#ark-2

1 messages · Page 48 of 1

blissful perch
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Been there Raq. Hopefully you have a better run than I did

copper stirrup
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if dinosaurs came back

stray elm
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I doubt they will

copper stirrup
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hopefully they won't

lavish rain
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I think there will be more aliens then people expect, and God damn I certainly hope that's true

mint swan
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Wdym delay? Sorry im late I just got into ark, i used to play it on mobile when it first was released on ios. Than redownloaded it after watching rust lol and noticed that ark was now like console/pc on mobile so i bought tiday on ps4

lavish rain
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The more aliens, the more likely they are to take a scifi route, and the more likely they take a scifi route, the more likely they add tek or an equivalent, and the more likely tek is in the game, the more likely I can play God and make the best weed seed know to mankind and aratai alike

mint swan
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Lol ark in first release was so fun. The game never saved, and you had to collect a certain amount of eggs to hatch certain dinos. Like some big crab one was 466.

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Mobile^

copper stirrup
mint swan
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Oh

blissful perch
lavish rain
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More aliens

thick moat
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Aahahah I thought I could post discord links seeing those on that channel, wanted to invite people onto the soft community server lol

blissful perch
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Is that server still active? I’m glad to hear that

thick moat
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it's new

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they are hosting servers on the og soft while official soft doesnt release

blissful perch
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Ah I thought it was the old mod server that got repurposed

lavish rain
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"Soft"

thick moat
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Survival of the fittest

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oh

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Sotf* XD

stray elm
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Survival of Fittest the

thick moat
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le brain fart

untold ingot
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I once had an arthro named "a brain fart" just so that the tribe logs would say "your base was destroyed by a brain fart" the reactions in chat were epic

frosty notch
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Is there an official release date for this yet? Lol I’m impatient and curious

thick moat
frosty notch
thick moat
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  • it will most probably come around Q1 and Q2
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because of game pass games announcement on June of this year that stated that ARK 2 and other unreleased games will release along those 12 months

frosty notch
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Ah ok. Well thanks I’ll keep a lookout next year then

thick moat
frosty notch
stray elm
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So, Unreal 5.1 just dropped.

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One of my biggest worries with performance with ARK-2, was that foliage was going to kick its ass.
Nanite supports only meshes and whatnot.
But for some reason, foliage's aren't supported.

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....until 5.1....
Holy shit, now foliage's are supported with nanite, and it looks good.

untold ingot
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That is epic

tropic crag
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No doubt why they've been waiting to show us footage, I'm sure

wanton pike
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But it might get delayed again, so who knows really

stray elm
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I just hope they'll update the games engine onto a newly update version of Unreal 5 later on. Versus ARK-1 always staying at the exact same version of Unreal that it has always used.

warm lagoon
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heard rumors before July 2023. rumors be rumory though

wanton pike
elfin pumice
wanton wraith
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There is new news?

lime forge
wanton pike
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Who’s responsible for the art work for the creatures in ark 2 this time? Is it Dave Melvin again?

ripe cedar
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There are several concept artists employed by wildcard idk how many do creatures but i know its more than one

thick moat
ripe cedar
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Did the most doesn’t mean the only one

slender lotus
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Need this game out already

lavish rain
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You can't rush perfection

past wind
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First day you will fall in a mesh hole 💯 DodoPanic

lavish rain
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That's what will happen if it's rushed

sinful ermine
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Since the game is launching into EA again I wouldn’t be surprised to see a four or five year continuous dev cycle afterwards

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The scale of what they’re doing is crazy, and the technical side of implementing everything they’ve promised will be a long time coming

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Of course that’s assuming they actually do implement everything they’ve promised

stray elm
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They could try to update to the newest version of UE5 when they're coming out of Early-Access.

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It'd be hard, but possible.

lavish rain
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Ark 2 will be next year's game of the year

untold ingot
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They really need to be keeping up with Ue5 updates imo. It would take a lot of effort, but the changes put into Ue5.1 are too good to not use

past wind
untold ingot
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Thanks for the edit lol, the double negative was throwing me off lol

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I dont think they will always have it up to date, but 5.1 is too good to not take advantage of imo.

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Itll make their trees significantly better

past wind
untold ingot
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Any nanite update is worth taking advantage of lol

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And the world partition supports the new large world coordinates, which allows for significantly larger maps without the tearing issues that normally happen

past wind
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I’m still waiting for DLSS

untold ingot
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I wouldnt necessarily say they underdeliver. As a standalone, gen2 would have been amazing, and most of the new maps and dinos have been phenomenal. Granted I have only been around since just before ext dropped, but honestly ext is the only thing I have really thought was underdelivered

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dlss on ark2 would be epic though

past wind
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Two things that I remember were promised for Ark 1 and I was waiting for were dx12 and dlss.

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The fact Ark is super cpu bound has always annoyed me

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Ark 2 with dlss frame generation will be great I guess

untold ingot
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Ah, I guess I wasn't aware of that

past wind
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I hope they just used all their knowledge on those areas for Ark 2

stray elm
untold ingot
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Yeah, 5.1 is an update of everything that makes Ue5 good

past wind
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I’m pretty sure they did update Ark 1 engine version

stray elm
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They didn't.

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It's been the same version of Unreal-4.

past wind
stray elm
untold ingot
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Ue4.5 was released in 2014, if they did update the engine ever, they chose a bad one to update to lol

past wind
stray elm
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Yeah, I don't think they did.
You'd think they be boasting about it in a patch-note if they did.

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Cause that was the time they shared all of the things they fixed.

untold ingot
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It might have ended up being too much work to be worth doing

stray elm
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That, or like you said.
They updated to a worse version. sadh

untold ingot
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Yep

stray elm
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But yeah, back to the original point.
I think they'd benefit greatly if they update their engine to the newest version at least once when it comes out of Early-Access.

untold ingot
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It's too much to ask for them to always be up to date with ue updates though

stray elm
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Yeah, that'd be wasting time and resources.
Doing it at least once or twice in the games lifetime is reasonable though.

untold ingot
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If the lifetime is 7 years, then it might still be too much lol

stray elm
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Fair

untold ingot
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I worked on a financial web page that used Drupal once, and just updating small changes would take the entire team months to do

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The longer the time between updates the harder the port is

stray elm
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I was thinking once when it comes out of Early-Access, so that'd be like two to three years later.
And one last time for the last expansion.

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Even just doing it once would be great though.

untold ingot
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It all depends on how port friendly ue is dedicated on being

stray elm
untold ingot
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It could be really easy, or it could be impossible without a complete recoding of the game

stray elm
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Oh wait, I'm thinking of porting newest UE4 projects to UE5.

untold ingot
stray elm
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True

untold ingot
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The minute you have custom code the worse the port becomes

stray elm
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Which is what most studios do to engines.

untold ingot
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Yeah, you kind of have to. Ue gives a baseline of techs to use, with libraries you can call, but you have to write the code to make the calls

past wind
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I have found this:

v265.0

  • Huge perf gains, may vary based on system configuration due to upgrading to the latest Unreal Rendering code. After changing your in game settings, be sure to restart your clients!
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People on Reddit said it was an update for unreal engine

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But I’m not sure

stray elm
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That's rendering code though, not a whole engine update.

untold ingot
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Yeah, that's not an engine update

stray elm
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As always, it's people who don't know anything about games and take it literal.
Like, I also don't know the full extent of game design. But at least I know the basics.

untold ingot
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I don't really even know the basics, but I know coding and how computers work lol

stray elm
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I feel like you should learn the basics of something before shooting out ideas that you don't even know if it'll work or not. DesmoSip

stray elm
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Well, I do.
I don't know how hardware components work.

untold ingot
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Well, unless you are the engineer, what's important is to know that it works, if not how

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I bet most game devs don't know how ue works, but they know how to use it, and that's what counts

stray elm
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Fair.
If you know how to use the funny paintbrush tool, and know when and when not to use it and the rendering of foliage, then you're hired.

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I love how Nanite is making LoD's basically obsolete.

untold ingot
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Basically lol

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LoDs? I am not familiar with that term

stray elm
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Level of Details

untold ingot
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Ahh

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I was under the impression that nanite just had a better way of doing that

stray elm
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So, games for the longest time until now had to create like 5 different meshes of the same model, and each mesh would replace the model depending how far away you are from them. (Level of Details)
Each level/mesh would have less and less polygons, becoming more simpler since you don't need 200+ polygon meshes when you're not in render distance.

untold ingot
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Oh, you had to manually do that?

stray elm
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Yep

untold ingot
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Oof

stray elm
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Now, nanite will do it for you.

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And, best part is.
We don't need 2D fucking trees anymore.

untold ingot
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Sounds like a great qol for interns lol

stray elm
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If you ever notice in ARK, trees VERY far away will become 2D, since that's the most simplest LoD, are literal 2D meshes.
Nanite says 'fuck you' and just turns down the poly-count on 3D models, so we can keep the 3D trees.

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Nanite is a fucking revolutionary software I can't wait to see executed in games.

untold ingot
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I mean, nanite with lumen and the world partition is pretty epic

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Even one of them would be amazing, all three at once is crazy

stray elm
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I watched a demonstration video, and some dude was able to spawn in like 1-Trillion triangles worth of meshes, and it only made his FPS drop like from 120 to 60, I believe.

south lance
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🤨

stray elm
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Let me find the video

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Oh sorry, it was 120 Billion, not Trillion

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Still, a shit load.

untold ingot
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I mean, even a billion is enough to make it indistinguishable from irl stuff lol

south lance
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idek how a computer can cycle through all that 60 times a second

stray elm
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You want me to send you guys the video?

south lance
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sure

untold ingot
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And computers lol

south lance
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i mean i get that it happens but like how xd

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maybe i underestimate parallel processing

stray elm
untold ingot
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I mean, I could take you through the basics of how computers process things lol

south lance
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sure

stray elm
untold ingot
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Sure

south lance
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how do the thingy process >100 billion triangles each 60th of a second at least

stray elm
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This is also before updates and shit, this is 'launch' Nanite.
Imagine this type of technology in 4 years.

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Cause Nanite now works of fucking foliage.

south lance
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since like i thought these things could only process like on the order of 10 billion operations a second

untold ingot
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Well, really really fast cycles, taking advantage of quantum tunneling and electric charge configurations to approximate a turing machine

south lance
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what

untold ingot
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😅

untold ingot
south lance
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fair enough but then itd need to be decreasing what its processing by like 100x

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or 1000x

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as compared to what we are actually trying to load on screen

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*the aforementioned 100 billion triangles

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ignoring however many calculations are required for each triangle even

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ill watch vid to see if maybe its different to what im imagining

stray elm
south lance
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oh so it literally is just compressing total number of objects by quite a bit

stray elm
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There's more to it, but that's basically the simple term of what it's doing

untold ingot
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I mean an i7 can calculate 38 billion floating point operations per second, add a gpu or two to that, and its easily feasible that with smart rendering you could get a huge amount of triangles calculated

south lance
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ye its probably a decently conplex algorithm

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otherwise somrthing like nanite shouldve already dropped

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well, i just remembered, i think there was a paper on fluid modelling that seemed similar to the processes in the vid u sent rockwell man

untold ingot
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I mean, believe it or not, there are some early 8bit games that the level info (if you recreate it) would take up more space than the entire game would

south lance
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where it clusters certain regions to simplify processing

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💀

untold ingot
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I am watching the video btw. The performance increases is nuts

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Gpus have better algorithm for calculations, which is why they get used for mining rather than cpus

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I swear nanite is probably the best thing ever made lol

stray elm
untold ingot
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Hopefully lol

stray elm
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This is launch Nanite.
They made foliage now compatible with nanite, so what fucking else can they do? PoglinFuego

untold ingot
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Rendering a million snowballs at 60fps, where 1 thousand caused the computer to drop crazy amounts lol

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Next stop is some actually realistic weather effects

stray elm
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TRUE

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Hell, I'll take just realistic rain.

untold ingot
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Well, moderately realistic weather effects. Itll be indistinguishable

stray elm
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'Liquid' the system where water drops actually bounce off of surfaces. xD

untold ingot
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Because technically its impossible to accurately model weather without chaos. And that will really really chunk fps

stray elm
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Yeah, cause weather is very chaotic.

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Which I want.

untold ingot
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It is mathematically chaotic

stray elm
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Ahh

untold ingot
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Just because of the differential equations that govern the temperature flows.

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You could make a simulation that isnt chaotic and would work in game and be indistinguishable for a player, but it wouldnt be completely accurate

south lance
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isnt there a million dollar prize for finding a simpler way to solve those equations

untold ingot
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Probably.

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The mathematician who finally cracks chaos will be more famous than Einstein though lol

past wind
stray elm
harsh spear
past wind
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I can ask a friend to build a base and stay there to get those hexagons 😂

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I would be in an "enemy's" base

harsh spear
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yea but the hexagons would be substracted from your friend. so whats the exploit ?

past wind
harsh spear
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then their base will be able to be claimed by other people

untold ingot
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I am down for a capture the flag type of thing, but not for ingame rewards

uncut cypress
stray elm
uncut cypress
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Month

stray elm
potent hull
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we my see ark 2 game play at the game awards next month on 8

grand lynx
uncut cypress
grand lynx
broken dune
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Early Access games are usually don't take long to release they need players to report bugs/errors/glitches and fix them

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Maybe we're close to the release date

velvet leaf
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Where Ark 2 Gameplay

velvet leaf
fallow niche
stray elm
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People are taking the word of an unofficial website too serious

thick moat
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classic

ripe cedar
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while january 31 isn't the weekend it still very much feels like a placeholder date instead of an actual one

stray elm
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No shit.
Almost like it is.

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It's from an unofficial site.

sinful ermine
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I mean the XBOX show some months ago showcased a bunch of games that would supposedly be playable in less than a year

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Ark II was one of those

stray elm
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This means June 2022 - June 2023.
And this isn't set in stone, just a hunch that ARK-2 'could' be one of said games.

fallow niche
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That does not guarantee January 2023 (or even 2023 tbh, they could have issues that cause it to be delayed again)

grave python
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are ark2 ants going to be as annoying as ark1's?

stray elm
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We don't know

harsh spear
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i think part of what made arks early days really exciting was the thicc djungles where you could barely see through and you would be suprised to suddenly find a dinosaur right in front of you.

forest flume
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Ark would not be Ark if if not annoying

harsh spear
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its crazy how the pvp shifted from early days till now. people used to help each other out and discover new things together and only rarely go for raids with primitive stuff like quetzal + xplant. where as now almost anyone is extremely competitive and flying with spaceships and laserguns

marble thunder
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Early days of ARK were better than now. (I mean obviously the game is more polished and have more content now, but I missed the primitive/difficult feeling of ARK)
Hopefully ARK 2 bring the feeling of the ARK 1 early days again.

ARK 2 being more primitive is a good thing, and to be more immersive, dinos should be stronger, like in real life a Trike can be a very good killer but in ARK 1, it's too easy to kill him with a bow.
One thing is that we should not be able to run faster than dinos like we do in ARK 1.

dry flame
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pulls pin on a live question
"What if Ark 2 were voxel building?"
rolls down hallway and strolls off

split dove
marble thunder
south lance
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they better decrease spawn rates a ton if they wanna nerf players

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and like idk make weapons viable

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i know for a fact if i swung a stone axe at a dino half my height its done

past wind
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Man, Ark with 100k viewers on twitch today. The Asian guys have a lot of viewers, remembers me the good old days of ark. It’s possible Ark 2 might bring all that back. 🤣

south lance
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i remember all the videos back around extinction and before were about TEA or something

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i think there was even some gaming journalist who wrote an article about chinese hackers in ark xdd

past wind
south lance
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i wouldnt doubt it still being pretty big

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though now most players i see are from europe or latin america

past wind
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It’s been a long time I don’t see those kind of numbers, but it was very common in 2015/2016

past wind
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Doesn’t make sense to improve AI, make the creatures interact with the environment and keep the spawn logic the same

south lance
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id hope theyd decrease spawns if 1. each creature has way more processing involved cause ai and 2. cause each creature is probably gonna be harder to fight due to ai

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feel like cpu is gonna be the main bottleneck for ark2

past wind
past wind
south lance
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for sure

past wind
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Did you ever try to host a server? Man, it’s crazy

south lance
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never have

past wind
# south lance never have

I remember once a friend hosted a server for us, on his laptop. It got a bluescreen because I went around farming berries on a mammoth. 20x farming rate.

south lance
#

lol

sinful ermine
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So, is there any martial discipline in which strafing is actually a viable movement?

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Seems to me like it's a very "gamey" concept

south lance
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i cant imagine that was a great laptop

past wind
sinful ermine
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Jump spamming and movement speed definitely need to go

tropic crag
sinful ermine
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And so does bobbing and weaving

past wind
azure marten
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what would be the best map to just play with friends with little to no intention of progressing to tek and just trying to have simple/prim fun?

sinful ermine
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I'm fine with reduced AI count, I think the original game was way over populated

tropic crag
past wind
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Kinda what they’ve tried on aberration but with steroids

sinful ermine
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The trailer did seem to have a lot of vertical terrain

past wind
#

1 minute each trailer

tropic crag
sinful ermine
#

Go away HLN-A

sinful ermine
tropic crag
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It's a hypothetical

past wind
tropic crag
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I'm not expecting to be able to outrun a raptor, but I also would hope they're faster than Ark 1 as well

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Same with rexes

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Most things, actually, come to think of it...

sinful ermine
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Land dinos were painfully slow

past wind
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That plus more speed, and they will be hard to beat

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It all depends on what they envision. If the new rex is supposed to be an end game tame, that would be fine.

tropic crag
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A human would die 100% of the time in mutual combat against a raptor, no contest

sinful ermine
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That's not necessarily true, I would say 95% of the time

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I mean if were talking bare-handed then maybe 99%

tropic crag
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Also, when were debuffs mentioned? I don't remember seeing that anywhere

past wind
# tropic crag That's the point 😅

I mean, if they create more tools so that you won’t need creatures for everything, that will be fine. But today you can’t even start playing ark for without a rex breeding line

tropic crag
past wind
tropic crag
sinful ermine
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Even then, there's always that one-off one in a million situation where you can redirect it off the side of a cliff or something. xD

tropic crag
past wind
past wind
# tropic crag Because otherwise, it's speculation

What do you understand by that:

For creature-scale combat, suffice it to say for now that when you attack something with your T-Rex in ARK 2, the results are visceral: the animation of the attack actually hard-impacts on the target (not “passing through” it), the victim’s flesh is torn, and the target physically reacts at that location to the hit – all to convey the feeling of the raw power of such a ferocious creature

tropic crag
sinful ermine
#

Also, I don't think raptors are really adapted to deal with grappling and/or chokeholds from behind, if humans can kill wolves and mountain lions bare handed, or survive encounters with crocodiles, there's always something you can do. Even if it is likely to fail.

tropic crag
past wind
sinful ermine
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Wild Dinos not taking fall damage is another huge pet peeve of mine

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-.-

past wind
tropic crag
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It'd probably gut me before I even breathe

past wind
tulip garnet
tropic crag
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I mean, we already know that a lot of Ark's universe is very much based on our own, seeing as how the first game took place on Earth and all. Not really a stretch to say that realism in the difficulty sense should be dumbed down just for easyness's sake, but maybe that's just me

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(I hate fibercraft or anything that makes the game too easy, but also waiting irl HOURS to tame anything, so idk, maybe I'm the outlier here 😅 )

sinful ermine
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Oh no, waiting hours is bullshit

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100%

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Always has been

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The time investment would be okayish if all of your work wasn't left vulnerable while you were gone, but if it is going to be vulnerable, it needs to take less time. There is a give and take.

tropic crag
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I should be able to tame a raptor before I log off the first time I play the game, on an official server, no less, and have a base to put said raptor in as well

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That sounds reasonable enough of an ask to me

past wind
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I remember my first tame was a carbonemys, not even in the first day

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Officials are harder for everything

sinful ermine
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Atlas I think had a much better time/return balance when it first launched

tropic crag
past wind
tropic crag
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It's not time friendly to play Ark and we all know it, so maybe even up to 6 hours would be a bit more likely the first time around

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Just to learn the mechanics and things

past wind
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I’m not so sure about it being easier

tropic crag
sinful ermine
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Even the top-tier creatures in Atlas were all done in less than an hour

past wind
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But at least we aren’t so dependent on the creatures to advance on the game

sinful ermine
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If you were maxed out preparedness

tropic crag
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I should NOT have to spend skill points to learn how to tame a creature, fuck that

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Figure it out with no instructions? Sure

sinful ermine
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IMO Devs have a responsibility to craft an environment that doesn't by default demand so much time of it's players that it can devolve into an unhealthy lifestyle

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Like there will always be people that are no-lifers

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But your game shouldn't basically force people to no-life to compete

past wind
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When I played on 2018/19

tropic crag
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Oh go suck eggs, bot

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I was saying thank you

sinful ermine
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Taming was my specialty in Atlas so every possible advantage I could have, I had, from traps, to ideal foods, to song buffs, etc...

past wind
sinful ermine
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Oh you mean from zero?

past wind
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Having to check vitamins and all

sinful ermine
#

Yeah, no it took awhile to get up there

past wind
sinful ermine
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Oh okay, I misunderstood

tropic crag
#

I thought we were talking doing the taming

past wind
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And atlas takes longer to tame than Ark

tropic crag
#

Executing the behavioural therapy

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I'm confused, were we not talking about how long it took to do taming of things in Atlas comparatively?

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Not training them

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Just taming

past wind
velvet leaf
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***Umm well, Ark 2 would be 'Primitive Only '? ***

past wind
#

Because it took me way more than to me 🤣

tropic crag
#

No

past wind
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At least in the beginning

tropic crag
#

Primarily primitive

velvet leaf
#

Does it Have Tek?

tropic crag
#

Whether that's going to hold true for the game's entire lifespan, we can only guess

velvet leaf
#

Please dont say yes

past wind
tropic crag
velvet leaf
#

Improved right?

past wind
#

Maybe things like the obelisks

velvet leaf
sinful ermine
tropic crag
velvet leaf
#

I don't see anything in pins

past wind
tropic crag
velvet leaf
sinful ermine
#

I think the taming will be more nuanced in Ark II, since all of their most recent additions to Ark have had something a little more interesting than your bulk standard knock-out tames

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And I suspect Ark Additions and Immersive Taming went a long way towards inspiring the Devs to come up with interesting twists on the process

tropic crag
past wind
velvet leaf
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Sad and foolish dinosaurus, the guy hurts them to knock em out but then just feeds but they think he is a good guy why not make him my Owner... jerboasad

past wind
velvet leaf
#

Yes.

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Yes***.***

tropic crag
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Yes.

velvet leaf
#

We want ark 2 gameplay and they not giving it

#

I'm waiting and Im scared if I don't die before it comes 🥲

past wind
#

I don’t want gameplay, I want to play

velvet leaf
#

I wanna know how it is

tropic crag
velvet leaf
#

Because game will take time to come

sinful ermine
#

At this rate I might actually die before they do

#

xD

velvet leaf
#

Okay gotta go cya .

past wind
sinful ermine
#

See, you say that, but you do not know the circumstances behind the statement

tropic crag
#

Well, if game developers released games unfinished to give people who are (potentially) dying a chance to play them, there'd be millions of unfinished games released, daily

#

But I do hope we get some info soon, would be nice

snow fiber
#

Sad news maybe Ark 2 news for the game awards is going to be cancelled

sinful ermine
#

We’ll see, I am not too worried about it

#

I am keeping my hype in check since I still has mistrust toward WC from their first two projects

snow fiber
#

Microsoft may possibly miss The Game Awards due to the ABK Acquisition. Idk if ARK 2 is hit by that but I thought it includes them too since they have a deal with Microsoft.

scarlet mesa
#

I want ark 2

#

Pretty much sums this entire segment

blissful perch
#

Things I read that I found worthy of a response: 1.) wild creatures shouldn’t take normal fall damage in a game where verticality and abusing cliffs is common and easy. It’s far better for gameplay to have creatures not be as easily cheesed as “fall 10 feet and die”, and it may be too much to ask an AI to “chart” their fall before they take it
2.) “land Dino’s are slow” is a meme. Maps got larger and other tames got faster, so it made land creatures appear slow in comparison. Remember that travel time is king: and stuff only seems slow when the speed of the game keeps increasing
3.) default player speed is fine as is and should never be increased in ark 2 through level ups. You’ll need to drop creature density to compensate for combat being more involved FAR before anything to do with player movement speed becomes an issue. See above as to why speed is a feeling more than anything else

#

This is a normal psychological effect, and one we’ll see for many ark 1 mechanics…where people get more and more power and have it taken away and feel upset or crippled

#

Despite the fact that the game may operate best when the player’s power level is curtailed more aggressively (for example, why use stealth, scent, etc when you can simply outrun every predator you see after they start chasing you)

south lance
#

id be fine with advanced ways to get speed boosts

#

like if sliding is a thing in which case you can use slides and idk, swings to get through something for a large stamina cost

#

running for 30 seconds across 2 kilometers is a little cringe tho

south lance
#

imagining ark2 early game without speed seems terrible cause the only early game we know of is ark1

sinful ermine
#

I’m pretty sure land Dinos are just slow

#

With a few notable exceptions

past wind
#

You shouldn’t expect a mammoth to be fast, or an ankylo.

tropic crag
#

Well, no shit

#

But the raptors and rexes and the like are slow as hell, don't even try to tell me they aren't

past wind
#

I hate rocks, trees etc

#

Try doing an element vein with a rex or a giga, it gets stuck everywhere. To me, their biggest issue is the movement isn’t fluid

#

We actually need to take more time traveling

#

The hover skiff spoils the game, for example, because it’s too fast and does everything you need (concerning transportation).

sinful ermine
#

But Mammoth IRL would be fast, because they are furry elephants, which are fast

#

There are not that many animals that cannot outpace humans

#

But for a disadvantage in size

tropic crag
#

The issue there is that the element veins were super dumb and shouldn't have had their wack-ass collision, lol. The movement is fine, it's definitely the speed I have an issue with

#

I've never understood why people constantly moan about the turn radius of land dinos; excuse me, and correct me if I'm wrong, but last I checked, humans (and most other creatures) can't bite things directly behind them. I'm tired of people expecting a rex to do exactly that

#

Or break their bones trying to do so, anyways

blissful perch
tropic crag
#

I wouldn't say valid so surely, lol

blissful perch
#

Most animals can pivot in place or at minimum with steps in place

#

This isn’t the same as attacking behind your body instantly; but needing to walk forward a mile in order to turn around is pretty clearly unrealistic and irritating

tropic crag
#

That's a gross over exaggeration and we both know it

blissful perch
#

Correct lol

past wind
tropic crag
blissful perch
#

For PvE a massive complaint is how hard it is to position things in your base with wide turning radii

tropic crag
#

I always pump speed into my rexes, never run into the turn radius issue with higher move speed

#

Just a little speed, maybe 15%

blissful perch
#

Obviously with falling off cliffs or other movement it can feel disruptive in PvE and PvP to lose momentum because forward far exceeds lateral turning in most land creatures

past wind
tropic crag
blissful perch
#

All the early ark YouTubers complained about it lol, at least the ones I saw

tropic crag
#

Literally proves my point

blissful perch
#

Movement speed only increases animation speed btw: so turning radius is identical

past wind
blissful perch
#

Charlie is right

tropic crag
#

Then good luck with your slow ass raptors and rexes

blissful perch
#

If you remove fliers and gliders, grounded speed is miles ahead of traveling on foot. It’s all relative

tropic crag
#

I'm gonna watch a football game 🏈

past wind
blissful perch
#

The only thing I’ll concede is that a lot of land tames have terrible stamina consumption and “marathon” movement

past wind
#

Improve stamina and keep the speed

blissful perch
#

I also agree that pebbles and stuff just hard stopping momentum for land Dino’s also stinks

past wind
blissful perch
#

I think risk should vary based on mode of travel, and it shouldn’t always be risky everywhere at all progression levels. Otherwise it’ll irritate players

past wind
blissful perch
#

Sorry, did you mean other relevant travel methods than gliding/flying? Because absolutely yes if that’s your message

sinful ermine
#

Rex should just be able to attack with its legs or tail

#

Then it doesn’t necessarily have to turn around

blissful perch
#

It should still be able to turn in place. It doesn’t have to snap turn or anything, but it’s silly to have to run a half marathon to complete a circle. Almost all creatures imo should have a few attacks…with varying damages of course. For rex I feel like a “get off me” attack with the legs or tail would be fantastic

quaint horizon
#

Well my hopes of seeing ark 2 game play is dwindling down. Still no communication from the devs. Tho if they really wanted they throw it in the community crunch this week for next week's gameshow awards

blissful perch
#

Why would your hope be altered in any way if the event that’s suspected to have gameplay has not yet happened?

#

Perhaps a follow up would be: why would your hope decline in any fashion? The note simply said “the next time you hear from us you’ll see gameplay”, which didn’t promise any specific date or event

grand lynx
#

they've always been limited with the info they drop for their dlcs etc as well

#

part of the charm of ark is going into new content semi blind

blissful perch
#

They did show a lot of genesis 2 stuff before launch: I think we knew about all the new tames beforehand? We also knew about most of the Gen 1 and extinction tames. But it was a slow drip of info

grand lynx
#

yeah they did a lil sorta teaser drop for them. more concepts than anything

blissful perch
#

The extinction ones were more gameplay like and the genesis ones felt like concept drops for sure

grand lynx
#

yeah thats true

#

was it ext that had that teaser where you had to decipher the code to get the info ?

#

or genesis 1

blissful perch
#

No idea. I just know they had videos on velos and the like before launch

untold ingot
#

Unless you are just trying to do a cod type game, in which case no one cares anyway 🤣🤣

grand lynx
south lance
#

and then add troodons

#

and pegos, and have them both form family groups

#

and then i will turn them into mush because i hate those dinos

#

but back to the point, itd seem silly that theyd go through and make a ton of advanced AI but cant just boost stomp damage and idk, just nerf stam

untold ingot
#

I honestly don't like stomp damage, because it's usually an aoe attack that makes no sense lol

south lance
#

decrease AOE massively

#

they definitely have the ability to make complex hitboxes

#

so i dont know why they cant make as complicated damage aoe

#

well, itd be pretty taxing maybe idk

untold ingot
#

Maybe nanite helps with that a bit. I don't know

south lance
#

but its definitely possible to just make sure stomps only affect the region directly beneath a foot when they can make such great hitboxes

#

that you can just walk around a brontos leg as its walking always felt really crazy to me

#

ofc rubberbanding happens a bit but fuck people who think thats a major issue

#

or at least it looks like rubberbanding idrk what its called since its not connection related

untold ingot
#

It shouldn't cause too much of an issue though. Instead of a giant circle, just make two small obes

#

Especially with souls like combat, random aoe attacks will be extremely op

south lance
#

the areas should be shaped better

#

but again idk how taxing it is since not a lot of games do realistic aoe

#

though that might just be because nobody really cares for it

untold ingot
#

They need to be dodgeable

south lance
#

ya

#

actually, what about stuff like for honor or those somewhat recent medieval style pvp games

untold ingot
#

In ark1 on foot, the only way to dodge attacks is to move really really fast. That shouldn't be in ark2, but being able to actually dodge a Rex or bronto attack should definitely be true

south lance
#

i think they have pretty complex damage volumes (dunno what else to call it since aoe feels like the wrong term)

untold ingot
south lance
#

to compensate youd probably need to increase damage output significantly

untold ingot
south lance
#

well yeah fair lol

#

i forget that a lot of big therapods have stupid melee aoe

blissful perch
south lance
#

you should not take 10 hp when a creature 60 ft long and 30ft tall stomps on you

blissful perch
#

A “get off me” for small creatures that would otherwise abuse attack hitboxes and be invincible. Damage and knock back could scale with the size gap between what was hit and by who

south lance
#

especially since its not surprising you by any means

untold ingot
#

Aoe attacks should only happen with aoe type things, like a tail swing or something

#

Bites and stomps should have minimal aoe

blissful perch
#

A stomp should absolutely be AoE, just a small one

#

Bites should have little to no AoE, and should mirror the observable bite animation

south lance
#

i mean besides things like ranged all attacks need to be aoe to some extent

blissful perch
#

Right, although I think in this case we mean AoE to mean range beyond the visible attack

untold ingot
#

Well all attacks technically are aoe, but you get the gist lol

south lance
#

ye i just wanna be pedantic a bit :p

blissful perch
#

You COULD have single target moves, but in ark I’m not sure those would work super well

untold ingot
#

So, I think we all agree minimal aoe, not no aoe 😂

south lance
#

but in the case that attack volumes are more complicated than a sphere around one general side of a creature i think basically all these issues about stupid aoe models cease

blissful perch
#

I know MH has some very complex hitboxes

south lance
#

thats the thing though, even ark has really nice hitboxes, its just that the way damage is sent is really simple

#

but thats really common so it might just be an issue with either excess cost needed for something most people dont want, or that it ruins game performance

#

the latter i think makes sense since youre basically just instantly creating a new model every time the attack is activated

blissful perch
#

Ark has very generous hitboxes. Not sure we would use the word “good” the same

south lance
#

my only issue is walking on stuff thats already moving tbh

#

the game does not want me to move on crystal wyverns

#

its not perfect ofc but idk what a better hitbox lookds like

untold ingot
#

Like when you are on their back?

south lance
#

ye, every time i move it somehow forces my onto their wings when they fly

#

on the ground its somewhat better

#

oh and ig that stuff that isnt the main body clips through things a lot

untold ingot
#

That's any game lol

south lance
#

thats also a bit of an issue

#

the clipping ye?

#

i wonder when we will get sandbox games where creatures dont clip through walls

untold ingot
#

Again, that is every game

blissful perch
south lance
#

or at least almost unnoticeable

south lance
#

if we ever cared about anything but graphics

#

is ark2 the only game thats really focusing on decent AI that yall have heard about in the last couple years?

#

i know one other game that is focusing on AI and such but its getting delayed to oblivion

blissful perch
south lance
#

i was thinking itd be automatic in moving itself

#

though for things like rafts or platform saddles yeah that could be an issue

blissful perch
#

The effort and performance hit required to have creatures dynamically fold wings and shift their body to correctly avoid hitting things sounds like a LOT

#

And that’s after the mentioned issue of stuff like platform saddles just flying off lol

sinful ermine
#

I honestly think the Platform Saddles being freeform building was a mistake

#

They should've been created with a limited number of variations that serve a specific purpose, just like Tropeo Saddle and Andrewsarchus Saddle

lavish rain
#

Kinds defeatts the point of a PLATFORM saddle

sinful ermine
#

Not necessarily, since saddles like that could still include some space to build. Probably with predetermined snap points though.

crystal wasp
#

any info on if ark 2 gonna be on ps?

lime forge
rocky heart
#

If ark 2 is a flop, im gonna cry ong ong

mighty lion
#

You know what's funny, I just realized it doesn't make financial sense for them to get rid of exploits in ark 2

mighty lion
#

Never mind, sorry. I thought some platforms dont allow family sharing so if you got global banned you'd need to repurchase the game/ dlc. But it looks like all major platforms have that now

tropic crag
#

It depends on the game, lol

#

ESO's done that for years

blissful perch
south lance
#

ragdolling is so great

wanton pike
#

When do you guys reckon we will get to see the gameplay?

past wind
thick moat
#

i have a feeling that if they are on The Game Awards they'll say it there, if they don't, well, lower the expectations

past wind
wanton pike
potent hull
past wind
visual jacinth
#

when does it realse?

thick moat
visual jacinth
#

crying:

thick moat
#

Everything here are just assumptions and speculations other than the pins

#

if u want to check for official info always go to the official ARK Twitter

fallow niche
thick moat
#

yeah that too

#

couldn't of explained it better xd

spice timber
#

someone fully explore the entire lore of ark and ark 2 by replying to this message. thank you.

thick moat
#

NeddyTheNoodle has great videos about lore, the best creator to understand all lore content of ark

#

and he has recently did videos speculating things about ark 2 lore

desert swallow
#

he did a video that told us to stop speculating. What a hippy crit.

split dove
#

Dumb humans use space rock they don't understand to destroy planet, dumb humans make space stations and space ship to prepare for a new beginning , humans find new world and invade it with dinosaurs, yes there are dinosaurs

dry flame
#

What? No. It's just Earth of the distant past, because time travel. Duh.

Vin Diesel's actually the first caveperson.

blissful anchor
#

duh

dry flame
#

But the timehole Rockwell obviously ripped open (with HLN-A's help if you remember the end of Gen2) caused a paradox, because humans and dinosaurs were never meant to be together on the same timeline.

So Vin Diesel, with help from Denver the Last Dinosaur and Bill and Ted, have to go FORWARD in time to stop us all from going BACK in time and making a mess of the PRESENT.

I know. It's mindblowing stuff.

#

And then we go back to Ark 1: Remastered.

stray elm
south lance
#

mama mia

bold juniper
ripe marsh
#

it will if you belive it will

mint swan
south lance
#

yea cause dinos are basically cars made of muscle

ripe marsh
wispy sierra
woven shuttle
#

Bro i am hoping that the taming is more unique in ark 2. Kind of like the taming methods for amargamargasaurus( that is spelled right you are wrong) and carchar

bold juniper
#

Carcharacharasaurus

woven shuttle
grave gate
#

A

fallow niche
merry jetty
#

Will ark 2 have meshing?

bold juniper
#

Prolly

cinder hare
#

It's ark, obviously it will have meshing

bold juniper
#

But it’s not an intinted feature

ripe cedar
#

most games have out of bounds glitches, definately doesn't help when players can have jetpacks and also the way ark maps are build so that you don't always just fall to your death when you do

merry jetty
#

Most games have something like meshing but they usually have it fixed if it’s game breaking except Ark

untold ingot
#

If cryos and tek isn't a thing, then I think meshing won't really be as big of an issue

worldly current
near mason
#

l

worldly current
ripe cedar
#

well I meant mainly for people doing more mischievous things under the mesh but yeah you can get stuck and it can take a while to die

worldly current
south lance
#

i mean wasnt meshing a massive issue since scorched?

#

if someone can smack your base for 2 hours with an axe or whatever that gonna be the same issue

#

just slower since no explosives or arthros

worldly current
# south lance just slower since no explosives or arthros

ARKs best quality is that anyone can be raided. So people don't stop progressing in order to make it as hard as possible to raiders.

Problem is that people raid with exploits instead of as intended way.

Also I am not against innovative exploits. I am against cheating by meshing and such.

south lance
#

ya

worldly current
#

Just like how people are using karkinos. No one is using it as intended, but we accept that it can be used to farm slot cap amount resources with out breaking game.

south lance
#

innovative methods just make it better for people with lives

#

having whales also makes it better for people who dont have lives since taking one down offers like 2 weeks worth of grinding in kits

#

im fine with the overall mechanics of pvp as is, i jusy dont think meshing wont be a major issue just because theres no cryos or tek

#

these things exacerbate meshing since it gives less time to counter but that the mesh hole exists is the main issue

#

the only people who will really get to exploit the time difference are large tribes or no lifers anyways

#

maybe they can fix mesh by changing how maps are designed

#

instead of having so many different pieces reduce the number of pieces on a map

#

make it closer to a single continuous surface

#

that way there isnt 30 different layers a mesher can crawl on

#

though maybe thatd be impossibly more work idk

worldly current
south lance
#

idk how hard itd be to implement things like caves

#

nor do i know how this affects rendering but most of the map already is a largely continuous surface

#

so it should work ig

#

if you have to partition the map, make the partitions regular so you know where a mesh hole would pop up 🤔

#

theres people who know more about gamedev in this chat so they can fact check

#

or ill just ping @stray elm

stray elm
south lance
#

how hard is it to just make the whole map one surface

#

instead of broken up near mountains with rocks and stuff

worldly current
stray elm
south lance
#

but is it just a rendering issue though

#

i dont think it is unless the rocks are just there for collidable texture

#

though then how hard is it to just increase roughness on a certain portion of the map

stray elm
#

What'd you mean by 'roughness of a certain portion?'

south lance
#

so like, assuming yhe whole map is a single surface, youd want different parts to have different textures right

#

more obviously for mountains vs plains or caves vs plains

stray elm
#

Correct.

south lance
#

it seems like wc devs did this by adding rocks to the walls of mountains and caves instead of just increasing the roughness at those surfaces

#

like have you seen those vids where they use certain algorithms to make a surface look naturally rough without manually changing it?

stray elm
#

Right, since the seams of the texture can be pretty rough to look natural, so it's easier to just place down rocks inbetween to hide this.

#

I have not

south lance
#

aight

#

ill dm you a vid if i feel like finding it

stray elm
#

Fair

south lance
#

wait actually

#

what does wc use to make maps

#

like is it ue?

#

ok ye

#

so they are largely limited by what they can make in unreal engine

stray elm
#

I believe so, yeah.

#

I think they're heightmaps to a degree, but they actually shape the map in engine

south lance
#

then meshing is probably gonna be dwpendent on whats available in UE

#

and outside wc control except for patches but that can only go so far, basically there probably isnt a foundational way to prevent meshing yourself

past wind
untold ingot
#

I mean, meshing is an issue on cod too, and that game has like thousands of devs working on it. There is a possibility that nanite can help combat meshing by allowing more intricate map design, but hopefully a nerf of cryos and tek and such will make it not viable if it even happens

sturdy iron
#

I hope they remove movement speed levelling in ark 2, its great at going from point a to point b in pve especially, but its not fun to play against in pvp

untold ingot
split dove
sturdy iron
wind finch
#

Let me have my dodo farm 😈

wind finch
#

The Guy I answered to was banned? 🤔

split dove
wind finch
#

Don't see why it was not dumb from his part

violet notch
#

maybe he realised that he couldnt have a dodo farm...

wind finch
#

He was saying that they could do a dino limit, like 10 in a tribe

tropic crag
#

10 per tribe is silly, and he probably realized that and deleted it lol

#

10 per player, sure, but per tribe? Ehhh

night sinew
#

I was really not excited for 3rd person only and then I remembered that theres gonna be modding for everyone so we could get a 1st person mod.

blissful perch
harsh parrot
#

Yeah I figured 😅 is there a place where I can legit post some links

#

This Razbuten video somehow I delayed watching but it's an INCREDIBLE lesson in game design and subtlety

#

and I feel like it could be very inspirational to the game design and story writing teams for ARK2

#

(I think it's extremely relevant to ARK, the game is purposefully a bit frustrating and that's one of the reasons we love it so much IMHO, at least I do)

#

In fact a typical example of "fondly remembered frustration" for me was the day I discovered the murder-murder-snow biome, and the 2h struggle that ensued to recover my tame and equipment 🙂

#

Zeal much haha, but what can you do

dry flame
#

Ark 2 should be voxel build because A) this is kinda fun and B) think of the blueprints that could be up for grabs in PvP.

#

You can try to change my mind, but it will fail.

#

That is all. Carry on.

harsh parrot
#

Not sure I personally agree with this 😁 one of the other games I love and is very comparable to ARK (IMHO) is Space Engineers

#

And I don't feel like ARK has the kind of "vibe" that would benefit from voxel as much as SE does

dry flame
#

That will change the second people can loot others' bps.

harsh parrot
#

(prebuilt map with pre-placed structures are fine IMHO)

harsh parrot
dry flame
#

?

harsh parrot
#

? I'm really not sure what BPs have to do with voxel 😅

dry flame
#

Maybe I'm saying it wrong then. On Empyrion and Dual Universe both, we can make our own sharable blueprints for our builds. Is that not how it goes with other voxels?

harsh parrot
#

o__o OK maybe you don't know what a voxel is?

dry flame
#

Probably not. XD

harsh parrot
#

Have you played SPace engineers?

dry flame
#

Nah, but I thought Empyrion was pretty much the same thing.

harsh parrot
#

Did you notice the way all the terrain is deformable, and you can make caverns etc? that's voxel

#

Ah, lemme see then

#

Yes it is! Absolutely the same thing

dry flame
#

Oh, what? Come on, people would LOVE deformable terrain here! You can make your own cave NETWORKS! XD

harsh parrot
#

But again, voxel has little to do with the BP stuff 🙂 voxel is about digging the terrain basically

dry flame
#

Every map becomes Aberration!

harsh parrot
#

Just I'm a bit afraid it could become a bit abused? like, the map would look VERY weird VERY quickly

dry flame
#

And I would definitely consider these blueprint-style builds because holy hell, can you make massive things with a fraction of the lag.

#

I got a whole-ass capital ship with hangar zooming around. It's great!

#

If I tried to do a tenth of this with a skiff, I'm screwing over everyone around me

harsh parrot
#

Hahahahaha this!!! My mothership is a bit smaller but I totally catch your drift, in fact it's comparable to quetz and argies XD

#

(that's why I like to draw parallels between ARK and SE)

#

(in ARK you get tames to facilitate your life, in SE you build vehicles)

dry flame
#

Fair point. Shame too, because Empyrion even has some dinos. I guess I was bound to draw conclusions given that.

harsh parrot
#

That does make sense yes

#

OTOH what I think could be achievable (and hopefully "would make sense") is to have limited voxel regions in an otherwise prebuilt map ; think eg you could make your own tunnels "in the mud of the mountain", there would be perhaps a 100x100x100m (or 1km dunno) cube of voxel people can dig their own stuff in

#

But the thing is beyond the initial novelty I doubt it would be very practical/useful in ARK

#

(hence perhaps not worth the effort for the team)

harsh parrot
#

Stripping an ID is a bit much IMHO but what can you do 😅

#

(yes - what you can do is answer the associated question! 🙂 )

blissful perch
#

Voxel in ark 2 works as well as a dumpster fire

harsh parrot
#

Done 🙂

#

You'll find it particularly relevant if you happened to play RDR1/2

blissful perch
#

I think the frustration of certain elements is good, but other impossibly irritating things like traveling an hour to the biome that killed you in a straight line on a flier are bad

harsh parrot
#

It starts with a critique of a particular "change of pace" moment in RDR2

blissful perch
#

Same with the old mat grind or the mutation stacking grind

harsh parrot
#

Mutation stacking grind seems fair to me given how limitless it is ; you wouldn't want people to catch a couple lvl30 rexes and end up with a lvl 449 mutated rex the next day

blissful perch
blissful perch
#

The grind is bad AND the end result is bad

harsh parrot
harsh parrot
# blissful perch The limitless is a major design flaw

I don't know 🙂 I think it's quirky and fun, but I also agree with you that most AAA games wouldn't have that, except Skyrim OFC which is perfectly balanced as all things should be and JustWorks™ totally as expected 😔

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(+9999999999% alchemy power, +9999999999% enchanting power...)

blissful perch
harsh parrot
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AHA

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You might have nailed it on the head there!!! I mostly play ARK sp-ish, on my private server

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You're right that it probably breaks balancing in multi!

blissful perch
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Or even to an extent in MP coop games. But it works insanely badly in PvP games, or in survival games where the environment doesn’t scale alongside you

harsh parrot
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Yeah I totally get what you mean now

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Skyrim MP with broken alchemy/enchanting... i don't think would be fun

blissful perch
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It would not be imo

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I do think splitting SP and MP ark 2 is a strong move

harsh parrot
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I didn't realize it was a thing, but I agree with you, it sounds good ; SP should be more story focused while MP is gonna be more about coop/PvP

blissful perch
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I should specify I mean in terms of values moreso than major features

harsh parrot
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I for one have had a hard time ever trying to get to ARK's story

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Meanwhile if SP was a bit more "on rails" or at least had "something" to encourage me to follow the story, it would help

blissful perch
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Ark 2 is slated to have missions with VA characters like Santiago

harsh parrot
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Hahaha amazing! Yeah I heard that VA was gonna be even more proeminent, what with Vin and whatnot 😄

blissful perch
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I’m pleased with what I’ve read for ark 2. The question to me is if/how it’ll be delivered

harsh parrot
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I didn't yet hear Dr Who though because I didn't fight Rockwell (or any boss yet for that matter)

harsh parrot
blissful perch
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I’m confident in WC in some ways and not others. You can easily talk a big game on a steam page and not deliver though

harsh parrot
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Oh absolutely ; but it seems to me like WC is a fairly honest and open company - which is why I hold them in much higher esteem than GSG

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(I followed very closely the whole Definitive Edition debacle, given I'm fairly involved in the GTA scene)

south lance
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i just wanna play ark when nobody knows wtf is going on

past wind
blissful perch
south lance
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im enamored with this one caravan idea

harsh parrot
south lance
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that was developed a couple months ago

blissful perch
south lance
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i love it for pvp

harsh parrot
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Explain 😄 I never heard of it

south lance
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i want automated caravans created for large tribe farming

blissful perch
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Can you pull the suggestion for Cheater. Give him a search term/time or dm him the discord chat link? @south lance

south lance
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and smaller tribes attack those caravans for resources

harsh parrot
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Oh woooooooow

past wind
south lance
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uhh, just search "caravan"

harsh parrot
south lance
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and scroll

harsh parrot
south lance
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ya itd be amazingly good for redistributing resources from alphas to bobs

blissful perch
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We also talked in depth about carts

south lance
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while also making end game less grindy

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cause arguably end game pvp rn is even more grindy than early game

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cause the loot you get from general ark thinfs is valuable during early game but not so much at end game

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like farming drops and stuff

harsh parrot
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that hits so close to home ugh 😔

south lance
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but farming drops is so much more fun than running a stryder around

harsh parrot
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been farming the lost island desert maze for like 4 or 5 days trying to get a single rex saddle or bp

south lance
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lol ive been doing drops trying to get a capped shotgun so i can do a boss on my new char xd

harsh parrot
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hahahaha amazing, speaking of which one of the good things I got was fab shotgun with ~300%

south lance
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ya ive gotten capped everything except the shotgun

harsh parrot
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no idea how much it'd cost to repair tho 😨

south lance
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i hate rng

blissful perch
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Drop farming is “acceptable annoying grind”

lavish rain
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Time is slower then normal

blissful perch
harsh parrot
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wdym capped, is there a cap? like in percentage for weapons or armor for saddles/gear?

south lance
blissful perch
past wind
blissful perch
lavish rain
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Gambling is how to fix world

south lance
past wind
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It’s not a fixed point on the map

harsh parrot
south lance
blissful perch
south lance
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idk cap for armor

harsh parrot
harsh parrot
south lance
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i think 1500 dura, dunno armor but armor is useless beyond 500

harsh parrot
south lance
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at least for flak

blissful perch
harsh parrot
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I see I see ; so if I got 2.5 loot crate quality means the cap is 250% (2.5x higher) so eg 750% instead of 300 ?

south lance
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found some random bob base with like 6 sets of capped flak but i lost it cause some level 1 found my stash somehow

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😔

past wind
south lance
blissful perch
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Ark 1 loot isn’t my favorite way to increase longevity, but it’s pretty common to have RNG based loot drops be a primary post game activity

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See: MHW gem farming

harsh parrot
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felt too tedious to keep going ; but this time I want bosses 🙂

blissful perch
harsh parrot
harsh parrot
blissful perch
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It only changes the values of the items

blissful perch
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Very much not

harsh parrot
harsh parrot
south lance
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125 armor iguanodon asc bp 👍

harsh parrot
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Especially after all the loot I've gotten now

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I got like 3 manta saddles, one of which asc

blissful perch
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You can manually change what’s in crates though, if not through ini than through mods

harsh parrot
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Oh OTOH I almost got a full asc fur set 😮 amazing

harsh parrot
split dove
blissful perch
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Hoping for ark 2 that we get a way to better dispose of “useless” loot if we’re still getting so dang much of it

south lance
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i have so many 100 armor saddles from rag desert drops idk what to do with them

harsh parrot
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but I'm not gonna do that 😅 coding is tedious enough on weekdays, I'm playing ARK for fun!!!

harsh parrot
blissful perch
south lance
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tried to run the cave into lava golem with a tamed velo and got down to 100 hp cause the spiders knocked my into 5 arthros

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gonna just do the thing with the sino

harsh parrot
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Speaking of grind I should make a grinder to grind the useless stuff I get anyway

south lance
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i think they should just up increase likelihood of near capped items

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everyone already has them except newbies

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and trying to club someone for their kit takes way too much patience

harsh parrot
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Yeah, or generally switch things around, it's just too frustrating when you loot that red crate and get pipe blueprints -_-

south lance
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ark2 should not have so many quality grades

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100-200% for all items, balance the game around that, i think thatd be fine

harsh parrot
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Some cases like that literally make me cringe

blissful perch
south lance
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would crates even exist in ark2

blissful perch
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Probably more genesis mission style tbh

split dove
south lance
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maybe

harsh parrot
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Procedural missions sound like a lot more fun than looting procedural crates 🙂

south lance
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chat purged 😔

blissful perch
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What the heck happened lol

past wind
blissful perch
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I hope so. Bosses rn are basically a one and done affair

split dove
past wind
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I want something more scalable

blissful perch
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The combat system isn’t gonna change if it’s a one and done

past wind
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You can do alone - easier
You can do in a party of 10 - harder

blissful perch
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The rewards and post game will largely determine how viable repeatable bosses are

lavish rain
blissful perch
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Ark 1 can scale bosses to party size; but that doesn’t make them more fun to repeat

lavish rain
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My messages were ignored

past wind
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I think they should improve the titans combat model I guess

blissful perch
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Titans may have been the way in ark 1 but I’m eh for ark 2

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Unless titans will only be fightable upon the backs of large creatures

past wind
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I like it more to fight the titans than the other bosses

blissful perch
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I want bosses that for example limit to small tames only and are quick on their feet

past wind
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Maybe like Atlas where you have to actually travel to reach the bosses and you can’t bring everything

blissful perch
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I love arenas, I’d almost wish you could genesis 1 style teleport to them from anywhere

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The downside is that areas in ark 1 are poorly curated: they are mostly just dps checks and as such they lack tactics, mechanical effort, or strategy

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It’s basically “did you get enough stats”

past wind
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And not having cryos and tek in general, would limit things we can carry to the bosses all around the map/maps

blissful perch
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A really clean boss imo tests players on their skills over their stats

past wind
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It’s more interesting than the ark bosses for sure

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BUT I don’t want a copy/paste

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I want it improved

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Don’t having cryos or tek, massive alien map, unreal engine 5. All those can make it possible to implement more interesting boss fights

potent hull
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some need to make a hip hop Song a bout ark 1 to ark 2

blissful perch
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In ark 1, and likely ark 2 unless they make some amazing changes that limit tames you can bring with you at once, you can run around with a boss killing squad after scouting said roaming boss

south lance
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id love more minibosses

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not ones that can break your whole base down

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well, id like them to break alpha tribe bases down

blissful perch
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How do you design that to not harm smaller tribes more? I’m thinking Aratai may be superior than roaming bosses/minibosses for that

south lance
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but stuff like that would be nice rather than a special boss designed specifically to get you to ascend like in ark1

south lance
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so theyll target all structures, but wont spawn far from the area with highest number of structures

blissful perch
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Eh, I just don’t see that working as intended

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Imagine having 20 tribes with the same density as 1 mega…

south lance
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how would they

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its not about different tribes, just total structures in say a quarter sq km

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or 1 sq km

blissful perch
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Right, so a bunch of Bob huts may be similar in density to a mega

south lance
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not really

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have you seen megatribe bases?

blissful perch
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Right now most are in caves

south lance
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they easily outstructure all bob bases across multiple servers

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yes

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ark2 should not be cave based i hope

blissful perch
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Which by default makes me wonder if any roaming boss is a pointless balancing tool

south lance
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otherwise many of the same issues in ark1 pop up

blissful perch
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They’d just run into turrets a mega has and be farmed for loot

south lance
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hopefully no turrets, increase boss strength

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this wouldnt be some titan, itd be capable of destroying a base without a concerted effort on the megas part

blissful perch
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No plant X is pretty unlikely

blissful perch
south lance
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not something you can cheese basically

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sure, but we dont exactly know how these things will scale to ark2 meta so this isnt exact

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imagine alpha king titan marching to your idk, center cave

blissful perch
south lance
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ya

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it needs to be something a tribe needs to get on to handle

blissful perch
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A wild giga dies to a current turret wall with 0 people online

south lance
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rather than 2 bobs

blissful perch
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An alpha dragon would prolly do serious damage unless people acted about it

south lance
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ik, this is comparatively way ahead of that

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the pve must clap

blissful perch
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The issue is…why would such tribes not kite this creature to other bases?

south lance
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make it essentially impossible to

blissful perch
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Unless you want it to stubbornly focus down said “mega base”

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In which case it’s getting cheesed…people will stand out of aggro range

south lance
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like, tie aggro to structure density only, instead of whats the closest structure

blissful perch
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Yea that’s cheesable since it basically won’t chase

south lance
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so itll always be heading towards you breeding room or whatever

blissful perch
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No. Aggro

south lance
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i dont see why aggro matters, this would have structure aggro

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not player aggro at least not preferentially

blissful perch
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You just yank your tames out of the breeding room or whatever, and shoot the creature from a distance and laugh

south lance
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you wont be able to just snipe this thing with a shotgun

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the idea is that you need multiple tribemembers on boss killing tames to even take it down

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which is why i mention alpha king titan

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since thats the closest thing i imagine in power to this comparatively

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doesnt it have like 2 million hp?

blissful perch
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Something crazy

south lance
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give it high projectile resistance

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the only thing that works is 10+people riding end game tames

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and several minutes to chomp down