#The Legend of Zelda: Ocarina of Time
4316 messages · Page 5 of 5 (latest)
yeah big poes was lame af
I've hit 60 skulltulas without seeking any out. But that's where I'll stay for now
I only really had to go out of my way for one when I was at 49 and only needed one more heart piece to complete a heart.
But yeah, for me at least, OoT sticks around as a top 3 3D Zelda for me. With Majora's Mask and Wind Waker.
Which is amusing, even though I grew up playing OoT, first played it when I was 4, I always put it near the bottom for 3D Zeldas.
It wasn't until I was in my 20s and had replaced Wind Waker, Twilight Princess, and Skyward Sword more that I really appreciated Ocarina of Time's own strengths in comparison to the others'.
yeah i think im at that point now. it was the first zelda i actually finished i think and then i was like "oh the other ones are better" but now im less sure lol. need to replay MM tho
i did wind waker recently and i never liked it that much and i still stand by that honestly. like its not awful but its whatever
I never even played LoZ games when I was a kid. My best friend was a big fan of the series though.
I didn't become interested until I was an adult. I played Twilight Princess on the Wii in my early 20's, and then I played the original LoZ, Link's Awakening, and Ocarina of Time on 3DS.
Honestly the 3DS version of OoT is probably what had me start to turn my thoughts around on the game.
It's when replays of the game for me really started happening.
I've never finished MM. Closest was a number of years ago on 3DS
Ironically the first time I actually ended up finishing OoT despite having it on N64, was as the bonus disc for Wind Waker. Which may be the most recent Zelda I actually completed (Wind Waker)
I actually really liked WW. I'm 3/4 through BOTW and should finish it sometime
But my first Zelda was the original in the late 80s. I used to just beat it in one shot when I had plenty of time to kill as a kid
I'm also not really factoring in BotW and TotK. They're a pretty big departure compared to previous 3D Zeldas. I still loved 'em though. Just very different.
Can't wait for BotW3 in 2030.
Wind Waker is tops for me, but OoT and MM are close seconds. Oracle of Seasons is up there, and I never played the 3DS one but heard good things.
link between worlds is fantastic but i wish it wasnt such a direct sequel to a link to the past lol. would have been better with a more original overworld. the dungeons rule tho
Zelda is arguably my favorite franchise, but my handheld exposure to the series outside of GBC is lacking.
Replaying OoT actually made me like it less I think
Not even in the "this game is shit" sense so much as just, it really is a product of its time, in a way that isn't helpful to how well it holds up. It was a stepping stone to greater things with historical value, but it is not those greater things itself.
SoH helps, I only just started but fuck are the improvements worth it.
Yep. I did SoH too
It genuinely helps, but my issue with OoT isn't just the technical limitations but... I've said this a million times, but it has one real big idea, and that's "what if Zelda were 3D."
It's such a seminal piece of media.
I was actually at a meet-up for gamers at my college yesterday and I got taken to task over giving that criticism to OoT, because the exact same thing is true of Super Mario 64: Super Mario 64 is just "what if Mario but 3D," and SM64 is one of the best platformers ever.
This is true! It does have historical value. I just feel it's profoundly eclipsed by the things that built upon its foundation and that OoT itself feels kind of plain next to them.
This is arguably a "me" thing though. I'm not going to tell you you're full of shit for loving it
That's honestly the crux of this server. Playing these games after the fact, having the knowledge of modern games, makes it so that the lens we view them through is definitely skewed, but I still appreciate the effort here.
Legit
I still think the whole "what if 3D" isn't as strong for Zelda as it is for Mario. The Zelda experience isn't as defined by things like satisfying controls as something like Mario is. Mario is "you came to jump, so jump," and so it doesn't necessarily need big ideas so much as it needs execution. Zelda kind of benefits from bigger ideas
OoT is legit "Hey, we're in 3D, let's do some shit" and some of it doesn't hold up.
But the stuff that does is a marvel for its time.
Seeing it through the lens of Sozh is impressive. Mostly just a coat of paint and some QoL improvements, but still amazing.
So, back in 98 I really wanted an N64. What sold me on it was Zelda that a friend had. So I bought that and also Mario 64. I ended up barely playing Zelda because Mario was just so damn good
I'm pretty impressed with SoH though, I need to see how the Mario 64 port is, especially on the deck
I will say that even though I played OoT at its release I did think it was just fine. Same as I do today. So I was there at the beginning and it was still not some life changing game for me
Oh 50 skulkulas = one piece of heart ? I just reached that number so i guess I’ll stop by kakariko village before going to ganon.
I think so, yeah. 50 Gold Skulltulas is the last time that you get anything valuable from collecting them.
The rest of the skulltulas is useless padding. It was fun finding them and all. It was a huge let down for the last prize.
Even the last cursed skulltula is like ehz don't bother really, it's fine
Legit. Mario can get away with not being very ideas-focused because you come to Mario for platforming that is just so slick.
Like there's a lot I appreciate about Super Mario 64 playing it now going on 30 years after I first played it
I didn't feel quite the same way about OoT, though there are a few things that stand out (like the story I told about the comparison between the Well and the Shadow Temple)
Done with Spirit Temple, are gerudo training grounds necessary to do? I see it listed in the guide, but bo info if I can skip it
no totally optional
Great, then I should finish tomorrow
I'm at the big boss door in Ganon's castle.. guess this is it?
I was super frustrated with the castle last night. But that's what happens when you forget to get fire arrows
Oh so ganon’s castle is a big temple like the others ?
Not really
6 mini challenges
All done!
Start of the tower to end credits is maybe an hour
Nice I think I’ll make it !!!
First thing first : let’s go to the boss room of spirit temple
Nearly done with JabuJabu, should be able to finish this by Tuesday night.
Spent more time on side items than the actual story, but no interest in gold skulltullas after 50
I hate the horse with the every fibre of my being.
Why
Pretty annoying to control. I suspect the 3DS slider isn't doing me any favours here either.
Nice, I’m just starting the castle as was worried
You're good. Disabling all the barriers is literally minutes apiece
These controls are rough to come back to. I don't remember Z-targeting being this ass
The finale castle barrier rooms look bad but they are all pretty much silly little puzzles
Am I supposed to be able to do anything against Ganondorf?
Hes only doing the slam attack. And theres no platforms left
And shielding, hoverboots, etc don't seem to do anything to avoid it
HE LITERALLY WONT USE THE ENERGY ORB ATTACK.
Had to look it up because I felt crazy
Man, this game makes me so irrationally angry with its design
It isn’t the 3ds. It’s always been horrible to control. Easily the worst thing introduced by this game.
So many of you guys have experienced issues with OoT that I never have, or at least not nearly to the extent that you guys have. 😛
How many times have you played this game before though?
I run into this with Mario 64 where people who haven't played it or only played it once or twice don't have the memory of like "Okay best strat from the past is do this" so those people are more likely to find themselves in a weird position or just completely in the wrong place to do anything effectively
he used a guide im pretty sure
I've played OoT 3 times, including this most recent playthrough. (And not including my Master Quest playthrough)
The first time I played through OoT was on 3DS when I was in my early 20's.
When I first played it on 3DS I did.
After that I just used Zelda Dungeon's walkthrough when I'd get stuck or for locating all 100 Gold Skulltulas for 100% completion with my most recent playthrough.
I remember a bit of the first three dungeons and remembered the water temple as I always liked it as a dungeon
But I had to look up a guide twice. Once during phantom ganon which confirmed I was experiencing a bug where no second ganon ever spawned. and the other time was just now to confirm Ganon actually has other attacks. (So I just reset the fight and went into a corner)
With this done, may I never have to play this game ever again
Only tangentially related, but I just finished oracle of seasons, and I think I’m going to try to make it through skyward sword next (speaking of games with annoying controls). I’ve burned out after the first dungeon a couple times and never finished
I still need to play through the Oracle games, but I think I'm going to finally replay Link's Awakening DX first.
The controls could’ve been better, but using a controller on the switch made for a much better experience for me
I've been wondering about how well the non-motion control scheme in Skyward Sword HD works.
I really need to play the Oracle games. I actually bought the carts back when they released. Still have them, just never got fully through seasons and never even started ages
My last try was on the switch soon after the remaster came out. I still found it very frustrating with a controller
Hell I even got the game that was on GC and Wii but have it for GC since I hate motion controls
So she hid during 7 years and at the most critical moment she sets up a meeting wide in the open next to ganon’s castle ?
Forest Medal obtained and already at 50 gold skulltullas. I think getting through the rest of this in time should be doable at this point.
Oracle games are maybe the best handheld LoZ games. Besides the one rhythm mini game. The code transfer is great also.
How Capcom messed up The Minish Cap. I will never understand.
Oracle of Seasons is currently my favorite handheld Zelda game. Absolutely adore that one.
I don’t think they messed it up personally. It’s the best handheld one before the switch
Finished it. I agree it didn’t end up feeling lime the best GOTM, let alone the beat game ever.
When I first played it in Game Cube, I the time shift was a total surprise and the idea of the destruction and the horror your friends had been through grabbed me, I wonder if knowing that too away from a load of the magic. It does make me think more favourably about Tears
Minish Cap was pretty badly received here and I never got why
It was my first time playing it and I liked it 
I liked it overall, but wasn't a fan of kinstones.
Some of the objectives, like the “make sure the library books are returned” really annoyed me, on the whole I didn’t jive with it
too much 3d zelda bloat and too linear in the overworld, didn't really give me the sense of exploration and freedom i want out of zelda. dungeons were mostly fine but the overworld was really underwhelming
It’s one of those things where, once you see the man behind the curtain it’s not impressive, but honestly the first playthrough, back in the day, the overworld was a proper “woah” for me
in minish cap?
Oh sorry, thought you were talking oot, the Minish cap overworld was pathetic
yeah lol
i mean "3d zelda bloat" in the sense that it has a lot of the "do a random minigame before x dungeon" kind ofs tuff the 3d ones introduced. lots of fetch questing and stuff
With the 3D Zelda’s when it happened it wasn’t anywhere near as annoying.
Kid me: "Wow, rolling forever in Hyrule Field is so fun!"
Adult me: "Man, rolling forever through Hyrule Field is so boring"
i was sidestepping everywhere lmao
would use the minimap to point myself perpendicular to where i wanted to go and then sidehop
I can agree on that. There's only one place to go so it was more like a long loading screen
But yeah, more a product of its time
Not really seen much back then
I got Epona as soon as possible so I could stop rolling across Hyrule Field
yeah same
still had to go back and do some child link stuff tho. if i was smarter about ti i might have had more of the warp songs when i did that lol but i wasnt
But adult you have a horse !
Why are you all in such a hurry lol. It’s really not that long to go from one point to another in hyrule .
Pretty sure as a child I rolled everywhere with link just because it was something to do while traversing Hyrule
And it can be even shorter 
“Shorter”
Take out ocarina. Play song. Wait for song to play. Wait for horse. Walk over to horse (who probably got stuck against a rock or something). Mount horse. Turn horse. Ride horse. Stop horse. Stop horse for real. Dismount.
Yeah, the time spent moving is less, but in the end it’s mostly canceled out by all the other stuff
Stop horse for real, I feel
i mean late game u can use warp songs to get most useful places
even pretty early on actually, once u get the forest warp song u can take the lost woods shortcuts to zoras domain and goron city. saves a lot of field crossing
Twilight Princess has the quick jump off mechanic for the horse and it rules
but then you have a good majority of the game where you can only call the horse at certain spots with the horse grass until you get the charm that lets you do it anywhere
Is there a better way to deal with the giant moblin when you warp to the forest as an adult? I felt like it was enough of a hassle to negate the time savings
the one with the club? bow or hookshot work i think
and then u can just climb over the maze and miss the rest of them
I just dodge the attack and then walk past him, it's easy enough
That’s first class travelling !
I tried that a few times and it always knocked me backwards
Skill issue I guess
I mean you have to go around his side
But far left of right should work
Yeah, that’s what I tried
The horse jump I've always hated. When TP princess started and two minutes in I was on Epona having to jump a fence I was having war flashbacks
I'm probably 2/5000 on my attempts to cross the gerudo valley
i didnt even know u could do it with epona until this playthrough lol i always thought u needed longshot
I read it in a magazine as a kid. Probably only tried on my fifth playthrough
I never did the dungeons out of order as a kid
yeah same so i did that this time. did forest -> water -> spirit
and yeah i did the trade sequence early this time and thats when i found out u could jump the gap
finished the trade sequence before i even did forest temple lol
That’s pretty much as far as I’ve ever gotten in TP
Just finished Twilight Princess. Top tier Ganon fight(s). It's legitimately so good
I loved the Wind Waker Ganon fight. ||Jabbing the Master Sword into his skull was very satisfying.||
||Puppet ganon || in windwaker right before Ganondorf fight ws so good thematically
this also ruled, that whole ending sequence fucks me up in the feels too but not as bad as TP's ending does
I don’t think I ever actually finished TP
I got to the desert temple place and left for summer camp
Though TP is very important, since that’s how you hacked the Wii
I've finished every console Zelda ending besides Skyward Sword, but now that it's being discussed I don't particularly remember the TP one. I don't know if that's a product of only beating it once, or me not being a fan of it, but now it feels like I've got to play it through again.
Oh no I beat it. Because Midna makes a comment about ||link not talking|| at the end
How would you rank the dungeons ? They are all good but my ranking is :
Spirit
Fire
Shadow
Water
Forest
Fire, forest, water, shadow, spirit
Oh really what don’t you like about spirit ?
It feels very linear with puzzles and rooms that don’t really connect with each other
Forest, Fire, Water, Shadow, Spirit. Shadow and spirit are close I think idk I can go either way on those
Agreed c:
Forest for the music alone
Yeah the vibes of forest overall are immaculate
And it's got cool and memorable gimmicks. The twisted hallways are maybe slightly underused but they're still super cool
Forest might be my least favorite, and music is a big factor
My rank would be
- Water (love+hate)
- Spirit
- Forest
- Shadow
- Fire
Stupid sexy water temple I hate it but I love it as well.. and the Master Quest version is even way harder
I love all of them, even Fire and Shadow of course … I just like the other ones better. But all 5 are honestly great
I remember master quest version being easier lol. Like it added a bunch of stalfos fights but made the keys easier to find
Water, spirit, fire, shadow, forest
I actually love the water temple
deku is a really good intro dungeon imo. like its not super fun to play through a second time or anything but for the first ever 3d zelda dungeon it does a good job
i remember jabu being better in master quest i think but its been a long itme. in vanilla its frustrating if u dont know where to go but trivial to a fault if u do. cuz all the barriers only open up in the exact same area in vanilla, i think they do more in master quest.
It's definitely more interesting in Master Quest.
I think I enjoyed it more overall.
spirit was also way better in master quest iirc. feels a lot more final
i remember fire temple being good too but even more of it is optional in mq iirc
Indeed
So, I haven't seen it discussed, how are you all feeling about the mechanic of actually having to play songs to do things in game? Do you like it? Did you memorise some of the songs or did you always refer to the menu? I'm split about it, it's the theme of the game and all and it didn't really bother me or anything. But when you think about, for example, you use zelda song to change water level in water temple, in any other game you would press a button or pull a lever, which usually corresponds to pressing one button on the controller. Here, every time you have to press like 7 depending whether you remember the song or have to check first, and in modern day I feel UX design department wouldn't allow any dev with one to implement a mechanic where you need so many presses for a single action.
I think it’s only an issue if you’re trying to get through the game as quickly as possible. Pressing 7 buttons to trigger a warp or a change in water level or whatever isn’t too much of an ask on my mind. Especially if it results in a catchy jingle that I find pleasant
Classic “I want to savour the experience” vs “I just want to get to the completion screen” discussion
Well, there so many other things in game that waste my time that I had like 0 issues with it, but then again 7 presses for 1 action would be a no go //nowadays// I think
It’s a nice little bit of immersion for me. They wanted you to feel like you were actually playing an instrument. Same thing in MM and WW.
With joysticks as c buttons, a few of the songs are just two quick sweeps
I also never go to the menu. I have a notepad with the songs.
As a counter argument, I’d say that the continual success of SF style fighting games indicate that people currently have no issue being asked to memorise then perform a combination of buttons for an action
Yeah Zelda’s lullaby is just a half circle twice, for example
A lot of songs are hadoukens and shoryukens actually (or slight variations)
But I agree a contemporary game is more likely to pop up a menu and have you pick the song you want to play.
Yea, gaming is a high cognitive load activity, where you have to effectively understand a number of mechanics, keep track of things, and quickly perform activities, so this isn't issue for most gamers probably. That's why I'm asking for opinions, wondering what others things etc.
the biggest time waster by far in the base game is the fact that owl's menu options are in different orders each time
There are certainly games which can be considered “high cognitive load activities”. I’m not sure the common consensus is that OOT is one of them.
i liked the songs for the most part, and they're mostly memorable enough that i could remember the melody and figure out the buttons from that even if i didnt memorize the exact buttons. which is something i think MM doesnt do as well lol
I would put dodungo before deku but I totally agree that Jabu is far last .
It’s made worse by the princess . What a prick .
Very good point
Developers were definitely having a laugh at us on that one
As a kid I knew multiple other kids who picked up an instrument in part because of wanting to learn Zelda OoT songs. It’s been interesting watching my 7 year old son (who has access to to other Zelda games and a huge game library) continually return to OoT to explore or just run around and for playing the music. He also has desires to learn the music on a real instrument
get that kid an ocarina
I think I remember Nintendo Power advertising actual ocarinas or some shit after OoT. Don't quote me on that
yea ive noticed myself just pulling out the ocarina and playing the lullaby or song of time randomly, not because i need to but just bc i feel like it
i think its a neat system for spells honestly, maybe a bit unintuitive for nowadays but its a cool way of handling it
yeah i remember when i played sax for school i figured out how to play song of storms on it lol
Clearly you were too cool for school. 😛
I did the same!
Also arguably my favorite Zelda song in the game, so I had to.
yeah that and gerudo valley are the standouts in terms of melodic compositions (i like some of the dungeon themes a lot too tho)
Song of Storms is my favorite "ocarina" song in the game, and Gerudo Valley is my favorite area song, so very much agreed
What no save point between ganondorf and ganon?
Fire Medallion got during toddler nap time, managed to make it to the Ice Cavern before she woke up. Hopefully can at least get water medallion and shadow medallion tonight!
Better tell her it’s bedtime soon
I forgot to save after beating ganons castle… so now that I finish the game if I wanna fight ganon again I have to beat all castle again :/
There was the ocarina controller
Where? I just had some cutscenes and an end screen I couldn't get past
I didn’t understand why Ganon drops are bombs.
I used Deku nuts on his tail. They finally had a use in the game after all
Water medallion and Shadow medallion collected, still on pace to beat this one before the deadline.
Though I recall the Spirit medallion being a particularly long section...
That's because ||it's actually two dungeons. If you've noticed how the other four Temples all had a Fisher-Price equivalent, the Spirit Temple's kid dungeon is... itself.||
Well, that, and the Gerudo Valley is annoying yeah
You can get it. I just finished up Live a live in a week of playing.
I'm on course to beat Live a Live in... significantly less than a week I guess
I just cleared schoolwork off my plate until the 1st, and I'm on my 7th story arc
(I've got relatively brief appointments both Monday and Tuesday and have to do grocery shopping Tuesday but eh)
Gonna train me some disciples and shit
I'm not doing anything tomorrow except resting and Live A Live
OK and that one appointment. fuck
that reminds me, gotta load up 3D print files
Does it just freeze it or it actually hurt it ?
Oh geez I can't remember. I think he acted like it hurt him same as if I got a sword swipe in
deku nuts are good actually! they make a lot of enemies really easy and theyre pretty common pickups so u can spam them without worrying too much
They’re good against those skeletons with shields
yeah they work against a lot of the stronger enemies. also they are great against the bats, they knock them to the floor
theyre good against most of the enemies in jabu jabu too before u get the boomerang
like yeah boomerang and hookshot stun too but those can be hard to hit with sometimes and they're slower
ive become a believer in them since doing a little randomizer and having to do some areas swordless lol
Not sure why on that one
Navi can withstand the fans in the spirit or shadow temple but breath is just too much
okay that was annoying as hell, but once you get the pattern it's easy
oh shit
badass!
Just got the hookshot, this is definitely coming down to the 11th hour
Glad to get this one off my backlog.
And I do not recommend just playing this for the whole weekend. Makes a man bit funny.
Played the most of the game 3D turned to the max, Ganondorf's nose has never been pointier. 
I should try it in 3D
I don't know your free time availability but oof that's not much!
Before 5pm Pacific standard time tomorrow. Per the new rule.
Good luck
Spirit medallion obtained! Now to go beat Ganon.
You got this.
Already at the boss door
The final boss went surprisingly fast.
It felt very copy and paste from Mario 64 to me.
I was having a nice morning until you pointed that out.
And done, just in the nick of time. Still an absolute banger of a game!
Ship of Harkinian made this one feel like I remember when I played as a kid. I know the vanilla game isn't as good as I remember, it's an earlier 3D game of course. But the improvements made in SoH really heightened the experience revisiting this one. Great fun.
the gyro aim is so good
except when im on a bus and it keeps jolting around and i keep missing the goddamn skulltula god damn it
I kinda wished I'd played the 3DS port, as I never got around to that version, but SoH as an overall experience was incredible and I'm glad I went that route.
Congrats!! 🎉 🙂
Thanks! Now to wait for Ship of Harkinian for Majora's Mask before replaying that one.
it was fun replaying this and reading over 4200 messages. thanks everyone!
Same, had a blast!
I think I actually read them all, except those that were all cover in spoiler tag . Too lazy to open them
It was an honor boys
17 more mins
In case someone is fighting ganondorf as we speak
?
Until midnight, deadline for completing GotM games I assume.
Deadline is 8pm Eastern on the last day of the month, not midnight Pacific
Ah
Anyone playing this for January?
At least one person is https://discord.com/channels/741895796315914271/1323905197465927750
Oh awesome, thank you, I didn’t see that thread
You have to seek out threads on discord. They’re a pain.
Are you doing it for this month? Sadly it didn’t win goty
Oh god you’re right lol I thought this was ALTTP guys, sorry hahahah
No worries! Just wanted to save you if not ha
I am infact doing this as a GotM for January as I didn't finish my OG N64 playthrough and decided to restart with SoH
SoH
Best way to play
does playing 3ds version count for gotm completion?
Yes
Android device, Windows or OG Hardware?
Either of the former I'd highly HIGHLY suggest Ship of Harkinian. Absolutely the only way I can play it these days.
og hardware
Ship of Harkinian because 22fps on N64 just hurts.
Honestly I've played it so much that I've actually left it on default fps. But I also use glitches that require certain frames, which become very difficult on 60 fps, lol
i might actually finish this game now lol
Been 100%ing for the first time
Just finished the first dungeon as adult Link
Game feels a lot longer going for everything
Probably won’t ever fully complete again tbh
Starting here
I was wondering if this was the best place to chat or the Flashback thread