#š„ćleaks-discussion
1 messages Ā· Page 64 of 1
If multiple units are applying different buffs/debuffs (unique) then even if they affect the same base stat they are always applied
If the same buff/debuff is being applied (whether applied by the same unit or different) then it depends if they stack or not
I'll let him get on to page 46 in the documentation now š
And there are many different stacking options. Highest only, Inclusive Or, Accumulative....
This is why this game is so complex. Because everything is just a spreadsheet in the end. But it's so easy to make units once you make the game engine.
And to be honest I don't know what @sand grove complains about. It's only 50,000 man-hours of work. Go to Siberia if you think this is hard. š
Nice ambiance --->#š°ćleaks message
Where it's from ?
what kind of debuff are we looking at here? slow, poison, burn, -def, -atk?
im guessing there are buffs as well?
does the enhancement card stack with illuvial buff/debuff?
excited to see some HoTs and DoTs
and some CC like taunt, pull, stun, daze, confusion, interrupts, blind, sleep, hex, fear, mind control, banish, silence, root
sometimes CC has diminishing return if used against the same target more than once
Steppes
Yeah, we don't have all that nonsense. Just the good ones.
diminishing return is good, because you dnt want a cc meta to be too op. you will see down the line
you are going to do rebalancing anyway
do you play much mmorpg?
You don.t want everything balanced like chess board either and i disagree Dimishing returns are good.
a well balanced meta is quite impossible, but then sometimes devs like to buff/nerf meta to spice things up
they are going to see illuvials usage percentage and try to promote those in the lower bracket
i mean you have spent resources in design and testing. but sometimes a revamp is needed
The team will not do the same sorts of things as super nerf/buff teams like riot. The goal is small adjustments
I reckon people are underestimating how counterplay will work. If there are clear counters to some independently powerful strategies, I think we could have a fairly balanced game. There will always be emergent meta strategies though, no one can stop gamers from gaming.
i dnt play LoL tho, i play dota2
This is not a moba.
meta is meta
doesnt matter what you are playing
there is meta in mmorpg, there is meta in card game, there is meta in moba
Meta doesnāt work quite the same on autobattlers.
I think looking at TCG meta and how they develop, or Autobattler meta and how they develop, is much more topical to Illuvium's Autobattler than MOBA metas.
Meta changes as new cards are available and as new units and stats are available. But when it all stays the sameā¦
you know TFT is based on moba right?
Iāve played them. Yes.
Yup, but the engine driving the game is much different than the meta in game. A good "team comp" in TFT is different than what you'll see pros playing in LoL. Same applies for Dota Underlords.
Meta can roll. But it will primarily be player driven as opposed to dev team nerfs and buffs.
Thatās the goal
well yea ofcourse in a card game luck play a big role
we'll see
Except in illuvium ranked play we get to look at and choose from our entire decks that we bring into the match.
i mean that's the dream right, when it is balanced and whts left is players' skill
even mechanic changes my friend
From what I've seen, the design is oriented towards player skill and intuition. Whether it succeeds in being a well balanced player driven experience remains to be seen.
yep, every dev is aiming for that
I have no doubt that some combinations of Illuvials will be strong, there might be a set of Illuvials you play as an opener more often than not, but the counterplay that follows will be the depth IMO.
Except for riot. They make drastic swings to change stuff. Purposefully. They run entire new collections in TFT.
Some devs aim for that with words, Illuvium (IMO) has aimed for that with design. Building the systems that enable counterplay based on player decisions is most of the struggle, lots of devs never get there.
lol yea greed
especially when new skins are dropping like its hot
skins = meta
I hear the Warwicks are quite good at TFT. And Aaron is making a better autobattler.
aaron are you going to drop skin and make them meta?
or better, give illuvitar +stat
that what makes it fun -- and no matter how the victory is earned its still the "better " still player won. ill take a MTG game over chess any day
why do you need to give me nightmares
considering Illuvium is a deck building card game with an auto battle combat...
@sage thistle 
You canāt pronounce things either. Your day will come.
bahahahaha im the fuckin worst man š¤£
on my anime gaming channel you should here hear me butcher names on that
You know itās coming. So you remind everyone how bad you are at it like every video. So no one will make a fun of you for the rest of time. But we will.
Lol Japanese names probably
i take the piss outa myself so they dont get the chance 
wait wait wait, calm down... balancing TFT is WAY harder than it will be for Illuvium let me explain
im sensing a wall of text coming
wait gotta grab my reading glasses
in Illuvium as far as we know you won't have spatulas, to make characters do stuff they're not intended to, like let's say good old Demolisher spat back in set 3.
you won't have 5000 of possible item combinations to find the 6 perfect one to itemize perfectly 2 of your champs
the way synergies work in TFT offering heals, atk speed, AD etc. won't be in Illuvium
therefore a 5AD buff/nerf in TFT (DEPENDING ON the champ and it's synergies might either be DRAMATIC, or not even noticeable)
im gonna need coffee for this brb
here the balancing we'll have to do is : oh this illuvial gets hyper too quickly or has too much DPS when paired with this specific item, ok nerf either the illuvial or the item if the item is also problematic on other illuvials.
Augments are close to spatulas. But you are correct. The stat/mechanics are different. Which is why Aaron and Ben will be able to make minor tweaks.
can we vote @feral wren for council
we won't be changing the affinities effects
while in TFT a lot of the balance goes by the traits themselves
actually trying to write more to be able to apply xDDDD
why are they aiming for a simpler mechanics?
I mean you arenāt technically blocked right?
do you need a bot for that?
Eww thatās šÆ against the #āćrules
well the 3 to 7 elements circle is used for more than 30 years in RPGs for a reason, the whole concept makes that it's automatically balanced so in my opinion it's definitely the way to go for Illuvium
the reason they didn't in TFT tho is because that would have suck if you had a SUPER comp but then just lose because your fire comp loses to a low-cap water one. also how would you actually winstreak ?
^this actually still happens tho due to matchups and some interactions
Yeah different battle series system.
well i need to be ranger to be able to write in the council elections room in order to apply xD
yeah got the information yesterday when i tried to apply XD
Except not officially. The official nomination form is elsewhere. Or at least has been in the past.
well if you somehow can find the link, add me as a friend and send it to me, i'd be more than happy š
and just to comeback on this: augments are litterally the reason i didn't enjoy TFT last months. they make you spike WAY TOO HARD and add way too much variance to the game. and even tho i can agree on the fact that it hypes the casuals, most competitive players are actually leaving
never like augments
augments were bllshit, same for chosens, and GALAXIES... so yeah. game is going the wrong way in my opinion and that's why i'm coming back to pokƩmon / joining Illuvium
but ILV has augments
not random, and that makes all the difference
it's not?
let's say i play assassins : if i get the +assassin augment or an augment that boosts my damage like knife's edge i am in a trully good spot... but what if i get offered only crap augments ?
that't the RNG
yeah and a bit of RNG makes the game fun, too much RNG makes it unviable competitively
@mint silo said that what makes it fun
Wow yāall saying same things.
ok i get it TFT has tooo many augments
but it doesnt mean ILV should a few general augments
im trying to find enhancement leak
not too many augments, too much RNG : crits even tho you can max it are RNG based, if i have a jeweled gauntlet in my ahri (making she has 40% crit chance) but she never crits or always crits the difference is huge.
cards you get offered, items you get, even a misplaced zephyr will then often have a 25 to 50% chances to disable the worst unit for you
I hit you up on #799010390201466880. Should get you to the website and then to the nomination form.
thanks dude
now people should fix their mental state of : good TFT players are gonna be gods in Illuvium because in my opinion, PokƩmon and trading card games players are those with the best knowledge for this game
beautiful song
I personally like the horns in the theme, makes it sound really galactic and scifi
indeed xD
i personally like chances
but there is doka
i just wanna play the game.
what game
Illuvium, just patiently waiting...
Heās waiting patiently for the game. Like us
it is a planet
Wordplay. Itās also a company 0.o
it is also a state of mind
Way of life
Or not enough�
Good idea, I'll go get a new one
oh wait so you are suppose to drink it
I actually dont drink coffee.
It's time to hunt the Lynx!
https://tenor.com/view/nelson-simpsons-the-hunt-is-gif-5437418
Grant⦠this is too nuts!!
So glad I got a gpu with RTX! š canāt wait
Thanks for the new wallpaperš @old sierra
SAAAAAMEEEE :p
Will Lynx need particular items/mining/plants to evolve stage 2-3 ? @formal rivet
Good question
How many Tier 0 Illuvials there is ?
Atippo, Doka, Flish, Grokko, Take my money ?
5 i think
Oh yeah atippo I forgot that one. Is atippo the empath then?
yes!
Which Illuviual is Tier 0 and Rogue has Class ?
Atippo, Doka, Flish, Grokko, + ?
Just watched Illuvium insider
We need an āapeā character
Adorable lil monkey to King Kong
I think we already got 3 apesš Aaron, Kieran and Grant
nooby alert
@cinder stirrup @summer frost @dusk stone @calm summit @livid ridge
You guys probably cause me to walk all day with my virtual reality glasses on. You are on a roll, and I love it!!!!! Letās keep it coming!
wouldn't that be a fun spin/addition to the game? catching illuvials in virtual reality/3d? #pokemongogotupgraded
It would most certainly be a perfect addition, only I think I will end up on the other side of my town with these huge environments!!
Grant the overworld is looking incredible
No kidding. beauuuuutiful
Check out our the Last 2 Twitted post from Infoluvial if you want to know more about the ***last Leak ***from Aaron about the Hyper System.
https://twitter.com/infoluvial/status/1500080917851041793
Check out the latest changes to the Hyper system as leaked by Aaron during the first Illuvium Insider series.
- Hyper System reworked to have an aura based on its Affinity.
Feels like flish
@azure holly did I miss somthing ?
Lol shut up
LOL
so there is something like a spore or frost rhamphyre? 
No? How is that like what I said?
You can find Rhamphyre is Halcyon Sea. Itās just super rare. And it will still be Inferno Slayer.
Grant, based on what you said in the last leak? Does that mean you guys are pretty much 99% done with Crimson Waste?
I wouldn't say 99%, from a set dressing and lighting point of view its ready for pb2 but we have to have tech artist work done, optimisation and gameplay mechanics/UI implemented to the same standard
ah fair fair! That's still great to hear!
Seriously well done man! You guys should be so fucking proud of what the team has accomplished!
Well just gonna have to wait and see how the next few weeks go, so much work being done
Canāt wait for the next zone
The team will swap to Halcyon soon
Wen swimming?
very keen to see what you show us next week!
And I know you're gonna bless us with those Halcyon leaks as soon as the team starts making some progress hahah
Anyone know where this Lynx image coming from ?
Could not find it on discord leaks.
which affi is this
I think it's Nature.
looks poison to me
Lynx don't have composite Affinity or Class.
Itās one of the early ideations I believe. Not sure where it was posted. But in the discord somewhere.
The glowing ball up top between the ears always made us think psion class.
l'm not sure i'm following you on that call.
Atippo has Empath for class but the has the same ball ?
Or what your saying is the Lynx above is Arcane Floralynx ?
Atippo had not been shared when we first saw that lynx. So we could have been wrong or things could have changed. But yes we thought it was an arcane floralynx
Way more clear Thanks @flat rose
What Illuvial is this one ?
Is it a Tier0 rogue Illuvial named Satoshi ? nvm it's Axon...
Looks like axodon or axon imo
axon imo
yep, so what is the Illuvial Tier0 Rogue ? Can't find anything on it.
Thats cause rogues are sneaky
is it possible to find all the lelaks of illuviums at one place?
Some have been accumulating info. Like Linkky above and Scott (Illuvimod)
Yes, if your patient. Infoluvial is working on many tools to help the community on our website. Otherwise you will have to scroll a lot.
Illuvialmaster.com has a lot of the leaked illuvials as well.
Cool! are you the creator/owner?
I am yes
Awesome! congrats on the website! I've been checking it out too.
Axon
I don't think we've shown it yet.
Animations are being done at the moment. Soon Tier 0 will be complete. This means we're closing in on PB2 features. Obviously, a lot still to do, but I think we are accelerating.
Congrats are in order then
No. Not until it's done.
Are you saying you shouldnāt be happy with small improvements.
Youāre taking my congratulations. You have no choice
No it motivates them. And Iām not congratulating them on something unfinished. Iām doing it for where they are up to
Theyāve reached a milestone.
They have no choice but to take my congratulations
Aaron is a perfectionist. Itās an illnessš need a dose of Kieran to cure him
Hey Aaron, quick question. Have you guys used extinct New Zealand animals the Haast Eagle or the Giant Moa? I am about to spend the next couple of days on the concept and I am hoping these aren't one of the unleaked characters.
if they are un leaked they he wont be able to confirm or deny it unless he wants to Leak them š
True 𤣠My dms are open! I swear confidentiality.
Pls be careful for scams
Congrats accepted.
Kieran is a perfectionist too, we just have different focuses.
What brother got most girls as teenagers? š
We don't even measure acceleration. We don't even measure jerk. It's all about the pop for us.
One of the others.
We either have, or have not, used those animals. It's 50:50
@elder vigil called it š
How about a cryptic clue so I can figure it out? I've already started drawing š©
Hey Grant, quick question. Have you guys used extinct NZ animals the Haast Eagle or the Giant Moa? Looking for a hint before I flip a coin and go for it.
peer presure
The wispy winds up North doth blow.
And carry with them tales of woe.
Will Aaron help so thou can crow?
The answer, young one, always āNo.ā
@granite musk , has you said during the last Illuvium interview on youtube ---> The Last Illuvial your favorite Illuvial is Tyro correct my spelling if i'm wrong š¤
Are you talking about the Stage 1 or 3 ?
Name Line Tier Stage Affinity Class
TreeKangaroo 1 Fire Rogue
Tirthas TreeKangaroo 2 Fire Revenant
TreeKangaroo 3
Tiru
Stage 1 I guess since the name is short.
Possibly. But I don't believe there's any sort of character requirement across the stages.
We have Stage 1 Rhino Beetle - "Scarabok"
While Stage 3 Pangolin - "Sear"
Not true, Stage 1 name is Tirthastias Bartholomew III. So it gets shorter.
ngl that was impressive, you should have poetry paper pieces being able to be found in overworld to get to know lore
Have you recited this poem to (or "at") your daughter?
Seems like this could be a good response in certain situations 
the wispy winds up South doth saunter.
And carry with them tales of laughter.
Will Aaron help so thou can success?
The answer, old one, sometimes.. āYes.ā
please confirm this leak so i can sleep! or i may have to forever weep..
Should have rhymed succeed with indeed. Let yourself down š
Nice to see another kiwi In here! Although our flightless bird is pretty useless and probably doesn't make for a good illuvial concept š
Maybe there's a concept in the Lazer eye kiwi that nearly won our national referendum to change our flag
No worries! They were able to make Kukka out of another flightless bird, the dodo.
I'm hoping some of your verses make it in game! Would be fun to read, cheers for the answer š
NZ had the largest predatory bird that's ever existed, pouÄkai or the haast eagle. It used to feed on the giant moa. I think theres an exhibition at Te Papa, but yeah we not rocking anything that cool anymore š
Can see a couple giant eagles at Wellington airport too. Can swap gandalf with an illuvium character and we're away haha haast eagle would definitely be a cool concept design for an illuvial
I wonder what look like a Tier 0 Atippo Stage 2 What will be the affinity if Stage 1 is: ex: Water as Affinity and Empath as Class.
Will they have composite or no ?
No.
I hope not.
My understanding is that t0s just get a little bigger when fused up to the next stage.
@granite musk I have an idea for the last illuvial but the dev team would most likely hate me ahahah
Ooohhh, interesting! as in Shia level?
Nah i just dont know if it is easy to code what I'm thinking. It all depends on how they made their code I guess. Hard to explain without spoiling my idea
We made a burning koala. You can't do worse.
Its about the effect, I dont know if it is easy to code. May I give you a two liner pitch in DM just to verify if I even care about making a longer videa
I still have to think about the evolutions and stuff, but i wanna know if the general idea is realist
I will ignore that DM. You're on your own.
RIP I was writing the DM ahahah
@final holly may I DM you my idea, I'd like to know if you think it is stupid or what
DM me your stupid idea
I'm too lazy to propose but I think a Giant beaver (extinc animal from Canada) would do a great water counter illuvial by building a dam
Nothing is impossible to code!
I know but I've seen some game code structure so bad that it would not allow original idea. I'm thinking of gloomhaven digital. I dont know how good is Illuvium code
They admitted to me that they coded new functions as they created the classes, Instead of making a strong code base that would allow basically any function
well not admitted
but it was implied
heh, guess I'll work on that tomorrow
I'm gunna have to halt you right there...
Haha I'm a dev too and that is what we say to our client... But there is a price
Us? We're making functions all the time. But that isn't a problem. It just extends the existing data-driven tools.
no i'm talking about devs of gloomhaven
digital
Ask for DM and then makes it public. DM's closed again
AAnd yeah it looks like they dont have easy functions that access the data available on the board
Even the worst spaghetti code can be refactor in the end, but on blockchain I suppose you kinda have to live with the minted nft forever so maybe have to think carefully
Sorry. I deleted it but it kinda is too late.
Doesn't matter š
But then in x years they could do a whole new game from scratch or even an illuvium : arena 2 from a new codebase as long as we can play with same set of nft I guess
I don't know how it works in game dev but in my field I hate to touch any codebase older than 3 years
I suppose with 180 devs you can keep up with the refactors / integrating newer tech
Man I've seen a function for a card effect that checked if the character had half his life, but there was no function simply accessing the total HP of the character.
So when they copied that class from the paper board game, they made a new function for this. and it was impossible to use the function to check any other half hp other than self. AAbout that, the way to reference targets in their code was soooo weird.
Idk if I was to do something like this, I'd start by creating functions to access HP and power and distance and cards left and position of ally and everything first, and then I'd copy the paper boardgame cards
edit: still talking aabout gloomhaven here if someone wonders lol i feel like im not clear
The card effects are pretty basic but hell it looked hard in the code
I've read critics saying this team does not have a lot of gamedev experience but I think they have made a good choice to scope their first game as an autobattler as I think the way they are doing it shouldn't be too complex to code
Donāt worry about the coding, just propose your idea, if itās good, they will make it come true.
I've posted this on the general but I guess, this is a more proper place to ask this, sorry. "quick 1, it doesn't necessarily have to have a voice-over when you post a YouTube video of your #thelastilluvial entry, right? or does it?"
I'm kinda worried about my bad english accent too. But I think if you can make a solid video that gets shared, without a voice over, it should be okay
yeah, English is not my Native language and I kinda suck using words whenever I explain something. I guess, I'll just read whatever is in the video, haha.
I think it doesnāt matter if you have voice over or not. As long as people understand your design concept and include the basic information required.
Normally a character design is drawings with written explanation. I guess the reason for a video requirement, is to eliminate those who are not as passionate/serious as we are, at the same time save more time for them to grasp our designs.
I cant draw, it is going to be photos from google
Stolen art?!
You can use references.
Letās say you use a elephant tusk to reference the illuvial tusk, and tiger fur as another reference.
I feel like we haven't gotten any juicy leaks in a while. Waiting until the last Illuvials contest is over maybe?
theyy busy
We will have halcyon sea this week as Grant said.
Can't wait! That one will be epic I think!
3rd day without a leak... my hands start to shake, my knees are weak and I am sweating... 
hahaha I said I'd jump onto it, nothing about leaks you crazed loonie! š
Well I remember Aaron said someone already leaked the entire 150 illuvials, letās see if he leaks a few screenshots of Halcyon sea
Correct me if i'm wrong, Tier 0 have no composite since they stay baby all 3 stages ?
Not really. Let's start with this message. #š„©ćstaking message
So it's all about basic stats witch increase with Stages.
Seems like it š
Also...Tier 0 have fixed class but different possible affinities. So if there is no combination for these affinities when they go up in stage, can we only fuse together Dokka's with the same affinity?
Does anyone know if for instance Water will have a bonus 2 times stronger against Earth than against Fire?
Like +20% against Earth and +10% against Fire
Yes, @torpid goblet did a great discussion about this in his YouTube video.
Check this out: https://youtu.be/fifB8IPEEU0
Affinities and Classes will be an important part of Illuvium Gameplay. The more you can understand it now the better prepared you will be for the auto battler. Let me know in the comments if youād like to see a video about Hyper or deck composition and I will get right on it! Do I speak for us all when I say wen Illuvium Gameplay!?!?!?
Illuviu...
Donāt think of it as a percentage.
Ok great thanks, I was actually binge watching your videos but I still had to watch your last ones š
Awesome! Hope youāre getting some valuable information.
Come on man, if heās watching your videos of course he getting valuable info hahahahah šš
Sometimes I put on videos in the background and only half pay attention haha
Do we know if class against class match ups will effect the hyper count or just affinities?
I think it's just affinities
Both!
That affinities video is great btw. Super helpful good stuff š
Thank you!!
I think it will also be applied to classes. Because Iām Nijafeās video. He mentioned that it is possible to have +16 or -16 advantage/disadvantage and I believe Aaron confirm it (donāt quote me) it is correct @torpid goblet ?
ahh yes I do remember that video. But we don't know what classes are strong/weak vs other yet from what I understand then?
Yes, correct
So is it "Ranger" or "Hunter" @old sierra
Awesome leak 
Aaron said Ranger in an early interview months back
According to the last leak --> Hunter it's @torpid goblet
The new health / omega bars looks well better
so is that pistol no affinity? i cant get a clear image if its water or neutral when i zoom in, and it is plain background with no "water pistol" just "pistol" would make sense coz its a T0. also, in previous leaks the armor had a class or affinity and this armor has none, but its a T0 and that would be consistant with the idea of the weapon
Also, anyone got a list of what the stat icons are? HP, grit and resolve are fairly easy but the rest are harder for me
Also... stages for weapons? fuse them to go up stages?
Seems likely. I always thought the basic pistol was the starter weapon. And that would have no affinity to begin with.
I think so. But maybe not.
hey mate, hows it goin?
Getting to try to put my kid to sleep. He loves to be wild at night.
ah fuck dude, i know the feels
So council job sounds easier than the community manager job? 
haha, CM woulda been 10hr per day and giving up my YT stuff
Well certainly less time consuming.
Yeah it makes sense. We could have had some fun though.
100% man, but i just cant bring myself to walk away from my content. i love it too much
Yeah that full time job is a big commit though.
When you already love your job why walk away for another one that may not compare.
Yeah hunter was the original placeholder name.
We all used to even have hunter role on the discord. Before it got updated to ranger.
Awesome thanks. Just got a little confused with that last leak!
according to the last leak, the more of a certain type/affinity you have the largest bonus you get according to element/class
kinda like on TFT so now we know that we'll have to find a balance on board between : activating those bonuses, and don't get crushed if your opponend plays a strong affinity against the bonuses you chosed.
so therefore, this is the kind of boards we wanna build
This way even just by changing the hunter's class/type we can activate different bonuses
yeah but we don't know yet what that cost is or what the PvP max cost on field would be so yeah just theorycrafting
the way i see it, this might not work for Survival mode as we know yet the max cost there goes higher as you complete stages, but probably for PvP
yep less than 10 units, and on my screenshot there are 8 + hunter ^^'
and that's probably the case... actually in pokƩmon almost all "Not Fully Evolved" PokƩmon aren't used competitively and that's fine
hmmm from what i heard in Rankeds even if you bring a stage 1 to rankeds it becomes it's fully evolved (Stage3) version...
okok then with all the deployment costs etc it starts to make sense, thank you for these clarifications š
Yup. Just means you won't have to actually go out and evolve your own stage 3 Illuvials as long as you have a stage 1 you've essentially unlocked all 3 stages of that Illuvials for your selection/deck in ranked arenas to our best knowledge thus far. 
Kieran Twitted They said build the HYPE! We are on it. 11 Millions + unique combinations in set 1.
@worn quest Hunter is now Ranger.
#š„ćleaks-discussion message
acid
True! Survival and Ranked arenas. But not for the Leviathan Arena.
These are 9 month old cards. We will update the work and names
Accent doesn't matter. We all have one.
See you in Leviathan.
Snailee is my favourite, rocking the glasses on his forehead behind is eyes. I need this one 
he's also super sexy
i remember @vague frigate wanted to kill it with fire when i posted this..
What did he smoke
Booo @Dan | Illuvium! That drawing is epic Rogier
Is somebody holding you hostage? Send another lip pic if you need help š
Its the way hes looking at me too... mesmerizing haha
mmmmhhmmm
Snaily lol
Perfect thank you. Last leak showed the name as hunter. I was a little confused š¤£
You need to update your youtube intro's before that interview š
I updated it to Ranger right after you told me. I was a afraid Iād have to dig up the old one š
I would like to report bullying
Dude, I don't know why, but something about this reminds me of Petr's orange
CLO
Atlas with the shades smoking a cigar 
"Titanor OP" according to January dev article
You're a monster, and you must be stopped
Bad experience with a snail as a child?
Crazy how the Illuvitars have grown on me
NGL, need one. But cant put them as a PFP before owning them.... @muted blaze š¤ š³
I just chose 10 randomly. š
I haven't seen this out there but is there a Joint accesory by any chance? š
Before mint is acceptable to use them to show support
#š°ćleaks Let me return the favor
is there a joint / blunt? Or am I just blind?
Cigar / Cigarette that can be packed with as much thc in your mind that you want šš¤
ah yea I seen that, was hella hoping for a clear and obvious blunt hahaha š
Achievement: Collect and Name every plant asset in the game
Reward: Illuvitar glowing Blunt
Lmao
Those pipes made of obelisk material look like they got something magical in them 
hahahah I could get behind this haha
call me old fashioned but you there's something special about a blunt! Either way, worst case, I'll have to rock that magic pipe they got!
File name "Illuvitar-Holy shit" š
you have just done injustice to the picture
I take issue with any creature that looks at me like that
Dayummm... Grant introducing us all to Jet "Terror Bird" Li over here!
Definitely wasn't expecting that attack sequence haha
sure ! will be glad if we actually get to fight each other š
Can't tell if this is a passive way of saying the deck is bad or just ready to see it in action.
I believe it's a way to encourage more theorycrafters like @feral wren to strive for the top ladder
Bad deck i guess š
I'm shy it matters ahahah
which illuvial is this one?
Squizz! He's Stage 1, with warpaint applied
Terror Bird Attack looks like a Dinonicus fighting its prey. Nice. 
I'm French and I make my videos in English and I can understand you. My accent was HORRIBLE at first but with time I improved it and became more confident. The hardest part is to start but after that you don't really care about it
Yeah after I watched my video a couple time, I got used to hearing me. It is fine now.
I can advise you to write a script beforehand and just upload the script with the video to have subtitles. I do that for my videos and people who can't understand me clearly appreciate it
Have you had troubles understanding my video? Just searching for feedback. Not saying you point my bad voice
I think the background of some illuvatars are too busy, making it hard to see a clear character silhouette
Yeah I thought that with the guy on third line, third column
But I think they will be randomized so it is kinda unavoidable
Thatās the image within the frames or the collage of them all?
On this one sorry
Yeah fair on that example - I think the frames really bring out the character within the photo though. The edges of that background will be cropped some to centralize the illuvial
dude i love this gif š¤£
Itās a super expensive deck. As in, impossibly so.
nooooo the devastation when ur gif doesnt show. ima go hide in the corner now

karate birb looks so good
i saw it like that too, even tho ngl i'm pretty sure that exact deck won't be good by the simple fact we still missing a lot of information about the game/illuvials to know what could be strong or not and impossible to say how the meta would look like when you realise we just know something like 30-40% of the Illuvials. but it's still a fun exercice to see how we can manage to get the most affinity/bonuses while trying to minimize our weaknesses
Illuvitars combined with the ranked borders are looking perfect 
Definitely! I should try to tinker some interesting comps just with the synergies. This would help me to learn more about synergies and powerful 2 or 3 illuvial combos
make sure you share with the bros then š
Ohhhhh does that mean there is a max for building decks other than the 30card limit? Like you can only have so many stage 3s or maybe a point system.
The total points shown in that deck are 18. I'm guessing you would also need the stage 1 and 2s. So that deck would 23 cards but would be 72 "points". Maybe a limit around 60"points". Am I close?
I'm not sure about this one unless you wanted to paint an malaysian moment š„“
the money in your wallet
And you will need energy to place illuvials on the board, so you cant place only T3
Each round you get a little bit more energy to place more illuvials
Just saying it's make no sense of trying to deeply understand affinity and class for the Contest The Last Illuvial since we don't have all information (affinity and class) it's like summoning something as a blind villager.
What is bloom (Earth + Nature) ?
Nobody knows yet
We miss a lot of info on a lot of affinities and classes
yeah, I know this is why i'm asking for Bloom leaks.
I have been doing Database for infoluvial website I collect all all Affinity, Class, Synergy, Illuvials.
I doubt they will leak. Ben asked if he could leak a synergy a few weeks ago and Aaron said no in this channel iirc. And some community member asked for a synergy leak to aaron like today or yesterday and he said no
I used Bloom in my Contest entry without knowing the full effect
Yes. Bloom is Earth + Nature.
That was not the question. He asked the effect of bloom, and precised that bloom = Nature+earth
no big deal community š
Oh ok⦠š my bad.
It is not yet leaked.
sorry i think i looked aggressive, not my intention
Nah, weāre good š
Loving the discussion here!
my Last Illuvial is a Bloom Panda! š
What do you think bloom composite is doing ?
no clue, but the assumption I made was :
Earth = grit and resolve
Nature = Max health recovery
So Bloom will probably be a mixture of those two things or something very similar? Meaning it'd be an insane affinity to have on a tank unit.
Grit and Health recovery? Mental!
What is Invoker Ability ?
correct
Not leaked yet but pretty sure it will be a Omega boster. Maybe Energy Pen, or a %hp burn based on omega stats.
I have no leak about the design but I suppose a "logic" design would be max 2 or 3 Stage 3 illuvial per board and then only stage 1 and stage 2 for support, side DPS, synergy bots and meat shield
Oh and also maybe some Stage 1 / Stage 2 illuvials with counter affinities to slow down the hyper of the opponent's Stage 3 illuvials
I can also see the design being only 1 Stage 3 illuvial per board and we have to carefully choose it
ya, I could see this being the case also. However, I don't see how that would be a limitation to the deck building. I'm sure we can have a few stage 3's in our deck(I certainly want to have at least two with different affinities. to cover a wider range of hyper control )
Yeah maybe just a few to allow some interesting cross synergies, but at the end of the day it's just a design choice and we will need to learn the strategies around the design
so in your opinion it would be like 3 "carries" and 5-6 synergy and/or CC bots ?
interesting as i really wasn't expecting it to be that restrictive, also we can probably assume that a T5 stage 3 like Ramphyre will probably cost more than a T1 Stage 3 so that's also something to keep in mind... i'd more say we'd have more stage 3s but probably only room for a few T5s
and when about deckbuilding, it would probably come with the : ok you can play more larger units but at the cost of either summoning more Stage 1-2s or even summon less units, because as far as we know, nothing prevents you from playing only 6 illuvials even tho the max allowed would be 8
The thing is we gotta spend Energy to place illuvials on the board. Placing Too many T3 will cost a lot.
In addition to this we gotta use what we know about synergy. Composed synergies contribute to simple synergies. If you use 2 T3 "poison synergy", and 1 T2 "poison synergy" you get 3 Water and 3 nature. It would be dumb not to place T1s Water and T1s Nature to exploit those high synergy
T3 are strong, but what makes 'em even stronger is they contribute to the strenght of a lot more Units
They are leaders of a team's synergy
You pick T2s and T1s according to what your T3 will contribute
not dumb, that's just up to you to decide if THAT specific turn these stage ones are that useful or if the other large unityou wanna play is actually worth the loss of those synergies. because trust me, synergies is a thing. What the Illuvial on itself actually brings to the field is another. that's the reason in TFT we sometimes throw a random unit without synergies on our board, because it's simply a good unit on itself and worth not getting the extra synergy bonus
oops I confused Stage and Tier
keep in mind that you're gonna play multiple times the same opponent and that you can change your comps / items each round which means that decision making will be way less straightforward than it seems.
let's pretend i lost last fight because my opponent hard cornered his damage dealer and therefore i wasn't able to damage it during the whole fight... would i be ok to lose 1 or 2 team bonuses for the ability of grabbing his cornered carry ? (if you plaied TFT or LoL im talking kinda Blitzcrank style) i would actually
I'm not a LoL player, but blitz is one of the rare characters I actually know. He definitely is a joker card in team composition!
We will definitely see characters like this one
And I mean, If you have a team of invokers, you will certainly not Take out every tank out of your build. Not what I'm saying.
I assume tier 1 is like 1 cost unit in TFT and tier 5 is like 5 cost in TFT. Maybe a board in Illuvium is similar to a lvl 8 board in TFT. One or two 5 cost unit, three to five 3 cost/4cost units and the rest are synergy bots/supports
I could be wrong though
costs are a bit more complex then in LoL. We've seen differents costs inside the Same Stage and tier
I think they will use their AI to find adequate costs for each unit
here again i don't think you actually wanna play a "team of invokers" or "more Water oriented"... as that's a high-risk/reward balance and you'll probably turn to more versatile comps, unless on a hard read.
It was said that You cannot switch /all/ units at a time between rounds. you gonna be limited. So you kinda have to have a form of stability in your team. Some pillar idea
not all but what if i start with a versatile comp to actually take a lower risk, and see what does my opponent do... and then add whatever i feel like i need to add ?
Yes i'd build around two main comps and switch it up according to the opponent
do i need more CC ? do i need to trigger my Fire 6 bonus ? i can do so by changing 3 waters weak to his carry for 3 fire...
is my comp fine but i lost due to my positionning ? that's also an option
This game definitely as a big opponent reading component. We gotta understand the dynamic between the two teams, find weakness, and exploit them
More than in TFT, since it is harder in TFT to counter 7 opponents
yeah but also keeping in mind also is thinking as well and if you add those 3 extra fires to beat his 3 natures, but he swaps his natures for waters by anticipating your call, you're screwed
that's where in my opinion PokƩmon skills are REALLY more valuable in this game than TFT's
You kinda play alone in TFT. Kinda. You cannot try to counter one opponent or you'll get f'ed by the rest of the opponents
Well, until end game
ooffff nah you definitely play AGAINST the 8 other players... that's a misperception actually
i know a lot of Diamond and lower players tend to play it almost like a pve, economic game, but not at all. Sometimes you gotta go for something you don't really need at carousel just for your opponent not having it and put him either in a bad spot or basically just to deny him a spike. Other times you gonna deny units, sacrifice your own economics to lower his chances to hit what he needs. you gotta position correctly as well and try to snipe your opponents on positionning every single turn...
You still have the positioning agency in TFT to counter the potential next opponents, but it's true you can't really adapt your team too much unless there is something obvious like "everyone is dealing physical damage, I'm gonna go full armor and counter all of them"
Yeah a lot of small optimisations like this make the difference between top players and Master player for instance
It's not countering a comp but rather it's countering the "game plan" of your opponents
It doesn't have immediate effect but it has impact throughout the game
(And it makes me scream behind my computer when someone picks THE item I needed to accomplish my plan š )
In Illuvium, i'm certainly gonna lose every legendary enhancement bet I make
That's the equivalent ahah
Ahah yeah, but I think here it's different because you have agency since you can bet or at least do something. In TFT you have to sit and wait to see all your items getting picked before you
Which is very frustrating imo. I'd prefer to lose a bet because of a bluff/miscalculation rather than lose the game because of RNG
at least that's a comeback mecanic tho. Worst player gets first pick if i remember correctly? There is no comeback mecanic in Illuvium ranked that Ive seen
There is also no snowbal mechanic
If you win the first fights you don't get an advantage over your opponent
comeback mechanic is you outplaying your opponent
yeah there's hyper
that's not what i mean
I have a meeting in a few minutes, Imma leave you guys! I'll read you after if you continued the discussion
your opponent will (just like you) probably be following a gameplan or some kind of a general flowchart. if you know his intent, you can adapt your board to counter that and therefore start wining your fights until he adapts to you and so on
Desperate situations bring desperate moves. I think this will happen a lot in ranked/tournaments so it'd be a mistake to think the game is won after winning the first fights, the opponent might do unpredictable move and flip the game
Not to mention shutting down a win streak. ;)
I love the discussion and hype in this game. I can't to take y'alls ETH
(and lose a lot also lol)
is that a challenge ? do you wanna bet with me ? š š
See ya in the Arena ā¤ļø
Grandmaster show down lets go!
I'll take you on.
š Let's go !
I cant wait for the ; ācya in the arena, noobā posts all over these forums
Why do some people design a separate ability for "hyper"? Isnt hyper just the name of the mecanic where one illuvial deals extra damage due to to advantage of one affinity over one other? Does it really proc a different ability?
The last refuge of a salty nerd: "1v1 me!"
I've never been there... š
God i cant wait. Will we able to chat to opponents?!??! @violet heath i need to use GOML
Yes, each illuvial has 4 attacks. Thats what i concluded from what aaron was saying in the vid. Normal attack. Hyper attack. Omega. Hyper omega.
Can you point me to that video?
Its in the last illuvial video
Just listen when he gives recap of what you need to enter with
the big 1.5 hour vid?
Yh
Iām with @rare pebble on this one. Hyper just seems to be a mechanic to increase the effectiveness of the normal abilities and the omega abilities.
Well hot damn, I missed that
Welp we could be wrong though.
Just listen to me boys, weāll be ok
we are
Watch at 22:30 in the big TheLastIlluvial video
I thank you both for your council votes!
I thank you for your follow and like on my Twitter account and TheLastIlluvial entry
Why this amazed face bigbird
I hope you are cos mines a bit different
I heard it too lol. And I decided my hyper brought out his dark side
Damn, you folks typing!
Well I still actually think Iām right and that Aaron misspoke a little. Seems more likely that you upgrade both your abilities. Both the attack and the omega are upgraded. Attack is still just the one attack. And omega is still just one omega. When hyper they get upgraded (add effect, range, power, could be anything that makes it stronger). So it still seems like itās just the hyper version of the same attack and omega. But I honestly donāt think having more or less named abilities will impact the competition here.
You're actually both right. In the code effectively a Hyper Omega is an entirely different ability. From a player perspective though it's the same ability with extra effects
Tell us straight Ben. Do illuvials have more than one omega ability?
Now that Iāve seen what he posted. Ok thanks.
So it won't be Rhamphyre ult is the firefall AOE. And his hyper is a backflip tailslap.
It'll be the same ult, but different in some ways. More, damage, maybe larger AOE, maybe it leaves burning ground
Excellent, thank you for the precisions
But I love that we can all be right on this one.
@sturdy ridge Some of your ability doesnt seem to fit what ben says
š³š„¶
While that may be true it just means thereās more ideas that can be used to create the final form of the illuvial idea. No worries Iād say.
Alright alright. They can always take them out itās still good enough without š¦ gives them more options tho. A lot of fights good chance you arnt actually going to reach hyper on certain characters anyway
Ps your moth still isnāt endangered š il drag you all down with me!
Should I rework my submission in community content? Or you think they could just take out the things they donāt like?
@rigid cypress #šØćcommunity-content message
It isnt! But it offers a great insight on how vulnerable some species are to the extinction of others. If one of the two species I based my entry on goes extinct, so does the other. This idea can show something quite strong even in the OverWorld. The OverWorld design team could plaace the same cactus in the World, and reduce its population over time with the decreasing population of the moth available to capture. Isnt it a cool message? We got Extinct animal that we lost. And if we dont do something, we can lose plants that require certain animals
I'm not involved I'm afraid, so can't speak to design tips. Though we already have a lot of birds in set 1!
Aaron mentioned the OverWorld would evolve over time
Itās a great idea Iām just trolling a little š
Thanks!
Oh ballsā¦
I have no time to redo now anyway. Porcuspine will have to wait til set 2 lol
same for my design. I fully know it is not extinct. But I decided to go big or go home with my idea that I thought was original. It was that or nothing cuz no other original idea. And It still kinda is linked to extinct animal
For me, when I design. The visuals are less important than the purpose.
What do I want an Illuvial to do, what role do I see it fulfilling. And then work backwards from there.
idk if you watched my video, but my presentation really isnt the best ahahah! I followed exactly this. I like the purpose of my design. How it creates a cool new strategy of tank line breaker.
Oh I want something that can buff nearby allies. Hmm, OK what animal can I think of that provides an aura like effect? Oh.. Firefly.
I feel like my character has loads of utility and the tornado changing the positioning of enemies could be an amazing last pick.
Skunks ala negative aura š
You should enter this idea š
I see a lot of design that try to be flashy, explosive, with big bangs! I aimed for something more subtle. I dont have some big explosions and stuff. It is focused on the idea of adding a shrine on a fixed position on map, which you want to stay close
edit: it is quite strong when you successfully stay close, but your opponent has options to move the combat away in next rounds
Haven't looked at any! But don't forget that you design for both the player and the opponent. Something being amazingly strong if X, what does the other play do to outplay? If that X is something that the opponent has no control over. It'll just be unbalanceable.
Did that too. Abilities can lose you the fight in the wrong scenario knocking enemies back to safety.
I have probably designed the most Illuvials so far. Wouldn't want to be greedy š
Oh go on have a peak at mine lol. Then if you want to steal it you can š
(it's a team effort, but I've done probably 80% in some form)
Thereās no Ben in team!
Isn't the aura thing just to detect proximity and load the hyper bar?
Basically if you are fire and enter the aura of a nature illuvial, you charge your hyper bar faster
And, by the same reasoning, the nature enters fire dude's aura and it slows its hyper bar
When hyper is full, everything gets boosted
So you get stronger or whatever bonus the hyper applies for this particular illuvial
As I understand it, fire doesn't have an advantage over nature other than that hyper bar. It is not hyperBar+affinity advantage
The advantage is the bar loading faster
would love a colored concept leak of this beast 
That thing looks awesome did I miss a leak?
it was months ago in Zyoniks interview with grant, but they never posted it in the leaks on discord
previous pic is stage 3. this is stage 1
and stage 2
Dang those look cool
if i had to choose a favorite line right now it is these guys, closely followed by the scorpie line
Less with you on the scorpie line but these are a must have lol.
Penguins have some of the best names out there
Is the Scorpie line a recent addition to your faves.... because of the Illuvitars, perhaps?
Or was this always a fave?
I didn't know it for leaked though! Is nothing sacred!
Not with Grant around, I feel! (Although I don't know if it was he who leaked this one...)
slappin and stabbin isnt it but what is stage 2? slashin?
He even leaked names!?
ive always had a wierd thing for scorpions. but that illuvitar is top notch
said it in the interview
but seriously, can u share the stage 2 name?
oh shit i remember the movie that was from. thats old AF
Ikr!
Getting old
how old u?
Same age as Kieran I think!
32.4?
Ok. I'm not quite as old as that decrepit dinosaur
i was born in 89, actually having a brain fart i think im 32 lol
Can confirm. Either am or know someone who was born 89
y'all makin' me feel old
Iām 89ā too mate! 33 in October, 30s rock
Completely agree 
92, be there in 3 months
š im november. ur old AF compared to me 
Yee not sure Iāll make it until game launch to be honest š
Are all illuvials already leaked? Aside from shia?
I would say probably only a little over half. You can check out illuvialmaster.com for a bunch of the leaked ones so far.
Or just scroll back through #š°ćleaks
i hope not. mind games are like poker, the less you're able to communicate with your opponent, the better. otherwise there are way too many ways to troll.
I'd instantly mute at the beginning of every game honestly
Agree
I wonder what's the name of this Illuvial Stage 2 MMmmmm ?
Slappin Stage 1 look to have a Water Affinity + Rogue has Class ?
+
Stabbin Stage 3 seam to be Frost. Stabbin is pretty similar to stabbing Maybe one of his Class is Rogue.
Do you know if we have a similar T pose (with colors) of Atlas available somewhere?
I donāt think they do T pose for quadrupeds...
Ah yeah, that's fair š
But even for the Stage 3 Atlas?
never saw a T pose for Atlas.
Yeah me neither but I asked just in case, thanks! š
For Axodon, I can't tell you, you will have to look in #š°ćleaks
I'll give a try with Axodon key word on research this time
Atlas is a quadruped.
Yeah I figured out after. I wanted to make a thumbnail with half of the Pengu from TFT on one side and half of Atlas on the other side but I realised they don't have the same body at all ahah. I might do it with just the face but I might just take another approach for the thumbnail
Has it been confirmed anywhere that stage 2 classes and affinities will count as 2 for the stage 1's built-in? EX: Granite will count as 1X granite and 2X Earth for synergies?
Naaa got to BM the enemy. Mind games for the win.
why would it be otherwise ?
Agreed, just haven't seen 100% confirmed.
also, that's pure speculation from mine but i don't think the multipliers will be by 10-20%... at least not if that's like affinities in PokƩmon or other RPGs
What do you think the range of multipliers will be?
I'm thinking 25% to 200%
more like x1.5 for a "small Weakness" and x2 for a big one.
let's say i attack with a Fire one, it would deal x2 to nature and x1.5 to air
then the multipliers multiply too let's say volcano then does x4 to nature and (1,5 x 1,5 = 2.25) to air
then Volcano to Verdant x8 and Volcano to tempest 5x
that's the kind of multipliers we see in other RPGs involving affinities at least
Iām sure @torpid goblet has a video regarding this confirmed by Aaron. I might be wrong but Iām sure he can clarify
If itās not Nijafe, Iām sorry for pinging you hahah
so you think it will be %800 at peak advantage?
@torpid goblet video counts it in : +1 +2 etc
Ya he has the multipliers confirmed but not the %bonus advantage
but we don't know what the bonus for +1 is
Ah ok! Sorry bout that haha
could be actually yeah. this way we could see Verdant/Maelstorm etc as high risk high reward illuvials and i think that's what they're supposed to be
if i once again take example on PokƩmon, most REALLY strong pokƩmon tend to have an x4 multiplier weakness to counterbalance that (landorus, Garchomp, Gyarados to only say a few)
meaning they are VERY strong against a TON of things but against 1 or 2 specific ones, they become super frail meaning most of the time a One hit KO
Yes
From my understanding the advantages don't actually make you hit harder. They will increase the speed of the hyper meeter charge and a bigger advantage means you'll reach hyper quicker
No problem. I enjoy talking about game mechanics
yea that's right! I forgot exactly what you said, but I knew you did talk about it!
I'm just wondering how much faster it will build. If it is 800% or really high in general, this may weigh the hyper system being the most important for the overall strategy. (considering other aspects like positioning, individual illuvial omega's, and more). comparing it to TFT, I would say the most important aspects are items and positioning at the highest levels. I'm assuming Hyper will be the most important aspect due to how it will be tied in with almost everything. I guess we will see when it comes out in June-Q3.
We don't know the % increase in the meter, but take a look at the affinity chart I made. There are certain types of Illuvials that will be great as tanks because they have a low possible advantage and disadvantage. So while some match ups could give a +16 advantage it'll be very rare. If you use a dust illuvial as a tank for example even in the perfect match up your opponent is only going to get a +2 advantage from affinties plus the class advantage that might also only give a +2 advantage.
I do think hyper will be very important, but I think like most games at a competitive level they will be more easily countered making hyper harder to achieve
Hyper will be strongly based on positioning anyway. Cos I think there is a range to the hyper mechanic? So I think it will all tie in quite nicely together.
For your example I feel like the dust illuvials could be a good opener for a match if we don't know exactly what affinities our opponent is going to play. For instance, he has complete different affinities within his deck and we don't know what he will choose for the first fight. On the contrary, if the deck is pretty obvious it'll be better to take a tank with an affinity that heavily counters the opponent
But again, I don't know how many illuvials we can put in a deck. I know we can field 8 to 9 maximum but idk how much of agency we have with our decks
Exactly. Thats why if you've seen my chart I list certain illuvial affinities as tanks. And thats not to say they will always be tanky illuvials its more that tanky illuvials with those affinities will perform better.
@next harbor
A tanky Illuvial that is poison, steam, bloom, shock, or dust will perform better with the unknown of what your opponent might throw down
Yeah I saw your great video about that. I haven't crossed this information with the illuvials having these affinities and checked their class, but we don't have all the illuvials out yet. But let's say there's a poison/bulwark then it would be a good fit for what you just described
Yes and you can look at the synergies that we know so far. Another example would be earth seems tanky, air creates opponents to miss. So Dust seems like it'll be a good fit for a tank in that sense as well
Indeed, it makes even more sense for dust to be a great versatile tank
Oh ok, my understanding was you had both bonuses dmg and metter but maybe I'm wrong
i'm not 100% sure, but i think its just the meter charge
Ok, well good enough tho actually. The more you cast the higher chances to win. Maybe that will turn the game also more complex to understand if your board actually can beat the opposing one or not
so verdant is officialy the name for overgrowth?
yeah
Yeah, seems to me a much weaker team could win if they have a significant hyper advantage
I think what everyone is most interested in knowing here is if the type advantage with the affinities will actually give a damage multiplier in battle versus the other affinities or like you've mentioned is it just based on how much the hyper meter builds with each Illuvial within the battle depending on the affinity advantages and disadvantages? Big question for @bleak holly
Aaron has addressed this on a couple recent interviews. Nijafe is giving the feedback that heās shared. It charges the hyper meter faster (or slower) depending on the affinity match up. It does not change base damage.
I think it may have been with Vetemor but not positive as there were a lot of interviews with Aaron and Kieran in a short time period for a while there
Sick plants RootSquid
Ya it looks really cool, The way the bubble just floats away and cool sound effects. I just wanna play š
also should the #š°ćleaks just be leaks at this point? and #š„ćleaks-discussion to Leak discussion. then it would fit better on the side bar, Thoughts?
Plus the sound, just imagine moving in Illuvium visual + ambience will be an experience on it's own.
Eurgh it looks so good. I need to play now š¦
all along i was just waiting and hoping for that "pop" sound when the bubble explodes
never came 
@old sierra What is this? Still WIP? Lol, just kidding, funny little easter egg in photoshop š
It's on the same place on most frames hehe
Great youāve just pushed the game back another monthā¦
oh lord š 
Going to put this here in anticipation of my victory. š¤#šØćcommunity-content message my last illuvial
1- Are we allow to post entry in this channel ?
2- If yes, good luck. I will post mine.
Thanks. Now have a new sleep paralysis demon.
maybe this little fellow can sooth your pain
it was a mockup yeah
yeah, I figured. That's just a few minutes of work on those frames
Hey guys I have also joined the last illuvium. Would love some thoughts. https://twitter.com/RavenArtG/status/1503079899367546882?t=5nKydHf_tFtoPNPdVjEr5g&s=19
Hello Guys! Here is my Last Illuvium Entry. Hope you guys like it! š @illuviumio #TheLastIlluvial #thelastilluvial https://t.co/yZCWCiaoc7
It is not "the last illuvium" but "The last Illuvial". Illuvium is the game, Illuvial is the creature.

Technically itās the Last Illuvial in the First Illuvium.
that looks sick, fantastic work
Feels like something huge is going to jump out of the water or swallow the whole battle board
I love those leaked plants! I see some that could look cool for my last illuvial concept!
Amount of assets in illuvium = Plants > everything else
So many plants but it will all pay off
Tibo working on an old build so don't look into the graphics
The vibe of abyssal basin in that picture looks mad!!
Just doing sound dev
@old sierra my design for the last illuvial has an insect and a cactus. I've been thinking how the cactus used the auto-battler could also be used in the Overworld, and reduce over time as we catch the illuvial
Yes, Animals are going extinct. And it also influences plant population
Wild! Itās gonna be so good to see all these biomes polished!
It's just a blockout. When we update with our highres assets that's when it comes to life
You trying to force a victory? š§š
"They are allowed to campaign as much as they wish to." - medium article
I'm working hard
that looks and sounds soooo clean. moz4rts sound are so detailed
Lol I didnāt see this! I didnāt campaign at all hahah!
I dont think it will change anything anyways. In the end, the team will pick whatever they think is best, whatever the likes/views are
It all looks so effing GOOD
dude im goin through them all now to make a compilation.... there are so many cool out of the box ideas. Gunna be a hard choice
Those animation are solid
Yea the animations of the plants being depleted are dope!
yeah, sound will make the experience really immersive!
I'm waiting on that video hehe
I think we all are! Itāll be cool to seen them compiled
might not be til 2moro. takin me forever
Is it normal that M0z4rd gather 4 plants and energy bar did not move ?
You for real going through them ALL? Or you sussing out what you reckon has the best chances?
And what you finna do, just add all the videos? Or screenshot them and talk about them? Cause thatād be a fucking long video ahha
trying to do all
no rush, we are all lucky that your creating it!
and make a simple picture of all 3 stages for all of them
Ah sick sick! Yea nah we appreciate your effort man! That shit sounds like hard work hahah
down to #šØćcommunity-content for this though
Brightland Steppes is a place I will want to visit for sure!
I consider this as a reward for me š
The Onyx Studio leak is just a blank video, you might have dropped the wrong one but the people still love it 
No its not
How sick are those harvesting crystals lookin š¤¤
Sooooo good
Download it and you can see the blockout
I had to watch again
Fa real, this is all I see for 34 seconds
Brightland steps is definitely going to be my fav. More room to roam and jetpack round, if it looks as good the official trailer did it'll be a home run
Download it and watch it
Try totally restarting Discord.
That's worked for me before
Ahh yes, downloading it works! Weird how the discord video player failed
yeah, 1st time it's happend for me.
Thank you so much man! š„ŗ
Yeeesh all the leaks are some heat š„š„

Iām assuming you need to press a button to perform the harvest not automatically right? Because the actions consume energy correct? @old sierra
yes should be
Hahaha! If my panda didnāt win, Iām happy if you guys can put it on the wall of the crimson waste
Ohhh good one. Put all the non winners as wall paintings !!!! @old sierra
Ikr, Iāll take a screenshot every time I visit my panda
At this point we don't know because it will be Moz4rt who does the mining for us. It can be automatic or perhaps we have some control over what Moz4rt does.
Canāt do that I think painting on wall, there a reason they are there and itās might be because of the main story.
They can be actual āExtinct illuvialā š
Man, that beta preview, looks fucking awesome!!!!! AND you guys beat lvl 5, which apparently was impossible! lol
I can't really wait to play the private beta after seeing this!
Though... who knows right? This could be just a bunch of earlier animated videos compiled together š
Either way, incredible work guys! Keep this up! Or take a break... but please just release the private beta already!!
Absolutely amazing gameplay indeed š„
3 Nature + 3 Empath wave looking stupidly tanky in Survival Mode - Excited to see what comps can burst through or outlast it
so rogues do blink to the enemy backline
I'm happy, just seeing the gameplay. I really want to play it badly. š¦
- Vermi is Air/Empath
- Vermillia Air/Revenant
- Phyri: Fire/Psion
- Flare Base is Fire now not Earth
- Composite scales now at 2/3/4 instead of 2/4/6 (at least for survival mode)
anyone notice anything else?
just watching that bit of gameplay its so easy to see how you could lose a game to just that gameplay loop
I've noticed palpable gameplay which is more than enough for me to enjoy the "it's coming feeling" š
Don't tryhard too much at an alpha bro, most beta tryharders become then irrelevant because they get used to the beta way to much, and happen to suck at 1.0 failing to adapt to the implemented changes. I've seen it too many times in my gaming life
Come on and celebrate with us instead of burning yourself out. This will take time and it's okay āŗļø
Sorry if this might sound condescending, that would be total opposite of what I'm trying to communicate here ! š
haha its more for updating my site. So it stays up to date
So Grant posting they won't post links after a link was posted in #š£ćsocial-media š
Robots don't get paid so they refuse to play by the rules š
I was expecting to see Titanor 
Looking so good
If Iām lucky enough to get to play this, not sure the following conditions can coexist:
- Iām not top of the leaderboard
- I sleep
Oh wait, there is Titanor, how did I miss that in 1st play
Crazy how polished this is looking, especially considering the time the teams had to hire and work on this
Super impressive
bots are immune to the silence effect 
Grant got deleted 
Seems like in the final battle lots of low cost illuvials > high cost illuvial
the gameplay looks good! maybe I'm just dopamine addicted, but already got bored by the end of the video. It's probably gonna be a lot more fun to play than to watch
Wonder if there will be an option to 2x speed the battle
you wont need to :}
ull lose very quickly!
congrats to all the team!!!!!!! big improvements from the last trailer and that was already 100x better than anything else in this space. Chain attacks look stunning, smooth movement wow LFG!!!
auto battlers tend to start slow in early rounds but as they go deeper into the rounds and you can put more and more illuvials on the board at once and stronger with more team bonuses etc it becomes fast pace and exciting
also great to see some polished illuvials tiles/cards of "air" illuvials. I hadnt noticed any until now. I'm sure I've just missed it before. Even the marketplace for illuvium is going to be clean af. Imagine scrolling for illuvials to buy and that art work is what you see
Different rogues do different things. But it hasnāt been implemented yet.
#šćcomms-policy We havenāt updated the website yet. But not long now. For now you can see the only promo is the Polemos one in #šćhelpful-links
Probably just you donāt yet understand the nuance so you donāt have a sense of āno donāt do that. Yes, great choiceā.
For some though the only time it will be fun to watch others play survival mode is when they are top players and have a very high score. Which I think is normal.
https://tenor.com/view/dying-monkey-dying-gif-13123180 r.i.p me haha
Itās really rare to see someone posting in the character leaks but not Grant.
So was it Andrew playing in the videoš @smoky raven
That leak made me jump out from bed! Amazing work, can't wait to see the final version where all aspects of the auto battler is in!
This is so true, once people understand the mechanics and what makes a "good" and "bad" play it will be more fun to watch others playing it. Also at least for me I love watching people theory craft and seeing meta shifts and I'm also very curious to see how high the skill ceiling will go in this game. But seriously tho it's already looking insanely clean šÆ
Also, i think watching a game like this is also 10x more fun when you have played it yourself and understand how it works
Will there be buttons we can press or hotkeys to quickly switch to main camera views? I feel like I'd get lost zooming into all the beautiful little battles taking place.
@granite musk does the cinematic replay have a slow mode? That would be awesome to go slow mo on the omegas then clip it for CC purposes.
There are 4 camera hotkeys already.
It doesn't but it wouldn't be hard.
The problem would be letting people control that so that it goes slow in some parts and not others. That's beyond the scope for now. But we can out put in slow mo so that people can edit themselves.
Thats a great feature to have when making montages. Letting people edit it in a way that you can zoom in on Rhamphyre and do a X-sec slow mo as he executes his omega and rains fire on the board etc.
For now it's basic though. Don't expect that it's going to be like final cut pro or something like that.
Coolness! Iām excited to learn How to edit videos So I can do that š #youtuberwannabe
Have the waves been changing since the start of the closed private beta?
Or will that be introduced starting from the "open" private beta?
Still, it's great to move the camera like this. I've been asking for this on TFT for a year to make more enticing videos but I guess they have a technical limitation due to the architecture of the code
@feral wren and I spent some time analysing the video yesterday. It looks like a counter affinity depletes the Hyper bar and so a if a water illuvial attacks an earth illuvial, the former will get hyper points every attack and the earth illuvial will lose hyper points when touched.
There iw a world where adding a rogue with a counter affinity to jump on a big carry to make sure it will not get hyper is worth it. However we couldn't tell how big is the hyper mode (+10% damage? +20% damage? +50% damage?). Units look expensive so there is a real assessment to make if we want to splash 1 or 2 units to counter the opponents
Changes daily. And soon we will have both modes, once is a random one where every run is different.
Hyper is getting a small rework. It isn't the focus of this one. At the moment the increase is about 25% max.
With the new version it will be smaller individual changes, but a bit swingier.
That's dope, is there testing going on for the Tier 0 only roster in Survival mode to emulate the F2P experience and make sure it's viable & enjoyable?
Game is looking incredible. Team keeps on kicking goals!
oof we getting numberZZZZZ xD
Nope.
Here is Vermis's info. I had to watch the video at .25 to see all the leaks
But I posted a word doc with all of them in our guild if anyone is interested to see all of the Omegas. Positioning will be huge in this game. I Can't wait!
Looking good, not too impactful to be broken but impactful enough to care about it. It will need a lot of limit testing to truly assess whether its worth sacrificing a good unit for a rogue with a counter affinity. I like it
Yep and i really love the fact of being able to totally deny hyper to an illuvial based on placement and/or using a Rogue
Are there any plans to or is Survival Mode meant to be purely a Paid Illuvial Mode of gameplay?
And optimize the focus fire, the order in positioning tanks/carries, and so on 
There are plans. Just not there yet. There's 75 tier 0s and we will probably put them all in one hit.
And of course, you want to do that so that you don't go down the highway to the danger zone.
(That's a real mechanic)
I think it's the first time I hear about this mechanic, something like a snowball effect within the fights?
Awesome, was just curious, thanks for the update!
You'll have to wait and see
Alright, it's better not to get too much spoiled or it'll ruined our first experience
Or we just completely take over the game because of these little nuances. It pays to be early
Also if itās like tournament play some kind of commentary in the background talking you through and giving stats and things would be cool.
Sure, though it's important to keep the pleasure of discovering the game to enjoy the process of being competitive
Yea, I think most of the interest will be generated by how well someone is able to do a running commentary of what they are doing and seeing it work out
I was under the impression that illuvials of the same line wouldn't add up to the total affinity of the board. If you would want a water based composition, the 5 types of T0 illuvials + your hero would limit you to the first 2 stages of the affinity (6 orbs). Was that the goal as you introduce 5 T0 lines? (5 lines * 3 stages * 5 affinities -> 75)
You don't get more affinity or class by playing more of the same Tier 0. You are correct.
But there are some other things in the game that can help. Such as bonding.
Oh no not back to bonding again
Too many mechanics⦠itās gonna be hard to teach my 6 year to play
Your 6 yr old will probably pick it up faster than we will lol
Agree... even teenagers can take this up faster within just a few games. I don't see in the games they play any instructions manuals š¤
I donāt use instructions for flat pack furniture Iām not going to start using it for a game!
I've seen your house, you should start using them...š
Pfft that ikea furniture was meant to look like that! God I hate building things⦠so many near misses on the divorce front!
hahaha i feel ya
Now thatās brave!
But not wise š
Are those --> Flowers Palm from Sanctum Mesa ?
sik trees
Hello Grant, how are you today?
Nearly better from covid
dude play an autobattler thats on the market right now, fall in love with it get addicted to it and then look at illuvium autobattler and tell me you dont get a hard on after like 3 seconds watching. then when you nearing the peak realise that all those things are actually gonna be owned by you and happy arriving in the new world of pleasure
Oh I didn't even know you had covid. Make sure you get enough rest! 
Yeh I've rested enough lol
dude it's so satisfying to see the concept that has been given to the studio and then the end product looking exactly the same #š°ćleaks
We got lucky with thundercloud
Can you imagine ubisoft bragging to their community about which outsource studios they actively use while sharing their work lol
Cucka
People forgot about IZ it seems
wen
I am ready. Wen indeed.
I am more excited for IZ than ILV, he can't say stuff like this
I'm asking Aaron the same thing about pb1. If only you guys knew how much could go wrong lol
It's easier to not know and just ask wen

I autorize you to share more info about that
Fucking putin aye. Who saw that coming
haha yeah, we're sitting here saying "wen" while a lot of pieces need to move behind the scene for that to to be flawless
Need a new meme.
List of things that could end illuvium
-WW3
-asteroid impact
-zombies
-grant
This is why we should burry people with shoe laces tied together
im ready
Lemme ask S.T.A.R.Z to see how they didn't get infected š
if zombie apocalypse breaks out, where does illuvium community meet to make their fortress and stand?
stralia? alps?
toys r us?
So the gameplay footage is AMAZING. But could we see somebody else playing? Maybe somebody who isnt allergic to synergies?
What is considered an hexradius ? If you look at the image Archie is covering -----> 37 Hexagons. 1+6+12+18 = 37
ex: The Omega of Archist Stage 1 health Allies within 25 hexradius.
How to calculate 25 hexradius ?
5x5 from the middle point (1 in white under Archies) = TEAL lines.
Hexradius = distance from center of the hex to the border of that hex
For instance the image shows a 4 hexradius for the illuvial's hitbox
Yeah
Your teal lines are 5 hexradius
Not 25
Although a distance of 25 looks big for a stage 1 Archie. there might be something factored in.
The aoe healing in the last video looked super big compared to Archie who cast it
Didn't notice it!
I spent a lot of time watching and rewatching it ahah
Archies-Tier1-Stage1-Nature-Empath-Range Omega
Or positioning š
I was also very surprised to see an Aegis that was ranged very interesting š¤
I think it's great. You can put frontline as a main tank or off tank, you can put 2nd line as a tank healer and you can put backline as a support against AOE damage or rogue. If he had no range then he would always move from his initial position so we wouldn't be able to put in the backline to protect from rogues
Oh ya i am super excited to play around with the possibilities. Makes the game a lot less predictable
Yeah definitely, this one looks like a valuable support and we need some illuvials like this
Are those information correct ?
yeah the 25 hex makes sense now
If Andrew was the one who shot the leaked video and posted it on YouTube, heās really a genius.
How many people will watch and rewatch the video: normal mode, slow mode, super slow mode, etc. damn, the YT algorithm is zinging right now!
I watched it 10 times yesterday and probably 10 more times today hahaha!
@worn quest I'm surprised you haven't ordered one of these yourself already
#š°ćleaks message Freakin' Immersive!
You donāt realize how big the over worlds are until you find the ranger. Itās like finding Waldo. They are just so little, itās amazing!
didnt even see a single ranger, had to go back and check all three, they are there but Damn the Scene's are HUGE! its going to be so much fun to explore...
absolutely brilliant
Those animations are so good it's crazy
I just can't get over about those ideas like tatopee hiding and tense up in his shell to launch barrage of homing missiles
oooooof i really feel like percing is not a stat, don't you think it is Energy armor instead ? because we know that Illuvials do physical damage AND Energy Damage so it would make more sense to me if that symbol was energy armor actually.
like, here imo the stats from left to right are :
HP,Attack, Armor, Energy Armor, Precision and either Evasion or Attack speed on last
I guess the last one is attack speed
When you compare it to larger stage 3 Illuvials it decreases. Therefore we believe as the Illuvial gets bigger its evasion decreases
But who knows the stats may be place holders also š¤
that + Scoriox stat... Scoriox is an Atk speed character and it feels awkward to have that stat decreasing when evolving...
I guess Iāll watch the video again at 0.25 speed againš
Still a way to have some kind of balancing and could be justified simply cause Phyriox looks bigger š
Aside from that, those stats tweaking are surely nothing but temporary and the easiest metrics to play with to try and balance the game as is (without hyper etc...)
Also something to keep in mind : as you're playing with a set amount of ressources to build your team, it seems fair that different stages of an illuvial will have different advantages (that could be lost from S1 to S2 or from S2 to S3) so each of the stages of an illuvial has a very specific role and cost/efficiency ratio
Could be move speed aswell. But I recon att speed more likely. Could be lower so the dps doesnāt jump too much between stages
Lol thats what i did.
Just join our guild. We have all of them on a word doc. And spend a lot of time accessing all the fine details.
You can just download it from our training materials channel.
seems to me like an obvious balancing change as Phyriox' omega is to shoot faster. With an already high attack speed this would become broken. Instead they chose to lower attack speed but increase damage by 1.6x
Wow! Lot's of info to absorb!
no, that's not "broken"... not compared to Rogues having 2s of untargettable in their spell
Well then if it's not broken, maybe the animation would feel hurried if you had it play at 70att speed with a 20% increase? š I don't understand where you got the idea that it is an "Attack speed character". I think it shows the growth in an illuvial that it doesn't just continue to shoot rapidly. Kids always go faster than adults. Having the fire-glands increase in power but with reduced attack speed seems neat to me.
ok but we have the same speed decrease from Golliant to Titanor, which makes it seem as @hollow cove said, that the larger your unit is, the less evasion it has...

