#hivescum-class

1 messages · Page 263 of 1

glacial gyro
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I fucking despised it, mostly because poxbursters are janky, and the more of them that spawn the higher the risk of critical jank

hybrid veldt
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Wdym... I love when 20 of them train towards you and you either kill the first and wipe them all out or get dog piled by all 20 in 1 go because of the stun lock they throw you into

blissful yew
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Nothing says pain and suffering like a conga line of poxwalkers loaded with melta bombs.

astral canyon
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two conga lines

foggy lantern
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I have been having fun with chem dependency coated blade crit shivs.

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Throw on the bleed stacks on crit blessing and you get reliable double dots, which is quite good at wearing down monstrosities and captains.

blissful yew
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And you thought the cliff segment of Clandestium Gloriana was brutal with exploding barrels…

split barn
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Did the change to Hive Scum’s talent tree happen?

limber cradle
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Yes

split barn
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sweet, I can use my talent points more efficiently now

lilac anvil
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I dislike the hive scum talent tree changes

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the critical strike aura node and the melee damage node should be swapped in location

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the +5 stimm duration is bad for chemical dependancy

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i also cannot find the node that reduces stimm cooldown on kills

verbal dew
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it's in the middle

lilac anvil
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yea just found it again, im glad that one is easier to get too actually

verbal dew
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right above melee dmg aura

hybrid veldt
verbal dew
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it's not making that much of a difference

lilac anvil
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chem dependancy doesn't grant any buffs while the stimm is active

verbal dew
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it's not hard to keep chem dep at 3 stacks

hybrid veldt
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You get whatever stim cooldown and normal proc is 15seconds then youll get the cool down with 5+ its 20s

lilac anvil
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it only cares about usage

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oh it doesnt affect cooldown timing?

hybrid veldt
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It effects it by 5seconds longer

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Since the cool down only Activates once the stim runs out

lilac anvil
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yea that makes it so i would have to either play better or reduce stimm power level to compensate?

hybrid veldt
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So personally

split barn
hybrid veldt
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The stem and investing points seems kinda "invest all in on a node" sure youll have whatever youve spec'd into but having just 2 branched from all sides so 8 in total is like 39secs?

split barn
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the early talent tree changes are great though so i feel like it somewhat balanced it out for me

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i only play chem scum

hybrid veldt
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Thats more then enough with 8% strength, toughness, speed, cdr

lilac anvil
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so you are agreeing that i have to have a worse stimm to compensate for the +5 seconds?

hybrid veldt
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Rather then 1, 5 cost stim upgrade, for extra 10 second time add

split barn
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Or the cooldown at least

lilac anvil
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exactly

split barn
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Sounds kinda bad

hybrid veldt
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Personally I find the extra 5seconds huge

lilac anvil
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bepu you told me what stimm you prefer with the +5 seconds, but its still objectively a worse stimm than a normal one with no extra time

split barn
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I use cooldown and toughness stim

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And even then I don’t think I’d ever want the extra duration

lilac anvil
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yea id rather have the downtime faster to get another charge in lol

split barn
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Exactly

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but its all preference

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I know people who only put little levels into their stim so it recharges faster, but I personally max out my stim so I have can a strong use whenever I really need it

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Even if the cooldown is higher

hybrid veldt
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You do you

lilac anvil
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once you get max level on chem dependancy its not a use on CD anymore so its gotta have a bit of a kick to have use after the stacks

split barn
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true

hybrid veldt
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Personally the multi buff at 20seconds with 4 stacks of dependacy work well for me

lilac anvil
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im not saying it doesn't work well

mighty belfry
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Four stack bade

lilac anvil
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im just sad that its forced to have a slightly worse setup to go into desperado

hybrid veldt
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Worse?

mighty belfry
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It's probably even worse now because of the pathing of the new tree

split barn
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Do y’all know an optimal way to use the bonesaw’s modes btw?

hybrid veldt
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Its free stats

split barn
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I’m assuming the brittle mode for larger enemies?

mighty belfry
hybrid veldt
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The stim is insane regardless of how potent you make it

mighty belfry
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Brittle mode is honestly more for bosses than anything

split barn
mighty belfry
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Because even for carapace, its still a big loss in dps because of the lack of toxin on hit

split barn
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got it

hybrid veldt
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It works just as good if not the same

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Or better

split barn
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I’d assume the same for needle gun? I never see anyone use its alternate chem

split barn
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ty

hybrid veldt
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The explosive proc seems kinda redundant

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It doesnt spread chem

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And is more of a aoe mob clear

mighty belfry
split barn
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yeah thats not very impactful at all lol

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the standard fire just seems to do more and spread chem

hybrid veldt
mighty belfry
hybrid veldt
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The mk2

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And the mk4 has more crit

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But its so tiny

mighty belfry
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Nah, more stacks on crit and weakspot

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Which is actually significant

hybrid veldt
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So the mk2 does spread it?

mighty belfry
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Also it's mk6

split barn
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definitely feels like elite and boss munchers

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nice

mighty belfry
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Mk2 does ya

hybrid veldt
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Oh cool

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Ill try that out

split barn
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I think I can still sneak scavenger too, that “nerf” just doesn’t feel impactful

hybrid veldt
modest patio
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Mk2 has been the favorite for a while right?

hybrid veldt
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Ive been using the mk4

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With no real description of the 2

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I wasnt sure that either were different

mighty belfry
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Yeah they're quite different

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Mk6 regular fire is better

split barn
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Might do a melee scum, the recent changes feels like they just made it insane

lilac anvil
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^

mighty belfry
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Mk2 regular fire is somewhat worse but has a much better secondary fire

lilac anvil
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melee feels insane right now

modest patio
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I haven’t seen the new tree yet

split barn
modest patio
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Chem dependency?

hybrid veldt
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My builds here for melee crit chem

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The stim is use

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Weapons

split barn
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its also harder for me to get gunslinger with chem scum since I’d have to spend more

hybrid veldt
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However ive been thinking of taking out the "group chem proc on elites"

main wagon
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Longer stimm + shorter CD

hybrid veldt
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The radius on it is so small and barely noticeable

main wagon
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Stimm for me is mostly used when desperado is off

split barn
main wagon
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Triple barrel go brrr

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Excited to try when I get home from work today

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My tree looks so ugly lmao

split barn
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I think im gonna make a melee scum with the bonesaw just cause I love chems so much

modest patio
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Any major changes to our skills or keystones?

main wagon
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Curious to see if hypercritical is worth over sweet spot with new Mk1 shiv nerf

hybrid veldt
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Depends on the play style tbh

main wagon
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Since I’m not a rampage build

hybrid veldt
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I think no build is "perfect"

main wagon
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I figure it’ll help offset maybe not being able to heavy 1 shot most human sized enemies

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I already bring battering strikes to help with the lesser cleave

split barn
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I definitely wanna try the new toxic renewal

hybrid veldt
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Cleave seems very hard to pump up

split barn
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that is crazy

hybrid veldt
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And rending im unsure, but the power scale on rampage proc

main wagon
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Nimble is a keystone now Skull

hybrid veldt
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Is a good dmg increase the longer you hold it

main wagon
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But jittery still a talent

split barn
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regen 10% toughness each second in a 15m radius as long as you’re doing what chem scum does best

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insane

hybrid veldt
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P much

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@split barn did you see my build by chance?

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Nearly all chem dependency nodes are good imo

split barn
hybrid veldt
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I pinged it

hybrid veldt
split barn
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Ah I see

hybrid veldt
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Again ive been testing the chem explosion on elite kill

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And its kinda sad how bad it is

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Its not 100% chance

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And its very unreliable

split barn
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But I went for stimm supply instead

hybrid veldt
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I could be wrong, its hard to tell when you move through hordes and everything is chemmed up anyway

split barn
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why is street tough a thing on hive scum’s tree wtf

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this is an ogryn talent

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or should be at least

hybrid veldt
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Scum got the juice

split barn
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aoe knockdown effect for getting hit every 8 secs

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Ogryn just getting cheated

hybrid veldt
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4 Depend stacks at +20% crit hit chance is really good for crit procs always

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You get a solid +5% per stack

split barn
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the possible scum nerfs are gonna hurt

hybrid veldt
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People would be silly not to grab the insane crit this character has

split barn
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so ima enjoy scum while it is what it is

hybrid veldt
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Yeah lets be real

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The buffs will be short lived

modest patio
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Any significant weapon changes?

hybrid veldt
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Duel sluggers, got less recoil

split barn
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did they tweak the shivs?

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theyre pretty damn strong

main wagon
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Yes

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Mk1 heavily reduced cleave, Mk3 heavies buffed

split barn
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yeah valid

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i could mow down hordes like crazy with em

supple torrent
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I really felt that reduced cleave

hybrid veldt
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Quick question

split barn
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before the reduction

hybrid veldt
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On the bonesaw

supple torrent
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I tried lawnmowering a horde and just ate shit

hybrid veldt
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With chem choice, does it stack more on crit/hit regardless

split barn
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Bonesaw my beloved

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Was funny just effortlessly cutting down a horde

main wagon
supple torrent
hybrid veldt
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Bonesaw is under rated

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Sure its different

split barn
supple torrent
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Should be the first pin

main wagon
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Before I pass judgement lol

split barn
supple torrent
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ah wait is that just the pistol

split barn
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but im gonna also try myself

hybrid veldt
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Chem coating

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Not brittle coating

supple torrent
brittle sierra
split barn
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maybe a little too much, i don’t want a nerf

supple torrent
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Bonesaw is balanced by being absolutely awful to swing

hybrid veldt
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Cool so +2 with normal proc and crit proc

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Huge

split barn
brittle sierra
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Dude that's crazy, 2 Tox per crit

We gaming

split barn
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especially when it gets stuck sawing one dude

supple torrent
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Naah

split barn
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lmao

brittle sierra
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3 if you get the talent oof we cookin

supple torrent
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chainsword feels amazing to use. Chain weapons just dont work in darktide

hybrid veldt
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Ah well, cant complain, the coating makes the entire weapon with chem procs

split barn
supple torrent
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Only reason I dont run evis every game is I have to deal with 10 crushers

main wagon
split barn
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i just love me chain weapons

supple torrent
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And 20 ragers

main wagon
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Turn them on, they slay harder while they’re revving until it overheats

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Alas

split barn
supple torrent
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I run zealot so idk about that

hallow socket
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Shivs opinions now?

supple torrent
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the problem is they just kill me

hybrid veldt
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Yeah thats why im cooking hard

hallow socket
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I went Devils Claw Mark 1

hybrid veldt
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All day long

supple torrent
hallow socket
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And bone saw on another build

split barn
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def not for scum

main wagon
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Have you tried battering strikes with Mk1 shivs?

supple torrent
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By top I mean its at least one of the best

brittle sierra
hybrid veldt
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Bonesaw enjoyers are simply acending

supple torrent
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idk how good bonesaw is cus I refuse to touch that thing

main wagon
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Sync mentioned you’d felt the difference after the nerf

hallow socket
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I use it so I can go other nodes besides coated Weaponry for chemical dependency

split barn
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join the cause

hallow socket
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Everything dies

hybrid veldt
supple torrent
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I wonder if rampage scum players noticed a difference

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they already get like 100% cleave

split barn
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rampage scum players are eating the most

hybrid veldt
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My light attacks still get stopped

zinc mirage
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I gotta get used to the pick pocket change

hallow socket
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Yeah that's probably why I ditched it because I'm not using rampage. I like my cleave.

hybrid veldt
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I think the con is the 90dmg lights and 350dmg heavies 😂

split barn
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mfers don’t even have to push, street tough does that for them if they even get poked

hybrid veldt
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If you dont charge it slightly

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Then 90

main wagon
supple torrent
brittle sierra
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Truly they can't comprehend the fent

hallow socket
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Need cleave yet to try this Vet ranged cleave 👿

hybrid veldt
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No chance, rocket launcher cleans them up

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In a second

split barn
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boutta do a rampage build with bonesaw just cause of how strong melee is rn

hybrid veldt
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Sync

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My build bro

zinc mirage
hybrid veldt
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Try it out, or alter it

split barn
supple torrent
hybrid veldt
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You get the general idea, keep in mind crit chance is the most important for procing chem

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If you proc chem you proc toughness/dmg so on so forth

hallow socket
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People thought I was silly for going Hive Scum Hybrid and now we are forced to.

supple torrent
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scum hybrid? Thats just rampage scum with pickpocket

split barn
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Such a necessary “oh shit” talent

hallow socket
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I use Desperado

split barn
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for melee scum at least

hallow socket
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No pickpocket on one build

dark stream
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Me When Hive Scumming: Drugs. Lots and Lots of Cartel Drugs.

tranquil fjord
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i dont understand why they force you to pick either stim
talent

supple torrent
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Im just joking. Since melee scum can abuse pickpocket to go hybrid anyways

hybrid veldt
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I think personally one or 2 of my nodes feel lack luster, mainly the one which causes elites to explode chem around them

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The proc is super inconsistent

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And basically pointless

dark stream
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"i'm a giver! You lot Look like Takers!"

split barn
supple torrent
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I love the free tox application

hybrid veldt
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Im in bed about to sleep bro

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😂

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Maybe tomorrow

hybrid veldt
supple torrent
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Ran into a tiny room with ragers and maulers and they just melt

split barn
hallow socket
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There seems to be more pathing options in a way

supple torrent
#

easier tox application for sample collector too

main wagon
split barn
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melee scum’s gonna get smacked so hard with the nerf hammer man

supple torrent
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sweet spot depends on the weapon.

main wagon
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I think melee scum was so juiced in its own ways that it’ll be alright

supple torrent
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I think shiv and knives benefit the most. Hypercrit just feels good

main wagon
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They got a free dodge and more dodge angle

split barn
hallow socket
main wagon
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Plus more toughness

hallow socket
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It was already gross

split barn
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have any of y’all used that one talent that extends your dodge distance lmao

supple torrent
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Yeah its beautiful

main wagon
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I’m just giggling at all the pickpocket DAP players crying that they’ve got to melee a single dog now

hallow socket
split barn
supple torrent
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Yeah I run it on ranged scum. Basic nimble feels great for melee

split barn
supple torrent
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Although I guess you dont need either. But it makes the class feel alot better

hallow socket
main wagon
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Not to say you can’t still fling yourself off ledges with just nimble and shivs lol

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Speed is speed and we are on drugs

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Gonna miss the really crazy jumps though

hybrid veldt
#

@split barn dmmd bro

split barn
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a true scum player doesn’t know wtf they’re doing anyways

modest patio
#

Finally home and can take a look at the tree

fast hedge
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is hyper critical working rn?

main wagon
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Dodging off a ledge while charging Mk1 shiv heavy

fast hedge
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something seems off in meat grinder

modest patio
fast hedge
#

rel

clear isle
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lads I have a question, does it matter who picks up the tech remains?

main wagon
#

It’s also the Psyk

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Assume nothing works in a real game like in there

split barn
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just gaslight yourself into thinking it works as intended

main wagon
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[Glares at 400 Stamina Curio bug]

fast hedge
#

bro forgot to die

main wagon
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Dying is cringe after all

hybrid veldt
main wagon
hybrid veldt
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Source Velocity mechanics

fast hedge
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data reliquary barrel hop to zone 3

hybrid veldt
#

Anyway I sleep

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Gn

fast hedge
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Crack dreams

modest patio
#

splash damage reads well, anyone tried it?

vapid jungle
#

The middle section of this tree is a bit fucked

hallow socket
#

Might ditch chem splash for chem toughness to get Dependency keystone pathing.

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I didn't go to school so I can't talk much, please white fella spare a dolla for the bus.

mighty belfry
#

That's arguably the worst node for that keystone by far

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And it's actually even worse now with the new tree lol

modest patio
#

I'm struggling with the new tree, I have no idea where to go

mighty belfry
#

I go full strength + movement speed stimm with rampage

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And use Chem nades or Chem blackouts for quicker stimm regen

modest patio
#

Movements Speed? Is that the fervor with dodge distance and stuff?

mighty belfry
#

Ya

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I used to do 52s stimm with max strength and a little attack speed but

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I like being fast

modest patio
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I was also going to try rampage first

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Do you have your talent tree easily available anywhere and/or want to see what I have and tell me what I missed?

mighty belfry
#

Unfortunately I haven't remade it with the new update

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But I can take a look and see

modest patio
#

I'm not sure if this is easy enough to read

mighty belfry
#

Hmm

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What weapon is this?

modest patio
#

I was going to rock shiv

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Probably Shiv 1?

mighty belfry
#

Backstabs off. Hypercrit on

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Ramping backstabs is just not consistent enough for the point compared to something as strong as hypercrit on a weapon with a lot of crit and finesse

jaunty lava
modest patio
#

Did he post a build?

mighty belfry
#

Also. Maybe this is just me

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I don't think extra blitz is really all that necessary

modest patio
#

I always love it on rockets, but it could just be something I'm used to

mighty belfry
#

And I'd rather put that to something that will help me hold up better in melee

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Like A Tertium Welcome

modest patio
#

Toxic Renewal seems really good to

mighty belfry
#

Thats just a personal preference for me tho

modest patio
#

I'll give something else a try, tbh idk that rockets are even needed if I'm not playing rotten armour

jaunty lava
mighty belfry
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It's not needed even if you are.

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Rampage scum goes crazy on rotten armor

modest patio
#

Alright, going to try Chem nades first

mighty belfry
#

And it's probably even crazier now cuz of Splash Damage

astral canyon
#

Does this seem good for shiv rampage?

modest patio
#

dropping 1 extra blitz, what would you add?

modest patio
mighty belfry
modest patio
#

nah, backstab is middle left now

mighty belfry
#

Wh

modest patio
#

it's the node directly above gunslinger improved

mighty belfry
#

I didn't even realize

modest patio
#

I was confused because I certainly didn't intend to take it and just realized it's up in the middle now

mighty belfry
modest patio
mighty belfry
#

Ohhhhh

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Right.

modest patio
#

hilariously, theyre the same icon

mighty belfry
#

Yeah that makes a lot of sense to have actually

modest patio
#

it seems super strong

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though I think I'm Str+Finesse on top right

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on stimm lab*

mighty belfry
#

In that case, change blitz to hypercrit imho

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Or

modest patio
#

That's exactly what I did, hypercrit is insane i can't believe i missed it tbh

mighty belfry
#

Hmm

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I do see street tough working really well with shivs particularly

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But you're already pressed for points

abstract surge
#

whats the nest build now?

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best

lofty sand
#

How should I be balancing my stimms between viscosity and cooldown? Is going all in on, say, the cooldown reduction tree worth the minute-and-a-half recharge?

mighty belfry
#

Should be a minute at most without sample collector working

lofty sand
#

Slight exaggeration - I think it's 75 seconds right now
I'm also only like level eight or something on my scum

mighty belfry
#

Don't even worry about that until you level up

marble seal
lofty sand
#

Right now I'm pretty much just popping it as soon as desperado ends to get back in sooner

marble seal
#

Then it would make sense to go all in on cd reduction

mighty belfry
#

Ye that's a good choice.

marble seal
#

If you save it just for that

mighty belfry
#

You're not gonna get the balance of viscosity and time right

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Because that scales with your level

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As you go up, that stimm will decrease in cooldown time to 45s

lofty sand
#

Oh that's very nice

mighty belfry
#

And you'll have more points to spare for the other nodes if you wish to push it further.

lofty sand
#

That'll bring it closer to being able to pop it every time I'm out of desperado, right?

mighty belfry
#

Yeah

lofty sand
#

Nice

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But yeah right now I'm all in on the cooldown and will probably take either the ranged node or the extra cooldown node as soon as I can... and idk after that tbh

modest patio
#

it's bottom middle now

limber cradle
#

Spend 1 point, I'm mainly thinking tertium welcome or punching above one's weight

astral canyon
#

What weapon

astral canyon
alpine orchid
#

Last time I played Forge's Bellow's second shout did not activate, can anyone confirm if that's been fixed this update?

#

(I have to reinstall the game I can't check myself rn lmao)

astral canyon
#

Im really feeling the effects of rampage being a 4 point ability at minimum

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I really want to take the tdr from chem dep but i dont even know what i could replace

foggy lantern
# lofty sand How should I be balancing my stimms between viscosity and cooldown? Is going al...

Cooldown maxes out at 75 seconds for the stim. If you're building a CDR stimm, it is better to go the Stimm Supply route to spread that buff to the rest of the team. If it's for Rampage, I recommend going for attack speed and crit chance. For Desperado, you want reload speed and either rending if you dont have a can opener crowbar, or finesse damage if you do.

If you really want extra CDR to lean into your ability with, spec into Chemical Dependency.

alpine orchid
#

Yeah I haven't logged in in a few weeks my b

lofty sand
alpine orchid
#

Also how good/bad is the new Alley Rat thing

foggy lantern
frigid thorn
#

if you're running rampage/chemdep, is it still best to just run like maxed out cooldown stims?

lofty sand
#

And here I was planning on making a gun build with this
I get that I can do both but still

eager reef
#

god damn is my game crashing alot

astral canyon
#

doesn't do enough to be worth the extra point and makes running maxed out stimms not as reliable

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if it was 5 stacks it would maybe be worth

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crit chance is really good tho and the primary reason you even take the keystone

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btw i still think chem dep shouldve given stimm cdr as well

timid idol
#

Alright 2 potentially stupid questions from a new hivescum:

  1. Any resources for the attack flowcharts on the Hivescum specific weapons?
  2. What sort of cooldowns am I actually looking for in my stimm? Like I could completely fill it but a 75s cooldown feels like a bad idea
astral canyon
#

theres not really any issue with maxed out stimm

verbal dew
#

long cooldowns are not that much of an issue because of sample collector

astral canyon
#

ye

verbal dew
#

you just kill stuff to have them come back sooner

timid idol
#

ah, gotcha

verbal dew
#

especially now that sample collector is basically free

astral canyon
#

also the most complexity you really get on scum weapon attack patterns is mk3 shivs having push attack into heavy for single target

frigid thorn
#

for tacaxe, is it best to go down the crit chance tree on the stims?

timid idol
mighty belfry
astral canyon
frigid thorn
#

I maxed out the Crit chance one and got the Fervor one lol

astral canyon
#

though if you take hyperviolence (which you should) you can also drop a heavy on some random trash poxwalker to get a bunch of overkill damage to boost your light spam

foggy lantern
limber cradle
modest patio
#

I really like punching above

mighty belfry
#

Sample collector is procced normally on hypercrit kills

astral canyon
mighty belfry
#

Blackouts are the thing with the weird antisynergy

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And honestly

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Even that's a nothingburger

frigid thorn
#

Blackouts still don't come back from toxin and hyper kills?

frigid thorn
#

Oh noooo

astral canyon
#

ig that explains why it felt like it was taking longer than it should to get blackout charges back

frigid thorn
#

That always has me scratching my head when I killed a bunch but was still on like one grenade lol

foggy lantern
astral canyon
#

damn thats actually a pretty long list of stuff that doesnt regen blinders

mighty belfry
astral canyon
#

i imagine kills from splash damage tox dont count either

mighty belfry
#

They don't want collateral toxin spread to proc it

#

And I kinda get it

astral canyon
#

ye between that, hypercrit and coated weaponry its really no wonder it was taking so long to get back blinder charges

astral canyon
#

and also bonesaw cause lmao thats a pretty big L for it

tranquil turret
#

so what's the concensus on crowbars now?

mighty belfry
#

Better but not by any large degree

tranquil turret
#

honestly not sure about that stamina change, doesn't seem much tbh

mighty belfry
#

Probably still better off with the other scum non exclusives

astral canyon
#

the main thing crowbar needs is for latch attacks to properly scale with attack speed

tranquil turret
maiden rune
#

does hive scum have better survivability with the new patch.

astral canyon
#

yes

tranquil turret
#

100%. Alley rat is hilarious with range builds and toxin builds got decent buffs on toughness regens

#

also street tough is pretty good

astral canyon
#

you also just have an extra dodge as a class passive because why not lmao

#

any glass this cannon mightve had has been gone for a while

timid idol
#

Alright y'all were super right about the sample collection perk

Also, I'm 100% certain it's terrible, but taking a quickdraw revolver with desperado (the normal one, still leveling :p) is too cool

astral canyon
#

agripina?

mighty belfry
#

D claw

#

Rashad caxe

tranquil turret
#

might give chainaxe a go, thanks 😄

#

curious about the heavy sword changes, is it viable now?

muted pivot
#

Already was tbh

tranquil turret
#

I always find it awkward to play before

muted pivot
#

For us specifically

#

It's still probably worse than an axe but yeah

#

We have needles and rockets so we don't need a melee that eats carapace

astral canyon
main wagon
#

Even the broken scissors can just toss two knives, do 2-3 heavies and it’s gg for the average heretic Ogryn

#

Maybe a couple more if you accidentally hit the canvas of carapace that is his BIG BACK

#

But backstabbu damage helps even with that

astral canyon
#

Tbf shivs are already a really strong anti-carapace melee by themselves

#

Heavy attacks have ~60% carapace adm, has uncanny strike to hit nearly 100%

marble seal
#

If you have to fight crusher for more than 5 seconds it’s not viable shrimple as

#

No one could possibly dodge attacks for that long

main wagon
#

[looks at talent tree]

#

You can legally walk away from crushers

muted pivot
#

And lesserly in support of tac axe

#

They aren't great into carapace but scum doesn't need to give a shit like the other classes do

worn gull
#

Hey scum, are the dual stubbers still ass?

rancid gulch
#

I'm about to start my scum char, wish me luck 🫡

#

Hopefully the levelling path changes make the first few levels a bit more survivable, I've heard nothing but complaints about early game

worn gull
tranquil fjord
dim moth
violet steeple
#

What are the two modes for saw blade? Toxic dmg and … purple?

worn gull
timid idol
#

Alright, building out my melee shiv build, I'm assuming I'm probably going to want Krak Launcher Boom Bringer for the Crusher horde murder, Adrenaline for it being the melee keystone, build out my stimm down Spur and Wildfire, and obviously rampage. Daggers are probably uncanny + Precog? And are there any super important nodes I should look into grabbing?

violet steeple
#

Shiva is the best melee for scums yeah?

#

Shivs *

worn gull
#

Shivs still easily best unless the latest patch threw things off. And some melee scum swear by chem dependency rather than adrenaline

#

But adrenaline still works

timid idol
#

I mean makes sense, if my psyker time has taught me anything it's that more screaming usually solves your problems

violet steeple
#

I don’t like them. I don’t like dual daggers in vermintide either

#

The crowbar and saw blade don’t seem great vs hordes? I’m no master by any means.

worn gull
#

Sawblade is meh but kinda fun if you want to do a chem alt build. You really need attack speed and cleave to make it feel like its doing anything

timid idol
#

Should I be going for coated weaponry? or is it not terribly worth it

violet steeple
#

I want to play hive scum I just don’t really like any of their weapons sigh

worn gull
#

Crowbar is okay for melee build but not shivs good.

main wagon
#

Rampage turned the hsword lights into respectable swings that killed instead of leaving them with cool face scars for the sequel lol

main wagon
flat mist
#

Also pathing - if im are taking blackouts im always taking coated weaponry. With chem nades/rpg im taking the extra blitz on everytime

#

Toxic Renewal seems kinda shit, huh

rare idol
#

i been using splash and coated with toxin on crowbar to try to get mroe stim uptime

#

i can beat a lot of shit to death but idk that im really able to manage stims

flat mist
#

The 2% is only on tox KB iirc

rare idol
#

i have no idea how scum works v0v

flat mist
#

Had to double check to be sure

rare idol
#

so if i kill em with chem on i get the coodown reduced right?

flat mist
#

Id skip coated weaponry on crowbar

rare idol
#

ok so that does nothing then

flat mist
#

Yeah

#

I really only find coated weaponry useful for maintaining max chem stacks after spamming a needler clip into a boss then switching to melee

timid idol
#

So this is what I got going right now

#

Any recommendations? Obvious mistakes?

flat mist
timid idol
#

fair enough

#

-# I had boom bringer on before, and completely forgot to reassign that point

flat mist
#

Also toxin mania is just bad

timid idol
#

Really? feels like a pretty consistent 15% damage

flat mist
timid idol
#

Fair enough

flat mist
#

Maybe with splash it might be worth it, but i doubt it

timid idol
#

Where should I put the 2 extra points?

violet steeple
flat mist
#

Street tough*

#

Also hypercrit is bonkers on shivs

#

Also pick pocket

tranquil fjord
#

instead of the extra blitz with blinders

timid idol
#

Does hypercritical interact with all the "on kill" perks? I know darktide gets weird about instakills

tranquil fjord
#

it doesn't sadly

timid idol
#

Darn

flat mist
timid idol
#

Hmm

tranquil fjord
#

its a bug but i doubt theyll fix it

timid idol
#

Maybe I just switch for boom bringer again then Foxy_Hehe

mighty belfry
timid idol
#

So now I'm running out of perk points, how fucked would I be if I dropped Slippery Customer?

tranquil fjord
#

you can drop that

mighty belfry
#

As in, any weapon scum can use because chem dependency is a thing lol

flat mist
#

Renewal seems garbage for the same reason mania is garbage

timid idol
#

Alright how's this looking now?

eager reef
#

watching a vet lost a fight to a bruiser then claim they are rusty

tranquil fjord
#

chem dep would do more for shivs but

timid idol
#

-# pretend I didn't accidently switch pulverizing strikes and forge's bellow

tranquil fjord
#

hard point tax

timid idol
#

I'm running a needler secondary, not sure what I would pick up with the point if I were to drop pickpocket

flat mist
#

Improves uptime drastically

timid idol
#

Does it work with Hyper-critical?

tranquil fjord
#

id recommend the damage node for rampage instead of forge's bellow

flat mist
#

Really doesnt matter tbh, it'll still improve the uptime by a lot

tranquil fjord
#

with shivs and uncanny, i dont think the rending on rampage is needed too

timid idol
tranquil fjord
#

oh

#

small writing i cant see

timid idol
#

No worries, lol

tranquil fjord
#

my phone's brightness was too low

flat mist
#

Oh also u switched to boombringer

#

Get your extra nade

timid idol
#

That too

mighty belfry
#

But I feel toxic renewal is good if you also run splash damage.

timid idol
#

figured if hyper-critical is gonna fuck with blinders I might as well switch

mighty belfry
#

Since that increases consistency

mighty belfry
timid idol
#

Yep!

mighty belfry
#

I will say this.

flat mist
tranquil fjord
#

i also remember you took 5% crit refinement on shiv

#

i think, if you arent taking chem dep for crit chance

#

itd be better to take riposte instead of precog to get more crit chance

mighty belfry
#

That are better the denser the hordes are.

timid idol
#

Fair enough

#

With Extra pouches, I could also just take Virulent Strain and switch to chem dependancy

flat mist
timid idol
#

Which I might do just to try it for a while

flat mist
#

Bc two stacks is never gonna kill an elite

mighty belfry
timid idol
#

I guess I could take pocket toxin but I feel like if something survives the boom bringer the toxin won't help much

mighty belfry
#

I appreciate that they played it safe to never let it go past 2 stacks on itself honestly

flat mist
mighty belfry
#

Because it would be absurd if it was like perilous.

flat mist
#

Yeah that'd be absurd

#

Possibly worse than even 4 stack perilous

river skiff
timid idol
#

Alrighty, Version 3

#

With 40% less misclicking on the wrong perk like an idiot

flat mist
#

(Stimm)

timid idol
#

ah

#

Was trying to keep the cooldown low

flat mist
#

Its worth the increase

#

Drop another node on the bottom left if you want to save cd

#

They made the fourth node objectively worse than the prior ones for some reason

#

(Well, worse than spur I and spur II)

timid idol
#

Yeah dropping spur 4 leaves me at a 57s cooldown

#

Which feels workable

flat mist
#

2s CD increase to lose irrelevant stam and 4% attack speed and gain 4% strength and 25% finesse

#

Insanely good trade

timid idol
#

And this is why I consult those with a few more braincells than me Foxy_Hehe

red solar
#

Just had to fight the pack master in the closed gate transition thingy solo so the gate will open it was goofy

red solar
#

mmmm with the hive scum build I had on wasn't that interesting

#

as other classes it would be more interesting

#

had dodge distance talent and the shivs

#

didn't seem that threatening without any other enemies with it

#

hivescum is so miserable sometimes for me I cant really kill much with shivs they're like low stats for now cause I don't really have resources to max it out

#

but tbf I'm level 24 not 30 yet so I havn't looked into viable builds

#

I think I just run away from my team too much and I don't provide anything at all when I do it

#

took all attack speed for now not much damage

river skiff
#

Why to skip 25% finesse for 16% atk speed?

river skiff
#

Get your stuff leveled up

hybrid veldt
#

Bonesaw

#

Enjoyers

#

Where you at?

timid idol
hybrid veldt
#

@river skiff my stim is even more cooked in your vision

marble flower
#

I haven't played in awhile, I think since around when hive scum came out. But the builds I had that worked great back then aren't working well now. Any broken builds that work after this update?

hybrid veldt
#

BOOM

flat mist
#

Symmetrical stimm best stimm

hybrid veldt
#

39secs

timid idol
#

Perfectly balanced

hybrid veldt
#

Cant complain

timid idol
#

As all things should be

hybrid veldt
#

4 stacks of dependency

river skiff
hybrid veldt
#

I think going for 5 nodes in 1 tree towards the end scale up, i feel i get more for less with not as strong stats but a mixture of all of them

lofty sand
#

So I'm struggling a lot to get throwing knives back on the shivs
How the hell does backstab work?
Is it just any melee from behind?
Is there some method to more consistently get enemies to not turn towards you?

hybrid veldt
#

At 39second time, which was quicker then 45seconds and I had 2 more nodes of stats

river skiff
#

😭

hybrid veldt
#

Here's my main build for scum

#

Tho thinking of editing it slightly

near mauve
#

throw 2 at a crusher do 2 heavies and make sure he dies to the melee hit

#

and not to the tox

river skiff
lofty sand
river skiff
red solar
river skiff
lofty sand
river skiff
#

If you had 90% threat detection as vet you could actually stack these 10%

lofty sand
#

This is a question for my playing of every class
I tried asking in another channel but got ignored

river skiff
#

Plus most of the enemies tend to face you straight

lofty sand
main wagon
lofty sand
main wagon
#

It kinda just naturally happens as you circle the horde and M1 spam tho

#

Think of fighting hordes in Darktide like herding cattle into a small box

lofty sand
mighty belfry
#

alright

#

heavy sword

#

holy shit

main wagon
#

Real gaming hours

river skiff
main wagon
#

Hsword bangs

#

I’m so hype to try expeditions when I get home tonight

river skiff
#

If you really wanna try it

#

Take some weapon that has refresh dodge efficiency as a blessing and try it that way

river skiff
hybrid veldt
#

found this to be bad honestly

#

unrealiable

#

proc

river skiff
#

But I still think 50% DMG will be inconsistent

river skiff
# hybrid veldt unrealiable

You need coated weaponry for consistent procs of toxin but this is fine as it increases base dmg reliably when it procs

hybrid veldt
#

yeah but as i test it 4m is a small area

#

and 9/10 enemies die before the proc happens

#

since you need to hit them to proc it

mighty belfry
#

it's pretty consistent for me

hybrid veldt
#

as a finial hit, yet if they die without this then you dont proc it

river skiff
hybrid veldt
#

personally i found it not as good

mighty belfry
hybrid veldt
#

yeah?

#

it needs to be a melee final hit

#

if chem kills them before i do

#

then it doesnt proc

river skiff
hybrid veldt
#

anyway

#

i switched it up for this

river skiff
#

😂

hybrid veldt
#

alot

river skiff
#

I only ever find it relevant for bosses

#

I deal way too much DMG in melee for enemies to be dying to toxin

hybrid veldt
#

3 stacks on a crit

#

not to mention thats 1 hit

river skiff
#

But it doesn't matter since sample collector just needs em to be infected

hybrid veldt
#

crit chance is insanely high

river skiff
#

I only do 1 stack at a time

hybrid veldt
#

kinda sad tbh

#

even with 80 crit its only 4.8%

#

🙁

#

why fatshark

#

why not 5%

river skiff
#

Programs hate floating points

hybrid veldt
#

damn

#

i been thinking honestly

river skiff
hybrid veldt
#

yeah true

#

1 shot is unrealiable

river skiff
#

Especially with chem build

river skiff
#

Unfortunately

hybrid veldt
#

crowbar could be good?

river skiff
hybrid veldt
river skiff
#

Jittery only works above 75% stamina

hybrid veldt
#

brutes and crushers like to 1v1 face tank all the dmg

river skiff
#

You don't wanna be intentionally draining your stamina to proc it so it's too situational

hybrid veldt
#

this 1 nod is enough apparently

river skiff
river skiff
#

It's better to have those than 50% strength 1% of the time

hybrid veldt
#

well as it depletes

#

so 50% could range

#

as stam is managed

#

realistically if you were at say 80% stam all game that would be roughly 10-15% dmg buff

hybrid veldt
#

as strength

#

zealot would benifit from it

#

tbh

river skiff
hybrid veldt
#

this needs better explaining in my opinion

hybrid veldt
#

flat strength builds could stack insane amounts of flat strengh

river skiff
# hybrid veldt

I think it's self reinforcing until it reaches critical mass where it gets reset

hybrid veldt
#

im sure you could pull off some crazy raw dmg build

lofty sand
# hybrid veldt

So you get a quarter of your overkill as bonus damage for a single second?
That doesn't sound that great tbh but maybe I'm just not seeing something

hybrid veldt
#

ohh so 25% of current mob hp as dmg

#

for 1 sec

river skiff
river skiff
lofty sand
hybrid veldt
#

sounds kinda lack luster, sure brutes have 4k health so 25% would be 1000 dmg proc

#

but it would only proc for 1 second

flat mist
lofty sand
hybrid veldt
#

25% of the total health

river skiff
flat mist
hybrid veldt
#

25% of the health of enemy re-used as dmg for 1 second?

lofty sand
hybrid veldt
hybrid veldt
#

no?

#

someone explain it

#

to much wizardry for me

flat mist
#

Read the full talent

lofty sand
#

The difference between your attack's damage and the enemy health
So if your attack deals thirty damage and the enemy has 100 health then the difference is 70 and you're dealing a quarter of that

flat mist
#

Youve ignored like 3/4 of the text

digital lynx
#

its not that hard to get if you read it

mighty belfry
#

this

#

may actually be my new favorite weapon proper

river skiff
mighty belfry
#

heavy sword is so god damn fun on this class now

hybrid veldt
#

the damage difference between the health and the damage you deal?

digital lynx
#

divide the excess damge youve dealt to the enemies health after death by 25%

hybrid veldt
#

so it would be even less depending on the attack

flat mist
#

25% of that

digital lynx
#

youy get that much damge for 1s

hybrid veldt
#

if its a light it wouldnt scale insanely off 25%

rancid gulch
#

Is needle gun the best gun for scum? Anything else even worthwhile?

digital lynx
#

i still really like the smgs

#

if you go ranged

flat mist
lofty sand
#

It's not even the excess, is it? It's just the difference

river skiff
flat mist
#

Jesus christ

mighty belfry
hybrid veldt
#

nah cbf

mighty belfry
#

and even lights will ramp up a lot of overkill in a dense horde

#

legit disservice to not run hyperviolence on melee builds

flat mist
digital lynx
#

so the scaling with it comes with the fact that it ramps and its gives itself more damage the more you kill with it

flat mist
#

You can oneshot a boss with it

#

Not that that will ever happen in reality

mighty belfry
digital lynx
#

cause thats still nice for shivs to wipe hordes

flat mist
mighty belfry
digital lynx
#

ya

flat mist
#

But its still better to use both if you have the points

digital lynx
#

i didnt know if they changed it

lofty sand
#

Wait where does it say that it's the overkill?

mighty belfry
#

it never got changed, the antisynergy everyone was scared of was a nothingburger to begin with

flat mist
lofty sand
#

I know I said that earlier but that was when I was misreading it

mighty belfry
#

this is now

flat mist
#

The difference between your DAMAGE (eg 2k) and the enemies health (eg 500)

mighty belfry
#

like

#

the 1000th time this hv/hc topic has come up lol

flat mist
#

So (2000-500)/4

flat mist
digital lynx
#

i still really dont like melee hivescum

lofty sand
digital lynx
#

it just feels like worse zealot or psyker

flat mist
#

What do you think that means

river skiff
# mighty belfry it's completely infinite as long as you keep on killing

It's capped by enemy hp - if your later attacks in one cleave starts killing enemies without much overkill it gets scaled back a bit - previously these enemies at the end of the line would still be alive which would feed the next round of overkill for hyper violence but since they are dead it won't

mighty belfry
flat mist
#

A negative number?

#

You think its a debuff?

hybrid veldt
mighty belfry
#

it's just a matter of hitting something in that 1s to keep it going

lofty sand
# flat mist You think its a debuff?

No I just don't know why you're assuming oneshots
If you melee a crusher's last five hp or something, for example, then it's not going to give you the two points of excess from your dagger, it's going to give you a quarter of the difference between the couple thousand full hp and your double-digit dagger damage, no?

flat mist
#

You did

#

I didnt say max health

river skiff
lofty sand
flat mist
hybrid veldt
#

normally

flat mist
hybrid veldt
#

thats the damage increase

#

1500 on heavy

#

for 1 second

#

in damage

lofty sand
# flat mist Yes its the excess damage lol

Where does it say it's the excess?
It's the difference between the weapon damage and the enemy health, as in the damage of whatever attack it was even if it's just 20 or something, and the amount of max health the enemy had
Is that not what it says?

digital lynx
glad latch
#

This aura does nothing in expiditions since the devs forgot to add ammo pickups lol.

astral canyon
#

Why are you talking about max health

lofty sand
#

Okay it does just say the health of the killed enemy, sure

river skiff
lofty sand
flat mist
#

(Damage of hit-Enemies CURRENT health)/4

river skiff
astral canyon
#

Only thing that matters is their current hp on the moment they took the hit and the damage you dealt with that hit

lofty sand
#

Okay so is this just a difference of reading?
It does not say current health at all that I can see

lofty sand
#

Or has it been actually, like, tested and proven that it's the current health?

lofty sand
glad latch
hybrid veldt
#

about to go to the psyc an test it myself

flat mist
# lofty sand Wdym?

"How much health does the boss have?"

If its damaged are you going to tell your teammate what its max health is?

hybrid veldt
#

all this talk and no practical evidence

river skiff
lofty sand
hybrid veldt
hybrid veldt
#

so afterwards sure

astral canyon
glad latch
river skiff
#

Tbh I never used pickpocket

river skiff
mighty belfry
#

which isn't impossible

#

but because of the 1s time, in theory, you're never gonna get gains that crazy

#

at least not consistently enough that it's gonna bring you to like

#

100s of thousands of damage

#

so, technically infinite, but in practice, you're never really gonna take full advantage of that fact.

#

now if it was prerelease hyperviolence

#

lmao

river skiff
mighty belfry
#

It's more the time that caps it than anything

river skiff
digital lynx
#

6 crushers have enter the chat and are blocking swings into the horde

river skiff
digital lynx
#

You cant rocket launcher away all the problems in you life

river skiff
river skiff
main wagon
#

One single groaner

main wagon
#

BACK BLAST NOT CLE-

digital lynx
#

tbf that groaner is a menace

spice cloud
#

Forreal tho

spice cloud
#

Crushers are not that bad as scum

#

Its usually the bullwarks for me

river skiff
hybrid veldt
spice cloud
#

I had some scary conga lines in expeditions

river skiff
spice cloud
#

At the end there was so many crushers and bullwarjs

hybrid veldt
#

Risitas when they corner you

#

Its over

spice cloud
#

I had the power maul luckily

#

And grenade box