#ark-2
1 messages Ā· Page 33 of 1
Less health could help, but not rlly
not necessarily true, survivors could have had reapers in the eden ring
no I mean smaller in size
Not confirmed unless they released the roster
I also want actual hexapedal dragon tames
it would be so cool to see like an alien nightfury kind of vibe with one of the endgame alien tames
Hmm wyverns could maybe do with a slight damage nerf along with a speed nerf and something to counter them like some weapon or armor
I mean if there was some sort of black arrow weapon that did extra damage to wyverns it would be pretty cool
they need a breath attack rework
and wyverns can be countered quite easily of damaging their wings cripples them temporarily
could be really awesome done right, or really out of place done wrong
True
true, but its hard to do wrong tbh
a random fantasy dragon in an alien planet would feel kinda off
the game literally has space dolphins and space whales
The truth is that reapers are dead, along with anything in the Rockwell Garden since it is attached to the ship itself unlike Eden in the end
I said alien dragon
well i can't read so there, take that
lol
š¤£
I mean something like xenojiva from monster hunter could work
xeno jiva goes hard
Basically copy Avatar
Dinos need weak points
Itās alien enough that it can pass as a apex predator on the planet and it could maybe be a boss or egg steal tame
just don't do safi jiva
yes, a xenojiva kind of dragon would be sick
as long as it doesnt turn into a basic ass red dragon (Im looking at you safijiva)
Meanwhile they choose Orks
it's an interesting contrast but safi just doesn't do it for me
making dragons work in arat would be pretty easy tbh
Yea no Iām talking like xenojiva many eyes kiinda weird hands and mouth like an actual alien not just a damn dragon
I mean Arati is just Orks
Prepare for death
Space orcs
I'd love to see a dragon shaped like a nightfury, but maybe had trail effects similar to an astro creature
like, alien dragon turns into fantasy dragon, sure, that's cool, but did it have to be the most generic dragon ever to exist
Not Warhammer kind of space orks
call it Astrodraconis

Hmm nightfury shaped dragon with flightmare looks and coloration
yesss
Honestly could work
give it like two sets of wings like a stormcutter
I mean they already showed us actual fantasy Orks in the trailer
So fantasy dragon in an alien planet is not a stretch at all
The T. rex in ark isnāt a rex, and a giganotosauras is smaller than the rex, so what would a rex look like in the ark universe
Not necessarily, the genesis sim has them saved to it and that survived as we can tell in the very first trailer, so
and make it shoot spines from its tail like a deadly nadder
namielle is an example of a really unique alien looking hexapodal dragon
Hmm this would have to be an endgame tame
that was just me ranting about safi'jiva.
yes, I did specify that
Still unconfirmed
I will still wait for the dino roster if that is true
Also the arati are similar but different enough to orcs that they are definitely inspired by them but arenāt just orcs
Also I don't see a reaper in code: red
I doubt we will see a dino roster until arkII is near release, or already released
Yea maybe more reveals at the extra live stream
dino roster:
dodo
They look more orc to me
Since it is confirmed they are not some "mutated nameless" like everyone thinks
Im curious what alien tames we will get
hopefully they go all out and give us some wierd trippy stuff
Well yea I said the have orc like inspiration but are not just orcs
agreed
I mean the flower looking gecko lizard thing was pretty alien
I personally want dino tames to be more combat focused and alien tames to be more mobility and burst damage focused
PLEASE stop stating things like they're facts when they are unsupported and simply false
They are literally just Orks
Just put Orks and pretend they are aliens
ā¦. Have you seen most orc depictions in media they are not just orcs just because they are big grey and tribal does not make them orcs
arent orcs green typically?
But this time there is already evidence unlike "survivors taking them to Eden"
Visual storytelling
not really
I can only be wrong if reapers are confirmed in ARK 2
Orcs are typically green yes
ha
at least in most fantasy media
Lord of the Rings Orks are not green tho
meanwhile shadowmanes in arkII 
Reapers are dead, and it is fine
Same with anything in the Rockwell ring
Manes included
Ah, but that's the thing.
If Wildcard wants them back, then they're not. Even if it doesn't make sense.
^
honestly i feel like many creatures could do well in the new planet plus given how well invasive species manage to gain a foot hold in our world the dinos and other creatures could do the same pretty well
Eventually
They could excuse it as "tamed shadowmanes on the Eden-ring bred back into being feral"
rockwells creations are iconic to arks brand, especially reapers and rockdrakes, no way they dont come back to arkII, at least indirectly if anything else
Or if there's part of the Genesis-ship still working and producing creatures, it could also produce reapers.
Bare in mind the "erasure" can give WC a chance to make new alien creatures that are better than the Rockwell Ring ones
yea most aberration creatures are just a staple of ark at this point
Rockwell didn't make Reapers nor the Drakes, but they are iconic.
hence why I specify indirectly
he didnt? well whoopsie
I thought he at least influenced their creation
He only created the Genesis-2 creatures. Like the Noglins, Shadowmanes, etc.
I see
Nope, they always existed before he was even on Aberration
ah
There really isn't
well, regardless, Im totally down for reapers and drakes to be reworked in arkII
Mazzy is talented in spread misinformation. We've already talked about this, Bruce.
Remember, we still have this "tame obselecence" thing where the old ones gets useless every time they make better ones
yea i just want my good draco bois there
chances are they are much better, with wildcards experience in making fancy creatures since aberrations release
By the end of the day, it's Wildcards story.
If they want something from ARK-1 back, they'll get it back even if it doesn't make any sense.
there's a core reason why thats a thing in arkI but likely wont be in arkII
Depends still, but protesting works
See carcar
What about the CarCharger?
If you mean the demand for it. If I recall right, one of the dev's stated they where already planning on doing the CarCharger before they even did the community vote.
No, they aren't and it's getting old that you keep stating things that are unconfirmed
the reason why all the new creatures are super broken in arkI is because arks core creature combat is "who can spam left click the hardest" and minimal skill actually goes into it
That is what I mean
Rockwell didn't make those...
Ok I am gonna say "not confirmed*
If what I remember is true. Then the community didn't do shit.
They where already planning on adding the creature.
The community probably just gave them a bit more of a push to actually make it into a creature then just concept-art.
if arkIIs dino combat is designed with more combat mechanics in mind from the start, then advanced creatures will fit in better and not seem so broken
We already talked about that.
^
This is what you should always say when talking about speculation.
Even if there's hard evidence to suggest it, it's not confirmed until we see gameplay, or a dev says otherwise.
yea nothing is ever truly unconfirmed unless said so when it comes to media
I'm like 99.9% sure NPC's are going to be in ARK-2.
But that's still technically speculation, since they have yet to confirm or deny their existence.
IF and BIG lF they made the "big meat wall of nomnom" whistle is no longer viable to compensate the whole dark souls combat
I know, you hate to see it
English is not first language and I am prone to use shorter words
dude having ten rexs rush at you with a whistle is not going to work for ark 2s game play i just isn't so its going to have to change
its an inadvertent effect of the combat being changed
Other languages don't have the common-sense of "What I'm stating is unconfirmed, but it's what I personally think?"

Mazzy, what's your native language?
Like I just said "Big IF"
if they keep the tame combat as it is like in ARK 1, that souls dodging will not work
i got confused by what you meant sorry
I know, y'all need to slow down š©
Filipino
Even if you Google translate it, it won't work because I am not fluent in my home language as well
So... Back to the topic
Keep up
Sorry that your brain is still running on Windows XP 
"Ito ay hindi kumpirmadong impormasyon"
Is this correct btw?
Yes
It's my nephew, I have to type with one hand and hold him in the other, lest he grabs my laptop and tries to knock it down lmao
Is nephew what you call your copy of Windows-XP?
You so funny, big laugh
Kinda feel like the addition of new creatures will be complicated in ark2 seeing as itās meant to be before ark1. Means anything added needs a story as to why itās not around in ark1 or mentioned in the notes that were left behind
it's not before ark 1....
You sure? Kinda seems like it seein as Santiago is around and everything is primitive
that's a respawned santiago
it takes place after genesis 2. the spaceship crashes onto the planet where ark 2 takes place
Lol guess we gotta wait for the story as to why we went from tek to sticks
Suppose they could go with something along the lines of files being corrupted in the crash and thatās why we canāt make advanced stuff
Hmm
According to what theyāve told us, it seems that Santiago doesnāt want to use Tek anymore. Likely because itās use destroyed Earth.
Yea just seems like a bad reason for it though. Lol if someone said you canāt use tek to only use primitive to fight Dinoās you would laugh at them
Lol not tryin to argue that we should have tek or anything just seems like a lazy story
Idk. I donāt think so at least. It just cost them their entire planet, using it again and potentially destroying the new planet doesnāt seem like a risk worth taking. Especially considering thereās no genesis ship for mankind to fall back on this time around. Certainly wouldnāt consider it a lazy story.
Yeah, seems like someone just simply hasn't seen or considered the actions and repercussions therein of the Ark story and it's main story beats... but that's just what it seems like to me.
In terms of the story, I also feel adding tek to ARK-2 would be a pretty terrible idea as it just doesnāt make sense considering the events that happened within ARK itself.
Any new information about the game?
no
ark 2 is gonna be quite different from ark 1
Im still addicted to the theme of the game
There are two Santiagos in the explorer notes. They are both clones of the same person, but one of them is from the ARKs and the other is from the colony ship. At the end of Genesis part 2, the colony ship Santiago clone wakes up naked in an escape pod that is crashing down towards Arat (The planet). The primitive tools he uses in the ARK 2 trailers appear to be made from bits of tek scrap that he salvaged from the wreckage. It's possible that all the tek gear left over is just severely damaged and can't really be used, but considering the use of tek is what led to Earth being all post apocalyptic and Santiago was shown to feel pretty guilty about his part in all that, it seems reasonable for him to try to avoid making the same mistakes again.
Santiago avoiding the same mistakes, would be nice if Wildcard can do the same in Ark 2 š
Thereās a lot of stuff to improve upon, and ofc one personās definition of mistake is another personās āperfect game elementā
(See: mutation stacking)

That was very well written
If Dodorex in ark 2 redesign or don't change?
I think it's safe to say that if anything returns to Ark 2, it'll probably be redesigned lol
Regarding the Dodorex, I hope they are planning to have themed events on Ark 2 and the first event should be New Yearās Eve 2023. š„²
Love the optimism
so kinda like a weaker tek or peices of tek to make much more powerful items like a better spear or sword
I could get behind like very rare malfunctioning tek. Something like a jet pack that is only capable of short little bursts, but at some point is gonna completely fail and explode
I support scavenged-tek supremacy.
Hmm maybe a tek rifle that only has like a 15% charge and once itās put itās pretty much done
Ark 2 needs the ability for players to climb, as shown in Conan Exiles. In fact, all survival games need this. Riot if otherwise, etc. etc.
climbing picks be like
A tek rifle that may potentially explode
All tek should just randomly explode at some point
I think they announced that climbing is going to be a thing
They compared to BotW even if i recall correctly
Will the combat be good or will it be just how it is rn
Like will it be something like a souls game or na
They already confirmed stuff in the steampage
Yes, ARK-2 will have souls-like combat.
U have my gamer tag as ur nameš
It will be "souls-like", which one of them already stated is a buzzword for skill based combat
Itās kinda stale nothing special at all
It's the same gamertag I have on all my platforms.
Some tek items are too good to be totally thrown away. I can think of cryopods and Cryo fridges.
Btw are is it taking out and or adding any new Dinoās
Originally was from my Xbox 360 profile, and I just kept with it since it brings a lot of good and bad memories with it.
They will need to replace those in a way
What you guys think about a breeding pen?
Wym
Avoiding lots of tames on the map
Like just a section of the map made for breeding?
Pins is all we got rn
No, an structure you put your tames in to breed
Like a already built structure?
Like a propagator from the structures plus mod, but not tek
I mean it would be ok
Yeah, pre-made structure
I find it better to have to build and or find a whole breeding base
Just bc it adds something to do
Ya but they should cost a lot tbh
Me too, and Iām pretty sure breeding bases kill servers performance
Kinda
As long as itās not like filled to the brim with Dinoās and eggs then I say itās ok
My thoughts: basic breeding pens shouldnāt cost much, but they can make tiers of pens
I mean ya
The higher the tier, the more it costs
Yes, that
Like ya that seems kinda fair
The first one should be a lvl 40 item or something
But the giga like 90+ I think but Iām not good at deciding things like that
Yeah, thatās what Iām thinking about. Also needing more space to place them.
Ya like a almost flat ground
š¤Ø
What
Having to put all tames on the ground kills server performance. I think they should find a different way to breed creatures. The best way I can think, excluding tek, is a pre-made breeding pen (a building/structure you put X number of tames and breed them (one male only of course))
Wym only male
Only one male, and all the other slots should be for females
Air version? Didnāt get it
I mean ya for best breeding
Like u can make a floating breeding base
That would be tek, no?
Na
Iām thinking on āprimitiveā ideas lol
Like a floating thing
But more wweight less highly in air
Iām not talking abt tek
Personally I don't want to see pre-built breeding pens. I would rather see changes to breeding to make huge operations less practical and viable
U can make a ladder up to it ig
Dinoās should be a second thing in this game
Like what? I thought about the pre-made buildings because of atlas
I would kinda like it to be more foot
But then again u deff will need Dinoās a lot more then ark 1 in this game
Uh, no lol. It is a Dino game jaja
Never said it wasnāt
Like adding a genetic tree, or changing how mutations work
I just said I would like it to have more things for foot
Not just all Dinoās only
Hmmmm it can go that way for sure
I disagree. The problem is the metas. Lol People find out about some meta and stick to it for good. Ark used to have a more diverse kind of pvp. One of the issues I see on Gigas or Meks etc.
Gigas aināt a problem
They are fine the way they are
If they can make it more balanced with the new mechanics, it can be good.
There the best Dino in the game and the hardest to tame and get
Gigas shouldnāt really be balanced
There the biggest Dino and the strongest
They should be way more op in a lot of ways imo
Metas will be a thing no matter how balancing works
Itās a thing in every single game
Meks never been a issue tbh
Uh, meks have always been an issue lol
True, I just want something more flexible. You can fit multiple metas at once. Surprise factors all the time I mean.
Spinos are useless for example.
Now lol
Not really
They are good Dinoās
They can be see as a better Rex to people
I am thinking you have never touched pvp
Not š
How
They have good Dmg,hp,weight,Stam ig,can swim
R good on both land and water
Imo kinda they can be seen as a way better Rex for good reasons
In a pvp fight, they are worthless lol, same as rexes
Fair
Tek is the worst thing to ever be added
Same can kinda be said for electric things
Does the Ark II will have tek tehnology?
Defo never touched pvp
yes, you spawn in with an iron man suit and tek nuke
Would just be rust 2
Confirmed no tek in Ark 2 so youāre good
How tf is raiding gonna work
Not like ARK-1, that's for sure.
Legit just rust 2 at that point
But with bows n sticks
Plant X Iām imagining at minimum is gonna be in
Icl Iāll stick with the busted mess ark 1 is š
This doesn't mean though that it wont return in a form in later DLC's.
This is more or less just for the base-game that we know, and they could return turrets if people demand them during Early-Access.
Sounds like theyāre focusing on pve even more sadly
Hope they do
You have time. Ark 2 isnāt launching on PS
I play ps n pc
Also I sense turrets of some form in ark 2 bootleg. Velos and plant x are easy candidates for organic primitive turrets
Yeah true
No turrets means PvP is big dead, and wc probably knows that
Fr
You're also trying to imagine ARK-2 just being ARK-1.
Have to remember it's a new game, new meta.
It's not going to be the same balance as ARK-1, so the worries of 'no turrets' may or may not be a thing.
Yeah fairs but pvp will be weird with no form of offline defence
The game design of PvP for ark 2 seems to be confirmed to be sandboxy and anarchy based similar to ark 1, as per Dollieās remarks
ATLAS style AI manned ballista turrets
The specifics may vary, but if the structureless PvP is here to stay, turrets are a must
Yeah exactly
make bows great again
Kinda wish for ark 2 they took what made ark great and just jumbled it into ue5 with a new map
That's more or less 'is' what they're doing.
I feel like Drastic changes will just lose a lot of people
āWhat made ark greatā is not the same for everyone
From what Iāve heard not really
People demanded a more primitive game, so they're getting it.
Ona pvp standpoint I mean
Technically the soul of ark, survival with dinosaurs, is still quite present in ark 2
Pve wise yeah
atlas was ark with pirates. Ark 2 will be atlas with dinosaurs.
I do like what theyāre doing with taming and ai though
Thatās the PvP soul too
Ark is about survival and dinosaurs/creatures that you can tameā¦thatās the gameās identity
On a base level yeah
But building and bases is a huge part of pvp even more so than tames removing any part of that would be odd eg removing turrets makes so many dinos obsolete
Vice Versa too
Well removing mutation stacking is something I see as a must so that would be one big change to PvP
Yup 100%
Iām hoping for a lot more unique styled dinos too like reapers or wyverns originally before breeding
Iām good never seeing reapers but I catch your drift and I agree
#1 thing tho is sort out meshing /duping
I mean the mechanics behind em part of the reason why abb felt so much better than other maps to this day
Mechanics I support. I never liked the visual of em and the stats are just nutters lol
It couldāve been a stand-alone game even but it got ruined by newer dlcs
Itās true that Ab was the greatest map of all time
IMO the visuals are on point they are what they should be scary alien munchy thing
Itās my subjective preference. I think they nailed what they wanted to make
Stats are fair enough too as the struggle for a high level is mad
Exactly
Sound design on reapers is ā¤ļø
Basilisk were done dirty
Yeah very true
The turning radius is just such bunsā¦and it gets stuck on stuff too much imo
Good for pvp defending tho
remember when they didn't even have eyes until wildcard added them as a colour region?
Otherwise very plain
Yup
Fingers crossed they take all the good things from ark 1 along
Defo wanna see unique taming mini bosses/world bosses some form of turret and at least an electric tier cause fair enough Tek is a bit op
Anything can be OP, tek is just a cosmetic thing lol
Hitscan snipers are also OP in a world of bows and crossbows
Is ark 2 only ganna be story mode
š¤£
No. We donāt have a lot of info, but what we already know points to something similar to Ark 1 with new mechanics.
ive been womdering what happened to earth after extinction, wouldnt that be a cool ark 2 dlc lol
probably got rockwell'd
or maybe they could successfully defeat him and escaping to the gen ship was a last ditch effort
Well after extinction all the element was going to be purged from the planet so most likely is starting to recover from being poisoned by element
So we could maybe return to earth for a dlc
Yeah the ending to the extinction story line is In the king titan cutscene
Basically after king titan dies element begins receding and Helena activates return protocol bro g ing down the arks spreading new life and purging the element from earth
There are a lot of gaps in the lore to fill. They can go either way. Earth as a future DLC would be nice.
Rockwell made a B-line to Arat-Prime. So I doubt he did anything too harmful to Earth.
I guess the arks removing all of the element would give a pretty good reason to leave earth asap
Yeeeep
And now Millions of angry apes that'd have no issues wooping his ass.
If one ape can woop his ass, imagine Millions now.
I mean in terms of gameplay I kinda has to be one
He was sent to the universes version of Brazil.
not really, I mean if it wasn't for the player and HLNA he would have successfully controlled the whole ship and later arat
Did they release the story of ark 2 would be about?
Slightly, on the steampage.
uh its about people surviving on arat
Seems to be a multi-layered story.
it really depends how the player character interacts with it
which "fight along side" seems to suggest pretty involved
Santiago is having to protect his daughter and being haunted by his past.
Our survivor doesn't know how we got here, so we have to discover that.
The Aratai don't like us being on their planet.
And a unknown dark-force is looming on all of us.
This is how I imagine the story-telling to be.
The story is probably going to be a lot more important.
But not 'forced.'
I used to think Earth made like Reach from Halo because of the teaser for genesis part 2
but these days I think we were directed to board the ship by Helena to stop Rockwell who boarded it
so Earth itself is likely fine
Still feel like they should've done one more DLC that was a bridge between Extinction and Genesis-1.
Tyty
well there is the gen1 trailer
That's not good enough.
I mean I feel like we will probably go back eventually whether its our ark 2 character or not
true
Xfer character from ark1 to keep skins?
It'd be interesting if they did a DLC that was on the otherside of the world, where it might've not healed as fast yet due to the extreme cold. And while the Earth has a core again, it'll take some time for it to start fully rotating normal 24-hours.
yeah, a dlc involving us getting to Arat Prime would be cool
but then again, maybe Helena just teleported us to the ship because yes
What do yall think about pve servers with pvp options?
Imagine extinction, domes are same but outside is free game
I feel like that would be abuseable, unless it was like pvp only on certain days or certain times
Yeah, but that seems boring compared to driving a tek-atv to Arat-Prime and killing the last stragglers of Corrupted creatures on the way.
Not exactly
agreed
I dont think pvp will be quite so hot in arkII ngl, since we have to worry about the Arat and their dinos as well
and with dino ai in general just being much smarter
Like there could be a good portion that has better resources and higher lvl dinos but only pvp
Anywhere else would be safe
Hopefully with bigger threats like Aratai's and better creature AI. It'll make people more keen on teaming up on PvP.
Cause if we go with real human behavior, we're only united when we have a greater threat then ourselves. But divided when it's just ourselves.
Single player sound slikes it gonna be fun now
If the Aratai and new A.I can prove to be rivals, then this could make for interesting PvP stories.
True.
Will the NPCs be randomly spawning like dinos? Or will they have camps? Will there be friendly and hostile enemy camps?
We don't know.
But seeing how Santiago seems to be a NPC, they might add friendly settlements, or one big single city that's like a HUB.
I think the World System will be closer to Atlas than to Ark 1. Huge map, villages, NPCs selling some exclusive items, lots of events happening around the world etc.
Maybe some kind of land claim system, safe areas (for the PVP servers) etc.
that brings images of monster hunter world, where the monsters would sometimes fight each other and also you
would be cool to see something similar in arkII
Yep
like imagine you are on foot, getting chased by an aratai on a raptor or something
then like a rex comes out of no where like "surprise motherfucker" similar to the original arkII trailer
Hello ive just got a server as admin is there a good way to get people to join and where would i go to view this ? many thanks
wrong channel for that stuff
oh sorry just joined
this is for arkII talk
my bad
if you are living under a rock and dont know what arkII is, then check the pinned messages
id expect a different answer and not a rude one but hey
I wouldnt be surprised if an alien version of tek doesnt take its place in arkII in all honesty
after all, no tek does not necessarily mean no element, since element is the main antagonistic (and sometimes is even protagonistic) force in ark
specifically, corrupted element
I wasnt being rude, i was just being honest
and if you are that easily offended by "this is the wrong chat for that"
then you really shouldnt be on the internet
yeah, like I said
element is arks main antagonistic force
but its more specifically element that is corrupted
I really wouldnt be surprised if we see an aratain equivalent of tek in arkII
while I doubt Arat is by any means the origin of element, it wouldnt be so hard to believe that the planet played a key role in elements creation itself
How do you guys imagine pvp will be like in ark 2? Do you think it will be like 1 where it's just swing, try to dodge and hit opponent with a melee weapon?
Or do you think there will be a slight combat system in place like blocking parrying ect?
seeing as arkIIs combat will be extremely darksouls inspired
pvp wont be even close to how it is in literally any survival game so far
from the steam page for arkII, under the header Souls-Like Melee Combat
"Target-lock, blocks, dodges, combos, staggers, special attacks, emphasizing player-skill-based action."
the closest thing would probably be conan
but conan doesnt count because the games hit detection is mega ass
I hope target lock will lock your camera to the closest part of your enemy, instead of just locking your camera to the dead center of the target
otherwise it would be super awkward to use against larger enemies
also I would like to see target lock not override the users manual camera inputs, so say Im locked to this rex, but Im trying to attack its left foot, then I should be able to move my view to its left foot, and then maybe the camera goes back to its neutral position after Im done moving it
I mean so is ark 1...
no trust me
conans hit detection sucks so hard it actually makes arkIs look good
thats how bad it is
like, you can be deadass target locked on an enemy in conan, and literally kissing them, you know, giving them that BIG smooch
and your attacks still wouldnt be registering
My biggest mistake on Ark was raising a giga in 2015. Worst 14 days, I almost gave up. Unless they change the breeding system, Iām not sure I would happy without anything to replace cryos. Iām not saying to bring cryos back, but to bring some of the features of cryos to Ark 2.
meanwhile arks hit detection tends to only mess up towards the edges of hitboxes
if cryos exist you should only be able to store stuff in your base not deploy it anywhere
this has bee said a billion times already but I am restating it again
but yeah breeding is a mess, it is extremely painful overpowered and neccessary to ark 1
I would like a tame manager to store tames at your base, but you can only bring tames out around your base too
and the amount of tames you can have active at once various between the amount of tribe mates, the region of the map you live in, and maybe even the size of your base
Also, with cryos you make it possible to storage the dinos in a way you save resources from the servers, BUT you still have the breeding. They have āfixedā the storage problem, but we still have ābreeding farmsā around the maps.
in arkII I only want breeding to influence dino coloration, and maybe give an imprint bonus and thats it
if imprint bonuses exist it better be harder to get than press e on dino for 2x stats
since the player is getting a skill tree, I imagine stats in general wont work the same in arkII as it does in the original
I think having stat leveling be diminishing returns like ark mobile is a good idea
if you want to super specialize use the skill tree
literally everything you do will benefit megas more than solo players because ark is meant to be played in groups
thats the equivalent of asking someone why they didnt donate the money they spent on fast food to charity
you can literally make that argument about literally anything
Like I have suggested earlier: pre-made buildings for storage and breeding.
Thatās also how most games work mega tribes and groups fair much better than single players
Look atlas and their pre-made buildings
well we know the building system will be reworked in arkII
Itās primitive and not so OP like tek
I dont think I'd like premade buildings though, that sounds unfun since I actually enjoy building
Maybe a building system like the forest could work
all of the premade building in ark 1 are dumb since they are part of the map and cant be destroyed
Like I said, look to Atlas, not Ark
Ark is 7 years old
you're the one thinking with their emotions, dont get mad just because you dont agree with me
besides, the issue could be avoided entirely by not having the tame limit increase linearly with each player joined, and probably capped at around 5 players instead of just infinitely scaling with each unique player
"Instanced rendering and network-streaming enable much higher client and server performance for large, player-built structures, and a longer draw distance! Survivors can set up and save their own preferred building templates, share them, and place prospective template layouts in the world to then build them out as a team."
this is all we know about building so far
I personally like the idea, since I hope it means the wider community will learn the basics of building half decent instead of there just being big ass metal boxes everywhere
no you are just proving my point
I said at around 5 players, stop grasping at straws love
me saying around 5 players is just suggesting an amount of players the tame limit could cap to to still feel somewhat fair to the solo player while not feeling too awful for mega tribes
but its obviously a suggestion, and not a hard declaration
Pretty shit suggestion
Who else is excited to have all dinos in yard again?
No
Iām not going back to have walls of brontos. I will play on no tames servers. š

Ideally, fuck megas
Most people don't have 30+ friends to play one particular game with, maybe around 5-6 at the most. Makes sense to me, even though it's just a suggested number and not gospel as you took it to be 
Ark 2 could be more aimed to communities/alliances than tribes. I like to play alone or on small tribes. But I also like the mega raids. š
exactly my thoughts when I suggested the number
but of course, the key word was suggested
Meh, raids between groups of 4-6 are just as fun tbh, none of the videos I've seen with more than that many players looked even remotely enjoyable for anyone involved
Not to mention the lag
yeah, that too
Videos of mega raids don't do them justice though
The problem is itās impossible to keep a consistent attack with 6 people. And we would have the issues we have now: informal alliances
We have no idea how anything in that realm would possibly work, though. It may be possible in Ark 2
Nothing is set in stone until it is
With communities we would have the good side of having your own land but also having the good side of playing with a lot of people, helping you to defend an area.
which is why I my suggestions werent directly just "fuck megas" but rather trying to find a medium between the solo player (because people like myself will play solo, just as megas will exist) and mega tribes
That would be good for me
I hope megas can't exist, so I'm skewed in an obvious direction
thats easier said than done
in literally every mmo survival game, there is probably megas in it somewhere
You can hope, but itās impossible to control that. Look the mega tribes playing on āsmall tribesā servers š
I do like how they are doing the ldl servers. It feels like they are testing proof of concept for ark2, rather than just throwing us in with transfers disabled
They are too big a part of ark to get rid of lol. Nor should they entirely be gone imo
of course, I just want the game to be out first and foremost, all that stuff can always be done later
And again, no one plays with 30+ friends that they magically have, it's just random people they've barely met. Most people have less than that to pick from, let alone that wanna play the same game day in, day out
I agree, isnt most of official in mega tribes?
That isn't how megas usually work though
^
It really isn't, I've suggested multiple solutions
if it wasnt so hard to control mega tribes
then they wouldnt be in literally every mmo survival game
Not really. I would bet it is still mostly solos or bobs, the megas do control it though
fair enough
everyone who talks in this discord does make it sound like everyone is in a mega tribe
Most serious pvpers on official are though
I feel you⦠Iām done with playing in mega tribes. Hence why I hope for something in-between
No one wants to do it because those are the no-lifer whales that shell out the big bucks every time a DLC drops, not for a lack of options
Uh, being in a mega makes it so you don't have to no life to play the game
^
and ark isnt exactly a game you can whale on either
seeing as all the games microtransactions are just dlc based
DLC for tribe members or secondary accounts are a thing
but even if that was true for ark, I wouldnt blame wildcard entirely for enabling it, its much better than trying to slap a price tag on literally every mechanic like EA does
at the end of the day, the studio is a business
And there's actually skin microtransactions for Ark 1, mind you. Only like 6 though
But they aren't going that route, thankfully
kind of? but they mostly come with the dlcs anyway
I think the season pass will get you all the skin microtransactions that do exist
Nope, there is paid skins
like?
I have those, and I didnt pay specifically for them
I think for Ark 2 the DLC logic will be different. I think we wonāt have paid DLC maps on Ark 2.
I think we will have one massive World.
I think some are paid on console, they are free on steam
Because they're strange and can be spawned in, but that's not my point either way
They also added them into the base-game via making them into tek creatures.
I don't even think you can buy them separately on Steam anymore
ohhh, well thats irrelevant since Im a steam player and not a console player
The paid ones you donāt have. Those are the tek Dinos skins
It would be paid expansions then
Thatās what I think, but not maps per say
I have all of those
besides the non steam ones like the tek mosasaur one, and course the tek trike
but I do have the bionic rex and giga skin
You donāt. They arenāt on pc
Not the Rex or giga
I would actually greatly prefer that lol. Just having a gigantic map that gets bigger every dlc would be epic
Itās raptor, stego, trike, quetzal etc
well then again
thats completely irrelevant to me
It is. Iām just telling you there are paid skins for the consoles.
sameee like the frozen wild with horizon zero dawn
thats not relevant to me because Im not a console player
The big key point is that for the game to keep updating it needs either micro transactions, a monthly subscription, or paid dlc. I heavily prefer paid dlc for a game like ark
thats like me telling a console player they need to get S+ and dino storage
For ark 2 youll be able to do that lol
Maybe⦠DLCs will unlock ascensions and some special items
I too prefer the annual dlc
New biomes, New tames, New items, new bosses. It's just way better than any other payment method
I wouldnt mind some smaller scale stuff too, as long as its something I can actually own on my character when I buy it, like skins or whatnot
I dont want to be buying consumeable items like coloring, that would be a ripoff
I am a fan of unlock able skins through achievements, I really don't like paid cosmetics
You can be right, but I have a feeling the one and only map will be available to everyone. But the tames, for example, could be locked by lvl, and the ascensions could need paid dlcs
like I said, Im not entirely against buying skins, or cosmetic stuff as long as its something account bound and not bound to just that current toon
wildcard is a company, and Im much more open having paid cosmetics over mechanics I have to pay for
I am entirely against buying skins lol
Itās not possible to keep it for another seven years without selling something appealing
eh, while I hope wildcard keeps skins behind achievements rather than behind a paywall, there are certainly worse options they could do
thats just my thoughts behind it
If ark2 switches from dlc to paid skins or a monthly payment to play it, that'll be a big nope from me and I'll look for something else lol
a monthly payment is definitely a nope
What you think about locking levels and tames behind a paywall?
nope
It's behind a dlc, not a paywall
^
Paywall = paid dlc š
It would work for me
No, not really. Do a trade with someone with the dlc, or tribe up with someone with the dlc
It would be like today
dlc is different as its more than just levels and tames, you are also paying for a map
but I do agree that dlc is somewhat pay to win, if free official maps didnt exist that also raised player level and had dlc tames
Ark does a great job of not forcing a pay wall on items tames or skins
Especially with free maps coming out all the time with the dlc dinos
Hmmmm so I donāt know how my vision of one and only fully accessible map would work
as long as wildcard keeps to the spirit of dlc items being (mostly) freely tradeable between players, its not quite so pay to win
It would work the same as it does now, just with restricted access to areas that are dlc
it could work like horizon zero dawn
there's a region you can only access if you have the frozen wilds, but its all a big map
Personally I feel like we will still have individual maps, just in different regions of the planet or something
It could work then
well different regions are confirmed, but Im personally thinking the map will probably be somewhat tile based
with each region acting as a tile
Unreal Engine 5 runs massive worlds just fine
When Jeremy talked about reworking the world system and the world of ark 2 is described as Massive, I thought the one massive map would be the way to go
Is there a game out running Ue5 yet?
Like atlas?
Already released, Iām not sure. Maybe train simulator or something like that. š
The only free official map that raises player level is Fjordur, and it's unique to that map, can't be earned anywhere else, so I don't see the point of this statement. Also not all DLC creatures are available on the free maps, just most
Thats the reason why I thought locking levels behind paid dlcs wouldnāt be a big deal on our community
It was always the case for the ascensions
yeah
even if creatures arent on all free maps, you dont have to pay to use them if another player gives you one
Yeah like I'm pretty sure reapers aren't on any free map
Big if, have you met Ark official players?
On PvP, you can rob tames.
So many people forgot that you can steal other peoples tames by throwing out another players cryopod.
yeah, I've been given random things by people riding random tames
It's what I used to do on PvP back on Extinction.
Raid bases and hope they have what I want in a cryofridge.
cant speak for pve since I never touched official pve, but official pvp was one hell of a ride back when I played
I'm just shocked so many people forgot about that mechanic with cryopods.
I wouldnt say forgot, more just not brought up
True.
I haven't touched PvP since I got bored of Extinction back in 2018, so I don't know if people do know that but just universally agree to not talk about it.
I had mixed emotions watching people cryo up their tame to do something, then proceeding to snipe them and rob their tame.
Bro nobody's forgot that. Everyone suits around with gigs from other dudes they've killed so they don't waste one of theirs if it dies.
its part of why I'd be happier with an overall tame manager that would allow you to store and bring out tames around your base, but not done out in the wild
Ahh.
Thought people forgot about it since no one talks about it.
We call that building a box
this would mean someone would have to break into your base itself to steal dinos, assuming, dinos could be taken from the uploader to begin with
no not really
I loved living in a quad-layered house.
I like making fancy eye candy bases that are functional as well
which is why I typically dont play pvp these days
Bro I used to have a bigass tower that we had all our tames in back in legacy days
Shit was big as fuckkkk
Oh, I do to.
But I just love how goofy it is to live in a box within a box, that all walls are double layered.
fair
I love doing this trick with halfwalls that allows me to have an attic in my house that wouldnt be immediately noticeable from an outside look
I love having hidey holes in my old tribe bases.
I mean, I was one for years lol. Trades for tames with resources is a very very common thing. Just look at this discord for how often people trade arb or dust for tames
New Content
Tame House
image (9).jpeg
Tames are getting a new place to call home! Players that tend to a lot of tames will now have a centralized structure to house and breed tames at, as well as harvest fertilizer from. It will allow players to store up to 20 quadrupedal tames of many types:
Bears, Cats, Cattle, Crocodiles, Elephants, Giraffes, Horses, Lions, Monkeys, Pigs, Rabbits, Rhinos, Shield Horns, Sheep, Tigers, and Tortugar.
After obtaining the Beastmaster 2 skill, the Tame House will be buildable at a Smithy:
whats that from?
š¤Ø
atlas I would assume
The ātame houseā from Atlas. I like it. Itās been a long time since I played atlas, but I like the idea.
since shield horns are mentioned
We used to build our floors with a mix of foundations and ceilings, and had a secret latch that led to a basement where we held sleeping-bags and simple-beds, as a backup if our main beds where destroyed in a raid.
Atlas also has stages for the buildings. So they can have tiers for each kind of tames.
Unironically been thinking of going back to PvP, as long as it's a private unofficial with official-like settings, but actually good moderation.
I do this as well
I actually build my inital house floor using pillars to negate the annoyance of uneven terrain, and then Ill surround the pillars with walls and foundations , and in the center point of the house, or where the natural land dips the lowest under the house, Ill make a small basement
Nah, nah, nah.
You see, if you build with pillars then it's more obvious that you have a secret basement, since they could just see you're building out of walls. (this was before they allowed block foundations)
What we did was build our outerlayer that everyone would see with foundations, but having our middle section be hollowed out with ceilings.
Then they just see a normal base on the outside.
I often have the outside of the pillars surrounded by foundations
Bring it back to ark2 please
It is.
We're discussing ARK-2 building. 
Saw a video where someone did something like that in Rust, but they let other people move into the base and then came up out of the floor and raided them from within lmao
this is relevant to arkII
we are wondering how tame management will be in arkII since cryopods wont exist in their current form
and we are discussing build tactics to have more space with tames in our buildings
Did not look like ark2 building, so bring it back on topic or move to another channel.
Anyway, about tamable Vin-Diesels.
literally, we were talking about arkII stuff, using what we did in arkI as a basis for what we were talking about

Another controversial viewpoint: I think Ark 2 building system might not be as free as Ark 1.
wym?
the building templates are community made, meaning you'd have to build a house manually before uploading it as a template
Talking about the rework of the building system and the blueprints for buildings.
Imagine in the ARK-2 dev-kit, they have the all of the NPC as their own folders with in the A.I/species folder.
And so we have the "Santiago" species folder. š
"I understood that reference."
I dont see why it would be less "free" if anything it would be more advanced since the stress it puts on the server has been reduced
Iām not sure what this means, but maybe a more plastered system
Santiago is his own species. No human would grunt like that.
Im hoping arkII will have more building parts than all the ckf mods combined
nice
ok
random alien orc people? grunt
random rex crashing the party? grunt
random piece of tek with flashing lights? goodbye old friend
He says that line unhumanly also.
It's like carcinization but rather than it being crustaceans turning into crabs, it's primates turning into Santiagos.
I think you meant grunt
Santiaization.
Return to monke or progress to Santiago
š¤£
Instanced rendering and network-streaming enable much higher client and server performance for large, player-built structures, and a longer draw distance! Survivors can set up and save their own preferred building templates, share them, and place prospective template layouts in the world to then build them out as a team.
Y'all are a hoot
Canāt this mean a more modular system?
Devolve to monk, or evolve to Santiazation.
grunticization*
I dont see how that means building will be less "free"
I think it just means building will be easier to plan out
Who in the fucking right mind would come out of the fucking vat-soup, after being bombed by your own friend, dying for (what you think) the first time, and fucking saying "Respawned again"
Rend back in the day has a similar building system, where you'd place parts and then "fill" them in to finish them
really wasnt restrictive at all
I'd be fucking confused on 'why' I'm alive again.
Not a motherfucking one liner of "HMMMMM!! Respawned again"
Santiago is built different I guess
wasnt santiago unique in that retained all his memories between his various clones or something like that?
I would be in for more modular building system. Give me some pre-made bases and I will be fine š
at the very least, he was intimately familiar with tek
Iām no architect
He didn't remember his Extinction version, no.
so I dont really see him being so surprised
well you can yoink someones template they uploaded and use that as well with this system
which Im all for
Yes, but being cloned again with your memories wasn't a thing till Helena messed with the ARK's.
I certainly at least plan on making a lot of fancy building templates for peeps to use
ahh that makes sense
tbh pvp in arkII will be a lot different, because people can just copy templates from other people to make super defensive bases a lot easier
This also brings up the moral question of "what makes you?"
If Santiago holds his memories, does that make him the original Santiago in spirit, or is he just a clone that biologically looks like him with a dead-mans memory?
so bases in general will likely be a lot harder to raid
That's the type of story telling that I want them to touch on, since it was slightly touched upon on Aberration, but dismissed the moment Rockwell started going "Ara-Ara" on the tek-villages ass.
Im most hyped for the pve implications of template sharing
I hope so. I donāt like the way it is now.
Im so tired of just seeing boxes everywhere I go on pve servers
Iām also hyped to see PVE servers being more dangerous
Like Aratai NPCs raiding bases š
I want to see the aratai have there own base camps that you can raid and those base camps progress as you do
I think they describe Aratai settlements on the Steam description
Go play pvp then
Lol
where I'd be tired of seeing turret towers everywhere?
Wait do PvE players even have gacha towers
not usually no
Bruh
like I said, most pve players just build a giant box and act like its an accomplishment
Yeah y'all probably get robbed anytime you run it
A guy who saw his death played out in a simulation several hundred times, and knew he was a clone already based on the evidence he and Yongki found? It's really not as much of a meme or even as funny/out of place as people think it is, I don't know why people are so hyper fixated on it
it takes like 1 iq to make a box
What? Do you play official pve? Iām pretty sure gacha towers are a thing.
no I play modded ark
I've seen more PvE bases that at least try to look like a house than I've seen a box
official is boring
I play PvE
False
Without mods, you will need gachas š pve or pvp
You don't need gacha towers... people have them in PvE, but they are usually discouraged.
Oh, it's not the fact of the story that people are fixated on the line for.
It's cause the line is kind of deadpan the way it was delivered. And so makes it funny.
?
no, I actually played pvp when I played official back in the day, so your entire argument is null
I play modded ark because it fuels my inner god complex
And you enjoyed it?
its satisfying blowing things up with dinosaurs
But do you play on official servers? With some mods gachas arenāt necessary.
if I enjoyed it, I would still be doing it
I do, Charlie
If you think Vin Diesel just speaking at all is funny, I suppose...
You can do that on official
not really
Yes because Tek saddles don't exist
ark doesnt have dinosaurs with attacks that are literal nukes
Yes, it is to me and everyone else it seems.
In one of his Gen 2 notes, Santiago says this: "If my engram is cloned again to colonize some alien world in the far future, that Santiago wouldn't remember this version of me either. Maybe he'd be better off that way." I assume the fact that Gen 2 Santiago was not expecting his clone to remember his experiences, may have played a role in the confusion over that.
bruh just look at primal fear or ark omega for 2 seconds and tell me with a straight face you can do that shit on official
I play official PvE. I've played unofficial, and PvP too, but right now, I am playing PvE... The economy is so extremely bloated, everyone has every dino with final bred stats, so what's the point of gachas?
You can tame things and ride em yeah
yeah but they cant blow up like half the map with one attack and fill my screen with constant death messages
"It wasn't a thing on the Arks til Helena Deus" isn't false per se, but the whole of Gen 2's notes (especially Santiago's notes) take place long before the Arks are even launched
Right.
But this Santiago wasn't revived until post-launch.
Hey man space whale bomb op
not nearly to the level of modded creatures
Yeah it is wdym
most mods are played in pve because the creatures are strong enough to make pvp entirely irrelevant
with omega you can wipe entire bases with just the first tier of dinos, and primal fears end game you can literally one shot entire bases with just one attack
You mean unbalanced and ruined?
astros dont even compare
Yeah, I guess I could see that. Intentionally confusing the standard intelligence since 2017-ish, good ol' Wildcard writing
its not like spamming left click is very exciting combat in the first place
the most fun I got out of pvp was running around at mach 10 with a pump shotgun and blasting everyone
He's trolling, just don't reply
Ah yes the average "I used to play pvp" guy. You know literally only one dino is like that lmao.
actually every non dlc dino is like that, besides maybe yutys
Ok, and? The revival protocols would've been changed... how? Or why?
he certainly has something missing upstairs
And they're useless and not used
As do all trolls
Except for a select few that have uses beyond bite
I see. I thought official Pve players were still building those disgraceful buildings
hmm yes, "this dino is useless so we dont bother touching it ever"
totally convincing argument as to why official is better than modded
Except it's not an argument for that, it's just me telling you that your willingly shallow concept of what pvp is is wrong
Official is better than modded for the longterm, IMO
This mf thinks we get on sabertooths and bite each other or some shit
Just stop feeding him bro, the only right play in this game is not to play at all
To be fair, it's an accurate description of what pvp was like back when the game first released into early access lmao
And then there's the usual other PvE guy who thinks I'm trolling for being right lol
long-term, official servers never wipe... all unoffiicial servers I've ever played on have been abandoned at some point.
Agreed. Although most pve players who play modded aren't in it for the long term
.
Because at some point the population gets really low, and you do things faster on modded servers with boosted rates
Pvp back then was just picking each other
True
And clubs lol
Well, that and also the owners of whatever server just get bored.
These days it is all foundy pushing with nets a flamethrowers, it's hardly any better
This mf said flames lol, you know people run shields and Tek canteens right?
different platforms have different metas
Good luck. I think my days of official pvp are over lol
There's always that guy that thinks PvP is somehow superior to PvE... like we don't know how to build a defense or we want the game to be easy, but frankly, PvP hasn't been fun for me since SE... It's not that I don't know how to PvP, but that there are much more rewarding PvP games to play... I like PvE for this game.
It's giga lines and meks with racers and velos and stalkers as well
facts
if I wanted pvp I'd go play league or some fps
I will give it a chance š
At the least, usually there's a few more tames. Oh, and I forgot shadowmanes.
Well, yeah, who's gonna spout "go back to PvE, you BOB" if not the Xbox official Ark players? š¤£
I might try pvp in arkII, the meta will certainly be more spicy with how many materials that can be used to make weapons with different stats
Itās not superior, but itās less predictable
One time when I was playing with Primal Fear, my tribe encountered a ferox that just constantly fired explosions in all directions. Watched that damn thing clear an entire forest. Long story short, we started referring to that thing as "Sparky Sparky Boom Man" and had to abandon that part of the map until we had better gear.
Also this yeah, Hunt: Showdown is my PvP game of choice
But Ark 2 might have more PVE environmental dangers
I would love a good casual pvpve mode. I don't want to touch full pvp again, but total pve seems too tame lol
lmao, that was likely the wondering loot boss
could also either be a celestial or buffoon ferox too though
It's not superior. The game is different. If you like PvP, do PvP. If you like PvE, do PvE, but don't think one is > or < the other or make any assumptions or generalizations about players.
Mixed regions like atlas
I'd love pve with like a purge mode, where like either once every certain amount of time the game turns pvp
Shhh, you'll rile up the official PvPers with sensible words like that
:omegalul:
When your nitro runs out
oh shit we caught one
Bro typed that before I sent the message
š¤£
Could've been anything tbh. Only know it was a ferox from its silhouette amidst the explosions lmao
you're just predictable like that 
I guess not since I didn't comment on what you thought I did
You typing after watching me start typing isn't predicting
Like I said, the problem of pve for me is how predictable and linear it is. I was playing PVE lately and got bored. After having finished my genetics I have lost any purpose
thats why I want pvp with a purge mode that rolls out regularly on a timer
say like, every friday or something
or have more frequent servers that have a purge mode once per day
it would honestly be awesome
Those used to be a thing
You can still do that, even
But they have died for a reason, not so popular
because combat in ark is boring enough that you either love it or hate it
As with everything it was probably an advertising issue or a settings problem. Having an official game mode designed for more casual pvpve would make it a lot more attractive to people wanting to play
but it will likely be different in arkII where combat is more advanced
Well yeah getting set up after like 2 weeks then having nothing to do but wait until you can do something again gets boring and you forget you even played it after a while I'd imagine
I would be fine with pve base locations, and pvp open world even. Running into random people and fighting them is fun, but I don't have the time to put into constant base defense anymore
yea or maybe you can have an option for your base to be raided or not maybe a more gentlemens pvp based system could work
It'll be raided by the aratai, I don't need or want anymore base defense than that lol.
Iām pretty sure on Ark pve you can declare war to other tribes. They just have to accept it. But again, not something people use.
yeah
Wc needs to make something appealing
It's not something very well set up imo. It's either no pvp, or all pvp. So it's not very attractive to most pve players lol
True
it wont for for arkI no
but it would probably work for arkII if they make it more modular
If some of the server events on pve were a defense or attack or capture the flag or something that could be cool
Well, yeah, this is #ark-2 lol
The feature hardly works, tbh. It's also not explained literally anywhere, let alone the fact that your alliances are dragged into it as well, whether they want to or not. Just a good idea ruined by poor design
The usual complaint about having raid/pvp times is ppl from other timezones and you end up with ppl building fobs during pve time then yea online once pvp time starts and raid ppl usually offline anyways
Not to mention just general pve harassing via wilds or spam
true
it would probably work better if you couldnt destroy bases during purge time
maybe only like the door or something
I think if they wanna mix PvE and PvP together. They need to do it region-based.
They need to experiment with that in ARK-1
I've played games where there is a limited time opt in PVP event in each server and the winner gets special perks.
Albeit, it was a PVP focused game in general and the perks were assigning buffs/ debuffs to other players which lasted 2 weeks irl
i agree with bootleg region based could work well certain regions are pvp and others are pve or it is a war declaration system you can fight people anywhere and everywhere but you have to declare war to raid a base
*could be sorry didn't mean to say is
Structured PvP would improve the format a great deal but WC doesnāt seem to want to do that at the moment
I hope over time thereās more of a balance split if nothing else
yea a good pve pvp balance could do wonders for this game
a truce system would also be great
hmmm they should add the geneva convention to ark 2 no more war crimes
A tribe can only be attacked for so long before their structure become invulnerable
Agreed upon rules by the tribes
Ark 2 is tek free anyway so you good dino master
i already knew that i was making it a part of the geneva convention yolk
hmm what other rules go into the ark 2 geneva conventions
No vegetables
I mean, if rules for game play depend on the tribes, there will be none
That wouldnāt be good. Imagine a tribe on the verge of making a breakthrough and the time ends. š
True
Anarchy is a nasty thing
Which is why megas tend to follow a dictatorship style lol
What about democracy 
They can go back to the pre-extinction system with some minor changes, and it will solve the issue of needing to be online always.
Where maths, effort, logistics can make someone's base last a long time offline.
Thereās no such thing on Ark. 
I have seen MAD diplomacy in Ark, where 2 tribes using major exploits agree not to use them on each other
Geopolitics does exist on ark, not democracy. š
Only alphas have a word
I never saw any official pvp server where all tribes decided things democratically
It actually makes no sense to play ark pvp on those terms š
Shoulda been faster nobody wants to be raided for 3 days
Dictatorship doesnāt mean no diplomacy lol
Though itās true that diplomacy need only exist between equals
Protection dosimetry/balance is hard, but itās important. The way it is on Ark 1 basically forces people to be on mega tribes.
Iām not sure whatās the best way to go, but I hope they find a good balance.
Imma have to think raid times like Conan
But with server transfers
And time zones listed
They could have the servers have different raid times, say you make 50 servers for the first map with this theoretical timed PvP;
10 are PvP enabled from 4-8 AM
10 are PvP enabled from 8 AM-12 PM
10 are PvP enabled from 12-4 PM
10 are PvP enabled from 4-8 PM
10 are PvP enabled from 8 PM-12 AM
Then, there's a guaranteed no-PvP time from 12-4 AM as well
That way, if someone wants to raid all day, they can, but have to take a four hour break at least every day, and transfer like hell
Obviously times are just placeholder, and the actual break time could be adjusted (though hopefully not too much) to account for those who are in different time zones and such, but you wouldn't want it too high to discourage PvP nor too low to make people be able to play 24/7, as no-lifers should be discouraged because that's a bad habit to keep
And definitely not one you should encourage
This would work for Ark 1 maybe, BUT we have to consider itās possible there wonāt be as many different servers as we have now, because the map might be massive and it would be hard to have a lot of different servers running. Atlas had 2 pvp servers on release, because each server was equivalent to 64 Ark maps.
That said, maybe the way to go now is geographically based pvp/pve. Parts of the map pvp and other parts pve.
The better solution depends on the world system
I think the pvp and pve servers r just fine no point in mixing them
U canāt adapt to everyoneās time zones
As I said, times could be adjusted, and I highly doubt it'll take more than 4 hours to fully raid a base in Ark 2 (if it does, I'll be surprised.) There could also be mechanics where, if a base is being raided, then as long as there is things attacking eachother (tames, base defenses, players, etc) then they're left in PvP mode, but only there in that general area, maybe within render or in a radius around some pre-defined center point of the base. And time zones are a big deal in Ark 1 PvP, having at least someone from your tribe on all hours of the day is a thing. Obviously not everyone will be able to be catered to, but no game does that, or is even capable of it.
Also, yeah, PvP is doing greaaaat š
Not at all what I meant
Ur little plan is mixing pve with pvp
U want to add raid protection for 20 hours of the day š
And your plan is... keep the shit the same? Delusional
Yeah lmao the worst part about the game is the exploits and cheating
Not the game aspects itself
You are a NPC, a literal Droid
Meshing etc
Hardly. The exploits are bad, I'll admit, but not as bad as the core PvP experience of left click simulator, mega tribes, and 20 hour plus raids, not to mention the no-lifers being catered to and WC fueling their bad habit with every new DLC
Nobody should be sitting there raiding for more than maybe 6-8 hours, maximum
That's borderline addiction and just bad for your health at that point
Ur just in the wrong, trying to correct me and ur systems failed š
Actually, "ur" in the wrong, that's proper grammar bud lol
Maybe in small tribes but mega tribes those wars last days to weeks
And that's a problem
Only thing I could say to fix is do like a 25 player tribe cap
That could be good, as well
ark to a bout power family and to live
I've suggested several ways to limit mega tribes and their creation in the past, one of which is a reasonable tribe limit
Man I know your parents must love you humor
Iām texting not writing a school essay š
Proper grammar should be practiced at all times, but ok I guess
Helps to have people actually be able to understand you and helps you get your point across
Tribe limit doesnāt work at all. Look at small tribesā¦
I know plenty of mega tribes playing the small servers. They just share accounts and make informal alliances
WC tried hard, but itās not doable. Players need appealing features not to go the other way.
Simple solution, informal alliances aren't allowed. Not to mention, I did say a reasonable tribe limit, not smalls lol
They already are prohibited by the TOS and COC. It doesnāt matter.
And as far as account sharing, that's going to happen regardless, as will cheaters, exploiters, etc
You would need a huge force of game moderators to enforce it
Moderation is necessary, yes, we've been over that
It's either paid moderation (subsciption to access official, possibly) or no official, there's no other choice
At least, no other choice that doesn't end in the game dying
Hence why itās impossible to avoid mega tribes. They will share accs like they do now on small tribes. You will informally have 100 people in a tribe that should be limited to 6.
Or being overrun with cheaters
My only point is, just limiting wonāt fix it. I hope they are working on features to make mega tribes irrelevant
It's really not. As I've said already twice in the past 24 hours alone, there are ways to implement features that would limit or eliminate mega tribing, if they even go that route (which would help with game health and longevity, for obvious reasons)
Iām not disagreeing with you, I just think what you suggest wonāt fix it, because theyāve already implemented your suggestions with no practical results
That one suggestion pushed to an extreme, but sure
Can you point me to one solution that wasnāt already tried? Legit question
A solution against mega tribes
I'm gonna just type em all out again because they're admittedly hard to find, even for me
Make sure you are using proper grammar, you should not be saying ālolā
Here's a few potential solutions to mega tribing and general abuse of certain mechanics, since I can't remember all of them
Limiting characters to one per account
Having tribes carry across the entire network, think guilds in ESO or similar
Tribes being limited to a reasonable amount, 20-30 or so for the sake of putting a number on it
Having the official servers be subscription based, not only to lock out/discourage cheaters, but to fund moderation
Tribe leaving and joining cooldowns, as well as stricter alliance rules and/or more fleshed out tribe war mechanics, at least for the PvE tribe war feature(if it returns)
And lastly, having no official servers as it would be better for the development of the game if Wildcard didn't have to worry about official so much (last one is more of a joke as I know people are super adamant about having official, even though we'd be fine without it tbh)
I do agree with the tribe limit
But in instances where a tribe owns a whole map they could easily just have different tribes in different caves
I'm proud of you for your use of grammar, well done. But "lol" is actually a proper acronym, unfortunately.
Damn you š
But am I correct in you saying u gotta pay to access a server?
Like paying for game and dlcs included not enough?
Thanks for reminding me, actually. I forgot one š , adding it now
Yes, you are correct. Moderation takes money, money that Wildcard clearly didn't have for Ark 1. If there's some big, continuous source of income (such as a subscription service, or, god forbid, microtransactions, BLECH) then the moderation of official servers could very well become a great thing, not like it is now where it takes months to reply to tickets and such.
Also, there would have to be a bigger crackdown on the rules for the moderation team, no more mega tribe pocket moderators. That's always left a bad taste in my mouth ever since I heard about that situation...
People also like to forget that Wildcard is an indie developer, trying to put out AAA games. Gotta give em credit where credit is due, to be fair. Official was great for a while there, but unofficials have clearly and largely taken the lead as far as popularity and enforcement are concerned.
Uh, I dont think the right road is finding solutions to megatribes lol. Being in a megatribe is a unique and fun ark only type of gameplay. I dont think removing that entirely is any sort of solution to anything. It will alienate a lot of dedicated players and have almost no long term benefits. Instead of targeting one play style as bad, some balancing or other mechanics can be put in place to limit the negative feedback of larger tribes on smaller tribes. I.e. a more firmly regulated official smalls or duos cluster.
But if that'll just be steamrolled by teaming megas (as Charlie had said apparently happens right now), then what's the point? Unless they make it so you can only have a character on one or the other, and not both, perhaps that would work?
Groups of people having fun playing the game together is not something that needs to be "fixed" imo, in anycase, most of the raids on smaller tribe setups or against bobs arent done by megas in the first place. They are done by smaller tribes
Hard disagree
On 1x official teaming megas is allowed within the rules
There is no official duos server though
Smalls as an idea works, but with the lack of 24/7 moderation on every server it makes it really hard to regulate
But if there were, why would it be any different from smalls? It'd still happen
It would require a complete restructuring on how the game is approached for smaller tribe numbers
Assuredly
I dont have a solution for smalls, but saying in general that the solution to pvp is wipes or getting rid of megas is objectively wrong lol. Neither will solve anything
Well, a lot of people seem to think otherwise, and would welcome wipes at the very least
Public opinion doesnt really change the statistics of it
Whe
They would welcome wipe servers on official, and then those servers would die just as quickly as any other server
The public that plays the game, you mean 
The player retention on wipe servers is significantly worse than on the long term pvp
Since when has Ark had wipe servers? Hold the phone
Arkpicalupse
