#šŸŽ®ć€•illuvium-zero

1 messages Ā· Page 54 of 1

ocean haven
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agree, land deserve more, but they will never get it due to token holders not wanting to give anything up.
I think we need to realize land dont have the vaule we believed it would, and there need to be done something about it, but theres not due to above.
It makes illuvium looks bad as a whole and is a lose for everyone imo

paper lance
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without potential income, players will be very difficult to retain. why play ilz when you can play similar games which are already established and has more content. lol. same with overworld. who's gonna play the game in the long run for the sake of playing?

hearty cradle
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prob just jim

sharp elk
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I own a T2. I don’t look at the price because I didn’t buy the T2 as an investment, I bought it to be able to have fun playing the ILZ game. If at some point after Open Beta I decide that I no longer want to play, I’ll sell it and use whatever money I get back for something else.

We are in a bear market. The majority of NFTs have gone to zero, and tokens aren’t much better.
ILZ land was sold as getting 5% of fuel sale revenue, and as far as I know that hasn’t changed.

People are entitled to complain that their investments have gone down in value, they are entitled to blame unexpected delays for being a contributing factor in that decrease.

People are not entitled to have other people, who are in the same boat, care about the whining.
It is what it is. Deal with it. Nobody else is going to give you an increased share of future revenue, out of their own pockets, just so you can feel better about your investment decision.

Sell your land if you aren’t happy. Somebody else will buy your land and enjoy playing with it when Open Beta eventually happens.
Even better, the new people who own your land will probably be positive and optimistic about playing with their new NFT.

cerulean steppe
celest wagon
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So profitable that we could rent landšŸ˜‚šŸ˜‚šŸ˜„

sharp elk
mortal smelt
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everyone is entitled to their opinions, no need to downplay it.

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regardless if it bothers you or not

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I am right, you are wrong is what is wrong with the community

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There are other projects i'm involved in where regardless of the price everyone tries to lift up each other, but here it is one side or the other.

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What is this take it or leave it attitude?

ocean haven
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guess thats what going to happen when you have a mix of power, money and people unfortunately

mortal smelt
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Which is scary when you think about the scope of the project

ocean haven
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agree, i think its the biggest threats for illuvium to fail, and game economy to fail

mortal smelt
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With the sentiment now, would this happen when I initially bought the land this would have given me a second thought is what is the issue at hand.

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It is not only the price, but the way the whole thing is being handled.

timid basin
# cerulean steppe Thanks for the info, but there are people like me, who bought it as an investmen...

Land Buyers did not give the DAO free money 🤣🤣🤣

I also bought land, spent over $10k in the land sale, I didn’t give ANYONE free money, I gave my money in exchange for Land, you got Land in return for your money… (which at any time u could have sold and still could sell)

Don’t make us too angry or what?
And since when is it ā€œusā€ and ā€œthemā€ around here

mortal smelt
timid basin
mortal smelt
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tell me you don't humor yourself with your words

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coming from you is a disappointment

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im being so turned off i might just sell off

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thank you

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you made this decision easy for me

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and thank you team for letting this get this far

timid basin
# mortal smelt tell me you don't humor yourself with your words

I’m humoured by their words

Someone buying a product and receiving it and having the ability to sell it to someone else saying they gave free money to the creators of the product is wildly hilarious

People losing money isn’t fun or funny

People thinking they’ve given free money to the shop keeper when they were infact exchanging money for a product is basically a comedy skit…

mortal smelt
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can you not read between the lines?

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must you make it about trying to call them out on their mistakes when all they want to do is make a point?

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everyone is missing the big picture here

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and quite honestly its disgusting

timid basin
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Im out of here

mortal smelt
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making sure you won't be there the next time

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guaranteed

timid basin
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When u walk into #zero chat and see a funny comment that u comment on and now ur being made out to be the reason someone wants to sell and a disgusting person šŸ¤·ā€ā™€ļø

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Wild around here, why r we all so on edge and ready to jump on people

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Lighten up guys

gloomy quarry
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Land owners are treated like a used wet wipes. We generated 10 times or more revenue than beyond, used this as a proof of a working revdis model, for months spamming how successful landsale was and how much revenue it generated, and once that hype died down and point of the sale was proven, completely forgot about it.

Meanwhile ILV stakers get rewards that offset their losses. The upward potential of the token is way higher than that of land (unless you believe t1 will reach 5-10k or more?). The revdis from tokens will most probably be higher than that of playing land (remain to be seen), while not having to do anything to "EARN" that (ILVz haters like to use that word). Yes there is a locking period, but that has long passed, even if start date is date of land sale.

Beyond gets leaderboard rewards, expanded leaderboard rewards, alpha stamps and whatnot. Who voted for that crap to begin with? How much revenue did Beyond generate and how much did Land sale do? Yet beyonder wishes are fulfilled without much drama, while land owners are painted as some sort of greedy degenerates?

For the record I hold 10x more value in ILV than in land, that doesn't change anything for me to call out something I dont feel is right.

mortal smelt
hearty cradle
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yup

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its hard to be a land holder now

mortal smelt
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some of these jokers think land holders don't hold any ILV and provide much needed liquidity

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the attitude around this issue needs to GTFO

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and work towards a solution than tearing the investors/collecters apart

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Everytime someone wants to come in and try to downplay what is being said here and it just adds to the fire, like what is your mission? what do you plan to accomplish by doing that?

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You have seen the same replies again and again, which means your way of tackling the issue is NOT WORKING.

gloomy quarry
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all those points were considered and answered in the proposal or here, goes to show how much of that is read/taken into consideration

mortal smelt
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A user did note that some councils find it to much work to read everything

gloomy quarry
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lol

hearty cradle
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team can vote?

gloomy quarry
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if they on council i guess

hearty cradle
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huh

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why are they in council

gloomy quarry
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lol who knows anymore

mortal smelt
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Dutch auction prices make it look like a scam

gray stream
visual pawn
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I feel attacked

hearty cradle
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its called gaslighting

hoary forge
mortal smelt
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we are talking about the game

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the game that didn't come out specifically

hoary forge
mortal smelt
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its just these little issues arise when we talk about our investments

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stop it

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you won't tell me what to do

hoary forge
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i know but i read it now for days in here.
its a feedback, i know you are not happy how things are going.

mortal smelt
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i've been here long enough to warrant what im saying

timid basin
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But clearly there is a lot of resentment and discontent in the Vocal Land Community.

I think theres a lot of discontent in the Illuvium Community as a whole and its mainly due to everything taking a lot longer (delays) than it was initially reported it would take and the Team’s Leadership is 100% responsible for those mistakes

Everyone has a right to be discontented about this

But there seems to be a feeling that the Team or Council Members or both have a duty to be doing something to bring satisfaction to discontented persons,
And from my point of view apart from the team working hard to have the product come out ASAP there is really nothing else to be done…

dire pier
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All responses in council chambers look reasonable. Vetemors nonsense about ILV landsale not counting as money for game dev is ridiculous.

hoary forge
hoary forge
mortal smelt
gloomy quarry
# timid basin If you bought ILV during the land sale, locked it all up for 12 months staked in...

Again, typically for you, only asnwer to 5% of what you are replying to. No one cares how much token has dropped, both token and land will start to recover at the same time. The token has a much higher potential to climb than land. While also possibly earning you more without doing anything.

You should really stop replying in this half-assed manner, it only pisses off ppl more. It's your job to know this.

mortal smelt
analog inlet
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I would like to poin out that the land sale only produced 7million ( aproximately) in usable money the rest of it was SilV2 which cannot be reasonably count a income forthe DAO

mortal smelt
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non land holders do not have any right to talk in this issue

dire pier
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King of derails welcome my lord solarstorm

dire pier
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The shopkeeper bit

analog inlet
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Im not a delaril i present facts that landowner do notwant to accpt

gloomy quarry
mortal smelt
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especially if you are not on the council you have no say in the matter

hoary forge
mortal smelt
gray stream
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In my opinion the delay is something evetybody dealt with already but ilb got released much later and it was always unclear if/when these pics will have further value as being part of a minigame. Still they now receive ilv for free and that ofc. causes ilz owners to feel left out...

analog inlet
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Yes i hold the governance token --holding land does not give the holder any such rights anyone who say ILV holders dont havea say in aANYTHING tthat involves the DAO are just plain wriong

timid basin
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Ill just stop replying, too much salt in this chat, this aint a rational conversation and I need to refrain from high emotion conversations more often

hoary forge
mortal smelt
ocean haven
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classic gaslighting 'This is all your fault'

mortal smelt
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narcissistic behaviour

hoary forge
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but to discuss it here day in day out helps no one.
if you put up a feedback, team can responds to it easier than to read 100... of messages here in this channel

analog inlet
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No this is not about that -- this about knowing whAt you are buy and accepting the responsibility and looking i mirror .

celest wagon
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let's stay on the basic plan that Arron had defined at the start....

mortal smelt
analog inlet
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Prior to the first lad sale I was the one who triedto educate peole I was the one who tried to give potentional landowners all the informatio -- i was mockedthen to becae OMG land its land imgoing to by it be an investor and make million becase its land

dire pier
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Solution isnt releasing more nfts because your current nft got old, council is absolutely right to call that infantile. However dev is responsible for delivering a product for your old nft and that may recoup the value.

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Solar fk off seriously

hoary forge
dire pier
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This isnt about you at all

mortal smelt
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im done with the hype train

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done with the 2 more weeks

hoary forge
analog inlet
dire pier
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Woof all that changed was the board being denied, was a good decision long term

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Everything else is people being people and attack each other

radiant sky
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Why you didn't Post before Sale?

dire pier
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Ugh why engage

analog inlet
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Everyone trivializes me give me no respect or any sort of acknowledgement and i am sick of it . when i was active I tried to do my best for the community and got nothing back trollish remarks and personal attacks

dire pier
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Please call your mom

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She might care

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My ban is incoming btw

hoary forge
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guys stop it now

analog inlet
gloomy quarry
analog inlet
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i think alot of stuff was lost in the dicord reconfiguing

radiant sky
gray stream
# hoary forge but to discuss it here day in day out helps no one. if you put up a feedback, te...

At the moment I am actually not displeased by the delay or by the assumingly better treatment of ilb holders but seeing a council member taking this feedback lightly, deflecting arguments by opening side discussiond and so on, that is unsuited behaviour for a serious project.
Yesterday we had a good response from a dev that should be pointed at but this today wasn't the best way to deal with this

radiant sky
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Maybe you got muted, so they can sell Land better šŸ˜‚

hoary forge
dire pier
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People spent tons on landsale, was timed very well with the rewards unlocked. I bought knowing it was a bad decision the same way everyone in a casino knows they are just having fun. The hype around it was no different than any other project. Nothing done wrong as long as devs produce a final product in line with promises and they are working on it. No fraud, no bad decisions, just the same problems any new start up has

hoary forge
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can we please relax now a bit. its sunday funday. enough hate for today. and football coming up later the day.

dire pier
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For solars credit so he can chill i did see his daily posts and stats on why ilv token is better than land

hearty cradle
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cant have fun when bag is duwn

dire pier
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Prior and during the sale, was like a guy in your ear telling you to stop rolling dice when everyone is having a great time.. landsale was awesome, we all lost money.. now we're poor and would like the money back but thats crypto

mortal smelt
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by giving utility

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that works

dire pier
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So.. like the first AAA web3 maybe?

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Or a bandaid sticker nft like every other project

gloomy quarry
mortal smelt
dire pier
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My point play the beta, keep crit restricted to that and not ask for dev time to be spent on bandaids

gloomy quarry
dire pier
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Battleboard getting shot down is a major win longterm and glad to see it

ocean haven
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personally i dont even own a lot of land, have more in IB, but seeing how land evolved have been eye opening, and not even sure im going to play the game anymore.
Might just buy token and sell next bullrun

hearty cradle
gloomy quarry
hearty cradle
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i guess beyond tapped out too

dire pier
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Do you own a t1 nasty

gloomy quarry
dire pier
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Mechanics in game are broken so that t1s produce fuel at 1:9 a t4. Promises at landsale said t4 would 40x a t1. You're winning a massive windfall there and complaining about bandaid nft's

hearty cradle
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im calling bs is theres a nft project thats not down bad, unless it just minted

analog inlet
dire pier
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At the expense of whales who bought based on land mechanics given by devs at sale

analog inlet
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i did some more indepth reacserch and found the older posts

dire pier
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Solar we already said you did, scroll up

radiant sky
gloomy quarry
dire pier
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You were first, we could have all saved money listening to you. You are a very smart young man with great potential. Daddy was wrong.

analog inlet
dire pier
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Done gg enjoy your sunday

gloomy quarry
analog inlet
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That inclused me --- i don't blame any one for all the money i have lost

mortal smelt
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alright the convo is getting off course here, im going to leave, everyone have a great day. I hear you and feel you from all sides ā¤ļø

gloomy quarry
analog inlet
gloomy quarry
analog inlet
# gloomy quarry ive read every single thing about illuvium since aug 2021, also bought the land ...

My point is where in the official documentation was there any mention that owning land gave any other rights or privilege's other than

being able to play will only be available to X amount of owners who by an limited about 100 000 land .
5% of fuel reated sales as a eth payout

wheredoes it say land owners will be offical recoginized as investors , have say in governance , etcetcetc

So the question is given the factual aspects of what you bought . How are you being treated differntly according to the term on which the purchase was made

gloomy quarry
analog inlet
gloomy quarry
hearty cradle
analog inlet
# gloomy quarry you said buying land does not grant you governance right, and I replied that mos...
  1. Yes but the second part of the statement in irrelevant since we are talking about land holders specifically
  2. No one is denying that - again as i have stated many many times - i have no hate for land owner s land and have accepted the 5% fuels related revenue taken from the stakers

My problem rest sole with people not understanding what they bought specifically and - implying things show change because it has not worked out in their favor and have been losses

as I said above buying anything in the web three space is like buying a lottery ticket sometimes it works in your favor sometimes it does not - at the end of the day you choose to buy that ticket .

Re : poele blaming the "delays" . I personaly don't accpt this IMO - Why? The fact that thing have not been on schedule -especially since the team have NEVER ( to my knowledge ) given out a specific date for any type of " live product" - ILZ has always even before the sale been depeneant on Overworld going " live" so really if somone was that concerned they could have waitted for a confimed live date for overworld live and then bought

If the devs had commited to a specific date and then missed it - that would have been completely differnt IMO

gloomy quarry
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this is vetemor 2.0, like talking to a wall. have burgers to make. bye

analog inlet
gloomy quarry
cerulean steppe
analog inlet
hearty cradle
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wait until he gives u the dragon hoard lock gif

cerulean steppe
worldly flume
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Any advice please? How to increase fuel efficiency?
Is it better to spread out the fuel converters like this or, grouped together and put as many power generators as i can near them?

broken roost
radiant sky
worldly flume
worldly flume
radiant sky
radiant sky
worldly flume
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Ok, great, thanks

radiant sky
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it just got voted on in iip 39 last week

broken roost
broken roost
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Since when

radiant sky
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read up on iip 39

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last week or so

broken roost
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Wtf I'm selling this crap

broken roost
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And they didn't even set a low price or a minimum a piece of land will make I assume

radiant sky
broken roost
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Of course

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Who cares right?

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What the actual fuck

radiant sky
# broken roost Who cares right?

will it isn't needed.
They implemented the mechanics to fully control the fuel output and a top rail.
So they say where the price is going, no need for a bottom rail.
If price gets too low they just reduce fuel output of land or increase fuel need for all the fuel based actions.

celest wagon
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just left the market freešŸ™

vivid cipher
broken roost
radiant sky
celest wagon
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We are not really owners because our assets are constantly changing rules

mystic umbra
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Land owners need to just bite the bullet and realize it’s not what it was originally marketed as and sell

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Speaking as a former land owner

celest wagon
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I would have done better to buy an apartment in real lifešŸ˜…

hearty cradle
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buy an asset in ILV where the utility can change every 6 months

mystic umbra
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Zero brings a lot of bad blood for me, very easy to tell it was a money grab considering the initial delay to zero as a whole

broken roost
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I'm done complaining on discord and treated like shit by simps

hearty cradle
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yea i sold last year

broken roost
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Social media is a better way to express frustration and let others know not to come here

mystic umbra
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And then changes that negatively effect the amount you can earn on your land when the landowners have earned jack already, meanwhile beyond players are racking up ILV rewards

hearty cradle
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i heard wave 2 was a flop

mystic umbra
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I saw it flop

broken roost
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But wait there is wave 3 still to come šŸ˜‚

analog inlet
# cerulean steppe Thanks for your deep insight.

You want a more detailed response fine I will grant that request

1: When I say free money, then it means money for nothing.

7million dollars - not free money its a retail purchase - really its like someone buying a shirt or a mug ---which is all you did you bought what could be compare to as normal video game purchase

2.No interest, no RevDis, no voting rights

According to the terms of sale none the first three was included in the product you bought. That is not even an opinion that is a INDISPUTABLE FACT - if you did not due your due diligence and realize this that is not anyone's problem but your own -

2a no product, no fuel for years.

Again there was no officially date on when you would receive your product SO how can you complain you have not received it for YEARS when there has been no official date to anchor that statement to?

2b ADDED Note people literally pressured the dao/devs to push the land sale through ---- the IlZ page was flooded with wen land constantly - this with only a estimate when the game will go live

2c Again people used their free will to by land without such knowledge of a SPCIFIC date knowing that estimates can sometime be missed -- -this is not the fault of the devs but the Purchaser for not waiting for a specific date so in my personal opinion this point rests on the purchaser not the DAO or the devs

3That is what I call a rug

You have the right to have any opinion you want if you want to call a dog a cat or a plane a car go for it

but if you want to bring in those pesky things called facts and reality in to play then that is beyond absurd that is not even in the realm of even being reasonable

DEFINITION: A rug pull in the crypto industry is when a development team suddenly abandons a project and sells or removes all its liquidity. The name comes from the phrase to pull the rug out from under (someone), meaning to withdraw support unexpectedly.

Considering we are still getting progress report this cannot be classified as a rug

4 ILV Stakers got RevDis from the land sale, land owners didn't get RevDis.

again you seem to not know the inherent properties of what you bought - Land holders are not qualified for REvDIS they get a " 5% fuel related revenue eth payout" for swaping fuel token as per the agreement and again staker did not benefit that much as only 7million was usable income and therefore eligible for revdis

5.You should be real quiet, because without us the DAO could not pay you.
this proves another one of my points and overinflated an unrealistic evaluation of land its inherent properties and its value - if no one every plays on there land -- nothing will be noticed by anyone as the DAO contributes 95% of the fuel

6 And stop grinning.
and that is just a unneeded salt comment

true sequoia
# hearty cradle i heard wave 2 was a flop

yeah Kieran said that, which I think was a mistake. Personally, beyond is the only thing that is working right now, and I like the wave 2 art and pricing much better than one. Come join us over there landowners...at least you actually get a payout lol

mystic umbra
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But they keep pumping ilv rewards to attract users to it, people were already hyped on land they didn’t have to use ilv to incentivize people to get it, now the land owners feel forgotten and cheated and I believe rightfully so, there was already and issue between the stakers and land owners that goes back before even the land sale. But this is different. These are two games from Illuvium. One of them the barrier to entry js extremely small and you have the ability to earn ILV rewards. The other, a much higher barrier to entry with no rewards and no means of getting a return on what you have paid for at all. If you can’t see how this is not right than you are extremely misguided.

vivid cipher
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@broken roost that's not ok

analog inlet
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@vivid cipher do you know why my bolded formatting got screed up it was supposed be only the quotes that was bolded

vivid cipher
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I'll take a look. Too many *

analog inlet
hearty cradle
cerulean steppe
hearty cradle
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or called trolling?

mystic umbra
# analog inlet You want a more detailed response fine I will grant that request **1: When I s...

Look man, you weren’t interested in land you weren’t buying this was from the the get go, would make me think you wouldn’t be paying as much attention to the marketing kieran was doing around the land sale, it was marketed very differently, it was marketed as being very close to release and marketed with the idea that the game would be released sometime either later in the year or towards the beginning of the next. The way in which you market a product and price that product is going to trigger some sort of a response from your community down the line, if you were true to marketing promises and the valuation of the price of the asset makes sense to what you’re getting in return no one would be upset, but the fact of the matter is that is not what happened. Quite the opposite and then changes are being made to how the fuel is being sold without the game having released at all yet on chain, kneecapping land owners before they’ve even had a chance to earn from their asset

radiant sky
broken roost
analog inlet
hearty cradle
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i guess was just too ahead of my time, people started to open their eyes

cerulean steppe
mystic umbra
hoary forge
cerulean steppe
broken roost
mystic umbra
timber glacier
hoary forge
cerulean steppe
#

At this point I want to see some team members in this "discussion".

analog inlet
hoary forge
vivid cipher
#

The odds of team jumping into a brawl are low.

analog inlet
hoary forge
mystic umbra
# analog inlet thatis an opinion not a stement of fact .

You try to negate everything on a technicality of no official release where the brute of the anger is coming from the rewards you can earn in beyond to the nothing burger you get from zero currently. You can’t dismiss this by saying you knew what you were getting. Watch any video of kieran discussing the ā€œupcoming land saleā€ and you still tell me that what people have right now, is what they knew they were getting when they bought it

hoary forge
#

difference between old and new.

cerulean steppe
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I said multiple times, that I am not worried about delays, I can wait.

What I can not tolerate is the attitude shown from certain council members and how they decide over fuel mechanics when we have no say at all.

I will keep this brawl going until I see some effort made by the team.

broken roost
analog inlet
hoary forge
hearty cradle
vivid cipher
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There's a lot being said here. One of the good things about using a feedback/idea thread is that it's how governance works. You don't need to be on council to effect change. It also helps to have a specific idea that can be molded to meet the different input and desired outcomes. And I'm trying to condense some of the thoughts in here and don't see many actionable items. There are some but they get lost in the firehose.

mystic umbra
#

Ever heard of anything called accountability

hoary forge
hearty cradle
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it was grant

hoary forge
radiant sky
analog inlet
mystic umbra
vivid cipher
hearty cradle
#

i minted land and was following closely, i should know

hoary forge
#

ok

analog inlet
mystic umbra
radiant sky
mystic umbra
analog inlet
# mystic umbra

sighs....obvioly you want to be live you were mislead and take none of the responsibility - that is your right I guess

mystic umbra
hearty cradle
#

wow

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token holder got misled too

broken roost
#

Taking legal action is an interesting take is it not?

hearty cradle
#

100% revdis

analog inlet
hearty cradle
#

idk if they have moved to UAE

mystic umbra
hearty cradle
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fig why ru wasting time with him lol

mystic umbra
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Because he is wrong

hearty cradle
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we know

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we just let him

mortal smelt
#

So 4 to 6 weeks to work on graphics. Ok, done. Where is the beta?

hearty cradle
#

it took longer than 6 weeks

analog inlet
mortal smelt
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Correct

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All I hear currently is PvP and the myriad of problems it has, which is of concern to the new timeline.

hearty cradle
#

misleading is a promise made that could be reasonably deemed affecting buying decision

mystic umbra
hearty cradle
#

will people still mint plot at a certain price if they knew it will get delayed for months?

mystic umbra
#

The answer is no

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Especially when there are people paying $20k for that asset

cerulean steppe
hearty cradle
#

i saw somone fomo'd T1 at 2e

mortal smelt
analog inlet
hearty cradle
#

how can u due dilligence when the info provided was false lmao

mortal smelt
#

I know the counter argument is ā€œyou knew the risksā€ but with proper info people can mitigate that

hearty cradle
#

remember IIP for land was +- 25% rail

cerulean steppe
analog inlet
hearty cradle
mortal smelt
cerulean steppe
vivid cipher
# cerulean steppe I said multiple times, that I am not worried about delays, I can wait. What I ...

I did not really follow the recent battle board stuff in gov. But it does not sound like you are talking about that anyways.
I thought I saw you active in some of the many fuel discussions in gov?
The team, Aaron, wrote the heart of the approved fuel iip. Because the orderbook format is possible to deliver sooner than the previously planned balancer type multi-asset liquidity pool.

What is it that you want the team to be doing? Or what specific questions do you want answered?

mystic umbra
mortal smelt
hearty cradle
#

IZ alpha launch info (couple of weeks) was given by the CTO in an AMA

cerulean steppe
vivid cipher
#

Ah. I'll take a look.

analog inlet
mortal smelt
hearty cradle
#

lol

mystic umbra
vivid cipher
mortal smelt
mystic umbra
analog inlet
#

Idont have woof3 blocked that is how i saw the message

mortal smelt
#

I thought it was maybe a council member, false alarm

vivid cipher
#

@mortal smelt I've seen you say that you basically just want the game out. Is there any other actionable response that you'd like to see? I guess I had seen you ask for a description of the work still to be done to get to the public launch.

mystic umbra
#

Imagine if Illuvium got sued for the land sale and the person who won made it contingent that they had to refund every person that bought land, god the project would fucking die 🤣

gray stream
#

Agree the missleading during the selling period of ilz would have been enough to win on the legal side outside of web3. If I bought any product outside of web3 which doesn't hold up to the promised standard I could easily get my money back. In web3 we know it is not that easy, projects don't hold up to that standard. Ilv wanted to be different to hold up this level but it turned out they can't. Everybody holding still was a miracle in itself but you should really think twice before you downplay this serious issue. Kinda sad that something this obv. needs to be said

hearty cradle
#

one thing i learnt from web3, in the end every project will dissapoint

mortal smelt
#

Let’s not generate hate, we all know the frustration comes from the love of this succeeding.

mystic umbra
hearty cradle
broken roost
#

i've been disappointed, we've all been. This is not it, this is straight up scam

vivid cipher
#

This feels like a part of the cycle.

mortal smelt
hearty cradle
#

2nd lesson
only marry your best friend, never your bag.

hearty cradle
mortal smelt
vivid cipher
vivid cipher
mortal smelt
broken roost
hearty cradle
vivid cipher
#

I think I remember the post you mean. I'll take another look.

broken roost
#

guys just so we don't let this conversation die can we atleast post on feedback ideas so that we might discuss better and maybe get someone on the team to coment on it?

#

as you see im not very good at expressing myself or writing thats why im not doing it

hearty cradle
#

theres nothing else to comment lol

#

people minted land

#

its done

vale dragon
#

🤣

vivid cipher
radiant sky
broken roost
#

yeah iknow i just really want to see what the team has to say about it, and i've never encountered people like you who speak trully here, im always confronted by simps on the chat

radiant sky
# broken roost yeah iknow i just really want to see what the team has to say about it, and i've...

nick stated team is aware, and they speak and want to do something about it.
But in the end it's just actions who could change your mind. At least thats with me.
About the proportional fuel output change making t1 to the tier with best fuel output(initial price proportions), the team feels confident to have found a good spot to let it be.

About IIP 39 the team is obviously glad it got through. They got the power of the economy back and they will most likely sell the other 80k landplots faster.

vale dragon
#

please, could you please argue much more severe to make the land price much cheaper to let me buy more cheaper land? thanks, guys,please work harder!!!

upbeat drift
#

Hey people,anyone here with more than 6-7 lands?

#

How do you manage them all daily?

radiant sky
vale dragon
broken roost
#

all the attention is now on illuvitars because there are still sales to come sooner

radiant sky
broken roost
#

other than that and back to the point, marketing land as it was, it being THE ONLY source of fuel, (meaning all fuel will be produced accodingly on what landowners mint) and then just changing that with an IIP

#

thats just a scam

lethal wyvernBOT
#
DMs are scams

Mods and Team members will never DM you.
Never trust advice or links received in DMs.

Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.

Support is not provided via DMs

Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.

radiant sky
broken roost
hearty cradle
#

imagine buying a car, then the car producer say its no longer a car, but a hot tub

broken roost
#

just watch minute 5

hearty cradle
#

i dont think people take his words seriously

broken roost
#

kieran himself ''illuvium land is the center piece of the illuvium economy, it generates all of the fuel and elements that power the main game''

#

IIP 39 well not anymore LOL

hearty cradle
#

caught in 4K

radiant sky
upbeat drift
#

What??

#

They changed the importance of lands??

mortal smelt
upbeat drift
#

So land is not the only source of fuel anymore??

jovial haven
#

I wanted to buy more land, now not so sure if its worth if it really doesn't generate most of the fuel etc.

broken roost
#

oh please guys listen to minute 9 of the same video

#

its a gem

#

kieran ''again this is not a situation where someone can purchase it from a random pool or whatever, it is only generated though owning illuvium land''

hearty cradle
#

mistakes were made in a wallet i control

broken roost
upbeat drift
#

Why???

broken roost
#

why what?

mortal smelt
#

Some of you guys are just throwing things out there without due dilligence. js

broken roost
#

alright here it goes. So once the fuel price hits the roof, DAO will be able to mint fuel and sell it disregarding how much the landowners have minted. A roof that is not mentioned and will be capped by themselves

mortal smelt
#

there are a bunch of content creators who touched on this topic, maybe watch a couple of videos and if you have any further questions come back and ask.

upbeat drift
#

Yeah,i don t like that approach

#

I mean,we as land owners loose our big leverage

#

The valUe of our land

#

So the price is capped,if demand is bigger,they will sell that fuel

broken roost
#

yup

timid basin
upbeat drift
#

So our profit has a max cap but now a low cap

timid basin
#

And the rail should not be hit often at all (and if it is hit then it tells the DAO that land needs to produce more fuel and they turn up the production of fuel)

radiant sky
#

šŸ˜‚

broken roost
#

i mean how are we getting that extra revenue back?

timid basin
radiant sky
broken roost
#

it doesn't say land will produce more, it says it will be minted from an unlimited pool

timid basin
broken roost
#

oh thats true

#

have i been complaining nonsense for 2 hours now?

#

im still mad it hast been over a year and im not getting anything out of it

#

but i didnt read that part

#

good to hear we get that extra %

timid basin
timid basin
long tendon
#

I'd like to shed some light why it's important to have the (temporary) solution of having a ceiling where the dao can print fuel. It boils down to the primary reason that there's a real possibility that all lands won't be able to produce enough fuel to players in overworld. And without the ceiling plus scarcity fuel prices will sky rocket and price out our players. And that would mean less income for the dao and the landowners.

So what can we do to address scarcity? Do we increase land output until lands are able to adequately supply players? But what happens when we oversupply because of said adjustment? Do we then have to keep adjusting? That seems to be a worse solution where the team has to keep changing values based on demand.

The current ceiling shares 5% to all landowners which will be on top of all the fuel you sell while still making sure our overworld players have enough fuel to play whenever they want.

radiant sky
mortal smelt
radiant sky
timid basin
# radiant sky You mean sell Lands to increase the production?

So, once enough time had passed and most plots are properly developed for Fuel production etc.

At this point (2-3 months in approx) its too soon to start selling new land plots, but if were still hitting the top rail then we would increase the fuel production of the land plots that currently exist (e.g. a new building that increases production of everything by 1.5x)

New plots will eventually come in also, and we very much intend for them to be sold in small batches more regularly to have the dilution of land be as gradual as possible (so if theres a massive change in demand, we would do a massive land sale in response, we would instead change the rate of production of current land)

Many things may change, but this is current overview

timid basin
#

Therefore the need for an upper rail (short term at least)

mortal smelt
timid basin
mortal smelt
#

this is news to me, is it confirmed?

radiant sky
radiant sky
timid basin
#

But a month is still not enough to fully develop a plot

long tendon
timid basin
radiant sky
mortal smelt
#

About IZ coming out a month before anything

timid basin
long tendon
radiant sky
mortal smelt
analog inlet
#

@long tendon can you please clarifty what you mean by this please 5% to all landowners which will be on top of all the fuel you sell while - my undertand is the %5 comes from swaping the fuels to the pool

timid basin
# mortal smelt What you just said

Yeah its confirmed that we are aiming for IZ to begin 4 weeks prior to Open Beta

Although it may end up being less or at the same time as Open Beta (a lot of moving parts)

mortal smelt
radiant sky
timid basin
long tendon
mortal smelt
#

And I just asked if it was confirmed that was all

long tendon
timid basin
timid basin
radiant sky
analog inlet
radiant sky
long tendon
long tendon
mortal smelt
analog inlet
long tendon
# radiant sky I thought it is depending on the Lands fuel sales, and not on their Tiers?

The fuel sold by the dao (ceiling) isn't attributed to any land owner right? So I presume it would be unfair if it's divided based on number of lands rather than proportionate by tier. This means someone with 10 t1s would get more from the 5% share than someone who owns 1 t4. Again this is just my understanding not set in stone yet but I think this is more fair.

timid basin
long tendon
radiant sky
analog inlet
long tendon
long tendon
timid basin
long tendon
timid basin
#

So even if its hitting the rail u very much still need to be making and selling fuel

mortal smelt
timid basin
timid basin
#

🤣

long tendon
mortal smelt
timid basin
mortal smelt
timid basin
long tendon
mortal smelt
#

Cool I’m relieved

#

Thank you guys for the feedback in the midst of everything

timid basin
long tendon
# mortal smelt Thank you guys for the feedback in the midst of everything

Yw. I wanted to reply sooner but had birthday parties this weekend lol.

I'd like to take this time to ask, iip 39 was passed some time ago but were only discussing it in detail again now. I know this was triggered cause of the denial of the battle board proposal.

So the question is what exactly is the issue so we can look into this. I feel we're not really addressing the concerns at it's heart.

mortal smelt
#

No hard feelings everyone, the passion is just too great.

timid basin
#

Typed ā€œpassionā€ to search for an appropriate GIF to respond with 🤣

Lets just say… not what I was looking for šŸ˜…

radiant sky
#

Iip-39 was just a Big Part of it i guess.
But so was the delay Frustration.
I feel battleboard had less to no impact on the discussions the last days

long tendon
#

Basically just spilled over? So there's still that problem that we haven't addressed the whole issue. This will happen again in the future especially now that open beta is pushed back to q1 2024.

radiant sky
mortal smelt
#

I think we should all just hug it out

#

There is no response so I think it is fair we shouldn’t assume how or what people are feeling without being here to defend themselves.

#

I understand emotion is high but let’s be civil

long tendon
radiant sky
mortal mural
#

Has someone made estimations on how much fuel can different tier produce if all lands were equally maxing fuel production. That way I think I can compare my ilv revdis vs the land roi

radiant sky
mortal mural
#

I wanted know if someone else had t2, t3 and t4 max out for fuel as @tall crypt did with t1

mortal mural
#

I don’t know where to find info on max out buildings

radiant sky
mortal mural
bitter phoenix
# long tendon I totally understand this and perhaps there just a need for the council to commu...

From my point of view one thing that could help with sentiment now is for some clearer details around how land will actually work for in pb3. I know we don’t have fuel prices ect but maybe if the team were to release more details around the how the goals will work. Remind the community how skins will be crafted, and what consumables will be needed. If there has been any discussion on a way in which we can potentially earn exclusive items in the future. It would be helpful if we had a better understanding of exactly why sentiment with land owners is low. It goes far deeper than just ā€œI bought land and the price has dropped, give me free stuff to compensate ā€œ.

rotund reef
#

Was that really the main reason people were campaigning for free stuff?

true sequoia
#

no one likes to feel they were mislead...beyond has consistently fixed problems and misperceptions. I have not seen the same commitment from zero. A year in and what is there to show for it? A game that isn't fun (unless you like to weed) and what appears to be decreasing benefits to owning the land, and further delays and lack of clarity on what those decreasing benfits will be. Remember when everyone was talking about how profitable land will be? Honestly I'd settle for fun with some incentive of some kind in the very near future, otherwise there is other options, including Mavia., a project promoted by council members.

bitter phoenix
high hinge
cyan bone
#

Vetemor is saying that there may be a lack of Fuel Supply to Overworld initially as Land Owners improve their production output and optimize their Land initially

high hinge
#

Sounds like a big F -You to those who supported this project threw buying NFT Land. So many ways to solve these simple problems. At launch there should be butt loads of free fuel to promote new players. After that if the price goes up then people will work their land harder because of simple capitalistic incentive. Ever game needs balancing so to think the that the ratio will be perfect from day one is naive at best. Once the correct fuel production ratios are found and it becomes apparent that not enough fuel is being produced then simply offer new NFT land to create balance. So much potential, Illuvium has most of the fundamental aspects but such a waste. Anyone know of any other game projects that have started up and have potential. This game is starting to feel like another Lands of Dalarnia

cyan bone
#

What?

#

If/when the top barrier is hit in Overworld, Land Owners will receive their 5% of those sales.

#

Yes balancing will absolutely be required, nobodies naive enough to say otherwise.

#

The council has introduced a range of mechanisms to manage supply and demand, including micro-land sales if need be.

#

There isn't a single person wanting Land Owners to have a bad experience, we have finite resources and the resources are focused on launching the core product that will allow those Land Owners to improve their land, and sell their fuel.

rotund reef
#

Percentage-wise, I wonder how many people on here think the entire game is going crash and burn because of things that aren't actually happening, or aren't going to happen once the game releases.

bitter phoenix
rotund reef
bitter phoenix
# rotund reef 100% And sometimes there's no way of knowing those levels until you've seen it ...

I agree. A lot of things won’t be able to be predicted and will need to be fully functional to see how it all plays out. I’m still relaxed about my land investment. It’s way too early for me to decide that it won’t be a good investment. I hold quite a few plots and will be managing more so I’m still all in and will be for quite some time to come. All of this stuff will take time to play out and that’s ok. Sentiment and communication could be a little better but we all can help out there I think

vivid cipher
#

Lol I just realized there’s a much better way to save my spot. Sorry.

bitter phoenix
cerulean steppe
# cyan bone Vetemor is saying that there may be a lack of Fuel Supply to Overworld initially...

Let's say Vetemor is right and there will be a lack of fuel supply from Land Owners initially and the DAO has to fill that void via the upper rail:

Then my land won't get the full 5% from the DAO fuel sale either, because my land can not produce at max potential during these initial hype Overworld weeks.

Because this is also true according to Vetemor:

So even if its hitting the rail u very much still need to be making and selling fuel

Which means that in the beginning of Overworld launch land owners won't be able to get their fair share of fuel earnings, after waiting for years sitting on useless illiquid NFTs with no voting rights.

And when our lands are fully developed, the initial Overworld hype is over.

Awesome.

cyan bone
#

There are many ways this could be done, what if the Land Owners 5% from Upper Rail sales are distributed equally based on tier of the land held in the wallets?

What if we release Zero several weeks ahead of Open Beta?

#

You're choosing to get angry, which is your right - sure, based on assumptions and speculation

#

It's in the teams best interests to ensure we maximize profits for you, the Land Owners

radiant sky
long tendon
bitter phoenix
bitter phoenix
radiant sky
# bitter phoenix There has to be inventive to play.

well there is... you can earn money after years.
I just would push for a fast realease of IZ for opben beta. Why wait if you want to release it anyways upfront.
So even t1 and t2 could ramp up fuel production until public beta of overworld.
Depending on how early IZ could go in open beta you would have already a pretty stable supply and could do changes in production way more efficient, than in a market where at the start nobody sells fuel and after 2 months the first start selling fuel and after 3-4 months the broad mass starts selling.

mortal smelt
#

What happens to the fuel when it is spent? Is it burned?

radiant sky
bitter phoenix
#

The more I think I know the more I realise I know nothing. Lol

radiant sky
# bitter phoenix Is fuel erc20

i don't think so. The tokens have been discussed and at that time there where tokens more suitable for fuel.
But i can't remember tbh. headache af brain is mudd šŸ˜„

bitter phoenix
radiant sky
bitter phoenix
#

Your burning šŸ”„ the candle at both ends

radiant sky
cerulean steppe
# cyan bone There are many ways this could be done, what if the Land Owners 5% from Upper Ra...

The reason why I am angry is not the team or you.

It is all about IIP-39.

Council members - land owners can not even vote for or against - decided to come up with an IIP that greatly affects land holders.

And even worse it suddenly popped up and they made it look like it is an IIP from the community.

While the land owner community and the authors of IIP-39 know nothing about fuel economics, order book mechanics, IZ vs. OW release schedules, haven't seen any leaks of IL:Z in months etc. and land owners weren't even consulted by the authors.

I feel so helpless in this situation. And then I see council members laugh at the concerns of land holders. I am just worried that land owners will loose out against ILV Stakers.

I don't want to be greedy, just want my fair share.

For exactly that reason I proposed that the upper rail would follow a reverse auction style curve instead of being set by councils and the team.

This would IMO be a fair solution. Because land was sold in a reverse auction, we should also sell fuel in a reverse auction and not let it be decided by personal interests or "market research".

In this model the fuel upper rail would start high (doesn't have to be extreme though) and come down automatically over time.

This would also be a lot more fun IMO and would add to the excitement.

But most importatntly it would ensure a fair price discovery.

Does this help you understand why I am angry?

paper lance
#

lol. i have experienced that in almost all big projects. sudden changes that deviates from initial proposals and reasons why you bought in. they just don't care.

cyan bone
paper lance
#

no wonder so called web 3 games have dead/almost no player base.

cerulean steppe
cyan bone
#

We are running extremely tight sprint planning sessions ensuring everyones priorities are aligned with the business and critical path.

Between meetings I'm here (many of the team are too) because this is something we're putting our heart and soul into.

radiant sky
#

just curious šŸ™ƒ

mortal mural
cyan bone
radiant sky
#

I think that was the last time it has been discussed
there was never specific info about how they weight what.
As far as i could interpret all the discussions, the value of t1:t4 (1:40) is dependent on different factors, like build up speed of the base, megacities, fuel output etc.

vivid cipher
vivid cipher
radiant sky
#

the value proportion of t1:t4 being 1:40?
if so, yes.
Based on the ratios of starting price of the dutch auction

vivid cipher
#

I mean the fuel production percentages.

vivid cipher
#

The price difference per tier was almost certainly also considering the rarity factor.

radiant sky
#

nobody calculates in rarity in value if they sell land now, at least nobody i talked too.
it's simply layout, distribution of the sites, location and of course tier lvl (prod boni). In future the state of how well the plot is built out i guess will be valued too.

long tendon
mortal mural
radiant sky
vivid cipher
radiant sky
bitter phoenix
vivid cipher
radiant sky
vivid cipher
#

I made up this chart (you may have seen it before) just using the percentage boosts from the land sale. I really don’t see how the lower tier lands will be able to significantly produce more fuel from their convertors than higher tier lands will be able to. Everyone will have convertors.

The top half is the part that has what I think is the most important info. What I call ā€œvirtual sitesā€.

radiant sky
#

the info known and shared at that time wer that a t4 : t1 have 36:1 fuel output, based on the sites and the production bonuses

radiant sky
vivid cipher
#

I think I’m with you…

everyone gets convertors. BUT the increase in production source count increases the fuel production exponentially when the bonus is applied.

bitter phoenix
#

So does the t4 production boost apply to the converters or just the fuel sites?

radiant sky
bitter phoenix
#

Oh I did not know that

vivid cipher
bitter phoenix
#

Gee that changes quite a bit how t4 will be set up. Does that mean that the boost for a mega city with a t4 wil apply to all plots in the city

bitter phoenix
radiant sky
#

the landmark bonus i mean

bitter phoenix
bitter phoenix
#

If admin buildings are only one per mega city then that’s a lot more space for converters

radiant sky
bitter phoenix
#

Sorry technical stuff not my strong suit

#

Explain to 5 yr old then I might follow

radiant sky
# bitter phoenix Nope lost me.

landmarks gives you the possiblity to push efficency further than 150% up to 175%.
if you don't push your buildings over 150% efficency you basically don't use your landmark.

mortal mural
#

Removing passive from converters would be a huge loss? Or maybe adding a cost to the passive? Maybe not being a passive anymore

bitter phoenix
#

Actually go to bed Dr Spoon and explain when your head won’t explode to try to make me understand. Fraggy almost blew a gasket trying to teach me something last week

radiant sky
bitter phoenix
vivid cipher
radiant sky
bitter phoenix
mortal mural
radiant sky
#

even tho i would root for it šŸ˜„

bitter phoenix
broken roost
vivid cipher
mortal mural
#

Doesn’t the whole converter passive mess up the fuel economy?

vivid cipher
#

It makes to game playable. Otherwise it’s broken.

bitter phoenix
radiant sky
# bitter phoenix Please don’t

don't get me wrong, i own more low tier than high tiers, but the ratios as they are now are totally wrong.
Basically increasing fuel and build up speed for low tiers, because high tier have a landmark to spread for mc's and possible future features seems just very wrong to me.

bitter phoenix
vivid cipher
#

I’ll need to run the convertor numbers. But I think T4s will still be 40x more productive than t1.
I’ll do that tomorrow though.

(All signs point to me being wrong)

mortal mural
#

Can we try an array of options before open beta? Like 1- take efficiency away from passive (I think this one hurts t4 even more my brain is also mush at this hour) 2- make passive from converter take longer? 3- give passive a cost somehow, maybe elemental?

radiant sky
vivid cipher
radiant sky
#

paths for example will also face a massive rework according to julien, so layouts could change massively aswell.

mortal mural
#

Is adjusting tiers boosts accordingly to match land sale production estimations has been discussed?

bitter phoenix
#

Shouldn’t + 25% apply to any stage? Ie if a converter is working at 50% then it would be 75%

vivid cipher
#

Yeah everything can change for balance.

radiant sky
vivid cipher
#

Ani writing a good book

#

Can’t wait for it to drop

mortal mural
bitter phoenix
radiant sky
mortal mural
icy thicket
bitter phoenix
#

I can’t wait to read it then watch 100 questions flow in

vivid cipher
bitter phoenix
#

11.5

mortal mural
icy thicket
bitter phoenix
radiant sky
bitter phoenix
vivid cipher
bitter phoenix
#

Ani stopped typing

#

Oh no he’s still here

#

13.4 min

high hinge
# cyan bone That's correct ERC20

ERC20? Fuel is something that will be used a lot? I sure hope Devs looked into Cloud, becuase transactions are free. Having to pay a network fee to a block chain to play to the game is a huge barrier for new players. Land NFTs and things that one would only transfer rarely is different and could actually benefit from a network fee. But basic game mechanics are best free.

lethal wyvernBOT
#
Immutable X - Layer 2

Illuvium utilizes Immutable X as its layer 2 solution, providing cost-effective transactions. This means that minting and trading Illuvials will be free of network gas fees, while only transferring funds between the Ethereum Mainnet and Immutable X will incur gas fees. By reducing the cost of transactions, players can maximize their potential gains.

rotund reef
#

Ani is currently typing on an old Nokia 6310, be patient with him.

bitter phoenix
bitter phoenix
#

Now you guys are distracting him

bitter phoenix
radiant sky
#

it's probably anis cat walking on the keyboard

bitter phoenix
marsh sage
# cerulean steppe Let's say Vetemor is right and there will be a lack of fuel supply from Land Own...

Hey mate. I’ve followed your feedback both in the governance chat channel and now here as well. Your comment on landowners not getting their 5% has me convinced that maybe we weren’t clear enough in the IIP as you aren’t understanding the mechanics that were passed in IIP-39 regarding the guardrail. I’m happy to hop on a call or chat here directly if you’d like to talk through this point. I can understand why you’d be concerned if you believe that to be true l, but any IIP that changed the 5% amount to be a lower percentage of total fuel sales would have been DOA in strategy sub-council. The mechanic that has been passed ensures that only those that are playing Zero receive 5% of fuel sales at the guardrail while land plots are being built up by Zero players.

I don’t think it’s fair to state that the councils that have discussed this have 1) Not taken team or community feedback into account - Literally we spent the first two months of this epoch discussing this proposal every single week with the team and then the next month getting as much feedback from the community as we could, especially landowners. 2) ā€œThe authors of this IIP know nothing about fuel economics, order book mechanics, IZ vs OW, etc.ā€ - I don’t believe this is true but I’d ask you to hop on a call with me and let’s discuss the IIP for an hour. If you still feel this is the case after then I would encourage you to request a VONC to remove me as I should not be in my current position. (This is the case for me specifically as, while there was much feedback and support from many council, community, and team members, I am the primary drafter of IIP-39.)

radiant sky
bitter phoenix
marsh sage
radiant sky
#

possible future ingame stuff in arena and ow?

bitter phoenix
#

And in game building cosmetics

broken roost
radiant sky
bitter phoenix
#

May be a strange question but what happens to residual losses from the market place if you want to convert fuels and take say a 10% loss to do it quickly?

vivid cipher
bitter phoenix
#

Is the market place actually between players or the balancer pool

marsh sage
# radiant sky what about IZ- Buyable builders, speed up tokens etc.?

This IIP that we’re discussing (39) isn’t a change to any structures that have been discussed in this regard before (I.e. regarding what the team has intended for fuel to be used for). The guardrail section is exclusively talking about how to handle the fuel sales as that’s the only place that guardrail mechanic is relevant (price and distribution of fuel and fuel revenue). The concern I am trying to address is Illuvithor’s comment that Zero holders are not getting 5% revenue sharing from the fuel sales at the top guardrail. If this is a belief shared by any landholders we have an enormous breakdown in our communication of this IIP.

vivid cipher
radiant sky
#

But anyhow, you can get info of it got changed to only fuel insteat of ingame revenue? @marsh sage

marsh sage
radiant sky
bitter phoenix
#

The system and the language are difficult and complex for people who aren’t technical and haven’t been following closely. Also if English is a second language this may be even more challenging. For me personally I’m am finding it all difficult to apply the concept to the real world applications. We may need a version of the discussion to be made quite simple even if it misses some of the finer details.

radiant sky
#

since you are the force behind that iip, you wana share how you calculated the 4 months lock for landsales? @marsh sage

marsh sage
vivid cipher
bitter phoenix
#

Once there is more clarity on the actual system that is likely to be used a town hall type chat just on land would be good. Also having some simple examples and graphics maybe useful. This doesn’t have to happen pre launch necessarily but would help address a lot of the misunderstanding

mortal mural
bitter phoenix
#

I don’t believe that most landowners are super technical

rotund reef
bitter phoenix
radiant sky
rotund reef
bitter phoenix
#

A clearer picture needs to be conveyed first so that the questions can be more considered and thought out. Too many unknowns atm

marsh sage
# radiant sky since you are the force behind that iip, you wana share how you calculated the 4...

Yes. Happy to do so as well mate. We had numerous discussions on this topic and each council member had their own opinions on exactly how to handle this. For me, it boiled down to the following: There will be roughly 3 months for relatively active land plots (namely T1s) to reach a fairly steady state production process. We need a minimum of a month or two after that point to ensure the ecosystem is finding market equilibrium. We should be giving ā€˜first shot’ at fuel sales at launch to existing land owners, not quickly minting out new land. Four months for me is an absolute minimum time I am comfortable for us to have any confidence that we know how much new land could be sustained by player demand. I expect it will be longer (in one draft I had the terminology ’minimum 4 months and target of 6 months’). This number gives us flexibility if we have a massively successful launch and by month 4 or 5, the number of Illuvium players has grown into hundreds of thousands and we are confident we have end-game staying power in Overworld and Arena.

mortal mural
quiet aurora
#

I just think there is a lot of assumptions and new information regarding land and fuel. I think there should be an ama or official video done by illuvium that sets everything straight. What exactly is considered in game revenue (list everything)? How does fuel work? Skins aren't exclusive, but why are they rare and how will illuvium keep value in the skins that land holders can create?

radiant sky
# marsh sage Yes. Happy to do so as well mate. We had numerous discussions on this topic an...

3 months for t1? o.O
Did average buys of speed up tokens and multiple builders got calculated in, or just the standard build up time of buildings based on time and fuel needs?
Haven't actually calculated, but i dont see me selling fuel after 3 months with a t1. Maybe my feeling is deceiving me.

You already have a ballpark on how many DAU Illuvium needs in order to have sold all land?

radiant sky
marsh sage
# radiant sky 3 months for t1? o.O Did average buys of speed up tokens and multiple builders g...

This is standard buikd times. Just to be clear, from my work with several guilds and groups developing land plots (as well as my own playtesting ) three months is if someone is playing daily but not hourly for someone to be able to sell a reasonable amount of their fuel into the market. If someone is going blueprint heavy, they will probably never be going for a ā€˜max fuel producing land’ with a T1, which is what we saw in Season 0. So keep that in mind as well.

The council is also aiming to have Zero available as early as possible (so we hope to add on an extra few weeks where Zero is launched before whereas that 4 month mark is after Overworld is launched).

Regarding the DAU question, I have my own opinions but I don’t think there’s a consensus on this point and we haven’t really pushed for one as that is at least a few epochs down the road. The more relevant question for this upcoming epoch would be, how many DAU before Illuvium sells ANY MORE land. This current council would be looking at original land sales prices, revenue per player (we have estimates but this could fluctuate a lot), number of actively played land plots, etc.

radiant sky
#

or is it just after some first adjustements, you go live with landsales and don't care about dau, more about timeframe?

bitter phoenix
mortal mural
radiant sky
vivid cipher
radiant sky
#

actually supply falls of, cause that will get regulated by team and council šŸ™ƒ

mortal mural
radiant sky
#

maybe i should just read anis post in the evening again šŸ˜„

bitter phoenix
#

I would have thought that land sales in the future would be triggered if the number of unit consumed was always hitting the upper limits of what’s being produced. Then the sale would readjust this down for a period of time till it built up again ect

vivid cipher
#

Land Plot Sales

As player demand for fuel increases, small, predictable sales of Illuvium Zero land plots will be leveraged to scale fuel production. These micro-sales will not begin until a minimum of four months after open beta, pending fuel demand increasing. The specific mechanics to determine if sufficient demand has been achieved to trigger land plot sales will be decided in a future ICCP.

vivid cipher
#

The triggers are not in place. Still to be determined.

radiant sky
# vivid cipher The triggers are not in place. Still to be determined.

in the end it's after what period of time they wana sell, with an automated short term supply system, and manual changes in the very beginning, landsales have nothing to do anymore with suplly or increased demand.
It's more of a "when they wana start getting money of landsales but diluting landowners"

vivid cipher
#

It could be that. Or it could be what the future land sale iccp says it will be.

vivid cipher
#

Perhaps iccp should say that at least one land owner should have been able to sell more fuel value than the usd amount that the land was minted for. (Dumb wording but…)

radiant sky
#

If not, we are fucked when there aren't more Lands to Sale šŸ˜‚
Which we won't, we have the Systems out of iip-39 for that

bitter phoenix
radiant sky
vivid cipher
#

Long term, lands can be upgraded in-game to produce more fuel by expanding the number levels for the fuel buildings.

bitter phoenix
#

The solutions short term will definitely be different to solutions long term.

vivid cipher
#

That’s the beauty of iccp. Iteration. No need to fix today the problem we will face in 3 years.

bitter phoenix
#

Further clarification on iip and iccp processes and streamlining needs to happen though. šŸ™ƒ

vivid cipher
radiant sky
radiant sky
drowsy flower
#

Is Zero broken or why no updates?

vivid cipher
vivid cipher
cyan bone
#

The Alpha Build will be deprecated after we close out the Blueprint Minting Phase

radiant sky
#

Comes down to what you prioritize.
More Landsales or automatic fuel system

bitter phoenix
cerulean steppe
# marsh sage Hey mate. I’ve followed your feedback both in the governance chat channel and n...

Thanks for joining the discussion, Animositas. I can't remember we had discussions before, so it is good that you jumped in.

I am not going to respond to VONC etc. as this should be about IIP-39 only and I had no intention to remove you (don't know where that comes from and as land holder I have no voting rights anyway).

  1. The council and the team spent 2 months discussing this IIP. I really need to ask, why this wasn't discussed with us during these 2 months? And why was IIP-39 not modified with feedback in the following discussions?

There were numerous posts in the community in these 2 months and before that almost cried for clarification and transparency from the team and I don't remember anyone from the team or council mentioning the work on IIP-39. Maybe you guys don't notice this, because your are in the know, but for us land investment owners all these months not knowing anything and then seeing an IIP-39 is pretty frustrating. At least for me.

  1. Does the council know more than us about the plans for the fuel economy? Did the team share something with the council we don't know? Because we all would like to know, not just council members.

  2. From your comments in 1) it sounds like the team discussed this with you. But why was it written as an IIP? An IIP should only be necessary to change something that is already working and needs to be changed. Why did the team not just tell us their plans or simply implement it? They don't let others write an IIP when they want to change how the OW works, just as an example.

I always hear we are a decentralized DAO. And then discussions are held behind closed doors. This can't be about legal reasons or disclosure agreements. It is "just" in-game economy.

I wanted to be part of a DAO where I can participate, and not be a little clerk in a company hierarchy, that gets fed with some prewritten IIPs and then can not even vote for or against (again land holders can not even for council members).

Governance created a power hierarchy that I am hating more and more.

long tendon
radiant sky
merry edge
#

what is the current time frame before we can actually mint our blueprints?

long tendon
# radiant sky Sure you need data never said anything Else. Just said it's redundant. - Automat...

My point is not to disagree with your assessment as to which one needs to be built. It's the timing. My personal stand here is you risk a bad gaming experience by adjusting up and down and if you do you do this too many times it ruins it completely. Adjust up is for the benefit of the dao and land owners but adjusting down will screw the economy. Any adjustments needs to be purposeful and not a knee jerk reaction and to do that you need to have access to big data.

radiant sky
long tendon
# radiant sky Can you elaborate on what you mean with benefit and how it would screw economy u...

Surely.

Benefits:
More fuel means more players can buy them from land owners more cheaply than guard rail prices.

More fuel production means each plot gets to sell more fuel per production cycle.

How it gets screwed up.

As soon as you keep tweaking it down you create artificial scarcity in an effort to stabilize price rather than allowing the market to do that on its own. You pull a different lever if there's a dip in prices as this may indicate lack of use cases for the fuel I.e. not much content to spend on it.

It also ruins the strategy of land owners who has relied on fixed production.

cerulean steppe
# marsh sage Hey mate. I’ve followed your feedback both in the governance chat channel and n...

In regards to the 5%:

I haven't seen a spec with fomulas etc., so I am just trying to interpret the really thin IIP-39 document.

All of this depends on so many other decisions e.g. the duration of the build up time for IL:Z lands before OW starts.

But if this time is too short, a T1 land would not be able to produce any significant amount of fuel at the time the OW hype sets in and they will miss out on the initial hype fuel sale.

I might be wrong, but this is a concern I have. To be fair, this doesn't have much to do with the upper rail.

radiant sky
long tendon
analog inlet
#

@cerulean steppe I responded to your request for a more detailed answer to one of your posts did you have a chance to read it? if not it was here #šŸŽ®ć€•illuvium-zero message

amber rune
#

can you mint the blueprints yet?

timber glacier
amber rune
#

ok thanks - I have the max blueprints - so dont play the game anymore...just waiting for minting an beta šŸ˜›

celest narwhal
# radiant sky different people including team already did it... was mostly arround 12:1 (t4:t1...

@vivid cipher assuming and not granting that everything remains the same as the data we had before the open beta... I also found similar output numbers

A T1 produces at max efficiency around 174 total fuel after around 2 months
With another strategy you can maximize production up to 240 total fuels per day (endgame approximately 12 months)

For the T4 the strategies are more limited and (excluding the fuel landmark bonus in this evaluation) the realistic production is 1530 fuel per day after approximately 2 months. in a context of maximum building capacity 1770 fuel per day.

Therefore, according to my in-game data, a T4 would produce approximately x10[+] the fuel of a T1.
However, since the T4s are 12 times fewer in number than the T1s, in general all the T1s produce one and a half times the fuel produced by all the T4s

and remaining conservative, daily fuels production should be around 6 million and under 8 million. (this data must then be divided by the three types of fuels)

Let's take Crypton into consideration, with a production of 2.1M by LOs and 40.3 million Crypton by illuvium, the daily production is absorbed by 100,000 players who use approximately 424 cryptons per day.

And considering the top rail prices of around $0.02/0.03 as good comes an average daily expense of $8.48/12.72, which seems a bit high for the average player.

but if it were actually absorbed by demand it would mean $800,000/1,200,000 per day for illuvium, just from the crypton.

pure fable
#

I think I found a bug in ILZ
it happened on 5 of my T1 plots in a row:
no blueprints found yet. First scanner at 100% does not find anything. Second scanner at 100% finds archie biodata.

#

it is nothing for the first, and archie for the second

#

is this a known bug?

timber glacier
# pure fable is this a known bug?

Are all plots in the same region?
Which biodata you're most likely to find first depends on the region weights.
Also the very first one is easier to find than the second to fifth ones. Usually within 1-3 tries, so you could just be experiencing a statistical average.

marsh sage
# cerulean steppe Thanks for joining the discussion, Animositas. I can't remember we had discussio...

Regarding the prep: the group of 4 IIP/ICCPs that came out on August 8th here: https://discord.com/channels/760344898200666112/1126838877429182506 were crafted as core concepts that the team and council had identified as worth exploring with the community. From the month of discussions afterward, in those governance channels (>900 comments), the open town hall, and reading literally every single post in this chat, the feedback was taken into account and IIP-39 was drafted. IIP-39 IS the culmination of all of that discussion.

You’ve mentioned that you’re not an ILV holder so this could be a disconnect but our DAOs process for communication of council topics is via releasing our meeting minutes and via town halls. The channel linked below is where the council discussions are shared with the community and in nearly every Strategy meeting since before this epoch started we have shared points for fuel pricing and structure:

https://discord.com/channels/760344898200666112/809220730608680990

Hopefully this helps clarify your process questions on point 1.

tough forge
#

When will the game launch?)

marsh sage
# cerulean steppe Thanks for joining the discussion, Animositas. I can't remember we had discussio...

Regarding information from the team, Aaron, Kieran, Nick, Johnny have all joined us to give updates and talk through mechanics multiple times - this info is what was used to craft the proposals for the community to review. I don’t think there’s any relevant information that hasn’t been discussed with the community at this point regarding fuel/land as the team is tasked with bringing back a proposal for the specifics for some of the key balancing mechanics.

The council is specifically set up to allow a small group of individuals between team and council who are working on these topics for hours every week bring items back to the community for feedback. For these sorts of complex, interconnected topics, our representative DAO structure (vs. purely democratic DAO where everyone votes on every IIP/ICCP) is MUCH better suited for good outcomes. That said, I can confirm every single member in Strategy is regularly reading the chats across discord and we are gathering sentiment before we even go into the first dialogues on a topic. We may not always respond directly but you and the rest of our engaged community members have an enormous influence on the final versions of these drafts.

marsh sage
# cerulean steppe Thanks for joining the discussion, Animositas. I can't remember we had discussio...

IIPs (or ICCPs) are used when changes are needed. The orderbook mechanic, future land sale framework, guardrail, balancing mechanics were all never communicated or decided prior to IIPs 37 and 39, thus they needed to go through the governance process. The community feedback need that you note in your second point (and I strongly agree with) is achieved by the IIP process as every one of these topics was aired in public for weeks. We should never have major changes like this go through without a community feedback process.

marsh sage
# cerulean steppe In regards to the 5%: I haven't seen a spec with fomulas etc., so I am just try...

The formula for the 5% sales is intentionally vague as it depends on how far in advance of Overworld, Zero is launched - which is 100% a technical topic on availability and unknowable today. The expectation is that every Zero player has an opportunity to decide how they are allocating fuel (I.e. build production up quicker vs blueprints vs use fuel for themselves vs sell more fuel into the ecosystem). This is always the tradeoff and in the early days after launch that tradeoff may feel more magnified.

We are targeting that every player who is actively playing the game has a chance to share in all fuel sales that are occurring at the guardrail. If my T1 sells .05% of all fuel for a time period after launch. I should get .05% of the sales at the guardrail.

In general that is expected to be a weekly mechanic which is as it is passed today. If Zero launches a month before Overworld that mechanic may be perfectly sufficient. If Zero launches the same day as Overworld we may have to perform that first distribution calculation over a 4, 6, or 8 week period. That discussion will come based on the team recommendation and the last ICCP that specifies items like guardrail pricing and amount of fuel per in-game activity and so forth. These items must be balanced holistically and the council has given the team the responsibility to put the pieces in place, recommend an approach and we’ll evaluate for any gaps we can identify or items the community believes are important.

#

I apologize for walls of text here and not in governance channels but as this is a relevant set of topics for all Zero players, I think it’s probably relevant to be put in here.

marsh sage
hearty cradle
#

*planned

marsh sage
hearty cradle
#

revenue is all that matter

hearty cradle
marsh sage
hearty cradle
#

both

marsh sage
# hearty cradle both

Not sure on current - maybe ask Kieran that one directly as I wasn't on the interview or chat when he said it so I don't have a frame of reference. Regarding after open beta, we would definitely want to show this for a variety of reasons (intra-game economy being a big one) so I expect we should have this info able to be visible somewhere. I would be shocked if there aren't third party sites that are also aggregating this along with lots of other additional useful info since much of the key data is on-chain

celest narwhal
celest narwhal
craggy shoal
celest narwhal
ocean haven
#

6 - 8 weeks delay is nothing for land owners, rookie numbers

craggy shoal
celest narwhal
craggy shoal
#

As the silv2 runs out more will have to turn to buying fuel

celest narwhal
vivid cipher
celest narwhal
vivid cipher
celest narwhal
vivid cipher
#

I mean I would love to see that roi.

#

$5 a day?!?

celest narwhal
#

No land owner will put the price at the same level of illuvium rail prices

vivid cipher
#

Oh wait. My brain. Sorry

#

The land might produce that $5 of fuel. But the land owner take home only $0.25

#

I’m late to the numbers game. Gotta get on board.

celest narwhal
vivid cipher
#

Oh yeah. The old system is still rattling around in my brain.

#

So I stand by my statement that $1825 is too much to expect as return each year on a t1 land.

#

Even half that.

craggy shoal
vivid cipher
#

Exactly. If lands are even capable of providing as much fuel as they do now then each fuel can’t be priced anywhere close to $0.02

celest narwhal
vivid cipher
#

Scoriox was right. You will only need 100 ILV to be a millionaire. (This is a joke)

craggy shoal
#

Even at todays prices

celest narwhal
vivid cipher
#

I’m sorry, what is LO?

celest narwhal
craggy shoal
split root
#

hey people

vivid cipher
#

I’m getting excited about adding the fuel production numbers into my spreadsheet. Comparing tier to tier and tiers/ILV is my jam

celest narwhal
split root
#

i wound love to see another video or a page that talks in depth about the tokenomics and the whole overal plan and scope of Illuvium , things are moving fast and , This is one of the best videos i have watched and would love a updated version with more pages and pictures to refer to tha5t could be updated as we go along , https://www.youtube.com/watch?v=7GKZ_c84J0o

šŸš€šŸŒ• Register now to receive updates: http://link.illuvium.io/beyond
In this episode of Illuvium Insdier, we take a deep Dive of the economy of Illuvium and it’s Tokenomics with Co-Founder Kieran Warick. This is not financial advice, and is strictly for educational purposes. We'll answer the questions:

00:00 Intro
01:29 What is the overall econ...

ā–¶ Play video
#

Illuvium Economy Deep Dive (w/ Kieran Warwick) | Tokenomics of ILV & sILV2 -- Illuvium Insider

#

I play all 4 games , im a land owner and invest ILV personaly and as a company

#

if this should be in a different thread please let me know

rotund reef
#

I agree with a lot of you, there won't be anyone hitting breakeven or coming anywhere near it during that first year. And I'm stoked about it. This will knock out the baby hands, and make things even cheaper for anyone who wants to come in for the first time or stock up on more land/tokens.

#

Let's be honest, YOU might understand the long game, but the NFT community as a whole is years and years of experience away from understanding it.

split root
#

That’s what I like about the video I posted just above ā˜ļø. It talks not only about the economy but it talks about Kieran’s long term overall goal for the franchise and how we can be apart of it with the tokens , lands and everything Like shareholders

vivid cipher
# split root if this should be in a different thread please let me know

It will likely get lost in here. Buried. Other than giving direct feedback on the website, creating a #1020759212172775464 thread and pinging someone in it, there’s not really only one spot for asking the team for such a broad picture that covers most every topical discussion.

I will say that the new one of these that had been on the table to create was basically postponed indefinitely due to some sort of legal advice. Possibly something to do with illuvium not actually being a company and no one technically being a shareholder. 🤷 Not ideal. But it’s where we are.

split root
#

Thanks for the reply

ocean haven
ocean haven
hearty cradle
celest narwhal
# ocean haven from what i understand, you can be sure you will not make anywhere near you ROI ...

For the next landsale will be need a number of pay player that make the production of the fuel not enough or that the projection of growth in that sense will make the landsale iip pass. Bc for the next landsale the main council should approve: N of land plot in sell and prices. For your other comment from the start illuvium have the ability to produce x19 fuel every fuel the landowner sell. So In my exemple before I was considering the fuel put in the order book under the max rail (exclusivity of illuvium dao) like ā€œworst scenarioā€ case. Where only the fuel under the max rail was buy. But it’s kinda unlikely illuvium has 1.9 M people in waiting list for the game. Just 1% of that buying a single S1 travel (in a month) took all the fuels that the landowners produce in a month.

jovial haven
celest narwhal
tardy falcon
#

It has been said there won’t be another land sale until the first round landholders cover their initial investment. Would be terrible if there were another land sale before then no matter if it’s 6mo or a year after launch… initial landholders returns should be priority before any future sales.

rotund reef
tardy falcon
hearty cradle
#

existing holders are 9k, we are nowhere near 1.9m

celest narwhal
# hearty cradle we have 50 dau

Like kieran said in the ama, most of the people don’t see much of achievement to play a game that will be erased in few months. That is a truth.

hearty cradle
#

i see, ur still at that stage

vivid cipher
vivid cipher
#

Wow. That personal attack from a mod. šŸ“ø

hearty cradle
#

modddssss

dry mango
bitter phoenix
celest narwhal
bitter phoenix
#

You have a great way of explaining things

ocean haven
bitter phoenix
#

There’s no rush though. Just dm me when ever you have the time if your able to put it into English.

lethal wyvernBOT
#
DMs are scams

Mods and Team members will never DM you.
Never trust advice or links received in DMs.

Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.

Support is not provided via DMs

Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.

cyan bone
bitter phoenix
cyan bone
#

Ranked Ascendant Mode is (for me) the first product that will have a high level of replability

bitter phoenix
cyan bone
#

Absolutely.

Why I remain so confident isn't 'just talk', we're extremely close to being able to drop PvP content and open the flood gates to a much larger player-base.

bitter phoenix
#

And a great place to send basic explainer graphics and information on how the ecosystem works.

cyan bone
#

be right back, coffee time

cyan bone
#

wish I knew who created this masterpiece

atomic cove
#

super hopium addicted that one

trail forge
bitter phoenix
trail forge
#

For a while yes just like I did with Survival. Then when there is nothing to play for its over

bitter phoenix
trail forge
#

Yup

bitter phoenix
trail forge
#

Thats up to the team to share if they are or not.

bitter phoenix
#

Including zero

trail forge
#

It will depend on the game. For stuff like Zero/OW it is not needed because the rewards are already there (fuel/blueprints for ilz and illuvials/augments/etc for ow)

bitter phoenix
trail forge
#

They just arent those types of games. (at least in current form)

bitter phoenix
#

I keep forgetting about that as it wasn’t really functional in this version

pure fable
#

I mean we could just calculate the likelyhood

#

but I think it were different regions aswell

celest narwhal
timber glacier
#

Yes, it's a very small pool of possible biodata. And also 3 regions have a high chance for Archie (Abyssal Basin, Brightland Steppes and Halcyon Sea).

#

And checking my data, I found my first biodata on the second scan 3/5 times. The others being 1st and 8th scan. So it's at least very common to get it on the second try.

mortal mural
#

elements for a T1 land we just spam converters too?

icy thicket
#

You have unleashed my inner artist šŸ˜†

vale dragon
#

land price pump, what happened?

reef vapor
#

any idea when minting will start?

#

like a said date?

icy thicket
reef vapor
#

alright thank you hope the time fram for minting isnt that small

icy thicket
icy thicket
manic ginkgo
#

Have you fixed the Marketplace glitch?

empty path
#

Nick replied to this in general

cyan bone
empty path
long tendon
long tendon
# bitter phoenix Is that planned?

Again another off topic discussion but I'd like to give my personal thoughts that there should be some incentive but not necessarily ilv rewards like beyond.

If the big money is tournaments I'd like to give ascendant leaderboards an opportunity to get guaranteed slots in these tournaments (weekly/monthly?) as an example

trail forge
#

TFT is fine to just play and climb because its F2P

long tendon
long tendon
#

Not that I'm rich lol

trail forge
#

And that was back when there was only 1-2 sets to complete!

long tendon
#

As much as I love to keep this topic going we're gonna get a mod to interject and say we're off topic hahaha.

Let's reel it back to IZ. Atlas_Love

trail forge
#

I can combine the 2

#

Ascendant (Leviathan too) Arena Tournaments Daily
Pay X Fuel -> New tourney fires whenever enough players are in queue
Prizes for Top X

This way more fuel is spent and Zero players get more of that 5% revenue
Arena players can grind as much as they want to make back the money they spent on investing in decks

Win Win

hearty cradle
#

no

hot bronze
hot bronze
#

Hey Fam, been a while - Is ILZ still android only atm?

#

(besides PC)

vivid cipher
hot bronze
pure fable
timber glacier
# pure fable ok but what do you think how likely that is? 5/5 it is 10 perfect scans in a row...

We don't know the exact probabilities. Only that they're boosted for the first biodata.
But regardless of the numbers, it follows the same statistical models as any other random function, you're likely to find the first biodata on the same number as ~68% of all tries. And with a low number as 2, there's little room for variance, which only increases the number of times you'll see it at the same number.

#

i.e. You can't have a lower standard deviation than 1, so you'll have above 80% chance of it landing on 2.
EDIT: Graph just shows the standard variance distribution. For this particular instance it'd be more skewed to the left, but I can't find a decent graph picturing that at the moment.

#

So I'd say it's highly likely it's just probability, considering we're dealing with such small numbers.

fervent slate
#

To make a Blueprint Skin, do I need an ILLUVIUM as a material?
For example, to create an Atlas Skin, an Atlas is needed.

If so, the Skin will be sold for a high price.
I have a feeling that it would not sell very well.

radiant sky
timber glacier
#

also depends on the looks, and what people feel about that

#

I know some people will pay a lot to look good (or at least what they think looks good)

fervent slate
#

Thank you for your answer!!Atlas_Crying
It sounds like a lot of work to create a Tier 5 Skin.

timber glacier
#

relatively speaking

#

especially higher stage ones

#

since that would require multiple lower stage illuvials, and you're not really guaranteed one every run

#

then as Spoon pointed out, also depends on the price of fuel

fervent slate
#

Right.
I would rather buy a $10 illuvium than a $20 skin, though.

radiant sky
# fervent slate Right. I would rather buy a $10 illuvium than a $20 skin, though.

i would rather buy a 10$ illuvial than a 5$ skin.
but when looking at other games, there are peole rather buying a 50$skin than a 10$ illuvial.

the whole implementation of materials into the process of creating skins is very critical.
it not only makes them extremely limited just due to supply of materials, but could also make them too expensive to have enough sales to make it really profitable.

gloomy quarry
#

20-30$ for a skin is not unheard of in other games. Add ownership and ability to sell it later and 50-60$ or even more is not so far fetched for the rarest ones

fervent slate
#

Yes, even if the skins cost $50, it would not be a problem.

However, we believe that it is more likely to remain unsold as it is more expensive than ILLUVIAL.

Then it would be faster to sell the illuvial as it is, which means that we question whether it is worth it to make a blueprint and sell it.

Also, making skins requires Fuel, so we are in the red until they are sold.
If it doesn't sell, you are in the red.

If that's the case, I think it would be better to be making Fuel than making Blueprints.
It depends on the market price.

sharp elk
#

If you can buy a solid starter deck for $20 total, I doubt people would object to buying a single skin for $5.

Obviously all based on made up figures, but I wouldn’t be surprised if they aren’t far off.

true sequoia
#

and even if the land creates some value, is each transaction for eth (fuel, bp, etc.) going to be taxable? That will be a nightmare, vs just in game swapping for OW runs, minting, etc.

radiant sky
true sequoia
#

yikes

languid haven
#

Does it matter not finding all the facts? Is there a benefit for finding them all?

radiant sky
mortal mural
#

I need to ask again about some technicals about the fuel selling and the illuvium minting fuel.
When we Land Owners (LO) mint our fuel to sell, we can set the price from 0 - top guard rail price. For very fuel LO mint, ILLUVIUM mints 19 more. Here is my confusion. Does illuvium only sells fuel at TOP GUARD RAIL price? if so, as long as LO keep selling lowe than TOP GUARD RAIL price, do LO keep all revenue?
have we changed to ILLUVIUM mints any amount and sells at TOP GUARD RAIL PRICE to meet demand, from this revenue 5% is distributed to LO depending on their weekly fuel sales percentage from LO weekly total fuel sale.

radiant sky
mortal mural
mortal mural
# radiant sky Yes

thx, its much clearer now. i needed to know to fantazise with numbers on how much imma make or lose. lol

radiant sky
tall crypt
#

When it reaches 180 elements the illuvium zero program crashes. I can't build more.

mortal mural
#

how many converters can you efficiently allocate near an element/fuel site?

#

i heard in some youtube videos that you would want element/fuel sites clumped together, but that wouldnt be the case on a t1, right? since you gotta use converters

willow torrent
#

Excuse my ignorance but is season 1 just about alpha blueprints and season 2/PB or what ever we are calling it these days will have our lands reset? Am I wasting my time?

cyan bone
willow torrent
iron veldt
cyan bone
cyan bone