#Legendary spells

9 messages · Page 1 of 1 (latest)

steady creek
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What so like a caster tome with an incredibly busted spell?

vestal shore
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Not the exact same... but I think I'm basically doing something similar. 6 structures that contain randomized mages you collect the drops from to summon different bosses within those structures. Each boss provides a drop used for 2-3 glyphs and a new armor set.

severe tree
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Feel like the only thing we can do now for advanced attack glyph is basically going the iron way

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Spawn an entity or smth for the show and deal a bit more damage than the lower tier alternatives

vestal shore
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Not saying I always actually follow a 'balanced' design philosophy but just making a purely better version of something is kinda lame (says the AoE 3 enjoyer)

west light
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There’s not really a whole lot that isn’t covered by the existing glyphs at this point - especially once you include the addons.

Summon glyphs for more powerful creatures are about the only thing that comes to mind, aside from simply “Existing Glyph+1” style stuff