#Ars Omega

8801 messages · Page 9 of 9 (latest)

harsh swan
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Lul, it's hilarious how interested I am in this, yet I didn't even make the mod xD

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What we need is the one that had the players crashing

deep sluice
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Yes, too much NBT. I probably just wrote too much data to a block entity

naive ore
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Im gonna take that as a skill issue, on the fault of the game itself

harsh swan
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The amount of data that would take would be collossal, like sending 200 saved items

terse ferry
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Also the version I am using is 3.1.1

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Okay here is the latest and the debug log.

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Not sure which one will tell it but there you go.

naive ore
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I was about to ask the difference but before I noticed the third line I saw the size lmao

harsh swan
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I don't think those will work, u had to get the ones that came from the server instance where the players were getting kicked

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These ones most likely just have the info u told us about, where the statue entity was getting skipped

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The one we want has a .log.gz at the end. It should tell you the date it was made in its name

terse ferry
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Okay just a second

harsh swan
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This is a nice break from my mod, issue after issue xD

terse ferry
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Okay I got them just a second

harsh swan
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Aight, imma get some spaghetti

terse ferry
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Those are the latest ones I can get

harsh swan
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Oh the crashes happened today?

terse ferry
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Yes

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The most recent one did

naive ore
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lol the .gz is just the log zipped up, though that doesnt necessarily make those original two the correct ones anyway but thats just based on what time frame the log covers

terse ferry
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It says Jan. 31st at 9:10 PM my local time.

harsh swan
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I honestly can't figure out why it gets zipped up like that, maybe easier to transport...

terse ferry
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Mostly for archive purposes I suppose

naive ore
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mhm, likely one of the most efficient archiving methods for the logs, I wouldnt quote me on that though

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I only even learned about the .gz a couple months ago tbh, at first I didnt trust it in the slightest till I trusted it a little after winrar recognized it

harsh swan
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What made you interact with it?

terse ferry
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I kinda figured it out a long while back when I had an issue with another mod and someone asked for the logs.

naive ore
harsh swan
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Welp, the 35KB log doesn't have what we need. Onto the other

terse ferry
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didnt figure it would.

harsh swan
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debug-1 doesn't have it either, which means the clients log should have it

terse ferry
harsh swan
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For all we know it could be a third-party causing the issue, also me thanks

terse ferry
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Just earlier

harsh swan
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Ayyy, this looks promising!

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There are ALOT of Unkown recipe category lines XD

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Not the issue, just humorous

terse ferry
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Yeah Arc thingy from Immersive Engineering

harsh swan
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Primalmagick and Immersive Engineering don't like eachother

terse ferry
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They learn to get along otherwise I just bonk them repeatedly til they do

terse ferry
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So any idea what caused it?

harsh swan
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Okay did a bit of searching, I did see a couple issues, but it wasn't from Ars Omega

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I'm like halfway through though, I'm sure it's somewhere

terse ferry
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Mkay

harsh swan
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Found something, "Received passengers for unknown entity"
That may be a hint as to what's happening.

harsh swan
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When I check the logs I see some people getting petrified then dc'ing

terse ferry
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Okay one time was a witch that caused it. Not sure how that worked... then a creeper with a potion effect caused it...

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Still not sure how that worked either.

harsh swan
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Okay. that rules out the gorgon

terse ferry
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Yeah no one summoned the gorgon that I know of.

naive ore
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I mean I know creepers are probably an inefficient way but it’ll look awesome doing it

harsh swan
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Didn't work

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All that's left is if you can give me your mod list

terse ferry
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Mkay hang on

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Would you like me to DM the modpack?

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The export of it with just the mods?

harsh swan
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That's fine

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What's your launcher?

terse ferry
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I am using GDLauncher

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Others are using either Curseforge or FTB depending on what they get to work

harsh swan
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I'm going to assume either the server has the wrong mod version, or it's expecting something, and that something may not exist

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That modpack was far smaller than I expected it to be O.o\

terse ferry
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Yeah I dont make big ones

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Bigger they are the more RAM they need just to run

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Anyways I am going to bed if you find something out just let me know via DM if you will please

vestal glade
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I had a similar NBT overload crash issue on a world once. Had to use NBTeditor to go to the appropriate chunk and delete the offending entity.
Iirc, there are mods out there (can't remember the name) that will remove erroring entities, rather than crash the server. Might be worth looking into.

harsh swan
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Easiest fix is to just grab the XL Packets mod. So-So just has to optimize the way they save the player data in the statue tile class

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Could be because of how So-So saves the data, or it could be someone else manipulating the data, who knows

terse ferry
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Okay so its not working apparently...

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Added it and reenabled Ars Omega and it still gives the same error

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Just gonna disable Omega for now til it gets fixed.

harsh swan
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I found the forked version that actually works, I'll DM it to you

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The original XL Packets says it works on 1.19.2, but the file itself is labeled for 1.18.2 AND it doesn't even show up in the mods list in-game

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Don't worry, this time I actually tested it XD

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This will stop you from getting booted, but I would still advise you to remove the statues when possible

deft junco
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i feel like i read a whole story ^

winged osprey
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Does the mod add ore in the overworld

dense venture
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no

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only in demonic dimension

knotty jackal
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is the enchanter's armor set the best one in the mod?

deep sluice
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In 1.18 and below it has the best defense but worse mana stats than arcane so up to you

knotty jackal
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Ohhh ok, thanks

naive ore
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A fun mage makes so much lag they don’t need defense!

dense venture
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lmao

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true true

knotty jackal
deep sluice
# knotty jackal I have the arcane armor set and 2 arcane discount rings, is there anything more ...

Learn all the glyphs (from base ars and any other add-ons too) as each one gives you more mana. Also be sure to enchant you armor with mana boost and mana regen.

As far as items from Omega, look into the focus of mana boost (or focus of mana regen if you prefer). Also, Omega adds a potion extender and a potion amplifier, so consider using those with some mana regen potions to make them a lot stronger.
And get an advanced amulet of mana boost or advanced amulet of mana regen of course

knotty jackal
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Ok good so i didn't make up the glyph mana thing

split pelican
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are you still busy with school this term?

mint beacon
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Honestly, I'd be surprised if they weren't

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It really does only get worse

naive ore
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Now what surprises me is the fact that it’s been exactly a year since that message, what a perfectly timed time to ask that lmao

split pelican
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yeah that was the joke

naive ore
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Oh, I didn’t realize it was a joke… whoosh

scarlet sphinx
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I've been messing with the aura ritual, I don't see any change from placing blocks below the brazier and I can't increase speed / range with essence. Am I doing something wrong or were there issues in 1.18?

deep sluice
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I don't remember any issues but it hasn't been tested that much so hard to say

deep sluice
green bane
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Is it possible to move the infinity crystal with the block focus?

ornate osprey
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Try it.

green bane
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It doesnt look like working on blocks with data, neither normal source jars

split pelican
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I saw in another chat you were working on a big update?

green bane
split pelican
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praying for 1.20.1 in one of the updates 🙏

green bane
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[help]
How do you use 9 big amplify to transform a golden apple into an enchanted golden apple?
With the proyectile and enchant glyph i only have 8 spaces left

split pelican
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maybe

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maybe you use a wand

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because then you could have 9 after enchant

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@green bane

green bane
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But the want doesnt need proyectile too?

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And i cant use wand cause 9 big amplify consumes a massive amount of mana (i was thinking in turrets to solve that)

split pelican
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ah so

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have you tried
learning every glyph

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and getting maxed out like everything for max mana

deep sluice
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Get the focus of mana boost lol

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Also in the new beta I nerfed enchant by making it take XP, but also buffed it by letting turrets use it with XP gems from drygmies (players use normal XP though)

deep sluice
nova fog
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good luck with school so-so

deep sluice
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I'm gonna need it lol

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I was working on a coding assignment and it was running way too slow

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And my friend asked me "you're not copying the entire hashtable each time you check in an item is in it, right?"

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🤦 and I was copying the whole dang hashtable every time I checked if it contained an item because I am stupid

dense venture
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f

deep sluice
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So anyway that sped it up by a few orders of magnitude

dense mist
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hello new to the mod and looking for a few things that I need help with. I cannot get the transmute spell to work and also looking on how to get into the Ars dungeon

ornate osprey
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There's a pinned faq post in this channel that might help

dense mist
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ok ty will look

keen trout
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Im playing on a skyblock and want to obtain the gorgon gem from ars omega. How can obtain this?

ornate osprey
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Unless the skyblock was kind and compensated for the fact that it's a skyblock and therefore terrain generation based items and features are broken: You probably don't, from what I remember.

keen trout
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hmm thats sad, why did they include the omega pack then

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then i cant make most of the items within omega

ornate osprey
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Because sometimes modpack makers see a mod think "Oh nice, Imma include that without ever playing or investigating it"

keen trout
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thats sad

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cant kill any of those bosses either then

ornate osprey
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yup. Maybe try contacting the packmakers and tell them "Thanks for Omega, but you might have missed a pretty big point there"

keen trout
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what would be the conditions of the tablet of conjuring then?

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wont that make an structure?

ornate osprey
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if it's explicitly set up to conjure said structure maybe? Dunno and I don't have it immediately handy in the wiki

keen trout
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couldnt find the wiki tho, only the curse forge page which has only highlights

ornate osprey
deep sluice
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The intention was that Skyblock pack makers would adjust the recipe so that was the way to obtain gorgon gems in Skyblock

deep sluice
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If it's only the overworld that's void the demon realm would still work and probably be accessible

keen trout
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Its not really void,

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Playing atm8 volcanoblock

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So everything is lava xd

naive ore
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Lmao, potato tomato

deep sluice
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Same difference

keen trout
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Hi, im having difficulties activating my sigil of air? i dont really know what the B stands for on the wiki and dont know how to activate the sigil

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anyone has advice?

ornate osprey
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does your ingame guidebook have more information? The wiki can't show everything sady

deft hornet
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Brazier maybe?

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Unsure on sigil crafting but pretty sure there was something else in the center

nova fog
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its a ritual if I remember correctly

deep sluice
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@keen trout

keen trout
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yeahh got it

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thanks!

slim ravine
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can anybody tell me what does cloaks do ?

nova fog
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one of them reflects spell projectiles afaik

summer dagger
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Any news on this mod making it to 1.20.1?

ornate osprey
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So no, university's still the priority

summer dagger
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ok 😅 no worries

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I love those towers, kinda wanted to live in/next to one

ornate osprey
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Which I commend So-So for, university certainly wasn't the priority while I was in university. 😁

summer dagger
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I'm assuming the dimension will take the majority of the time to port. I believe 1.20 changed quite a bit

nova fog
deep sluice
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Question: would anyone be very disappointed if I split Omega into 2 or 3 separate addons?

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I'm really starting to think that's the best way to port it to 1.20 and beyond as the mod has grown huge

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plus, theres a lot of less overpowered features that I'd love to give more people the chance to try by separating them from the OP parts of the mod

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and similarly I want to stop limiting how OP I can make the OP side of the mod

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why make tier 4 anything but absurd? lol

scarlet sphinx
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I'd love to have Ars Omega for 1.20 in any form. If splitting it up would be good for future development even better 👍

deep sluice
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now I just need ideas for what to call the mod that would have the new elements I'm adding

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I can't really use an element related name because people would confuse it with elemental lol

deft hornet
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you should give more details on the elements / theme

nova fog
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it doesnt follow a theme if I remember

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we had demon and holy? then there is nature and alchemical one and life

deft hornet
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oh you mean the schools of omega

nova fog
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isnt that what so so meant?

deft hornet
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i lost track of convs and believed he wanted to make new ones

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well, maybe something on the lines of Ars Transcendence if it's gonna have the power glyphs part of omega

nova fog
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how are you planning on spliting the mod so-so?

deep sluice
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I plan to split the propagates and a few other misc utility glyphs into an ars utilities mod which will have some other ideas I have

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including new relays and the potion bottler I think, those don't fit in Omega or Industria as it currently stands

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then I'd have the low tier glyphs from my 3 new elemental schools in another mod, those being nature, life, and alchemy. This would include compat with elemental and maybe a few misc items as well

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then the dimension, celestial and demonic schools, and tier 4 glyphs would be in Ars Omega which would now be somewhat stripped down.
It would obv only load tier 4 stuff for the 3 new elements if that mod was also installed

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I'm REALLY not sure where to put new relays, IDK if they fit a lightweight utilities / logic glyphs addon BUT they don't fit industria as that's a compat mod, they don't fit the elements thing, and I want them to not be in Omega so they're more accessible

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but those are all incompatible goals so like, that's awkward

dense venture
deep sluice
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I mean I could make an ars logistics but that would be downright idiotic since I'd already have a utilities mod, an industrial compat mod, AND Alex is already developing starbunclemania which is basically ars logistics

deep sluice
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would it be just celestial or fire + celestial?

dense venture
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idk lil

deep sluice
dense venture
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its air celestial fire and earth

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but that’s too much

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so only celestial

deep sluice
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lol

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fair

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this way new worldgen would only be in Omega too which would make the other two easy to add to existing worlds

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and I could port them first, while I'm not done making worldgen changes to Omega

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which I want to do BEFORE porting so I'm not changing worldgen on the new version as that's sort of a breaking change

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all this would be a huge breaking change ofc but from 1.19 to 1.20 is probably the best time for a breaking change

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also now that 1.21 is approaching I'm gonna make a new effort to port to 1.20 so I don't start falling completely behind

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I'm trying to think of downsides of splitting it up this way, and there are a few unfortunately

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since Omega is already a published mod it'll be awkward sending people elsewhere for features it used to contain
also, I'd need to have more compat code and soft dependencies which is annoying (though just the price of making it modular which is overall probably a plus)
and it would just be less cohesive in general, for better or for worse

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and yes Omega would still keep a few glyphs pre tier 4, just not as many

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like transmute is still gonna stay part of Omega obv

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... though maybe not as alchemy doesn't do much without it

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hmm, make it tier 3 probably

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not sure I'm still trying to think this through

nova fog
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is it possible to port directly from 1.19.2 to 1.20+ without passing through 1.19.4 changes?

deep sluice
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What do you mean by that

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Most of the things changed in 1.19.4 won't have changed perfectly back in 1.20+ lol

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But yes there's no need to make a version specifically on 1.19.4

nova fog
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as in how much more difficult it is to track the changes by skipping versions

deep sluice
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I finally got around to letting you carve the clay with shears instead of just the glyph lol

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you still need the animate golem glyph for it to be useful in any way though lol

deep sluice
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it dawns on me that if I add the modular staff, potion relay, and a few other misc things to the new addon with all the elements then it'll be a slightly bigger addon that'l act like Elemental

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plus then low tier staffs will be accessible outside of Omega

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but tier 4 spells and book, the demon realm, and many glyphs and rituals would still be part of Omega after the split

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as well as higher tier versions of the modular staff and some other things I have planned

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and gorgons and petrification would also obv be part of Omega after the split

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of the two familiars I have planned, the raven would go in the one with the elements and the mysterious feline would stay in Omega

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if I ever get to adding them, though I plan to start working on the raven pretty soon

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if anyone has ANY ideas for what to call the mod with the elements, modular staffs, and other misc balanced gear and machines, I'd love to hear it

nova fog
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Ars Arcanum?

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feels like a normal arcana mage life type of mod addon

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normal familiar normal tools making your own staff learning arcana (0 punctuation xd)

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no tier 4 god level abilities

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funny, the levels in ars remind me of wuxia novels (the magic ones)

deep sluice
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trying to add tiers of staffs is turning out to be painful

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after a good 4 hours of working on it I seem to be back where I started

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hopefully maybe something I did will make it easier to do

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but it still doesn't work

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well ok the visuals for it anyway

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IDK if the other parts work

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I also tried to add spikes to the top but they're in the wrong spot 😦

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and BTW the spikes don't come with the staff, you can craft spikes to add to the staff to improve melee damage

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like a sword

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there we go

deep sluice
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still need to change the textures

deep sluice
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adding the spikes does work

deep sluice
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since there's four tiers of staffs now, coresponding to the book tiers, I'll add a config option to make each staff only work with spells of that tier or lower

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but it'll be off by default because nerfing staffs is lame

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I've also updated the modular staffs to work with every form again, at the cost of you don't get a free projectile glyph

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once I add the upgrades this will be more than worth it, though right now they're kinda weak until the last tier of every component

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(also right now there's only 1 path of each component so there's a clear best choice, but that won't be true for long)

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this plus leap is nuts though

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all that said, I might have to do something to shrink the tooltip soon, it's huge

deep sluice
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I really like how these are turning out, despite my terrible modelling skills

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they're becoming one of my favorite features, alongside the propagators and clay golems

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since it can have upgrades and enchants applied, I'm also adding durability to the staffs

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though I'm considering making staffs compatible with durability cast which would make that more of another buff than a nerf

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like mojang with the mace

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I'm so happy right now

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ok had to fix a quick bug with touch

deep sluice
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Its way too late (or early at this point) to still be up but I got upgrades working!
I'll need to add a way to limit the amount of each upgrade though because otherwise some would be overpowered

deep sluice
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this feature is rapidly getting complicated

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though I guess it was always just complicated and it's only dawning on me now how complicated

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one of the big upgrades I was hoping to add was one to let you hold multiple seplls and swap between them with a wheel, like in the spellbook

remote frost
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Thank your for your service 🫡🫡🫡

deep sluice
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recipe idea

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I'm hoping to give different textures to the other staffs so they look like their crafting ingredients but I was having trouble with that yesterday

deep sluice
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aaand upgrade recipe works! it saves the crystal, tip, and any upgrades applied

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also dyes and enchants and stuff obv

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when you take the crystal out, aside from dyeing it, you can upgrade it now too

scarlet sphinx
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Are the amplifies from the staffs going to cost additional mana? I found the staffs in 1.18 not to have much use due to how expensive they'd make everything. Just didn't feel like much of an upgrade

thorn folio
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Hey long time no see. Idk if its been done yet as have taken a defently long break, but could I recommend adding in support with ars elemental's protection of the four elements if you havent already. Feel like that could be cool.

deep sluice
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hence the word "free" on, for example, the amethyst staff crystal

scarlet sphinx
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Very cool. Can't wait

thorn folio
deep sluice
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there's also an AOE upgrade if you don't want to use amplify lol

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and honestly the free AOE makes it a good mining tool too

deep sluice
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if you have a way to get mending, anyway

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I have more plans for the upgrade system but that's it for now

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(well, plus the staff tips to increase melee damage when using it as a sword)

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(netherite tip + arcane staff deals 1 more damage than netherite sword but is gonna hurt to craft)

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cause it's expensive, see

scarlet sphinx
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Do they work with the repairing thread?

deep sluice
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... no but I could totally add that

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I'll do that in a few minutes lol

thorn folio
deep sluice
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I have no idea what's involved in that

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at this point I'm planning to add most of the elemental integration when I port to 1.20

thorn folio
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Well, goodluck. Hope it all goes well.

deep sluice
scarlet sphinx
deep sluice
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I also made it so the staff drops the upgrades and stuff when it breaks

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I'm not that mean, you're already losing the (probably expensive) staff + all the enchants on it

torpid prairie
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1.20 port when

dense venture
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its coming

torpid prairie
deep sluice
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ok so I'm making sure not to make the staff upgrades too overpowered

deep sluice
torpid prairie
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propagate underfoot itself would unlock so much

deep sluice
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and tbh I kinda like having staight As at school

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so, nah, I'm good

torpid prairie
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cuz 1.20 is best version fr fr no cap

deep sluice
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still hard to deny the mage staff can already be very appealing

scarlet sphinx
deep sluice
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and some recipes for the upgrades

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though obviously anything related to the staff is still subject to change

upper zealot
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Will there be a 1.20 version?

scarlet sphinx
deep sluice
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yes there will be

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but it might be a while because I have school most of the year

gaunt rover
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excited for 1.20 😄

strange mango
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when will 1.20 be released

nova fog
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read the 5 messages above you

winter grove
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Is there a way to make the Aura Ritual rune-effects only target other players, but not the one doing the ritual?

dense venture
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no, afaik

deep sluice
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Not yet but it's on the to-do list

steep portal
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I’ve always wanted to try my hand at making a mod but this has prevented me. I work usually 45-50 hours each week

deep sluice
# steep portal Out of curiosity what kind of work is involved in updating an existing mod to a ...

It completely depends on what the mod does, how big it is, whether it depends on other mods, and MOST importantly, on what Mojang decided to do in the update

But for mods adding simple blocks and tools it's usually very easy. If the mod adds machines and stuff it's probably also easy. If it's an addon for another mod then aside from waiting for that mod to update, the difficulty depends on if that mod changed how it works. If you add weird complicated features like changing how some entities work or adding custom rendering things (not just a custom model those are easy) then it might also be painful, it depends. Finally, worldgen was quite painful a few times in the past as Mojang repeatedly broke it.

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If you just wanna add tools or a simple hostile mob that doesn't do much different from skeletons / husks or something, or a new chest block or wood type or something it shouldn't be too bad to update, just a bit of work

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If you add a custom magic system or dimension or change how hunger works or how damage works in general you might be ok but the odds are much higher that it ends up taking a long time

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However, in the end it only depends on what Mojang (or the mod loader you use) breaks when updating.

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Out of all the concerns when modding I wouldn't worry too much about the updates unless you personally care about always being on the newest MC version

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You will need to learn Java to make mods though

dense venture
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learning java is the longest part

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once you get decent at it the rest will come naturally

deep sluice
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Would people prefer a mysterious feline familiar (glorified witch's black cat), or a raven familiar?

nova fog
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black cat

naive ore
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That’s a hard decision, do you have ideas for what abilities they would have?

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I mean for the cat some obvious ones would be night vision, scaring creepers, or no fall damage but I have no clue what would be done for the raven familiar

deft hornet
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Even just on demand slowfall would be pretty useful due to leap early game

deep sluice
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tbh that's one of my favorite glyphs

deep sluice
naive ore
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Ah, well based on just the animals my preferred one is obvious lmao, why wouldn’t I choose the black cat

prime burrow
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How many demons does the ritual of demonic summoning summon and how common of a drop is the seared flesh

deep sluice
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a few and I'm pretty sure each one drops 2-3

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I've never not gotten enough flesh for two banishments in a single demonic summoning

prime burrow
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Oh nice, I just need one banishment hopefully

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How hard is the boss fight for the demon King? 1-10

scarlet sphinx
deep sluice
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very easy

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I've been planning to make it harder but boss fights are hard and I've been way too busy with school

naive ore
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I just sat on a high up platform when I last fought it

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Completely cheesed the thing, but that was during the public server days

dense venture
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Birb

mint beacon
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Yeah, cat is way over done

naive ore
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Nonsense, there can never be enough cat

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Just like there can never be enough starbuncle

nova fog
gaunt rover
prime burrow
#

I was getting annoyed with how expensive everything in ars omega is, until I realized how damn strong tier 4 spells are (and how fun sending people to the demon realm is, can you make a recipe using the demon staff that acts like a warp scroll sending people to the demon realm)

dense venture
#

ars omega is a lot of fun

prime burrow
#

What does the Infinity crystal do?

ornate osprey
#

slow but infinite source

thin forge
#

Do you equip enchanter's cloak to curios or armor?

deep sluice
#

curios

#

it doesn't have visuals yet but should work

thin forge
#

cool

winter basin
#

question, what exactly do sigils do

deep sluice
#

the plain / crafting sigils are just crafting ingredients for some glyphs and items

#

spell sigils just do an effect instantly

winter basin
#

does anyone know if the arcane armor give you more max mana than the enchanter's wool armor
im trying to make a good build for my spells but for some reason it seems like no matter what i do i just dont have enough mana

#

i have max mana boost on all armor and rings of discount but feel like most my spells still can't be made that strong

deep sluice
winter basin
#

oh aight

#

also, idk if anyone has found a way around this but pro tip to anyone
dont use apotheosis and ars omega together
apotheosis pretty much makes the enchant glyph useless

deep sluice
#

... that's a really stupid reason to not use them together seeing as there's, like, 40 other cool glyphs in Omega lol

naive ore
#

Huh I nearly ignored that, well clearly they meant to get rid of Apotheosis as this is most certainly the superior mod

winter basin
brisk scaffold
#

heya

#

so-so i noticed that the gorgon spawn checks get spammed a kinda lot?

#

[06:39:31] [Server thread/INFO] [co.dk.ar.en.EntityGorgon/]: can spawn gorgon
[06:40:17] [Server thread/INFO] [co.dk.ar.en.EntityGorgon/]: spawn check failed

#

these, but like, a lot?

deep sluice
#

Oh good catch, I'll fix that

brisk scaffold
#

awesome

#

😄

#

happy i can help!!!

#

❤️

#

love ur addon ;p

naive ore
#

Definitely the best addon

cursive perch
#

Is there a way to make a portal or permanent warp scroll to the demon realm? And what does the repaired mirror thing do?

brisk scaffold
#

yes

#

stabalized warp scrol

#

make sure to bring it with you, and make sure to take one that returns home unless you wanna figure out how to get back (i still cant figure that part out, it involves rifts)
and um i think they are just in trade for loot from a temple thingy

#

@cursive perch

remote frost
brisk scaffold
#

oh wel lthanks

torpid prairie
#

AAAAAAAAAAAAAAAAAAAAAAAAAA

toxic lynx
#

What does Durability Cast do? Its from Ars Omega but i cant find anything in the notebook

nova fog
#

its like the other casts but instead of using mana it uses durability

hearty cypress
#

hey idk if i may get help here, but does anyone else have problems with the tornado glpyh?

#

is there a certain number of mods or stuff that causes it too crash or something?

hearty cypress
deep sluice
#

I think you have to update to the newest Omega beta

hearty cypress
#

oo

#

thank you but i had already got a solution too the problem fortunately! i had just removed the tornado glyph for now.

remote frost
#

hey im having some issues with transmute, playing on 1.13. how do you get it to target blaze rods, to turn them into ender perals?

deep sluice
#

1.13? is that a typo?

#

anyway, to convert blaze rods you need multiple amplifies (I forget how many) AND you need to wear a focus of alchemy

#

@remote frost

remote frost
deep sluice
#

lol what how

remote frost
#

Excuse me, I was apparently up too late. 😂 it’s 1.16

hearty cypress
proper ravine
#

is this coming for 1.20.1 or nah?

remote frost
#

Read up

slate valley
#

So i added this mod to the modified version of the rad2 modpack me and my friends play and becouse ars omega uses a real wither and not a special version it might break the modpack later on

slate valley
#

By the way what does the ritual of tribute do i made jt and i have no idea what it does

remote frost
#

As long as it’s running, you can tribute items to it to get wilden tributes. Check JEI

slate valley
#

Sorry forgot to disable ping

#

Also hei gives no info

#

Jei*

remote frost
#

after, and it doesnt bother me

slate valley
#

Ok

#

What items can i use?

remote frost
#

gold emerald and diamond

#

quite a bit

void kindle
#

Question for yall how do you make sigils as I've been doing just about everything but the sigils I can seem to figure out and the recipe has this weird thing with x and - all over the place

remote frost
#

You have to draw it out on the ground with chalk. It’s in the notebook

slate valley
remote frost
#

As long as you feed it enough. I’m not 100% sure on the amount, it’s been a while since I played with omega, I’m mostly on 1.20 recently

remote frost
#

It is high; for some reason I’m thinking like 30 Gold Blocks, not sure if that’s accurate

slate valley
remote frost
#

That works too, as well as diamonds. I think it says it all in the notebook

deep sluice
slate valley
#

ok

deep sluice
#

Though to be honest, the other way sounds better and I might update it in the future. But right now that won't work IIRC

remote frost
#

It’s very possible I’m mistaken, like I said it’s been a while 😅

slate valley
#

what does scald do?

#

it seems like its just a worse damage spell to me

dense venture
slate valley
#

oh ok

#

how big is the increase

dense venture
#

depends on amplify amount

#

but it's quite large

thick heart
#

Hello, trying to use the enchant Glyph to create an enchanted golden apple with a regular one and so far nothing I tried has actually worked. I have 40+ levels, I'm using a wand with 9 amplifies, and I have way more than enough source to cast the spell, but no matter what I do I cant enchant the apple. Any tips to what I could be missing?

deep sluice
#

9 regular amplifies? IIRC it needs to be 9 advanced amplifies

thick heart
#

Oh that could be it. JEI was telling me 9 regular ones but only 5 advanced ones, so I never thought to try 9 advanced ones. Thank you

deep sluice
#

wait, fr?

#

huh that's funky

thick heart
#

Dont know if it's just the version im playing on (1.19.2) but yeah this is what JEI says

deep sluice
#

huh

#

did... did using the 9 advanced ones work?

thick heart
#

Thankfully yes, 9 advanced glyphs worked, thank you!

daring falcon
#

Man I can't wait for 1.20.1 ars omega

dense venture
#

same ;-;

warm idol
#

how many structures are there in the demon realm?

#

we found one with skulls and crystals

#

also any tips for finding the one/s with the staff?

final lantern
#

Hello, I'm trying to install Ars Omega, and I got an error with Ars Nouveau (1.16.5):

[19:02:58 INFO]: Potentially Dangerous alternative prefix `ars_nouveau` for name `glyph_diamond`, expected `arsomega`. This could be a intended override, but in most cases indicates a broken mod.
[19:02:58 INFO]: Potentially Dangerous alternative prefix `ars_nouveau` for name `glyph_advanced_amplify`, expected `arsomega`. This could be a intended override, but in most cases indicates a broken mod.
[19:02:58 INFO]: Potentially Dangerous alternative prefix `ars_nouveau` for name `glyph_wither_summon`, expected `arsomega`. This could be a intended override, but in most cases indicates a broken mod.
[19:02:58 INFO]: Potentially Dangerous alternative prefix `ars_nouveau` for name `glyph_rot`, expected `arsomega`. This could be a intended override, but in most cases indicates a broken mod.
Failed to start the minecraft server
net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [
        Ars Omega (arsomega) encountered an error during the common_setup event phase
§7java.lang.RuntimeException: java.lang.NoSuchFieldException: modifiers
]
        at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:258) ~[forge:?]
        at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:225) ~[forge:?]
        at net.minecraftforge.fml.ModLoader.loadMods(ModLoader.java:200) ~[forge:?]
        at net.minecraftforge.fml.server.ServerModLoader.load(ServerModLoader.java:31) ~[forge:?]
        at net.minecraft.server.Main.main(Main.java:136) ~[?:?]
        at jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?]
        at java.lang.reflect.Method.invoke(Method.java:580) ~[?:?]
        at net.minecraftforge.fml.loading.FMLServerLaunchProvider.lambda$launchService$0(FMLServerLaunchProvider.java:37) ~[server.jar:36.2]
        at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) ~[modlauncher-mohist-8.1.3.jar:?]
        at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) ~[modlauncher-mohist-8.1.3.jar:?]
        at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) ~[modlauncher-mohist-8.1.3.jar:?]
        at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) ~[modlauncher-mohist-8.1.3.jar:?]
        at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) ~[modlauncher-mohist-8.1.3.jar:?]
        at net.minecraftforge.server.ServerMain$Runner.runLauncher(ServerMain.java:105) ~[server.jar:?]
        at net.minecraftforge.server.ServerMain.main(ServerMain.java:86) ~[server.jar:?]
```

Any idea ?
ornate osprey
#

Did you grab the newest Ars Nouveau version for 1.16.5?

ornate osprey
final lantern
#

I have this version on my server and client

ornate osprey
#

mnight be the other way round then and the ars nouveau version is to new for omega?

deep sluice
final lantern
#

Java 8 is not supported by my server jar...

lone harness
#

i just made the chalk design for the sigil of binding yet when i run the ritual of shaping nothing happens...

#

i checked jei a lot of times to make sure the chalk was in tehr gith place and it is as far as i can tell

#

wiki isnt much help either

deep sluice
#

Can you send a screenshot please?

#

Are you using the white chalk? Can you make sure there's no grass or similar in the way?

lone harness
slim hollow
burnt fable
#

same question how to make sigil of alchemy

narrow plume
#

could someone help me understand how the enchant glyph works ?

dense venture
#

adds enchants from a specific list to compatible items

#

also able to enchant egaps

narrow plume
#

is the list findable somewhere `?

narrow plume
#

is there a wiki or smth like that for this addon ? ^^

#

also how can i unlock the "locked" things

nova fog
#

I thought everything is unlocked

nova fog
#

most questions have been answered

#

so so isnt actively developing afaik

deft hornet
#

i believe you need to find the books in the omega's structures to unlock the other parts

#

or maybe craft them

narrow plume
#

so i found out that in the demon realm there is a structure having a book that unlocks a few parts :D

narrow plume
#

a question i cannot find is why should i amplify my wither spawn

deft hornet
#

it increases it's hp percentage when summoned, from what i understand

#

likely to be used with cursed bind to use it as a summon

deep sluice
deep sluice
deep sluice
deep sluice
burnt fable
#

I figured it out, but thanks though

abstract saffron
#

could someone here help me understand hwo to use the transmute glyph?

#

I'm using an davanced alchemy focus, and even full amplifies. I can only do 1 advanced amplify though. Is that why? I'mtryna get wither skulls

deep sluice
#

did you drop the ingredients? it only works on items, not blocks

abstract saffron
#

Drop?

#

am I meant to hold the cursor over the floating item then? I assumed it was an off-hand sort of situation since other mods do that a lot

abstract saffron
#

Also, it specifically says chorus flowers which is a block. So I'm confused on that

vestal glade
#

You drop the "chorus flower" block item, then cast the spell on it.

#

Drop the blocks as items.

vestal glade
#

Alternatively, you can cast the spell as a rune and drop the items onto it.

#

Processing items using chalked runes (with source jars nearby to reactivate the runes) is common practice for many Ars players. Do a discord search for FARTS smelting.

stiff trellis
#

The fact that this Ars Nouveau addon isn't in 1.20.1 yet it's purely disturbing to say the least...

It's probably one of the most well made yet exceedingly powerful add-ons there are...

Like... Imagine the combinations that could be done if some of the effects (like for example those of the stability cloak and Enchanter's cloak) had became tier 3 threads (since some of the "vanilla" ish ones are a bit underwhelming ngl) or the prospect of more threads being added for magical armors...

The possibilities are endless

loud iron
#

Busy with classes, so, all in due time. :)

stiff trellis
deep sluice
#

I've been meaning to for a while but school has been really busy and I have another project I got caught up working in

#

I did get back into modding recently though so maybe I'll finally port this soon

stiff trellis
stiff trellis
#

@deep sluice also I have some interesting ideas/suggestions about the 1.20 version of Ars Omega that I'll let in due time (just not rn since it's too late in the night where I'm from)

deep sluice
#

I got sick and am now very behind in school
so, could be better

stiff trellis
stiff trellis
desert spindle
autumn edge
#

I got into the demon dimension but I'm not sure how to get the staff to summon the demon kind. I found the structure but I don't know what to do now with the curse alter.

ornate osprey
#

There should be a pinned post with FAQs

deep sluice
short aspen
#

Do you think you'll ever port it to 1.20.1? I saw that you will update it at some point I'm just looking forward to maybe putting it in my server with my friends we already have a ton of ars mods

harsh swan
#

Neato

dire violet
#

Hello

#

I am new to the server

#

And sort of new to the mod overall

#

I play on 1.18.2 and downloaded ars omega on my server

#

I was looking for some experienced mages that can give me some knowledge lol

#

So i saw the staff in Ars omega and

#

I was thinking of making a necromancer build using the focus of necromancy and a staff that spawns undead around me

#

Any suggestions?

#

😄

dire violet
#

I found out somewhere that Ars Omega is the only mod that has a way to dispel summoning sickness

#

Is there really no other way?

#

That would affect necromancy too

desert spindle
#

There is a possibility that I’m misremembering, and it has a glyph to PREVENT dispelling, but idk.

ruby garnet
#

will this get updated to 1.20 at all?

dire violet
ruby garnet
#

Whats taking over it?

dire violet
#

Many

#

Omega is like a power focused mod

#

Ars trinkets and Adam's Ars Plus

#

I did try to add trinkets to one of my servers on 1.20.1 but for some odd reason it was asking for Ars Omega as a dependency lol

deep sluice
#

I'm finally back!

#

I fixed the crash/nbt issue caused by statues sometimes, and I'm adding rendering to the cloaks

#

as well as doing final tweaks on the staffs

#

after that, onto 1.20.1 and 1.21.1

ornate osprey
#

I can feel a stampede of people rejoycing! Welcome back!

remote frost
#

He’s so very right, we are so happy to see ya lol

deft hornet
#

Before jumping on the porting ships, remember to play the game a bit

#

You have the chance to cut or rework a lot of stuff since there were some changes on the side of the inner code and in the "ars ecosystem"

#

Which means some stuff might not work well ported 1:1

#

And at the same time, you might find other things that could fit in the new

dire violet
#

Ayyyyyyy

deep sluice
desert spindle
#

Heyyyyyyyy!!

stiff trellis
naive ore
#

Oh I’m glad I checked discord while that was my only notification or I never would have found out you returned

sinful current
#

how tf do rituals work

slate violet
#

You might also want to redo the whole boss fight and demon dimension. It's rather lacking in mechanics and the lava dumping was unfair as it requires no vision, and all the demons are swarming you at all times making an arena equally unlikely.

elder fiber
# sinful current how tf do rituals work

depends on the ritual. But in general:

  1. put down ritual braizer
  2. click the tablet on the braizer to start
  3. with an empty hand, click on the flaming braizer to start
#

Between 2 and 3 there are sometimes extra steps you can do. And some rituals take source in jars nearby.

#

Like, ritual of awakening normally converts an adjacent archwood tree into weld walker or one nearby budding amethyst into an amethyst golem.

#

But you can click book-and-quills on the ritual after step 2 to have the ritual make bookwyrm charms instead.

#

And the scry ritual also takes some kind of ore block after step 2 to tell which ore to scry for.

#

And an optional manipulation(?) essence to greatly amplify the duration of the x-ray effect.

sinful current
#

also what do the cloaks do?

sinful current
#

OH MY GOD I FINALLY DID IT

elder fiber
deep sluice
deep sluice
sinful current
deep sluice
#

I should really make it give more helpful feedback lol

sinful current
#

oh yeah how do i use maria's notebook thingy how do i add it to the notebook

desert spindle
#

What do you think about different foci besides the staff?

dire violet
#

Ohhh

sinful current
#

oh so its a 5x5, thank u

dire violet
#

no no

#

idk I just guessed lol

desert spindle
#

Tbh when I first tried it, I thought it was 7x7

sinful current
desert spindle
#

W8, it IS 7x7

dire violet
#

I vaguely remember but the book had the instructions on what to make

#

Yeah

desert spindle
#

Bc there’s 3 layers from the brazier

sinful current
#

i thought the like minus marks were the ones i needed to put chalk on so i ruined it

dire violet
#

Mister Mistake Maker

desert spindle
#

Yes?

dire violet
#

would u mind explaining your new username lol

desert spindle
#

That’s my base username.

dire violet
#

oh alr

#

sorry if that was rude lol

desert spindle
#

Dw, I expected at least one reaction like that

slate violet
#

By the way, your machinary mods was missing block loot_tables.

desert spindle
deep sluice
#

New (and probably last) Ars Omega update on 1.19.2 is now out!

#

🎉

ancient raven
deep sluice
#

yep! I'm gonna start porting the mod now

#

I'll probably make, like, 1 version on 1.20.1 and then I'll focus on 1.21.1

ornate osprey
deep sluice
ornate osprey
#

Also great work on the update and nice to have you back!

ornate osprey
# deep sluice explain joke pls

I hated porting so much that I stopped working on my addon.
And priorities changed and a couple other things, but porting being ass was one of them

ancient raven
#

Porting to 1.20.1 should be easy

#

Porting to 1.21.1 will be hell

deep sluice
#

Oh no, what happened?

ornate osprey
#

Do you remember nbt? It's gone

#

Or rather, very different now

deep sluice
ornate osprey
#

There's lots of people who went through the pain and can help though, that's a huge plus

ancient raven
#

I started porting Ars Additions to 1.21, gave up and paid a friend of mine to finish it

deft hornet
#

I mean the difficulty still depends on how much you rely on certain mechanics, but also on how much stuff you have

#

Omega has a lot of stuff

#

Start porting the ones you believe will stay regardless of how Ars evolved

deep sluice
#

Right, I need to take a look at how ars evolved

deft hornet
#

No idea if you should consider or not the addons that tried to fill the space you left

torpid prairie
#

Base ars filled propagate orbit

deep sluice
#

I know there's one with the propagates

#

What other ones?

deft hornet
#

Trinkets should be the most Omega inspired

torpid prairie
#

Yeah probably

deft hornet
#

You don't have to worry about NEG as the glyphs added will be overriden by yours

#

The other power scaler is Adam's Ars Plus, the jjk domain one

deep sluice
desert spindle
deep sluice
#

Do you mean spell foci (the curios) or staff gems?
Or do you mean different caster's tools?

desert spindle
deep sluice
#

ah, I see

#

I think they'd make more sense as upgrades than as separate items

#

since that's kind of the point of the staffs

#

there's already AOE upgrades for the new staff actually

#

um, I think I added recipes?

bronze badge
lone harness
bronze badge
deep sluice
bronze badge
#

it's just infinitely there

#

going for hours

#

it doesn't cancel or continue

#

i don't wanna advertise in here so imma send you my stream link rq so you can see what's up

deep sluice
#

Can you just send a screenshot of the setup?

#

Also, are you giving it source? It need source to work

bronze badge
deep sluice
#

I don't think you built it right

#

for starters, your build isn't symmetrical

bronze badge
#

wha-

bronze badge
deep sluice
#

I don't know

#

Ok so

bronze badge
deep sluice
#

IDK if there's more

bronze badge
#

oh shit

deep sluice
#

But yeah you should fix that lol

#

I'm starting to regret adding this feature because it's the biggest source of bug reports despite having less actual bugs than all the other features

bronze badge
#

sorry about that, sigil of binding is just so complicated and spotting these mistakes while I can barely focus on making the sigil is hard lmao

#

it's like playing that old game of "spot the 7 mistakes in this image"

#

but yeah, thanks for spotting that out for me bud

deep sluice
#

Yeah, it's pretty tricky

#

I'll look into making the ritual help you find your mistakes

#

And spam less particles

heady glen
dire violet
#

I remember experiencing this as it was intended lol

#

the mod was

#

not much popular back then

#

so it was hard to find information about stuff on google and youtube

#

it was so mysterious and fun 😂

brisk scaffold
#

Yes.

#

Omega was wild when it was new.

#

Or am I missing something?

desert spindle
brisk scaffold
#

:b

deft hornet
#

New dev chimes in, finds its niche, code stuff work (also thanks to existing backbone) so content start to roll like a tsunami

brisk scaffold
#

The mystery n stuff was rly good

deft hornet
#

Then according to statistics, stuff slows down and Mojang drop a major ver

dire violet
#

Whats the infinity crystal supposed to do

#

in the huge tower

ornate osprey
#

slower, unmoveable creative source jar

dire violet
#

🤨

#

so it is just infinite source

ornate osprey
dire violet
#

omg 🥶🤑🥶🤑🥶🤑

#

thx

#

im rich

#

I live in the tower lol

brisk scaffold
#

It's slow.

brisk scaffold
#

It'll be way way more powerful.

dire violet
#

Wdym its slow

brisk scaffold
#

I mena the crystal is extremely slow and only good because pretty.

dire violet
#

I can't make anything more than a starby mycelial 9x9 source berry generator 😭🙏

brisk scaffold
#

So is a decent source fsmr. And fsster

#

God I can't type

dire violet
#

Solved using capacitor or battery lol

#

Source battery

#

Just throw source jars together in a 11x11x11 and u have urself a source battery✨

brisk scaffold
#

Meh I can fill several jars a second with a mendosteen reactor.

dire violet
#

I might make something later on

#

rn havent even been to the end lol

#

Because I will need a lot of source for rituals

#

Ars omega rituals

#

-# smugxie

brisk scaffold
#

Don't get me wrong tho, I liked omega while it was updated

dire violet
#

I feel like Omega brought a lot of stuff in the start

#

like in it's days

brisk scaffold
#

Ya.

dire violet
#

hellfire effect is one of them

#

idk the rest lol😅

#

will find out as I progress

#

Im playing 1.16 for a while rn

#

I will return to 1.20

#

soon

#

maybe upgrade to 1.21

dire violet
#

Was the demonic rift issue fixed for 1.16.5 too?

#

I have been flying around thousands of blocks but haven't spotted one yet 🤨

#

I just commited scuicide

#

🥰

minor gulch
#

The quick way home

vital kettle
#

Is it possible to download ars omega to 1.20.1

desert spindle
#

Not yet

vital kettle
#

Ai

desert spindle
austere gulch
#

howdy folks, I need some help figuring out how to use the dimension crystal

#

it says I need the dimension crystal to have the target dimension saved on it

#

for the purpose of sacrificing it for the ritual of open portal

minor gulch
#

might take a second
omega is a bit... outdated nowadays

austere gulch
#

ik, I'm playing with it as part of a larger modpack

remote frost
#

If I remember correctly (and that’s a big if), i think there was a ritual you did in the dimension that you wanted to “mark” that gave you a …..crystal? Maybe? And then you could use that.

deep sluice
#

I think you just craft the crystal, then right click in the desired dimension to set the target

dusky quiver
#

damm

#

i wish they update this mod

dusky quiver
#

i mean 1.20.1

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@deep sluice

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can i help you port?

dire violet
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o

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i dont think they are porting just yet

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they are studying something i thinks

scarlet sphinx
dusky quiver
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well can i port it?

minor gulch
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it appears so so is currently away

dire violet
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omega underrated

ornate osprey
dusky quiver
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i mean

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i could help

torpid prairie
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omega was a pioneer of sorts

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not great looking back at it

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but amazing for its time

dire violet
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it added a lot of stuff thats in the game rn u could say (i can name as many as 1)

dire violet
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Hellfire...

torpid prairie
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hell, propagate orbit

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that basically counts

cedar ledge
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hey so I've been playing the mod for a bit and just found a shard for the frame, but I have absolutely no clue where to get the frame or how to use the shard on it since i'm sped, nor what it does anyway and I wouldve consulted the wiki but it just says its achievement locked so uhhh, could somebody please help me 🙏🏾

deep sluice
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I think the wiki still lets you click the text saying it's achievement locked to see the page? that's meant to be a spoiler warning, not actually stop you from accessing the info

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anyway, there's a structure in the demon realm that has a 50% chance of having a "frame" for the mirror (looks like an end portal for now), and a 50% chance of having a curse cauldron (other feature I randomly added for some reason)

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Omega is like 3 magic mod idea prototypes all hiding inside an ars addon which otherwise just adds more extreme versions of existing features, plus a bunch of stuff to control your spells better that should've been their own utility addon

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IDK what I was thinking with spell sigils

cedar ledge
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Ahhhh, okay then, thank you, I appreciate it

whole hound
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Does the bug that makes enchanting golden apples not work still exist on any version of Ars Omega running on 1.18.2?

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Trying to make enchanted god apples with a wand and all I get are tombstone soulbound enchants, I looked in this discord and saw that it was fixed in 2023 but I just ran into this issue again

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Running Ragnamod VII

whole hound
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Found a fix for anyone else that runs into this problem, just go into the config for Corail Tombstone and disable 'Tombstone Soulbound' enchantment

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Im running on hardcore so I didnt need it anyways

stiff cobalt
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Hello. I am trying to create alchemical diamonds. Could anyone tell me how to do that?

dusky quiver
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Rip best mod