#ark-2
1 messages ¡ Page 154 of 1
Halo is a good example of game that's both about the story 'and' gameplay.
hello 
Halo
2
3
MCC 
hablan espanol
Infinite
english only please.
2 had a better narrative.
Fight me.
JK
remember not to go too offtopic lol
no hablo epanterias
Agreed, Pumpkin.
You shouldn't. 
i dont know english
que
Then how did you just type in English?
because is spanish
But you're able to understand me, and write some form of English.
So stay speaking English.
Something I thought about while playing Wilds was, if Alphas come back, it would be cool to see them be the head of a pack, and have the underlings serve as a minion like NPC during combat.
that already exists. the pack dinos have the highest level being alpha
but i want people that spish spanish
There's not a lot of them here
#1110949794907684965 will be your only place you'll be able to do that.
we can't effectively moderate every language.
You could try to find them, but I don't see people talking in Spanish for long periods of time here
because we have rules
Yes, this is what I want!
Then the minions proceed to attack the pack leader because that mechanic is buggy AF.
Still be funny lol
alpha gotta teach it whose boss.
also I doubt that'll be an issue since they'll just have it not be able to attack the same species like ark
in ASE most carnivores can't attack other carnivoes lol
Yuty vs Carno's
pretty sure they can't attack eachother when wild
They can.
They can bug out and kill each other.
With how many carno's there are in a pack, usually the carno's win.
i see
never seen it happen
weird that they are in different groups in the first place when most aren't.
That's something I'd like to see. Like if there's a corpse on the ground, and two carnivores approach it at the same time, watching them fight over it would be nice, if only on an atmospheric level
There's videos of it happening, and I've had it happen a few times.
Also, teams in ARK if I recall aren't just "carnivore vs herbivore vs omnivore"
It's less that, and more size based.
pretty sure its just dinos that would be around eachother.
not sure why carnos/yutys are different tho
Pretty sure a wild raptor will kill compy's and dodo's due to how small they are. But won't kill dilo's.
There's a bit more grey area.
dodos aren't carnivores
That wasn't the point I was saying
Size difference would make sense.
its not just size. it groups. carnos can't attack raptors
Yeah, had to go in game to test this.
Diets aren't just how teams work, it's also weight/size.
Had leavemealone enabled and a summoned raptor killed a summoned compy
same with rexs
never said it was just diets
diets are just almost always the same in said group
Summoned a rex, and that also is a lie
Rexes go after raptors.
rexs may fight everything thats not alpha or bigger then it
Now a Giga won't go after a rex, and both won't go after alpha's.
Now, here's the thing that I think causes the yuty bug.
raptor fights dilo but not carno
dilo is not in the same group
as them
yuty isn't either.
Yeah, so I think it's more like "small carno, medium carno, big carno" teams.
I could go for a raptor pack killing bigger dinos.
hopefully this group things is more thought out in ark 2 lol
So I think what caused the Yuty bug is probably them accidently hitting the yuty or vice versa during killing something, and that causes every carno in the group to become aggro onto the Yuty.
most likely a different carno showing up and aggroing it. the ones in the group shouldn't
but its because the yuty and carno are in different groups
Actually, they're the same.
Wild versions don't attack each other when not in the same group
nah but they can hit each other. if yuty's carnos could hit the yuty it'd happen every time or almost.
not semi rare
yeah, sitting in a group and the yuty's carnos aren't hitting it.
Did you summon something for them to kill?
but a spawned one got hit for a second
yeah me
second one didn't get claimed before the yuty died
thats most likely whats happening. a non-grouped carno showing up and killing the yuty
game lagged when I was going up and I got killed by the barrier đ
wonder if that will be in ark 2
not just games. if people like a a real sport they tend to stick to it too. thats just how we work as humans.
kinda a different point lol. sports don't get sequels.
Bad question lmao
I wish I knew more about arkâs âgroupâ behavior mechanics. In ASE anyway it seems very loose, where theyâd spawn in a group but would really only stay together because they would aggro to the same stuff due to proximity
well u tend to stick to something and thats the psychology behind it. thats why sequels sell.
though i feel like these days people arent so easily baited to buy the same thing and expect a little more.
I mean people always ask for the same thing, then many get mad when itâs the same
What those people tend to actually want is the same experience. Which not all games can provide with a sequel
especially when its a game from their childhood
Now I of course want something entirely new, because ark 1 started to really become a slog near the end of my experience
And because I see ark as a massive opportunity for some really creative design to take place - but only after the shackles of ark 1 gameplay are taken away
i think we want the same feelings but a different experience. because without it being something new, u wont feel something different than what it already is.
I've tried tracking down what makes the babies follow parents in the wild, and reroute that to instead be something that checks for the level of a dino. I didn't get very far with it in kit, but I do agree, it would be nice to see proper herds of animals. I have to imagine that we'll see something like that with the orcs, a sort of 'follow the leader' kind group traversal.
Well this is also promised in ark 2 for migration and watering hole mechanicsâŚso I sure hope itâs common lol
Yea my bad, I meant the same experience like âthe feeling of wonder and learning something new from scratchâ for example
what do u mean by that ?
watering hole mechanics
creatures will congregate around points of interest like watering holes
like krill swarms in the ocean ?
like african animals coming to a pool of water
I was researching seen there was a ark 2 trailer 4 years ago what happen to the game??
Dead
It's been routinely delayed, primarily because of Snails financial blunders in recent years.
Genuine question.
Wasn't ASA announced before the whole car issue?
It might have been, either way, I get the impression it was Snail who strong armed WC to double down on ASA instead of Ark 2 because of their stock prices
Sorry I'm new to ark just looking stuff up about the game came across the trailer . What's Asa ark ascended,??
ark 2 is different to ASA.
ASA is ark survival ascended which is ASE remastered
All good man, it's the soft remaster of the original game, survival evolved.
Best thing if I was them i would drop the number 2 don't put a number behind it. just leave it at ark and give it a sequel level of a upgrade from the ground up .
I don't know.
If ASA was before the car stuff, then I'm more keen to believe it's Wildcard that knows they have a playerbase for ARK-1 stuff/gameplay, so they'd rather prioritize that, get more money to fund ARK-2, and most importantly hone their skills in UE5 before moving onto ARK-2.
Not saying Snail isn't involved in the delays. But pretty damn sure Wildcard would've worked on ASA either way.
You're bang on, but some players are ruthlessly opposed to even the notion of Ark 2
The heck Is car stuff I'm gonna haft to look this stuff up also seen they had a show which I'm watching
Oh the battle rigs, yeah that's a cool mechanic they've brought into the game via the Bobs Tall Tales DLC
its not important. just beaurocracy and theories.
if you mean the battlerigs thats bobs tall tales, DLC for ASA
A lot of what WC is doing is feature testing for Ark 2, and the Battle Rigs are one example of that
Maybe they will get back to business I think they can do it it's awesome game
they are still doing ASA. ark 2 is a ways out
Oh yeah, Ark 2 is arguably what Ark should have been what Surival Evolved was on day 1.
Things are looking up with Lost Colony though, it will have overt gameplay and narrative implications for Ark 2
I thought I read that Ark 2 was supposed to be focused on primitive technology only... like primitive plus kind of thing
For Ark2 they had planned to use customisation features for weapons / saddles (I think), which would be mostly primitive stuff yeah
Battle Rigs are an example of component based crafting that effects the look and functionality of the object it is
Ah, gotcha
Armadoggo with it being a companion system seems to really give me the vibe that they'll recycle that system for npc's in ARK-2.
Yeah that too, I'd love to see more of what Armadoggo brought to the game in Ark 2
God, I hope it isn't going to be like Fallout 76 where you can get named npc's into your camp that everyone has a copy and paste of.
That'll make me think we can get Santiago/Vin-Diesel as a camp npc.
And...that'll have its own consequences.
I'd love to see NPCs, human and orc that have dedicated combat and or utility roles.
-Installs a few mods.
Santiago: "Survivor, why am I in a maid uniform?"
Dawg
That's why I hope important npc's like Santiago won't actually be companions.
It would be nice to have the option to bring them along with you, form a soft party of sorts you know?
I have too much PTSD from other modding communities.
The less we interact with them, the better for them.
I would prefer there were no Santiago/celebrities all together
Eh youâre always going to have at least a hint of that with any game. The same lady whose voices Moana voices Meeka. Itâs an eventuality with most things, it just come down to how open is the inclusion
Santiago is fine, fictional character.
I would like if they brought more B/C listed actors instead of these big A list ones.
Sounds like a genuine waste of money when you can get the same effect with a lower listed actor that would benefit from being in a IP like ARK, instead of someone like David Tennant.
I love the mans work, but there's plenty more starting actors that would've greatly benefitted from playing those roles instead.
It is just frustrating to see how the game developed:
- Spawn in with nothing
- Run around for a few days with a spear/pike, barely able to fight off the dinos
- Struggle to make and protect a base, especially a large one
- Struggle to tame the dinosaurs around you, especially strong ones
Then you see trailers for stuff involving cats and power rangers...it is just like, how did we go from that type of game to this?
It would be nice to see us being inferior again in Ark 2, at least for certain parts of the map. It's too easy to thrive nowadays, Ark Thrival rather than Survival. I don't mind if they add cool new features to Ark 2, but it shouldn't instantly let us dominate the game.
ark2 2035
A few ark days is exactly the problem lol
That wont ever last for long.
People will find metas.
People will get better at the game over time or leave.
ASA is still exactly how you listed to new players if they're going in blind.
Can't expect players that have been playing for a decade to struggle during the early game.
This is just the natural progression of any game, especially in rpg's like Elden Ring.
Early game stuff just becomes a chore once you understand everything of it.
You should always be wary of the creatures around you
Though Iâd actually say the single biggest offender in ark 1 is flak. You can tank way too much in that armor
To be fair, you can tank with any armor once you reach a high enough quality.
There's an evergreen at like 300+ armor per piece that you basically will no longer take damage until that piece is broken.
i have asc flak pants that defend for 500 can survive at least 1 attack from anything
(no damage from most thing I mean. Obviously a Titano/giga can still kill you.)
I think playing on the Time Capsule version of Ark shows this is not entirely true. Yes people get better and solve the game more (see any old MMO like OSRS or WoW Classic). However then you see players with 10,000+ hours struggling on the Time Capsule era of Ark
Did they struggle because the game was running at 2fps?
not titan tho đ
Or did the struggle because itâs tedious to constantly be gathering resources?
My man, I also have the day-one build of ASE.
Shit is slow, but not hard.
I say this because ark 2 has so much potential to drop the tedium of ark 1
things have changed so much that playing old versions just isn't the same.
metas change, QOL changes.
playing old minecraft isn't really harder just WAY slower. same thing with ark.
ark 2 will likely be the same after a while, updates will change things.
That's what I'm saying.
2015 builds of ASE aren't hard, they're just slow.
Because the default rates where like .5 of what we have today.
pretty sure its 0.25 for harvesting. taming has also changed.
its just way slower then now. and you have less options 
guess you wouldn't have veggie cakes. but there also isn't an overseer or most bosses. so its just a which counts as harder.
IF anything, they're by far easier in actual difficulty due to the lack of a swamp, and real hazardous biomes like the snow region, and no kapro's/pest animals outside of compy's that can fuck with you.
yeah, the nuisances also aren't there.
No giga as well.
Giga was added later.
think thats in the time capsule version.
I have an older version
Not going to say how, because not sure if Wildcard supports it. But there's a way to get the true 2015 first build of the game.
yeah, if you are talking first version then you don't even get bosses really đ
Technically I'm playing on a later version that's more stable then the first build.
Since...turns out, never knew this.
They published ASE back in 2015 with fucking 4K textures on everything.
wasn't only brood in version 1
I know they were all in it, but can't remember if it was summonable
On UE4.
Where the average specs was still around the 20 series cards with the 30 series being next gen shit.
one of many reasons ASE is huge lol
Donât @ me about file size tho. Itâs criminal
I wonder if ark 2 will also have a huge filesize đ
Actually, all three bosses are available during day one. Just no arenas.
did they not require the artifacts? none of dragons were in the first version were they?
They where. Just looked completely different.
Ice caves weren't made out of ice, and had less dangerous creatures.
The water ones, right?
swamp and lost hope (right side) yeah
Yeah.
I hope ark 2 also has weird changes like that đ
Point being here thoughâŚthe game was actually easier at the time, but doing anything felt harder because it just took ages
there were tons less enemies too.
the only thing that actually made it harder is the lack of breeding and how slow everything is.
including taming because no kibble.
lack of options too
I don't know about you. But that's not hard.
That's just tedious.
Only based part of 2015 ark was no breeding
but yeah, you are removing things
so options are gonna get removed
I loathe tedium, but itâs âharderâ to do something if it takes ages, and some people conflate that with true difficulty
I could require 10000 button presses to open a chest, but thatâs not the kind of difficulty thatâs actually good design
Sure, but then there's a fine line.
If something is hard because it's tedious, then by being tedious it isn't fun.
I don't 'enjoy' metal runs on The Island. But I do them because metal is a huge part of late game ingredients.
I don't 'breed' because I enjoy it. I do it so I have imprinted creatures that're stronger then the wild caught ones.
I don't associate it with difficulty entirely, but rather balance.
If they added content to ASA or Ark 1 which allowed certain players/tribes to stand out over others, sure.
Right now it's really, really hard to fail...bowling with a large bowling ball + the bumpers up
I'm pretty sure people struggle with the time capsule because it runs SO bad đ it crashes way more often then updated ASE which also crashes more then normal games.
Am I the only one who has never crashed with ASE?
Like ASA I've crashed plenty of times.
But I don't recall one time crashing during ASE.
I have a computer from 2012 and and the Time Capsule works totally fine tbh xD
I crashed constantly on ase, especially in 2015
you got really lucky lol.
or don't play singleplayer
ASE console crashes a lot due to the saving issues.
steam ASE is also being effected by new updates (like drivers and stuff) so it is progressively getting worse.
old versions are the same thing. things are just slowly getting worse.
This is somehow even worse. Itâs putting a hard time gate on outcomes instead of a skill based one
I mostly play SP
in ASE currently? because beforehand sure. but in the last 2 years (beforehand on consoles) its easy to crash
To use the bowling analogy, itâs like saying âthe ball is huge and the bumpers are up, so to balance the game Iâm going to put a 10 minute delay on the ball returnâ
I mostly played SP the entire time.
Used to play ASE on the Xbox One during late 2015 to around 2020 when Gen2 came out.
Then from there on out, I moved to PC.
yeah, you switched before the save issue happened. and steam outside of crashes from mods crashes were few.
comparing old versions of things are gonna be wildly different. QOL is a main point in updates.
look at pokemon, how much faster you can do the same things in the newer games (even outside of the broken XP gain)
I agree extreme tedium should not be encouraged, but there has to be a balance regardless. Right now players can tame 1000 dinos,have a massive base, complete many bosses, have almost the best blueprints, endless resources all on day one.
only if you know what you are doing.
there are so many options yes, but somebody who just started is still gonna take time to get there.
Pokemon (unlike ark) has has great success improving to an endgame that challenges the player and improving complexity without sacking accessibility - mad respect
As for this, the crazy high blueprints IS the 10 foot long bowling ball
knowing where notes are, knowing what to skip and ignore, going straight to the goals instead of whatever you want, etc. all things a person just starting ark won't do.
it'll take less time then 2015 yeah because the game is faster but it won't be nearly as fast as you are saying 
And notes are the bowling guard rails
I don't know.
Every game becomes too easy once you play it for too long.
Even extreme primitive/hardcore survival games ARK-2 is seemingly wanting to imitate like The Forest series/Green Hell become mute after some hours.
Thinking you can keep that throughout the entire games lifespan with the same player seems mute.
âŚmoot?
just look at any speedrun (in-bounds glitchless obviously)
no matter what game it is, they can beat it WAY faster because they know what to do next and know metas in the game
đ
But yea if you want people to feel like a game isnât too easy, you need difficult stuff
most games have settings for that, ark included. want it to be harder. make it harder
Or at minimum, something engaging to keep people on their toes, even if theyâre very accustomed to it. Take say, monster hunter
You canât really make it mechanically harder
You can just make everything take longer
ark is about being tedious. its just a click to kill game
Take max level 180 or 210 creatures. Itâs just âmore tranq shots, more tame food, more hp, more damageâ. Itâs not like the creatures have different attack patterns
Well yes thatâs a big part of my beef lol
higher difficulty actually make it easier lol
ark 2 probably won't. at least the exact same.
more complicated combat means it won't just be a click to kill đ
at least probably
I mean the system proposed of blocks and parries is already leagues ahead of ark 1
ark 1 is like oblivion đ (except oblivion you can actually dodge)
its just a simple damage check essentially.
Well I wonât argue with that. Combat is a stat check or a cheese check lol
that doesnt even work half the time with projectiles
in oblivion? you just need to switch directions.
no in ark 1 arrows
I mean half of aseâs projectiles also noreg in singleplayer đ
there isnt a singleplayer in ark
still worse then most games
even the singleplayer runs on a local server
its still singleplayer
which explains why it noregs there too
wonder if that part will be fixed entirely in ark 2đ obviously desync still will. but will it be more or less likely then ASA
u mean in ark 2 ?
yeah lol
have we even seen something like bow and arrow being a thing ?
how is a bow and arrow not primitive
it is but it is more of a advanced primitive.
I highly doubt they won't put one in đ
how else would you even tame things
slingshot đ
would still have the issue anyway
tbh i hope they rework the taming entirely because this whole knocking out and then they love you doesnt make sense to me
they were designed that way
the way u tame an equ makes sense
also there were bows in the trailer
Bows are pretty damn old. Obviously the oldest hunting tools were axes and spears, but early bows (obviously not composite or longbows) were pretty old iirc
true
pretty much the next thing đ
My guess is that ark 2 is gonna âcapâ at Bronze Age gear - so weâll get swords and shields made of metals and longbows
Prolly crossbows
i think the spitting arrow pipe thing was before bow possibly
Gimmie 30 minutes because this is badly needed but I have to run until then lol so donât want to open that topic yet
Blow darts?
Bolas were very old too
a google says bows in the "modern and developed sense" are 10000 years old
but flint arrowheads are at least 20k and its plausible that its over 70k years old
yea
I can see a date of 6000 years old but can't find anything older. probably because of its material it wouldn't last.
yeah, hard to track things that decompose entirely. bows have the flint arrowheads that wouldn't
i mean logically it would be much easier to make a blow pipe with darts rather than to craft a bow with a rope like construct
with deadly poison it kills them lol
that then make the meat useless and you'd need to have said poison lol
only the impact im guessing. u know there are people who still hunt like this today
in africa
but they use the poison on arrows with bows
this one says the earliest of any recordings of it was about 2000 years
seems kinda late.
it also says that the earliest people to use it was south america.
thats of course by evidence. could be older.
we'll definitely get bows in ark 2 since its in the trailer 
also how would they do taming lol. IRL it takes generations to domesticate something.
i think feeding them would make sense but not knocking them out. because this would leave a negative feedback loop in their mind that they would associate with you thus not liking you
So, here's the thing
Animals created from the ARK's aren't normal animals, nor for the most part even real animals.
They're genetically altered abominations that're biologically programmed to be easily dominated by humans and subjugated to them.
Mei-Yin canonically knocked out creatures to tame them in the notes.
What would normally just piss off a IRL animal due to (as you stated) negative feedbacks.
ARK created animals basically have stockhold syndrome tied to their genetics.
Ok, so hereâs the first thing to think about - does making âsenseâ matter? Iâd argue, not really as long as youâre within some plausible explanation. Whatâs much more important is asking the question of âis something worth taming, is the taming difficulty proportional to the benefit you receive from the tamed creature, and is the taming method actually engaging rather than tedious?
where is that info from ?
The notes themselves.
Specifically when Mei-Yin knocks out a raptor and rock drakes to tame them.
And for the genetics stuff, that was explained by The One Who Waits.
Also get rid of taming effectiveness. It was a bandaid mechanic added to prevent cheesing the KO tame system. As soon as that mechanic is gone, the potential for taming methods explodes because no longer is a single mistake completely ruining the quality of your tame
i mean even if they were biologically altered to be easily dominated by humans , it still wouldnt make sense that they would trust someone that hurt them. thats against their nature
Nature can be rewired when they're not real animals.
The lore is âcreatures were made for humans to take them as tools to beat the arks and eventually take on the titansâ
I do wonder where wildcard got this odd taming method
But Iâd also say âwho caresâ to the lore on this one - taming is such a core mechanic to ark that itâs critical that improvements be done to improve the mechanic first -> then you can tweak the lore as needed
Itâs genius because itâs crazy easy as a âno mechanicâ method
Thereâs no minigames, very few new animations, a couple of new stats like the likely double serving torpor bar for poisons, and boom
Very smart move in 2015 when ark had almost 0 resources
They're also not resurrected dinosaurs as people think.
They're all (mostly besides otters/cats) are fictional animals purely created from the ground up by the ARK's.
A rex in ARK is canonically not a Tyrannosaurus Rex, but a Tyrannosaurus Dominum as their dossier states.
Same as raptors, being Utah-Raptor Primes. Which is a fictional species of the Utah-Raptor genus.
Nature doesn't apply to genetically created monsters.
Should do far cry primal taming honestly lol even though irl you'll die immediately
jurrassic park says different lol
âNature doesnât apply to genetically createdâ makes me laugh as a biologist lol cause thatâs obviously not true. But as stated here, the lore need only be good enough and most people will go along with it
Jurassic Park's dinosaurs are hybrids of real DNA with frog DNA.
but theyre genetically created monsters
Creating life is creating genetics guys. If you did NON genetic creating of life, now thatâs a monster
When I they're created by the ARK's, I mean they're created from the ground-up.
Jurassic Park dinosaurs are still genetically based off of real dinosaurs.
ARK creatures are just flat out fictional. As seen with the ARK's creating wyverns from the ground up.
thats just AI
Self replicating AI in its highest form perhaps. Anything less isnât likely going to come close to qualifying
they arent made from the ground up. theyre at least heavily inspired by evidence of real creatures
Should've phrased it better.
Nature of an genetically created animal doesn't matter if those they're so far deprived from their original genetics that they no longer follow their original/wild nature.
Like, let me double check. But if I recall Marc stated as such on his Reddit Q&A.
Not your fault, but thatâs also BS. Genetic distance doesnât mean squat in terms of instinctual behavior
i mean if u say utah raptor prime or whatever, its still inspired by an utah raptor so its not like they came up with something unique
how could you even try and say ark dinosaurs are totally fictional đ
Inspiration doesn't mean they're genetically related.
Now the ark notes did confirm that the arkâs creatures were designed to be âmore suitable than normal wild animals to working with humans and executing complex commandsâ
And we have in-universe instances of them being easily subjugated by humans.
These aren't normal animals. Their primary purpose is to serve humans. They just have to be reminded of it.
I mean idk about âremindedâ cause they werenât brainwashed or had amnesia lol. Theyâre just hardwired by design to partner with sufficiently able humans
Itâs certainly true they arenât just ârandom earth wild animalsâ
Point is, they be wack and are far from being their IRL counterparts.
thats honestly just a bad excuse for having a replaceable taming method imo.
it was fine for ase but i think ark 2 should try to aim for something more realistic. because every time i tame something it reminds me of how weird it feels to knock it down to then be buddys with it. its contradicting and goes against this feel u wanna create which is to bond with the creature u tamed.
Sure, though I believe theyâre also intended to seed âmore normalâ life once the titans and element infection are purged
Well start here then Siggi
Cause I agree that lore is a garbage reason to keep the ark 1 taming scheme lol
Like, a kidnapper can bond with their victim.
You're taking a wild animal out of its natural habitat. If it wasn't for them being built to be around humans. Some of them would 100% die in captivity due to stress of being captive, if we wanted to be realistic.
its not so much about it making sense but the feeling when u play the game and for me it always felt weird
Taking any wild animal into captivity is a grey area of morality.
If we want to be realistic, 90% of ark players would die from dysentery 
Yerp
I mean is it any less weird to stick food up a creatureâs butt while it walks aimlessly around?
And I can assure you jumping onto a wild zebra trying to feed it a carrot is a sure fire way to get seriously injured
but its a difference captivity vs trust. like u can actually bond to an animal where u help each other. i mean thats how it worked originally with humans and dogs right. they were beneficial for each other so they naturally bonded.
But it is because it doesn't make sense is why you feel weird about it.
You just earlier had a hard time with the concept of "genetically tied Stockholm syndrome in these genetically made animals" and due to that not making any logical sense, it feels weird.
WellâŚthe current thinking is that dogs and humans formed an uneasy alliance as hunting partners that often could share kills and had complementary skills
It was hardly an overnight affair
right.. but many things in games go by quicker than they would naturally.
Aren't those studies tied to the fact that now crows are slowly allying with wolfs in Yellowstone Park?
Right, wasn't sure if it'd be considered tamed yet or not.
Whatâs âtamedâ? Tons of animals have symbiotic relationships
bonded would be the better wording
We just define domestication usually as the complete control of a speciesâ reproduction to serve human resource or service needs
Right.
I donât see that relationship coming about between crows and wolves
Isn't taming and domestication different though?
âTamingâ isnât usually a real thing
so in far cry primal u would see a difference in that matter . they would give u more of a feeling of bonding and u would try to feed them to do so. however if ark2 would try to just copy that, i think it would be lame. so its probably better to make tames more action like, like we have with the equu where u ride it and it will eventually calm down and stop resisting.
Right, thought you meant ark taming. The closest real world equivalent to ark taming I suppose is bonding with an individual, which is often wildly separate from species wide domesticating
Also uhhhh. Far cry primal taming was ok at best
You just yeet meat at something a few times and it loves you
ye ik thats why i say it would be lame
Ark taming should be a challenge to overcome, and it should feel like getting a familiar in an rpg
Nobody is gonna be looking up âhow to domesticate animalsâ and be mad that ark doesnât do that. Theyâre gonna want to feel engaged, challenged, rewarded, and ideally connected to what they tame
Thatâs why the coolest tame methods on paper in ASE were the âhunt with the wild creature to tame itâ
i guess u could also do it where u protect the creature from other creatures, that would fit for herbivores
That's what I thought taming was
but it depends how the wild creatures interact. like if they would naturally rarely attack but suddenly attack more when u try to tame, it would feel odd.
Thought taming was the process of gaining a friendship/relationship with another animal, but the domestication is domestication.
Also Siggi, don't think I'm trying to argue with you about ARK-2 taming. I do agree it should change. Just was correcting your point that in at least ARK-1's canon, that KO taming is canon, and these aren't normal animals and have basically Stockholm syndrome for a genetic trait towards humans.
i mean u can make anything canon to make it fit with the game design
Amarga is âhunt to tameâ and itâs an herbivore
Just because it eats plants doesnât mean itâs passive. Common misconception. Some of the scariest animals on earth wonât eat you
100%
But this is also made by the same people that dumped millions of their own personal cash into a show that is doing 'eh' just so they can animated the notes and expand the narrative.
So, seems like they take the narrative somewhat seriously.
Except didnât they tweak the narrative between the notes and the show?
Even between pre and post extinction?
They changed aspects of the notes in the show as, in Jeremy's words "because we wanted it to still feel unique from the notes"
That's due to the departure of Marc Soskin, the original writer.
We don't fully know how they operate internally, but from what I understand, seemingly it's Jeremy/Jesse who comes up with the general ideas of the world while their hired writers is the one to then translate it into notes and make note characters to then slowly relay these world ideas into them.
so if ark 2 is gonna connect to ark 1 , how can we be sure that it will be primitive then. as there is often technology around obelisks and such
and people would naturally expect those things theyve seen in ase
Tl;dr
Genesis ship goes BOOM after Gen2 and everyone crashed onto Arat, the planet ARK-2 is set on while they're buttnaked.
That is the confirmed narrative.
The planet you see at the end of Gen2 is Arat.
even if it starts out primitive, i feel like theyre just gonna add better things in dlcs as the game progresses
God I fucking hope
I mean itâs scifi
And it always will be. The question is how that materializes in gameplay
I don't mind a more primitive style base game.
But if we're to expect ARK-2 to have a 10+ year life span. I don't want to stay with shitty wooden houses and barely functioning tools for that entire playthrough.
While I'm salty Tek wont be in ARK-2, I'm fine with it as long as slowly over the course of expansions, they AT LEAST go back to medieval era shit, or if they really want to treat me, early industrial stuff for the end game/Gen2 equivalent for ARK-2.
I think ark 2 would be squandered massively by jetpacks and the tek tier. However, I also think that element in its varied forms can add a ton of spice and flavor to ark 2âs world, be it tech/tools, creatures, etc
I just wonder how, IF they where to later on readd guns. How that'd play out in a third person only game?
Like, with the souls-like combat, would it be more in the gameplay of Gears of War, or would it just feel to wonky and clanky? Akin to gun mods for Elden Ring just feeling...off.
âŚlike horizon or monster hunter or a variety of other games with ranged weapons?
Itâs just frommsoft that canât seem to figure out ranged weapons lol
Fiar.
FIAR?!
Meant to say fair
ARK to me has always been about progression through technology, even in the 2015 version of ASE it was about that.
So I hope it isn't completely removed for ARK-2's life cycle.
id prefer it being the type of experience u would expect when u were sent back in time when dinosaurs existed but thats just me
ARK has never been about that. That's the thing.
There can be room for both. I personally think that any setting with Dinosaurs is at its best when the technology level doesn't exceed past what you seen in Game of Thrones or Lord of the Rings. You sort of get a best of both worlds approach. With Lord of the Rings, the unga bunga cave men are the Dunnlandings, and in Game of Thrones you have the Wildlings.
but many people do just view at as the dinosaur game
Many people are wrong
Arguably why Ark 2 is taking the stylistic approach that is. I wager to guess that people have that perception because of the way Ark was originally marketed. It didn't have this overtly heavy handing SciFi element that it later took on, and the nostalgia for that idea at least is very strong in peoples hearts.
so u agree with me. but this is likely not whats gonna happen when u look at how ase has evolved and how its leading into ark 2. the only thing that gives me a bit of hope is that they said its gonna be more focused on primitve
What type of stories with dinosaurs go past those points, though?
Almost every popular dinosaur movie/game has technology either modern or more advanced.
Ark has always been a futuristic scifi game lol
Yep
I don't recall them saying it'll focus on primative. Only that it'll be souls like and have less tek
Dinotopia, but sort of flipped that notion on its head and made advanced technologies a remenant of the past.
Dino Knights would be another, but that's the deepest of deep cuts so far as paleo-media is concerned
i saw something about it being primitive on the steam page. however the german site for ark 2 still isnt available so i cant look it up..
That's two, sure. Probably good as well.
But so many dino medias are more sci-fi/modern then not.
Dino Crysis.
Jurassic Park/World
Primal Carnage.
The Isle
Turok. (which I think Jeremy has stated he grew up with, so likely the major inspiration for ARK)
Like I said, there's room for both and shouldn't be thought of as a 1 or the other type of deal
They don't mention the word primitive on the steam page. Closest they come is primal.
Thereâs also a very clear distinction between sci fi environments and sci fi gameplay
It's all about its placement in the progression of the game, and the world at large for that matter
Ark 1âs tek tier was clearly sci fi gameplay - Ark 2 certainly doesnât need to do that to still have a heavily sci fi inspired world and feel
Stiiiiill think Tek wouldn't be so hated if it actually fit into the rest of the games gameplay loop and didn't just make everything so easy.
Ark 2 isn't in the position to completely ignore Tek either. If it were taking place hundreds or thousands of years post crash than maybe?
But thatâs the entire issue. Because people expected a progression system that kept upgrading and out scaling the environment (instead of an expansion of the toolkit), it was an almost inevitable outcome
But with Santiago still alive and seemingly cloning no longer being a thing. It's clear that this is not long after Gen2.
Yeah, but Santiago from Gene is there. So it's like at most 20 years
Either way, at least for mods, I have to imagine it will be easy for them to ignore story implications and whatever else and create content that fits into that mold.
Unlikely, as he'd physically would look older.
how so? if the advanced technology is part of ur progression then u will follow along and use that so its not like u could choose to not have that type of experience. and for me there is certain things like jetpack or motorboat that kinda throw me off that feeling of being in this past world.
I mean the tek scrap sword is a confirmed thing
If we're to assume at least Santiago is the same age Vin is IRL
In fairness you arenât in a past world. Thatâs the entire point of arkâs world building
Right, I'm saying that IF Ark 2 were taking place far later in the timeline than what we currently believe, there's more justification for the narrative and world of the game to ignore Tek all together
If he was 30, 20 years would be 50. Most people don't change toooo much in that time, especially with an active lifesty6
That's the thing. ARK has never, been never, and will never be in a 'past' world.
Yeah, but that's not how it is. Its just after crash
Vin is 57, so if we're to assume Santiago is around the same age. 20 years would be a lot.
Dawg, that's exactly what I'm saying.
All of my comments here are to the effect of âI want to survive among wildlife Iâm always paying attention to and being cautious ofâ - because itâs simply not accurate to want ark to be something it isnât (a realistic âprehistoric planetâ survival)
Yeah, if Santiago is older, the timescale is much smaller
Also, depends on when he helped conceive Meeka. Because she's like....8ish?
Seems likely ARK-2 is set within the first decade, not past it.
If someone wanted the last bit, then just wait another 20+ years until The Isle finally adds primitive humans. Then you'll have that gameplay.
The brutal truth of the vanilla game is that it does have a very overt and heavy handed SciFi bent to it, not a low tech high fantasy type brush that's painted over the narrative. ASE had this really great overhaul mod called Survival Plus (not primitive plus) that drastically scaled down the advanced technologies in favor of a more primitive style of gameplay, and honestly it made the experience feel like something you've lived in.
Hold up Iâve not heard of that one. I heard of the hunted, but thatâs the closest thing I saw to someone doing this
Actually inspired me to make my mods. It was a really great piece of content.
I'll send you a link to the steam page VIA dms
Not apposed to a primitive world.
But I think it's both unrealistic and boring compared to ARK-1's premise to image an ARK title staying one single era of technology throughout it's lifecycle.
I'm down for an unga-bunga hunga-lunga base-game. But if shit ain't progressing after the second/third expansion, then I'mma fucking dip because that shit, just like any tier in ARK (including Tek, as much as I love it) gets boring after a bit.
i think the earliest version of ark didnt have any futurstic elements other than drops. i think there wasnt even obeliscs. and it was heavily inspired by the hunger games when they tried to push the pvp gamemode. so the dropsystem was futuristic and the implant. but those things originally were more of gameplay element than what u would expect of a sci fi movie. all of this other stuff came later as the game progressed
Obelisks, implants, and the hexagon barriers where always day one.
My man, you can SEE the obelisks in the first ever trailer.
Same as the tek growths in the caves.
i think that they originally did make the island with the intent to replicate the past world
That's completely fair. Fortunately Ark is in the kind of position where it can cater to pretty much any thematic style, albeit if heavily modded if not by yourself then others.
There's some things that can't be escaped from like the Obelisks and Tek Cave (at least in ASA), but the possibility and plausibility to make the game a medieval/prehistoric unga bunga game is definitely possible.
I mean thereâs also a very common belief I donât understand that âprimitive means thereâs no progressingâ
Sure, but then they started to add too many stuff to The Island like swamps, redwoods, and a whole snow region that threw it out of the window under the first year.
IF and big IF that was their plan. That plan is no longer what they want with the ARK IP.
ARK is more closer to Turok with its sci-fi aspects then a primitive world with dinosaurs.
ARK-2 will not be any different, as we'll have remnants of the Genesis ship on the planet, and Element to some degree is softly confirmed to be the antagonist again. A a sci-fi alien hivemind substance.
You can do a LOT of progressing and unlocking new tools and mechanics throughout your play experience without needing to toss aside 60+% of the gameâs tools and weapons after a couple of hours
TBF, there are segements of the player base that rely on others thinking for them.
As unfortunate as it is, that's just the way it is. I may be guilty of it myself to some extent.
The awesome power of groupthink
That's why I'm on the fence for ARK-2.
Primitive is subjective.
They can 100% do a 180 turn and release industrial stuff day one and go "technically, in the time line of the universe. This stuff is now considered primitive"
Or go completely unga bunga with just sticks and stones.
I feel like it may take on a more Monster Hunter like approach where things look less advanced than they really are.
Agree completely
The assumption that primitive means âif it isnât a rock or a stick itâs out of the questionâ just makes me chuckle lol
Cause if we get metal swords, pikes and shields again, that relies on a dark ages level of metal forging, which is primitive compared to what we do with steel today, but high tech in its own right.
No other animal has performed metal working after all
(But other animals have made tools of stone and sticks)
Yeah, but it's very utilitarian. Chimps will use sticks to eat ants like a kebab, but they're not craftsman
Theyâll whittle them down for insect fishing, but yes itâs hardly the same as advanced woodworking
Stick go in hole, ants come out, chimp happy
i thought that metal forging still fits within that primitive because i viewed it as someone who knows more goes back in time where u would know which rocks to mine for metal, heat it and forge. but other things like motor boat or tek space ship were out of explanation
Homie I know how to forge metal but Iâd likely be miserable at doing so. Itâs a difficult and particular craft
Again, I don't recall them ever saying primitive. The steam page does not use that word
I guess people also think of primitive in the say way they think of uncivilized, which in some ways is true, but so far as human beings are concerned, we have the same level of cognition that we did 2,000 years ago, the only difference is that we just know more things.
One of their initial tweets iirc is where primitive was used
Even if the steam page doesn't say so, both trailers are incredibly overt in their primitive-ness.
It's a core artistic staple of the art direction WC is aiming for with Ark 2
Melee combat!=primative
Did you see a rifle?
I don't really see a reason they wouldn't add one tbh. People are going to ask for one.
No, but I'd be surprised if there wasn't one. There was that Rex saddle leak from 2023 that use Tek Scrap as armor.
People will ask for all sorts of stuff, and have asked for all sorts of stuff, that wc has known better than to add
Even then, Santiago and other humans are doubtlessly smart enough to make rudimentary firearms of their own. They're not complex tools in their base function.
I suspect a musket will be in ark 2, but much more imo will shatter any premise of primal or primitive
The dude built a spaceship and blew up an ark. Yeah he can do it đ¤Ł
I'd be very surprised if there wasn't a firearm of some kind in the game.
there are so many shooter games and yet people also wanna force their way into a dinosaur game. doesnt make sense to me
Yea why anyone simps for the ark Fabi sniper is beyond me
If that kind of firearm is in ark 2, itâs cooked
âOh wow you can block and dodge attacks? So coolâ
âTeehee I have a long range hitscan weapon! You canât react and youâre dead ;)â
It also depends on what Santiagos thinks of Tek
I had to rewrite that message so many times before it let me send it lmao
What WC tells Santiago to think you mean 
Same difference
But yes, the narrative will have to align with whatever vision they have for the tech
Itâs well poised to be primitive imo, but who can say
Tek will be in the game, it's just a hand toss as to the frequency we encounter it, and if it's usable or not.
Oh yes I suspect itâs heavily involved in the story or bosses
I wouldnât be shocked if it showed up as something like the big gun thingy you use at the end of genesis 2
It depends if the narrative calls for that. There still is that 'Dark forces' entry in the steam page
I pray to God it's not Rockwell again
Well yes lol thatâs true
I do secretly want to see enforcers not done dirty
Also did you send me that link đ
Yeah man, check DMs
Thought this game was cancelled
Nope. Just heavily delayed
Ark 2 Is coming in 2030
just need to cancel this garbage dump of a fire and be done with it. zero interest in dark souls combat and being stuck in third person.
Ark 2 is a myth
I believe what you meant to say was dumpster fire. The combat is a huge improvement
2060*
ark combat is just fine. PvP is for basement dwellers and teenagers that dont touch grass or have a life. One could say it also needs removed the game and needs to go back to being a component of PvE where Tribe leaders can agree to PvP at will.
Edit. Also I ment garbage dump. Like the landfill the place where all trash goes. ARK2 is far more than one dumpster fire.
Pressing 1 button isnât much of a combat system so I wouldnât call it fine, if you like that then okay but improved combat isnât an issue or a reason for why the game would be bad
If by âthis garbage dumpâ you mean ark 1âs combat system and monetization scheme, Iâm on board for change. Time to see something modern!
Yea never liked arks gameplay combat. Although im not a fan of the souls like combat. I just hope it's more of a basic casual combat system. You know the light attack block. Heavy attack dodge or roll. Non of that special attacks or whatever.
Arks current combat system is very rudimentary. Not many dinos have stances or attacks that specifically geared towards defense or anything turn based or souls like. If people like the current combat system, all the more power to them, but it's ridiculous to think that WC shouldn't want to branch out like every other game studio does.
This description sounds pretty much like souls like combat to me honestly
There's game out there like this but does not feel like a souls games. Example dead island 2 it's just not 3rd person.
Conan Exiles I think is the best example of what ARK-2's gameplay will conceptually be like.
HOPEFULLY just not as janky and actually feels good to hit stuff.
Yea i always hated the jankyness in ark. Especially the grapple
Was kind of hoping they'd make the grapples in ASA more like the bloodstalker swinging when it was announced.
Ark 2 people Is it true that ascended Is getting a big update to the world and some graphics
Not for ark 2
Ark 2 is an entirely new game - Iâve not heard anything about an Asa upgrade beyond the new UE engine being implemented (which might be those things)
Ascended, yes.
ARK-2 though is a different product.
Also, FYI. What do you mean by 'world?'
If you mean the existing maps? No, unless they wiggle in the time later on to go back to those maps and add new UE5.5 features onto them. But they stated that's IF they can find the time. Likely only maps past Rag will utilize 5.5 features on release.
And if they did go back, don't expect major landscape/geographical changes. As only new stuff in 5.3-5.5 are less actual landscape changes and more background performance/improvements to internal stuff like materials/lumen then actual major visual changes you'll notice playing the game.
Tl;dr 5.5 will mostly just be lighting/performance improvements for players.
Something I would really like to see is component based crafting for structures
I think there's a lot of value that could be extracted from that
Ok i get you so the new maps would really benefit from un real engine 5 or get more details and so on .
Every map 'should' get improvements with their performance. But only maps starting with Rag and up will fully utilize any new lighting or mechanical stuff 5.5 introduces.
For example, the new megalights will likely be utilize for those maps, but they MAY go back to pre-Rag maps and add megalights and such as well.
Hope we see shale in ARK-2.
Remember shale, guys?
Tbh, shale was just re-tinted stone lol
Visually? Yes.
Mechanically? No
It was suppose to be a self-healing base.
It was apparently almost implemented it into Gen2, but removed it because of the memories on that current gen of consoles just having a hard time running it.
Ah, didn't know that
I donât get thisâŚI do like more materials but Iâm not sure I grasp what a component based structure would be
You mean like a table with legs made of rock and a table top of wood?
Something like that yeah. With my own structure mod stuff I'm doing, I'm going VERY in-depth, almost to an insane degree, and it would be nice to pre-make an arrangement of wall inside a crating station.
Get fucked
That was towards a spammer.
Ah right on
I'd like to see at some point during ARK's lifetime a living structure set.
We already have technically living turrets via the wasp nest BTT introduced and the species plants. (which to this day I'm sad we never got a Ext and Gen1 version)
I guess actually that's technically what shale would've been.
I don't know.
I want my meat base.
Fuck inorganic stone bases.
Return to living in another organism.
Oh god, would it scream though if it got damaged?
đ
Iâd also like a wide range of materials that had different effects
More sidegrades instead of âstone is always better than wood is always better than thatchâ would also be excellent
Like grounded where u can choose to make a holographic blueprint structure before u put the actual structure or did i misread. Cause that would be cool
were going to get viscera cleanup detail 2 befor ark 2
when ark2?
definetly agree. u should be able to make good looking bases without sacrifcing their strength. so they should all be unified into the same resistance category
Iâm fine with some level of strength (ie thatch being the super early game cheap stuff) but yes most of the building materials imo should have similar resistance categories/strength. Though it would also be really interesting to have materials that provide different strengths/weaknesses for PvE players
as long as there is a benefit for 1 material, u will never use the lower one. thats why u rarely see wood or thatch inspired bases .its lame. minecraft does this correctly where u only use them for the looks and not for resistance tiers. it reduces your ability to be creative in base building.
and having wood or thatch inspired bases does seem like something u would want when the world in ark 2 seemingly is more focused on primitive / primal.
Having early game structures with the same dura as late game structures means early game methods of raiding are either the same as late game, or are unbalanced. Resistances of structures shouldn't be based for aesthetic in pvp
early methods of raiding ? like what ?
meta is that u start up with stone ( skipping wood and thatch at any point ).
then turn to metal.
and raiding is always the same. u come with stego, tank turrets, then use explosives. i dont see how structure resistance being different has a positive influence on that
When is ark2 coming out?
sometime in 2027, no joke btw, its either that or later, after all of the maps on here are out
Kk ty
My point is that the benefits are sidegrades rather than upgrades after a certain point. Youâd still want a cheap early game material like thatch to toss a quick floor down in the field, but MOST of the materials would be on parity, like stone/adobe/shale
But yea this is kinda pointless reasoning imo. All raiding is C4/grenades/explosives + soakers, and unless ark 2 changes that system, the building material is pointless except as a very weak âhow many explosives do you haveâ check. Only exception I suppose is tek, but itâs rarely used to make bases in ark 1 and is often seen as easier to break because itâs weak to tek weapons with high range (at least as I understood in ASE - canât speak for asa)
after genesis
almost confrimed in their official site
" from extincion to genesis to the journey of ARK 2"
Raiding thatch and wood is hatchets and such lol
Itâs called an open base lol, cause wood and thatch is a bob base with likely no turrets
Donât forgot about soaker throwers
The paradigm of different tiered structures is a staple of open world pvp games like this
Ok, but do all materials have to be in a separate tier? Iâd think thatâs pointlessly restrictive
if u wanna have the ability to farm to upgrade your base, you could still implement a system where u can upgrade a structure with matierals to a higher a resistance tier without having to slot it into their respective visual appearance.
like for instance, when u have a wood wall u could farm wood and thatch , go to the strucutre and upgrade the resistance tier with those materials so it can tank more hits.
Oh thatâs interesting. Sort of like a âreinforcementâ system rather than building with a new material
yep. and this would make it where people would naturally use the ressources that are more common in their biome to build the base. so it would make it look better with the world. but it also doesnt force people to only use that one type of material. they could still choose to go out their way and farm for a wood base in a desert.
Not per se. But making them all have the same so pvp can have aesthetic bases seems like pointless effort. No real pvp player will do that
the game isnt just pvp. its also pve. and there isnt any downside for pvp. also its not a big effort when u can copy paste the existing code from stone structure and put the same for wood / thatch.
In pve you can make your house out of anything and be fine
A real PvP player would likely appreciate the ability to build out of local materials
Itâs more valuable for PvE sure to have more building materials, but thereâs no reason to make PvP bases use identical materials. Since PvP only cares about tier, the flexibility is at worst minimally used and at best itâs a rare place to deviate from the meta (especially if there is greater variation in local materials).
Sure, but being holed up shouldn't be encouraged
Having different textures on the same thing is done in Asa using skins. I think that's fundementally better than having loads of different types of equivalent structures.
You can have whatever texture or look you want, without having to farm ridiculous quantities of different resources.
asa doesnt have different textures for structure as far as i know.. anyway, so u would rather want a system where the tiers stay like they are but u can change the skin of them. isnt that just a worse version of what i explained ? like why would u farm stone to then build a wood house.
Skins. Custom cosmetic mods for structures. There are a lot of those.
doesnt solve the issue that everyone uses the same tier
It's fundementally better than having a billion different types of structure
I don't see that as an issue
Do me a favor and explain why thst is an issue instead of using dumb emojis
stale , boring, always the same farming. visually unappealing.
for example, u cant try to build a wooden base like u would see jungle tribes do, because its worse than higher tiers ( stone,metal ) so it just gives u less options.
You can use a structure cosmetic for the same effect without needlessly bloating the number of different structures.
they already exist. so ur point doesnt make any sense. and again, why would u farm stone to build a wood base. that doesnt make sense.
Why would you pointlessly bloat the number of structures when a better solution already exists
what are you talking about
Variety for variety's sake does not make good gameplay. That doesn't add any quality to the game, just makes it so people have to grind more
no it makes it so u have to grind less actually. because u can use more ressources for building. and how can u not see how its a quality that u can choose different material for building than u can do currently due to resistance limitation.
Either way I am like 99% sure custom cosmetics will be in ark2
Because I don't see it as better.
custom cosmetics for wood -> wood maybe. but not stone -> wood cuz it doesnt make sense
Why not, they exist in Asa. Heck you can make a tek - > wood base
And? It's a game...
isnt that bad for pvp when u pretend something that it isnt
Only because skins counted as structures.
I don't think they do anymore, so it makes 0 difference
i mean when u come up with a strategy due to the material like tek rifling and then it turns out that its faked visual appearence so it doesnt work.
Look at ckfr in Asa. With that together with vanilla you had 7 or 8 unique tiers of structure to make bases, but there is much more quality in design and much more creativity 8n builds with custom cosmetics than there ever was in ase.
Most people in pvp play with cosmetics turned off. You can do that
yea and my idea would work where u dont have to do that to gain an advantage
Bases look better and are better,because it is by an large a better solution
Your idea of having different structures have the same resistances?
yes
Yeah, I don't see how that's good at all. That's literally the same concept as custom cosmetics with less freedom and more bloat
how is it more bloat ?
More engrams to learn more stuff to farm to get the look you want.
More different types of structures you have to make
By and large it's a worse direction
it makes sense that u have to farm those ressources though. being able to turn a stone base into a wood base makes it so your effort of farm feels weird. its out of immersion. also, because u still care only about the highest resistance tier with skins means that the farming u would do is always for the same material which also means that there is less use u can get out of different tamable creatures.
I really don't see how that's an issue. It's like comparing the new kibble tiers to old kibble system. Why needlessly bloat the amount of work a player has to do just to play
that doesnt apply though because in fact it makes it so you have to do less work because you can use any ressource and not just the best one
and more freedom of taming for use
Yeah, because it makes sense to have thatch be as strong as steel
That doesn't break immersion at all
how is that different when u put a thatch skin on steel though
Since we established thst it's not different and they already have that system employed in custom cosmetics, the logical conclusion is to stay with custom cosmetics
yea lets just ignore all the points we have discussed
Which? That it makes it more bloated?
Pretty sure u can remove the option to see it
Make it so thatch and metal are the same and everyone will unanimously opt to use thatch, and every other tier will be ignored
Yup
The only point to different tiers of structures is for the different resistances. For variety of base look etc, custom cosmetics is a much better solution. And if that breaks immersion, just turn it off.
Structure varieties should only be added if the offer unique benefits for the map, like Adobe for se (maybe a cold tier for lost colony) but not just for visual effect. Cosmetics already do that
but the issue i see is that different structure resistances dont provide any meaningful improvement for the game. it just makes people use the better option so there isnt any point for them to exist.
Itâs about resources and potential sidegrades
So yes, adobe and stone is a good example. Ways to use more local resources so everyone isnât competing over identical building resources, ideally with subtle differences that benefit people building with local materials
And ideally in competitive tiers, since in ASE anyway metal and tek have no sidegrades available
That's because ark these days progresses so fast thst you don't have an early game. It's a balance thing not a structural problem
If they are different enough in use so as to be worth making sure. But if it's just a side grade for looks that's definitely not worth doing
IMO a side grade on principle isnât just âthe same thing but it looks differentâ - it means that two things are comparable but that one may be better in situation X and the other may be better in situation Y
Ark 1 has extremely few of these, stone and adobe being one the rare instances of this
It would have to be different enough with similar cost. Adobe almost. Never gets used because it costs more than stone, and the benefits aren't that much greater
It's already a thing on ASA.
Only thing is that those skins are client-sided, so raiders wont take the bait unless they somehow also have said skin installed.
Agreed costs have to be similar, else itâll be like adobe in ark 1 (awfully underused)
partly true but even if it progressed slow majority of players will eventually end up using the best in slot anyway so the variety goes lost. especially so when u are able to transfer a character from one server to another u will keep using the best.
thats even more cringe imo. having client side skins for structures. whats the point then even. u cant even show off your style of build then.
Variety for variety sake typically isn't good
build a castle ? too bad it has a metallic look for everyone else but yourself xD
what are u even talking about ? the things already exist in the game and u wanna be able to use them
stop making up arguments just for sake of arguing
The point is for yourself, not everyone else.
I'd never touch a server ever again if I was forced to see everyone's deprived and godless skins.
You can have an RGB-gamer PC skin of a base. But I don't want to see that shit on my side.
I barely like the Steamboat Willie stuff due to this.
I wish there was a limited selection, because I want to see mine but not everyone elses
you can always download cosmetics manually and disable dynamic downloads. then you choose what you see 
I hope they stick with this kind of system in Ark 2. makes way more sense then different structures that serves the same purpose.
structure tiers/materials have to be different enough to matter. custom looks is for the cosmetics.
content vs skins
unless its all in one thing, like variants of stone structures lol
I understand Siggi and I are saying slightly different things. But this aversion towards wanting sidegrades, or diversity within a tier of structure, blows my mind. Imaging if you could make fungal wood structures in aberration that produced a dim layer of charge light? Or obsidian structures that took reduced damage from fire? The idea being that itâs probably crazy annoying to harvest either of these materials non-locally, but youâre encouraged to use these materials if theyâre nearby - and make use of the benefit right away instead of having the exact same generic materials needs that require the exact same resources be spread everywhere across the map
Imagine ark 2âs variation in woods and stones - maybe there wonât be the same resources available everywhere and these variations can create bases with slightly different abilities that are the same tier. If they arenât, theyâre useless
If you have thatch -> cool new material -> wood -> stone -> metal? Everyone is using metal. But if metal has an alternative with a twist, now itâs interesting. Donât need 10,000 of these for cosmetic purposes, cause thatâs dumb, but even 3 or so would be a huge boon for diversity
and its annoying why u cant do wood or thatch in your builds is because any wild creature will destroy them. so at least they could change that aspect imo. no point having that weakness to pve dinos. just another reason to skip them right away.
that would make it so you could use them at least in pve. pvp would stay the same though
I don't disagree. But at the same time, this is kind of what skins are for.
Mechanically, I see now real purpose of allowing these to be engrams that waste your space, when you could just apply their looks onto an existing structure for free.
I do admit, fungal wood houses would be cool.
alright so to be clear, what Siggi describes is basically skins
you do need some trash tier structures that are cheap and early level, and I don't disagree
but for the system I describe, which is a small number of material variations at higher tiers, you have to also assume that the ark 1 engram UI (TEN YEARS OLD) would not be the standard for a system like this, since yes that's an insane amount of clutter on an already cluttered system
and it would be a small number of choices based on some local material/benefit types. Otherwise, just make it a skin
I don't expect it to be that different.
Storepage describes them now as "knowledge points" and gettin those from doing specific stuff. But I think mechanically it'll just be the same.
the UI and the mechanics are not identical
I imagine the ATLAS knowledge trees, but you need to do random world events/tasks to gain these points instead of leveling up.
and the UI is extremely clunky
Oh, you meant just the UI
yea, since that seems to be the primary complaint
which is valid given how bloated ark 1's engram UI is
I don't know, still seems a bit excessive.
Maaaaaaaybe if they had it akin to Terraria where you just learn how to make a wooden structure, and if you right click on it, it'll show you all possible sub-types of wooden structures that you can click on and change the appearance/recipe.
But by the end of the day, I think it'd be easier for both users and the devs just to make them skins. If they don't mechanically act any different.
they ARE mechanically different in my model
just not flat upgrades
in siggi's model, yes it's just skins
Aren't you suggesting stuff like natural lights for the fungal wood?
yes, so something distinct from normal materials
but it's the same(ish) structure hp and tier of unlock
unlike say, wood to stone, which radically changes resistences and hp values, the gap between say fungal wood and wood is very small but there's a seconary ability for fungal wood
I doubt they have the staff to handle all claims
Maybe fix the game? Ah, sorry, to much to ask
Which again, is why Iâd love to see them drop officials for ark 2 if they canât reliably support their players (and it would save money that can be used for development to fix the game)
Hire me, I have so much time, nah, claim unable to support and hire nobody
Iâd rather they use the money on fixing the game and making new content
Personal preference ofc
But they create pay to win content constant
Well I wonât defend the p2w in Asa. I can pray it doesnât show up in ark 2 tho
what i described arent just skins. skins are clientsided, so your build will only look cool for yourself. that sucks big time when u wanna build something cool on a pve server.
also, skins still force the meta structures. u skip wood and thatch builds and go to stone right away. so dont compare them. skins in the way they are implemented are a really bad way to allow for variety. thats literally like having custom league skins installed rather than actual skins. gamers want to show off what theyve done. and skins can have all kinds of stupid non-immersive designs so theyre not nearly the same as having the already existing structures be actually useful. and i agree there should be some differences for each material but having that will in itself force a meta where youll only use the best.
as i said before though, removing pve damage to structures would fix the main problem why theyre useless for pve.
on the pvp side, resistance is the other factor. but how much of a benefit does resistance actually provide for the game ? raiding is always the same. soaking and then using explosives. less resistance gives weakpoints that raiders could potetnailly abuse. so u just use the best for the sake of it but it doesnt actually provide any meaningful benefit for the game unless u look at the upgrade process. but as i stated before, u could still make a system where u can upgrade without having it to be to a different material.
the other factors still remain like having stone be better in colder areas of the map but thatch or wood be better in hot areas.
I don't disagree, if its different to be different make it a skin. if it functions differently it can be its own thing, they just need to be different enough and close enough resource wise. like obisidan being resistant to fire isn't any better then stone despite being harder to get.
dynamic downloads makes it so if others want to see them, they'll see them.
if they aren't different enough to make both fit whatever meta is there, it won't be any different to the ones we have now and that just leads to different to be different. đ¤ˇ
on the PvE side, tiers don't matter unless they regularly get attacked.
PvP will only ever use the top tier (or 2 if they have some equivalent of tek where its something unlocked different and requires "boss" resources)
(example) you can't expect them to use metal if tek was as easy to get. makes no sense. 
maybe the aratai will change that with raids or something
(PvE side)
i guess u havent played much pve then. tiers matter a lot. alpha raptor 1 shots thatch and wood very fast. tiers matter. hence why everyone builds stone
I have never been attacked by an alpha lol. depends where you build
if u have a massive build like a castle, u dont want some random fight that can occur to decay ur build resistance. makes holes overtime that u have to repair. gets very tedious
and in case a hole occurs, ur other things are open for attacks
I mean yeah, but thats what I said, "unless they regularly get attacked"
what kind of PvE are you playing where you get attacked that often lol.
feel like you should get turrets if it happens that much
it happens often when a wild creature chases another wild creature into the wall of your base
then attacks it and thereby ur base
turrets would also fix that
just saying
or building stone directly hence why everyone does it
depending where you live. planty of spots can be built with anything since nothing is there.
it matters a lot less in PvE then PvP. especially if you know what you are doing and where you choose to live.
side tiers only work if they have a difference thats worth the resource cost. adobe barely fits that.
something like fungai wood on aberration would work since its the same rarity as normal wood.
but if its obsidian thats so situational that unless you directly live on it, it'd never be used.
there arent many. only certain cliffs. and it would still leave u open to get griefed in pve if a player decides to pull a creature into your thatch
yeah, I'm not counting PvE griefing. that effects any tier especially with alphas existance.
there is a reason corrupteds don't deal any structure damage on PvE anymore
u cant pull alphas though. they thought about this cuz alphas will perma change aggro
how does that work? if it perm changes aggro then you could just have it do that then kill it with 0 issues.
I play a private so never tried to drag an alpha anywhere.
if you count griefing then you aren't talking about just PvE, its just indirect PvP.
alphas decision making is particularly designed so u cant pull it. it will randomly aggro something else or run away. and in a cycle that u cant really predict or influence in your will.
Fair, though in that theoretical model obsidian would be more common (think a volcanic area akin to genesis 1) since yea ark 1 itâs too rare
Case #53020 @clear salmon has been muted for 2 hours.
Reason: Mass Tagging
An obsidian base honestly would be...kind of dogshit IRL.
Its an example 
"Man, I spent hours collect so much obsidian, thankfully I made it all into structures for my base"
-random ass rex rolls up and shatters their literal glass hous.
Hey that happens with crystal (greenhouse) materials
And also that Rex just got stabbed by thousands of shards, so get bent homewrecker đ
Worst part about it would be needing to replace your shoes every two days because obsidian is a literal cheese grater in small scale
Just wear flak boots
It'll even wear down metal over time
Free flak boot shining
Ark 2 Meeka boss fight
Case #53031 @stark token has been muted for 2 hours.
Reason: Mass Tagging
Hello.Does anyone know when Ark 2 will release?And how much time after that we will be able to create unofficial servers?Also is there any information about its price?(ăť.ăť;)
All known info is in the pins. The short answer is âdonât knowâ to all those questions
Thanks
ark 2 rename plz -bug ark 2
Ark 2 isn't even out yet, so it can't have bugs.
We got real life dire wolves before we got ARK 2.
(Donât kill me, seen this joke said about GTA 6, thought itâd be funny [and more meaningful since our game HAS dire wolves in it] here too). Lol đ.
Tbh I have to applaud. Original and vastly superior to the GTA6 slop đđť đđť
this one was a needle in a haystack
Actual quality content compared to the mindless echo-chamber dribble
But itâs not original o_O
He said it wasnât lol
I donât see that claim
âSeen this joke about gta 6â
Yea, and I said his joke was original compared to the gta 6 ones
hey idk if devs or anyone will actually see this, but i hope yall are doin well. i bet this shit is tough and stressful and your parent company doesnt make it any easier. alot of people, myself included, talk trash and criticize things, but i hope yall are doin good. i really wanna see ark 2 come to life in the best state possible. I know yall just wanna make the game the best it can be
Can't wait to see Ark 2. I wonder how different or how much more difficult it'll be compared ASE and ASA. lol
The main differences being 3rd person only and souls like combat might give a challenge
Imagine something like Conan but a little bit more free flowing and modern
That's my head canon anyway. As for how the Dinos and other fauna will control, who knows really.
Someone here mentioned Green Hell a while back, I wonder if this game was inspiration for the Aratai
Ark 2 is a myth
true
We will get GTA 6 before ark 2.
Wanna bet even after GTA 7?
Ark 2 is the friends we made along the way.
True
I think ark 2 is coming tomorrow guys! I paid a mod 5000 on a PayPal with an encrypted name then he blocked me, but he said if I sent him the money ark 3 would be out soon too!
Gave up on it really could not care at this point o got to old waiting lol
Ark 2 has officially been delayed till 2030 conversation closed đ
lol
I want to witness the mixture of survival and souls in a game, just cus yeah
Conam exiled, the mask something or other, etc
"Conam exiled" sounds like a bad parody game. đ
Ark 2 is a myth
Case #53103 @mint swan has been muted for 2 hours.
Reason: Mass Tagging
Feel like itâs gonna be pushed back till 2028
Who knows
It'll be awesome either way, might have to get bug spray though.. lol
Yeah true
Do we think that this is actually going to happen because nothing will make me happier than it actually happening
this channel should just be removed nothing been said about "Ark 2" in a very long time. 0 Updates on it and what current state its in.
It was mentioned that it's still in active development like 3 weeks ago
Lol, since they are taking a significant amount of time, it might not be too bad
Yeah, the graphic better be insane
I am so going to need a PC upgrade
TBH it's prob just gonna be asa requirements, maybe a bit more
it won't be much higher then ASA. 
unless they force settings, just doesn't make sense 
also it still has to support consoles soo
I have to turn everything to low to get 50+ fps
without frame generation I assume?
On, I had it off, but it's on now
I hope the AI is goodâŚ..if it ever comes out
Hi everyone, I don't understand what their problem is. If the problem is money, then why aren't they raising funds through crowdfunding? Or looking for investors? In the end, it will all pay off because the game is a bomb
A: most larger studios don't tend to do crowdfunding, especially ones with investors.
B: They do have investors, as Snail is on the stock market. Hard to gain interest though when your CEO blows almost the entire companies budget on a shitty car investment that crumbled. Taking the money with it.
Ark 2 better be fun because I waited years for this
All the hating on Ark 2, but Iâm still remaining hopeful knowing that itâll still be awesome
Ark 2 is looking at a 2050 Release đ its going to take them 20 years to "fix" the bugs in ASA and release everything again then 5 years to release another broken game
ARK 2 is not real. It was just a dodo propaganda project
Even if no better than ASE, it will be awesome!
I don't think they've given a date. but it would be next year or later.
Pretty safe to say late 2026 at the MINIMAL.
That's if every delay for ASA doesn't pump up Gen2 to early/mid 2027.
Actually, scratch what I said.
Safest bet is just "sometime after Gen2 rereleases"
Whenever that is.
You actually gotta be braindead to have any hope for this game being released in a playable state
2077 is Ark2 release
actually tho, being for real, do we have any word or update or anything.
To the game itself? No
To any lore stuff? Yes.
Yep last content/reference update was lost colony animation trailer with Helena back in her original body. Seems like everybody forgot about that counting as ark 2 lore.
sponsored by vin diesel
let's hope for a better character customization..they all still have the same face đŹđ
This is the Ark 2 channel, the game doesn't exist yet.
they said Ark II would be released in 2023... look what year we are...
"Soon?"
Think they release while still releasing asa content ?
HI
Itâll release soon, trust. sarcasm
Can we get PVE small tribes for Ark 2?
What would that do?
Not entirely sure what the point of limited tribe sizes in PvE would be
đ
GTA 7 will drop before this landfill waste fire of a game
âWaste fire of a gameâ says the guy on the official Ark discord on the Ark 2 channel đđ
Correct offical ark. not this dog vomit of a game ARK 2.
is it just me or is ark 2 gonna be like minecraft movie it was either gonna be ass or good
I don't think the two are comparable on that level. I would like to think that it will be good, but we do need to see proper gameplay of Ark 2 to make a more reasonable judgement.
So far as art and mechanics, I think Ark 2 is going in a positive direction in terms of the ideation of what the game could be.
Yo let me get early access Iâll help test what yall got so far
ŘŁ
Ark 2 coming in 2077
đđđno in 200001480653 years
no dummy its comming in 209999
bob
vin diesel
GTA6 before Ark 2 đ
ts pmo đđĽ
Guys ARK II coming summer 2023r. Is so close I can't wait đđđ
Itâs 2025 lil bro
Still no ark 2
đ GTA FTW
Hello, I wanted to report that I have a problem, I play from Steam and in ASA when I get an existing update or sometimes they put a download that doesn't exist (weighs 300 MB or less) once it downloads what it asks for the game starts to reinstall from 0. I have been talking to Steam for months and they have not given me a solution, I have tried everything they told me and yet the problem persists, can someone help me enjoy the game? This problem happens to me at least once a week or in days and downloading 200 GB that temporarily weighs 400 GB on the disk, is a big problem...
That's for Asa, not Ark2. The proper channel is #bobs-with-probs for help
Nah that was a dyslexic person it's 2521 and it will be only 10% complete on release
đđđđ
WC meant to say 2032 for Ark II
Hello
Hi
Make a post in #1110925695900713072 either way your server isn't ark2 so it shouldn't be here
Nobody is buying ark 2, asa is dead
ark 2 WILL be the biggest game. on EVERYBODIES life.
There's more unironic chances that Half-Life 3 will release before ARK-2.
How do we tell him
đ
Just saying.
HLX has more official leaked coding and information then anything definitive for ARK-2.
And apparently recently a few official Valve employees, like the sound director/composer for Alyx either have hinted, or accidently fucked up in saying stuff.
The new era of Half-Life 3 cope is upon us.
Na, there was a comment saying that people would buy Ark 2 if Wildcard made the game
It's been deleted since then
If Wildcard made HL3?
Or actually published ARK-2
There would probably be outrage if anyone but Valve made HL3
Slow down there pal
Look at Marathon atm
Oooh, I see what you're saying.
They where saying "people would be an ARK-2 if Wildcard made it" without them knowing that's already a project.
Isn't that being made by Bungie?
Given, basically no one from that era of Bungie.
Because like most AAA studios. There's basically no one from the original inception of their studios at them anymore.
Bioware before it got shut down-
Given, even the concept of the new Marathon looks nothing like the old series.
Looks more like an extraction shooter then basically prototype Halo with DOOM-like graphics.
I want the raiding/pvp scene to be more epic again -
a tribe building a full tek / fortnite style fob should be a rare sight, that implies the attacking tribe is serious. Instead of this 'every bob and his mother' throwing one down, even for a random rathole.
It was a progression in the early days of Ark:
- Big tribe walking dinos across map, logistics required and it was intimidating to see.
- A tribe actually placing down a large fob / turrets, meant they were not messing around.
- Using tames + saddles that required effort to obtain etc...
Ark 2 should be more like that again for the pvp / raiding scene.
Games that have some slight risk-reward, or make you nervous-shake at times are GOOD.
Yeah but theyâve spoiled their community with cryo pods and just using batteries in turrets to set up fobs and if they remove em again everyone is going to lose their shit bc the cryos already been around for long enough to the point where people will stop playing just bc they have to walk a Dino they tamed on other side of the map back to base
Would be really funny if they just abandoned PvP.
Nah
Based on the very very first announcement of the game, should ark 2 already be out by now ?
Howd you get that unicorn behind your name đą đŚ
So cute
too late. im manifesting it
lets be honest, this is never happening T.T
Where is ark 2
Case #53193 @limpid maple has been muted for 2 hours.
Reason: Mass Tagging
in my basement somewhere
Case #53197 @ancient tangle has been muted for 2 hours.
Reason: Mass Tagging
Case #53198 @limpid maple has been muted for 2 hours.
Reason: Mass Tagging
Who still assumes that Wildcard will make the Valve move in ARK2? Valve has simply turned CS:Go into Counterstrike 2. I could imagine the same for ARK:ASA. Lost Colony will bring a few changes to the game. That will turn ASA into a new game - compared to ASE. So it would be logical to switch to ARK 2 in terms of naming.
ARK2 is supposed to be more of a Souls-like game anyway - so apart from the story, it has nothing to do with ARK SE/SA - not a successor in that sense. A different name would therefore be more appropriate. What do you think?
I think thatâs silly, because ark 2 is of course a successor to ark 1. Arkâs theme is survival taming in a science fiction setting, and Ark 2 sure does that
Itâll have new mechanics and gameplay features, but the fundamental core is the same as ark 1. Because Ark is a sandbox however, a sequel canât just be ânew mapsâ, so it makes sense the sequel would be a significant leap forward in other areas
Donât give them ideas!
People keep claiming Ark 2 will be a Souls-Like game 𤣠It won't.
They said souls-like combat, not souls-like game. Combat just means rolls, dodges, etc. Nothing else is expected to be like a souls game.
One of the points of making ASA was to fund Ark 2, so that wouldn't make sense.
whens relesae
Not confirmed, but likely after Gen2 gets rereleased.
fortnite
i still waiting for Ark2
Only if you PayPal me first
when?
Ark 2 is a myth
Is Ark 2 in the same room with us
Wait there a ark 2 channel
Before the beginning of time in fact
Ark 2 ... ark evolved into half ascended isn't even finished still got day 1 bugs and same glitches sad really đ˘
When will the ark 2 release
Never
Ark 2 is a myth
I feel scammed because I bought ASA thinking it was Ark 2, when it first dropped nowhere did it say that it was a remake, consider my thought process when i loaded up the new world excited to see all the new places and it was just The Island again...
-Storepage and the trailer on the official ARK channel: "Respawn into a new dinosaur survival experience beyond your wildest dreams⌠as ARK is reimagined from the ground-up into the next-generation of videogame technology with Unreal Engine 5! "
-ARK 2's storepage: "Suddenly awakened on a strange primal world filled with dinosaurs and humans struggling for dominance; you must piece together the history of how you arrived there, team-up with legendary heroes, and confront powerful dark forces seeking to control the fate of all life. Saddle up, and join the definitive next-generation survival experience with ARK 2!
Every aspect of the ARK series has been rethought and redesigned in this sequel. Here's a sampling of the new features that ARK 2 will contain upon its initial Early Access release:"
There's been a dedicated ARK 2 storepage for five years now, my man.
not on ps5 thats where i got it, and the page was super bare bones when ascended dropped
now its kinda obvious
It says the exact same thing on the PlayStation storepage.
but as someone who wasnt following this super tightly, ASA absolutely looked like ark 2
-PlayStation storepage: "Respawn into a new dinosaur survival experience beyond your wildest dreams⌠as ARK is reimagined from the ground-up into the next-generation of videogame technology with Unreal Engine 5! You awake on a mysterious island, your senses overwhelmed by the blinding sunlight and brilliant colors bouncing off every surface around you, the azure waters of a verdant Island lapping at your bare feet. A deep roar echoes from the misty jungle, jolting you into action, and you stand up â not afraid, but intrigued. Are you ready to form a tribe, tame and breed hundreds of species of dinosaurs and other primeval creatures, explore, craft, build, and fight your way to the top of the food-chain? Your new world awaits⌠step through the looking-glass and join it!"
when ascended dropped
They haven't changed the storepages since.
All it says is reimagined
as someone who doesnt follow ark super tightly when it first dropped and no other content but the island was out, i bought this quickly thinking it was ark 2
which is a valid thought process, its not like Ark was in need of a remake anyways so that wasnt even in my head
A glance at the storepages description would've proven otherwise, but sure.
Im not up to date with Ark i would not have known they were doing a remake, they did not explicitly say anywhere that this is ALL remade content
Go to something like gta trilogy
its very clear about what it is
Snail games is not above having a vague description
FirstTime.GIF
my mindset when i saw the game on the storepage was OH ARK 2 Finally dropped! i saw the launch trailer, it didnt say anything about being a remake, so i bought it and was then unfortunate to find out that its a remake
Iâm sorry you feel scammed but unfortunately thatâs on you for not doing a fairly cursory look into the game
Especially since ark 2 has its own Steam store page in most countries and comes up as a different game with different characters etc.
ur a nerd
It's been known for years ARK 2 is NOT coming to PlayStation at launch. It's an Xbox console launch exclusive.
Can anybody read that i was not actively following ark, for years
I thought Ark 2 was going to release a year later on PlayStation
PlayStation has never been mentioned officially at all.
I promise I did. But to be a responsible consumer, even if youâre coming back to an old game, is to confirm what it is youâre buying
Now I wouldnât fault you for being upset if you opened asa and got jump scared by all the paid microtransaction style content, but thatâs not the issue at hand here đ
can you actually read the description and the name of the game next time? it says nowhere that asa is ark 2 dont get mad at use u didnt use ur brain nerd
are you still avaible?
Still. Buying something without researching it is a bit insane
Yall are thinking from your own experienced perspectives. I was absent from the ark scene since scorched earth dropped in ASE. Ark 2 was supposed to be out by now so as a casual player, scrolling the ps5 store and i see ASA near when it first launched , i think OH this must be Ark 2 the game that was supposed to release like 5 years ago. i only saw the launch trailer for asa which didnt really say anything abt being a remake, now sure i couldve been more thorough on my investigation but I already knew I liked Ark so i had no issue buying the game. All iâm saying is i felt mislead to play the game and see the Island again. Its not like the launch trailer or even the description tells you that the game you are playing is literally just Ark but in Unreal5. Itâs absolutely without a shadow of a doubt is purposely a little vague in the trailer/description
You didnât think âweird name choice for a sequelâ?
You cant tell me that it doesnt sound like a sequel nameâŚ
well surely you realised in time so your able to refund
You have the awesome power of the internet to simply google before you took your wallet out I guess is my point
Well yeah and im somewhat enjoying my time with asa i just think they couldve been a little more clear
Dude yall are incapable of thinking in someone elses shoes, why would i use google if my understanding was that it wasnt a remake, that idea what literally non-existent to me
Even if a game says âArk 2â I always google to see if itâs any good
I dont like looking at other peoples reviews I experience games for myself
I look at reviews that talk about the game to inform myself, not to spoil myself
âGame runs at 10fpsâ isnât a spoiler imo
Thats fair, i was blinded by the excitement of a new Ark game and just went for it
It didnt occur that they would be remaking ase
Which is fine, but idk if itâs WCâs fault
Im not saying it was anybodys fault i was literally just tryna say i felt mislead or low key scammed because it wasnt super clear, which is still my opinion i truly think its unclear so that those who arent in the know would buy it assumingely. This company is not above doing shady shit like that to make a little extra money. Now its easy to see thats its a remake, many dlcs have released. Although ive enjoyed my time with asa, Iâll definitely be waiting for ark 2, which will be out next millennia
âI felt misled or low key scammedâ implies youâre blaming WC for the way they posted Asa on the ps store. Am I misunderstanding?
No it was definitely on me, but i think they chose to have a description like tht fs
Idk, I think itâs certainly possible to get confusedâŚbut the images on steam at least show all the ark 1 maps and gameplay in a pretty clear fashion
I was an extremely casual ark player, just a kid when i played. I kinda recognized the redwoods but i thought it was a new redwoods on an ark2 map, i didnt realize these were old locations til i spawned on the island
The caves and ruins i just dont remember at all
Well I remember the caves but they looked completely different
My own life experience tells me thst blindly buying things without ensuring it is what I am buying is a dumb idea. That goes for games, groceries and grapes
It wasnt a blind purchase, saw a new Ark game which i was excited for and the description/trailer didnt say anything abt being old content
Why are you making the reckless spending of your own money someone else's fault?
just refund it
"The definitive survival experience returns better than ever" from the Playstation page. There are at least a dozen similar statements. They were not hiding that it's the same game
Hola
Yea I guess the reason people are telling you this is because youâre making it sound like wc let you astray
Which I think youâre just saying itâs unfortunate that Asa, a cool name for an ark sequel, wound up being Ark 1 remastered
So anyway, thas souls like combat am I right?
As long as it's not atlas style souls combat, đ¤Ł
If I canât make a single comparison to atlas Iâll be happy
Ark 2 is a myth
Ark 2 will come 50 years after gta 6 â
Ark 2 will come 5000000 Years after gta 6 âď¸
On an interesting note, apparently GTA 6 is launching in fall of this year according to google
yo gays what the deal with the fauking sky lord artefact when I want put tp on it the fps 1
@regal spear
According to Google or according to bots posting on Google?
That would be wierd if Google cared about it
Look at the video game overview, n why is that?
what's taking em so long
they decided to make a trailer for the game, before its release for literally 5+ years
Gestures broadly to ASA - what the loud minority of players asked for
They were planning on a 2022. So the trailer was for that đ¤Ł
𤣠đ
Now I am become the hog consumer of slop
(Not a dig a dig at WC for making ASA)
Báť hack bắn song vÄng game vĂ o lấi Än khĂła tĂ i khoản luĂ´n
NhĂ lĂ m game khĂ´ng biáşżt lĂ m Än kiáťu gĂŹ
what're the chances this game comes out
Believe it or not, pretty high
Yeah chances are high that it comes out.
It will release 2042
Nooooooooo
Soon?