactly like Illuvium with one exception, you can pick any augment, Illuvial, weapon or armor at any time. No deck list. Unlimited. The skill cap of this game would be insanely high and a low elo player would never, I repeat never win a game from the best player in the world. Because the high skill player would always know the strongest counters to whatever the novice plays and play accordingly.

Now consider an 1800 player versus a 2100 player in the same game. Occasionally, maybe, the 1800 player might sneak a game, but the 2100 player will win a very large percentage of games.

2150 vs 2100? 2150 would have edge still. We have excellent and perhaps maximum skill expression.

Now reduce the cards by half. This version is still high skill expression, but a little bit less than using 100% cards. Now down to 75 cards. Lower skill expression than the first two examples, but still quite high. Now down to 40 card decks. Skill expression getting lower still. And finally down to 28 cards which offers the lowest skill expression of all the scenarios and is where we are right now.

This is intuitive to me, but I’ve just discovered today that it’s not intuitive to at least one highly influential person in this ecosystem. I hope I’ve changed his mind because if not, then we need have a talk fam.

stray gull
#

Hey folks,

Regarding the next patch we're trying our best to get to Prod by Friday. However, I'm unable to guarantee it right now.

The great work Edi and Kyle have done is ready to go, but we also have a huge set of Backend & Client updates that we had planned to include.

Expediting the balance changes will mean pushing some of those Backend & Client updates to a future deployment (likely next week).

#

More information to come, remembering that each deployment requires extensive testing on INT and UAT, thus breaking up a delivery into a smaller patch isn't an easy decision to make regardless of how badly we all want to push frequent updates with a view to keep the gameplay fresh during this beta period.

static steeple
#

Question about @xborgesports tournament each Friday. Are we able to join mid month? Like to start this Friday? Cause when I go to the tournament link, it shows the 12th of January. I'm looking to get committed! Not admitted

worn tree
worn tree
stray gull
worn tree
stray gull
#

That's up to Edi and Rich mi lord.

worn tree
odd wren
#

Really glad to learn we will soon have a balance patch. I don't know if I'm the only one but I don't think patches should be deployed on Fridays because if there is a need for a hotfix or quick reaction it's the weekend. I also don't think it is optimal for tournaments competitiveness to play on a patch released less than a day ago (most tournaments are on Fridays)

olive hedge
fallen vortex
fallen vortex
vernal forum
#

It's a bit much to summarize - hours of discussion, but yeah on one side we have increasing deck size increases skill expression and on the other we have "no it doesn't". I was honestly just baffled by the "no it doesn't" crowd and felt it was important to try and get everyone on the same side here because it is incredibly obvious to me. Happy to be proven wrong if I am.

#

@fallen vortex

zenith mortar
#

oh man

#

those patch notes are massive

#

finally finshed and they should be a lot easier to reach this time around

west quartz
#

@zenith mortar give us something to readdddd

zenith mortar
#

as soon as some one is awake to approve them, gonna need 1 set of eyes to give another glance over my brain is mush after thatn

fallen vortex
#

Not necessarily a bad thing. I'd just love it if there were a way to allocate the skill expression to the game instead of the team builder, but I suspect that's not possible

zenith mortar
#

Funny thing is if anyone was paying attention they wouldve had a brief moment where they wouldve been able to see

fallen vortex
#

Ill send yall rich's address. There u will find his pc

zenith mortar
vernal forum
# fallen vortex Not necessarily a bad thing. I'd just love it if there were a way to allocate th...

It's definitely possible. The base is here, just needs continuous tweaking to get where it needs to be for a complete experience. But, to have a proper dialogue, people need to actually understand what they are talking about and that part was missing and why I interjected. It's also an improvement if the number of possible augments you can put down is lowered - that would also improve skill expression by the same logic - cause increasing illuvial numbers in deck increases choices and that increase in possible choices increases skill expression.

Loads of other things can be done as well. Fixing the bugs, getting the balance better so more options are equal in strength. Outside the box ideas like - moving all augments is free... that would increase skill expression as well. If you increase possible number of moves at any one time - you have a pretty good chance of increasing possible skill levels. It's not a perfect correlation, but should be obvious if a move doesn't follow the trend.

For the beginner players - the game is faaaar too complex for anyone to just jump into. An onboarding funnel needs to be created. It should be fun and interactive while simultaneously teaching the game and offering "rewards" along the way for progress. You can't just dump people into this game (or survival as it is) and expect to have even modestly good retention numbers. The learning curve needs to be smoothed out and I believe the team understands this, so I'm not worried about that. It's possibly being worked on right now.

fallen vortex
# vernal forum It's definitely possible. The base is here, just needs continuous tweaking to ge...

So my only thing I will point out is 'more options' isn't always better, eventually you end up with Ally Switch.

Ally Switch was the worst thing to ever happen to the Pokemon competitive format. Your opponent could at any time choose to switch his/her Pokemon and effectively win or lose off the coinflip/prediction that ensured. The minute you give too much freedom this is the outcome.

A good example is the ranger gauntlet, since they r free to move and a small base, there's no way u can predict where it moves to and counter without guesswork by both players, this is not strategy, this is several dimensions of luck.

vernal forum
coarse echo
#

@vernal forum
Totally agree on changes around augments increasing decision space with other aspects of the game. I have strongly considered putting a limitation on the max number of augments allowed in a team, but that won't be part of this patch. We do have plenty of augment updates that may shift things without requiring a hard limitation. We'll see. Keep the feedback coming.

uncut comet
edgy flower
#

Also you will have 2 days for teorecraft new deck for those tournaments

stray gull
#

Could be fun and really spice things up, but let's see. Quite abit of testing in higher envs required. We'll be pushing.

uncut comet
uncut comet
#

this monday would have been a good date

edgy flower
fair hemlock
edgy flower
#

And you will have a patch note today so can think about decks from this time

uncut comet
uncut comet
#

we its okay dont wanna hate

edgy flower
#

I have more elo than him, so push the patch asap!! (Joking about reason xd)

fair hemlock
# uncut comet the tournament date for xborg was announced 3 weeks ago

I could see adding an "Illuvium arena version" being a positive feature here (though idk if that could work). But having a tournament on a patch day would just be tough luck in all other games 😄

Im just saying, we are a bit spoiled being able to make requests of the team and when to push an update. It probably would be better for development if they can push and get feedback quicker. Right?

uncut comet
fair hemlock
edgy flower
uncut comet
eager portal
#

for the purchase of a certain amount of d1sk they give skins for the arena, who knows when and how we will use them?

supple beacon
#

Not me thinking they releases this news to make us forget about the patch notes 🧐

coarse echo
coarse echo
sacred finch
uncut comet
coarse echo
#

but let's not argue about these things 🙂

#

all I'm hoping is that the patch shakes things up at least a little. There are a lot of changes, and there will likely be imbalances, since we can only get so much testing internally prior to release. I expect you all to play way more games on it than I have, and come back letting me know what's broken.

worn tree
zenith mortar
#

Notes soon my friends

#

Very soon

worn tree
karmic token
#

How is it possible for Umbre to take in omega power 8 9k damage, and still can destroy the whole board, is a bug ?

stray gull
zenith mortar
#

very soon...

stray gull
edgy flower
zenith mortar
#

Charts should be a bit easier to read

#

but still working on improving them

brazen quarry
#

I'll just wait for @cyan olive to go over the patch notes kek

#

Omg yes, filters are back

zenith bough
# zenith mortar imminent

You forgot the pictures or names of illuvial to compliment your internal names for the illuvial line.

#

Good sir

#

Actually you didn’t

gritty wren
gritty wren
#

big coin flip

dull wind
#

rip toxic line

zenith mortar
#

our blog software is kinda finnicky

onyx sundial
#

Wow those are some big changes

#

Looking forward to the meta shake up

brazen quarry
#

Do we know when this patch is happening?

zenith mortar
#

this is how many charts I made haha

#

then realised I probably shouldve added images

#

so going back now

vale coral
worn tree
#

A BEETLE BUFF, OH YEAH

dull wind
#

"only one Augment per line can be added to the team via Team Builder"
whuuuttt

dull wind
#

rip indomitable

#

nice patch, I'm curious to play it

brazen quarry
#

I'm quite annoyed with this patch, why is it good? I don't have time to play

dull wind
edgy flower
#

should be red instead of green

proven ember
topaz lake
proven ember
#

is a buff 🙂

#

more time autoattacking and doing other things 🙂

#

like gaining Energy for another Omega

brazen quarry
topaz lake
brazen quarry
#

ah the star nose mole something line

#

Ok, now I really go to bed. Pelican gonna get mad at me pepe_sleeping

edgy flower
#

oh so its cast time nad not omega durations

coarse echo
coarse echo
raven obsidian
#

Patch looks solid, well done team

junior geyser
#

Soon

echo yew
#

Blazenite still bad lol rip

raven obsidian
#

Is there something planned for a new camera setting? Or even save user config camera position?

The first thing I see literally every player do before starting a game is move the camera position back/up to see more of the board.

topaz lake
coarse echo
proven ember
raven obsidian
#

Sweet, cheers guys Atlas_Love

vivid stirrup
#

vitality vail has a atk speed debuff now? wasnt explained how that works, kinda like siphon matrix?

azure wigeon
#

Nobody use, and got nerf

topaz lake
vivid stirrup
#

graviton piercer does not have the option of getting penetration anymore? and now all 3 stages of option one give the same effect true sight and then option 2 gives stacking attack speed? or is it still attackspeed + truesight for option one and option two is unchanged with pen?

echo yew
vivid stirrup
# azure wigeon Nobody use, and got nerf

this was extremely popular a while ago. until people put in counter augments against it. but if u didnt have clumsy or true sight augment the vermilliare was practically unkillable.

topaz lake
#

Piercing is unchanged, that's why it was not mentioned

turbid osprey
#

Thanks for the notes @zenith mortar we love you ❤️

vivid stirrup
#

typo here, as there are 2 hyper endurance matrix

coarse echo
coarse echo
zenith mortar
worn tree
#

Love to see caradulox line nerfed. Finally some originality on rounds 1

coarse echo
worn tree
#

Holly shit the polar bear 👀👀👀

safe valve
#

Snail Line was underwhelming, so we nerfed TNT 😂

Can't wait to try out jotun 🙌

worn tree
#

Behemoth meta inc?

coarse echo
worn tree
vivid stirrup
#

so excited for these patchnotes 🙂 hope my dear terrorbird is not dead ^^

dull wind
#

nerf the bull, pump the bear.
does this have any meaning?

coarse echo
worn tree
#

Terrorbird seems fucked, not because of its nerf. But because of bloom nerf. I just read it. Definitely seems overkill to me. Health regen was so cool on bloom

dull wind
worn tree
#

Lets see how it feels in game, but its the only part of the patch I feel doubtful about so far

vivid stirrup
#

the bug fixxes repeat themselves @zenith mortar

dull wind
#

yep mega nerf on bloom, guess we'll all wither away now

zenith mortar
#

should be good

#

and more pictures popping up

#

all those typos should be fixed

#

lemme know if anything else

worn tree
#

Ok, I am seeing how is not only bloom getting significantly nerfed, but also other strong composites. This feels better now 😊

vivid stirrup
dull wind
#

maybe this time we'll see some1 use slashin

#

the penguin needs love

vivid stirrup
worn tree
worn tree
#

Seems like behemoth is going to be a thing lol. Very strong seems to me

vivid stirrup
#

yeah the % dmg was pretty huge before alrdy, but now 😄 jotun is gonna rek havok

zenith mortar
vivid stirrup
worn tree
zenith mortar
#

but it should be good now

worn tree
vivid stirrup
worn tree
#

Very excited. I see an overall nerf of class, affinities and conposites, thus giving more illuvial impact. Thrilled to see all these new changes in action!

vivid stirrup
worn tree
#

Hyper endurance matrix seems a must in every deck

#

For next patch notes, it would help adding images of the in game augment/illuvial.

I am a fucking nerd and I got it all by memory, but most players wont get shit when reading the patch notes without a guide next to them.

vivid stirrup
topaz lake
worn tree
# topaz lake Yes, that's planned for the next patches 🫡

You guys fucking rock. I am still not done with the patch, but man it looks promising.

Augmenta got massively nerfed too. This patch will be much more about raw illuvial power rather than op composites and augment exploit 👍🏻💪🏻☝🏻🤝🏻🙌🏻❤️🤩

#

I am considering starting an illuvium channel in youtube. Would be a first timer lol 😳

vivid stirrup
#

if you need any help or have any questions hit me up! dm's always open

edgy flower
#

is it still bugged? didnt see a word about fixing it

worn tree
sacred finch
#

So glad there is no more invulnerable and indomitable augments

echo yew
#

I spent countless Elo trying to make behemoth work. I got the sauce

worn tree
#

Oof, looks like gloves got nerfed... Finally 🤩

supple beacon
topaz lake
edgy flower
#

it is now 1 imprint from one players deck and second from another or it can be now 4 imprint for 1 player and none for another?

sacred finch
worn tree
#

Huge update. Finally done reading it.

My take is the update is super healthy for the meta.

Start thinking of ways to counter behemoth, because everything revolving the class got directly and indirectly buffed.

Jotun is going to be the beast of the patch. 🐻‍❄️

sacred finch
#

Teams probably going to have more illuvials and less augments now, this should increase the skill expression 🙏

odd wren
#

How likely is it that the patch is deployed before week's end?

vivid stirrup
zenith mortar
#

Ok

#

refresh page

#

haha

#

only images left to add are Augments

vivid stirrup
#

boom 💥 so pretty

zenith mortar
#

but i need a break before that

#

lol

vivid stirrup
#

rly fun to read thru this one

dull wind
#

best patch so far

worn thicket
#

the activation time here the 3 should be in green, because that part is actually a buff @zenith mortar

dark vine
#

"Bonus 2 energy cost % as energy" is this wrong? That is now the effect of quantum reservoir with 12%. I guess this is meant to say energy cost % as omega power?

#

for ref

tight bluff
#

how the notes looking

vivid stirrup
topaz lake
turbid osprey
#

After multiple years dominating the garbage dump its with great sadness that we see our beloved Trashbird leave its throne. Phosphorus, welcome as the official new trashbird

worn tree
#

Behemoth next big thing, but at least it can be countered 😊

edgy flower
zenith mortar
elder ore
worn tree
zenith mortar
worn tree
topaz lake
worn tree
elder ore
elder ore
topaz lake
worn tree
#

As long as tsunami leecher is gone, a whole new spectrum of the meta is back in the hood

elder ore
worn tree
worn tree
worn tree
#

And the fact that augments are less relevants give us more room for illuvials in decks, which rises the skill bar and possibility to counter play 🙌🏻👍🏻

edgy flower
warm rivet
#

when will patch go live?

elder ore
worn tree
zenith mortar
#

We didn’t give a date yet because things can happen with deployments, we will know more tomorrow though

edgy flower
#

@topaz lake while you here and to make sure you noticed, it is now 1 imprint from one players deck and second from another or it can be now 4 imprint for 1 player and none for another?

topaz lake
#

And if for example you have bulwark and it was shown during bidding 1, it cannot be shown again in phase 2

edgy flower
#

so it can be 2 times 2 imprints and all from my deck if i have enough diff classes and luck

#

right?

topaz lake
#

Yep, that's right

#

It's rng and equal chance to show any of the synergies from both players

vivid stirrup
warm rivet
#

Can i just say how much i appritiate the team and love the game btw, fcking awsome to see this 😄 Great job everyone! 😄

civic grotto
#

Well done for the team. It's Slashin time!

worn thicket
worn tree
edgy flower
#

+++

vivid stirrup
worn thicket
#

RIP

cursive echo
worn tree
coarse echo
#

doesn't have to be yours

worn thicket
# cursive echo don't say it, I have them in my team 🐻‍❄️

Also i would wait before saying it's healthy or good or bad... there's so much going on that it's really impossible to tell how it's gonna affect the meta. There are wild nerfs, a few very wild buffs too, mechanics changes and it's all upside down for now. Let's wait for the patch and have it for a week or two before we make any statements of that sort

west quartz
#

Am I the only one concerned that basically everything dealing damage got nerfed and that the play will now be to build tank/heal and all games go to non fun overtime ?

topaz lake
#

I mean you can just dump a random ptero in your team just to get that chance 😂

worn thicket
coarse echo
coarse echo
west quartz
#

I’m saying what unit still have damage while we nerfed the ability to reduce heal

#

What goes past a 4 colossus comp now ?

coarse echo
#

I guess that's for you to figure out

west quartz
#

We buffed heal, nerfed true damage, nerfed the damage dealer, so I’m curious

vivid stirrup
#

behemoth has % health dmg

#

should cut thru colossus with ease

#

also enchanter and toxic true dmg doesnt seem nerfed dead. im sure there is a lot to figure out before we can make calls about it ^^

worn thicket
# west quartz What goes past a 4 colossus comp now ?

any %HP dmg omega (like scorpion/behemoths), gravitron piercer, Photon on something with high atk speed, Invokers/psions... you can also use rogues to bypass the colossus... Toxic still does pure dmg and don't forget colossus are expensive.

west quartz
#

Idk I may be wrong we’ll see how it goes but I just see nerfs everywhere and no more damage dealers

worn thicket
worn thicket
west quartz
#

Oh right misread that thought the early game blind took less time

#

But frost is more of a « I don’t let you play » synergy, you don’t deal damage you just cc the enemy so he deals less

sacred finch
#

buff to vanguard, frost, behemoth and polar bear 👀

worn thicket
west quartz
#

So you just deal no damage for a longer time

#

Idk, we’ll see when the patch is out

worn thicket
#

no i know what you mean, and there are reasons to be concerned about that especially with adorius buff, turtle buff, Blazenite buff and empath buff.
but bulwarks which were the main source of tankyness got nerfed too, only 1 augment per line is allowed now and just in general there is so much going on in this patch that i would save judgements and expectations for later personnally.

worn tree
worn thicket
#

there is some of the power given back in the more expensive ones but we can't say for sure how good or not it's gonna be

#

like Quantum nullifier in a frontline and Gravitron piercer on the carry maybe just close the deal for most comps who knows?

#

@coarse echo there is no mention of it in the patch notes, do you know if the bug where augments like quantum nullifier only affecting the base stats rather than the total stats was fixed?

topaz lake
worn tree
worn tree
worn thicket
worn thicket
worn tree
worn thicket
worn tree
worn thicket
worn tree
worn thicket
warm rivet
#

I just dont think this is enough to remove the enchanter meta which is emoji_26
I rly do hope so haha.

#

Anyway awsome to get changes and a new feel mabey

worn thicket
warm rivet
worn tree
#

Enchanter is gone for good this patch.

Their power house was tsunami and glove. Both considerably nerfed. Without tsunami spam, enchanter is weak. Mainly because kukka line alone is not enough for it to make it work.

Don't worry. Enchanter is fucking gone.

worn thicket
#

guys thats a 20% dmg nerf right there

#
  • water weapons nerf on energy
    and Tsunami nerf
coarse echo
worn thicket
#

i'm really not afraid of enchanter next patch, unless maybe some staff ranger build sees light

worn tree
#

I am on a quest from 1.5K elo to north 1.8K elo in 3-4h of gameplay. I will keep you posted in 2 hours with my result.

#

I want to make a point that reinforces why next patch is so fucking good.

fathom marsh
#

when is the update live ? thc

worn tree
#

Friday the soonest. Worst case scenario, next week

#

Rly depends on tomorrow. I guess after QA deployment the team will know in what state we are to have the patch deployed to PRO by Friday

#

Pretty sure that's their target as they have shared how cool it would be to have an inferno tourney with recent patch and virgin strats.

zenith mortar
#

No one even talking about the new filter system

#

Well new and old

#

It’s a combo

eager portal
wicked forum
#

When new patch is going live?

arctic turtle
woven flint
#

couldn t find it in patch note, are the augment that reduces resistances are now fix or still when we see "reduce x resistance" it still not work ?

worn tree
# vivid stirrup should cut thru colossus with ease

My quest from Gold 1 to Plat 1 in less than 3h completed

1st photo: My elo today at 18:00 CET

2nd photo: My elo today at 19:15 CET

---Off to the gym---

Back at 22:30 CET same elo as 19:15.

3rd photo: 12 oCOCK: 1800+

Played like 15 games, lost 1. Guess against which deck I lost? Mirror match vs Smartass. Luckily we played 3 times and I won 2.

My take in all of this?

I was 2K elo this sunday. Got tired of this fucking mirror matches, because the deck I show in photos is literally the strongest shit in the meta right now and nearly everyone in the high ranks is playing this.

If you stop playing meta decks, no matter how skilled you are. You get demolished to ashes 90% lose rate from 2K to 1.5K in a few games.

Now in less than 3h I get back to 1.8K with a 15-1 win ratio by playing the same OP deck.

Summary, the update was needed as fuck, and looks like the game design team has nailed it with this one.

Really excited to see what we will have. I am very tired of current meta and I know I am not the only one.

Exciting days ahead in the arena.

Over and out boyzzzz ❤️

#

Currently it ain't much about player skill, it is all about meta slaving. This will end soon with new patch. Or at least that's what I forecast.

vivid stirrup
#

u gotta be a meta slave to succeed in most games. but in a big enough sample size the better player is still gonna win at the end of the day tho

south glacier
#

Great patch notes. I like the 1 augment limitation. Definitely something new to test. But I have 1 question. Why limit the augment in the team builder? Is that some quick and dirty workaround for testing purpose? I mean, if that change stays will we be able to put multiple stages of 1 augment in our deck and the limitation will be set at the backend/game logic? Because I think there might be some cases where you put multiple stages of the same augment in your deck and decide ingame which stage you play depending on your opponent/mastery points, etc. @coarse echo

worn tree
#

This is unnacceptable for us if we want to be a mainstream game. Next patch direction is great.

coarse echo
south glacier
worn tree
south glacier
#

So the limit is in the game. Not in the team builder

worn tree
worn tree
#

Ok sure, I admit that it would be no harm in giving more liberty to players. I like your implementation sir

south glacier
south glacier
civic grotto
#

@zenith mortar This is Survival Protocol

zenith mortar
#

refresh your page

bronze spire
# worn tree Yes, agreed. Current meta has max parameter meta slave, and lowest parameter pla...

To push back a bit, I went from 1750 to 1950 playing 7 fire so not meta slaving. And enchanter wasn’t popular until about 2 weeks into the patch. So it’s been quite balanced. But yea like all games you have to meta slave if you want to be at the top (no way I’d play 7 fire on either of my top 10 accounts). This is even more true in a 1v1 game (less so in round robin for example). I think enchanter and phosphorus just feel extra bad when you lose, this patch looks great though you will still have to meta slave haha

worn tree
bronze spire
bronze spire
worn tree
#

Good night sir!!!

#

Definitely want to create one with behemoth 😄

bronze spire
worn tree
#

Will share with you my idea for behemoth via DM 😄 love to know your opinion 😉

alpine dagger
#

Are there any rewards for PVP or survival leaderboard ?
For playing atena overall

cursive echo
#

smart miss you bro!

vivid stirrup
vivid stirrup
# turbid osprey With reset or not?

don't know if the team has confirmed anything on that side yet. my personal opinion on this would be to have a weekly soft reset and a minimum amount of games played that week as a requirement plus maybe a very soft reset also for the first week to take away some of the rankings that were gained with the old system at a very low played-games amount

#

wyt?

#

a big enough player base could eliminate the need for a soft reset for the first week as the minimum amount of weekly games would achieve that. but with a low player count win-trading might happen.

wind otter
#

Leaderboards anyone?

stray gull
cursive echo
wind otter
reef basalt
west quartz
edgy bough
reef basalt
olive hedge
#

top 100 doesn't help with marketing at all, top 5000 does. If its only top 100 i dont see the point

zenith mortar
#

Heres a hint its neither

spare frigate
#

i really liked the layout of the patch notes

#

im guessing psion weapon splash didnt get nerfed?

#

slashin with the frost buff and vanguard rework looking like an enticing team option 👀

noble radish
reef basalt
lean ivy
edgy flower
fallen vortex
#

Unless our teams are going to 60 cards

#

Yall just bad at computers

reef basalt
#

Arena Leaderboard Rewards mechanics finally out! Keen to hear your thoughts on this

elder ore
#

I would expect more strict rules about smurfs

reef basalt
#

Getting DQ'd and Ban not strict enough?

elder ore
#

Thats fine, I meant identifying. Maybe I got it wrong, but isn't it only that if you have different name, that is enough? SO lets say I have Kibo93 and smurf will be Scrubadubdad, then I am okay?

stray gull
edgy flower
willow widget
elder ore
#

Yeah I get it, no KYC. And I get it that its difficult. It's just that just name seems not enough.

untold plover
#

Dos this mean we can have multiple accounts active, and we will get rewards based on the account with highest ranking?
or do we have to choose a "main account" and only get rewards for that account

cursive echo
#

@edgy flower 💰

west quartz
#

am I the only one thinking the 40 ilv/week given to the ranks 501-1000 would be better used given to the top 10 ?

tropic moon
#

if I have two accounts I have to rename the second one to match the first one’s name?

edgy flower
west quartz
#

since they clearly said thay won't accept smurf accounts in the rewards, rewarding the top 500 unique players already seems generous, doubling the rewards of the top 10 players might create more incentive than giving out 5$ of weekly reward top players 500-1000

cursive echo
tribal glade
edgy flower
#

We are the best players enjoy this game for free already ahahaha

west quartz
#

well if you made some data analysis i guess you have reasons i don't see, i'm just thinking that to increase the player base we want a maximum of coverage, and i thought the crazier the top rewards the more streamers/pro would start looking into it

tribal glade
# west quartz i mean if you double the rank 1 rewartd at the current ILV price we're looking a...

It really depends on the objective and both options can serve different objectives.

We've got with the apporach that we want to be rewarding more players and not being too heavily skewed towards the top players. Through research and analysis, we believe this spread of rewards is well balanced and can help us achieve a mix of both objectives.

  • Reward top players
  • Reward and incentivize new players in Illuvium
tribal glade
west quartz
#

alright

#

big news anyways 🔥

cursive echo
#

Start grinding! @umbral oracle !!!!Atlas_Love

brave moat
#

Great milestone. May the odds be even in your favor.

fallen vortex
#

I aint playing til the patch, why they b soft resetting before then lol

reef basalt
#

Patch might be coming out closer than we think 🤔

fallen vortex
elder ore
#

105 rating minus after loss, omg 😄

fallen vortex
#

I still dont believe in patch notes being released before a patch

#

thats soooooo weird to me

edgy flower
wind otter
#

Now it always disconnected during a rank game

civic grotto
#

If I take my shitty laptop and connect to my mobile phone network and rename my 2nd account to Definitely not Comedian I should be fine, right? Who's gonna know?

edgy flower
#

No, you should rename to naidemoc_eht

civic grotto
brazen quarry
#

Is game already patched?

wind otter
#

How to patch?

#

Thats why im always disconnected

fallen vortex
#

yall go enjoy getting trashed by tsunami

#

leave me out of it

brazen quarry
#

I need tsunami build kek

tribal glade
civic grotto
brazen quarry
#

lol

cursive echo
#

OMG!!!!

brazen quarry
#

lol

edgy flower
#

In the future the patch should be the same time as the rating reset for sure, now ... Ok

lean ivy
reef basalt
#

ooh the drop in rating isnt that bad

lean ivy
cursive echo
#

leave me first

brazen quarry
west quartz
brazen quarry
#

Thanks for offering, no time to grind anyhow 😄

reef basalt
lean ivy
edgy flower
night spindle
#

why are people still able to equip 2 augs the same...

civic grotto
#

My guess is that we are gonna see a lot of "new names" in top 100, made by already existing top 100 players

#

VPN or mobile network.. they will never know

#

Giving out rewards like this- not a smart move.

night spindle
#

yep what a shit show. Why reset ranks before the patch....

#

bring out patch notes with no patch gg...

willow widget
vast nymph
#

The reward amounts are not too high. They will learn from this and adjust whatever is needed I believe.

night spindle
#

@fallen vortex I have never played a game ever where patch notes were released before the patch! Kinda cbullshit if you ask me. I agree with you

fallen vortex
#

Its not bullshit but it is weird

west quartz
#

except we are on the test server atm

night spindle
reef basalt
fallen vortex
#

Its their own fault

civic grotto
vast nymph
fallen vortex
civic grotto
#

They shouldn't give out rewards yet.

fallen vortex
#

Where are all the details regarding minimum games played per week etc?

raven obsidian
#

Hey guys, are we allowed alt accounts to test teams? Rather than tanking our elo for rewards.

fallen vortex
#

Unless I just spilled the beans

reef basalt
fallen vortex
willow widget
raven obsidian
fallen vortex
#

No duplicate rewards for alts and they need to be labelled clearly

civic grotto
fallen vortex
#

Get 2 accounts to top 10

#

Play 15 games on esch

#

And if you are caught

#

Ger banned forever

#

If appeals goes through me I will reject every single one

civic grotto
#

All I'm saying is that we need better verification somehow. What we have atm isn't gonna be enough.

fallen vortex
#

Kyc helps a lot but it also alienates 90% of our consumer base

reef basalt
fallen vortex
#

So we can have a not full proof solution and a game no one wants to play

vast nymph
#

The scenario for getting to top ranks on multiple accounts will become a lot more difficult after launch. Especially if you will need to own the Illuvials. Although they may have different leaderboards. Either way, team will learn and adjust as needed. This is for testing knowledge as well I think.

willow widget
fallen vortex
fallen vortex
#

Alright guys think about it

#

If u and Ur flat mate both play a game at the exact same time

#

Now it doesn't disprove it

#

But its pretty great evidence

#

If the team flags u then u just tell them what's up

stiff seal
#

How about same pc but different account and different person? My brother also wants to grind when I'm at work.

stray gull
stiff seal
rich pasture
#

@stray gull What is the difference between Ascendent, Levitan and survial mode? I forgot it....I saw this time is for the Ascendent Rank.

edgy flower
#

I mean, you all say that ppl will abuse, I know nothing about what is kyc or else, but if Devs set rules, I think they have some tool to control it, no? 😄

reef basalt
stray gull
#

2nd content block, you can switch between the three game modes.

grand bluff
#

If my smurf is higher ranked than my main, will I get the ILV on my smurf or my main?

stiff seal
#

In the case of ppl abuse in leaderboard rewards get uncontrollable. Increasing the minimum rank played to qualify on rewards might be the solution. 15 games per week for me is too small.

rich pasture
edgy flower
#

Btw I remember some1 says about 2 versions of the arena in the upcoming patch, it will be not that?

granite osprey
#

new patch?

stray gull
#

Patch is in INT, pushing to get to UAT and Prod asappp

granite osprey
#

thanks

raven obsidian
stray gull
#

The Arena Deployment is in test in INT, update to follow but the assigned team is pushing to get this out.

raven obsidian
calm steeple
#

is the latest patch live?

stray gull
#

Two messages above.

calm steeple
#

jump in, start screaming, then start reading

edgy flower
# stray gull Highest account.

If my second account doesn't have any connected wallet, I need to create it? Or later there will be an option to have 2 acc for 1 wallet? Or will the team check and send a prize to the wallet connected for the main acc? Or else? Xd

warped ocean
#

Literally everyone using same team

edgy flower
serene lance
#

Did ranks get reset?

edgy flower
#

Yes

stray gull
serene lance
#

Im at 1395 ?

#

Havnt played in ages

#

Did everyone get -500 or something?

edgy flower
#

All high elo start around 1300

serene lance
#

Hm

#

Whats op deck rn?

edgy flower
#

Looks like it's average elo for previous patch

edgy flower
serene lance
edgy flower
#

Hopefully tomorrow, now it's old one

serene lance
#

Ah righto, yeah i'll wait

uncut comet
#

ach fucking timebug only 10s for round and then dc would be rank2 now

cyan olive
brazen quarry
#

Freakin streamers all the same

cyan olive
#

I am in bed, couldn’t link you anyways atm kekw

brazen quarry
#

It's ok, I'm just kidding anyhow. Too busy to grind PvP

#

😏