#hivescum-class

1 messages · Page 298 of 1

mighty belfry
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Would I call it that?

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With those two exceptions in particular. Pretty much it's only those two (dueling sword and tac axe) that don't see too much benefit unless you are stacking attack speed like mad

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It's really weird.

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Also, I dunno if I'd say mk3 is higher skill ceiling necessarily but more of a preference thing

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I just like that I don't have to compromise my stamina for good single target dps while the strongest attack on mk6 is the push attack so you're naturally doing that a lot.

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But the horde clear patterns aren't as clear cut on mk3

broken garnet
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i like melee weapons with a bit of combo pizazz

mighty belfry
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Or rather they are and the actual angling of the attacks are just tricky to get used to for hordes since they're not very wide

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That's okay though since HV will do so much heavy lifting anyway

broken garnet
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ah, idk what hv is unfortunately lol

mighty belfry
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Hyperviolence

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Arguably one of the best nodes on Scum's tree.

brittle sierra
crimson moss
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baby hivescum coming out of their mother

broken garnet
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bahahaha

marble seal
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I think the tox= -30% monster damage node is underrated

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Have u tried

mighty belfry
marble seal
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Think about all the cspawn chip it saves team from….

mighty belfry
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...You know what that did actually make us wipe in the last run I did

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Along with five bombers that invoked a piece of Tom Brady's spirit

marble seal
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Yeah when everyone is in a corner getting molested by cspawn + bulwarks + captain shield overlapping it all blocking hits

mighty belfry
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Alright why the hell not?

ancient basin
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then the crusher rolls up an I pull out the hip fire revolver

flat mist
mighty belfry
ancient basin
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the moves that those two weapons use for massive dps do not scale as well with attack speed

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so your attack animation is faster, but you have to do a block push first to get to the attack animation that is boosted by your speed buff

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and the dueling sword is mostly power attacks, which I dont think power attack charge time is boosted by attack speed

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something like that is what I am guessing he is pointing out

flat mist
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Right so just less benefit bc pushing and thrusting?

mighty belfry
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Pretty much.

ancient basin
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yeah, you are not gaining max benefit from your attack speed unless you are stacking it as high as you can

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and even then it would be marginal

flat mist
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It should still scale linearly shouldnt it?

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Even if only part of the combo is benefitting from attack speed

ancient basin
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yes but what we are saying is that the time you are putting into the block shove and the charge up before the attack is what is limiting your output, not the raw animation speed of the attack that follows

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so you block push and it takes 1 second, but your attack also takes 1 second after. adding 20% attack speed makes the attack .80 seconds, but the push is still 1 second

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see what I mean

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in this case though, its more like the block is 1.2 seconds and the attack is .3 seconds, so 20% attack speed buff would make the .3 second attack frame go down to .25 ish

mighty belfry
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For vet, honestly I tend not to use Trench for both those weapons.

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Well, when I used the dueling sword at one point in my life.

ancient basin
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I just like attack speed, so I take all I can get KEKW_ogryn

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the extra stamina on scum means I can do silly parry spam things to bosses

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and clutch rez more easily

mighty belfry
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Also, funny thing. Having too much attack speed can make the single target chain harder to do on mk7 dclaw

flat mist
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Wait wouldn't you get diminishing returns for more attack speed, eg, if it's 0.5s for push and 0.5s for attack, 10% attack speed would mean 1.047 attacks per second and 50% attack speed would equal 1.2 attacks per second

ancient basin
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I dont think you can get over 30%, and thats if you are really investing everything you got iirc

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pretty sure I am at 23% ish

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been a minute since i checked

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thats before rampage though I guess

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and I dont pop my attack speed stim with my rampage at the same time

tranquil fjord
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i thought attack speed buffs were additive

mighty belfry
flat mist
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I love maths

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I realised yesterday that long lasting stimms gives the exact same benefit to stimm uptime as 25% cd reductiom from sample collector

mighty belfry
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Also tbh I'm feeling no one else but psyker should be running dueling sword at this point lmfao

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It's so mid now.

marble seal
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Every single lobby is running inferno so no one notices the lack of cleave much

flat mist
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If you're not running aoe tox LLS feels like its probably doing more for stimm uptime than SC loregryn

marble seal
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Even if I host my own and invite like a zealot they’ll immediately switch to inferno staff

mighty belfry
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It's not even the lack of cleave. The damage does actually feel a little rough cuz of the finesse changes

marble seal
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Really?

mighty belfry
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And uncanny not forcing your flak ADMs, is a genuinely noticeable difference

marble seal
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That’s funny

mighty belfry
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It feels bad.

marble seal
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Most ppl not gonna change tho until someone makes a YouTube video about it

mighty belfry
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Like yeah I guess it's still got the safe mobile single target down.

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But, that's it.

vast compass
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does Hive Scum get bonus movement speed on heavies?

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similar to the Combat Blade

trim wind
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weapon based not class

vast compass
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whoops I forgot ot include Shiv in that message

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I meant on his shivs, my bad

flat mist
vast compass
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Gotcha, thank you

low harbor
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With that said a lot of the time attack speed is taken for timing

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If u go like 50-60% on zealot then yea a lot of it probably is not that relevant

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It’s the same calculation as revive speed, reload speed and swap speed (which are also diminishing returns)

pine steppe
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Hive scum name recommendations?

low harbor
deft ibex
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Steven trash bag

modest sphinx
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john drug addict

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junior crack

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martha cocaine (if female)

broken garnet
flat lotus
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@mystic ginkgo

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scum has some very solid survivability talents

mystic ginkgo
ancient basin
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moonwalk crouch slide all over them

mellow bobcat
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I haven't really played since Arbi release. Picked up Hive Scum on a discount. And apparently NeedlePistolis one of the most OP things in the game? yea it's nice against Ogryns and Monstrosities, but I don't see how it's so OP? Am I missing something?

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Also do auto-dodges like Desperado or Vulture's Dodge trigger stuff that has "on successful dodge" condition like Precognition?

mighty belfry
mellow bobcat
bronze glade
worldly girder
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would this tree still be valid with shiv + needle gun

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also is frenzy bad? I don't see a lot of people talking about recommending or seemingly using it

flat mist
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Its super nutty

mellow bobcat
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While also doing so instantly, without having for DoT to kill them, potentially giving heretics an opportunity to do some damage before they die

flat mist
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And you dont have the insane boss damage potential of being able to unload a clip for full stacks and then start meleeing

worldly girder
fallow sentinel
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bro

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i just dodged off a ledge in hab dreyko and ended up in the area before the airlock?

main trellis
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Sadly there are only 2 ways to fix that;

  1. Die
  2. Quit & reconnect
shut creek
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What's a good melee weapon to pair with the dual pistols? I've been enjoying the crowbar but curious what people who actually know the game think

gray fable
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mk1 shivs

main trellis
zenith fern
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now that i think about it, i am surprised scum doesnt have shovel lmao

main trellis
zenith fern
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i know it is vet exclusive

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but would be funny asf using shovel for scum

main trellis
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And also cause it has hammerblow

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And other stagger blessings

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It would be OP

zenith fern
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Good

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Stagger is everything

main trellis
worldly girder
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do i just spam low viscosity cartel stimms for this penance

astral canyon
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Its really easy to mantain max stacks even with a maxed out stimm

worldly girder
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ok i might be misunderstanding the chem dependence description

worldly girder
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i didn't think the stack decay would refresh the cooldown with a new stimm activation

rough peak
tropic bough
rough peak
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Fatshark descriptions 101: It probably doesn't do what it says

worldly girder
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me learning what wildfire actually does earlier... as a (not good) psyker main

main trellis
muted pivot
worldly girder
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i mean you can skip it for empyric shock if that's more your flavor KEKW_ogryn

steel kite
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you'll get it done pretty fast

tardy jackal
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hey so im recently coming back from a long time of not playing and even then when i was playing i didnt realy play much other than Psyker
was wondering on Hivescum ... what exactly is a good solid build for them? i like the IDEA of desperado and Rampage but i have 0 aoe to deal with hordes and such so im not sure what im doing in terms of building or even playing

astral canyon
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you deal with hordes with your weapons

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you dont need aoe

limber cradle
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If you run Desp you can mag dump hordes

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If you run Ramp you can blender them

gray fable
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"aoe" in darktide lmao

limber cradle
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Hey

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Rocket exists

tardy jackal
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im using the dual pistols and the 14 mag size is drving me nuts

limber cradle
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Yeah, I would assume you're missing stuff

limber cradle
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They're best used as a back up for melee

tardy jackal
limber cradle
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Yes

tardy jackal
limber cradle
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No problem lol

gray fable
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i find stubpistols much better than uzis

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much much better

limber cradle
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I prefer stubs

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But I don't run Desp

tardy jackal
gray fable
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for desperado

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a bit worse for hordes but againts elites much better

tardy jackal
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is gameslanter a good place to get builds?

astral canyon
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no

tardy jackal
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oof lmao what would be a good spot to get some builds aside asking here lol

limber cradle
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Not unless you know who to look for by name

tardy jackal
gray fable
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dual

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if they're not named stubpistols im sorry

tardy jackal
gray fable
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i know right

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i take cartel stimm on full ability cd tho

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for desperado build

tardy jackal
livid raven
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ain't no way stub pistols are better than uzis

tardy jackal
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ngl i am considering trying a melee rampage build just need to find a solid build to follow

tardy jackal
prime vigil
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Does enhanced desperado count as dodging for the desperado perk on weapons?

astral canyon
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Yes except for gunners and reapers

prime vigil
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Huh, why are their bullets different

wind egret
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Stimm supply now copies your stim, but only if it is on cooldown? Otherwise it will consume it instead of copying... Strange, why have it work this way?

astral canyon
astral canyon
wind egret
gray fable
tardy jackal
gray fable
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i just put reloading speed on kill blessing on uzis and it rocks

mighty belfry
tardy jackal
livid raven
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it's not slow at all

bronze glade
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caxe is best on melee builds

livid raven
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hivescum can make it pretty fast

tardy jackal
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really? chain axe? hmmm

livid raven
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this is a rampage build so it should be pretty fast

bronze glade
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chaxe is chainaxe

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if you're on a ranged build, taxe is the best axe

bronze glade
tardy jackal
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i would show my skill tree but cant send images T-T

bronze glade
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yeah gotta chat more before you can send images

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can you send links?

tardy jackal
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ok so to clarify for rampage were talking about caxe NOT chaxe

bronze glade
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caxe and chaxe are both good

livid raven
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it works with both

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but caxe is just another story

bronze glade
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caxe is the strongest hiv melee tho

tardy jackal
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ill try that one then

bronze glade
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if caxe is S tier, chaxe is A tier

livid raven
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i mean to be fair

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rampage makes literally every melee work

bronze glade
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specifically rashad caxe, and chaxe mk12

bronze glade
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the other caxe/chaxes are mid or straight up bad

livid raven
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i think the other combat axe is almost the same

bronze glade
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one of them is really bad

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the other is a worse rashad

livid raven
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yeah basically

tardy jackal
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yup got a Rashad

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gonna try this one out

livid raven
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i can send you my build

tardy jackal
tardy jackal
bronze glade
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there's very little build flexibility on caxe

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if you fuck it up, it's horrible

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if you build it right, it's the strongest melee on hiv

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really all or nothing

tardy jackal
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unarmored as a perk? for the blessings i gotta ramp the mastery so i can upgrade and change them to that

bronze glade
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yeah unarmored as a perk

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you can do carapace/flak/unyielding as the second perk, up to you

bronze glade
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headtaker you should max out as soon as you can

livid raven
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headtaker gains a lot of course

tardy jackal
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shit i did NOT know you could upgrade blessings huh

livid raven
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you could forsake something for splash damage

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wait wrong allocations

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or slippery customer

bronze glade
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not taking hypercrit 😭

livid raven
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it's cringe

bronze glade
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ur cringe

livid raven
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what's it's going to do, kill the chaff even harder?

bronze glade
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that's hyperv

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the point of hyperc is to increase dps against human elites

livid raven
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just smash them bro

bronze glade
mighty belfry
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The mutant that eats a crit and doesn't die 😔

unreal stirrup
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🤤

molten bolt
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"hive scum hood" and its available only for psyker KEKW_ogryn

gray fable
mighty belfry
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That's crazy 💀

livid raven
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i can see the case for hypercrit but cmon now

mighty belfry
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It's literally a vet shout that also procs when rampage ends to give you space or ungrab you

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That also slows enemy attacks

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Idk how something like that can qualify as dogshit

bronze glade
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it saves you from dogs too

mighty belfry
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Whether you take it or not is up to what you want but it's a pretty damn good talent.

gray fable
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for 5 secs, that pass when enemies get up on their legs after shout

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abismal dogshit

livid raven
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yeah that's why i don't use any ability

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after all, they are not permanent

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why bother

bronze glade
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yeah disabling an elite patrol, ledging bosses, dog immunity. so dogshit 😭

mighty belfry
bronze glade
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plz buff

mighty belfry
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Crushers can try to get an overhead off after getting up in enough time and that overheads gonna be way slower

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It matters quite a bit in dense hordes

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And it especially matters with bosses

livid raven
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it could literally be only the stagger and it would still be a fantastic talent

mighty belfry
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It's forced stagger on demand. That is always a strong utility to have.

prime vigil
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What perks to take on needle pistol?

livid raven
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doesn't really matter

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they only apply while wielding the sneedler

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ideally you are not holding it out instead of meleeing

prime vigil
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Also, what’s the difference between the marks

livid raven
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mk7 or 8 has an useless alt mode that does nothing but applies more stacks on weakspot/crit, the other propagates toxin on alt mode

prime vigil
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There’s only Mk2 and 6? Which is which?

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Is the explosive one useless?

gray fable
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after 130~ levels on hive scum only now i learned there are 2 marks on needle pistol...

prime vigil
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Yeah, I think explosive one is bad

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Mk6

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Mk2 alt makes enemies that die from chem apply stacks on others

gray fable
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yeah it is better

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shieeeet

muted pivot
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2 has really good applications, you can use it as a long range flamer

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Solo somebody else's horde while you solo your own with your melee

bronze glade
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it's just that you don't use the alt fire

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it has a stronger primary fire than 2

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2 is primarily for the alt fire

flat mist
# prime vigil What perks to take on needle pistol?

Unyielding and reload speed. If you have to fall back or you're using needle pistol to avoid gunfire you want the monstrosities taking more damage as they're the things that force you out of position most

twilit valve
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Does the % perk damage do anything? I thought 99% of the damage was the passive of chem toxin

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Its why I run 60% damage 80% mobility

twilit valve
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Oooh fun

livid raven
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if the weapon is active

twilit valve
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Also very good to know

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I still run d eagles since I cant stand the time to kill on the syringe gun

bronze glade
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more m1911s than deagles tbh KEKW_ogryn

jaunty coral
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havent played in a bit does the change to pickpocket slow down desperado builds now?
anyone got the meta desperado build since the tree changed? ill experiment and swap things around but need to jump in with a friend and my whole tree is reset lol

prime vigil
tardy jackal
livid raven
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attack speed and strength

tardy jackal
jaunty coral
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for a tax axe 7 rampage build (h40) is the cleave node on rampage needed? or is BM enough on the tac axe

jaunty coral
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ty

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how is Toxic Renewal and toxic mania on a 15s stimm supply spam build?

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if im keeping things toxic'd a lot, are they worth it? or nah?

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(they didnt used to be, but idk if they changed/tree changes makes it different now)

mighty belfry
jaunty coral
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they sound good on paper, problem is finding the 1-2 points to grab one or both like i could drop street tough i guess but idk what else

mighty belfry
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You don't need 4th stack imho

limber cradle
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Personally I don't run pickpocket unless it's a purely ranged build

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That too

mighty belfry
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Actually what's the rest of the build here

jaunty coral
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i havent played in a while but being able to spam needle gun is strong lol

mighty belfry
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Because this feels surprisingly strict

jaunty coral
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im trying to re-create my old h40 stimm supply support/dps knife build, it went pretty crazy let me get a pic

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but i havent played since some of the changes

mighty belfry
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My rampage builds usually have more space to work with than this and they tend to use all subnodes

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So I'm shocked you have so little wiggle room with crate

jaunty coral
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High crit, fast, stimm supply spam, i often get the melee cleave node bc you can H2, L1 combo on the mk6 knife and cleave pretty damn well, idk if it will feel different since uncanny changes tho

mighty belfry
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Honestly

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Might be worth taking off ATW

jaunty coral
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this was the build before they changed the tree

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ah still breaks it

dense hollow
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i dont have a single build with maxed out chems

jaunty coral
# mighty belfry Might be worth taking off ATW

hmm, i havent tried without it i like it bc it makes it explode fast (more toxic spread) and lets me move quick and drop it without caring about positioning too much, people just touch it

dense hollow
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i dont think its worth it

jaunty coral
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ya, thats probs an easy drop

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but the 5% crit is nice

mighty belfry
jaunty coral
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and more crate spam

mighty belfry
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On the top

dense hollow
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how are you getting more crate spam from maxed out stimms

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usually your stimm crate is replenished by stimm cooldown

jaunty coral
dense hollow
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instead of actual cooldown

jaunty coral
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its marginal tho

mighty belfry
dense hollow
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10% more cdr does nothing here because your crate comes back because of your stimm

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40% cdr does nothing either

mighty belfry
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Your stimm cooldown isn't affected by it

jaunty coral
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makes stimm come back faster tho, but on a 15-30s stimm doesnt do much

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oh stimm isnt effected by cdr?

mighty belfry
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No like

jaunty coral
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i just figured it was

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i see

mighty belfry
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It actually does nothing.

jaunty coral
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ah

dense hollow
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it genuinely does nothing for stimm crate

jaunty coral
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lmao, gotcha

dense hollow
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even with a maxed 75 second stimm

jaunty coral
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ok ill try to drop it

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part of the build is super high crit chance, and since uncanny nerf if i keep the crit very high i can maybe drop uncanny?

dense hollow
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no reason to run uncanny on knife

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just run precog&riposte

jaunty coral
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so idk if i want that 5%, but its probs not better than base dmg or tough regen

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was the uncanny nerf that hard?

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is it just not worth it anymore, even in havoc with high hp values?

livid raven
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the amount of enemies where it does something decreased and you always start from 0

dense hollow
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riposte and precognition is active immediately when you dodge

livid raven
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and knife already has good adm irc

mighty belfry
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And there's not a lot of crushers anymore

livid raven
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that and crushers decreased in general

dense hollow
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you need to hit the enemy to put brittle on them

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and its per individual enemy

jaunty coral
livid raven
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yep

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and shredder grenades

jaunty coral
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man, spamming pushes on force sword to stack uncanny and nuke everything was genuinly a lot of fun but i understand why it was broken lol

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aff shredder nade spam too my baby

mighty belfry
jaunty coral
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it was the correct decision for balancing and the health of the game

dense hollow
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well kraks lost their extra grenade

jaunty coral
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but i enjoyed those cool mechanics and tech's

livid raven
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i mean tbh

livid raven
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with the crusher nerfs, it could have been left as it was

dense hollow
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shredders would've still been used more than kraks without a krak nerf

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in the current meta

jaunty coral
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ok thats not true kraks became more meta when rotten armor took over the world for a year but shredders have always been top tier if no rotten armor

livid raven
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i mean krak also lost a nade i think

mighty belfry
livid raven
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so misery loves company

mighty belfry
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Shredders fell off pretty hard for a while

dense hollow
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i mean like the meta as it is rn

mighty belfry
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Oh no. It's shredder now

jaunty coral
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whats the meta build for scum rn in havoc do you think?

mighty belfry
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I thought you meant before

dense hollow
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i didnt think kraks losing their grenade was necessary

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nah i mean now

dense hollow
mighty belfry
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Also am I crazy

livid raven
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yes

mighty belfry
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I don't think they lost a base count grenade

jaunty coral
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shivs still?
rashad doing work rn?

dense hollow
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rashad has always been doing insane work

livid raven
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rashad is as good as before

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arguably better since less crushers

jaunty coral
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what about heavy sword, tac axe, those looking good since changes?

mighty belfry
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Just that the cooldown for grenade regen is 90s as opposed to 60s for the othera

dense hollow
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they put a good weapon on the class with the strongest melee abiliity in the game

livid raven
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not like it sucked against them

dense hollow
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heavy sword is humble and fun to use

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its not shivs but scum makes it really shine

livid raven
jaunty coral
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i know people been saying rashad is op on hS since its release almost, and it has insane breakpoints, but its general speed, play and dodges always felt lacking to me

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and i struggle with it in h40

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just dont like it

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its also boring xD

mighty belfry
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It is.

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But its very one note

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And mobility is average

livid raven
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the dodges are fine

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it just has pathetic acceleration and i want to cry

dense hollow
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one thing is for sure though

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crowbar is worse this patch than before

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it's niche of carapace damage is less important

livid raven
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that was its niche?

dense hollow
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its all it did

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it had abysmal horde clear times

livid raven
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yeah i mean

dense hollow
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but had like ok carapace damage

livid raven
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i don't think it was good at crusher duty either

jaunty coral
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i was of the belief that this crate-focused scum build (varied stimm cooldown based on modifiers)
was the meta before the recent updates (similar to reginalds old 'chemist' build idea, i just used knife, basically buff team poison everything high crit build)

you think its solidly rampage now?

dense hollow
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crate has a place

livid raven
#

gun scum hasn't been meta since pickpocket nerf

dense hollow
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corruption immunity is important sometimes

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and a strength&rending and attack speed stimm/cooldown stimm combo lets your team supernova anything

jaunty coral
#

ya, i would run low cd stimm on corruption modifiers, but a higher cd 45s one for team buffs without.
its solid in melee still bc well, knife + talents + high crit
but could play with needle gun and crate and match flame psykers in dmg

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it used to feel busted

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ill try both tonght, crate and rampage gonna jump into havocs for first time in a bit

dense hollow
#

i always run 75s stimm on crate unless i'm desperate for corruption immunity in cringe modifiers

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45s is good too because it comes back more often for more situations

jaunty coral
#

part of my output was constantly aoeing things with the crate, so i liked the playstyle with the lower cd, but ya the bigger team buffs are nice on big waves/bosses/twins

jaunty coral
dense hollow
#

rending stimm makes things smoother

#

as a buff to give the team

jaunty coral
#

ya i do like the rending stimm

#

i would do rending stimm on rotten armor

#

but now that its infested....

#

is str just better?

#

or crit

dense hollow
#

theres finesse, rending and crit

jaunty coral
#

ah finesse not str, thats right

dense hollow
#

idrc about giving crit to people because sometimes the weapon just has nearly no bonus to it

#

rending just always works

livid raven
#

does it tho

dense hollow
#

i mean theres a good chunk of weapons that dont have 1.0 adm to flak i think

#

i think rending helps in more situations than crit as a team buff

#

15% crit is good if your team has weapons that have good crit scaling

#

but then finesse goes on the table in that case

twilit canyon
#

is hyper-critical good?

mighty belfry
#

Just one of the best talents in the entire game

jaunty coral
#

ya i was gonna say unless they made a change to it since i took a break, it wasnt just good, but an insane busted talent

mighty belfry
#

Genuinely bonkers talent

#

Mutants have never been the same

twilit canyon
#

how about boiling blood

mighty belfry
#

Boiling blood....

#

I know that's a rampage subnode

#

And admittedly, the only two you could ever debate not picking are Channeled Aggression and Forge's Bellow

twilit canyon
mighty belfry
#

All the other ones are pretty much "why would you not take this tier"

mighty belfry
#

It's a tremendous increase to rampage uptime

flat mist
flat mist
mighty belfry
#

Oh yeah

#

I should have clarified

#

You still take that node because 25% extra strength after 10s is actually goated

flat mist
mighty belfry
flat mist
#

Mania is a bit better because you only need 3 targets to max it out, and it helps stuff die quicker when you're meleeing, getting splash procs, etc

mighty belfry
#

Raw uptime isn't all that dictates its use

flat mist
flat mist
#

More like how often was it up when it would be relevant

#

And that was still like never

mighty belfry
#

Idk, I've used it on a crate build with blackouts

#

It does actually pull some weight since a blackout going off is pretty much an instant 15% toughness right off the bat

broken garnet
#

heavyswordenjoyer yesterday we were talking about knife marks and you were saying you werent sure if mk3 was ""better"" per se with skill
anyway turns out ive been maining mk3 on zealot this whole time so im actually much more comfortable with mk3 for scum too

mighty belfry
#

Along with the wait time for whatever's hit to die

mighty belfry
#

My dumbass put the range instead

#

It's 10% yeah

flat mist
#

Haha yeah i just looked it up on gameslantern and thought that mightve been exactly what happened

broken garnet
#

are shivs still pulling ahead vs everything including combat knife

mighty belfry
#

Essentially. If you have a build where your main damage dealer is toxin, and you got a bunch of means to spread it out, I don't think it's a bad choice at all.

#

But for anything else, yeah its not good.

flat mist
#

Also start uploading vods so i can analyse your game footage for theorycraft purposes pls

mighty belfry
#

Just feels a lot more punchy to me

slender isle
#

Heyyy so i finally got the 2 dlc rejects and I'm actually really enjoying the hive ganger but uhh how do you use the dual stubs twirl thing?

flat mist
broken garnet
flat mist
#

But melee focused? Feels questionable

amber sundial
mighty belfry
#

Including blackouts

broken garnet
#

WHAT

flat mist
#

Tox stacks just dont stick around on targets that long, and when you're slashing stuff isnt generally when you need the toughness

mighty belfry
#

Meaning the toxin spreads further

mighty belfry
slender isle
mighty belfry
#

Wait til the crosshair tightens, shoot

slender isle
#

Is it like more rending or something?

#

The boosted shot i mean

mighty belfry
#

Higher finesse and stagger I believe

broken garnet
#

oh forego jittery too?

mighty belfry
slender isle
mighty belfry
#

I realized my build got messed up cuz that was made before the tree rework

#

So it kept jittery instead of sample collector when I edited it

#

Jittery is also good but you want sample for quick stimm recovery

broken garnet
#

for the sake of filling in my masteries what blessings does shiv use

flat mist
#

Pretty sure long lasting stims isnt actually bad

slender isle
#

Once I fully level my scum I really would like to try a maxxed stim build entirely because weaponised hrt is funny

flat mist
#

It does more work for stimm uptime than SC a lot of the time

slender isle
#

They're putting adderal in the estrogen to make the hivegangers gay

broken garnet
flat mist
#

It all fits

#

(Jonesing means having an intense craving for something, alex jones is the reference point for spren's joke and adderall is a stimulant, just so everyone can appreciate my brilliant puns)

#

(I gotta stop doing so many drugs)

quaint iris
#

One of youz said my strike team sucked but yet we still one without you

#

(Me a plate face and a veteran)

flat mist
#

Oink oink

quaint iris
#

Not here stupid moron

#

I hope you get strangled

flat mist
#

I understood you haha

flat mist
slender isle
#

🔔🔔🔔

flat mist
#

Reminds me of the sickest quintuple entendre i wrote like 13 years ago for a friends mixtape that no one ever gets sadface

#

You had to know that molly and charlie refer to drugs, who charlie sheen was and why he was infamous, that sheen means a light reflecting off a surface and be familiar enough with this song that you remembered both the artist and the feature

#

Also melbourne bounce for the fucking win

#

Most iconic and least tolerable phase of australian house music

mighty belfry
flat mist
#

And then when i want to take melee damage aura, eg for caxe, i want cdr stimm which long lasting is wasted on

mighty belfry
#

Would have made far more sense to have that and Blessed Stimms both branch out to the talents below equally

#

But that's effort.

#

Apparently.

low harbor
#

If u do dependency u don’t exactly need CDR path for stim on rampage

livid raven
#

I dunno, i just hate that both the taxes exist

flat mist
# low harbor It’s not, 20s stim duration is quite powerful if u make it DPS oriented

Yep. Provides a significant increase to stimm uptime % (the exact same amount as sample collector reducing the stimm cd by 25% because math). Plus the obvious utility of a) having the buff up for a longer portion of a high intensity engagement and b) getting more bang for your buck from the not insignificant ~1s investment of actually using your stimm

fallow sentinel
#

can I use hypex to get to my next desperado faster or is kalma v just better most of the time

mighty belfry
flat mist
mighty belfry
flat mist
#

Gotta check

#

Cos hypex bad

mighty belfry
#

I can't remember the stimm names but I'm assuming we're talking the ranged stimm

flat mist
#

Klay probably oklay

mighty belfry
#

Klay's better than Hypex for sure

flat mist
#

Much easier to find ranged kills when despo's down than melee kills when rampage is

fallow sentinel
#

Oh i meant Hypex since it seemed like I'd want to conserve ammo while desperado's down by doing melee kills til it was back up
But in my experience it felt inconsistent to find targets sometimes

mighty belfry
#

Ammo?

#

...Are you using Pickpocket?

#

You legit, should not ever be concerned about conserving ammo on a desperado build KEKW_ogryn

fallow sentinel
#

Ur right lmfao

flat mist
#

Next mission ? KEKW_ogryn

fallow sentinel
#

Fuck ur right

ancient basin
#

only need 1 bullet in the chamber to go infinite

fallow sentinel
#

Does Dependency work alright with desperado builds
Or do you need too many nodes from left side

tranquil fjord
#

too many nodes i feel

#

long lasting stim is rather weird with chem dependency too

#

for a desperado gun such as the vraks, the increased finesse from vulture's is nice

flat mist
#

Unless you're trying to push 3+ nodes on a second branch of the stim tree with maxed out chems sample collector will easily get you over the line

#

If you run a full branch + 2 nodes in another tree + long lasting stims you only need 23% reduction from sample collector to gain stacks with maxed out chems

#

And who even runs maxed out chems

flat mist
#

Theres plenty talents to spend

flat mist
balmy radish
#

which taxe variant do you recommend

mighty belfry
#

mk7

balmy radish
flat mist
balmy radish
#

why is it the best

flat mist
#

Because of the moveset

#

Excellent push attack and h1 for utilising bromentum

#

Pretty sure l2 is a diagonal too but its been awhile

balmy radish
#

what about mk2

bronze glade
#

sad mk7

#

at least mk4 occupies an interesting niche

balmy radish
#

the mk2 has a lovely x pattern heavy attack

#

you could h1 an l2

sand wigeon
worldly girder
#

what's the use case for chem grenades? Anti-horde?

bronze glade
#

yeah, but mostly mixed horde

vale garden
#

Melee scum with maxed rending and finesse/attack speed

#

I think of this every time I pop stim and rampage

plain orchid
#

What's everyone's favorite hive scum voice?

vernal sluice
#

I like em all, hard to decide lol

worldly girder
#

curio advice?
2 toughness, a stamina curio.
3 combat ability regen
3 revive ally
3 gunners? or 2 gunner and a 5% toughness?

calm aurora
mighty belfry
#

But yeah, nearly a full minute lol

#

Kinda sloppy but I'll take it.

mighty belfry
twilit canyon
#

For the bone saw, when to use the purple coating?

low harbor
#

But ideally don’t use bonesaw

flat mist
twilit canyon
#

So when fighting crushers and whatnot the purple is better than the toxin?

low harbor
low harbor
prime cape
slender isle
crimson moss
astral canyon
#

The 7603980998th rager

crimson moss
ancient crest
#

Anyone point me in the direction of good shiv + rampage + frenzy build. Probably use needle as gun

unique dagger
# ancient crest Anyone point me in the direction of good shiv + rampage + frenzy build. Probably...

Try mine out. I consistently top dmg unless I'm playing with my top tier player friends who are playing psyker.

https://darktide.gameslantern.com/builds/a16d545a-250e-4835-8881-2502dd2a11e9/hamdols-hive-scum-v30-havoc-40

GamesLantern.com

Hive Scum build for Warhammer 40k: Darktide, using the Improvised Mk I Shivs and Branx MkVI Needle Pistol. Created by Hamdolsun.

unreal stirrup
#

this is a sign that scrier's gaze need to be buffed

unique dagger
#

if you want flashbangs for nade econ drop splash damage and take pocket toxin.

unreal stirrup
#

also 4 stack dependency?

unique dagger
#

Yes. stim is a %4 attack speed stim.

#

the short timer allows you to drop sample collector.

unreal stirrup
#

I mean I'd rather having a stim that do something during rampage cd but eh

#

sweet spot is a good damage boost on shiv imo

unique dagger
#

You trade off your damage spike with stim for consistency basically.

It's a different scum playstyle, much safer one.

unreal stirrup
#

since shiv finnese value

#

3 is better but that just me

#

dependency

#

I mean

unique dagger
#

it is good but it is not as consistent as a tertium welcome so it got taken instead

ancient crest
#

60% needle damage I'm guessing is fine because the damage is from the toxin and not the initial shot

unique dagger
pseudo bridge
#

Also the low cd toughness regen from your build is really noticeable on H40. Wouldnt ever go back to high cd stim unless some changes happen

unique dagger
#

the constant %4 attack speed buff you have for %50 of the game is also nice so you don't need to run a stam curio for extra attack speed

#

Lets me take a hp curio instead making me much more resilent into havoc

pseudo bridge
#

Yeah it feels really good this way

unique dagger
#

My friend likes running a higher damaging build with full stim sample collector and stamina curio instead of what I'm running
But it is much less robust and when he makes a mistake he gets punished way harder.
I like playing it this way as I'm most often the last guy alive on my team, the robustness lets me clutch every game I'm in

pseudo bridge
#

Yeah with this talent which regens 50% toughness on toughness break you are instantly back to full

#

Comes in clutch so many times, even if its "just" to avoid chip dmg

fresh egret
dense hollow
#

and bone saw is an acquired taste that's also kinda meh but has okay numbers in some places

#

feel free to use any weapon since scum with rampage makes any of them work well enough

unique dagger
# fresh egret Your build looks like a whole lot of fun! 🙂 I have a couple of questions: - Doe...

Hey friend.
Splash damage does work with hyper-critical so you won't have issues there. We take splash damage to utilize Virulent Strain's insane dmg buff and chip away at density.
Hyper Critical also works with cleave. So you can proc it multiple times in one swing.

I have, all weapons will work well with this setup because hive scum is truly balanced (incredibly balanced class). Shivs is the most powerful one because of its hypermobility, crit chance and dmg output.
BUT you can make all weapons work. You should do one change though.

If your weapon doesn't have good finesse scaling / crit chance, or has good cleave / brutal momentum, go with Hyper Violence instead of Hyper Critical. For example: Try rashad combat axe with headtaker brutal momentum. Other examples are crowbar, bonesaw, heavy sword etc.

If your weapon has good finesse scaling / crit chance, go with Hyper Critical. Examples: Combat Blade, Tac Axe, Shivs etc.

You can make this choice whenever you want in my build because both of them are one point away. Just choose which one fits you better.

astral canyon
#

Rashad is actually the strongest hive scum melee

#

also most builds take both hyperviolence and critical

unique dagger
#

You definitely can make that choice, I find investing into one heavily and getting some other talent better from my own experience with this class.

#

And rashad is crazy strong yes, but not beating shivs in single target potential / extreme mobility, so I find shivs stronger. Up to your preference.

astral canyon
#

rashad is 100% beating it in single target

unique dagger
#

No.

fresh egret
bronze glade
unique dagger
idle sedge
#

Or just set a macro, click 1 and click 2 and set it around ~10ms

mighty belfry
mighty belfry
#

Shiv bearing Rashad in single target to be more specific

#

What makes Rashad so good is that it can just keep the same damage competency across numerous targets with BM

mighty belfry
# ancient crest Anyone point me in the direction of good shiv + rampage + frenzy build. Probably...

https://darktide.gameslantern.com/builds/a13edae3-066b-4a01-a4ce-e151a58df34c/knife-scum-for-h40 a build with a different thought process from Hamdolsun's if you want stimm damage spikes. But the stimm isn't maxed either. I like having a medium CD stimm to have my stimm be at the ready any time I'll need it even when there isn't much going on for sample collector to proc.

You could quite literally just replace the weapons with shiv and needle and it'd be just fine.

GamesLantern.com

Hive Scum build for Warhammer 40k: Darktide, using the Catachan Mk VI Combat Blade and Godwyn-Branx Mk VI Bolt Pistol. Created by toxygoblin.

#

And finesse stimms are a MASSIVE damage increase

slender isle
#

Gang wtf is the needle guns deal 😭

astral canyon
#

wdym

zenith fern
slender isle
#

Well its a one shot given enough time

zenith fern
#

the enough time that is just one-two seconds agaisnt most specials

slender isle
#

Yep

#

Tho imma be real I don't think the explosive mode is really very good at all

#

Not that im an expert ofc 😭

livid raven
#

it's awful

heady trellis
#

Spreading the toxin with it has some use if you run a crate build but in general it's not very useful. You're mostly using it for specials, elites and bosses not horde clear.

astral wing
#

1 stack for the tiny aoe

#

its piss xd

floral wedge
#

Is attack speed even that noticeable on scum?

livid raven
#

uhhh yes?

floral wedge
#

I'm running rampage, speed stim and swift endurance but I can't notice shit on shivs

#

feels the exact same

limber cradle
#

Take it all off

floral wedge
limber cradle
#

You'll notice it

open quail
#

are pinned build good?

livid raven
#

no

limber cradle
#

No idea, never tried them

livid raven
#

they are outdated and were made right at release

limber cradle
#

Yeah, then outdated

open quail
#

Is stim supply bad?

astral canyon
#

no but its not as good as the other two abilities

limber cradle
#

I'm ngl I love having a stimm supply scum around

open quail
#

its a support variant?

limber cradle
#

Cause I play chem depp scum and they give me free stacks

open quail
#

whats chem depp scum

limber cradle
#

One of the nodes at the bottom, gets bonuses for using stimms a lot

#

Having a chem dep scum means I get free stacks

astral canyon
dense hollow
#

stimm supply is a good ability

#

but rampage is an extremely good ability

open quail
#

solo scum vs support scum

#

ye?

astral canyon
#

stimm supply also relies on having actually competent teammates

dense hollow
#

you can support the team by making them not have to deal with any enemies anymore

astral canyon
#

true

open quail
#

also I see most builds run needle pistol, are akimbo stubs ass?

dense hollow
#

akimbo stubs are serviceable

astral canyon
#

dual stubs are alright

limber cradle
#

I'm ngl I prefer stubs to needler cause but I use my guns basically exclusively to kill specials at range Right Now

astral canyon
#

its just that needle pistol is really effective and requires pretty much 0 talent investment

dense hollow
#

lethal proximity memes/good two shot breakpoints

limber cradle
#

Yeah, it's valid. Doesn't have as much style tho.

dense hollow
#

you're right on that

limber cradle
#

I've been waiting for these thangs for awhile, I'm not gonna not use em

astral canyon
#

you wont use them

zenith fern
#

i will use them instead

open quail
#

do you run nimble and jittery or just one of the two?

dense hollow
#

just nimble

limber cradle
#

I run both, personally

#

With knife

zenith fern
#

nimbling out

limber cradle
#

And the movement stimm

dense hollow
#

running both is mega safe

limber cradle
#

It feels like this

dense hollow
#

if you feel like you need it, take both

open quail
#

movement stim?

dense hollow
#

being alive is 100% more dmg than being dead

open quail
#

there's movement in the cartel stim?

dense hollow
#

yeah one of the nodes gives move speed

limber cradle
#

Bottom left tree

open quail
#

damn

#

is there a way to reliably lower stimm cooldown

#

if you load it too much it gets kinda long

limber cradle
#

Sample collector

#

Gives iirc 1 percent CD back on kill and 2 percent on toxed enemy kill

zenith fern
open quail
#

chem nade valid?

open quail
zenith fern
#

Thats generally the best path

limber cradle
#

Just bad combinations of them

zenith fern
limber cradle
#

I mean we aren't there anymore

#

And tbh I miss OG tree

zenith fern
#

but we should

#

fully revert scum to launch

dense hollow
#

scum getting buffed every patch

prime vigil
#

Do damage perks on needler affect DOT?

astral canyon
#

yes but only as long as youre holding it

#

if you swap to your melee then its perks will be active instead

bronze crown
#

As of now what is the Desperado meta gun?

gray fable
low harbor
#

Same as always

bronze crown
#

So it is still the same debate.

low harbor
#

It’s not exactly a debate

#

One is better dps & accuracy

#

One is better mobility

#

Sorta preference?

#

But most of the time accurate & deadly firepower tend to resolve things faster

loud wolf
#

excited to try scumming it up

tardy jackal
#

actually should have asked this yesterday but what is considered the easiest build? for HS or at least one thats easy to pick up to learn how to play it

#

rn running rampage caxe and loving it but i do want to get better at HS

glad sinew
#

Anyone have weapon suggestion to get Brutal Bludgeons done faster? Using crowbar now but It feels too slow to charge up

tardy jackal
#

also heard Taxe is a good set up too

#

also why dont people run combat blade anymore noticed all the upto date stuff only uses axes and occasionally shivs?

lunar quarry
#

so i got HS on sale and low level missions have 2-3 scum very often because i wasn't the only one with such a brilliant idea
as for the class, it's fun but kind of hard. i feel brittle and i'm very used to relying on high cleave melee which you just don't get (not this early at least)

worthy jewel
#

Rampage and chemical dependency nodes make a massive difference to survivability

#

When you've got a panic button you can hit every 15 seconds or so to fill 50/100% toughness back

#

Also spamming dodge and left click enough to induce carpal tunnel helps

worthy jewel
glad sinew
#

I couldnt get into the Needle gun, Not sure what its whole shtick is but I just cant get used to it

worthy jewel
#

Swap to it when you see a crusher or a boss and mag dump

#

Keep it on the yellow one thats only single target stacks and it melts on its own even after the nerf

#

With the stink on crits for melee and more damage to stinky targets its a big increase to damage, can mag dump a plague ogryn and then give it the melee spam and itll keep full stacks because of your crits

#

Whilst not completely sacrificing your ability to deal with gunners and snipers from afar, although those iron sights are cheeks

#

The weapon fov mod helps make it easier to aim, its big time busted but dual pistols were my go to for ages

glad sinew
#

Ill give it another try, was trying to use it as a group clearer

dense hollow
#

needle gun is just basically a single target gun

#

for killing specials, carapace and bosses

worthy jewel
#

It used to be great for that on release but now its just a big single target DoT gun

glad sinew
#

As the ol "Woe Plague Be upon ye" gun

lunar quarry
#

One thing i might do, well after getting the other classes to lv30, is unbind jump from space
Yeah i've not done that yet, point and laugh

worthy jewel
#

The "takes 10% more damage from all sources when inflicted with tox" is a huge increase to overall team damage

#

I kept jump on space

#

Dodge is on my mouse button 4

#

So my right wrist really gets a hammering playing scum, especially on the event with max stacks

#

Ended up downloading the autoswing mod skitarius to deal with that

#

Also I only learned after 400 hours a couple days ago that fully charging heavies doesn't give any more damage without thrust loregryn

low harbor
glad sinew
#

Do I need to fully charge my heavies for them to count towards "Brutal Bludgeon"? I couldnt really find an answer on that

low harbor
glad sinew
#

yea

low harbor
#

U don’t need to full charge heavy

worthy jewel
#

Honestly no idea, I think I got that whilst just shivving carapace

low harbor
#

And u shouldn’t basically ever

dense hollow
#

just any heavy attack

low harbor
#

Even thrust is not that good in this game in the first place

lunar quarry
#

opinions on bonesaw? what does it play like generally? is it a gimmick weapon or just a sword?

tardy jackal
lunar quarry
#

i'll unlock it soon

worthy jewel
#

Yeah idk how i beat havoc 40 before knowing this because damn is it a huge increase in my dps not standing there charging heavies

dense hollow
worthy jewel
low harbor
#

Rashad is the best hive scum melee

#

Shivs are high t1, good

#

Tac axe is also high t1, good

dense hollow
#

knife is really good too

low harbor
#

Knife is better than shiv on hive scum but people are not ready for that conversation yet

tardy jackal
worthy jewel
#

Shivs were just the default you saw everyone with, The changes to the blessings definitely shook that up but I still see more shivs

low harbor
worthy jewel
#

The 2 that buff you after dodge

dense hollow
#

the blessings didnt shake anything

tardy jackal
#

ty

dense hollow
#

its always been ripose + exec/precog as the best blessings for shivs

low harbor
#

Even tho Rashad mogs literally everything significantly

lunar quarry
#

and what about bonesaw? is it even good?

worthy jewel
#

I rated rending into rotten armour

low harbor
#

No

worthy jewel
#

And it was always rotten armour

low harbor
#

3s for 6 ragers

#

Power sword tier dps with none of power sword’s downsides

#

Very fair and balanced weapon

dense hollow
#

and you can use a node that just gives you +25% rending to heavy attacks

#

so precog and ripose did a lot more than uncanny+some other blessing did

worthy jewel
#

Fair, they have more downtime for me since im just dodge spamming and not fishing for perfects

dense hollow
#

what do you mean perfects

low harbor
worthy jewel
#

Like dodging at the sound

dense hollow
#

oh

low harbor
#

There’s no perfect dodge mechanic in this game

worthy jewel
#

If im just dodging back and forth before something hits me it doesn't count as a dodge for precog

dense hollow
#

i mean if you're dodge spamming it'll be active for 50% of the fight anyway

#

if u get hit while u have dodge frames you dodge

worthy jewel
#

Not perfect in that way but the game isnt registering that im dodging an attack when im just dodging all over the place

#

I have the crit chance showing and its default more often than I'd like

low harbor
#

Because dodge only counts as successful dodge if an enemy attacks u

worthy jewel
#

Especially with an ogryn with taunt

low harbor
#

Dodging at nothing is obviously gonna do nothing

#

This is why taunt and smite can sometimes lower ur team’s dps

worthy jewel
#

Most times im fighting a group of specials im kiting back and staying out of range so im not actually dodging attacks in the same way

#

Moving out of the way of it rather than iframing it

#

Which is on me but I feel like im not getting full value of those buffs

#

Where as uncanny was always there when I needed it, but didnt think about rending softcaps, does make sense

#

Shivs also have decent horde clear just spamming lights, which is something I struggle with with a lot of other weps tbh

#

Fast attack speed more toughness regen on hit

#

Although axe is just as fast if not faster, meaning the bigger weps

dense hollow
#

yeah rashad horde clear is insane

astral wing
#

brutal momentum moment

worthy jewel
#

Ill give it a try, what blessings/perks do you take?

#

Think i have it levelled from sacrificing shit out of the shop

astral canyon
#

brutal momentum headtaker

low harbor
#

Check my guide for details

astral wing
#

uncanny got popped maybe in a year or two BM gets smoked too

low harbor
#

Use rampage and adrenaline

#

CD stim

worthy jewel
#

Where would I be looking for said guide

astral canyon
worthy jewel
#

Cheers

glad sinew
#

Almost Solod a Chaos Spawn, till a pox burster sent me into timeout and the spawn took advantage of a drugged out pyscho

mighty belfry
#

Knife's finesse curve on this class explodes.

worthy jewel
#

shivs fit my orky naming theme better

#

snikrot wouldn't be using an axe

mighty belfry
#

I must have been playing this at like 1/5th of my brain capacity not to catch that

shy bluff
#

Combat or Tac Axe?

dense hollow
#

rashad is better

#

but tac axe is really good too

bronze glade
#

Rashad for melee builds

#

Taxe for ranged builds

mighty belfry
#

Taxe good on melee build too

#

I prefer taxe to be honest.

mossy tapir
#

i just wanna make sure, does lethal proximity off the bolt pistol work to increase the radius of the booby trap explosion

mighty belfry
#

It does.

mossy tapir
#

neat

astral wing
shy bluff
tardy jackal
#

so i tried Caxe CHaxe ComKnife and Shivs so far i will say COMknife is strong but i feel doesnt hit as many people in front of my compared to the other weapons i tried CHaxe hits hard but mad slow without stimms compared to Caxe and Shiv which are faster and hit more people Shiv is borderline a blender even without stimm

#

planning on seeing how Taxe feels later

mighty belfry
#

What are the blessings you're running?

#

Cuz that, should not be happening on Rashad.

mighty belfry
unreal stirrup
#

with crusher being castrated taxe is very nice tbh

#

mauler exist but even without maxing crit hc proc make kill time very competitive

mighty belfry
#

There's also coated weaponry which tac axe loves

#

It's probably the best weapon to have that talent on if I'll be real.

unreal stirrup
#

outside of boss damage i think taxe > caxe on scum now tbh

tardy jackal
#

i meant Comknife doesnt have as much of a swipe neither does Chainaxe

#

but Caxe is great

amber dove
#

Whats the ideal blessings on the shiv?

mighty belfry
#

Thing is that it shouldn't be having trouble cleaving.

unkempt crow
unreal stirrup
#

executor + riposte tbh

#

40% strength vs 60% finesse damage

bronze glade
#

both of them have kinda shitty proc conditions

#

or rather executor's drop condition i should say

mighty belfry
#

Are you using mk3 knife

#

With the strikedown stab?

#

Fact is combat knife isn't a weapon that's big on cleave itself. It's not gonna do the kind of stuff Rashad will with BM (nothing will really)

But mk6 at least has a really wide vanguard swipe that is actually decent at cleaving

bronze glade
#

knife is only worth using when going full monke

#

mk3 enjoyers chadgryn

inland shore
#

can anyone share a meta build for havoc 40

shy bluff
#

There is a staggering amount of people just walking up to deamonhosts and swinging at them

#

just to die

vapid jungle
#

DH rubs me the wrong way so I get it

tardy jackal
mighty belfry
wise burrow
#

What's a good resource to look up like attack string combos for ST or hordes for weapons like shivs or bone saw?

bronze glade
#

for bonesaw, it's just light spam

#

for shivs, it's light spam for horde clear, and heavy spam for mk1 single target

#

they're extremely braindead and simple weapons

mighty belfry
#

It's nice to throw in a heavy with the lights for horde clear if you have hyperviolence.

#

It feeds a lot of overkill into your lights and helps cleave distribution losses.

limpid torrent
#

question, do stimms have a base affect that you are adding on to in the lab, or is it ONLY the effects you give it?

flat mist
unreal stirrup
#

60% finesse damage

#

not strength

#

the other one is straight up strength

flat mist
#

40% strength during rampage is less than a 25% damage increass

unreal stirrup
#

also it not like you're not hitting weakspot anyway

flat mist
#

Yeah no one clocks higher than about 50% weakspot rate

#

Executor is ok into hordes because you're more likely to hit atleast one head

#

And executor is a significant buff to toxin

unreal stirrup
#

also strength is calculated first before other buff

#

the downside of executor is that you can accidentally drop your stack

#

but i think shiv is fast enough to build it back in no time anyway

#

the same apply for knife

amber dove
#

When should I use my stimm? Because I always find myself barely using it.

vapid lava
#

Depends on the build

amber dove
#

I'm using shivs mainly

#

I guess I should use it whenever I don't have my Ability up since I'm using Chemical Dependency

vapid lava
#

Generally, you can alternate between using the stimm and the combat ability

amber dove
#

Yeah, thought so

amber dove
#

Hyper-critical or Extra Pouches, though?

vapid lava
#

The sample collection talent is hard to miss, and it lets you get the stimm back fairly quickly

vapid lava
main trellis
verbal dew
muted pivot
#

I'm a lunatic who skips the +25 toughness in my rampage shivs build thouhh

spice cloud