#πŸ”±β”ƒweapons-combat

1 messages Β· Page 12 of 1

ember hare
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Can someone help me with a quick question, I haven't played in a while but now from what I saw and how it feels, it looks like quick parry on the button has the same speed as counter parry and jump parry, Should I simply use quick parry or stick to jump parry ? Thanks

onyx loomBOT
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πŸŽ‰ | Eduku leveled up!
β„Ή | Level up messages can be disabled for the guild with owo level disabletext

naive plaza
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@ember hare jump parry gives you magnetism towards the attack you’re trying to parry so it isn’t the same as just parrying

undone anchor
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Dash parries are usually faster, but ATM it doesn't really matter which input u use to do the effective parry πŸ‘

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And jump parries have magnetism πŸ‘, as skynyx said πŸ‘

wise coral
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Im so close pandaahhh Can only do it one time outta 20 and when I do it feels like a accident lol. But its possible to 211 without sheathe/dashallaccordingtoplan Ill keep working on it.

undone anchor
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Normal 211 is more consistent overall from what I tested at least

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For me specifically

wise coral
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cri I just cant seem to make the normal 211 work, I can weapon swap to a ps/gs mid air or the katnna juggle ect, but the normal 211 combo hates me>.< So ill keep trying this method, see if I can get it consistent. KarooSalute

vital marsh
wise coral
inner pivot
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I would like to ask for a comparison between a long sword and a spear.

void current
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I'm prob not the most qualified as I'm still trying to learn the game but...

A comparison as in general mechanics? Bcuz if I were to answer that in a face value, I'd say they have different movesets, range, and combos

undone anchor
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Spear has more range, slow and fast animations, less of a combo weapon, but some are still possible

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I'd say both weapons are really good, but I'd prolly give the edge to ls for combos and dmg potential, while I'd say spear, same as staff, has more pressure on neutral due to the 1.5 release πŸ€”πŸ‘

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(there is more to it, but in short this is it πŸ€”πŸ‘)

void current
undone anchor
wise coral
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Finally close to having the 211 without the dodgegatoggs Was hard to figure out that video tabbie posted but ive finally got the inputs down now its just getting timing on lock. Inputs are ; crouch- hold rmb-scroll wheel~hold primary weapon~scroll wheel~let go of rmb

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You have to do the first swap as early as possible, I just took the combo step by step trying to find the earliest to input things. That first scroll is before you start going up, its your pre-input swap that will proc after you do the next one. I switched my 1 and 2 around since it was easier to hit 2, but you need to be holding whatever button is your "primary weapon" on your way up the uppercut. You also have to wait for the "primary weapon" to proc(bottom right of screen when both weapons are yellow) mid-air before you scroll for the last time. If you do it right, your pre input swap procs after and you staring charging rmb with no pause mid air

vital marsh
# wise coral

hmm noooice that one at the end was smooth like , thanks for the info ❀️ i will stick with this one too

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congrats im sure its not easy to pull out with our ping

wise coral
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MeguSpin haha thanks and good luck with getting it! Timing's feel pretty precise. Also if you notice you are really close but the bot is barely rolling out in time, with our ping you can count it as a make. The training bot is 0 Ms so its a lil cheater sometimes. As an example I can hit the staff ps/gs swap just about every time in game, but vs the training bot I can never connect the last hit. TianHai_thinking

sly ore
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your graphic settings are way too high in general

wise coral
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bebu_sadge but the game's so prettygatoggs

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i keep most settings low and a few maxed, but my lows for fps are 150s and im usually in the 200-240s with my settings

flat onyx
rotund solstice
wise coral
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something about latency but idk the details DERP

dense ether
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Hi , does anyone know where can I watch Mike pov ?

orchid walrus
dense ether
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Cannot find it

orchid walrus
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Someone can give me advice on how to counter Overcomer effectively? Have problem.with this dam horse

orchid walrus
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What are you even type on the search bar?

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There is not that much on YouTube

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Try Chinese platform

dense ether
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Thanks

undone anchor
onyx loomBOT
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πŸŽ‰ | Expired Ink leveled up!
β„Ή | Level up messages can be disabled for the guild with owo level disabletext

undone anchor
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sadly naraka does never offer "easy" options

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especially around parries

surreal totem
surreal totem
dense ether
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nvm is YT

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thank you

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exacly what I was looking for

surreal totem
rotund solstice
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Some people start combos with hold dodge cancel and some start it with crouch cancel

Like H > C > H > c.H > grapple
Vs
H > hold dodge > H > c.H > grapple

Other than you possibly being able to evade a random attack in the hold dodge, why do one vs the other?

I’m assuming it’s mostly muscle memory in the way that person learned the combo but it feels like there’s more to it that I’m not sure of

meager trail
rotund solstice
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Oooh right I forgot about that

don’t some weapon combos interact differently if you start from behind your opponent as well?

meager trail
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not really

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mostly for the terrain

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for example if you cornered your opponent, ACCA into grapple blue hold won't hit because they gonna lands on the wall or a rock and is able to dodge earlier (cuz the falling distance is shorted bcoz of the uneven terrain)

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but ADA allows you to dash to their sides or their back and change the direction the target gonna fly to, leave room for the blue hold to hit

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you can even do AJA (light attack > tap jump > landing > light attack), it's also a true combo

zenith ravine
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hi, new to naraka, im kinda confused on how i should be thinking abt weapons. in other BR's its good to have your "favorite loadout" but also ideal to have experience with every weapon (recoil patterns etc). Could I apply this same logic to naraka?

flat onyx
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Yes

undone anchor
dense ether
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can anyone tell me

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how do u cancel falling down animation after uppercut?

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for example with long sword

deft snow
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Iβ€˜m just gonna assume you know it with grapples and skip to this.

ebon sun
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So from what I've watched this is primarily a melee fighting game, but if you wanted to try to play it like a zoner (aware it is probably a bad idea) I'm curious what chara and ranged weapon combos would y'all recommend

wise coral
undone anchor
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not going to be easy tho, dodging ranged in this kind of game is relatively easy

wicked socket
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like for me my preferred weapon is heng and if I find one I'll pretty much always use it, but I still know how to use every weapon at least competently in case I can't find a heng/ I find like, purple other weapon and can only find a white heng

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It can also be important here to recognize what you're better at here; sometimes picking up the higher rarity weapon won't be worth it if you're way worse at it

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I'd rather have a white heng then a purple dagger personally LOL

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I'd be more effective on the heng bc I suck at dagger

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so yeah, just find what you like but make sure you at least can defend yourself with everything basically lol

wicked socket
viscid kelp
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Tbf for a beginner I'd roll with weapon preference
At high level play your loadout imo depends more on what each weapon is good at. So for example:

Dagger/Fan have the fastest scalerush, so for city environment kiting you should have one of them
DB/DH/Nunchucks are good at chasing, so to track someone down, you should have one of them
Staff/Heng are decent for open field kiting, so you should also have one of those

wicked socket
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That too but that's way higher level lol

wicked socket
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While both can be good they're way less good at actually killing people, they're more engage tools

wicked socket
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It can be great just requires more work

zenith ravine
undone anchor
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Not really, some perform better than others, but it's smth true especially at higher levels

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Like fan being slightly stronger than dagger, for certain things, Heng sword being insane due to the possibility to cancel focus attacks, fistblades,...

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It depends

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I'd say that overall all weapons are good, except maybe great sword, which id recommend ignoring if you are not a tarka main πŸ€”πŸ˜‚

zenith ravine
wicked socket
jade gull
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Honestly stay away from heavy’s until you have a decent understanding of neutral

vital marsh
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True, and if you still want to use it, be sure to first learn about special heavy weapon mechanics, or otherwise you are going to be punished really easy with them.

ebon sun
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I cant ping everyone so TYSM for all the help I really appreciate it haha

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gonna go through all this and figure it out, again im really thankful

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Feria looked obvious cause she has the gun, thats also a backwards leap so she looked promising, but I was browsing gameplay on the train and I realized I would need some form of solid CC to really zone, like the water lady. Definitely gonna try and checkout both of those.

undone anchor
rotund solstice
# ebon sun Feria looked obvious cause she has the gun, thats also a backwards leap so she l...

Feria's most common ability version has a silence on it that is really strong

but if you want more zoning and free pewpew opportunities i think temulch would be best

he has a get out of jail free card, aoe zoning, escape and ways to set yourself up for free/easy damage

although with feria you just poke from a distance and once they get close and engage you go mech and pewpewpew and just kill them all lol her mech is really strong in teamfights

wise coral
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Finally able to 100% confirm the no sheathe/no dodge version of 211 is viable4blobtrain anyone with higher than 65+ms or so should try this one if they couldn't get 211 the normal way like I couldn't catthumbsup

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Fast weapons like heng will let you hit the training bot at 70s ms, but 211 with staff or nunnies it slightly misses. Ive confirmed it in customs tho they still hit real enemieslike

undone anchor
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Nunchucks are much faster than Heng on release

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But I reckon that they also have the lowest uppercut height of the game, not counting fistblades

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Nonetheless, WP!

wise coral
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i see that make sense bc nunnies feel so fast but i couldnt get them to confirm on the bot like i could swords

undone anchor
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πŸ‘

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On the other hand, weapons like DH are animation locked, so u cannot work with them for a 211 usually

wise coral
# undone anchor Nonetheless, WP!

gatodance tytyty 211 plagued me for so long. Could never get the normal version so just gave up but tabbie posted that video and I knew I had to try lol

undone anchor
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(slower swap)

undone anchor
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Next step is 211 into carousel πŸ‘

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(longsword)

wise coral
undone anchor
empty flicker
zenith ravine
zenith ravine
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heng sword feels pretty nice too

undone anchor
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Right @wary escarp ?

wary escarp
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Some what, I haven't been in touch with this game for a while now

meager trail
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you shifted to dagger play irl?

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what's ur current kda

zenith ravine
undone anchor
zenith ravine
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i'm kinda understanding neutral a lot more

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i played a lot of tekken and the idea of dodging and spacing is helping me a lot

zenith ravine
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i'll do a left click-> dash then try the blue but get parried

undone anchor
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This means people can parry it on reaction

undone anchor
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It's good to use it as a mixup, but as a go to it's easy to parry

wary escarp
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If you do, try to mix something like this

zenith ravine
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i feel like i don't even my options for the dagger

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rn the only "mixup" i can get going is a light ->dash -> off rythm attack

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then i hope for the best 😭

undone anchor
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Play around with release timings

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Also just going for a 1-2 before backing off is a good option

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There is 1 main combo out of horizontal focus that you could do, but only if you hit it

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The rest is pure neutral and hold checking

meager trail
wary escarp
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When you doing the attack after dash, if you feel like your opponent will parry, hold W and move your mouse so your blue focus whiff and then vertical for a bit of damage

undone anchor
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Depending on the moment u do it

meager trail
undone anchor
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Dangerous option πŸ€”

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Meaning easily punished

meager trail
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uhh, so?

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i'm saying that it's something he could do in case he doesn't know, doesn't means that he should always do it

undone anchor
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I knw, I was just pointing out the eventual dangers πŸ€”

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Nothing against you πŸ€”πŸ€·πŸ»β€β™‚οΈ

meager trail
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well he was saying that he got parried bcoz he was predictable
i just tell him something he could do to make his attack pattern unpredictable with mixups

wary escarp
zenith ravine
zenith ravine
wary escarp
wary escarp
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1-2-3 is the 3 hit string that end with blue focus (that most likely to get you parried)

zenith ravine
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ahh ok

zenith ravine
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ty to all of u guys tbh

wary escarp
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For dagger, left click then right click usually your go to in neutral, if your first hit got in, the only confirm damage is the second

zenith ravine
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super helpful

wary escarp
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Most of dagger combos are from blue focus

zenith ravine
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is it fine to practice this in the blood mode?

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forgot the name

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it's the deathmatch style one

wary escarp
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Either trying to learn in BR or fighting in custom are ways to improved

wary escarp
zenith ravine
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i try my best to take as many fights as possible

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if i wanna try the customs is there like a special workshop map

wary escarp
zenith ravine
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ow has them so imma assume this does too lol

wary escarp
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Fight but don't waste your time dying over and over

zenith ravine
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rip

wary escarp
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But you can select off list of spot to fight

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Usually if you want a flat place without much disruption then gate of yang is your go to

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But every option in custom bloodbath is a place you can find in BR

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Also, a fun option for dagger is you can try to move out of your opponent sight by dodging toward them

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I have experience fight where I won because it just confuse my opponent since they can't see me.

zenith ravine
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that's funny asf

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yeah i'll def have to try all these options out

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tysm!

wary escarp
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More of trick than a solid advice

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Also @zenith ravine, for dagger focuses, I suggest hold check. Hold it more than what it need to release a blue focus, cancel if you feel like you will get parry by dodging. You can tell from a couple of interaction like that if your opponent is a trigger happy with their parry or not. This apply for all weapons, not just dagger, but it is important if you want to put pressure between your focus and your normal attack

dark rose
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yo im having trouble with the grapple bump, i feel like im either not sending them high enough or my bumps are bad

jade gull
dark rose
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what is buffer charge

jade gull
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Hold the attack button as you throw the grapple

dark rose
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thanks

undone anchor
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(sry vΓ ng for the ping, no idea why it's there TBF πŸ€”πŸ€¦πŸΌβ€β™‚οΈπŸ€¦πŸΌβ€β™‚οΈ)

vital marsh
meager trail
stray mason
meager trail
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oh

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that's new to me

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i never play qm lmao

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thanks

dark rose
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I am trying to hold dash back and then hit to dash to target but it keeps long dashing messing the combo up

jade gull
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Hold Dodge is short
Tap dodge is long
Mid dodge is an in between

dark rose
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I’m holding dodge tho

jade gull
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Try doing it without a directional input

meager trail
rotund solstice
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im having problems with a katana combo,

its the H, H , c.V, G, c.V, j.H j.H

  1. sometimes the dummy floats with me like its supposed to, other times i go up but dummy stays down despite me hitting them. I think this is mainly from camera placement on grapple? not sure why its not that consistent

  2. i cant get the second j.H at all, im making sure im tap jumping and making sure it happens as soon as my feet hit the ground, i jump too high and like lag or something and teleport its weird lol (60ms 140fps)

  3. since i practiced the above for so long now my normal grapple 1.0s arent hitting, holding A and lmb the entire time, just isnt happening for me right now lol

any tips? ill record a clip in the morning

flat onyx
undone anchor
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You want the enemy to be exactly under you after the second uppercut, in order to continue the float consistently and comfortably

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As for point 1, mostly a grapple / timing issue; if second uppercut does not happen, either you were too slow or your grapple was positioned badly πŸ€”πŸ‘

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For point 2, FPS are more than enough; ms should be also fine but a bit weird overall

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Second jump horizontal is just a matter of timing

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This specific combo is precise, you need to have the correct rhythm and positioning

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Grappling a bit further away than you usually do should help with it

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As for point 3, most likely timing and grapple issues id say πŸ€”, but then again id need a clip of it to be sure

rotund solstice
undone anchor
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Once I got my computer I'll try from yhere

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There*

rotund solstice
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no worries at all πŸ™‚ i appreciate it

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figured more examples would be better, here is a couple more with examples of both me getting it and also missing it, i cant tell even watching back why it doesnt work on some of them

meager trail
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you just need to be very precise with the uppercut after grapple bump

dark rose
meager trail
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wdym roll dodging

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after the 1st light attack hits, press and hold dodge and don't let go of dodge button until you saw 2nd light attack animations started
you could even hold the dodge button all the way til 2nd light attack hits

dark rose
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so i atk when i am holding dodge?

meager trail
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yeah

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you can attack any moment during hold dodge animation

vital marsh
undone anchor
vital marsh
undone anchor
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30 to 40

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I can't go higher atm

vital marsh
# rotund solstice

are there videos of anyone pulling that out consistent with those specs in bot ?

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post netcode ofc

rotund solstice
# vital marsh are there videos of anyone pulling that out consistent with those specs in bot ?

not that i know of, but where i got it from and why i am learning it is here: (timestamp included) https://youtu.be/B8wAuUpOdxk?t=395

another example same video 13:45

hes probably got more fps than me though cries in 2k ultrawide

#ζ°ΈεŠ«ζ— ι—΄ #η‰Ήζœ¨ε°” #narakabladepoint #tutorial #highlights #guide

0:00 - Intro
0:57 - F1 Overview
2:10 - 3-Tick System
2:35 - Offensive Utility Pt. 1
4:40 - Optimizing Combos
6:34 - Offensive Utility Pt. 2
8:50 - Defensive Utility
10:46 - Airborne Decision Tree
13:18 - Advanced Combos
14:51 - Final Thoughts

Audio:

Hasenchat Music - Chillout
Dream ...

β–Ά Play video
vital marsh
undone anchor
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60 ms should be fine for most combos πŸ€”

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Threshold is usually around 75-80 from what I recall

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60 is still a bit weird, but it should work most of the times

compact island
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I have it consistent capped at 120 FPS 40~40ms

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the third j.H is the one that is just not happening on flat terrain with those FPS

rotund solstice
vital marsh
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nice tho, keep going

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πŸ’ͺ πŸ‘Œ

rotund solstice
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whats the most common problem when people arent getting the focus off on the bot in the grapple focus katana combo? im holding a and lmb the entire time im grappling

i noticed i only get it if my timing on the release is perfect, like i think they call it the .9 timing

sometimes i release at .9 but it still doesnt get the damage off

so now my j.h's are more consistent now but struggling with the easy one XD

vital marsh
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do you mean the normal grapple katana combo ?

meager trail
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many things

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uppercut speed, grapple speed, grapple position

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pre charge blue

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ping and fps

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you don't need to hold A when grapple tho

rotund solstice
compact island
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what are your opinions on morus weapons?

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bloodripper/flamethrower

surreal totem
compact island
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I do not think I get what you mean

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I was talking more on the side of, are they really useful?

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I can see some use on the flamethrower but the ripper seems pretty bad? or maybe I do not know how to make use of it

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with that said even the flamethrower seems bit dubius cuz of range, maybe for a finishing blow since they cannot block it and is hard to evade

surreal totem
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I dont play Showdown much so dont know if the monsters take damage with fire.

compact island
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I meant PvP, do someone use them in PvE? Did not know

undone anchor
compact island
undone anchor
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Poke dmg

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Flamethrower does not have much range, but excels at dealing dps up close

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Plus it burns

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Pretty common to burn people caught in a Shayol ult, monk,...

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Or also when people try to approach or are doing smth else

compact island
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So teams mostly? what about Solos? You still feel is strong ?

zenith ravine
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how does parrying like actually work

onyx loomBOT
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πŸŽ‰ | mars0006 leveled up!
β„Ή | Level up messages can be disabled for the guild with owo level disabletext

zenith ravine
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i haave like 40 ping so do i press earlier than i need or later

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feels super weird

viscid kelp
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Perhaps this video can help you

undone anchor
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Shayol ults,... Suffer a lot from it

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And it's a good thing to swap to for a brief moment

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But wouldn't call it op

compact island
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my fear was that you are vulnerable to blues, but yeah I guess quick swap could even be used as bait

undone anchor
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U don't use it as a go to weapon, but more to fit in some more dmg or just to be annoying

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The dps is definitely decent

naive plaza
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Play Shayol, press ult, run in and flamebringer skynyxEvil

compact island
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Hahaha

zenith ravine
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i prob just need to like play the game more

wicked socket
meager trail
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you could input the light attack earlier

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almost the same time with 2nd crouch input

wicked socket
meager trail
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yeah

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just saying

undone anchor
meager trail
undone anchor
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As for the second one no idea, disc bugged out and I can't see it

meager trail
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many times i get hit with the same situation

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though it's quite close yea, i suppose it could happen

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but 2nd one is super weird lol

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no red spark, also not a dodge parry

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i wonder if the polesword hold dodge into blue hold into parry counted as a dodge parry

undone anchor
undone anchor
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Disc videos on my phone bug out

viscid kelp
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I think the red flash has a consistent animation length
However since we know that weapons' parries differ, it's not too unexpected that you can parry outside the red flash window

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You're esp gonna get that with nunnies

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Recently I got parried like this too

meager trail
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but the 2nd parry is definitely weird ah

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only dodge parry is able to success w/o an actual red flash

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but i didn't do a dodge parry

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this is literally the 1st time i saw this

viscid kelp
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There might have been a tiny red flash that didn't get recorded because (I assume) you've recorded at 60fps

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So in theory there is a 16.67ms dead zone where it could have been

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However it's also possible that the game is just weird

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The rule of red-flash=parry is decently consistent, but not perfect for sure

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After all it's Naraka

meager trail
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yeah i recorded at 60 FPS, but this just never happened before

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never in my entire time of naraka a parry without a red flash successed

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the ''normal'' would be parry animation finished but red flash didn't appear and the parry failed

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but here the parry animation barely started and it successed

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might try it on the training bot to see if the polesword hold dodge into blue hold into parry counted as a dodge parry

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but even if it works in training room idek if it's true in matches lol

meager trail
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so for ps i was able to get multiple succesful parries w/o red flash

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for kata despite the input and the timing is exactly the same, the red flash always present

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though this ''test'' doesn't have any real value because in training room our parries are client sided

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but it's just weird

viscid kelp
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Ye in free training red flash is cosmetic
It's the inverse of normal matches

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Your parry still has a startup, but the red flash falls out of the equation

compact island
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so you think in matches the red flash is affected by opponent ping?

meager trail
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by your ping

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red flash indicate that your parry was confirmed by the server

compact island
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but if it is by your ping, should not be affected in training too?

meager trail
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same goes for training room

compact island
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I see

meager trail
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also bot matches

stray mason
undone anchor
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Between players ping interactions are a weird terrain

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But like electrons, sometimes they act in a certain way, and sometimes in another one πŸ€”πŸ˜‚

stray mason
undone anchor
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I just shortened it

stray mason
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That's why with PS users you always have to parry earlier, cause of fps and ping

undone anchor
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I feel like most of the times early parry is just dangerous

stray mason
undone anchor
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Dodge ain't really punishable, parry is

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Unless u go into th

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Them*

stray mason
stray mason
undone anchor
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I knw

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Already shared my thoughts on that video specifically πŸ‘πŸ‘

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Also Takao answered

stray mason
undone anchor
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????

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You went to general context πŸ€”πŸ€·πŸ»β€β™‚οΈ

stray mason
undone anchor
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I was just following

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(sry for the message delay, went into a gallery with the train)

undone anchor
undone anchor
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Again, take all the conversation, don't cut it to try and mislead

stray mason
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What the parries work

undone anchor
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.

stray mason
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And you go what is dangerous and what don't xd

undone anchor
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Here I answered you. πŸ€”

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Not Tabbie.

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Pretty linear

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If you don't want to discuss and just try to repeat in a loop, I feel like my presence here ain't really needed Kylin_hearty

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Have a nice dayKylin_hearty

stray mason
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Someone got mad

undone anchor
# stray mason Someone got mad

Not really, just don't feel like having a discussion with someone that tryes to control discussions that way πŸ€”πŸ˜‚πŸ‘πŸ‘

#

Dwz I'm not that easily angered

stray mason
#

But you brought other topic to this

#

But whatever bruh 🀣

undone anchor
#

Tabbie question has been answered by Takao, and I also had a few inputs way back. Remembered I answered about your comment about ping interactions πŸ€·πŸ»β€β™‚οΈ. But then again, no use for g forward on that track I guess

stray mason
#

But you can talk whatever you want πŸ‘

undone anchor
#

Still, my intention was to talk about ping interactionsπŸ˜‚Kylin_hearty

#

The whole way through

undone anchor
#

No use taking 1 comment in the midst of a discussion πŸ‘πŸ‘

undone anchor
#

I really can't tell if you are trying to troll here ngl πŸ€”πŸ€·πŸ»β€β™‚οΈ

stray mason
#

About ping and conections

undone anchor
#

Anyways, what had to be said has been said, once again, have a nice day πŸ‘

stray mason
#

Not what is safer

undone anchor
stray mason
#

But whatever

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Gonna play something this seems like a bad comedy xd

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Cya

undone anchor
#

About parry and dodge

undone anchor
#

Dunno what to tell you, but that aside have a great game, since you said u wanted to play smthKylin_hearty

#

This really ain't the place for this kind of diatribe, if so you want to call itπŸ€”πŸ˜‚

stray mason
#

You don't understand that parrying earlier has the same timer that dodge and parry

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But keep calling it as you wish

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I repeat gonna play, the topic was conection and ping

vital marsh
#

πŸ€¦β€β™‚οΈ

meager trail
#

this dude 70ms 200 FPS gameplay is... interesting

undone anchor
#

The dream... πŸ˜‚πŸ˜‚πŸ‘

flat onyx
onyx loomBOT
#

πŸŽ‰ | Aero leveled up!

meager trail
#

too damn clean with his db kata combo
and his repair dodges

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with a ping of 70

undone anchor
#

yepyep

flat onyx
#

You think he using something like a fake ping?

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I don’t know how stable 50-60 ping looks like

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When I had 60-80 pong it was always spikes and falls

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But the vert db and katana is only soft true, but he gets away with it

meager trail
meager trail
#

but i don't have 200 fps stable, also i'm a much worse player than this so eh

#

also his repair dodges are just too good

#

with the change to the sheathed dodge distance i thought there's no reason to repair dodge anymore beside prevent rolling, since now the dodge distance is the same between weapon holding and sheathed
i tested it in training room and the result is if your repair motion took more than 0.2 second then your 2x consecutive dodges is the same speed with a dodge into repair into dodge

#

but after seeing this dude perform the repair cancel in less than 0.1 second i was flabbergasted

#

ig this footage just proved that 70ms is completely playable with a certain fps

#

now we need a good player with 60 fps and 20ms ping lol

meager trail
flat onyx
#

Haven’t watched viet gameplay in a while

meager trail
flat onyx
#

I wanted to see to say

#

Haven’t watched Vietnamese gameplay in awhile

#

And forgot people call tarka β€œthαΊ±ng Lα»­a”

meager trail
#

lmao

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πŸ˜‚ yeah that's true we do call him that

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same with CN calling him huanan

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aka ''fire dude''

flat onyx
#

Don’t know Chinese

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But the literally names make sense Γ’hhahahaha

meager trail
#

they call zai fire girl and justina ice girl

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but they call valda by her name

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while vietnamese call zai by her name but justina is just ''ice'' and valda is just ''water''

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lol

flat onyx
#

We used to call Feria Γ΄ tΓ΄

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So u understand the idea

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Btw now that i play with my Russian friends

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Tarka is called slipper

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Ziping is Xi Zinh Pinh

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Kylin Billie Jean

sweet oriole
#

Hello guys, i'm new to the game as you can tell but i have a weird question. I don't understand the logic behind ACCA ? Like for exemple, if i take the katana, and i do lmb - CC - lmb - c.RMB - blablabla

#

Why does the c.RMB connect ?

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and why does it not connect when i "fail" the ACCA

undone anchor
#

so,

sweet oriole
#

cause i feel like i still canceled the recovery animation

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i feel like it changes frame ?

undone anchor
#

ACCA is a way or resetting the animation

sweet oriole
#

( sorry )

undone anchor
#

totally a good question, there are never stupid or bad ones, dw bout that Kylin_hearty

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the way it works, is the same as doing a normal attack and dashing to repeat that same one

#

what you do is crouching and "decrouching" in order to cancel / reset the light attack chain back to the first attack

#

why you do it? main reason is that the first attack of a light attack chain has the highest stagger (normally it's the left mouse click / horizontal attack)

meager trail
#

so long and still not into the point lol

sweet oriole
#

ooooh so i just fail to cancel the animation and instead of a horizontal i do a crouched horizontal

undone anchor
#

in short if you do ACCa correctly, you can fit in two horizontal attacks before an uppercut

sweet oriole
#

and crouched horizontal cannot connect with upercut

undone anchor
undone anchor
sweet oriole
#

ooooooh i get it now

meager trail
#

anyway it's not attack crouch crouch attack
it's attack - hold crouch - tap crouch - attack

sweet oriole
#

I think i was failing to recognise that the move coming out was crouch horizontal, and not standing horizontal

undone anchor
sweet oriole
#

ok i get it, so this game is all about animation cancel i guess

#

Thank you very much

undone anchor
#

yes and no :thum

sweet oriole
#

Love this game

undone anchor
#

πŸ‘

#

combos mostly are

undone anchor
#

let's keep the entusiasm up then!

#

if you need anything don t hesitate to ask, we are here to help (if we can)

sweet oriole
#

Haha thanks a lot. I'm a tekken player so i try to learn all the combo

#

Cause combo is fun

undone anchor
#

πŸ‘

#

keep in mind that fps is important for combos execution, just in case πŸ‘

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same as ms

meager trail
undone anchor
#

?

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seemed pretty linear to me πŸ€”

meager trail
#

not to me

#

πŸ€·β€β™‚οΈ

undone anchor
#

good thing it worked out in the end then πŸ‘

#

managed to get my point across in the end πŸ˜† Kylin_hearty

sweet oriole
#

yooo i landed it

#

Thank you

#

I will need some time to staple it but i got it, thjanks a lot

#

I was actually mashing it too fast so it was not canceling the crouched state

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( sorry my english suck )

undone anchor
#

if you want variables, u can do it also with dash instead of crouch cancel, or you can also do a short hop

undone anchor
sweet oriole
#

Yeah i staple the dash but i want to land the tech

undone anchor
#

πŸ‘

sweet oriole
#

Execution in this game is so satisfying

#

Love you guys

wicked socket
#

why does spear get shafted in every way 😭

undone anchor
#

Spear can do grapple combos tho πŸ€”πŸ‘

wicked socket
#

Spear and staff are weird they're like technically congenerics but their moves don't really actually work like each other

undone anchor
#

It's mostly due to the "recent" spear rework

#

They modified how uppercuts work for spear

meager trail
undone anchor
meager trail
#

πŸ˜‚ how do you think i play this game with random trio

undone anchor
meager trail
#

it's interesting at first when you're trying stuffs to see how the game supposed to works but then when you get into real matches and most of the interactions are random ah you just kinda give up on it and just play πŸ˜‚

undone anchor
#

πŸ˜‚πŸ˜‚

#

Solos trios when? Matari_Laugh

wicked socket
meager trail
#

if you want to be a real tryhard get good ping good specs first
i don't and i won't so

undone anchor
#

Or, think a lot about it, we always appreciate discovering new things about the game πŸ€”πŸ‘πŸ‘πŸ‘πŸ‘

#

Most important thing is to have fun

meager trail
#

with the same input timing but in real matches i definitely gonna get hit all 3 times Matari_Laugh

jade gull
meager trail
#

that i'm able to react parry pointblank ps blues in training room

wicked socket
#

what i doing wrong

wise coral
#

Hadi_Look why are these different? Unless they have a soft/normal combo break ive always been able to use jabbing into uppercut, was I just too far from akos in the second one? Or is it a ping thing? Bc I rarley miss a staff/ps swap but the last hit of ps didnt touch him either.(or did the hill betray meDERP )

meager trail
meager trail
wise coral
#

even without jabbing i can 1.0 H with stafff into uppercut as long as they dont have a soft/normal break in games.

wicked socket
wise coral
#

The ps swap or the 1.0 into uppercut?

meager trail
wicked socket
#

I don't think I've seen anyone else go for that lmao

meager trail
#

well the ps swap is true

wicked socket
#

Since that's how it's supposed to work

meager trail
#

but you cancel your backward dodge a little bit too late

wise coral
#

tbh I can usually jabbing into uppercut ps swap if they dont have a F to use. So im more confused now on what works/doesnt bc I use that all the time in games

meager trail
wise coral
meager trail
#

even if you do, are you sure that the bot didn't get rubberbanded back to it?

wicked socket
#

I've never tried

meager trail
wise coral
wicked socket
#

Then thats why they got out bro

meager trail
wicked socket
#

people are stupid they don't always escape even if the combo isn't true

meager trail
wicked socket
meager trail
#

it's random ah

wise coral
#

Hadi_Look try a 1.0 staff H into uppercut with a friend in customs when they dont have combobreak I would be really surprised if it doesnt hit. I custom with ppl better than me/better ping and I hit it.

wicked socket
#

They do need to fix netcode but also like

meager trail
wicked socket
#

yeah I'm psure this is just a skill issue on their end

meager trail
#

staff 1.5 into upper cut is true tho

maiden jacinth
#

hello there, i want to ask about double uppercut and space LMB katana combo
So.... Is this still possible to do third space lmb? I can do it only twice

meager trail
#

on flat terrain the combo is only true to 2nd jlmb

maiden jacinth
#

why some people still do this on flat terrain if the classic graple combo deal more damage

meager trail
#

because they could attempt for the untrue 3rd jlmb for more damages

maiden jacinth
#

okay thanx

wicked socket
meager trail
#

wdym what

wicked socket
meager trail
#

πŸ€” hmm
i don't remember the 3rd air lmb being true but looks like it is

wicked socket
#

Doing any more on flat terrain is def noy

meager trail
#

yeah ig if you could time the jump perfectly then it's true

#

don't know about the fps and ping requirement tho

wicked socket
#

Seems doable on any ping

#

fps requirement will get lower with higher ping

wise coral
# meager trail still doesn't change the fact that it's untrue

_susnotes So personally how do you approach untrue combos in-game? Only do them when conditions seem right/you made them right, you'd go for them? Is it overall safer in the long-run to steer away from them? Ive gotten away with the that staff 1.0 H into uppercut more times than I can count, but in fairness 100% ive also got screwed by it if i mistimed their cds and for instance, get hadi grabbed or matari flashed going for the uppercut after.

wicked socket
#

I'll also take into account how they play, if I see they're bad at the oki game for instance I'd probably be more likely to try and pull some untrue stuff out

wise coral
#

like ty but respectfully was asking Tabbie as I trust his advice

wicked socket
#

All good

undone anchor
#

Pretty straightforward πŸ€”πŸ‘

meager trail
#

Like you said you was able to get it to work all the way b4 but today on this match vs this akos it didnt work then dont try that on him again

wise coral
#

bebu_Plz seems fair. I probably wont completely stop that combo since it works most of the time, but only in the correct conditions. Like forcing that on a hill wasn't a smart choice in my clip.

#

ty for the responses

#

πŸ™‡β€β™‚οΈ

zenith ravine
jade gull
wicked socket
zenith ravine
#

any tips for hitting the katana float?

#

my character goes too far infront of the opponent

undone anchor
undone anchor
#

Wp

flat onyx
wary escarp
zenith ravine
zenith ravine
zenith ravine
torpid trellis
undone anchor
torpid trellis
#

if youre a newcomer, you get matched with top players quite quick

#

and then you get rinsed and you dont even know what happened

#

you dont know what you did wrong, you dont know what you can improve

#

you just see your character rubberbanded despite dodging

undone anchor
#

Hence the need to improve πŸ€”πŸ‘

#

Mh

zenith ravine
undone anchor
#

nioce!

#

well done

zenith ravine
#

is it something i should fully implement in my gameplay

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and ig switch to

flat onyx
#

Well you could use it

#

But weapon swap combo often depend on terrain

#

Like staff to ps or gs

#

So you can try it out

undone anchor
#

If not for combos, things like dB swap into katana can be extremely powerful

ember hare
#

How is it possible that mid animation of an attack someone stops and counters parry ? can you do it with quick parry or what?

zenith ravine
#

ik the popular swaps are db and katana

#

and as u said staff gs/ps

undone anchor
#

Flat terrain is no problem, downward terrain is sometimes weird, but overall better than flat πŸ€”πŸ‘

#

If u going up, u got smaller windows and way less height on uppercut, which does not allow for combos

wicked socket
ember hare
undone anchor
# jade gull Composit parry

Does not stop the animation; composite works the same as quick parry for the most part ATM πŸ€”πŸ‘

wicked socket
#

Psure i missed up this specific video isn't a true combo but I was messing around and found this proof of concept

Every section is true on its own but I was too lazy to hit it all at once on a bot with teching on

undone anchor
#

U can do it with valda aswell, with F1 πŸ‘πŸ‘

wicked socket
undone anchor
#

?

#

wym by burst?

compact island
#

do people have the auto camera tracking enabled with the melee assist?

#

or do they turn it off

meager trail
#

what's auto camera tracking?

compact island
#

in the melee assist setting, there are 3 options

#

off->aim assist-> aim assist + camera tracking

#

pretty much what it does is that the camera repositions with the melee assist direction

meager trail
#

this? it's for controller

#

i thought you were pc

compact island
#

I am

#

but I play with controller

meager trail
#

...

#

why

compact island
#

I have 10k+ hours of fighting game experience with controller

#

so its just easier for me

#

so I am guessing people do not use it then, if its controller only setting

#

cuz I gotta say I have been killed by it couple of times now

meager trail
#

i have no experience with controller so idk tbh

compact island
#

trying to escape with charge dash only to get back to the enemy

compact island
meager trail
#

yeah

compact island
#

I mean your melee assist redirects your camera?

meager trail
#

mnk doesn't have that setting

#

no it just doesn't have it, you control your camera manually

compact island
#

yeah figures, setting feels like trash

#

well off it is

#

thanks

#

also take a better picture of your cat

meager trail
compact island
#

poor thing

#

hope he takes the trashiest pic of you and use it as his PP

wicked socket
#

FGC term

undone anchor
#

i see

wicked socket
# undone anchor i see

Its specifically a term from Guilty Gear, where you have a combo breaker called burst that's on its own separate cooldown

#

Got appropriated into just general term for combo breaker over time

#

I come from FGC I forget what's common term vs weird specialized term lol

undone anchor
#

i see, i see πŸ€” πŸ‘

compact island
#

I mean KI did it first and it was called, Combo Breaker

wicked socket
wicked socket
undone anchor
#

Nop, I'm not really connected with the fgc community πŸ€”πŸ‘

wicked socket
#

A useful term for naraka contexts

#

It's Japanese for "Wake up attack" and it basically refers to the entire wakeup game

#

in naraka that would be tech chasing/generally getting up

#

Works pretty similar to how it does in fgc

wicked socket
# undone anchor Nop, I'm not really connected with the fgc community πŸ€”πŸ‘

Other FGC terms you might see thrown around among people who play both:
"Gatling" another word for cancel specifically when referring to attacks, another term from GG people will say like "oh you can gatling s.H into uppercut"

"Footsies" is another word for the neutral game people like to throw around a lot (e.g "spear vertical is good for footsies")

"Anti air"/"AA" is a pretty self explanatory term but it's a pretty dead giveaway they play fgs

undone anchor
#

Tyty Kylin_hearty

wicked socket
compact island
#

who uses gatling instead of cancel, you are just confusing my boy, here

#

you are pretty much talking GG specifically

naive plaza
#

I was gonna say I’ve never heard anyone in naraka use those terms before πŸ˜…

#

And I’ve been playing since before free to play

compact island
#

I get his point, some terms can be conveyed in a more general way, but then he goes saying game specific terms as it was a general rule, at that point better call it what is called here

#

"oki" could apply, but even then I think "tech chase" conveys the concept in a better way

#

as sometimes I say "Launcher" when refering to c.V

#

IDK why naraka community use input terminology, that is very unpractical, since not everyone has the same inputs

#

so yeah in some things there are better ways to convey the concept

meager trail
#

we do have general term for movements that isn't input terminology though\

compact island
#

I know

#

I was talking about the

#

RMB LMB V F and all those

#

most people in the community use it like that

#

and I think its so freaking wrong

#

haha

#

like did we go decades back in gaming terminology somehow?

#

remapping exist since my grandma times

meager trail
compact island
#

"obvioulsly"

meager trail
#

i mean

#

even on league people still calling character's abilities by input terminology

#

and i don't see anyone got a problem with that

compact island
#

because they are LoL players

meager trail
#

i don't get it
calling movements by their actual name make you feel supreme compare to people who call it by inputs or what

compact island
#

no that is not what I mean

#

but let say everyone would understadn what horizontal is, no matter where he is playing

#

is the freaking horizontal atk

#

so using H is understandable and easy to convey no matter what

#

if you use LMB is like what?

#

you need to explain the person

#

what LMB is and why it represents

meager trail
#

well the same could be said about the H short for horizontal

#

you just put a H there new players also don't understand wtf is a H

compact island
#

not really is very intuitive if the person is playing the game

#

and even if he does not getting

#

you just say

#

horizontal

#

no need to get into details

meager trail
#

then you still need to explain it to him so what make it different from saying lmb?

compact island
#

most people will get H

#

as most people will get P

#

for punch in figting games

meager trail
compact island
#

literally no one that is not using a mouse will know LMB

meager trail
compact island
#

oh boy

meager trail
#

so what's ur point?

compact island
#

If you were playing fighting games you would know

#

instead of me saying Y to someone who uses an arcade stick

#

go take a better pic of your cat instead

meager trail
meager trail
compact island
#

it does not matter as long as is not universal is not optimal

#

simple as that

meager trail
compact island
#

Horizontal is Horizontal for every naraka player

#

the have the horizontal atk

#

qw2szaerxdctvft wazq 4r5tct cpo[l

#

];k',.;iopjl];'>?ret4gsdfxbvc

#

sorry cleaning KB

meager trail
#

ult is universal for every naraka players doesn't means that using V to call it create any problem anyway

#

so why not?

compact island
#

saying ult tells everyone playing, saying V says ult to KB users or people that already digged in

#

tabbie I thou you were a logical person

meager trail
#

i am

compact island
#

what is wrong with you?

#

need your morning coffee?

#

this is pretty straight forward point

#

go take a pic of your cat

#

that one is ugly

#

go away

meager trail
#

with a pfp like that you have no right to call anyone's pfp ugly TianHai_thinking

compact island
#

mine is bland, not ugly

#

different

wicked socket
#

Also cancel is already used in naraka in the same way LOL

wicked socket
compact island
#

so it comes from the root

#

no wonder

wicked socket
#

Like in the s16 trailer they literally be saying "we deleted vipers f1"

wicked socket
#

I get complaining about rmb lmb or whatever but like

#

F and V are easy to explain

#

I don't even use V for my ult I have it on mouse 5

compact island
#

its exactly the same, the problem is that is input terminology, Im not picking favorites

wicked socket
#

No like

#

What do you propose instead we just use the real names for every single move lmao

copper canopy
#

feels like i missed a lot
uhhh when did they fix the grapple combos and katana slide uppercuts?
i think it was in the game like maybe a year ago no?
sorry been busy with life
what else did they remove from the game?

compact island
#

You have a LOT to catch up to

#

haha

#

I think is only possible with tarka now?

#

but yeah weapon only infinites have been removed

#

I saw a person doing one with LS, but he had a crazy amount of FPS

copper canopy
#

i still can do double uppercut with katana with tight timing, but looks like the grapple combos are gone for good

#

the regular upper + grapple works tho, the sliding uppercut doesnt

meager trail
#

yeah removed

#

you can still do ls and dh heavenstep but it require 400+ fps or something

compact island
#

DH can also infinite with 400?

#

crazy stuff

meager trail
#

i think takao posted a vid about it

#

here

compact island
#

hahah

copper canopy
#

oh okay

#

whats the point removing it from katana tho

meager trail
#

part of big netcode change

copper canopy
#

also i noticed the horizontal followup after lmb release isnt a blue stance

#

with katana

meager trail
#

you can continuously charging horizontal now too

copper canopy
#

i sorta been afk since 2023 lol

meager trail
#

with the netcode change everything changed, sorta

#

some stuffs is not available anymore

copper canopy
#

yeah idk why they nerfed katana tryhards

#

i was one of them

#

😦

meager trail
#

idk either

#

but it happened

copper canopy
#

they still differentiate cn and na markets?

meager trail
#

still

copper canopy
#

okay but did they add anything good tho

compact island
#

yes they did

#

they added this

#

hehe

#

pretty cute

#

she was caught in the middle of mischief

#

emote

meager trail
#

aside lots of cancer heroes and the netcode change that butchered high ping low fps players

#

more skins and gacha ig

copper canopy
#

i went afk when they released Hadi

#

so there are 5 new heroes hm

meager trail
#

4 of them are cancer

copper canopy
#

whats good for solo now

#

matari?

#

it feels like they didnt change much with f1v2

meager trail
#

they also in the progress of reworking heroes to 2F 2V

meager trail
copper canopy
#

yeah its interesting

compact island
#

tabbie he said anything good, are you trying to scare him away right when he is trying to come back

meager trail
#

i'm doing him a favor

compact island
#

hahaha

copper canopy
#

wait what this v2 does

#

i mean v1

#

ah thas for trios

meager trail
#

matari can run whatever in solo

copper canopy
#

what is this btw

#

dead modes?

meager trail
#

dead modes

compact island
#

did you ever try roc escort? kinda sound fun in paper

#

but never could catch a queue

#

on release

#

right now I do not even try

meager trail
#

i don't even play the game these day lmao

compact island
#

I see

meager trail
#

played pvp for like 30 hours this whole season

compact island
#

those are my numbers maybe 40

#

I play like 1 hour daily

#

i like the game but boy is full of crap that stop me from dedicating more time to it

copper canopy
#

ye i used to play like 10 hours a day in 2021-2022 i was like top10 in eu

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damn this is cool

meager trail
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wait until you saw the transparent effect

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πŸ˜‚

copper canopy
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drop da pics

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damn its 1200 usd

meager trail
copper canopy
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thats like the rarest?

meager trail
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3rd star 950+

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gives transparent effect

copper canopy
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hm

meager trail
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anyway this is not the channel for this

copper canopy
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fair

compact island
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damn she pretty much naked

meager trail
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πŸ˜‚

compact island
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literally the "Horuny on main"

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naraka server does not like that word apparently

meager trail
compact island
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anyways I had no idea they were so revealing

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she has petals covering the bits

meager trail
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it's the trend with recently star skins
or just female skins in general

compact island
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haha

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lies

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they are butterflies

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I think

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they found the nectar, I guess

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Its suppose to be Zai, right?

meager trail
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yep that's zai

compact island
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well at least they have not taken Kurumi

rose lynx
undone anchor
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Sounds fair πŸ€”πŸ˜‚πŸ˜‚

sweet oriole
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Honest question do people actually buy those ?

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Like who can afford that

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Or is it a " ok it was designed to be earned during a tournament but you can buy it if you REALLLLY want it" ?

undone anchor
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usually star skin disappear in about 1h after the patch πŸ€”

jade gull
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Console usually takes a bit longer

undone anchor
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Yep, also true

jade gull
dreamy quiver
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Any tips for a starter xbox player?

jade gull
undone anchor
meager trail
flat onyx
wicked socket
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Remember that you can cancel almost any grounded action into a crouch, dash, jump, or grapple

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Drop into hotspots and learn how to fight

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Don't focus on combos at all you don't need them until later (and Xbox combos are weird due to 60 fps jank, you need 120 for most advanced combos so you have to do simple ones)

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Have fun and don't get salty

compact island
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also heavy weapons is 1 2, I remember the first week giving easy counter with those

torpid trellis
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what are grapples actually based on? the camera, or the character model?

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sometimes ill grapple into entirely different spots than i want to, and it seems like its either this or that depending on the situation, whichever one suits me less at the time

meager trail
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if you're talking about this then it's just the game being dumb
to avoid this you need to align the grapple position with ur camera early

torpid trellis
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that too, but as a whole, taking the dumbass rocks at plumed castle as an example

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i spawn there, i aim straight up, the grapple crosshair agrees with me on where it goes, the grapple stops 0.5m away from me

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just now i got trolled by the wuchen F wall, where i went through it, wanted to grapple onto him, but it caught on the the wall and pulled me backwards cause the wall was between the character and the camera

meager trail
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well it's a mix of incorrect hitbox vs ingame model and grapple assist system being buggy af

torpid trellis
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its a bit crazy to me how simple movement stuff just doesnt work in some places

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like random spots you just get stuck in a jumping animation on a wall when you want to go up, or what the game considers a wall still

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the easiest example to replicate of the second thing is the current skyhigh racing course with the pillars at the very beginning

meager trail
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well, yeah

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terrain bugs exists

dim abyss
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Whats shayol f2 combo with polesword?

undone anchor
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easiest you can get is an uppercut from the f2 cancel

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which is also pretty much the optimal option

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aside from that i would imagine that there are a few swaps that are possible πŸ€”

dim abyss
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hm ok i must be misremembering then

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i thought there's some op combo with it

undone anchor
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maye i dunno about it, could be πŸ€”

dim abyss
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might be a swap

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like 1000+ dmg

undone anchor
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i always knew it was op because you simply had a guarantee for a polesword starter

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you do already 1000+ dmg with uppercut, air horizontal air vertical i reckon, or close to it

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polesword cant start combos; shayol guarantees them

dim abyss
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oh that might be it

undone anchor
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you can pretty much stoneform anything then use f2 and guarantee a ton of dmg that the enemy can^t guard

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nor dodge

storm heron
undone anchor
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the stagger is shorter, hence why it does not work if used as a third hit

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as a rule of thumb, consider 2 hits maximum before an uppercut is what you can get

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anything above that is mostly untrue

storm heron
undone anchor
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yep, the use of that crouch lmb is not going to lead to a combo

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unless your enemy is badly lagging or has really low fps

storm heron
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I'm also going to thank you once again for your tips, I managed to get to the solar with the tips you gave me that other time.

undone anchor
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oh, wp!

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crouch lmb for most weapons has lower stagger compared to a normal rmb, and each time u hit an enemy, they get staggered for less time

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so, after 2 hits on an enemy, u usually cannot confirm an uppercut; does not matter the kind of attack πŸ‘