#P3P (PC) QOL Collection + recommended mod list
3042 messages · Page 4 of 4 (latest)
okay haha, do you want me to hold off then
Yeah
Just the sound effects found from my mod.
The ADX ones
You mind sending me the final build as well?
Of QOL
I can send it again tonight but iirc very little has changed from the previous build
actually that's a lie, I changed a few things
mainly using more merging where possible
Ah okay
Also question, would you be okay if we removed the voice files in Umd1/data/sound/voices/en?
I know that they’re higher quality but P3P’s audio files are mixed differently and I noticed that they play a bit louder than the P3P ones if that makes any sense.
sure. would it be too much trouble to script something to lower their volume using vgaudio or something though?
From what I remember, they seem to be all over the place with the mixing.
It’s hard to explain
I'll let you make the final call on that. imo quality is important but consistency is more important so if they're all over the place, I would agree that they should probably go
if there is a way to fix them, that would be cool though
I recall this one
ignore these
@gaunt hamlet figured I'd follow up on this - aside from the sound effects in your mod that you want added to QOL collection, is there anything else stopping a release rn? otherwise I think I would like to push out an update soon and just have smaller updates for additional changes and such~
ok! awesome
you'd mentioned those SFX do you want those in the mod before release?
ok, I will make sure to add them 
woooo yeah
@loud plover figured this would be the best place to ask, does ryo now support replacing .vag file audio inside of model packs? such as b003a.pac > bc003a.pse
im unsure but my first instinct would be to say no
