#🎮〕illuvium-zero
1 messages · Page 38 of 1
It would be more complicated if numbers will be in hundreds or thousands
I haven t played overworld yet, how much we need to travel?
In the beta we have 5000 crypton every day. Stage 3 run is 3k plus crypton.
30-60min. But that's the expensive one. Cheap one stage 1 is about 375 crypton i think.
Lets see
Think team will figure out how to balance
Hmm good info. Good to know about converters also. Figured you had to either buy land that had everything or buy 1 of each type of fuel for bases covered.
Yeah, and 'converter' may lead you to believe it's a 1-for-1 exchange or there are some losses, but they actually generate passive fuel too and convert for gains (e.g. 1 crypton for 2 solon)
Is this “season 1” going to be wiped clean at the end, meaning I will have to rebuild from scratch for the next season? Managing 6 T1s from scratch is a full time job
It will get wiped at the start from public beta. There is no info about another season or another wipe right now.
We do keep any BP found tho right?
Yes right before public beta launch. There will be a window where we can mint them.
Anyone know how to increase scanners efficiency? Power stations actually decrease it
Scanner can max 100% you need free ground to get to 100%
Hmmm interesting indeed….
@timber glacier I think passive has been patched
How much time do I have till it resets,
Public beta will be in Q4. So you will get a bit of time to get all the blueprints
What do you think should be done to improve management of multiple land plots? It doesn't seem like there has been a focus on making this feel good yet. I've put in some requests, but wondering what others think...
Does anyone have the info on how efficiency affect How much L-Crypton Collider Yield on Passive and Active Conversion. I remember we can double or triple the yield on conversion. But now no matter how many power station i to boost efficiency. It does not yield more resources
For tier 1 land and level 1 fuel collectors and converters, you need efficiency caped at 150% to get the second yield
Level 2 fuel collectors/converters will yield a max of 3 at 125%
(again tier 1 land, it's different for other land tiers)
So i need to upgrade to Level 2 to get more yield.
Does anyone have table for this matrix? Can share so easy reference
That info box doesn't reflect the efficiency, but if you click on convert it should show 2
Yes you are Right...
Have any Kind Soul manage to create a table for the yield vs efficient percentage? For Muiltple Tier?
I'm sure there's a better resource out there, but this is how I've been keeping tabs on it so far:
Good Stuff.... 👍
Keep in mind that for tier 1 lands, the level 2 buildings there will cost twice as much to get 3 instead of 2, so don't upgrade until you can afford it!
For Tier 2 Extractor. Max at 125% So we do not need to give them more power. But the resources required to extractor will also be more.
So need to balance and level up these extractor wisely and timely
For sure, not nearly as critical for tier 2+ lands, but tier 1 feels like a balancing act
Will Passive Production be affected by the Efficiency % ??
Yeah, I believe it is similar, but I haven't tracked that one
I have 2 x Tier 1 and 2 x Tier 2
I was away when they wipe the testing build. Loss around 5 days of Progress
Ah, you'll catch up!
tricky to keep tabs on multiple lands though
time to make the rounds again...
Yes... i always forgotten what each plot of land need to upgrade next and what i am saving resources for. End up wasted time
How are people going with blueprints since the reset? I'm almost at getting a scanner on my T3 but haven't had much time to play.
Have been thinking if the market is flooded with the same 15 blueprints, and then after we go to public beta they have the same chance of being minted as all the rest - won't that make them the least valuable blueprints in the game? Wondering if they will get an ALPHA stamp or become unmintable in the full version so we're not all wasting our time.
Thoughts?
I remember that for the public Illuvium Zero Playtest. Those Blueprint they mention we get to keep those. Or did i heard wrongly
I believe these specific 15 blueprints are only available for the alpha, but I think they will be easier to get than most during live too.....so they may still be less valuable for quite a while
If that's the case, that would be great. I haven't seen that stated anywhere though. Would be especially good since Atlas is bound to be popular. If those blueprints are only available through alpha 
blueprints don't exist my proof is in my bp count 😉
You go for days without any, then all of a sudden you get a bunch! I'm sure we'll all get them with a bit of daily maintenance, even with T1
@mental anchor yeah. Got one bio with my 1st scan than 20 scans after nothing. All scanners at 100%
Im seeing t3 and 4 getting them one after another haha. Guess what land you have do count🤦♂️
The first bio is always quick! I wonder if that's coded into it
@mental anchor i think it is. To give ppl hope lmao
I stand corrected.....did a little searching and found this convo: #🎮〕illuvium-zero message
Does Pave affect the efficiency now? I tried adding pavement. It does not seem to work. Is it Bugged?
No, just timers
So adding Paving reduce Timer?
?zero-path
In Illuvium Zero, paths are an important aspect of your land optimization. When placed next to buildings, paths can increase the speed of activities such as construction, extraction, conversion, and scanning. It is important to note that the connectivity of paths is not a factor in their effectiveness - a completely surrounded building is the most optimal setup for maximum efficiency.
yeah, there' sa good graphic.....there it is!
Thanks. Yeah I suppose it's not ever going to be a money maker! I wonder how many of the 20k lands are going to bother playing alpha and how many are just sitting there as NFT investments
No way there will be 300k blueprints from alpha, maybe 50-100k of those available?
Yeah I agree
I added Paths. According to the Graphic it should be threshold 2. (2 side)
My convertor is already started when i added it. After adding path. Timer never reduce
Yep, check is at the start
Important for fuel so you can more comfortably collect once a day
Do you all do all 4 side or only 3 side?
4 where I can, at least starting out when there's more space available. Will reduce it later
Lots of people squish everything in corners though once scanners are up and running
Thanks for the Advise
So does building paths make converters/extractors more efficient? Or does it just speed up the building/upgrading process?
According to the Guide. It affect all timebased event. So i would assume upgrading time is also affected. I will try it out soon
Maybe make a 2x2 Pad just for Upgrading
Can we suggest to the Dev Team to add an option to the show Menu.
Since we are not allow to rotate the map for the plot. Can we add Plot View to the show Menu.
it will flatten the building to Symbolic Icon for the building with percentage efficiency shown and Timer Reduction Shown. This would make it easy to manage the path around tall building like Sequestrian Plant and Nexus
Yah cuz IF it is only an advantage for building and upgrades. I'd be tempted to leave paths out and just have ready pads for building/upgrading. That would clear up alot of space if that works?
Its it reduce upgrade timer also
Good idea
It affect all timer base activities, So generally its a good idea to design it with path.
Only for Non Production Building like Nexus, Storage. These we do not have path benefit.
So probably i will build a 2x2 Plot for Upgrading Storage
Ok that's what I thought. I couldn't see any difference for extracting and converting
Just now confirm by Mozeen, we need to add path before starting extraction or conversion
yeah, it won't generate more resources, but will complete faster
And i guess the more sides you cover the faster they extract etc.?
yep, so kinda depends on how often you're checking in how much it matters, but definitely nice to get fuel collectors/converters below 24 hours
So would you say these 2 extractors are getting full benefit of paths or are the 2 corners not completely covered going to only give me 75%?
id say need to complete corners
?zero-path
In Illuvium Zero, paths are an important aspect of your land optimization. When placed next to buildings, paths can increase the speed of activities such as construction, extraction, conversion, and scanning. It is important to note that the connectivity of paths is not a factor in their effectiveness - a completely surrounded building is the most optimal setup for maximum efficiency.
Seems like the one on the left is getting no time reduction
Perfect! Thanks
both wouldnt be
oh yeh mb i see
1 no threshold
U need to close the last corner to get 4 side benefit. But its only Few % difference. I need to redesign if i have time. Lucky we can still move building around without rebuilding... 😀
What happens if i cancel upgrade after i started? Do i get bqck rss?
Hi girls
I am just starting my land game
is it too late?
to get the blue prints in time?
I've been so busy with work
Think you're down to around 5 months give or take a few
oh.. is that enough time?
think you'll be ok still 😉
okay great.. I'll play a little
Any idea why my android and desktop versions are not in sync?
what's the use of the path?
what's the website ?
Scan 21 no bio🤦♂️
Any way to delete the free plot of land
where can i find this
Works best to exit the game on one before opening the other
In Illuvium Zero, paths are an important aspect of your land optimization. When placed next to buildings, paths can increase the speed of activities such as construction, extraction, conversion, and scanning. It is important to note that the connectivity of paths is not a factor in their effectiveness - a completely surrounded building is the most optimal setup for maximum efficiency.
legends say go home first, and move to bed play on android
?zero- Blueprints
?zero- blueprints
?zero- blueprint
?zero- blue
?zero- print
How so?
Carbon converter paths have no effect like that (missing 2 opposing corners, so it has no full pathed side)
Crypton converter has 2 full sides (missing the corner towards the other converter)
It's so silly ... No effect because 2 missing corners.
But as far as i remember paths get a rework anyways.
@timber glacier im at 21 scans no bio.... smh...
how long is alpha going to be? am scanning like nothing else and cant fond anything 😅 and then I still need to research, right?
ouch
A few more months at least
@grand sigil at this point I wouldn't be surprised if you find 3 in the same day tomorrow
@blazing ferry
Can Help Verify the below Data is correct according to the land Tier and Efficiency?
If correct Higher Tier Land really is very powerful
2 questions:
Will the duration of this session be approximately 4 months?
Assuming there is a blueprint market, what value can a blueprint have?
@timber glacier my scanners run so one of them is done every few hrs lol. So it keeps me busy lol
Way too many variable for anyone to estimate a value for the BPs
ah, mine are all done the same time. so I just go click click click click click click click
@timber glacier i think ill do that. Maybe ill get something this way lol
for some reason I seem to have more luck that way (or it just feels that way)
How you guys feel about the Land prices.
They dropped the last few months.
It's expected to last til Open Beta (estimated in Q4)
Prices would be determined by whatever players are willing to pay (probably not much for low tier low stage ones, more for rarer ones, in my opinion)
There’s no way anyone can estimate that. If these bp have value i see it accruing in the long run
Just wanted to say thank you again to Art Person, I had a lot of fun building today! Up to level 6 so far!
Looks right to me
Quick one do you need a data bank and material lab for each scanner ?
My heart is not in the cards after reading that.. 😅
No, data bank is optional for this season (it only raises efficiency of Labs by up to +30%) and you can have as many or as few Labs as you like (more gives you more opportunities to find blueprints though)
I'm at 3 Bio after 28 scans, so there's a lot of randomness to it. Just keep trying.
Are you using a databank ....what about the holographic...does it help ?
Thanks
I haven't built one yet (still adding more Labs)
The Holographic Statue is just decorative in season 1 (It's function will be to raise the chance of finding other illuvials matching the affinity of the one on display, but since we only have one illuvial per affinity, it doesn't really do anything right now)
Tbh honest I might to try to snag another if it keep up 🤌🏽
I think they mainly dropped because of the (almost) 4 month delay of season 1. They'll probably go up as we get closer to beta though (at least that's my guess).
When you add all the converts next to each other did you just rum them at 50 percent ?
I don't run active conversions on them, just passives
If I need to convert I move them away (so I can get them to 150%)
Yes I mean did you just let them passively convert at 50 percent ? Thanks 🙏
yup
A d them move them to power stations when need to actively convert
yes
@timber glacier i do. 1 extra fuel a day x 25 is useful lol
is there a link? I can't read that small
@vivid mango why dont you just zoom the pic lol?
I did, still too small
@vivid mango landscape view?
Thx for the inspiration, 3rd scan and got 1 down!

oh... open in browser. Ok
Does zero point transducer do anything?
Not now ...can send resources in future
My Calculation for Tier 1 Land for Different Level of Converter and Extractor.
Seem like for higher level we need to keep our Effecincy higher in order not to have negative resources yield
Do let me know if my calculation have error
okay, fair enough
I did run some early on, just never all of them at once
no, they're all lv1
Coop thanks
Is there any way to see how much time there is left for passive fuel production?
not at the moment
Can fuel be traded on marketplace aswell, and if yes how long is the transport on avarage?
Thanks
Yes, 1h per unit of fuel
You need lv2 market for fuel trading
Omg 🤦♂️ I never upgraded mine, been waiting for fuel production and its's going sooo slow lol
Got 3 convertors of each and still goes way too slow while I could have been using the marketplace all along lol
Thanks, gonna upgrade it right away lol
well, the market upgrade requires 1 fuel of each type
Yea I got that
It's apparently slow to get fuel trades accepted according to what I read (haven't tried myself yet) so keep that in mind
Ah okay
4h for my solon to finish first 🙃
Fingers crossed
What tier are you playing on?
I only got 2 tier 1's might want to trade those in and get a T2 instead
Seems like a T1 just doesn't have enough space to get everything at a good efficiency
Or I just need to rethink my whole placement and get more powerstations
Yeah indeed
Yeey just got a passive solon so I can upgrade my marketplace 🥳
How many powerstations and converters of each you use?
Maybe I just have to cut back on converters
@timber glacier how much fuel a maxed out t1 you think will produce daily?
Guys i need Hyperior and dont have it in my plot
How can i get it?
depends if they change how Power Stations work with converters
my last model had about 240/day when fully optimized
@timber glacier bro. Im thinking 500 min a day lol
You can get it by building a Hyperion Lathe (converter tab) and converting the fuel you do have on your plot (they also passively generate some every 48h, or 24h after a few upgrades)
not sure my math can get there
I see
Really TY ^^
@timber glacier how much is conversion at lvl 5?
5:5
So at 150% is 3 extra a day right? Use 5 get 8
Should be, yeah
And passive at 50%
should be 1 at lv5 (2*0,5 per day)
So 4 extra a day per converser. At 100 pieces?. 400.
Only if there's no lock timer on moving buildings (not that I've seen devs mention it, but I saw ppl suggesting it a while back I think)
Still, gonna be a lot of work moving all those converters every day
(I'm assuming you're planning on moving them to a powered area for the 150% once done converting while stacked up)
@timber glacier yup
Sure, if there's not any changes to the current mechanics, that could definetly work
@timber glacier if they take that "moving" from us.... t1 wont worth at all
I guess we'll have to wait and see just what changes are coming
I know they're talking about reworking paths
i'm pretty sure thats gona be patched so it won't work anymore
I'm not expecting it to work, so I'm specifically looking into builds that require no movement
in the end it's a city builder not a building mover game.
yea same
🤣
actually the higher tier the plot is the more it would profit from moving to powerstation area.
I'm also trying to math out how long it'll take a T1 to get a Lv5 Scanner
@radiant sky i disagree. They wont like the hassle. Thats why they spent more.
@solemn bloom sup mrki🙄
but i guess even the devs would implement something making it not work anymore, because it definetly wasn't planned to work like that
I'm pretty sure the move action will get a cooldown or something
@radiant sky i dont think was planned in anyway. So it just is. Cuz isnt a bug.
the output would be quadruppled, trust me they will do that hustle, or find somebody to do it.
i actually think you won't see many t1 going for a fuel production plot. Most will just go for full BP production.
There will be at least 3 (Just so I can occasionally play overworld)
@radiant sky it depends of how the market goes... everything now is speculation
Or maybe I should just get a T2 or T3 for fuel, not decided yet
BPs wont worth more than fuel (as profit wise) otherwise higher tier land owners will have q mutiny lmao
@timber glacier ill try to get a t3
I just bought a 4th T1 a few days ago
don't think so, if they can have a sustainable playerbase, there will be rare blueprints worth a pretty good buck. All will try to hunt them to generate a good passive income.
depends if you find a good BP, aye?$
I'm pretty sure a T5 S3 Blueprint will be very hard to find
the fuel profit won't be super high, if aaron don't mess with the fuel economy.
Any specific reason ,on why you have roads connect your buildings ?
roads reduce the time it takes to scan/research/build/upgrade/produce
?zero-path
In Illuvium Zero, paths are an important aspect of your land optimization. When placed next to buildings, paths can increase the speed of activities such as construction, extraction, conversion, and scanning. It is important to note that the connectivity of paths is not a factor in their effectiveness - a completely surrounded building is the most optimal setup for maximum efficiency.
My advice, don't calculate too much and don't follow all the theories until the game is finished, this is a much bigger zen for me than BT right now 🤣 @grand sigil
Thanks a lot !
That's pretty much what I'm thinking too, I'm mostly just waiting for more confirmation on what changes are coming
@solemn bloom any news about utilities there?
Soooooon 😂🤣
@solemn bloom
😂
can someone help with how scanner works? and all those data. what becomes nft?
no need to upgrade scanner and materials lab in season1, since we have just t1 biodata available.
oh thanks
What Fuel do you think that will be the most used ?
so scanner and data bank is all i need?
real the description of the building, the last Holographic Statue one is helping you to get more chance.
scanner and materials lab.
data bank just pushes your materials labs efficency +30%
I would say hyperion. But it all depends of the amounts needed for every single thing.
Interresting, is it because of the cure shard fonction ?
@harsh dew yup. Majorty of players will start with the lowest spendings for travel. To farm. For shards.
You spend like 3 mining runs worth of shards per capture run, right?
@harsh dew but as i said. It depends how much thlravel will be. How much the shards and gear costs will be...
i guess crypton and hyperion is pretty easy to balance out.
solon on the other hand, is theoretically at a certain point of time not used anymore if there is no change of usage.
Sorry to bother you again. So the optimal is to have road all around each building ? It doesn't matter the type of the building ?
Depends a little on the timer length. 3rd and 4th side usually reduces very little time, so sometimes 2 sides is enough (I just have 1 side on fuel extractors so they operate on a 20h schedule, which lets me click them the same time every day)
🔥
Finally, your luck changed 
2/15 😄
Yeah 😁
Ti-ru done. Now on to Atlas 🥳
Yeah I just found my first blueprint today 
So there will be a time window where I can convert it into a real NFT which won't be wiped, right?
How many labs do you have?
Yes
Just 4 for now. I've only got Atlas biodata to work on so there's no need to invest anymore into labs rn.
What's the cost per scan and per research...is there anything else to to get BP ?
Also are you a real doctor ?😅😎
Scan:
-175k carbon
-85k hydrogen
Research:
-175k silicon
-85k hydrogen
No, not really 😂
No, you need just mat labs and Scanners.
But it says Dr.....so must be true 😅
Never trust the Internet 😆
Yip trust Google and bug tech ....they never lie ....ever 😂
Big tech
Guys, does the scanner work the same on 50% as on 100%? (Tier 1)
how many total biodatas and blue prints are there that we can farm?
15 blueprints maximum
Kieran should hire you to run his T4 plots
There was an entire list of people ready to play his plots but afaik nobody is playing them
who tested it?
Does this mean no one else can find these blueprints?
Everybody can find the same 15 blueprints
But then, is it first come first served for the minting? I though when you minted them you transform the blueprints to NFT, which are unique? I don't quite get it
no blueprint is unique.
There are very rare blueprints later when open beta launched. It might be a super rare BP get just minted once or even never, because nobody found it but it is possible to mint every blueprint multiple times.
NFTs can have collections with several of the same looking ones. While they are still non-fungible as their ID differs.
now in S1 the droprate is high.
every plot is able to mint all 15 BP's, if they got found in time, when the minting windows opens.
No limitation at all
Finally at scan no 22
was it on 50%, your scanner?
Dayum 100 crypton for nexus 9
Does the scanner work better on more than 50% or does it make no difference?
But in this official vid (https://www.youtube.com/watch?v=LkAqq50XkhY&t=29s) Andrew says: "if you hold that blueprint in your wallet you essentially have the rights to create whatever that blueprint is all about" I thought this meant every blueprint was unique, but you are saying that they are not and the same blueprint can be found by someone else. but if that's the case I don't own the rights anymore?
The point is "you have the rights" implies it's only you and no one else
Illuvium: Zero is a free-to-play, industrial building game, available on mobile, PC and Mac. Players build their own virtual industrial complex to collect essential elements, precious fuel, and unique blueprints on Illuvium land.
🏗️ LEARN MORE about Illuvium: Zero: http://link.illuvium.io/playzeronow
ABOUT THE GAME
Illuvium is building the wor...
Any devs in here?
They work best at higher %
you still have the rights, just someone else can have the rights too
Scanner can max 100%
Im just asking because the fuel converters for example work the same on 50% as they do on 100%
Mhmm ok, I think the way it's explained in the vid is misleading then, thank you
100%. All 4
No the converters also work best at higher%
Afaik the efficiency is directly linear to the chance to find something.
so if your efficiendy is on 50% the chance of finding a fact/biodata is halfed.
at 150% yes, but everything below makes no difference for them
its the same for fuelconverters. 50% efficiency leads to just 50% of the output.
Thats why I wonder if the scanner works similar
thats because of the low number and rounding, you cant get half a crypton for example
You have the Rights to create let's say skins. So they are unique for everyone that has that blueprint. You can creat as many skins you want from that blueprint. So if everybody only creates one skin they are more unique then if everybody will create 100 of the skins.
okay
But 1 fuel for example cant be divided by 2
it is divided by 2 which equals 0.5 which get rounded up to 1
yeah, therefore it works equal at 50%, at least for structure lvl 1
especially the fuel converter on a t1/2, yes
and scanners at lvl 1?
Alright, thanks!
as i said... you get half the chance of finding a biodata/fact
okay, damn
I just hope you verified this information
Cause it still shows 1 as reward on 50%
hey can u please send me a picture of your land i want to replace my land
feel free to read up on it by yourself in the pinned messages here in the channel, or by searching for what you wana know in this channel.
yea, but what is the % - chance of finding 1?
Okay, they should display this in the next game version tho
For example:
Rewards 1 (with 50% chance of success)
you have different droprates for the different tiers of blueprints.
what i not know, but could be possible that there are even different droprates of bp's in a tier line itself.
depending on all the different droprates, hard to put the data in a small popup window.
But definetly a good point, you could write an ingame feedback, so you make sure the devs notice it.
@timber glacier please send help
yes, kind of like they did in the research window you mean?
My research lab efficiency is 150% without data banks. Should I still build a data bank?
I guess so, Im not that far yet
okay
if you intend to build multiple labs in the same area a data bank comes in pretty handy... i built 2 to have max efficiency on my labs.
but if you stay with 1 lab, there's no need to build a data bank
Thanks I was just wondering because I reached 150% with the power stations that were already in place there
I think I'll build a second lab so I might have to build a data bank with it
yea was the same how i built them, but soon i built 1 to keep them up... now building my 2nd
would need too many powerstations for all those labs close to each other
Guys any tips on what building to upgrade for better blueprints odds?
is this from this season?? 😮
What tier is this land?
yea, just cut it out right now
t4
Looks great, not gonna lie
that's a lot of labs not only 2 hahaha
how many lab u got
12
how many scanner ?
i had 10 at max. but found all biodata, so i started to delete them
right! good for u bud!
I'm new around here, is the game polished enough? Is it enjoyable or still requires work on that side?
Guys any tips on what bukding building to upgrade for better blue print odds?
the only option is to increase the efficiency of your materials lab.
Build more materials labs i guess would be the way.
depends on how high your expectations are 🙃
what is there is looking good, but there is still a lot of work to do.
Is there a guide somewhere about the game?
specifically on blueprints there is an official guid.
other than that you might have to look into #🎨〕community-content
or a 3. party website like illuvihub or illuvialmaster.
other than that, you can always ask questions in here if you have some.
(atm it is pretty basic gameplay, so you get most likely fast into it by yourself.)
BP-Tutorial official:
Illuvium: Zero is a free-to-play, industrial building game, available on mobile, PC and Mac. Players build their own virtual industrial complex to collect essential elements, precious fuel, and unique blueprints on Illuvium land.
🏗️ LEARN MORE about Illuvium: Zero: http://link.illuvium.io/playzeronow
ABOUT THE GAME
Illuvium is building the wor...
Thank you, appreciate a lot the detailed responses
do u guys place all your fuel converters in a row and let them at 50% efficiancy?
You can only ever find 1 thing when scanning/researching, that number won't change
As for efficiency, 100% on scanner would be better than 50% (from what we know the chance to succeed is 4-10% on 100%, so for 50% it would be 2-5%)
I cannot understand if blueprints are unique or not? A blueprint can be discovered by just one player or multiple players might get the same?
They're not, every player can find the same 15 ones.
They're only unique in the sense that the 15 are different from each other.
Weren't they saying that you can decide how many of them you can print in skins and so on? Basically if multiple player decide to print more, it becomes worthless, am I missing something?
As they have a diff. MINTing number , therefore unique?
Sure, each print that's minted will have it's own minting number (or ID) thus making it unique.
However two differently numbered Atlas Hybrid Armor prints will still make the same skin.
Sounds pretty much like I understood it
Then they overmatketed it on this side, cause finding a blueprint isn't that worth afterall
Once the game is properly released there will be much rarer blueprints to find (and the devs stated that some may only ever be found once, effectively giving the owner monopoly on the skin crafting for that print)
Got it, thank you
But you're probably right on the ones we are hunting for now not having much value. Maybe in the future they will, once they aren't available to be found anymore.
Will blueprints be on the market ? , or just the skins you create with them?🤔
Blueprints will be NFTs, so pretty sure that means they can be sold on market
Hope the team includes some higher tier blueprints later in the season, so we have a reason for testing out more of the end-game part of ILZ for blueprints. Maxed out scanners, data-banks and material labs. maybe blueprints that will not return later after alpha season
every 4 clicks i lvl up.. can't stand this anymore.... can we please change it??
my life
same

Well I did get 2 facts and my first blueprint this morning, just had this one lab falling behind, and they're not living up to expectations...
yeah, I can feel it, it's annoying it's shoud have the option to diseable it.
Yes please?
Seems like scanners hold bio data…wants the point of a databank again?
Yah doing that thx
For now it increases efficiency of mat labs
how many squares does a scanner occupy?
When will we receive a notification for the passive resource we received?
I have to constantly check if one cryptarium in the convector has arrived
👍
it only notifies when the passive storage is completely full, you'd have to check manually for smaller amounts
please get rid of level up, it's a spam pop up please
I haven't seen that apply to fuel resources
They get a colored icon, just like resources. But it takes several days before it's full.
certainly don't see the need for more than one
Maybe. But if it increases research lab eff than it might be worth it. Gota research bio data to get blueprint
Im just Building my 2nd one for efficiency of my labs
whats the use of holographic statues
blueprint sweatshop 🤣
You can show off a illuvial biodata, the likelyhood to Find biodata of the Same affinity as the one you show of gets increased.
But since there are no biodata of the Same affinity in s1, there is no usage for now
do we actually know about the rarities of the BPs when the game is fully released? will there be differences between skins?
or armor or whatever we can find through Illuvium Zero
I think this Game is so adicting...
I See the enthusiasm what you guys here have as well.
You guys have that for the other 2 games as well?
Well , Overworld made me buy a new pc because of the awesome graphics i wanted to experience on epic settings , and i have gotten my first D1SK thru some tweet-sharing , and it included a HOLO Rypter...so for me, i have to go with YES!
✅
💯
(somewhere in between there i bought my T1 too btw 😜 )
thats the way i like 
Nice i like that
I am always so excited when i spend time on the Channels
But then i need to make brakes cause of job and Family.
Overworld and auto battler i know the idea behind it but not sure if its something for me.
Over all i think the interest decreased a bit the last year.
In my opinion it should suceed but its so hard to say if it will go "Mainstream"
I think it will def. go mainstream , like Overworld f2p for sure with younger generation gamers ( i'm 49 ..so thats pretty much everybody gaming 😂 ) ..and they might get interested in other parts of Illuvium along the way wich maybe makes them want to be a landowner too ..WEB3 gaming is not even really started imo.. I think i'm in the best Beta ever tho 😁 👍
why can't i build, i have enough hydrogen... am i missing something?
I believe the changes of finding a biodata would change depending on the illuvial. Do you know something about it? It would be much better for the game if the chances of finding a t5 illuvial biodata to be much lower than to find a T1 illuvial biodata. Of course, in this alpha version, we have only T1 biodata, so it would have much difference
I'm pretty sure higher tiers will be much harder to find.
Also devs did say alpha has boosted chances to find illuvials if I recall.
How many illuvial biodata can be found during season 1?
Blueprints are skins for Illuvials right , so it mean just skins in generall or we can put "armor" later on illuvials?
I had this issue as well. I had to build another storage containment just to get the amount slightly above the 1.1 and it worked.
yeah, figured it now... expanding atm.. thanks for replying
For now blueprints are recipes to Make skins for Ranger and Mozart...
What is the max level we should bother upgrading the Singularity Scanners too? For this Season of Zero
ah right dunno how i though its for illuvials 
Lvl1 is enough
Oh ok.. anything higher gives no advantage?
Is there any plans that they have in overworld a in game use...
For example if you find armour and the Ranger has more armour then
I think that would be more then amazing
No, if you upgarde you are able to find biodata of higher tier illuvials, but since we have just T1 biodata available there is no need to upgrade
Perfect.. What about Materials Lab.. Just lv 1 as well or is there any benefit to upgrading those?
Not sure i totally understand what you mean 😅
Yes, lvl 1 is fine... It's the Same Like with the Scanners.
Awesome. Thanks!
Ok thanks. So after finding all 5 there is no other use for the scanners? I can get rid of them and build more material labs.
Yes, but remember that you still need a scanner if you want to build Data Banks
I built 1 data bank. That's all we need to store the data and blueprints, correct?
for anyone who has a scanner, what is the actual dimensions of the scanner and how far in each direction do you need clear to not overlap with other buildings?
The Data Banks also greatly increase the Material Labs efficiency, so if one is good enough for you then you are good to go 👍
Oh I see. Thanks.
Yes, nearby buildings affect their overall efficiency. Just try to build it with the efficiency function on to see where it fits better
yeah what are the actual dimensions though?
Are there different rarity of blueprints to research or are the blueprints the same from season 0?
I would have to get on Zero to tell you, I don't remember out of the top of my head (think is a 2×3) but I will confirm a bit later
2x4
how far out does the influence go in each direction? like 5 or 6 spaces?
The display is probably rounding up to the first decimal place. It probably displays 1.1M once you have something between 1.05M and 1.1M. The requirement is actually 1.1M to build, so you don't have enough yet.
6
for the 2 wide side too? so the first spot I can place something from the 2 wide side is 7 spots away?
Exactly
thank you
Yea same as others. The rounding algo is not good enough here. You have less that 1.1MM in real life. it’s a bug IMO for fixing.
My pet peeve is still the same from before season zero. I HATE having to click the level up notifications. I also loathe that there are no keyboard shortcuts that work - even enter for OK, escape for X (close window or deselect) as the most basic. In general I’d like some options to reduce the clicking, ha.
is there any list for blueprints illuvials?
these are available this season
There are 3 Armour Blueprint per illuvial (15 in total)
hello there, why i cannot finish my daily quest?
I dunno, why can't you?
25 facts in total?
hello guys... better few scanners with 100% effi o the more is the better ?
whats the '' meta ''? 😊
moving the 50% scanners to a location in order to get 100% after scanning works fine for me
hooo what a trick ! tx
so you are having idle scanners?
bec you cant move scanners while they scan
but this will change / you cant abuse it later on
after scan I move them and check results with 100%
hoooooo wow
how are you able to move them, not an option for me
at the end of the scan
you have to wait until the scan is done and move after that
in 3 minutes I can send you a screenshot xd
ahh okay, but are you sure the scan does not complete at the given %
there is no confirmation about this right, ie from the team? that this locks in 100% and not 50%
Man, you better than 100% YouTuber talking about illuvium 0
@strange pivot
thanks 🙂
how many scans have you made, and what has the result been?
i have done 15 ish, 1 biodata
with 5 scanners running at 100%
@strange pivot @gusty fractal
I found all the bio data with 3
you can do the same thing with fuel converters.... just btw
like 25 scans and I have all 5 already
nice!
Ho damn, yea that's true ! thanks ! same trick with mooving power plant then
shouldn't build as many scanners again. I have more than 10, but only 5 material labs. other way around would be better
but i would still figure out a layout for open beta launch, because this most likely get patched.
not much point in tweeking too much, a lot will probably change before open beta
a few things pretty sure.
much? don't think so... actually there is not really much in the game to twist arround 🙃
and even if, you are way faster in adapting changes than getting in with no clue.
true, i don't know how much they will change. But even a few changes will flip the optimization of the land. Agree that you are faster to adapt if you have tried many things.
think the game is solid as it is, even in this state.
If you have my luck you may need the 10 scanners lmao
Only noticing the color in the facts cards now... ARe you only able to find facts up to the tier of your land?
you only loose 300k hydrogen and 2 fuels for selling a scanner, so its not a big loss even having like 20 to speed up the process
no, every tier of land is able to collact all tier of illuvial-biodata
the colors represent the affinities
I mean in the facts, not the biodata. The facts have 5 hexagons indicating which fact it is. Coincidence or not, I've only found up to the third hexagon in a T3 🙂
yea... im not sure, but i think there are 5 facts in total for 1 biodata, but we are just able to find 3 in s1.
is this the same trick with moving fuel extractors near powerplants before clicking?? haven't built a scanner yet, so i have no idea
yes
does it make sense to use the scanner without having Data Bank and Materials Lab yet?
Hey, I found fact, how do I turn it into blue print
absolutely
so Biodata will be stored even without Data Bank and without Materials Lab?
if you research you either get nothing, a fact or a blueprint.
this time you found a fact.
you have to research again and hope for a blueprint drop.
yes
not at all.
it's a fun info about an illuvial.
it increases the chance of finding a blueprint from that illuvial.
Nice, thank you sir
I have a few questions and I anticipate varying answers based on preference so I'm open to any and all input. I have a tier 1 and now shopping for potential tier 2 so appreicate any insight to make the best purchase 🙏
Do people put more emphasis on the location of the land for blueprints and then look for best option in that region or are the resources on that land more important and you don't really care which region it's in? This is long term decision so I'm taking gas production into account along with blueprints.
If it's the second option, then which regions are your top choices?
If you're going for blueprints, I'd pick the region which has a high chance to find the affinity of the Illuvial you hope to find. And you'd want to pick a land with a decent amount of space for scanners. Unless you want to also have fuel production on the land, then you might just want to pack scanners together and the layout is pretty much irrelevant.
The resources on the plot is really not that important as you can easily generate the things you don't have using the converters and marketplace. (A balanced plot is a little easier/faster to get started on though, so there's that)
@timber glacier your level please? 😁
5287
Thanks! I have a lot to learn 🙂 What does everyone prefer, blueprints, fuel production or both?
not quite 😉
You're going up in the world! 😄
Yup, getting up there
Holy hell… I play when I can and on level 113
You mustn’t sleep!
Going for my scanner today
Need a data lab first?
No, no. I still sleep... Occasionally.
No, you can start with the scanner
👍🏼 so we get blueprints (maybe) from scan, then we mint them. Does that mean we have that Illuvial in the game?
No, you get Biodata from the scan. Then you have to research that biodata in the Materials Lab to get blueprints.
And no, we can just scan them in Zero, not catch them.
no it will at some point be involved in transfer of resources between plots
@timber glacier i asume having the 3 element converters a.s.a.p and keeping them upgraded was included in ur plan in the beginning?
..i feel like i lost a lot of time clicking for resources while converters are profitable by themselves ..
Yes, I prioritized getting passive fuels, then Nexus 7, then resource extractors/converters 6 before getting scanners.
It worked out pretty well, I'd say. 😁
Sure did 😉 👍
I could probably have stayed on Nexus 6, but then I'd have had to spend some fuel on upgrading storage instead of just getting a lot of them on lv5.
Maybe I should do the math on that as well...
50 extra building slots is just so very nice to have though
you didn't go for nexus 8 ?
No, that's 50 crypton, so it'd take too long to get there
If I were going for higher lvl scanners I probably would though (we'll see in beta)
Yeah i'm kinda grinding for the 10 fuel to get nexus 7 atm, storage for hydrogen 1.2M is covered ✅ and just now i upgraded my 3 ele.converter to lvl5 so i can make some space for more fuel converters. 😅

Nice! Getting there I see 
i need 135 buildings for my layout, therefore, Nexus 8 is a must. I'm halfway to the 50 crypton... Can't wait, things will go up nicely once done...
I think I'm at 98/100 so soon I'll have to up it as well, if I feel I need more Labs
A lot i have to thank you for tho , your info is always straight on point and sharing ur experience is very helpfull 
Are you european btw @timber glacier ?..we seem to handle the same timeframes 😁
Yes
It's actaully close to midnight here, so it's time for me to be off
Same here , i'm from the Netherlands 🇳🇱
Have fun guys! And good luck with those sciency stuffs!
Jesus! Im at 92 in a T3 and the land is pretty maxed out already! Do you have a ton of converters side by side?
Hello
👋
Yea I agree that’s crazy. Haha. Need some screenshots!
Can we play on iPhones ?
not yet
They work on a WebGL version. They are looking into an app version but the plan is WebGL first.
It takes forever to patchwork a damn screenshot in Gimp (need zoom out ffs)... this is my current layout, on my favorite T1... looks chaotic, but most of it will move arround once nexus 8 is finished. Just 3 crypton converters side by side on the low left side, +4 of them at 150%.
so at the end of season 0 we will be able to mint all the blueprints that we find. But I thought all the blueprints would be unique but we are all finding the same blueprints. anyone can explain it or point me to the documentation?
That is strange.
the F2P Land seems to have the same number of resource/fuel sites of a T3 land, but boost production of a T1, but the icon is from a T2 land. So the experience playing it is not even from a T3 neither a T2, neither a T1. What is the point?
This is just a mistake, but there was never much point anyway during Alpha, other than giving people with a small number of plots another thing to mess with.
We haven't decided what the actual f2p plots will look like. Roughly like a T2 is the current plan (so that its a bit easier and more forgiving than a T1, but doesn't let users experience landmarks).
This is something the new designers can put their stamp on. They know a lot more about mobile f2p game balance than I do.
Having A LOT of fun playing Illuvium Zero. Would like to have a feature that enables both the Stage and Effiecency overlays to be displayed at the same time. Thank you.
I expect there will be quite a few UI changes (i.e. for Open Beta) once our Game UI expert gets in to Zero. The overall look and feel won't change too much, but there are a lot of quality of life improvements that are obvious, and others that their expertise will elicit.
👍 Game UI expert, sounds exciting.
She's been with us for a while working on refining Arena and OW UI, but hasn't had a chance to look at Zero yet.
How efficiency affects a marketplace?
All good. Would be fun to listen to her to a YouTube on the main channel of first impressions of Zero. Could be a good show to just have her live with Andrew and pull up Zero and just start talking about what she sees, what she would improve, the good, the bad.
no point in having scanners now right?
Nice congrats. Yes only need to research them to find facts and blueprints.
ez
Wait… are the passive conversion/collection turned off when you are actively converting?
Wow how do u get all biodatas
I only get one and everytime after that its a fail
so at the end of season 0 we will be able to mint all the blueprints that we find. But I thought all the blueprints would be unique but we are all finding the same blueprints. anyone can explain it or point me to the documentation?
also if we find a blueprint 1 plot will we be able to find it in another plot?
They have not made 300,000 (20,000*15) blueprints with unique stats and visuals for alpha season 1. There are 15. And there will be many copies of them found.
i thought that blueprients would be very unique and that only 15 would be distributed in this season. but thx for explaning it. can i get the same blueprint in different plots?
They are not that rare but they will be limited. Every plot could possibly get all 15.
This pinned post has like 7 links to good info regarding blueprints. #🎮〕illuvium-zero message
Hi Team,
A quick question: how long will this season last?
I’m getting mixed messages. Can we confirm the alpha blueprints are only available in alpha
Is there a list of illuvial available to capture in zero? Or a guide on what tier lvl building can capture certain ones?
So once you have the 5 these are it for this season?
We have no info if there is another season planned. The community is guessing that season one will go until public beta launches.
You can find the 5 and then you need to research them to find facts or the blueprints.
is there a guide for illuvium zero?
Thank you 🙂
There is a video on the illuvium YouTube channel. #🔗〕helpful-links
thanks
I don't think so. But know you raised that doubt in my mind.
Will there be anymore Data Wipe for Illuvium Zero now?
Yes one more on the start of public beta
How long do we have? Before Public Beta? Rough Estimate
I think the answer is no. But I’ll have to work on confirming that later.
Q4 is the Roadmap saying.
Ok Then i will note down and plan my build process properly.
what do facts do?
The more facts you find the higher the chance you get finding a blueprint
Alpha blueprints are not exclusive; they will be discoverable in open beta.
im guessing they will be the least rare skin in the game
probably wont have much values
Probably a decent assumption. Once open beta hits they will lower the success percentage of "research" and people will at the very least divide their attention towards fuel which they can sell to players of the overworld
That being said value - that will depend. I'll be curious to see how many people actually make the skins with their blueprints
and I suspect a few will activly buy certain blueprints to gain a monopoly if they can
No matter what these blueprints will be the most owned blue prints among players since blue prints can be used as many times as one wish
I'm not very motivated to get all of them in all 4 of my lands. Seems like too much work
I might just get another set on my t2 and that's it
LOL same, like I'd like to but I wont be too disappointed if it doesn't happen
I know right lol, getting them on t1s is way much work
That’s such a terrible idea if they decide that
What I’ve heard is that they would be available but they would be pretty far down the bonding curve (compared to the other blueprints that will become available in public beta) due to the amount that would have already been minted and therefore have a lower percentage chance to “discover” them.
Thanks man 😄
Got my first blueprint 🙂
Interesting. Regardless think it really dampens the effort and loyalty of the early supporters
Are there rare blueprints? Or is everyone getting more or less the same stuff?
Is there any burning of BP or the supply grow like inflation?
If you find some BP or Illuvial that happend harder to find the same for everyone
I’m honestly disappointed that this blueprints are not exclusive for the alpha season 1. Like what is the point of playing now, we are not getting rewarded 
Yay!
The last one?
No, still missing Atlas
plants always grow on 2x2 areas right?
yup
Nice, I just got kukka too. Must be a kukka day
I wish
What region?
Crystal but does that make a difference rn? I just assumed all regions are equal in season 1
Probably not, but I'm in Crystal too, so maybe there's like a swarm of Kukkas there today
Ha maybe
Hey guys I cannot login to the game, it’s always saying check email and password or says to check internet which are all working fine
Then you need to contact support through the link in #❓❓〕support
They should be able to help you sort out the issue
Thank you, I lost so many days of game play due to this. I have contacted them let’s see what they say 👍
How to solve the "multiple login" problem?
I haven't logged in from multiple devices. So it doesn't make sense, the day before it worked flawlessly.
That's also an issue that support should be able to help with
Please contact them through the link in #❓❓〕support
Could it cause out of nowhere that my city will be wipped? In this case would I also lose all my blueprints I have found so far?
That would be insane.
I heard a lot of people had this multiple login issue a few days back, but I don't think I saw anyone mentioning any loss of data, so it's probably unlikely
Okey good, cause that would mean I would lose my city which is around lvl 300 and has found already multiple blueprints.
Is there future expansion in playing Illuvium: Zero on an iPhone?
How long does Season 1 go?
How you do 7 scans per day???? I need 18 hours for just 1!
Multiple scanners
How can you fit all? Are on 100% all?
Ok.... What is your starting plan? Or where you focus first? Run as much as possible for the first scanner or something else?
7 scanners
Idk how yall have scanners already, my fuel production is so slow t1
@timber glacier got my 3rd bio😁
Can you share pics of the set up map layout you have done?
Hello
Is there any link on how buildings are affected on each other?
There's a database on illuvitect which lists how buildings affect each other
It doesnt matter that they are on 50%
?
thanks!
can we like multiple research in materials lab or is it just 1 per building?
From what i have seen here... We can!
Scanners are at 100%
If you mean fuel converters, they work just fine on 50% (just using them for passives, and they give the same at 50% as on 100%)
1 per building, but multiple buildings can use the same biodata at the same time
I focused on fuel production, then nexus and resources, then multiple scanners
Thanks a lot!
They do give 2 fuel each time if you can boost them to 150% efficiency
is it worth getting a scanner before Nexus 7?
It's going to take a while to find all the biodata regardless of when you get it, so it's more a matter of preference
getting one early gives you that excitement earlier of maybe finding something
getting it later might mean you have more resources to spend for multiple ones
fair enough! thanks @timber glacier
I think in the end it evens out, so both ways probably work similarly well
Finally got my first successful scan, my 4th scan
So do you guys think is worth in investing in a higher Tier land?
I wonder how many hours I already invested in this
What is the point of facts when u do research
I think so. They seem a lot faster to develop, so I'll probably save up for one.
Facts increase the chances of you finding a blueprint of the matching illuvial
Ok so getting facts increases ur odds
Yes
Ok. Which Tier would you aim for and why?
Probably T2 or T3.
T4 is a bit out of my price range.
T3 has the +100% production boost and a lot more resource/fuel nodes, so it would be nice for fuel production.
T2 only has +33% production boost, but still a good number of resources and fuels, so with a good layout it should be a bit faster than a T1 to get blueprints.
Haven't decided which I want to go for yet though.
Nice
How long is this alpha supposd to last ?
We are talking for 4K with current floor prices on a T3!!!
Right, I haven't actually kept track of those.
That's also out of my price range at the moment, so I guess I'll settle for a T2, if I can find one with a good layout...
until Open Beta (estimated at Q4)
Ah nice, enough time to find all the biodata
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Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.
Soon...
materials lab is needed?
yes, that's where you research blueprints
That's where the magic happens
Didn't have had a single bp in my last 15 😔
I guess a Start Building more labs today 😂
Can I see your full layout? I need to rearrange everything and would like to see how others arranged everything
sure, I should update the picture to my current look anyways, just a moment
@sour kettle
Don't mind the construction workers
Damn you got lucky with no extractors on that part of the map
Every corner of my map got extractors
Thank you btw 😄
Yeah, resource locations matter quite a bit for scanners
yea same

Uffff
you will need to spam build fuel converters
how much storage you got? couple million?
When does the beta start? And will be everything resetted or people will continue with the buildings from alpha?
Q4 - full wipe
I heard that now in June starts the beta, did I get something wrong?
Private beta is already going, public beta is Q4
PB1 stands for private or public beta?
you can find Public beta in Q4
1/5 yupiiiiiiiiii
Nicee
Yup, definetly a Kukka day
How’s you get an image that displays your whole plot?
1/5 ? are there not 15 biodatas?
photoshop (4 screenshots cropped together)
After season 1, apart from the blueprints, we're also keeping our biodatas and facts on our land?
5 Biodata, 15 Blueprints (3 per biodata)
I think those will get reset again, just like between season 0 and 1.
Seeking interest from keen highly skilled IZ players to loan out two of my Tier 3 plots during this season 1 alpha.
Good opportunity to show your skill for the option to take these into the Open Beta. You will receive a generous share for quality.
Reach out via DM if interested.
Thanks for your reply. I think so too. Can anyone else confirm this?
it was always just talked about minting the BP. I don't think actually that biodata and facts even are nft's you can mint, so i guess they will be wiped.
I noticed you got rid of your vegetation. I had a theory, not based on anything, that illuvials are easier to find if you keep the vegetation etc around and don’t clear it
no. If vegetation spawns in your scan area, it even lowers the chance of finding biodata/facts
So clear the veg?!
i do... you also get speed ups. And there are no known benifits keeping them.
Not for me 😏
would be nice when you click to create a path, for buildings to be a bit transparent, so you can see behind them for easy path placement
Agree with this 100%
Not sure if this was aimed at me or not, but around 1.4m per type currently
Or a camera rotation
Question ❓ building more than 1 engineering workshop or quantum fabricant help in some way? If not limit the construction to 1 each
There is a way to get more consistent BioData with scanners??
No, there's currently no reason to have more than 1 of either building.
Biodata/scans are a bit random, the only way to get a little more consistency is to have more of them but it's still down to chance if/when they find something.
Can we play on PC and Android?
I already lv 34 on PC why it still 25 on Android?
don't play on 2 devices at the same time and make sure to logg out propperly before you switch devices. Otherwhise you could have a save error and you lose progress.
Can we mint blueprints from both our paid plot and the the F2P plot?
Can we mint blueprints from both our paid plot and the the F2P plot?
you will never be able to mint nfts on the f2p plot.
yes you can mint them on both of your paid plots.
Oh maybe, i forget close the game on the phone. 😔
sounds about enough for these lvl1 BPs
So it is okay as long as we log out properly, right?
yes. I personally never had a problem.
if you get still set backs, please make sure to report it as a bug ingame. 🙂
So it is okay as long as we log out properly, right?
I don't think you even need to logout. SOmeone on the team suggested to just make sure you go to the home screen everytime you switch between devices. Just that should be enough to save the progress correctly.
You can actually see the message in the screen "saving game data" once you do this 🙂
Oh thank you. Will try back on PC
Any Idea how many plots are played on?
leveling is annoying. already have to do a hundred clicks during each cycle on each land, every other time you gather a resource your having to click ok on leveling up. drives me nuts
I just X out on PC or Mac and it seems to work fine. Don’t have android phone though
Yep my same feedback above. And the lack of basic keyboard functionality (enter for OK or CONFIRM) (escape for X out of open window or deselect). These are must haves after public beta is done IMO to keep people’s sanity.
Gm
Has season 1 alpha begun for ILV Zero? TIA
Yes season one is live
Thanks
ah yes, on my pc back to lv 25 as well. --a
so we need to back home before we close the game to save?
That was the suggestion given 🙂
Did anyone get new weekly goals? I noticed yesterday they were supposed to reset today, and it now says 6 days until the next set of them come out, but I don’t have any goals available. I completed all weekly goals a couple days ago, so I didn’t have any left over.
Yeah, sad, cause I was in a hurry that time,
cause I think blockchain games auto save and sync. 😅
Does all our progress restart when overworld is public?
yes

GM! Does it make sense to have more than one Engineering Workshop?
Not really
Is there any reason to be building right now other than practice? Everything gets wiped away again, is that correct? TIA
Everything except blueprints will be reset, yes
There will be a short timeframe where you can turn the blueprints you've found into NFTs before the next wipe.
So I'll find as many blueprints as I can. Is there an appx: time period for the next wipe? TIA
Only thing we know is that they're aiming for somewhere in Q4 this year
One last thing. Is there a limit of Blue Prints my T2 land is capable of finding?
Yes, a plot can only find a specific blueprint once (there's 15 different to find in this season)
Thanks for taking time to help me. Have a Great day!
You're welcome, and have a great day you too!
the efficiency of scanner. does it only matter during "claiming"? like it should only be 100% before claiming?
yes, currently it only cares about the efficiency when you click to claim the result
even on scanner?how was it verified?i mean on fuel you can really see the result
why did i even bother spacing for these.scanners lol
that is assuming the scanner works just as other efficiency-based buildings (which there's little reason to think it's not)
is there any point in upgrading the Material Labs currently?
no, not until there's higher tier illuvials to research
Wanted to check, there's only 3 blue prints per illuvial and there's only 5 illuvials to find? How many facts per?
And is there any value in upgrading the scanners and or materials labs
Disregard bottom message. Oops
There's supposedly 5 facts for each, but we can only find 3 in this version.
Each time you find one, one of the pentagons at the top gets filled in
Cool, so I can move to the next illuvial now
all found 🙃
Very nice! T4?
yes
when i started playing t3 next to t4, the t3 actually held up pretty good to the t4.
Fuel is key to the faster upgrade progression. One of my t3s are short on hyperion and heavy on crypton and Solon
at a certain lvl, you actually get limited by just having 1 builder.
Converter without powerstations maxed out 😅
Now, that's convenient
Are the daily quest not work?
But why ?
I don't think they added in any more than the ones we get initially.
A converter placed close to its corresponding source (if any is available) boosts it.
guys is anyone having problems installing the game on android ?
So the blueprints will last after season....and my Plots will restarted?
Nope
i guess my android is really old than lol
Jepp....i use my wife's mobile to Play....mine is also too old
Some people with older android versions have had issues.
I think I saw someone mention version 12+ is recommended.
ohh alright mine has 11
Is a tier 1 land worth it or am I gonna miss important resources to properly develop?
t1 is fine
I could be wrong though, check this and see if it helps:
#1025487808225345596 message
Not sure why that's in that channel but...
i think the real quesiton is would you rather have 2 T1 or 1 T2's... that seems tougher decision. i think T3's aren't that great. i'd reather have 2-3 T2's than 1 t3... at least so far...
All plots can produce all types of resources once you get the proper buildings
i'm really liking how my t2 is going.
Fuel as well? I think I read something about a converter?
Did you own a t1 as well? Or t2 is your first land?
converters rae better than nodes anyways so i don't think that's an issue
yes, both elements and fuels have a converter for each type
i have a t2 and t1s
Sorry my ignorance on the subject, rae stands for?
What is the overall vibe? Would you rather have 2 t1s or 1 t2?
typo for "are"
probably 2 T1's, since it would give you more flexibility and more play time, i suppose.
Ahh, nice, was thinking about rate of return or something 😁
but would like to hear others' experience/comparison as well
i think the T2 is a smoother play through, but if you're talking $ and potential investment value, I think T1's are where it's at
but again, just my $0.02. i think other's might have a better perspective or greater experience. I'm not exactly a sophisticated player.
Thank you for your insights, really helpful, kind of new around here and trying to figure out where to get started
Will as well wait for some more insight from other people then, thank you again
honestly, i think the plots are currently very well balanced one against the other. the T4 definitely goes fast, but in terms of "value" for what you paid for it, I'm pretty sure it's not worth 40 T1's... At least based on the current game structure where scanners and blueprints seem to be the thing everyone wants. i guess T4/3's will show their "value" once there's an actual economy...
but that's so far away who knows how that will work out
I only have T1s currently, so I haven't actually tried playing T2s (unless you count the F2P plot which is similar to a T3)
In my experience the higher tier develops a lot faster. But the advantage of having 2x lower tier plots would be that you effectively get twice the space to play with for about the same price, so you could play the plots differently, compared to a single plot where you'd have to choose one strategy, or split your focus between several activities (fuel/blueprints).
yeah and right now, the
there's not really a "race", so playing a T4 quickly doesn't even matter
yeah, that'd be more relevant once we get to beta
my T4 is essentially "done" and it's just like logging on, checking scanners and labs, and clicking resources every couple of hours
Interesting point view 🤔
Does it really matter if someone else is faster?
there's definetly advantages to both options, depending on your playstyle
no
being "faster" has aboslutely no bearing on the game, at least currnelty
Like, are you losing on something, besides getting more elements, fuel and maybe blueprints?
anyway to play 2 lands simultaneously on the same account with 2 different devices? thanks,
beta isn't for months, and that will be more than enough time to collect all blueprints, i tink
only with different wallets
It might matter in the future if they implement an increasing difficulty for finding blueprints based on how many of them have been found before
i'm trying to do that as well, and it kicks you if you log onto a different divice
yea same, but it is a hassle transferring the land to a diff wallet and then create another account
but even then, it's 24 hours per cycle, and a T1 can hold more 100% scanners than a T4. OTOH, i suppose the T4 has the resources to easily run all scanners and you can just stack 50% scanners right next to each other. I don't think we have enough info to determine whether a T4 is 40x a T1. but just from the current game play. who knows. not me, that's for sure
Yeah, we'd need more info before we can accurately determine that I think
HELLO...how many illuvials can you find in this stage? 5 ?and if you find them the scanner is useless?
5 max, 3 blueprints per, and, yeah, once i have all 5 biodata's i plan to just remove scanners and go all lab
ok...thx\
how many labs you have now?
i run 9 on my t4... on my t1's i haven't even gotten labs up
hard to play t1 if you also have t4, right 😅
i got all the illuvials very fast
but i'm relaly de-prioritizing labs. doesn't really matter anyways
I'm currently adding my 8th lab on my T1.
8th?
yeah vana is the pro here, it hink
mmh i wana have them done as fast as possible on all plots... so i just build labs until its done 😄
i'm amatuer hour
I still only have 1 blueprint though
yeah
15 blueprints per plot. but i don't think the blueprints from this alpha are going to be worht much. there will be a gazillion of them so, know you, yeah... it's more for fun and something to drive playhing the game
I got 4 Biodata already at least, so soon I can drop scanners and go full research
what kind of sorcery is this?
like i said, he's pro 😛
make tutorials
I may have overdone my planning a little for this particular plot...
I'm actually considering this
I have only hit in 1 out of 11
level 7 is the place to b
First one is usually more common (within 3-5 scans I think) after that it's around 10% chance judging by my own finds and what others posted in this channel.
Thanks
GG I'm level 130🤣
So the blueprints will last after season....will the progress on my plot stay?
no progress will get wiped
Will upgrading scanner to level 2 increase finding chance of BioData?
not in season 1
after public beta launch you will be able to find biodata from higher tier illuvials if you upgrade your scanner.
but for now there is just biodata of T1 illuvials available.
T4?
Yes
That's all for me today, have fun everyone!
Upgrading the singularity scanner let's you find higher tier illuvials in a later update from the game. So don't need to update right now.
i hope illuvium zero open beta launches before overworld otherwise it will be a rly stressfull first week playing both at the same time xD
Maybe this is something you are looking for. #1080380994667941888 message
Maybe use the search function. I know it is discussed a lot here in discord. Maybe you find an answer to your question.
Maybe this #🎮〕illuvium-zero message
will there only be 10000 blueprints in total ?
is there apoint to keep singulatiry scanners after youve discovered the 5?
Why 10000?
not really (during S1)
i think i remember i heard somewhere there would be limited blueprints somethink like 10000 for the 100000 lands , ( talking about the first wave of illuvials i supose ) could someone tell me if im wrong ? would like to know
Every land can find 5 bio data and each bio data can get 3 blueprints.
because if there is 25000 plots and we cn get 15 blueprints each means 375000
20k plots
@pure arch I'd say the main point of holding land is generating fuel for the OW and finding BPs - just from an investment point of view I think you are right, but speculatively there will be only 100k land in total so if the game explodes... (think the rest for yourself xd)
yes but how are the blueprints limited ?
They are limited to 15 per Land plot. For 20k land plots.
So limit will be 300k blueprints. But not everyone with a landplot will try to get the blueprints
ouch i was spekting a limit , so that there is a max of blueprints and each time becomes harder to valuate the skins
@hasty temple and also to what synix said in future it probably will be harder to find BPs after Season 1
Blueprints in Alpha are limited in the sense that only 15 types are possible from the thousands of types available in Open Beta.