#🔱┃weapons-combat

1 messages · Page 6 of 1

meager trail
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💀

wary escarp
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Get used to not using parry as a way to deal with blue focus, relied on your offensive play and your movement to actually play defensive.

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Usually when you get better at the game and not being destroyed by trying to parry people willy nilly, you will learn how to use parry more effectively

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Parry is either a punish for certain blue focus attack or a call out when you pick up your opponent pattern

undone anchor
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here are some nice guides for parry; the most important tip i can give you tho, is to get some experience. parry is an insanely aggressive callout, that also has a large risk of getting you caught in a combo if you mess it up. if possible, unless you are sure that someone is going to release, it's always better to dodge and not parry

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with more experience you will be able to tell instinctively habits of the enemies, and you will be able to tell when someone is more likely to release an attack against you, but it's never smth of which you are sure

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in short, there is no way to make a parry 100% a surefire answer, since it will always comport a huge risk. with some exceptions, in naraka, no attacks are react parriable, meaning that you can only predict most of them (let's say all in order to not complicate our lives) and not react to them when you see the flash

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this is due to the activation time of the parry animation (approx 200 ms except in some cases that get explained in the videos)

timber geyser
toxic briar
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Sprint and tap shift

onyx loomBOT
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🎉 | SlowzReacts leveled up!
| Level up messages can be disabled for the guild with owo level disabletext

toxic briar
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Or tap dodge

flat onyx
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Which characters are easiest to main in your opinion?

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I got Wuchen after Akos, but he seems pretty hard to play

meager trail
flat onyx
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Do you have any recommendations on how to play him and which hero’s to pair with?

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His V1 is so cool though!

meager trail
flat onyx
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I‘m pretty low ranked, so people don’t use ranged weapons that often

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Maybe I’ll learn to appreciate him on higher ranks

meager trail
flat onyx
meager trail
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mhmm

flat onyx
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I didn’t know that

meager trail
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now you know

flat onyx
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Thank you

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I’ve got 200 more hero coins

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Should I try some other heroes? Or should I try to just play the ones I have more often

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?

meager trail
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i mean eventually you gonna get them all

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can try all of them in training room

flat onyx
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The new heroes seem busted

meager trail
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nah she's underperforming rn lol

flat onyx
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We tried 2 cyras and 1 kurumi before and got on a 7 game winstreak

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How much did they nerf her?

meager trail
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they actually buffed her

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and she's still egh

flat onyx
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Her F is pretty bad

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But the ultimate is good though? No?

meager trail
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actually the opposite

meager trail
flat onyx
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Probably higher ranks than gold then

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We’re still newbies

meager trail
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yeah

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if u're new i would advise you shouldn't care about comps and characters that much

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basically all chars are playable, specially in trios

flat onyx
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My first hero after tutorial ( Yoto was free) was Akos

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He had a steep learning curve, I didn’t like him at all

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But now, he seems the most versatile one out of all

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He just cool like that

meager trail
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you wanna look for crowd control, burst damages, peeling, survivability... stuffs like that

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like

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just look at your team and find the missing piece

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then you'll get a decent comp

flat onyx
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Okay, thanks. I’ll try to keep that in mind

meager trail
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one of the most common comp with wuchen is viper-tessa-wuchen

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all 3 running v1

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tessa hits her V > almost guarantee for viper to hits her V > almost guanrantee 1 ded

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and if thing didn't went well wuchen will just yoink whole team away

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or viper/tessa go first, bait out enemies V then whole team run away using wuchen V, heals up then come back with viper and tessa V ready

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and start again with the tessa & viper V combination

flat onyx
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That sounds very skilful

meager trail
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there're many, many comps that works on different ways

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some comps was solely focused on winning yang

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some comps was really good in burst, while some others can stalls the fight and burn out opponent's resources

flat onyx
meager trail
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like if you meet a kurumi/tianhai/yueshan

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you'll probably thinking ''well how tf do i kill this team''

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😂

flat onyx
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But getting tag teamed with a healer is hard as hell

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Like Ziping has insane survivabiliyy

meager trail
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yeaaa i mean in the end comp isn't everything

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which is why i suggest you to just play whoever you feel like to play

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if it works it works

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until it stop working

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then you need something else

flat onyx
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:)))

meager trail
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and by that time you already got enough experience to see what's wrong and what you should try next time

meager trail
flat onyx
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We’ll try them all, thanks for the tips

meager trail
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glhf like

native rune
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tips against heng sword plz

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the blue into horizontal confirmed combo is silly

undone anchor
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but overall dont parry it if they go for a lunge attack

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try to simply release in their face

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either clash or hit them, and you are good to go

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for vertical focus, just treat it as a katana

native rune
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so the best thing to do is just release

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they usually try to condition after a clash so they can crouch parry

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it feels like they have the option select advantage every time lol

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i feel the same when im playing heng

meager trail
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and catch them at the end of their release

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but it require percise timing

native rune
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yeah that sounds hard to do if u mean tap dodge

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cuz horizontal blue has a really long lunging active frame

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ill try it tho

meager trail
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the thing is

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backward dodge making you safe from both the blue release or the fake blue into light horizontal

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and you can catch your opponent at the end of their animation with your light attack

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and start a combo

native rune
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i see. ill keep that in mind ty!

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and what if u get hit by the horizontal blue and they go for the light horizontal?

meager trail
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you can always dodge out of it since it's not a true combo

native rune
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i get that its soft true but holding blue and dodging still gets caught

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idk if its a ping thing

meager trail
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if you can't or get rubberbanded, blame the game ig

native rune
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yeah i always get rubberbanded lol

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if i see it coming i usually jump so they atleast get a hard knockdown instead of a full combo

meager trail
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or crouch

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usually it's a horizontal follow after that lunge

native rune
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yeah

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does it go over u if u crouch?

meager trail
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yeah the horizontal won't hit if you crouched

native rune
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makes sense

meager trail
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but again if ''the ping thing'' happens you'll probably still get hit lol

native rune
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~w~ lol

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probably the hardest weapon to go against for me

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alongside fistblade

meager trail
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yeah heng is kinda broken in 1v1

native rune
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ill try the things u guys said tho

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'preciate the tips!

meager trail
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overall it's all about movement

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dodges op

wary escarp
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Like you can clearly tap dodge afterward

wary escarp
native rune
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but i tend to hold dodge alot in general

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ill try tap dodging backwards more against it

undone anchor
wary escarp
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That explains why you get combo by the lunge into combo

undone anchor
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But yeah, it should be untrue

undone anchor
wary escarp
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And sometimes 30fps even

native rune
tidal anchor
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:playdead:

short cloud
dim abyss
crimson cloak
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.

onyx loomBOT
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🎉 | BOSS leveled up!
| Level up messages can be disabled for the guild with owo level disabletext

gray pecan
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need someones help with the Longsword Carousel

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Hey guys, I explained the Longsword Carousel Combo in this video along with it's extensions. Hope you guys enjoy it. If you have any questions leave a comment and I'll try to help you out.

If you like to reach to me for edits my discord username is; noscrubz
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naraka bladepoint gameplay pc, naraka bladepoint ...

▶ Play video
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this is the tutorial im following

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but the problem is that i cant land the first bump

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here like this

undone anchor
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Also, what are your FPS?

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(carousel is insanely inconsistent, setup changes depending on the direction you and your enemy are facing btw)

gray pecan
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Let me try it out real quick

gray pecan
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Average

gray pecan
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That's wild

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yea im def holding w

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i js think my timing on the first hit is horrid

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i was able to get it twice in like 2 hours

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theres the good one i got

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changed some settings so now im averaging 120

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i js got it like another 2 times but idek what im doing differently 😭

undone anchor
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Nearly frame perfect

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120 is way better

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It's the frames the big difference

gray pecan
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oh you recon

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frames seem to be my biggest problem wit hthis game

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got a question

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lets say that i had 144 over 120, would that make combos drastically easier

stray mason
gray pecan
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hmm

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then i dont think fps is the problem

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i turned it on unlimited and im averaging 130-140ish

undone anchor
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Since Naraka is programmed in unity, and in a certain way, FPS directly impacts the speed of the attacking animations you do

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And also allows for smoother animations overall

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This makes some combos possible, which are not on lower ping, and widens windows for the ones already aviable

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The rest is skill based and situation (terrain,...)

solar spade
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someone please help i cant do the grapple thing cause my character wants to do a flip before starting the charge 😭

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its the first combo im trying to learn i just started playing

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it wasnt doing the stupid flip until like 10 minutes ago and wont stop

wary escarp
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The roll after bumb usually result from hold W

solar spade
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FINALLY

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thank you

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i was losing it

gray pecan
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I still cant get the longsword combo

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😭

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why dosetn it work for me

wary escarp
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It takes time but at the same time it is not really consistent and easy to do

raven snow
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any tips for a newer mnk player? trynna become top 10 in the US but this is a struggle also any good combos someone can tell me so i can practice?

undone anchor
undone anchor
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also, if you need to practice for naraka; combos you can ask specifically in this channel, and we'll see if we can help; don't rush tho

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start by learning the basics of fighting, such as hold checking and mouvement overall

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once you got that down and solid i would say it's time to learn combos and optimal combos

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it will definitely take a while tho

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naraka isnt a simple game, and also not really beginner friendly

red glen
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can somebody explain why i my grapple combos dont work with longsword / katana?

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longsword i do vertical vertical crouch vertical grapple hook and then instantly blue charge after the grapple hook hit

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but they can combat roll out of it before my blue charge lands

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does anyone know why this is?

undone anchor
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There could be many reasons, but my first guess would be that you grapple too late and also hold focus too late 🤔👍

red glen
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but those might be the case honestly

undone anchor
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In combat remember that also terrain is a big factor

red glen
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usually its flat terrain

undone anchor
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Then it's most likely one of the aforementioned reasons

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Or FPS, but considering the mas gear everyone has these days it's unlikely

dim abyss
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Combos are important but they wont make u top X, they just increase your dmg output when you get your combo starter

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U need to master the fundamentals and a whole lot of other tools to get there

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Deemo is a good example of how a top player plays

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Nonoscrybb as well

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In simple terms u need to play fast, smart and optimally, giving no room to opponents to outplay you or punish you

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And take advantage of every opening

torn granite
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p

eager grotto
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Can somebody clarify if skills that have "Can be used under attacked" tag can by used while under a golden focus attack?

meager trail
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depends
you can't use it if you're being grabbed by pride fall or will form hook

eager grotto
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Good to know the one time I can't get out of that in the clutch moment in my game sighs

meager trail
shrewd pilot
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Hi all, hope you're having a good day.
Can anyone please point me to where I should look for info on the weapons and characters (stat tables and hopefully some play advice, etc).
I'm returning to the game after a year away and looks like the info at old.naraka.wiki is completely out of date, and naraka.wiki doesn't seem to supply such info.
Did the green focus get added to the game btw?

Thanks!

wary escarp
flat onyx
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Any tips against double alebards and swords and their chase stack?

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How to dodge or counter?

undone anchor
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hold focus

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it has an insane reach; your best bet is to super armor it, as you would do for any light attack, and strike back when they are stuck in the animation

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this works for all weapons

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just need to work on your hold checking; check their habits, bait them, answer

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if they only spam vertical-vertical, then hold focus and hit them back

wary escarp
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And if you mean their horizontal focus running attack, if you picking up that they only running up to you and release right away, parry it, if you thinking they consider the parry situation and going in waiting for you to parry them, just combo them since they stuck in a non focus state. There are some more tips which included jumping and using environment but it can be counterplay by grapple

flat onyx
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Tips for bows and muskets?

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Close range, the canon seems better and long range I can’t aim

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😦

undone anchor
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It's a matter of getting a better aim

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Bow is true strongest weapon at range

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If you are struggling with aim you might like to try out pistol tho

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(consider that ranged weapons are not the focus in naraka; it's mostly a melee based fight 👍)

wary escarp
undone anchor
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Yep

wary escarp
# flat onyx Tips for bows and muskets?

I have some tips is your aim is more forgiving if your crosshair is slightly on the right of your enemy instead of left. So if you want to shot someone, you can aim a bit the right of their head

dim abyss
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you can cancel the cooldown between shots by doing a hold dodge between shots

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it looks like shoot->dodge shoot-> dodge shoot->repeat

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you can shoot like 3x faster doing this at the cost of stamina

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besides that, aim for the head and practice the aim

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headshots with a bow stagger the opponent so it can be devastating to be hit by it

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and yes cannon is easier to hit of course

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nothing wrong with using cannong so long as you know how to shoot at the right range

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it does a lot of damage

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and i really recommend u learn to use bow and musket, because if you want to win more, it makes a huge difference, you can win the fight solely off of the ranged weapon by taking away 600-1000 HP from them before the fight even begins

viscid kelp
# flat onyx Tips for bows and muskets?

One thing to keep in mind is that bow and musket aren't hitscan, they're projectile based ranged weapons. So when shooting a moving enemy, depending on how far away they are, you need to aim ahead of wherever they're moving to account for the travel time of the projectile

While headshots are nice in terms of damage, they're often hard to hit at high range. I recommend aiming for the enemy's hip area if they're too far/moving a lot

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Another little oddity in melee range is that Naraka doesn't align your character to the crosshair perfectly. You stand slightly off center, to the left of the crosshair. This also means your projectile is shot slightly off center and converges towards the crosshair over distance

At high range this doesn't matter, but in melee range it heavily affects where you need to aim

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The location where the bullet will actually impact is usually indicated by the little red dot, but it's not 100% reliable. It's good to just get a feeling for it

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It's good to know for certain attack strings that allow you to get a quick shot in melee range, though this is moderately advanced animation cancelling stuff

flat onyx
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Thanks everybody

cinder thorn
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you also stagger players with charged body shots iirc

bitter atlas
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any good guides a newbie should read or watch guys

primal vortex
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is there anyone that i can dm for help with a combo im trying to do? i just need someone who can help me figure out what im doing wrong

undone anchor
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sure

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which combo are we talking about?

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also, do you have a clip of you attempting it that you can share with us? having a visual reference to work on, especially with combos is always an insane help

neat hound
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they nerfed basically all combos if u on xbox dawg u might be cooked

undone anchor
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Also Xbox isn't supported anymore, am I wrong? 🤔

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Or was it only for the older version?

neat hound
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older version

neat hound
undone anchor
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Netcode combos were never meant to be 🤔🤷🏻‍♂️

viscid kelp
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Netcode change affected all combos

onyx loomBOT
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🎉 | Takao leveled up!

viscid kelp
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not just ping reliant combos

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so that point is sort of eh in this context

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The amount of ppl who stopped being able to do a basic grapple focus combo is staggering

neat hound
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nomnom i like touching takao

primal vortex
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but for some reason i can’t send them in here im like blocked from sending the clip

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the combo i was trying to do was V, V, CV, G, CV, AH, JH

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but i have been noticing i can’t really do grapple combos like at all

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the only way i was able to actually get close to a grapple combo was using matari f2

cinder thorn
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because against players it's a bit more lenient

primal vortex
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however i dont have a clip of that only the bot on combat mode

cinder thorn
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i was on 60fps until recently and i could do all basic grapple combos on players but only land katana and heng sword against the bot

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for dual weapons and longsword it was a lot harder than before the netcode change though

primal vortex
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no yeah because i’m noticing the difference in the height on console vs pc. when i try to do the long sword combo my bot doesn’t seem to be as high but on pc the height looks right

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high as in when i do a CV

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like he just falls so fast i can’t do another CV

cinder thorn
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yeah your inputs are correct i think your framerate might just be too low to allow it idk

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i couldn't get a followup uppercut at all on 60fps after the netcode change

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@viscid kelp is grapple into uppercut with longsword totally dead on console and lower framerates?

primal vortex
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i found the combo when i saw psyclops valda tod combo and was attempting it but noticed i could never get that uppercut

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and just couldn’t land any basic combos with grapple in general

cinder thorn
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basic grapple combos (not spear) should all be possible, just quite precise

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they might be impossible against the bot though

primal vortex
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alright when i get a chance im gonna try practicing against my friend to see if i can do it. not the uppercut after grapple just basic grapple focus

wary escarp
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Yeah, it is... if you execute it right, you will not see the crouching animation

undone anchor
# primal vortex

Yep, the crouch input is way too slow; ideally everything follows a smooth animation

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If done correctly there is no stop after the bump, but the uppercut windup will start as soon as you touch the enemy

primal vortex
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so it’s not a netcode issue just inputs being done too slow ?

wary escarp
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Imma try to capture a video of the combo with 60fps

primal vortex
primal vortex
wary escarp
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the timing of when you hit, input crouch and vertical should be done really quick

wary escarp
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I admit that it is harder on lower fps and at the same time, your input will get eaten if the lag spike

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@undone anchor Lmao, the first carousel I did is by accident when low frame rate eat my crouch input

undone anchor
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I still can't hit those, no matter how hard I try 🤦🏼‍♂️😂

wary escarp
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I feel like low frame rate causing the attack to bounce less?

undone anchor
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So the bump is always lower

primal vortex
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that makes more sense.

undone anchor
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Also it impacts how the blade floats the enemy, mostly due to speed of animation

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So at lower frames you need to be insanely more precise in order to hit the enemy at the angle and timing you need

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For carousel especially, since the vertical of the LS only floats correctly in specific positions

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For carousel aswell, the timings vary depending on the orientation of the enemy btw 👍

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Under 120+ frames I would definitely not recommend it

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Under 100 it's not feasible

primal vortex
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is it only pc that gets to 120?

undone anchor
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Console is usually capped at around 70 max 🤔👍

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From what I know at least

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In fact, combos on console are pretty much nonexistent

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With some exceptions

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The double uppercut u sent the clip of, it's 100% feasible, u got a lot of room there

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So I would say that your console has probably a higher framerate

primal vortex
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the closest thing i got to grapple combos were using matari f2 🥲

primal vortex
undone anchor
primal vortex
undone anchor
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I'm ATM no at home, but if you still need help in about 4-5h I can send you some clips of the combo 👍🤔

undone anchor
primal vortex
undone anchor
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With double uppercuts u can do one every single f that u use

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So it's a bump (600dmg) + an uppercut (200dmg) for each uppercut u can do more 👍🤔

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Or around there

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Not completely sure about the dmg of the bump, it's either slightly more than 400 or 600

wary escarp
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Still you will suffer in neutral if that happen, but combo aren't easily access if you are in that situation

undone anchor
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maybe they can help with the timing and such 👍

flat onyx
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Any nunchucks combos?

meager trail
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pinned post

primal vortex
undone anchor
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if you need for any combo, feel free to ping me 👍

snow gyro
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Hello guys,
I am trying to learn combos and I was trying the basic Grappling Hook Combo. No matter how many times I tried, I cant hit the blue charged attack after the bump. I also watched videos from YT. But no luck. Here are the videos I uploaded of trying them with katana and long sword.
https://youtu.be/2MYn28KLWlo?si=9ZWyvxoHVNGhyxpF
https://youtu.be/5BtKFu2q6OI?si=TdVfpb_GjMlDKFzX

undone anchor
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And you can also start holding focus during the grapple animation; at the moment your bump is too low, cuz the grapple is late, and the hold is too slow

snow gyro
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Ok thanks will try that

undone anchor
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👍👍👍

undone anchor
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still can be improved, but didnt have time in the last weeks to work on it

dim abyss
undone anchor
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😆

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it's not even tod tho fine

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needs 1,1 k dmg more

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recommend those instead

meager trail
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i can't hit the spear grapple combo lol

undone anchor
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in this video the bot is disabled because i had some issues aswell at the time; on real players it's much easier

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just grapple a bit more far than what you would usually think

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it can help

meager trail
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meh still hardly works on combo bots

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on player i come to the conclusion that the risk of getting parried is too high

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so i won't attempt to do it

undone anchor
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ewven easier yeah 👍

wary escarp
undone anchor
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definitely more consistent

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for me they roll out from the crouch part

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that one is soft

rich olive
rich olive
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how good

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what did the bot do

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haven't played for a long time

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we need to go back and hone our forgotten skills

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although with real players everything will be different

undone anchor
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where

cinder thorn
# wary escarp

dragonslayer out of f1 is an extra like 400 free damage

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that combo should work with any character with a restand though which is pretty cool

undone anchor
wary escarp
cinder thorn
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suboptimal combo only did 2500 damage instead of 3000 💔

low sphinx
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Any pointers for combat I downloaded the game yesterday

wary escarp
undone anchor
flat onyx
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How fast does the grapple need to be for katana

naive plaza
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for the basic grapple combo?

flat onyx
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Yeah

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Cuz I feel like the double alebard and swords is easier

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The uppercut timing is faster?

naive plaza
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i was using katana yesterday so heres in game footage but if youre looking for a video with input overlay theres probably some on YT

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https://youtu.be/GJuBjk4ubFk?si=kj718oHH_Q4bqfNN this video is a little dated as it doesnt include fistblades for example but i used this to learn the beginner combos including katana

Combo guide for ALL weapons!
Follow my Twitch: https://www.twitch.tv/chefofthedead
Official Naraka Discord: https://discord.gg/narakabladepoint

Combo Notation:
V: Vertical
H: Horizontal
FH: Focus Horizontal
FV: Focus Vertical
AH: Aerial Horizontal
JH: Jump Horizontal
JV: Jump Vertical
CH: Crouch Horizontal
CV: Crouch Vertical (uppercut)
G: ...

▶ Play video
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you want to cancel the uppercut animation with your grapple

undone anchor
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there is more windup in the uppercut

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feels faster because you dont leave the ground if done correctly

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katana is easier if done with vertical focus, since it covers the ground better

flat onyx
undone anchor
flat onyx
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Then how is it different?

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I feel like I get too high off the ground with katana

flat onyx
meager trail
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vertical doesn't

undone anchor
naive plaza
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i was using horizontal focus in the clip i shared, thats just the way i learned the combo 🤷‍♀️

naive plaza
undone anchor
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or the grapple is too slow

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if you leave the ground with katana

worn badge
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Does 211 work with staff/spear and the free training bot?
Is it true?

meager trail
#

yes yes and yes

worn badge
#

So im too slow with this weapon type, ty

flat onyx
#

Omg i can finally do the basic grapple combo

#

Thank you everyone

undone anchor
#

wp!

terse wave
#

lkk

coarse bay
undone anchor
#

Ping doesn't really matter for this one, up to 110

coarse bay
#

@undone anchor that makes me feel relief in a way, but it’s also a problem for damage optimization and growth as a player in the game

lusty cosmos
#

Also ping is a factor

undone anchor
#

Depends on the console 🤔👍

#

From my understanding most of them are capped at 70-60

#

Ping is less of a factor compared to fps up till 80-100, no? 🤔

dim abyss
#

u can do the combo on console

#

ive seen ps players do them np

#

you either didn't practice enough or you practiced wrong

#

but an important distinction to make is 400h of gameplay doesn't translate to being able to do something that requires specific practice and feedback

#

the grapple combo is learnable in 10 minutes if you have someone watching you and correcting your mistakes

#

and then 20-30 more minutes to get it consistently

viscid kelp
#

I had 600hrs before I learned any real combos xdd

#

You can play casually, just because someone can't do a combo at 400h doesn't mean an fps/ping diagnosis is necessary

#

Both ping and fps matter heavily, and the lower fps/higher ping you are, the more they will compound to a struggle on combos, in particular for those involving a grapple

#

But some ppl also just don't really feel like trying super hard

violet mural
#

Can someone explain what is going on here? This player basically just button mashed regular combos on me and it canceled my blue charge 3 times in a row?

viscid kelp
#

At 7s they released a third stage horizontal melee attack, which is blue focus. It clashed with your blue focus
At 8s they sent out Yoto Hime's third F skill, that hovering blade. It blocks all weapon attacks, which is why at 13s your focus attack didn't do anything
At 18s your jump got cancelled by their grapple, if that info is required
At 21s you both used a light attack and thus clashed

violet mural
viscid kelp
#

No problem, yeah that happens sometimes when you don't understand what went on MerylOmegalul
You can test some abilities in free training, but properly understanding all interactions just takes time playing nodCat

undone anchor
#

@viscid kelp quick question, do you know if the slide focus can be used for LS aswell to start a third uppercut? 🤔

#

And also, do you have any hints on how to do it? I saw a clip today and I'm still trying to figure out what happened 🤔😂

viscid kelp
#

Never rly experimented much with focus slide combos tbh
Mainly since it doesn't exist in solos, so actually getting to use it for combos is not that common

undone anchor
#

I see 🤔

#

Wym by it does not exist in solos? 🤔

naive plaza
#

its literally not in solos

#

because its op. can be used to infinite people essentially (soft true iirc)

#

same way draco buff doesnt exist in solos

gloomy hawk
compact island
#

draco buff should not exist anywhere IMO, its so dumb

#

are people okay with that thing? or is it controversial?

viscid kelp
#

It used to not be very popular since draco didn't restore rage and lasted only a short time
Not sure how the perception has changed after it got buffed

#

But I personally always despised draco storm too
It's borderline impossible to fight and even if you didn't lose yang, you might just get rolled by it for no reason

#

Escaping is an idea but also tough with random lightning

#

I also hate stormstride because it randomly is detrimental for both the enemy and its user, but can also be excessively powerful for its user

wise coral
#

It’s OP and it’s the universal sign of “don’t touch this team”

compact island
#

That's good to hear hope it goes away then, how long has it been like this?

cinder thorn
undone anchor
flat onyx
runic palm
#

How do you get better with combos

#

And mixups

#

And is anyone willing to coach me and help me improve on the game

undone anchor
#

Usually with practice; I reckon that watching the pinned guides here and in the #🙎┃character-guides channel is definitely helpful aswell

#

As for the coaching / training I can help, since you are in NA; I would recommend checking out #🏋┃dojo-coaching for that

runic palm
#

Ok thank you

#

What coaching/training would you be willing to help me with

undone anchor
runic palm
#

Can you change the servers on naraka

#

I don’t remember if you can or not

meager trail
#

you can

#

but the ping would be too high

#

can't do sht

runic palm
#

Oh ok

runic palm
undone anchor
#

Divided per difficulty

#

But as a baseline try going for basic grapple combos

undone anchor
#

?

runic palm
#

Thank you

undone anchor
#

Np

runic palm
#

And how do you do grapple combos

undone anchor
#

Inputs are in the video 🤔

#

Cancel uppercut animation with grapple, bump the enemy in the air again, do a focus attack

#

In short

#

Hard part is timing, grapple position, precision in inputs

runic palm
#

Ok

lusty cosmos
#

An important mechanic to help with combos is input buffering. Which is basically queing up your next action during your current animation. So for example you can input crouch and vertical near the end of your horizontal animation

#

@runic palm

runic palm
#

I didn’t know you could do that

lusty cosmos
wary escarp
# runic palm And mixups

For mixups and mind game, you have to improve it with experience, to get better, you have to fight against people more. Also keep your calm in stressful situation so that you don't go back to your muscle memory or panic is a good thing to do

runic palm
#

Ok thank you

wary escarp
#

People who know how to pressure you and force you into an uncomfortable situation will make use of your panic and win thank to that. At the same time, take a look at your opponent, you can exploit them the same way.

runic palm
#

That’s great advice thank you

misty karma
#

How do you counter double blades and claws (forgot the name)?

undone anchor
#

you play neutral; try to guess when the release, if they dont, when they hit you with a light attack , release in their face

#

fistblades it's a bit more tricky; need to understand when they release, their patterns

#

consider that most people do 2 dodges and then release

#

or simply dodge in your direction

#

dodge (tap dodge) back a few times when you see they are coming to you, and then after a while oyu should be able to tell what they usually do

cinder thorn
#

i've been able to pretty reliably dodge the purple focus projectile on the charged horisontal for a punish but the weapon is really hard to counter imo

onyx loomBOT
#

🎉 | HuffleVEVO leveled up!

cinder thorn
#

just playing better and outspacing it feels sort of mandatory outside of prediction counters

#

since people generally don't like to release focus after 1 dodge and 3 costs a lot of stamina, baiting prediction counters with a delayed release or dodges with a hold dodge light attack feels almost mandatory

misty karma
cinder thorn
#

release a focus attack

wary escarp
wise coral
#

If someone is already right on/close you how do you deal with the slap? Just have to iframe dodge it? Can't stand winning a fight and someone brings out a last sec slap as a free combo starter comeatmebro

#

#nerfslap2024cri

undone anchor
wise coral
#

tap dodge?

undone anchor
#

Hold is better imo

#

But slightly harde

#

If you tap dodge back, they will have time to recover

wise coral
#

Plz good to know ty ty ill try it out when I get pimp slapped again

valid pawn
#

jump parry is helpful against Firstblades

#

especially if the opponent has the habit of making many fast tap dodges

misty karma
undone anchor
#

try to not aimlessly run around

#

secondly, tarka f does not allow for a full focus with its stagger, it's to start combos, namely with light attacks, like horizontal

#

and thirdly, you are just waiting for them to attack; no initiative

#

you are using fistblades, you can dash around while still charging the focus attack; it should be them on the defensive guessing what you are going to do

wispy flax
#

U also tried to use a light attack as a counter

#

But bc they did a 123, the last is a blue focus which overwrites ur attack

primal perch
misty karma
wary escarp
# misty karma what did I do wrong? and what was I supposed to do

Several things:
First from the couple first attack, this guy doing 123, which means they are new to the game, don't overthink what they will do, second time they did it you should have know there is a posibility.
Second, you can see that they jump attack which means F to defend yourself there is wasted.
Third, on Tarka's F, you can combo off the fist by uppercut, instead you went for non true focus attack which they F out of.
Fourth, you horizontal enemy off a hooked grapple, you should hold blue there to not get stagger from grapple bump.
Fifth, the second time they do 1-2-3, instead of making use of dodge or just read that they do 1-2-3 so you can parry, you retaliate with a non focus attack that will make you lose 80% of the situation.
Sixth, after got down to little hp, you got panic and keep dashing, rolling into a wall that cause you your stamina while make you unable to escape.

cinder thorn
#

you should probably also play a simpler character than tarka given how combo-reliant he is and work on your fundamentals

misty karma
#

peak embarrassment rocketW

#

anyway, ty for tips

#

I did panic its true

wary escarp
#

No shame in asking, if you ask, you will be a fool in a moment, if you don't ask, you will be a fool for the rest of time MatariLaugh

misty karma
#

Why cant I sometimes do the attack that sends enemies in the air?

misty karma
onyx loomBOT
#

🎉 | Xezor leveled up!
| Level up messages can be disabled for the guild with owo level disabletext

misty karma
#

I mean crouch+rmb

wispy flax
#

Crouch vertical
Default keybinding c and right mousebutton

misty karma
#

right

wispy flax
#

Erm, i dont know in what situation u mean it

#

But it counts as light attack

#

So u cant do it when somebody has blue focus

undone anchor
undone anchor
# misty karma I mean crouch+rmb

if you are doing it in a rush, it can simply be that the character didnt actually crouch, and you end up doing a normal vertical attack 👍

viscid kelp
#

Tarka ult punch doesn't

undone anchor
viscid kelp
#

Well, yes, but if you take 2 seconds to light attack it also doesn't allow a combo start

#

Of course there are timing requirements for everything

#

But Tarka F punch does very much allow a 1.0

#

Some very slow 1.0s might get soft combo broken, but those are rly the exception

misty karma
undone anchor
#

not stay still

#

u did 2 attacks both times they ulted

#

if you go back and dodge to the sides they wont hit you, both times

#

first one is redeamable, since you were fighting someone else, but second one u could've easily avoided 👍

#

also try to not jump in when someone is doing a combo if not with a blue attack 👍

compact island
#

are these all still working?

#

Im doing the fist, since it seems pretty easy, and I cannot seem to land the last kick consistently

#

or are these kind of things where "Bots can evade it but players can't"

undone anchor
#

All that works on the bot, with 1 exception I can think of, works on real people aswell

#

Refer to this post for all basic combos ATM 👍👍

#

Or the most useful ones at least

compact island
#

well the fistblade one is there too, so I guess Im doing something wrong

#

also the fan is crazy, you have to comit to throwing the grapple and you do not even know if that launcher is landing

undone anchor
#

I just finished watching the video, depending on your FPS and positioning the dual blades follow-up after the focus is not going to hit, but all the rest is going to

undone anchor
#

(for context, after the uppercut, try just spamming right click; it will be automatic)

compact island
#

Oh that would be cool, do not have anything to record myself atm, but Ill take you on that offer

undone anchor
#

Sure 👍👍

#

If it's combos ping me whenever you need 👍👍

#

I'll do my best to help

compact island
#

I do not think is my ping, Im at 32ms at evenning and 50ms at night

#

thats decent in my book

undone anchor
#

That's decent yeah 👍

#

For ping to affect combos it has to be over 100

compact island
#

I just suck atm

undone anchor
#

(with some variations)

undone anchor
compact island
#

why advanced players do the dash out instead of in

#

arent you suppose to be on invul frames?

undone anchor
#

Or in general?

compact island
#

when doing combo

undone anchor
#

It resets your position and the attack

#

Going forward bumps you to the enemy, so it can mess up the position you were in (putting you to the side for example)

compact island
#

Ohh

#

I thought closer == better

undone anchor
#

You want to be in front of them or watching directly at them usually, because otherwise the uppercut will send them sideways

undone anchor
#

The hold dodge back into horizontal attack closes the distance back in for most weapons 👍

#

Consider it as a position and attack pattern reset

#

The only use for it, is to be able to do a second 1st stage light attack before an uppercut, to add a bit more dmg

#

U can do that also with a short hop reset (not recommended imo, cuz it's easy to mess up) or a crouch cancel (ACCA)

compact island
#

Oh yeah I understand you can link horizontal into dash horizontal with it, but I do it forward, way easier, but now you are telling me it can actually screw me over

#

so I better start getting the outdash cancel

#

timming

undone anchor
#

You could also do it sideways if you want to reposition for example

compact island
#

Werid, I get it for foward all the time, and for back I fail a lot

undone anchor
#

Prolly your fingers are not yet used to dashing back 🤔

#

When I started it felt super uncomfortable to dash back

compact island
#

IDK, I feel it gets you out of range if you mess it up, with forward never happens to me

#

so I feel out is more strict

undone anchor
#

If you get out of range you are tap dodging instead of hold dodging 🤔

#

Cuz hold dodge u can cancel the animation really quickly

compact island
#

Im pretty sure I lose it even on hold, tap is very different animation, Im not contradicting your statement, probably is same "Min" timing but Im thinking in has some frames to spare?

#

like if you mess it up

undone anchor
#

The hold dodge?

compact island
#

forward vs outward

undone anchor
#

Ah, nop, it shouldnt

#

But follow-up question: when do you input your horizontal when dashing?

#

Like, during it or at the end?

#

(brb in a bit)

compact island
#

at the end

#

when I feel the dash starts

#

before Icon pops

meager trail
#

but not side way or backward tap dodge

#

side way or backward you have to do hold dodge

compact island
#

If I tap the NPC can dodge before I can hit it even when forward

wary escarp
#

If possible, please provide a clip, it helps us identify where the problem lies

compact island
#

Oh no I am not asking for particular guidance yet, Just was wondering if the combos pinned were still doable

#

Eranicks already answered the question

undone anchor
#

No need to wait for the dash to end

viscid kelp
#

I need to update that one I just realized

#

Cuz of spear

#

Oh well

pliant bough
undone anchor
#

Bare minimum won't work

#

Or so usually it's how I learned it

pliant bough
#

True you meed decent fps

undone anchor
#

Can do it when I'm at 110, but not on 85

pliant bough
#

I know how it is to play with low fps

undone anchor
#

Fistblades crouch got nerfed, but 2 you can still chain if the enemy is higher ping

pliant bough
#

When I first played naraka it was on a 1060 6gb with a i7 4470 xD

undone anchor
undone anchor
#

And still there now

#

Maybe a bit worse

pliant bough
#

Enjoying the beauty of a 7800x3d w 4070ti now

#

So worth it

#

Best purchase of my life

undone anchor
#

I can imagine 😂

compact island
#

The fan one still works? that one driving me crazy

#

I can sometimes land the others grapple combo, but that one it just does not come out

compact island
undone anchor
compact island
#

I guess thats a no, haha

pliant bough
compact island
#

Okay I am doing something very wrong then

#

Ill keep trying

undone anchor
compact island
#

also is it me or normal fist launcher seems better than special jade launcher? I mean is cool that is a Shoryu ken

#

but seems like a downgrade

undone anchor
#

?

#

Fist launcher?

#

U mean skypunch?

compact island
#

yes

undone anchor
#

It's generally a downgrade

#

But it has it's uses

undone anchor
#

Like tarka ult

compact island
compact island
meager trail
#

because you was slow

meager trail
#

generally speaking you don't use tap dodge on this, but what i meant to say is if you do it forward, even if you failed to do a hold dodge (you did a tap dodge instead), you can still execute the combo

#

but sideway and backward must be hold dodge

undone anchor
#

Yep

compact island
undone anchor
#

And tap dodge for slow weapons like spear won't work

undone anchor
#

LS it does

#

It's the fastest hitting weapon we have, faster than katana

#

After dagger and fan

compact island
#

I see

#

See, this is what is weird to me, if LS is faster than katana then why katana seems easier to do than LS for me

#

I got some wrong cables

#

haha

meager trail
#

ls and fist both work

undone anchor
#

LS is right click for combo starter

compact island
#

Im on a controller

meager trail
#

still tap dodge forward

compact island
meager trail
#

but this is just to answer your question about why sometimes it works sometimes it doesn't

#

to be clear, on this combo you ALWAYS want to use hold dodge

#

knowing tap dodge forward also works is just like an emergency solution

compact island
meager trail
#

but also longer animation lock
also why do you want iframes on this combo anyway?

compact island
#

incase they combo break?

meager trail
#

nah you got it wrong

#

tap dodge got more iframes DURING the dodge, which is longer distance than hold dodge

compact island
#

I know

#

but if they press skill right after first hit

#

would not I dodge it?

meager trail
#

and if you want to execute this combo you want to dash as short as possible

compact island
#

or do combo breakers, have way more active frames?

meager trail
compact island
#

I see

meager trail
#

it only different if you do a max range tap dodge

#

which is sideway or backward

compact island
#

had no idea there were different distances with tap dodge, I thought it was fixed distance for tap

meager trail
#

forward shortest, sideway mid range, backward farthest

#

and out-of-combat tap dodge is even longer than in-combat tap dodge

#

so there's the repair dodge, heal dodge and bomb dodge technique

compact island
#

Ohhh

#

Thanks for the info

undone anchor
#

But as a rule of thumb consider this

#

Tap dodge : dodging away

#

Hold dodge: everything that's combo related

meager trail
#

yeah when you use tap dodge it almost always is to back off

#

not to initiate

compact island
#

Yeah never intended to do tap for combos, but as tabbie pointed out, that was probably the reason why forward was easier for me

meager trail
#

though it's not the same with hold dodge

meager trail
#

you'll soon find out in most situation hold dodge is better than tap dodge, even when you want to retreat and keeping distance

compact island
#

Im no longer Poo

compact island
daring kayak
#

is the combat mode setting accurate to how real players are able to escape combos?

onyx loomBOT
#

🎉 | tippytapdance leveled up!

meager trail
#

not always

#

but most of the time you can count on it

undone anchor
#

Except a few interactions like Kylin f2 cancel

daring kayak
meager trail
#

slow grapple

daring kayak
#

when should i send it out

meager trail
#

when your cV hits

daring kayak
#

alright ty!

undone anchor
summer wasp
# daring kayak when should i send it out

Soon as you have done the input for CV you can hit your grapple, you can pretty much cancel the entire animation for the CV so you barely see your weapon swing and won't leave the ground at all :)

daring kayak
meager trail
#

but the blue charge was slow

#

pre-input the blue charge, as soon as grapple fired, before you actually bumped into target you can start charging already

daring kayak
#

let me try that rqqq

#

it wont let me pre input the charge

meager trail
#

maybe try vertical charge instead of horizontal

daring kayak
#

same thing happens

meager trail
#

you can see when my character bumped into target, he does the charge animation immediately

#

compare to yours, you got a ''landing'' animation before your character does the charge

#

horizontal charge make your character step back abit

#

so without proper grapple position and camera controlling you gonna miss the blue release

#

vertical is simplier

#

since there's no step back

#

don't spam any move, press them just once but be precise

daring kayak
#

i’m instantly holding charge once the grapple hits the ground but the landing animation still shows up 💔

meager trail
#

more practice and you should be able to execute it

#

the mechanics are there

daring kayak
#

really dumb question but could it be related to my framerate

meager trail
#

hm fps you having

daring kayak
#

55-75

meager trail
#

that's rough

daring kayak
#

could that be the reason tho

meager trail
#

limited my fps to 50 and yeah the combo stop working

daring kayak
#

ok great at least i know it’s not my fault

#

does that mean that most combos won’t work for me crybebu

meager trail
#

ehh idk

vocal silo
#

how do i charge focus mid air

#

is it has something to do with weapon swapping?

meager trail
vocal silo
#

not work the bot kept dashing off

#

it similar to grapple combo but without the grapple

meager trail
#

bro you asked how to focus charge mid air

meager trail
#

there's plenty guide on youtube

vocal silo
#

i see thanks

undone anchor
#

In case

#

If the dodge timing isn't precise and the cancel as short as it can be, it won't work

wary escarp
daring kayak
wary escarp
daring kayak
#

lemme try rq

wary escarp
#

Matter of practice, about the fps, yeah it sucks but if your fps is low, try consider down grade the visual of this game (turn everything to low)

daring kayak
#

everything is on low T_T

#

i tried playing with the render scale at 25 aswell but no differnece other that my eyes start tearing up because its so blurry LMAO

wary escarp
daring kayak
#

yea im usually at 72

daring kayak
wary escarp
#

Glad to help

undone anchor
#

So most likely you are slow on the execution somewhere 🤔👍

#

The lower the fps, the more precise u need to be

cinder thorn
compact island
#

Now I am wondering if my FPS could be messing with me

#

whats the optimal number for combos? 60 like most fighting games?

#

also how do I display my FPS on screen

livid tiger
# meager trail

how do you even get the two Horizontal strikes in 😖 the grapple combo I'm actually able to pull off, but H-dodge-H don't work for me. I also have only 60 FPS. Does that actually matter? And I was wondering if my keyboard sucks too, do I need a gaming keyboard?

summer wasp
# livid tiger how do you even get the two Horizontal strikes in 😖 the grapple combo I'm actu...

Depends on if your tap dodging or hold dodging, hold dodging your 100% guarenteed to be able to get the 2 hits in providing no combo break etc and that it's not with a few certain weapons, but if tap dodging unless your tap dodging forwards you won't get the 2 horizontals in 90% of the time. So moral of the story, always hold dodge for the combo Hum but yeah the 60 FPS is rough and will make combos alot more difficult and need to be practically perfect timed for everything

wary escarp
compact island
wary escarp
#

Also guess why I'm playing this game with 70% render scaling MatariLaugh

compact island
#

damn, Im in epic, the game does not has an option for display? I mean it should if its that demanding for basic stuff

wary escarp
#

There should be some other app that help you with it, but I am not familiar with any of them

compact island
#

game is freaking weird

wary escarp
#

Lmao

compact island
#

why does it do that

wary escarp
#

Uncap it tbh

wary escarp
#

I heard people talking about Unity Engine handle animation speed with FPS

compact island
#

@undone anchor So Vang said that FPS lower than 80 screw you over, IDK what is my FPS but I had it capped at 60, I took the cap off to 120, got it the fan combo at first try no problem

#

Should not be like that, netease is doing something wrong

#

@wary escarp Well thanks man, you found the problem, I think is dumb, everything should work at 60 frame but oh wells thats netease crapshow not us

#

Could that also be affecting my parries?

wary escarp
cinder thorn
#

most animations are slightly (and sometimes pretty substantially) faster as you increase framerate

wary escarp
#

Tho for parry, it usually ping heavy rather than FPS

compact island
#

my ping is decent enough 32~evening 50 at nights

wary escarp
#

If you want to learn about this game wackery then I can bbe of help sometimes

#

Did you know this game has a start-up animation for most thing in which you can cancel by going from already start-up move to it

compact island
#

also the camera movement is so freaking fast now

#

there is some shitty coding practices going on here for sure

wary escarp
compact island
#

damn, combos are just so easy now, I was starting to believe I was just trash

wary escarp
#

Take me like 30 minutes to open this game

compact island
#

ouch

#

need new hard drive

#

Ah you mean like getting a move startup and canceling with another move without its startup?

#

some kind of feint

wary escarp
#

The first one need a start up animation, while the second one, blue focus act as start up and override the startup and send out right away. This example is just to show, it is pretty useless in game

#

However this is really important when it comes to parry using composite parry (this knows as scissor parry). This removes the start up animation for parry and makes it comes out faster

compact island
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what exactly is scissor parry?

wary escarp
compact island
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IDK if its because of the stupid triggers(They should sell controllers withouanalogbackbuttons) but is it normall that it detects release as a press?

wary escarp
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wdym?

compact island
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like I do what you say, I get the parry but if I keep pressing the trigger after a period of time then release she throws an atk

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on release

wary escarp
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Have you turn on composite parry in the setting?

compact island
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I get the parry pressing the two buttons

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my question is

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Is it normal to get an atk on button release

wary escarp
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Yeah, on button release it should send out an attack

compact island
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okay

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then is normal, Just have to unpress quicker

wary escarp
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If the attack got send out instead of parry, it could be 1 of 2 problems:

  1. You pressing the other attack button too late
  2. You hold focus over the first charge
compact island
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Oh no thats not the problem, the stuff I get is sometimes I get an atk after the parry

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I just need to get use to tap the button fast

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no real issue

wary escarp
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Oh I see, yeah then problem might be because you over hold the attack button and the game see it as you buffer an attack

compact island
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yeah the fact that it detect release as a press

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is just wrong IMO

summer wasp
compact island
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well I come from fighting games all combos work as intended if your game meets the minimum requirements

wary escarp
compact island
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if your basic mechanics as combos do not work as intended with minimum settings you are doing it very very wrong

wary escarp
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Well, at least they are taking the right step to at least communicating with the community

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They have attemped to fix the problems before, which grants less than ideal reaction

compact island
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The thing is that the issue is BIG, I mean I am a newbie at the game, but man I know I have pulled some heavy combos in otherb games, and I just could not land these basic ones, took the cap off from 60

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everything is too easy now

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different is HUGE

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animations should not be linked to your FPS in anyway

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that is why you use delta time when coding

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time is static

summer wasp
# compact island well I come from fighting games all combos work as intended if your game meets t...

Fighting games such as Tekken are not remotely similar to games like naraka, whilst Tekken etc are yes very technical, it's not the same style of fighting, play a game like black desert online for example where out of any game I've played realistically it has the most similar combat system to naraka, that game literally everything down to the ability to even hit your target is increased with FPS MatariLaugh I can't say I notice it because I can run naraka on max graphics with 150+ FPS, but to not be able to run the game on the lowest settings at 60-80 FPS your system probably isn't really up to scratch to run it anyway 😅 I know that isn't the issue but as I said, the way alot of these games with such in depth combat systems are made it ends up having links to your FPS most of the time, I haven't played any game with combat like this that doesn't have it, probably just huge complications when coding it in a normal way and dont allow the functionality they are going for

compact island
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I played black desert not remotely close to this game

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and I am not saying is not an issue in other places

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I am saying is freaking wrong

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black desert is not a big issue cuz precision is not really a part of it, its an RPG so it all ends up with stats increase at the end

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so I never had a problem with it

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but this you are literally saying that a guy at 60 FPS will never win vs a guy with 80 the advantage is huge

wary escarp
compact island
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I mean unles they are both really new and just go with charge atks

wary escarp
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Post like this have existed for ever since I joined, and I keen to watch if they will attemp to respond and letting us know what they are doing lmao

compact island
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is not something you can just "Fix"

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its fundamentally broken

compact island
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naraka is a very nice concept and I like it, but man the more I learn the more I see how poorly developed is, sadly

undone anchor
wary escarp
compact island
wary escarp
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It is fundamentally broken and everyone know it

wary escarp
compact island
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I mean not really an issue for me, I can run it at 120 but is still very wrong

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I guess we have to hope for naraka 2 then

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haha

wary escarp
wary escarp
compact island
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Yeah I would not be even remotely surprised

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the sky is the limit

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haha

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very dumb

wary escarp
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I have spent a lot of time playing this game by bug testing lmao

summer wasp
# compact island black desert is not a big issue cuz precision is not really a part of it, its an...

I hate to disagree with you here but as someone who has over 15k hours in black desert and it ultimately is primarily a game focused on PvP, believe me, that game is far worse coded in that respect, you can out gear someone on black desert by a good amount but if your running 90 FPS and he's running 140, his damage will feel like double yours and his iframes will last twice as long and well if you iframe in that game and he throws a cc out even just after you've iframed, it will still hit because of his frames being ahead of yours. Trust me, that game is much worse MatariLaugh yes it is an RPG but it was designed to be a PvP game. Either way, Naraka is fine and ultimately on lowest graphics it's really not that system intensive so only the lowest spec setups can't run it at 80+ FPS. But yeah, alot of the big dev tools like unity used to make games are ass so

wary escarp
compact island
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they just went you press 1 hit your skill wait for cooldown

summer wasp
compact island
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and the problem with having your stuff hitting based on FPS is that sky is the limit

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the higher your FPS the more stuff that will be possible

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it is fundamentally wrong

summer wasp
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Yeah ofcourse, I don't disagree with that

compact island
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you know what I mean

wary escarp
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Also, funny, if you have 1 fps in this game, 1 non focus horizontal takes 5 seconds to come out

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Lower FPS also eat your input

summer wasp
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But at the same time, it's what we have and they clearly can't figure out a way round it without messing up the game otherwise they likely would of by now, or it's just not that big a deal because only the 1% don't have systems who can run it

wary escarp
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Oh boy, luckily the 99% is CN playerbase aren't it?

summer wasp
# compact island you know what I mean

I'm just saying the Devs did think about it in BDO, hence why they developed their own entire framework for the game rather than using unity or UE, but yeah

compact island
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you HAVE to remake the foundation

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which means pretty much redoing the engine

summer wasp
wary escarp
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I heard the conversation in which people dissatisfied with Naraka being bad in that aspects from both old players, some e-sport participants where ping and fps affected the game so bad, playing against people with different FPS and ping feel uncomfortable

compact island
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Its just dumb

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but welp the thing with naraka is like we cannot just go to the other naraka

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it is very unique

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haha

wary escarp
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In CN server, they have multiple server to avoid situation causing ping to rise and FPS for them is not as big as a problem if you go to net coffee. Meanwhile other server have lacking server node and lacking playerbase, some people have to choose between 2 server with both equally high ping

summer wasp
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Ping yeah, pretty unavoidable depending on where your located and access to better speeds etc, as for FPS I can't talk for the old days but it's fine now aslong as your pc can handle it, and I'm not trying to be an ass, but ultimately if your getting into pc gaming, you need to go in knowing your going to need to spend some money to buy a pc that can effectively run the games you want to play, personally I couldn't even dream of playing a game under 120fps now, 60fps honestly hurts my eyes with how disgusting it is 😂

wary escarp
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Guess I just used to looking at disgusting stuffs then

compact island
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Ping is currently unavoidable, yes

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and I see a very long time for the moment it stop being an issue

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but that get your super PC or bail take is not okay

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while I have a good PC and can run the game at 120

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it should not be something that destroys the games basic mechanics

summer wasp
compact island
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I do not mind playing at 30 FPS

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or at 120

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as long as the game works as intended

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I adapt

wary escarp
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Dreaming of Naraka 2 is like dreaming of winning a lottery now, unless Naraka mobile grow big enough for them to affording building Naraka from the ground up

wary escarp
compact island
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so I can get monkey pawed here easily

summer wasp
# compact island but that get your super PC or bail take is not okay

But the game came out in 2021, every single year each game that releases comes with higher system requirements because the gaming industry and visual quality of games is advancing because that's what people want, no one wants to move backwards. Everything costs money and you can't expect developers to make their game worse for the smaller percent of players because they can't afford to buy a better pc

compact island
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I do not want the game to be less complex so the masses can jump in

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like rivals right now

wary escarp
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The complexity is what makes people stick to Naraka

compact island
summer wasp
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Not to mention the game is literally free now also with pay for gacha/cosmetics which is completely optional so realistically we can't complain about much. If it was $65 off the shelf like most games these days delivering poor quality it's understandable, or a pay to play sub based then yeah, but it's a free game 🤷‍♂️

compact island
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I just think they didnt think it through, hahahah

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they made a whoopsie