#Ars Énergistique
2377 messages · Page 3 of 3 (latest)
listen
Wait no are they
i have a server-breaking memory leak to fix
Yes ok 10 jars we'll see what happens and goodbye
because i've already been an utter spastic trying to rewrite a complex feature in my existing add-on
and it's blowing up in my face
i'm sorry i got angry at you but i'm REALLY not having a good day at the moment
Ok
has that spell projectile event been backported to 1.19 yet?
I haven't been coding much in the past few days so I haven't done it yet
Doubt anyone else did so Id say no
i see
was hoping to get spell P2P done eventually before moving onto a 1.20 release
just curious is spell P2P still planned for 1.19.2?
if the event gets backported, yes
new minor bit of integration between ME network storage and the Scribe's Table
just now had to fix those items being extracted all at once and flying out at the same time, whoops
I'm testing this mod, I like it very much and I'm already making my first automations with it. It would be great to nerf source disks because i think they are too op
It's hard for me to fill a 256k drive even with mob farm working
there was a discussion about that here prior which got a bit heated just because it was at an inopportune time for me
i plan on bringing the 1k down to 10 source jars' worth since that seemed to be a decent compromise for both myself and @distant lichen
if i had it my way i'd simply have the 1k hold one jar's worth such that the 256k still holds 256 jars and i can do away with the notion of "bytes" for the cell type and round off the figure overall
le Spell P2P has arrived
Hi, noob here - using ATM9 0.1.11 and for the life of me I cannot get the source acceptor to put anything into my source storage cells. I even tried a Super Storage Cell. The P2P tunnel works just fine.
EDIT: Ok so I can use Import buses, but whats the point of the acceptor then? Am I just having weird issues or?
you're entirely misunderstanding what the source acceptor does: the acceptor is an alternative to the energy acceptor in order to power ME networks with source
the hint should be in the fact that it even takes an an energy acceptor to craft
Thanks for response. Makes sense. I have experienced a lot of mods with the most illogical crafting recipes so I don't think all too much about most of them anymore
i think i'll just rename it to Source Converter at this point
Honestly I just had no idea it could be used as energy in that way. Figured it was just a means of transport (which was all I was trying to achieve)
it's listed as a feature on the CurseForge page but i have to remind myself that most people might not even read that due to the whole premise of modpacks
Ah yeah I see. The GitHub page also just says WIP - perhaps you could use the same text both places? Also, while hard to decipher - none of the pictures on CurseForge described the ME Drive functionality as none of them used an importer
If you added a tooltip with your previous description it would be plenty, and as you said the name would be consistent (also somewhere on curseforge or alike add a conversion rate)
Hi. Don't know if it's just me, but on 1.19.2, Ars Energistique 1.0.0. requires ars nouveau 3.17.12, which is not available on curseforge
it used to be available but i don't know what the fuck curseforge meant by suddenly removing those versions
(paging @dark yoke)
for now just get the latest version off of Modrinth rather than CurseForge
hey so i dont know if anyone said anything but i am using Ars Énergistique in a new pack i plan to release but as soon as i put a Certus Quartz block down the Amethyis Golem tried to Convert it and my game CTD
i can also provide a crash Log if need be
report it on GitHub and i'll get to it
though i'm currently unable to reproduce any crash with the amethyst golem
im also more then happy to share my in dev version of my pack
I am so lost on converting source to ae.
I have the converter, I have the me source storage cell, I have the me drive. It's all hooked up together with the right cables. I am feeding into it with a source relay. What am I doing wrong?
Converter is to convert source to ae energy, to import into drive use the import bus
Ugh. Thank you. I've been stuck on this for forever.
It still says device offline
if it says that, then you either have no power in the ae system or you didn't hook cables in the right way
if you don't have much of Ae knowledge, could also be related to channels
without smart cables, a newby would never know about them
Huh. Okay. Smart cables it is then
basically, each cable line can hold up to tot channel
with the smart cable you see when you reached the cap
can't remember if you must have a controller to handle bigger systems or there's a way to keep everything connected over the base limit
Yeah, it's looking like it's just not taking source into the system
It's all going as it should until the acceptor
My final relay leading to the acceptor says it's sending to one location and taking from one location. Which is what it should read.
But the ME Source Acceptor says device offline
the Source Acceptor doesn't even require a channel, or at least it shouldn't
but yes, you're not supposed to use that for importing source into storage
for that, just have some source cells hooked up and use an import bus against a source jar
the acceptor is used in the same way as AE2's Energy Acceptor, but for source instead of FE
Am I not supposed to hook up source jars to a source relay and beam that directly to the ME Source Acceptor?
you are, but only if you intend on powering your network with source
That is my plan
But like I said, there's a disconnect between my last source relay, which reads as it should, and my acceptor, which says no power
it shouldn't require any power or channel
a screen of the setup might help troubleshooting
do you by any chance have any energy cells on your network?
Yes, I have a single 1k source cell in my me drive
That did it
Thank you
I'm not familiar with ae so the various bits and bobs aren't entirely known to me
I figured it was something I was missing, though
it's all good
the way that the acceptor works is that it reports the network's power storage as being full earlier so as not to waste any source
Ho boy
only beyond a certain capacity will the acceptor be able to take in any source
That thing really eats source, wow
though in general having energy cells is good practice since it increases the available buffer for the network at any given moment
Yeah, that makes sense. I thought the source cell in my me drive was the battery I needed for it.
Now to figure out how to automate my coal > volcanic source link feed, because my mycelial/agro sourceberry farm is nooooot cutting it
Might I ask, then, what exactly a source storage cell DOES do?
I've clearly misunderstood its function.
I thought it stored source, a la a battery
it does store source but that's entirely separate from conversion to AE energy
that's primarily for use in automation and crafting
So it's basically a better source jar?
yes, you can think of it that way
it's a larger jar that slots into an ME chest or drive
if you're not wholly familiar with AE2 itself i'd suggest giving the ingame guide a try if you're on a version with it (1.19+)
Probably a good idea. Figured it'd be easier to branch into starting from a mod I'm already familiar with, but I guess I was wrong.
AE2 and Ars are worlds apart lol
Hell of a feat bridging the two then
So, im sitting here messing with the ME Source converter, does anyone know how to make it work? im providing power with fluix cables and the device is online, but when I try to add in source flow it breaks the entire relay line
Ive also tried using the source acceptor, powered. both on and off the converter, to no avail
the source converter just acts as an energy acceptor but for source instead of FE/RF
if you're looking to store source then simply using an import bus against a source jar and having some source cells attached to your system will be enough
you can also use source jar items like buckets to deposit source to the network and remove it from
shit, they left
is there a guide on using this?
sorry for the really late reply; there are a couple of pages added to the Worn Notebook briefly explaining a couple of the main features of the mod so it would be worth starting there
eventually i hope to expand on that however and instead use more fully fleshed-out pages for AE2's ingame guide
ah cheers
am I going completely crazy or is there not anyway to send source into the system?
just a normal import bus ?
😮💨
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thanks...
what about exporting?
pretty sure this is actually a smart question
because the export bus requires something in its filter
Same as with something like water; you use a source jar to set the filter
I forget if it's left or right click
But the other one sets the jar item which isn't what you want obv
Is there a way to connect ME Drives to the storage lectern?
That
Would be very interesting
But would also require adding support for fluids
Maybe
Me drives only support their own export systems, you won’t be able to connect to them directly afaik
you could attach a ME Interface to the network and then attach interface to lectern . that would work ye ?
Nope
i can see eventually about doing something with the storage lectern but i can't make too many promises at the moment
lol my friend just maxed out a source cell
kino
i've added ArsEng integration to MEGA Cells but i'm yet to actually release it
lets hope they will add it one day 😀
Anyone else run into a problem where the source relays reset every time you try to send it somewhere?
does this require any messing with configuring the interface? :o
no config needed, no
it needs configuring if i wanted it to input/output source tho right
ae2 breaks my brain even the simplest setups confuse me
AE2 breaks my brain in a good way
what is the best way to use the source within the ME?
is it possible to do it with the quantum entangloporter?
So close
is this how im supposed to power Applied Energistics 2 doohickeys with source? I don't know anything about AE2, I'm just there because Valhelsia 6 seems to have wired it up so I need to use it to get Warp Scrolls
Doesn't seem to work and I don't know enough about science to figure out why
That seems like it should work
Oooh, I made it work--apparently I needed an AE2 Energy Cell, I put on next to the acceptor, between it and the other devics, and it filled up with Sourced-sourced energy
That had me stumped for a while until I found some youtube video where someone had a weird cube next to their acceptor and I scrolled through the blocks to figure out what it was :v
whats the fastest way to import/export source through an me system?
is it thru buses or interfaces?
ive seen interfaces used here but idk
is there something wrong with this?
it isn't exporting the source into the drive
import and export both have source
You just need to connect the cable.
You don't need the export bus on the drive
You only need to connect the cable
this still doesn't work
still doesn't work
nothin works
Oh
Well that's your problem
You're trying to get the source into the drive
So you need the import to be on the jar
Apologies for not see that earlier
Been a long while since I paid the attention that this add-on has needed, but I've come back to it to bring a feature that should have really been in the add-on from the start.
Here's a functional sneak peek of the upcoming ME Source Jar. Model coming later.
Nice
feature request: Starbuncle wheel like ars creo that generates AE instead of SU
it would be great when doing magic only run and not have to invest in power gen
There's source to SU iirc
Idk how I managed to swap them after double checking
for that i can consider adding specific integration with Ars Creo rather than reinventing the wheel as it were
how exactly does me source jar work? i might be dumb but i don’t really get the description 😭
U attach it 2 the network w/ AE cables
It has capacity equal to the amount of source cells in the network
The jar itself may or may not be counted in terms of the amount of capacity
it's a regular source jar except it acts as a proxy for the source contained in your ME network in cells et al
what kind of cable do i need to transfer source?
also do i need a special jar?
nvm got it working c:
yo sorry if this was asked before but is it possible to use source stored in a network into a source converter connected to a network without having to use a relay to feed that source from an ME jar to the converter?
So what you're saying is, is it possible to use an ME source jar in a source converter.
Given I have no idea what you mean by source converter, I can't help you
the thing from ars energistique that converts source into AE
i wonder if a Digital scribes table has ever been suggested , it would be like the vannila scribes table BUT instead of looking for nearby inventories it asks the ae2 network its connected to for those items.
late response, but the regular Scribe's Table has already been made to also pull from networks via nearby ME interfaces
try it and see
only 400 bytes??
Not sure if it has been asked before. Is an 1.21 version being worked on ?
1 byte = 100 source
was being worked on initially but i have to get around to contributing some stuff upstream to Ars before i can make it happen
i rely quite heavily on block/blockentity capabilities which Ars still doesn't actually have and i've basically had to hack in until now
No worries, but looking forward to an update 
Weil there ever be this mod for Refined Storage?
if and when RS2 releases and the API for that can actually accommodate for anything that isn't an item or fluid
for RS1, no
I see, fair enough
If i wanted to do it myself, how difficult you'd say it would be for me to port AÉ for RS1?
(0 modding experience, but know C#)
there's a good reason i brought up RS2 rather than RS1 and the hopes of an API that would be able to accommodate it
it literally isn't possible to port this to RS1 because RS1 still only works strictly with items and fluids and doesn't have any sort of generalisation like AE2 allowing it to handle other shit
or at least, not in a way that's remotely feasible or accessible without loads and loads of ugly hacks into RS itself
Ah i see. Impractical af then
Too bad, lets hope for Rs2 improvements
But theoretically, if i just wanted to be able to store Source as a fluid and nothing else from this mod, would it be possible to JUST port this to RS1?
Or is it part of the issue you mentioned before?
source isn't a fluid or anything like that to begin with, it's a whole separate resource
if you are trying to store it as a fluid from some other add-on that lets you turn it into that then there's no reason to even have something like this for RS to begin with. everything already handles fluids natively
so again, i really have no idea what you expect to accomplish here
I was under the impression that without this mod I'd be unable to store source in RS system even as a fluid, thus asking if a port would be possible
there exists another AN add-on, i forget which, which lets you turn source into a fluid and sidesteps the need for any of this
the whole reason this add-on works the way it does for AE2 is because it treats source as its own thing entirely and not just as a fluid, while RS can only handle items or fluids
Ye its starbunclemania
But i guess its still more complicated to put in source and out of it
Many more steps involved
Ok I need help
I'm working with Ars Energistics but I have no idea what to do
I'm seeing the mana already on my system
but how can I trasnfer this mana to others machines?
ME Source Jar
ME Source Converter, what this block does?
I think it produces ME from Source
Oh, interesting
Is there any way to get level emitters to respond to the amount of source in the system or nah?
why is my ME Source jar not getting filled by the Relay splitter or any relay
Do you have a source cell in your ME system?
yeah
i have tried source jar/ME source jar to import bus to cable to ME source converter block to ME drive and its not taking it in
does ars energ not power the ME stuff? or do i need to prepower the ME drive first before it takes in source
Some things I've noticed:
- ME Source Jar can't be used to set filters on Export Bus
- Ender Source Jar can't receive Source from Export Bus
- ME Source Jar isn't working for Enchanting Apparatus
Source cap issue?
Potentially, at least for the Enchanting Apparatus thing
I've noticed multiple reports of things not being able to draw source properly recently. Either from the provider side (ME Source Jar) or from the consumer side (Rituals, Enchanting Apparatus, etc.)
Was the source manager upgraded to work with only the cap yet?
and not just the class inheritance
I don't think so, @frigid mantle has a PR for some https://github.com/baileyholl/Ars-Nouveau/pull/1555
its ready fwiw
just that i dont think addon devs would appreciate everything breaking in the middle of 1.21
Has to be a way to do more incremental adoption
just about everything that touches source
its honestly going to be pretty easy to fix but i still dont imagine all addon devs will be happy to do it
i have no problems doing it for controle
unification doesnt need any changes
i have no issue with it if it needs to be done
having just looked at the PR, it still doesn't address the problem of all cap lookups being passed a null Direction, meaning that it'll never pick up on blocks that provide the cap only from a specific side (i.e. AE2 cable parts)
would you rather we iterate over all directions?
if possible, yes, and that can be done alongside the existing null lookups just fine
you want to have both in to be able to check for both sided and omnidirectional source tiles, i had a helper method for this in the 1.20.1 branch of AÉ that could be used to grab the nearest face of a block relative to another being searched from
i can't remember where exactly i iterated over all dirs in 1.20 AÉ but i certainly don't think it was everywhere where the cap was needed
i think itd probably be better to just do that in general
ars eng might not be the only mod that wants to use that
but im also wondering if theres anything stopping ars eng from exposing the same cap on null
the fact that flat cable parts even exist to begin with
by design, a complete cable bus block is only meant to expose capabilities on the side that actually has a part with that capability
on one side of a cable you could have, say, an item P2P tunnel which has the IItemHandler cap, and on the opposite side you can have a fluid P2P tunnel to provide IFluidHandler instead
they both provide two different caps on different sides, but they are different sides of the same block
this isn't relevant for devices that are already a full block themselves, ArsEng obviously has no problem with that since the relevant cap is provided with a null dir to imply it's not direction-sensitive
mamy other tech mods might also choose to have machines accepting only items from one side and fluids from another side and it's the exact same premise then
i think thatd still end up being a problem if you just had 2 source caps on a cable though
iteration just makes the order weird
that depends on where you'd want to iterate to begin with as opposed to just looking at a specific side only as applicable
which was also accounted for in 1.20
actually, i think now and even before it is possible to pick up the null-sided capability even if you specify a direction, because some capability providers are registered such that they don't even care about what context might get passed in
so i think as long as you just perform any lookups not with null, but with the nearest face to the block needing to look it up, it should be fine
not seeing it anywhere tbh
and theres no nearest check there
not sure id even want to take the perf hit calculating that though
you're looking at the master branch for 1.21, not 1.20
ah im gonna blame githubs search
yeah GH only indexes the default branch for whatever godforsaken reason and doesn't allow searching within other branches
as far as i can gather anyway the nearest face calculation really isn't that expensive and if you are still worried about it you could see about making use of NF's BlockCapabilityCache in that case
Technici4n on both the NF and AE2 discords would be able to tell you in greater detail since he's the one who designed the whole capability rework and the aforementioned cache to begin with
how the me source jar works?
It doesn't work like a normal source jar due to issues in Ars, you need to either link it with a relay to a normal jar, or you can just use an export bus onto a normal jar
i not make this i just conected a cabe on he and auto fill
with the source in sistem
Yeah just use an export bus instead
Without Export bus it is faster
But you can't use it directly, you also need a source relay
So it ends up slower
Put in acceleration cards
I can use
Just use the me source cell
No, it can't be used by enchanting apparatus or turrets
On 1.21?
ATM 9 sky 1.20.1
Huh, its doesn't work on 1.21, so why are you asking how it works?
When I asked I still didn't know how it worked I tested it
Ah okay
if you're on 1.20.1 the ME Source Jar just works like any other source jar but uses all the source stored in your ME system (cells etc.) to provide to other Ars stuff
i realise this reply was a day or two late but hopefully that's still fine
Can anyone tell me how to filter source for an export bus? Usually just drag & drop but don't see source in JEI. Got around this by just using a mod export bus for now :P
Hover over it with a source jar and right click
Is there any way to add a Certus golem? Or some kind of augment to amethyst golems to let them harvest Certus?
They already can
Really?
I’m not sure how I missed that!
Out of curiosity what does the Source converter do? and how is it effectively used?
When provided with source, it powers your ME network
Can you show me an example of how its set up? I cant really find any example online and Ive been trial and erroring the hell out of this for the last 3 days. XD
exactly as the Energy Acceptor is set up, but using Source via relays instead of FE
Would it be possible to make the source acceptor not need a relay? Just have it pull from the nearest jar instead?
Amethyst golems being able to automate certus quartz is god's gift to mankind
There seems to be a bug that is not allowing the plane energy acceptor (the one that is not full block) to accept the source
Just to add onto the above, it seems there's a similar issue with flat interfaces. Can't get starbuncles to put items into it
You need to use the dominion wand on strict mode @shrewd cradle @tulip jay
Yeah I tried that. Didn't work with the source converter
strict mode needs you to click the right face, just to be clear
May not work on the acceptor, but check the interface
this still on Ars's end, are you guys checking for directional ISourceCaps as well yet?
why does this supply source and the system working?? (under the source jar is a source acceptor)
apparently only full block works
the half block is completely bugged
:o
Hello. I have little problem. If anyone can help me, I would be very grateful. I made an ARS + AE2 setup.
14 Imbument Chambers to generate Source Gem. Each of them has an Import/Export Bus (from Advanced AE) connected to the back and a Lapis import connected. I divided the setup into two, and connected AE2 to the network - so each of the setups takes 7 out of 8 channels.
Everything was fine until I put the Source Jar nearby. Both connected to the network and standalone.
The problem is that when the Source Jar is nearby, the Source Gems are not sucked into the network. The same is with essences when the Source Jar is nearby.
Is this a known problem? Or did I make some logical error? I play on ATM10
Hello! So I'm aware of the whole deal with the ME Source jar not being recognised a source jar because of some coding mishap, and that it can't easily be changed because of how it affects other addons etc.
So my suggestion was to possibly change it from "ME Source Jar" to something else so that it's not so misleading, since it no longer functions like a source jar and isn't recognised as a source jar. I tend to explain its functions like a Source Interface, so perhaps ME Source Interface could work. I understand of course that it means changing the asset model and all that, so it's just a suggestion.
had an idea for a simple feature request related to Ae2/Ars:
was playing around with budding Entroized fluix in a differnt ae2 addon , so i tried to use an Amethyst golem to automate it , but it ignores the full grown cluster that the budding block produces . turns out its missing the block tag the other budding clusters the golem works on does .
Simply put my feature request is having this mod add the block tag #ars_nouveau:golem/cluster to the block extendedae:entro_cluster IF the mod extendedae is loaded , so the Amethyst golem also works on it by default with this mod installed just like budding certus does
(without needing to bother a pack dev or server host to change tags)
Can you convert source to energy and store it in the network a la flux connectors?
How exactly do I get source from an ME source jar into another jar for use in actual recipes / rituals
Use an exporter on the source jar
Yeah cheers just figured it out :P
What's the plan for ME Source Jars acting as Source Jars? We don't want them to implement ISourceTile?
I installed IntelliJ for the first time and I am full of hubris
its not possible to implement it properly in 1.21 due to breaking other things
we want to move to using the source capability in insert future major version
I assume no work to get Ars Nouveau itself working with newer minecrafts than 1.21.1 has been done yet right? So this is very far future?
And, like, when you say not possible to implement properly, how improper would it be to do some sort of interim hack
my first attempt just froze my game for five seconds so I am getting a vague idea but I am sure there are more perils
Correct
But there's no appetite to ship a workaround until then?
I don't fully recall what the issue was that prevented them working. I think it's the full adoption of the source capability, which would be a big breaking change.
gonna see how far I get with my janky mixin
hm, unrelated question, you can't import-bus source from an interface that's stocking it, only a real source jar?
You probably can from a full interface, but the sided ones don't support the capability
I've been trying to understand how to use the source acceptor to turn source into AE2 energy for the past hour now and I still don't get it, I'm having the same issue like the one in this video
Use the full block version
still gives me the same issue with the full block :/
like idk if im just really stupid or just doing this completely wrong lmao
I noticed that this mod hasn't been updated for a while. Do you have any update plans?
Scribe table not pulling from me interface
Is the interface online and on the main network? Can you show the interface with the Network Analyzer? What's the glyph? What's the remaining items? Do you have those items in your network?
I didn't see this message mb
But all it needed to fix was to be NOT touching it
How do I link an ME storage setup to my storage lectern, so that I can access the ME storage via my storage lectern? Like... what do I actually link to the storage lectern?
Do I link individual ME Drives?
You can't
Oh 🙁
I don't have a quantum wireless setup yet for AE2, so I wanted to keep using my warp index
AE2 storage doesn't work like conventional chests. Ars Storage Lecterns only support conventional chests
Unfortunately one of the trade-offs you have to make
I thought that's one of the things this mod added. I'm mistaken