#hivescum-class

1 messages · Page 243 of 1

lilac ermine
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Psword has mobility of brick 🤣

manic wolf
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Even a brick has more mobility, given how its usually being propelled at mach-fuck by a cantankerous Ogryn KEKW_ogryn

lilac ermine
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Its good for holding ground and bad for kiting playstyle

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Most ppls on this game like kiting playstyle

manic wolf
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I find it makes you much more reliant on your teammates to back you up. Whilst its very strong, it has very low clutch potential

lilac ermine
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Yes not very good at clutch but also probably better than dueling sword and shovel at preventing having to clutch

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Cus team dies less when you have frontline/horde clearer in backup to flame psyker or trauma psyker

dire badge
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if u want to clutch play adreneline rampage shivs hie scum

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source? it came to me in a dream

lilac ermine
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Gun hive scum is sometimes better at clutch

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With enough space

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Cus the immunity to bullets that no other clutcher has

dire badge
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you wont get that space because if ur clutching everyone else is dead and ni havoc they'll chew ya up

lilac ermine
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I did get 6 revive off when I had alot of space while there is 4 bosses in carnival

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2 twins and chaos spawn and plague ogryn

dire badge
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fukin props to ya idk how to manage that without rampage scream to knock em back

manic wolf
lilac ermine
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The speed from the power you run across really fast after bringing them away then break the melee twins shield so he doesnt teleport on you

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When chaos spawn reaches you can block a few hits while revving

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If scum/zealot/vet can deal with like bosses/armor/horde good then you have good frontliner

novel oracle
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Mk1 shovel my beloved

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I wish the lights and push attacks had better cara adms so we can properly obliterate uncanny globally
Then we can run take a swing or skullcrusher on shovel with deci

jaunty coral
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take away uncanny, up its innate adm

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remove uncanny from the game

lilac ermine
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I havent seen good shovel vets yet so maybe need a buff

jaunty coral
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and up the ADM of all weapons to compensate a little

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idk if this is a good idea

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but it sounds good in my head

novel oracle
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Ive gotten 3.4m damage in a havoc game as a shovel vet

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Rotten armor

manic wolf
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Yeah, Shovel can be cracked in good hands

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As I said, best moveset in the game

jaunty coral
lilac ermine
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But doesnt it mean that the game took 3x as long as regular game

novel oracle
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Lemme check

jaunty coral
novel oracle
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50 minutes

jaunty coral
novel oracle
compact oyster
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:(

novel oracle
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Excise vault also is a long and brutal map

manic wolf
compact oyster
manic wolf
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Special also staggers elites out of thier attacks so you can juggle a good number of crushers and ragers with it

novel oracle
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Nah refinery is just unfun

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Excise is longer and harder but more fun

manic wolf
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Some do like it when its longer and harder 😏

jaunty coral
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ive had a couple gunner seeds with the build, and it was A LOT less fun lol

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i also struggle with ammo consumption a little, but im also often playing with randos i can't trust to feed the vet ammo

lilac ermine
jaunty coral
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but its one of my favorite builds rn

lilac ermine
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Who did almost as much dmg as you while electricing the whole time

novel oracle
jaunty coral
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i also think i dropped twinned blasts, and picked up 20% ogryn dmg, which i think is a reasonable 1 pt change.
but lets be honest, funny double grenade skill is way more fun

lilac ermine
novel oracle
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You can see based on the warpfire being the weight of the damage

manic wolf
novel oracle
compact oyster
novel oracle
lilac ermine
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Oh its arbites

compact oyster
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i genuinely almost fell to sleep because i played it so much for havoc cosmetics

mighty belfry
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That's not smite 😭

novel oracle
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The shock mines definitely made it easier and inflated the ranged damage via krak density
But the melee damage with shovel doesn't lie

mighty belfry
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Shovel is actually gud

compact oyster
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i like shock mines

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really nice area of denial

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and can block doors

novel oracle
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Im glad they finally put it at 90s which was my initial suggestion for lw mines

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It was the generous one vs the conservative 120 but still

lilac ermine
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Idk in the video it doesnt look like the shovel is doing most your dmg

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Even while having it out 90%of time

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But vet doesnt rlly have many options for melee

novel oracle
lilac ermine
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1350 melee and 1670 ranged 407 bleeding

lilac ermine
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Is grenades count as ranged or melee

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Or its whatever your holding?

manic wolf
novel oracle
mighty belfry
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Ranged

novel oracle
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So the 1.6m is double barrel + kraks

jaunty coral
# compact oyster i like shock mines

they're the fun version of smite.
Limited resource, limited area, greater effect with smart use, requires you to utilize their value during they're more limited time else things will go back just to where they were (but worse maybe) if you havent cleared (unlike smyker who can just quell and do it again 3 seconds later...and keep doing it all game)
genuinely feels like a good team addition that occasionally locks down a party-wiping horde in a good space and allows the team to pop off, rather than "turn the game off, no one has fun" it feels like "ohh the arby chose a good spot for that one"

Even tho TECHNICALLY they also turn the game off, the context above matters greatly imo

novel oracle
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The 400k bleed is from fletchette + serrated blade

mighty belfry
compact oyster
lilac ermine
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I like getting through missions fast without like running past all the enemies

jaunty coral
lilac ermine
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I feel like if I use shovel the games will go from 20-30min to 50min games

novel oracle
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It was 50 min cuz it was a long map with rotten + purple

lilac ermine
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And new player ogryn

compact oyster
novel oracle
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Normal games with shovel db are in fact 20-30m and you outdamage purg psykers every time

lilac ermine
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Oh nvm wasnt new player

upbeat gyro
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Channeled Aggression is only for heavy hits rending?

mighty belfry
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Taunt overrated. Embrace the Ford F-150

novel oracle
near mauve
mighty belfry
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Like I know taunt is really strong.

compact oyster
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i believe bullrush is what hamdol uses

mighty belfry
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But I have been in the vicinity of very careless ogryns that have straight up managed to end runs with it so I'm legit suspicious of tauntgryns now kekw

compact oyster
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mass knockdown over stagger

mighty belfry
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Hell there's only one I can really consistently trust.

manic wolf
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Both are pretty exceptional for control tbf

lilac ermine
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Vet gets carried by krak grenades

main trellis
limber cradle
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I don't blame them for asking

main trellis
woeful hill
main trellis
hardy canyon
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also im thinking the dumpstat for needle pistol is damage?
cause stopping power adds some stagger, stability is aiming, ammo is ammo, and mobility is atleast something
and the damage is pitiful anyways

limber cradle
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Its anything but ammo or mobility

manic wolf
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Yeah wot Tongs said

woeful hill
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Honestly any stat is dump

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Who cares about ammo when you have infinite

limber cradle
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Yeah you can dump ammo and just take the stupid infinite ammo perk lol

hardy canyon
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okay
well I got 2 with dumped damage

hardy canyon
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yah but I like to not run the infinite ammo perk from time to time

mighty belfry
hardy canyon
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sometimes being casual is fun

compact oyster
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never in any circumstance dump damage

limber cradle
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I mean

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You dump damage on a few weapons iirc

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Flamer does too i believe

compact oyster
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im gonna dump my nu-

mighty belfry
limber cradle
hardy canyon
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yah flamer is damage too

compact oyster
hot edge
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39 min h40 duo

limber cradle
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Nice

mighty belfry
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Orjan we got it. You won Darktide bro 😭

compact oyster
hot edge
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hive scum auto pilot

main trellis
limber cradle
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I would not expect pickpocket to continue existing as it does

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Idk when it'll get changed

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But i do expect it to happen eventually.

compact oyster
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hopefully its nerfed to melee kills

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then give hivescum a big hat

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and some leather

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and braced pistols

manic wolf
limber cradle
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I don't think its wildly nessecary for melee scum, I do understand the logic of "its next to HC so I'm grabbing it anyway" tho

manic wolf
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Actually, im not gonna use either dogshit. Needle pistol is less satisfying than spilling hot coffee on ones crotch

limber cradle
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Unironically I prefer the .45s

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Mainly cause they have good feeling

manic wolf
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Same

astral canyon
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I dont ever bother with pickpocket on melee builds

limber cradle
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I don't shoot enough and I run shiv anyway

main trellis
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The class is healing

limber cradle
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Shiv lets me have a ranged tox applicator

main trellis
limber cradle
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Not nessecarily

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I'm still running shiv

astral canyon
manic wolf
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The class will start healing when they nuke Desperado's ranged immunity, Pickpocket and VD

compact oyster
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i just use needle pistol if im doing melee scum

livid raven
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they should also nuke the crate

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and rampage

limber cradle
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I use needler the same way I play psyker

manic wolf
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Spot the salty Desperado enjoyer 😄

limber cradle
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I want a free win

main trellis
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Man i love tuxedo pattern

astral canyon
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I personally find desperado fun but thats prob mostly due to my specific playstyle with it

manic wolf
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The issue with it isnt if its fun or not, running an gunning is a fun playstyle, the issue is that its fucking braindead

main trellis
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Those lil paws soo white like they were drenched in flour uwugryn

astral canyon
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Desperado itself is fine imo

limber cradle
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I find desperado fun sometimes

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It's like, a nice commercial break from thinking on occasion

astral canyon
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Pickpocket and VD are far more problematic because they have 0 downtime

jaunty coral
brittle sierra
manic wolf
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I agree those things are worse, but ranged immunity is just hella unhealthy. Ranged DR? Even a lot of it is fine, but immunity, is not as it effectively removes a lot of the major threats from relevance for half the match, or more than half the match in some cases

astral canyon
hardy canyon
main trellis
jaunty coral
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thing probs needs a nerf

manic wolf
main trellis
hardy canyon
manic wolf
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Eunuch stance is supposed to be ultra-tanky, Desperado is supposed to focus on evasion, only it doesn't play like that, because you're not evading anything at any point as it currently is

hardy canyon
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no, you evade all the damage
by killing everythoing you see

livid raven
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no they aren't supposed to

compact oyster
hardy canyon
compact oyster
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cooldown wouldnt feel good

mighty belfry
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Cooldown would be fine honestly

calm aurora
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Only on melee kills is a good idea

mighty belfry
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It's not like it's that hard to get a melee kill on this class even with a ranged build

calm aurora
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That forces you to engage in melee

limber cradle
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Genuinely I think making it salvaged and just having it proc off a melee elite kill when you're totally out of ammo is fine

mighty belfry
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Think it needs a little more to limit it

limber cradle
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Like just have shiv back ups and heavy melee an elite every so oftem

compact oyster
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id say bruiser kills

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but with a 10 second cooldown

jaunty coral
limber cradle
mighty belfry
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But I don't think it's enough

manic wolf
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It would inherently make Stubs better if it was more highly limited, and make Shredder, DAPs and IAG much less good, which i would be totally fine with

low harbor
calm aurora
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Has someone found a way to make the other shivs acceptable?

calm aurora
mighty belfry
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Not a full melee build

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But even then, idk if I can say I prefer them.

jaunty coral
# manic wolf It would inherently make Stubs better if it was more highly limited, and make Sh...

part of me isnt fine with it, these are styles of guns that have almost never been that good (ok IAG has been pretty good in the past, and shredder was meta for that short while early on, but they're no bolter/plasma in terms of popularity)

I LOVE that a class makes these style of guns shine, especially in havoc where their limited ammo really holds them back.

I just wish it was a bit more balanced, without ruining it.

calm aurora
low harbor
mighty belfry
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Lights being faster is really nice.

mighty belfry
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Or, bistol with proxed blackouts with pocket toxin

calm aurora
manic wolf
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The only reason Shredder isnt meta is ammo economy, which Scum just kinda doesnt have to care about

calm aurora
low harbor
calm aurora
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That's fine

low harbor
calm aurora
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Yeah but I don't like just nerfing for the sake of it

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It's a nerf with a way to make it better

manic wolf
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It warrants a heavy nerf because even in a state as Path outlined above, you're still effectively ammo neutral. You just have to interact with the melee systems

compact oyster
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i think the healthiest thing is making hive scum more like bounty hunter

calm aurora
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I still think they should have kept exhaustion on rampage and played around it

mighty belfry
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All they needed was a stamina debuff adjustment

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Not even a big one

manic wolf
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Idk why they didnt have a subnode that was a decent effect that was only active during the debuff

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Perfect opportunity for a push-pull mechanic, but alas

mighty belfry
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But, it isn't guaranteed safety.

upbeat gyro
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I guess i gotta accept the fact i am for now about havoc 20-25 in my skill level, atleast with random teams that are equally bad. Doesnt matter if rampage or desperado

calm aurora
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Shout made exhaustion safe and you could use the 20% dmg from street brawler to continue killing and feeding hv...

upbeat gyro
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Just need to reach havoc25 for the penance pants, so can then play other classes with nice outfits

manic wolf
mighty belfry
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Which

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Unfortunate that FB really did lose value in general because of the buff.

manic wolf
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Yeah, it did, though it wasnt really filling the role of encouraging your to spend the debuff time being pro-active with it. An effect where you apply Tox stacks on hit, but the debuff being 50% extra damage taken would have been great. Real risk vs reward

calm aurora
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I still use forge bellow.. like shriek or shout. Offensively

low harbor
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I dropped rampage stagger in favor of 6 tox blinders lolol

upbeat gyro
manic wolf
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I never took FB in the first place tbh

calm aurora
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And it makes rezzing safer

limber cradle
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I dropped forges awhile ago

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Not for anything specific either

main trellis
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FB makes for a nice boss melter starter

limber cradle
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Its fine, I don't like the shout knocking over things I want to kill and the secondary shout feels useless to me

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Like normally when you run out of rampage is cause you ran oit of bodies

upbeat gyro
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Anyways dropped Rampage Hvy Rending for Tac Axe, as better just light spam crushers

calm aurora
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Does it push dogs? I don't remember

limber cradle
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Yes

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2nd shout can unpin you which is nice qol

manic wolf
jaunty coral
calm aurora
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Yeah.. until patch 13

manic wolf
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Some setups let you one-hit Crushers with HV during Rampage with TacAxe heavies

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Ditching the Rending node is one of the single worst choices in regards for that weapon

upbeat gyro
calm aurora
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Considering taxe is pa + h1 loop...

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Yeaj kinda

jaunty coral
# calm aurora Yeah.. until patch 13

was it always good tho, didnt it get buffed at one point to BE that good. Or was it that good from beta/launch? i dont remember exactly, but i dont remember it being hyper meta right at the start, it was like a while into launch, then was for a while until class rework, or was it just that strong the entire first year and i dont remember correctly?

upbeat gyro
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I usually just spam lights on crushers and hope for crits instead now

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And soften up with needler

manic wolf
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That makes me cringe im not gona lie KEKW_ogryn

calm aurora
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So pinning fire + blaze away...

upbeat gyro
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Cringe ahead, i got less than 100h ingame in last 2 years

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Aint got no time to nerd this up as much as id wish

jaunty coral
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my memory is just fuzzy lol

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might of just taken me longer to 'discover' the shredder at launch, as we were all noobs and i wasnt like, build crafting or chatting about the game that early on

upbeat gyro
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My total number of games played with tac axe is like 5 or 6, ever

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So my usage of it isnt perfect, far from it, but find it fun

muted pivot
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I heard TAxe7 likes to light spam despite theoretically having monotype strings

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Love it on my Zealot but I have to try to do monotypes just out of tryharding lol

drifting heron
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Taxe only light spams for singletarget

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Your horde combo is pa->heavy or for mk7 heavy->light

calm aurora
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On exec stance it was just non stop murder. On zealot you had range rending with fury and on psyker you could boost SB stacks with the power blessings...

calm aurora
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Bolter was still ok but the ammo economy was quite worse.

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Bolter had a hard time when they started putting more crushers, killed zealot range rending for no reason and didn't fix recoil and head priority

manic wolf
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There is nothing to gain mindlessly mashing lights into a single target when you could kill that guy in one or two heavies

calm aurora
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Putting a special in your combo is a good idea too, the stagger is very good and quite safe against crushers.

manic wolf
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Yeahp, and it flows into and out of every other part of the moveset

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TAxes are just fuckin goated

calm aurora
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It took like 2 years for people to realize that...

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Every goated player I've seen using it since launch is a vermintide vet. Coincidence? I think not.

astral canyon
manic wolf
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They got buffed at one point, not reworked

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They were never bad either, they just had a low pickrate

novel oracle
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It was like a .1 adm bump on heavy overhead/uppercuts and a slight base power bump for those too, movement profile changes, and special damage tweaks

low harbor
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and then 1.9 gave vet, zealot and psyker more dmg (psyker didn't deserve it but whatever)

upbeat gyro
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2023 tac axe playing was when you wanted to show off your off-meta skills, atleast that was the impression i got

jaunty coral
unreal stirrup
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recoil fix mod?

calm aurora
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Yeah, it's doing stuff with frames

jaunty coral
calm aurora
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The only really big buff taxe had was the rework of BM

jaunty coral
# unreal stirrup recoil fix mod?

it just removes the jankyness of the recoil from bolter, to my knowledge, doesnt remove it or anything thing still kickshttps://www.nexusmods.com/warhammer40kdarktide/mods/430

Nexus Mods :: Warhammer 40,000: Darktide

Addresses the recoil jitter and lunge that some weapons have.

novel oracle
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It was never meh at anything

jaunty coral
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someone comment for me, is this a 'cheaty' mod? should i be maybe considering not using this?
I always thought it only effected the bolters weird recoil, but the mod guy has commented recently it works for all weapons.

should i take it off?

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im gonna disable that mod tonight and see if inotice the difference

zenith fern
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Nobody will see besides yourself

muted pivot
calm aurora
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You can also just use it when you play bolter

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They never really fixed the recoil. We had a partial fix and a promise to fix it later.

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That was 2 years ago maybe?

jaunty coral
# muted pivot Purity of play. It's a spectrum of acceptability from scoreboard mod through wea...

exactly.
I'm willing to mod something I think is QOL, or shuold be done by the devs but isnt. But i don't want to mod things that are intended difficulty, or feel like im 'cheating' -

If recoil is "bad" and not well thought out on certain weapons, as long as im not feeling like im 'cheating' im ok modding it.
But i thought this was just for the bolter, seeing the author comment it applies to ALL weapons made me sort of purity-test myself and wonder "am i modifying every weapon in the game to be easier/less punchy feeling and dont realize it?" and it made me want to go back to pure recoil to see, since ive had it enabled for a while

dire badge
sturdy linden
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I use mauler/crusher cleave text, net text and pounce text from spidey sense, because this game fucks up sound cues all the god damn time

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Been downed by enough pillowfoot crushers that I don't wanna deal with it anymore

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Danger Zone is almost mandatory rn because of how fucked bursters are

gray rampart
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crosshairs are still inaccurate even after the update to them back in 1.4

mighty belfry
jaunty coral
# dire badge theo nly thing i mod is scoreboard and poxburster aoe ebcause of poxburster bug....

ya, i feel you.
I do the similar, but i def have some extras -
-scoreboard is mandatory (and should be in the base game, IMO)
-Poxburster rings - for the same reason, they feel unfair sometimes.
-Barrel rings - for the same reason, they feel unfair sometimes especially when a teammate hits them randomly
-guaranteed weapon swap + guaranteed ability activation - MUST HAVE. The servers suck, the input reading sucks, if i dont have these, i notice it immediately and die bc i pull melee out to block and nothing happens. Or I ult and have to press it 3 times.
-weapon recoil fix (reconsidering this) - I used it bc i thought the recoil on the bolter and bolt pistol sucked and was poorly designed, and they 'said' they would fix it. They never did, so i modded it.
**-Kill Counter **- this is just plain fun. I absolutely love throwing a grenade and seeing +23 pop up on the side of the screen. I have it out of the way so i don't always look at it, but i think its a satisfying and fun visual confirmation when things do get kills and how effective they were
-**healthbars **- i used them for a long time, but i recently just turned them off to go back to a more immersive experience. But feel i have to call them out because i had them on for like, 2 years lol
-and of course a few obvious ones -
improved UI, improved STIMM icons, and Warp unbound timer (bc having to count 10 seconds in combat with no indicator for when the peril immunity wears off isnt good design imo) and finally,
-buff tracker (or w/e its called lol) - the buff system in this game is designed badly, im not fighting the UI to see my buffs and then they get hidden bc i have too many...I have the important ones pinned i want to look out for

#

thats what i personally use

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and i feel its a pretty good list of "fair" mods

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some are a little unfair (healthbars, rings) IMO - and for example like i said i removed healthbars recently and its been nice going back to the cleaner game look. But those are the compromises I'm willing to make, and why with my personal trademarked Mamox Logic™

mighty belfry
jaunty coral
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still happens tbh LOL

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especially when they insta explode

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but it helps

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ive 100% avoided lethal barrels bc of it, and that may feel 'unfair' bc its modded but everyone has their threshhold

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mine is dying bc my teammates arent paying attention

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i just hate it lol

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i also dont feel so bad about it bc honestly, it doesn't 100% stop it anyway

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it just gives you a little headsup so you dont miss the barrel sizzling in the heat of the moment

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and gives you more of a chance to move

low harbor
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danger zone good

mighty belfry
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I just wish these things were actually like

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In game

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And not required to have mods for them

livid raven
#

i hope that mod shows pools of fire

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fire from barrels have a nasty bug

mighty belfry
#

I hate fire barrels

livid raven
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for some arcane reason, if you get closer to the fire you stop seeing the flames on the ground

rotund agate
livid raven
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could be, i only saw that from barrel fire since that one sticks for much longer

vapid jungle
#

Rampage Heavy sword feels incredible

stuck quarry
limber cradle
limber cradle
stuck quarry
#

Eh. I'm 150 hours in at this point and nothing has jumped out to me

gray rampart
low harbor
gray rampart
#

😔

novel oracle
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Prevents stuff like attempting to block after you swapped to melee only to just ADS cuz you didnt swap

stuck quarry
#

I actually use C for ping and V for weapon swap. Haven't had problems but I'll keep it in mind if I do! I mostly melee and swap for Elites / whatnot (Bolt Pistol, Shotgun, or Flamer)

mental trellis
#

the real game changer is why isn't any of the default UI Moveable.

novel oracle
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Like if you get hit from behind while shooting, you cant swap weapons

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Cuz youre staggered

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Any inputs during this window will be dropped

limber cradle
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Tbh I run no mods to try to maintain a sort of objective view of the game

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You defo notice it sometimes

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You'll eventually notice silent enemies too

novel oracle
#

Tbh me and reginald are trying to get input queueing to be a toggle option in the settings

limber cradle
#

Sorry mate best we can do is another buff for SG

limber cradle
#

Psyker tasting and savoring another unjustifiable buff

woeful hill
#

2 more lines sent to gaze

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look how long it already is

limber cradle
#

This stupid fucking ability man

woeful hill
#

25 sec cooldown

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plus 10 sec of infinite peril

limber cradle
#

This is why I am okay with rampage losing debuff

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Should it have? No

tranquil turret
#

quick question, does vulture mark trigger on chemtoxins in needle gun?

woeful hill
# tranquil turret quick question, does vulture mark trigger on chemtoxins in needle gun?

"Killing an elite or special at any distance with a ranged attack (including Boom Bringer projectile hit) or killing an elite or special who is within 12.5m to Hive Scum with the Needle Pistol dart DoT (excluding kills caused by the DoT from Needle Pistol Mk II toxin explosion) grants stacks (up to 3); stacks last for 8s and can be refreshed during active duration. Per stack, does three things:"

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From Kuli's steam guide

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so yes

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besides aoe from mk2

tranquil turret
#

yeah not really expect AOE to kill elites or special anyway hahaa

woeful hill
#

it does with mk2

tranquil turret
#

does it stack that much though? I thought only 1-2 stacks per explosion

woeful hill
#

it can domino pretty fast depending on horde

tranquil turret
#

true that

#

how about vulture's push? does it work on DoT from needle?

woeful hill
#

check kuli's guide

tranquil turret
#

thanks 😄

#

" a radius of 3m and staggers barely anything." nvm haha

#

Really helpful, did not know Jittery does not recover dodge speed when you dodge slide instead of just dodge

#

that's one more free point haah

woeful hill
#

already good to double check with kuli

#

explains some hidden interactions like that

zealous ravine
#

ughh i cant believe fatshark hates psyker last patch didnt even buff scriers gaze

mighty belfry
# limber cradle In what way

Chaos spawn grabbed me while I was trying to get my teammates up. Flamer came out of nowhere ready to torch me but the shout staggered them and got me ungrabbed which gave me just enough time to get everyone up.

limber cradle
#

Yeah, I can see that

#

Shame your team died

#

Otherwise that wouldn't be a problem

#

We can only rely on ourselves tho

alpine orchid
#

Nothing really interesting but I've been experimenting with my curios and had this game where I lived on 1 hp lol

true hollow
#

Is the hive scum worth the dlc price?

woeful hill
#

yeah

true hollow
#

I won’t be getting around to them for a while as I wanna grind the veteran and arbites, but hivescum look realllllly cool

woeful hill
#

but know that the dlcs are just the class

tardy cedar
woeful hill
#

so if you still have base game stuff to do, I'd do those 1st since its possible there could be a sale

tardy cedar
true hollow
#

I unfortunately already bought the arbites class thinking there would be more then just the class lol

true hollow
tardy cedar
#

and the personalised stimm is what you get instead of Arbites' dog

true hollow
#

What is the personalized drink

#

Stimm

tardy cedar
#

You don't get to use stimm injectors around the map

true hollow
#

Don’t know how it autocorrected stimm to drink lol

tardy cedar
#

You have your own that you build

#

with 4 branches and some off-shoots

true hollow
#

I don’t really use the stims unless they’re medical anyway

tardy cedar
#

Toughness Regen, Strength, Cooldown Reduction, Melee Attack Speed

true hollow
#

Hell yeah

tardy cedar
#

If you're looking at getting it now before they nerf or modify it you'll probably get more out of it

true hollow
#

I’ve heard the hive scum is super underpowered

tardy cedar
#

Rocket launcher will probably get nerfed in future I would think

true hollow
#

All the reviews were dogging on the class so that’s why I ask

tardy cedar
#

Yeh, your blitzes are chemical AOE grenade, a screen-wipe rocket launcher with 3 (or 4 if you build it) charges

#

and a deployable stimm box like a team buff

true hollow
#

A rocket launcher sounds awesome

tardy cedar
#

Rocket launcher right now is more powerful / more range than Ogryn's frag bomb

#

and you get up to 4 charges instead of 1

#

so that will probably get nerfed in future

true hollow
#

I hope they nerf it to bring it in line, but not nerf it to the point it’s not fun anymore

#

That sounds hella fun

tardy cedar
#

A rocket can wipe out a Crusher/Bulwark/Flak elite mob

true hollow
#

Damn

tardy cedar
#

It's very fun, definitely not underpowered

#

but it's a very squishy class

#

playing on Pubs if you're not used to it you are more squishy than you realise

true hollow
#

I’m not the best at the game so I went with the arbiter first

#

Figured I could grind out the game, get better fundamentals and then eventually reach for the hive scum

tardy cedar
#

but like @woeful hill and some other players have builds that make the class very strong

true hollow
#

Rock on thumbsup_ogryn

flat mist
tardy cedar
flat mist
tardy cedar
#

Rocket/Grenade/

#

Oh

#

lmao

#

Yes sorry I forgot about those whatthefuck_heresy

#

guess my memory must have blacked out

limber cradle
#

Imagine stimm box as a blitz

alpine orchid
#

I like never use HP curios and I usually see people saying they're outdone by Toughness curios but I've been running triple HP on my Hive Scum and I don't think I've ever had a more enjoyable experience with the class

#

It feels very anti-BS

tardy cedar
tranquil turret
#

Probably worth it tbh if you don't mind the suppression and less availability of regenerating health. There's only like 3 traits for toughness damage reductions and hive scum has the lowest toughness at baseline

keen sapphire
#

is the streets of rage per 1 activation or just total of all

alpine orchid
#

Everything I'm dying to at this point is just misfortune with things that ignore my toughness almost entirely

#

So I thought, well why not just use HP instead

#

And now I just have that safety net against so much

#

I can tank like 7 bursters in a row, I can withstand crusher overheads

#

Not that I'm trying to of course but y'know

manic wolf
#

I dont think, even with HP stacks, that Scum can tank a Crusher overhead ngl

nova valley
#

Opinion: Crusher overhead should also propel you into the sky like skyrim giants

woeful hill
#

Tested with 3 toughness curio

#

Rampage and hive street brawler and chem depend

#

Which is decently practical since you need to be ulting and have stamina

livid raven
#

yeah they can in auric with only toughness

#

i'd imagine they can tank one with a health trinket in havoc

livid raven
#

overheads should flatten you for the rest of the game (you are stuck at half height)

potent sentinel
#

would it be worth doing a crit bleed knife and toxin stacking build

pulsar aspen
#

Try it out?

zenith fern
#

You can do double dot scum

river skiff
#

Is there any breakpoint for ammo with shredder pistol?

#

I noticed it scales pretty well

#

Just not sure if I can build it in a way where I will still have max ammo in a mag and just slight decrease in overall ammo

livid raven
#

78% i think

river skiff
#

How many is 60%

#

?

#

80% is 56

livid raven
#

52

river skiff
#

Hm

#

I think I will dump ammo then

#

Collateral is good for triggering stagger perk

alpine orchid
#

Auric Crusher overhead

river skiff
#

Well

#

Not with one perk at least

#

I tried it

alpine orchid
#

Toughness dependent but even with 0 toughness, through Hive City Brawler and Rampage an Auric Crusher overhead caps out at 249.6 damage to me

#

And then with 100% toughness it does 140.4

marble seal
potent sentinel
#

yeah i kinda assumed it would be overkill on anything that isnt taller than you

marble seal
#

The bleed was only kinda doing something on rotten armor havoc 40

potent sentinel
#

i wonder if scummer is the best at dealing with rotarm consistently

nova valley
marble seal
#

It is

potent sentinel
#

without depending on boom bringer i mean

marble seal
#

Pickpocket needle can solo it

potent sentinel
#

true

main trellis
main trellis
river skiff
main trellis
# river skiff I like having 80 at least in one of my weapons

Unless it gives more benefits than other modifiers on weapons there is no such thing as ‚i like having 80 mob on atleast one on the weapons i use’; you move fast as it is (HS has no bad mobility weapons; he’ll always be fast & never impeted by poor mobility of a weapon cause he does not have any)

north saddle
#

Guys, i may get wifi soon after over a month of not having had wifi... Havent played darktide since january 9th.... 👀

I will shoot y'all an invite once i can (probably next week wednesday evening German time)....

muted pivot
#

it's too late, we won the war

#

tertium has no more heretics

#

rannick is throwing us a party

river skiff
# main trellis Unless it gives more benefits than other modifiers on weapons there is no such t...

It buys time when it matters most in clutches. If the whole mob is already on me, I can run faster toward my teammates, rescue at least one, and hope they’ve got some util to help with the rest.

I also wanna dump ammo because I’m not spamming ranged weapons - I only shoot when I see hounds or trappers. And since I’m not spamming, I won’t get much value from perks focused on that, which makes the 4 ammo difference in a mag negligible.

main trellis
# river skiff It buys time when it matters most in clutches. If the whole mob is already on me...

If thats the case then its kinda fair... but then again why not use your melee to sprint instead since if a boi goes down... he most likely will be surrounded and if you were together YOU will be too close to the melee enemies & pulling ranged to sprint faster for 0.2 extra sprint speed (cause thats the difference between 60 & 80 mobility on shredder) ain't gonna give ya any meaningful advantage while taking away a potential to block on reaction or better yet; PUSH AWAY the chaf to get faster to the guy surrounded
That strategy is worth using if your melee weapon has poor mobility (which as i said; HS has none - only bad mobility weapons that this strat works very well is crusher, shields with mauls & Thammer) & you are skillful enough to quickswap on reaction & don't get punished
but its your choice; 0.2 extra sprint spd OR 40 extra max ammo & 4 extra in the mag

sacred eagle
river skiff
main trellis
river skiff
#

If you run around in circles for enough of time you will get all of the agro in the area at you and then switch to shredder and use 100% stamina to get to your teammates already saved the team like twice this way

main trellis
main trellis
#

and considering hes from the Inquisition... that will be a one sided fun

river skiff
sacred eagle
#

I imagine it would be a dweeby party if its Rannick. Like 30 minute pizza party that counts as your lunch break.

muted pivot
#

waffle party

north saddle
north saddle
nova valley
main trellis
#

a somewhat similar situation is flamer where ppl say to dump dmg instead of mob cause dmg only affect direct dmg... yeah but there is also 'burn intensity' stat in dmg

#

and you ain't never gonna sprint with flamer

#

(ofc shredder is nice for sprinting but you know what i mean)

north saddle
#

I prefer sprinting with my melee so i dont have to swap to parry a surprise attack behind the next corner. Although that does severely limit my melee choices.

And it makes ogryn even more Impossible to play since my favorite melee weapons on him are shield and pickaxes staregryn Sitgryn

zenith pagoda
#
unique spire
#

Dude what the fuck zealot has thunder hammer and long power sword

#

Which are better

compact oyster
#

class exclusive weapons wont be added to another

unique spire
zenith pagoda
unique spire
compact oyster
#

zealot will never get plasma rifle or powersword because echlesiarchy units arent fielded with them

unique spire
#

The hell you talking about

zenith pagoda
#

Ask path lol

#

Power sword has THE best mixed horde clear in the game

#

And can also deal with crushers/bosses swiftly

astral canyon
#

Powersword is genuinely top 3 melees in the game

#

Thammer sucks balls outside of boss killing

echo python
#

Zealots are running around one-shotting monstrosities with the relic blade while also having alright horde clear

astral canyon
#

Relic blade is pretty good tho

zenith pagoda
#

In h40 power sword swipes relic blade

echo python
#

Power Sword isn't going one-shot bosses anytime soon

zenith pagoda
#

Thammer can't 1 shot rotten crushers lol

#

I'm pretty sure ps kills them quicker

astral canyon
#

Power sword also has 40+ cleave if you build it right

zenith pagoda
#

And also, you're centering your whole build around 1 shotting bosses, ps just works as long as you have the right blessings

astral canyon
#

While also having vet's signature "+70% damage for just playing the game" talents

unique spire
#

Still, Vet deserves it

reef spoke
#

Power sword for hive scum when?

north saddle
#

Real vets use the rashaad combat axe anyways ☕🎩

calm aurora
#

Nah real real vets use shovel

manic wolf
#

Rashad is about original as using Rivers in ER

unique spire
#

Ew shovel

#

You guys didn't grew on the jungle

zenith pagoda
#

Shovel to dig your own grave

sullen wagon
#

What’s the difference between the two needle gun variants?

sullen wagon
muted pivot
#

trouble with power sword is it feels like ass

#

strong but I hate it

zenith pagoda
#

So 1 hit makes you staggered

muted pivot
#

activate-before-every-combo is just an awkward gimmick too

bronze glade
#

it's really awk but boy does it wreck

#

worth getting used to it

verbal dew
#

toxin knife is so much fun

upbeat gyro
#

How combo reliant is it?

verbal dew
#

power sword?

#

mk6 knife is just a bunch of push attacks

north saddle
north saddle
# muted pivot strong but I hate it

Same. I hate weapons that punish poor timing.

I think the most braindead easy weapon is still the dueling sword which is why i use it when i cant be bothered to focuss

zenith fern
main trellis
zenith fern
#

how many fire stacks doeese accatran give?

manic wolf
#

Not enough

zenith fern
#

0.5 stacks

main trellis
manic wolf
#

There is a reason noone talks about it Willy KEKW_ogryn

#

I could fart into a lighter and kill more heretics than that thing can 😄

main trellis
main trellis
manic wolf
#

An the rest of the time you're left with a less than mediocre ranged weapon. Idk man, I dont generally support buffing everything, but it just feels kinda sad at the moment

main trellis
manic wolf
#

Yeah, its downright bad, I was being generous KEKW_ogryn

#

Slow rate of fire, not very accurate, slow reload, special is only good into single targets despite wanting to be a budget flamer.. idk man. It just feels a bit limp at the moment

#

What they should do with Accatran right.. Now hear me out here...

#

Is get rid of it entirely, and give us a box mag fed space Saiga

main trellis
# manic wolf Slow rate of fire, not very accurate, slow reload, special is only good into sin...

slow firerate is actualy benefitial cause recoil is basicaly non-existant due to it & thus also your pellet control so you hit more if you go full auto with it - makes it very consistent at midrange even while agri can be problematic if you wanna go for weakspots
it is very accurate despite having the highiest spread; ADS MORE...
reload is the same for every Cshotty so that argument is non-existant
special being considered a budget flamer has been the biggest missuse of the special since forever - i cringe everytime i see someone try to unwing fire slug into hordes - its pointless, its not designed for it
AS FOR THE POSITIVES THAT NOBODY TALKS ABOUT; does way more suppression & stagger which will save you vs multiple ranged enemies in the open; argi will not - it will get you killed cause it won't stop them from shooting ya (simply does not provide enough suppression to be good)

manic wolf
#

Counterpoint:

#

S p a c e S a i g a

#

Honestly though, like yea those are nice things on paper, but in practice its not hugely applicable. Stagger on ranged enemies is pretty easily obtainable on a lot of ranged weapons and the special is fire, fire is menna be good into hordes, both the other examples of it are basically designed for that. It's very misleading to the player, an single target damage is whatever because you could probably do more damage in melee in the time it takes you to load those shells back to back

#

An Im gonna be brutally honest about this one; the only time ive ever felt suppression do anything at all, is when enemies are inflicting it on me

main trellis
main trellis
#

you haven't even tried

manic wolf
#

Agri gets the advantage of the slug tho

#

Thats why people like it

#

Bruh really KEKW_ogryn

#

I've used it plenty, I just dont think its good at what its meant to do

#

A shotgun thats incapable of turning things into soup immediately, or lots of things into soup immediately, is just not it

mighty belfry
#

I like accatran

#

I don't think this class really utilizes it that well from the times I've tried using it.

#

Much prefer it on vet or arbites

manic wolf
#

I can see some argument for running it on Vet just due to Weapon Specialist, but even then im being kinda charitable because it gets hard carried by auto-crit

zenith pagoda
#

Does "pulverising strikes" increase ranged cleave too?

mighty belfry
#

It's definitely quite good with it

#

But vet just has so much damage beefing that it forces accatran past its shortcomings.

#

And it being a stagger/suppression stick that also has pretty good damage potential because of arby's tree also has value.

manic wolf
#

It's OK Goblin, I like bad weapons too, just not this one KEKW_ogryn

main trellis
mighty belfry
#

Also to be frank. I do think it's definitely the worst combat shotgun in general but that's more because it just isn't as versatile as the others

#

Not because it's bad.

mighty belfry
#

Zarona at least has a niche of being a really good boss killer.

#

And tearing unyielding enemies apart particularly well

woeful hill
#

Kuli guide

#

" Increases the maximum hit mass limit of melee and ranged attacks"

main trellis
main trellis
manic wolf
mighty belfry
#

Zarona is a particular case because of its pellet count magically buffing itself against unyielding. And the damage and RoF does make it feel more consistent out the box from my experience

main trellis
mighty belfry
#

I say this, again, knowing you can definitely put in work with accatran.

manic wolf
#

Like I said before, shotgun should turn one thing, or multiple things into soup immediately upon pulling the trigger, thats kinda thier role. If one of them is lacking the ability to really feel impactful vs its contemporaries, thats a problem in my book

#

Anyway

#

S p a c e S a i g a

#

When Fatshark

main trellis
manic wolf
#

The only reason thats not considered ridiculous in the current live game is because of armour spam

#

Literally thats the only thing holding it back

main trellis
manic wolf
brittle sierra
#

RAMPAGE > DESPERADO CONFIRMED

zenith pagoda
#

Always has been uwugryn

mighty belfry
#

Admittedly I have not played shovel DB in quite some time but if you know how to really abuse WS, you can actually get some really good range with DB

#

This class can force double barrel to have range too tbh

north crow
#

hmm, does lethal proxy increase new bolter aoe

#

or they independent from each other

echo python
#

It does

main trellis
zenith pagoda
#

I can get nearly +100% cleave on my viag KEKW_ogryn

rotund agate
#

btw, if I were to use mk4 Chaxe on a melee build, should I take Channelled Aggression to make killing rager groups quicker and/or easier? (mk4 has the sweeping non-sawing attacks on the heavies, and for me at least struggles to one-shot stuff...)

#

or I could just use the mk12 again, but then I wouldn't really be using the sawing attacks as often, which are the most unique (and coolest) parts of Chaxe... (and my carapace DPS would suffer as well if I were to use mk12 imo)

low harbor
zenith pagoda
#

Wtf????? I just played a h40, the twins spawned immediately along with like 5 bosses. So we lost.. and now it's saying I can't start a game until it ends?

woeful hill
#

Coassignment yard?

zenith pagoda
#

Archive

hollow leaf
#

Should I dump mobility on dual wield weapons? I feel like Hive Scum is the class that benefits most from having good mobility, and I see shivs don't unlock all their dodges until 80%

Also I have dual autopistols that have 76% on everything, is that good to use in the meantime?

hollow leaf
#

I just got dual stubs that have collat as the dump stat

mighty belfry
#

Oh wait

#

Misunderstood

#

For most. Yes

hollow leaf
#

Been having horrible RNG trying to get good stat spreads 😭

mighty belfry
#

You can get away with not dumping it on stubs tbh

#

Since collateral doesn't really do that much for them.

jaunty coral
#

i use this currently for my knife + needle pistol toxin build for havoc.
I was thinking of wanting to try HV with it, but im unsure what I shuold drop - any advice on what i should, or if its worth even dropping anything to add HV?

verbal dew
#

I'd skip quick and deadly, it's only boosting ranged dmg

jaunty coral
#

wait

verbal dew
#

I personally never go for maxed out chems but

jaunty coral
#

i interpreted that this whole time a "close-ranged damage"

#

is it only ranged dmg, that happens close?

#

i thoguht it was ALL dmg thats 'close'

#

lollll

verbal dew
#

hm idr

jaunty coral
verbal dew
#

I have the enchanced descriptions mod so I might misremember tho

jaunty coral
#

coated weaponry i could take but its sort of meh

jaunty coral
#

on a build like this, with no blight - how do you guys feel about a 50s~ rending and cd stimm?

livid raven
#

i don't think rending gives you much on a knife build

jaunty coral
#

but ya, maybe not needed

livid raven
#

also yeah, quick and deadly gives you 15% damage against any enemy 12.5m or closer. The talent doesn't say, but it actually still gives you a damage buff against basically anything (tho it's lesser) as long as they aren't too far (30m)

#

with anything

verbal dew
#

cd doesn't really do much on a crate build unless you're just planning on buffing teammates

jaunty coral
#

i take finesse if greedy, or a shorter stimm

mental trellis
#

i second you dont need 3 pts into chem lab if you plan to melee more often than not

#

if you need an xtra pt for HV

jaunty coral
#

has near 100% crit

#

like 85% or higher

mighty belfry
#

It's all damage within close range.

#

Even DoTs are affected.

verbal dew
#

yes ik now

mighty belfry
#

That being said.

#

It's kinda overrated.

#

3s on a successful dodge

jaunty coral
#

its up time is not great, ya

livid raven
#

i think it's great with vulture dodge and desperado

mighty belfry
#

Is more finicky than one might think and 15% damage isn't that much to really say its all that worth it on a melee build

#

But for ranged builds, it's way better.

#

Because you can just force successful dodges.

#

It's a crate build so it's kind of the same deal

#

I'd prefer the uh

#

Ranged node to the left of it. Forgot the name

livid raven
#

in your face

rotund agate
#

I was very close to taking Coat Weaponry on a mk4 Dclaw build, before realizing I already specced into Hypercrits...

livid raven
#

coated weaponry might just be kinda stinky

mighty belfry
#

Coated is good for sustained dps on bosses

obsidian sand
#

Is Hivescum worth it

livid raven
#

worth what

obsidian sand
livid raven
#

yeah, despite fatshark breaking promises, it's worth 12 bucks

rotund agate
livid raven
#

or less if you can find it for less

#

if you got needlegun, it does basically nothing

verbal dew
rotund agate
verbal dew
#

just run both if you're going for a crit melee imo

livid raven
#

they don't really go against each other

#

toxin does anything basically only against crushers and bosses with a coated

rotund agate
livid raven
#

actually, not sure, does a crit kill with coated apply for sample collector

verbal dew
#

should

livid raven
#

like, you crit a poxwalker and instakill him, does that count

rotund agate
verbal dew
#

I had some crazy uptime with my crate build against hordes

mighty belfry
#

Or for shivs because they have the throwing knives

mighty belfry
#

That being said, sample itself seems to be weirdly coded where if the enemy doesn't actually die to the toxin, it'll only give the 1% and not the 2% like the description implies.

livid raven
#

that's dumb

mighty belfry
#

And it's not a hypercrit interaction in this case. I'm pretty sure it has to be the toxin that does it.

river skiff
river skiff
mighty belfry
#

And ogryns

hollow leaf
calm aurora
#

12 is expensive?

livid raven
#

for something that was supposed to be free, i think it is

#

it's %infinity more expensive than what they promised

zenith fern
#

deadass the entire game updates is all free

#

But additional classes for more playability is too greedy apparently

livid raven
#

i thought the expensive shitty ass recycled skins made by an outsourced studio were supposed to pay for that?

jaunty coral
#

just got my IRL friend i've been 'training' for a while now into havoc, we just beat a h35

#

his first 30+

#

super proud of him, felt good to see one of my friends actually do well in hard content

#

he typically capped out, as did most of my friends who played, at AM level. Even then they would sometimes ask to play damnation quick play lol

#

he was flame bubble psyker, i was chem supply hive scum with mk III knife and needle pistol, and we had a dog arby + chorus zealot

#

pretty safe team, but he feels most comfortable on bubble and wanted to pick a nice comfy team for his first 30+ win

#

i was playing like, perfect first 75% of the map, consigmnet yard. I got combo'd right before the final event by a mutant into a burster and went down. I had taken 8 damage until then, was popping off
I also then took some gunner damage and flame dmg in the final event. But i was at 8 dmg taken getting off the elevator leading to the consignment yard finale. My kills werent insane but everyone played pretty well. Arby and i had to 2man clutch against twins too, was a good round

#

sorry for the rant, just excited i finally have one of my buddies 'havoc viable', kind of thought it would never happen

woeful jackal
#

Hive scum main^

obsidian sand
hollow leaf
hollow leaf
#

Which strength stim path do you folk typically prefer? I have to stay above 50% viscosity for a penance

astral canyon
#

Usually either finesse or crit

#

Mainly finesse

livid raven
#

rending for desperado

livid raven
#

if you have to do the toughness one too, just go full toughness path

mighty belfry
#

For his first havoc he held up pretty well especially given he wasn't running a meta loadout

jaunty coral
#

felt good to beat with him

#

i think he might of gotten the bug too, he def felt the uptick lol

mighty belfry
#

We didn't win ours but, he said it was definitely fun and he wanted to try it again sometimes.

jaunty coral
#

nice, hopefully you guys can get one and he'll get the adrenaline rush of winning a hard match

#

shits fun

fluid yarrow
#

I forgot

#

3 Stam curio

#

Or 2

muted pivot
upbeat gyro
livid raven
#

Clickbait title, that's all i need to know

zenith fern
#

that is true

zenith fern
upbeat gyro
lost ravine
#

i agree

#

havoc would be a lot more playable if so

unique spire
#

But obviously Havoc has none of theses problems

#

I just made it up

livid raven
#

What

mighty belfry
unique spire
mighty belfry
#

Deranking just needs to go.

unique spire
#

Yeah

livid raven
#

Yeah i know havoc is bad, i don't need a youtuber to know that

unique spire
#

Ok?

livid raven
#

I just said clickbait title

#

Which it is

mighty belfry
#

It's not though.

#

Like. I actually do think there's legitimate merit to the title.

livid raven
#

It can be both true and clickbait

unique spire
#

So it isn't a clickbait

livid raven
#

I suggest you seek the definition

mighty belfry
#

The definition would just kind of imply any title at all is clickbait though.

unique spire
# livid raven I suggest you seek the definition

"Clickbait is a text or a thumbnail link that is designed to attract attention and to entice users to follow ("click") that link and view, read, stream or listen to the linked piece of online content, being typically deceptive, sensationalized, or otherwise misleading."

mighty belfry
#

If you're going by just

zenith fern
#

Reginald never clickbaits, you folks should have known that

mighty belfry
#

Titling something to attact attention.

livid raven
#

You are just being disingenuous

mighty belfry
#

Clickbaiting usually would mean having it be outright misleading to the content

livid raven
#

It never meant that

unique spire
livid raven
#

It is sensationalized

#

But tipically means usually

#

Which means not always

unique spire
#

Can't believe I have been baited with the truth

livid raven
#

Can't win with silly goobers

lost ravine
#

why do you seek to "win" when you're wrong

mighty belfry
#

Idk man I wouldn't say I feel baited by this KEKW_ogryn

livid raven
#

I don't think it takes a master engineer to see the totle and the delet this thumbnail is usual youtuber clickbait material

#

Maybe the standards have been lowered that much

mighty belfry
#

It's more of the fact that it isn't really misleading or straight up titling something just for the actual content to have nothing to do with it or even be hyperbolic.

It might be clickbait from a literal standpoint but its not like I feel cheated by the title like a lot of really clickbaity shit tends to do.

#

Like. I can't really say much about people making thumbnails and videos like that because the algorithm quite literally forces you to do that if the content you're talking about is niche.

livid raven
#

If you don't think it's clickbait, it's fine

sturdy linden
#

"5 Mistakes In Your Critical Thinking, And How to Correct Them"
"Alpha Internet Chad DESTROYS Beta Rationalist!!!"
"This Woman Tried To Justfiy Clickbait. What Happened Next Will SHOCK YOU!"

unique spire
#

This argument is dumb anyways

#

If he doesn't want to believe in facts let him

zealous ravine
#

i think if they DELETED havoc the game would instantly be 15% better

#

then they can add higher mission board difficulties and nature can start healing

jaunty coral
#

why do lots say the 25% weakspot node bottom left isnt worth? i get like 1400->1600 ish increase on my uncanny crits on a h40 crusher

#

havent counted if its a ttk difference, but

#

seems like an ok increase?

mighty belfry
jaunty coral
#

knife

mighty belfry
#

because the weapon needs to have good finesse to make use of it

jaunty coral
#

mk III (or VI, but often III)

jaunty coral
#

seems like a good increase combined together

#

im debating taking it instead of coated weaponry

#

i feel like i do notice coated tho on my general horde clear with knife, bc its so bad lol

#

and to keep bosses stacked dueling them after needle pistol dump is nice

#

stretched for points so im torn

worn portal
#

I cannot f ind +3 stam curio to save my life on hive scum

#

has anyone tried defense stims since patch? thoughts?"

zealous ravine
granite pulsar
#

Does the event mess with my chem depen stacks? They aren't lasting 60 seconds at all. I've got a 45 second stim with melee CD kill talent, and I can't get above 1 stack

#

Or did they introduce a bug? Never had an issue before

final temple
low harbor
#

Could go strength + toughness

#

I still think strength + speed is usually better but that extra toughness from stim does help

worn portal
#

+3 STAMM!!!!

#

FINALLY

#

42 diamontine... no money to upgrade it

bronze glade
worn portal
#

is that a thing?

bronze glade
worn portal
#

...

#

thats +9 stam?

bronze glade
#

yeah 9 stam gives 18% attack speed

worn portal
#

huh

bronze glade
#

with swift endurance

worn portal
#

adren frenzy?

#

really?

bronze glade
#

yeah

#

more attack speed

#

the build is obviously a total glass cannon build

#

but you also turn into a blender so it's prettttttty safe

worn portal
#

why quick and deadly

#

forges bellow seems... iono ive alway been let down

mighty belfry
#

Forge's Bellow is lowkey kinda goated

#

It's a lifesaver sometimes.

worn portal
#

why?

#

just as a one time push?

mighty belfry
#

First shout is good for making space and getting a good few hits in on a boss.

worn portal
#

ive never had a 2nd shout proc

mighty belfry
#

Second shout is good for getting breathing room and getting you unpinned.

mighty belfry
#

Not possible?

worn portal
#

tested in psyk

#

didnt do anythin

mighty belfry
#

You should try it in game.

bronze glade
mighty belfry
#

You'll notice it.

bronze glade
#

but yeah bellow is goated

#

esp if you're paying attention to your rampage uptime

mighty belfry
#

You can use it strategically if you know what you're doing.

bronze glade
#

it's prob a bit less useful now that the you don't have exhaustion

#

but i'd take it still anyway

mighty belfry
#

man

#

heavy sword is fun on this class

worn portal
#

ya just tried bellow and it didnt shout again at end of rampge

bronze glade
#

that doesn't sound right 🤔

#

cuz i got dogged before

#

and second shout saved me

mighty belfry
#

second shout saved an entire havoc run the other day for me lmao

loud root
#

So I wish to ask peoples opinion on a something specific part of the hive scum. So I started playing the new event, having fun with it but quickly realized Cartel Special/stimm lab kinda hold ya back during the event. So i took it off to make it easier. Using the abundance of stimms everywhere, along with Stimm Supply I was popping stimm buffs for the team even getting to use them multiple times in a row. I started looking into the stats of the basic stimms and Cartel Special/stimm lab. Besides some extra stuff in specific stimm trees there just about the same hell on some of the basics are better. (Celerity Stimm +300% Vs Kalma tree 50%) So now with long explanation of evidence/knowledge on this subject now put forth. I wish to ask 'is Cartel Special/stimm lab even that good, or is there something I'm missing?'

novel oracle
#

that alone singificantly makes the cartel stim much more valuable overall

#

because even if a lot of the effects arent as good, you get to use that stim over 10x more often than the normal stims

#

getting like 40 +50% cdr stims is gonna be way better than 1-2 +200% cdr stims over the course of the mission

#

plus you can still customize them for the build, you can get some defensive buffs too, crit chance, finesse, etc, stuff that isnt in normal stims

#

and also theres talents that do extra things when you use/while under stim effects, so having more to use and higher total uptime on whatever effects only helps those

#

the weird disconnect from the event is mostly just cuz the map is flush with health stims and if you have the cartel stim, you cant really get those

loud root
#

ya and hell the regenerating stim makes more sense simply because your not running around finding other stims. to replace the 1 you just used. thinking about it i might have been more of a dead wight then usual caunstly trying to use stims over and over again but quickly ran out.

#

thinking about it most of the time i didnt realize how much progress was made on the mission beacuse i was finding stims

river skiff
jaunty coral
verbal dew
#

prob just confusing it for purple mode on cleaver

outer silo
#

Does cooldown reduction on your hypo do anything when your ability is up?

livid raven
#

no

#

desperado and rampage don't go on cooldown when they are used, only when they are over

verbal dew
#

most abilities don't recharge when active

#

scrier's gaze is one but wrong class

outer silo
#

Thought that'd be the case.

verbal dew
#

or ig the timer doesn't run, but you can lower the cooldown with psykinetics aura

#

or maybe I'm just conflating it with warp unbound

civic smelt
#

As I was not able to find this from the previous chats - which talent/weapon loadouts are the ones you currently use for high havoc? Seen a lot of mixed meelee weapons + Nailgun I think

potent sentinel
#

is there anything that cleaves better than devils claw?

alpine orchid
#

No amount of defensive stats can save me from a teammate's bad decisions it seems

#

Was me and an arbites, one moment he's next to me and I'm dealing with like 20 specialists, the next I lagged back into a trapper's net and he's run like 50 meters ahead ._.

alpine orchid
potent sentinel
#

yeah i figured that would be the case since parry is so good

verbal dew
#

HS with deathblow active ye

potent sentinel
#

i just wanted to mess around with the toxin crit build

flat mist
verbal dew
#

knife is also fun with toxin crit

alpine orchid
zenith fern
flat mist
alpine orchid
#

No like literally lagged back

#

This happened within like 10 seconds

verbal dew
#

mk3 heavies on shiv make me too sad to use it

zenith fern
#

some reason feel too slow

alpine orchid
# flat mist Lagged back as in you fell behind?

3 flamers 2 bombers 2 hounds and a trapper all going for me at once and in the same 10 seconds he went from right next to me to rushing ahead trying to revive the downed Psyker who was like 2 rooms away

#

The Psyker died instantly as he rezzed and then the arbites died because all the specials I was dealing with went after him on top of everything else 😭

worn portal
#

does 2nd shout on bellow have a visual?

#

and its when rampage ends?

alpine orchid
worn portal
#

pretty sure it doesnt for me

alpine orchid
#

The first shout works just fine but the second shout just doesn't seem to happen. No stagger, everything swings at the same speed

worn portal
#

ya i dunno if id get bellow with only one shout

flat mist
#

Second shout definitely does work

alpine orchid
#

Curious

flat mist
#

Just go and hold block/dodge around some stuff with it active

alpine orchid
#

Just tested it in the psykhanium to be sure

#

First shout works, second shout didn't happen

alpine orchid
#

I would like to know what I'm doing wrong here then