#hivescum-class

1 messages · Page 238 of 1

livid raven
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i mean, it already gives 5% toughness/s

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that's already nuncio aquila

flat mist
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Also 42.975 toughness per weakspot crit from precision violence is objectively hilarious

sturdy linden
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NunciOMEGALUL Aquila

brittle sierra
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Nunya

flat mist
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Err precision violence. I love insomnia

iron patrol
flat mist
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I love finding stupid shit like this, even if its impractical

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Look at my buff bar. Im proccing calling for a timeout by weapon swapping inbetween attacking with the shiv

zenith pagoda
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Yeah it's been a very underrated talent

manic wolf
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Not really, Scum scales with density a lot better than Vet, Zealot or non-Rumbler Ogryn do

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Hyperviolence... well.. kinda exists

zenith pagoda
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Problem is in h40 - they never stop coming

flat mist
neat delta
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High havoc is just bullshit

flat mist
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Sign my petition to buff scriers again thumbsup_ogryn

upbeat gyro
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With 2 hivescums it could be nice, covering both bases

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Aurics kinda powercreeped at this point, needs some new difficulty level, like add the extra boss spawns and other spawns too there

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So you can have your pseudo Havoc gameplay with QP

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Without stress of defeats

near relic
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I can't say for certain how Fatshark adjusts it, but I imagine they can sort the data based on class, difficulty, etc.

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And so they probably have at least a few devs, probably as a part of their work rather than the whole of it, analyzing this data to make balance changes

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If 90% of the playerbase plays on H20 or below, to use a random number, it would be silly to balance for H40

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This isn't a competitive game like Counterstrike or DotA

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No one is making a living playing it

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So high-level balance is secondary to keeping the majority of the playerbase happy

bronze glade
near mauve
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do u guys just run into super cracked people in every auric lobby or what

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90% of my lobbies have at least two dead weights

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nvm i've probably asked this question 10x times kek

near relic
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And if that telemetry is showing that certain talents or classes are underused or result in worse than baseline performance, things get changed. Today's patch, to me, reads as Scum underperforming for a majority of the playerbase, so they're trying to bring it to baseline. While in H40, these buffs will empower an already strong class (for <5% of the playerbase)

flat mist
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Yeah i think the larger powercreep in auric is actually how goated we all are tposegryn

near relic
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Tbh I would imagine no more than 1-3% of players touch H40 regularly

near mauve
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auric is ez if there's 4 good players and can be spicy if there's deadwights, solution? play duos

near relic
astral canyon
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The solution is to actually barrel all 3 teammates and play solo by never reviving

flat mist
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Classes have gotten way stronger but your average player, the centre 20% of the bell curve (not 20% of the playerbase, like 80% or whatever it is) id imagine is sonewhere around damnation

near mauve
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but also a lot of true survivors/havoc forged insta ragequit after getting trapped

near relic
flat mist
livid raven
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Nothing make me cower in fear except havoc titles in aurics

flat mist
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(I wish that actually existed)

near mauve
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every build just melts everything lmao

near relic
near relic
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Since the HP buff

livid raven
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Voidstrike struggles

flat mist
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cowers from noob psyker hate

near mauve
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which one is voidstrike again

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the flippy one?

livid raven
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the bowling ball one

near mauve
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where u make people people do flips

livid raven
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you know, the bad one

flat mist
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Corpse parkour

unreal osprey
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are we deadass 🥀

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why on earth was it like that in the first place

near relic
near relic
rose flax
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I feel like, the patch notes are misleading, they mention, that dodge windows for nimble is now a flat bonus instead of multiplicative, but they then state that, it's for dodge speed
So which is it?
Unless they mean "dodge windows" as the length of the dodge and not how long you count as dodging

reef portal
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is hive scum worth buying?

lavish bronze
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how many hours you have in game

reef portal
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200

lavish bronze
verbal dew
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are you used to squishy ones like psyker?

lavish bronze
verbal dew
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scum can be in that range at times

reef portal
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yeah i cab play zealot well i admit

verbal dew
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it's a dodge, block, push char

lavish bronze
rose flax
# lavish bronze fatshark and theyre terminology

So, it's talking about dodge speed only then?(If it's dodge duration, then it becomes 0.40 seconds instead of 0.375, interesting)

I also wonder if "cheap shots" is actually strength or just a label

lavish bronze
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while having inf ammo

verbal dew
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yeah it's the one I prefer at least

reef portal
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i saw it using dual daggers or something like that which is a weapon i really loved for Shade in Vermintide

verbal dew
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yeah dual shivs are good

lavish bronze
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shivs are fun

verbal dew
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the other unique melees not so much

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to be generous

reef portal
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yeah i like fast chars too tbh go yolo all over the places is kinda fun

verbal dew
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yeah it has long and fast dodges

lavish bronze
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That not hive scum

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You are fast sure

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But not durable

rose flax
# reef portal i saw it using dual daggers or something like that which is a weapon i really lo...

Very similar, but much slower, and does have a awkward delay between light 1 and 2, so you can't do that easily while block canceling no matter the attack speed, pushes cost normal stamina but are very strong compared, Has less inmate crit chance than combat knife(12.5% instead of 15%), has same innate block cost as combat blade I believe, uses more stamina while Sprinting than combat blade though, not too much

The mark 3 shivs don't have that awkward delay and attack faster, but it's heavy combo for armor DMG specifically is similar to sword and dagger(push attack+ heavy)

reef portal
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thanks for the information

rose flax
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Swift endurance and adrenaline though can increase your attack speed pretty well, without including rampage and your stim

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Biggest issue with hive scum is dealing with ranged enemies, it's very hard to die in melee, but ranged enemies will drop you especially if you're used to Zealot

verbal dew
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discounting the ability that makes you immune to ranged

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not that I think ranged is a problem overall for scum

rose flax
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Oh, fat shark

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Knew strength was just a label

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Oh, so I was wrong, they meant time counted as dodging, but incorrectly labeled it as speed in patch notes
Nice

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So hive scum can dodge ranged longer than default tracking broken from dodge

river skiff
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Does dmg matter at all with the needle pistol?

woeful hill
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Not really

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The damage stat only affects the impact damage of the needle not the dot

river skiff
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So I can use it as a dump stat then

woeful hill
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If you want yeah

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Needler can honestly dump any stat

river skiff
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I already dumped speed with my melee I want 80 at least with one weapon

reef portal
river skiff
upbeat gyro
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Voidstrike was my first staff i liked back in 2023

river skiff
woeful hill
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Idk, I don't needle pistol

river skiff
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Np

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Thank you anyway

river skiff
# woeful hill Mk2 is aoe, mk6 is single

Stacking more AOE does not make much sense to me I do not have problems with clearing hordes that said if mk6 is kinda useless at single target dmg then AOE sounds better

zenith fern
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the power creep is getting stronger every day

woeful hill
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Interesting

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That's really the only danger zone for my solo

mighty belfry
woeful hill
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Losing stam and needed to block/push

mighty belfry
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scrier's gaze exists

zenith fern
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at least they changed this for the better lol

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He won people KEKW_ogryn

bronze glade
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It’s really incredible how with every patch I just continue to lose interest in the game

livid raven
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hivescum is still shit

lavish bronze
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like i get a 2 week phase every big update

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maybe more

livid raven
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please buff desperado multiple times

lavish bronze
gray rampart
lavish bronze
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i just returned to playing ogryn and arbitrator

zenith fern
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Dude the exhaustion removal is just sad

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I just tried and is so damn easy with no punishment to use rampage now

bronze glade
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The exhaustion wasn’t even bad lol

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For such a strong ability

zenith fern
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Yeah

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You require to know when position yourself when rampage about to run out

gray rampart
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at most I'd have made the shout base kit since the shout on end just like, negated the exhaust for the most part

bronze glade
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God forbid players need to think a little bit ahead of time

gray rampart
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or like, spend the one point lol

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rampage definitely wasn't why hive scum was struggling

zenith fern
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I really like of an ability Darktide having a trade off and scum rampage was such a good idea

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And they just removed it because people are bad at the videogame

gray rampart
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ime the issues with hive scum are toughness sustain vs range, not rampage having exhaust

supple torrent
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I wanted to like rampage exhaustion but the stamina hit felt awful.

gray rampart
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like idk maybe I'm just used to crutching on infinite toughness on vet and 90% TDR on zealot but like, idk

supple torrent
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Sad they removed the resistance debugf though.

zenith fern
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High risk, high reward they said as advertised

mighty belfry
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I think the stamina debuffs needed to be looked at.

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I don't think the downside needed to be axed entirely.

lavish bronze
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it needed to stay as it was

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it was fine

supple torrent
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I've always felt losing your DR. Dodge regen and AS buffs that scaled with stamina in the midst of a fight was too much.

brittle sierra
gray rampart
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I think that's a bit more symptomatic of having exactly 1 DR talent

plucky nymph
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thank god they buffed the needle pistol to work with talents

It most definitely certainly needed help xdddddddddddddddd

plucky nymph
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only 3m dmg in non healing modifier game. Should be 4 imo thx for reload buff

supple torrent
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Who the hell is running vultures mark needle pistol.

plucky nymph
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does it actually buff the DoT cause iirc the only “range dmg” thing that works is in your face?

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How do I use cleaver do you just run att speed crit and left click stack toxin to win?

woeful hill
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It's called swap off saw and use Dclaw parry only

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(idk never used saw)

winter tusk
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what are the different modes for needle pistol good for

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do they do more damage to different enemy types

brittle sierra
zenith fern
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The buffed scum is little risk, high reward

supple torrent
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Fatshark spending half their dev time trying g to get every talent to work with needle pistol

plucky nymph
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Was hoping toxin would count for close range kills to refresh blackout nade

jagged latch
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Bubble psyker makes tank hive scum unkillable

jagged latch
north crow
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what is a tank hive scum tho

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never heard of such a thing

zenith fern
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probably stimm crate or rampage while in bubble

jagged latch
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The “tank” stimm option

zenith fern
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Oh

north crow
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ah

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yea replenish is a good stat

zenith fern
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Left top branch got buffed too

north crow
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yea seen

zenith fern
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So might be worth using more

north crow
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replenish is strong

mighty belfry
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Actually considering adding some left top to my stimm for rampage now lol

north crow
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it works with every outside source too

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shout

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chorus

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bubble regen

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toughness / kill

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it works on everything

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replenish is strong

livid raven
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i'm almost convinced they always meant to use toughness replenishment there but thought toughness regeneration was the same thing

jagged latch
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Yeah if you run tank and regen bubble pops you can actually tank an entire pox

brittle sierra
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Should I actually take replenishment? 💀

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Idk scum is soo strong ig I can take anything

north crow
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scum is a DLC class

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they had to make it OP

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they missed the mark on launch

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fixed now

supple torrent
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Yeah but I only.stack AS and strength.

jagged latch
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Replenishment buff effectively increased total gains by all nodes combined of like 180% toughness

jagged latch
supple torrent
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I don't think it's good but 10 stack chem grenade explosion seems odd.

supple torrent
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I'm glad cheap shots got buffed.

supple torrent
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Unless I missed something

jagged latch
supple torrent
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Oh right.

jagged latch
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Unload being buffed was lowkey insane

river skiff
jagged latch
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Like combat axe n stuff

supple torrent
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I'll take anything that helps cbar

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And I wish they did more with stagger on scum

jagged latch
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Melee regan build

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Idk they always think ppl are going to run stagger perks

supple torrent
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TiL ligt stagger exists.

river skiff
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There are better perks for melee

sturdy linden
jagged latch
supple torrent
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I'm pretty sure long lasting doesn't work with crate

mighty belfry
zenith fern
jagged latch
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It’s literally just to run with a psyker w/bubble walk

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Very was “is the 10% toughness r actually good or not”

zenith fern
jagged latch
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It’s fun kinda “debuff then tank everything” more than is this actually good

upbeat gyro
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Even noob like me who abuses everything OP thinks that rampage downside removal was lame

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I mean, sure helps my gameplay, but i feel it dumbs it also down some

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Feels more earned when there is more nuance to it than just press F to win

jagged latch
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Downtime on hive scum melee was kinda bad tho

zenith fern
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Next they gonna make the shout upgrade be added to base rampage

upbeat gyro
mighty belfry
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I think the downside needed some touching up but just axing it altogether is admittedly a little much

sturdy linden
zenith fern
livid raven
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i think running out of rampage should give you a cold, in real life

mighty belfry
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Or no stamina dump but the regen debuff stays.

zenith fern
mighty belfry
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Or hell even a duration decrease to like

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4s would also do something.

upbeat gyro
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Maybe shaky hands for few seconds and character shouting nonsense

jagged latch
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I think if it can proc whenever yeah it needs duration decrease

zenith fern
jagged latch
zenith fern
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Self damage

jagged latch
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Octane…

upbeat gyro
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Never played Borderlands, but i assume thats something similar

zenith fern
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Pretty much rampage but will deal self damage overtime

zinc mirage
zenith fern
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stop hitting yourself with the axe krieg

jagged latch
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It would be cool if hive scum got some sort of blood letting ability

zinc mirage
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imagine being able to overstim and turn into something like a mutant and go on melee rampage

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grow double the size

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like ogryn

jagged latch
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Twink to bear stim

fierce aurora
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I want to use MK XII chain axe with thunderous blessing, but should I take slaughterer or headtaker

zenith fern
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Headtaker

fierce aurora
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Thx, Gears

brittle sierra
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Best scum curios GO

mighty belfry
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One health two toughness

north crow
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why would you need thunderous

brittle sierra
mighty belfry
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This class don't need stamina, especially now.

north crow
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never have

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6% AS doesn't make a lick of a diff

jagged latch
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I maybe run block efficiency if I’m going full melee otherwise the usual curios

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CDR + resist + corruption res

thick adder
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Okay so I play rampage hive scum (when I do play hive scum)

Seeing the rampage buff scares me considering how powerful the class already is

north crow
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DLC class gotta sell bro

livid raven
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don't worry, they are going to nerf it like arbites soon

north crow
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rampage buffs were completely unneeded

thick adder
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I know, but legit legit Ogryn needs more buffs. That's the class that's struggling the most

north crow
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yea, poor nerfed arbi

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you rarely run into one anymore

mighty belfry
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Downside just needed some tuning at most. Not to be just, gone altogether.

jagged latch
thick adder
north crow
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😄

livid raven
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they should make the mines 30s cooldown

jagged latch
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Nerfed the shit out of being able to run no dog

north crow
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it's called being sarcastic

thick adder
north crow
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arbi is easily the best class in the game

livid raven
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the nefarious psyker:

jagged latch
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I had a instant res arby one game hard clutch

north crow
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average player dies on psyker

thick adder
livid raven
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so hivescum is the worst class by that logic, yes?

jagged latch
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Ogyrn…

thick adder
livid raven
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i agree

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buff hivescum

north crow
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as far as the median goes, it probably is

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can only explain the insane rampage buffs with

livid raven
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millions must pickpocket

jagged latch
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Honestly just change pocket change and hive scum would be fine

livid raven
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yeah it's not carrying hard enough

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buff it

mighty belfry
jagged latch
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Needle pistol doesn’t do enough

mighty belfry
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There's already been an ability like it that's had no downsides for quite some time

thick adder
# jagged latch Ogyrn…

Ogryn needs buffs man. They need to actually feel like a presence that can outtank and protect their team while not being outclassed by arbi

I think they need stun immunity as an option or a default with it being buffable to last longer or happen more often. Specials shouldn't be able to ruin an Ogryn's day

thick adder
jagged latch
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They have a total of 2 builds that actually work

livid raven
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what if the shield's special increased aggro by like 200%

thick adder
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Too little options, too slow and weak without being able to tank

livid raven
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they gotta do something about the shield

jagged latch
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They’ve gotta make Aggro passive as well (as base) I feel

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Like disrupt destiny

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Such a cooldown muncher

hollow leaf
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Do youse guys generally prefer dual autos or dual stubs for a ranged build? I keep switching back and forth because I like em both lol

livid raven
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neither

zenith fern
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autos is commonly used

livid raven
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dual stubs for sure not tho

zenith fern
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But vraks is more funny

thick adder
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Not get stunned with some shitty outdated animation and thrown aside

sturdy linden
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Need to solve baseline problems first. It's 2026. Ogryn doesn't need the worst stamina management, worst weapon swap speed, worst dodge speed, worst dodge distance, and zero dodge linger. A few? Maybe. All of that shit? Fuck no.

jagged latch
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Rock is such a funny ability

livid raven
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i don't think ogryn has the worst stamina does he

thick adder
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(And rock needs better Regen too lmfao)

thick adder
jagged latch
sturdy linden
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Not even close

jagged latch
sturdy linden
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Just has a high stamina pool, the recovery is complete ass

jagged latch
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If you run out of stam you can’t regen fast enough to push a pox

livid raven
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psyker has the worst stamina

hollow leaf
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Dual autos seem to have better DPS and with good reload speed they're monstrous, but I feel like several perks (especially sticky hands) are necessary to make em shine

sturdy linden
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And efficiency is piss

thick adder
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The biggest class being weak at everything including what his main purpose was 😭

thick adder
jagged latch
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Psyker has warp ghost

zenith fern
jagged latch
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Literally free +2 stam

sturdy linden
thick adder
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You don't even need stamina as Psyker half the time because you can absolutely dominate games just by blitz or staff alone

livid raven
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even with warp ghost, he still has worse stamina

jagged latch
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Maybe amount but regen hard carries that

hollow leaf
livid raven
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ogryn regens it faster

zenith fern
livid raven
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he only has a 0.5 worse delay

thick adder
livid raven
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but regens it 50% as fast

zenith fern
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Autos are good for sustained fire

hollow leaf
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I do like how with stubs I can literally push back bursters with each shot

livid raven
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and it's not even a contest

hollow leaf
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I play a lot of both arb and scum and I agree scum has better stamina

jagged latch
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I mean that should be given

thick adder
sturdy linden
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A 400lb slab of muscle having worse stamina than a crackhead is an insane take from FS

livid raven
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arbitrator is not much better than ogryn in stamina

thick adder
thick adder
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And demonhosts in fact

livid raven
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good for you man, i'm literally reading the stats

thick adder
livid raven
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i think i remember vet also having rather bad stamina

hollow leaf
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Scum certainly does have a lot of good things to make up for her low toughness and health, she's a true glass cannon and I love how they implemented it

jagged latch
livid raven
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actually yeah vet might be the worst at that

jagged latch
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The fact you can guard most of her attacks

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I don’t even think she guard breaks below havoc anymore

hollow leaf
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I don't like comparing any class with arb because arb is just kinda broken in every way lol

hollow leaf
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Yeah I just read the notes, so many buffs

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I always felt the exhaustion after rampage was kinda nonsensical

zenith fern
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And also the rending while above 50% duration on rampage

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Actual not any brain thoughts

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So have 25% rending for free while active all time

upbeat gyro
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Rending only for heavy hits right though?

hollow leaf
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You're a junkie, just run around and destroy shit and go brrrrrr

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Basically rampage playstyle

calm aurora
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Vet is worse but i run 24 stam regen

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This is psyker vs vet

hollow leaf
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Also Hive Scum may have low toughness and health but she has lots of ways to regain it so it kinda evens out

livid raven
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not really many ways

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quite worse than other classes at generating it imo

hollow leaf
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Still having toughness replenishment on stim and ability activation is good especially when you run a build where you basically always have one or the other active

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Hive Scum is more about avoiding damage than tanking it or regaining it anyway

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You're meant to be dodging and sliding a lot so you don't get hit so much

ancient basin
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ride the line of toughness regen in combat to cover the odd attack that leaks through, similar to psyker

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still have to read through all the changes but changing from toughness regen to replenishment is huge

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no exhaust eating good, I can use my stim for something that isnt covering my down time

bronze glade
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Rampage buff was stupid

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What’s next

hollow leaf
bronze glade
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Desperado buff?

livid raven
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vulture has some unimplemented cool stuff

bronze glade
livid raven
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adrenaline too to be fair

bronze glade
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So not surprised psyker players like it KEKW_ogryn

livid raven
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like, vulture has a commented out line about every close ranged shot being a crit at full vulture stacks

ancient basin
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psyker main, and hive scum was just a slightly harder version of my normal play style

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weaker damage output, less flexible, and fragile like tissue, but still similar

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love my attack speed though

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light spam goes brrrr

livid raven
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i was an arbties main but the nerfs to him and how easy i find hivescum made me switch

mystic rain
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whats the best stimm for melee scum?

jagged latch
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Strength stims

hollow leaf
jagged latch
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I’m still cheesing at the fact you can eat a pox buster w/bubble

hollow leaf
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I've been trying to make a ranged build with the needle pistol

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I usually only like needle pistol as a supplement for my melee build but I wanna see if I can make it work in a ranged build

bronze glade
hollow leaf
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Also can we get better swings for the bone saw pls ;-;

ancient basin
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Hive works, and I find them fun, but psyker is on that strong buff juice right now and hive didnt get any tweaks after its release to compensate for poor release balance

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it didnt need huge buffs, just tweaks like what we are getting now

hollow leaf
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The only thing I want from hive scum rn is a better skin on thursday

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I have cool skins for my psyker and my arb, I just need one for hive scum now

calm aurora
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I miss exhaustion 🙁

hollow leaf
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I didn't really vibe with the current skin in the shop, seems like a generic biker

livid raven
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if you buy the first skin, you kinda show yourself to be a basic bitch so it's good you avoided it

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then again

hollow leaf
livid raven
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it's maybe also the only skin you'll get for hivescum

hollow leaf
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So far all I got for hive scum was the scratch and snick shivs and the reaper mask

livid raven
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do the penances and get the metal dome

hollow leaf
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I mean from the paid cosmetics

calm aurora
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Penance cosmetics for HVS are actually very nice

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Like far better than other classes imho

hollow leaf
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Yea most of my cosmetics are from the penances

hollow leaf
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They had some cool penances

dire badge
hollow leaf
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That For The Emperor penance cosmetic for the zealot is really dope

hollow leaf
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Looks badass

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For the base classes I tend to think the free cosmetics are better than most of the paid ones lol

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But so far I've really disliked the hive scum's cosmetics

dire badge
dire badge
wet arrow
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Why has the Hivescum class been buffed?

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I thought it was quite strong already

latent belfry
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The wider public must have thought otherwise

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Or fatsharks data analysts

ancient basin
#

its bringing up the skill floor and smoothing out the toughness perks

latent belfry
#

Did they really remove the exhaustion from rampage

ancient basin
#

yep

latent belfry
#

Dam

ancient basin
#

going to go super saiyan now

latent belfry
#

Kinda thought that was cool but whatever

#

Ig I'll put dependency on my melee build

ancient basin
#

dont even need to save stim for after rampage, just pop all the buffs and go ham

latent belfry
#

And go nuts

mystic rain
#

can i get one comaxe without 60 pen

wet arrow
#

Actually one questione

#

Between the three main melee weapons for this class, which is the best one?

hollow leaf
#

Dependency is my fav path

wet arrow
#

I'm currently using the knives

hollow leaf
wet arrow
#

Yeah I corrected it

hollow leaf
#

Shivs are prolly the best followed by crowbar

flat mist
wet arrow
#

I fear the crowbar is mainly good for single targets?

flat mist
#

Rampage buffs are a bit questionable

ancient basin
#

the stab knives are very strong, bonesaw is a bit wonky but workable, crowbar is also wonky but requires much more try hard to make amazing. bone saw feels off because of the rip moves, crowbar wants you to use power attacks, and both of them have power sword tier dodge profiles (aka terrible, ponderous, and slow. Good luck dodging anything)

flat mist
#

Completely removing the rampage exhaustion is way overkill, they shouldve just lightened or removed the stam regen debuff imo

livid raven
#

crowbar is a failed jack of all

uncut falcon
#

Its a shame cause flavor wise its a fun match for the class but I haven't found a way to make it work / feel good to use

hollow leaf
mystic rain
#

damn needlegun doesn't destroy crushers but id does do a nice job

ancient basin
#

infinite ammo hip fire spam into crushers from needle gun is amazing long term

#

with room to kite any situation is recoverable

mystic rain
#

whats the best blessings for fent gun?

bronze glade
brittle sierra
bronze glade
brittle sierra
bronze glade
#

Shivs >>>>>> saw > crowbar

bronze glade
astral canyon
ancient basin
#

run and gun + stripped down yeah

#

damage, crit, and reload dont really apply to fent gun at all

brittle sierra
brittle sierra
#

Reload is nice too since it has such a small clip

flat mist
#

/s

brittle sierra
#

The only blessing that really matters is run and gun because it has such a slow aim snap speed

mystic rain
flat mist
mystic rain
ancient basin
#

even just reducing the overall hp of a crusher pack applies a massive gain from your team too, as crushers should be the #1 target of most teams

brittle sierra
#

I've tried doing reload builds with needle and it was funny

zealous ravine
flat mist
bronze glade
zealous ravine
#

the biggest psyker fan

#

seers beloved works at fatshark even

zenith pagoda
bronze glade
zealous ravine
#

i cant help but feel like bonesaw is just some cursed weapon

#

probably came from the warp

mystic rain
#

ANOTHER 60 PEN COMAXE STOP I HAVE 5

brittle sierra
mental trellis
mystic rain
mental trellis
#

Axe

mystic rain
#

im not forging an axe dawg

zealous ravine
#

why not

mystic rain
#

money

#

i cant buy metal

#

or a forge

zealous ravine
#

atoman economy has fallen

mystic rain
#

trillions must die

mystic rain
#

im doing cartel favors for that 50,000 dockets and idk if that will be enough to rig against my horrid luck

hollow leaf
bronze glade
#

Crowbar is like shovel

#

If shovel didn’t get all its op blessings

livid raven
#

and you had to do a shitty mode switch to access your single target/horde options

bronze glade
#

Yeah

#

Shovel has better latching tbh

livid raven
#

also doesn't it even have worse cleave

bronze glade
#

At least mk3

zinc mirage
#

infantry autogun has become my favorite gun on hivescum

livid raven
#

oh and the heavies are slow as shit

bronze glade
#

Saw is also bad but at least it has great synergies with sample collector

#

That alone is quite good

livid raven
#

bros could have just added the shovel to the hs at that point

mighty belfry
bronze glade
hollow leaf
#

I agree crowbar could be a lot better but the saw just isn't very good imo, it's slow, has horrible attacks, not great base dmg, relies entirely on its chem toxin which helps a lot especially if you build for it but I don't see how that puts it above the crowbar, if anything they're equal I'd say, good for different things

livid raven
#

nobody is saying the saw is good

bronze glade
#

But saw has tox

zealous ravine
#

clearly the class with a billion attack speed bonuses needed attacks that dont scale properly with AS

mighty belfry
#

Which says more about the toxin than the actual weapon.

livid raven
#

just having toxin puts it far above the crowbar tho

zealous ravine
#

entire special where the latch attacks dont scale with AS properly

hollow leaf
#

I ran a full chem toxin build with saw and that was when I saw it really start to click, but otherwise I just prefer shivs

zealous ravine
#

shivs just do everything extremely well

mighty belfry
#

I mean

#

Shivs are legit like

#

At least Scum's best all rounder weapon

#

And edges as best melee weapon if not for choices like tac axe and rashad

bronze glade
#

Shivs are so strong they don’t feel like a HIV exclusive melee

zealous ravine
#

shivs make hive scum actually play like a crackhead

livid raven
#

it seems like two entirely different teams made the crowbar/saw and the shivs

#

the former two look like the devs were under gunpoint to not make a strong weapon

zealous ravine
#

i'd rather them have buffed crowbar/bonesaw instead of rampage

#

i dont think the shivs need to be better

hollow leaf
#

I use shivs over axes just because I'm not a big fan of axes and I like using class specific weapons

zealous ravine
#

yeah i never use the axes in this gam

hollow leaf
#

If they ever put a mechanicus class in the game and give it an omnissian axe I'll play the fuck outta that tho

zealous ravine
#

any 2h axe would be peak tho

astral canyon
#

Any 2h melee

livid raven
#

we need a 2h chainaxe and a 2h sledgehammer

hollow leaf
#

On psyker I almost exclusively use force greatsword lol

zealous ravine
pallid sapphire
#

Combat axe feels awful

livid raven
#

it does

zealous ravine
hollow leaf
#

Sometimes I use the regular force sword too but force greatsword is my baby

bronze glade
hollow leaf
#

On arb I typically use shield and maul but sometimes I go for arbites maul when I'm using the shield and shotpistol

jaunty coral
#

trying a pretty standard rampage + adrenaline build for heavy sword.
What do you reccomend my stimm is? Just cooldown, pop it after rampage, and get rampage back up is the best?

or should i consider a rending stimm or something

untold sonnet
#

best melee to farm heavy attack cartel special penance? would it be combat blade or mk3 shiv?

hollow leaf
#

Sometimes I use crowbar just to feel like Gordon Freeman but the shivs always pull me back

untold sonnet
#

ah hmm. i realize i havent actually tried out the melees besides 3 so i should be experimenting anyway

untold sonnet
untold sonnet
#

gotcha. thanks yall

mystic rain
#

one teammate with a brain PLEASE

hollow leaf
#

What's the better mark for shivs usually?

mystic rain
#

1 game of cartel special cause people stand still for no reason

livid raven
#

mk1 is easier to use

#

mk3 has better horde clear (don't use the heavies) but has to use pushblock for single target

hollow leaf
mystic rain
#

im unironically losing it i swear to god

reef spoke
#

You get used to it

#

I expect 6+ deaths per match with randoms

#

So far the record is 11 deaths with a 3 man team

mystic rain
#

nah cause everyone dies and missions failed

hollow leaf
#

I always play with my wife so it's always at least a 2 stack team

#

Sometimes our teammates are so bad we switch to private matches for a while lol

reef spoke
#

Such is the fate of quickplay

neat delta
#

actual poopy

reef spoke
#

At this point, I expect to be solo carrying missions

neat delta
#

solo'ing is fun

#

when everyone is dead, you have less mistakes

#

and less enemies

#

theres less spawns when ur the last person left

hollow leaf
reef spoke
#

Unless you play Havoc, every down and death temporarily lowers spawns

#

But that doesn't stop existing spawns KEKW_ogryn

neat delta
hollow leaf
#

Sometimes we go on damnation

sinful matrix
reef spoke
#

Havoc is the only exception to that rule

sinful matrix
#

So like 50 poxwalkers, 30 gunners of mixed elite/standard variety, 4 bulwarks and a couple crushers is normal

#

it's NOT normal that you're tanking all of them at once

reef spoke
#

It wouldn't be so bad if bots were better

#

I still do solo Deep Dives in DRG because I trust Bosco more than a lvl 600 player

hollow leaf
#

We usually play public matches but we often go a while before anyone joins

sinful matrix
#

Last time I played DRG I apologized to a random for being so drunk I was seeing triples, he laughed in VC and I left

hollow leaf
#

Haven't had the chance to buy it yet tho

sinful matrix
#

It's fun

#

But man is the grind kinda ass these days

reef spoke
#

DRG hasn't changed much at least

sinful matrix
#

Same problem as Helldivers 2, if you haven't kept up since release, all the shit you can do just keeps stacking up and stacking up

reef spoke
sinful matrix
#

Community for DRG isn't too bad

#

All the randoms I played with were super friendly and helpful

reef spoke
#

Always have to be "polite" in DRG instead of telling them their build is bad

sinful matrix
#

If you're going to build cop in a pve game, you probably deserve whatever vitriol is heading your way

#

That's my take anyway

reef spoke
#

Gameplay-wise my main issue is that mods aren't really controlled

hollow leaf
#

I've been wanting Helldivers 2 as well

#

That one's more expensive tho

reef spoke
#

So you could join a lobby and see 50 bulk detonators

sinful matrix
#

It's not an MMO where someone having a shit build or not knowing mechanics wastes 4 hours of 39 other people

#

Its. . . DRG.

#

Shit takes like 40 minutes at the absolute worst to do a set of missions

reef spoke
#

No I can solo in DRG hazard 5

#

The issue is I can't critic the game

#

Say something negative and you're gone

hollow leaf
reef spoke
sinful matrix
# hollow leaf That one's more expensive tho

Depends on what you want.

Helldivers 2 is 100% spectacle shooter

DRG is a much more methodical process for doing missions(While still being pretty chaotic on the higher difficulties)

hollow leaf
reef spoke
#

I can in confidence critic Darktide. I can't critic DRG

sinful matrix
#

The best female dwarf is a female dwarf that I can't tell apart from a male

reef spoke
#

But that's just the community

low harbor
#

drg is pretty easy to solo carry, unless u roll bad RNG in haz5+

reef spoke
#

DRG itself is good and fun

#

Not challenging like Helldivers or Havoc Darktide though

hollow leaf
#

I'd only play DRG with my wife and maybe friends

sinful matrix
#

I wouldn't even call Helldivers challenging tbh

#

If you can move backwards and shoot

reef spoke
#

Just the new season added a new enemy that I hate lol

sinful matrix
#

it's the easiest game on the planet

#

Just CoD Zombies tactics

#

Kite forever

reef spoke
#

WHY is the grounded snatching asshole High armor Sitgryn

sinful matrix
#

should've brought your railgun pistol

reef spoke
low harbor
#

and u can pretty easily tank people's framerates in drg

hollow leaf
#

Helldivers 2 looks fun

#

I'm just waiting for a good sale

sinful matrix
#

just with an enemy that flies added on top

sturdy linden
sinful matrix
#

(I'm aware bugs have two flying enemies, but they're not ranged like quids)

hollow leaf
#

Okay I want this game now

reef spoke
sinful matrix
#

I think it's called a coilgun or something in DRG?

low harbor
sinful matrix
#

On the heavy gunner class IIRC

#

Lets you shoot through walls and stuff

reef spoke
low harbor
reef spoke
#

Be aware it does NOT 1-tap things

low harbor
#

EM refire stubby with ROF mod can burst it down super fast

sinful matrix
#

But definitely not for a new person, no

low harbor
#

coilgun is great crowd kill with hellfire

reef spoke
sinful matrix
#

God I love the autocannon

low harbor
#

that's how I kill it with stubby

reef spoke
#

Ah ok

hollow leaf
reef spoke
#

I haven't learned their weaknesses yet so that's good to know c:

low harbor
#

any gun with 300+ dps or super high burst dmg can kill it fast

hollow leaf
#

I'm waiting for at least 45% off

low harbor
#

the issue is that they're sometimes hard to spot

#

heightened senses stocks so high rn

#

also BC can 2 shot them

reef spoke
sinful matrix
# hollow leaf I'm waiting for at least 45% off
Humble Bundle

Deep Rock Galactic is a 1-4 player co-op FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. 1-4 PLAYER CO-OP Work together as a team to dig, explore, and fight your way through a massive cave system filled with hordes of deadly enemies and valuable resources. Yo...

#

There ya go

#

its 9 bucks on humble bundle

reef spoke
#

I'm so spoiled by it

low harbor
#

I haven't ran iron will in forever

#

lol

sinful matrix
#

isthereanydeal is so pog

reef spoke
#

I find it has the best value as Vampire lets you lifesteal to negate the penalty

#

Though I typically expect to solo carry missions

low harbor
#

some perks in drg rly should be baked in

#

resupplier and born ready

reef spoke
#

Agreed

#

Perks in DRG are surprisingly bland

low harbor
#

because I actually wanna run unstoppable on almost all classes

#

it's so good

sinful matrix
#

Do you think Kazuka is going to buy DRG from humble bundle KEKW_ogryn

#

Or did I waste my time

low harbor
#

but it's not vampire/resupplier/born ready tier good

reef spoke
#

I just suggest shit to people

#

95% of suggestions are typically ignored

sinful matrix
#

Fair

reef spoke
#

Just do it anyways

sinful matrix
#

Figured I'd try

reef spoke
sinful matrix
#

I do like that DRG just lets you grind for shit forever though

hollow leaf
sinful matrix
#

Overclocks, whatever seasonal content, blablabla

reef spoke
#

Like the bug taming is cool but not good

sinful matrix
#

Unfortunately there's like 600 overclocks now

#

so that's a pain in the dick

hollow leaf
#

Holy shit that's actually great

#

Thanks!

low harbor
#

esp berserker

#

I honestly think berserker should be like a 30s CD

reef spoke
#

Overclocks are fun IF you get the fun ones still RNG

#

I have every Engineer overclock, I have never played Engineer KEKW_ogryn

sinful matrix
#

Yeah, I tend to ignore any build advice around OCs because I only have like 30-40 of them or something

low harbor
sinful matrix
#

Perk points and weapon choice matter way more

reef spoke
low harbor
#

if berserker was 30s CD I'd consider running it over dash

sinful matrix
reef spoke
reef spoke
#

My gunner is lvl 400ish and no Neurotoxin Payload lmao

drifting heron
#

Good

reef spoke
#

Oh and no Hellfire for Coilgun

sinful matrix
#

Those are weekly right? It's been a minute

hollow leaf
#

Buying it rn

#

We're gonna pretend like our dwarves are trans

#

Like us

sinful matrix
#

\[T]/

reef spoke
#

But you can throw yourself into as many Deep Dives as needed

hollow leaf
#

I already know which class I'll be

#

Engineer

#

Mrrp

sinful matrix
#

it will also kill dwarves

#

you have been warned

reef spoke
#

I fucking hated Stingwings

low harbor
# hollow leaf Engineer

word of warning
engineer's starting kit SUCKS but he is the best class after u unlock everything (takes very substantial grind if u don't save edit)

compact oyster
reef spoke
#

Agreed

low harbor
sinful matrix
#

How I skipped all of the grind in World War Z after doing EVERYTHING on one class

reef spoke
#

Loki and Breacher Cutter brings Engi to "I can solo missions" in my observations

sinful matrix
#

Repetitive task grinding that Saber uses to pad gameplay hours is so fucking shit

#

Especially new weapons. "Ah yes, I want do literally 0 damage with my new gun because its innefficient to grind on anything but ruthless" (Please don't go into absolute with level 0 weapons)

low harbor
#

spawn camp every grunt horde

#

max kills

reef spoke
#

Oh I haven't seen that combo. To be frank I have exclusively used Gunner and Scout

low harbor
#

run any single target dps primary (CO warthog, EM refire stubby, Executioner LOK) and u get urself an extremely flexible & versatile engi

reef spoke
#

Engi is funny like that

#

I find they are often the top kills in missions (and top resupply hogs)

low harbor
#

most engi secondary can do a lot of dmg but also dump ammo super fast

#

VIR shard does the former but not the latter

reef spoke
#

Indeed, that's been a problem with my friend who mains engi lol

#

But we play Hazard 5+ with increased spawns

#

So it's expected

#

He uses Breach Cutter with the spiny blade thing

#

Iirc that OC dumpsters ammo :c

low harbor
woeful hill
#

Ran out of nitra and ammo at the end

#

It was before they reduced scarab spawns

low harbor
#

1.8k combined kills staregryn

reef spoke
#

"Tyrant shard" funnily enough I have seen the Tyrant boss like twice?

low harbor
#

in a drg game

reef spoke
#

You know it's a rough match when the gunner goes down lol

low harbor
reef spoke
#

Lol yeah it's my favorite utility across the classes

jaunty coral
#

Scout was my favorite

reef spoke
#

yeah I had a lot of fun. I only stopped because I kept getting burned by RNG

#

"omg there's this cool and fun build using this overclock" -> never gets overclock

mystic rain
#

FINALLY 60 mobility comaxe

low harbor
jaunty coral
#

Ya agreed

charred bronze
#

Arc Raiders stole my attention, so I haven't been playing much DT lately, but I'm astounded that they adjusted Hive Scum without nerfing pickpocket or desperado

#

I just had to scream into the void about that a little bit.

bronze glade
#

Can’t nerf the psyker playstyle

light phoenix
#

Did Hive Scum just get a BUFF??

bronze glade
#

lol yeah

light phoenix
#

Is it just me or is new Rampage now feeling sorta basic?

#

I liked the risk reward aspect of losing stamina at the end

bronze glade
#

It’s a dumb change

#

Gosh forbid players be required to plan ahead a little bit

modest patio
#

I can’t read, can someone tell me how we are looking after the balance?

arctic imp
drifting heron
#

They made the rending node way better

#

Heavy sword stays winning

bronze glade
#

stupidly strong ability gets even stronger

#

the only way they could've fucked up balance even more was by buffing picpocket/desperado

mighty belfry
#

Debuff needed adjustment. Not to be gone.

hardy canyon
#

also I genuine cannot remember, which was the correct needle pistol again?

jagged latch
#

Shadow buff but buffed unload to work with pickpocket

mighty belfry
#

For something that was inevitably going to run out, the stamina debuffs were a little brutal. But all they had to do was ease up a bit on the stamina loss/regen debuff

hardy canyon
mighty belfry
# bronze glade even that i think was fine

Nah there was some jank I couldn't ignore with it. Because it's sometimes hard to tell when it's gonna run out and immediately losing your momentum out of nowhere caused some understandable gripes.

jagged latch
#

Hive scum tank stimm tree lets you eat pox busters if bubble psyker breaks on you now so idk

hardy canyon
bronze glade
hardy canyon
bronze glade
#

but they decided to buff it instead of... oh, i don't know, buff stimm crate instead??

hardy canyon
bronze glade
#

it's not that hard to understand the concept that you should play it safe if you're about to run out

#

instead of just full sending even when the ult is immediately about to end

#

god forbid there be any consequences

hardy canyon
# bronze glade it feels like they're balancing for gaming journalists

its a very minor change, not really
like, its stronger in the hands of new players. New players just trying to play with randoms heresy arent gonna get screwed over by the guy on adderal showing up mid rampage, killing everything small, and ditching like a coward when a crusher shows up

bronze glade
#

now that's just gone entirely

#

ok fatshart

#

and the new player should probably read the description more carefully, and understand the very very very basic concept of retreating when necessary

hardy canyon
#

I mean I agree, its definitly a little overtuned now
but its not by that much, especially for the casual audience. Im very certain thats who they balance around

bronze glade
#

yeah balancing around "casual" players is why the game's balance is a joke atm

hardy canyon
#

no, you can balance around casual players and still have a well balanced game
you just need to make good balancing changes

bronze glade
#

lol let's not ask too much of this company

hardy canyon
#

no, im not
these are fairly basic things
from my general expirence, they're not too bad at this
not the greatest
but not bad, definitly not even close to the worst

bronze glade
#

given their track record, you're definitely asking the impossible of fatshart

hardy canyon
#

but as I said, I think they should have gone in the direction of rampage instead giving a punishment only if you dont extend the duration long enough. Limiting you some, but only when you pop it at really shitty times too early before a horde shows up or the like

bronze glade
#

waiter waiter, a dozen more buffs for gunker please

manic wolf
latent belfry
#

I feel like what made scum so memorable at the start was the balancing of cooldowns

manic wolf
#

Like it should have just stayed as is

latent belfry
#

Well and the skill check

#

But like

#

You were always meant to dip in and out of combat

#

Now you don't have to

manic wolf
#

"meant to", but in practice that was never really a thing

latent belfry
#

It's irrelevant now in either case

bronze glade
#

but fatshart disagrees

hardy canyon
hardy canyon
bronze glade
#

well this is the company that allows psyker to stay in its current state

#

so i'm not surprised that they always fuck up balance decisions

manic wolf
#

I mean yeah.. Sirosky is right tbh

#

Its been a never-ending chain of powercreep for quite some time now

bronze glade
#

can't wait for auric crushers to go up to 8000 hp because players have become too powerful (again)

manic wolf
#

Lule KEKW_ogryn

mystic rain
#

Should i run adreneline or chem dependancy for the melee build?

manic wolf
#

User's choice

latent belfry
#

So if there's no more exhaustion, scum doesn't need to have the second shout once rampage ends, right?

Right?Aware

manic wolf
#

I mean, I never took Forge's Bellow anyway KEKW_ogryn

mystic rain
#

So adreneline it is

#

None of the addons for it look very good

latent belfry
#

It's kinda weird

#

Very versatile

mystic rain
#

But the stat buffs really help the comaxe, very much with speed

manic wolf
#

You only need two Adrenaline sub-nodes; Stacks on kill, and Duration

#

You can take toughness too if you have the points free, but those two result in it effectively always being on

bronze glade
mystic rain
#

That does look good, i kill like every swing anyway

bronze glade
#

yeah if you're running rashad, stacking without smiter is quite slow

mystic rain
#

What other nodes are like, nessesary for melee scum?

bronze glade
#

hyperv, hypercrit

#

battering strikes if you don't have brumentum on your weapon

manic wolf
#

Hypercrit is kinda pointless with Rashad

mystic rain
#

Whats hyperv?

manic wolf
#

Its whatever for TacAxe, can take it or leave it, but its best for Shivs

#

Hyperviolence

mystic rain
#

Ok i saw the description, but it makes no sense to me

bronze glade
#

rashad hypercrit still worth

#

based on path's testing

#

hypercrit's effective against ragers and maulers

#

which are the most dangerous human elites

manic wolf
#

25% of your overkill damage is added to your next attack, it can stack infinitely provided you can keep dealing more overkill damage on each kill, its rather trivial to upkeep

manic wolf
#

Not to say HC is bad, because its not, its just not required an its whatever if you wanna take something else

#

a 5% increase, being generous as he states in the postings is'nt a big enough margin to justify it all the time

mystic rain
#

Is hive city brawler a waste?

bronze glade
#

no basically a mandatory node

mystic rain
#

And ig pulveriser is kinda useless with brutal momentum

bronze glade
mystic rain
bronze glade
#

i prefer to save launcher for crusher/bulwark waves

mighty belfry
#

Don't get me wrong. I think them nuking the drawbacks entirely wasn't a great idea either but, I can't say Rampage didn't need at least an adjustment to its function or debuff.

#

Or at least a timer because apparently that isn't a thing base game still staregryn

#

I don't like what they did. But I get why they did it. Rampage wasn't intuitive enough for the pretty severe drawback it had and being in the middle of a fight just for it to suddenly poof and kill every bit of momentum you had at a bad time because you couldn't notice it was about to run out admittedly, isn't the greatest feeling.

bronze glade
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regardless of whether they're a casual or a long-term player

brittle sierra
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What did they change about rampage?

mighty belfry
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Not every player is us dude.

bronze glade
mighty belfry
bronze glade
#

the game states very clearly, in no uncertain terms, that you should expect an exhaustion period

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after rampage ends

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if a player can't read, it's not an issue with the game

mighty belfry
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Yeah. True. That doesn't mean the actual depiction of it was intuitive.

bronze glade
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i think it's pretty intuitive

mighty belfry
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Because you know the game.

bronze glade
#

no

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it's like how shooter games have cues when you're running low on ammo

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the sound of the shot becomes more high-pitched

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rampage has the exact same effect

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doesn't take a genius to realize after the first few times that it means rampage is ending

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clearly i'm expecting too much out of people

mighty belfry
#

Yeah.

Not everyone is a genius.

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Legit that's the exact problem.

bronze glade
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to read and listen??

mighty belfry
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While you're knee deep in a horde and it's about to run out? Honestly I can see why some wouldn't realize it's about to end.

bronze glade
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because you're smacking shit and the sfx keeps changing

mighty belfry
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For. Us.

bronze glade
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maybe some fuckers should learn

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how do you think SG ended up in the state it currently is?

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instead of catering to the lowest common denominator every single time

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maybe fatshart should grow a pair

manic wolf
manic wolf
bronze glade
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they could just make the cues more obvious

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but that's too much work clearly

manic wolf
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Vet? Invinvible with Exe and near-invincible with Shout, Zealot, invincible because Zealot, Arb, same story, Psyker, utterly juiced toughness regen and Ogryn has like 300HP, Scum has average toughness economy and not a whole ass load of DR, so when that extra damage taken procs, people just werent used to it

mighty belfry
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That's what I'm saying. They could just make it more obvious or if not that, just tone the stamina debuff down a little. Not completely fucking nuke the downside entirely.

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I get them wanting to make the class more user friendly.

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But this was way overkill.

astral canyon
#

rampage also muffles the hell out of the ost in its duration

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so its pretty clear when it has run out once you start hearing peak again

manic wolf
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The only reason they made it more user friendly is because it effected their bottom line, if it was designed to be the class you have to put the work into and was a release class, this wouldnt have changed imo

mighty belfry
mighty belfry
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It was your stamina being completely nuked and also unable to be recovered for a decent chunk of time reliably that was the real trip up with Rampage.

low harbor
#

I think we shud have burster, trapper and overhead sound cues placed priority above everything else

mighty belfry
manic wolf
manic wolf
low harbor
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I don't mind exhaustion being gone

mighty belfry
manic wolf
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Sure, but you only had to dodge one attack and you basically mitigated the issue there and then

low harbor
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and they're kinda teasing another game mode now with the new mourningstar construction

manic wolf
#

Mortis 2.0 KEKW_ogryn

mighty belfry
astral canyon
bronze glade
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idk, didn't put much thought into it

mighty belfry
zenith fern
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Possibly

manic wolf
mighty belfry
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But that exact scenario has happened to me before even with Forge's

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And yeah its definitely a misplay.

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But it wouldn't happen if that debuff wasn't as significant as it was as well.

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I don't think there's any ability that's actually punished you that hard for it ending until Rampage came around.

zenith fern
mighty belfry
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And now it's gone. Sitgryn

zenith fern
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Players now spawn in the left side