#unofficial-setup-help
1 messages · Page 4 of 1
Idk anymore tbh
I’ve even asked questions on Windows support discord for Windows related stuff. To see if i missed something
I’m hoping that someone on the dev team or someone with the dev kit may read this and be able to answer a question. In the patch notes for version 313.37 it says “prevented players from being able to level tames past the server-specific level clamp.” Nowhere in the server config settings or anywhere on the internet is this a defined variable. Obviously it exists. Can someone please give an ini line that can set the clamp as it is on official servers? Thanks.
DestroyTamesOverLevelClamp
The ARK: Survival Evolved dedicated server has a wide variety of configuration options that control its behavior and adjust many aspects of the game.
What I’m referring to is the variable for clamp level itself. Or does making that true automatically set the clamp at the official levels?
Default is 0 ie no clamp
I think we’re still not on the same page. “Server-specific level clamp” implies there is a variable where you can set the actual level of the clamp. Unless it’s hard coded on/off at level 450 and it’s not really server specific
yes, which is the setting i sent
It would be the DestroyTamesOverLevelClamp set to 449 I believe
^
^
DestroyTamesOverLevelClamp=449 (deposited points) -> cap of 450 for all creatures and 500 for x-/r-/dinopithecus/gen1/gen2
that's the variable/setting the patch note is talking about.
So it’s just poor wording in the patch notes then? “Server-specific” and the statement that official servers have it set to 449 implies that it can be set to something else. I apologize if I’m making that more complicated than it is.
you can set it to any number lol
well, DestroyTamesOverLevelClamp is server-specific as a server setting. 449 is the official value, you can set it to whatever you want.
literally every config is server specific
that's the idea of configs, you can config your server how you specifically want
I guess you could stretch the definition a little if you use the dynamic config file but thats it
the cap is whatever number you set it to. with genesis and dinopithecus being +50 of that cap
Understood. Source of confusion is that config line existed since 255.0, so I thought it was something added in patch 313.37, not changed to both set the destroy level and prevent people from leveling it up in the first place
I apologize for my confusion
nah, 313.37 only made it impossible to level the creature up further
before that, you could've levelled the dino up and it'd be gone next restart
Yeah that’s exactly what I wanted to prevent
Didn’t realize they are one in the same
Thanks for the help.
idk if this is the right place to ask this but if im trying to do crossplay from steam Ark and Xbox ark how would i do that?
you can’t
the only crossplay between Xbox and pc is the Microsoft store version
dang i bought it for steam and xbox not microsoft store
rip
wait if i own it on xbox cant i log into the microsoft store and download it on my pc from there?
if you log into the same Xbox account, yes
oh how would i do that, is there a way to put in my xbox account info because i put in my gmail but its still saying ark is full price
is that the email your Xbox account uses?
yes
no idea then
wait im a idiot we will see
I apologise I am not fully versed on your situation what happened and what are you trying to do now?
trying to log into microsoft on my computer to download ark since i have it on the xbox
if you log into the same xbox account you should have it 
do you have it via gamepass?
try the xbox app btw. the Microsoft store sometimes has issues 
Anyone got an issue where you're in one spot but when you relog, you end up in another spot altogether? Hard to explain. Happens a lot to me. For me, I'm playing normally but can't interact with anything, but when I relog, I end up in a whole different spot. I have my base on a cliff so when that bug happens, I end uup falling off the cliff sometimes and die
is there any fibercraft IPs u guys know that dont have 10 players?
@floral warren I've uninstalled ark, soon ill install it again and try. If there was ANY corrupted file or something like that, then it should be gone. Then i feel like that should work?! After i'll follow a video editing the game and gameusersettings, to see if im doing something wrong
Oh, and also when i edit the files, and save them. Do they need to be Read only or not?
hello
NOT read only because RO prevents editing
yeye. but AFTER editing them
Leave them editable
Kay
I swear if this doesnt... then im fr fr clueless. then i have literally tried everything
Try put a random new file in the folder and see how that goes
i gotta downaload ark first, and try to see if it works
is there something like listPlayers that would also tell me if some player is waiting to join but doesn't have a survior yet? it works if joinnig with existing one, but if you connect first time, you don't appear in the list right away and if server is in slomo 0.0000000001 the page to setup survior doesn't even appear
@nova pebble #735196277221883964
@olive talon thank you
How to make a server or like how do I play with friends
WELCOME!!! This is the ULTIMATE & FINAL Server Guide I will be creating, as I think there is not much else to be said. This is a culmination of all of my server knowledge that I've gained over the past 6 years, in a single (very in-depth and long) video! Timestamps are below. I hope they help :)
Introduction: 0:00
Requirements: 0:51
Downloading...
Is it possible to have different settings on maps in a cluster? Ie one pvp server, one orp pvp server, one with uploads blocked, one with lower rates, etc?
Is there something similar for steam servers? Especially regarding plugins
that is for steam servers?
Oh sorry I saw the epic games emblem on the preview
i mean it literally uses SteamCMD and has the steam logo on the thumbnail lol
In fact i gather that even epic servers still use steam for hosting
Just the client has no mods
yes, just a setting to change to epic or both.
Do you guys know about if it's possible to have wildly different settings on clustered maps?
You can, it'll just be tricky for transferring characters/dinos/stacked items, so I'd recommend against the transfers.
Thanks
as long as stacks and dino/player levels are the same it should be fine 
@quartz nova
Cheers!
Even levels are kinda flexible
.......the comment was literally only if they were changed.
I was saying that as long as those were the same its fine
there are a lot more settings then just stacks and levels 🤷
Obviously.
I wanted to play ark:se with my friend. We both have free Epic Games Store version.
We wanted to play on non-dedicated server, but we cannot connect together.
How to setup non-dedicated server so we can play on it .
Thanks for help 🙂
@outer widget #735196255483068497 for lfg.
You're better off creating dedicated
WELCOME!!! This is the ULTIMATE & FINAL Server Guide I will be creating, as I think there is not much else to be said. This is a culmination of all of my server knowledge that I've gained over the past 6 years, in a single (very in-depth and long) video! Timestamps are below. I hope they help :)
Introduction: 0:00
Requirements: 0:51
Downloading...
@floral warren Are u here?
gimme a few min
K
So Ark if fully fresh downloaded now. I havent made any changes to any file/folder. Shouldi open the game, edit setttings and enter a singleplayer and then quit Ark, to see if the settings stays? Or should i edit the Game.ini file and GameUserSettings.ini file, and then launch the game, and see if the changes have applied to ark.
Edit some things in file first, then edit ingame, you can test both like that
Okay, ill start with the file just adding taming speed
Bro what
After uninstalling the game, it rembered the changes i made before hand
huh
Should i just try and run it?
No problem, glad it's finally fixed!
We're running a small cluster. When we upload items to data the timer is 2 seconds and then it disappears. When we transfer maps all inventory is deleted. Game file settings look correct; upload is enabled and upload timer is set in seconds for all arguments. We had it at the default 84600 sec and we get the same result when increasing. We tried up to 12000000. Setting at zero, which should remove the timer completely, gave the same results, as well. Anyone know what might be happening?
go to server advertisement channel, you can only see it if you have a role #role-assignment
Does anyone here have a list of passive generating dinos on Kraken's better dinos???
Answered in #general.
How to remove the squares that are shown in place of letters and symbols?
What host are you using?
Hi all... Just a questioni: how can i have a log of my game on official for put It on my server? Because I've Just buy one and I dont want to lose my two years of playing Ark 😅 Thanks in advance ~
You can spawn things in with commands + recreate your character and thats it
I'm curious has anyone figured out how to do a steam/epic/stadia cross play server and privately host it? Or am I just not being smart by trying to do it inside a docker container?
We're not using a service. Our own servers
WELCOME!!! This is the ULTIMATE & FINAL Server Guide I will be creating, as I think there is not much else to be said. This is a culmination of all of my server knowledge that I've gained over the past 6 years, in a single (very in-depth and long) video! Timestamps are below. I hope they help :)
Introduction: 0:00
Requirements: 0:51
Downloading...
Rules out hosting service bs at least. Do you use ASM/
Yea, I didn't build it out, but from what I can tell it's all setup correctyl
it overrides manual ini edits unless you specifically disable it from doing so.
hmm, let me check on that. thank you. I'll reply if that's the issue
hey i need help on fixes this message while trying to join an unofficial server
it said "you have been kicked by battleye. Reason client not responding"
guys random question but how do i get a power Stone ? XD
i am so lost how to get it XD
"power stone"?
is that from a mod?
are you talking about artifacts?
or rock elementals?
or something else?
metal?
How to add a mod without it wiping all existing tribes and stuff on the map?
if any mod is wiping data, it's a dodgy mod
or more likely, correlation rather than causation. like corruption or a bad shutdown at the same time you've added it
been adding and removing dozens of mods on a 4 years old savefile, not once has a mod wiped my data.
ah it was solo farm mod
What’s the difference between a plug-in and a mod?
Hey guys. Sorry if this comes off as advertising (feel free to delete if its not allowed)
But I own a hosting company and we are about to expand into ark and I am looking for suggestions on things an average ark server owner finds time consuming/tedious when running a server.
I am mainly looking for "easy config" suggestions which is a page we have on all our games that lets you run quick actions and access the most commonly tweaked server settings to get your server up and running if you are new to hosting.
Could you guys send me some of the most commonly tweaked settings such as Enabling crosshair for example or changing the mode from PVP to PVE. Feel free to DM me for an example of the pages I am talking about since I can't send images here. Thanks 😁
Most breeding related settings (imprint quality- as opposed to imprint amount, because the settings are often mixed up and people accidentally superboost their dinos- and imprint decay- are exceptions), harvesting, taming, pve/pvp mode, always allowing structure pickup + pickup hold delay, speed levelling flyers, global stack size multiplier, decay timers off the top of my head
tbh that's kinda 'settings i consider important to change' so that might be a good baseline too
A lot of them are in the form that you find them on the singleplayer UI (to make it accessible for console people) but hopefully it's not too hard to connect them to the actual line with https://ark.wiki.gg/wiki/Server_configuration, but if you have any questions you're welcome to ping
Oh, and activeevent but the amount that that config actually works varies wildly depending on the event
Is it possible to download ark mods without the game?
Thanks a lot. Those are really useful. Mind if I DM you in the future if I am struggling to find/understand a specific setting?
My DMs are off most of the time, but i'll respond to any pings
If they happen to be open, you're welcome to, but don't count on it
@floral warren can real deathworms be made to spawn on other maps? Xbox ark, no mods 🙂
And along with that, could alphas spawn?
Depends on if they're loaded. Though xbox also has additional restrictions to PC (things like reapers can't even be spawned with full bp path) that im not as sure on, @severe island might know
But,
'if you can spawn it with classname only', yes
'if you can't spawn it with full bp', no
'if you can only spawn it with full bp', no
cheat summon Deathworm_Character_BP_C
^ this one, actually?
I use beacon for my edits. Was just thinking it would be cool to add them to the volcano on my pvp map. But on pve Scorched I have the alphas super resistant and damaging and include a nice loot pool as their drop.
Yeah thats a normal worm
Doesn't matter what you use to write the ini, ini is ini
Time for experiments
ok, it spawns on fjordur with cheat summon Deathworm_Character_BP_C
ooouuu... spawns with cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/Deathworm_Character_BP.Deathworm_Character_BP'" 500 0 0 35 too
time to edit the ini 🙂
alpha does not spawn with cheat summon MegaDeathworm_Character_BP_C
Can someone give me the code for custom drops the once I found didn't work unless I did it wrong
@opaque island create a lfg in #735196277221883964 or have a search through #800537680784916501
Hey so sorry to interrupt, I wanted to ask. Ever since you taught me how to make a server manually (with SteamCMD) etc. I'm having a hard time myself when it comes to making my char an admin. I say enablecheats then the password, or admin then the command, but it never works. Is there a script I should use?
You need to not have quotes around the password iirc
I know im always confused abt that
Anyone else’s servers continuously crashing after this latest patch
Send crash message
I've heard that auction house when trying to set a dino auction crashes after the update but without your crash message it's hard to know if thats the issue
Once I get access to it, I will
Guys I have a player who due to some rollback weirdness is the personal owner of dinos/structures but the tribe he is in somehow doesn't have ownership of them, wat do?
nvm, solved that by having them disband their tribe
Next one: If Nitrado moved my server onto new hardware, and used the last full backup (not the 15 minute ones that have like tribe.gz.tar etc) is there any way to recover logs or something to recover dinos a player lost during the rollback?
guys isn't it against CoC for someone to pay for an in game item even on an unofficail server?
like dono kits and stuff
No, unofficial servers have their own rules as they are not part of the Official Network.
"This list is not exhaustive but represents clear guidelines for players to adhere to when playing on our Official Network. "
ohh
That would literally end 95% of clusters
technically being allowed doesn't make it any nicer to play on though
True. I prefer people just put toward run time and not want rewards.
Clusters aren't cheap to run.
yeah it's a shame. shops feel.. bleh, but server can't run off nothing
I like player run shops. Using in game currency to trade for Dinos and gear.
Ah yeah I do mean real money shops specifically here
Trading and bartering is fun
But i find currencies more boring in general
I've never enjoyed any unofficials with actual money.
Sadly, people come to unofficial and have no idea it costs money to run it. Like they think its paid for by wildcard or something.
i played on a pvp server where you could buy dinos once. some spawns were disabled so only sources of eg organic poly was through buying the dinos..
'You mean you have to pay for the game AND the servers?'
At least on steam the server software is free
you can even play on the same pc you're hosting from
but xbox doesn't have that luxury
That's nice
Yeah, God forbid you don't have every map
Or random joins and wants you to bump up the map for more ram then calls you a crap owner cause you won't
xbox isn't as bad as playstation
xbox can host on xbox or PC through the game and you get both at the same time. still need 2 devices tho.
😐 yeah if they want a bigger map they can go and rent it themself lol
I gave them the price and the boost code. Said knock yourself out.
wdym by that
if you did enablecheats "password" that wont work
so how do I do it
also I didnt do it with quotes
Do we know if unofficial is vulnerable to what official* is going through right now?
Yes, it is, unfortunately. They're working on the official patch and then owners of unofficials can update/rollback servers if needed.
Thank you so much! That's what I needed to know, appreciate you
I just pinged my group and shut them down for the night
Same, doing now 💜 Thank you for the super fast response!!!! xoxo
Like I said elsewhere... if my daughter's fjordhawks get wiped, she'll disown me.
As stated in #announcements as well as the pinned messages in #general , Wildcard are working on a fix. Once they are done working on the official patch and have sent the update through certification, owners of unofficials can update and rollback servers if needed.
Yep, thank you so much for that too -- I'll do some more back reading. I was uncertain if it would work the same for unofficial as I was just getting wind of the issue in the first place, so I'm glad I asked so we could stop the servers before anything else drastic was needed! Hope the night stays quiet for you! 😊 💜
Have you been putting ‘cheat’ before the commands?
does someone plays on EPIC GAMES? 😄 there is still not patch update! 😄 I am unable to play on my favourite unofficial servers! 😄 bloody hell
Alright so I now have 32gb of ram & we cut down on mods yet there's still the texture not loading issue, I'm unsure of what to do from here, I've uninstalled & reinstalled nothing seems to work?
I have a question! where are the files that sets up graphic settings, when starting up Ark
Is there a mod which allows me to edit the stats of certain gear?
So I personally hate having chances in games, where for example and ascendant chestpiece can absolutely suck and also be god-tier. I want to be able to basically make it a set value. An ascendant flak chestpiece will have this much armor and this much durability. Is this possible with mods?
for steam you have to add it to your startup parameters
It'd be great if I can have different possibilities/sets, so flak chestpiece 1 has this much stats and flak chestpiece 2 of the same rarity has different set stats (1 for example favors durability, while 2 favors armor)
www(dot)usebeacon(dot)app
highly customizable ini files. from loot crates to beaver dams. it may not be exactly what your after but ... it might be close.
I'm checking their website right now, this seems.. Interesting
a) that's just ini, not specific to beacon
b) thats just changing drops (so nothing at all)
maybe I misunderstood what they were asking.
they want a set value based on the tier
but afaik the tier just alters the chances of how its stats will roll
Beacon app link is in the pins too (just for next time so you don't have to worry about the link)
I'll re-explain in a clearer way, sorry
i can check in the kit what's accessible to mods
automod is a bully
I know, that's why I added the pin 
So imagine you have a primitive flak chestpiece, every primitive chestpiece you make will have the same exact armor and durability. This isn't the case with the other tiers (Journeyman, Mastercraft, Ascendent, etc). I wanna change that, I want every ascendant flask chestpiece to have the same amount of armor and durability so that they are all identical. hope that clears up what I meant
primitive actually can have different values (ever gotten a phioma saddle in a drop?)
but yeah base crafted stuff always has the same value assuming no crafting skill
Yup
ill check for you after im done testing some stuff (will also have to wait for adk to load)
dedi server doesn't like booting if adk is open at the same time 😐
Okay thanks. I'll try to search for any mods that allows this, Thanks again.
because a lot of stuff is locked to C++, likely gear stat value rolling is too. but there might be values that mods can edit
Also why are there like 50 discontinued stack mods???
Because people want to be able to choose their own stack sizes, and ini to do exactly that didnt exist at the time
stack mods are all but obsolete now unless you're willing to trade compatibility, cleanliness and choice for not having a very high weight stat if you want 10,000 stone to weigh nothing
Oh
literally all they do that stack ini can't is change the weight for specific items
but is that really worth bugs, lower compatibility (used to not be able to tame astrodelphis with stack mod element), and losing all your items if you decide you don't like it one day? (servers couldnt remove their stack mods to make astrodelphis tameable)
Now that you mention it, my friends said they had to rebuild all their ss crafting stations for it work with the stacks mod
seen several people say they can't craft sparkpowder or anything with wood too
Tell them to try removing the stack mod and voila it works
Okay cool, so beacon allows me to set a limit to each of the 8 stats for items in the game. This might help me later on
vanilla ini* does
The ARK: Survival Evolved dedicated server has a wide variety of configuration options that control its behavior and adjust many aspects of the game.
beacon does not magically make the game do stuff, it just writes ini lines
It does but in a more user friendly way i guess
im being nitpicky, it just annoys me to no end when people credit ark config sytems to beacon
I just like beacon for the auto creating lines and the user friendly stuff, personally
Well that is wrong to do, I agree. But I think beacon should be considered a way for people to edit ini files comfortably without being overwhelmed by strings of code most people don't really understand
I get why people like it, even if I dislike (most) of it myself
What really annoys me is people who genuinely think that these config changes are 100%, completely a beacon thing. like as though you're stuck on official rates without beacon. or beacon makes it possible to remove spawns, etc
hence why it's nitpickiness on my behalf. the phrasing matters
I haven't used beacon myself but how much of the final result does it show?
like does it show how the final ini text file will look
It's never been a beacon only thing, but it does make it easier for newer people or just ones (like me) that are forgetful about lines of code.
Yeah it does.
I always prefer writing it out myself, though I can understand the appeal with generators
yeah that's not what i was talking about
Oh ignore me then, sorry. I misread/misunderstood.
that comes down to personal preference although i do have an essay on the many reasons i dislike it, all i was pointing out here is my annoyance specifically with this
No one wants to write drops by hand, not even me, I get that
though I generally advise against beacon since it makes it harder for people who know ini but don't use beacon to troubleshoot
Well yeah, beacon is just a tool to make ini files easier to edit for newer players. But they should understand that stuff you can do with beacon can be done exactly the same without it
But drops being editable is not beacon magic that only exists because of beacon, it exists because Ark has configs for us that beacon just happens to generate
let's face it, editing ini for drops is a pain regardless of what you use
it's not a mod or a plugin, it doesn't add code to the game. just spits out a text file in the format ark reads for the INI it is set up tor ead
Yep this ^
yeah a lot of times the issue with code has been 'beacon did a weird' and no ones going to pick that up unless they're actually aware of what beacon's spitting out should look like
like crafting costs for modded items ending up under mod headers in GUS....
Well I'll use beacon to try and get what I want since it just makes it easier for me, personally.
I usually copy the file and place it myself instead of having beacon add it, since I do know where most goes (and gportal ftp doesn't work anyway)
i like being able to ctrl+f to the option i want and knowing what the game is actually reading, but it's preference
I just like knowing how to write the code by hand, it's satisfying to be able to do it
It all comes down to preference, As long as the result is the same it doesn't matter how you do it (Before someone tells me a weird example to prove me wrong, I mean this only applies to editing ini files for ark)
time to get a weird example from beacon to prove you wrong
some code is complex and daunting that i definitely understand wanting a UI to write it for you. things like 'literally just change 'false' to 'true' though, i feel like is good for people to know how to do
the other thing is tedious tasks like whitelisting all engrams or writing player levels, i get that too
Yeah, I'm just gonna be blunt, I'm just too lazy to go through the trouble of of opening files and editing and checking and all that when I can have it much easier. I'm not against people who do it themselves and I actually support it. Just too lazy for it :)
That's kinda what you do with direct editing too except instead of 'open file' it's 'open program' tbh
yeah I was gonna ask
isn't it about as much effort opening beacon anyway
with simpler things like adding crafting recipes or changing a true to a false at least
i find files easier to navigate since i can ctrl f to whatever im looking for- but i generally know exactly what im looking for, and that only comes with too much time spent editing ini lol
I think we could go back and forth in this and we'll never get to a real answer lol
Even crafting recipies I get tbh
it's mainly spawns that get complicated for me, with the format
it's not nearly as.. complex as spawns, but it's more codey than 'change one number'
drops I've never tried, though I wanted too
just way too lazy
hence why I questioned this, because I find it hard to believe anyone would be even lazier than me
fuck drops lol
..and if something goes wrong with it (and there are a few errors in it).. i dont know how to fix it. :|
that's when a code reader/beacon can come in handy
I do use datapack generators in mc even for simpler shit, to check for errors sometimes
though I normally hate doing that
but when it doesn't work for the 5th time, you just can't look for the missing comma by yourself
Well yeah drops are the only thing i'd use it for
but when there's an error i don't know how to fix it.
cuz ive gotten a ui to spit out 'something' instead of learning how to do it myself
and that's pretty frustrating. i don't know what my game is doing (wrong).
My unofficial hosted server has reapers that sometime show up invisible. Based on reports it seems tied to when they burrow as a tamed basilisk also did it when it came up from the ground. Anyone else have this issue and/or a fix? Thanks.
issue is downright ancient and i've never seen a fix. you can see them under the mesh with K and that's the closest i know of. Potentially charge shows their particles but i dont remember
Is there a way yet to reset breeding timers?
so whats the deal with this character exploit? is it being fixed
my tribe got screwed on our dedi so just waiting for the patch and server roll back
pin in #general if you mean that issue.
the 'xbox folks you will have an update very soon' 24 hours ago?
that was just a few minutes ago...
ah okay nvm ahah
I can't find any server on xbox/pc. Did u guys manage to get on?
@zealous aurora Are unofficial servers okay to be online or advised to remain offline? Are they safe currently or should stay offline for precaution until Friday?
I’m pretty sure it’s for the best if big unofficial servers stay down till Friday
I haven't heard anything saying unofficials arent safe, but I would probably advise to use your best judgment. If you feel your server is at risk then taking it down until the patch is implemented would not be a bad idea
Now that you mention it I also haven’t seen anything about spoofing on unofficial servers
@low scroll its bad on unoffical
Damn Alr I never really heard about it on unofficial
every big tribe on our cluster has been spoofed
You can do it on unoffi
@drowsy junco #800537627752398899 .
How could you
I was so close

Hi everyone. I am running my own server for the family by my server pc crached and need to use another pc. How do I copy or move my server over to the "new" pc?
copy the server folder, or download it again and copy the ShooterGame/Saved folder (which has save files + configs) over. re-do port forwarding and such.
(cc: @floral warren you're prolly gonna be clearer long-term)
that is, assuming you're running a dedicated server, i.e. standalone without the client.
if you're running it within the game, copy the Saved folder from your game install onto the new pc.
Just to be clear.... you say I should copy the "Servers" folder and paste that into the "new" ASM Servers Folder?
oof did my message get deleted by a bot?
Yes, the fandom link is not the official wiki, so it gets automatically removed.
Cheers
The official^
Is there an easy way to see what settings an ark server has? I wanna mess around with setting stuff up in the files and I wanna see if they have applied but I can't seem to figure that bit out
does anyone know a PvE cluster with the stacking mod and not too high changes to taming exp and all those things
Taming speed is the easiest to check. Set to 100 and see if you can tame a para with one azulberry
is there no way to check other settings though without actually going ingame and comparing the difference manually?
Well if it's set in the INI, then it either works, or it's not been set correctly
But there is no way to see if it hasn't been set correctly without testing ingame?
Nope
RIP
What did you have in mind?
Well I mainly wanted to test what settings could go in Game.ini, what could go in gameserversettings and what could go in both
so I was hoping there would be a page in ark or some website that I can use to see if those settings have applied
then I would be able to figure out the best file to put them in
The ARK: Survival Evolved dedicated server has a wide variety of configuration options that control its behavior and adjust many aspects of the game.
Settings go in one or the other
There's only a couple that don't have their config file listed, @severe island do you have data on them?
Formatting is generally very simple at least.
X value goes in EITHER GUS or Game. Must be under the correct header with no empty lines. In GUS, header is [serversettings]. Game is [/script/shootergame.shootergamemode]. Mod configs go under the mod header in GUS. Vanilla configs targeting mod items/dinos (eg NPCReplacements on a mod dino) still go in the proper file for if it was targeting something vanilla. Can't have double entries for normal configs. Some configs are repeatable so long as they're not targeting the same 'thing' ie multiple ConfigAddNPCSpawnEntriesContainer are fine unless two are trying to add to the same container
i'm very much not in context
They want to know what option goes in what file, and a couple of the configs listed on wiki don't have the file listed
like there's a bunch in the 'genesis' section instead of Game/GUS
meet the concept of subsections
I have a question. I have a server and a singleplayer where I use the same character. I recently put all my dino's in the obelisk so I can have them both on my singlepayer and server. If I load in a backup for my server do the dino's stay in the obelisk?
i can't see a standalone genesis section, it lives under Game.ini.
the distinction is not clear
Comparing Forjdur to Game.ini the header text is slightly bolder, but you can't really compare that easily scrolling a long list. indenting the table would make it clearer.
Honestly even this looks like a subsection with the different colours, more than genesis does
Running the island and high level dinos seem almost non existent most times, is there a way to tweak the config to increase higher level spawns more often?
only be rewriting all spawns with ini
but how would you tweak levels to be higher?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
use that
Yeah just cut off the top bit and copy into game.ini
right wow...ok, I gotta check this out.. it still keeps the level ranges the same tho right, max 150, lvls by 5s, etc?
just boosts higher levels? this is great if so
best to host on your own pc if you don't want it running constantly or intend to have a large playerbase
you can skip the bit about clustering
leave it running...get ASM and use it to build your server..easiest way imo
ark server manager, its a gui method of install/config
probably good enough, for a small server
not sure what the requirements are, but its not huge
is that google cloud?
or is that a game hoster
problem with hosting companies is that you will not be getting your own resources, you will be sharing with tons of everyone else, oversubscribed
so lagging isnt uncommon due to that
Ark is laggy now and then on it's own
I assume he means more than typical
My server is in my home lan and I still have lag now and then
but not having dedicated resources will absolutely make it worse
you can get dedicated resources, but you will pay for them too.
ive thought about hosting servers for people for a price on my home server...but meh..seems like work
Sounds like to much work, running a cluster for myself is enough work lol
IKR
I'm going to attempt to dockerize the server in a windows docker
this weekend
I run mine in linux
anyone ever attempted it? I would use linux, but I need arkapi.. ark isnt the same without arkapi
dont get hooked on arkapi
And have a Ansible script for shutting down the hole cluster, updating it and restarting
LOL thats great...
I'm an ansible guy too
I love it...
I was thinking all the different ways I could dockerize this and use ansible
I made a python bot that reads the log file and pulls info from the steam query port to show things in discord
So never looked to see what arkapi offered
yah thats nice, i plan for all that as my coding skills increase..
im fairly new, im a server/network guy but I'm trying to make my mark in devops
Most of the code I used was from the valheim bot I made that also reads log file and uses a2s (steam query port)
I just finished fully re-writing my ansible playbook, and dockerizing it to fully automate upgrades of the devices I manage..its sooo nice..took months of upgrades down to a couple weeks
My ark one uses rcon to get the logs and do some other things
Is there any way to change the refining speed or yield? Any files I can alter at all or are mods the only choice here?
Valheim don't have rcon so had to read log from disk with that ine
yah thats sweet
good stuff, and ideas ive bene playing with exactly..taking log data, insert it into mysql db for reference, etc..
Nice I have a script for updating my VMs and an other box that has no VMs on it
Yup I have MySQL db as back end
arkapi allows you to write C++ code that hooks directly into the game process via an API layer that sits on top of the game daemon..but it requires windows bloat to function
so you can literally write code for stuff directly into the game memory
Stores server info, and players play time in the servers and how many times they died lmao
for me, the most important part is cross-cluster chat integration.. I have 8 maps, and all the chats are integrated and accessible through discord
I don't know C++
so you can chat into the game
me neither..but theres tons of plugins free and pay
My bot can see the chats but does nothing with them
And with rcon I could make it send chats to the server but it don't lol
yah, and theres a long history of multiple people attempting cross chat bots using rcon, but its unrelianble and flaky
so now the one most popular Kal's cross chat works great and almost entirely relies on sql for its data
yah, so like i said..the earlier versions of cross chats tried to use rcon, but it wasnt reliable, likely still idnt
isnt..
if it works, cool..but often times it flakes out and doesnt work as expected
I have 5 maps right now but it's a private server with 7 users and we all on the same map 98% of the time
so the new approach is to pull the data straigt from game hooks and push to sql, then have the bots pull from there rather than rcon
so far as I know, Kal's Cross Chat is the only good working solution..and man, it works great..
as long as you dont have 20 users, then you gotta pay LOL
per physical machine..and i have 8..soo
We normally all in a discord chat when we play so we don't use the game chat often, one of the reasons my bot does nothing with it when it does see some
right..
I have two 25x speed type servers, and a full cluster of 5x storyline arks for content..so its what ever people feel like in the moment
Mine all run on the same physical machine technically, each map is in its own vm
ive done that, tons of OS overheard tho if you got a lot of maps
whichis why i want to try docker
On windows yes
virtualization without all the extra OS overhead
On Linux not as much
right
but, arkapi=(
what types of modules are you using with ansible for your automation? just local system type calls? or you doing anything cool outside of that?
I use Ubuntu server VMs running on a ESXi host for them
System stuff, just started using Ansible like a month ago
I do almost entirely F5 automation right now, so I do a mix of modules and URL calls
ahh yeah ok, ive been using it just over a year now..but im a novice coder...
Biggest script I have is one that installs ark in a new vm
yah, id hope to do all that in docker directly
im very curious how ark works inside of docker, if I can get it working at all..super excited to try.. im late to the party, but docker is revolutionary
I run something's in docker, never made my own docker image though
its pretty easy..there are bunch of how-to labs out there to get your hands dirty
Thought about making the ark bot into a docker, but I'm always playing with the code for it so a docker image would not work well right now
youd be surprised
Right now I just stop and start it for new code, as a docker I would have to remake the image first then redeploy it
if you use somthing like a repo manager, you can build the docker right alongside the code, then testing is just a matter of rebuilding the docker and running..but generally you'll want to get your code working first, then dockerize..
right
I change things almost every day on the bot 🤣🤣🤣
I took my playbooks for work , dockerzied them, in such a way that now anyone an fire off a job from a web console and no matter what server my playbook is on, it runs...the server doesnt even need ansible..just need docker..
its like a little self contained ansible application...
soo beautiful
Right now slowly converting it over to the new discord API and changing the commands over to slash commands
yah youre way ahead of me, doing cool stuff that im only dreaming up right now and likely will never follow through with LOL
but since I started in devops, ive been branching out and I want to apply some of that to my servers for learning purposes
My box that runs it right now has discord py 1.., test box to update the bot has discord py 2.. loaded so had to change things to even get it to run
its great that youd say youre using ansible, and thats exactly the route i want to go ..hah
I don't work in the it feild at all so it's all been fun learning
yeah thats pretty amazing that youre making use of ansible without an IT background
its easy...but easy for those already initiated imo
I have a dell poweredge R720 at home that has the ark cluster and a few VMs for just playing with things lol
I once had a full kubernetes cluster built out..multiple nodes, everything..
but then once it was all running i was like well...i dont have anything to run on it..so but it was cool
I did too and deleted it, didn't not like how much resources it was using
just for learning..hehe
I had it to play with it lmao
yah its amazing stuff... youre cutting edge without being cutting edge LOL
Now I just use portainer with docker and can run a lot more docker containers for less resources then the K3s cluster i had
I do it cuz if I don't I'll be obsolete one day..these kids are coming up in the world with skills I'm just now starting to wrap my brain around..
almost 50, been doing this 30 years, and feeling obsolete...sad..
I did it because I have the hardware to do it lmao, kind of a did it because I could thing lmao
sure
I did it because my boss said "Figure out what Kubernetes is, and how its different from openshift"
I'm an estimator for a HVAC/ plumbing company, don't need them skills for work 🤣🤣
turns out, theyre the same thing, just with orchistration and a hefty price tag
Yeah Kubernetes to me is not much different then a docker swarm
thats all it is
distributed dockers managed automagically based on sets of rules
give it a process, tell it to run it x number of times, with x amount of failure allowances, and scale up as needed, etc...otherwise, youre exactly right..its just docker..
I don't even use docker swarm, my VMs are on the same box so they all go down if the box needs a reboot anyway
Only thing I have 2 of running on 2 different boxes is my bind DNS server for my lan
I run my dockers for my network in Unraid
amazing software platform if you havent seen it
Yeah it is, and can control it in portainer
I have a freenaz box
Well truenas now lol
Unraid has virtualization built in...and its not raid...hence the name Unraid..haha
its a disk pooling technique designed by a storage engineer designed for average use without the weird raid rules...
got 10 drives of varying sizes? no problem...now its one big filesystem with a bunch of shares
The newest version of truenas has Kubernetes built in, I'm still on the version before that
I have a mix of 6, 8 and 12 tb drives in the same array with parity, its great...plus vms and docker interface...
Freenas uses a zfs file system for doing the pools
it still needs the drives to be the same size tho right
I have 8 2tb dives in mine with a 2 disk parity
asuming its still doing raid
Yes and no
If disk is larger it will only use the size of the smallest disk in the pool
right
thats typical of raid...wasting all that space
unraid is a whole new method, avoiding that altogether..
its not raid, but its raid-like...
Yeah I made the box years ago and still have space left so never changed it
And the poweredge server I have also has 8 2tb drives in it
The poweredge is hardware raid though
he added hardware passthrough too, so i actually run my gaming PC as unraid underneith, then my gaming PC is a VM with its own usb ports, video card, and nmve drive passed to the VM with physical access to the hardware...
Nice
then the NAS portion of the system is all local to my gaming pc
then i got all my bit torrents, media request portals, web sites, everything running in dockers ...all of it..100% dockers..
Think I can do hardware pass through with ESXi that the server is running l, never looked it to it though as it just runs Linux VMs and has no dedicated GPU
i used to wear dockers to work
yeah
ESXi supposedly does it, a coworker of mine got it working for his kids....he has a game streaming server he built
now i run ark cluster for xbox and trouble shoot yarn, signs, xmas decorations, and heavy equipment websites
oh, i still have a work, they just made me go home and do it instead
if i could make money off ark cluster id rather do that
but all it does is cost me money..LOL
oh, i only do that for the game. don't care about making anything on that.
as long as it mostly covers itself, i'm good
oh ok
if you're running xbox cluster, watch for those nitrado sales on runtime
just bank any financials you get from people to help with costs and buy all your time at 20 or 25% off
oh no, i run my own stuff
so I imported th configs, but Im seeing a bunch of errors like
Warning: Unknown property in NPCSpawnLimit: "Direwolf_Character_BP_C","Direwolf_Character_BP_C","Direwolf_Character_BP_C","Direwolf_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.000000),(NPCClassString="Stag_Character_BP_C","Stag_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.0000
Did I miss something?
copy/paste fail?
means the syntax in the original file is wrong
Can try and fix it if you know how spawn INI should be formatted
oh, so this is just an example? I thought this was a working config
but yah, i figured it was syntax and likely pasted poorly..
It's supposed to be working but i guess its not error free
I see
not mine, i just dont know any other source of it
Do you have these errors?
don't use it, i use a mod
Ok, cool.
and you probably don't want to re-write literal hundreds of spawn entries
thanks for all the help!
Yeah your best option is just to go through and try and patch any of the errors
I don't but if its a simple syntax issue it might be able to run a batch job of some kind to fix it
right, thats what I was going to do next, look at the specific errors
imo, beacon is really great for that kind of thing
yah, ive been toying with it , but even then you still need to touch everything by hand individually
i think i can pull this into beacon as is, ill check it out
beacon's support discord is pretty great too
yeah, it's like $15
but a lot of features are free. i just don't know the list. i needed it when i was dumped into owning a cluster 🙂
had like 0 prep time, 0 knowledge
oh yah i see $15 not too bad for the ability to template
even if its a pain in the ass to do all the work myself by hand, still better than trying to write the code
ok, so I think I see whats happened...extra () or duplicate lines or something..I imported this config into ASM and I can see where it has a field for the dino object, and some of them are right but others are like 5-6 repeating entries, you can tell its malformed
shouldb e able to go through here and just select the correct ones and save
erm..naw i dont think it imported correctly..
cuz bad syntax..
sucky
some spawns do have multiple dinos in one entry if thats what you mean
right , but some are duplicated in error
NPCsToSpawnStrings=("Stego_Character_BP_C","Stego_Character_BP_C"),
my guess is, in this instance there should be only one here..
the entries that got imported correctly only have one
but if there are multiples, they should be in different containers , or at least in their own config statement..not duplicated like this
looks like I can use ASM to fix it though..
no, that's not an error
that's multiple dinos in one entry
thats how you make multiple dinos spawn at once.
but thats the same dino twice
oh....hmm well that seems to be the part of the line ASM complains about...
fixed some and comparing errors now
figured it out.. ASM wants to manage the dino spawns using some sort of built in templating system...if you try to import your own spawn container configs outside of ASM, and ASM is set to manage spawns it will misinterpret your predefined settings and boot the server with all kinds of syntax errors..
If you want to import your own spawn overrides and you use ASM, it appears you must first disable ASM managment of spawn overrides
I expected ASM to read in the configs and just understand them...but it looks like ASM uses its own templating process that likely must follow its own template
I did that and all the errors went away..matches with how ASM seemed to mis-read the game.ini details
Good to know, thanks for updating me
Might save someone in the future with that issue some grief
yeah, for real..i havent fully tested it yet, but I will once its booted and will let you know
but so far looks right
omg wow, thanks..big difference so far on my first wild wipe..much nicer spread of levels im seeing on the transmitter now.
got something to slightly boost beacons and drops? the defaults suck, and all the replacements im finding are waay too OP..
On the transmitter?
yah
er, are you on steam?
yeah you have the xbox role lol
mods are the good solution
does this mod replace the dinos or otherwise mod them?
Nope
I tend to shy away from any mod dealing with dinos or spawns
works on vanilla and mod dinos alike, can be removed as you see fit, etc
bad experiences
Like what?
There are definitely some dodgy dino mods out there (and spawns, ahem simple spawners..)
meh i dunno off hjand, it was long ago and I just decided a long time ago dino mods just arent worth it
But there's a selection of high quality ones that will actually make some pretty damn difficult edits specifically to avoid remapping the dinos
was enough bad experiences to decide spawns and whatnot only via config
a bunch that remap eg griffins just to make them breedable.. yuck
meanwhile, Dino Fixes makes them breedable while the dino remains vanilla
Yeah that's respectable. im a spawn modder, but i still reckon config is better lmao
but im going back a long time here..its an old policy of mine, very well may be outdated
Honestly, it depends a lot on the specific mod
Some things have changed in modding making things that used to be.. bad, more lightly editable
A great example is wild coloursets. Used to be, you needed either a mod first in load order, or a mod that remapped every fucking dino to have more colours
sure, a lot has changed in just the few years that Iquit and came back...did you know you can enable flier points in config now? amazing!
But WC added an event dispatcher that allows a LOAD of values, including colourset, to be changed without all that mess
👍 Finally, classic fliers can fizzle out and stop causing messes for everyone.
tell me about it
I need to remove it from my servers since I realized its built in now
the amount of times someone has said 'i have a lot of X wyvern' and i can just jump to 'remove classic flyers' is sad
it really threw me for a loop when i discovered that you actually have to enable structure pick ups for S+ pickng up to work
that was wild
It's definitely an.. interesting choice having it off by default
yah, someone just informed me recently the 80,000 ice wyverns are due to classic fliers
and i was like SEE..DINOS MODS
even with mods that remap for speed flying there's better options tbh
was pretty funny, cuz dino mods are against my rules
Yeah CF is one bad apple that spoils.. well, honestly there's still a lot of bad apples but there are a few gems
Any dino mod by Myrmecoleon or Kraken will be high quality asf
someone told me to look at potion tables
Check out the extensive list of features- fully customisable- and not one dino remapped. None of em. Remove the mod? Everything remains intact
LOL..- Permanent vanilla liopleurodon (must be enabled via ini)
..but comparing it to most of the 'breedable x' mods, there's an absolute ocean of 'quick and easy' remaps that are valid reason to be cautious
I just tamed my first one yesterday...didnt notice a difference tho
Diplodocus
Neutral towards players/tames instead of "aggroing" and pushing them off cliffs without being provoked.
i like that
Yeah diplos just get fucking annoying when they wander into your breeding area and bump EVERYTHING out of your neat origination>.>
yah
tell me about it...very annoying
surprised it doesnt enable breeding of wyverns
that seems to be pretty popular
They’re breedable in vanilla
Cf wyverns, however, are not
right..i found that out
do you know if I remove CF will the existing fliers disappear?
tamed?
are there any downsides to removing it once its been used for awhile?
I only have it on two of my 8 servers..
Sorry my internet’s playing up, I’ll be dropping in and out a bit
You'll only have issue with ones that are in the Obelisk or Cryopods
there'll be less wild wyverns to choose from /j
As far as spawns go, I guess it's a similar but more subtle situation. Like with dino mods, some modders have been putting in the effort to work out more advanced ways to 'do spawns better'. Though in the case of spawns it's less about 'this is a lazy way to do X that's sub-optimal' (except using random replacements when they are not necessary), and more a case of.. the modder needs to know what spawns are and arent safe to do
great example is my current hell
the fucking Surface of aberration. Used to be, anything would overspawn to shit if you added to it. So mods started using random replacements to spawn dinos on it, but these have slight issues with compat, don't stack, and are generally less controlled
right, im fairly new to coding myself..differnet kind of coding, but I am totally going back and fixing my "wrong" ways
constantly lol
so some modders started trying to find a better way to make the Surface workable. And they did, and it was great.
..and then wildcard broke it, and i've spent weeks losing my shit over the ugliest hacks and most absurdly specific required conditions to get it to WORK NICELY.
finding new and better ways to work around dumb problems
what about arkapi? are there any opportunities with that to "fix" it?
Less 'dumb problems' and more 'better ways that require more effort'
Plugins cut singleplayer out
oh..do people do single player?
oh
I did single player until I realized there were unofficial servers..then i made my server..been working on that config ever since
then i found arkapi
I play private dedi if im looking to play MP, but servers feel janky to me
the rubberbanding, disconnecting, hitreg and delays on everything drive me absolutely insane
Since im perfectly happy playing alone most of the time, SP is the obvious choice for me
I never have those issues
but I host my server at home
to me,ark should be a living world..going even if im not
Hitreg is something i see a lot of people bothered by, the rest not so much. Maybe it's something you only notice if you're used to it not being there
That's what rates boosting is for, and I like shit not starving/getting Diplo'd off a cliff while im not there to handle it
LOL..
Here's an example of the jitter (it's even visible in the devkit). Top is SP, bottom is dedi
it's awful ingame when i'm being jittered around by trees 5 metres away from me 😐
Hi everyone. I am running my own server for the family but my server pc crached and need to use another pc. How do I copy or move my server over to the "new" pc?
copy paste files into it, set up networking again
We tried and it does not work
Describe what 'does not work' means.
We copied the files over and when you run ASM, none of my previous tabs (servers) where there?
does it work if you launch it from the bat file?
anyone else having trouble on unoffical servers non of them will pop up for me to join
Is it bad I only play on boosted servers
Did you just update your ark?
not to my knowledge no
right ok
More like 2 to 8 hours @gusty tree @untold talon . Been doing this dance for a few years now. Wildcard drops patch. People update. Patch goes to nitrado. Nitrado checks things out. Nitrado schedules updates. They aren't sitting there waiting for a patch.
ah crap
Sometimes it faster, but I haven't even gotten a ping from nitrado about my servers and it's been out for over an hour.
Just trying to set a more realistic expectation for you. Go do something else instead of waiting for ark updates to unofficial.
i appreciate that
Are all unofficial servers down rn?
unofficial servers have not yet received the latest patch
Ok. So now unofficial server is playable rn
Does anyone know if dedicated severs are being effected by the roll back? I run a dedicated server on our pc but play via xbox. Just curious what to expect when I’m able to check it out after windows update.
dedicated servers should be unaffected
Thank you very much :). I’m assuming we won’t be able to access the server until windows update is released though correct? Since the Xbox and windows versions will be different until both have been updated.
Why would they be rolled back?
You manage that. Roll back if you need to. Don't if you don't.
Unofficial/dedicated servers control their own rollbacks.
But yeah, until you get the update on everything, they won't match
Sorry. I’m new to the whole thing so I just wasn’t sure if what they were doing would effect the game as a whole or just official servers. We couldn’t log on our dedicated server because it says the clients don’t match which I’m assuming was because of the updates.
You're good. I'd love to try running a dedicated some day. Just have garbage internet.
Will my unofficial server owner be notified of this option? Or are you talking on a larger scale with third party hosting sites?
Unofficials are able to rollback servers whenever they want. If they do not need to then there is no point.
Thank you! I was able to play earlier, so maybe we got lucky.
We didn’t want to go through nitrado or anything like that when we had a perfectly good PC sitting upstairs hahaha. I wouldn’t say my internet is the best, especially since the PC is using wifi from across the house but the server runs pretty great minus a few lag spikes here and there but it’s usually just around gryphons which I’m pretty sure are just lag machines in general haha
It's specifically for the Microsoft versions of the game, so if you're on steam and the server was on steam, you would not be affected either way.
I’m on Xbox
You may have just gotten lucky then yep
My internet is my phone hotspot. 4g, 1 bar. 🤐
Fun times for me
RIP 🙏🙏🙏
But I can run a nitrado cluster with it, so I'm mostly good
Go to Wendy's for ark updates and all
That’s good at least! I played DayZ from a hotel once for like a week cuz work lmao
Hey guys, can someone help me creating a server...i'm new and i don't know how
In case you did not see, https://youtu.be/o1dcWkSzGd4
Or just ask what exactly you need to know and others can help.
the video is too old i have half of the things that he have
Video works great for everyone else it's been recommended to. What are you needing help with then?
yes... I don't have the ark dedicated server when i extract the file
can someone help me, my loading screen always gets stuck on the same step and wont load
How long have you left I
And what’s your modlist look like
play as dino 2
Not any more than most maps no mods. Standard 8 for hibernation 16 for prevented
And how long have you left it to load for
imam dm u a screenshot
Being frozen one one screen is just loading.
Ah, yeah that’s fucked
ik
whats pad
Play as dino
Is there an existing save or is it a new one
new one
See if you can load with no mods
If you can, check pins to fully reinstall PAD
If you can’t load even without mods, verify files
wdym verify files
Game and GameUserSettings
can i increase the number of max players from 4 to 6 in a non dedicated server?
Not that I’m aware of
is there a free server hosting to increase the player number?
and can i take my old progression in the current server i have and use it in that free server?
you can try hosting a dedicated server on your own computer if your ISP allows it and your computer can handle it. there's no free hosting services otherwise since hardware resources cost money.
my computer can but what do i click to make a server?
am not good at explaining stuff like this, perhaps https://ark.wiki.gg/wiki/Dedicated_server_setup will help, if not someone else will surely chime in.
windows will have to wait for the patch to come out to join any servers, no eta yet but it’s expected to come out today
😭
WELCOME!!! This is the ULTIMATE & FINAL Server Guide I will be creating, as I think there is not much else to be said. This is a culmination of all of my server knowledge that I've gained over the past 6 years, in a single (very in-depth and long) video! Timestamps are below. I hope they help :)
Introduction: 0:00
Requirements: 0:51
Downloading...
can some1 @ me when they bring the update for win10 out
idk
depends on map and dino count
dino count 2 will be around that for most maps
li, ci- you're looking at 120k
@glossy lichen update out on win10
tysm
But on li, 60% are stegos
Can I use this setting to boost the speed of imprinted fliers by default?
"Per-Level stat multipliers (Affinity)" ..or does this only apply to skill ups on imprinted dinos
I want to increase flier speeds when imprinted, without actually altering speed skill ups
Quick question. If I have a dedicated server set up on my PC (windows edition) that’s running 24/7. Is there any way my friends can join without me having to go to the server interface and personally sending them an invite? Like if I have the account it’s linked to showing online can people just join off of that?
they should be able to find it on teh server browser, or sometimes i like to use ark-servers dot net to pull the URL for my servers to give ou
once they find it they can favorite the server to save it
@gritty forum use the server ad channels. This channel is for discussion about unofficial (or single player) server setup including mods and other relevant topics.
Currently having issues, my server works whenever I don't have mods, but whenever I have THESE mods.
Activemods=731604991,741203089,761535755,821530042,880871931,889745138,1251632107,1295978823,1404697612,1428596566,1522327484,1609138312,1754846792,1814953878,1837445660,1984936918,2147192126,2302876995,2357644511,2723396734,2795947433,2840651426
Also it gives me "Message type 9806 wasn't declared, but we registered job CClientJobEnableOrDisableDownloads to handle it?" do I need to be concerned by this?
I mean, process of elimination. Take all but one out, reboot. If all is good, add another. At some point, the conflict/error will be evident.
What about Message type 9806 wasn't declared, but we registered job CClientJobEnableOrDisableDownloads to handle it?
No clue bro. Never seen that.
go by halves
Yeah, I've never played with mods, but I've heard the stories
Load half the list, if it crashes, it's in that half of the list
Good quality mods are generally fine
Can they not conflict though?
so a version mismatch potentially. check pins, reinstall any recently updated mods on both server and client
Unless you're using overhauls, rarely enough to cause crashing issues
Shouldn't the client not matter? in the sense my game?
since I'd be getting the mods the server has
If server has.. say.. 'tyrannosaurus_character_bp_c' in a mod and the client doesn't, you'll run into issues
the client is my game right?
Yep
since you say that, could this be the issue--
TekChance=5.000000
SpawnTek=True
BoneChance=5.000000
SpawnBone=True
FeatherChance=5.000000
SpawnFeather=True
CustomChance=5.000000
SpawnCustom=True
AlphaChance=1.000000
SpawnAlpha=True
ReplaceSpawn:Dodoreaper_Character_BP_Skeletal_C=True
ReplaceSpawn:Skrill_Character_BP_C=True
ReplaceSpawn:Dodoreaper_Character_BP_C=True```
the server knows Tyrannosaurus exists, it's gunna spawn it etc. client doesn't know what the fuck a tyrannosaurus is, what it should look like etc, and dies
Well the problem is, when I go to lan, it just doesn't show.
So, modders have an option to 'Reset mod GUID' which makes it so that clients cant join servers unless the mod version matches the server's
I go to servers, it says the server is on, but when I go in game, it doesn't show. So I cannot confirm whether or not it's the mods fault.
There's a 50/50 chance it shows and doesnt let you join, or doesnt show at all, when there's a mismatch
It's not the mods fault so much as 'something just needs to be updated'
so do I need to give my server the client mods?
My question is, do I have to delete them and copy and paste them again?
You need to be up to date on both server and client
Or can I copy and paste them and they can overwrite the existing ones
however you do that with your hosting method. in my case, it's 'delete mod X on server, re-subscribe to mod on client, open client, move client files onto server'
I'm trying to reinstall battleye, it won't let me cause I told the popup to not show again.
but I dont think that should affect anything when I have battleye disabled
If you try join a BE-enabled server without BE it just yells at you to install BE iirc
the problem is, these 22 mods have so many gbs, Can't I just copy and paste the files so they can override new ones?
ahh ic
No, just whatever mods are running on the server, need to be updated on both client and server
might be deleted files sticking around though so safer to delete whichever mod updated and put the fresh client install on it
my question is do I have to do this EVERY time a mod updates?
Unless you have something else set up to update it? Yes, you need to make the server update the mod (not all mods, only the one that updated)
should I download the ones that have been recently updated
cause ive set this up about a week ago
and some of them haven't updated since May
Yes, you only need to update mods that have updated
Also I keep having this message pop up in my server “Message Type 9806 wasn’t declared, but we registered job CClientJobEnableOrDisableDownloads”
Should I be concerned or
I've not seen anything like it, not specific what's causing it either. maybe @severe island would know
@limpid frost #735196267373920286
sorry
(Xbox) I've known servers with owls to hand out what they call speedy flyers or speedy owls to players? Anyone know how the speedy owls were made speedier than the rest?
probs by increasing their max imprint. The higher the imprint the faster the owl
Is it safe to go over 100% that way?
I have imprint configed to 1 shot 100>
I really need help about limiting Arkomatic Fabricator and Chemistry i tried plugin but it didnt work well
What they probs did was use the admin command to force the higher imprint
{
"General": {
"IgnoreAdmin": false,
"MaxAmount": 5000,
"NotificationDisplayTime": 15,
"NotificationScale": 1.3
},
"Structures": {
"Blueprint'/Game/Mods/ARKomatic/Structures/ARKomaticChemistryBench/PrimalItemStructure_ARKomaticChemistryBench.PrimalItemStructure_ARKomaticChemistryBench'": {
"Name": "Arkomatic Chemistry Bench",
"Count": 2
it is ok to go over 100 but for some creatures not ideal
whats wrong with this
I'm looking for a casual ark player to play PVE with add me (I wont be talking but you can if you wish)
I am trying to raise the respawn rate of my server does anyone know how to do this
how the hell can my friend join my lobby through epic games
u cant play modded ark in epic games ark how i know
I mean epic games players can still play unofficial just not modde
Hi all, does anyone know if different levels of Gen2 mission buffs stack? eg gamma, beta, alpha maewing poach? We have quite low breeding cooldown on our cluster and we're having an eggpocalypse whenever multiple levels of the maewing mission are completed
Use world buff scaling if it's a problem.
I don't think those stack but if you have low cooldowns and don't use scaling, cooldown drops to near 0
Have a question for anyone in here. Those that have a pve cluster and a pvp map do you allow players to transfer items to the pvp map from the pve? Just trying to get some ideas.
when i had pve with a pvpve event map, i did. i have now a 12 map pve and an unclustered pvp map. it's just not fair to have new pvp bobs join a map with pve players with their 2 year long bred lines.
i will say, when they were linked, i frequently had issues with pve players accidentally going there and cryosicking their dinos then freaking out when they realized they were in a war zone
Yes. Shop points light pets/ noglin (no ferox) and character but that’s it
Lol I can see that happening. Thank you for the input.
It’s dead !!! All my Dino’s I just threw out DIED!!
i will say we had some really great pvpve battles at times. nothing like those op tames and gear.
We’ve got a few who want to do it and we tried a admin builds the bases and players destroy for loot but it’s a lot of work to do. So was just curious of some ideas others have done.
how can me and my friend start a server just us 2 becuase it dont seem to work when we try
I'm trying to migrate one of my servers to a new physical machine, I have it all configured up and everything but I keep getting
FPlatformMisc::RequestExit(1)
in the logs and immediate close..in the past I've had this issue when I didn't have an interface selected, but that's not it this time. Any ideas of the most common issues that cause this error?
is there any way possible to make the dinos on the story maps have more higher levels? like more in average, not just to have them able to be able to spawn at level 150, I want them to spawn higher levels more than lower levels
Ah perfect thank you
Still struggling with this error,
FPlatformMisc::RequestExit(1)
at start. all my other servers are migrating fine..just this one refuses to start and I have no clues as to where to start
im migrating all my servers , and so far all worked except this one..skipped it for now, cuz ive spent most of the day on it
It feels almost like the map isnt loading..
but i've verified files, and make sure the right map is being called
I noticed that when I load up my game I do see a server with what looks like no map running..
am I supposed to add the new ini for the mod?
What are the requirements to allow cross play? And is it something that is generally done on PVE servers?
oh wow, im reading no mods...that's terrible.
Hi guys, could someone help me, I can't play with my wife, neither by creating a non-dedicated server, nor by the ark server manager, =X Both by epic
Hello, I’m having a bit of trouble. I made my server manually through SteamCMD. The current ver is 349.27, though the latest is 349.28 I’ve been trying to find methods to update.
I’ve used app_update 376030 validate, so far nothing has changed. Anything else I can do?
last update for unofficials was released 3 days ago, therefore you're on the latest one available.
officials get sometimes newer patches for exploits, and are often still being improved upon.
hey how do i get epic games ark to host friends to play with me
u host or they host
either or doesnt matter just trying to get it to work
I came to ask the same question
My friend paid to host a server on a third party website and we are using all the information we can find online to get connected to the server and it won't work
Joining a single player game and doing open "IP:PORT" isn't working and the server won't show up in the server list
host needs to have a moderate to open nat, and no firewall basically. if dmz setting is available try turning that on
whose your host
what platform
not familler with that host
Step 1: Open the Steam client.
Step 2: At the top left, click on View.
Step 3: Click on Servers and head over to the Favorites tab.
Step 4: Click Add Server to Favorites.
Step 5: Copy and paste your server's query information in the format of IP:PORT.
steam is not the same as epic
I'm on Xbox so I'm way off base. you might be more help
fairly sure this is how you connect via IP on epic. try with and without quotes. password goes afterwards 
Yeah you need ini. Look at discussions page
guys
how do i join someone, when i try to join my friend it sas connection timeout
Hi everyone. When I launch my asm I get an "Oops! Asm has suffered from an internal error and must shut down." error. How do I fix this?
My ASM folder is on my desktop. Should I just move it to my C Drive?
when i breed two dinos and their kid is an adult then how does work the adoption thing down in the baby?
assuming you used mutator?
not every dino has a baby stage, and when you use a modded item to force them to breed it just comes out as an adult
I'm trying to set up an ARK server for the first time and am coming across a weird problem and don't know how to find more info... Has anyone seen this before? Basically when I run ShooterGameServer.exe with ShooterGameServer.exe "TheIsland?listen?SessionName=MixTest?Port=1000?QueryPort=1002?RCONEnabled=True?RCONPort=1003?RCONPassword=testing" -UseBattlEye, the server starts an immediately exits. I don't get any log files, the console isn't visible for more than a fraction of a second, and the server process doesn't run. Does anyone know how I can troubleshoot this?
Are you trying to use ARK to run a dedicated server?
Trying to run an Ark dedicated server on Windows, yes
Ah I was missing the VC++ 2013 dependency. Installing that fixed it for me.
all of my friends and i Downloaded epic games ark survival evolved. Why won't it let them join my non dedicated???
any one wana play on playstation dm me
nondedi is unreliable as fuck on steam and even worse on epic
Anywhere I can rent a Xbox ark server other then nitrado?
no
nitrado or host your own on a second device.
Anyone know the AutoEngramUnlock for Campfire. I tried EngramEntryAutoUnlocks EngramEntry_Campfire_C
and I've also tried
OverideNamedEngramEntries.
I even did the last one with with the cooking pot trying to make both unlock with 0 engram points. They won't unlock.
EngramEntryAutoUnlocks EngramEntry_Campfire_C is that exactly what you put in the ini?
No. I put the full EngramEntryAutoUnlock. A copy of all the others that are exactly the same except for the EngramEntry itself. All the others work but I don't even see the campfire engram in game.
Btw, It's on Win10 & Nitrado for Xbox that I'm having the issue.
Hey I was playing on the DNA DINO pve fjurdor server and it disappeared today...anyone know anything?
You would have to ask the server owners. They could have taken the server down, restarted it, stopped hosting it, changed the name, anything. This channel is for setup help.
want to share the exact coding you use. might be a slight error causing the problem
I've changed it out a few times. I'm about to shut the server down and try again.
Well sho**. The two I was most recently using was typed (EngraClassName=....
Still wondering why Campfire wasn't showing in the IG Engram list. That mistake should have brought it back to base, not kept it hidden.
The cooking pot was at base, but the campfire had remained hidden. Could the 6 hidden engrams dealing with the original mek and it's weaponry be the cause?
is it possible to run ARK dedicated server for windows headless / process only (no ui)?
Still not working. Cooking pot still needs 9 engrams and the campfire isn't showing up at all.
I remember playing on a server where tree platforms could attach to foundations. Is that a setting or mod,?
Probably a mod. I believe cliff platforms can attach to buildings (or at least map castles) but the only special thing tree platforms can do is be spawned in the air as a floating platform.
I have double and triple checked the new trial. I have changed the unlock to be 2 & 8 (their base numbers) instead of 0 and went back to EngramEntryAutoUnlock. If it works ... I'll find out when I wake up. I'm way too tired.
Get ASM ( Ark Server Manager ) it gives you so many more options, its complicated but it'll work way better
I'm using it but that had nothing to do with my problem. I was missing the Visual C++ 2013 dependency.
Yeah but ARK's in-built server management aint great
Maybe someone can help me understand something..a few days ago I migrated all my maps to one big honkin server and it was running around 60-70% memory usage at that time which isnt too bad.. Then today I shut it all down to replace some hardware and fire it back up and fully booted up servers im only using around 20% RAM? Genesis 2 was using around 12gb and now it looks like its using less than 2? Is this normal behavior? Can I expect this to be normal, or will it balloon back up ?
Not sure if it's normal have not watched mine much, but my Fjordur VM is using around 6.6gb, Aberration (just set it up Friday and only one player has spent about an hour on it) is using 491mb
VMs are running Ubuntu server 22.04
Anyone know a good pve server
The whole vm or just the map
Whole vm
I have all mine on one baremetal windows server
So I'm just talking map processes
Seems like they're all way less RAM than when I first set them up on there
My baremetal box is running ESXi only thing running on the Linux VM is the map. Not sure on ram usage for just the map though
They locked esxi down, and made it not run on my server anymore
Jerks
Gotta use an old version
I feel better just using Windows server anyway with the hp service pack for all it's special hardware.. Data center server
Ouch, I got version 7 update 3 running in my box
But it probably the last version that will run on it
I'm using the Dell ESXi image, so hopefully they won't lock it down and make it not run anymore
they lock out certain CPUs after some period of time, and my server is kinda old.
its still beasty, but older
Mine is kind of old also it's a poweredge R720 with E5-2670 CPUs
can someone help me when i tried to join my own nitrado ark server it crashes with new world or something can someone help me?
