#hivescum-class
1 messages · Page 257 of 1
Im not saying chorus does nothing
Disco Aquila is a mod for Darktide that changes the Arbites' Nuncia Aquila to have disco lights and music
This is why
Or yk, kill something.
Im saying that when chorus is up im not really engaging with the combat mechanics that make me enjoy playing the game
I know what you mean
hurr durr me no attack me bad me no gene… gienie… do dmg type shit
Isnt Warframe just a game stapled to an egg timer?
It's alright
Can you fucking chill for a second man
With no plat yeah kekw
I stopped playing it years ago tho so I can't speak for the current state of it.
There is a reason i have 6k+ hours in it
Also Voruna

Never played it, never will, F2P junk 
None of that has stopped me
Im just saying why i dont find using chorus to be fun
I’m hot; can’t chill - i’m a fire elemental

One of the best
And now I completely understand this is an opinion base, and I'm not here to dissuade you or somehow convince you to start using chorus I mainly fight misinformation
Better than war thunder anyway
Not oppressive too; its simply an option
Hypothetically you can just trade for premium currency iirc
Cause some here with their 300 hours of auric gaming are convinced inferior tools are somehow better in every situation
And i love it
And I'm saying no names, but they know who they are
Entire market
No balls 
I know you were messing with us kekw
Also warframe has infinitely better monetization and still has better revenue than, certain games we all here know
I don't think DT monetization is that awful I'm ngl
You can sell a kidney for that prime access full pack, or farm the items and buy the cheaper cosmetic pack if you really want to
Whereas here, what 15-20€ for a cosmetic set for a single class
Of 6 soon 7
It is.
Why hasnt Scum gotten any new drip yet?
Games workshop
I assume GW internal politics tbh
Also scum / arbi still don't have the black havoc armor set 
Optimal cosmetics you don't need at all?
Trueee
But it's free and gameplay earned so of course they do it through gritted teeth
@wooden hawk Which does make sense, since both of them can't really be part of a regular Regiment, but at the same time..
We have ogryns with shiny leopard pattern pants, veterans that almost look like zealots and vise versa-
The biggest problem with dt monetization is the store cycling stock to induce fomo
Exactly
I'm gonna be honest I think like 95 percent of paid cosmetics look bad
Yeah some of them just don't fit the class at all
True, this is the real Ogryn drip we need..
Not to mention the weapon trinkets of suspect appearance
I hate weapon trinkets ngl
I would pay to remove the stupid attachment points off weapons
I like them but a lot of weapons have them somewhere you cant even see
Or sometimes they even end up clipping into the weapon
On the one hand the shop is so obnoxious
On the other hand, it's purely cosmetics and it means people with no spending discipline ||I would never haha|| are subsidizing my video games
Or maybe it's the prediction of the collapsing player numbers so better milk those who insist staying
The grandad of this game style l4d2 still has ~20k average players daily
I play on the regular too, doesn't mean I can't criticize its monetization and decisions that have led to player exodus
Just my two cents and an euro
Not sure its been the monetization
But yes a lot of design decisions have pushed people away
I rarely play all that much nowdays myself because FS are terrified of actually balancing the game
Remember what happened when Arrowhead tried
HD2 players overlapping with DT players are probably a large contributing factor. Particularly given that community is notorious for the "why nerf its PvE" mindset, not to mention childishly review bombing if they dont get their way
The only reason I'd quit DT atp is cause the engine is so metrically fucked and FS keeps pissing on it with Havoc modifiers
Oh not just monetization but so many poor decisions on the devs part not to mention the worst netcode I've seen in a videogame in my life
For sure, yeah. There have been many questionable decisions over time. Unfortunately. But the voices of the many outweigh the voices of the few, even if said voices come from idiots
If the whole lobby crashes and you're not rank 40? Enjoy losing a deployment
Worst netcode i've ever seen is Fromsoft's not gonna lie 
At least Fatshark managed the bare minimum of region locks 
I mean fromsoft's netcode may be high end slop but atleast it doesn't give up over a single lost packet and just disconnect you
Of course after letting you lag and take damage
Dark souls 2 lol
No, instead you have to endure the entire invasion being misery because the only hits you and your opponent can get are trades 
Ds3 and its sliding players too oof
They're all the same in that respect tbh 
Ds1 backstabs were a thing of beauty
Elden Ring is terrible, the Dark Souls trilogy was terrible and AC is terrible
Good games, appauling netcode
You can only exclude japan from matchmaking, looks like someone there can't read a map cause other countries far away exist too
Japan and, a few countries nearby iirc but the rest? Even AUS? Yeah
DT has the most issues of any FS game I've personally played tbh
Especially in regards to connectivity
Idk take full maintenance update with no content but fuck ton of fixes
I would too but everytime I see an Op Health the game somehow gets fucked up more
No, actually you can't, they can block everyone else from matchmaking, but it doesnt work outside that region
Japan-only feature
Yeah it's horrid
Console actually has different versions apparently so there is a measure of region locks involved there, but PC? Nope. You've got the Japanese version an then one for everyone else
Very poorly thought out
Duskbloods is gonna bomb as hard as Concord despite it being a Fromsoft title because good luck playing from unstable work or public transport wifi with netcode like that 
I'm not buying a switch for it tbh
Absolutely not, yeah
Maybe in like 7 years when they're $75
Even then, I would still buy a Steam Deck
I thought it was only on switch?
Remains to be seen if its gonna be a timed exclusive or not
I would bet probably it will be
I expect Bloodborne 2 in every way ngl
They'd be cutting so much of the potential market for it leaving it on that platform and given Fromsoft is now a common household name what with Elden Ring's success, it would be very short sighted
It is Nintendo tho
Thats true
Still, a fully focused PvP soulslike done by From is something much of the community has wanted for a long time, would be a massive fuck you to have to play it on a fuckin Nintendo device
Fromsoft turned down the BB pc remaster
And Sony closed their studio that did those ports
So were SOL
Fromsoft probs saw the demon souls remake and went no
For sure weapons are the main factor. Our slowest weapon would be the rifles maybe? Maybe one of the chain weapons?
Wait do we have heavy sword
Lowkey only use combat blade and sometimes the saw lol
did deperado scum change in any way these last two months
unfortunately, knowing how to play desp scum doesn't really say anything about knowing how to play the game
Quite a lot of those Desperado Hive Scums run off into the distance and die alone
No you don't understand I NEED to shoot more highlighted enemies and I need to get close for them to get highlighted
im still a ogryn main dw
What can i say? Im a giver and there are takers over there
Any of you well versed in code/lag causes, etc. I have a personal theory. Every time i have severe rubberbanding, i also have an incomming Windows Update. Is this merely correlation or also causation?
Or has it to do with playing with people from another region because of low playercount?
DT is not peer to peer so other players should not really impact your performance, besides the occasional spike when someone joins/DC mid mission
meanwhile vt2 is p2p and perfectly playable even at 150 ping
80 ping is enough to fuck you up in dt
Maybe your copies of DT are just silly
yeah you should buy gtfo now and play with me
Too busy with slay the spire now
I wish that game waa no such heavily reliant on RNG when you play the ascended mode - it feels unplayable soo many times…
I hope in STS 2 they fix it
really, really good players can get surprisingly consistent
sts2 is currently a bit easier than sts1 imo
both are absolutely excellent games imo
I'm on a hiatus after yesterday cuz the connectivity has outright become unplayable for me
Idk what they did to this game but something is really wrong
I got pounced by a dog from several feet away and got hit in my dodges several times
Yeah though there’s a lot of ways to mitigate bad luck
With deck control
I’m not exactly great at STS either
But the games RNG is actually pretty controllable
Of all things; Darkest Dungeon makes me more chill than STS
lol I couldn’t stand the first one and the second didn’t really draw me in
Do you also think balatro is heavily reliant on RNG? Because neither are 
Never played it
Not much into poker + i already have enough games to fill that gap
Well if you build a nice deck & you don’t get to draw what you need it is RNG - go play ascended 20
Also you need to get lucky to get these cards in your deck to begin with; thats RNG no?
1st one is peak; kino
2nd… well… its alright but… short-lived tbh; there is a reason i stuck again with 1st over 2nd
Every run is winnable, I just used balatro as an example because Ive played it a lot more than sts. I don't know what the longest win streak in sts A20 is, but if it's like more than like 20 then not winning is a skill issue
If only you could saw what i saw in many A20s then; ain’t no way you chain streak A20s; you baiting hard bruv
Like balatroU won around 70 gold stake runs in a row, I think it's safe to say the game is not reliant on RNG to win
Ye but i never talked about balatro cause i never played it - it has RNG elements and thats it cause duh
I think the best win streak for a20s is like 25, cycling through all characters. Idk just trying to give some perspective that maybe it's a knowledge gap and not the games fault
Oh believe me i know whats good in sts - its definitelly more reliant on RNG than Darkest Dungeon and no mistake
For example ofc
L8 but
Better mobility on mk3 knife and the single target dps on punch stab combo combined with hyperviolence ramps up really fast
Is that special light combo? That's wild, never heard of that combo
I just used heavies with it on my Zealot lol
And light spam on the trash
Well, Flamer more but yeah
Special light is lowkey really high single target dps
It's just more inflated by this classes high finesse output on top of hyperviolence making it really easy to transfer overkill to the next target
It's also really good boss dps.
Thing is
It simply just isn't good at dense horde clear
That's why I run pocket Chem nades with it
mk6 tbh
h1-h2 bc for horde pa spam for single target
it is less safe than mk1 shiv st since you have to spend stamina
my ass can't be bothered to check if mk6 h1 and h2 cleave and compare it to mk3 shiv
someone else do it
Anyone got gameslantern build for Bistol? This is the right dump i guess
This event would be fun time to try it as increases AOE also
Or is it mobi?
I run the explody mark with lethal and execution
mk6 ig
Both work. I like puncture if you are running blackouts.
puncture only work on direct hit
Word?
I run it with that stagger talent they recently buffed as well
Kuli don't mention that learned something today ty!
you're not usually getting that great of an uptime with bistol in my experience
If only BPistol got speedload blessing :/
if only bistol can hit meaningful breakpoint
Would be nice.
Wasnt too impressed on Arbi trying it out for couple missions, maybe more fun on despy
boltgun is just better 90% of the time
Its just not especially flashy. Most classes its just a stat stick.
Anything to change in talents compared to Vraks Iag desp?
the stagger talent in bottom middle
Single target being pa spam is kinda why I don't like it particularly on this class
You want your stamina to be as topped up as possible cuz of HCB
stamina stim frfr
but yeah if you block like a single attack while pa spam you're dead because no stamina
Well, it was a failure, i got bugged in corner i couldnt move out from anymore
Revived team at boss and they dropped down in like 10s over again
It’s not rly worth it
I switched Sweet Spot for it. 25% weakspot dmg vs 10%-15% dmg on staggered
3rd event game finally win, had to clutch like it was something way harder
Took me half a match to realise aiming down sights increases RoF
Probably looks like pretty bad gameplay to more experienced, but felt good to survive all that either way
i wish the cosmetics were more unique to their respective gangs
aside from paint, i wish they all had some sort of gang respective little trinkets or different rigs
iron riders would probably be more heavily armored, the show armors would have little chemical stims or ordo docket necklasses hanging off them, the tread lightlies would probably have a bunch of mechanical tools and bandit belts strapped to them
that would be pretty cool
its ok u will get those in the slop shop a year from now
It's legit only worth it for crowbar tbh
Or maybe pocket toxin blackouts but
Really, really niche
Yeah its too conditional and small bonus on a class that doesnt meet the condition often
was rampage having its downside removed as OP as I thought it would be
I haven't played since late jan
or, well, maybe not OP but just more like "this ability is even crazier now"
it good, dwarf dk
it's just rly good now
better than zealot in almost all things except boss skip
what’s the deal with chain axe on scum in regards to this event
does it shred through crushers
Yes
honestly shivs are just stupid
I just started using both Hyper talents...1-shotting crushers is fun. =)
It's a special build for the event though, with the coherency radius talent for blitz regen.
Do any classes regen allies grenades
No, veteran used to before the talent tree...
Is there a bug or mechanic that brings back boombringer charges
The current event gives everyone grenades when certain conditions are met...
IDK what those are exactly...but kill a lot of ogryns or elites =)
I was totally confused why i kept getting boombringer charges back
Makes Boom Bringer so much fun...
as long as you aren't taking away from other peoples fun =)
That explains it, every ogryn patrol was prolly granting me grenades
So I'm playing HS for the first time, and getting close to leveling to 30. I main Ogryn, so I like the crowbar more than the shivs, and I only use ranged for utility killing specialists. It's unclear to me of how much I should try to synergize my build around toxins and crits since the Adrenaline Frenzy and Rampage don't really play synergize with it very much.
Is there a meta crowbar build out there? Gameslantern didn't turn up results I like much.
Mind the poxbursters
I feel the crowbar will prolly be better served with other crit bases talents then building to stack toxin with it even if its an east 2 talent add for most build
But idk im incompetent
Crowbar likes Adrenaline IMHO =)
Atk speed + more Dmg
and +5% toughness per second
with 20 second adrenaline talent
Yeah that makes sense, especially when all it takes is like killing 4 or 5 enemies if you take that talent
Procs basically instantly lol
I liked crowbar when I used it...so much control. But shivs just plain kill instead. =)
Gotta be good at dodging/blocking with shivs tho.
Crowbar does good CC.
Yeah im a sucker for special snowflake weapons and so i mostly use the saw
Tho i also like being fast so i like combat blade alot
Saw feels like a trap...but i guess it does have a certain skill floor. =D
It needs a buff imho
If bone saw had better move set I'd jump at it
I play a toxin build, it does not need a buff
But I disagree?
It can reach 100 percent crit rate and then every hit procs 3 stacks of toxin with the right talents, then it becomes anti everything
Oh yeah, bone saw just needs more sweeping attacks for me. It's very good, better than the crowbar
Just dont become hostile
But if I just kill everything first with my Shivs?
Eh alot of weapons in this game need a buff and even more a nerf
Mind you I'm not talking about Havoc 40. =P
Shivs are very very good, possibly our best weapon ever, Saw is just also very good
But its awkward to use so i understand
Like
I think I'm just in love with Rampage Adrenaline Rocket Shivs with the current event...
Its moveset is smth you have to get used too and its cleave is very bad and the rip animation can throw people off
Yeah shivs are definitely S tier i totally understand why you love them
Give me 20 poxburster trains!
BTW you can knockback poxbursters with AoE bolt pistol.
Every weapon should have every blessing actually
don't get in to the habit of shooting bursters
You miss understood me pall
just because they can be staggered
Like surgical should be the same across all weapons that have it
I disagree...some would be really OP with certain blessings, like the one that lets you sprint straight at gunners...I forget what it's called.
Yeah shooting bursters should only occur when you know exactly where everyone is lest you burst one someone was gonna push
It is not like that now
You say don't pay mind to the crit and toxins synergies then? Okay, thanks
Ain't nobody taking that
stripped down
On needle pistol they are. =P
you take it on needler
Needler likes it imo but yeah on other weapons more dps is harder to resist
That is also true
Because it's the one of the few blessings that does anything at all on needler
Also with a premade dedicated front-liner it could be useful...
To secure all those chokepoints
It really wouldn't
Depending on the skill of the player taking that position ofc
If it had every blessing, what would you take? Assuming its dot would work with kill talents and such
Good question
infernus
I always forget we have heavy sword lol, ive never used it apparently
Idk what that one is
fire on crit
Is it on flamers or smth
no las weapons
Oh yeah the dot can crit cant it
Nah
blazing spirit is the soulblaze version on force swords
The initial hit can
Oh so you just want more dot
Yeah
Is bleed still trash compared to other dots?
The bolters 4 stacks on bleed could work if not
it has the worst adm I think
It has turboass caparace adm
toxin has the best adm
Tbf needler isnt in need of help into carapace but i understand
Tbf needler isnt in need of help vs any target but it would be hilarious to one shot crushers instead of 3 shot
And unyielding irrc
(2 shot with the right talents i believe
i knew carapace wasn't over 100%
Both infested and void shield are a bit deceiving tho, but yeah
I do enjoy when the captains shield bursts and the dot basically instantly gets them to the health where it turns back on
soulblaze, bleed, burn
I see so if you are insane bleeding hurts more then if you have no armour?
I know lol
Ever seen someone pass out because they saw blood? =P
I was making a joke
So does Hive City Brawler mean when stamina is full that you have 20% damage reduction, and 20% damage boost when out of stamina?
(Disclaimer) Me too. =)
It's 10% of both at 50% stamina
Very good talent.
some would say the best talent
Literally every build wants this
Naw, the best one isn't on a skill tree... ;)
I thought so based on its inclusion on builds I've seen, but wanted to confirm what I was getting out of it at any time
Okay, thanks, I think I understood it correctly the first time, and you guys confirmed that
easy to check uptime on it if you have swift endurance as well
Is that a mod?
<3 3x +3 stam curios
Yeah
k thx
to see what talents and blessings do for you
like when I run chem dep in havoc I have like 90% 3 stack uptime
I think a useful feature for that mod would be a counter of how many enemies are around you in certain radii...maybe some people don't think a certain talent is very useful until they realize how often it's up when the "sh*t hits the fan..."
I do think uptime isn't the most indicative
no it's a bit decieving on dodge talents
which never have that high of an uptime
but are very good
Yeah
C'est la vie
it doesn't have a competitive angle like scoreboard as well
if you're prone to get stuck on such
Exacly; not everything has to be active all the time to still do its job (mostly as a ‚vaccine’ type shit)
Coulda fooled me way people were talkin a month or so back 
I mean you know what i mean right by my statement i hope
I know what you mean Willy, just sayin there was a period of time were some folks were trying to pick only the stuff with high uptime, regardless of the utility
Yeah that; thats what i had in mind exacly 💯
Thx
this sounds like precog propaganda
Precog mention
precuck
i need to get over my carprace skill issue
when i play ogryn the big fellas are no problem cause i main the pickax, but i dont yet have the feel for scums shivs for dealing with em
uncunny
make you reach almost 100% adm against cara
just do heavies
apply to both mark
It looks so cool I can't wait for the trailer
Uncanny on shivs is only 40% rending xd
shiv have like 58 adm against cara by default
Not from the attack breakdowns that I'm seeing
on heavies
Oh on heavies yeah I guess
washed
someone give me tips on how to do the penance where you regen toughness on stim use before i fucking crash out
get shot into low toughneess, then use stim
Join a tox gas mission>use stim in the gas>win
at least that stimm is usable now. i did it when it gave coherency regen lol
Oof
Love how people still think scum is getting cosmetics.
Shit, the cops are here, look busy lads
Oink oink oink
Is the bone saw any good with rampage?
There are much better options. That being said a Grey item would work with rampage.
When you're not doing anything, always carry a stepladder
Is reding stimm overkill for Rashad? Mostly for crushers
rashad heavy atk
.9 ADM vs carapace
u don't have to have rending
Ok, forgot this stupid event has the ogryns drop nades on you
No point going melee
And idiot teammates shooting bursters on your face constantly
Think ill just go desperado and hold full auto nonstop besides RPG for ogryns
Ten times more dangerous than a gun
i do that, is super fun tbh
blessings for autopistols desperado build?
Blaze away+pinning fire/speedload
ty
ic ic
would I be cucking myself if I just went rockets in my melee build
and that's it
the only change I mean
ill try a melee run on this mission
bet
rockets are just mandatory for maximum funnies
yeah fair
you get grenade regen from something right
so you can just spam the rocket
oo ok
Rockets make the event so boring
should i re roll my 60 collat 80 mobility autopistols to 80 collat and 60 mobility or does it not matter that much?
(pls say it doesnt matter)
I love picking an area i dont want tk see existing anymore
its so goofy
Event is literally made to sell Hive Scum tbh
I wonder if anyone has tried pocket nades in the event yet
the blackouts?
No, Chem nades
oh 
Which is better Vraks Mk V with 80% in all stats but 60% in Stability or Vraks Mk V with 78%-80 in most stats, 80% stability and amo in the 60%s?
i'd take the stability dump
Thank you.
On hivescum ammo doesnt matter
So you can dump it in theory if u have pickpocket and wanna go desperado.
Thank you.
And i personally wouldnt dump stability
As long as u just focus on killing specialists and elites you should never run out ever.
Dumping it makes for better burst dmg since perks kick in a little sooner
I don't get it
ammo dump for inf autogun V
So when it comes to the Chemical Dependency (CD) keystone, it seems it rewards you for having a short cooldown and stimming often. So why when I check the most upvoted builds with CD does it show a long cooldown below:
Don’t bother with gameslantern builds lol
the gameslantern builds are mostly just bad in general, having long stim cooldowns isn't necessarily a detriment to CD
because you have sample collector
So the havoc 40 gameplay for a crowbar build around the time of HS release shown radically different: https://youtu.be/fIblA-Hye_g?t=31
and it's not that hard to keep CD at max stacks with the 90s window
Others differ so much that I think it's wrong
early builds like that were more to show off stuff, crowbar is not something you wanna bring in to h40 really
YEah
I'm not shooting that high with the crowbar
I tried to see how others played it because I was dealing with dysfunction in my gameplay, and found that
min cooldown stimms are mostly a havoc thing, when you want to spam crate a lot to give corruption cleanse and immunity to your team
just maxing one tree is also a good middleground
but I wouldn't worry about stimm cooldown too much for CD since you're gonna be running sample collector
Well, to have max stacks on it I have to pop it every 30 seconds
no each stack is 90s
Yeah, so I pop it and set a 90 second timer, pop it another 90 second timer, pop it and another 90 second timer. Unless I get well ahead of the 30 second stimm usage they will likely fall off every 30 seconds
If I use every 45 seconds, then I would expect only 2 stacks at any given time
Oh, that's what was meant
only one stack gets removed and you get another 90s timer
yes that's basically what decay one at time mean
I'm sorry for the confusion. Thank you
keeping CD up is no problem, regardless of what ability you're running
Yeah, 3 stacks is very easy to keep up.
Or even to let it fall to 2 isn't a big deal. It's good to have high usage though
It's worth the same amount proportionately as the other keystone nodes
It's just that it limits you to using a half-stimm and getting to 4 stacks is tricky, but they only decay one at a time anyway so once you hit 4 you're fine after
10% CDR, 5% crit and 5% TDR is a lot when you add it all together. In a crit build I'd happily add a node that just says +5% crit without any of the other stuff
The closer you get to eliminating normal hits, the better
scum is hard pressed for talents as is imo, so I'd rather take something more substantial without a clear downside
Does Blessed Stimm heal corruption to the next wound, like I think it does or does it keep going?
Dumb question, but I want confirmation
i think only current wound
Thanks, I figured as much, but it would be wild if it didn't stop there
yeah, I wouldn't bother with that
It isn't crazy to get puked on by a BoM, step in its puke on the ground or jumped on by a dog or someone picks up a grimoire. It has its use. Currently, I'm trying using a crowbar build without crit and toxin, and there is room in it for the node.
just don't get corrupted or run stim crate
it heals corruption and gives you immunity to it
No; nothing does exept med stations, med stimms… and dying ofc
Aka dogshit don’t take it
Apart from grims; rest is avoidable
Get better & you’ll see such dogshit talents are there to show you can pick smth but should not - just like some products at grocieries
Cam buy but ultimately not needed
grims are actually avoidable by not playing at difficulties or gamemodes where you'll see ppl picking them
Quickplay

lol, it's true that I haven't seen someone pick it up in high in damnation or auric lately
I haven't made a run at havoc since bouncing off 21+ to know much about that
Toxic gas modifier causes corruption, yeah?
That's a time it could be swapped in though, if so
Don’t fight in the gas lmao
Learn pox gas layout on maps & adjust your strategy
There are always safe spots
Fixed locations
Of course, just avoid it. Hard to not take damage sometimes because the modifiers are there to grief you
Oh, there are some fixed locations
Thanks for the advice. I made an adjustment
Ofc; always been - some are better thought out than others but the main problem is the fact it interracts with spawn points for enemies so missions become more slow
Unless you rush & aggro multiple
& lose cause you play like you’re in auric

Sounds like a learning process. Thanks for the advice. I'm off for the night
man
i feel like
hivescum is a vet and zealot combined
and is better than both of them
at least i like scum more for ranged and melee with each build
also whats better for a gun build? chemical dependency or vulture's mark?
Vulture
alright
Chem dep's main benefit is the crit chance which vulture also does as well as other stuff
That being more damage and move speed
Cooldown stimm is the only other source of cooldown for scum
But its not really needed tbh
then this is a must have skill no?
Pickpocket is already giving you infinite effective ammo
If you can afford the points ye
alright
But again its not really needed
Its prob better to have strength stimm for desperado
fair
Desperado is not particularly fundamental
I suggest strength and speed stimm
gotcha
Late december when i returned to game after 2 years, first game, i pick grimoire accidentally as thought it was tome, then asked next 10min how to get rid of it and couldnt
Then finally in elevator when we had time, went through every button and finally managed to make it disappear
I think i could count on one hand the amount of times i saw a scripture/grimoire retrieval secondary completed
Scriptures used to get done back in 2023-2024
it was an event once
That was prob when i had stopped playing the game for a good while
the health corruption is too harsh for such little benefit if you succeed
Build without SC is a pepega build indeed
Eh not necessarily
It takes 3 points to path towards it
Its purely for penances
10% toxin str (can be a tax node)
+1 blitz (bruh thats very good; even with blinders)
And the SC itself
If you want your build to do more you take SC everytime
Unless
Eh i disagree about blinders
For blinders the +1 blitz is def a tax
Best pathing still if you want toxin for them so yeah
Not a tax
Which is an extra point on top
Agree to disagree ig
Sample collector is very good but i dont mind not taking it to save a bunch of points
Yeah unless you're going toxin build I wouldn't recommend spending that many points
I don’t run tox & i always take SC
Haven't played the game in forever
Still telling people they are trash 
https://darktide.gameslantern.com/builds/a10c32ba-84f7-4d82-89de-7b0fc52648b9/avoid-blight
I've been running this since blight went out
Quite bizzare
I love it, I just mag dump the IAG most of the time
Until carapace/bosses come
Then I rampage
Then you should take forges
I swear the shout stagger does nothing?
The enemy slowdown isn't that useful to me tbh, my mobility is good enough to avoid anything and it only lasts 5s
I don't like forges personally
Don't feel like I need it for anything
Nice QoL I suppose
Nice to have not need to have
I like what it does there's just so many good nodes below it
Scum has too many must-takes
Its about the initial stagger; it can save you & others
If you use your ability for crushers & bosses having such stagger is precious
yes, buff desperado scum 🙂↕️
Ham doesn't run it either
He's why I stopped actually
I used to run it
Don't feel like I prefer it to say, stimm cooldown
what would a ham know about talent trees
Like em
Don't like Forge
So yeah you could
I won't tho
I don't run needler either so I find coated nice
imagine not liking an ult subnode that's like 50% of VOC's power 😭
it's funny knocking things over
i don't run VOC ever, but i do like that
so bellow is just knocking more things over
on an ult that's actually cool
i still wish VoC got a rework to make it more focused on the team buffs besides gold toughness
like give it a bunch of other subnodes with different effects but the more you take the longer the cooldown gets
Yah looking at the sub nodes of newer classes vs vet makes me sad
not really tbh
Even just like move speed or something like that would be cool and thematic
both arb and scum have to cough up like 2-3 extra points for subnodes because of how good they are
Im saying when you look at things like rampage there are builds and situations where you do and don't take subnodes. This isnt really the case for vet abilities its pretty consistent across builds.
I just want more viable options/flexibility and playstyles to lean into.
yeah but thats also in part because of how current vet tree gives you very few flex talent points
like the standard build template on path's guide leaves you with what, 4 points?
Example;
Rampage ALWAYS takes 4 talents no matter the build… sometimes they take the rending one so 5
Anything below 4 is foolishness

vet tree second rework when
vet gets not one but TWO move speed nodes (and they both suck)
Yah its part of a bigger problem
But they said the last reworks weren't the end of the changes
Uh huh
8 unspent points, one of which is for blitz, another two for ability (both stance and shout want one subnode), and one last point for keystone with either focus target or WS so its actually 4 flex points
And honestly I personally have even more must take nodes than that
and if you take kraks into high havoc thats another point gone to get tinkerer
I don't like the way vet feels without the attack speed and stam regen delay node
Eh; stam regen node is not needed - its more of a tax to get to shock trooper now
Which is sad
tbf 0.5s regen on vet feels really good
i wouldn't say it's a tax node
though i generally won't go out of my way to pick it up either
doesn't vet have shit stam regen delay
Lmao I just found out you can shoot a rocket though a flamers backpack and it won't go off
0.75s; same as zealot
i thought it was 1
Was
I know its not needed purely preference.
But I love the knife and the 0.25 makes a big difference when youre PA spammin
They should change the layout so youre not forced to take one specific talent to path down
As well as making the keystones not as deep down
make the talent you are forced to pick actually be something you'd want
if you go down that way, it's most likely for shocktrooper and the capstone
I also feel like nodes that only effect a small percentage of weapons should not lead to keystone. Kind of like how ogryns blast radius and burn is to the side and npt required to progress.
actually they should be evil and make it forced deadshot
my random scum cooked and blew up the lab again, but at least he had fun
It's over
yooo 84gbs just suddendly opened up on my computer
if you cant hold m1 with uzi's the entire match why even live
welp
Called it
i need to prep for new update. i need my crowbar melee-primary gaming
is chemical dependency Bad
no
i was mostly wondering about using it for big uptime on rampage
ye go for it
but i plan to use crowbar and dual stubs, so it might be hard to justify..
dual stubs actually really like chem dep
oh baller
Does anyone know what splash dmg new node do?
not yet
what blessings do dual stubs take? i just have born in blood and hit & run for now
i run desperado run n gun
I think about the only melee we have that doesn't care about crits is combat axe
that makes sense...
Maybe chain axe too?
also here's what i have as a sample tree
caxe doesn't need crit but it does have good crit breakpoint
Most people don't take the 4 stacks chem dep talent
btw the 20% damage reduction got removed
hive street something
hive city brawler
that
pickpocket nerfed, it's so over bros
Did this patch just hit?
HCB nerf sucks ngl
the tree got condensed apparently
where the new tree change
you will save 1-2 talent points everywhere
I'd rather they take the useless melee damage lol
I don't want to open the game
which one
youtubers
oh shit
ough yeah thats an easy point reallocate
I don't want to watch youtube
Probably needed to happen, at least some of it
I can't show the patch notes, but I can tell you what's in them. Here's the major changes in balance for existing classes and weapons coming alongside the new patch on March 17th.
TWITCH: https://www.twitch.tv/reginald_sc9tk
Games Channel: https://www.youtube.com/@ReginaldGames-sc9tk
Top 0.5% Mr. Fantastic
Top 0.1% Martyrdom Zealot
Havoc 40 ...
i love when they kill the playstyle i like to play honestly
maybe i should go back to smite
it's not like psyker even get nerfed anyway
i just love melee rampaging
he didnt mentione hive city brawler tho?
whats the timestamp
do anyone have the full tree
oh no i have to pull out my shivs and 1 shot a gunner/shotgunner/elite in melee
the absolute horror
nvm then, it's a buff
lmao
mostly affect desperadoid
literally killed ranged builds
how 
its so over
just kill aen elite in melee when u run out
you have to engage with the melee system
btw with gang tough removed you get more toughness instead as baseline
😔
Hive scum is now bounty hunter
If you want infinite ammo make a desperado build with cdr stims
yeah right
Off HCB
Was 20 percent DR at full stamina and 20 percent melee at 0
hive city brawler didnt get changed
cheapshot?
yeah my bad i meant gang tough
Alright, ty
but got more base toughness instead
Is there a list of upcoming changes for hive scum?
Yeah where can I just see this myself
we dont have the actual patch notes
Fuck
just people saying what the changes are
Yeah saw that Pickpocket change a moment ago

imagine having to melee in a tide game or smt
I didn't run pp anyway tbh
imagine not wanting to melee in a game with as tight and enjoyable of a melee system as this
Also needle pistol isnt as opressive now
tbh i think that hive scum is gonna be the only class i play that i will actually do a ranged build on
how long till we see the new trees?
pickpocket change specifically gonna affect weapon that isn't needler the most lol
it still gonna be busted as hell imo
it does give you a bare minimum to play with, just gotta be Careful
true, the needle gun won't be as oppressive now that MELEE builds can't abuse it as much since they are just MELEE builds
bare minimum meanwhile needler 1-2 shot specialist/elites
the nerf is pretty much nothing on non desperado build
Pickpocket nerf would make Vulture's Mark builds even less viable then, no?
I just like hitting things with melee build
but that means no more dakka 
Does the needle pistol have a strict range I'm not aware of? Or is there some kind of a trick to aiming with it? (Inb4 "get good" or "don't miss")
yeah alright
damn
that looks hella op for havoc ngl (nvm it cant go over 2 stacks)
completely made sneedler special mode outdated btw
You can hella solo carry as hs in 40s, but with that - OH BOI
not like it needed any help for that
this is much more insane than perilous combustion
2 stack is enough to kill chaff iirc?
yeah
i mean
you kill two chaffs
that's 4
at least those toxin talents now have a reason to exist
does this work like pc or wildfire
if it pc then yeah fucking busted
it gonna be insane in havoc
good thing pickpocket needed that nerf
finally the honest melee hivescum can now play the game with balanced talents like these
exe stance upscale
gun scum didnt deserve this.
I mean melee was always the strongest build, but now its gonna be juicy strong
nah it absolutely did
tho the nerf also affects melee builds
pickpocket specifically make every build a gun scum build lol
it really doesn't
It doesn't
well it technically does
bro if you use 20% of your ammo without a melee specialist kill
Im a bit out of the loop. Is it the traditional dual auto/autogun guns scum thats oppressive or is it infinite needle pistol?
yeah it is a nerf but like you not gonna feel it on melee
but yes in practice it's a smaller impact
you aren't exactly a melee build now are you
infinite needler
nearly anything gunscum
this doesn't solve this issue btw
except maybe dual stubs
basically any gun with half decent synergies with desperado becomes insane
with desp
Yeah I feel like this doesnt fix inifnite needle but I keep getting mixed reponses on how strong gun scum is
my very first auric match using SAP desperado netted 1.3m damage
SAP isn't even a meta pick
gun scum shouldn't exist in the game as it currently stands
I dont think I mind going into melee to refill pickpocket. I was doing that in some games already cus I hose down crushers
Explains why you think gun scum didn't deserve this
Ok just saw the pickpocket nerf and I'm absolutely fine with that lmao
It's just VT2 BH now
yeah scum get to be even more op at the cost of minor pickpocket nerf
Man could have been way worse than that
I was joking about it not deserving it. But its whatever
griffon foot build 🤤
bh have on demand crit
splash dmg is capped a 2 stacks btw
More thematic anyways
- scourger
Now needle gun is a Flamer instead of an inferno
you can quite literally sustain infinite ammo
yeah you can
Just ban needle from pickpocket and be done with it
Ok
weapon blessing
Salvaged Munitions
I feel like pickpocket should be lower down in the tree. Like where the dodge talent is
You mean something totally agnostic of class
i mean something that everyone fucking takes on the ranged weapon yes
.
wdym
i now have 275Gbs space on my ssd
i was out here planning to pick up crimson desert and now i can skip that for more darktide
i still refuse to believe crimson desert is a game
oh yeah definitely enjoy marathon first before it dies in two months
i have no time for what will (if real) liekly be a several hundred hour game
it take a while for me to realize that crimson desert is a sp game lmao
shit look like an mmo
it's basically a mmo made single player, yes
for what it is, i'm enjoying it
more marathon lore though
yeah in the same way duke nukem forever was more duke nukem
bungie can eat shit, but the game is fun
what do yall do for stimm lab stimms
hahaha
stim equivalent of a cigarette
yeah im just going down the chem dependency path and im wondering if i send cooldown or something else
That's basically the same as "don't miss". I even have the extended weapon customization mod and I put a sight on it and the dot is right on an enemy and I pull the trigger and the dart doesn't hit
I'm not saying I never miss but there are quite a few times where I swear I would hit with any other gun but not with the needle pistol
but will be get new store cosmetics for arby and scum (it will be SOOO funny if scum get's some before arby)
well i'm not saying you have to hit literally every shot in the head. there is a bonus for hitting the head but it's not a big deal
ahaha good one
if you're more comfortable going for body shots that's totally fine too
won't materially impact damage
i really want it to happen
fatshark cannot actually put a lot of arbites cosmetics because it's gw dependant
while hs can literally be anything
skull mask, orc head on a waist - you name it, they make it
Is there a list anywhere of the class changes?
oh i know, i jsut want arby players to suffer
WE ARE SUFFERING
You get a trench coat and you're going to like it
even splinter cell mask is ass
Can't believe scum has received two tree reworks this soon smh
the tree did feel rather tight with what you had to allocate on
tbh the 1st one was mostly shifting skills around to make early game scum easier
and to remove two shit tax nodes
Delete the tox damage node pls
they might actually be cracked now
like, i'm no doctor, but this might make them a bit better
Holy shit
Where is that node?
perilous combustion at home
except it kill 10 chaff
Is it going to replace coated weapons or something
it doesn't replace costed weaponry because this is a on kill talent
i don't know unfortunately
while coated is on crit
he says if it's replacing coated weaponry on the tree
oh
Yeah I was thinking. All the subtrees have a "weird melee interaction" skill. It felt odd to have two on the toxin side
Muh poor pickpocket


