#ark-2

1 messages · Page 32 of 1

untold ingot
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I would prefer story missions only exist on singleplayer, but maybe that is just me

stray elm
untold ingot
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I have never had this happen honestly

stray elm
untold ingot
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I have been everywhere on the gen2 map, both in server and in sp

stray elm
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Then you must've got the flower end of the stick.

bold juniper
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Or they have better specs

untold ingot
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Most of the reason ark has issues with the map is issues in the processing. Other games have much much bigger maps and dont have the issues that ark does.

stray elm
prisma pike
untold ingot
stray elm
bold juniper
#

My pc is just around as powerful as the nex Xbox

stray elm
bold juniper
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But I’ve been around both edges of the map in pc and old Xbox one and never really had any problems

stray elm
bold juniper
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Everywhere on the map

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I followed everything in search for spots

stray elm
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Then I have no idea what to tell you.

bold juniper
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Oh Xbox one op

bold juniper
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No fall damage

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I wonder how armor is gonna work in ark2

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Do they give abilities or just pure armor

untold ingot
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I mean, this is 2022. People would throw a fit if armor doesnt give abilities lol

prisma pike
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Abilities on everything for no reason is cringe

untold ingot
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I am beginning to think that you think everything is cringe, which is just cringe lol

bold juniper
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Cringe

fallow niche
untold ingot
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I embrace my cringeness

prisma pike
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"I was born in the cringe, molded by it"

barren spindle
plain orchid
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"I didnt see the based till i was nearly a man"

tropic crag
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It's your console/general setup, One X I played on Gen 2's release doesn't have this issue and I have good innernets

stray elm
tropic crag
#

Y'all's innanets is bad

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Simple

#

It may be good for your area or something, but it's bad most likely

stray elm
tropic crag
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You know

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Ya innanets

stray elm
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It's an actual word, and if I say the definition that'll lead to a one way road to 'fucking banned'

stray elm
# tropic crag Ya innanets

Anyway, no.
I do not in fact have any affiliation with a famous website that starts with the letter 'P'
I don't know what you're talking about, man.

tropic crag
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"Jesse, what the fuck are you talking about?"

blissful perch
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Huh, limited download servers. Kinda what I was thinking for ark 2 with limited transfers

pearl finch
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That would ruin my whole grinding set up for ark2 if that happens

blissful perch
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I’d save myself and not grind anything in ark 1 with intent to bring it to ark 2

split dove
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"Jesse, we need to transfer items to a completely new game on a different engine"

prisma pike
unique pelican
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'

past wind
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I'm not sure we will have transfers like now

untold totem
tropic crag
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We don't know that

stray elm
tropic crag
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The whole stating-things-we-know-nothing-about-as-if-they're-true thing is getting kinda old, tbh

stray elm
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Also, shower thought: What if Wildcard pulls a Halo and make it that Element was created by ancient humans?

tropic crag
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As with all things, yes, it's just useless to state anything about Ark 2 as fact until proven one way or the other. Not saying we can't speculate, that's kinda the point of this stage in the game's life, just speculating on features and/or suggesting them, not saying "this thing is/isn't happening in this particular way, 100% guaranteed trust me"

#

Also idk what you mean, Halo isn't like that necessarily, unless you meant ancient humanoids

stray elm
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Or......what if 'element' created humanity? 🤔

stray elm
tropic crag
tropic crag
stray elm
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Guilty Spark states otherwise

tropic crag
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Guilty Spark is an AI that knows next to nothing of the true lore of the game, lol

stray elm
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Man literally states to chief 'You 'are' Forerunner'

tropic crag
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Just because he relays some select information about the forerunners to mister chef doesn't mean he's the be all end all, watch Halo Legends if you don't believe me

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Forerunners are not humans

stray elm
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I have.
They where pretty humanoid.

tropic crag
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Yeah, humanoid, not human ancestors

stray elm
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Mind if I send you a video?

tropic crag
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Sure

stray elm
# tropic crag Sure

There's even a cut ending for Halo-2 that showed a human skeleton in a Forerunner casket.

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I know they're not humans in lore 'anymore'
But I was more or less stating the general plot-idea.

tropic crag
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I am not watching an almost 2 hour long video rn LOL

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But we were not forerunner

stray elm
tropic crag
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We were the descendants of the precursors, which made the forerunners, then made us

stray elm
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Right, and that's 343's lore

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The 'original' intention for the Forerunners that Bungie was going for, was that humanity where the Forerunners.
Bungie has a thing of making humanity the hero's of the story.

stray elm
fallow niche
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Back to ark2, this isn't halo.

stray elm
fallow niche
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Back to ark2.

bold juniper
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Sageness

quiet escarp
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I wonder if ark 2 will be just as hard-core survival pvp?
I like orp setting for pvp personally but im also a solo player. I still feel like ark1 raiding is more balanced for orp settings however, since in ark 1 you can just soak a base and be in pretty quickly

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I guess I just wonder if in ark 2 you'll be able to sustain things as just a casual player

untold totem
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PVP will be different since their priority is mostly "primitive"

bold juniper
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But I’m sure for the pop that want a grind there’ll be servers either by wildcard or hosted by people

quiet escarp
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Nice, sounds like it will feel more like a game on normal mode then!😋

untold totem
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no

bold juniper
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But for those who want a challenge there is mod support dmso

untold totem
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we dont know how will the "normal" play turns out, they don't mention "no ORP"

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or how the dino roster is gonna be

bold juniper
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Rex pt sauropod dodo raptor archaeopteryx

stray elm
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We do know it'll be less then ARK-1 on launch.

bold juniper
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That’s what we’ve seen

cold hearth
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Will people stick to ark one or 2?

tropic crag
untold totem
blissful perch
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One day Mazzy will stop telling people that misinformation

untold totem
stray elm
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That's no excuse

untold totem
stray elm
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If you're getting just noise from the stream, then maybe state your things as 'what you remember' then 'facts' happy

tropic crag
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It's fine to state it as you saw it, which was apparently not very clearly. Just stating it as fact when you didn't pay enough attention isn't really all that great, though 😅

#

Not trying to bomb on you or anything, but what they stated was simply not what you heard, no harm done. I will correct you on it though when it pertains to someone asking for information

untold totem
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TBF i tried to my best of abilities avoid 3rd party ARK news this time around

but that itself is a difficult task

tropic crag
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I just avoid Ark youtubers pretty much entirely when it comes to reveals and content being shown, helps loads I promise

cold hearth
tropic crag
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Just stick to Wildcard's official channels and it's way easier

untold totem
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they just dont give us the TL:DR, hence the noise

cold hearth
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Is ark 2 a heavier game?

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Didn't they showed the specifics needed to run ark 2

blissful perch
cold hearth
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Mmmm

blissful perch
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Expect it to be equally performance heavy when when optimized though to ark 1, since it’s going to be coming out 7 years later than ark 1 and will be released with current hardware in mind

tropic crag
cold hearth
blissful perch
cold hearth
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What was it again unreal engine 5?

blissful perch
tropic crag
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It'll be hefty, but not kill your PC for no reason like Ark 1 did on release, I'd imagine (or at least hope)

blissful perch
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What you can expect is that on release you’ll see steam release the recommended specs

tropic crag
blissful perch
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The recommended specs for ark 1 iirc were pretty high. I may be mistaken though

untold totem
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TBF the updates bloat it a lot since then

blissful perch
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Size ≠ specs to be clear

tropic crag
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Recommended specs for Ark 1 are a lot more accurate than they used to be, that's for sure...

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Straight lied to us in the early days

untold totem
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oooooooh that

tropic crag
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Yeeeeeah... lol

untold totem
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makes the "spec requirements" unreliable ain't it?

tropic crag
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Sure did

ripe cedar
lime forge
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It sounds right for the base game

tropic crag
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Yeah, just the island, none of the DLC files, it probably is 60

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But the fact that they have to add the DLC dinos into the base files for the free maps and mod maps causes it to be more than that

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I downloaded "base" Ark at first just last week, and it was 125 gigs for the reasons specified

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No free DLC maps, no story DLC

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But the dinos are there

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I can go into singleplayer and spawn a rock drake, wyvern, anything in the whole game, but only on the island

untold totem
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not just the dinos, items as well

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even bosses... which is weird

tropic crag
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Yep, every file for an item that isn't terrain or map detail is there and included

ripe cedar
tropic crag
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I don't think I understand what you mean

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I can join an official the island server

ripe cedar
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In terms of not having the game without dlc installed be so big

tropic crag
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Ehh, I think it's fine as is, no reason to split the playerbase even further (over the DLC content, of all things)

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Just get a terabyte external just for Ark, EZ

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Like 40 USD where I am

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Got an 8 tb for 120 at Costco on sale for both me and my dad, works like a charm

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Not counting inflation, this was years ago

ripe cedar
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I feel the large size of the game is probably the biggest turn off of the game at this point

tropic crag
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Lmao

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Official PvP and it's culture is the biggest turn off in the game, bar none

ripe cedar
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Especially with how slow download speeds can be in some places

tropic crag
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Get better internet, or just wait a day

ripe cedar
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Also lack of tutorial or help for new people

tropic crag
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There's tutorials

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It's called YouTube

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(There is an ingame guide, btw)

ripe cedar
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Really depends on the the of person on whether they will look elsewhere for help or not

ripe cedar
tropic crag
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I solved most things on my own, through trial and error

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If someone can't die to a giga 20 times because they're stubborn and then learn from it, then Ark isn't for them

untold totem
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most survival games are just trial and error.. except for conan

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it's basically "fuck around and find out" type of game

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i prefer not having a tutorial because people should face consequences

tropic crag
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I don't think almost any survival game needs a tutorial, unless there's like extremely deep mechanics that you are expected to learn right away just to be able to play properly

ripe cedar
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Well most people that play mostly survival games already know about ark so if they want to keep growing the playerbase they may have to make it easier for people who arent as familiar with the genre to get into it

untold totem
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umm

tropic crag
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Why do that? Then it's not Ark, it's "babying you: the game"

untold totem
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how does "people who knew ARK" start then?

tropic crag
untold totem
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i start ARK with rage and almost refund it until my friend made his own server

and i didnt start on an official server

tropic crag
ripe cedar
tropic crag
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But Ark also isn't for everyone, I don't like that mentality of making all the games appeal to all the people, that kills games

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Citation: Elite Dangerous

untold totem
tropic crag
# tropic crag Citation: Elite Dangerous

They wanted to keep their stupid Pegi 16 or whatever, so they neutered the content, and now had to separate the game's servers into several to accommodate the rating for the DLC being different than the base game 🤮

untold totem
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plus i got ARK as a suggestion from a group of friends... not because "hey it's a dinosaur game"

tropic crag
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That's not helping really lol

ripe cedar
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Multiplayer is different because at least you can ask people on the server stuff or tribe up but singleplayer definitely seems like it can handicap people experience with the game not knowing what to do after making a beach hut. Im guessing 99% of people dont read the survival guide and therefore wont know how to tame and will just be kinda stuck

untold totem
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yet you can cheat on SP

tropic crag
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Then that's their bad for not reading the tutorial, and playing singleplayer without a guide

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You're stating the most offbeat, niche examples

untold totem
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i admin abuse on SP before i can play properly

ripe cedar
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You would need to look that up and the whole point is making the game intuitive enough to learn without needing to do that or if it is that hard providing the necessary resources whether in the game or links to the wiki or something

tropic crag
untold totem
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arent suvival is all about figuring things out with little resources you have?

tropic crag
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Trial and error, my man

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The items tell you what they're used for most times, too

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There's not "no tutorial", just not an uber obvious one

untold totem
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the only thing i would agree on is the Dossiers should be guides on taming and caring them

tropic crag
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Because, you know, it's a survival game, figure it out

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Some of the later dinos have 0 clues on how to tame them, I'll admit

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But by that point, you've heard about how to tame shadowmanes or have the intuition to figure it out yourself

untold totem
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plus we are in the internet age... we are not in the 80's where game guides are a thing

tropic crag
ripe cedar
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Do not underestimate peoples inabilities to look up how to do stuff

tropic crag
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(Even though there are guides in some games)

untold totem
#

3rd party tutorials are not out of reach

i remember i looked up how to tame Tropeos within days after CI

tropic crag
#

Too ignorant to learn how to play, that's not the game's fault

untold totem
tropic crag
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Or they're just stubborn jackasses who refuse to ask for directions, like every dad EVER

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Don't wanna admit they're lost or can't figure it out themselves and need help

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Which is on them entirely

untold totem
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tbf he did well without tames

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he be tried to beat Val Brood naked

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anyways

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speaking of Val brood

i am so want to have dedicated boss arenas that is unbuildable like Ext

tropic crag
#

I would be down for that as well

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But it'd be difficult to do without cutting off a large enough area

fallow niche
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Game guide would've been semi helpful, since some never think to look online, but a controller/keyboard guide will work just as well even if its just the basics (lmb is melee, I is inventory ,etc)

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Boss arenas (if there are any) should stay non buildable, personally

untold totem
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sadly the wiki is mostly PC focused.. there are some "control guides" dont have the controller version

fallow niche
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Ark1 has a controller guide ingame, they could do that for ark2

fallow niche
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An active game guide ingame? Not really, aside from some tips while loading.

tropic crag
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In the settings I'm pretty sure, where you'd look to find, well, the set control scheme

untold totem
tropic crag
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We don't need a clogged UI early game to tell us how to walk, screw that

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Maybe how to tame a creature, if it's all that hard to figure out

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But not basic controls, just read em, don't be lazy lol

fallow niche
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There doesn't need to be a clogged UI anywhere. It could be added to the options menu with the other 2 guides for controllers and keyboards.

untold totem
tropic crag
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To be fair, I hope dossiers don't return

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Maybe out of game, but not ingame

fallow niche
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Do you know how many people straight up have never even seen a dossier?

tropic crag
tropic crag
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Same with notes in general, just get rid of em

untold totem
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no lore in ARK 2, got it

tropic crag
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We have NPCs fam lmao

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Just tell us the lore, outright and upfront

untold totem
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NPC that can easily build over by jerk tribes?

tropic crag
#

Not have to hunt down some hard as shit to find note

fallow niche
tropic crag
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NPCs will not be able to be built on, that would dumb af

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If they even appear in the game world

untold totem
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i rather have environmental storytelling than NPCs that blocked your "alpha build spot"

tropic crag
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Might be like in a blocked off cave you can't even enter

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We had enough environmental storytelling imo, and they're going to add more regardless so don't worry

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The fallen eden ring is enough environmental storytelling, and that's only the trailer lol

untold totem
#

If ARK 2's map is not a massive land mass like say Valheim and ATLAS did then yee?

but if it's like ARK 1 then that is too much needless clutter

tropic crag
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Whe

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What is too much needless clutter? You lost me with that one

untold totem
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talking about story NPCs

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as a replacement for notes

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i mean you can go for Conan route but then again.... it's basically Note + NPCs

tropic crag
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We already know they're a thing, and notes are one of the most complained about features in the first game, they'd be stupid not to remove them

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And did the NPCs in Conan block any OP build spots?

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(Not really)

untold totem
tropic crag
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Precisely, places you can't build already

untold totem
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which is the majority

tropic crag
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Uhhh, not really

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Like 80% of the first map (I don't play it anymore) was buildable

untold totem
#

conan is small compared to ARK Island when comes to map hell the server i playing on cant handle more than 70 players

tropic crag
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The big city dungeon wasn't because, well, it was a dungeon with enemy spawns

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The first map was not tiny lmao

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It was insanely vertical too, unlike Ark

untold totem
#

i dont feel the verticality tho

tropic crag
#

I built on this huge pillar thing in the Northwest once, it was crazy high up, almost highest point in the map

tropic crag
untold totem
#

compared to Island mountains?

quiet escarp
#

I just hope ark 2 figures something out to where it's not about "always having playerbase online in your tribe" in order to keep things. It could be orp, it could be that a base is less needed and you can keep things uploaded or whatever. I want it to be more about gameplay/ risk what you use in pvp.

tropic crag
#

Yeah, there were much higher points in Conan

untold totem
tropic crag
#

You either have to get on to feed your dinos/re-up your generators/etc, or your base decays. Can't sit in ORP forever

quiet escarp
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I just dont like how regular officials are opperate out of ratholes or single square undefended bases or don't log off or it's all gone besides your players level.

untold totem
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this is why i want them to consider ratholes as "meshing" because those are not intended to be lived in anyways

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ratholes are not intended when comes to map making

quiet escarp
#

True the rathole playstyle goes too far. Honestly orp is a good way to go. Its all I play on anyways

blissful perch
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it tells you "tame and stuff" but it's not super clear with how to actually go about DOING tames (from a mechanics perspective)

bold juniper
untold totem
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tbh that is how most survival games should work

Conan just remind you to drink

bold juniper
bold juniper
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Or learn new recipes

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But Conan map has depth which makes it feel much bigger than it actually is along with the dungeons

untold totem
#

tbf conan is simple

bold juniper
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Not if you wanna pvp and farm efficiently

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Conan recipe run first thing is ridiculous. It’s basically a three hour endeavor

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You die

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And it’s 4 hours of grinding to get your legendary 1percent loot back

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I hope it ain’t like that in ark2

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It’s rough in Conan

south shadow
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Tbh is it just me that sees no problem with the way the game is played other than the amount of people within a tribe? Megas ruin the game more than the places to build

blissful perch
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i dislike the breeding system more than anything else, but for official I can see megas being the most problematic

lime forge
mint swan
prisma pike
#

Having a community in a mega makes the game infinitely more enjoyable

tribal chasm
#

If they can figure out a way for megatribes to be less immortal from raids via technicalities (such as server capping/ddos etc) would be interesting.
Imagine you could boost a server in Ark so that it could support more players or...

prisma pike
lime forge
#

Tell me you have swamp fever without telling me

prisma pike
#

Not barcodes tho

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Barcode op

prisma pike
ocean tendon
lime forge
#

Make more oceans In Ark 2!

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Better Oceans!

spice oracle
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Make ark 2 official servers playable 😛

royal patio
#

I hope ark 2 will be for all consoles at launch instead of launch exclusive

spice oracle
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Seems it is launch exclusive for Xbox

royal patio
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sadly yeah

tropic crag
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Lobby at Sony HQ, it's their fault

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They don't like early access games like the other companies do

nocturne sage
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did they say if ark 2 will be 60 frames on x/s/ps5?

lusty bronze
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i hope they make the sharks and dolphins able to jump a bit out of water unlike in ark 1 where its like a barrier

fast isle
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People jumping onto land like a manta with a shark

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Super speed dolphins which have been bred overtime can just fly over land like mantas

ripe marsh
dry flame
#

This, of course, is a bit slower, but totes worth.

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(You will also need a TV large enough to accommodate the artist, and snacks while they work. But all that's in the ToS.)

royal patio
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I hope they do figures and statures I would love to add them to my collection if they go that route

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which I really hope they do

fast isle
unborn galleon
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Any news about ark 2?

split dove
split dove
graceful tinsel
#

🏰

potent hull
#

we will ether get game play at extra life or family or both i think both

ripe marsh
#

when is extra life again

stray elm
#

So, next next Saturday.

ripe marsh
#

ah so far away

stray elm
ripe marsh
#

true

rotund grail
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God hurry up ark 2 please 🙏

dry flame
rotund grail
#

Look at what they did taking there time .Can't get worse

ripe marsh
#

I'm looking....what am I supposed to look at?

rotund grail
#

Please come out Jan 1 .Probably not till may tho gŕrrrr

blissful perch
#

Rushed development is why Gen 2 launch has astros out ranging turrets

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Let’s not do that again 😂

mellow wind
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Pretty sure that’s actually intentional to drive demand for the new stuff. Pretty much everytime something ranged is added it’s range exceeds turret range for awhile then they reduce it

warm blaze
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i will love if your caracther can lose a part of his body (like when a rex hit your arms when you try to escape) but whit a passive ability he can re grow whit time

blissful perch
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…find me a man who can do that and I’ll bite

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But I’m good not being some weird superhuman regenerative monster

warm blaze
blissful perch
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No worries lol

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I do think a tame with regenerative properties could be cool. Maybe a tame that can drop its tail to distract stuff or maybe sacrifice some hp to make a clone

blissful perch
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Maybe a tame that can release a shimmering hologram version of itself as a clone to distract

warm blaze
#

like a robotic tame?

blissful perch
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No?

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Imagine an octopus releasing an ink cloud

warm blaze
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ok

blissful perch
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And that ink cloud looks like an octopus

warm blaze
#

ah ok now i see that will be cool

elfin pumice
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i cant wait to see how the character customization will look in ark 2

lime forge
#

I can’t wait to see what Ark 2 will look like in Ark 2.

split dove
tropic crag
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Aw goddamn bro really

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There was like 5 cap O's in there, hardly a spam

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Dumb bot

lime forge
lavish rain
#

Bruh

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Paddy cool it

graceful tinsel
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Wondering how they will handle progression

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Ark 1s engram kinda felt off to me

past wind
graceful tinsel
wild kraken
#

gameplay trailer

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patience is a virtue

brittle mason
#

Ark 2 in 19 days?

stray elm
#

We may or may not get something on it.

blissful perch
blissful perch
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I suspect this chat will be too active at extra life lol

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I’m torn between wanting to see gameplay or just a better sense of the experience in some other fashion…

split dove
#

we probably will get something among those lines, atleast a info dump as usual is very likely

tropic crag
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Yeah, the chance they show something is pretty high given their track record, I don't think it's out of the realm of possibility

jaunty nexus
#

Some info on how the game will play would be nice

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So we don’t just have speculation

tropic forge
split dove
tropic forge
blissful perch
#

Then I can actually play ark 2 without my life suffering

past wind
# brittle mason Wait what?!

In 19 days Wildcard will host their annual Extra Life stream. And it's POSSIBLE that we will get more info about Ark 2.

mortal kestrel
#

meanwhile me, your resident information dealer- oh really?

untold ingot
#

It is funny how the new information usually tends to be like 6-8 months old

mortal kestrel
#

yeah

mint swan
#

Yea I’m tired of the “news” channels just coming up with the same information we already have

jaunty nexus
untold ingot
#

I mean, it is all of them to be fair

jaunty nexus
uncut cypress
#

When do you get off ark2

royal patio
#

ark 2 is gonna be on Xbox game pass for 3 years after release?

#

as a ark survival evolved fan and someone who owes a playstation I think that's a bad move on wildcards part since a large amount of the fans are on playstation

tropic crag
#

The numbers do not support that at all, and it's a Sony issue, bug them about it. They don't like early access games for some reason

stray elm
#

Sony only allow two year long Early-Access I believe.

blissful perch
#

also "large" is a meme since PC smokes consoles in sales to my knowledge

stray elm
#

Also, the Xbox community for ARK is much larger then the Playstation community.

ripe cedar
stray elm
ripe cedar
#

you said xbox was much larger than playstation

stray elm
#

Oh wait, I'm dumb/tired.

stray elm
ripe cedar
#

what are you checking on?

stray elm
ripe cedar
#

yeah I saw that and mmostats does not specify xbox only at all as far as im aware says it gets its info from how active people are on social media relating to the game

stray elm
#

Ahh

ripe cedar
#

wildcard released statistics(from like 2 years ago but dont have much to work with not every platform has an easily accessible open api for numbers like steam) had playstation 2-3 times bigger than xbox and steam being at least twice as big as both consoles combined, I feel like I have seen more recent stuff but I can't exactly remember where, I am sure the ratio's have changed a decent amount with all platforms having had a way to get the game for free but I doubt that it would be enough for xbox to overtake playstation. I got this info from the crunches where they shared statistics (example: crunch 251) which while old are at least numbers given by wildcard and like I said I doubt the ratio of players would have changed by an insane amount even if the number of players did. I am also guessing that this info is from official servers only although that may be incorrect but still the platforms with more people would have more people playing on those servers anyway. having more up to date info would be nice though especially with all of the free to play deals potentially changing up the numbers

lavish rain
lime forge
stray elm
#

I'm not reading that.

stray elm
lime forge
#

TLDR PlayStation is a larger part of the Ark community than Xbox

#

It’s a fuckin paragraph man.

ripe cedar
#

oh shit, yeah they did release new statistics in poglin polls, ok thats nice

#

I knew I remembered seeing them somewhere but I forgor

stray elm
#

Aren't those statics for deaths of a specific creature?

vague ore
#

Anyone tryna play im on ps4

lime forge
vague ore
#

Oh my fault

elfin pumice
#

why is there an ark 2 ps4 edition page on xtralife

bold juniper
#

Xbox ark and windows ark are the same so it’s hard to say exactly how many peeps are exclusively Xbox

tropic crag
#

Win10 is included in most of those statistics, last I checked

ripe cedar
# stray elm Aren't those statics for deaths of a specific creature?

If more people died on one platform thats going to be because more people were playing and had more chances to die. Also there was a poll for what platform you play on although they may be skewed as maybe certain platforms are less likely to join the discord especially with xbox’s discord integration, that showed xbox and playstation being somewhat equal

fallow niche
#

Can bring it back on topic of ark2 thanks.

versed mountain
#

Ark 2 will be like Halo: ODST confirmed

#

Source: me

lime forge
#

Ark 2: Oceans as far as the eye can see.

#

That’s what I’m hoping for

#

Well that and fireballs

blissful perch
#

Man wants fireballs underwater smh

lime forge
#

Nobody ever said I was an easy man to please

blissful perch
#

Better to not be pleased then

tropic crag
#

Hey, Mario did it, fireballs underwater

#

If Mario can do it, anyone can

blissful perch
#

Don’t encourage him

#

I do want an ocean DLC tho. All the land is tiny islands and shallow sandbars/mangroves

tropic crag
#

Yesssssss that would be killer

#

I honestly thought we were getting that in a way with Gen 1, I thought they were all gonna be separate maps

blissful perch
#

But I want that to come AFTER ark 2 the no oceans base map is finished and polished

tropic crag
#

Silly me

ripe cedar
#

They basically were seperate maps

tropic crag
#

Of course, as all DLC should

#

In reply to Shifter

tropic crag
#

Not any one of those biomes is even near full map size

blissful perch
#

I’m ok with that on paper

#

The issue I had with the ocean was that it felt too dang crowded. The bog and arctic biomes felt pretty good size wise

tropic crag
#

Oh yeah, the biomes were fine for what was intended, and I will say the ridiculous overspawn of coel in the ocean wasn't great at all, for server performance or just general gameplay

#

But that's just it; they were biomes, no more, no less

blissful perch
#

I’m ok with that for genesis

tropic crag
#

The first trailer really sold that they were different maps all based on a theme, as did some choice words at one point, but maybe that was hopeless optimism from whoever said it (I don't remember so don't ask lol)

#

At least to me it did

blissful perch
#

I thought it was unique maps too

#

But I’m ok with it tbh. Genesis 1 was in many ways a good pilot for the future, and the quality of the biomes was a huge step up from even the remastered island

tropic crag
#

Oh for sure

#

I honestly would even be fine with them doing it again possibly, maybe we get sucked back in to a different part of the simulation in a potential DLC

blissful perch
#

I keep telling people smaller is better in terms of detail and polish

tropic crag
#

I definitely don't want Atlas grids, fuck that

#

So I getcha

blissful perch
#

It felt like you could learn each section of genesis 1, and I kinda love landmark based navigation…something that’s hard when terrain is massive and hastily generated

tropic crag
#

100% agree

blissful perch
#

The obelisks to some degree helped with that on most maps, but Ab and genesis 1 imo did the best job, followed by extinction

tropic crag
#

(Even though I still couldn't find my own ass in the snowstorm biome if you asked me to lmao)

blissful perch
#

Snowstorm area had some oof zones. But those storms should have been rolling rather than constant. But I think ark 1 never had the infrastructure for events like that

tropic crag
#

The X-yutys beat me into the ground several times on several playthroughs just because I couldn't see jack squat

#

Those and the snow golems

#

Speaking of which, I hope we see variant creatures again, at least if we don't see the basic creatures textured and colored to their environments

blissful perch
#

I don’t want variants tbh

#

I’d far prefer it all be the same species

tropic crag
#

I mean, they could have them interbreedable

#

It's not out of the realm of possibility

#

That'd be cool as hell too

blissful perch
#

Idk if we’re gonna get an in depth genetics system

tropic crag
#

If they keep mutation breeding, that better be a part of it or I'm walking to studio Wildcard's mailbox with a strongly worded letter

blissful perch
#

Mutation breeding, if it was NOT just a flat stat booster, would be ok in the genetics model I’ve proposed

tropic crag
#

True

#

That the one where they can inherit skills, but only so many?

#

It all gets confused sometimes in here 😅

#

Profound

lavish rain
#

I laugh when I hear the word variant

tropic crag
#

*Variant

#

Whoa now, you don't just get to delete that

#

And edit the other thing

lavish rain
#

🤣

#

Still

#

Variant

tropic crag
#

Why is variant funny, I don't get it

lavish rain
#

Variant

#

Listen to it too many times

tropic crag
#

Certified Schizo Moment™️

blissful perch
#

I’d actually be down for a system like that for skills

#

Every creature is identical in level but their skills vary between what the skills are and what level (delta - alpha) they are

#

Some skills would just be one level ofc, but others could have that four level variance

#

Get some RNG that at the very least isn’t purely stat based

tropic crag
#

Yeah, that could be neat

#

And the whole thing I was saying earlier would be fine to me if they were considered the same species and just looked different/had a chance at different skills based on their environment, like the snow ones get maybe a blunt weapon resistance skill, while the desert ones get a slashing damage resistance skill (or a chance thereof)

lavish rain
#

All variants are Greek lettets

#

Omega variant rex

runic cloak
#

any idea for ark 2 price?

blissful perch
tropic crag
#

"Theta Variant Reaper King" and the like would probably get pretty crowded on the screen, though, at least if they keep the floating name UI. You can already hardly see some of the full names and levels of creatures when you scan them with HLN-A lol

blissful perch
#

Why would it show the variant?

#

That’s the joy. You don’t know from the name alone

tropic crag
blissful perch
#

Color cues and perhaps ability cues would tell you

tropic crag
blissful perch
#

Or ya know, entering the creature’s inventory has a UI that shows the biome type

#

Whatever floats your boat. Although if you breed desert and jungle…what biome type would you assign heh

tropic crag
#

Oooh, so you could knock it/tame it then see the type? And if you don't like it/need it, you just kill it off

blissful perch
#

The biome type. I’m torn on seeing skills at any stage before it’s fully tamed

tropic crag
blissful perch
#

Yes but what NAME do you choose?

tropic crag
#

Hybrid

blissful perch
#

Ah so the names will be useless lol

tropic crag
#

All of the ones bred with other biomes are simply hybrid

blissful perch
#

Because everyone and their mother is running hybrids

tropic crag
#

Well, not necessarily, you can have them show between what they are hybrids of

fallow niche
tropic crag
#

But if you get all of them hybridized together, that would be one cluttered UI lol (depending on how many variant, I guess)

runic cloak
fallow niche
runic cloak
blissful perch
tropic crag
#

Or I guess they could just not allow hybridizing past a certain threshold, so you can't get all the skills on one dino class

lime forge
#

I would honestly be surprised if it was under 60$

tropic crag
#

I wouldn't, it can't be more than 40 USD as per early access rules

#

Now, on full release? After all the diehard Ark fans have already bought it so the price doesn't really matter? Sure, 60, easily

runic cloak
#

Lol I brought ark ultimate version last year , and than steam release it for free ,hope not get Fck up againrexdance

#

Double price double pain

tropic crag
#

I always either buy games immediately upon release, looooooooooong after they're dead, or get them when they're free (even if I don't like/see myself playing the game)

runic cloak
tropic crag
#

The few games I get in the middle of their lifetime I've either just learned about the existence of, or saw them on a really good sale that was impossible to pass up, but that rarely happens

tropic crag
runic cloak
#

The most upset point that is I did not actually get much time to play it yet

#

5hours total

#

And now it get free it let me felt like I am dumb

tropic crag
#

Rough

#

If it was 2 hours you could've refunded and got it again but free

#

But yeah, not much you can do after 2 hours iirc

ripe cedar
#

After 2 hours you have to be convincing because it gets reviewed by an actual person instead of being automated

tropic crag
#

And is almost always denied, even with good reasoning

past wind
runic cloak
#

Waiting to change a better graphic card

#

my 3070 get hot after 1hours gameplay

tropic crag
#

You are fine with a 3070, lmao

#

Get better cooling

runic cloak
#

6fan

untold ingot
#

I mean, most of the people who play ark have graphics cards that are way worse than a 3070

split dove
#

i got a 1050, basicly everything on max and mine is still fine after playing ark for hours

lime forge
#

1080ti and I rarely shut Ark off

split dove
#

pc build diff it seems

runic cloak
#

Than i think something is going wrong on my pc?

tropic crag
#

That's most likely the answer, yes

untold ingot
#

Because it is heating up a lot? Yeah the cooling isn't working well

#

Although, if it is running at less than 80c it should be fine for years

runic cloak
#

Like 60-70c

tropic crag
untold ingot
#

While running ark? Bruh, don't waste another $800 for a new card lol. That'll run like that for a decade

tropic crag
#

I thought he had an actual problem lol

tropic crag
#

That's baby temps for Ark 1

runic cloak
#

Serious?

tropic crag
#

Yeah

untold ingot
#

The only way to get less than that is to use liquid cooling

runic cloak
#

Ya i will need it when ark2 i suppose

#

Lol

tropic crag
#

Ark 2 will probably be better optimized, tbh

#

And not turn my room into a sauna

untold ingot
#

Well, optimization doesn't effect the temperature of hardware components all that much

tropic crag
#

If it runs better, would that not strain the system less?

untold ingot
#

Not really, you'll just get a better frame rate

tropic crag
#

Huh, weird

untold ingot
#

It's mostly the settings that affect how your computer runs

tropic crag
#

Well I don't need more than 60 fps, so I always cap it if possible

split dove
tropic crag
#

😂

split dove
#

saves money if i can get it for just average game price

tropic crag
#

If I ran Ark on my Series X and PC at the same time, my skin would probably melt off like a ghoul from Fallout

lavish rain
#

How big is this skill tree

#

How long will it take to max this tree

untold ingot
#

There is no confirmation, but I am hoping it takes like 100 hours or more to max it out

lavish rain
#

I hope it dosent

#

Talking 100 hours just to see "new skill learned, rators no longer attack you unless provoked"

untold ingot
#

Well, you said maxing it out.

tropic crag
#

Yeah, the endgame stuff better take at least that long to get

lavish rain
#

No

lime forge
#

It better not be possible to completely fill it out at all

tropic crag
#

Ehhh, miss me with that "can't get all the engrams because it's meant to be played with others" bull

#

Screw that shit

#

If I work hard enough, I should be able to do everything, full stop

#

And not just get extra engram/skill points simply because I'm playing in singleplayer, either

ripe cedar
#

Missing all crafting recipes is a lot different to me than having to specialize in the skill tree

#

As long as you can reset it

tropic crag
#

If respecs are free and fast, sure, let me have to pick and choose what to do any given task with

#

But if it's an item or something, or you can't do them back to back, then nah, let me learn it all

ripe cedar
#

But then i feel either you would get too op or the skills would not be able to be very impactful

tropic crag
#

One of the most flawed aspects of Ark tbh, the respec requirements and the engram point gain

#

As long as the skills are unique and not flat stat boosts (which I assumed, because that would be stupid if they were), then I wouldn't have an issue whatsoever

ripe cedar
#

I dont know about no cooldown whatsoever but respeccing without needing an item i am fine with

past wind
#

Go play ark 1 until 2 comes out

ripe cedar
#

90 is reaching the limit usually

past wind
#

But he is fine. 60-70 for a desktop GPU is totally expected

lime forge
#

90 is well above what I’m comfortable with

ripe cedar
#

Its ok but probably preferable if you got better cooling

lean raptor
#

anyone know how to fix micro stutter when opening inventory

ripe cedar
past wind
blissful perch
#

Engrams is annoying and frustrating because you can’t make a base, saddles, and gunpowder by yourself. But skills should lock people out of being everything at once, and it’s ok to make respecs a bit tricky

tropic crag
#

I dunno, I guess respecs in general have really polarized me against them. There's only a handful of games that have them where I actually go "huh, that's reasonable", and they're all singleplayer games save for one, Grounded, where it's not even really respeccing so much as just changing your perks to the needs of the situation (albeit in a rather unique way that's close enough to consider it as such.)

#

Also, the part about comparing engrams to a skill system is mostly just me trying to have something to compare it to in-franchise, I know that engrams ≠ skill points in the slightest. But it's the closest thing we've got to them in Ark 1 imo

blissful perch
#

It’s a fine comparison, but the key difference is that skills are optional to gameplay and engrams aren’t

#

You need a buttload of engram points to build something, ride something, or make basic crafts, which are all basic elements of gameplay

tropic crag
#

Who says skills won't be necessary? They might be to access new areas, or do new moves

blissful perch
#

You don’t think tames will serve this role?

#

And even if they DO have new abilities or moves, I doubt they’ll gatekeep game content or core gameplay

tropic crag
#

Didn't consider it for a second tbh, but that makes sense

blissful perch
#

You’ll still be able to build craft and survive with a skill set I would hope. It’s how you do so that is impacted by skills

tropic crag
#

I sure hope so

blissful perch
#

Take MHW: you can always finish a hunt with any set of skills or weapons

#

It’s the method through which you complete the hunt that is changed by your skills and weapon choice

potent hull
#

hi all did shifter all ready kill off ark 2 lol jk

untold totem
#

If ARK 2 is gonna be just a monster hunter clone, I'll pass

I rather tame and lead my tame army

#

No matter how you execute those dark soul monster hunter moves, I doubt it is effective against the 10 rex whistle attack unless they make the Rexes the instinct to "not fight until one of them dies" instead of the "nomnom wall" of ARK 1

No matter how much the rider whistled

untold ingot
#

There is just something about the nomnom wall that just makes my day

untold totem
#

DS Bob: does fancy dodges

Me with a giga army: whistle target

untold ingot
untold totem
#

Even with the skill system like ATLAS ||(yes I keep bring that shit up)||

I always respec, not for stats but for certain skills for say for example building, taming, or even combat or seigeing

untold ingot
#

True. I am interested to see how they go with it. I don't want to see general all purpose skill builds because that ruins the game play imo.

untold totem
#

TBF the server I played there has a skill trees modded for more individual builds like for example

For blacksmithing you either be a Toolsmith, Gunsmith, Boyer (Bow Maker) or Weaponsmith

You can be full on one or two lines of the tree but never all

Same with "Animal Handling"
Not only you choose either Breeder OR Tamer but you also choose between Domesticated, Companion (Shoulder Pets), Beast, OR Exotic

You can be full tamer/breeder or tamer and breeder of a specific species

lethal canyon
#

Hello! Really excited about ark2. Do we have an aprox release date?

mint swan
#

sadly no but we might get details on november 5 during the extra life stream

mint swan
#

Ark 2 sounds trash

#

Think I’ll stay on ark 1

#

Generally who asked for a dark souls combat system (never even played dark souls) sounds like it’s going proper pve

stray elm
#

With that name, I don't think anyone should take what you say seriously.

mint swan
#

It’s a sequel game they have to change things plus I think a new combat system can be fun but your welcome to do what you want

stray elm
dry flame
#

Y'all sittin' here talkin' about PvE and PvP and 1st person and 3rd person when the real issue is this:

Ark 2 needs to have an auto-run key for movement or RIOT.

stray elm
#

Nah, I actually hate toggle-running.
Key-holding running is a lot more easier for me, since I wont forget I have sprinting on.

split dove
stray elm
#

True

dry flame
#

Auto-run or riot! PE_PandaFire

stray elm
#

Sounds like a skill-issue

#

Could also be a option to choose between the two.

dry flame
#

I can do this while driving a car, sir, it is not a skill issue.

#

...in theory.

#

You know what, I just plead the Fifth here.

mint swan
#

I mean there could be a toggle for it

dry flame
#

And the Eighth, for good measure.

stray elm
#

Just realized that anthems are just the theme-song for countries.

split dove
#

The loading songs as you enter the country

untold totem
stray elm
#

I hate using shift to toggle running.
But since I'll always have my fingers on the sticks, then I just need to press it down.

mortal kestrel
#

while I'd assume most skill requirements for areas could be bypassed with the proper gear or a bit of building (ark is a sandbox game after all) I imagine having skills (in this case, perks from a skill tree, to be more specific so people dont read this thinking I mean skill from the player) would make your life easier in general though

#

I believe ArkII should have a dynamic where you cover weaknesses with either perks or gear

say you go heat or cold resist perks so you can wear [insert future meta set here] in the relevant biomes/areas

or you can wear your fur or silk equivalent gear in favor of perks you'd rather have instead relating to damage or mobility

stray elm
#

I can see more hazard-zones being locked behind specific skills to make exploring said zone easier.

mortal kestrel
#

well, you can always make an armor set for that too though

stray elm
#

That's also if skills and engrams are unlocked with each other, akin to Atlas

mortal kestrel
#

or, you know... get bitten by an eel, that works too

mortal kestrel
stray elm
#

The point is the extra protection and fortitude.

mortal kestrel
#

but its counter intuitive design honestly

#

im sure arkII will have an equivalent of otters and eels, if it doesnt have those creatures directly

stray elm
#

Not really, cause while you may get fur out of the skill. But that wont help in a desert, or hot forest.

mortal kestrel
#

and with your logic, i'd need to unlock some thermal based fortitude to make arkIIs equivalent of silk for hotter biomes

untold totem
#

Tbh I like the item base buffs as well

More realistic than reading a book then suddenly you are immune to overheat without needing clothes and take a mindwipe to forget it

#

I think perks should be more of a kin to melee skill (like slashing, stabbing, and smack damage) and range skill

Not biological ones like fortitude, hunger, and thirst

#

Stam, Oxy, Health, and Speed can be retrainable tho

#

And crafting speed should be just crafting speed, not +to RNG

blissful perch
#

“I think perks shouldn’t be flat stat boosts like fortitude, but should instead be flat boosts to melee damage”

#

Mazzy nooooo lol 😂😂

untold totem
#

Melee is trainable

stray elm
#

So is pain tolerance.

#

And lung capacity.

untold totem
#

Aren't just under Health

blissful perch
#

Idc about realism here lol

untold totem
#

Stam, Oxy, Health, and Speed can be retrainable tho

blissful perch
#

The gripe is that your raw stats shouldn’t be flagrantly boosted

stray elm
#

"Melee is trainable"
-So is everything else in the human body.

untold totem
blissful perch
#

You can’t train how sharp a sword is

stray elm
untold totem
stray elm
blissful perch
#

That doesn’t increase damage, it almost always increases your likelihood of striking

#

Also…cutting people dulls the blade, that’s why people rub the blood off 😂

stray elm
#

No shit, that's why I said 'jk'

blissful perch
#

I’ve decided the jk was insufficient

stray elm
#

I've decided your existence is insufficient.

#

Now come here.

blissful perch
stray elm
#

Three

#

Can't leave out the man in my head.

#

Actually, now thinking about it. I think it'd be interesting to have a Monster-Hunter-style durability.

mortal kestrel
#

tbh I dont want flat boosts in general, thats pretty boring

mortal kestrel
untold totem
#

I am more interested if they gonna make whistled dinos less effective now they are no longer be just a "running body-blocking wall of nomnom" army

In favor on that silly dark soul fighting mechanic

mortal kestrel
#

would be great, and makes much more sense than "hmm yes, my sword is low, let me slap on more wood and metal"

mortal kestrel
#

so you probably wouldnt want a dino army anyway

#

especially if dinos get skill trees of their own

#

would make investing into just one dino and making it super op over time would be way more effective

untold totem
#

But are we sure we ever get that "dino skill" at all

I forgor

mortal kestrel
#

quality over quantity and all that

#

no we arent

#

it hasnt been confirmed or denied

#

hence why I said "if"

untold totem
#

Then for now I'll just still to the ARK 1 wall of constant nomnoming until skills are confirmed

I don't wonna get fooled again

mortal kestrel
#

again?

#

how were you fooled to begin with?

untold totem
#

Ask @blissful perch and @stray elm

#

No I am

mortal kestrel
#

arkIs combat is completely irrelevant to arkIIs tbh

untold totem
#

Depends on how "realistic" the AI would be unless it is confirmed so

mortal kestrel
#

it would be extremely off pace if they invest so much into the player... skill trees, parkour mechanics. combo and ability based combat... meanwhile dinos, the thing that actually draws to ark is just

"hmm yes" munch

stray elm
#

Asking what about what?

mortal kestrel
#

besides, even in arkI creatures have gotten more and more complex with each dlc release, paid or not, no reason to doubt that they wouldnt take that knowledge into arkII when making the creatures

untold totem
#

That is the thing

It's like that scene in Indiana Jones where the fancy sword guy is the whole new fancy dark souls stuff

While Indy is the ARK dino army

mortal kestrel
# untold totem Depends on how "realistic" the AI would be unless it is confirmed so

this is what is confirmed about AI so far

"No omnipresent radar -- animals now track and hunt by sight, sound, and smell! Hide from predators with visual camouflage and environmental obstructions, and learn to mask your scent! Dynamic pathfinding enables creatures to intelligently maneuver around obstacles and player-built structures."

#

much more indepth compared to arkIs

stray elm
#

I have no idea what this convo is about

mortal kestrel
#

yes

mortal kestrel
untold totem
#

That is on wild dinos but for tamed 🤷🏼‍♂️

mortal kestrel
#

also you apparently know something about mazzy getting jebaited

mortal kestrel
untold totem
#

I doubt those dark souls mechanics are ever gonna beat the typical dino army tbh

#

Unless they dumb out the tames for balance or give priority to that mechanic

mortal kestrel
#

its likely they are, seeing as its emphasized rather heavily and tamed dino combat isnt really even touched upon

mortal kestrel
# untold totem I doubt those dark souls mechanics are ever gonna beat the typical dino army tbh

the only thing I could find mentioning tames is as follows:

"For creature-scale combat, suffice it to say for now that when you attack something with your T-Rex in ARK 2, the results are visceral: the animation of the attack actually hard-impacts on the target (not “passing through” it), the victim’s flesh is torn, and the target physically reacts at that location to the hit – all to convey the feeling of the raw power of such a ferocious creature!"

#

which doesnt mention anything about fighting with tames you arent actively riding

#

I do have to wonder how many tames one player can even have in arkII

#

I doubt it wont be anything like the scale of arkI

with so much emphasis on mechanics involving the survivor being on foot, I dont see the devs allowing us to make mega dino armies that quickly make all that work irrelevant

untold totem
#

Even if they make some realistic animations that slow down the DPS, the number of tames still "counteract" it

mortal kestrel
#

Im getting the vibe that your dino is supposed to be something akin to your best friend in this game

mortal kestrel
untold totem
#

Knowing ARK players... Doubt it

I am not sure the PVP people want a pet sim

mortal kestrel
#

with damage likely mattering a lot more in arkII, I doubt the realistic animations would slow dps

it would very likely do the opposite, with damage mattering more, that means the damage you do matters more as well

untold totem
#

Depends how the cap it because they need breeders along with fighters

mortal kestrel
#

assuming arkII even shares a similar breeding system as arkI

#

which Im really doubting

#

I personally only want to see breeding for the purpose of colors and maybe an imprint bonus

#

but not actual stats

#

with the player having a skill tree, I dont think dinos will have the same method of gaining power either... maybe they wont have a skill tree exactly, but they probably wont have per level flat stat boosts either

#

if anything, all dinos of similar species will have comparable stats, and you raise your dinos power with the saddle you make for it

untold totem
#

Tbh I rather have like all (say a) Rex be same stats, no levels but only gain by imprinting and leveling

mint swan
#

I also want to maybe see a wounds system on the Dino’s like if a trikes horn gets bitten off then it has a missing horn on the model or you could see scars on your tames from fights that make them appear more battle damaged and look like they have been with you for a while other than just ohh all that damage your Rex took from a trike just gets heal from it eating some meat

#

Gives personalities to the Dino’s

untold totem
#

More models for already bloated game tbh

mint swan
#

Hmm true

untold totem
#

I rather have regional scarring or big armor chipping especially on saddles

#

Like Last Oasis' Walkers or ATLAS' Legacy Ships

mint swan
#

That’s kinda the idea I was trying to say but I guess I didn’t say it right

blissful perch
#

I am wondering if you’re going to be hard capped at X number of “active”tames

untold totem
#

I mean there are (supposedly) cap in tribal and server tame limits anyways

blissful perch
#

You misunderstand

#

I’m thinking what if you can only have one rex with you at a time?

untold totem
#

So specie limit?

blissful perch
#

Since it’s true that mass tame spam just invalidates mechanics based combat

#

Maybe it’s a cap of one pack or large tame can “go out” with you at once?

untold totem
#

It could be plausible since not all tribes is gonna be proactively out unless raids or bosses

But that limits the breeders tho

blissful perch
#

I'm wondering if within X distance of your structures the tame limit rises

#

so you could have your "breeders/industry" tames out and about but could only bring one at a time "out"? Hmm, it's a thought

mortal kestrel
#

I do like the idea of having a higher tame limit depending on the size of your base

#

the idea would likely be "ight bois my base is much bigger, so only 3 dinos aint going to be enough to defend it properly"

#

since the aratai will likely act similar to purges in conan

and they can ride dinos too

untold ingot
#

That seems like a lag fest to me lol

mortal kestrel
#

eh? at arkI standards, yes

#

but the steam page does mention that the build system has been redesigned to be much easier to load

#

the quote is specifically this "Instanced rendering and network-streaming enable much higher client and server performance for large, player-built structures, and a longer draw distance! Survivors can set up and save their own preferred building templates, share them, and place prospective template layouts in the world to then build them out as a team."

untold ingot
#

I mean, unless the tame limit is dropped significantly, itll be a mess. Rn its like 500, anymore than that will make servers struggle lol

mortal kestrel
#

I do think the tame limit will be dropped significantly

#

with damage mattering more, its less likely you'd want a large army over a small group of highly invested in dinos

untold ingot
#

I wouldnt complain too much about that

mortal kestrel
#

Im not

#

its not a complaint, its just what my thoughts are

mint swan
#

hmm that would make ground combat much more fun and more strategic rather than just ohh we have more dinos than them it becomes a matter of who attacked first and who has the stronger dinos plus much better potential for ambushes if dinos have some sort of stalk mode

#

i mean with dinos now hunting you in the wild i can imagine that hopefully they will try to sneak up on you if they are like raptors troodons or dilos rather than just gunning for you

#

plus limiting how many dinos you can have following you of a certain type makes it so that having other normally non useful dinos become useful

mint swan
#

yea but sadly likelihood of that happening is low as they would have to make it so that damage for dinos is localized and the parts on the model can be destroyed plus more models to add into the game but a man can dream

mortal kestrel
#

akshully

mint swan
#

ahem i have to go celebrate

mortal kestrel
#

from the website

"For creature-scale combat, suffice it to say for now that when you attack something with your T-Rex in ARK 2, the results are visceral: the animation of the attack actually hard-impacts on the target (not “passing through” it), the victim’s flesh is torn, and the target physically reacts at that location to the hit – all to convey the feeling of the raw power of such a ferocious creature!"

deft saddle
#

cant wait to fling a raptor into orbit with a rex

mortal kestrel
#

this likely means localized damage itself might be a thing, like you see in monster hunter

but it could also just be a cosmetic thing still and dinos just have one big overall hp bar and hitting it anywhere lowers it

mint swan
#

im fine with that

untold ingot
mint swan
#

yea but i didn't see that

blissful perch
#

I'm thinking tames are "stored" by default and simply can't materialize when not "in base"

#

similar to genesis 2 missions limiting you to one tame

mortal kestrel
#

hmm, I do like that idea too

#

like you can tame what you want, but can only have so many active at once

#

I like this idea better tbh, means you can go tame whatever while also restricting dino warfare on a scale that doesnt make ground combat obselete

blissful perch
#

I feel like the tame manager that was teased in the CEO announcement might be hinting at that sort of system

mortal kestrel
#

Im certainly not against it

blissful perch
#

Because Mazzy made good points: why bother with mechanics focused combat if you can leeroy 10 rex at someone?

wispy sierra
#

john dark souls dodge rolling 10 rexes at once

#

i would like dino combat also to be more skill based

#

heavy and light attacks for each dino would be a good start

mint swan
#

I mean judging by how they are doing Dino combat from what they said it’s very possible

#

Or maybe more of an incentive to use alternative attacks on Dino’s rather than just the normal bite

#

Like maybe the trikes charge inflicts a bleed and a stun effect while the Rex just has a normal bite that does higher damage than other large carnivores

mortal kestrel
#

I want an alien rockdrake/bloodstalker hybrid tame in arkII

mint swan
#

…. I just want rock drakes

mortal kestrel
#

can glide like a rockdrake but also swing around like a bloodstalker, would be epic

mortal kestrel
mint swan
#

I’m fine with that just as long as my bois and girls get to be there in some way

blissful perch
#

i think the best bet is pebble drakes

#

smaller gliding/climbing drakes that are lower on the food chain

mortal kestrel
#

if rockdrakes do come to arkII, the form would like be an alien tame that shares similar attributes

blissful perch
#

I'm down for a rework

#

removing the jump would be a good move

mortal kestrel
#

I want a creature thats entirely focused on mobility with little to no combat potential

mint swan
#

Rock drake tlc for ark 2 let’s go

#

I want it

mortal kestrel
#

hence me suggesting a rockdrake/bloodstalker hybrid tame

#

in the gameplay sense, not the literal sense

mint swan
#

Hmm maybe something more like a bigger sinomacrops

lavish rain
mortal kestrel
#

keep the tame bloodstalker sized

tropic crag
mortal kestrel
#

its a pretty good size for a tame focused entirely on mobility

blissful perch
#

you're tripping again my man

mortal kestrel
#

if this theoretical stalker/drake hybrid did have any damage potential, it would likely work similar to a rhino charge

it does damage depending on how fast its going

lavish rain
#

And tell me the last time cloak was useful

tropic crag
#

You are high, go sober up

lavish rain
#

No no

mortal kestrel
#

after all, the rockdrake can pounce towards terrain even when flat on the ground if it has something to pounce too, no reason why it couldnt just freely pounce up

tropic crag
#

That'd be the only situation I'd be fine with a removal of the jump, being able to pounce from standing

mortal kestrel
#

so in that context, the jump makes a lot of sense

blissful perch
mortal kestrel
blissful perch
tropic crag
#

💯

mortal kestrel
blissful perch
#

I want drakes to be limited so other mobility options for other tames can be considered

#

I'm rather sick of "kitchen sink" fantasy tames

#

I'd be fine with the jump and climb if the glide was severely nerfed, but I can't imagine you'd prefer that

mortal kestrel
#

the kitchen sink fantasy tames are interesting, especially in a game where most movement is "hold forward and sprint" simulator that can be efficiently done even with your monitor off

graceful tinsel
#

What’s “kitchen sink”

mortal kestrel
#

throwing random stuff together

wispy sierra
blissful perch
mortal kestrel
#

but nothing about the rockdrake really feels random tbh

all the creatures abilites work quite well together

graceful tinsel
#

Jack of all do make the game less enjoyable, like if the Dino’s were more unique it would heavily improve the game

#

Add more risk

blissful perch
#

agreed

#

kitchen sink tames dramatically reduce the "viable" roster

mortal kestrel
graceful tinsel
mortal kestrel
blissful perch
wispy sierra
#

the only thing that feels slightly random is the invisibility

blissful perch
#

I think drakes dropping the jump but having less loss of stam when cloaked is a fine trade

mortal kestrel
#

not really

blissful perch
#

you can't jump glide out of every situation, but you can simply cloak and climb out

#

and if you're caught in the open on a drake that's your L

mortal kestrel
#

because then you're immobile in a game where a majority of terrain is flat

blissful perch
#

i think you're joking

mortal kestrel
#

no Im not

blissful perch
#

there's been verticality to use with a drake in every map after SE

mortal kestrel
#

I've spent most of my ark time on the back of a rockdrake

#

Im very familiar with how the creature works and interacts with terrain

wispy sierra
#

i think pebble drakes could be fine as a more niche transport tame for caves and cliffs

blissful perch
#

extinction has tons of elevation to work with, as does genesis 1

#

genesis 2 you have the entire sides of the ship, as well as the numerous plateaus and mountains...

#

there's an awful lot of viable terrain to use with a climber/glider

blissful perch
#

^agree that this is a skill issue

mortal kestrel
#

rockdrakes dont need their jump removed

hell outside of their mobility they really dont have all that much going on for them

#

my grandma can swing her walker faster than a rockdrake can bite

blissful perch
#

on ab they are one of the highest damage attackers

mortal kestrel
#

they are noisey as hell when gliding

blissful perch
#

they're behind reapers (which should be removed in ark 2), basilisk, and spinos

mortal kestrel
#

and their invisibility is as obvious as a fat guy hiding behind a lamp pole

blissful perch
#

that could very easily be improved if WC wanted to

wispy sierra
#

wait, is shift sugesting the removal of jumping in an ark 1 rock drake or a rock-drake-like creature in ark 2

mortal kestrel
blissful perch
#

I'm speaking purely about gameplay

blissful perch
#

if i gave a dung about lore I'd be in the praise bob chat

wispy sierra
#

I think the rock drakes are fine in ark 1

mortal kestrel
#

same

blissful perch
wispy sierra
#

well there ya go eve?

blissful perch
#

ark 1 drake is largely fine for ark 1

mortal kestrel
#

I want an alien tame thats a hybrid between the rockdrakes gliding and a bloodstalkers web swinging

it would be so fun to mess around and travel with

blissful perch
#

Blood stalkers already can glide

wispy sierra
#

i'd like a gecko-like tame, can't jump but cimbs fast, used for stealth. would be cool

mortal kestrel
#

parachute*

blissful perch
#

But I’ve noted to never let Eve balance a game

mortal kestrel
#

I've noted to never let shifter balance a game either

blissful perch
mortal kestrel
#

you'd just make arkIs meta all over again

#

"hmm yes, chomp"

wispy sierra
#

damn things getting heated. need to go get my popcorn hang on

blissful perch
#

Where in my statements did I say I wanted no movement?

mortal kestrel
#

in every statement you've made nerfing concepts of fun and interactive movement

wispy sierra
#

🍿

blissful perch
#

You opened with “let’s slap all movement types onto one creature”, I replied with “bad idea because you’ll kill the number of viable movement tames” and somehow that’s the same as “no movement”

wispy sierra
#

got it, carry on

blissful perch
#

I’m sensing clown energy 😂

mortal kestrel
#

I suggested a creature that can glide and use webs

graceful tinsel
#

There needs to be different movement types, speed to weight ratios and such

blissful perch
#

You’re right, you didn’t include mana jumps or enforcer blinks, my B

mortal kestrel
#

I didnt suggest any other movement types for that creature, literally just 2

blissful perch
#

The two fastest and strongest in the game, yes

mortal kestrel
blissful perch
#

Drakes and reapers have similar jump heights

#

And shadowmanes are just too broken lol, those need fat nerfs or removal for ark 2

graceful tinsel
#

Flyers need a heavy nerf

blissful perch
#

^i like this guy

graceful tinsel
#

Make the game way to easy

mortal kestrel
wispy sierra
#

@graceful tinsel congrats, you are now Shifter Certified

#

am i Shifter Certified 👀

mortal kestrel
# graceful tinsel Flyers need a heavy nerf

I agree, fliers should be crippled temporarily if their wings are damaged

and whatever version of wyverns makes it to arkII, the breath needs to act more like poison, no fire or lightning stuff

mint swan
#

Or the fire needs to be less powerful

#

As much as I love my lightning bois they are too stronk

graceful tinsel
#

Cryopods might need to be removed too, it adds more risk and challenge to manually move your dinosaurs around, personally it feels too over powered that I can transport my whole collection in one trip with no risk on my argent

blissful perch
graceful tinsel
#

Yes

mint swan
#

Yea but cryopods are tek based and there is supposed to be no tek so that’s good

mortal kestrel
# mint swan Or the fire needs to be less powerful

there's a fundamental reason why I say no fire or lightning

both damage types come out in a continuous stream, which would make dodge rolling irrelevant, it would completely break the balance of the game and combats core design

mint swan
#

True

graceful tinsel
#

I would suggest using them like artifacts, only one full pod per being(human for balancing)

blissful perch
wispy sierra
#

aw man no more heat. now i have to toss this popcorn. thanks a lot guys

mint swan
#

I’m saying that cryopods as they are now can’t be used I’m not saying there is no possibility of another similar feature being added

graceful tinsel
#

Dodging neeeds to be an aspect of ark 2, it always felt off that my Dino beat another Dino by sitting still and eating it, the ice titan fight was so entertaining to me because I went in solo with a mek and had to dodge all his moves while balancing heat

mortal kestrel
#

and before people say "no wyverns too strong" (which I agree wyverns are too strong and will need to be reworked for arkII) wyverns are like rockdrakes, one of arks most popular creatures of all time

no way they dont make it to arkII, at least indirectly

mint swan
#

True and also dodging will be a thing and probably will be a vital aspect to pvp and pve

blissful perch
#

Barrel rolls to the sides would be sick for fliers if we’re stuck with them

mortal kestrel
#

as is combo based combat in general

blissful perch
#

Double tap A or D and just scoot on over for actual dogfighting

wispy sierra
#

certain dinos should also be able to dodge. i could see raptors having a dash jump

untold totem
tropic crag
mint swan
#

Hmm maybe fliers get reserved to a more scouting role or air combat based role rather than transport

blissful perch
mortal kestrel
mint swan
#

I hope spinos are good in 2 I love my croco bois

untold totem
mortal kestrel
graceful tinsel