#👑wasteland-king
1 messages · Page 6 of 1
I got points for. 30k dead on tiles this time.
so it only counts if it goes into deep heal is what your saying? that i agree, i thought you mean it counts always
100% of troops are injured on tile hit, until your infirmary is full. Once your infirmary is full, they are now killed and will count.
🫡
Odd, I can't come back home.
I'm not frozen, no marches out.
Restarted and I'm good.
Why not fill regular infirmary with T1s to prevent that
That's deep healing, I did fill the regular infirmary with taxis before tower hits. Then I healed the taxis, then decided to play in the mud all day.
Right. But you said your regular looked the same so that’s why I asked.
Oh yeah, I understand. It's very late and I'm very tired.
I do too
Can someone please explain to me exactly what are decree points and how to get them the blurb only says everyone in the state helps by doing daily quests is it one Quest point to one to one point for the whole state?
Got a question about missle damage in the hub, is it 1% for all troops in the hub? Meaning that if there is just one player with 100K troops - each time a missile hits that player loses 1%?
I'm asking because if we occupy a foreign hub - our own hub is shielded. Then why not use only have 1-2 players in our own hub - and rotate out with another 1-2 when the troops get low?
Send t1s to hub if you're completely sure you can keep the foreign hub
Not what I asked.
lol, yeah, it's 1%, 1 player can send 100k and he'll basically never get kicked out
OK, thanks. I don't know if we'll just leave one player the entire 8h occupation hour - but a full hub with 8 players sending T1 is just a waste. I'll coordinate that with my state. So only 2-3 players need to sacrifice at strategic times.
Not exactly a waste, it's a way to get occupation points without losing much
Since turret fire doesn’t count toward fast comeback, t1 ensures your players don’t lose much might with no cheap way to recoup.
Hello everyone, i need some help with the locations for the mud sitters at the wk, if someone has them can i please have them? It will help me alot
This is the only one that's pinned in here. There are a few options
582 has one AMAZING player who made a sheet. I can ask if they'd be willing to share the template
It's something I couldn't care less about, but it truly is beautiful, clean, and easy to read
582で使っているシートを公開しておきます。
ゲーム画面に近い形で座標を付けて区割りしております。
右下のは私の所属Allianceの配置図なので気にしないでください。
This is Sho from 582, who was gracious enough to publish their hard work
Should be pinned
This is what Sho said:
I will publish the sheet used in 582.
It is divided by adding coordinates in a form similar to the game screen.
The lower right is the layout of my Alliance, so don't worry about it.
Wonderful work, Sho.
@versed hedge when you get time can you pin this please
@fresh prairie how have y'all been? I get a new toy this week🤣
What's that
Nice. But you better delete it. Since it's off topic and a link lol
Thank you for sharing that awesome sheet with us ❣️
You're welcome.
I've also posted a white map with our placement crossed out.
You may use it to help you consider the layout.
We hope this will help players continue to enjoy the game.☺️
Can someone please explain what happens when you lose WK? Ours coming up in a month I think but just hoping for a bit of info in case we matched up badly.
I understand you can’t use governor boosts.. Does that include No Fast Comeback if you lose?
It includes all boosts are no used. Except fastcome back. You get that regardless. That's about all it means to lose
Don't you also lose the boxes?
That too
And no titles too, not that they really matter
And taxes actually go somewhere
Instead of into the ether
This is the full game discord which means players from all almost 700 states I don't know what they're up to anymore...
Am I the only one that finds it weird that the Zenith hub has turrets that can only fire on the Zenith hub?
No you’re not
Hey loves! Anyone i can ask here about how many players fit in a single tower/hub for wlk? My first time planning assignments
It's dependable on the leaders rally size. This is the troop amount.
It depends on the occupying alliance's united allies skills.
6 base + united allies I + united allies II.
30 total when both are maxed.
But rarely make it to 30 people.
When planning tower defenses, make sure you get the leaders' rally size. Then fill with as many folks that will fill up that rally size.
Yeah. That's what I was getting at
ALSO, when getting rally sizes, have them go to commander>boost info>march boosts>rally size. None of this rally size+troop size BS people keep trying to send lol.
Lol
Like bruh you don't have 1.7m rally size at hq28.
Why not have them fire on on opposing sanctuaries who attempt to occupy the wasteland?
minor defense flaw😝
Maybe they’re siege towers… your state just happens to occupy them first. It’s up to opposing states to get them back and volley attacks at you…
If an alliance is holding its own state hub and another alliance from the same state then takes that hub, is the timer reset? Can different alliances within the same state cycle through the hub without resetting the clock?
Yes, the timer will reset. Point #2.
Each alliance in the state will have their own timer. The alliance that occupied the longest will be the governor.
Thank you.
This is why most states use one alliance that everyone joins for the war and then set a state governor after
If we leave the alliance what happens with the quest?
The missing train one…can we still claim the rewards
You only need to ask in one channel.
In case someone else asks: #💡help・hints message
Hi all, just want to double check the calculation of WK.
If my state is currently at platinum league, my state has colonies another state (just 1 state) and successfully secured its own hub.
My state will gain +350 points, is my understanding correct? Thank you in advance.
In platinum, yes. Check this info graphic.
Does anyone know what turrent the shooters are going in
That is a question for your state discord
Big oof, my state dropped to silver from last time. Rip nataly.
May I know why +350 (+500-150)and isn’t +500? (Platinum league)
The -150 will only apply if “no foreign zenith hub occupied”.
Because you lose 150 points for securing your hub or 250 points for losing your hub. Either way you lose the points. Colonizing another state doesn't negate the lost points from your hub either way.
Thanks Misa. the wording is so confusing… they put all of them in the same table..
Yes, it's terrible. That's why community content like in the link I posted is so important.
who can explain how the best was for fast comeback is? like ive seen people fill the infirmaries and the deep care. but i dont know any definites. I know the more might that you lose the higher your fast comeback is, but is there a trick?
Fill your regular infirmary with taxis.
Attack towers with high might troops. Every one of those troops will count as a dead troop, not just the 30% or less lost to permadeath.
So the deep heal troops count as dead dead for more points?
Making sure I'm reading correctly.
Correct.
👀
👀
You would think you guys realize by now that you're not supposed to put those eyeballs in here. There's a lot of people that poke them
Poke em then, I dare you.
Hillside likes competitions 😂
Hi everyone,
Our HUB just got taken and it doesn't look like we will be able to take it back. Do I understand the rules to Zenith correctly?
"The #1 player in the state (the state that loses the HUB) is in charge of accepting players to the state or increasing the HQ. besides that we have to pay a tax and won't get boxes or titles."
What exactly are the taxes? I am broke from healing 😬
You won't even notice
They are the taxes already taken during rss transfers and raiding.
The first player in might ranking is dealing the accepting players and if the state is newer and not fully opened to all hq levels he/she can also deal the hq level
Thanks and sorry. Seems I came to the wrong sub. A little bit distressed right now.
Wrong sub?
Thanks all
Your in the right place
Oh good haha..
In new states. The first two zeniths are not the same as wk
I mean they are. But not against other states
Little hint... dont make the rule to not deliver rss or gather dead bases during the time to next wk... it will just weaken your own state and other states will be happy during vk by gathering the dead bases filled
Thank you, I appreciate the advice. We had a NAP in place buy the Korean alliances in one of the states we are up against decided to break it about an hour in. Unfortunately their highest might player exceeds our highest might player by 300 million might and has the stronger troop type to boot. Hopefully we can grow stronger in the next 2 weeks and defend our state better against our next opponents.
Sometimes it happens. You lose titles and state buffs but that's about it. Nothing crazy. Just gotta go again in two weeks.
Yeah. It happens. You won't notice
In my old state a single player deleted about 1.5m t11s from the hub in one solo hit 😂 Wasn't even advantaged, it was rider vs rider.
We lost our hub to a 40 who sent t10 and t1s
Just get your WK points, fast comeback points and get stronger.
Yup
Question, when they took our hub they got a shield on their own hub. Are the turrets supposed to damage it or can we only take it if we take back our own hub first?
Turrets cause some damage, but wont clear their hub. You need to take your hub back to remove the shield on their hub b
Is anyone else noticing they aren’t getting points? One player it took almost the full 8 hours to get occupational points, and keeping track of numbers when hitting turrets and hub no points were given either. More than a few are experiencing the same thing.
Occupation points has a timer. Easy to follow and maxes at 2 hours.
And were they hitting same state troops in turrets? Hitting t1s?
It took almost 8 hours to complete the points is what I meant when it should’ve only taken 2. Full attacks, no T1s on turrets and hub
There is a timer for occupation, and I’ve never seen or heard of it being wrong. And most of the time players are missing points is due to a missunderstanding on their part.
Yes I understand that. The player went in at start, checked back often, and wasn’t receiving points till almost the end. They weren’t kicked and returned or anything like that. Just wondering if anyone else is experiencing this or some weird selective glitch on players end.
Would need to see SS and battlelogs to help much more. So far no one else has said anything. Especially never about the occupation time.
They can submit a CS ticket.
Yes that is being done. Thanks
Hi. Does anyone know how the governor of the state is defined? We combined within the state and joined in the same alliance to get the government. I was defined as gov, but the deal was for another player to be gov. How do I transfer?
You need to have done it within the first 2 hours of securing your hub. A duplicate WK icon shows up on your world view and you use it to assign someone else (or yourself). If it has been more than 2 hours, it cannot be changed.
Hey guys ,
We had our hub taken over this is the first time it's happened during (Wasted king). We aren't sure what happens now . Does the state that took over stay in our state or do their bases get sent back after WK is over.? How will they rule our state from theirs.? Sorry for so many questions.
Nothing changes except you have no governor, no titles and no boxes. They all go back to their state. They don't rule your state.
Will they change our bulletin or will just have no bulletin updated that's all.
The taxes you already pay (raid, transport) will go to their coffers. Do not restrict transport or raiding just to deny them resources. You'll benefit more from growing than them from extra resources. Especially with Showdown next week.
I didn't mention taxes because it doesn't change anything with their day to day gameplay. Just instead of disappearing to the ether they go to the other state.
Good point.
Just for your information, it seems wont deduct the 150points. So if successful colonies one state while keep your own hub safe. You will gain +500 if you are in platinum league
宜しくお願い致します
Do you get fast comeback from tower hits in your own state?
Can someone please post the diamond rank rewards?
Not personal. But if you rank 1, 2, 3?
Hi all. First time posting here. Question.... Is there an actual guide for w.k. other than what is in game? For instance... Points for attacks in mud, do you permanently lose troops? What if in a foreign state and someone from your own state "accidentally" hits you? Do you get points or just lose your troops?
Thanks for the help in advance. -Rev
For WK all loses are permanent, I'm not sure about the points though, you won't get kill points because you need to kill foreign units, but may get death points
If you're hitting a base though it's pretty easy to get those foreign kills. Most of the time mud sitters are smaller bases that really can't afford to lose their shields
It would be nice if the game changed WK so you could host feasts for your state for conquering 👀
All of those things are in the event rules and also pinned in this channel.
Hi, not sure if this has been asked before but couldn't find it. I was wondering how the captain boosts work? Are they are a % or do all players recieve whatever boosts the captain has (i.e atk, def)
If the captain has activated super reinforcement, their boosts (hero and troop) will apply to all reinforcing commanders.
If the captain has not activated super reinforcement, each commander applies their own boosts to themselves.
In both cases, only the captain's tactical skill will activate with all the reinforcing troops of that type, so it's best to have troops of the same type.
The captain can also kick people from their tower.
Thank you
How does fast comeback work after WK? Do I need to use my speed ups?
Fast comeback gives a 300% boost on training, but you still need to use speed ups
It is limited to certain amount of might, based on how much you lost on WK
Thanks
No outside discords
Do you face same states in back to back WKs? Or always different ones?
Depends on ranking. The way the math works, if you don’t take other hubs, you will often see the same states over and over again
Question I'm new to a state and for wlk they ask for stats as well for captain what is the best way to get that info via battle report zombie lair or just adding the hero stats to the troop boosts info
I noticed my main troops stats stay the same for both lairs and hq attacks but the troop overall stats change so just looking for some idea what info is best to use
Do hqs attack. You may have a raid stat somewhere or a scramble stat you didn't know about.
I have atropos at +5 so she adds her passive stats
Are we sure raid stats apply? I know rally and scramble do, but not sure about raid. Trying to compare logs from last WK, but not sure if I changed anything during the event. I'll pay attention this weekend if I remember
I'm not sure of anything 😂
But yes scramble stats apply
Lol. Fair enough. Wanna join my club?
Uhhhhh
Ok. Joke missed. Sorry (club of not being sure of anything)
😂😂😂
Don’t worry. At least we all know that “traps work” 🤦♂️
But but but 🥺
But now we have to craft every day. So if you land an apex, you can’t hold it for an event 😭
I'm too excited to hold it
Yuuuup lol
Ok, so attacked myself on a tile:
log troop atk = boost info troop atk
compared some logs from WK:
tile log troop atk = solo tower troop atk
My troop atk is 5% lower than expected though when I compare the log to my base troop atk + rally atk though. Not sure what's not applying or what I'm missing. Possible I got exactly 5% rally atk from gear modification since then I guess.
Tile attack would give you war frenzy boost of 5%
Or are you saying it is the other way?
Other way. My log % was lower than the expected math. But possible I got a rally atk % boost since then. Rally atk I'm adding is based on the numbers I have at this moment. I'll pay more attention this weekend
Hello where do I find the form for wasteland king
Form? I would ask your state
State 676
This isn't your state discord. You will need to ask an alliance member
Okay thanks
Hello everyone.
Does super reinforcement from captain's booster will surpass the commanders hero and booster? Does it mean that it doesnt matter whether the commander has hero or heavily boosted as long as its a high troop tier like T0 and above?
Yes, the super leader's current boosts apply to all reinforcing troops. They basically become the captain's troops. There is no downside to sending heroes in the event the captain forgets to refresh super reinforcement, or there is a need for someone else relatively comparable to take control for the captain to recall and refresh troops or something similar though. I would advise anyone who has any possibility of needing to become captain at any point to send their best heroes for that tower
Thank you! 😍
So I'm a shooter, if I lead a tower is it better to have everyone send a mix of troops or just have them send shooters?
Send shooters
Hmm, we were discussing it in my alliance and that's not the answer I was expecting, but I'll take your advice, appreciate it 😉
If you have the stats to support all troop types it would work. But likely most don't
Hello, I have an account in a newer state. We have had our second zenith war and now on our 3rd which specifies wasteland king but I won't show us who we are up against. Does this mean #3 is still alliance vs alliance?
It won't show up until the event states
It shows up who you're facing at event start
Not like the older states where we have a heads up?
You'll start off facing other new states iirc
Older states don't know either
It shows up the moment the shields drop
We know who we're facing for Valiant, but not Wasteland King
Ah so on my main im looking at previous opposition
Yes
Thank-you guys very much
There's a chance at least one of them could be the same, but it's whoever you're in the same rank as
Most effective with Shooters, so the boosts applies to all shooters. Unless your lead march uses those dual troop type heroes + a fair # of each troop type, then that can support mix troops in your tower or hub.
Wish yall a nice and fun wk later 🌼😊
You too
2 hours
@solemn stratus 😂 sucks when ya waste spd ups, gotta be quicker than that
Lagged hard lol. WK start always does that
So bored
For first aid to work do you have to activate before you start your march or before your march hits?
Anyone else take notice to Nataly frags missing from the final rewards for WK? I got 4 about a month ago, 2 last time and was hoping to see back to 4 again so I can finally get Nataly
Nataly frags only a reward for Gold grade or higher
Yes, like BJ said... your state grade is too low for nataly (maybe you dropped grade after last wk?)
Probably why they are taking over another state this week. Thanks
Yup yup
I'm sooooo tempted this weekend lol
Before it lands
Hi can can someone help me, I have never done wasteland wars? I have hq30 and t10 now
Whatcha want to know?
I wish the update would have taken away the annoying green banner
A little late now but for next time is it good to use the same heroes for a tower that you use in a lair?
Bumping this 'How to Appoint Governor' pin
If you’re leading you want to use your best march, so it will probably be the same
Thanks
hello all. if every state is at peaceful status, you cannot get fast comeback points anymore right? only wk points for killing units?
Correct
Does anyone here know how to estimate if a state will remain in their league or get demoted?
My state is in gold league but I cannot participate for full points. I just want to summon that expensive Nataly....
Look at the points required for each grade and see how many points your state has. There is a minimum to each grade.
Yes! Somebody shared it then I looked at the ! sign at WK page!
Thank you~~
Another person and I had the same amount of points (1st and 2nd place). I got those points before them. After the event ended it showed me in 1st place still. Then it sent out rewards and I got 2nd place. I checked the leaderboard again and it showed me in 2nd place now.
I'm not bothered by it since it was my alliancemate. I'm just very confused.
PNS counting and math is hard.
- They killed troops at the last minute
- The leaderboard has a lag time before it refreshes.
They stopped about an hour before the event ended.
It just makes makes sense that if we have the same amount of points, the person who got those points first would be first.
Just like how the rest of the leaderboards work.
Nuka rules, last one there when time ends wins.🤷♂️
Hey a quick question.
As a state we never lost our hub. I am curious what happens in that situation.
I know gov is person with highest might (or is it historic might). You still get fast comeback. No other bonuses though. No boxes/coffers.
And the high-might gov controls immigration.
Is that all correct? Anything else important I am missing?
Pretty much that, except the highest might won't be gov exactly, he'll just have power over the immigration applicants
No titles.
How to signo?
Ask your state
ok
Ooh so I just got our list. Because summer, I got captain of a rider turret. Fighter stats are a decent bit better, and I'll have ~650k+ fighters with me. Think fighter or rider formation would be better?
I would go with fighters since their stats are better, they'll tank the hits and let the riders do the damage
Kinda where I was leaning. Set up fighters to defend against shooters and riders can safely pew pew. 4-1 rider-fighter hero setup. Appreciate the feedback
Do you still get points for killing troops on Rss tiles?
Yes
Yes, but it doesn't count towards fast comeback.
But it is more fun 😈🔥
Almost as good as finding that HQ to tap 😁
Who is hosting wk this week?
You're going to have to ask her state that
Hey, can someone explain to me why people fill their infirmary before wasteland event
Only dead troops count for points so if you fill up your infirmary, all wounded go to deep healing, which counts as dead.
Thank you
I wrote this up for my state:
Maximizing personal points and fast comeback:
The last phase of personal rewards has Nataly frags (if we're gold grade or higher) or hero choice cards (silver grade and lower). There's also training speedups and resource boxes in the personal rewards.
Firstly, fast comeback is a 300% training speed boost applied after WK by the governor or automatically if the hub is lost. You have a limited amount of that boost based on points earned. Points earned are equal to 120% of the might of the troops that died during turret/hub attacks. t9s are 54 points, t10s are 72 points, etc.
Troop deaths are troops that permanently died (based on 30% of the troop size minus your Miraculous Survival nova skill boost), or troops that "died" by going to deep healing in your infirmary. The latter is the most important part and how we will be maximizing our fast comeback points.
First step is to completely fill your regular infirmary with taxis or other t1 troops. That way, the next troops that go to your infirmary will go to deep healing. The reason for the lower tier troops is that you'll need to heal them after the event is done and you don't want to spend a lot of resources and time doing so. The easiest way to do so is to have your taxis attacked at a tile. State chat is a good way to organize this.
Before you move on to the second step, it would be wise to spend some amount of modifying kits to adjust your nova economy skills and put as much xp into Miraculous Survival as you can. At max, you'll bring down the 30% troop loss to about 18% troop loss. A huge deal when you're using hundreds of thousands of troops.
You will also want to use the First Aid military talent when you're ready to attack. That will further mitigate permanent troop loss.
Second step is once NAP is achieved or tower attacks are coordinated, send your highest tier troops to "die" in tower attacks. Preferably your highest tier vehicles so you're not missing out on your main troops while they're recovering from deep healing. This will give you tons of "death" points and maybe some "kill" points, but either way, it will fill up your fast comeback and your personal points very quickly. Please be sure to follow all NAP rules if necessary.
With all that in mind, you'll need to make sure you have enough resources and training and generic speedups to use all that fast comeback. If you've done everything correctly, you will have earned lots of rewards, lost minimal amounts of troops, and have the opportunity to train a lot more at a fraction of the time of regular training.
That's awesome info thank you
Thank you Misa, thats awesome ❣️
What do you mean
Your cost of healing doesn't change. And 300% fast one back hasn't been activated yet.
Or even training boost
Did you maybe upgraded your t-units?
2M steel for heal 140K T10 troops I don't remember this 
Thats pretty normal costs... maybe you activated last time cost reduce ?
1 x T11 is 18 steel so 140k is approx 2.5 million. Scaling down for T10 it does seem about normal.
My t11 is rider is 21 and fighter is 24
Does attacking the own states turrets grant points?
Casualties yes, kills no.
Okay, thx
Hey everyone...I have a question
if my state hub goes under a shield and is emptied, can ANY alliance from my state take it?
This wk is a joke and I will be spending my money on a different game if you all do not fix this. I don’t know how your algorithm picks the teams, but being completely out matched where there is zero chance we can even attempt to defend just causes this game to lose more and more people
Yep, this WK was AWFUL we are usually the strongest or 2nd strongest and were taken in under 2 minutes. No one enjoyed it, I mean there are times where we have to battle it out but people were very angry for wakjng up at 3:00 AM when they could have slept in and it wouldn't have a made a difference.
You can't win them all.
Im down 24m might from a suicide want points lol
7m but I need speedups for something else
I won't start training till my hall of war is building
Whys that
It's a pre req to working on my hq so I want those out the way first before dumping rss in training new troops
Nice
Yeah it's pretty sweet
I get to rock a pretty title for the next 2 weeks also so that's just as exciting
Me too!
It's a state event. So you would have to ask your state
Quick question, I’m not sure if it has changed so I want to ask to be sure. If you activate Fast Comeback, do the losses still accumulate or is it better to wait for the event to end to get the most out of it?
They still acumulate if battling is going on in a hub if yours is secured at least I noticed that one time
How is it a state like 142 is matched against states in the 600s? Now 142 is running 3 states. Don't think you might matching is close.
Thats how wasteland works. You get thrown out with the big fishes after awhile. I'd somebody can take your state they will. Are you by any chance in lower brackets
That was my question as well. Our state has one player barely at 1b and troop heavy, we got a 300 state with 3b’s a couple 2b’s and a ton of 1b’s. It’s insane they would even be in our bracket, this matchmaking makes the game no fun anymore and big spenders in my state are talking about going over to another pvp game that can match closer to equal opponents.
If you are in gold, they may normally be plat and got taken the previous event. Or have been chill for a while and decided to compete again 🤷♂️ lots of reasons you could be in the same league. You basically either win, lose, or draw. It's not a big deal. Even less of a big deal if they were honest in taking you. Just go next
Yep I'd only be mad if they napped and broke it
I see someone from 626. 142 probably just wanted to get back up in ranking and have triple governor boxes. Don't fault them for that. Happens to everyone at some point. After a certain amount of time you get paired with folks in the grade, rather than your battle division. We got paired with 15 and 16 today.
Thank you for all of this!
Can anyone confirm that deaths from sanctuary attacks and tile attacks are NOT included in the 300% fast comeback total?
Correct. Hub/turret attacks only.
Thank you. We have a teammate unsure and is adamant sanctuary attacks are included.
Not to discredit you, but it there a mod to confirm as well? Only because this is a contentious debate.
Understandable. They can check here as well.
Thank you! I sent that as well. It clearly states hub battle casualties. I'm not sure how they can argue that!
Well, PnS is terrible at explaining things so I can see why they're suspicious lol.
Probably because they see themselves getting the event points
But if they'd watch the comeback total won't move
I need to stop hitting so softly lol. Your comeback total is higher than mine 
Agreed! Spell it out. No gray areas. 🤣🤣🤣
Unfortunately I don't think I'm going to make all of it this time 😦 I missed out on at least 1k speedups while saving up for Eve and I didn't focus on speedup packs either 😦
I did this much. The vehicles were practically free but I wanted to fill it up anyway.
Yep only managed 23.5m used. Spent way too much food. Didn't have any leftover from VC because I gave it all to my baby account to spend before flying D:
omg that hurts to see my bagged food. I've never been this low before.
Yes I'm lower than I like to be on everything 
Suspended mod can confirm that misa is right
As someone who abuses the crap out of his troops in every way possible, and often takes out other people’s troops too.
Tile hits and HQ hit can count for kills and casualties, but never fast comeback
Hillside is an expert on killing their own troops
Killing their own fighters*
I threw 335k fighters at a turret to die today didn't work very well
In one shot?
Yeah I just kinda threw a march out to die before going home
Sometimes I wanna do that 🤣 but it's tough to negotiate more than 100-150k lol
I’m state diplomat. Low troop count deals are auto rejected by me 🤣
Lol. I rarely have fighters to kill.
580s state, and sometimes feels like people wanna jump on the first thing. Told them if they ever agree to no gcmc I'm breaking nap...sorry not sorry
It's more fun going against older, but not dead states
I'm more a fan of the "throw whatever you want at my building, if you can take it, just leave" but not everybody in our state can handle that
We went up against a dead state. The moment we went to the state they left all towers and hub. And didn't even send units to die
Lol yeah that is like the opposite of fun
@everyone I dont know if this is right thread to write but when i go to game today and look how much troops i need to recover thru 300 % bonus its show way less then i lost during battle
Is there some glich In sistem or we got rip from devs again????
How did you lose them. Did you just fill infirmary?
Lost thru defense In my state and attack another state
Infirmary is full but no troops In Deep Healing center
Last WK lost less troops but got to recover 14mil of might
Only troops that die count. You lose might when they die and go to infirmary. Tile attacks don't go to fastcome back. Or turret attacks
Turret attacks on hub
I am sorry but where In Wasteland King sinopsis is stated that turrets attack on hub dont count
Ok thanks but that is In fast comeback
I was refering to actual WK sinopsis
There u have only stated that turrets attack on hub will deal great damage
And there is not any sentence regarding how that will imapct to fast comeback
This is your reference. PNS is bad at putting everything where it needs to be
If you have any questions before you do something. Come here. Many can help
Thx on your help
It's here as well. Same type of thing, but you have to look for it
This one can be seen during the event. Again, could probably be listed somewhere else as well
Thx on your input also
But is not ok to all who defend hub during turrets are ocupied by foren state
U lose troops and might and u dont have proper posibility to regain loses
But u are just like us i understand that. Only u have some perks of being game mods
Oh, neither of us are even mods lol. We're only gamers exactly like you with no perks.
Yes, it is not a great position to be in. If the opposing states are willing to give it, then a common NAP condition is to not hold towers if they are taken. If you are outmatched though, you must take what you can get I suppose
We're just here to help. No perks
Sorry was thinking that i talk with game mods
I know how it goes with NAP
Was in many WK
I only pointed that its very ungratefull to all players who are in hub
I was in hub too and took 1 shot. It's annoying that we don't get anything for the loss. But it's game play I guess
Oaf I took two shots
I don't completely disagree with you. It is probably supposed to force a choice on how you should continue with the battle. Is it worth the losses? Players have decided to play it their own way rather than the way it seems it was originally intended though
Yes i understand what u talk
Do i miss point how its WK is intend to be played
U or defend our own state hub or go and ocupy other state hub
Unless there is NAP on run that says no hub attacks
Turrets attack are ok without longer ocupy time
I mean the way we play it. Many states form a "super alliance" made up of members of different alliances. That is something players did. If the game intended that, then the entire state couldn't be aggressive toward each other for the event.
So the turret attacks not counting for comeback is the intended mechanic. I'm not defending it as good. It hurts, but it is clearly part of the intended vision of how the event "should" be played
We do that. create state house in purpose to ether defend or attack
My best guess is the turret attacks not giving the training boost is to force a choice (is it worth it to stay?) and create a handicap
Agree with u
But then why there is diferent status of states(silver gold etc etc)
If u dont ocupy other state hub u lose that grade
Defending your own state give u some grade until is point that u must ocupy others to achive better grade
And afc all of ocupied state will probably defend
I said probably coz there are a lot of aliances who have might grater then defending state
That is part of the choice. Think of this. There is a game mechanic which applies a shield to your home state hub if you can occupy a foreign state. In my opinion, turret attacks are meant to permanently weaken the invading army and force them to continually resupply with troops or relinquish the hold due to combined turret assault and attacks from state defenders. Turret attacks also bypass shields, so seems it is meant as a way the defending state could be setting up a counter play if they can drive out invaders
So they probably could code it to give comeback or distinguish between different states, but doesn't seem to be their goal
This makes my heart sing 🤣😍
Thank you for responding!
You can always put t1 in the hub so you lose less from the turret hits. Don't let the number 1 fool you, I've taken a turret with t1 before: they are only as strong as your stats though.
I've always found it Entertaining when somebody knocks a turret out with t1. At least as long as it wasn't my turret.
So only reason I did it was due to being a nap with no hub hits which is usual and I was assigned hub this time so no points lol it was totally worth it and fun but now I gotta instant heal troops every day
If surprises were a colour I would have been it that day 🤣. There was only 1 or 2 in there that day, was still fun though.
The second the event starts. No advance notice.
Just go no nap 
Lol. I am usually state negotiator. I slow play it and do what I want while pretend to care about a deal 🤣
I get tired of being the negotiator. This week I don't have to thankfully
You get your hub back in a few days 👀
Woohoo! My envious title will return 🤣
Disregard
no links are posted here or invited in groups. please follow the rules
That's assuming you keep it
When do you find out what state you are goin against in WK
When the event starts.
So have your negotiations ready to go beforehand, and make sure you tell your state to not cross state lines until NAP has been negotiated or declined).
It's my states first WK, do you get put up against a similar newer state orrrr
First WK after your two zenith wars?
yes
Should be a very similar age state. Like +/- 3 or so.
After WK ends you'll have your pairings for the first Valiant Conquest too, btw.
hmm okay, hopefully can negotiate a NAP, because we have an Enemy of the state player with like 6 alt accounts sitting next to hub/turrets, plans to give these spots to the enemy state lol
rip.
Other states are probably as eager as y'all to have NAP so I wouldn't worry about it too much.
If you can talk to the other states about what's going on sometimes they'll help😉
this player has harassed multiple players/sexual harassment in DMs, people blocked him but he keeps making alt accounts to DM them
Report to CS.
Saving spots next to hub and turrets doesn't matter. It the state wants your hub. They will take it lol
That's why I said if possible talk to other states or just give your hub up and let them smash your EOS
He isn't that big of a "threat" anymore, he was zeroed out 4 times last night, kept buying speedups and training new troops and just kept getting zeroed.
Then keep t1s on hand for tm in case they do follow through so yall don't have major losses
Wait it's today now lol
Yeah xD
So my state declared me hub captain for a turret and this my first time.. any tips
Also, when occupying the hub do I do reinforce or rally reinforcement ? New to game sorry..
Be sure to check to make sure folks are sending the correct troop type if the tower is designated a certain troop type. You can kick them back if they don't. Super reinforce the tower for everyone to get your boosts.
You can only occupy 1 tower/hub so don't worry about sending to anything else.
Is this a zenith war or a wasteland king?
Wasteland king 😅
So when I go to the tower first do rally reinforcement or reinforce ?
Okay. If your state is able to negotiate a nap, it's wise to rotate reinforcements in towers so everyone can get occupation points. You're limited to a certain amount of commanders per tower based on the alliance's united allies skills. 6 + united allies I + united allies II. Since y'all are small, your rally size is going to be small too. Limit the amount of troops each commander sends. Usually 50k or so is good.
Let your lead/captain speed up to occupy, then speed up too to reinforce
just attack, not rally attack. When you get there, you can use the super reinforcement.
Depends also if your state has offensive and defensive teams, then it usually is the case.
When you are in the defensive, speed up to rein, fill the rally size of your captain. When in offensive, join the rally with the lead/captain and don't delay
Okay so hit attack when going in first not reinforce or rally reinforcement because I am the captain ?
Thanks 😊
That's one of those things you don't look at anymore because it's automatic 😂
They’re the lead
Make sure to reset your super every 2 hours
4*
Whatever. It’ll have a timer
Thanks I got it now
Let us know if you have any more questions after it starts. I'm sure someone will be here to answer them. I know I will be.
In the WK event how is it decided for what states face each other?
My state is constantly getting hammered by billion might players and the highest in our state is 600 million ish…
I beg to differ, it’s way out of our league😂🤣
Grade as in silver, gold, platinum etc.
Ok
Yah all are having fun right
Sure but it's more fun when I can get Nataly frags.
Boring
Some states purposely lose hub for a while to get down graded
And just not conquering will achieve the same. Just slower.
Your opponents will be within 100 points of your state, as long as they’re in the same grade.
I tracked my state’s opponents over several WKs to see if I could make predictions about who we would face. Within diamond it was easier, as it was smaller, but below that it’s fairly impossible unless you’re at the very top or bottom of that grade, points-wise. But those are the point limits, unless the only other states in your grade are more than 100 points higher or lower than yours.
Good to know.
Thanks my friends🙏
The only grade I’ve been in that this doesn’t apply to, is legend. You can get any of the other 8 states.
If our state loses , we pay taxes to that state correct and no state boosts ?
You get fast come back. But yes correct
They’re taxes you already pay so you won’t notice anything different.
Thanks for the clarity guys. Some ppl were confused on what I was saying lol and worried since it’s their first time losing their hub 🩷
I am having some problems getting casualty points. I was in HUB and it was not atkd, so I had no kills and no casualty points from that.
I atkd rss spots and others atkd my rss spots. Kill points were racking up, but no casualty. An alliance member suggested that it was because infirmary was not full and I would get pts for any in Deep healing.
I have 326k T9/T10 in deep healing and 50k in casualty points. I have only gotten progression points from the first tier of casualty points.
What am I doing incorrectly?
Casualty points are only accrued in hits involving turrets or HUB
@blazing reef ^

Well how did I get 50k in casualty points?
Anything that goes into your deep healing counts as casualties.
Did you take a hit from an occupied turret? Like the cannon fire?
Incorrect
And it was attacking foreign troops, not same state, right?
Look what it says under casualties
@sage spear correct
Dead from rss hits count.
Same state counts. They no longer have to be foreign.
Troops you lose (that go into deep healing) have to come from hub or turret battles.
Not correct. I do it every WK
@cinder patrol they were foreign anyway. Plus, why get pts for one rss hit but not another? No T1s involved btw
Because it says they have to be hub or turret battles
Because that’s what’s used for comeback
Comeback and casualties are not the same.
Do you have a few logs you can share. If all those deap healing troops were from tile hits, you should have lots of casualty points. No fast comeback ones, but still casualties
Yeah, you definitely should have gotten casualty points from those hits. The amount showing as killed. Try closing the game and hitting “Fix Game” on the load screen. If not, send SS to CS of those hits and let me know what they say.
I see someone from your alliance doing tile hits in that same spot right now. Ask them if their points are changing 😁
Everyone survived the wk weekend? 👀
Yes. Pretty boring
Our wasnt 😂
You we're against steeler
Yes 👀
Lost in heaven lol.
Was a very interesting wk, lol
I did but about 300k of my fighters didn't 😂
😂 so you had fun sounds like
I did for sure. 4 nap hits stole a KOR tower 
I was just going to get my 10k points but I saw my first hit did 22% damage and didn't even 100% my march, so I kept going. Best part is that it got me the 45m points I wanted (1m troops worth of fast comeback) so it worked out well.
I didn't sign up or plan to participate because of travel for work, but I happened to check discord and saw some SOS messages and jumped over like 30 seconds before the start. Spent all day in a tower
Sometimes you just gotta teach em to fish.
Lol the captain got sick or something and wasn't able to make it. Was fun because I got to play with the riders
Mud hit 2 minutes before the end. Moved from 13th to 7th place.
Can anyone help me I need to explain to people in my state why it is not beneficial for us to attack towers in our own state. A couple of alliances insist on attacking towers for points instead of going to attack in other states! I tried to explain but I may have confused them or did not explain well enough so I am looking for some straightforward clarification on in state attacks. Thank you 😊
In your own state you only get casualties points, while in the other states you can get some killing points too
Do the killed troops go towards comeback if they are killed by attacks from your own state?
They do not seem to care 😖 about that they just want points. I am trying to write something to alliance leaders explaining why it is not good to allow in state attacks but can’t seem to find a good way to explain it. 😬
Well, depending on the attacks, it isn't such a big deal, just make sure they don't hit hard or it may weaken the turret against real enemies
They get more points going to another state.
In my previous state, anyone attacking their own state got zeroed. Put a stop to in state attacks pretty quick.
Maybe try a in state NAP that allows less troops then the negotiated one with other states. If broken you will be rallied and Zeroed. It could take longer to get points so they might go to other states.
Heeeeeeeyyyy Falla!
That might actually work out thank you so much for the input
Thank you all for your feedback 🙂 hopefully others in the state see merit in this 🍻
Hey puffy, i feel like i just have met you in a battle division chat 👀😂
It was fairly disappointed we didn't get to spend as much time in battle chat as I would have liked
Yeah, true, i would have liked to joke there more 😂
Our battle chat was super dead this week. Seriously less than 50 total messages from all 3 states. And zero after we took another hub 🤣
Samesies. I even tried talking about nuka and nobody bit.
🤣🤣🤣
In the past we have gone after another hub when there is only an hour or less left on securing our hub. But this time it was just screaming for us to take it right away. It was so boring. No efforts to reclaim anything. They werent even tile hitting anything 😁
@versed hedge @livid gazelle there were people hellbent on making BC unpleasant but we will try to make it fun next week for VC. I’m hoping we don’t have a repeat of bad actors lol
Here's hoping it should be fun.
My goal is to avoid getting hit by Billy Jack again...that hurt
It creates disharmony and resentment––unified states don't attack each other when they have perfectly good options to attack other states;
you're weakening your own state instead of weakening others;
you're weakening your own state instead of helping them get stronger, which puts you at a disadvantage in the short and long term (short term: you make it easier for other states to clear your turrets because you're doing work for them and long term you may slow down growth ESPECIALLY in new states where new/uneducated players don't tend to take advantage of Fast Comeback well or go overboard and don't have enough speedups or resources to complete their FC);
other states are already going to attack you so why add to that by hurting your own;
it looks bad and like y'all can't get it together;
you shouldn't attack your own state unless NAP prevents you from going to other states (which is a bad NAP but sometimes you have no choice)
Thank you sooo much for your reply
No problem. And when in doubt, you could always just tell them to not be so lazy and selfish 
Tried that still didn’t work lol
Frog King and I were in the same previous state together (he won't stop following me!!! 🤣 ) and I was the one who signed off on burning those who attacked in-state. We did it from the start. It was always my last resort, but it's effective when people don't respond to reason and logic!
Are there any good strategies for defending your own HUB better?? Our state is low of fighters so instead of dedicating them their own hub would it be best to mix them with other troops?
Depends. How new is your state?
It's in the mid 600s
One strong fighter is enough. Super reinforce then assign t8+ folks to a tower and they can just send naked fighters.
whats the max points you can get without siting in a turret?
A lot. Turret points are always my lowest percentage. Kills and casualties get you more points. I’m typically around 15-20k points most weeks.
but for a small player, it would cost a lot of speeds and rss to heal right?
Your t8s would need more loss to get the points. I will get 35-50% of my points on tile hit kills, which you would have no issues doing.
But turret hits would take more effort.
it wouldnt be for me, but for a regular t8 player for example
a dumbass in my state is saying even small players can get to 10k without occupational points and with a low cost
If you fill your infirmaries with t1s, you can get all rewards with a few deaths
Need about 200k t10s, probably 300-400k t8s
Would take 3-4 full marches on turrets if you had infirmary full first.
Closer to 500-600k
But most will go to deep healing and you can get them back with some time
But also at t8, your infirmaries wont hold that many so lots of real dead
True
Hq29 with max infirmaries and Chia +2 and full talent
Well, easier if you can get kills too, not only deaths
Yeah, which is why tile hits help a lot.
Does anyone have the WK Google doc they can send me. Please and thank you
Google doc? Are you looking for your state sign up form?
Yeah. I want to start a new one and I was hoping for a template
There really isn't a template. At least not one available here.
Ask your state. This is the game discord.
Every so often I scroll the pinned messages here and come across this sad lil note from Chester 😂 remember when PnS staff used to actually chat with us?

😂😂😂
It's been ages since I've seen them respond
That's because they realized it was easier to have mods do it 😂
Poor mods
Hey guys! If I am training troops specifically to kill for wasteland for fast comeback, what would ideally be the troops I make? I’m a fighter main and can train t9s. I’m thinking mid-tier riders because they’re faster to send out. Cheers!
I’m a rider and have 1 mil+ fighters to kill, lol
You should join us 👀
Would Need a pay raise for that.
Oh me too. It makes me laugh every time. But that was a catastrophe. They only speak during those times lol.
Like even back then they didn’t talk in here. Every once in awhile they pop in to admonish people 😂
New skin?
Fancy, i want that also 👀
@versed hedge we took a state so we could hang out w u guys again 🙂
Yay ❣️
Sheetz!!!🫶
Stupid question everyone. But for WK… Does R5 of the alliance that wins automatically become governor, or do they get to choose?
They get to choose. After 2 hours they will automatically become gov
Icarus! How you doing???
Thank you!
Does antiscout work on turrets
Nope
Thank you
I'm well!! How are you beautiful 😊
I'm doing good. Miss seeing you!
Question: when you lose a Hub is the default HOS for immigration based on general might or True might
So, how do states actually get matched? Like for real
By trophy points only
Question for the mods: I may be wrong but it appears the points earned for killing enemies changed sometime during the recent updates the last few months. I thought it used to be points for killing enemies in rallies and towers were divided across all participants. It appeared I got some credit for all the kills, not just my own. Now I appears you only get points for what you kill with your own troops so no benefits from stronger companions.
Was I imagining things and it was always you get points for what you kill?
WK SIGNUP LIST QUESTION. does anyone do just people that want to be captains sign up , and the the defenders are first come first serve to the turrets? If so, how is it for the state? Does it work well? Harder? I’m just looking at different options bc of never have enough room to put everyone in the list to defend.
My old state did that. I personally liked it, but you wont find it to be a popular decision for most states.
Was it confusing or more work? Is it easier than doing a whole list that many people don’t even listen to? I’m wanting to throw this suggestion out bc we keep having some getting mad about not getting in and what not so I figured if we do first come first serve it would work better for us.
Assign 5 leads, and tell people who join to send the right troop type. Simple in my mind. Almost zero effort to preplan or setup.
But it was also a quasi dictorial state so even if people had an issue with it, the ones running WK really didn’t care 🤣
Fcfs to towers always creates animosity. People will use diamonds to speedup but then someone else gets there first and they can't get in. They've wasted diamonds and now have a 20m march to return those troops.
I like having the entire tower assigned so we're not worrying if enough people are going to be there etc.
Even when everyone is assigned, people still do stupid things and diamonds get wasted.
It was a state that had no place for hurt feelings or concern about others.
Sometimes I miss that state 🤣
If the captains are paying attention then the only people waste diamonds are the ones not supposed to be in the tower to begin with.
Makes sense, I didn’t think of that. I just hate having to miss people and then people getting hurt they didn’t make it and they get kicked bc the ones on the list couldn’t fit in.
Yup. So no list resolves that. Lol
Care enough to join? Better be on time and commit 😁
Do yall not use shifts?👀 and rotate people in?
We do. But people don’t know how to read a list apparently 😅
Ahhhhh that makes sense was just curious cause i know shifts work
Shifts work when things go to plan. But plans also mean details and complications and dealing with humans. Humans are stupid and suck 😈
If plans dont go according to plan just tell em to fill up where they can🤣 ive done this with my t9 when we had a little mess lol
Also helps when turrets get hit can just back fill
That is why I like simple. Less effort. Less cares given 🤣
Mmmhhhmmm
I always sign up for start so i can just fall asleep after lol
I slept till 1pm today and just realized my states wasteland is very messy today
😂
I mainly just wanted to see if other states do just captain signup list, and then first come first serve for defenders, to see if it’s worth bringing up or not to state lol.
Every idea is worth offering. What works for some wont work for others.
We rotate people out
We have captain, co-captain, a few who are permanent, and then the rest are flex. Flex will rotate. Permanent can rotate too if it’s a boring day. Captains and co usually stay.
People who sign up and say they can’t be on the full time or at the start, and/or who have weaker stats and smaller marches, are flex
IMO it’s priority to build the best possible hub and turrets
I had a fun day. We took our first step toward attempting to advance. It was a bit of a clown fiesta, but we made it work
Quick question, if nobody take the hub for 8 consecutive hours, the winner will be who got the longest occupation total or consecutive?
Yes
Oh lol there’s two questions.
Longest occupation
Lol
Thanks, so it means between 2 States at least 12 hours
Oh I was right first.
Hahahah
Longest occupation time does not say total or consecutive
longest in total not consecutive?
You can have longest time. And not longest consecutive.
If you send lots of time back and forth
What about if you have longest consecutive but not longest total time? 😁😁
If it’s not 8 hours. Then it goes by longer total
If an alliance has occupied the zenith for 8 consecutive hours...or if no one is able to occupy the 8 hours, then the total time will be calculated based on who had it longest
Gotcha, thanks!
rip, gov boxes weren't distributed fairly 

Don't worry, we're already yelling about it.
But you had sign ups and a plan 🫣🤣
WK planning was previous gov, box distribution is current gov lol.
I don't know if they were first-time governors but there was no written rule for box distribution but it's gone smoothly every other time afaik
Yup and now people are upset because they relied on plans and expectations.
Simple chaotic rule is better. No expectations. No one to care when you feel wronged
I actually second this. No rules you make actually do anything in the grand scheme. It's all pixie dust and unicorn farts
We kinda gave our govs full discretion. We also vote, so there's that
State or event rules? Or both? 😂
Hi hi. Any idea how many T9 troops I need to kill to get 900 points more for WK? My points by losing units are at the 5.5mil tier
Ummmmm it would depend where you are at in it
Check the pin on this channel from Hate
Each T9 killed is worth 45 points
Come to meeeee🤗
Where you at now?
Lmf😊
Hello
Sorry.... LMF

That alliance sounds familar to me... i guess i saw that alliance time by time 
👀
Lol
Question I have had conflicting statements
During the event do death and kill points work normally for both in and out of state attacks?
As in do you get the same points for killing and losing stuff to other alliances from your own state as you do from other states?
Does the speed up bonus work the same from in state losses as they do from out of state losses?
Casualties don’t distinguish between in or out of state attacks, but kills only count against foreign troops
Doesn’t say foreign troops anymore for either of them.
It still is for kills 🤷♂️
Sounds familiar to me too. And also some of y’all here 👀
Can you not award 2 boxes to the same player anymore?
Hi all. I tried a search but couldn’t find the answer. Can one alliance hold the states HUB and another alliance take over another state. Does that count as takeover for league points?
Yeah
Yes, thats what we did last RT when we cant leave alliance 😂🤣
Thank you.
Thank you.
Are you guys always make the infirmaries full before WK?
I fill my infirmaries with t1s if we have NAP agreement, so I just need to kill a few t10/t11s to get all rewards
I have 240k T10 in deep healing, and in 2 weeks time I still have leftover in deep healing.
It take about a month to clear deep healing without using a lot of diamonds.
This is what I do on each WK, filling up my infirmaries with T1 car. But my troops in deep healing is getting more and more
You guys also have leftover troops in deep healing?
I've just cleared mine but mostly because last WK we took over a hub so I got my points from killing, not deaths
But yeah, usually I have about 200k there
i need casualties for fast comeback, otherwise I use lots of speedup to train
Yeah, my state is always nap during WK. Kind of boring.
You need 24 nanopotions to heal a t10, if your infirmary is empty you generate about 7500/h, so to heal 240k you need 768h which sums to 32d
Eventually you gonna need to skip a few wks to heal them up
We try to stay in Platinum, so we take a state every now and then
Platinum is good enough. My state from diamond rank, now we are in gold.
Maybe soon become silver
Silver sucks. No nataly frags.
I miss the perfect frags from diamond. But no way my state can handle diamond anymore.
Frags are worth it
I'll get spanked for that extra free stuff
Dead troops for frags? Hell yeah
Ez fastcomeback, lots of frags
To compete in diamond lvl, need 1-2 players in top 100 players global
Hey guys,
My state is going to have its first WK this weekend.
Could you give me some good advice on how to not lose our hub?
How wide is the range of our possible opponent? Because +/-5 of our state seems to be strong.
I saw a map with mudsitters here. So it is a good start for me. But was wondering if there is any hidden secret to glory.
I think our goal is to keep our hub for now. So maximizing the personal points or even attacking the opponent's hub is not priority.
You should attempt a nap for your first WK. speak with both states. If you don’t have any bigs. It will be hard keeping your hub. Just make smart decisions when talking. Wait to do any attacks until after negotiations are done.
Fill your hub with your strongest person. And their troop type.
Have all your participating players join 1 alliance otherwise you will be attacking yourselves. Keep your strongest player as hub captain. A lot of states divide the turrets up per troop type so for example south- shooters, north- fighters.....
Losing your hub will happen sooner or later, don't worry. Sometimes the best thing to do is walk away if you are way out gunned.
According to my knowledge we don't know our opponent until the event starts. So how could I find out who to talk to?
You have to fire off messages at the start of the event
Yes. We are doing this. We have rotating governor in the state between the top alliances. And we were preparing for this kind of setup for the turrets with the Zenith wars.
I was just wondering if a weaker will always lose this war of if there is any tactic that could be used.
( If it is a secret you can PM me. Gonna keep your secret:D )
Battle chat makes it so much easier to talk to the other states
But lots of states like to nap. So you have a chance
And if they go for your hub. And are identified as stronger. Play smart. Don’t kill all your units if you don’t have the RSS or speedups. Like hillside
And you will get fastcome back either way. Win or lose
It really depends on how aggressive your opponents are.
I met only one state during the VCs with an aggressive strong person. All the other states were cool and chilled. So let's hope we get somebody nice and they agree with NAP.
Thank you all for bringing back my hope c:
NAPs are boring. Go take a hub instead 😈
Don't listen to him. He hates his troops
Oh yeah. Such a good idea. We could act like a weak state and just set up some weak troops in our turrets. And then we could counter attack them when they are confident and comfortable and take both.
If you take their hub, you get a shield on yours as long as you keep their hub. Win win and burning fun 🥳
Get double the boxes, get coffers to help your state. And have a lot of fun along the way 😁🎉
I love abusing my troops 😉
Oh wait. So it is a tactic to just go full offensive and send everybody to attack the enemy hub? And if we are quick enough then they cannot take ours as long as we have theirs?
Lots of ways to play the game. I always prefer to chose the exciting opportunities.
Oh. I love the smell of burning sanctuaries during VC. So I prefer the excitement also. But at the end of the day this WK bigger than my own enjoyment.
The thing there is if you're going for the enemy's hub, make sure you can sustain holding it. As your home hub gets shielded, you guys on the enemy hub will be bombarded with missiles from towers, as well as hub attacks from the enemies themselves
When you're kicked out of the enemy's hub, they will get a 30min shield for theirs
But can we capture their turrets also?
As I said. This is gonna be the first one for me. So I just want to learn as much as possible.
If I know the rules then I can understand and outplay my opponents.
If you got a full offensive team, yes, capture the towers
I think I'm gonna bring this idea up for the next WK. Because it sounds more fun than sitting in our hub and hope we can keep it.
Thank you again. Now I cannot wait for the next WK after this one 
When we take on another state, we usually make sure also to hold all towers - thats also to protect our biggies holding the enemy hub. I dont like sitting too, so i usually go for the towers and get the kills. Or if an enemy is playing on the towers of our own state, if i can take it, i'll kick it out
This can be a great event for strengthening a state, it allows people from multiple alliances to get to know each other and work together for a common goal. You will win some and lose some. The more trophies you win the stronger your opponents will become. #👑wasteland-king message lots of general information here
With you guys is like having a protective big sisters and brothers looking after their handicap siblings...
I call it mutual respect between yours and my state🥰
Just take it easy if you lose your state, you will get it back in 2 week. Have fun taking the weak spot from your oponent, or anoy them with T1. If you can nap, try to find a Nap that can give point for everyone so everyone enjoy WK and don't want to break the nap for point.
Hey peeps! Im after some clarity regarding WK nap and defending against violations or rejection of NAP.
If NAP is rejected ie:No rally, No hero
T11 50k march, T10 march, 100k T9 or less no limit.
Attack on Turrets only, no hub attack
Tile kill and HQ attack allowed on mud
and the attacker is not in the mud... Does this make them fair game?
So you can’t attack any out of state people unless they are in the mud. It’s pure game mechanic during WK.
OK, thanks. Have been searching for rules on that but it seems to be a gentleman's agreement rather than a law.
NAPs always are. Aren’t a mechanic of the game but something decided upon by the players themselves.
Hello! Can gov award two boxes for same player now? Or is it a glitch?
If your state conquered another, yes you can
Thank you! Is this a new update? I recall it was always one per player?
i don't think so, it's been here since day one
Hello.
Who can change Captains during WK?
Thought Militarist could
During wk I didn’t think anyone could. I could also be wrong
I think that's correct. Captains can't, militarists can't. I'm not sure if r5 can but I don't think so.
I swear I have before as militarist, but I've also drank and slept since then...
I can't even number this high 🤣
🤢
Militarist can change captains of turrets
That icon next to the mail icon next each persons name
If you are militarist you can click that to change captains
Noice!
Up to 130 now. But going to bed. Nobody is joining rallies anymore
Thought so. Thank you for responding 🙂
How many do you receive eventually?
134m
I hope you have enough to recoup everything!!

I will find a way. Patience may be what I run out of first though 😂
If you have 10K training cap
Whale caliber💸💸🔫
I used one...and lag caused me to get ~half the value I could have gotten from it
So I won't be using another
OMG
i only have one from WC shop. Obtained with blood, sweat, and tears of my F2P speedups
Now I'm getting anxiety from using it😭
Lol it is only because of the bad wifi here. It was working fine. I think they were watching me on camera and slowed it down 
Am I reading these numbers right
Owwwwwwwww
🥳
Ummmm, most of mine would stay dead!
I only had ~20k total t12s before this 🤣 I have a couple more now
I expect to go hard the next couple WK to convert t9 to t10
Maybe not 133m hard, but I’ve been past 80m more than once or thrice.
Lol I got 37m on my t10 account joining fun rallies for points running into a brick wall. Didn't have enough supplies to make all that back before reset though
You finally did it?! Congrats!
So I know mud sitting isn’t super helpful but my state insists on doing it. Does anyone have any maps for mud sitting? I scrolled up and couldn’t find anything.
📍
So question? If you go to an svs alliance for WK does the next governor have to be the leader of the alliance and can he change it after the hub is secured?
Or is it whoever is the leader of the alliance at time of being secured
You have 2 hours after securing the hub to appoint someone within the alliance.
Try not to do it while you have any lag or when a lot of people are leaving the alliance.
If you do not appoint someone, whoever was R5 at the time of securing the hub will be automatically assigned.
Hello everyone,
For Zenith, what is the maximum # of marches in a building?
Does United Allies determine it or have anything to do with it?
Thanks
If it's the same as res war, there can be a total if 30 marches or until the leader's rally size has been met.
Thanks 🙏
I read back a bit but couldn't find it.
In-state attacks count towards kill points or not? "Points obtained killing enemy units. . ."
Does enemy mean troops from someone from another state (whether you're on your own state or foreign state), or does it mean anyone not in your alliance (which I guess would be literally anyone you can kill)?
No. Kills are foreign troops only.
Okay.
Hi, got a question about reinforcing - let's say player A has a combined ATK of 3000% at 1,000,000 rally size, but player B has a combined ATK of 2000% at 1,500,000 rally size. Can we get player B to be a captain of a turret first, let it fill up to 1,500,000 then get player A to take over captain and do super reinforcements due to better boosts? That won't kick anyone would it?
I feel like it didn't the last time, but I wanted to make sure just in case
You can "overfill" towers this way, yes
ok awesome!
Hello, new state, Zenith War coming up in a week to decide the first governor. Will the first governor be able to activate fast comeback after the event or would there need to be a kitty of "state coins" that this needs to be bought for? (if yes, will these coins start to be collected from the minute state governance is in place or have they been slowly accumulating in the background already?)
I know nothing about the ins and outs of state governance, so I'm just stabbing blindly with assumptions sorry 🤓😍
Thanks
Gov can activate it right after winning.
What state are you
You should have enough coins already.
When you get into wasteland conquest. If you lose. Fastcome back automatically starts
Yes. I misspoke.
I knew what you meant. I was just correcting it so someone didn't get confused.
Maybe you meant to post that in your alliance or state discord?
Oaf mains in the mud
If I immigrate within 24 hours of WK, will homeland defense stop me from attacking turrets?
Sorry, meant if I immigrated before it started, but the debuff was still active
Yeah! 🙂
Havent tried that 😂
I swear this was answered what feels like recently, but was probably months ago. Thought it was Hillside, but I couldn't find it via search
Iirc it's just same-state HQs that were off limits, but don't quote me on that because my memory is useless
As long as you're not trying to attack your own state's turrets you're fine (from what I can remember)
You can attack enemy turrets though.
Thanks. I remember this question being answered what feels like 2 weeks ago and was probably 8 months ago
You can hit anything that isnt an HQ in your own state.
thanks!
Lol it was Hillside I just didn't look back far enough 🤪
A question regarding a strat in WK, I've heard about a strat including deep healing. Is this worth to do for newer players around 70m might with only troops for one main march?
"Before or after the start of WK, the normal infirmaries should be filled in some way with soldiers, such as taxis, and after WK starts, the highest strength soldiers should be sent to the Deep healing center. To boost the fast comeback after WK"
It is just because it won’t cost you resources to heal if they are in the deep healing center
It only costs your diamonds or nano potions( you get them by waiting)
From what I understod with this strat, you can use your main march and get them out of deep healing several times which means your fast comeback after WK will be huge and you can basically double your troops.
Is that incorrect?
Question what happens to a conquered State? Do we pay taxes, i get two different answers one says no, it’s an “ urban legend” others say yes..
You don't pay anything extra.
The taxes are the ones built in to transporting resources and the hidden sanctuary raid tax (30%).
You always pay those, but if you're colonized by another state, those taxes go into their coffers rather than into the void.
A couple of things:
- Make sure you have all the rss and speed ups, plus extra, for that huge fast comeback. I have run out of especially food and wood more times than I care to admit.
- Getting troops out of deep healing is a total PITA!
If you don't have the hundreds of thousands of diamonds to get your troops out, you have to wait, which is about a month without using diamonds if deep heal is full (it can hold the same amount as your regular infirmary).
But, yes, troops in deep heal count as dead for fast comeback.
Make sure to heal your regular infirmary, use instant heal once a day to ease rss demands.
Check alliance infirmary: once you leave the alliance, they're dead and i don't know if these count towards fast comeback.
Ahhh i see i see, i really appreciate the help! Thank you so much ⭐
So I filled my infirmary’s with taxis before event, then maxed out deep healing with my T10s. When should I start healing?
Already so you don’t lose troops because your infirmary is full and can’t accept any more.
So start healing everything now,
Use instant heal first if you have it. Saves on rss and speed ups.
Okay ty
Clear out your regular infirmary asap, use speedups, should be about a day's worth. Having an empty regular infirmary gives you 7500 nanopotions hourly, but a full one gives half that.
I may have just used diamonds to full heal 🤣(deep healing) prob dumb but I wanted to get more points
Eh I'm not a fan of that but I've done it before. I'd rather save my diamonds for events because lost troops can be retrained.
I lost about 400k total to permadeath this week because I spent all my diamonds on ap for stones lol.
Thank you for sending my troops into Deep Healing... 
Did they change how the fast comeback training cap was calculated? Mine is abnormally low considering what occurred during the event, and many others from my state are reporting low caps as well.
My cap seems roughly equivalent to the amount of dead, rather than the amount dead & wounded.
You don't get fast comeback for wounded, only dead/deep healing. my fast comeback is what I expected it to be.
Is wasteland king the zombies?
Wasteland King is a state vs state zenith war held every 2 weeks. I think you're thinking of Dead Rising maybe?
Likely
May I know how many % of killed troops goes to infirmary during wasteland king?
The base is 70% injured (infirmary) 30% killed, but Miraculous Survival (nova and research) and First Aid (talent) increases the injured and reduces the kills.
Your battle logs show you the percentages, even if you are wiped out.
Thanks
Why is this even called Valiant Conquest Frame when you can obtain this from Wasteland King/Zenith War.. (yes, im bored) 😂🤣
🤣🤣🤣 probably where they got the name for the event
Dibaaaa??? 😂🤣
Just celebrate that you got the frame. 😂
🍻 in lieu of my toasted troops lol
At least you can refer to them as “troops”. Mine are just toasted “marshmallows”. 🤣
Although this week we got a double NAP and I was assigned to the hub. 🥺 so… nothing was toasted.
This may not be the right channel, but how does your state distribute the governor award boxes? Trying to think of new ideas.
Big box to whoever deserves it the most (or the governor), medium boxes to hub and tower leaders, small boxes to co-captains and initial tower defense (if you have an assigned tower list).
Small boxes can also be allocated to each NAP alliance and the leaders decides who.
Those are the two ways I've seen them done in my states.
Okay another question, how do other states do shifts for defending? Is it 2, 3, 4? More? We are just trying to figure out what works better for us! 😮💨
You could do 4 2 hours shifts for occupation points. But I’ve usually seen two shifts.
We’ve been doing 4, but it’s been hectic. Do y’all have like a set amount of people from each alliance that can signup to defend? Or do you just pick and choose? I just wanna see what everyone else has to say so I can put all the thoughts together for us to run more smoothly.
My two states have done the first 2-hour shift is the set teams.
Then after that is open occupation. One state has designated times for each alliance and then open at the end. The other state is just first come first serve.
Anyone have any experience with a statewide embargo after wasteland king loss? Meaning statewide nap and no RSS transport for duration of foreign occupation.
Don't do that. Those are taxes you already pay when transporting/raiding. You'd only be hindering your own state's growth.
I’ve done the state wide nap, but transporting is stupid. Are you not allowed to gather either? (Heavy sarcasm)
Well that doesn't make sense since there's no taxes on gathering.
And I don't agree at all on the statewide nap during colonization.
There's millions of resources just sitting in dead bases even just from the resource buildings. Fills up every 10 hours.
3 works decently well. Swapping every ~2.5 hours. Last one usually ends up being the longest and most boring
So like 10 - 12.5; ~12.5 - ~15; ~15 - 18
Hub we do 2, so half and half
I know it is not as big as yours, but I am happy I was able to use the tactics learnt from this discord server to promote my t8 troops to t9s the easiest way.
and I heard it is better to use this boost on ace week day7, but I need zephyr frags more than obsidian.
I prefer to wait until today too. Ace heros I need are done
I'm in a fairly new state, and we still only get ace hero I cards with phoenix and zephyr.
so I don't have many choices. and ace just started to give nam hayul next to obsidian. so yeah. not the best ones for a fighter main:D
hi can l ask a question, we are quite new to this. What level of troops do you need for turret sitting, t8 or t9 ? Thanks for any help
Highest tier available. It is better to be full with T9s & T8s than half full of only T9s
thanks for the information
My old server did it once when the game was much newer. It was quite literally done to spite the conquering state. That had been a particularly nasty wlk that almost started a state war with insanity and massive overreactions.
Overall it was more effective in a new server, when getting and finding resources were at a premium so you could inhibit the healing of the conquering state.
I can’t see it doing anymore than making you frustrated and cutting yourself off from avenues of basic healing and growth now.
The boxes and boosts are the bigger ouch from being conquered, the taxes seem almost an afterthought
How do we sign up for wk
Talk to your state
It does nothing other than keep rss from yourself
Coffers come from the rss taxes you already paid in transfers
Why punish yourself to keep 5k wood from the other state
Spite? 🤷🏻♂️
Other state won't even notice tho.
Oh I agree with you. Just saying that might be the thought process.
Spite, the most self-destructive form of revenge.
So stop your own states growth to spite another state that probably won't even notice which will then leave your state more vulnerable to being conquered again by yet another state. Sound logic
Yeah, that sounds right 😁
Rss Transfer helps the state to grow to next time be able to defende the state.... would be not smart to stop grow process because of being salty by another state conquered you
Question. If a boost is activated right before the next Wasteland King, will that boost carry over or will it reset at start of next Wasteland King?
It will carry over
Thank you for confirming this.
Any tips on taking hubs? Like preparation, how to decide if you can, should you be taking the towers too? Etc.
Taking turrets helps a lot, turret fire is no joke
If they have a person who could hold your hub, dont mess with their state first.
lol, true
Most scouting and matching of who strong with what types
Check all the alliances as well, sometimes the strongest don't start early
Check all the alliances, sometimes they arent on defensive
It won't tell you everything but have your number 1/2 check their top 10 in the first couple seconds. They should be able to make a judgement call on if they can beat them. Meanwhile someone else (or the same people if they're quick) should be scanning what level of reinforcements they have
Makes sense. We'd check the top 10 might to see if they're crazy strong. We have a few beasts in our state plus a decent number of moderately strong folks.
Also, make sure you don't end up too high ranked, unless you don't mind loosing
We're currently in silver so if we can get a few more weeks of gold over just having our hub that'd be nice lol.
With our luck we'll get paired against some big old states lol.
Most old states are dead. Arena 1st bracket is so easy
Everyone left for the higher states
We'll see. We've got our bigs on board if it's a possibility.
Should we start by securing towers or go straight for the hub and worry about towers later?
Hub first, when you get a shield on yours you can have everyone coming for offense
Makes sense and that's kinds what I thought. Shielding our hub is probably pretty important 😂 like the state we're attacking could grab our hub and we'd be locked out of theirs lol.
Then you take the third state’s hub 😈

We had a 4 way battle once and took all the hubs. Sooo many boxes
Just be careful, if they take their hub back they get a 30 min shield, and yours will be unprotected
That sounds so nice but uh..... not so much when you're in silver league 😂
That is the best time. Nothing to lose
We always hit it unprotected
Nyan, you play with monsters, you're never unprotected
I smol tho
You are not smol
Yes but if we got spanked we stay in silver and if we win we get extra hero choice cards, not Nataly lol.
The whole state is all for it though.
They're eager for it lol.
I am here
1st bracket seems to be S1-S217ish. How big are the other brackets? Which one is the toughest?
Ohh the bracket just changed this week for me. It used to be 200-350. Now it’s 1-217ish
Wk matching is sucks, matched our state without a hq40 to states with multiple hq40 (easily lost our zenith hub when the match started for few minutes) 
Yeah sometimes.
Is it us? 😔 If so I'm sorry
Hi, in WK if I relocate to another state to attack and probably be attacked I am only t10 but would I lose rss? I want to get some Nataly frags!
You can only be attacked if you're touching the mud
If you land in the mud. You lose troops rss. And your will to play the game
Anywhere else you can’t be attacked
Other than that. It's just troop losses from buildings. But you'll get points and fast comeback training speed from that
Do the Troops lost in WK come back after the event like in valiant?
Negative
They go to infirmary or die-die
So what is the best way to get points?
Attack turrets but not from the mud?
Yes. Make sure you ask if there are NAP rules established. You can put yourself in a bind with your own state if you don't follow those
Ok! Thank you!
Just ask in your alliance, battle chat, state chat, or your state discord...it's usually just troop size limits and maybe no heroes
But new states do goofy stuff like removing gcmc
You're going to get matched with states that are in the same level as you. Which means eventually you're going to end up in a group that's much stronger than you are. Then you drop back down and start over again
How does deep healing work?
When your regular infirmary is full, troops will go to deep healing (the ones that didn't permanently die). Deep healing requires nanopotions or diamonds to heal the troops. You get nanopotions gradually over time (higher rate with an empty regular infirmary) and from daily quests.
Anybody know what the "Reset" button does? It says only "reinforcing players" can use it.
Resets the super timer
Idk why it's on there though lol
sorry if this sounds stupid but I'm curious. if 2 states are going back and forth resetting the occupation timer, will it shield after one of then gets over 12 hours total time? since they would have the longest occupation in 24 hour period.. or would it keep going until the end of event IF one of them doesn't occupy for 8 hours consecutively
Goes for the full 24 if no one has 8 consecutive hours. Makes for a too long day!
If an alliance get 12h 1 sec over many attempts, then they'll win the the hub
If no one get 8h in a row
Double checking, in WK - only the R5 can change Captain?
Militarist as well I'm pretty sure. It'll just be non-supered. But they can put a bigger rally leader in if they're afk or diamond poor
I've never held any other officer role, so can't say about anyone else. Possibly one of the other positions as well
I though the current captain could pass it off to someone else? Used to be able to anyway.
Captain can pass, but I'm not sure Officers can do it. Can a Mod confirm?
I'm 100% that unless it was changed militarist can. I was the center of some drama over it
I'm pretty sure no officers can do it and I base this on complaints I saw in the past
And a huge thing I hear during wasteland when I go is asking leaders to stay on in case
One of the officers used to be able to change it awhile ago. I've yet to see a fix adding it back in and how it ever got taken out
Did you personally try it?
No but I know it's a huge panic during wastelands so I know as it is now until further proof no one is able to change captains
Lol that really seems like I'm coming at you and I'm not 😂
I'm a baby ill never test these things😂🤣 just from hearing complaints and watching wastelands that's how I know that info
Lol ok. I only ask to be made basic r4 so I don't accidentally get kicked now, but I'll ask for militarist next time. I feel like people don't poke around with buttons out of boredom/curiosity as much as I do
Everybody's afraid of touching something wrong...well that's how you learn interesting things 🤣
Did some searching this is a past response in august
I push all the buttons that doesn't mess things up lol
But swapping the captains this way is only useful for putting a bigger rally leader in to get a better captain room to join, or putting in an active captain, or someone who actually has heroes in their march? There isn't a ton of benefit outside those things
Usually captain is already the biggest.
I need a moderator to clarify something: If someone from my state hits my troops in a foreign tower and wipes out my troops, do those troops might count for fast comeback?
I'm thinking like if captain leaves to re-up and can't get back in
Gonna have to make some sacrifices 🤣😂 ask a few people make some room then come back idk
Yes. You can see your current fastcomeback in the WK event screen
Thank you. Did they change that in the last year or so?
Same state hits always counted for fast comeback. But when they changed the display format is when it started showing you your fastcomeback before the boost was active. That was a few months ago.
What same state hits don’t give is kill points for either side.
Hi, troops lost in tiles do not count toward fast comeback right?
Correct. Only in turret and hub battles (excluding turret fire on hub)
thank you
Hi one of my friend want to immigrate but she got lots of troops in the deep healing so I was wondering if she's going to lose all the wounded or not after immigrating to our state ?
Please answer as soon as possible 🙏
Deep healing is fine. Alliance Infirmary will die when quitting the alliance
Thanks for the quick response 😊🙏
Who gets points for tile hits during WK?
Any tips on governor?
Do boosts on time, pick a good aide to help with titles and hand boxes out lol If your in a steady state governor shouldn't be a tedious task
More a pretty purple color for 2 weeks
Hit the boosts on the correct days. Don't overthink boxes. Do whatever you think is right. Same with titles
Cooldown for titles is how long? 12 or 24 hours total? Like 12 hour cooldown after you apply it, but is there a 12 hour cooldown after you remove it?
Oh it's 24 hour cooldown for appointing.
Yeah, 24hr
Have a player unshielded in mud, will any size hit make him fly out before losing too much? As in having someone hit him with taxis. Can’t remember.
Any loss will port them.
Kill those troops
Thanks. God for future reference.
Was your goal to port them with minimal losses?
It would depend on stats of both, but if you have a stud, they could probably do it with high tier vehicles. Obviously depends on stats vs stats. They'd "win" by not losing too many, but also not killing many
Yes.
Next time I will have one of mine or a bigger one in State hit them instead. Didn’t get to it in time. Will just drop tag and hit if I have too. Wish we would quit mud sitting. Thanks for the replies.
We stopped relatively recently. It's fine in the early days I think, but depending who sits and how good they are at shields, it's more risk than reward.
I very much dislike mud sitting
People who have no idea what they're doing or why they're there end up getting told to go there with little explanation and get wrecked for...not much gain, honestly. If it's someone who can beat you (and wants to beat you), they're gonna beat you regardless 🤷♂️
Yes.
I have one alliance that gets to promote it. But no one’s on board
We dropped to silver today. Ugh.
I held a tower all day while the other state held our hub….only 3m FC lol
It usually ends up as a "get NAP" thing, but there are more productive ways to do it I feel
Ugh. That sucks.
Ouch. We took one today. Probably get dropped back down next one
Can’t win them all
Nope. And last loss was the most fun WlK I've ever experienced
We had a 39 hold our hub. Eggy
I'm glad my state doesn't do mud sitting, they stopped relatively early as well. My two previous states still do it. Always someone that gets smashed.
I was doing super rallies full of t9s and whoever else wanted to join for lulz. Zero chance to win, but we were able to cap points for whoever wanted to very quickly
Sounds fun. How much fart comeback this week?
Sounds stinky
Lol
